// TMW Script. // Author: // Jesusalva // Notes: // Christmas 2021 - Configuration Files function script X21ID { return (getcharid(1) > 0 ? getcharid(1) : getcharid(3)); } function script X21ID2 { return (getcharid(1) > 0 ? getcharid(1) : getcharid(0)); } function script X21TYPE { return (getcharid(1) > 0 ? IOT_PARTY : IOT_CHAR); } function script X21BC1_CLEAR { return (XMAS2021 & X21_BOSSDEFEAT); } function script X21BC1_DOCLEAR { XMAS2021 = (XMAS2021 | X21_BOSSDEFEAT); return; } function script X21ED1_CLEAR { return (XMAS2021 & X21_ALYSSARESCUE); } function script X21ED1_DOCLEAR { XMAS2021 = (XMAS2021 | X21_ALYSSARESCUE); return; } function script X21INIT { .@inst = instance_create("Northen Lights", X21ID(), X21TYPE()); // Instance must be created if (.@inst >= 0) { // We... Could use base name, actually, but whatever .@mapa$ = "0812@"+X21ID2(); // Northern Lights .@mapb$ = "0813@"+X21ID2(); // Existential Frontier .@mapc$ = "0803@"+X21ID2(); // Forgotten/Mystic/Peaceful Glade instance_attachmap("081-2", .@inst, false, .@mapa$); instance_attachmap("081-3", .@inst, false, "0813@"+X21ID2()); instance_attachmap("080-3", .@inst, false, "0803@"+X21ID2()); instance_set_timeout(1800, 1800, .@inst); instance_init(.@inst); /* Spawn Monsters */ "#XMAS21Core"::spawn(Grinchboo, 3, .@mapa$); "#XMAS21Core"::spawn(Grinchboo, 3, .@mapc$); /* Northern Lights Dungeon */ "#XMAS21Core"::spawn(WhiteSlime, 40, .@mapa$); "#XMAS21Core"::spawn(Archant, 9, .@mapa$); //"#XMAS21Core"::spawn(BlueSpark, 1, .@mapa$); //? //"#XMAS21Core"::spawn(RedSpark, 1, .@mapa$); //? "#XMAS21Core"::spawn(AzulSlime, 20, .@mapa$); "#XMAS21Core"::spawn(SantaSlime, 25, .@mapa$); "#XMAS21Core"::spawn(Moggun, 30, .@mapa$); "#XMAS21Core"::spawn(Yeti, 4, .@mapa$); "#XMAS21Core"::spawn(Wisp, 5, .@mapa$); "#XMAS21Core"::spawn(Poltergeist, 12, .@mapa$); "#XMAS21Core"::spawn(Spectre, 5, .@mapa$); "#XMAS21Core"::spawn(ManaGhost, 14, .@mapa$); "#XMAS21Core"::spawn(IceElement, 3, .@mapa$); "#XMAS21Core"::spawn(IceSkull, 3, .@mapa$); "#XMAS21Core"::spawn(Nutcracker, 6, .@mapa$); "#XMAS21Core"::spawn(Fluffy, 18, .@mapa$); /* Peaceful/Mystic/Forgotten Glade */ "#XMAS21Core"::spawn(CrotcherScorpion, 14, .@mapc$); "#XMAS21Core"::spawn(Snail, 22, .@mapc$); "#XMAS21Core"::spawn(Bee, 9, .@mapc$); "#XMAS21Core"::spawn(Butterfly, 27, .@mapc$); "#XMAS21Core"::spawn(PinkFlower, 42, .@mapc$); "#XMAS21Core"::spawn(Pinkie, 36, .@mapc$); "#XMAS21Core"::spawn(Hyvern, 6, .@mapc$); "#XMAS21Core"::spawn(WitchGuard, 8, .@mapc$); } if (instance_id() >= 0) instance_set_timeout(1800, 1800); return; } /* You cannot fiddle with party in this region */ 080-1 mapflag partylock 080-3 mapflag partylock //081-1 mapflag partylock 081-2 mapflag partylock 081-3 mapflag partylock /* Secure regions */ 081-3 mapflag zone MMO 081-3 mapflag nosave 081-1,68,31 - script #XMAS21Core NPC_HIDDEN,{ end; // "#XMAS21Core"::spawn(MonsterID, {Amount=1, {Map=this}}) public function spawn { .@m$=getarg(2, getmap()); .@n$="#XMAS21Core::On"+getarg(0); if (mobcount(.@m$, .@n$) < 200) areamonster .@m$, 20, 20, getmapinfo(MAPINFO_SIZE_X, .@m$)-20, getmapinfo(MAPINFO_SIZE_Y, .@m$)-20, strmobinfo(1, getarg(0)), getarg(0), getarg(1, 1), .@n$; return; } /* Experimental */ On1162: spawn(Grinchboo, 2); end; /* Ice Caves */ On1093: spawn(WhiteSlime); end; On1060: spawn(Archant); end; On1080: spawn(BlueSpark); end; On1081: spawn(RedSpark); end; On1100: spawn(AzulSlime); end; On1015: spawn(SantaSlime); end; On1061: spawn(Moggun); end; On1072: spawn(Yeti); end; On1040: spawn(Wisp); end; On1047: spawn(Poltergeist); end; On1042: spawn(Spectre); end; On1125: spawn(ManaGhost); end; On1071: spawn(IceElement); end; On1085: spawn(IceSkull); end; On1114: spawn(Nutcracker); end; On1020: spawn(Fluffy); end; /* Woodlands */ On1084: spawn(CrotcherScorpion); end; On1041: spawn(Snail); end; On1049: spawn(Bee); end; On1055: spawn(Butterfly); end; On1014: spawn(PinkFlower); end; On1018: spawn(Pinkie); end; On1088: spawn(Hyvern); end; On1103: spawn(WitchGuard); end; /* Ambush */ On1140: spawn(Tengu); end; On1138: spawn(ManaGuardian); end; On1143: spawn(ManaSlayer); end; On1150: spawn(ManaTyrant); end; On1147: spawn(Koyntety); end; On1146: spawn(Flashmob); end; }