// Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #include "../common/nullpo.h" #include "../common/malloc.h" #include "../common/showmsg.h" #include "../common/strlib.h" #include "itemdb.h" #include "map.h" #include "battle.h" // struct battle_config #include "script.h" // item script processing #include "pc.h" // W_MUSICAL, W_WHIP #include #include #include static struct dbt* item_db; static struct item_group itemgroup_db[MAX_ITEMGROUP]; struct item_data dummy_item; //This is the default dummy item used for non-existant items. [Skotlex] /*========================================== * 名前で検索用 *------------------------------------------*/ // name = item alias, so we should find items aliases first. if not found then look for "jname" (full name) int itemdb_searchname_sub(DBKey key,void *data,va_list ap) { struct item_data *item=(struct item_data *)data,**dst,**dst2; char *str; str=va_arg(ap,char *); dst=va_arg(ap,struct item_data **); dst2=va_arg(ap,struct item_data **); if(item == &dummy_item) return 0; //Absolute priority to Aegis code name. if (*dst != NULL) return 0; if( strcmpi(item->name,str)==0 ) *dst=item; //Second priority to Client displayed name. if (*dst2 != NULL) return 0; if( strcmpi(item->jname,str)==0 ) *dst2=item; return 0; } /*========================================== * 名前で検索 *------------------------------------------*/ struct item_data* itemdb_searchname(const char *str) { struct item_data *item=NULL, *item2=NULL; item_db->foreach(item_db,itemdb_searchname_sub,str,&item,&item2); return item?item:item2; } static int itemdb_searchname_array_sub(DBKey key,void * data,va_list ap) { struct item_data *item=(struct item_data *)data; char *str; str=va_arg(ap,char *); if (item == &dummy_item) return 1; //Invalid item. if(stristr(item->jname,str)) return 0; if(stristr(item->name,str)) return 0; return strcmpi(item->jname,str); } /*========================================== * Founds up to N matches. Returns number of matches [Skotlex] *------------------------------------------*/ int itemdb_searchname_array(struct item_data** data, int size, const char *str) { return item_db->getall(item_db,(void**)data,size,itemdb_searchname_array_sub,str); } /*========================================== * 箱系アイテム検索 *------------------------------------------*/ int itemdb_searchrandomid(int group) { if(group<1 || group>=MAX_ITEMGROUP) { if (battle_config.error_log) ShowError("itemdb_searchrandomid: Invalid group id %d\n", group); return UNKNOWN_ITEM_ID; } if (itemgroup_db[group].qty) return itemgroup_db[group].nameid[rand()%itemgroup_db[group].qty]; if (battle_config.error_log) ShowError("itemdb_searchrandomid: No item entries for group id %d\n", group); return UNKNOWN_ITEM_ID; } /*========================================== * Calculates total item-group related bonuses for the given item *------------------------------------------*/ int itemdb_group_bonus(struct map_session_data* sd, int itemid) { int bonus = 0, i, j; for (i=0; i < MAX_ITEMGROUP; i++) { if (!sd->itemgrouphealrate[i]) continue; for (j=0; j < itemgroup_db[i].qty; j++) { if (itemgroup_db[i].nameid[j] == itemid) { bonus += sd->itemgrouphealrate[i]; break; } } } return bonus; } /*========================================== * DBの存在確認 *------------------------------------------*/ struct item_data* itemdb_exists(int nameid) { struct item_data* id; if (!nameid) return NULL; id = idb_get(item_db,nameid); //Adjust nameid in case it's used outside. [Skotlex] if (id == &dummy_item) dummy_item.nameid = nameid; return id; } /*========================================== * Converts the jobid from the format in itemdb * to the format used by the map server. [Skotlex] *------------------------------------------*/ static void itemdb_jobid2mapid(unsigned int *bclass, unsigned int jobmask) { int i; bclass[0]= bclass[1]= bclass[2]= 0; //Base classes if (jobmask & 1<nameid = key.i; id->weight=1; id->type=IT_ETC; return id; } /*========================================== * Loads (and creates if not found) an item from the db. *------------------------------------------*/ struct item_data* itemdb_load(int nameid) { struct item_data *id = idb_ensure(item_db,nameid,create_item_data); if (id == &dummy_item) { //Remove dummy_item, replace by real data. DBKey key; key.i = nameid; idb_remove(item_db,nameid); id = create_item_data(key, NULL); idb_put(item_db,nameid,id); } return id; } static void* return_dummy_data(DBKey key, va_list args) { if (battle_config.error_log) ShowWarning("itemdb_search: Item ID %d does not exists in the item_db. Using dummy data.