From 1edc31980be653e6482e4920862ac5d6ab0dd916 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Sat, 15 Jun 2013 05:29:58 -0300 Subject: bg queue minor progress Signed-off-by: shennetsind --- src/map/battleground.c | 14 +++++++++++++- src/map/battleground.h | 1 + src/map/clif.c | 10 ++++++++-- 3 files changed, 22 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/map/battleground.c b/src/map/battleground.c index 64bc25269..88cc323bf 100644 --- a/src/map/battleground.c +++ b/src/map/battleground.c @@ -420,9 +420,20 @@ int bg_id2pos ( int queue_id, int account_id ) { } return 0; } +void bg_queue_ready_ack (struct bg_arena *arena, struct map_session_data *sd, bool response) { + if( arena->begin_timer == INVALID_TIMER || !sd->bg_queue.arena || sd->bg_queue.arena != arena ) { + bg->queue_pc_cleanup(sd); + return; + } + if( response ) { + sd->bg_queue.ready = 1; + /* check if all are ready then cancell timer, and start game */ + } else + bg->queue_pc_cleanup(sd); +} void bg_queue_player_cleanup(struct map_session_data *sd) { if ( sd->bg_queue.client_has_bg_data ) { - clif->bgqueue_notice_delete(sd,BGQND_CLOSEWINDOW, sd->bg_queue.arena->id); + clif->bgqueue_notice_delete(sd,BGQND_CLOSEWINDOW, sd->bg_queue.arena ? sd->bg_queue.arena->id : 0); } script->queue_remove(sd->bg_queue.arena->queue_id,sd->status.account_id); sd->bg_queue.arena = NULL; @@ -726,6 +737,7 @@ void battleground_defaults(void) { bg->begin_timer = bg_begin_timer; bg->queue_pregame = bg_queue_pregame; bg->fillup_timer = bg_fillup_timer; + bg->queue_ready_ack = bg_queue_ready_ack; /* */ bg->config_read = bg_config_read; } diff --git a/src/map/battleground.h b/src/map/battleground.h index 8fe9f3b77..030d13d90 100644 --- a/src/map/battleground.h +++ b/src/map/battleground.h @@ -96,6 +96,7 @@ struct battleground_interface { int (*begin_timer) (int tid, unsigned int tick, int id, intptr_t data); void (*queue_pregame) (struct bg_arena *arena); int (*fillup_timer) (int tid, unsigned int tick, int id, intptr_t data); + void (*queue_ready_ack) (struct bg_arena *arena, struct map_session_data *sd, bool response); /* */ void (*config_read) (void); } bg_s; diff --git a/src/map/clif.c b/src/map/clif.c index e8de09d70..0c2d16a4d 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -17399,8 +17399,14 @@ void clif_parse_bgqueue_revoke_req(int fd, struct map_session_data *sd) { } void clif_parse_bgqueue_battlebegin_ack(int fd, struct map_session_data *sd) { - //struct packet_bgqueue_battlebegin_ack *p = P2PTR(fd, bgqueue_checkstateType); - return; + struct packet_bgqueue_battlebegin_ack *p = P2PTR(fd, bgqueue_checkstateType); + struct bg_arena *arena; + if( !bg->queue_on ) return; /* temp, until feature is complete */ + if( ( arena = bg->name2arena(p->bg_name) ) ) { + bg->queue_ready_ack(arena,sd, ( p->result == 1 ) ? true : false); + } else { + clif->bgqueue_ack(sd,BGQA_FAIL_BGNAME_INVALID, 0); + } //if ( p->result == 1 ) // bg->queue_pc_ready(sd); //else -- cgit v1.2.3-70-g09d2 From 4ed9b9d0ca7de07169db2bd7024cba5cc3ac2fa8 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Wed, 19 Jun 2013 09:25:11 -0300 Subject: PacketKeys Update: 44 Client Dates Supported. http://hercules.ws/board/topic/1105-hercules-wpe-free-june-14th-patch/ Super-ultra-mega Thanks to Shakto for providing us with these! 20110817, 20110824, 20110831, 20110906, 20111005, 20111012, 20111021, 20111025, 20111102, 20111109, 20111122, 20111207, 20111214, 20111220, 20111228, 20120104, 20120111, 20120120, 20120202, 20120207, 20120214, 20120229, 20120307, 20120314, 20120321, 20120328, 20120404, 20120410, 20120418, 20120424, 20120509, 20120515, 20120525, 20120605, 20120612, 20120618, 20120702, 20120716, 20130320, 20130514, 20130522, 20130529, 20130605, 20130612 Signed-off-by: shennetsind --- src/map/packets.h | 179 ++++++++++++++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 174 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/map/packets.h b/src/map/packets.h index c467090dd..0504493ef 100644 --- a/src/map/packets.h +++ b/src/map/packets.h @@ -2025,8 +2025,6 @@ packet(0x020d,-1); packet(0x08E5,41,clif->pPartyBookingRegisterReq,2,4); packet(0x08d2,10); packet(0x0916,26,clif->pGuildInvite2,2); - packetKeys(0x1540e48,0x13041224,0x31247924); - #endif #ifndef PACKETVER_RE @@ -2068,7 +2066,6 @@ packet(0x020d,-1); //2012-07-16aRagExe (special thanks to Yommy!) #if PACKETVER >= 20120716 packet(0x0364,8,clif->pMoveFromKafra,2,4); - packetKeys(0x76052205, 0x22052205, 0x22052205); #endif //2013-03-20Ragexe (Judas + Yommy) @@ -2103,7 +2100,6 @@ packet(0x020d,-1); packet(0x086F,26,clif->pFriendsListAdd,2); packet(0x093F,5,clif->pHomMenu,2,4); packet(0x0947,36,clif->pStoragePassword,0); - packetKeys(0x3F094C49, 0x55F86C1E, 0x58AA359A); // Shuffle End // New Packets @@ -2249,8 +2245,181 @@ packet(0x020d,-1); packet(0x0883,36,clif->pStoragePassword,0); #endif +/* PacketKeys: http://hercules.ws/board/topic/1105-hercules-wpe-free-june-14th-patch/ */ +#if PACKETVER >= 20110817 + packetKeys(0x053D5CED,0x3DED6DED,0x6DED6DED); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20110824 + packetKeys(0x35C91401,0x262A5556,0x28FA03AA); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20110831 + packetKeys(0x3AD67ED0,0x44703C69,0x6F876809); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20110906 + packetKeys(0x3AD67ED0,0x44703C69,0x6F876809); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20111005 + packetKeys(0x291E6762,0x77CD391A,0x60AC2F16); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20111012 + packetKeys(0x7F3C2D29,0x59B01DE6,0x1DBB44CA); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20111021 + packetKeys(0x357D55DC,0x5A8D759F,0x245C30F5); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20111025 + packetKeys(0x50AE1A63,0x3CE579B5,0x29C10406); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20111102 + packetKeys(0x5324329D,0x5D545D52,0x06137269); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20111109 + packetKeys(0x0B642BDA,0x6ECB1D1C,0x61C7454B); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20111122 + packetKeys(0x3B550F07,0x1F666C7C,0x60304EF5); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20111207 + packetKeys(0x2A610886,0x3E09165E,0x57C11888); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20111214 + packetKeys(0x5151306B,0x7AE32886,0x53060628); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20111220 + packetKeys(0x05D53871,0x7D0027B4,0x29975333); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20111228 + packetKeys(0x0FF87E93,0x6CFF7860,0x3A3D1DEC); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20120104 + packetKeys(0x262034A1,0x674542A5,0x73A50BA5); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20120111 + packetKeys(0x2B412AFC,0x4FF94487,0x6705339D); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20120120 + packetKeys(0x504345D0,0x3D427B1B,0x794C2DCC); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20120202 + packetKeys(0x2CFC0A71,0x2BA91D8D,0x087E39E0); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20120207 + packetKeys(0x1D373F5D,0x5ACD604D,0x1C4D7C4D); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20120214 + packetKeys(0x7A255EFA,0x30977276,0x2D4A0448); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20120229 + packetKeys(0x520B4C64,0x2800407D,0x47651458); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20120307 + packetKeys(0x382A6DEF,0x5CBE7202,0x61F46637); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20120314 + packetKeys(0x689C1729,0x11812639,0x60F82967); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20120321 + packetKeys(0x21F9683F,0x710C5CA5,0x1FD910E9); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20120328 + packetKeys(0x75B8553B,0x37F20B12,0x385C2B40); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20120404 + packetKeys(0x0036310C,0x2DCD0BED,0x1EE62A78); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20120410 + packetKeys(0x01581359,0x452D6FFA,0x6AFB6E2E); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20120418 + packetKeys(0x01540E48,0x13041224,0x31247924); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20120424 + packetKeys(0x411D1DBB,0x4CBA4848,0x1A432FC4); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20120509 + packetKeys(0x16CF3301,0x1F472B9B,0x0B4A3CD2); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20120515 + packetKeys(0x4A715EF9,0x79103E4F,0x405C1238); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20120525 + packetKeys(0x70EB4CCB,0x0487713C,0x398D4B08); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20120605 + packetKeys(0x68CA3080,0x31B74BDD,0x505208F1); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20120612 + packetKeys(0x32E45D64,0x35643564,0x35643564); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20120618 + packetKeys(0x261F261F,0x261F261F,0x261F261F); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20120702 + packetKeys(0x25733B31,0x53486CFD,0x398649BD); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20120716 + packetKeys(0x76052205,0x22052205,0x22052205); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20130320 + packetKeys(0x3F094C49,0x55F86C1E,0x58AA359A); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20130514 + packetKeys(0x75794A38,0x58A96BC1,0x296E6FB8); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20130522 + packetKeys(0x6948050B,0x06511D9D,0x725D4DF1); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20130529 + packetKeys(0x023A6C87,0x14BF1F1E,0x5CC70CC9); /* Thanks to Shakto */ +#endif + +#if PACKETVER >= 20130605 + packetKeys(0x646E08D9,0x5F153AB5,0x61B509B5); /* Thanks to Shakto */ +#endif + #if PACKETVER >= 20130612 - packetKeys(0x6D166F66, 0x3C000FCF, 0x295B0FCB); /* Thanks to Shakto */ + packetKeys(0x6D166F66,0x3C000FCF,0x295B0FCB); /* Thanks to Shakto */ #endif #endif /* _PACKETS_H_ */ -- cgit v1.2.3-70-g09d2 From 5a298870e080cab4764972ed8ffc573f3e8fd2f8 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Wed, 19 Jun 2013 10:25:14 -0300 Subject: Follow up 4ed9b9d0ca7de07169db2bd7024cba5cc3ac2fa8 Missed 20130618 (again, special thanks to Shakto) Thanks to jaBote for pointing it out. Signed-off-by: shennetsind --- src/map/packets.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src') diff --git a/src/map/packets.h b/src/map/packets.h index 0504493ef..648e662fa 100644 --- a/src/map/packets.h +++ b/src/map/packets.h @@ -2422,4 +2422,9 @@ packet(0x020d,-1); packetKeys(0x6D166F66,0x3C000FCF,0x295B0FCB); /* Thanks to Shakto */ #endif +#if PACKETVER >= 20130618 + packetKeys(0x434115DE,0x34A10FE9,0x6791428E); /* Thanks to Shakto */ +#endif + + #endif /* _PACKETS_H_ */ -- cgit v1.2.3-70-g09d2 From 2de19107911de4466333d7661efc3c8446f2df38 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Wed, 19 Jun 2013 15:25:20 -0300 Subject: Skill Tree DB Redesign http://hercules.ws/board/topic/1188-skill-tree-db-redesign/ Signed-off-by: shennetsind --- db/pre-re/skill_tree.conf | 3836 ++++++++++++++++++++++++++++++ db/pre-re/skill_tree.txt | 5732 --------------------------------------------- db/re/skill_tree.conf | 3833 ++++++++++++++++++++++++++++++ db/re/skill_tree.txt | 5732 --------------------------------------------- src/map/pc.c | 293 ++- src/map/skill.c | 2 +- src/map/skill.h | 3 +- 7 files changed, 7921 insertions(+), 11510 deletions(-) create mode 100644 db/pre-re/skill_tree.conf delete mode 100644 db/pre-re/skill_tree.txt create mode 100644 db/re/skill_tree.conf delete mode 100644 db/re/skill_tree.txt (limited to 'src') diff --git a/db/pre-re/skill_tree.conf b/db/pre-re/skill_tree.conf new file mode 100644 index 000000000..973eb9a33 --- /dev/null +++ b/db/pre-re/skill_tree.conf @@ -0,0 +1,3836 @@ +//==================================================== +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//= +//= http://hercules.ws/board/ +//================= More Information ================= +// http://hercules.ws/board/topic/1188-skill-tree-db-redesign/ +//==================================================== +Novice: { + skills: { + NV_BASIC: 9 + NV_FIRSTAID: 1 + NV_TRICKDEAD: 1 + WE_CALLBABY: 1 + ALL_INCCARRY: 1 + } +} +Swordsman: { + inherit: ( "Novice" ); + + skills: { + SM_SWORD: 10 + SM_TWOHAND: { + MaxLevel: 10 + SM_SWORD: 1 + } + SM_RECOVERY: 10 + SM_BASH: 10 + SM_PROVOKE: 10 + SM_MAGNUM: { + MaxLevel: 10 + SM_BASH: 5 + } + SM_ENDURE: { + MaxLevel: 10 + SM_PROVOKE: 5 + } + SM_MOVINGRECOVERY: 1 + SM_FATALBLOW: 1 + SM_AUTOBERSERK: 1 + } +} +Magician: { + inherit: ( "Novice" ); + + skills: { + MG_SRECOVERY: 10 + MG_SIGHT: 1 + MG_NAPALMBEAT: 10 + MG_SAFETYWALL: { + MaxLevel: 10 + MG_NAPALMBEAT: 7 + MG_SOULSTRIKE: 5 + } + MG_SOULSTRIKE: { + MaxLevel: 10 + MG_NAPALMBEAT: 4 + } + MG_COLDBOLT: 10 + MG_FROSTDIVER: { + MaxLevel: 10 + MG_COLDBOLT: 5 + } + MG_STONECURSE: 10 + MG_FIREBALL: { + MaxLevel: 10 + MG_FIREBOLT: 4 + } + MG_FIREWALL: { + MaxLevel: 10 + MG_FIREBALL: 5 + MG_SIGHT: 1 + } + MG_FIREBOLT: 10 + MG_LIGHTNINGBOLT: 10 + MG_THUNDERSTORM: { + MaxLevel: 10 + MG_LIGHTNINGBOLT: 4 + } + MG_ENERGYCOAT: 1 + } +} +Archer: { + inherit: ( "Novice" ); + + skills: { + AC_OWL: 10 + AC_VULTURE: { + MaxLevel: 10 + AC_OWL: 3 + } + AC_CONCENTRATION: { + MaxLevel: 10 + AC_VULTURE: 1 + } + AC_DOUBLE: 10 + AC_SHOWER: { + MaxLevel: 10 + AC_DOUBLE: 5 + } + AC_MAKINGARROW: 1 + AC_CHARGEARROW: 1 + } +} +Acolyte: { + inherit: ( "Novice" ); + + skills: { + AL_DP: 10 + AL_DEMONBANE: { + MaxLevel: 10 + AL_DP: 3 + } + AL_RUWACH: 1 + AL_PNEUMA: { + MaxLevel: 1 + AL_WARP: 4 + } + AL_TELEPORT: { + MaxLevel: 2 + AL_RUWACH: 1 + } + AL_WARP: { + MaxLevel: 4 + AL_TELEPORT: 2 + } + AL_HEAL: 10 + AL_INCAGI: { + MaxLevel: 10 + AL_HEAL: 3 + } + AL_DECAGI: { + MaxLevel: 10 + AL_INCAGI: 1 + } + AL_HOLYWATER: 1 + AL_CRUCIS: { + MaxLevel: 10 + AL_DEMONBANE: 3 + } + AL_ANGELUS: { + MaxLevel: 10 + AL_DP: 3 + } + AL_BLESSING: { + MaxLevel: 10 + AL_DP: 5 + } + AL_CURE: { + MaxLevel: 1 + AL_HEAL: 2 + } + AL_HOLYLIGHT: 1 + } +} +Merchant: { + inherit: ( "Novice" ); + + skills: { + MC_INCCARRY: 10 + MC_DISCOUNT: { + MaxLevel: 10 + MC_INCCARRY: 3 + } + MC_OVERCHARGE: { + MaxLevel: 10 + MC_DISCOUNT: 3 + } + MC_PUSHCART: { + MaxLevel: 10 + MC_INCCARRY: 5 + } + MC_IDENTIFY: 1 + MC_VENDING: { + MaxLevel: 10 + MC_PUSHCART: 3 + } + MC_MAMMONITE: 10 + MC_CARTREVOLUTION: 1 + MC_CHANGECART: 1 + MC_LOUD: 1 + ALL_BUYING_STORE: { + MaxLevel: 1 + MC_VENDING: 1 + } + } +} +Thief: { + inherit: ( "Novice" ); + + skills: { + TF_DOUBLE: 10 + TF_MISS: 10 + TF_STEAL: 10 + TF_HIDING: { + MaxLevel: 10 + TF_STEAL: 5 + } + TF_POISON: 10 + TF_DETOXIFY: { + MaxLevel: 1 + TF_POISON: 3 + } + TF_SPRINKLESAND: 1 + TF_BACKSLIDING: 1 + TF_PICKSTONE: 1 + TF_THROWSTONE: 1 + } +} +Knight: { + inherit: ( "Swordsman" ); + + skills: { + KN_SPEARMASTERY: 10 + KN_PIERCE: { + MaxLevel: 10 + KN_SPEARMASTERY: 1 + } + KN_BRANDISHSPEAR: { + MaxLevel: 10 + KN_RIDING: 1 + KN_SPEARSTAB: 3 + } + KN_SPEARSTAB: { + MaxLevel: 10 + KN_PIERCE: 5 + } + KN_SPEARBOOMERANG: { + MaxLevel: 5 + KN_PIERCE: 3 + } + KN_TWOHANDQUICKEN: { + MaxLevel: 10 + SM_TWOHAND: 1 + } + KN_AUTOCOUNTER: { + MaxLevel: 5 + SM_TWOHAND: 1 + } + KN_BOWLINGBASH: { + MaxLevel: 10 + SM_BASH: 10 + SM_MAGNUM: 3 + SM_TWOHAND: 5 + KN_TWOHANDQUICKEN: 10 + KN_AUTOCOUNTER: 5 + } + KN_RIDING: { + MaxLevel: 1 + SM_ENDURE: 1 + } + KN_CAVALIERMASTERY: { + MaxLevel: 5 + KN_RIDING: 1 + } + KN_CHARGEATK: 1 + KN_ONEHAND: { + MaxLevel: 1 + KN_TWOHANDQUICKEN: 10 + } + } +} +Priest: { + inherit: ( "Acolyte" ); + + skills: { + MG_SRECOVERY: 10 + MG_SAFETYWALL: { + MaxLevel: 10 + PR_ASPERSIO: 4 + PR_SANCTUARY: 3 + } + ALL_RESURRECTION: { + MaxLevel: 4 + PR_STRECOVERY: 1 + MG_SRECOVERY: 4 + } + PR_MACEMASTERY: 10 + PR_IMPOSITIO: 5 + PR_SUFFRAGIUM: { + MaxLevel: 3 + PR_IMPOSITIO: 2 + } + PR_ASPERSIO: { + MaxLevel: 5 + AL_HOLYWATER: 1 + PR_IMPOSITIO: 3 + } + PR_BENEDICTIO: { + MaxLevel: 5 + PR_GLORIA: 3 + PR_ASPERSIO: 5 + } + PR_SANCTUARY: { + MaxLevel: 10 + AL_HEAL: 1 + } + PR_SLOWPOISON: 4 + PR_STRECOVERY: 1 + PR_KYRIE: { + MaxLevel: 10 + AL_ANGELUS: 2 + } + PR_MAGNIFICAT: 5 + PR_GLORIA: { + MaxLevel: 5 + PR_KYRIE: 4 + PR_MAGNIFICAT: 3 + } + PR_LEXDIVINA: { + MaxLevel: 10 + AL_RUWACH: 1 + } + PR_TURNUNDEAD: { + MaxLevel: 10 + ALL_RESURRECTION: 1 + PR_LEXDIVINA: 3 + } + PR_LEXAETERNA: { + MaxLevel: 1 + PR_LEXDIVINA: 5 + } + PR_MAGNUS: { + MaxLevel: 10 + MG_SAFETYWALL: 1 + PR_LEXAETERNA: 1 + PR_TURNUNDEAD: 3 + } + PR_REDEMPTIO: 1 + } +} +Wizard: { + inherit: ( "Magician" ); + + skills: { + WZ_FIREPILLAR: { + MaxLevel: 10 + MG_FIREWALL: 1 + } + WZ_SIGHTRASHER: { + MaxLevel: 10 + MG_LIGHTNINGBOLT: 1 + MG_SIGHT: 1 + } + WZ_METEOR: { + MaxLevel: 10 + WZ_SIGHTRASHER: 2 + MG_THUNDERSTORM: 1 + } + WZ_JUPITEL: { + MaxLevel: 10 + MG_NAPALMBEAT: 1 + MG_LIGHTNINGBOLT: 1 + } + WZ_VERMILION: { + MaxLevel: 10 + MG_THUNDERSTORM: 1 + WZ_JUPITEL: 5 + } + WZ_WATERBALL: { + MaxLevel: 5 + MG_COLDBOLT: 1 + MG_LIGHTNINGBOLT: 1 + } + WZ_ICEWALL: { + MaxLevel: 10 + MG_STONECURSE: 1 + MG_FROSTDIVER: 1 + } + WZ_FROSTNOVA: { + MaxLevel: 10 + WZ_ICEWALL: 1 + } + WZ_STORMGUST: { + MaxLevel: 10 + MG_FROSTDIVER: 1 + WZ_JUPITEL: 3 + } + WZ_EARTHSPIKE: { + MaxLevel: 5 + MG_STONECURSE: 1 + } + WZ_HEAVENDRIVE: { + MaxLevel: 5 + WZ_EARTHSPIKE: 3 + } + WZ_QUAGMIRE: { + MaxLevel: 5 + WZ_HEAVENDRIVE: 1 + } + WZ_ESTIMATION: 1 + WZ_SIGHTBLASTER: 1 + } +} +Blacksmith: { + inherit: ( "Merchant" ); + + skills: { + BS_IRON: 5 + BS_STEEL: { + MaxLevel: 5 + BS_IRON: 1 + } + BS_ENCHANTEDSTONE: { + MaxLevel: 5 + BS_IRON: 1 + } + BS_ORIDEOCON: { + MaxLevel: 5 + BS_ENCHANTEDSTONE: 1 + } + BS_DAGGER: 3 + BS_SWORD: { + MaxLevel: 3 + BS_DAGGER: 1 + } + BS_TWOHANDSWORD: { + MaxLevel: 3 + BS_SWORD: 1 + } + BS_AXE: { + MaxLevel: 3 + BS_SWORD: 2 + } + BS_MACE: { + MaxLevel: 3 + BS_KNUCKLE: 1 + } + BS_KNUCKLE: { + MaxLevel: 3 + BS_DAGGER: 1 + } + BS_SPEAR: { + MaxLevel: 3 + BS_DAGGER: 2 + } + BS_HILTBINDING: 1 + BS_FINDINGORE: { + MaxLevel: 1 + BS_STEEL: 1 + BS_HILTBINDING: 1 + } + BS_WEAPONRESEARCH: { + MaxLevel: 10 + BS_HILTBINDING: 1 + } + BS_REPAIRWEAPON: { + MaxLevel: 1 + BS_WEAPONRESEARCH: 1 + } + BS_SKINTEMPER: 5 + BS_HAMMERFALL: 5 + BS_ADRENALINE: { + MaxLevel: 5 + BS_HAMMERFALL: 2 + } + BS_WEAPONPERFECT: { + MaxLevel: 5 + BS_WEAPONRESEARCH: 2 + BS_ADRENALINE: 2 + } + BS_OVERTHRUST: { + MaxLevel: 5 + BS_ADRENALINE: 3 + } + BS_MAXIMIZE: { + MaxLevel: 5 + BS_WEAPONPERFECT: 3 + BS_OVERTHRUST: 2 + } + BS_UNFAIRLYTRICK: 1 + BS_GREED: 1 + BS_ADRENALINE2: { + MaxLevel: 1 + BS_ADRENALINE: 5 + } + } +} +Hunter: { + inherit: ( "Archer" ); + + skills: { + HT_SKIDTRAP: 5 + HT_LANDMINE: 5 + HT_ANKLESNARE: { + MaxLevel: 5 + HT_SKIDTRAP: 1 + } + HT_SHOCKWAVE: { + MaxLevel: 5 + HT_ANKLESNARE: 1 + } + HT_SANDMAN: { + MaxLevel: 5 + HT_FLASHER: 1 + } + HT_FLASHER: { + MaxLevel: 5 + HT_SKIDTRAP: 1 + } + HT_FREEZINGTRAP: { + MaxLevel: 5 + HT_FLASHER: 1 + } + HT_BLASTMINE: { + MaxLevel: 5 + HT_LANDMINE: 1 + HT_SANDMAN: 1 + HT_FREEZINGTRAP: 1 + } + HT_CLAYMORETRAP: { + MaxLevel: 5 + HT_SHOCKWAVE: 1 + HT_BLASTMINE: 1 + } + HT_REMOVETRAP: { + MaxLevel: 1 + HT_LANDMINE: 1 + } + HT_TALKIEBOX: { + MaxLevel: 1 + HT_SHOCKWAVE: 1 + HT_REMOVETRAP: 1 + } + HT_BEASTBANE: 10 + HT_FALCON: { + MaxLevel: 1 + HT_BEASTBANE: 1 + } + HT_STEELCROW: { + MaxLevel: 10 + HT_BLITZBEAT: 5 + } + HT_BLITZBEAT: { + MaxLevel: 5 + HT_FALCON: 1 + } + HT_DETECTING: { + MaxLevel: 4 + AC_CONCENTRATION: 1 + HT_FALCON: 1 + } + HT_SPRINGTRAP: { + MaxLevel: 5 + HT_REMOVETRAP: 1 + HT_FALCON: 1 + } + HT_PHANTASMIC: 1 + HT_POWER: { + MaxLevel: 1 + AC_DOUBLE: 10 + } + } +} +Assassin: { + inherit: ( "Thief" ); + + skills: { + AS_RIGHT: 5 + AS_LEFT: { + MaxLevel: 5 + AS_RIGHT: 2 + } + AS_KATAR: 10 + AS_CLOAKING: { + MaxLevel: 10 + TF_HIDING: 2 + } + AS_SONICBLOW: { + MaxLevel: 10 + AS_KATAR: 4 + } + AS_GRIMTOOTH: { + MaxLevel: 5 + AS_CLOAKING: 2 + AS_SONICBLOW: 5 + } + AS_ENCHANTPOISON: { + MaxLevel: 10 + TF_POISON: 1 + } + AS_POISONREACT: { + MaxLevel: 10 + AS_ENCHANTPOISON: 3 + } + AS_VENOMDUST: { + MaxLevel: 10 + AS_ENCHANTPOISON: 5 + } + AS_SPLASHER: { + MaxLevel: 10 + AS_POISONREACT: 5 + AS_VENOMDUST: 5 + } + AS_SONICACCEL: 1 + AS_VENOMKNIFE: 1 + } +} +Crusader: { + inherit: ( "Swordsman" ); + + skills: { + KN_RIDING: { + MaxLevel: 1 + SM_ENDURE: 1 + } + KN_CAVALIERMASTERY: { + MaxLevel: 5 + KN_RIDING: 1 + } + KN_SPEARMASTERY: 10 + AL_CURE: { + MaxLevel: 1 + CR_TRUST: 5 + } + AL_DP: { + MaxLevel: 10 + AL_CURE: 1 + } + AL_DEMONBANE: { + MaxLevel: 10 + AL_DP: 3 + } + AL_HEAL: { + MaxLevel: 10 + AL_DEMONBANE: 5 + CR_TRUST: 10 + } + CR_TRUST: 10 + CR_AUTOGUARD: 10 + CR_SHIELDCHARGE: { + MaxLevel: 5 + CR_AUTOGUARD: 5 + } + CR_SHIELDBOOMERANG: { + MaxLevel: 5 + CR_SHIELDCHARGE: 3 + } + CR_REFLECTSHIELD: { + MaxLevel: 10 + CR_SHIELDBOOMERANG: 3 + } + CR_HOLYCROSS: { + MaxLevel: 10 + CR_TRUST: 7 + } + CR_GRANDCROSS: { + MaxLevel: 10 + CR_HOLYCROSS: 6 + CR_TRUST: 10 + } + CR_DEVOTION: { + MaxLevel: 5 + CR_REFLECTSHIELD: 5 + CR_GRANDCROSS: 4 + } + CR_PROVIDENCE: { + MaxLevel: 5 + AL_DP: 5 + AL_HEAL: 5 + } + CR_DEFENDER: { + MaxLevel: 5 + CR_SHIELDBOOMERANG: 1 + } + CR_SPEARQUICKEN: { + MaxLevel: 10 + KN_SPEARMASTERY: 10 + } + CR_SHRINK: 1 + } +} +Monk: { + inherit: ( "Acolyte" ); + + skills: { + MO_IRONHAND: { + MaxLevel: 10 + AL_DEMONBANE: 10 + AL_DP: 10 + } + MO_SPIRITSRECOVERY: { + MaxLevel: 5 + MO_BLADESTOP: 2 + } + MO_CALLSPIRITS: { + MaxLevel: 5 + MO_IRONHAND: 2 + } + MO_ABSORBSPIRITS: { + MaxLevel: 1 + MO_CALLSPIRITS: 5 + } + MO_TRIPLEATTACK: { + MaxLevel: 10 + MO_DODGE: 5 + } + MO_BODYRELOCATION: { + MaxLevel: 1 + MO_EXTREMITYFIST: 3 + MO_SPIRITSRECOVERY: 2 + MO_STEELBODY: 3 + } + MO_DODGE: { + MaxLevel: 10 + MO_IRONHAND: 5 + MO_CALLSPIRITS: 5 + } + MO_INVESTIGATE: { + MaxLevel: 5 + MO_CALLSPIRITS: 5 + } + MO_FINGEROFFENSIVE: { + MaxLevel: 5 + MO_INVESTIGATE: 3 + } + MO_STEELBODY: { + MaxLevel: 5 + MO_COMBOFINISH: 3 + } + MO_BLADESTOP: { + MaxLevel: 5 + MO_DODGE: 5 + } + MO_EXPLOSIONSPIRITS: { + MaxLevel: 5 + MO_ABSORBSPIRITS: 1 + } + MO_EXTREMITYFIST: { + MaxLevel: 5 + MO_EXPLOSIONSPIRITS: 3 + MO_FINGEROFFENSIVE: 3 + } + MO_CHAINCOMBO: { + MaxLevel: 5 + MO_TRIPLEATTACK: 5 + } + MO_COMBOFINISH: { + MaxLevel: 5 + MO_CHAINCOMBO: 3 + } + MO_KITRANSLATION: 1 + MO_BALKYOUNG: 1 + } +} +Sage: { + inherit: ( "Magician" ); + + skills: { + WZ_ESTIMATION: 1 + WZ_EARTHSPIKE: { + MaxLevel: 5 + SA_SEISMICWEAPON: 1 + } + WZ_HEAVENDRIVE: { + MaxLevel: 5 + WZ_EARTHSPIKE: 1 + } + SA_ADVANCEDBOOK: 10 + SA_CASTCANCEL: { + MaxLevel: 5 + SA_ADVANCEDBOOK: 2 + } + SA_MAGICROD: { + MaxLevel: 5 + SA_ADVANCEDBOOK: 4 + } + SA_SPELLBREAKER: { + MaxLevel: 5 + SA_MAGICROD: 1 + } + SA_FREECAST: { + MaxLevel: 10 + SA_CASTCANCEL: 1 + } + SA_AUTOSPELL: { + MaxLevel: 10 + SA_FREECAST: 4 + } + SA_FLAMELAUNCHER: { + MaxLevel: 5 + MG_FIREBOLT: 1 + SA_ADVANCEDBOOK: 5 + } + SA_FROSTWEAPON: { + MaxLevel: 5 + MG_COLDBOLT: 1 + SA_ADVANCEDBOOK: 5 + } + SA_LIGHTNINGLOADER: { + MaxLevel: 5 + MG_LIGHTNINGBOLT: 1 + SA_ADVANCEDBOOK: 5 + } + SA_SEISMICWEAPON: { + MaxLevel: 5 + MG_STONECURSE: 1 + SA_ADVANCEDBOOK: 5 + } + SA_DRAGONOLOGY: { + MaxLevel: 5 + SA_ADVANCEDBOOK: 9 + } + SA_VOLCANO: { + MaxLevel: 5 + SA_FLAMELAUNCHER: 2 + } + SA_DELUGE: { + MaxLevel: 5 + SA_FROSTWEAPON: 2 + } + SA_VIOLENTGALE: { + MaxLevel: 5 + SA_LIGHTNINGLOADER: 2 + } + SA_LANDPROTECTOR: { + MaxLevel: 5 + SA_VOLCANO: 3 + SA_DELUGE: 3 + SA_VIOLENTGALE: 3 + } + SA_DISPELL: { + MaxLevel: 5 + SA_SPELLBREAKER: 3 + } + SA_ABRACADABRA: { + MaxLevel: 10 + SA_AUTOSPELL: 5 + SA_DISPELL: 1 + SA_LANDPROTECTOR: 1 + } + SA_CREATECON: 1 + SA_ELEMENTWATER: 1 + SA_ELEMENTGROUND: 1 + SA_ELEMENTFIRE: 1 + SA_ELEMENTWIND: 1 + } +} +Rogue: { + inherit: ( "Thief" ); + + skills: { + SM_SWORD: 10 + AC_VULTURE: 10 + AC_DOUBLE: { + MaxLevel: 10 + AC_VULTURE: 10 + } + HT_REMOVETRAP: { + MaxLevel: 1 + AC_DOUBLE: 5 + } + RG_SNATCHER: { + MaxLevel: 10 + TF_STEAL: 1 + } + RG_STEALCOIN: { + MaxLevel: 10 + RG_SNATCHER: 4 + } + RG_BACKSTAP: { + MaxLevel: 10 + RG_STEALCOIN: 4 + } + RG_TUNNELDRIVE: { + MaxLevel: 5 + TF_HIDING: 1 + } + RG_RAID: { + MaxLevel: 5 + RG_BACKSTAP: 2 + RG_TUNNELDRIVE: 2 + } + RG_STRIPWEAPON: { + MaxLevel: 5 + RG_STRIPARMOR: 5 + } + RG_STRIPSHIELD: { + MaxLevel: 5 + RG_STRIPHELM: 5 + } + RG_STRIPARMOR: { + MaxLevel: 5 + RG_STRIPSHIELD: 5 + } + RG_STRIPHELM: { + MaxLevel: 5 + RG_STEALCOIN: 2 + } + RG_INTIMIDATE: { + MaxLevel: 5 + RG_BACKSTAP: 4 + RG_RAID: 5 + } + RG_GRAFFITI: { + MaxLevel: 1 + RG_FLAGGRAFFITI: 5 + } + RG_FLAGGRAFFITI: { + MaxLevel: 5 + RG_CLEANER: 1 + } + RG_CLEANER: { + MaxLevel: 1 + RG_GANGSTER: 1 + } + RG_GANGSTER: { + MaxLevel: 1 + RG_STRIPSHIELD: 3 + } + RG_COMPULSION: { + MaxLevel: 5 + RG_GANGSTER: 1 + } + RG_PLAGIARISM: { + MaxLevel: 10 + RG_INTIMIDATE: 5 + } + RG_CLOSECONFINE: 1 + } +} +Alchemist: { + inherit: ( "Merchant" ); + + skills: { + AM_AXEMASTERY: 10 + AM_LEARNINGPOTION: 10 + AM_PHARMACY: { + MaxLevel: 10 + AM_LEARNINGPOTION: 5 + } + AM_DEMONSTRATION: { + MaxLevel: 5 + AM_PHARMACY: 4 + } + AM_ACIDTERROR: { + MaxLevel: 5 + AM_PHARMACY: 5 + } + AM_POTIONPITCHER: { + MaxLevel: 5 + AM_PHARMACY: 3 + } + AM_CANNIBALIZE: { + MaxLevel: 5 + AM_PHARMACY: 6 + } + AM_SPHEREMINE: { + MaxLevel: 5 + AM_PHARMACY: 2 + } + AM_CP_WEAPON: { + MaxLevel: 5 + AM_CP_ARMOR: 3 + } + AM_CP_SHIELD: { + MaxLevel: 5 + AM_CP_HELM: 3 + } + AM_CP_ARMOR: { + MaxLevel: 5 + AM_CP_SHIELD: 3 + } + AM_CP_HELM: { + MaxLevel: 5 + AM_PHARMACY: 2 + } + AM_BIOETHICS: 1 + AM_CALLHOMUN: { + MaxLevel: 1 + AM_REST: 1 + } + AM_REST: { + MaxLevel: 1 + AM_BIOETHICS: 1 + } + AM_RESURRECTHOMUN: { + MaxLevel: 5 + AM_CALLHOMUN: 1 + } + AM_BERSERKPITCHER: 1 + AM_TWILIGHT1: { + MaxLevel: 1 + AM_PHARMACY: 10 + } + AM_TWILIGHT2: { + MaxLevel: 1 + AM_PHARMACY: 10 + } + AM_TWILIGHT3: { + MaxLevel: 1 + AM_PHARMACY: 10 + } + } +} +Bard: { + inherit: ( "Archer" ); + + skills: { + BA_MUSICALLESSON: 10 + BA_MUSICALSTRIKE: { + MaxLevel: 5 + BA_MUSICALLESSON: 3 + } + BA_DISSONANCE: { + MaxLevel: 5 + BA_MUSICALLESSON: 1 + BD_ADAPTATION: 1 + } + BA_FROSTJOKER: { + MaxLevel: 5 + BD_ENCORE: 1 + } + BA_WHISTLE: { + MaxLevel: 10 + BA_DISSONANCE: 3 + } + BA_ASSASSINCROSS: { + MaxLevel: 10 + BA_DISSONANCE: 3 + } + BA_POEMBRAGI: { + MaxLevel: 10 + BA_DISSONANCE: 3 + } + BA_APPLEIDUN: { + MaxLevel: 10 + BA_DISSONANCE: 3 + } + BD_ADAPTATION: 1 + BD_ENCORE: { + MaxLevel: 1 + BD_ADAPTATION: 1 + } + BD_LULLABY: { + MaxLevel: 1 + BA_WHISTLE: 10 + } + BD_RICHMANKIM: { + MaxLevel: 5 + BD_SIEGFRIED: 3 + } + BD_ETERNALCHAOS: { + MaxLevel: 1 + BD_ROKISWEIL: 1 + } + BD_DRUMBATTLEFIELD: { + MaxLevel: 5 + BA_APPLEIDUN: 10 + } + BD_RINGNIBELUNGEN: { + MaxLevel: 5 + BD_DRUMBATTLEFIELD: 3 + } + BD_ROKISWEIL: { + MaxLevel: 1 + BA_ASSASSINCROSS: 10 + } + BD_INTOABYSS: { + MaxLevel: 1 + BD_LULLABY: 1 + } + BD_SIEGFRIED: { + MaxLevel: 5 + BA_POEMBRAGI: 10 + } + BA_PANGVOICE: 1 + } +} +Dancer: { + inherit: ( "Archer" ); + + skills: { + DC_DANCINGLESSON: 10 + DC_THROWARROW: { + MaxLevel: 5 + DC_DANCINGLESSON: 3 + } + DC_UGLYDANCE: { + MaxLevel: 5 + DC_DANCINGLESSON: 1 + BD_ADAPTATION: 1 + } + DC_SCREAM: { + MaxLevel: 5 + BD_ENCORE: 1 + } + DC_HUMMING: { + MaxLevel: 10 + DC_UGLYDANCE: 3 + } + DC_DONTFORGETME: { + MaxLevel: 10 + DC_UGLYDANCE: 3 + } + DC_FORTUNEKISS: { + MaxLevel: 10 + DC_UGLYDANCE: 3 + } + DC_SERVICEFORYOU: { + MaxLevel: 10 + DC_UGLYDANCE: 3 + } + BD_ADAPTATION: 1 + BD_ENCORE: { + MaxLevel: 1 + BD_ADAPTATION: 1 + } + BD_LULLABY: { + MaxLevel: 1 + DC_HUMMING: 10 + } + BD_RICHMANKIM: { + MaxLevel: 5 + BD_SIEGFRIED: 3 + } + BD_ETERNALCHAOS: { + MaxLevel: 1 + BD_ROKISWEIL: 1 + } + BD_DRUMBATTLEFIELD: { + MaxLevel: 5 + DC_SERVICEFORYOU: 10 + } + BD_RINGNIBELUNGEN: { + MaxLevel: 5 + BD_DRUMBATTLEFIELD: 3 + } + BD_ROKISWEIL: { + MaxLevel: 1 + DC_DONTFORGETME: 10 + } + BD_INTOABYSS: { + MaxLevel: 1 + BD_LULLABY: 1 + } + BD_SIEGFRIED: { + MaxLevel: 5 + DC_FORTUNEKISS: 10 + } + DC_WINKCHARM: 1 + } +} +Super_Novice: { + inherit: ( "Novice" ); + + skills: { + SM_SWORD: 10 + SM_RECOVERY: 10 + SM_BASH: 10 + SM_PROVOKE: 10 + SM_MAGNUM: { + MaxLevel: 10 + SM_BASH: 5 + } + SM_ENDURE: { + MaxLevel: 10 + SM_PROVOKE: 5 + } + MG_SRECOVERY: 10 + MG_SIGHT: 1 + MG_NAPALMBEAT: 10 + MG_SAFETYWALL: { + MaxLevel: 10 + MG_NAPALMBEAT: 7 + MG_SOULSTRIKE: 5 + } + MG_SOULSTRIKE: { + MaxLevel: 10 + MG_NAPALMBEAT: 4 + } + MG_COLDBOLT: 10 + MG_FROSTDIVER: { + MaxLevel: 10 + MG_COLDBOLT: 5 + } + MG_STONECURSE: 10 + MG_FIREBALL: { + MaxLevel: 10 + MG_FIREBOLT: 4 + } + MG_FIREWALL: { + MaxLevel: 10 + MG_FIREBALL: 5 + MG_SIGHT: 1 + } + MG_FIREBOLT: 10 + MG_LIGHTNINGBOLT: 10 + MG_THUNDERSTORM: { + MaxLevel: 10 + MG_LIGHTNINGBOLT: 4 + } + AL_DP: 10 + AL_DEMONBANE: { + MaxLevel: 10 + AL_DP: 3 + } + AL_RUWACH: 1 + AL_PNEUMA: { + MaxLevel: 1 + AL_WARP: 4 + } + AL_TELEPORT: { + MaxLevel: 2 + AL_RUWACH: 1 + } + AL_WARP: { + MaxLevel: 4 + AL_TELEPORT: 2 + } + AL_HEAL: 10 + AL_INCAGI: { + MaxLevel: 10 + AL_HEAL: 3 + } + AL_DECAGI: { + MaxLevel: 10 + AL_INCAGI: 1 + } + AL_HOLYWATER: 1 + AL_CRUCIS: { + MaxLevel: 10 + AL_DEMONBANE: 3 + } + AL_ANGELUS: { + MaxLevel: 10 + AL_DP: 3 + } + AL_BLESSING: { + MaxLevel: 10 + AL_DP: 5 + } + AL_CURE: { + MaxLevel: 1 + AL_HEAL: 2 + } + MC_INCCARRY: 10 + MC_DISCOUNT: { + MaxLevel: 10 + MC_INCCARRY: 3 + } + MC_OVERCHARGE: { + MaxLevel: 10 + MC_DISCOUNT: 3 + } + MC_PUSHCART: { + MaxLevel: 10 + MC_INCCARRY: 5 + } + MC_IDENTIFY: 1 + MC_VENDING: { + MaxLevel: 10 + MC_PUSHCART: 3 + } + MC_MAMMONITE: 10 + AC_OWL: 10 + AC_VULTURE: { + MaxLevel: 10 + AC_OWL: 3 + } + AC_CONCENTRATION: { + MaxLevel: 10 + AC_VULTURE: 1 + } + TF_DOUBLE: 10 + TF_MISS: 10 + TF_STEAL: 10 + TF_HIDING: { + MaxLevel: 10 + TF_STEAL: 5 + } + TF_POISON: 10 + TF_DETOXIFY: { + MaxLevel: 1 + TF_POISON: 3 + } + ALL_BUYING_STORE: { + MaxLevel: 1 + MC_VENDING: 1 + } + } +} +Gunslinger: { + inherit: ( "Novice" ); + + skills: { + GS_GLITTERING: 5 + GS_FLING: { + MaxLevel: 1 + GS_GLITTERING: 1 + } + GS_TRIPLEACTION: { + MaxLevel: 1 + GS_GLITTERING: 1 + GS_CHAINACTION: 10 + } + GS_BULLSEYE: { + MaxLevel: 1 + GS_GLITTERING: 5 + GS_TRACKING: 10 + } + GS_MADNESSCANCEL: { + MaxLevel: 1 + GS_GLITTERING: 4 + GS_GATLINGFEVER: 10 + } + GS_ADJUSTMENT: { + MaxLevel: 1 + GS_GLITTERING: 4 + GS_DISARM: 5 + } + GS_INCREASING: { + MaxLevel: 1 + GS_GLITTERING: 2 + GS_SNAKEEYE: 10 + } + GS_MAGICALBULLET: { + MaxLevel: 1 + GS_GLITTERING: 1 + } + GS_CRACKER: { + MaxLevel: 1 + GS_GLITTERING: 1 + } + GS_SINGLEACTION: 10 + GS_SNAKEEYE: 10 + GS_CHAINACTION: { + MaxLevel: 10 + GS_SINGLEACTION: 1 + } + GS_TRACKING: { + MaxLevel: 10 + GS_SINGLEACTION: 5 + } + GS_DISARM: { + MaxLevel: 5 + GS_TRACKING: 7 + } + GS_PIERCINGSHOT: { + MaxLevel: 5 + GS_TRACKING: 5 + } + GS_RAPIDSHOWER: { + MaxLevel: 10 + GS_CHAINACTION: 3 + } + GS_DESPERADO: { + MaxLevel: 10 + GS_RAPIDSHOWER: 5 + } + GS_GATLINGFEVER: { + MaxLevel: 10 + GS_RAPIDSHOWER: 7 + GS_DESPERADO: 5 + } + GS_DUST: { + MaxLevel: 10 + GS_SINGLEACTION: 5 + } + GS_FULLBUSTER: { + MaxLevel: 10 + GS_DUST: 3 + } + GS_SPREADATTACK: { + MaxLevel: 10 + GS_FULLBUSTER: 5 + } + GS_GROUNDDRIFT: { + MaxLevel: 10 + GS_SPREADATTACK: 7 + } + } +} +Ninja: { + inherit: ( "Novice" ); + + skills: { + NJ_TOBIDOUGU: 10 + NJ_SYURIKEN: { + MaxLevel: 10 + NJ_TOBIDOUGU: 1 + } + NJ_KUNAI: { + MaxLevel: 5 + NJ_SYURIKEN: 5 + } + NJ_HUUMA: { + MaxLevel: 5 + NJ_TOBIDOUGU: 5 + NJ_KUNAI: 5 + } + NJ_ZENYNAGE: { + MaxLevel: 10 + NJ_TOBIDOUGU: 10 + NJ_HUUMA: 5 + } + NJ_TATAMIGAESHI: 5 + NJ_KASUMIKIRI: { + MaxLevel: 10 + NJ_SHADOWJUMP: 1 + } + NJ_SHADOWJUMP: { + MaxLevel: 5 + NJ_TATAMIGAESHI: 1 + } + NJ_KIRIKAGE: { + MaxLevel: 5 + NJ_KASUMIKIRI: 5 + } + NJ_UTSUSEMI: { + MaxLevel: 5 + NJ_SHADOWJUMP: 5 + } + NJ_BUNSINJYUTSU: { + MaxLevel: 10 + NJ_UTSUSEMI: 4 + NJ_KIRIKAGE: 3 + NJ_NEN: 1 + } + NJ_NINPOU: 10 + NJ_KOUENKA: { + MaxLevel: 10 + NJ_NINPOU: 1 + } + NJ_KAENSIN: { + MaxLevel: 10 + NJ_KOUENKA: 5 + } + NJ_BAKUENRYU: { + MaxLevel: 5 + NJ_NINPOU: 10 + NJ_KAENSIN: 7 + } + NJ_HYOUSENSOU: { + MaxLevel: 10 + NJ_NINPOU: 1 + } + NJ_SUITON: { + MaxLevel: 10 + NJ_HYOUSENSOU: 5 + } + NJ_HYOUSYOURAKU: { + MaxLevel: 5 + NJ_NINPOU: 10 + NJ_SUITON: 7 + } + NJ_HUUJIN: { + MaxLevel: 10 + NJ_NINPOU: 1 + } + NJ_RAIGEKISAI: { + MaxLevel: 5 + NJ_HUUJIN: 5 + } + NJ_KAMAITACHI: { + MaxLevel: 5 + NJ_NINPOU: 10 + NJ_RAIGEKISAI: 5 + } + NJ_NEN: { + MaxLevel: 5 + NJ_NINPOU: 5 + } + NJ_ISSEN: { + MaxLevel: 10 + NJ_TOBIDOUGU: 7 + NJ_KIRIKAGE: 5 + NJ_NEN: 1 + } + } +} +Novice_High: { + inherit: ( "Acolyte" ); +} +Swordsman_High: { + inherit: ( "Swordsman" ); +} +Magician_High: { + inherit: ( "Magician" ); +} +Archer_High: { + inherit: ( "Archer" ); +} +Acolyte_High: { + inherit: ( "Acolyte" ); +} +Merchant_High: { + inherit: ( "Merchant" ); +} +Thief_High: { + inherit: ( "Thief" ); +} +Lord_Knight: { + inherit: ( "Knight" ); + skills: { + LK_AURABLADE: { + MaxLevel: 5 + SM_BASH: 5 + SM_MAGNUM: 5 + SM_TWOHAND: 5 + } + LK_PARRYING: { + MaxLevel: 10 + SM_TWOHAND: 10 + SM_PROVOKE: 5 + KN_TWOHANDQUICKEN: 3 + } + LK_CONCENTRATION: { + MaxLevel: 5 + SM_RECOVERY: 5 + KN_SPEARMASTERY: 5 + KN_RIDING: 1 + } + LK_TENSIONRELAX: { + MaxLevel: 1 + SM_RECOVERY: 10 + SM_PROVOKE: 5 + SM_ENDURE: 3 + } + LK_BERSERK: { + MaxLevel: 1 + MinJobLevel: 50 + } + LK_SPIRALPIERCE: { + MaxLevel: 5 + KN_SPEARMASTERY: 10 + KN_PIERCE: 5 + KN_SPEARSTAB: 5 + KN_RIDING: 1 + } + LK_HEADCRUSH: { + MaxLevel: 5 + KN_SPEARMASTERY: 9 + KN_RIDING: 1 + } + LK_JOINTBEAT: { + MaxLevel: 10 + KN_SPEARMASTERY: 9 + KN_CAVALIERMASTERY: 3 + LK_HEADCRUSH: 3 + } + } +} +High_Priest: { + inherit: ( "Priest" ); + + skills: { + HP_ASSUMPTIO: { + MaxLevel: 5 + AL_ANGELUS: 1 + MG_SRECOVERY: 3 + PR_IMPOSITIO: 3 + } + HP_BASILICA: { + MaxLevel: 5 + PR_GLORIA: 2 + MG_SRECOVERY: 1 + PR_KYRIE: 3 + } + HP_MEDITATIO: { + MaxLevel: 10 + PR_ASPERSIO: 3 + MG_SRECOVERY: 5 + PR_LEXDIVINA: 5 + } + HP_MANARECHARGE: { + MaxLevel: 5 + PR_MACEMASTERY: 10 + AL_DEMONBANE: 10 + } + } +} +High_Wizard: { + inherit: ( "Wizard" ); + + skills: { + HW_SOULDRAIN: { + MaxLevel: 10 + MG_SRECOVERY: 5 + MG_SOULSTRIKE: 7 + } + HW_MAGICCRASHER: { + MaxLevel: 1 + MG_SRECOVERY: 1 + } + HW_MAGICPOWER: 10 + HW_NAPALMVULCAN: { + MaxLevel: 5 + MG_NAPALMBEAT: 5 + } + HW_GANBANTEIN: { + MaxLevel: 1 + WZ_ESTIMATION: 1 + WZ_ICEWALL: 1 + } + HW_GRAVITATION: { + MaxLevel: 5 + HW_MAGICCRASHER: 1 + HW_MAGICPOWER: 10 + WZ_QUAGMIRE: 1 + } + } +} +Whitesmith: { + inherit: ( "Blacksmith" ); + + skills: { + WS_MELTDOWN: { + MaxLevel: 10 + BS_SKINTEMPER: 3 + BS_HILTBINDING: 1 + BS_WEAPONRESEARCH: 5 + BS_OVERTHRUST: 3 + } + WS_CARTBOOST: { + MaxLevel: 1 + MC_PUSHCART: 5 + MC_CARTREVOLUTION: 1 + MC_CHANGECART: 1 + BS_HILTBINDING: 1 + } + WS_WEAPONREFINE: { + MaxLevel: 10 + BS_WEAPONRESEARCH: 10 + } + WS_CARTTERMINATION: { + MaxLevel: 10 + MC_MAMMONITE: 10 + BS_HAMMERFALL: 5 + WS_CARTBOOST: 1 + } + WS_OVERTHRUSTMAX: { + MaxLevel: 5 + BS_OVERTHRUST: 5 + } + } +} +Sniper: { + inherit: ( "Hunter" ); + + skills: { + SN_SIGHT: { + MaxLevel: 10 + AC_OWL: 10 + AC_VULTURE: 10 + AC_CONCENTRATION: 10 + HT_FALCON: 1 + } + SN_FALCONASSAULT: { + MaxLevel: 5 + HT_STEELCROW: 3 + AC_VULTURE: 5 + HT_BLITZBEAT: 5 + HT_FALCON: 1 + } + SN_SHARPSHOOTING: { + MaxLevel: 5 + AC_CONCENTRATION: 10 + AC_DOUBLE: 5 + } + SN_WINDWALK: { + MaxLevel: 10 + AC_CONCENTRATION: 9 + } + } +} +Assassin_Cross: { + inherit: ( "Assassin" ); + + skills: { + ASC_KATAR: { + MaxLevel: 5 + TF_DOUBLE: 5 + AS_KATAR: 7 + } + ASC_EDP: { + MaxLevel: 5 + ASC_CDP: 1 + } + ASC_BREAKER: { + MaxLevel: 10 + TF_DOUBLE: 5 + AS_CLOAKING: 3 + AS_ENCHANTPOISON: 6 + TF_POISON: 5 + } + ASC_METEORASSAULT: { + MaxLevel: 10 + AS_RIGHT: 3 + AS_KATAR: 5 + AS_SONICBLOW: 5 + ASC_BREAKER: 1 + } + ASC_CDP: { + MaxLevel: 1 + TF_POISON: 10 + TF_DETOXIFY: 1 + AS_ENCHANTPOISON: 5 + } + } +} +Paladin: { + inherit: ( "Crusader" ); + + skills: { + PA_PRESSURE: { + MaxLevel: 5 + SM_ENDURE: 5 + CR_TRUST: 5 + CR_SHIELDCHARGE: 2 + } + PA_SACRIFICE: { + MaxLevel: 5 + SM_ENDURE: 1 + CR_TRUST: 5 + CR_DEVOTION: 3 + } + PA_GOSPEL: { + MaxLevel: 10 + CR_TRUST: 8 + AL_DP: 3 + AL_DEMONBANE: 5 + } + PA_SHIELDCHAIN: { + MaxLevel: 5 + CR_SHIELDBOOMERANG: 5 + } + } +} +Champion: { + inherit: ( "Monk" ); + + skills: { + CH_PALMSTRIKE: { + MaxLevel: 5 + MO_IRONHAND: 7 + MO_CALLSPIRITS: 5 + } + CH_TIGERFIST: { + MaxLevel: 5 + MO_IRONHAND: 5 + MO_TRIPLEATTACK: 5 + MO_CALLSPIRITS: 5 + MO_COMBOFINISH: 3 + } + CH_CHAINCRUSH: { + MaxLevel: 10 + MO_IRONHAND: 5 + MO_CALLSPIRITS: 5 + CH_TIGERFIST: 2 + } + CH_SOULCOLLECT: { + MaxLevel: 1 + MO_CALLSPIRITS: 5 + MO_ABSORBSPIRITS: 1 + MO_EXPLOSIONSPIRITS: 5 + } + } +} +Professor: { + inherit: ( "Sage" ); + + skills: { + PF_HPCONVERSION: { + MaxLevel: 5 + MG_SRECOVERY: 1 + SA_MAGICROD: 1 + } + PF_SOULCHANGE: { + MaxLevel: 1 + SA_MAGICROD: 3 + SA_SPELLBREAKER: 2 + } + PF_SOULBURN: { + MaxLevel: 5 + SA_CASTCANCEL: 5 + SA_MAGICROD: 3 + SA_DISPELL: 3 + } + PF_MINDBREAKER: { + MaxLevel: 5 + MG_SRECOVERY: 3 + PF_SOULBURN: 1 + } + PF_MEMORIZE: { + MaxLevel: 1 + SA_ADVANCEDBOOK: 5 + SA_FREECAST: 5 + SA_AUTOSPELL: 1 + } + PF_FOGWALL: { + MaxLevel: 1 + SA_DELUGE: 2 + SA_VIOLENTGALE: 2 + } + PF_SPIDERWEB: { + MaxLevel: 1 + SA_DRAGONOLOGY: 4 + } + PF_DOUBLECASTING: { + MaxLevel: 5 + SA_AUTOSPELL: 1 + } + } +} +Stalker: { + inherit: ( "Rogue" ); + + skills: { + ST_CHASEWALK: { + MaxLevel: 5 + TF_HIDING: 5 + RG_TUNNELDRIVE: 3 + } + ST_REJECTSWORD: { + MaxLevel: 5 + RG_STRIPWEAPON: 1 + } + ST_PRESERVE: { + MaxLevel: 1 + RG_PLAGIARISM: 10 + } + ST_FULLSTRIP: { + MaxLevel: 5 + RG_STRIPWEAPON: 5 + RG_STRIPSHIELD: 5 + RG_STRIPARMOR: 5 + RG_STRIPHELM: 5 + } + } +} +Creator: { + inherit: ( "Alchemist" ); + + skills: { + CR_SLIMPITCHER: { + MaxLevel: 10 + AM_POTIONPITCHER: 5 + } + CR_FULLPROTECTION: { + MaxLevel: 5 + AM_CP_WEAPON: 5 + AM_CP_SHIELD: 5 + AM_CP_ARMOR: 5 + AM_CP_HELM: 5 + } + CR_ACIDDEMONSTRATION: { + MaxLevel: 10 + AM_DEMONSTRATION: 5 + AM_ACIDTERROR: 5 + } + CR_CULTIVATION: 2 + } +} +Clown: { + inherit: ( "Bard" ); + + skills: { + CG_ARROWVULCAN: { + MaxLevel: 10 + AC_SHOWER: 5 + BA_MUSICALSTRIKE: 1 + } + CG_MOONLIT: { + MaxLevel: 5 + AC_CONCENTRATION: 5 + BA_MUSICALLESSON: 7 + } + CG_MARIONETTE: { + MaxLevel: 1 + AC_CONCENTRATION: 5 + BA_MUSICALLESSON: 5 + } + CG_LONGINGFREEDOM: { + MaxLevel: 5 + BA_MUSICALLESSON: 10 + CG_MARIONETTE: 1 + } + CG_HERMODE: { + MaxLevel: 5 + AC_CONCENTRATION: 10 + BA_MUSICALLESSON: 10 + } + CG_TAROTCARD: { + MaxLevel: 5 + AC_CONCENTRATION: 10 + BA_DISSONANCE: 3 + } + } +} +Gypsy: { + inherit: ( "Dancer" ); + + skills: { + CG_ARROWVULCAN: { + MaxLevel: 10 + AC_SHOWER: 5 + DC_THROWARROW: 1 + } + CG_MOONLIT: { + MaxLevel: 5 + AC_CONCENTRATION: 5 + DC_DANCINGLESSON: 7 + } + CG_MARIONETTE: { + MaxLevel: 1 + AC_CONCENTRATION: 5 + DC_DANCINGLESSON: 5 + } + CG_LONGINGFREEDOM: { + MaxLevel: 5 + DC_DANCINGLESSON: 10 + CG_MARIONETTE: 1 + } + CG_HERMODE: { + MaxLevel: 5 + AC_CONCENTRATION: 10 + DC_DANCINGLESSON: 10 + } + CG_TAROTCARD: { + MaxLevel: 5 + AC_CONCENTRATION: 10 + DC_UGLYDANCE: 3 + } + } +} +Baby_Novice: { + inherit: ( "Novice" ); +} +Baby_Swordsman: { + inherit: ( "Swordsman" ); +} +Baby_Magician: { + inherit: ( "Priest" ); +} +Baby_Archer: { + inherit: ( "Archer" ); +} +Baby_Acolyte: { + inherit: ( "Acolyte" ); +} +Baby_Merchant: { + inherit: ( "Merchant" ); +} +Baby_Thief: { + inherit: ( "Thief" ); +} +Baby_Knight: { + inherit: ( "Knight" ); +} +Baby_Priest: { + inherit: ( "Priest" ); +} +Baby_Wizard: { + inherit: ( "Wizard" ); +} +Baby_Blacksmith: { + inherit: ( "Blacksmith" ); +} +Baby_Hunter: { + inherit: ( "Hunter" ); +} +Baby_Assassin: { + inherit: ( "Assassin" ); +} +Baby_Crusader: { + inherit: ( "Crusader" ); +} +Baby_Monk: { + inherit: ( "Monk" ); +} +Baby_Sage: { + inherit: ( "Sage" ); +} +Baby_Rogue: { + inherit: ( "Rogue" ); +} +Baby_Alchemist: { + inherit: ( "Alchemist" ); +} +Baby_Bard: { + inherit: ( "Bard" ); +} +Baby_Dancer: { + inherit: ( "Dancer" ); +} +Super_Baby: { + inherit: ( "Super_Novice" ); +} +Taekwon: { + inherit: ( "Novice" ); + + skills: { + TK_RUN: 10 + TK_READYSTORM: { + MaxLevel: 1 + TK_STORMKICK: 1 + } + TK_STORMKICK: 7 + TK_READYDOWN: { + MaxLevel: 1 + TK_DOWNKICK: 1 + } + TK_DOWNKICK: 7 + TK_READYTURN: { + MaxLevel: 1 + TK_TURNKICK: 1 + } + TK_TURNKICK: 7 + TK_READYCOUNTER: { + MaxLevel: 1 + TK_COUNTER: 1 + } + TK_COUNTER: 7 + TK_DODGE: { + MaxLevel: 1 + TK_JUMPKICK: 7 + } + TK_JUMPKICK: 7 + TK_HPTIME: 10 + TK_SPTIME: 10 + TK_POWER: 5 + TK_SEVENWIND: { + MaxLevel: 7 + TK_HPTIME: 5 + TK_SPTIME: 5 + TK_POWER: 5 + } + TK_HIGHJUMP: 5 + TK_MISSION: { + MaxLevel: 1 + TK_POWER: 5 + } + } +} +Star_Gladiator: { + inherit: ( "Taekwon" ); + + skills: { + SG_FEEL: 3 + SG_SUN_WARM: { + MaxLevel: 3 + SG_FEEL: 1 + } + SG_MOON_WARM: { + MaxLevel: 3 + SG_FEEL: 2 + } + SG_STAR_WARM: { + MaxLevel: 3 + SG_FEEL: 3 + } + SG_SUN_COMFORT: { + MaxLevel: 4 + SG_FEEL: 1 + } + SG_MOON_COMFORT: { + MaxLevel: 4 + SG_FEEL: 2 + } + SG_STAR_COMFORT: { + MaxLevel: 4 + SG_FEEL: 3 + } + SG_HATE: 3 + SG_SUN_ANGER: { + MaxLevel: 3 + SG_HATE: 1 + } + SG_MOON_ANGER: { + MaxLevel: 3 + SG_HATE: 2 + } + SG_STAR_ANGER: { + MaxLevel: 3 + SG_HATE: 3 + } + SG_SUN_BLESS: { + MaxLevel: 5 + SG_FEEL: 1 + SG_HATE: 1 + } + SG_MOON_BLESS: { + MaxLevel: 5 + SG_FEEL: 2 + SG_HATE: 2 + } + SG_STAR_BLESS: { + MaxLevel: 5 + SG_FEEL: 3 + SG_HATE: 3 + } + SG_DEVIL: 10 + SG_FRIEND: 3 + SG_KNOWLEDGE: 10 + SG_FUSION: { + MaxLevel: 1 + MinJobLevel: 443 + MG_SRECOVERY: 0 + } + } +} +Soul_Linker: { + inherit: ( "Taekwon" ); + + skills: { + SL_ALCHEMIST: 5 + SL_MONK: 5 + SL_STAR: 5 + SL_SAGE: 5 + SL_CRUSADER: 5 + SL_SUPERNOVICE: 5 + SL_KNIGHT: { + MaxLevel: 5 + SL_CRUSADER: 1 + } + SL_WIZARD: { + MaxLevel: 5 + SL_SAGE: 1 + } + SL_PRIEST: { + MaxLevel: 5 + SL_MONK: 1 + } + SL_BARDDANCER: 5 + SL_ROGUE: { + MaxLevel: 5 + SL_ASSASIN: 