//===== rAthena Script ======================================= //= Eclage Town //===== By: ================================================== //= Euphy //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= //= Eclage Town Script //===== Additional Comments: ================================= //= 1.0 Nearly complete iRO town NPCs. [Euphy] //============================================================ // Generic Eclage NPCs - Set 1 //============================================================ ecl_fild01,92,316,4 script Tourist#ep14_2f2 545,{ mes "[Tourist]"; mes "I can't believe I have to wait this long......"; mes "When is it going to be my turn?"; emotion e_sob; close; } ecl_fild01,106,312,4 script Tourist#ep14_2f3 525,{ mes "[Tourist]"; mes "I'm actually done with my documentation, but I'm just sticking around to appreciate all of these flowers."; emotion e_lv2; next; mes "[Tourist]"; mes "I'm just getting through the night with my sleeping bag!"; mes "It's alright as long as you can withstand the security guard's annoyance with you."; close; } ecl_fild01,108,320,6 script Tourist#ep14_2f4 941,{ mes "[Tourist]"; mes "I wonder how beautiful of a city Eclage would be."; mes "It just makes my heart beat thinking about it."; emotion e_lv; close; } ecl_fild01,105,320,2 script Tourist#ep14_2f5 436,{ mes "[Tourist]"; mes "No, I'm not a visitor. I'm an Eclage citizen!"; emotion e_an; next; mes "[Tourist]"; mes "I can't believe I can't even enter because of all these tourists!"; emotion e_omg; close; } ecl_fild01,103,319,4 script Tourist#ep14_2f6 900,{ mes "[Tourist]"; mes "I hear their acorns are delicious without a hint of bitterness."; next; mes "[Tourist]"; mes "You could probably make the world's best acorn jello."; emotion e_omg; close; } ecl_fild01,110,316,2 script Tourist#ep14_2f7 896,{ mes "[Tourist]"; mes "It's important to keep your belongings light when traveling."; next; mes "[Tourist]"; mes "It's going to increase as you go along anyways."; next; mes "[Tourist]"; mes "Perhaps you could consider it as the weight of life?"; emotion 38,0; close; } ecl_fild01,92,318,4 script Tourist#ep14_2f8 517,{ mes "[Tourist]"; mes "Cool cool."; close; } ecl_fild01,93,318,2 script Tourist#ep14_2f9 107,{ mes "[Tourist]"; mes "Snorrrreee....Erhem...."; next; mes "[Tourist]"; mes "Err.... No....."; mes "Curry.... Curry rice.... Snorrreeeee"; emotion e_hlp; close; } ecl_fild01,94,313,4 script Tourist#ep14_2f10 715,{ mes "[Tourist]"; mes "Oh! Are you also from Midgard?"; next; mes "[Tourist]"; mes "It's encouraging to see so many Midgard people nowadays."; emotion e_com; close; } ecl_fild01,101,320,4 script Tourist#ep14_2f11 522,{ mes "[Tourist]"; mes "Ow.... My legs..."; mes "You're saying I have to wait after all this traveling through Bifrost?!"; emotion e_an; close; } ecl_fild01,88,315,4 script Tourist#ep14_2f12 957,{ mes "[Tourist]"; mes "Ahh..."; mes "Why are there so many people...?"; next; mes "[Tourist]"; mes "I want to be alone......Sniff!"; emotion e_otl; close; } // Generic Eclage NPCs - Set 2 //============================================================ ecl_fild01,183,190,4 script Catering#eclbig 447,{ mes "[Catering]"; mes "Wahahaha! How do you do!"; mes "It's perfect weather for a picnic, no?"; next; emotion e_wah; mes "[Catering]"; mes "You say it's hard to pack for a picnic?"; next; emotion e_no1; mes "[Catering]"; mes "Don't you worry!"; next; emotion e_gasp; mes "[Catering]"; mes "This is a specialty combining acorns with 7 different kinds and 7 different levels of flavor collected by squirrels of Eclage!"; next; emotion e_cash; mes "[Catering]"; mes "This specialty to-go box is only 2,999 coins!!!"; next; emotion e_omg; mes "[Catering]"; mes "Such a remarkable price!"; next; emotion e_lv; mes "[Catering]"; mes "If you order now, we also give you a disposable fork that feels like new even with a hundred uses!"; close; } ecl_fild01,134,109,4 script Warao#eclbig 446,{ mes "[Warao]"; mes "Ah~ I'm so hungry. What should I eat today?"; next; mes "[Warao]"; mes "Come to think of it, I wonder