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-rw-r--r--npc/001-2-1/_import.txt5
-rw-r--r--npc/001-2-1/_savepoints.txt15
-rw-r--r--npc/001-2-1/_warps.txt3
-rw-r--r--npc/001-2-1/mapflags.txt1
4 files changed, 24 insertions, 0 deletions
diff --git a/npc/001-2-1/_import.txt b/npc/001-2-1/_import.txt
new file mode 100644
index 00000000..85933242
--- /dev/null
+++ b/npc/001-2-1/_import.txt
@@ -0,0 +1,5 @@
+// Map 001-2-1: Noble House
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+"npc/001-2-1/_savepoints.txt",
+"npc/001-2-1/_warps.txt",
+"npc/001-2-1/mapflags.txt",
diff --git a/npc/001-2-1/_savepoints.txt b/npc/001-2-1/_savepoints.txt
new file mode 100644
index 00000000..fa9c1ecc
--- /dev/null
+++ b/npc/001-2-1/_savepoints.txt
@@ -0,0 +1,15 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Map 001-2-1: Noble House saves
+001-2-1,27,30,0 script #save_001-2-1_27_30 NPC_SAVE_POINT,0,0,{
+ savepointparticle .map$, .x, .y, NO_INN;
+ close;
+
+OnInit:
+ .distance = 2;
+ .sex = G_OTHER;
+ end;
+
+OnTouch:
+ bedTouch();
+ end;
+}
diff --git a/npc/001-2-1/_warps.txt b/npc/001-2-1/_warps.txt
new file mode 100644
index 00000000..1189adc7
--- /dev/null
+++ b/npc/001-2-1/_warps.txt
@@ -0,0 +1,3 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Map 001-2-1: Noble House warps
+001-2-1,37,41,0 warp #001-2-1_37_41 0,0,001-1,128,31
diff --git a/npc/001-2-1/mapflags.txt b/npc/001-2-1/mapflags.txt
new file mode 100644
index 00000000..07cacd14
--- /dev/null
+++ b/npc/001-2-1/mapflags.txt
@@ -0,0 +1 @@
+001-2-1 mapflag town