1 + } + SL_ASSASIN: 5 + SL_BLACKSMITH: { + MaxLevel: 5 + SL_ALCHEMIST: 1 + } + SL_HUNTER: { + MaxLevel: 5 + SL_BARDDANCER: 1 + } + SL_SOULLINKER: { + MaxLevel: 5 + SL_STAR: 1 + } + SL_KAIZEL: { + MaxLevel: 7 + SL_PRIEST: 1 + } + SL_KAAHI: { + MaxLevel: 7 + SL_PRIEST: 1 + SL_CRUSADER: 1 + } + SL_KAUPE: { + MaxLevel: 3 + SL_ROGUE: 1 + } + SL_KAITE: { + MaxLevel: 7 + SL_WIZARD: 1 + } + SL_KAINA: { + MaxLevel: 7 + TK_SPTIME: 1 + } + SL_STIN: { + MaxLevel: 7 + SL_WIZARD: 1 + } + SL_STUN: { + MaxLevel: 7 + SL_WIZARD: 1 + } + SL_SMA: { + MaxLevel: 10 + SL_STIN: 7 + SL_STUN: 7 + } + SL_SWOO: { + MaxLevel: 7 + SL_PRIEST: 1 + } + SL_SKE: { + MaxLevel: 3 + SL_KNIGHT: 1 + } + SL_SKA: { + MaxLevel: 3 + SL_MONK: 1 + } + SL_HIGH: { + MaxLevel: 5 + SL_SUPERNOVICE: 5 + } + } +} +Gangsi: { + inherit: ( "Novice" ); +} +Death_Knight: { + inherit: ( "Novice" ); +} +Dark_Collector: { + inherit: ( "Novice" ); +} +Rune_Knight: { + inherit: ( "Knight" ); + + skills: { + RK_ENCHANTBLADE: { + MaxLevel: 5 + RK_RUNEMASTERY: 2 + } + RK_SONICWAVE: { + MaxLevel: 5 + RK_ENCHANTBLADE: 3 + } + RK_DEATHBOUND: { + MaxLevel: 10 + KN_AUTOCOUNTER: 1 + RK_ENCHANTBLADE: 2 + } + RK_HUNDREDSPEAR: { + MaxLevel: 10 + RK_PHANTOMTHRUST: 3 + } + RK_WINDCUTTER: { + MaxLevel: 5 + RK_ENCHANTBLADE: 5 + } + RK_IGNITIONBREAK: { + MaxLevel: 5 + RK_SONICWAVE: 2 + RK_DEATHBOUND: 5 + RK_WINDCUTTER: 3 + } + RK_DRAGONTRAINING: { + MaxLevel: 5 + KN_CAVALIERMASTERY: 1 + } + RK_DRAGONBREATH: { + MaxLevel: 10 + RK_DRAGONTRAINING: 2 + } + RK_DRAGONHOWLING: { + MaxLevel: 5 + RK_DRAGONTRAINING: 2 + } + RK_RUNEMASTERY: 10 + RK_PHANTOMTHRUST: { + MaxLevel: 5 + KN_BRANDISHSPEAR: 2 + } + RK_DRAGONBREATH_WATER: { + MaxLevel: 10 + RK_DRAGONTRAINING: 2 + } + ALL_FULL_THROTTLE: 5 + } +} +Warlock: { + inherit: ( "Wizard" ); + + skills: { + WL_WHITEIMPRISON: { + MaxLevel: 5 + WL_SOULEXPANSION: 3 + } + WL_SOULEXPANSION: { + MaxLevel: 5 + WL_DRAINLIFE: 1 + } + WL_FROSTMISTY: { + MaxLevel: 5 + WL_SUMMONWB: 1 + } + WL_JACKFROST: { + MaxLevel: 5 + WL_FROSTMISTY: 2 + } + WL_MARSHOFABYSS: { + MaxLevel: 5 + WZ_QUAGMIRE: 1 + } + WL_RECOGNIZEDSPELL: { + MaxLevel: 5 + WL_WHITEIMPRISON: 1 + WL_STASIS: 1 + WL_RELEASE: 2 + } + WL_SIENNAEXECRATE: { + MaxLevel: 5 + WL_SUMMONSTONE: 1 + } + WL_RADIUS: 3 + WL_STASIS: { + MaxLevel: 5 + WL_DRAINLIFE: 1 + } + WL_DRAINLIFE: { + MaxLevel: 5 + WL_RADIUS: 1 + } + WL_CRIMSONROCK: { + MaxLevel: 5 + WL_SUMMONFB: 1 + } + WL_HELLINFERNO: { + MaxLevel: 5 + WL_CRIMSONROCK: 2 + } + WL_COMET: { + MaxLevel: 5 + WL_HELLINFERNO: 3 + } + WL_CHAINLIGHTNING: { + MaxLevel: 5 + WL_SUMMONBL: 1 + } + WL_EARTHSTRAIN: { + MaxLevel: 5 + WL_SIENNAEXECRATE: 2 + } + WL_TETRAVORTEX: { + MaxLevel: 5 + WL_JACKFROST: 5 + WL_HELLINFERNO: 5 + WL_CHAINLIGHTNING: 5 + WL_EARTHSTRAIN: 5 + } + WL_SUMMONFB: { + MaxLevel: 5 + WZ_METEOR: 1 + } + WL_SUMMONBL: { + MaxLevel: 5 + WZ_VERMILION: 1 + } + WL_SUMMONWB: { + MaxLevel: 5 + WZ_STORMGUST: 1 + } + WL_SUMMONSTONE: { + MaxLevel: 5 + WZ_HEAVENDRIVE: 1 + } + WL_RELEASE: 2 + WL_READING_SB: 1 + WL_FREEZE_SP: 5 + WL_TELEKINESIS_INTENSE: { + MaxLevel: 5 + WL_SOULEXPANSION: 5 + } + ALL_FULL_THROTTLE: 5 + } +} +Ranger: { + inherit: ( "Hunter" ); + + skills: { + RA_ARROWSTORM: { + MaxLevel: 10 + RA_AIMEDBOLT: 5 + } + RA_FEARBREEZE: { + MaxLevel: 5 + RA_ARROWSTORM: 5 + RA_CAMOUFLAGE: 1 + } + RA_RANGERMAIN: 10 + RA_AIMEDBOLT: { + MaxLevel: 10 + HT_ANKLESNARE: 5 + } + RA_DETONATOR: { + MaxLevel: 1 + RA_CLUSTERBOMB: 3 + } + RA_ELECTRICSHOCKER: { + MaxLevel: 5 + HT_SHOCKWAVE: 5 + } + RA_CLUSTERBOMB: { + MaxLevel: 5 + RA_RESEARCHTRAP: 3 + } + RA_WUGMASTERY: 1 + RA_WUGRIDER: { + MaxLevel: 3 + RA_WUGMASTERY: 1 + } + RA_WUGDASH: { + MaxLevel: 1 + RA_WUGRIDER: 1 + } + RA_WUGSTRIKE: { + MaxLevel: 5 + RA_TOOTHOFWUG: 1 + } + RA_WUGBITE: { + MaxLevel: 5 + RA_WUGMASTERY: 1 + } + RA_TOOTHOFWUG: { + MaxLevel: 10 + RA_WUGMASTERY: 1 + } + RA_SENSITIVEKEEN: { + MaxLevel: 5 + RA_TOOTHOFWUG: 3 + } + RA_CAMOUFLAGE: { + MaxLevel: 5 + RA_RANGERMAIN: 1 + } + RA_RESEARCHTRAP: { + MaxLevel: 5 + HT_CLAYMORETRAP: 1 + HT_REMOVETRAP: 1 + } + RA_MAGENTATRAP: { + MaxLevel: 1 + RA_RESEARCHTRAP: 1 + } + RA_COBALTTRAP: { + MaxLevel: 1 + RA_RESEARCHTRAP: 1 + } + RA_MAIZETRAP: { + MaxLevel: 1 + RA_RESEARCHTRAP: 1 + } + RA_VERDURETRAP: { + MaxLevel: 1 + RA_RESEARCHTRAP: 1 + } + RA_FIRINGTRAP: { + MaxLevel: 5 + RA_DETONATOR: 1 + } + RA_ICEBOUNDTRAP: { + MaxLevel: 5 + RA_DETONATOR: 1 + } + RA_UNLIMIT: { + MaxLevel: 5 + RA_FEARBREEZE: 5 + } + ALL_FULL_THROTTLE: 5 + } +} +Arch_Bishop: { + inherit: ( "Priest" ); + + skills: { + AB_JUDEX: { + MaxLevel: 5 + PR_TURNUNDEAD: 1 + } + AB_ANCILLA: { + MaxLevel: 1 + AB_CLEMENTIA: 3 + } + AB_ADORAMUS: { + MaxLevel: 10 + PR_MAGNUS: 1 + AB_JUDEX: 1 + AB_ANCILLA: 1 + } + AB_CLEMENTIA: { + MaxLevel: 3 + AL_BLESSING: 1 + } + AB_CANTO: { + MaxLevel: 3 + AL_INCAGI: 1 + } + AB_CHEAL: { + MaxLevel: 3 + AL_HEAL: 1 + } + AB_EPICLESIS: { + MaxLevel: 5 + AB_ANCILLA: 1 + AB_HIGHNESSHEAL: 1 + } + AB_PRAEFATIO: { + MaxLevel: 10 + PR_KYRIE: 1 + } + AB_ORATIO: { + MaxLevel: 10 + AB_PRAEFATIO: 5 + } + AB_LAUDAAGNUS: { + MaxLevel: 4 + PR_STRECOVERY: 1 + } + AB_LAUDARAMUS: { + MaxLevel: 4 + AB_LAUDAAGNUS: 2 + } + AB_EUCHARISTICA: { + MaxLevel: 10 + AB_EPICLESIS: 1 + AB_EXPIATIO: 1 + } + AB_RENOVATIO: { + MaxLevel: 1 + AB_CHEAL: 3 + } + AB_HIGHNESSHEAL: { + MaxLevel: 5 + AB_RENOVATIO: 1 + } + AB_CLEARANCE: { + MaxLevel: 5 + AB_LAUDARAMUS: 2 + } + AB_EXPIATIO: { + MaxLevel: 5 + AB_ORATIO: 5 + AB_DUPLELIGHT: 5 + } + AB_DUPLELIGHT: { + MaxLevel: 10 + PR_ASPERSIO: 1 + } + AB_SILENTIUM: { + MaxLevel: 5 + AB_CLEARANCE: 1 + } + AB_SECRAMENT: { + MaxLevel: 5 + AB_EPICLESIS: 1 + AB_EXPIATIO: 1 + } + AB_OFFERTORIUM: { + MaxLevel: 5 + AB_HIGHNESSHEAL: 2 + } + ALL_FULL_THROTTLE: 5 + } +} +Mechanic: { + inherit: ( "Blacksmith" ); + + skills: { + NC_MADOLICENCE: 5 + NC_BOOSTKNUCKLE: { + MaxLevel: 5 + NC_MADOLICENCE: 1 + } + NC_PILEBUNKER: { + MaxLevel: 3 + NC_BOOSTKNUCKLE: 2 + } + NC_VULCANARM: { + MaxLevel: 3 + NC_BOOSTKNUCKLE: 2 + } + NC_FLAMELAUNCHER: { + MaxLevel: 3 + NC_VULCANARM: 3 + } + NC_COLDSLOWER: { + MaxLevel: 3 + NC_VULCANARM: 3 + } + NC_ARMSCANNON: { + MaxLevel: 3 + NC_FLAMELAUNCHER: 2 + NC_COLDSLOWER: 2 + } + NC_ACCELERATION: { + MaxLevel: 3 + NC_MADOLICENCE: 1 + } + NC_HOVERING: { + MaxLevel: 1 + NC_ACCELERATION: 1 + } + NC_F_SIDESLIDE: { + MaxLevel: 1 + NC_HOVERING: 1 + } + NC_B_SIDESLIDE: { + MaxLevel: 1 + NC_HOVERING: 1 + } + NC_MAINFRAME: { + MaxLevel: 4 + NC_MADOLICENCE: 4 + } + NC_SELFDESTRUCTION: { + MaxLevel: 3 + NC_MAINFRAME: 2 + } + NC_SHAPESHIFT: { + MaxLevel: 4 + NC_MAINFRAME: 2 + } + NC_EMERGENCYCOOL: { + MaxLevel: 1 + NC_SELFDESTRUCTION: 2 + } + NC_INFRAREDSCAN: { + MaxLevel: 1 + NC_SHAPESHIFT: 2 + } + NC_ANALYZE: { + MaxLevel: 3 + NC_INFRAREDSCAN: 1 + } + NC_MAGNETICFIELD: { + MaxLevel: 3 + NC_EMERGENCYCOOL: 1 + } + NC_NEUTRALBARRIER: { + MaxLevel: 3 + NC_MAGNETICFIELD: 2 + } + NC_STEALTHFIELD: { + MaxLevel: 3 + NC_ANALYZE: 3 + NC_NEUTRALBARRIER: 2 + } + NC_REPAIR: { + MaxLevel: 5 + NC_MADOLICENCE: 1 + } + NC_TRAININGAXE: 10 + NC_RESEARCHFE: 5 + NC_AXEBOOMERANG: { + MaxLevel: 5 + NC_TRAININGAXE: 1 + } + NC_POWERSWING: { + MaxLevel: 5 + NC_AXEBOOMERANG: 3 + } + NC_AXETORNADO: { + MaxLevel: 5 + NC_TRAININGAXE: 1 + } + NC_SILVERSNIPER: { + MaxLevel: 5 + NC_RESEARCHFE: 2 + } + NC_MAGICDECOY: { + MaxLevel: 5 + NC_RESEARCHFE: 2 + } + NC_DISJOINT: { + MaxLevel: 1 + NC_SILVERSNIPER: 1 + } + NC_MAGMA_ERUPTION: 5 + ALL_FULL_THROTTLE: 5 + } +} +Guillotine_Cross: { + inherit: ( "Assassin" ); + + skills: { + GC_VENOMIMPRESS: { + MaxLevel: 5 + AS_ENCHANTPOISON: 3 + } + GC_CROSSIMPACT: { + MaxLevel: 5 + AS_SONICBLOW: 10 + } + GC_DARKILLUSION: { + MaxLevel: 5 + GC_CROSSIMPACT: 3 + } + GC_RESEARCHNEWPOISON: 10 + GC_CREATENEWPOISON: { + MaxLevel: 1 + GC_RESEARCHNEWPOISON: 1 + } + GC_ANTIDOTE: { + MaxLevel: 1 + GC_RESEARCHNEWPOISON: 5 + } + GC_POISONINGWEAPON: { + MaxLevel: 5 + GC_CREATENEWPOISON: 1 + } + GC_WEAPONBLOCKING: { + MaxLevel: 5 + AS_LEFT: 5 + } + GC_COUNTERSLASH: { + MaxLevel: 5 + GC_WEAPONBLOCKING: 1 + } + GC_WEAPONCRUSH: { + MaxLevel: 5 + GC_WEAPONBLOCKING: 1 + } + GC_VENOMPRESSURE: { + MaxLevel: 5 + GC_POISONINGWEAPON: 3 + GC_WEAPONBLOCKING: 1 + } + GC_POISONSMOKE: { + MaxLevel: 5 + GC_POISONINGWEAPON: 5 + GC_VENOMPRESSURE: 5 + } + GC_CLOAKINGEXCEED: { + MaxLevel: 5 + AS_CLOAKING: 3 + } + GC_PHANTOMMENACE: { + MaxLevel: 1 + GC_DARKILLUSION: 5 + GC_CLOAKINGEXCEED: 5 + } + GC_HALLUCINATIONWALK: { + MaxLevel: 5 + GC_PHANTOMMENACE: 1 + } + GC_ROLLINGCUTTER: { + MaxLevel: 5 + AS_SONICBLOW: 10 + } + GC_CROSSRIPPERSLASHER: { + MaxLevel: 5 + GC_ROLLINGCUTTER: 1 + } + GC_DARKCROW: { + MaxLevel: 5 + GC_DARKILLUSION: 5 + } + ALL_FULL_THROTTLE: 5 + } +} +Rune_Knight_Trans: { + inherit: ( "Lord_Knight", "Rune_Knight" ); +} +Warlock_Trans: { + inherit: ( "High_Wizard", "Warlock" ); +} +Ranger_Trans: { + inherit: ( "Sniper", "Ranger" ); +} +Arch_Bishop_Trans: { + inherit: ( "High_Priest", "Arch_Bishop" ); +} +Mechanic_Trans: { + inherit: ( "Whitesmith", "Mechanic" ); +} +Guillotine_Cross_Trans: { + inherit: ( "Assassin_Cross", "Guillotine_Cross" ); +} +Royal_Guard: { + inherit: ( "Crusader" ); + + skills: { + LG_CANNONSPEAR: { + MaxLevel: 5 + LG_PINPOINTATTACK: 1 + } + LG_BANISHINGPOINT: { + MaxLevel: 10 + KN_SPEARMASTERY: 1 + } + LG_TRAMPLE: 3 + LG_SHIELDPRESS: { + MaxLevel: 5 + CR_SHIELDCHARGE: 3 + } + LG_REFLECTDAMAGE: { + MaxLevel: 5 + CR_REFLECTSHIELD: 5 + } + LG_PINPOINTATTACK: { + MaxLevel: 5 + LG_BANISHINGPOINT: 5 + } + LG_FORCEOFVANGUARD: 5 + LG_RAGEBURST: { + MaxLevel: 1 + LG_FORCEOFVANGUARD: 1 + } + LG_SHIELDSPELL: { + MaxLevel: 3 + LG_SHIELDPRESS: 3 + LG_EARTHDRIVE: 2 + } + LG_EXEEDBREAK: { + MaxLevel: 5 + LG_BANISHINGPOINT: 3 + } + LG_OVERBRAND: { + MaxLevel: 5 + LG_PINPOINTATTACK: 1 + LG_MOONSLASHER: 3 + } + LG_PRESTIGE: { + MaxLevel: 5 + LG_TRAMPLE: 3 + } + LG_BANDING: { + MaxLevel: 5 + LG_PINPOINTATTACK: 3 + LG_RAGEBURST: 1 + } + LG_MOONSLASHER: { + MaxLevel: 5 + KN_SPEARMASTERY: 1 + } + LG_RAYOFGENESIS: { + MaxLevel: 5 + CR_GRANDCROSS: 5 + } + LG_PIETY: { + MaxLevel: 5 + CR_TRUST: 3 + } + LG_EARTHDRIVE: { + MaxLevel: 5 + LG_REFLECTDAMAGE: 3 + } + LG_HESPERUSLIT: { + MaxLevel: 5 + LG_PRESTIGE: 3 + LG_BANDING: 3 + } + LG_INSPIRATION: { + MaxLevel: 5 + LG_SHIELDSPELL: 3 + LG_RAYOFGENESIS: 4 + LG_PIETY: 5 + } + LG_KINGS_GRACE: { + MaxLevel: 5 + LG_REFLECTDAMAGE: 5 + } + ALL_FULL_THROTTLE: 5 + } +} +Sorcerer: { + inherit: ( "Sage" ); + + skills: { + SO_FIREWALK: { + MaxLevel: 5 + SA_VOLCANO: 1 + } + SO_ELECTRICWALK: { + MaxLevel: 5 + SA_VIOLENTGALE: 1 + } + SO_SPELLFIST: { + MaxLevel: 5 + SA_AUTOSPELL: 4 + } + SO_EARTHGRAVE: { + MaxLevel: 5 + WZ_EARTHSPIKE: 5 + } + SO_DIAMONDDUST: { + MaxLevel: 5 + SA_DELUGE: 3 + } + SO_POISON_BUSTER: { + MaxLevel: 5 + SO_CLOUD_KILL: 2 + } + SO_PSYCHIC_WAVE: { + MaxLevel: 5 + SA_DISPELL: 2 + } + SO_CLOUD_KILL: { + MaxLevel: 5 + WZ_HEAVENDRIVE: 5 + } + SO_STRIKING: { + MaxLevel: 5 + SA_FLAMELAUNCHER: 1 + SA_FROSTWEAPON: 1 + SA_LIGHTNINGLOADER: 1 + SA_SEISMICWEAPON: 1 + } + SO_WARMER: { + MaxLevel: 5 + SA_VOLCANO: 1 + SA_VIOLENTGALE: 1 + } + SO_VACUUM_EXTREME: { + MaxLevel: 5 + SA_LANDPROTECTOR: 2 + } + SO_VARETYR_SPEAR: { + MaxLevel: 5 + SA_SEISMICWEAPON: 1 + SA_VIOLENTGALE: 4 + } + SO_ARRULLO: { + MaxLevel: 5 + SO_WARMER: 2 + } + SO_EL_CONTROL: { + MaxLevel: 4 + SO_EL_ANALYSIS: 1 + } + SO_SUMMON_AGNI: { + MaxLevel: 3 + SO_WARMER: 3 + SO_EL_CONTROL: 1 + } + SO_SUMMON_AQUA: { + MaxLevel: 3 + SO_DIAMONDDUST: 3 + SO_EL_CONTROL: 1 + } + SO_SUMMON_VENTUS: { + MaxLevel: 3 + SO_VARETYR_SPEAR: 3 + SO_EL_CONTROL: 1 + } + SO_SUMMON_TERA: { + MaxLevel: 3 + SO_EARTHGRAVE: 3 + SO_EL_CONTROL: 1 + } + SO_EL_ACTION: { + MaxLevel: 1 + SO_EL_CONTROL: 3 + } + SO_EL_ANALYSIS: { + MaxLevel: 2 + SA_FLAMELAUNCHER: 1 + SA_FROSTWEAPON: 1 + SA_LIGHTNINGLOADER: 1 + SA_SEISMICWEAPON: 1 + } + SO_EL_SYMPATHY: { + MaxLevel: 5 + SO_EL_CONTROL: 3 + } + SO_EL_CURE: { + MaxLevel: 1 + SO_EL_SYMPATHY: 1 + } + SO_FIRE_INSIGNIA: { + MaxLevel: 3 + SO_SUMMON_AGNI: 3 + } + SO_WATER_INSIGNIA: { + MaxLevel: 3 + SO_SUMMON_AQUA: 3 + } + SO_WIND_INSIGNIA: { + MaxLevel: 3 + SO_SUMMON_VENTUS: 3 + } + SO_EARTH_INSIGNIA: { + MaxLevel: 3 + SO_SUMMON_TERA: 3 + } + ALL_FULL_THROTTLE: 5 + } +} +Minstrel: { + inherit: ( "Bard" ); + + skills: { + MI_RUSH_WINDMILL: { + MaxLevel: 5 + WM_LULLABY_DEEPSLEEP: 1 + } + MI_ECHOSONG: { + MaxLevel: 5 + WM_LULLABY_DEEPSLEEP: 1 + } + MI_HARMONIZE: { + MaxLevel: 5 + WM_LULLABY_DEEPSLEEP: 1 + } + WM_LESSON: 10 + WM_METALICSOUND: { + MaxLevel: 5 + WM_DOMINION_IMPULSE: 1 + } + WM_REVERBERATION: { + MaxLevel: 5 + BA_DISSONANCE: 5 + } + WM_DOMINION_IMPULSE: { + MaxLevel: 1 + WM_REVERBERATION: 1 + } + WM_SEVERE_RAINSTORM: { + MaxLevel: 5 + BA_MUSICALSTRIKE: 5 + } + WM_POEMOFNETHERWORLD: { + MaxLevel: 5 + WM_LESSON: 1 + } + WM_VOICEOFSIREN: { + MaxLevel: 5 + WM_POEMOFNETHERWORLD: 3 + } + WM_DEADHILLHERE: { + MaxLevel: 5 + WM_SIRCLEOFNATURE: 3 + } + WM_LULLABY_DEEPSLEEP: { + MaxLevel: 5 + WM_LESSON: 1 + } + WM_SIRCLEOFNATURE: { + MaxLevel: 5 + WM_LESSON: 1 + } + WM_RANDOMIZESPELL: { + MaxLevel: 5 + WM_POEMOFNETHERWORLD: 1 + } + WM_GLOOMYDAY: { + MaxLevel: 5 + WM_RANDOMIZESPELL: 1 + } + WM_GREAT_ECHO: { + MaxLevel: 5 + WM_METALICSOUND: 1 + } + WM_SONG_OF_MANA: { + MaxLevel: 5 + MI_RUSH_WINDMILL: 1 + MI_ECHOSONG: 1 + MI_HARMONIZE: 1 + } + WM_DANCE_WITH_WUG: { + MaxLevel: 5 + MI_RUSH_WINDMILL: 1 + MI_ECHOSONG: 1 + MI_HARMONIZE: 1 + } + WM_SOUND_OF_DESTRUCTION: { + MaxLevel: 5 + WM_SATURDAY_NIGHT_FEVER: 3 + WM_MELODYOFSINK: 3 + } + WM_SATURDAY_NIGHT_FEVER: { + MaxLevel: 5 + WM_DANCE_WITH_WUG: 1 + } + WM_LERADS_DEW: { + MaxLevel: 5 + MI_RUSH_WINDMILL: 1 + MI_ECHOSONG: 1 + MI_HARMONIZE: 1 + } + WM_MELODYOFSINK: { + MaxLevel: 5 + WM_SONG_OF_MANA: 1 + } + WM_BEYOND_OF_WARCRY: { + MaxLevel: 5 + WM_LERADS_DEW: 1 + } + WM_UNLIMITED_HUMMING_VOICE: { + MaxLevel: 5 + WM_SOUND_OF_DESTRUCTION: 1 + WM_BEYOND_OF_WARCRY: 1 + } + WM_FRIGG_SONG: { + MaxLevel: 5 + WM_LESSON: 1 + } + ALL_FULL_THROTTLE: 5 + } +} +Wanderer: { + inherit: ( "Dancer" ); + + skills: { + WA_SWING_DANCE: { + MaxLevel: 5 + WM_LULLABY_DEEPSLEEP: 1 + } + WA_SYMPHONY_OF_LOVER: { + MaxLevel: 5 + WM_LULLABY_DEEPSLEEP: 1 + } + WA_MOONLIT_SERENADE: { + MaxLevel: 5 + WM_LULLABY_DEEPSLEEP: 1 + } + WM_LESSON: 10 + WM_METALICSOUND: { + MaxLevel: 5 + WM_DOMINION_IMPULSE: 1 + } + WM_REVERBERATION: { + MaxLevel: 5 + DC_UGLYDANCE: 5 + } + WM_DOMINION_IMPULSE: { + MaxLevel: 1 + WM_REVERBERATION: 1 + } + WM_SEVERE_RAINSTORM: { + MaxLevel: 5 + DC_THROWARROW: 5 + } + WM_POEMOFNETHERWORLD: { + MaxLevel: 5 + WM_LESSON: 1 + } + WM_VOICEOFSIREN: { + MaxLevel: 5 + WM_POEMOFNETHERWORLD: 3 + } + WM_DEADHILLHERE: { + MaxLevel: 5 + WM_SIRCLEOFNATURE: 3 + } + WM_LULLABY_DEEPSLEEP: { + MaxLevel: 5 + WM_LESSON: 1 + } + WM_SIRCLEOFNATURE: { + MaxLevel: 5 + WM_LESSON: 1 + } + WM_RANDOMIZESPELL: { + MaxLevel: 5 + WM_POEMOFNETHERWORLD: 1 + } + WM_GLOOMYDAY: { + MaxLevel: 5 + WM_RANDOMIZESPELL: 1 + } + WM_GREAT_ECHO: { + MaxLevel: 5 + WM_METALICSOUND: 1 + } + WM_SONG_OF_MANA: { + MaxLevel: 5 + WA_SWING_DANCE: 1 + WA_SYMPHONY_OF_LOVER: 1 + WA_MOONLIT_SERENADE: 1 + } + WM_DANCE_WITH_WUG: { + MaxLevel: 5 + WA_SWING_DANCE: 1 + WA_SYMPHONY_OF_LOVER: 1 + WA_MOONLIT_SERENADE: 1 + } + WM_SOUND_OF_DESTRUCTION: { + MaxLevel: 5 + WM_SATURDAY_NIGHT_FEVER: 3 + WM_MELODYOFSINK: 3 + } + WM_SATURDAY_NIGHT_FEVER: { + MaxLevel: 5 + WM_DANCE_WITH_WUG: 1 + } + WM_LERADS_DEW: { + MaxLevel: 5 + WA_SWING_DANCE: 1 + WA_SYMPHONY_OF_LOVER: 1 + WA_MOONLIT_SERENADE: 1 + } + WM_MELODYOFSINK: { + MaxLevel: 5 + WM_SONG_OF_MANA: 1 + } + WM_BEYOND_OF_WARCRY: { + MaxLevel: 5 + WM_LERADS_DEW: 1 + } + WM_UNLIMITED_HUMMING_VOICE: { + MaxLevel: 5 + WM_SOUND_OF_DESTRUCTION: 1 + WM_BEYOND_OF_WARCRY: 1 + } + WM_FRIGG_SONG: { + MaxLevel: 5 + WM_LESSON: 1 + } + ALL_FULL_THROTTLE: 5 + } +} +Sura: { + inherit: ( "Monk" ); + + skills: { + SR_DRAGONCOMBO: { + MaxLevel: 10 + MO_TRIPLEATTACK: 5 + } + SR_SKYNETBLOW: { + MaxLevel: 5 + SR_DRAGONCOMBO: 3 + } + SR_EARTHSHAKER: { + MaxLevel: 5 + SR_DRAGONCOMBO: 1 + SR_CURSEDCIRCLE: 1 + } + SR_FALLENEMPIRE: { + MaxLevel: 5 + SR_DRAGONCOMBO: 1 + } + SR_TIGERCANNON: { + MaxLevel: 10 + SR_FALLENEMPIRE: 3 + } + SR_RAMPAGEBLASTER: { + MaxLevel: 5 + SR_EARTHSHAKER: 2 + } + SR_CRESCENTELBOW: { + MaxLevel: 5 + SR_SKYNETBLOW: 1 + } + SR_CURSEDCIRCLE: { + MaxLevel: 5 + MO_BLADESTOP: 2 + SR_GENTLETOUCH_QUIET: 2 + } + SR_LIGHTNINGWALK: { + MaxLevel: 5 + SR_WINDMILL: 1 + } + SR_KNUCKLEARROW: { + MaxLevel: 5 + SR_RAMPAGEBLASTER: 3 + SR_LIGHTNINGWALK: 3 + } + SR_WINDMILL: { + MaxLevel: 1 + SR_CURSEDCIRCLE: 1 + } + SR_RAISINGDRAGON: { + MaxLevel: 10 + SR_RAMPAGEBLASTER: 3 + SR_GENTLETOUCH_ENERGYGAIN: 3 + } + SR_ASSIMILATEPOWER: { + MaxLevel: 1 + MO_ABSORBSPIRITS: 1 + SR_POWERVELOCITY: 1 + } + SR_POWERVELOCITY: { + MaxLevel: 1 + MO_CALLSPIRITS: 5 + } + SR_GATEOFHELL: { + MaxLevel: 10 + SR_TIGERCANNON: 5 + SR_RAISINGDRAGON: 5 + } + SR_GENTLETOUCH_QUIET: { + MaxLevel: 5 + SR_POWERVELOCITY: 1 + } + SR_GENTLETOUCH_CURE: { + MaxLevel: 5 + SR_POWERVELOCITY: 1 + } + SR_GENTLETOUCH_ENERGYGAIN: { + MaxLevel: 5 + SR_GENTLETOUCH_QUIET: 3 + } + SR_GENTLETOUCH_CHANGE: { + MaxLevel: 5 + SR_GENTLETOUCH_CURE: 4 + } + SR_GENTLETOUCH_REVITALIZE: { + MaxLevel: 5 + SR_GENTLETOUCH_CHANGE: 5 + } + SR_HOWLINGOFLION: { + MaxLevel: 5 + SR_ASSIMILATEPOWER: 1 + SR_RIDEINLIGHTNING: 3 + } + SR_RIDEINLIGHTNING: { + MaxLevel: 5 + MO_FINGEROFFENSIVE: 3 + } + SR_FLASHCOMBO: { + MaxLevel: 5 + SR_DRAGONCOMBO: 3 + SR_FALLENEMPIRE: 3 + SR_TIGERCANNON: 1 + SR_SKYNETBLOW: 1 + } + ALL_FULL_THROTTLE: 5 + } +} +Genetic: { + inherit: ( "Alchemist" ); + + skills: { + GN_TRAINING_SWORD: 5 + GN_REMODELING_CART: 5 + GN_CART_TORNADO: { + MaxLevel: 5 + GN_REMODELING_CART: 1 + } + GN_CARTCANNON: { + MaxLevel: 5 + GN_REMODELING_CART: 2 + } + GN_CARTBOOST: { + MaxLevel: 5 + GN_REMODELING_CART: 3 + } + GN_THORNS_TRAP: { + MaxLevel: 5 + GN_S_PHARMACY: 2 + } + GN_BLOOD_SUCKER: { + MaxLevel: 5 + GN_S_PHARMACY: 3 + } + GN_SPORE_EXPLOSION: { + MaxLevel: 5 + GN_S_PHARMACY: 4 + } + GN_WALLOFTHORN: { + MaxLevel: 5 + GN_THORNS_TRAP: 3 + } + GN_CRAZYWEED: { + MaxLevel: 10 + GN_WALLOFTHORN: 3 + } + GN_DEMONIC_FIRE: { + MaxLevel: 5 + GN_SPORE_EXPLOSION: 3 + } + GN_FIRE_EXPANSION: { + MaxLevel: 5 + GN_DEMONIC_FIRE: 3 + } + GN_HELLS_PLANT: { + MaxLevel: 5 + GN_BLOOD_SUCKER: 3 + } + GN_MANDRAGORA: { + MaxLevel: 5 + GN_HELLS_PLANT: 3 + } + GN_SLINGITEM: { + MaxLevel: 1 + GN_CHANGEMATERIAL: 1 + } + GN_CHANGEMATERIAL: 1 + GN_MIX_COOKING: { + MaxLevel: 2 + GN_S_PHARMACY: 1 + } + GN_MAKEBOMB: { + MaxLevel: 2 + GN_MIX_COOKING: 1 + } + GN_S_PHARMACY: 10 +// GN_ILLUSIONDOOPING: { +// MaxLevel: 5 +// GN_S_PHARMACY: 1 +// } + ALL_FULL_THROTTLE: 5 + } +} +Shadow_Chaser: { + inherit: ( "Rogue" ); + + skills: { + SC_FATALMENACE: { + MaxLevel: 5 + RG_INTIMIDATE: 5 + } + SC_REPRODUCE: { + MaxLevel: 10 + RG_PLAGIARISM: 5 + } + SC_AUTOSHADOWSPELL: { + MaxLevel: 10 + SC_REPRODUCE: 5 + } + SC_SHADOWFORM: { + MaxLevel: 5 + RG_TUNNELDRIVE: 3 + } + SC_TRIANGLESHOT: { + MaxLevel: 10 + AC_DOUBLE: 7 + } + SC_BODYPAINT: 5 + SC_INVISIBILITY: { + MaxLevel: 5 + SC_AUTOSHADOWSPELL: 7 + SC_DEADLYINFECT: 5 + SC_UNLUCKY: 3 + } + SC_DEADLYINFECT: { + MaxLevel: 5 + SC_AUTOSHADOWSPELL: 5 + SC_SHADOWFORM: 3 + } + SC_ENERVATION: { + MaxLevel: 3 + SC_BODYPAINT: 1 + } + SC_GROOMY: { + MaxLevel: 3 + SC_BODYPAINT: 1 + } + SC_IGNORANCE: { + MaxLevel: 3 + SC_BODYPAINT: 1 + } + SC_LAZINESS: { + MaxLevel: 3 + SC_ENERVATION: 1 + SC_GROOMY: 1 + SC_IGNORANCE: 1 + } + SC_UNLUCKY: { + MaxLevel: 3 + SC_LAZINESS: 1 + SC_WEAKNESS: 1 + } + SC_WEAKNESS: { + MaxLevel: 3 + SC_ENERVATION: 1 + SC_GROOMY: 1 + SC_IGNORANCE: 1 + } + SC_STRIPACCESSARY: { + MaxLevel: 5 + RG_STRIPWEAPON: 1 + } + SC_MANHOLE: { + MaxLevel: 3 + RG_FLAGGRAFFITI: 1 + } + SC_DIMENSIONDOOR: { + MaxLevel: 3 + SC_MANHOLE: 1 + } + SC_CHAOSPANIC: { + MaxLevel: 3 + SC_MANHOLE: 1 + } + SC_MAELSTROM: { + MaxLevel: 3 + SC_UNLUCKY: 3 + SC_CHAOSPANIC: 3 + } + SC_BLOODYLUST: { + MaxLevel: 3 + SC_DIMENSIONDOOR: 3 + } + SC_FEINTBOMB: { + MaxLevel: 3 + SC_DIMENSIONDOOR: 3 + } +// SC_SCAPE: { +// MaxLevel: 5 +// SC_TRIANGLESHOT: 2 +// } + ALL_FULL_THROTTLE: 5 + } +} +Royal_Guard_Trans: { + inherit: ( "Paladin", "Royal_Guard" ); +} +Sorcerer_Trans: { + inherit: ( "Professor", "Sorcerer" ); +} +Minstrel_Trans: { + inherit: ( "Clown", "Minstrel" ); +} +Wanderer_Trans: { + inherit: ( "Gypsy", "Wanderer" ); +} +Sura_Trans: { + inherit: ( "Champion", "Sura" ); +} +Genetic_Trans: { + inherit: ( "Creator", "Genetic" ); +} +Shadow_Chaser_Trans: { + inherit: ( "Stalker", "Shadow_Chaser" ); +} +Baby_Rune_Knight: { + inherit: ( "Rune_Knight" ); +} +Baby_Warlock: { + inherit: ( "Warlock" ); +} +Baby_Ranger: { + inherit: ( "Ranger" ); +} +Baby_Arch_Bishop: { + inherit: ( "Arch_Bishop" ); +} +Baby_Mechanic: { + inherit: ( "Mechanic" ); +} +Baby_Guillotine_Cross: { + inherit: ( "Guillotine_Cross" ); +} +Baby_Royal_Guard: { + inherit: ( "Royal_Guard" ); +} +Baby_Sorcerer: { + inherit: ( "Sorcerer" ); +} +Baby_Minstrel: { + inherit: ( "Minstrel" ); +} +Baby_Wanderer: { + inherit: ( "Wanderer" ); +} +Baby_Sura: { + inherit: ( "Sura" ); +} +Baby_Genetic: { + inherit: ( "Genetic" ); +} +Baby_Shadow_Chaser: { + inherit: ( "Shadow_Chaser" ); +} +Expanded_Super_Novice: { + inherit: ( "Super_Novice" ); + + skills: { + PR_IMPOSITIO: 5 + PR_SANCTUARY: { + MaxLevel: 10 + AL_HEAL: 1 + } + PR_STRECOVERY: 1 + PR_GLORIA: { + MaxLevel: 5 + PR_SANCTUARY: 7 + } + WZ_FIREPILLAR: { + MaxLevel: 10 + MG_FIREWALL: 1 + } + WZ_SIGHTRASHER: { + MaxLevel: 10 + MG_LIGHTNINGBOLT: 1 + MG_SIGHT: 1 + } + WZ_JUPITEL: { + MaxLevel: 10 + MG_NAPALMBEAT: 1 + MG_LIGHTNINGBOLT: 1 + } + WZ_WATERBALL: { + MaxLevel: 5 + MG_COLDBOLT: 1 + MG_LIGHTNINGBOLT: 1 + } + WZ_ICEWALL: { + MaxLevel: 10 + MG_STONECURSE: 1 + MG_FROSTDIVER: 1 + } + WZ_FROSTNOVA: { + MaxLevel: 10 + WZ_ICEWALL: 1 + } + WZ_EARTHSPIKE: { + MaxLevel: 5 + MG_STONECURSE: 1 + } + WZ_HEAVENDRIVE: { + MaxLevel: 5 + WZ_EARTHSPIKE: 3 + } + WZ_QUAGMIRE: { + MaxLevel: 5 + WZ_HEAVENDRIVE: 1 + } + WZ_ESTIMATION: 1 + BS_HILTBINDING: 1 + BS_WEAPONRESEARCH: { + MaxLevel: 10 + BS_HILTBINDING: 1 + } + HT_SKIDTRAP: 5 + HT_SANDMAN: { + MaxLevel: 5 + HT_FLASHER: 1 + } + HT_FLASHER: { + MaxLevel: 5 + HT_SKIDTRAP: 1 + } + HT_FREEZINGTRAP: { + MaxLevel: 5 + HT_FLASHER: 1 + } + AS_ENCHANTPOISON: { + MaxLevel: 10 + TF_POISON: 1 + } + RG_TUNNELDRIVE: { + MaxLevel: 5 + TF_HIDING: 1 + } + AM_AXEMASTERY: 10 + CR_TRUST: 10 + CR_HOLYCROSS: { + MaxLevel: 10 + CR_TRUST: 7 + } + MO_IRONHAND: { + MaxLevel: 10 + AL_DEMONBANE: 10 + AL_DP: 10 + } + MO_CALLSPIRITS: { + MaxLevel: 5 + MO_IRONHAND: 2 + } + MO_ABSORBSPIRITS: { + MaxLevel: 1 + MO_CALLSPIRITS: 5 + } + HW_MAGICCRASHER: { + MaxLevel: 1 + MG_SRECOVERY: 1 + } + ALL_BUYING_STORE: { + MaxLevel: 1 + MC_VENDING: 1 + } + } +} +Expanded_Super_Baby: { + inherit: ( "Expanded_Super_Novice" ); +} +Kagerou: { + inherit: ( "Ninja" ); + + skills: { + KO_YAMIKUMO: { + MaxLevel: 1 + NJ_KIRIKAGE: 5 + } + KO_RIGHT: 5 + KO_LEFT: 5 + KO_JYUMONJIKIRI: { + MaxLevel: 5 + KO_YAMIKUMO: 1 + } + KO_SETSUDAN: { + MaxLevel: 5 + KO_JYUMONJIKIRI: 2 + } + KO_BAKURETSU: { + MaxLevel: 5 + NJ_KUNAI: 5 + } + KO_HAPPOKUNAI: { + MaxLevel: 5 + KO_BAKURETSU: 1 + } + KO_MUCHANAGE: { + MaxLevel: 10 + KO_MAKIBISHI: 3 + } + KO_HUUMARANKA: { + MaxLevel: 5 + NJ_HUUMA: 5 + } + KO_MAKIBISHI: { + MaxLevel: 5 + NJ_ZENYNAGE: 1 + } + KO_MEIKYOUSISUI: { + MaxLevel: 5 + NJ_NINPOU: 10 + } + KO_ZANZOU: { + MaxLevel: 5 + NJ_UTSUSEMI: 1 + } + KO_KYOUGAKU: { + MaxLevel: 5 + KO_GENWAKU: 2 + } + KO_JYUSATSU: { + MaxLevel: 5 + KO_KYOUGAKU: 3 + } + KO_KAHU_ENTEN: 1 + KO_HYOUHU_HUBUKI: 1 + KO_KAZEHU_SEIRAN: 1 + KO_DOHU_KOUKAI: 1 + KO_KAIHOU: { + MaxLevel: 1 + KO_KAHU_ENTEN: 1 + KO_HYOUHU_HUBUKI: 1 + KO_KAZEHU_SEIRAN: 1 + KO_DOHU_KOUKAI: 1 + } + KO_ZENKAI: { + MaxLevel: 1 + KO_KAIHOU: 1 + KO_IZAYOI: 1 + } + KO_GENWAKU: { + MaxLevel: 5 + NJ_UTSUSEMI: 1 + } + KO_IZAYOI: { + MaxLevel: 5 + NJ_NINPOU: 5 + } + KG_KAGEHUMI: { + MaxLevel: 5 + KO_ZANZOU: 1 + } + KG_KYOMU: { + MaxLevel: 5 + KG_KAGEHUMI: 2 + } + KG_KAGEMUSYA: { + MaxLevel: 5 + KG_KYOMU: 3 + } + } +} +Oboro: { + inherit: ( "Ninja" ); + + skills: { + KO_YAMIKUMO: { + MaxLevel: 1 + NJ_KIRIKAGE: 5 + } + KO_RIGHT: 5 + KO_LEFT: 5 + KO_JYUMONJIKIRI: { + MaxLevel: 5 + KO_YAMIKUMO: 1 + } + KO_SETSUDAN: { + MaxLevel: 5 + KO_JYUMONJIKIRI: 2 + } + KO_BAKURETSU: { + MaxLevel: 5 + NJ_KUNAI: 5 + } + KO_HAPPOKUNAI: { + MaxLevel: 5 + KO_BAKURETSU: 1 + } + KO_MUCHANAGE: { + MaxLevel: 10 + KO_MAKIBISHI: 3 + } + KO_HUUMARANKA: { + MaxLevel: 5 + NJ_HUUMA: 5 + } + KO_MAKIBISHI: { + MaxLevel: 5 + NJ_ZENYNAGE: 1 + } + KO_MEIKYOUSISUI: { + MaxLevel: 5 + NJ_NINPOU: 10 + } + KO_ZANZOU: { + MaxLevel: 5 + NJ_UTSUSEMI: 1 + } + KO_KYOUGAKU: { + MaxLevel: 5 + KO_GENWAKU: 2 + } + KO_JYUSATSU: { + MaxLevel: 5 + KO_KYOUGAKU: 3 + } + KO_KAHU_ENTEN: 1 + KO_HYOUHU_HUBUKI: 1 + KO_KAZEHU_SEIRAN: 1 + KO_DOHU_KOUKAI: 1 + KO_KAIHOU: { + MaxLevel: 1 + KO_KAHU_ENTEN: 1 + KO_HYOUHU_HUBUKI: 1 + KO_KAZEHU_SEIRAN: 1 + KO_DOHU_KOUKAI: 1 + } + KO_ZENKAI: { + MaxLevel: 1 + KO_KAIHOU: 1 + KO_IZAYOI: 1 + } + KO_GENWAKU: { + MaxLevel: 5 + NJ_UTSUSEMI: 1 + } + KO_IZAYOI: { + MaxLevel: 5 + NJ_NINPOU: 5 + } + OB_ZANGETSU: { + MaxLevel: 5 + KO_GENWAKU: 1 + } + OB_OBOROGENSOU: { + MaxLevel: 5 + OB_AKAITSUKI: 3 + } + OB_AKAITSUKI: { + MaxLevel: 5 + OB_ZANGETSU: 2 + } + } +} \ No newline at end of file diff --git a/db/pre-re/skill_tree.txt b/db/pre-re/skill_tree.txt deleted file mode 100644 index f10c29dbb..000000000 --- a/db/pre-re/skill_tree.txt +++ /dev/null @@ -1,5732 +0,0 @@ -//JobNo,Skill-ID,MaxLV{,JobLV},Prerequisite Skill-ID-1,Prerequisite Skill-ID-1-Lv,PrereqSkill-ID-2,PrereqSkill-ID-2-Lv,PrereqSkill-ID-3,PrereqSkill-ID-3-Lv,PrereqSkill-ID-4,PrereqSkill-ID-4-Lv,PrereqSkill-ID-5,PrereqSkill-ID-5-Lv//CLASS_SKILLNAME#Skill Name# -//Novice -0,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -0,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -0,143,1,0,0,0,0,0,0,0,0,0,0 //NV_TRICKDEAD#Act Dead# -0,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -0,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Swordman -1,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -1,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -1,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -1,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -1,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -1,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -1,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -1,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -1,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -1,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -1,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -1,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -1,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -1,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Magician -2,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -2,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -2,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -2,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -2,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -2,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -2,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -2,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -2,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -2,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -2,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -2,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -2,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -2,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -2,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -2,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# -2,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -2,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Archer -3,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -3,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -3,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -3,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -3,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -3,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -3,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -3,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -3,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -3,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -3,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Acolyte -4,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# -4,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Merchant -5,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -5,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -5,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -5,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -5,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -5,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -5,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -5,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -5,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -5,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -5,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -5,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -5,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -5,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -5,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -//Thief -6,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -6,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -6,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -6,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -6,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -6,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -6,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -6,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -6,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# -6,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# -6,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# -6,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# -6,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -6,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Knight -7,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -7,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -7,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -7,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -7,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -7,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -7,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -7,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -7,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -7,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -7,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -7,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -7,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -7,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# -7,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# -7,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# -7,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# -7,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# -7,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# -7,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# -7,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -7,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -7,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# -7,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -7,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -7,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Priest -8,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -8,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -8,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -8,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -8,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -8,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -8,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -8,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -8,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -8,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -8,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -8,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -8,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -8,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -8,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -8,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -8,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# -8,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -8,12,10,68,4,70,3,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -8,54,4,72,1,9,4,0,0,0,0,0,0 //ALL_RESURRECTION#Resurrection# -8,65,10,0,0,0,0,0,0,0,0,0,0 //PR_MACEMASTERY#Mace Mastery# -8,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus# -8,67,3,66,2,0,0,0,0,0,0,0,0 //PR_SUFFRAGIUM#Suffragium# -8,68,5,31,1,66,3,0,0,0,0,0,0 //PR_ASPERSIO#Aspersio# -8,69,5,75,3,68,5,0,0,0,0,0,0 //PR_BENEDICTIO#B.S Sacramenti# -8,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary# -8,71,4,0,0,0,0,0,0,0,0,0,0 //PR_SLOWPOISON#Slow Poison# -8,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery# -8,73,10,33,2,0,0,0,0,0,0,0,0 //PR_KYRIE#Kyrie Eleison# -8,74,5,0,0,0,0,0,0,0,0,0,0 //PR_MAGNIFICAT#Magnificat# -8,75,5,73,4,74,3,0,0,0,0,0,0 //PR_GLORIA#Gloria# -8,76,10,24,1,0,0,0,0,0,0,0,0 //PR_LEXDIVINA#Lex Divina# -8,77,10,54,1,76,3,0,0,0,0,0,0 //PR_TURNUNDEAD#Turn Undead# -8,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna# -8,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus# -8,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio# -8,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -8,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Wizard -9,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -9,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -9,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -9,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -9,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -9,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -9,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -9,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -9,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -9,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -9,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -9,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -9,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -9,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -9,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -9,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# -9,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar# -9,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher# -//9,82,10,0,0,0,0,0,0,0,0,0,0 //WZ_FIREIVY#Fire Ivy# -9,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm# -9,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder# -9,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion# -9,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball# -9,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall# -9,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova# -9,89,10,15,1,84,3,0,0,0,0,0,0 //WZ_STORMGUST#Storm Gust# -9,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# -9,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# -9,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire# -9,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# -9,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster# -9,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -9,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Blacksmith -10,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -10,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -10,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -10,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -10,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -10,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -10,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -10,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -10,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -10,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -10,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -10,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -10,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering# -10,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering# -10,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft# -10,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research# -10,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger# -10,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword# -10,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword# -10,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe# -10,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace# -10,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace# -10,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear# -10,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# -10,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery# -10,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# -10,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair# -10,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering# -10,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall# -10,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush# -10,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection# -10,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust# -10,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power# -10,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# -10,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# -10,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -10,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -10,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -10,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -//Hunter -11,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -11,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -11,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -11,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -11,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -11,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -11,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -11,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -11,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -11,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# -11,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine# -11,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare# -11,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap# -11,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# -11,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# -11,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# -11,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine# -11,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap# -11,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# -11,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box# -11,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane# -11,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery# -11,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow# -11,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat# -11,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect# -11,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# -11,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# -11,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -11,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -11,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Assassin -12,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -12,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -12,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -12,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -12,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -12,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -12,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -12,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -12,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# -12,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# -12,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# -12,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# -12,132,5,0,0,0,0,0,0,0,0,0,0 //AS_RIGHT#Righthand Mastery# -12,133,5,132,2,0,0,0,0,0,0,0,0 //AS_LEFT#Lefthand Mastery# -12,134,10,0,0,0,0,0,0,0,0,0,0 //AS_KATAR#Katar Mastery# -12,135,10,51,2,0,0,0,0,0,0,0,0 //AS_CLOAKING#Cloaking# -12,136,10,134,4,0,0,0,0,0,0,0,0 //AS_SONICBLOW#Sonic Blow# -12,137,5,135,2,136,5,0,0,0,0,0,0 //AS_GRIMTOOTH#Grimtooth# -12,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison# -12,139,10,138,3,0,0,0,0,0,0,0,0 //AS_POISONREACT#Poison React# -12,140,10,138,5,0,0,0,0,0,0,0,0 //AS_VENOMDUST#Venom