how this foreigner will taste?"; next; emotion e_gg; mes "[Warao]"; mes "Hey hey, you know I'm kidding, right?"; close; } ecl_fild01,70,285,4 script Giranni#eclbig 611,{ mes "[Giranni]"; mes "I wonder where he went. It should be around here..."; close; } eclage,106,61,4 script Markoza#eclbig 444,{ mes "[Markoza]"; mes "I also want to visit foreign lands."; next; mes "[Markoza]"; mes "But would foreigners leave me be when I am this adorable?"; next; emotion e_pif; mes "[Markoza]"; mes "Man, wherever I go, my cuteness just complicates everything..."; close; } eclage,101,130,5 script Wutapoa#eclbig 435,{ mes "[Wutapoa]"; mes "I recently moved out of my parent's place!"; mes "I am so glad I finally have my own Yai!"; next; mes "[Wutapoa]"; mes "I'm going to make it the most decorative, beautiful Yai in Eclage!"; next; emotion e_heh; mes "[Wutapoa]"; mes "Yay, woohoo!!!"; close; } eclage,200,272,4 script Masione#eclbig 437,{ mes "[Masione]"; mes "Whoa! Hey!"; mes "Would you please stop appearing out of nowhere?"; emotion e_omg; next; mes "[Masione]"; mes "I'm a fragile, sensitive being!"; close; } ecl_in01,55,25,3 script Mijani#eclbig 520,{ mes "[Mijani]"; mes "You are not from around here?"; mes "Welcome."; next; mes "[Mijani]"; mes "Of course, as long as you don't disrupt Eclage."; close; } ecl_in01,38,37,4 script A kneeling boy#eclbig 441,{ mes "[A kneeling boy]"; mes "Why am I kneeling like this?"; next; mes "[A kneeling boy]"; mes "At first, it was because it was comfortable. Now it's because I can't stretch my legs out anymore."; next; emotion e_sob; mes "[A kneeling boy]"; mes "I try to stretch them out, and my legs are all asleep!!"; mes "Does that mean I have to fly around with my legs flexed like this?"; close; } ecl_in02,168,41,2 script Pambo#eclbig 438,{ mes "[Pambo]"; mes "Do you like things that twinkle?"; next; emotion e_lv2; mes "[Pambo]"; mes "I love them so much!"; next; mes "[Pambo]"; mes "Twinkle twinkle~ Twinkle twinkle~"; next; mes "[Pambo]"; mes "Twinkle twinkle~ Twinkle twinkle~"; mes "Sparkle sparkle~ Sparkle sparkle~"; next; mes "[Pambo]"; mes "Twinkle twinkle~ Twinkle twinkle~"; mes "Sparkle sparkle~ Sparkle sparkle~"; mes "Mmhahah~ Hahaha~ Hehehe~"; mes "Heh heh heh~ Huhuhe~ Hoho~"; mes "Kehehe~ Halala~ Fufu~"; next; emotion e_sob; mes "[Pambo]"; mes "But there's nothing twinkling here..."; close; } ecl_in01,41,103,1 script A blushing girl#eclbig 439,{ mes "[A blushing girl]"; mes "Do you see this balcony up top?"; mes "Mayor Jun appears there everytime there is an important occasion!"; next; emotion e_lv2; mes "[A blushing girl]"; mes "He's so handome!! Ahhh~"; close; } ecl_in01,53,92,4 script Lafiki#eclbig 444,{ mes "[Lafiki]"; mes "My fashion sense today is excellent as usual. Heh-"; next; emotion e_lv2; mes "[Lafiki]"; mes "Hello~ My beautiful body~"; mes "Every strand of hair is so beautiful!"; next; mes "[Dandy]"; mes "Yes, it's definitely your garbage fashion sense that wreaks of trash as usual."; emotion e_gg,0,"Dandy#eclbig"; close; } ecl_in01,54,91,2 script Dandy#eclbig 443,{ mes "[Dandy]"; mes "Take a look at me! How's this? Am I not so fabulous?"; next; mes "[Dandy]"; mes "A Laphine can freely change in between different clothes, but not any Laphine looks this great!"; next; mes "[Lafiki]"; mes "What nonsensical nonsense are you saying? No matter who looks at it, this region's best looker is me!"; emotion e_pif,0,"Lafiki#eclbig"; close; } ecl_in01,52,102,4 script Choir Conductor#eclbig 442,{ mes "[Choir conductor]"; mes "We are Eclage's Tree Wing Choir~"; mes "We bring you heavenly harmonies~"; next; mes "[Choir conductor]"; mes "Hello foreigner, we'll give you a taste of our harmony~"; next; emotion e_ho; mes "[Choir]"; mes "Aaa~"; next; emotion e_ho,0,"Choir member#eclbig01"; mes "[Choir]"; mes "Aaa~~"; mes "Aaa~"; next; emotion e_ho,0,"Choir member#eclbig02"; mes "[Choir]"; mes "Aaa~~~"; mes "Aaa~~"; mes "Aaa~"; next; emotion e_ho,0,"Choir member#eclbig03"; mes "[Choir]"; mes "Aaa~~~~"; mes "Aaa~~~"; mes "Aaa~~"; mes "Aaa~"; next; emotion e_ho,0,"Choir