From dc55c5f61922628494c2698abac0719fec7aa9f4 Mon Sep 17 00:00:00 2001 From: gumi Date: Sat, 17 Feb 2018 11:56:12 -0500 Subject: spawn a ghost when players die in the graveyard --- world/map/npc/functions/global_event_handler.txt | 1 + 1 file changed, 1 insertion(+) (limited to 'world/map/npc/functions/global_event_handler.txt') diff --git a/world/map/npc/functions/global_event_handler.txt b/world/map/npc/functions/global_event_handler.txt index 610fc42b..9e0b495d 100644 --- a/world/map/npc/functions/global_event_handler.txt +++ b/world/map/npc/functions/global_event_handler.txt @@ -29,6 +29,7 @@ OnMobKillEvent: OnPCDieEvent: set @necromancer, 0; addtimer 0, "Magic Timer::OnClear"; // reset magic block on death + callfunc "SpawnGhost"; set @killerrid, 0; // reset killer rid end; -- cgit v1.2.3-60-g2f50