//===== eAthena Script ======================================= //= Hat Seller (New Hat Quests) //===== By: ================================================== //= Halca (1.0) //= Mass Zero (1.1) //===== Current Version: ===================================== //= 1.1 //===== Compatible With: ===================================== //= Any eAthena Version. //===== Description: ========================================= //= Seperate New Hat quests. //===== Additional Comments: ================================= //= //============================================================ xmas_in.gat,123,131,4 script Hat Seller 806,{ mes "[Hat Seller]"; mes "What hat would you like information on?"; mes "I can make all the hats I mention here"; next; menu "Pointy Cap",M1,"Straw Hat",M2,"Cowboy Hat",M3,"Sombrero",M4,"Furry Hat",M5; M1: mes "[Hat Seller]"; mes "Okay well, for this item I require:"; mes "1 Santa Hat,"; mes "100 Waxed/Slick paper,"; mes "100 Oily Paper."; next; mes "[Hat Seller]"; mes "You got these items?"; next; menu "Yes.",-,"No.",EXT; if ((Countitem(2236) < 1) || (countitem(7111) < 100) || (countitem(7151) < 100)) GOTO EXT_NI; delitem 2236,1; delitem 7111,100; delitem 7151,100; getitem 5060,1; mes "[Hat Seller]"; mes "Thanks! Bye."; close; EX_NI: mes "[Hat Seller]"; mes "Not enough items, bye."; close; EXT: mes "[Hat Seller]"; mes "Bye!"; close; M2: mes "[Hat Seller]"; mes "For this item I require:"; mes "1 Sakkat,"; mes "300 Tough Branches,"; mes "300 Bamboo Pieces."; next; mes "[Hat Seller]"; mes "Bring those, and we got a deal."; mes "You got them?"; next; menu "Yes.",-,"No.",EXT; if ((countitem(2280) < 1) || (countitem(7203) < 300) || (countitem(7150) < 300)) GOTO EX_NI; delitem 2280,1; delitem 7203,300; delitem 7150,300; getitem 5062,1; mes "[Hat Seller]"; mes "There you go... bye."; close; M3: mes "[Hat Seller]"; mes "For this item I require:"; mes "1 Western Grace,"; mes "108 Desert Wolf Claws,"; mes "108 Soft Grass,"; mes "and 4 Burning Horseshoes."; next; mes "[Hat Seller]"; mes "Bring those, and we got a deal."; mes "You got them?"; next; menu "Yes.",-,"No.",EXT; if ((countitem(2248) < 1) || (countitem(7030) < 108) || (countitem(7194) < 108) || (countitem(7120) < 4)) GOTO EX_NI; delitem 2248,1; delitem 7030,108; delitem 7194,108; getitem 5075,1; mes "[Hat Seller]"; mes "There you go... bye."; close; M4: mes "[Hat Seller]"; mes "For this item I require:"; mes "1 Straw Hat,"; mes "1 Guitar,"; mes "50 Cactus Needle."; next; mes "[Hat Seller]"; mes "Bring those, and we got a deal."; mes "You got them?"; next; menu "Yes.",-,"No.",EXT; if ((countitem(5062) < 1) || (countitem(1907) < 1) || (countitem(952) < 50)) GOTO EX_NI; delitem 5062,1; delitem 1907,1; delitem 952,300; getitem 5067,1; mes "[Hat Seller]"; mes "There you go... bye."; close; M5: mes "[Hat Seller]"; mes "For this item I require:"; mes "1 Cap,"; mes "500 Bear Fur."; next; mes "[Hat Seller]"; mes "Bring those, and we got a deal."; mes "You got them?"; next; menu "Yes.",-,"No.",EXT; if ((countitem(2227) < 1) || (countitem(7161) < 300)) GOTO EX_NI; delitem 2227,1; delitem 7161,300; getitem 5076,1; mes "[Hat Seller]"; mes "There you go... bye."; close; }