From f0c670be3c6cca5533b842d9b626711bc5d3bf05 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sat, 10 Apr 2021 12:10:43 -0300 Subject: Add @exprate/@droprate - And drop the legacy stoneboard --- npc/commands/rate-management.txt | 231 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 231 insertions(+) create mode 100644 npc/commands/rate-management.txt (limited to 'npc/commands/rate-management.txt') diff --git a/npc/commands/rate-management.txt b/npc/commands/rate-management.txt new file mode 100644 index 00000000..273ce9ba --- /dev/null +++ b/npc/commands/rate-management.txt @@ -0,0 +1,231 @@ +// Authors: Gumi, Jesusalva +- script @exprate 32767,{ + end; + + function rateCleanUp { + stopnpctimer; + .hours = 0; + .max_hours = 0; + .current_rate = .original_exp_rate; + setbattleflag("base_exp_rate", .original_exp_rate); + setbattleflag("quest_exp_rate", .original_quest_rate); + charcommand("@reloadmobdb"); // this is on purpose (callable without RID) + charcommand("@reloadquestdb"); + } + + function remainingTime { + .@total_seconds = (3600 * .max_hours); + .@seconds_elapsed = (3600 * .hours) + (getnpctimer(0) / 1000); + .@seconds_remaining = max(1, .@total_seconds - .@seconds_elapsed); + return FuzzyTime(time_from_seconds(.@seconds_remaining), 2, 2); + } + +OnCall: + if (!is_evtc()) + { + end; + } + + .@special$ = strip(.@atcmd_parameters$[0]); // special value + .@new_rate = min(atoi(.@special$), 1000); // or just a regular integer + .@hours = min(0x7FFFFFFE, max(1, atoi(strip(.@atcmd_parameters$[1])))); // number of hours + + if (.@new_rate > 0) + { + // set new exp rate + .hours = 0; + .max_hours = .@hours; + .current_rate = .@new_rate; + setbattleflag("base_exp_rate", .@new_rate); + setbattleflag("quest_exp_rate", .@new_rate); + charcommand("@reloadmobdb"); + charcommand("@reloadquestdb"); + initnpctimer; // start counting + + dispbottom l("You successfully set the exp rate to @@%. It will reset to @@% (default value) in @@.", + .@new_rate, .original_exp_rate, FuzzyTime(time_from_hours(.max_hours), 2, 2)); + dispbottom l("You can also manually stop it at any time with: @exprate default"); + } + + else if (.@new_rate == 0 && .@special$ == "") + { + // get current exp rate + if (.current_rate == .original_exp_rate) + { + dispbottom l("Current exp rate is set to @@% (default value).", .current_rate); + } + + else + { + dispbottom l("Current exp rate is set to @@%, and will reset to @@% (default value) in @@.", + .current_rate, .original_exp_rate, remainingTime()); + + dispbottom l("If you meant to reset the exp rate to its default value: @exprate default"); + } + } + + else + { + // reset + rateCleanUp; + dispbottom l("Exp rate has been reset to @@% (default value).", + .original_exp_rate); + } + + end; + +OnTimer3600000: + // runs every hour + if (++.hours == .max_hours) + { + rateCleanUp; + end; + } + initnpctimer; + end; + +OnPCLoginEvent: + if (.max_hours > 0) + { + dispbottom col(l("Exp rate is set to @@% for the next @@.", + .current_rate, remainingTime()), 6); + } + end; + +OnInit: + bindatcmd "exprate", "@exprate::OnCall", 0, 99, 1; // change exp rate + + // WARNING: using @reloadscript will change the "original" value + .original_exp_rate = getbattleflag("base_exp_rate"); + .original_quest_rate = getbattleflag("quest_exp_rate"); + .current_rate = .original_exp_rate; + + // XXX: maybe in the future: + //.original_job_rate = getbattleflag("base_job_rate"); + //.original_pk_mode = getbattleflag("pk_mode"); + //.original_death_penalty = getbattleflag("death_penalty_type"); + end; +} + + +///////////////////////////////////////////////////////////////////////////////// +- script @droprate 32767,{ + end; + + function dropRateReal { + return 100; // getbattleflag("item_rate_common") ? + } + + function dropRecalc { + .@val=getarg(0); + return .