// 001-1.gat,57,33,0 script Trader 115,{ set @TRADE_SKILL, 2; if (getskilllv(@TRADE_SKILL) > 0) goto L_Has; mes "[Trader]"; mes "\"Hello. I came here to trade wares with the people of Tulimshar. Unfortunately for you, I've traded everything I had.\""; next; menu "Oh. I'll go then.", -, "You don't have anything?", L_More; close; L_More: mes "[Trader]"; mes "\"No. I have nothing for you. Except...\""; next; menu "Yes?", L_Except, "Ok then.", -; close; L_Except: mes "[Trader]"; mes "\"I could teach you how to trade. It'll cost you 5GP.\""; next; menu "Sure", L_Teach, "No thank you", -; close; L_Teach: if (zeny < 5) goto L_NotEnoughMoney; set zeny, zeny - 5; setskill @TRADE_SKILL, 1; mes "[Trader]"; mes "\"You can initiate trade with someone by right-clicking on them and choosing trade."; mes "You'll both add the items and set the GP you're putting up then press propose trade."; mes "After both parties have proposed their side, you can both review the trade, and then accept or reject by closing the window.\""; next; mes "[Trader]"; mes "\"Items added to the trade cannot be removed, and so mistakes have to be dealt with by canceling the trade."; mes "You need to press the change button to let the other person know about GP changes.\""; close; L_Has: mes "[Trader]"; mes "\"I still don't have anything to trade. I wonder where that shipment is....\""; close; L_NotEnoughMoney: mes "[Trader]"; mes "\"You don't have enough GP\""; close; }