\n", key.i); dummy_item.nameid = key.i; return &dummy_item; } /*========================================== * Loads an item from the db. If not found, it will return the dummy item. *------------------------------------------*/ struct item_data* itemdb_search(int nameid) { return idb_ensure(item_db,nameid,return_dummy_data); } /*========================================== * Returns if given item is a player-equippable piece. *------------------------------------------*/ int itemdb_isequip(int nameid) { int type=itemdb_type(nameid); switch (type) { case IT_WEAPON: case IT_ARMOR: case IT_AMMO: return 1; default: return 0; } } /*========================================== * Alternate version of itemdb_isequip *------------------------------------------*/ int itemdb_isequip2(struct item_data *data) { nullpo_retr(0, data); switch(data->type) { case IT_WEAPON: case IT_ARMOR: case IT_AMMO: return 1; default: return 0; } } /*========================================== * Returns if given item's type is stackable. *------------------------------------------*/ int itemdb_isstackable(int nameid) { int type=itemdb_type(nameid); switch(type) { case IT_WEAPON: case IT_ARMOR: case IT_PETEGG: case IT_PETARMOR: return 0; default: return 1; } } /*========================================== * Alternate version of itemdb_isstackable *------------------------------------------*/ int itemdb_isstackable2(struct item_data *data) { nullpo_retr(0, data); switch(data->type) { case IT_WEAPON: case IT_ARMOR: case IT_PETEGG: case IT_PETARMOR: return 0; default: return 1; } } /*========================================== * Trade Restriction functions [Skotlex] *------------------------------------------*/ int itemdb_isdropable_sub(struct item_data *item, int gmlv, int unused) { return (item && (!(item->flag.trade_restriction&1) || gmlv >= item->gm_lv_trade_override)); } int itemdb_cantrade_sub(struct item_data* item, int gmlv, int gmlv2) { return (item && (!(item->flag.trade_restriction&2) || gmlv >= item->gm_lv_trade_override || gmlv2 >= item->gm_lv_trade_override)); } int itemdb_canpartnertrade_sub(struct item_data* item, int gmlv, int gmlv2) { return (item && (item->flag.trade_restriction&4 || gmlv >= item->gm_lv_trade_override || gmlv2 >= item->gm_lv_trade_override)); } int itemdb_cansell_sub(struct item_data* item, int gmlv, int unused) { return (item && (!(item->flag.trade_restriction&8) || gmlv >= item->gm_lv_trade_override)); } int itemdb_cancartstore_sub(struct item_data* item, int gmlv, int unused) { return (item && (!(item->flag.trade_restriction&16) || gmlv >= item->gm_lv_trade_override)); } int itemdb_canstore_sub(struct item_data* item, int gmlv, int unused) { return (item && (!(item->flag.trade_restriction&32) || gmlv >= item->gm_lv_trade_override)); } int itemdb_canguildstore_sub(struct item_data* item, int gmlv, int unused) { return (item && (!(item->flag.trade_restriction&64) || gmlv >= item->gm_lv_trade_override)); } int itemdb_isrestricted(struct item* item, int gmlv, int gmlv2, int (*func)(struct item_data*, int, int)) { struct item_data* item_data = itemdb_search(item->nameid); int i; if (!func(item_data, gmlv, gmlv2)) return 0; if(item_data->slot == 0 || itemdb_isspecial(item->card[0])) return 1; for(i = 0; i < item_data->slot; i++) { if (!item->card[i]) continue; if (!func(itemdb_search(item->card[i]), gmlv, gmlv2)) return 0; } return 1; } /*========================================== * Specifies if item-type should drop unidentified. *------------------------------------------*/ int itemdb_isidentified(int nameid) { int type=itemdb_type(nameid); switch (type) { case IT_WEAPON: case IT_ARMOR: case IT_PETARMOR: return 0; default: return 1; } } /*========================================== * アイテム使用可能フラグのオーバーライド *------------------------------------------*/ static int itemdb_read_itemavail (void) { FILE *fp; int nameid, j, k, ln = 0; char line[1024], *str[10], *p; struct item_data *id; sprintf(line, "%s/item_avail.txt", db_path); if ((fp = fopen(line,"r")) == NULL) { ShowError("can't read %s\n", line); return -1; } while(fgets(line, sizeof(line), fp)) { if (line[0] == '/' && line[1] == '/') continue; memset(str, 0, sizeof(str)); for (j = 0, p = line; j < 2 && p; j++) { str[j] = p; p = strchr(p, ','); if(p) *p++ = 0; } if (j < 2 || str[0] == NULL || (nameid = atoi(str[0])) < 0 || !(id = itemdb_exists(nameid))) continue; k = atoi(str[1]); if (k > 0) { id->flag.available = 1; id->view_id = k; } else id->flag.available = 0; ln++; } fclose(fp); ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", ln, "item_avail.txt"); return 0; } /*========================================== * read item group data *------------------------------------------*/ static void itemdb_read_itemgroup_sub(const char* filename) { FILE *fp; char line[1024]; int ln=0; int groupid,j,k,nameid; char *str[3],*p; char w1[1024], w2[1024]; if( (fp=fopen(filename,"r"))==NULL ){ ShowError("can't read %s\n", line); return; } while(fgets(line, sizeof(line), fp)) { ln++; if(line[0]=='/' && line[1]=='/') continue; if(strstr(line,"import")) { if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2 && strcmpi(w1, "import") == 0) { itemdb_read_itemgroup_sub(w2); continue; } } memset(str,0,sizeof(str)); for(j=0,p=line;j<3 && p;j++){ str[j]=p; p=strchr(p,','); if(p) *p++=0; } if(str[0]==NULL) continue; if (j<3) { if (j>1) //Or else it barks on blank lines... ShowWarning("itemdb_read_itemgroup: Insufficient fields for entry at %s:%d\n", filename, ln); continue; } groupid = atoi(str[0]); if (groupid < 0 || groupid >= MAX_ITEMGROUP) { ShowWarning("itemdb_read_itemgroup: Invalid group %d in %s:%d\n", groupid, filename, ln); continue; } nameid = atoi(str[1]); if (!itemdb_exists(nameid)) { ShowWarning("itemdb_read_itemgroup: Non-existant item %d in %s:%d\n", nameid, filename, ln); continue; } k = atoi(str[2]); if (itemgroup_db[groupid].qty+k >= MAX_RANDITEM) { ShowWarning("itemdb_read_itemgroup: Group %d is full (%d entries) in %s:%d\n", groupid, MAX_RANDITEM, filename, ln); continue; } for(j=0;jflag.no_equip=atoi(str[1]); ln++; } fclose(fp); if (ln > 0) { ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n",ln,"item_noequip.txt"); } return 0; } /*========================================== * Reads item trade restrictions [Skotlex] *------------------------------------------*/ static int itemdb_read_itemtrade(void) { FILE *fp; int nameid, j, flag, gmlv, ln = 0; char line[1024], *str[10], *p; struct item_data *id; sprintf(line, "%s/item_trade.txt", db_path); if ((fp = fopen(line,"r")) == NULL) { ShowError("can't read %s\n", line); return -1; } while(fgets(line, sizeof(line), fp)) { if (line[0] == '/' && line[1] == '/') continue; memset(str, 0, sizeof(str)); for (j = 0, p = line; j < 3 && p; j++) { str[j] = p; p = strchr(p, ','); if(p) *p++ = 0; } if (j < 3 || str[0] == NULL || (nameid = atoi(str[0])) < 0 || !(id = itemdb_exists(nameid))) continue; flag = atoi(str[1]); gmlv = atoi(str[2]); if (flag > 0 && flag < 128 && gmlv > 0) { //Check range id->flag.trade_restriction = flag; id->gm_lv_trade_override = gmlv; ln++; } } fclose(fp); ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", ln, "item_trade.txt"); return 0; } /*====================================== * Applies gender restrictions according to settings. [Skotlex] *======================================*/ static int itemdb_gendercheck(struct item_data *id) { if (id->nameid == WEDDING_RING_M) //Grom Ring return 1; if (id->nameid == WEDDING_RING_F) //Bride Ring return 0; if (id->look == W_MUSICAL && id->type == IT_WEAPON) //Musical instruments are always male-only return 1; if (id->look == W_WHIP && id->type == IT_WEAPON) //Whips are always female-only return 0; return (battle_config.ignore_items_gender) ? 