Dust# -12,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher# -12,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration# -12,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife# -12,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -12,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Knight(Peco) -13,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -13,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -13,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -13,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -13,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -13,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -13,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -13,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -13,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -13,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -13,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -13,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -13,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -13,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# -13,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# -13,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# -13,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# -13,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# -13,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# -13,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# -13,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -13,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -13,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# -13,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -13,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -13,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Crusader -14,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -14,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -14,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -14,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -14,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -14,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -14,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -14,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -14,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -14,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -14,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -14,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -14,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -14,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -14,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -14,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -14,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -14,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -14,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal# -14,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# -14,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# -14,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# -14,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# -14,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect# -14,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# -14,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross# -14,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice# -14,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls# -14,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# -14,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# -14,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -14,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -14,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Monk -15,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -15,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -15,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -15,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -15,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -15,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -15,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -15,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -15,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -15,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -15,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -15,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -15,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -15,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -15,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -15,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -15,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# -15,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists# -15,260,5,269,2,0,0,0,0,0,0,0,0 //MO_SPIRITSRECOVERY#Spiritual Cadence# -15,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere# -15,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere# -15,263,10,265,5,0,0,0,0,0,0,0,0 //MO_TRIPLEATTACK#Raging Triple Blow# -15,264,1,271,3,260,2,268,3,0,0,0,0 //MO_BODYRELOCATION#Snap# -15,265,10,259,5,261,5,0,0,0,0,0,0 //MO_DODGE#Dodge# -15,266,5,261,5,0,0,0,0,0,0,0,0 //MO_INVESTIGATE#Occult Impact# -15,267,5,266,3,0,0,0,0,0,0,0,0 //MO_FINGEROFFENSIVE#Throw Spirit Sphere# -15,268,5,273,3,0,0,0,0,0,0,0,0 //MO_STEELBODY#Mental Strength# -15,269,5,265,5,0,0,0,0,0,0,0,0 //MO_BLADESTOP#Root# -15,270,5,262,1,0,0,0,0,0,0,0,0 //MO_EXPLOSIONSPIRITS#Fury# -15,271,5,270,3,267,3,0,0,0,0,0,0 //MO_EXTREMITYFIST#Asura Strike# -15,272,5,263,5,0,0,0,0,0,0,0,0 //MO_CHAINCOMBO#Raging Quadruple Blow# -15,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust# -15,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation# -15,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion# -15,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -15,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Sage -16,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -16,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -16,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -16,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -16,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -16,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -16,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -16,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -16,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -16,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -16,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -16,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -16,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -16,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -16,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -16,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# -16,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# -16,90,5,283,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# -16,91,5,90,1,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# -16,274,10,0,0,0,0,0,0,0,0,0,0 //SA_ADVANCEDBOOK#Study# -16,275,5,274,2,0,0,0,0,0,0,0,0 //SA_CASTCANCEL#Cast Cancel# -16,276,5,274,4,0,0,0,0,0,0,0,0 //SA_MAGICROD#Magic Rod# -16,277,5,276,1,0,0,0,0,0,0,0,0 //SA_SPELLBREAKER#Spell Break# -16,278,10,275,1,0,0,0,0,0,0,0,0 //SA_FREECAST#Free Cast# -16,279,10,278,4,0,0,0,0,0,0,0,0 //SA_AUTOSPELL#Hindsight# -16,280,5,19,1,274,5,0,0,0,0,0,0 //SA_FLAMELAUNCHER#Endow Blaze# -16,281,5,14,1,274,5,0,0,0,0,0,0 //SA_FROSTWEAPON#Endow Tsunami# -16,282,5,20,1,274,5,0,0,0,0,0,0 //SA_LIGHTNINGLOADER#Endow Tornado# -16,283,5,16,1,274,5,0,0,0,0,0,0 //SA_SEISMICWEAPON#Endow Quake# -16,284,5,274,9,0,0,0,0,0,0,0,0 //SA_DRAGONOLOGY#Dragonology# -16,285,5,280,2,0,0,0,0,0,0,0,0 //SA_VOLCANO#Volcano# -16,286,5,281,2,0,0,0,0,0,0,0,0 //SA_DELUGE#Deluge# -16,287,5,282,2,0,0,0,0,0,0,0,0 //SA_VIOLENTGALE#Whirlwind# -16,288,5,285,3,286,3,287,3,0,0,0,0 //SA_LANDPROTECTOR#Magnetic Earth# -16,289,5,277,3,0,0,0,0,0,0,0,0 //SA_DISPELL#Dispel# -16,290,10,279,5,289,1,288,1,0,0,0,0 //SA_ABRACADABRA#Hocus-pocus# -16,1007,1,0,0,0,0,0,0,0,0,0,0 //SA_CREATECON#Create Converter# -16,1008,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWATER#Elemental Change Water# -16,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth# -16,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire# -16,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind# -16,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -16,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Rogue -17,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -17,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -17,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -17,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -17,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -17,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -17,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -17,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -17,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# -17,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# -17,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# -17,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# -17,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -17,44,10,0,0,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -17,46,10,44,10,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -17,124,1,46,5,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# -17,210,10,50,1,0,0,0,0,0,0,0,0 //RG_SNATCHER#Gank# -17,211,10,210,4,0,0,0,0,0,0,0,0 //RG_STEALCOIN#Mug# -17,212,10,211,4,0,0,0,0,0,0,0,0 //RG_BACKSTAP#Back Stab# -17,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk# -17,214,5,212,2,213,2,0,0,0,0,0,0 //RG_RAID#Sightless Raid# -17,215,5,217,5,0,0,0,0,0,0,0,0 //RG_STRIPWEAPON#Divest Weapon# -17,216,5,218,5,0,0,0,0,0,0,0,0 //RG_STRIPSHIELD#Divest Shield# -17,217,5,216,5,0,0,0,0,0,0,0,0 //RG_STRIPARMOR#Divest Armor# -17,218,5,211,2,0,0,0,0,0,0,0,0 //RG_STRIPHELM#Divest Helm# -17,219,5,212,4,214,5,0,0,0,0,0,0 //RG_INTIMIDATE#Snatch# -17,220,1,221,5,0,0,0,0,0,0,0,0 //RG_GRAFFITI#Scribble# -17,221,5,222,1,0,0,0,0,0,0,0,0 //RG_FLAGGRAFFITI#Piece# -17,222,1,223,1,0,0,0,0,0,0,0,0 //RG_CLEANER#Remover# -17,223,1,216,3,0,0,0,0,0,0,0,0 //RG_GANGSTER#Slyness# -17,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle# -17,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate# -17,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine# -17,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -17,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Alchemist -18,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -18,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -18,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -18,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -18,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -18,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -18,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -18,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -18,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -18,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -18,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -18,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -18,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery# -18,227,10,0,0,0,0,0,0,0,0,0,0 //AM_LEARNINGPOTION#Potion Research# -18,228,10,227,5,0,0,0,0,0,0,0,0 //AM_PHARMACY#Prepare Potion# -18,229,5,228,4,0,0,0,0,0,0,0,0 //AM_DEMONSTRATION#Bomb# -18,230,5,228,5,0,0,0,0,0,0,0,0 //AM_ACIDTERROR#Acid Terror# -18,231,5,228,3,0,0,0,0,0,0,0,0 //AM_POTIONPITCHER#Aid Potion# -18,232,5,228,6,0,0,0,0,0,0,0,0 //AM_CANNIBALIZE#Summon Flora# -18,233,5,228,2,0,0,0,0,0,0,0,0 //AM_SPHEREMINE#Summon Marine Sphere# -18,234,5,236,3,0,0,0,0,0,0,0,0 //AM_CP_WEAPON#Alchemical Weapon# -18,235,5,237,3,0,0,0,0,0,0,0,0 //AM_CP_SHIELD#Synthesized Shield# -18,236,5,235,3,0,0,0,0,0,0,0,0 //AM_CP_ARMOR#Synthetic Armor# -18,237,5,228,2,0,0,0,0,0,0,0,0 //AM_CP_HELM#Biochemical Helm# -18,238,1,0,0,0,0,0,0,0,0,0,0 //AM_BIOETHICS#Basis of Life# -18,243,1,244,1,0,0,0,0,0,0,0,0 //AM_CALLHOMUN#Call Homunculus# -18,244,1,238,1,0,0,0,0,0,0,0,0 //AM_REST#Peaceful Rest# -18,247,5,243,1,0,0,0,0,0,0,0,0 //AM_RESURRECTHOMUN#Ressurect Homunculus# -18,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -18,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher# -18,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# -18,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# -18,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# -18,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -18,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -//Bard -19,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -19,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -19,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -19,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -19,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -19,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -19,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -19,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -19,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -19,315,10,0,0,0,0,0,0,0,0,0,0 //BA_MUSICALLESSON#Music Lesson# -19,316,5,315,3,0,0,0,0,0,0,0,0 //BA_MUSICALSTRIKE#Melody Strike# -19,317,5,315,1,304,1,0,0,0,0,0,0 //BA_DISSONANCE#Unchained Serenade# -19,318,5,305,1,0,0,0,0,0,0,0,0 //BA_FROSTJOKE#Unbarring Octave# -19,319,10,317,3,0,0,0,0,0,0,0,0 //BA_WHISTLE#Perfect Tablature# -19,320,10,317,3,0,0,0,0,0,0,0,0 //BA_ASSASSINCROSS#Impressive Riff# -19,321,10,317,3,0,0,0,0,0,0,0,0 //BA_POEMBRAGI#Magic Strings# -19,322,10,317,3,0,0,0,0,0,0,0,0 //BA_APPLEIDUN#Song of Lutie# -19,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp# -19,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore# -19,306,1,319,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby# -19,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing# -19,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo# -19,309,5,322,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme# -19,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick# -19,311,1,320,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck# -19,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# -19,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# -19,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice# -19,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -19,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Dancer -20,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -20,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -20,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -20,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -20,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -20,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -20,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -20,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -20,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -20,323,10,0,0,0,0,0,0,0,0,0,0 //DC_DANCINGLESSON#Dance Lessons# -20,324,5,323,3,0,0,0,0,0,0,0,0 //DC_THROWARROW#Slinging Arrow# -20,325,5,323,1,304,1,0,0,0,0,0,0 //DC_UGLYDANCE#Hip Shaker# -20,326,5,305,1,0,0,0,0,0,0,0,0 //DC_SCREAM#Dazzler# -20,327,10,325,3,0,0,0,0,0,0,0,0 //DC_HUMMING#Focus Ballet# -20,328,10,325,3,0,0,0,0,0,0,0,0 //DC_DONTFORGETME#Slow Grace# -20,329,10,325,3,0,0,0,0,0,0,0,0 //DC_FORTUNEKISS#Lady Luck# -20,330,10,325,3,0,0,0,0,0,0,0,0 //DC_SERVICEFORYOU#Gypsy's Kiss# -20,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp# -20,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore# -20,306,1,327,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby# -20,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing# -20,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo# -20,309,5,330,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme# -20,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick# -20,311,1,328,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck# -20,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# -20,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# -20,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm# -20,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -20,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Crusader(Peco) -21,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -21,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -21,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -21,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -21,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -21,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -21,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -21,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -21,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -21,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -21,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -21,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -21,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -21,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -21,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -21,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -21,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -21,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -21,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal# -21,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# -21,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# -21,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# -21,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# -21,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect# -21,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# -21,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross# -21,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice# -21,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls# -21,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# -21,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# -21,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -21,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -21,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//WeddingClass -22,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -22,334,1,0,0,0,0,0,0,0,0,0,0 //WE_MALE#I Will Protect You# -22,335,5,0,0,0,0,0,0,0,0,0,0 //WE_FEMALE#I Look up to You# -22,336,5,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARTNER#I miss You# -22,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -22,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//SuperNovice -23,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -23,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -23,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -23,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -23,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -23,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -23,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -23,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -23,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -23,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -23,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -23,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -23,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -23,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -23,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -23,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -23,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -23,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -23,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -23,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -23,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -23,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -23,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -23,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -23,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -23,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -23,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -23,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -23,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -23,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -23,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -23,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -23,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -23,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -23,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -23,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -23,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -23,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -23,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -23,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -23,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -23,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -23,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -23,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -23,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -23,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -23,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -23,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -23,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -23,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -23,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -23,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -23,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -23,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -//Gunslinger -24,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -24,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -24,500,5,0,0,0,0,0,0,0,0,0,0 //GS_GLITTERING#Flip the Coin# -24,501,1,500,1,0,0,0,0,0,0,0,0 //GS_FLING#Fling# -24,502,1,500,1,511,10,0,0,0,0,0,0 //GS_TRIPLEACTION#Triple Action# -24,503,1,500,5,512,10,0,0,0,0,0,0 //GS_BULLSEYE#Bulls Eye# -24,504,1,500,4,517,10,0,0,0,0,0,0 //GS_MADNESSCANCEL#Madness Canceler# -24,505,1,500,4,513,5,0,0,0,0,0,0 //GS_ADJUSTMENT#AdJustment# -24,506,1,500,2,510,10,0,0,0,0,0,0 //GS_INCREASING#Increasing Accuracy# -24,507,1,500,1,0,0,0,0,0,0,0,0 //GS_MAGICALBULLET#Magical Bullet# -24,508,1,500,1,0,0,0,0,0,0,0,0 //GS_CRACKER#Cracker# -24,509,10,0,0,0,0,0,0,0,0,0,0 //GS_SINGLEACTION#Single Action# -24,510,10,0,0,0,0,0,0,0,0,0,0 //GS_SNAKEEYE#Snake Eye# -24,511,10,509,1,0,0,0,0,0,0,0,0 //GS_CHAINACTION#Chain Action# -24,512,10,509,5,0,0,0,0,0,0,0,0 //GS_TRACKING#Tracking# -24,513,5,512,7,0,0,0,0,0,0,0,0 //GS_DISARM#Disarm# -24,514,5,512,5,0,0,0,0,0,0,0,0 //GS_PIERCINGSHOT#Piercing Shot# -24,515,10,511,3,0,0,0,0,0,0,0,0 //GS_RAPIDSHOWER#Rapid Shower# -24,516,10,515,5,0,0,0,0,0,0,0,0 //GS_DESPERADO#Desperado# -24,517,10,515,7,516,5,0,0,0,0,0,0 //GS_GATLINGFEVER#Gatling Fever# -24,518,10,509,5,0,0,0,0,0,0,0,0 //GS_DUST#Dust# -24,519,10,518,3,0,0,0,0,0,0,0,0 //GS_FULLBUSTER#Full Buster# -24,520,10,519,5,0,0,0,0,0,0,0,0 //GS_SPREADATTACK#Spread Attack# -24,521,10,520,7,0,0,0,0,0,0,0,0 //GS_GROUNDDRIFT#Ground Drift# -24,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -24,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Ninja -25,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -25,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -25,522,10,0,0,0,0,0,0,0,0,0,0 //NJ_TOBIDOUGU#NJ_TOBIDOUGU# -25,523,10,522,1,0,0,0,0,0,0,0,0 //NJ_SYURIKEN#NJ_SYURIKEN# -25,524,5,523,5,0,0,0,0,0,0,0,0 //NJ_KUNAI#NJ_KUNAI# -25,525,5,522,5,524,5,0,0,0,0,0,0 //NJ_HUUMA#NJ_HUUMA# -25,526,10,522,10,525,5,0,0,0,0,0,0 //NJ_ZENYNAGE#NJ_ZENYNAGE# -25,527,5,0,0,0,0,0,0,0,0,0,0 //NJ_TATAMIGAESHI#NJ_TATAMIGAESHI# -25,528,10,529,1,0,0,0,0,0,0,0,0 //NJ_KASUMIKIRI#NJ_KASUMIKIRI# -25,529,5,527,1,0,0,0,0,0,0,0,0 //NJ_SHADOWJUMP#NJ_SHADOWJUMP# -25,530,5,528,5,0,0,0,0,0,0,0,0 //NJ_KIRIKAGE#NJ_KIRIKAGE# -25,531,5,529,5,0,0,0,0,0,0,0,0 //NJ_UTSUSEMI#NJ_UTSUSEMI# -25,532,10,531,4,530,3,543,1,0,0,0,0 //NJ_BUNSINJYUTSU#NJ_BUNSINJYUTSU# -25,533,10,0,0,0,0,0,0,0,0,0,0 //NJ_NINPOU#NJ_NINPOU# -25,534,10,533,1,0,0,0,0,0,0,0,0 //NJ_KOUENKA#NJ_KOUENKA# -25,535,10,534,5,0,0,0,0,0,0,0,0 //NJ_KAENSIN#NJ_KAENSIN# -25,536,5,533,10,535,7,0,0,0,0,0,0 //NJ_BAKUENRYU#NJ_BAKUENRYU# -25,537,10,533,1,0,0,0,0,0,0,0,0 //NJ_HYOUSENSOU#NJ_HYOUSENSOU# -25,538,10,537,5,0,0,0,0,0,0,0,0 //NJ_SUITON#NJ_SUITON# -25,539,5,533,10,538,7,0,0,0,0,0,0 //NJ_HYOUSYOURAKU#NJ_HYOUSYOURAKU# -25,540,10,533,1,0,0,0,0,0,0,0,0 //NJ_HUUJIN#NJ_HUUJIN# -25,541,5,540,5,0,0,0,0,0,0,0,0 //NJ_RAIGEKISAI#NJ_RAIGEKISAI# -25,542,5,533,10,541,5,0,0,0,0,0,0 //NJ_KAMAITACHI#NJ_KAMAITACHI# -25,543,5,533,5,0,0,0,0,0,0,0,0 //NJ_NEN#NJ_NEN# -25,544,10,522,7,530,5,543,1,0,0,0,0 //NJ_ISSEN#NJ_ISSEN# -25,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -25,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//NoviceHigh -4001,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4001,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4001,143,1,0,0,0,0,0,0,0,0,0,0 //NV_TRICKDEAD#Act Dead# -4001,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4001,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//SwordmanHigh -4002,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4002,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4002,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4002,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4002,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4002,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4002,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4002,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4002,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4002,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4002,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4002,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4002,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4002,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//MageHigh -4003,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4003,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4003,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4003,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -4003,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -4003,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4003,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -4003,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -4003,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -4003,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -4003,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -4003,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -4003,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -4003,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -4003,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -4003,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# -4003,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4003,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//ArcherHigh -4004,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4004,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4004,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4004,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4004,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4004,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4004,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4004,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4004,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4004,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4004,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//AcolyteHigh -4005,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4005,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4005,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4005,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4005,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4005,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4005,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4005,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4005,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4005,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4005,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4005,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4005,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4005,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4005,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4005,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4005,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# -4005,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4005,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//MerchantHigh -4006,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4006,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4006,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4006,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4006,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4006,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4006,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4006,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4006,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4006,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -4006,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -4006,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -4006,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4006,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4006,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -//ThiefHigh -4007,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4007,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4007,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -4007,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -4007,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -4007,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -4007,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -4007,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -4007,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# -4007,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# -4007,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# -4007,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# -4007,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4007,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//LordKnight -4008,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4008,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4008,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4008,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4008,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4008,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4008,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4008,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4008,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4008,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4008,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4008,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4008,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4008,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# -4008,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# -4008,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# -4008,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# -4008,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# -4008,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# -4008,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# -4008,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4008,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4008,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# -4008,355,5,5,5,7,5,3,5,0,0,0,0 //LK_AURABLADE#Aura Blade# -4008,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying# -4008,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration# -4008,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax# -4008,359,1,50,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //It has an extra column after "MaxLevel" for Job Level 50 requirement -4008,397,5,55,10,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce# -4008,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow# -4008,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike# -4008,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4008,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4008,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//HighPriest -4009,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4009,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4009,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4009,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4009,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4009,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4009,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4009,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4009,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4009,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4009,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4009,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4009,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4009,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4009,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4009,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4009,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# -4009,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4009,12,10,68,4,70,3,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4009,54,4,72,1,9,4,0,0,0,0,0,0 //ALL_RESURRECTION#Resurrection# -4009,65,10,0,0,0,0,0,0,0,0,0,0 //PR_MACEMASTERY#Mace Mastery# -4009,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus# -4009,67,3,66,2,0,0,0,0,0,0,0,0 //PR_SUFFRAGIUM#Suffragium# -4009,68,5,31,1,66,3,0,0,0,0,0,0 //PR_ASPERSIO#Aspersio# -4009,69,5,75,3,68,5,0,0,0,0,0,0 //PR_BENEDICTIO#B.S Sacramenti# -4009,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary# -4009,71,4,72,1,0,0,0,0,0,0,0,0 //PR_SLOWPOISON#Slow Poison# -4009,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery# -4009,73,10,33,2,0,0,0,0,0,0,0,0 //PR_KYRIE#Kyrie Eleison# -4009,74,5,0,0,0,0,0,0,0,0,0,0 //PR_MAGNIFICAT#Magnificat# -4009,75,5,73,4,74,3,0,0,0,0,0,0 //PR_GLORIA#Gloria# -4009,76,10,24,1,0,0,0,0,0,0,0,0 //PR_LEXDIVINA#Lex Divina# -4009,77,10,54,1,76,3,0,0,0,0,0,0 //PR_TURNUNDEAD#Turn Undead# -4009,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna# -4009,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus# -4009,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio# -4009,361,5,33,1,9,3,66,3,0,0,0,0 //HP_ASSUMPTIO#Assumptio# -4009,362,5,75,2,9,1,73,3,0,0,0,0 //HP_BASILICA#Basilica# -4009,363,10,68,3,9,5,76,5,0,0,0,0 //HP_MEDITATIO#Meditatio# -4009,481,5,65,10,23,10,0,0,0,0,0,0 //HP_MANARECHARGE#Mana Recharge# -4009,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4009,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//HighWizard -4010,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4010,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4010,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4010,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -4010,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -4010,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4010,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -4010,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -4010,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -4010,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -4010,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -4010,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -4010,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -4010,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -4010,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -4010,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# -4010,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar# -4010,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher# -4010,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm# -4010,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder# -4010,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion# -4010,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball# -4010,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall# -4010,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova# -4010,89,10,15,1,84,3,0,0,0,0,0,0 //WZ_STORMGUST#Storm Gust# -4010,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# -4010,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# -4010,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire# -4010,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# -4010,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster# -4010,364,10,9,5,13,7,0,0,0,0,0,0 //HW_SOULDRAIN#Soul Drain# -4010,365,1,9,1,0,0,0,0,0,0,0,0 //HW_MAGICCRASHER#Stave Crasher# -4010,366,10,0,0,0,0,0,0,0,0,0,0 //HW_MAGICPOWER#Mystical Amplification# -4010,400,5,11,5,0,0,0,0,0,0,0,0 //HW_NAPALMVULCAN#Napalm Vulcan# -4010,483,1,93,1,87,1,0,0,0,0,0,0 //HW_GANBANTEIN#Ganbantein# -4010,484,5,365,1,366,10,92,1,0,0,0,0 //HW_GRAVITATION#Gravitation# -4010,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4010,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Whitesmith -4011,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4011,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4011,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4011,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4011,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4011,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4011,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4011,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4011,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4011,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -4011,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -4011,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -4011,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering# -4011,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering# -4011,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft# -4011,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research# -4011,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger# -4011,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword# -4011,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword# -4011,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe# -4011,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace# -4011,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace# -4011,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear# -4011,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# -4011,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery# -4011,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# -4011,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair# -4011,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering# -4011,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall# -4011,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush# -4011,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection# -4011,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust# -4011,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power# -4011,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# -4011,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# -4011,384,10,109,3,105,1,107,5,113,3,0,0 //WS_MELTDOWN#Shattering Strike# -//4011,385,3,109,5,94,5,96,3,97,2,0,0 //WS_CREATECOIN#Create Coins# -//4011,386,3,97,3,106,1,107,5,0,0,0,0 //WS_CREATENUGGET#Create Nuggets# -4011,387,1,39,5,153,1,154,1,105,1,0,0 //WS_CARTBOOST#Cart Boost# -//4011,388,1,107,10,112,3,0,0,0,0,0,0 //WS_SYSTEMCREATE#Auto Attack System# -4011,477,10,107,10,0,0,0,0,0,0,0,0 //WS_WEAPONREFINE#Upgrade Weapon# -4011,485,10,42,10,110,5,387,1,0,0,0,0 //WS_CARTTERMINATION#Cart Termination# -4011,486,5,113,5,0,0,0,0,0,0,0,0 //WS_OVERTHRUSTMAX#Maximum Power Thrust# -4011,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4011,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4011,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4011,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -//Sniper -4012,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4012,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4012,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4012,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4012,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4012,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4012,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4012,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4012,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4012,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# -4012,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine# -4012,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare# -4012,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap# -4012,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# -4012,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# -4012,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# -4012,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine# -4012,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap# -4012,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# -4012,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box# -4012,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane# -4012,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery# -4012,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow# -4012,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat# -4012,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect# -4012,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# -4012,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# -4012,380,10,43,10,44,10,45,10,127,1,0,0 //SN_SIGHT#Falcon Eyes# -4012,381,5,128,3,44,5,129,5,127,1,0,0 //SN_FALCONASSAULT#Falcon Assault# -4012,382,5,45,10,46,5,0,0,0,0,0,0 //SN_SHARPSHOOTING#Focused Arrow Strike# -4012,383,10,45,9,0,0,0,0,0,0,0,0 //SN_WINDWALK#Wind Walker# -4012,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4012,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4012,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//AssassinCross -4013,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4013,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4013,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -4013,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -4013,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -4013,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -4013,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -4013,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -4013,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# -4013,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# -4013,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# -4013,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# -4013,132,5,0,0,0,0,0,0,0,0,0,0 //AS_RIGHT#Righthand Mastery# -4013,133,5,132,2,0,0,0,0,0,0,0,0 //AS_LEFT#Lefthand Mastery# -4013,134,10,0,0,0,0,0,0,0,0,0,0 //AS_KATAR#Katar Mastery# -4013,135,10,51,2,0,0,0,0,0,0,0,0 //AS_CLOAKING#Cloaking# -4013,136,10,134,4,0,0,0,0,0,0,0,0 //AS_SONICBLOW#Sonic Blow# -4013,137,5,135,2,136,5,0,0,0,0,0,0 //AS_GRIMTOOTH#Grimtooth# -4013,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison# -4013,139,10,138,3,0,0,0,0,0,0,0,0 //AS_POISONREACT#Poison React# -4013,140,10,138,5,0,0,0,0,0,0,0,0 //AS_VENOMDUST#Venom Dust# -4013,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher# -4013,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration# -4013,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife# -4013,376,5,48,5,134,7,0,0,0,0,0,0 //ASC_KATAR#Advanced Katar Mastery# -4013,378,5,407,1,0,0,0,0,0,0,0,0 //ASC_EDP#Deadly Poison Enchantment# -4013,379,10,48,5,135,3,138,6,52,5,0,0 //ASC_BREAKER#Soul Destroyer# -4013,406,10,132,3,134,5,136,5,379,1,0,0 //ASC_METEORASSAULT#Meteor Assault# -4013,407,1,52,10,53,1,138,5,0,0,0,0 //ASC_CDP#Create Deadly Poison# -4013,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4013,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//LordKnight(Peco) -4014,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4014,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4014,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4014,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4014,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4014,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4014,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4014,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4014,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4014,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4014,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4014,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4014,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4014,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# -4014,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# -4014,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# -4014,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# -4014,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# -4014,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# -4014,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# -4014,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4014,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4014,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# -4014,355,5,5,5,7,5,3,5,0,0,0,0 //LK_AURABLADE#Aura Blade# -4014,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying# -4014,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration# -4014,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax# -4014,359,1,50,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //It has an extra column after "MaxLevel" for Job Level 50 requirement -4014,397,5,55,10,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce# -4014,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow# -4014,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike# -4014,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4014,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4014,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Paladin -4015,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4015,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4015,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4015,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4015,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4015,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4015,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4015,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4015,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4015,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4015,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4015,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4015,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4015,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4015,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4015,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4015,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4015,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4015,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal# -4015,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# -4015,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# -4015,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# -4015,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# -4015,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect# -4015,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# -4015,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross# -4015,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice# -4015,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls# -4015,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# -4015,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# -4015,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -4015,367,5,8,5,248,5,250,2,0,0,0,0 //PA_PRESSURE#Gloria Domini# -4015,368,5,8,1,248,5,255,3,0,0,0,0 //PA_SACRIFICE#Martyr's Reckoning# -4015,369,10,248,8,22,3,23,5,0,0,0,0 //PA_GOSPEL#Battle Chant# -4015,480,5,251,5,0,0,0,0,0,0,0,0 //PA_SHIELDCHAIN#Shield Chain# -4015,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4015,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Champion -4016,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4016,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4016,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4016,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4016,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4016,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4016,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4016,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4016,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4016,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4016,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4016,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4016,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4016,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4016,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4016,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4016,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# -4016,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists# -4016,260,5,269,2,0,0,0,0,0,0,0,0 //MO_SPIRITSRECOVERY#Spiritual Cadence# -4016,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere# -4016,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere# -4016,263,10,265,5,0,0,0,0,0,0,0,0 //MO_TRIPLEATTACK#Raging Triple Blow# -4016,264,1,271,3,260,2,268,3,0,0,0,0 //MO_BODYRELOCATION#Snap# -4016,265,10,259,5,261,5,0,0,0,0,0,0 //MO_DODGE#Dodge# -4016,266,5,261,5,0,0,0,0,0,0,0,0 //MO_FINGEROFFENSIVE#Throw Spirit Sphere# -4016,267,5,266,3,0,0,0,0,0,0,0,0 //MO_INVESTIGATE#Occult Impact# -4016,268,5,273,3,0,0,0,0,0,0,0,0 //MO_STEELBODY#Mental Strength# -4016,269,5,265,5,0,0,0,0,0,0,0,0 //MO_BLADESTOP#Root# -4016,270,5,262,1,0,0,0,0,0,0,0,0 //MO_EXPLOSIONSPIRITS#Fury# -4016,271,5,270,3,267,3,0,0,0,0,0,0 //MO_EXTREMITYFIST#Asura Strike# -4016,272,5,263,5,0,0,0,0,0,0,0,0 //MO_CHAINCOMBO#Raging Quadruple Blow# -4016,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust# -4016,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation# -4016,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion# -4016,370,5,259,7,261,5,0,0,0,0,0,0 //CH_PALMSTRIKE#Raging Palm Strike# -4016,371,5,259,5,263,5,261,5,273,3,0,0 //CH_TIGERFIST#Glacier Fist# -4016,372,10,259,5,261,5,371,2,0,0,0,0 //CH_CHAINCRUSH#Chain Crush Combo# -4016,401,1,261,5,262,1,270,5,0,0,0,0 //CH_SOULCOLLECT#Hyper Spirit Sphere# -4016,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4016,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Professor -4017,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4017,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4017,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4017,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -4017,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -4017,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4017,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -4017,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -4017,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -4017,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -4017,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -4017,18,10,10,1,17,5,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -4017,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -4017,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -4017,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -4017,90,5,283,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# -4017,91,5,90,1,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# -4017,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# -4017,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# -4017,274,10,0,0,0,0,0,0,0,0,0,0 //SA_ADVANCEDBOOK#Study# -4017,275,5,274,2,0,0,0,0,0,0,0,0 //SA_CASTCANCEL#Cast Cancel# -4017,276,5,274,4,0,0,0,0,0,0,0,0 //SA_MAGICROD#Magic Rod# -4017,277,5,276,1,0,0,0,0,0,0,0,0 //SA_SPELLBREAKER#Spell Break# -4017,278,10,275,1,0,0,0,0,0,0,0,0 //SA_FREECAST#Free Cast# -4017,279,10,278,4,0,0,0,0,0,0,0,0 //SA_AUTOSPELL#Hindsight# -4017,280,5,19,1,274,5,0,0,0,0,0,0 //SA_FLAMELAUNCHER#Endow Blaze# -4017,281,5,14,1,274,5,0,0,0,0,0,0 //SA_FROSTWEAPON#Endow Tsunami# -4017,282,5,20,1,274,5,0,0,0,0,0,0 //SA_LIGHTNINGLOADER#Endow Tornado# -4017,283,5,16,1,274,5,0,0,0,0,0,0 //SA_SEISMICWEAPON#Endow Quake# -4017,284,5,274,9,0,0,0,0,0,0,0,0 //SA_DRAGONOLOGY#Dragonology# -4017,285,5,280,2,0,0,0,0,0,0,0,0 //SA_VOLCANO#Volcano# -4017,286,5,281,2,0,0,0,0,0,0,0,0 //SA_DELUGE#Deluge# -4017,287,5,282,2,0,0,0,0,0,0,0,0 //SA_VIOLENTGALE#Whirlwind# -4017,288,5,285,3,286,3,287,3,0,0,0,0 //SA_LANDPROTECTOR#Magnetic Earth# -4017,289,5,277,3,0,0,0,0,0,0,0,0 //SA_DISPELL#Dispel# -4017,290,10,279,5,288,1,289,1,0,0,0,0 //SA_ABRACADABRA#Hocus-pocus# -4017,1007,1,0,0,0,0,0,0,0,0,0,0 //SA_CREATECON#Create Converter# -4017,1008,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWATER#Elemental Change Water# -4017,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth# -4017,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire# -4017,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind# -4017,373,5,9,1,276,1,0,0,0,0,0,0 //PF_HPCONVERSION#Indulge# -4017,374,1,276,3,277,2,0,0,0,0,0,0 //PF_SOULCHANGE#Soul Exhale# -4017,375,5,275,5,276,3,289,3,0,0,0,0 //PF_SOULBURN#Soul Siphon# -4017,402,5,9,3,375,1,0,0,0,0,0,0 //PF_MINDBREAKER#Mind Breaker# -4017,403,1,274,5,278,5,279,1,0,0,0,0 //PF_MEMORIZE#Foresight# -4017,404,1,286,2,287,2,0,0,0,0,0,0 //PF_FOGWALL#Blinding Mist# -4017,405,1,284,4,0,0,0,0,0,0,0,0 //PF_SPIDERWEB#Fiber Lock# -4017,482,5,279,1,0,0,0,0,0,0,0,0 //PF_DOUBLECASTING#Double Casting# -4017,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4017,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Stalker -4018,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4018,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4018,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -4018,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -4018,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -4018,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -4018,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -4018,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -4018,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# -4018,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# -4018,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# -4018,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# -4018,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4018,44,10,0,0,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4018,46,10,44,10,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4018,124,1,46,5,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# -4018,210,10,50,1,0,0,0,0,0,0,0,0 //RG_SNATCHER#Gank# -4018,211,10,210,4,0,0,0,0,0,0,0,0 //RG_STEALCOIN#Mug# -4018,212,10,211,4,0,0,0,0,0,0,0,0 //RG_BACKSTAP#Back Stab# -4018,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk# -4018,214,5,212,2,213,2,0,0,0,0,0,0 //RG_RAID#Sightless Raid# -4018,215,5,217,5,0,0,0,0,0,0,0,0 //RG_STRIPWEAPON#Divest Weapon# -4018,216,5,218,5,0,0,0,0,0,0,0,0 //RG_STRIPSHIELD#Divest Shield# -4018,217,5,216,5,0,0,0,0,0,0,0,0 //RG_STRIPARMOR#Divest Armor# -4018,218,5,211,2,0,0,0,0,0,0,0,0 //RG_STRIPHELM#Divest Helm# -4018,219,5,212,4,214,5,0,0,0,0,0,0 //RG_INTIMIDATE#Snatch# -4018,220,1,221,5,0,0,0,0,0,0,0,0 //RG_GRAFFITI#Scribble# -4018,221,5,222,1,0,0,0,0,0,0,0,0 //RG_FLAGGRAFFITI#Piece# -4018,222,1,223,1,0,0,0,0,0,0,0,0 //RG_CLEANER#Remover# -4018,223,1,216,3,0,0,0,0,0,0,0,0 //RG_GANGSTER#Slyness# -4018,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle# -4018,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate# -4018,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine# -4018,389,5,51,5,213,3,0,0,0,0,0,0 //ST_CHASEWALK#Stealth# -4018,390,5,215,1,0,0,0,0,0,0,0,0 //ST_REJECTSWORD#Counter Instinct# -4018,475,1,225,10,0,0,0,0,0,0,0,0 //ST_PRESERVE#Preserve# -4018,476,5,215,5,216,5,217,5,218,5,0,0 //ST_FULLSTRIP#Divest All# -4018,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4018,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Creator -4019,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4019,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4019,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4019,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4019,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4019,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4019,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4019,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4019,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4019,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -4019,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -4019,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -4019,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery# -4019,227,10,0,0,0,0,0,0,0,0,0,0 //AM_LEARNINGPOTION#Potion Research# -4019,228,10,227,5,0,0,0,0,0,0,0,0 //AM_PHARMACY#Prepare Potion# -4019,229,5,228,4,0,0,0,0,0,0,0,0 //AM_DEMONSTRATION#Bomb# -4019,230,5,228,5,0,0,0,0,0,0,0,0 //AM_ACIDTERROR#Acid Terror# -4019,231,5,228,3,0,0,0,0,0,0,0,0 //AM_POTIONPITCHER#Aid Potion# -4019,232,5,228,6,0,0,0,0,0,0,0,0 //AM_CANNIBALIZE#Summon Flora# -4019,233,5,228,2,0,0,0,0,0,0,0,0 //AM_SPHEREMINE#Summon Marine Sphere# -4019,234,5,236,3,0,0,0,0,0,0,0,0 //AM_CP_WEAPON#Alchemical Weapon# -4019,235,5,237,3,0,0,0,0,0,0,0,0 //AM_CP_SHIELD#Synthesized Shield# -4019,236,5,235,3,0,0,0,0,0,0,0,0 //AM_CP_ARMOR#Synthetic Armor# -4019,237,5,228,2,0,0,0,0,0,0,0,0 //AM_CP_HELM#Biochemical Helm# -4019,238,1,0,0,0,0,0,0,0,0,0,0 //AM_BIOETHICS#Basis of Life# -4019,243,1,244,1,0,0,0,0,0,0,0,0 //AM_CALLHOMUN#Call Homunculus# -4019,244,1,238,1,0,0,0,0,0,0,0,0 //AM_REST#Peaceful Rest# -4019,247,5,243,1,0,0,0,0,0,0,0,0 //AM_RESURRECTHOMUN#Ressurect Homunculus# -//4019,392,5,228,5,0,0,0,0,0,0,0,0 //CR_ALCHEMY#Alchemy# -//4019,393,5,228,6,390,2,0,0,0,0,0,0 //CR_SYNTHESISPOTION#Potion Synthesis# -4019,478,10,231,5,0,0,0,0,0,0,0,0 //CR_SLIMPITCHER#Aid Condensed Potion# -4019,479,5,234,5,235,5,236,5,237,5,0,0 //CR_FULLPROTECTION#Full Protection# -4019,490,10,229,5,230,5,0,0,0,0,0,0 //CR_ACIDDEMONSTRATION#Acid Demonstration# -4019,491,2,0,0,0,0,0,0,0,0,0,0 //CR_CULTIVATION#Cultivation# -4019,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4019,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher# -4019,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# -4019,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# -4019,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# -4019,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4019,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -//Clown -4020,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4020,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4020,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4020,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4020,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4020,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4020,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4020,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4020,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4020,315,10,0,0,0,0,0,0,0,0,0,0 //BA_MUSICALLESSON#Music Lesson# -4020,316,5,315,3,0,0,0,0,0,0,0,0 //BA_MUSICALSTRIKE#Melody Strike# -4020,317,5,315,1,304,1,0,0,0,0,0,0 //BA_DISSONANCE#Unchained Serenade# -4020,318,5,305,1,0,0,0,0,0,0,0,0 //BA_FROSTJOKE#Unbarring Octave# -4020,319,10,317,3,0,0,0,0,0,0,0,0 //BA_WHISTLE#Perfect Tablature# -4020,320,10,317,3,0,0,0,0,0,0,0,0 //BA_ASSASSINCROSS#Impressive Riff# -4020,321,10,317,3,0,0,0,0,0,0,0,0 //BA_POEMBRAGI#Magic Strings# -4020,322,10,317,3,0,0,0,0,0,0,0,0 //BA_APPLEIDUN#Song of Lutie# -4020,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp# -4020,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore# -4020,306,1,319,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby# -4020,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing# -4020,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo# -4020,309,5,322,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme# -4020,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick# -4020,311,1,320,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck# -4020,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# -4020,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# -4020,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice# -4020,394,10,47,5,316,1,0,0,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow# -4020,395,5,45,5,315,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss# -4020,396,1,45,5,315,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control# -4020,487,5,315,10,396,1,0,0,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom# -4020,488,5,45,10,315,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod# -4020,489,5,45,10,317,3,0,0,0,0,0,0 //CG_TAROTCARD#Tarot Card of Fate# -4020,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4020,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Gypsy -4021,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4021,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4021,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4021,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4021,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4021,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4021,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4021,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4021,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4021,323,10,0,0,0,0,0,0,0,0,0,0 //DC_DANCINGLESSON#Dance Lessons# -4021,324,5,323,3,0,0,0,0,0,0,0,0 //DC_THROWARROW#Slinging Arrow# -4021,325,5,323,1,304,1,0,0,0,0,0,0 //DC_UGLYDANCE#Hip Shaker# -4021,326,5,305,1,0,0,0,0,0,0,0,0 //DC_SCREAM#Dazzler# -4021,327,10,325,3,0,0,0,0,0,0,0,0 //DC_HUMMING#Focus Ballet# -4021,328,10,325,3,0,0,0,0,0,0,0,0 //DC_DONTFORGETME#Slow Grace# -4021,329,10,325,3,0,0,0,0,0,0,0,0 //DC_FORTUNEKISS#Lady Luck# -4021,330,10,325,3,0,0,0,0,0,0,0,0 //DC_SERVICEFORYOU#Gypsy's Kiss# -4021,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp# -4021,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore# -4021,306,1,327,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby# -4021,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing# -4021,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo# -4021,309,5,330,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme# -4021,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick# -4021,311,1,328,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck# -4021,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# -4021,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# -4021,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm# -4021,394,10,47,5,324,1,0,0,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow# -4021,395,5,45,5,323,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss# -4021,396,1,45,5,323,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control# -4021,487,5,323,10,396,1,0,0,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom# -4021,488,5,45,10,323,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod# -4021,489,5,45,10,325,3,0,0,0,0,0,0 //CG_TAROTCARD#Tarot Card of Fate# -4021,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4021,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Paladin(Peco) -4022,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4022,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4022,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4022,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4022,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4022,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4022,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4022,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4022,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4022,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4022,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4022,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4022,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4022,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4022,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4022,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4022,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4022,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4022,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal# -4022,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# -4022,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# -4022,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# -4022,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# -4022,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect# -4022,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# -4022,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross# -4022,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice# -4022,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls# -4022,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# -4022,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# -4022,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -4022,367,5,8,5,248,5,250,2,0,0,0,0 //PA_PRESSURE#Gloria Domini# -4022,368,5,8,5,248,5,255,3,0,0,0,0 //PA_SACRIFICE#Martyr's Reckoning# -4022,369,10,248,8,22,3,23,5,0,0,0,0 //PA_GOSPEL#Battle Chant# -4022,480,5,251,5,0,0,0,0,0,0,0,0 //PA_SHIELDCHAIN#Shield Chain# -4022,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4022,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby (Novice) -4023,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4023,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4023,143,1,0,0,0,0,0,0,0,0,0,0 //NV_TRICKDEAD#Act Dead# -4023,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4023,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4023,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Swordman -4024,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4024,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4024,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4024,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4024,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4024,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4024,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4024,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4024,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4024,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4024,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4024,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4024,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4024,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4024,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Magician -4025,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4025,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4025,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4025,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -4025,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -4025,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4025,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -4025,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -4025,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -4025,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -4025,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -4025,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -4025,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -4025,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -4025,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -4025,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# -4025,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4025,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4025,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Archer -4026,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4026,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4026,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4026,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4026,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4026,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4026,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4026,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4026,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4026,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4026,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4026,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Acolyte -4027,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4027,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4027,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4027,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4027,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4027,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4027,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4027,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4027,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4027,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4027,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4027,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4027,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4027,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4027,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4027,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4027,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# -4027,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4027,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4027,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Merchant -4028,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4028,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4028,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4028,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4028,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4028,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4028,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4028,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4028,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4028,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -4028,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -4028,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -4028,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4028,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4028,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4028,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -//Baby Thief -4029,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4029,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4029,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -4029,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -4029,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -4029,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -4029,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -4029,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -4029,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# -4029,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# -4029,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# -4029,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# -4029,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4029,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4029,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Knight -4030,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4030,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4030,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4030,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4030,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4030,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4030,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4030,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4030,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4030,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4030,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4030,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4030,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4030,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4030,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4030,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# -4030,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# -4030,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# -4030,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# -4030,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# -4030,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# -4030,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# -4030,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4030,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4030,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# -4030,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4030,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Priest -4031,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4031,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4031,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4031,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4031,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4031,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4031,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4031,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4031,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4031,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4031,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4031,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4031,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4031,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4031,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4031,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4031,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# -4031,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4031,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4031,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4031,12,10,68,4,70,3,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4031,54,4,72,1,9,4,0,0,0,0,0,0 //ALL_RESURRECTION#Resurrection# -4031,65,10,0,0,0,0,0,0,0,0,0,0 //PR_MACEMASTERY#Mace Mastery# -4031,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus# -4031,67,3,66,2,0,0,0,0,0,0,0,0 //PR_SUFFRAGIUM#Suffragium# -4031,68,5,31,1,66,3,0,0,0,0,0,0 //PR_ASPERSIO#Aspersio# -4031,69,5,75,3,68,5,0,0,0,0,0,0 //PR_BENEDICTIO#B.S Sacramenti# -4031,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary# -4031,71,4,0,0,0,0,0,0,0,0,0,0 //PR_SLOWPOISON#Slow Poison# -4031,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery# -4031,73,10,33,2,0,0,0,0,0,0,0,0 //PR_KYRIE#Kyrie Eleison# -4031,74,5,0,0,0,0,0,0,0,0,0,0 //PR_MAGNIFICAT#Magnificat# -4031,75,5,73,4,74,3,0,0,0,0,0,0 //PR_GLORIA#Gloria# -4031,76,10,24,1,0,0,0,0,0,0,0,0 //PR_LEXDIVINA#Lex Divina# -4031,77,10,54,1,76,3,0,0,0,0,0,0 //PR_TURNUNDEAD#Turn Undead# -4031,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna# -4031,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus# -4031,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio# -4031,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Wizard -4032,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4032,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4032,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4032,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -4032,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -4032,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4032,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -4032,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -4032,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -4032,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -4032,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -4032,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -4032,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -4032,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -4032,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -4032,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# -4032,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4032,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4032,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar# -4032,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher# -4032,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm# -4032,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder# -4032,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion# -4032,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball# -4032,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall# -4032,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova# -4032,89,10,15,1,84,3,0,0,0,0,0,0 //WZ_STORMGUST#Storm Gust# -4032,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# -4032,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# -4032,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire# -4032,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# -4032,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster# -4032,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Blacksmith -4033,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4033,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4033,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4033,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4033,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4033,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4033,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4033,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4033,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4033,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -4033,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -4033,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -4033,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4033,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4033,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering# -4033,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering# -4033,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft# -4033,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research# -4033,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger# -4033,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword# -4033,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword# -4033,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe# -4033,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace# -4033,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace# -4033,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear# -4033,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# -4033,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery# -4033,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# -4033,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair# -4033,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering# -4033,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall# -4033,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush# -4033,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection# -4033,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust# -4033,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power# -4033,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# -4033,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# -4033,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4033,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4033,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -//Baby Hunter -4034,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4034,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4034,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4034,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4034,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4034,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4034,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4034,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4034,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4034,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4034,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4034,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# -4034,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine# -4034,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare# -4034,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap# -4034,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# -4034,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# -4034,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# -4034,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine# -4034,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap# -4034,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# -4034,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box# -4034,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane# -4034,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery# -4034,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow# -4034,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat# -4034,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect# -4034,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# -4034,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# -4034,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4034,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Assassin -4035,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4035,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4035,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -4035,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -4035,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -4035,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -4035,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -4035,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -4035,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# -4035,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# -4035,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# -4035,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# -4035,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4035,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4035,132,5,0,0,0,0,0,0,0,0,0,0 //AS_RIGHT#Righthand Mastery# -4035,133,5,132,2,0,0,0,0,0,0,0,0 //AS_LEFT#Lefthand Mastery# -4035,134,10,0,0,0,0,0,0,0,0,0,0 //AS_KATAR#Katar Mastery# -4035,135,10,51,2,0,0,0,0,0,0,0,0 //AS_CLOAKING#Cloaking# -4035,136,10,134,4,0,0,0,0,0,0,0,0 //AS_SONICBLOW#Sonic Blow# -4035,137,5,135,2,136,5,0,0,0,0,0,0 //AS_GRIMTOOTH#Grimtooth# -4035,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison# -4035,139,10,138,3,0,0,0,0,0,0,0,0 //AS_POISONREACT#Poison React# -4035,140,10,138,5,0,0,0,0,0,0,0,0 //AS_VENOMDUST#Venom Dust# -4035,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher# -4035,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration# -4035,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife# -4035,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Knight(Peco) -4036,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4036,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4036,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4036,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4036,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4036,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4036,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4036,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4036,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4036,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4036,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4036,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4036,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4036,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4036,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4036,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# -4036,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# -4036,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# -4036,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# -4036,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# -4036,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# -4036,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# -4036,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4036,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4036,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# -4036,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4036,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Crusader -4037,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4037,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4037,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4037,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4037,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4037,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4037,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4037,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4037,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4037,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4037,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4037,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4037,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4037,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4037,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4037,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4037,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4037,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4037,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4037,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4037,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal# -4037,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# -4037,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# -4037,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# -4037,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# -4037,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect# -4037,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# -4037,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross# -4037,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice# -4037,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls# -4037,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# -4037,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# -4037,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -4037,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Monk -4038,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4038,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4038,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4038,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4038,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4038,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4038,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4038,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4038,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4038,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4038,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4038,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4038,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4038,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4038,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4038,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4038,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# -4038,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4038,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4038,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists# -4038,260,5,269,2,0,0,0,0,0,0,0,0 //MO_SPIRITSRECOVERY#Spiritual Cadence# -4038,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere# -4038,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere# -4038,263,10,265,5,0,0,0,0,0,0,0,0 //MO_TRIPLEATTACK#Raging Triple Blow# -4038,264,1,271,3,260,2,268,3,0,0,0,0 //MO_BODYRELOCATION#Snap# -4038,265,10,259,5,261,5,0,0,0,0,0,0 //MO_DODGE#Dodge# -4038,266,5,261,5,0,0,0,0,0,0,0,0 //MO_INVESTIGATE#Occult Impact# -4038,267,5,266,3,0,0,0,0,0,0,0,0 //MO_FINGEROFFENSIVE#Throw Spirit Sphere# -4038,268,5,273,3,0,0,0,0,0,0,0,0 //MO_STEELBODY#Mental Strength# -4038,269,5,265,5,0,0,0,0,0,0,0,0 //MO_BLADESTOP#Root# -4038,270,5,262,1,0,0,0,0,0,0,0,0 //MO_EXPLOSIONSPIRITS#Fury# -4038,271,5,270,3,267,3,0,0,0,0,0,0 //MO_EXTREMITYFIST#Asura Strike# -4038,272,5,263,5,0,0,0,0,0,0,0,0 //MO_CHAINCOMBO#Raging Quadruple Blow# -4038,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust# -4038,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation# -4038,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion# -4038,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Sage -4039,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4039,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4039,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4039,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -4039,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -4039,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4039,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -4039,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -4039,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -4039,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -4039,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -4039,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -4039,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -4039,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -4039,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -4039,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# -4039,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4039,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4039,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# -4039,90,5,283,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# -4039,91,5,90,1,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# -4039,274,10,0,0,0,0,0,0,0,0,0,0 //SA_ADVANCEDBOOK#Study# -4039,275,5,274,2,0,0,0,0,0,0,0,0 //SA_CASTCANCEL#Cast Cancel# -4039,276,5,274,4,0,0,0,0,0,0,0,0 //SA_MAGICROD#Magic Rod# -4039,277,5,276,1,0,0,0,0,0,0,0,0 //SA_SPELLBREAKER#Spell Break# -4039,278,10,275,1,0,0,0,0,0,0,0,0 //SA_FREECAST#Free Cast# -4039,279,10,278,4,0,0,0,0,0,0,0,0 //SA_AUTOSPELL#Hindsight# -4039,280,5,19,1,274,5,0,0,0,0,0,0 //SA_FLAMELAUNCHER#Endow Blaze# -4039,281,5,14,1,274,5,0,0,0,0,0,0 //SA_FROSTWEAPON#Endow Tsunami# -4039,282,5,20,1,274,5,0,0,0,0,0,0 //SA_LIGHTNINGLOADER#Endow Tornado# -4039,283,5,16,1,274,5,0,0,0,0,0,0 //SA_SEISMICWEAPON#Endow Quake# -4039,284,5,274,9,0,0,0,0,0,0,0,0 //SA_DRAGONOLOGY#Dragonology# -4039,285,5,280,2,0,0,0,0,0,0,0,0 //SA_VOLCANO#Volcano# -4039,286,5,281,2,0,0,0,0,0,0,0,0 //SA_DELUGE#Deluge# -4039,287,5,282,2,0,0,0,0,0,0,0,0 //SA_VIOLENTGALE#Whirlwind# -4039,288,5,285,3,286,3,287,3,0,0,0,0 //SA_LANDPROTECTOR#Magnetic Earth# -4039,289,5,277,3,0,0,0,0,0,0,0,0 //SA_DISPELL#Dispel# -4039,290,10,279,5,289,1,288,1,0,0,0,0 //SA_ABRACADABRA#Hocus-pocus# -4039,1007,1,0,0,0,0,0,0,0,0,0,0 //SA_CREATECON#Create Converter# -4039,1008,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWATER#Elemental Change Water# -4039,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth# -4039,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire# -4039,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind# -4039,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Rogue -4040,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4040,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4040,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -4040,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -4040,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -4040,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -4040,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -4040,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -4040,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# -4040,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# -4040,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# -4040,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# -4040,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4040,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4040,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4040,44,10,0,0,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4040,46,10,44,10,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4040,124,1,46,5,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# -4040,210,10,50,1,0,0,0,0,0,0,0,0 //RG_SNATCHER#Gank# -4040,211,10,210,4,0,0,0,0,0,0,0,0 //RG_STEALCOIN#Mug# -4040,212,10,211,4,0,0,0,0,0,0,0,0 //RG_BACKSTAP#Back Stab# -4040,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk# -4040,214,5,212,2,213,2,0,0,0,0,0,0 //RG_RAID#Sightless Raid# -4040,215,5,217,5,0,0,0,0,0,0,0,0 //RG_STRIPWEAPON#Divest Weapon# -4040,216,5,218,5,0,0,0,0,0,0,0,0 //RG_STRIPSHIELD#Divest Shield# -4040,217,5,216,5,0,0,0,0,0,0,0,0 //RG_STRIPARMOR#Divest Armor# -4040,218,5,211,2,0,0,0,0,0,0,0,0 //RG_STRIPHELM#Divest Helm# -4040,219,5,212,4,214,5,0,0,0,0,0,0 //RG_INTIMIDATE#Snatch# -4040,220,1,221,5,0,0,0,0,0,0,0,0 //RG_GRAFFITI#Scribble# -4040,221,5,222,1,0,0,0,0,0,0,0,0 //RG_FLAGGRAFFITI#Piece# -4040,222,1,223,1,0,0,0,0,0,0,0,0 //RG_CLEANER#Remover# -4040,223,1,216,3,0,0,0,0,0,0,0,0 //RG_GANGSTER#Slyness# -4040,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle# -4040,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate# -4040,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine# -4040,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Alchemist -4041,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4041,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4041,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4041,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4041,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4041,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4041,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4041,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4041,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4041,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -4041,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -4041,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -4041,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4041,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4041,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery# -4041,227,10,0,0,0,0,0,0,0,0,0,0 //AM_LEARNINGPOTION#Potion Research# -4041,228,10,227,5,0,0,0,0,0,0,0,0 //AM_PHARMACY#Prepare Potion# -4041,229,5,228,4,0,0,0,0,0,0,0,0 //AM_DEMONSTRATION#Bomb# -4041,230,5,228,5,0,0,0,0,0,0,0,0 //AM_ACIDTERROR#Acid Terror# -4041,231,5,228,3,0,0,0,0,0,0,0,0 //AM_POTIONPITCHER#Aid Potion# -4041,232,5,228,6,0,0,0,0,0,0,0,0 //AM_CANNIBALIZE#Summon Flora# -4041,233,5,228,2,0,0,0,0,0,0,0,0 //AM_SPHEREMINE#Summon Marine Sphere# -4041,234,5,236,3,0,0,0,0,0,0,0,0 //AM_CP_WEAPON#Alchemical Weapon# -4041,235,5,237,3,0,0,0,0,0,0,0,0 //AM_CP_SHIELD#Synthesized Shield# -4041,236,5,235,3,0,0,0,0,0,0,0,0 //AM_CP_ARMOR#Synthetic Armor# -4041,237,5,228,2,0,0,0,0,0,0,0,0 //AM_CP_HELM#Biochemical Helm# -4041,238,1,0,0,0,0,0,0,0,0,0,0 //AM_BIOETHICS#Basis of Life# -4041,243,1,244,1,0,0,0,0,0,0,0,0 //AM_CALLHOMUN#Call Homunculus# -4041,244,1,238,1,0,0,0,0,0,0,0,0 //AM_REST#Peaceful Rest# -4041,247,5,243,1,0,0,0,0,0,0,0,0 //AM_RESURRECTHOMUN#Ressurect Homunculus# -4041,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher# -4041,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# -4041,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# -4041,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# -4041,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4041,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -//Baby Bard -4042,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4042,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4042,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4042,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4042,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4042,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4042,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4042,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4042,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4042,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4042,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4042,315,10,0,0,0,0,0,0,0,0,0,0 //BA_MUSICALLESSON#Music Lesson# -4042,316,5,315,3,0,0,0,0,0,0,0,0 //BA_MUSICALSTRIKE#Melody Strike# -4042,317,5,315,1,304,1,0,0,0,0,0,0 //BA_DISSONANCE#Unchained Serenade# -4042,318,5,305,1,0,0,0,0,0,0,0,0 //BA_FROSTJOKE#Unbarring Octave# -4042,319,10,317,3,0,0,0,0,0,0,0,0 //BA_WHISTLE#Perfect Tablature# -4042,320,10,317,3,0,0,0,0,0,0,0,0 //BA_ASSASSINCROSS#Impressive Riff# -4042,321,10,317,3,0,0,0,0,0,0,0,0 //BA_POEMBRAGI#Magic Strings# -4042,322,10,317,3,0,0,0,0,0,0,0,0 //BA_APPLEIDUN#Song of Lutie# -4042,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp# -4042,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore# -4042,306,1,319,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby# -4042,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing# -4042,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo# -4042,309,5,322,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme# -4042,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick# -4042,311,1,320,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck# -4042,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# -4042,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# -4042,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice# -4042,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Dancer -4043,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4043,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4043,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4043,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4043,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4043,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4043,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4043,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4043,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4043,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4043,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4043,323,10,0,0,0,0,0,0,0,0,0,0 //DC_DANCINGLESSON#Dance Lessons# -4043,324,5,323,3,0,0,0,0,0,0,0,0 //DC_THROWARROW#Slinging Arrow# -4043,325,5,323,1,304,1,0,0,0,0,0,0 //DC_UGLYDANCE#Hip Shaker# -4043,326,5,305,1,0,0,0,0,0,0,0,0 //DC_SCREAM#Dazzler# -4043,327,10,325,3,0,0,0,0,0,0,0,0 //DC_HUMMING#Focus Ballet# -4043,328,10,325,3,0,0,0,0,0,0,0,0 //DC_DONTFORGETME#Slow Grace# -4043,329,10,325,3,0,0,0,0,0,0,0,0 //DC_FORTUNEKISS#Lady Luck# -4043,330,10,325,3,0,0,0,0,0,0,0,0 //DC_SERVICEFORYOU#Gypsy's Kiss# -4043,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp# -4043,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore# -4043,306,1,327,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby# -4043,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing# -4043,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo# -4043,309,5,330,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme# -4043,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick# -4043,311,1,328,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck# -4043,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# -4043,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# -4043,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm# -4043,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Crusader(Peco) -4044,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4044,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4044,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4044,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4044,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4044,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4044,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4044,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4044,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4044,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4044,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4044,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4044,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4044,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4044,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4044,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4044,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4044,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4044,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4044,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4044,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal# -4044,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# -4044,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# -4044,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# -4044,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# -4044,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect# -4044,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# -4044,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross# -4044,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice# -4044,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls# -4044,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# -4044,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# -4044,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -4044,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Super Baby -4045,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4045,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4045,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4045,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4045,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4045,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4045,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4045,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4045,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4045,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -4045,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -4045,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4045,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -4045,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -4045,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -4045,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -4045,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -4045,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -4045,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -4045,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -4045,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -4045,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4045,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4045,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4045,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4045,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4045,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4045,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4045,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4045,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4045,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4045,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4045,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4045,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4045,35,1,0,0,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4045,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4045,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4045,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4045,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4045,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4045,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4045,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4045,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4045,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4045,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4045,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -4045,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -4045,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -4045,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -4045,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -4045,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -4045,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4045,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4045,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4045,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -//Taekwon -4046,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4046,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4046,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running# -4046,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind# -4046,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick# -4046,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick# -4046,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick# -4046,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick# -4046,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick# -4046,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick# -4046,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick# -4046,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall# -4046,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick# -4046,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest# -4046,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest# -4046,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant# -4046,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind# -4046,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump# -4046,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission# -4046,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4046,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Star Gladiator -4047,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4047,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4047,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running# -4047,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind# -4047,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick# -4047,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick# -4047,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick# -4047,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick# -4047,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick# -4047,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick# -4047,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick# -4047,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall# -4047,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick# -4047,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest# -4047,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest# -4047,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant# -4047,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind# -4047,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump# -4047,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission# -4047,427,3,0,0,0,0,0,0,0,0,0,0 //SG_FEEL#Feeling the Sun, Moon and Stars# -4047,428,3,427,1,0,0,0,0,0,0,0,0 //SG_SUN_WARM#Warmth of the Sun# -4047,429,3,427,2,0,0,0,0,0,0,0,0 //SG_MOON_WARM#Warmth of the Moon# -4047,430,3,427,3,0,0,0,0,0,0,0,0 //SG_STAR_WARM#Warmth of the Star# -4047,431,4,427,1,0,0,0,0,0,0,0,0 //SG_SUN_COMFORT#Comfort of the Sun# -4047,432,4,427,2,0,0,0,0,0,0,0,0 //SG_MOON_COMFORT#Comfort of the Moon# -4047,433,4,427,3,0,0,0,0,0,0,0,0 //SG_STAR_COMFORT#Comfort of the Star# -4047,434,3,0,0,0,0,0,0,0,0,0,0 //SG_HATE#Hatred of the Sun, Moon and Stars# -4047,435,3,434,1,0,0,0,0,0,0,0,0 //SG_SUN_ANGER#Sun's Wrath# -4047,436,3,434,2,0,0,0,0,0,0,0,0 //SG_MOON_ANGER#Moon's Wrath# -4047,437,3,434,3,0,0,0,0,0,0,0,0 //SG_STAR_ANGER#Stars's Wrath# -4047,438,5,427,1,434,1,0,0,0,0,0,0 //SG_SUN_BLESS#Blessing of the Sun# -4047,439,5,427,2,434,2,0,0,0,0,0,0 //SG_MOON_BLESS#Blessing of the Moon# -4047,440,5,427,3,434,3,0,0,0,0,0,0 //SG_STAR_BLESS#Blessing of the Star# -4047,441,10,0,0,0,0,0,0,0,0,0,0 //SG_DEVIL#Demon of the Sun, Moon and Stars# -4047,442,3,0,0,0,0,0,0,0,0,0,0 //SG_FRIEND#Friend of the Sun, Moon and Stars# -4047,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars# -4047,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars# -4047,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4047,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Star Gladiator (Union) -4048,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4048,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4048,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running# -4048,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind# -4048,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick# -4048,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick# -4048,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick# -4048,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick# -4048,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick# -4048,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick# -4048,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick# -4048,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall# -4048,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick# -4048,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest# -4048,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest# -4048,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant# -4048,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind# -4048,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump# -4048,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission# -4048,427,3,0,0,0,0,0,0,0,0,0,0 //SG_FEEL#Feeling the Sun, Moon and Stars# -4048,428,3,427,1,0,0,0,0,0,0,0,0 //SG_SUN_WARM#Warmth of the Sun# -4048,429,3,427,2,0,0,0,0,0,0,0,0 //SG_MOON_WARM#Warmth of the Moon# -4048,430,3,427,3,0,0,0,0,0,0,0,0 //SG_STAR_WARM#Warmth of the Star# -4048,431,4,427,1,0,0,0,0,0,0,0,0 //SG_SUN_COMFORT#Comfort of the Sun# -4048,432,4,427,2,0,0,0,0,0,0,0,0 //SG_MOON_COMFORT#Comfort of the Moon# -4048,433,4,427,3,0,0,0,0,0,0,0,0 //SG_STAR_COMFORT#Comfort of the Star# -4048,434,3,0,0,0,0,0,0,0,0,0,0 //SG_HATE#Hatred of the Sun, Moon and Stars# -4048,435,3,434,1,0,0,0,0,0,0,0,0 //SG_SUN_ANGER#Sun's Wrath# -4048,436,3,434,2,0,0,0,0,0,0,0,0 //SG_MOON_ANGER#Moon's Wrath# -4048,437,3,434,3,0,0,0,0,0,0,0,0 //SG_STAR_ANGER#Stars's Wrath# -4048,438,5,427,1,434,1,0,0,0,0,0,0 //SG_SUN_BLESS#Blessing of the Sun# -4048,439,5,427,2,434,2,0,0,0,0,0,0 //SG_MOON_BLESS#Blessing of the Moon# -4048,440,5,427,3,434,3,0,0,0,0,0,0 //SG_STAR_BLESS#Blessing of the Star# -4048,441,10,0,0,0,0,0,0,0,0,0,0 //SG_DEVIL#Demon of the Sun, Moon and Stars# -4048,442,3,0,0,0,0,0,0,0,0,0,0 //SG_FRIEND#Friend of the Sun, Moon and Stars# -4048,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars# -4048,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars# -4048,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4048,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Soul Linker -4049,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4049,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4049,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running# -4049,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind# -4049,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick# -4049,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick# -4049,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick# -4049,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick# -4049,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick# -4049,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick# -4049,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick# -4049,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall# -4049,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick# -4049,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest# -4049,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest# -4049,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant# -4049,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind# -4049,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump# -4049,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission# -4049,445,5,0,0,0,0,0,0,0,0,0,0 //SL_ALCHEMIST#Spirit of the Alchemist# -4049,447,5,0,0,0,0,0,0,0,0,0,0 //SL_MONK#Spirit of the Monk# -4049,448,5,0,0,0,0,0,0,0,0,0,0 //SL_STAR#Spirit of the Star Knight# -4049,449,5,0,0,0,0,0,0,0,0,0,0 //SL_SAGE#Spirit of the Professor# -4049,450,5,0,0,0,0,0,0,0,0,0,0 //SL_CRUSADER#Spirit of the Crusader# -4049,451,5,0,0,0,0,0,0,0,0,0,0 //SL_SUPERNOVICE#Spirit of the Supernovice# -4049,452,5,450,1,0,0,0,0,0,0,0,0 //SL_KNIGHT#Spirit of the Knight# -4049,453,5,449,1,0,0,0,0,0,0,0,0 //SL_WIZARD#Spirit of the Wizard# -4049,454,5,447,1,0,0,0,0,0,0,0,0 //SL_PRIEST#Spirit of the Priest# -4049,455,5,0,0,0,0,0,0,0,0,0,0 //SL_BARDDANCER#Spirit of the Artist# -4049,456,5,457,1,0,0,0,0,0,0,0,0 //SL_ROGUE#Spirit of the Rogue# -4049,457,5,0,0,0,0,0,0,0,0,0,0 //SL_ASSASIN#Spirit of the Assasin# -4049,458,5,445,1,0,0,0,0,0,0,0,0 //SL_BLACKSMITH#Spirit of the Blacksmith# -4049,460,5,455,1,0,0,0,0,0,0,0,0 //SL_HUNTER#Spirit of the Hunter# -4049,461,5,448,1,0,0,0,0,0,0,0,0 //SL_SOULLINKER#Spirit of the Soul Linker# -4049,462,7,454,1,0,0,0,0,0,0,0,0 //SL_KAIZEL#Kaizel# -4049,463,7,454,1,450,1,0,0,0,0,0,0 //SL_KAAHI#Kahai# -4049,464,3,456,1,0,0,0,0,0,0,0,0 //SL_KAUPE#Kauf# -4049,465,7,453,1,0,0,0,0,0,0,0,0 //SL_KAITE#Kaite# -4049,466,7,423,1,0,0,0,0,0,0,0,0 //SL_KAINA#Kaina# -4049,467,7,453,1,0,0,0,0,0,0,0,0 //SL_STIN#Estin# -4049,468,7,453,1,0,0,0,0,0,0,0,0 //SL_STUN#Estern# -4049,469,10,467,7,468,7,0,0,0,0,0,0 //SL_SMA#Esma# -4049,470,7,454,1,0,0,0,0,0,0,0,0 //SL_SWOO#Esu# -4049,471,3,452,1,0,0,0,0,0,0,0,0 //SL_SKE#Esk# -4049,472,3,447,1,0,0,0,0,0,0,0,0 //SL_SKA#Eska# -4049,494,5,451,5,0,0,0,0,0,0,0,0 //SL_HIGH#Spirit of Rebirth# -4049,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4049,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Gangsi (Bongun/Munak) -4050,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4050,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -//4050,545,5,0,0,0,0,0,0,0,0,0,0 //MB_FIGHTING## -//4050,546,5,0,0,0,0,0,0,0,0,0,0 //MB_NEUTRAL## -//4050,547,7,0,0,0,0,0,0,0,0,0,0 //MB_TAIMING_PUTI## -//4050,548,1,0,0,0,0,0,0,0,0,0,0 //MB_WHITEPOTION## -//4050,549,1,0,0,0,0,0,0,0,0,0,0 //MB_MENTAL## -//4050,550,10,0,0,0,0,0,0,0,0,0,0 //MB_CARDPITCHER## -//4050,551,10,0,0,0,0,0,0,0,0,0,0 //MB_PETPITCHER## -//4050,552,10,0,0,0,0,0,0,0,0,0,0 //MB_BODYSTUDY## -//4050,553,1,0,0,0,0,0,0,0,0,0,0 //MB_BODYALTER## -//4050,554,1,0,0,0,0,0,0,0,0,0,0 //MB_PETMEMORY## -//4050,555,5,0,0,0,0,0,0,0,0,0,0 //MB_M_TELEPORT## -//4050,556,7,0,0,0,0,0,0,0,0,0,0 //MB_B_GAIN## -//4050,557,7,0,0,0,0,0,0,0,0,0,0 //MB_M_GAIN## -//4050,558,1,0,0,0,0,0,0,0,0,0,0 //MB_MISSION## -//4050,559,1,0,0,0,0,0,0,0,0,0,0 //MB_MUNAKKNOWLEDGE## -//4050,560,10,0,0,0,0,0,0,0,0,0,0 //MB_MUNAKBALL## -//4050,561,10,0,0,0,0,0,0,0,0,0,0 //MB_SCROLL## -//4050,562,7,0,0,0,0,0,0,0,0,0,0 //MB_B_GATHERING## -//4050,563,7,0,0,0,0,0,0,0,0,0,0 //MB_M_GATHERING## -//4050,564,5,0,0,0,0,0,0,0,0,0,0 //MB_B_EXCLUDE## -//4050,565,5,0,0,0,0,0,0,0,0,0,0 //MB_B_DRIFT## -//4050,566,7,0,0,0,0,0,0,0,0,0,0 //MB_B_WALLRUSH## -//4050,567,7,0,0,0,0,0,0,0,0,0,0 //MB_M_WALLRUSH## -//4050,568,5,0,0,0,0,0,0,0,0,0,0 //MB_B_WALLSHIFT## -//4050,569,7,0,0,0,0,0,0,0,0,0,0 //MB_M_WALLCRASH## -//4050,570,5,0,0,0,0,0,0,0,0,0,0 //MB_M_REINCARNATION## -//4050,571,1,0,0,0,0,0,0,0,0,0,0 //MB_B_EQUIP## -4050,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4050,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Death Knight -4051,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4051,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -//4051,545,5,0,0,0,0,0,0,0,0,0,0 //MB_FIGHTING## -//4051,546,5,0,0,0,0,0,0,0,0,0,0 //MB_NEUTRAL## -//4051,547,7,0,0,0,0,0,0,0,0,0,0 //MB_TAIMING_PUTI## -//4051,548,1,0,0,0,0,0,0,0,0,0,0 //MB_WHITEPOTION## -//4051,549,1,0,0,0,0,0,0,0,0,0,0 //MB_MENTAL## -//4051,550,10,0,0,0,0,0,0,0,0,0,0 //MB_CARDPITCHER## -//4051,551,10,0,0,0,0,0,0,0,0,0,0 //MB_PETPITCHER## -//4051,552,10,0,0,0,0,0,0,0,0,0,0 //MB_BODYSTUDY## -//4051,553,1,0,0,0,0,0,0,0,0,0,0 //MB_BODYALTER## -//4051,554,1,0,0,0,0,0,0,0,0,0,0 //MB_PETMEMORY## -//4051,555,5,0,0,0,0,0,0,0,0,0,0 //MB_M_TELEPORT## -//4051,556,7,0,0,0,0,0,0,0,0,0,0 //MB_B_GAIN## -//4051,557,7,0,0,0,0,0,0,0,0,0,0 //MB_M_GAIN## -//4051,558,1,0,0,0,0,0,0,0,0,0,0 //MB_MISSION## -//4051,559,1,0,0,0,0,0,0,0,0,0,0 //MB_MUNAKKNOWLEDGE## -//4051,560,10,0,0,0,0,0,0,0,0,0,0 //MB_MUNAKBALL## -//4051,561,10,0,0,0,0,0,0,0,0,0,0 //MB_SCROLL## -//4051,562,7,0,0,0,0,0,0,0,0,0,0 //MB_B_GATHERING## -//4051,563,7,0,0,0,0,0,0,0,0,0,0 //MB_M_GATHERING## -//4051,564,5,0,0,0,0,0,0,0,0,0,0 //MB_B_EXCLUDE## -//4051,565,5,0,0,0,0,0,0,0,0,0,0 //MB_B_DRIFT## -//4051,566,7,0,0,0,0,0,0,0,0,0,0 //MB_B_WALLRUSH## -//4051,567,7,0,0,0,0,0,0,0,0,0,0 //MB_M_WALLRUSH## -//4051,568,5,0,0,0,0,0,0,0,0,0,0 //MB_B_WALLSHIFT## -//4051,569,7,0,0,0,0,0,0,0,0,0,0 //MB_M_WALLCRASH## -//4051,570,5,0,0,0,0,0,0,0,0,0,0 //MB_M_REINCARNATION## -//4051,571,1,0,0,0,0,0,0,0,0,0,0 //MB_B_EQUIP## -//4051,580,1,0,0,0,0,0,0,0,0,0,0 //DE_PASSIVE## -//4051,581,10,0,0,0,0,0,0,0,0,0,0 //DE_PATTACK## -//4051,582,10,0,0,0,0,0,0,0,0,0,0 //DE_PSPEED## -//4051,583,10,0,0,0,0,0,0,0,0,0,0 //DE_PDEFENSE## -//4051,584,10,0,0,0,0,0,0,0,0,0,0 //DE_PCRITICAL## -//4051,585,10,0,0,0,0,0,0,0,0,0,0 //DE_PHP## -//4051,586,10,0,0,0,0,0,0,0,0,0,0 //DE_PSP## -//4051,587,1,0,0,0,0,0,0,0,0,0,0 //DE_RESET## -//4051,588,1,0,0,0,0,0,0,0,0,0,0 //DE_RANKING## -//4051,589,1,0,0,0,0,0,0,0,0,0,0 //DE_PTRIPLE## -//4051,590,5,0,0,0,0,0,0,0,0,0,0 //DE_ENERGY## -//4051,591,1,0,0,0,0,0,0,0,0,0,0 //DE_NIGHTMARE## -//4051,592,5,0,0,0,0,0,0,0,0,0,0 //DE_SLASH## -//4051,593,7,0,0,0,0,0,0,0,0,0,0 //DE_COIL## -//4051,594,7,0,0,0,0,0,0,0,0,0,0 //DE_WAVE## -//4051,595,3,0,0,0,0,0,0,0,0,0,0 //DE_REBIRTH## -//4051,596,7,0,0,0,0,0,0,0,0,0,0 //DE_AURA## -//4051,597,7,0,0,0,0,0,0,0,0,0,0 //DE_FREEZER## -//4051,598,7,0,0,0,0,0,0,0,0,0,0 //DE_CHANGEATTACK## -//4051,599,10,0,0,0,0,0,0,0,0,0,0 //DE_PUNISH## -//4051,600,7,0,0,0,0,0,0,0,0,0,0 //DE_POISON## -//4051,601,7,0,0,0,0,0,0,0,0,0,0 //DE_INSTANT## -//4051,602,7,0,0,0,0,0,0,0,0,0,0 //DE_WARNING## -//4051,603,7,0,0,0,0,0,0,0,0,0,0 //DE_RANKEDKNIFE## -//4051,604,7,0,0,0,0,0,0,0,0,0,0 //DE_RANKEDGRADIUS## -//4051,605,1,0,0,0,0,0,0,0,0,0,0 //DE_GAUGE## -//4051,606,5,0,0,0,0,0,0,0,0,0,0 //DE_GTIME## -//4051,607,5,0,0,0,0,0,0,0,0,0,0 //DE_GPAIN## -//4051,608,10,0,0,0,0,0,0,0,0,0,0 //DE_GSKILL## -//4051,609,5,0,0,0,0,0,0,0,0,0,0 //DE_GKILL## -//4051,610,5,0,0,0,0,0,0,0,0,0,0 //DE_ACCEL## -//4051,611,3,0,0,0,0,0,0,0,0,0,0 //DE_BLOCKDOUBLE## -//4051,612,3,0,0,0,0,0,0,0,0,0,0 //DE_BLOCKMELEE## -//4051,613,3,0,0,0,0,0,0,0,0,0,0 //DE_BLOCKFAR## -//4051,614,10,0,0,0,0,0,0,0,0,0,0 //DE_FRONTATTACK## -//4051,615,10,0,0,0,0,0,0,0,0,0,0 //DE_DANGERATTACK## -//4051,616,10,0,0,0,0,0,0,0,0,0,0 //DE_TWINATTACK## -//4051,617,10,0,0,0,0,0,0,0,0,0,0 //DE_WINDATTACK## -//4051,618,10,0,0,0,0,0,0,0,0,0,0 //DE_WATERATTACK## -4051,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4051,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Dark Collector -4052,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4052,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -//4052,545,5,0,0,0,0,0,0,0,0,0,0 //MB_FIGHTING## -//4052,546,5,0,0,0,0,0,0,0,0,0,0 //MB_NEUTRAL## -//4052,547,7,0,0,0,0,0,0,0,0,0,0 //MB_TAIMING_PUTI## -//4052,548,1,0,0,0,0,0,0,0,0,0,0 //MB_WHITEPOTION## -//4052,549,1,0,0,0,0,0,0,0,0,0,0 //MB_MENTAL## -//4052,550,10,0,0,0,0,0,0,0,0,0,0 //MB_CARDPITCHER## -//4052,551,10,0,0,0,0,0,0,0,0,0,0 //MB_PETPITCHER## -//4052,552,10,0,0,0,0,0,0,0,0,0,0 //MB_BODYSTUDY## -//4052,553,1,0,0,0,0,0,0,0,0,0,0 //MB_BODYALTER## -//4052,554,1,0,0,0,0,0,0,0,0,0,0 //MB_PETMEMORY## -//4052,555,5,0,0,0,0,0,0,0,0,0,0 //MB_M_TELEPORT## -//4052,556,7,0,0,0,0,0,0,0,0,0,0 //MB_B_GAIN## -//4052,557,7,0,0,0,0,0,0,0,0,0,0 //MB_M_GAIN## -//4052,558,1,0,0,0,0,0,0,0,0,0,0 //MB_MISSION## -//4052,559,1,0,0,0,0,0,0,0,0,0,0 //MB_MUNAKKNOWLEDGE## -//4052,560,10,0,0,0,0,0,0,0,0,0,0 //MB_MUNAKBALL## -//4052,561,10,0,0,0,0,0,0,0,0,0,0 //MB_SCROLL## -//4052,562,7,0,0,0,0,0,0,0,0,0,0 //MB_B_GATHERING## -//4052,563,7,0,0,0,0,0,0,0,0,0,0 //MB_M_GATHERING## -//4052,564,5,0,0,0,0,0,0,0,0,0,0 //MB_B_EXCLUDE## -//4052,565,5,0,0,0,0,0,0,0,0,0,0 //MB_B_DRIFT## -//4052,566,7,0,0,0,0,0,0,0,0,0,0 //MB_B_WALLRUSH## -//4052,567,7,0,0,0,0,0,0,0,0,0,0 //MB_M_WALLRUSH## -//4052,568,5,0,0,0,0,0,0,0,0,0,0 //MB_B_WALLSHIFT## -//4052,569,7,0,0,0,0,0,0,0,0,0,0 //MB_M_WALLCRASH## -//4052,570,5,0,0,0,0,0,0,0,0,0,0 //MB_M_REINCARNATION## -//4052,571,1,0,0,0,0,0,0,0,0,0,0 //MB_B_EQUIP## -//4052,619,5,0,0,0,0,0,0,0,0,0,0 //DA_ENERGY## -//4052,620,10,0,0,0,0,0,0,0,0,0,0 //DA_CLOUD## -//4052,621,5,0,0,0,0,0,0,0,0,0,0 //DA_FIRSTSLOT## -//4052,622,4,0,0,0,0,0,0,0,0,0,0 //DA_HEADDEF## -//4052,623,5,0,0,0,0,0,0,0,0,0,0 //DA_SPACE## -//4052,624,5,0,0,0,0,0,0,0,0,0,0 //DA_TRANSFORM## -//4052,625,5,0,0,0,0,0,0,0,0,0,0 //DA_EXPLOSION## -//4052,626,1,0,0,0,0,0,0,0,0,0,0 //DA_REWARD## -//4052,627,5,0,0,0,0,0,0,0,0,0,0 //DA_CRUSH## -//4052,628,5,0,0,0,0,0,0,0,0,0,0 //DA_ITEMREBUILD## -//4052,629,5,0,0,0,0,0,0,0,0,0,0 //DA_ILLUSION## -//4052,630,5,0,0,0,0,0,0,0,0,0,0 //DA_NUETRALIZE## -//4052,631,5,0,0,0,0,0,0,0,0,0,0 //DA_RUNNER## -//4052,632,5,0,0,0,0,0,0,0,0,0,0 //DA_TRANSFER## -//4052,633,5,0,0,0,0,0,0,0,0,0,0 //DA_WALL## -//4052,634,1,0,0,0,0,0,0,0,0,0,0 //DA_ZENY## -//4052,635,1,0,0,0,0,0,0,0,0,0,0 //DA_REVENGE## -//4052,636,5,0,0,0,0,0,0,0,0,0,0 //DA_EARPLUG## -//4052,637,1,0,0,0,0,0,0,0,0,0,0 //DA_CONTRACT## -//4052,638,5,0,0,0,0,0,0,0,0,0,0 //DA_BLACK## -//4052,639,5,0,0,0,0,0,0,0,0,0,0 //DA_DREAM## -//4052,640,5,0,0,0,0,0,0,0,0,0,0 //DA_MAGICCART## -//4052,641,1,0,0,0,0,0,0,0,0,0,0 //DA_COPY## -//4052,642,1,0,0,0,0,0,0,0,0,0,0 //DA_CRYSTAL## -//4052,643,1,0,0,0,0,0,0,0,0,0,0 //DA_EXP## -//4052,644,10,0,0,0,0,0,0,0,0,0,0 //DA_CARTSWING## -//4052,645,1,0,0,0,0,0,0,0,0,0,0 //DA_REBUILD## -//4052,646,10,0,0,0,0,0,0,0,0,0,0 //DA_JOBCHANGE## -//4052,647,5,0,0,0,0,0,0,0,0,0,0 //DA_EDARKNESS## -//4052,648,5,0,0,0,0,0,0,0,0,0,0 //DA_EGUARDIAN## -//4052,649,3,0,0,0,0,0,0,0,0,0,0 //DA_TIMEOUT## -//4052,650,1,0,0,0,0,0,0,0,0,0,0 //ALL_TIMEIN## -//4052,651,1,0,0,0,0,0,0,0,0,0,0 //DA_ZENYRANK## -//4052,652,1,0,0,0,0,0,0,0,0,0,0 //DA_ACCESSORYMIX## -4052,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4052,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//New Soul Linker And Soul Link Enabled Skills -//4049,572,5,0,0,0,0,0,0,0,0,0,0 //SL_DEATHKNIGHT## -//4049,573,5,0,0,0,0,0,0,0,0,0,0 //SL_COLLECTOR## -//4049,574,5,0,0,0,0,0,0,0,0,0,0 //SL_NINJA## -//4049,575,5,0,0,0,0,0,0,0,0,0,0 //SL_GUNNER## -//4052,577,1,0,0,0,0,0,0,0,0,0,0 //DA_RESET## -//4051,578,1,0,0,0,0,0,0,0,0,0,0 //DE_BERSERKAIZER## -//4052,579,1,0,0,0,0,0,0,0,0,0,0 //DA_DARKPOWER## -//Twilight Alchemy 4 For All Alchemist Classes -//18,576,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT4## -//4019,576,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT4## -//4041,576,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT4## -//4071,576,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT4## -//4078,576,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT4## -//4107,576,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT4## -//Rune Knight (Regular) -4054,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4054,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4054,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4054,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4054,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4054,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4054,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4054,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4054,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4054,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4054,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4054,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4054,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4054,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# -4054,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# -4054,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# -4054,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# -4054,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# -4054,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# -4054,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# -4054,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4054,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4054,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# -4054,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4054,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4054,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4054,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# -4054,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# -4054,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# -4054,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear# -4054,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter# -4054,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break# -4054,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training# -4054,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath# -4054,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling# -4054,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery# -4054,2020,5,57,2,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST#Phantom Thrust# -4054,5004,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH_WATER#Dragon Breath(Water)# -4054,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Warlock (Regular) -4055,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4055,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4055,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4055,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -4055,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -4055,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4055,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -4055,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -4055,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -4055,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -4055,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -4055,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -4055,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -4055,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -4055,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -4055,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# -4055,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar# -4055,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher# -4055,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm# -4055,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder# -4055,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion# -4055,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball# -4055,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall# -4055,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova# -4055,89,10,15,1,84,3,0,0,0,0,0,0 //WZ_STORMGUST#Storm Gust# -4055,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# -4055,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# -4055,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire# -4055,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# -4055,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster# -4055,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4055,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4055,2201,5,2202,3,0,0,0,0,0,0,0,0 //WL_WHITEIMPRISON#White Imprison# -4055,2202,5,2210,1,0,0,0,0,0,0,0,0 //WL_SOULEXPANSION#Soul Expansion# -4055,2203,5,2224,1,0,0,0,0,0,0,0,0 //WL_FROSTMISTY#Frosty Misty# -4055,2204,5,2203,2,0,0,0,0,0,0,0,0 //WL_JACKFROST#Jack Frost# -4055,2205,5,92,1,0,0,0,0,0,0,0,0 //WL_MARSHOFABYSS#Marsh of Abyss# -4055,2206,5,2201,1,2209,1,2230,2,0,0,0,0 //WL_RECOGNIZEDSPELL#Recognized Spell# -4055,2207,5,2229,1,0,0,0,0,0,0,0,0 //WL_SIENNAEXECRATE#Sienna Execrate# -4055,2208,3,0,0,0,0,0,0,0,0,0,0 //WL_RADIUS#Radius# -4055,2209,5,2210,1,0,0,0,0,0,0,0,0 //WL_STASIS#Stasis# -4055,2210,5,2208,1,0,0,0,0,0,0,0,0 //WL_DRAINLIFE#Drain Life# -4055,2211,5,2222,1,0,0,0,0,0,0,0,0 //WL_CRIMSONROCK#Crimson Rock# -4055,2212,5,2211,2,0,0,0,0,0,0,0,0 //WL_HELLINFERNO#Hell Inferno# -4055,2213,5,2212,3,0,0,0,0,0,0,0,0 //WL_COMET#Comet# -4055,2214,5,2223,1,0,0,0,0,0,0,0,0 //WL_CHAINLIGHTNING#Chain Lightning# -4055,2216,5,2207,2,0,0,0,0,0,0,0,0 //WL_EARTHSTRAIN#Earth Strain# -4055,2217,5,2204,5,2212,5,2214,5,2216,5,0,0 //WL_TETRAVORTEX#Tetra Vortex# -4055,2222,5,83,1,0,0,0,0,0,0,0,0 //WL_SUMMONFB#Summon Fire Ball# -4055,2223,5,85,1,0,0,0,0,0,0,0,0 //WL_SUMMONBL#Summon Lightning Ball# -4055,2224,5,89,1,0,0,0,0,0,0,0,0 //WL_SUMMONWB#Summon Water Ball# -4055,2229,5,91,1,0,0,0,0,0,0,0,0 //WL_SUMMONSTONE#Summon Stone# -4055,2230,2,0,0,0,0,0,0,0,0,0,0 //WL_RELEASE#Release# -4055,2231,1,0,0,0,0,0,0,0,0,0,0 //WL_READING_SB#Reading Spellbook# -4055,2232,5,0,0,0,0,0,0,0,0,0,0 //WL_FREEZE_SP#Freeze Spell# -4055,5012,5,2202,5,0,0,0,0,0,0,0,0 //WL_TELEKINESIS_INTENSE#Intense Telekinesis# -4055,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Ranger (Regular) -4056,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4056,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4056,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4056,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4056,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4056,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4056,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4056,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4056,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4056,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# -4056,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine# -4056,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare# -4056,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap# -4056,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# -4056,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# -4056,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# -4056,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine# -4056,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap# -4056,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# -4056,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box# -4056,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane# -4056,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery# -4056,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow# -4056,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat# -4056,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect# -4056,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# -4056,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# -4056,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4056,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4056,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4056,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# -4056,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze# -4056,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main# -4056,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt# -4056,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator# -4056,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shocker# -4056,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Cluster Bomb# -4056,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery# -4056,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Warg Rider# -4056,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Warg Dash# -4056,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Warg Strike# -4056,2244,5,2240,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Warg Bite# -4056,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg# -4056,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen# -4056,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage# -4056,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap# -4056,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap# -4056,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap# -4056,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap# -4056,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap# -4056,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Firing Trap# -4056,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Icebound Trap# -4056,5002,5,2234,5,0,0,0,0,0,0,0,0 //RA_UNLIMIT#Unlimit# -4056,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Arch Bishop (Regular) -4057,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4057,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4057,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4057,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4057,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4057,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4057,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4057,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4057,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4057,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4057,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4057,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4057,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4057,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4057,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4057,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4057,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# -4057,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4057,12,10,68,4,70,3,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4057,54,4,72,1,9,4,0,0,0,0,0,0 //ALL_RESURRECTION#Resurrection# -4057,65,10,0,0,0,0,0,0,0,0,0,0 //PR_MACEMASTERY#Mace Mastery# -4057,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus# -4057,67,3,66,2,0,0,0,0,0,0,0,0 //PR_SUFFRAGIUM#Suffragium# -4057,68,5,31,1,66,3,0,0,0,0,0,0 //PR_ASPERSIO#Aspersio# -4057,69,5,75,3,68,5,0,0,0,0,0,0 //PR_BENEDICTIO#B.S Sacramenti# -4057,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary# -4057,71,4,0,0,0,0,0,0,0,0,0,0 //PR_SLOWPOISON#Slow Poison# -4057,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery# -4057,73,10,33,2,0,0,0,0,0,0,0,0 //PR_KYRIE#Kyrie Eleison# -4057,74,5,0,0,0,0,0,0,0,0,0,0 //PR_MAGNIFICAT#Magnificat# -4057,75,5,73,4,74,3,0,0,0,0,0,0 //PR_GLORIA#Gloria# -4057,76,10,24,1,0,0,0,0,0,0,0,0 //PR_LEXDIVINA#Lex Divina# -4057,77,10,54,1,76,3,0,0,0,0,0,0 //PR_TURNUNDEAD#Turn Undead# -4057,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna# -4057,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus# -4057,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio# -4057,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4057,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4057,2038,5,77,1,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex# -4057,2039,1,2041,3,0,0,0,0,0,0,0,0 //AB_ANCILLA#Ancilla# -4057,2040,10,79,1,2038,1,2039,1,0,0,0,0 //AB_ADORAMUS#Adoramus# -4057,2041,3,34,1,0,0,0,0,0,0,0,0 //AB_CLEMENTIA#Crementia# -4057,2042,3,29,1,0,0,0,0,0,0,0,0 //AB_CANTO#Canto Candidus# -4057,2043,3,28,1,0,0,0,0,0,0,0,0 //AB_CHEAL#Coluceo Heal# -4057,2044,5,2039,1,2051,1,0,0,0,0,0,0 //AB_EPICLESIS#Epiclesis# -4057,2045,10,73,1,0,0,0,0,0,0,0,0 //AB_PRAEFATIO#Praefatio# -4057,2046,10,2045,5,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio# -4057,2047,4,72,1,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Lauda Agnus# -4057,2048,4,2047,2,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Lauda Ramus# -4057,2049,10,2044,1,2053,1,0,0,0,0,0,0 //AB_EUCHARISTICA#Eucharistica# -4057,2050,1,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio# -4057,2051,5,2050,1,0,0,0,0,0,0,0,0 //AB_HIGHNESSHEAL#Highness Heal# -4057,2052,5,2048,2,0,0,0,0,0,0,0,0 //AB_CLEARANCE#Clearance# -4057,2053,5,2046,5,2054,5,0,0,0,0,0,0 //AB_EXPIATIO#Expiatio# -4057,2054,10,68,1,0,0,0,0,0,0,0,0 //AB_DUPLELIGHT#Duple Light# -4057,2057,5,2052,1,0,0,0,0,0,0,0,0 //AB_SILENTIUM#Silentium# -4057,2515,5,2044,1,2053,1,0,0,0,0,0,0 //AB_SECRAMENT#Secrament# -4057,5011,5,2051,2,0,0,0,0,0,0,0,0 //AB_OFFERTORIUM#Offertorium# -4057,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Mechanic (Regular) -4058,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4058,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4058,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4058,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4058,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4058,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4058,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4058,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4058,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4058,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -4058,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -4058,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -4058,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering# -4058,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering# -4058,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft# -4058,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research# -4058,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger# -4058,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword# -4058,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword# -4058,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe# -4058,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace# -4058,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace# -4058,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear# -4058,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# -4058,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery# -4058,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# -4058,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair# -4058,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering# -4058,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall# -4058,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush# -4058,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection# -4058,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust# -4058,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power# -4058,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# -4058,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# -4058,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4058,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4058,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4058,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License# -4058,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle# -4058,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# -4058,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm# -4058,2259,3,2258,3,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher# -4058,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower# -4058,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon# -4058,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration# -4058,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering# -4058,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide# -4058,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back-Side Slide# -4058,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Mainframe Restructure# -4058,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Self Destruction# -4058,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shape Shift# -4058,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Emergency Cool# -4058,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infrared Scan# -4058,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze# -4058,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field# -4058,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Neutral Barrier# -4058,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field# -4058,2275,5,2255,1,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair# -4058,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training# -4058,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth# -4058,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang# -4058,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing# -4058,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado# -4058,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper# -4058,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy# -4058,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal# -4058,5006,5,0,0,0,0,0,0,0,0,0,0 //NC_MAGMA_ERUPTION#Magma Eruption# -4058,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -4058,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Guillotine Cross (Regular) -4059,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4059,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4059,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -4059,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -4059,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -4059,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -4059,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -4059,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -4059,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# -4059,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# -4059,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# -4059,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# -4059,132,5,0,0,0,0,0,0,0,0,0,0 //AS_RIGHT#Righthand Mastery# -4059,133,5,132,2,0,0,0,0,0,0,0,0 //AS_LEFT#Lefthand Mastery# -4059,134,10,0,0,0,0,0,0,0,0,0,0 //AS_KATAR#Katar Mastery# -4059,135,10,51,2,0,0,0,0,0,0,0,0 //AS_CLOAKING#Cloaking# -4059,136,10,134,4,0,0,0,0,0,0,0,0 //AS_SONICBLOW#Sonic Blow# -4059,137,5,135,2,136,5,0,0,0,0,0,0 //AS_GRIMTOOTH#Grimtooth# -4059,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison# -4059,139,10,138,3,0,0,0,0,0,0,0,0 //AS_POISONREACT#Poison React# -4059,140,10,138,5,0,0,0,0,0,0,0,0 //AS_VENOMDUST#Venom Dust# -4059,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher# -4059,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration# -4059,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife# -4059,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4059,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4059,2021,5,138,3,0,0,0,0,0,0,0,0 //GC_VENOMIMPRESS#Venom Impress# -4059,2022,5,136,10,0,0,0,0,0,0,0,0 //GC_CROSSIMPACT#Cross Impact# -4059,2023,5,2022,3,0,0,0,0,0,0,0,0 //GC_DARKILLUSION#Dark Illusion# -4059,2024,10,0,0,0,0,0,0,0,0,0,0 //GC_RESEARCHNEWPOISON#Research New Poison# -4059,2025,1,2024,1,0,0,0,0,0,0,0,0 //GC_CREATENEWPOISON#Create New Poison# -4059,2026,1,2024,5,0,0,0,0,0,0,0,0 //GC_ANTIDOTE#Antidote# -4059,2027,5,2025,1,0,0,0,0,0,0,0,0 //GC_POISONINGWEAPON#Poisoning Weapon# -4059,2028,5,133,5,0,0,0,0,0,0,0,0 //GC_WEAPONBLOCKING#Weapon Blocking# -4059,2029,5,2028,1,0,0,0,0,0,0,0,0 //GC_COUNTERSLASH#Counter Slash# -4059,2030,5,2028,1,0,0,0,0,0,0,0,0 //GC_WEAPONCRUSH#Weapon Crush# -4059,2031,5,2027,3,2028,1,0,0,0,0,0,0 //GC_VENOMPRESSURE#Venom Pressure# -4059,2032,5,2027,5,2031,5,0,0,0,0,0,0 //GC_POISONSMOKE#Poison Smoke# -4059,2033,5,135,3,0,0,0,0,0,0,0,0 //GC_CLOAKINGEXCEED#Cloaking Exceed# -4059,2034,1,2023,5,2033,5,0,0,0,0,0,0 //GC_PHANTOMMENACE#Phantom Menace# -4059,2035,5,2034,1,0,0,0,0,0,0,0,0 //GC_HALLUCINATIONWALK#Hallucination Walk# -4059,2036,5,136,10,0,0,0,0,0,0,0,0 //GC_ROLLINGCUTTER#Rolling Cutter# -4059,2037,5,2036,1,0,0,0,0,0,0,0,0 //GC_CROSSRIPPERSLASHER#Cross Ripper Slasher# -4059,5001,5,2023,5,0,0,0,0,0,0,0,0 //GC_DARKCROW#Dark Claw# -4059,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Rune Knight (Trans) -4060,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4060,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4060,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4060,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4060,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4060,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4060,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4060,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4060,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4060,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4060,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4060,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4060,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4060,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# -4060,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# -4060,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# -4060,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# -4060,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# -4060,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# -4060,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# -4060,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4060,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4060,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# -4060,355,5,5,5,7,5,3,5,0,0,0,0 //LK_AURABLADE#Aura Blade# -4060,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying# -4060,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration# -4060,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax# -4060,359,1,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //Extra column removed. Rune Knights dont require job level 50 to use Berserk. -4060,397,5,55,10,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce# -4060,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow# -4060,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike# -4060,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4060,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4060,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4060,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# -4060,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# -4060,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# -4060,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear# -4060,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter# -4060,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break# -4060,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training# -4060,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath# -4060,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling# -4060,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery# -4060,2020,5,57,2,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST#Phantom Thrust# -4060,5004,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH_WATER#Dragon Breath(Water)# -4060,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Warlock (Trans) -4061,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4061,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4061,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4061,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -4061,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -4061,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4061,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -4061,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -4061,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -4061,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -4061,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -4061,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -4061,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -4061,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -4061,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -4061,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# -4061,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar# -4061,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher# -4061,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm# -4061,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder# -4061,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion# -4061,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball# -4061,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall# -4061,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova# -4061,89,10,15,1,84,3,0,0,0,0,0,0 //WZ_STORMGUST#Storm Gust# -4061,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# -4061,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# -4061,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire# -4061,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# -4061,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster# -4061,364,10,9,5,13,7,0,0,0,0,0,0 //HW_SOULDRAIN#Soul Drain# -4061,365,1,9,1,0,0,0,0,0,0,0,0 //HW_MAGICCRASHER#Stave Crasher# -4061,366,10,0,0,0,0,0,0,0,0,0,0 //HW_MAGICPOWER#Mystical Amplification# -4061,400,5,11,5,0,0,0,0,0,0,0,0 //HW_NAPALMVULCAN#Napalm Vulcan# -4061,483,1,93,1,87,1,0,0,0,0,0,0 //HW_GANBANTEIN#Ganbantein# -4061,484,5,365,1,366,10,92,1,0,0,0,0 //HW_GRAVITATION#Gravitation# -4061,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4061,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4061,2201,5,2202,3,0,0,0,0,0,0,0,0 //WL_WHITEIMPRISON#White Imprison# -4061,2202,5,2210,1,0,0,0,0,0,0,0,0 //WL_SOULEXPANSION#Soul Expansion# -4061,2203,5,2224,1,0,0,0,0,0,0,0,0 //WL_FROSTMISTY#Frosty Misty# -4061,2204,5,2203,2,0,0,0,0,0,0,0,0 //WL_JACKFROST#Jack Frost# -4061,2205,5,92,1,0,0,0,0,0,0,0,0 //WL_MARSHOFABYSS#Marsh of Abyss# -4061,2206,5,2201,1,2209,1,2230,2,0,0,0,0 //WL_RECOGNIZEDSPELL#Recognized Spell# -4061,2207,5,2229,1,0,0,0,0,0,0,0,0 //WL_SIENNAEXECRATE#Sienna Execrate# -4061,2208,3,0,0,0,0,0,0,0,0,0,0 //WL_RADIUS#Radius# -4061,2209,5,2210,1,0,0,0,0,0,0,0,0 //WL_STASIS#Stasis# -4061,2210,5,2208,1,0,0,0,0,0,0,0,0 //WL_DRAINLIFE#Drain Life# -4061,2211,5,2222,1,0,0,0,0,0,0,0,0 //WL_CRIMSONROCK#Crimson Rock# -4061,2212,5,2211,2,0,0,0,0,0,0,0,0 //WL_HELLINFERNO#Hell Inferno# -4061,2213,5,2212,3,0,0,0,0,0,0,0,0 //WL_COMET#Comet# -4061,2214,5,2223,1,0,0,0,0,0,0,0,0 //WL_CHAINLIGHTNING#Chain Lightning# -4061,2216,5,2207,2,0,0,0,0,0,0,0,0 //WL_EARTHSTRAIN#Earth Strain# -4061,2217,5,2204,5,2212,5,2214,5,2216,5,0,0 //WL_TETRAVORTEX#Tetra Vortex# -4061,2222,5,83,1,0,0,0,0,0,0,0,0 //WL_SUMMONFB#Summon Fire Ball# -4061,2223,5,85,1,0,0,0,0,0,0,0,0 //WL_SUMMONBL#Summon Lightning Ball# -4061,2224,5,89,1,0,0,0,0,0,0,0,0 //WL_SUMMONWB#Summon Water Ball# -4061,2229,5,91,1,0,0,0,0,0,0,0,0 //WL_SUMMONSTONE#Summon Stone# -4061,2230,2,0,0,0,0,0,0,0,0,0,0 //WL_RELEASE#Release# -4061,2231,1,0,0,0,0,0,0,0,0,0,0 //WL_READING_SB#Reading Spellbook# -4061,2232,5,0,0,0,0,0,0,0,0,0,0 //WL_FREEZE_SP#Freeze Spell# -4061,5012,5,2202,5,0,0,0,0,0,0,0,0 //WL_TELEKINESIS_INTENSE#Intense Telekinesis# -4061,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Ranger (Trans) -4062,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4062,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4062,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4062,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4062,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4062,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4062,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4062,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4062,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4062,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# -4062,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine# -4062,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare# -4062,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap# -4062,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# -4062,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# -4062,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# -4062,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine# -4062,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap# -4062,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# -4062,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box# -4062,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane# -4062,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery# -4062,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow# -4062,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat# -4062,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect# -4062,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# -4062,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# -4062,380,10,43,10,44,10,45,10,127,1,0,0 //SN_SIGHT#Falcon Eyes# -4062,381,5,128,3,44,5,129,5,127,1,0,0 //SN_FALCONASSAULT#Falcon Assault# -4062,382,5,45,10,46,5,0,0,0,0,0,0 //SN_SHARPSHOOTING#Focused Arrow Strike# -4062,383,10,45,9,0,0,0,0,0,0,0,0 //SN_WINDWALK#Wind Walker# -4062,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4062,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4062,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4062,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# -4062,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze# -4062,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main# -4062,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt# -4062,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator# -4062,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shocker# -4062,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Cluster Bomb# -4062,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery# -4062,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Warg Rider# -4062,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Warg Dash# -4062,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Warg Strike# -4062,2244,5,2240,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Warg Bite# -4062,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg# -4062,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen# -4062,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage# -4062,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap# -4062,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap# -4062,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap# -4062,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap# -4062,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap# -4062,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Firing Trap# -4062,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Icebound Trap# -4062,5002,5,2234,5,0,0,0,0,0,0,0,0 //RA_UNLIMIT#Unlimit# -4062,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Arch Bishop (Trans) -4063,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4063,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4063,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4063,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4063,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4063,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4063,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4063,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4063,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4063,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4063,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4063,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4063,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4063,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4063,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4063,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4063,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# -4063,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4063,12,10,68,4,70,3,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4063,54,4,72,1,9,4,0,0,0,0,0,0 //ALL_RESURRECTION#Resurrection# -4063,65,10,0,0,0,0,0,0,0,0,0,0 //PR_MACEMASTERY#Mace Mastery# -4063,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus# -4063,67,3,66,2,0,0,0,0,0,0,0,0 //PR_SUFFRAGIUM#Suffragium# -4063,68,5,31,1,66,3,0,0,0,0,0,0 //PR_ASPERSIO#Aspersio# -4063,69,5,75,3,68,5,0,0,0,0,0,0 //PR_BENEDICTIO#B.S Sacramenti# -4063,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary# -4063,71,4,72,1,0,0,0,0,0,0,0,0 //PR_SLOWPOISON#Slow Poison# -4063,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery# -4063,73,10,33,2,0,0,0,0,0,0,0,0 //PR_KYRIE#Kyrie Eleison# -4063,74,5,0,0,0,0,0,0,0,0,0,0 //PR_MAGNIFICAT#Magnificat# -4063,75,5,73,4,74,3,0,0,0,0,0,0 //PR_GLORIA#Gloria# -4063,76,10,24,1,0,0,0,0,0,0,0,0 //PR_LEXDIVINA#Lex Divina# -4063,77,10,54,1,76,3,0,0,0,0,0,0 //PR_TURNUNDEAD#Turn Undead# -4063,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna# -4063,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus# -4063,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio# -4063,361,5,33,1,9,3,66,3,0,0,0,0 //HP_ASSUMPTIO#Assumptio# -4063,362,5,75,2,9,1,73,3,0,0,0,0 //HP_BASILICA#Basilica# -4063,363,10,68,3,9,5,76,5,0,0,0,0 //HP_MEDITATIO#Meditatio# -4063,481,5,65,10,23,10,0,0,0,0,0,0 //HP_MANARECHARGE#Mana Recharge# -4063,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4063,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4063,2038,5,77,1,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex# -4063,2039,1,2041,3,0,0,0,0,0,0,0,0 //AB_ANCILLA#Ancilla# -4063,2040,10,79,1,2038,1,2039,1,0,0,0,0 //AB_ADORAMUS#Adoramus# -4063,2041,3,34,1,0,0,0,0,0,0,0,0 //AB_CLEMENTIA#Crementia# -4063,2042,3,29,1,0,0,0,0,0,0,0,0 //AB_CANTO#Canto Candidus# -4063,2043,3,28,1,0,0,0,0,0,0,0,0 //AB_CHEAL#Coluceo Heal# -4063,2044,5,2039,1,2051,1,0,0,0,0,0,0 //AB_EPICLESIS#Epiclesis# -4063,2045,10,73,1,0,0,0,0,0,0,0,0 //AB_PRAEFATIO#Praefatio# -4063,2046,10,2045,5,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio# -4063,2047,4,72,1,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Lauda Agnus# -4063,2048,4,2047,2,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Lauda Ramus# -4063,2049,10,2044,1,2053,1,0,0,0,0,0,0 //AB_EUCHARISTICA#Eucharistica# -4063,2050,1,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio# -4063,2051,5,2050,1,0,0,0,0,0,0,0,0 //AB_HIGHNESSHEAL#Highness Heal# -4063,2052,5,2048,2,0,0,0,0,0,0,0,0 //AB_CLEARANCE#Clearance# -4063,2053,5,2046,5,2054,5,0,0,0,0,0,0 //AB_EXPIATIO#Expiatio# -4063,2054,10,68,1,0,0,0,0,0,0,0,0 //AB_DUPLELIGHT#Duple Light# -4063,2057,5,2052,1,0,0,0,0,0,0,0,0 //AB_SILENTIUM#Silentium# -4063,2515,5,2044,1,2053,1,0,0,0,0,0,0 //AB_SECRAMENT#Secrament# -4063,5011,5,2051,2,0,0,0,0,0,0,0,0 //AB_OFFERTORIUM#Offertorium# -4063,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Mechanic (Trans) -4064,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4064,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4064,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4064,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4064,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4064,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4064,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4064,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4064,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4064,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -4064,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -4064,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -4064,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering# -4064,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering# -4064,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft# -4064,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research# -4064,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger# -4064,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword# -4064,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword# -4064,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe# -4064,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace# -4064,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace# -4064,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear# -4064,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# -4064,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery# -4064,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# -4064,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair# -4064,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering# -4064,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall# -4064,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush# -4064,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection# -4064,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust# -4064,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power# -4064,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# -4064,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# -4064,384,10,109,3,105,1,107,5,113,3,0,0 //WS_MELTDOWN#Shattering Strike# -4064,387,1,39,5,153,1,154,1,105,1,0,0 //WS_CARTBOOST#Cart Boost# -4064,477,10,107,10,0,0,0,0,0,0,0,0 //WS_WEAPONREFINE#Upgrade Weapon# -4064,485,10,42,10,110,5,387,1,0,0,0,0 //WS_CARTTERMINATION#Cart Termination# -4064,486,5,113,5,0,0,0,0,0,0,0,0 //WS_OVERTHRUSTMAX#Maximum Power Thrust# -4064,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4064,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4064,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4064,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License# -4064,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle# -4064,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# -4064,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm# -4064,2259,3,2258,3,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher# -4064,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower# -4064,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon# -4064,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration# -4064,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering# -4064,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide# -4064,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back-Side Slide# -4064,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Mainframe Restructure# -4064,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Self Destruction# -4064,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shape Shift# -4064,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Emergency Cool# -4064,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infrared Scan# -4064,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze# -4064,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field# -4064,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Neutral