@val; + } + + function rateCleanUp { + stopnpctimer; + .hours = 0; + .max_hours = 0; + .current_rate = getbattleflag("item_rate_common"); + setbattleflag("item_rate_common", dropRateReal()); + setbattleflag("item_rate_common_boss", dropRateReal()); + setbattleflag("item_rate_heal", dropRateReal()); + setbattleflag("item_rate_heal_boss", dropRateReal()); + setbattleflag("item_rate_use", dropRateReal()); + setbattleflag("item_rate_use_boss", dropRateReal()); + setbattleflag("item_rate_equip", dropRateReal()); + setbattleflag("item_rate_equip_boss", dropRateReal()); + setbattleflag("item_rate_card", dropRateReal()); + setbattleflag("item_rate_card_boss", dropRateReal()); + charcommand("@reloadmobdb"); // this is on purpose (callable without RID) - no idea what is the purpose + channelmes("#world", "The Drop Rate Bonus is now over."); + } + + function remainingTime { + .@total_seconds = (3600 * .max_hours); + .@seconds_elapsed = (3600 * .hours) + (getnpctimer(0) / 1000); + .@seconds_remaining = max(1, .@total_seconds - .@seconds_elapsed); + return FuzzyTime(time_from_seconds(.@seconds_remaining), 2, 2); + } + +OnCall: + if (!is_evtc()) { + end; + } + + .@special$ = strip(.@atcmd_parameters$[0]); // special value + .@new_rate = min(atoi(.@special$), 1000); // or just a regular integer + .@hours = min(0x7FFFFFFE, max(1, atoi(strip(.@atcmd_parameters$[1])))); // number of hours + + if (.@new_rate > 0) + { + // set new exp rate + .hours = 0; + .max_hours = .@hours; + .current_rate = .@new_rate; + setbattleflag("item_rate_common", dropRecalc(.@new_rate)); + setbattleflag("item_rate_common_boss", dropRecalc(.@new_rate)); + setbattleflag("item_rate_heal", dropRecalc(.@new_rate)); + setbattleflag("item_rate_heal_boss", dropRecalc(.@new_rate)); + setbattleflag("item_rate_use", dropRecalc(.@new_rate)); + setbattleflag("item_rate_use_boss", dropRecalc(.@new_rate)); + setbattleflag("item_rate_equip", dropRecalc(.@new_rate)); + setbattleflag("item_rate_equip_boss", dropRecalc(.@new_rate)); + setbattleflag("item_rate_card", dropRecalc(.@new_rate)); + setbattleflag("item_rate_card_boss", dropRecalc(.@new_rate)); + charcommand("@reloadmobdb"); + initnpctimer; // start counting + + .@msg$=strcharinfo(0)+" modified drop rates to "+str(.@new_rate)+"%. It will only last "+str(FuzzyTime(time_from_hours(.max_hours), 2, 2))+"!"; + + announce .@msg$, bc_all; + channelmes("#world", .@msg$); + + //dispbottom l("You successfully set the drop rate to @@%. It will reset to @@% (default value) in @@.", + // .@new_rate, dropRateReal(), FuzzyTime(time_from_hours(.max_hours), 2, 2)); + dispbottom l("You can also manually stop it at any time with: @droprate default"); + } else if (.@new_rate == 0 && .@special$ == "") { + // get current exp rate + if (.current_rate == dropRateReal()) { + atcommand("@rates"); + dispbottom col(l("Usage of @exprate without argument is deprecated, please use \"@rates\" instead."), 1); + } else { + dispbottom l("Current drop rate is set to @@%, and will reset to @@% (default value) in @@.", + .current_rate, dropRateReal(), remainingTime()); + dispbottom l("If you meant to reset the drop rate to its default value: @droprate default"); + } + } + + else + { + // reset + rateCleanUp; + dispbottom l("Drop rate has been reset to @@% (default value).", + dropRateReal()); + } + + end; + +OnTimer3600000: + // runs every hour + if (++.hours == .max_hours) { + rateCleanUp; + end; + } + initnpctimer; + end; + +OnPCLoginEvent: + if (.max_hours > 0) { + dispbottom col(l("Drop rate is set to @@% for the next @@.", + .current_rate, remainingTime()), 6); + } + end; + +OnInit: + bindatcmd "droprate", "@droprate::OnCall", 80, 80, 1; // change drop rate + + // WARNING: using @reloadscript will change the "original" value, use @reloadbattleconf before! + .current_rate = getbattleflag("item_rate_common"); + //force_refreshall(); + end; +} -- cgit v1.2.3-70-g09d2