2 : id->sex; } /*========================================== * processes one itemdb entry *------------------------------------------*/ static bool itemdb_parse_dbrow(char** str, char* source, int line) { /* +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+-------------+---------------+-----------------+--------------+-------------+------------+------+--------+--------------+----------------+ | 00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+-------------+---------------+-----------------+--------------+-------------+------------+------+--------+--------------+----------------+ | id | name_english | name_japanese | type | price_buy | price_sell | weight | attack | defence | range | slots | equip_jobs | equip_upper | equip_genders | equip_locations | weapon_level | equip_level | refineable | view | script | equip_script | unequip_script | +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+-------------+---------------+-----------------+--------------+-------------+------------+------+--------+--------------+----------------+ */ unsigned short nameid; struct item_data* id; nameid = atoi(str[0]); if(nameid <= 0) return false; //ID,Name,Jname,Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Job Upper,Gender,Loc,wLV,eLV,refineable,View id = itemdb_load(nameid); safestrncpy(id->name, str[1], ITEM_NAME_LENGTH-1); safestrncpy(id->jname, str[2], ITEM_NAME_LENGTH-1); id->type = atoi(str[3]); if (id->type == IT_DELAYCONSUME) { //Items that are consumed only after target confirmation id->type = IT_USABLE; id->flag.delay_consume = 1; } else //In case of an itemdb reload and the item type changed. id->flag.delay_consume = 0; id->value_buy = atoi(str[4]); id->value_sell = atoi(str[5]); if (id->value_buy < id->value_sell * 2) id->value_buy = id->value_sell * 2; // prevent exploit if (id->value_buy == 0 && id->value_sell > 0) id->value_buy = id->value_sell * 2; if (id->value_sell == 0 && id->value_buy > 0) id->value_sell = id->value_buy / 2; id->weight = atoi(str[6]); id->atk = atoi(str[7]); id->def = atoi(str[8]); id->range = atoi(str[9]); id->slot = atoi(str[10]); if (id->slot > MAX_SLOTS) { ShowWarning("itemdb_parse_dbrow: Item %d (%s) specifies %d slots, but the server only supports up to %d\n", nameid, id->jname, id->slot, MAX_SLOTS); id->slot = MAX_SLOTS; } itemdb_jobid2mapid(id->class_base, (unsigned int)strtoul(str[11],NULL,0)); id->class_upper = atoi(str[12]); id->sex = atoi(str[13]); id->equip = atoi(str[14]); if (!id->equip && itemdb_isequip2(id)) { ShowWarning("Item %d (%s) is an equipment with no equip-field! Making it an etc item.\n", nameid, id->jname); id->type = IT_ETC; } id->wlv = atoi(str[15]); id->elv = atoi(str[16]); id->flag.no_refine = atoi(str[17]) ? 0 : 1; //FIXME: verify this id->look = atoi(str[18]); id->flag.available = 1; id->flag.value_notdc = 0; id->flag.value_notoc = 0; id->view_id = 0; id->sex = itemdb_gendercheck(id); //Apply gender filtering. if (id->script) script_free_code(id->script); if (id->equip_script) script_free_code(id->equip_script); if (id->unequip_script) script_free_code(id->unequip_script); if (*str[19]) id->script = parse_script(str[19], source, line, 0); if (*str[20]) id->equip_script = parse_script(str[20], source, line, 0); if (*str[21]) id->unequip_script = parse_script(str[21], source, line, 0); return true; } /*========================================== * アイテムデータベースの読み込み *------------------------------------------*/ static int itemdb_readdb(void) { char* filename[] = { "item_db.txt", "item_db2.txt" }; int fi; for(fi = 0; fi < 2; fi++) { uint32 lines = 0, count = 0; char line[1024]; char path[256]; FILE* fp; sprintf(path, "%s/%s", db_path, filename[fi]); fp = fopen(path, "r"); if(fp == NULL) { if(fi > 0) continue; return -1; } // process rows one by one while(fgets(line, sizeof(line), fp)) { char *str[32], *p, *np; int i; lines++; if(line[0] == '/' && line[1] == '/') continue; memset(str, 0, sizeof(str)); for(i = 0, np = p = line; i < 19 && p; i++) { str[i] = p; if ((p = strchr(p,',')) != NULL) { *p++ = '\0'; np = p; } } if (i < 19) { ShowWarning("itemdb_readdb: Insufficient columns for item with id %d, skipping.