Barrier# -4064,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field# -4064,2275,5,2255,1,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair# -4064,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training# -4064,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth# -4064,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang# -4064,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing# -4064,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado# -4064,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper# -4064,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy# -4064,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal# -4064,5006,5,0,0,0,0,0,0,0,0,0,0 //NC_MAGMA_ERUPTION#Magma Eruption# -4064,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -4064,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Guillotine Cross (Trans) -4065,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4065,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4065,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -4065,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -4065,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -4065,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -4065,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -4065,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -4065,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# -4065,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# -4065,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# -4065,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# -4065,132,5,0,0,0,0,0,0,0,0,0,0 //AS_RIGHT#Righthand Mastery# -4065,133,5,132,2,0,0,0,0,0,0,0,0 //AS_LEFT#Lefthand Mastery# -4065,134,10,0,0,0,0,0,0,0,0,0,0 //AS_KATAR#Katar Mastery# -4065,135,10,51,2,0,0,0,0,0,0,0,0 //AS_CLOAKING#Cloaking# -4065,136,10,134,4,0,0,0,0,0,0,0,0 //AS_SONICBLOW#Sonic Blow# -4065,137,5,135,2,136,5,0,0,0,0,0,0 //AS_GRIMTOOTH#Grimtooth# -4065,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison# -4065,139,10,138,3,0,0,0,0,0,0,0,0 //AS_POISONREACT#Poison React# -4065,140,10,138,5,0,0,0,0,0,0,0,0 //AS_VENOMDUST#Venom Dust# -4065,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher# -4065,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration# -4065,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife# -4065,376,5,48,5,134,7,0,0,0,0,0,0 //ASC_KATAR#Advanced Katar Mastery# -4065,378,5,407,1,0,0,0,0,0,0,0,0 //ASC_EDP#Deadly Poison Enchantment# -4065,379,10,48,5,135,3,138,6,52,5,0,0 //ASC_BREAKER#Soul Destroyer# -4065,406,10,132,3,134,5,136,5,379,1,0,0 //ASC_METEORASSAULT#Meteor Assault# -4065,407,1,52,10,53,1,138,5,0,0,0,0 //ASC_CDP#Create Deadly Poison# -4065,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4065,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4065,2021,5,138,3,0,0,0,0,0,0,0,0 //GC_VENOMIMPRESS#Venom Impress# -4065,2022,5,136,10,0,0,0,0,0,0,0,0 //GC_CROSSIMPACT#Cross Impact# -4065,2023,5,2022,3,0,0,0,0,0,0,0,0 //GC_DARKILLUSION#Dark Illusion# -4065,2024,10,0,0,0,0,0,0,0,0,0,0 //GC_RESEARCHNEWPOISON#Research New Poison# -4065,2025,1,2024,1,0,0,0,0,0,0,0,0 //GC_CREATENEWPOISON#Create New Poison# -4065,2026,1,2024,5,0,0,0,0,0,0,0,0 //GC_ANTIDOTE#Antidote# -4065,2027,5,2025,1,0,0,0,0,0,0,0,0 //GC_POISONINGWEAPON#Poisoning Weapon# -4065,2028,5,133,5,0,0,0,0,0,0,0,0 //GC_WEAPONBLOCKING#Weapon Blocking# -4065,2029,5,2028,1,0,0,0,0,0,0,0,0 //GC_COUNTERSLASH#Counter Slash# -4065,2030,5,2028,1,0,0,0,0,0,0,0,0 //GC_WEAPONCRUSH#Weapon Crush# -4065,2031,5,2027,3,2028,1,0,0,0,0,0,0 //GC_VENOMPRESSURE#Venom Pressure# -4065,2032,5,2027,5,2031,5,0,0,0,0,0,0 //GC_POISONSMOKE#Poison Smoke# -4065,2033,5,135,3,0,0,0,0,0,0,0,0 //GC_CLOAKINGEXCEED#Cloaking Exceed# -4065,2034,1,2023,5,2033,5,0,0,0,0,0,0 //GC_PHANTOMMENACE#Phantom Menace# -4065,2035,5,2034,1,0,0,0,0,0,0,0,0 //GC_HALLUCINATIONWALK#Hallucination Walk# -4065,2036,5,136,10,0,0,0,0,0,0,0,0 //GC_ROLLINGCUTTER#Rolling Cutter# -4065,2037,5,2036,1,0,0,0,0,0,0,0,0 //GC_CROSSRIPPERSLASHER#Cross Ripper Slasher# -4065,5001,5,2023,5,0,0,0,0,0,0,0,0 //GC_DARKCROW#Dark Claw# -4065,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Royal Guard (Regular) -4066,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4066,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4066,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4066,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4066,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4066,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4066,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4066,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4066,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4066,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4066,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4066,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4066,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4066,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4066,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4066,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4066,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4066,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4066,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal# -4066,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# -4066,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# -4066,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# -4066,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# -4066,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect# -4066,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# -4066,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross# -4066,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice# -4066,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls# -4066,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# -4066,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# -4066,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -4066,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4066,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4066,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear# -4066,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# -4066,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# -4066,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press# -4066,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage# -4066,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack# -4066,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard# -4066,2314,1,2313,1,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst# -4066,2315,3,2310,3,2323,2,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell# -4066,2316,5,2308,3,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break# -4066,2317,5,2312,1,2320,3,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand# -4066,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige# -4066,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding# -4066,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher# -4066,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis# -4066,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety# -4066,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive# -4066,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit# -4066,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration# -4066,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace# -4066,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Sorcerer (Regular) -4067,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4067,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4067,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4067,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -4067,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -4067,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4067,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -4067,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -4067,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -4067,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -4067,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -4067,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -4067,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -4067,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -4067,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -4067,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# -4067,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# -4067,90,5,283,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# -4067,91,5,90,1,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# -4067,274,10,0,0,0,0,0,0,0,0,0,0 //SA_ADVANCEDBOOK#Study# -4067,275,5,274,2,0,0,0,0,0,0,0,0 //SA_CASTCANCEL#Cast Cancel# -4067,276,5,274,4,0,0,0,0,0,0,0,0 //SA_MAGICROD#Magic Rod# -4067,277,5,276,1,0,0,0,0,0,0,0,0 //SA_SPELLBREAKER#Spell Break# -4067,278,10,275,1,0,0,0,0,0,0,0,0 //SA_FREECAST#Free Cast# -4067,279,10,278,4,0,0,0,0,0,0,0,0 //SA_AUTOSPELL#Hindsight# -4067,280,5,19,1,274,5,0,0,0,0,0,0 //SA_FLAMELAUNCHER#Endow Blaze# -4067,281,5,14,1,274,5,0,0,0,0,0,0 //SA_FROSTWEAPON#Endow Tsunami# -4067,282,5,20,1,274,5,0,0,0,0,0,0 //SA_LIGHTNINGLOADER#Endow Tornado# -4067,283,5,16,1,274,5,0,0,0,0,0,0 //SA_SEISMICWEAPON#Endow Quake# -4067,284,5,274,9,0,0,0,0,0,0,0,0 //SA_DRAGONOLOGY#Dragonology# -4067,285,5,280,2,0,0,0,0,0,0,0,0 //SA_VOLCANO#Volcano# -4067,286,5,281,2,0,0,0,0,0,0,0,0 //SA_DELUGE#Deluge# -4067,287,5,282,2,0,0,0,0,0,0,0,0 //SA_VIOLENTGALE#Whirlwind# -4067,288,5,285,3,286,3,287,3,0,0,0,0 //SA_LANDPROTECTOR#Magnetic Earth# -4067,289,5,277,3,0,0,0,0,0,0,0,0 //SA_DISPELL#Dispel# -4067,290,10,279,5,289,1,288,1,0,0,0,0 //SA_ABRACADABRA#Hocus-pocus# -4067,1007,1,0,0,0,0,0,0,0,0,0,0 //SA_CREATECON#Create Converter# -4067,1008,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWATER#Elemental Change Water# -4067,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth# -4067,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire# -4067,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind# -4067,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4067,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4067,2443,5,285,1,0,0,0,0,0,0,0,0 //SO_FIREWALK#Fire Walk# -4067,2444,5,287,1,0,0,0,0,0,0,0,0 //SO_ELECTRICWALK#Electric Walk# -4067,2445,5,279,4,0,0,0,0,0,0,0,0 //SO_SPELLFIST#Spell Fist# -4067,2446,5,90,5,0,0,0,0,0,0,0,0 //SO_EARTHGRAVE#Earth Grave# -4067,2447,5,286,3,0,0,0,0,0,0,0,0 //SO_DIAMONDDUST#Diamond Dust# -4067,2448,5,2450,2,0,0,0,0,0,0,0,0 //SO_POISON_BUSTER#Poison Buster# -4067,2449,5,289,2,0,0,0,0,0,0,0,0 //SO_PSYCHIC_WAVE#Psychic Wave# -4067,2450,5,91,5,0,0,0,0,0,0,0,0 //SO_CLOUD_KILL#Cloud Kill# -4067,2451,5,280,1,281,1,282,1,283,1,0,0 //SO_STRIKING#Striking# -4067,2452,5,285,1,287,1,0,0,0,0,0,0 //SO_WARMER#Warmer# -4067,2453,5,288,2,0,0,0,0,0,0,0,0 //SO_VACUUM_EXTREME#Vacuum Extreme# -4067,2454,5,283,1,287,4,0,0,0,0,0,0 //SO_VARETYR_SPEAR#Varetyr Spear# -4067,2455,5,2452,2,0,0,0,0,0,0,0,0 //SO_ARRULLO#Arrullo# -4067,2456,4,2462,1,0,0,0,0,0,0,0,0 //SO_EL_CONTROL#Spirit Control# -4067,2457,3,2452,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AGNI#Summon Fire Spirit Agni# -4067,2458,3,2447,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AQUA#Summon Water Spirit Aqua# -4067,2459,3,2454,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_VENTUS#Summon Wind Spirit Ventus# -4067,2460,3,2446,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_TERA#Summon Wind Spirit Tera# -4067,2461,1,2456,3,0,0,0,0,0,0,0,0 //SO_EL_ACTION#Elemental Action# -4067,2462,2,280,1,281,1,282,1,283,1,0,0 //SO_EL_ANALYSIS#Four Spirit Analysis# -4067,2463,5,2456,3,0,0,0,0,0,0,0,0 //SO_EL_SYMPATHY#Spirit Sympathy# -4067,2464,1,2463,1,0,0,0,0,0,0,0,0 //SO_EL_CURE#Spirit Recovery# -4067,2465,3,2457,3,0,0,0,0,0,0,0,0 //SO_FIRE_INSIGNIA#Fire Insignia# -4067,2466,3,2458,3,0,0,0,0,0,0,0,0 //SO_WATER_INSIGNIA#Water Insignia# -4067,2467,3,2459,3,0,0,0,0,0,0,0,0 //SO_WIND_INSIGNIA#Wind Insignia# -4067,2468,3,2460,3,0,0,0,0,0,0,0,0 //SO_EARTH_INSIGNIA#Earth Insignia# -4067,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Minstrel (Regular) -4068,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4068,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4068,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4068,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4068,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4068,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4068,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4068,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4068,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4068,315,10,0,0,0,0,0,0,0,0,0,0 //BA_MUSICALLESSON#Music Lesson# -4068,316,5,315,3,0,0,0,0,0,0,0,0 //BA_MUSICALSTRIKE#Melody Strike# -4068,317,5,315,1,304,1,0,0,0,0,0,0 //BA_DISSONANCE#Unchained Serenade# -4068,318,5,305,1,0,0,0,0,0,0,0,0 //BA_FROSTJOKE#Unbarring Octave# -4068,319,10,317,3,0,0,0,0,0,0,0,0 //BA_WHISTLE#Perfect Tablature# -4068,320,10,317,3,0,0,0,0,0,0,0,0 //BA_ASSASSINCROSS#Impressive Riff# -4068,321,10,317,3,0,0,0,0,0,0,0,0 //BA_POEMBRAGI#Magic Strings# -4068,322,10,317,3,0,0,0,0,0,0,0,0 //BA_APPLEIDUN#Song of Lutie# -4068,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp# -4068,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore# -4068,306,1,319,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby# -4068,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing# -4068,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo# -4068,309,5,322,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme# -4068,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick# -4068,311,1,320,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck# -4068,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# -4068,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# -4068,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice# -4068,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4068,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4068,2381,5,2422,1,0,0,0,0,0,0,0,0 //MI_RUSH_WINDMILL#Windmill Rush Attack# -4068,2382,5,2422,1,0,0,0,0,0,0,0,0 //MI_ECHOSONG#Echo Song# -4068,2383,5,2422,1,0,0,0,0,0,0,0,0 //MI_HARMONIZE#Harmonize# -4068,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson# -4068,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# -4068,2414,5,317,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# -4068,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# -4068,2418,5,316,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# -4068,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld# -4068,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren# -4068,2421,5,2423,3,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#Valley Of Death# -4068,2422,5,2412,1,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Deep Sleep Lullaby# -4068,2423,5,2412,1,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circle Of Nature's Sound# -4068,2424,5,2419,1,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Improvised Song# -4068,2425,5,2424,1,0,0,0,0,0,0,0,0 //WM_GLOOMYDAY#Gloomy Day# -4068,2426,5,2413,1,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo# -4068,2427,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_SONG_OF_MANA#Song Of Mana# -4068,2428,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With A Warg# -4068,2429,5,2430,3,2432,3,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Sound of Destruction# -4068,2430,5,2428,1,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever# -4068,2431,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew# -4068,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink# -4068,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond# -4068,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice# -4068,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG# -4068,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Wanderer (Regular) -4069,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4069,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4069,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4069,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4069,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4069,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4069,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4069,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4069,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4069,323,10,0,0,0,0,0,0,0,0,0,0 //DC_DANCINGLESSON#Dance Lessons# -4069,324,5,323,3,0,0,0,0,0,0,0,0 //DC_THROWARROW#Slinging Arrow# -4069,325,5,323,1,304,1,0,0,0,0,0,0 //DC_UGLYDANCE#Hip Shaker# -4069,326,5,305,1,0,0,0,0,0,0,0,0 //DC_SCREAM#Dazzler# -4069,327,10,325,3,0,0,0,0,0,0,0,0 //DC_HUMMING#Focus Ballet# -4069,328,10,325,3,0,0,0,0,0,0,0,0 //DC_DONTFORGETME#Slow Grace# -4069,329,10,325,3,0,0,0,0,0,0,0,0 //DC_FORTUNEKISS#Lady Luck# -4069,330,10,325,3,0,0,0,0,0,0,0,0 //DC_SERVICEFORYOU#Gypsy's Kiss# -4069,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp# -4069,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore# -4069,306,1,327,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby# -4069,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing# -4069,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo# -4069,309,5,330,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme# -4069,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick# -4069,311,1,328,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck# -4069,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# -4069,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# -4069,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm# -4069,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4069,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4069,2350,5,2422,1,0,0,0,0,0,0,0,0 //WA_SWING_DANCE#Swing Dance# -4069,2351,5,2422,1,0,0,0,0,0,0,0,0 //WA_SYMPHONY_OF_LOVER#Symphony of Lovers# -4069,2352,5,2422,1,0,0,0,0,0,0,0,0 //WA_MOONLIT_SERENADE#Moonlit Serenade# -4069,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson# -4069,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# -4069,2414,5,325,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# -4069,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# -4069,2418,5,324,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# -4069,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld# -4069,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren# -4069,2421,5,2423,3,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#Valley Of Death# -4069,2422,5,2412,1,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Deep Sleep Lullaby# -4069,2423,5,2412,1,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circle Of Nature's Sound# -4069,2424,5,2419,1,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Improvised Song# -4069,2425,5,2424,1,0,0,0,0,0,0,0,0 //WM_GLOOMYDAY#Gloomy Day# -4069,2426,5,2413,1,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo# -4069,2427,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_SONG_OF_MANA#Song Of Mana# -4069,2428,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With A Warg# -4069,2429,5,2430,3,2432,3,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Sound of Destruction# -4069,2430,5,2428,1,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever# -4069,2431,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew# -4069,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink# -4069,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond# -4069,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice# -4069,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG# -4069,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Sura (Regular) -4070,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4070,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4070,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4070,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4070,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4070,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4070,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4070,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4070,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4070,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4070,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4070,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4070,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4070,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4070,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4070,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4070,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# -4070,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists# -4070,260,5,269,2,0,0,0,0,0,0,0,0 //MO_SPIRITSRECOVERY#Spiritual Cadence# -4070,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere# -4070,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere# -4070,263,10,265,5,0,0,0,0,0,0,0,0 //MO_TRIPLEATTACK#Raging Triple Blow# -4070,264,1,271,3,260,2,268,3,0,0,0,0 //MO_BODYRELOCATION#Snap# -4070,265,10,259,5,261,5,0,0,0,0,0,0 //MO_DODGE#Dodge# -4070,266,5,261,5,0,0,0,0,0,0,0,0 //MO_INVESTIGATE#Occult Impact# -4070,267,5,266,3,0,0,0,0,0,0,0,0 //MO_FINGEROFFENSIVE#Throw Spirit Sphere# -4070,268,5,273,3,0,0,0,0,0,0,0,0 //MO_STEELBODY#Mental Strength# -4070,269,5,265,5,0,0,0,0,0,0,0,0 //MO_BLADESTOP#Root# -4070,270,5,262,1,0,0,0,0,0,0,0,0 //MO_EXPLOSIONSPIRITS#Fury# -4070,271,5,270,3,267,3,0,0,0,0,0,0 //MO_EXTREMITYFIST#Asura Strike# -4070,272,5,263,5,0,0,0,0,0,0,0,0 //MO_CHAINCOMBO#Raging Quadruple Blow# -4070,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust# -4070,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation# -4070,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion# -4070,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4070,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4070,2326,10,263,5,0,0,0,0,0,0,0,0 //SR_DRAGONCOMBO#Dragon Combo# -4070,2327,5,2326,3,0,0,0,0,0,0,0,0 //SR_SKYNETBLOW#Sky Net Blow# -4070,2328,5,2326,1,2334,1,0,0,0,0,0,0 //SR_EARTHSHAKER#Earth Shaker# -4070,2329,5,2326,1,0,0,0,0,0,0,0,0 //SR_FALLENEMPIRE#Fallen Empire# -4070,2330,10,2329,3,0,0,0,0,0,0,0,0 //SR_TIGERCANNON#Tiger Cannon# -4070,2332,5,2328,2,0,0,0,0,0,0,0,0 //SR_RAMPAGEBLASTER#Rampage Blaster# -4070,2333,5,2327,1,0,0,0,0,0,0,0,0 //SR_CRESCENTELBOW#Crescent Elbow# -4070,2334,5,269,2,2344,2,0,0,0,0,0,0 //SR_CURSEDCIRCLE#Cursed Circle# -4070,2335,5,2337,1,0,0,0,0,0,0,0,0 //SR_LIGHTNINGWALK#Lightning Walk# -4070,2336,5,2332,3,2335,3,0,0,0,0,0,0 //SR_KNUCKLEARROW#Knuckle Arrow# -4070,2337,1,2334,1,0,0,0,0,0,0,0,0 //SR_WINDMILL#Windmill# -4070,2338,10,2332,3,2346,3,0,0,0,0,0,0 //SR_RAISINGDRAGON#Raising Dragon# -4070,2340,1,262,1,2341,1,0,0,0,0,0,0 //SR_ASSIMILATEPOWER#Assimilate Power# -4070,2341,1,261,5,0,0,0,0,0,0,0,0 //SR_POWERVELOCITY#Power Velocity# -4070,2343,10,2330,5,2338,5,0,0,0,0,0,0 //SR_GATEOFHELL#Gate Of Hell# -4070,2344,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_QUIET#Gentle Touch - Quiet# -4070,2345,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CURE#Gentle Touch - Cure# -4070,2346,5,2344,3,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_ENERGYGAIN#Gentle Touch - Energy Gain# -4070,2347,5,2345,4,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CHANGE#Gentle Touch - Change# -4070,2348,5,2347,5,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_REVITALIZE#Gentle Touch - Revitalize# -4070,2517,5,2340,1,2518,3,0,0,0,0,0,0 //SR_HOWLINGOFLION#Howling Of Lion# -4070,2518,5,267,3,0,0,0,0,0,0,0,0 //SR_RIDEINLIGHTNING#Ride In Lightening# -4070,5009,5,2326,3,2329,3,2330,1,2327,1,0,0 //SR_FLASHCOMBO#Flash Combo# -4070,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Genetic (Regular) -4071,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4071,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4071,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4071,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4071,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4071,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4071,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4071,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4071,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4071,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -4071,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -4071,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -4071,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery# -4071,227,10,0,0,0,0,0,0,0,0,0,0 //AM_LEARNINGPOTION#Potion Research# -4071,228,10,227,5,0,0,0,0,0,0,0,0 //AM_PHARMACY#Prepare Potion# -4071,229,5,228,4,0,0,0,0,0,0,0,0 //AM_DEMONSTRATION#Bomb# -4071,230,5,228,5,0,0,0,0,0,0,0,0 //AM_ACIDTERROR#Acid Terror# -4071,231,5,228,3,0,0,0,0,0,0,0,0 //AM_POTIONPITCHER#Aid Potion# -4071,232,5,228,6,0,0,0,0,0,0,0,0 //AM_CANNIBALIZE#Summon Flora# -4071,233,5,228,2,0,0,0,0,0,0,0,0 //AM_SPHEREMINE#Summon Marine Sphere# -4071,234,5,236,3,0,0,0,0,0,0,0,0 //AM_CP_WEAPON#Alchemical Weapon# -4071,235,5,237,3,0,0,0,0,0,0,0,0 //AM_CP_SHIELD#Synthesized Shield# -4071,236,5,235,3,0,0,0,0,0,0,0,0 //AM_CP_ARMOR#Synthetic Armor# -4071,237,5,228,2,0,0,0,0,0,0,0,0 //AM_CP_HELM#Biochemical Helm# -4071,238,1,0,0,0,0,0,0,0,0,0,0 //AM_BIOETHICS#Basis of Life# -4071,243,1,244,1,0,0,0,0,0,0,0,0 //AM_CALLHOMUN#Call Homunculus# -4071,244,1,238,1,0,0,0,0,0,0,0,0 //AM_REST#Peaceful Rest# -4071,247,5,243,1,0,0,0,0,0,0,0,0 //AM_RESURRECTHOMUN#Ressurect Homunculus# -4071,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4071,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher# -4071,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# -4071,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# -4071,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# -4071,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4071,2474,5,0,0,0,0,0,0,0,0,0,0 //GN_TRAINING_SWORD#Sword Training# -4071,2475,5,0,0,0,0,0,0,0,0,0,0 //GN_REMODELING_CART#Cart Remodeling# -4071,2476,5,2475,1,0,0,0,0,0,0,0,0 //GN_CART_TORNADO#Cart Tornado# -4071,2477,5,2475,2,0,0,0,0,0,0,0,0 //GN_CARTCANNON#Cart Cannon# -4071,2478,5,2475,3,0,0,0,0,0,0,0,0 //GN_CARTBOOST#Cart Boost# -4071,2479,5,2497,2,0,0,0,0,0,0,0,0 //GN_THORNS_TRAP#Thorn Trap# -4071,2480,5,2497,3,0,0,0,0,0,0,0,0 //GN_BLOOD_SUCKER#Blood Sucker# -4071,2481,5,2497,4,0,0,0,0,0,0,0,0 //GN_SPORE_EXPLOSION#Spore Explosion# -4071,2482,5,2479,3,0,0,0,0,0,0,0,0 //GN_WALLOFTHORN#Wall of Thorns# -4071,2483,10,2482,3,0,0,0,0,0,0,0,0 //GN_CRAZYWEED#Crazy Weed# -4071,2485,5,2481,3,0,0,0,0,0,0,0,0 //GN_DEMONIC_FIRE#Demonic Fire# -4071,2486,5,2485,3,0,0,0,0,0,0,0,0 //GN_FIRE_EXPANSION#Fire Expansion# -4071,2490,5,2480,3,0,0,0,0,0,0,0,0 //GN_HELLS_PLANT#Hell's Plant# -4071,2492,5,2490,3,0,0,0,0,0,0,0,0 //GN_MANDRAGORA#Howling of Mandragora# -4071,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Sling Item# -4071,2494,1,0,0,0,0,0,0,0,0,0,0 //GN_CHANGEMATERIAL#Change Material# -4071,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking# -4071,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb# -4071,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy# -4071,5003,5,2497,1,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOOPING#Hallucination Drug# -4071,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -4071,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Shadow Chaser (Regular) -4072,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4072,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4072,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -4072,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -4072,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -4072,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -4072,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -4072,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -4072,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# -4072,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# -4072,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# -4072,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# -4072,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4072,44,10,0,0,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4072,46,10,44,10,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4072,124,1,46,5,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# -4072,210,10,50,1,0,0,0,0,0,0,0,0 //RG_SNATCHER#Gank# -4072,211,10,210,4,0,0,0,0,0,0,0,0 //RG_STEALCOIN#Mug# -4072,212,10,211,4,0,0,0,0,0,0,0,0 //RG_BACKSTAP#Back Stab# -4072,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk# -4072,214,5,212,2,213,2,0,0,0,0,0,0 //RG_RAID#Sightless Raid# -4072,215,5,217,5,0,0,0,0,0,0,0,0 //RG_STRIPWEAPON#Divest Weapon# -4072,216,5,218,5,0,0,0,0,0,0,0,0 //RG_STRIPSHIELD#Divest Shield# -4072,217,5,216,5,0,0,0,0,0,0,0,0 //RG_STRIPARMOR#Divest Armor# -4072,218,5,211,2,0,0,0,0,0,0,0,0 //RG_STRIPHELM#Divest Helm# -4072,219,5,212,4,214,5,0,0,0,0,0,0 //RG_INTIMIDATE#Snatch# -4072,220,1,221,5,0,0,0,0,0,0,0,0 //RG_GRAFFITI#Scribble# -4072,221,5,222,1,0,0,0,0,0,0,0,0 //RG_FLAGGRAFFITI#Piece# -4072,222,1,223,1,0,0,0,0,0,0,0,0 //RG_CLEANER#Remover# -4072,223,1,216,3,0,0,0,0,0,0,0,0 //RG_GANGSTER#Slyness# -4072,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle# -4072,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate# -4072,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine# -4072,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4072,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4072,2284,5,219,5,0,0,0,0,0,0,0,0 //SC_FATALMMENACE#Fatal Menace# -4072,2285,10,225,5,0,0,0,0,0,0,0,0 //SC_REPRODUCE#Reproduce# -4072,2286,10,2285,5,0,0,0,0,0,0,0,0 //SC_AUTOSHADOWSPELL#Auto Shadow Spell# -4072,2287,5,213,3,0,0,0,0,0,0,0,0 //SC_SHADOWFORM#Shadow Form# -4072,2288,10,46,7,0,0,0,0,0,0,0,0 //SC_TRIANGLESHOT#Triangle Shot# -4072,2289,5,0,0,0,0,0,0,0,0,0,0 //SC_BODYPAINT#Body Painting# -4072,2290,5,2286,7,2291,5,2296,3,0,0,0,0 //SC_INVISIBILITY#Invisibility# -4072,2291,5,2286,5,2287,3,0,0,0,0,0,0 //SC_DEADLYINFECT#Deadly Infect# -4072,2292,3,2289,1,0,0,0,0,0,0,0,0 //SC_ENERVATION#Masquerade - Enervation# -4072,2293,3,2289,1,0,0,0,0,0,0,0,0 //SC_GROOMY#Masquerade - Gloomy# -4072,2294,3,2289,1,0,0,0,0,0,0,0,0 //SC_IGNORANCE#Masquerade - Ignorance# -4072,2295,3,2292,1,2293,1,2294,1,0,0,0,0 //SC_LAZINESS#Masquerade - Laziness# -4072,2296,3,2295,1,2297,1,0,0,0,0,0,0 //SC_UNLUCKY#Masquerade - Unlucky# -4072,2297,3,2292,1,2293,1,2294,1,0,0,0,0 //SC_WEAKNESS#Masquerade - Weakness# -4072,2298,5,215,1,0,0,0,0,0,0,0,0 //SC_STRIPACCESSARY#Strip Accessory# -4072,2299,3,221,1,0,0,0,0,0,0,0,0 //SC_MANHOLE#Man Hole# -4072,2300,3,2299,1,0,0,0,0,0,0,0,0 //SC_DIMENSIONDOOR#Dimension Door# -4072,2301,3,2299,1,0,0,0,0,0,0,0,0 //SC_CHAOSPANIC#Chaos Panic# -4072,2302,3,2296,3,2301,3,0,0,0,0,0,0 //SC_MAELSTROM#Maelstrom# -4072,2303,3,2300,3,0,0,0,0,0,0,0,0 //SC_BLOODYLUST#Bloody Lust# -4072,2304,3,2300,3,0,0,0,0,0,0,0,0 //SC_FEINTBOMB#Feint Bomb# -4072,5010,5,2288,2,0,0,0,0,0,0,0,0 //SC_SCAPE#Scape# -4072,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Royal Guard (Trans) -4073,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4073,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4073,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4073,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4073,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4073,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4073,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4073,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4073,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4073,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4073,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4073,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4073,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4073,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4073,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4073,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4073,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4073,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4073,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal# -4073,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# -4073,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# -4073,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# -4073,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# -4073,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect# -4073,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# -4073,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross# -4073,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice# -4073,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls# -4073,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# -4073,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# -4073,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -4073,367,5,8,5,248,5,250,2,0,0,0,0 //PA_PRESSURE#Gloria Domini# -4073,368,5,8,1,248,5,255,3,0,0,0,0 //PA_SACRIFICE#Martyr's Reckoning# -4073,369,10,248,8,22,3,23,5,0,0,0,0 //PA_GOSPEL#Battle Chant# -4073,480,5,251,5,0,0,0,0,0,0,0,0 //PA_SHIELDCHAIN#Shield Chain# -4073,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4073,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4073,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear# -4073,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# -4073,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# -4073,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press# -4073,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage# -4073,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack# -4073,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard# -4073,2314,1,2313,1,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst# -4073,2315,3,2310,3,2323,2,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell# -4073,2316,5,2308,3,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break# -4073,2317,5,2312,1,2320,3,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand# -4073,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige# -4073,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding# -4073,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher# -4073,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis# -4073,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety# -4073,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive# -4073,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit# -4073,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration# -4073,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace# -4073,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Sorcerer (Trans) -4074,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4074,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4074,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4074,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -4074,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -4074,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4074,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -4074,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -4074,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -4074,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -4074,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -4074,18,10,10,1,17,5,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -4074,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -4074,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -4074,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -4074,90,5,283,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# -4074,91,5,90,1,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# -4074,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# -4074,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# -4074,274,10,0,0,0,0,0,0,0,0,0,0 //SA_ADVANCEDBOOK#Study# -4074,275,5,274,2,0,0,0,0,0,0,0,0 //SA_CASTCANCEL#Cast Cancel# -4074,276,5,274,4,0,0,0,0,0,0,0,0 //SA_MAGICROD#Magic Rod# -4074,277,5,276,1,0,0,0,0,0,0,0,0 //SA_SPELLBREAKER#Spell Break# -4074,278,10,275,1,0,0,0,0,0,0,0,0 //SA_FREECAST#Free Cast# -4074,279,10,278,4,0,0,0,0,0,0,0,0 //SA_AUTOSPELL#Hindsight# -4074,280,5,19,1,274,5,0,0,0,0,0,0 //SA_FLAMELAUNCHER#Endow Blaze# -4074,281,5,14,1,274,5,0,0,0,0,0,0 //SA_FROSTWEAPON#Endow Tsunami# -4074,282,5,20,1,274,5,0,0,0,0,0,0 //SA_LIGHTNINGLOADER#Endow Tornado# -4074,283,5,16,1,274,5,0,0,0,0,0,0 //SA_SEISMICWEAPON#Endow Quake# -4074,284,5,274,9,0,0,0,0,0,0,0,0 //SA_DRAGONOLOGY#Dragonology# -4074,285,5,280,2,0,0,0,0,0,0,0,0 //SA_VOLCANO#Volcano# -4074,286,5,281,2,0,0,0,0,0,0,0,0 //SA_DELUGE#Deluge# -4074,287,5,282,2,0,0,0,0,0,0,0,0 //SA_VIOLENTGALE#Whirlwind# -4074,288,5,285,3,286,3,287,3,0,0,0,0 //SA_LANDPROTECTOR#Magnetic Earth# -4074,289,5,277,3,0,0,0,0,0,0,0,0 //SA_DISPELL#Dispel# -4074,290,10,279,5,288,1,289,1,0,0,0,0 //SA_ABRACADABRA#Hocus-pocus# -4074,1007,1,0,0,0,0,0,0,0,0,0,0 //SA_CREATECON#Create Converter# -4074,1008,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWATER#Elemental Change Water# -4074,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth# -4074,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire# -4074,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind# -4074,373,5,9,1,276,1,0,0,0,0,0,0 //PF_HPCONVERSION#Indulge# -4074,374,1,276,3,277,2,0,0,0,0,0,0 //PF_SOULCHANGE#Soul Exhale# -4074,375,5,275,5,276,3,289,3,0,0,0,0 //PF_SOULBURN#Soul Siphon# -4074,402,5,9,3,375,1,0,0,0,0,0,0 //PF_MINDBREAKER#Mind Breaker# -4074,403,1,274,5,278,5,279,1,0,0,0,0 //PF_MEMORIZE#Foresight# -4074,404,1,286,2,287,2,0,0,0,0,0,0 //PF_FOGWALL#Blinding Mist# -4074,405,1,284,4,0,0,0,0,0,0,0,0 //PF_SPIDERWEB#Fiber Lock# -4074,482,5,279,1,0,0,0,0,0,0,0,0 //PF_DOUBLECASTING#Double Casting# -4074,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4074,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4074,2443,5,285,1,0,0,0,0,0,0,0,0 //SO_FIREWALK#Fire Walk# -4074,2444,5,287,1,0,0,0,0,0,0,0,0 //SO_ELECTRICWALK#Electric Walk# -4074,2445,5,279,4,0,0,0,0,0,0,0,0 //SO_SPELLFIST#Spell Fist# -4074,2446,5,90,5,0,0,0,0,0,0,0,0 //SO_EARTHGRAVE#Earth Grave# -4074,2447,5,286,3,0,0,0,0,0,0,0,0 //SO_DIAMONDDUST#Diamond Dust# -4074,2448,5,2450,2,0,0,0,0,0,0,0,0 //SO_POISON_BUSTER#Poison Buster# -4074,2449,5,289,2,0,0,0,0,0,0,0,0 //SO_PSYCHIC_WAVE#Psychic Wave# -4074,2450,5,91,5,0,0,0,0,0,0,0,0 //SO_CLOUD_KILL#Cloud Kill# -4074,2451,5,280,1,281,1,282,1,283,1,0,0 //SO_STRIKING#Striking# -4074,2452,5,285,1,287,1,0,0,0,0,0,0 //SO_WARMER#Warmer# -4074,2453,5,288,2,0,0,0,0,0,0,0,0 //SO_VACUUM_EXTREME#Vacuum Extreme# -4074,2454,5,283,1,287,4,0,0,0,0,0,0 //SO_VARETYR_SPEAR#Varetyr Spear# -4074,2455,5,2452,2,0,0,0,0,0,0,0,0 //SO_ARRULLO#Arrullo# -4074,2456,4,2462,1,0,0,0,0,0,0,0,0 //SO_EL_CONTROL#Spirit Control# -4074,2457,3,2452,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AGNI#Summon Fire Spirit Agni# -4074,2458,3,2447,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AQUA#Summon Water Spirit Aqua# -4074,2459,3,2454,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_VENTUS#Summon Wind Spirit Ventus# -4074,2460,3,2446,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_TERA#Summon Wind Spirit Tera# -4074,2461,1,2456,3,0,0,0,0,0,0,0,0 //SO_EL_ACTION#Elemental Action# -4074,2462,2,280,1,281,1,282,1,283,1,0,0 //SO_EL_ANALYSIS#Four Spirit Analysis# -4074,2463,5,2456,3,0,0,0,0,0,0,0,0 //SO_EL_SYMPATHY#Spirit Sympathy# -4074,2464,1,2463,1,0,0,0,0,0,0,0,0 //SO_EL_CURE#Spirit Recovery# -4074,2465,3,2457,3,0,0,0,0,0,0,0,0 //SO_FIRE_INSIGNIA#Fire Insignia# -4074,2466,3,2458,3,0,0,0,0,0,0,0,0 //SO_WATER_INSIGNIA#Water Insignia# -4074,2467,3,2459,3,0,0,0,0,0,0,0,0 //SO_WIND_INSIGNIA#Wind Insignia# -4074,2468,3,2460,3,0,0,0,0,0,0,0,0 //SO_EARTH_INSIGNIA#Earth Insignia# -4074,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Minstrel (Trans) -4075,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4075,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4075,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4075,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4075,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4075,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4075,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4075,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4075,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4075,315,10,0,0,0,0,0,0,0,0,0,0 //BA_MUSICALLESSON#Music Lesson# -4075,316,5,315,3,0,0,0,0,0,0,0,0 //BA_MUSICALSTRIKE#Melody Strike# -4075,317,5,315,1,304,1,0,0,0,0,0,0 //BA_DISSONANCE#Unchained Serenade# -4075,318,5,305,1,0,0,0,0,0,0,0,0 //BA_FROSTJOKE#Unbarring Octave# -4075,319,10,317,3,0,0,0,0,0,0,0,0 //BA_WHISTLE#Perfect Tablature# -4075,320,10,317,3,0,0,0,0,0,0,0,0 //BA_ASSASSINCROSS#Impressive Riff# -4075,321,10,317,3,0,0,0,0,0,0,0,0 //BA_POEMBRAGI#Magic Strings# -4075,322,10,317,3,0,0,0,0,0,0,0,0 //BA_APPLEIDUN#Song of