//===== eAthena Script ======================================= //= Global Job Function //===== By: ================================================== //= massdriller //===== Current Version: ===================================== //= 0.1 //===== Compatible With: ===================================== //= eAthena 1.0 + //===== Description: ========================================= //= Optimised scripts by moving all their checkers here. //===== Additional Comments: ================================= //= For 2-2 Job Quests //============================================================ //Alchemist Check function script Alc_check { if(BaseJob == Job_Alchem) goto L_Alch; if(BaseJob == Job_Alchem || BaseJob == Job_Alchem) goto L_Other; return; L_Other: mes "Welcome to the Alchemist Union. Ah, I apologize but I'm busy right now."; close; L_Alch: mes "Hey there fellow Alchemist. How's the business going? Good I hope, well good luck to you."; close; } //Rogue Questions function script RogQ_check { savepoint "in_rogue.gat",366,114; set @score, 0; set ROGUE_Q, 1; set @temp, rand(2); if(@temp == 1) goto L_QSet2; L_QSet1: mes "[Markie]"; mes "1) What is the added flee rate that a Thief recieves when the ^5533FFImprove Dodge^000000 skill is ^5533FFmastered^000000?"; next; menu "20",sM1_1, "30",-, "40",sM1_1, "160",sM1_1; set @score, @score + 10; sM1_1: mes "[Markie]"; mes "2) Choose a monster that cannot detect a hidden or cloaked character?"; next; menu "Mummy",sM1_2, "Worm Tail",-, "Argos",sM1_2, "Soldier Skeleton",sM1_2; set @score, @score + 10; sM1_2: mes "[Markie]"; mes "3) Where is the Rogue guild located?"; next; menu "Comodo",sM1_3, "Kokomo Beach",sM1_3, "Pharos Lightouse",-, "Morroc",sM1_3; set @score, @score + 10; sM1_3: mes "[Markie]"; mes "4) In which of the following towns, can you become a Thief?"; next; menu "Comodo",sM1_4, "Lutie",sM1_4, "Alberta",sM1_4, "Morroc",-; set @score, @score + 10; sM1_4: mes "[Markie]"; mes "5) Choose the card that does ^FF3355not^000000 have an effect on a players ^5533FFDEX stat^000000..."; next; menu "Rocker Card",sM1_5, "Mummy Card",-, "Zerom Card",sM1_5, "Drops",sM1_5; set @score, @score + 10; sM1_5: mes "[Markie]"; mes "6) What do you think is cool about being a Rogue?"; next; menu "Being a bad ass",sM1_6, "Being a hypocrite",sM1_6, "Being shameless",sM1_6, "Having excellent attack strength",-; set @score, @score + 10; sM1_6: mes "[Markie]"; mes "7) At what job level can you change from a Thief to a Rogue?"; next; menu "At job lvl 30",sM1_7, "At job lvl 35",sM1_7, "At job lvl 40",-, "At job lvl 50",-; set @score, @score + 10; sM1_7: mes "[Markie]"; mes "8) If you wanted to dye your hair a different color, where would you have to go to do that?"; next; menu "Building in SouthWestern part of Morroc",sM1_8, "Building in SouthWestern part of Prontera",-, "Building in SouthEastern part of Morroc",sM1_8, "Building in NorthEastern part of Prontera",sM1_8; set @score, @score + 10; sM1_8: mes "[Markie]"; mes "9) What mushrooms do you need to steal in order to become a Thief?"; next; menu "Orange Gooey Mushrooms",-, "Red Hairy Mushrooms",sM1_9, "Orange Net Mushrooms",-, "Orange Sticky Mushrooms",sM1_9; set @score, @score + 10; sM1_9: mes "[Markie]"; mes "10) Which of these cards is ^FF3355useless^000000 to a Rogue?"; next; menu "Whisper Card",sM1_10, "Elder Willow Card",-, "Zerom Card",sM1_10, "Matyr Card",sM1_10; set @score, @score + 10; sM1_10: goto L_Score; L_QSet2: mes "[Markie]"; mes "1) What skill do you need to learn before you can learn ^5533FFTunnel Drive^000000?"; next; menu "Hiding",-, "Steal",sM2_1, "Improve Dodge",sM2_1, "Bash",sM2_1; set @score, @score + 10; sM2_1: mes "[Markie]"; mes "2) How much more of a discount can a Rogue get with the ^5533FFHaggel^000000 skill than a merchant can with the ^5533FFDiscount^000000 skill?"; next; menu "3%",sM2_2, "2%",sM2_2, "1%",-, "0%",sM2_2; set @score, @score + 10; sM2_2: mes "[Markie]"; mes "3) What is the correct description for the skill ^5533FFMug^000000?"; next; menu "Steal Items from players",sM2_3, "Steal Items from monsters",sM2_3, "Steal Zeny from monsters",-, "Steal Zeny from players",sM2_3; set @score, @score + 10; sM2_3: mes "[Markie]"; mes "4) How many Rogues are required to activate the skill ^5533FFGangster's Paradise^000000?"; next; menu "1 Rogue + 2 Assassins",sM2_4, "2 Rogues + 1 Thief",sM2_4, "4 Thieves",sM2_4, "2 or more Rogues",-; set @score, @score + 10; sM2_4: mes "[Markie]"; mes "5) After increasing ^5533FFDivest Helm^000000 to level 5, what other skill becomes available for you learn?"; next; menu "Envenom",sM2_5, "Strip Tease",sM2_5, "Venom Splasher",sM2_5, "Divest Shield",-; set @score, @score + 10; sM2_5: mes "[Markie]"; mes "6) Choose a skill that allows its user to move while being hidden?"; next; menu "Hiding",sM2_6, "Back Slide",sM2_6, "Tunnel Drive",-, "Sand Attack",sM2_6; set @score, @score + 10; sM2_6: mes "[Markie]"; mes "7) Choose the card that increases the ^5533FFaccuracy rate^000000 of its owner?"; next; menu "Andre",sM2_7, "Familiar",sM2_7, "Mummy",-, "Marina",sM2_7; set @score, @score + 10; sM2_7: mes "[Markie]"; mes "8) Choose the monster that receives more damage when attacked by a weapon with a Vadon card attached to it?"; mes "(Vadon card inflicts 20% more damage to fire property monsters)"; next; menu "Vadon",sM2_8, "Deviruchi",sM2_8, "Elder Willow",-, "Baphomet",sM2_8; set @score, @score + 10; sM2_8: mes "[Markie]"; mes "9) How much SP does the ^5533FFDouble Attack^000000 skill require when used with a dagger?"; next; menu "15 SP",sM2_9, "No SP needed",-, "10 SP",sM2_9, "54 SP",sM2_9; set @score, @score + 10; sM2_9: mes "[Markie]"; mes "10) Choose an effective dagger to use in the Byalan Dungeon?"; next; menu "Wind Main-Gauche",-, "Ice Main-Gauche",sM2_10, "Earth Main-Gauche",sM2_10, "Fire Main-Gauche",sM2_10; set @score, @score + 10; sM2_10: L_Score: mes "[Markie]"; mes "Okay, those are all of the questions I have. Now that wasn't so bad was it sweetie?"; mes "I hope you don't mind, but I've been grading your answers."; next; mes "[Markie]"; mes "I like to give people scores on their interviews so that they can know how well they did."; mes "It looks like you got a ^FF3355" + @score +"^000000/100............"; next; mes "[Markie]"; return; }