026-1.gat,24,37,0|script|Munro|183, { mes "[Munro]"; mes "\"Whoh dude...\""; next; mes "[Munro]"; mes "\"Man.. I don't know how I got here.. freaky..\""; next; mes "[Munro]"; mes "\"Hey dude, what's that on your face? It's creeping me out!\""; menu "There is nothing on my face..", L_Nothing, "What, This skin?",L_ThisSkin; L_ThisSkin: mes "[Munro]"; mes "\"Skin? Whoh far-out man.. This must be that weirdo place my brother Parua told me about..\""; next; mes "Munro stares at you vacantly for a moment"; next; mes "Munro's eye-holes suddenly seem more aware"; next; mes "[Munro]"; mes "\"WHOH! SKIN? d.....dude! How can you stand having that stuff all over you? That's gotta suck!\""; next; mes "[Munro]"; mes "\"Here dude.. Take this. It won't get rid of that groady skin but it'll at least make you LOOK normal..\""; getitem "SkeletonCharm",1; next; mes "[Munro]"; mes "\"I have a lot of these man.. a LOT. Take all you want man.. Just remember they only work when I'm around to power them. Freaky-deaky skull power you know?\""; goto L_Exit; L_Nothing: mes "[Munro]"; mes "\"Oh.. ok dude! Whatever you say!\""; goto L_Exit; L_Exit: close; } 026-1.gat,25,37,0|script|#AnnualHalloween|-1, { end; OnInit: if (debug >= 2) end; initnpctimer; end; OnTimer1000: set $@isHalloween, 0; if ((gettime(6) == 10 && gettime(5) >= 27) || (gettime(6) == 11 && gettime(5) <= 5)) set $@isHalloween, 1; if (gettime(6) == 12 && gettime(5) >= 23 && gettime(5) <= 26) set $@isHalloween, 1; if ($@isHalloween) goto L_enablemunro; goto L_disablemunro; L_enablemunro: enablenpc "Munro"; goto L_End; L_disablemunro: disablenpc "Munro"; goto L_End; L_End: setnpctimer 0; end; } function|script|CheckMunro|, { if ((gettime(6) == 10 && gettime(5) >= 27) || (gettime(6) == 11 && gettime(5) <= 5)) goto L_Return; if (gettime(6) == 12 && gettime(5) >= 23 && gettime(5) <= 26) goto L_Return; callfunc "UnequipLater"; goto L_Return; L_Return: return; }