\n", atoi(str[0])); continue; } if((p=strchr(np,'{')) == NULL) continue; str[19] = p; //Script np = strchr(p,'}'); while (np && np[1] && np[1] != ',') np = strchr(np+1,'}'); //Jump close brackets until the next field is found. if (!np || !np[1]) { continue; //Couldn't find the end of the script field. } np[1] = '\0'; //Set end of script np += 2; //Skip to next field if(!np || (p=strchr(np,'{'))==NULL) continue; str[20] = p; //Equip Script np = strchr(p,'}'); while (np && np[1] && np[1] != ',') np = strchr(np+1,'}'); //Jump close brackets until the next field is found. if (!np || !np[1]) { continue; //Couldn't find the end of the script field. } np[1] = '\0'; //Set end of script np += 2; //Skip comma, to next field if(!np || (p=strchr(np,'{'))==NULL) continue; str[21] = p; //Unequip script, last column. if (!itemdb_parse_dbrow(str, filename[fi], lines)) continue; count++; } fclose(fp); ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, filename[fi]); } return 0; } #ifndef TXT_ONLY /*====================================== * item_db table reading *======================================*/ static int itemdb_read_sqldb(void) { char* item_db_name[] = { item_db_db, item_db2_db }; int fi; for (fi = 0; fi < 2; fi++) { uint32 lines = 0, count = 0; // retrieve all rows from the item database if( SQL_ERROR == Sql_Query(mmysql_handle, "SELECT * FROM `%s`", item_db_name[fi]) ) { Sql_ShowDebug(mmysql_handle); continue; } // process rows one by one while( SQL_SUCCESS == Sql_NextRow(mmysql_handle) ) { // wrap the result into a TXT-compatible format char line[1024]; char* str[22]; char* p; int i; lines++; for (i = 0, p = line; i < 22; i++) { char* data; size_t len; Sql_GetData(mmysql_handle, i, &data, &len); if (data == NULL) p[0] = '\0'; else if (i >= 19 && data[0] != '{') { sprintf(p, "{ %s }", data); len+= 4; } else strcpy(p, data); str[i] = p; p+= len + 1; } if (!itemdb_parse_dbrow(str, item_db_name[fi], lines)) continue; count++; } // free the query result Sql_FreeResult(mmysql_handle); ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, item_db_name[fi]); } return 0; } #endif /* not TXT_ONLY */ /*==================================== * read all item-related databases *------------------------------------*/ static void itemdb_read(void) { #ifndef TXT_ONLY if (db_use_sqldbs) itemdb_read_sqldb(); else #endif itemdb_readdb(); itemdb_read_itemgroup(); itemdb_read_itemavail(); itemdb_read_noequip(); itemdb_read_itemtrade(); } /*========================================== * Initialize / Finalize *------------------------------------------*/ static int itemdb_final_sub (DBKey key,void *data,va_list ap) { int flag; struct item_data *id = (struct item_data *)data; flag = va_arg(ap, int); if (id->script) { script_free_code(id->script); id->script = NULL; } if (id->equip_script) { script_free_code(id->equip_script); id->equip_script = NULL; } if (id->unequip_script) { script_free_code(id->unequip_script); id->unequip_script = NULL; } // Whether to clear the item data (exception: do not clear the dummy item data if (flag && id != &dummy_item) aFree(id); return 0; } void itemdb_reload(void) { //Just read, the function takes care of freeing scripts. itemdb_read(); } void do_final_itemdb(void) { item_db->destroy(item_db, itemdb_final_sub, 1); if (dummy_item.script) { script_free_code(dummy_item.script); dummy_item.script = NULL; } if (dummy_item.equip_script) { script_free_code(dummy_item.equip_script); dummy_item.equip_script = NULL; } if (dummy_item.unequip_script) { script_free_code(dummy_item.unequip_script); dummy_item.unequip_script = NULL; } } int do_init_itemdb(void) { item_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_BASE,sizeof(int)); create_dummy_data(); //Dummy data item. itemdb_read(); return 0; }