member#eclbig04"; mes "[Choir]"; mes "Aaa~~~~~"; mes "Aaa~~~~"; mes "Aaa~~~"; mes "Aaa~~"; mes "Aaa~"; next; emotion e_ho,0,"Choir member#eclbig05"; mes "[Choir]"; mes "Aaa~~~~~~"; mes "Aaa~~~~~"; mes "Aaa~~~~"; mes "Aaa~~~"; mes "Aaa~~"; mes "Aaa~"; next; emotion e_ho; emotion e_ho,0,"Choir member#eclbig01"; emotion e_ho,0,"Choir member#eclbig02"; emotion e_ho,0,"Choir member#eclbig03"; emotion e_ho,0,"Choir member#eclbig04"; emotion e_ho,0,"Choir member#eclbig05"; mes "[Choir]"; mes "Uhhurukukuruhuuhhurukukuruhuuh"; mes "Try to feel this~ The melody that flows~"; next; mes "[Choir conductor]"; mes "How is it!! Our harmony!!"; close; } ecl_in01,51,103,4 script Choir member#eclbig01 442,{ mes "[Choir member]"; mes "Aaa~"; emotion e_ho; close; } ecl_in01,53,103,4 duplicate(Choir member#eclbig01) Choir member#eclbig02 442 ecl_in01,50,104,4 duplicate(Choir member#eclbig01) Choir member#eclbig03 442 ecl_in01,52,104,4 duplicate(Choir member#eclbig01) Choir member#eclbig04 442 ecl_in01,54,104,4 duplicate(Choir member#eclbig01) Choir member#eclbig05 442 // Generic Eclage NPCs - Set 3 //============================================================ ecl_fild01,190,93,4 script Fili#1 617,{ mes "[Fili]"; mes "Looking at this beautiful field, the song sings itself~"; emotion e_ho; close; } ecl_fild01,83,263,4 script Watering Laphine#1 444,{ mes "[Watering Laphine]"; mes "I think the earth is running dry."; close; } ecl_fild01,163,196,4 script Dancing Laphine#1 438,{ mes "[Dancing Laphine]"; mes "It's important to warm up like this before you start dancing. One, two, three, four...."; close; } // Eclage Prison & Clinic //============================================================ ecl_in01,8,71,4 script Eclage Guard#pri_inn 447,{ mes "[Eclage Guard]"; mes "This path will take you to the lower parts of Eclage. You'll find a prison and a clinic there."; close; } ecl_in02,96,22,2 script Sign#prison_inn 835,{ mes "[North] Prison"; mes "[West] Clinic"; close; } ecl_in02,164,56,2 script Receptionist#Laphine 437,{ mes "[Receptionist]"; mes "Welcome to Eclage Clinic."; next; switch(select("Save Location:Rest:Finish the conversation")) { case 1: mes "[Receptionist]"; mes "Clinic has been set as your save point. Be careful though~"; savepoint "ecl_in02",162,49; close; case 2: mes "[Receptionist]"; mes "Restore your mind and body at our clinic. It's filled with Eclage's clean energy."; mes "We charge 1 Splendide Coin normally, but we offer a special discount for travelers. Your total is 5,000 zeny."; next; switch(select("Pay with Splendide Coin:Pay with Zeny:Forget it")) { case 1: if (countitem(6081) == 0) { mes "[Receptionist]"; mes "It seems like you don't have enough coins. Would you check your account again, please?"; close; } delitem 6081,1; //Splendide_Coin break; case 2: if (Zeny < 5000) { mes "[Receptionist]"; mes "It seems like you don't have enough zeny. Would you check your account again, please?"; close; } set Zeny, Zeny-5000; break; case 3: close; } mes "[Receptionist]"; mes "Make yourself at home~"; close2; percentheal 100,100; warp "ecl_in02",167,49; end; case 3: close; } } ecl_in02,137,44,2 script Doctor Laphine#doctor 442,{ mes "[Injured Laphine]"; mes "Ooww..."; mes "Where...am...I?"; next; mes "[Doctor]"; mes "You're at a clinic. Don't worry."; mes "We stopped the bleeding and casted emergency spells."; mes "You were bleeding a lot. That was close, you know."; next; mes "[Injured Laphine]"; mes "......"; mes "What, no, I...I don't feel anything...what's going on?"; next; mes "[Doctor]"; mes "Umm...the arrow damaged your wing pretty badly..."; next; mes "[Injured Laphine]"; mes "...what do you mean??"; next; mes "[Doctor]"; mes "Well...I was going to tell you after you recover, but you should know. You can't decorate the Yai anymore."; mes "In other words, you injured your wing. The arrow went through the most critical part in the wing."; next; mes "[Injured Laphine]"; mes "What? No way...please...doctor!! No!!"; close; } ecl_in02,135,45,4 duplicate(Doctor Laphine#doctor) Injured Laphine 441