From 4e98d4621f225766abb32d30ab6cea8d2739a419 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Fri, 23 Jan 2009 16:52:05 +0000 Subject: Start converting scripts over to "ItemName" Instead of using the item number. A few small bug fixes are also here. --- npc/013-3_Cave/sword_chest.txt | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'npc/013-3_Cave') diff --git a/npc/013-3_Cave/sword_chest.txt b/npc/013-3_Cave/sword_chest.txt index c570bfcd..5d2c97b7 100644 --- a/npc/013-3_Cave/sword_chest.txt +++ b/npc/013-3_Cave/sword_chest.txt @@ -12,11 +12,11 @@ close; L_Yes: - if(countitem(537) < 10) goto L_Not_Enough; + if(countitem("TreasureKey") < 10) goto L_Not_Enough; getinventorylist; - if (@inventorylist_count == 100 && countitem(537) > 10) goto L_TooMany; - delitem 537, 10; - getitem 536, 1; + if (@inventorylist_count == 100 && countitem("TreasureKey") > 10) goto L_TooMany; + delitem "TreasureKey", 10; + getitem "ShortSword", 1; mes "[Chest]"; mes "You opened it and found a short sword!"; set ChestQuest, ChestQuest | 2; -- cgit v1.2.3-70-g09d2