From 22cfbc011ce19e96767861b60473fa3136177f10 Mon Sep 17 00:00:00 2001 From: mekolat Date: Sun, 1 Feb 2015 14:11:22 -0500 Subject: remove .gat from npcs --- world/map/npc/052-2/lobby.txt | 38 +++++++++++++++++++------------------- 1 file changed, 19 insertions(+), 19 deletions(-) (limited to 'world/map/npc/052-2/lobby.txt') diff --git a/world/map/npc/052-2/lobby.txt b/world/map/npc/052-2/lobby.txt index 71dde1f7..50eb472f 100644 --- a/world/map/npc/052-2/lobby.txt +++ b/world/map/npc/052-2/lobby.txt @@ -14,7 +14,7 @@ // 8: Witch guards defeated. Door is open. //----------------------------------------------------------------------------- -052-2.gat,40,19,0|script|#InnDoorTrigger|32767,2,2 +052-2,40,19,0|script|#InnDoorTrigger|32767,2,2 { set @step, 5; if ($@illia_progress < @step) goto L_ShouldNotBeHere; @@ -23,7 +23,7 @@ end; L_Warp: - warp "052-2.gat", 23, 71; + warp "052-2", 23, 71; message strcharinfo(0), "This place is full of dust... *coughs*"; end; @@ -33,7 +33,7 @@ L_ShouldNotBeHere: } -052-2.gat,33,40,0|script|#EntranceTrigger|32767,4,2 +052-2,33,40,0|script|#EntranceTrigger|32767,4,2 { set @step, 5; if ($@illia_progress < @step) goto L_ShouldNotBeHere; @@ -50,7 +50,7 @@ L_ShouldNotBeHere: end; } -052-2.gat,1,1,0|script|#LuviaShadow|127 +052-2,1,1,0|script|#LuviaShadow|127 { end; @@ -103,7 +103,7 @@ OnNN: } -052-2.gat,1,1,0|script|#MysteriousVoice|127 +052-2,1,1,0|script|#MysteriousVoice|127 { end; @@ -149,7 +149,7 @@ L_Continue: // Dummy npc to display the mysterious voice, // as a workaround to fakenpcname causing problems -052-2.gat,1,1,0|script|?|127 +052-2,1,1,0|script|?|127 { end; @@ -159,10 +159,10 @@ OnCommandTalk: } -052-2.gat,1,1,0|script|Luvia?|371,2,2 +052-2,1,1,0|script|Luvia?|371,2,2 { if ($@illia_level_5_progress != 3) end; - if (isin("052-2.gat", 37,36, 41,39)) goto L_HandleTalk; + if (isin("052-2", 37,36, 41,39)) goto L_HandleTalk; // Notify too far mes "You see a strange and frightening, yet beautiful woman."; if (strcharinfo(0) == $@ILLIA_HERO$) @@ -235,7 +235,7 @@ OnTimer24500: npctalk "Demonotis!"; misceffect FX_EVIL_SUMMON; callsub S_GetHeroRect; - areamonster "052-2.gat", $@illia_lobby_x1, $@illia_lobby_y1, $@illia_lobby_x2, $@illia_lobby_y2, "", 1101, 20 + 16 - 480/(30+$Illia_Luvia_Harvest), "Luvia?::OnDSDeath"; + areamonster "052-2", $@illia_lobby_x1, $@illia_lobby_y1, $@illia_lobby_x2, $@illia_lobby_y2, "", 1101, 20 + 16 - 480/(30+$Illia_Luvia_Harvest), "Luvia?::OnDSDeath"; callsub S_ClearHeroRect; end; @@ -245,7 +245,7 @@ OnTimer44000: npctalk "Demonotis!"; misceffect FX_EVIL_SUMMON; callsub S_GetHeroRect; - areamonster "052-2.gat", $@illia_lobby_x1, $@illia_lobby_y1, $@illia_lobby_x2, $@illia_lobby_y2, "", 1101, 28 + 16 - 480/(30+$Illia_Luvia_Harvest), "Luvia?::OnDSDeath"; + areamonster "052-2", $@illia_lobby_x1, $@illia_lobby_y1, $@illia_lobby_x2, $@illia_lobby_y2, "", 1101, 28 + 16 - 480/(30+$Illia_Luvia_Harvest), "Luvia?::OnDSDeath"; callsub S_ClearHeroRect; end; @@ -255,7 +255,7 @@ OnTimer77000: npctalk "Demonotis!"; misceffect FX_EVIL_SUMMON; callsub S_GetHeroRect; - areamonster "052-2.gat", $@illia_lobby_x1, $@illia_lobby_y1, $@illia_lobby_x2, $@illia_lobby_y2, "", 1101, 42 + 16 - 480/(30+$Illia_Luvia_Harvest), "Luvia?::OnDSDeath"; + areamonster "052-2", $@illia_lobby_x1, $@illia_lobby_y1, $@illia_lobby_x2, $@illia_lobby_y2, "", 1101, 42 + 16 - 480/(30+$Illia_Luvia_Harvest), "Luvia?::OnDSDeath"; callsub S_ClearHeroRect; // That was the last spawn: reset the timer to start the CheckInvoke loop. set $@illia_level_5_progress, 5; @@ -288,7 +288,7 @@ OnTimer18500: misceffect FX_EVIL_SUMMON; misceffect FX_MAGIC_DARK_EXPLOSION; callsub S_GetHeroRect; - areamonster "052-2.gat", $@illia_lobby_x1, $@illia_lobby_y1, $@illia_lobby_x2, $@illia_lobby_y2, "", 1103, 8 + (16 - 480/(30+$Illia_Luvia_Harvest))/3, "Luvia?::OnWGDeath"; + areamonster "052-2", $@illia_lobby_x1, $@illia_lobby_y1, $@illia_lobby_x2, $@illia_lobby_y2, "", 1103, 8 + (16 - 480/(30+$Illia_Luvia_Harvest))/3, "Luvia?::OnWGDeath"; callsub S_ClearHeroRect; end; @@ -308,19 +308,19 @@ OnTimer2000: end; setnpctimer 0; // Mock players randomly (more or less once every 40 secs) and if still enough mobs running after them - if ($@illia_level_5_progress == 5 && rand(20) == 0 && (mobcount("052-2.gat", "Luvia?::OnDSDeath") > 20)) + if ($@illia_level_5_progress == 5 && rand(20) == 0 && (mobcount("052-2", "Luvia?::OnDSDeath") > 20)) npctalk "Ahaha! Run... Run!"; - if ($@illia_level_5_progress == 5 && (mobcount("052-2.gat", "Luvia?::OnDSDeath") < 0)) + if ($@illia_level_5_progress == 5 && (mobcount("052-2", "Luvia?::OnDSDeath") < 0)) goto L_AllWavesClear; - if ($@illia_level_5_progress == 7 && (mobcount("052-2.gat", "Luvia?::OnWGDeath") < 0)) + if ($@illia_level_5_progress == 7 && (mobcount("052-2", "Luvia?::OnWGDeath") < 0)) goto L_AllWavesClear; end; L_Clear: stopnpctimer; setnpctimer 0; - killmonster "052-2.gat", "Luvia?::OnDSDeath"; - killmonster "052-2.gat", "Luvia?::OnWGDeath"; + killmonster "052-2", "Luvia?::OnDSDeath"; + killmonster "052-2", "Luvia?::OnWGDeath"; end; L_AllWavesClear: @@ -337,13 +337,13 @@ L_ChaseLuvia: set $@illia_progress, 6; callfunc "UpdateIlliaProgress"; set $@illia_max_time, $@illia_max_time + 360; - areatimer "052-2.gat", 19, 18, 48, 43, 2000, "#LuviaShadow::OnNN"; + areatimer "052-2", 19, 18, 48, 43, 2000, "#LuviaShadow::OnNN"; end; S_GetHeroRect: if (!(attachrid($@ILLIA_HERO_ID))) goto L_Clear; - if(!(isin("052-2.gat", 20, 21, 47, 43))) + if(!(isin("052-2", 20, 21, 47, 43))) goto L_Clear; set $@illia_lobby_x, getx(); -- cgit v1.2.3-60-g2f50