-|script|lightning-strike|32767 { if(call("magic_checks")) end; if (Sp < 20) end; if (getskilllv(SKILL_MAGIC) < .level) end; set .@level, getskilllv(.school); if (.@level < .level) end; if (.@level <= 3 && countitem("IronPowder") >= 1) delitem "IronPowder", 1; elif (.@level <= 3) end; set @_M_BLOCK, 1; // block casting, until the timer clears it addtimer 1000, "Magic Timer::OnClear"; // set the new debuff callfunc "adjust_spellpower"; set Sp, Sp - 20; misceffect FX_MAGIC_BLACK, strcharinfo(0); set @ingrav_sp, @spellpower; set @ingrav_luk, Luk; set .@delay, (((200 - Agi) * 3000) / 200); overrideattack (@spellpower/90)+1, .@delay, 8, ATTACK_ICON_GENERIC, 31, strnpcinfo(0)+"::OnAttack"; callfunc "magic_exp"; end; OnAttack: if (target(BL_ID, @target_id, 22) != 22) end; // 0x10 | 0x02 | 0x04 set @ingrav_rain, 0; set .@p, get(.max_radius, "rain") + 1; set @ingrav_target, @target_id; // store it because foreach overwrites it foreach 1, getmap(), POS_X-.@p, POS_Y-.@p, POS_X+.@p, POS_Y+.@p, strnpcinfo(0)+"::OnNpc"; set @target_id, @ingrav_target; // now restore it if (@ingrav_rain & 1) goto L_InRain; void call("elt_damage", @ingrav_sp, (@ingrav_sp/2)+1, ELT_EARTH, ELT_WIND, FX_LIGHTNING1 + rand(3)); end; OnNpc: set .@name$, strnpcinfo(0,@target_id); explode .@nearby$[0], .@name$, "#"; if (.@nearby$[0] != "rain" && .@nearby$[1] != "rain") end; setarray .@l[0], getnpcx(.@name$), getnpcy(.@name$), get(.radius, @target_id); // kaflosh x, y, radius setarray @ar[0], .@l[0]-.@l[2], .@l[1]-.@l[2], .@l[0]+.@l[2], .@l[1]+.@l[2]; // kaflosh x1, y1, x2, y2 <= this is "area" if (POS_X >= @ar[0] && POS_Y >= @ar[1] && POS_X <= @ar[2] && POS_Y <= @ar[3]) set @ingrav_rain, @ingrav_rain | 1; end; L_InRain: set @used, 0; foreach 0, getmap(), @ar[0], @ar[1], @ar[2], @ar[3], strnpcinfo(0)+"::OnEntityInRain"; if (@used >= 1 && (@ingrav_luk + rand(200)) >= 150) end; misceffect FX_LIGHTNING1 + rand(3), strcharinfo(0); heal 0 - @ingrav_sp, 0; end; OnEntityInRain: if (target(BL_ID, @target_id, 16) != 16) end; // 0x10 if (@ingrav_luk + rand(200) <= 175) end; set @used, @used + 1; void call("elt_damage", @ingrav_sp/6, (((@ingrav_sp/2)+1)/3)+1, ELT_EARTH, ELT_WIND, FX_LIGHTNING1 + rand(3)); end; OnInit: set .school, SKILL_MAGIC_WAR; set .invocation$, chr(MAGIC_SYMBOL) + "ingrav"; // used in npcs that refer to this spell void call("magic_register"); set .level, 2; set .exp_gain, 2; end; }