Lutie# -4075,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp# -4075,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore# -4075,306,1,319,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby# -4075,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing# -4075,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo# -4075,309,5,322,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme# -4075,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick# -4075,311,1,320,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck# -4075,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# -4075,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# -4075,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice# -4075,394,10,47,5,316,1,0,0,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow# -4075,395,5,45,5,315,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss# -4075,396,1,45,5,315,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control# -4075,487,5,315,10,396,1,0,0,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom# -4075,488,5,45,10,315,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod# -4075,489,5,45,10,317,3,0,0,0,0,0,0 //CG_TAROTCARD#Tarot Card of Fate# -4075,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4075,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4075,2381,5,2422,1,0,0,0,0,0,0,0,0 //MI_RUSH_WINDMILL#Windmill Rush Attack# -4075,2382,5,2422,1,0,0,0,0,0,0,0,0 //MI_ECHOSONG#Echo Song# -4075,2383,5,2422,1,0,0,0,0,0,0,0,0 //MI_HARMONIZE#Harmonize# -4075,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson# -4075,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# -4075,2414,5,317,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# -4075,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# -4075,2418,5,316,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# -4075,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld# -4075,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren# -4075,2421,5,2423,3,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#Valley Of Death# -4075,2422,5,2412,1,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Deep Sleep Lullaby# -4075,2423,5,2412,1,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circle Of Nature's Sound# -4075,2424,5,2419,1,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Improvised Song# -4075,2425,5,2424,1,0,0,0,0,0,0,0,0 //WM_GLOOMYDAY#Gloomy Day# -4075,2426,5,2413,1,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo# -4075,2427,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_SONG_OF_MANA#Song Of Mana# -4075,2428,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With A Warg# -4075,2429,5,2430,3,2432,3,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Sound of Destruction# -4075,2430,5,2428,1,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever# -4075,2431,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew# -4075,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink# -4075,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond# -4075,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice# -4075,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG# -4075,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Wanderer (Trans) -4076,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4076,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4076,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4076,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4076,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4076,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4076,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4076,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4076,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4076,323,10,0,0,0,0,0,0,0,0,0,0 //DC_DANCINGLESSON#Dance Lessons# -4076,324,5,323,3,0,0,0,0,0,0,0,0 //DC_THROWARROW#Slinging Arrow# -4076,325,5,323,1,304,1,0,0,0,0,0,0 //DC_UGLYDANCE#Hip Shaker# -4076,326,5,305,1,0,0,0,0,0,0,0,0 //DC_SCREAM#Dazzler# -4076,327,10,325,3,0,0,0,0,0,0,0,0 //DC_HUMMING#Focus Ballet# -4076,328,10,325,3,0,0,0,0,0,0,0,0 //DC_DONTFORGETME#Slow Grace# -4076,329,10,325,3,0,0,0,0,0,0,0,0 //DC_FORTUNEKISS#Lady Luck# -4076,330,10,325,3,0,0,0,0,0,0,0,0 //DC_SERVICEFORYOU#Gypsy's Kiss# -4076,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp# -4076,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore# -4076,306,1,327,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby# -4076,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing# -4076,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo# -4076,309,5,330,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme# -4076,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick# -4076,311,1,328,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck# -4076,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# -4076,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# -4076,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm# -4076,394,10,47,5,324,1,0,0,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow# -4076,395,5,45,5,323,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss# -4076,396,1,45,5,323,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control# -4076,487,5,323,10,396,1,0,0,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom# -4076,488,5,45,10,323,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod# -4076,489,5,45,10,325,3,0,0,0,0,0,0 //CG_TAROTCARD#Tarot Card of Fate# -4076,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4076,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4076,2350,5,2422,1,0,0,0,0,0,0,0,0 //WA_SWING_DANCE#Swing Dance# -4076,2351,5,2422,1,0,0,0,0,0,0,0,0 //WA_SYMPHONY_OF_LOVER#Symphony of Lovers# -4076,2352,5,2422,1,0,0,0,0,0,0,0,0 //WA_MOONLIT_SERENADE#Moonlit Serenade# -4076,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson# -4076,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# -4076,2414,5,325,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# -4076,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# -4076,2418,5,324,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# -4076,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld# -4076,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren# -4076,2421,5,2423,3,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#Valley Of Death# -4076,2422,5,2412,1,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Deep Sleep Lullaby# -4076,2423,5,2412,1,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circle Of Nature's Sound# -4076,2424,5,2419,1,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Improvised Song# -4076,2425,5,2424,1,0,0,0,0,0,0,0,0 //WM_GLOOMYDAY#Gloomy Day# -4076,2426,5,2413,1,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo# -4076,2427,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_SONG_OF_MANA#Song Of Mana# -4076,2428,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With A Warg# -4076,2429,5,2430,3,2432,3,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Sound of Destruction# -4076,2430,5,2428,1,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever# -4076,2431,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew# -4076,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink# -4076,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond# -4076,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice# -4076,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG# -4076,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Sura (Trans) -4077,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4077,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4077,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4077,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4077,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4077,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4077,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4077,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4077,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4077,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4077,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4077,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4077,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4077,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4077,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4077,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4077,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# -4077,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists# -4077,260,5,269,2,0,0,0,0,0,0,0,0 //MO_SPIRITSRECOVERY#Spiritual Cadence# -4077,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere# -4077,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere# -4077,263,10,265,5,0,0,0,0,0,0,0,0 //MO_TRIPLEATTACK#Raging Triple Blow# -4077,264,1,271,3,260,2,268,3,0,0,0,0 //MO_BODYRELOCATION#Snap# -4077,265,10,259,5,261,5,0,0,0,0,0,0 //MO_DODGE#Dodge# -4077,266,5,261,5,0,0,0,0,0,0,0,0 //MO_FINGEROFFENSIVE#Throw Spirit Sphere# -4077,267,5,266,3,0,0,0,0,0,0,0,0 //MO_INVESTIGATE#Occult Impact# -4077,268,5,273,3,0,0,0,0,0,0,0,0 //MO_STEELBODY#Mental Strength# -4077,269,5,265,5,0,0,0,0,0,0,0,0 //MO_BLADESTOP#Root# -4077,270,5,262,1,0,0,0,0,0,0,0,0 //MO_EXPLOSIONSPIRITS#Fury# -4077,271,5,270,3,267,3,0,0,0,0,0,0 //MO_EXTREMITYFIST#Asura Strike# -4077,272,5,263,5,0,0,0,0,0,0,0,0 //MO_CHAINCOMBO#Raging Quadruple Blow# -4077,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust# -4077,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation# -4077,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion# -4077,370,5,259,7,261,5,0,0,0,0,0,0 //CH_PALMSTRIKE#Raging Palm Strike# -4077,371,5,259,5,263,5,261,5,273,3,0,0 //CH_TIGERFIST#Glacier Fist# -4077,372,10,259,5,261,5,371,2,0,0,0,0 //CH_CHAINCRUSH#Chain Crush Combo# -4077,401,1,261,5,262,1,270,5,0,0,0,0 //CH_SOULCOLLECT#Hyper Spirit Sphere# -4077,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4077,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4077,2326,10,263,5,0,0,0,0,0,0,0,0 //SR_DRAGONCOMBO#Dragon Combo# -4077,2327,5,2326,3,0,0,0,0,0,0,0,0 //SR_SKYNETBLOW#Sky Net Blow# -4077,2328,5,2326,1,2334,1,0,0,0,0,0,0 //SR_EARTHSHAKER#Earth Shaker# -4077,2329,5,2326,1,0,0,0,0,0,0,0,0 //SR_FALLENEMPIRE#Fallen Empire# -4077,2330,10,2329,3,0,0,0,0,0,0,0,0 //SR_TIGERCANNON#Tiger Cannon# -4077,2332,5,2328,2,0,0,0,0,0,0,0,0 //SR_RAMPAGEBLASTER#Rampage Blaster# -4077,2333,5,2327,1,0,0,0,0,0,0,0,0 //SR_CRESCENTELBOW#Crescent Elbow# -4077,2334,5,269,2,2344,2,0,0,0,0,0,0 //SR_CURSEDCIRCLE#Cursed Circle# -4077,2335,5,2337,1,0,0,0,0,0,0,0,0 //SR_LIGHTNINGWALK#Lightning Walk# -4077,2336,5,2332,3,2335,3,0,0,0,0,0,0 //SR_KNUCKLEARROW#Knuckle Arrow# -4077,2337,1,2334,1,0,0,0,0,0,0,0,0 //SR_WINDMILL#Windmill# -4077,2338,10,2332,3,2346,3,0,0,0,0,0,0 //SR_RAISINGDRAGON#Raising Dragon# -4077,2340,1,262,1,2341,1,0,0,0,0,0,0 //SR_ASSIMILATEPOWER#Assimilate Power# -4077,2341,1,261,5,0,0,0,0,0,0,0,0 //SR_POWERVELOCITY#Power Velocity# -4077,2343,10,2330,5,2338,5,0,0,0,0,0,0 //SR_GATEOFHELL#Gate Of Hell# -4077,2344,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_QUIET#Gentle Touch - Quiet# -4077,2345,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CURE#Gentle Touch - Cure# -4077,2346,5,2344,3,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_ENERGYGAIN#Gentle Touch - Energy Gain# -4077,2347,5,2345,4,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CHANGE#Gentle Touch - Change# -4077,2348,5,2347,5,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_REVITALIZE#Gentle Touch - Revitalize# -4077,2517,5,2340,1,2518,3,0,0,0,0,0,0 //SR_HOWLINGOFLION#Howling Of Lion# -4077,2518,5,267,3,0,0,0,0,0,0,0,0 //SR_RIDEINLIGHTNING#Ride In Lightening# -4077,5009,5,2326,3,2329,3,2330,1,2327,1,0,0 //SR_FLASHCOMBO#Flash Combo# -4077,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Genetic (Trans) -4078,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4078,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4078,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4078,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4078,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4078,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4078,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4078,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4078,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4078,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -4078,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -4078,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -4078,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery# -4078,227,10,0,0,0,0,0,0,0,0,0,0 //AM_LEARNINGPOTION#Potion Research# -4078,228,10,227,5,0,0,0,0,0,0,0,0 //AM_PHARMACY#Prepare Potion# -4078,229,5,228,4,0,0,0,0,0,0,0,0 //AM_DEMONSTRATION#Bomb# -4078,230,5,228,5,0,0,0,0,0,0,0,0 //AM_ACIDTERROR#Acid Terror# -4078,231,5,228,3,0,0,0,0,0,0,0,0 //AM_POTIONPITCHER#Aid Potion# -4078,232,5,228,6,0,0,0,0,0,0,0,0 //AM_CANNIBALIZE#Summon Flora# -4078,233,5,228,2,0,0,0,0,0,0,0,0 //AM_SPHEREMINE#Summon Marine Sphere# -4078,234,5,236,3,0,0,0,0,0,0,0,0 //AM_CP_WEAPON#Alchemical Weapon# -4078,235,5,237,3,0,0,0,0,0,0,0,0 //AM_CP_SHIELD#Synthesized Shield# -4078,236,5,235,3,0,0,0,0,0,0,0,0 //AM_CP_ARMOR#Synthetic Armor# -4078,237,5,228,2,0,0,0,0,0,0,0,0 //AM_CP_HELM#Biochemical Helm# -4078,238,1,0,0,0,0,0,0,0,0,0,0 //AM_BIOETHICS#Basis of Life# -4078,243,1,244,1,0,0,0,0,0,0,0,0 //AM_CALLHOMUN#Call Homunculus# -4078,244,1,238,1,0,0,0,0,0,0,0,0 //AM_REST#Peaceful Rest# -4078,247,5,243,1,0,0,0,0,0,0,0,0 //AM_RESURRECTHOMUN#Ressurect Homunculus# -4078,478,10,231,5,0,0,0,0,0,0,0,0 //CR_SLIMPITCHER#Aid Condensed Potion# -4078,479,5,234,5,235,5,236,5,237,5,0,0 //CR_FULLPROTECTION#Full Protection# -4078,490,10,229,5,230,5,0,0,0,0,0,0 //CR_ACIDDEMONSTRATION#Acid Demonstration# -4078,491,2,0,0,0,0,0,0,0,0,0,0 //CR_CULTIVATION#Cultivation# -4078,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4078,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher# -4078,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# -4078,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# -4078,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# -4078,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4078,2474,5,0,0,0,0,0,0,0,0,0,0 //GN_TRAINING_SWORD#Sword Training# -4078,2475,5,0,0,0,0,0,0,0,0,0,0 //GN_REMODELING_CART#Cart Remodeling# -4078,2476,5,2475,1,0,0,0,0,0,0,0,0 //GN_CART_TORNADO#Cart Tornado# -4078,2477,5,2475,2,0,0,0,0,0,0,0,0 //GN_CARTCANNON#Cart Cannon# -4078,2478,5,2475,3,0,0,0,0,0,0,0,0 //GN_CARTBOOST#Cart Boost# -4078,2479,5,2497,2,0,0,0,0,0,0,0,0 //GN_THORNS_TRAP#Thorn Trap# -4078,2480,5,2497,3,0,0,0,0,0,0,0,0 //GN_BLOOD_SUCKER#Blood Sucker# -4078,2481,5,2497,4,0,0,0,0,0,0,0,0 //GN_SPORE_EXPLOSION#Spore Explosion# -4078,2482,5,2479,3,0,0,0,0,0,0,0,0 //GN_WALLOFTHORN#Wall of Thorns# -4078,2483,10,2482,3,0,0,0,0,0,0,0,0 //GN_CRAZYWEED#Crazy Weed# -4078,2485,5,2481,3,0,0,0,0,0,0,0,0 //GN_DEMONIC_FIRE#Demonic Fire# -4078,2486,5,2485,3,0,0,0,0,0,0,0,0 //GN_FIRE_EXPANSION#Fire Expansion# -4078,2490,5,2480,3,0,0,0,0,0,0,0,0 //GN_HELLS_PLANT#Hell's Plant# -4078,2492,5,2490,3,0,0,0,0,0,0,0,0 //GN_MANDRAGORA#Howling of Mandragora# -4078,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Sling Item# -4078,2494,1,0,0,0,0,0,0,0,0,0,0 //GN_CHANGEMATERIAL#Change Material# -4078,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking# -4078,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb# -4078,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy# -4078,5003,5,2497,1,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOOPING#Hallucination Drug# -4078,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -4078,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Shadow Chaser (Trans) -4079,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4079,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4079,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -4079,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -4079,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -4079,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -4079,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -4079,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -4079,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# -4079,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# -4079,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# -4079,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# -4079,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4079,44,10,0,0,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4079,46,10,44,10,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4079,124,1,46,5,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# -4079,210,10,50,1,0,0,0,0,0,0,0,0 //RG_SNATCHER#Gank# -4079,211,10,210,4,0,0,0,0,0,0,0,0 //RG_STEALCOIN#Mug# -4079,212,10,211,4,0,0,0,0,0,0,0,0 //RG_BACKSTAP#Back Stab# -4079,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk# -4079,214,5,212,2,213,2,0,0,0,0,0,0 //RG_RAID#Sightless Raid# -4079,215,5,217,5,0,0,0,0,0,0,0,0 //RG_STRIPWEAPON#Divest Weapon# -4079,216,5,218,5,0,0,0,0,0,0,0,0 //RG_STRIPSHIELD#Divest Shield# -4079,217,5,216,5,0,0,0,0,0,0,0,0 //RG_STRIPARMOR#Divest Armor# -4079,218,5,211,2,0,0,0,0,0,0,0,0 //RG_STRIPHELM#Divest Helm# -4079,219,5,212,4,214,5,0,0,0,0,0,0 //RG_INTIMIDATE#Snatch# -4079,220,1,221,5,0,0,0,0,0,0,0,0 //RG_GRAFFITI#Scribble# -4079,221,5,222,1,0,0,0,0,0,0,0,0 //RG_FLAGGRAFFITI#Piece# -4079,222,1,223,1,0,0,0,0,0,0,0,0 //RG_CLEANER#Remover# -4079,223,1,216,3,0,0,0,0,0,0,0,0 //RG_GANGSTER#Slyness# -4079,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle# -4079,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate# -4079,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine# -4079,389,5,51,5,213,3,0,0,0,0,0,0 //ST_CHASEWALK#Stealth# -4079,390,5,215,1,0,0,0,0,0,0,0,0 //ST_REJECTSWORD#Counter Instinct# -4079,475,1,225,10,0,0,0,0,0,0,0,0 //ST_PRESERVE#Preserve# -4079,476,5,215,5,216,5,217,5,218,5,0,0 //ST_FULLSTRIP#Divest All# -4079,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4079,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4079,2284,5,219,5,0,0,0,0,0,0,0,0 //SC_FATALMMENACE#Fatal Menace# -4079,2285,10,225,5,0,0,0,0,0,0,0,0 //SC_REPRODUCE#Reproduce# -4079,2286,10,2285,5,0,0,0,0,0,0,0,0 //SC_AUTOSHADOWSPELL#Auto Shadow Spell# -4079,2287,5,213,3,0,0,0,0,0,0,0,0 //SC_SHADOWFORM#Shadow Form# -4079,2288,10,46,7,0,0,0,0,0,0,0,0 //SC_TRIANGLESHOT#Triangle Shot# -4079,5010,5,2288,2,0,0,0,0,0,0,0,0 //SC_SCAPE#Scape# -4079,2289,5,0,0,0,0,0,0,0,0,0,0 //SC_BODYPAINT#Body Painting# -4079,2290,5,2286,7,2291,5,2296,3,0,0,0,0 //SC_INVISIBILITY#Invisibility# -4079,2291,5,2286,5,2287,3,0,0,0,0,0,0 //SC_DEADLYINFECT#Deadly Infect# -4079,2292,3,2289,1,0,0,0,0,0,0,0,0 //SC_ENERVATION#Masquerade - Enervation# -4079,2293,3,2289,1,0,0,0,0,0,0,0,0 //SC_GROOMY#Masquerade - Gloomy# -4079,2294,3,2289,1,0,0,0,0,0,0,0,0 //SC_IGNORANCE#Masquerade - Ignorance# -4079,2295,3,2292,1,2293,1,2294,1,0,0,0,0 //SC_LAZINESS#Masquerade - Laziness# -4079,2296,3,2295,1,2297,1,0,0,0,0,0,0 //SC_UNLUCKY#Masquerade - Unlucky# -4079,2297,3,2292,1,2293,1,2294,1,0,0,0,0 //SC_WEAKNESS#Masquerade - Weakness# -4079,2298,5,215,1,0,0,0,0,0,0,0,0 //SC_STRIPACCESSARY#Strip Accessory# -4079,2299,3,221,1,0,0,0,0,0,0,0,0 //SC_MANHOLE#Man Hole# -4079,2300,3,2299,1,0,0,0,0,0,0,0,0 //SC_DIMENSIONDOOR#Dimension Door# -4079,2301,3,2299,1,0,0,0,0,0,0,0,0 //SC_CHAOSPANIC#Chaos Panic# -4079,2302,3,2296,3,2301,3,0,0,0,0,0,0 //SC_MAELSTROM#Maelstrom# -4079,2303,3,2300,3,0,0,0,0,0,0,0,0 //SC_BLOODYLUST#Bloody Lust# -4079,2304,3,2300,3,0,0,0,0,0,0,0,0 //SC_FEINTBOMB#Feint Bomb# -4079,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Rune Knight (Dragon) (Regular) -4080,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4080,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4080,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4080,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4080,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4080,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4080,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4080,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4080,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4080,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4080,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4080,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4080,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4080,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# -4080,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# -4080,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# -4080,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# -4080,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# -4080,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# -4080,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# -4080,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4080,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4080,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# -4080,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4080,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4080,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4080,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# -4080,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# -4080,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# -4080,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear# -4080,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter# -4080,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break# -4080,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training# -4080,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath# -4080,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling# -4080,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery# -4080,2020,5,57,2,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST#Phantom Thrust# -4080,5004,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH_WATER#Dragon Breath(Water)# -4080,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Rune Knight (Dragon) (Trans) -4081,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4081,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4081,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4081,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4081,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4081,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4081,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4081,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4081,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4081,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4081,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4081,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4081,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4081,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# -4081,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# -4081,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# -4081,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# -4081,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# -4081,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# -4081,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# -4081,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4081,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4081,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# -4081,355,5,5,5,7,5,3,5,0,0,0,0 //LK_AURABLADE#Aura Blade# -4081,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying# -4081,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration# -4081,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax# -4081,359,1,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //Extra column removed. Rune Knights dont require job level 50 to use Berserk. -4081,397,5,55,10,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce# -4081,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow# -4081,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike# -4081,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4081,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4081,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4081,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# -4081,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# -4081,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# -4081,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear# -4081,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter# -4081,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break# -4081,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training# -4081,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath# -4081,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling# -4081,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery# -4081,2020,5,57,2,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST#Phantom Thrust# -4081,5004,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH_WATER#Dragon Breath(Water)# -4081,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Royal Guard (Gryphon) (Regular) -4082,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4082,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4082,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4082,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4082,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4082,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4082,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4082,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4082,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4082,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4082,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4082,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4082,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4082,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4082,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4082,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4082,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4082,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4082,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal# -4082,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# -4082,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# -4082,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# -4082,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# -4082,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect# -4082,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# -4082,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross# -4082,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice# -4082,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls# -4082,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# -4082,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# -4082,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -4082,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4082,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4082,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear# -4082,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# -4082,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# -4082,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press# -4082,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage# -4082,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack# -4082,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard# -4082,2314,1,2313,1,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst# -4082,2315,3,2310,3,2323,2,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell# -4082,2316,5,2308,3,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break# -4082,2317,5,2312,1,2320,3,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand# -4082,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige# -4082,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding# -4082,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher# -4082,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis# -4082,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety# -4082,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive# -4082,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit# -4082,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration# -4082,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace# -4082,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Royal Guard (Gryphon) (Trans) -4083,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4083,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4083,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4083,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4083,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4083,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4083,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4083,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4083,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4083,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4083,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4083,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4083,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4083,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4083,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4083,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4083,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4083,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4083,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal# -4083,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# -4083,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# -4083,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# -4083,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# -4083,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect# -4083,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# -4083,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross# -4083,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice# -4083,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls# -4083,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# -4083,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# -4083,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -4083,367,5,8,5,248,5,250,2,0,0,0,0 //PA_PRESSURE#Gloria Domini# -4083,368,5,8,1,248,5,255,3,0,0,0,0 //PA_SACRIFICE#Martyr's Reckoning# -4083,369,10,248,8,22,3,23,5,0,0,0,0 //PA_GOSPEL#Battle Chant# -4083,480,5,251,5,0,0,0,0,0,0,0,0 //PA_SHIELDCHAIN#Shield Chain# -4083,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4083,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4083,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear# -4083,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# -4083,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# -4083,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press# -4083,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage# -4083,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack# -4083,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard# -4083,2314,1,2313,1,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst# -4083,2315,3,2310,3,2323,2,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell# -4083,2316,5,2308,3,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break# -4083,2317,5,2312,1,2320,3,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand# -4083,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige# -4083,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding# -4083,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher# -4083,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis# -4083,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety# -4083,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive# -4083,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit# -4083,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration# -4083,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace# -4083,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Ranger (Warg) (Regular) -4084,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4084,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4084,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4084,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4084,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4084,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4084,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4084,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4084,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4084,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# -4084,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine# -4084,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare# -4084,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap# -4084,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# -4084,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# -4084,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# -4084,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine# -4084,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap# -4084,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# -4084,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box# -4084,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane# -4084,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery# -4084,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow# -4084,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat# -4084,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect# -4084,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# -4084,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# -4084,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4084,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4084,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4084,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# -4084,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze# -4084,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main# -4084,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt# -4084,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator# -4084,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shocker# -4084,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Cluster Bomb# -4084,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery# -4084,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Warg Rider# -4084,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Warg Dash# -4084,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Warg Strike# -4084,2244,5,2240,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Warg Bite# -4084,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg# -4084,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen# -4084,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage# -4084,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap# -4084,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap# -4084,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap# -4084,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap# -4084,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap# -4084,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Firing Trap# -4084,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Icebound Trap# -4084,5002,5,2234,5,0,0,0,0,0,0,0,0 //RA_UNLIMIT#Unlimit# -4084,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Ranger (Warg) (Trans) -4085,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4085,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4085,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4085,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4085,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4085,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4085,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4085,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4085,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4085,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# -4085,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine# -4085,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare# -4085,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap# -4085,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# -4085,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# -4085,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# -4085,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine# -4085,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap# -4085,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# -4085,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box# -4085,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane# -4085,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery# -4085,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow# -4085,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat# -4085,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect# -4085,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# -4085,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# -4085,380,10,43,10,44,10,45,10,127,1,0,0 //SN_SIGHT#Falcon Eyes# -4085,381,5,128,3,44,5,129,5,127,1,0,0 //SN_FALCONASSAULT#Falcon Assault# -4085,382,5,45,10,46,5,0,0,0,0,0,0 //SN_SHARPSHOOTING#Focused Arrow Strike# -4085,383,10,45,9,0,0,0,0,0,0,0,0 //SN_WINDWALK#Wind Walker# -4085,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4085,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4085,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4085,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# -4085,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze# -4085,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main# -4085,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt# -4085,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator# -4085,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shocker# -4085,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Cluster Bomb# -4085,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery# -4085,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Warg Rider# -4085,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Warg Dash# -4085,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Warg Strike# -4085,2244,5,2240,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Warg Bite# -4085,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg# -4085,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen# -4085,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage# -4085,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap# -4085,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap# -4085,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap# -4085,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap# -4085,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap# -4085,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Firing Trap# -4085,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Icebound Trap# -4085,5002,5,2234,5,0,0,0,0,0,0,0,0 //RA_UNLIMIT#Unlimit# -4085,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Mechanic (Mado) (Regular) -4086,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4086,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4086,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4086,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4086,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4086,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4086,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4086,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4086,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4086,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -4086,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -4086,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -4086,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering# -4086,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering# -4086,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft# -4086,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research# -4086,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger# -4086,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword# -4086,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword# -4086,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe# -4086,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace# -4086,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace# -4086,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear# -4086,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# -4086,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery# -4086,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# -4086,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair# -4086,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering# -4086,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall# -4086,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush# -4086,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection# -4086,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust# -4086,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power# -4086,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# -4086,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# -4086,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4086,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4086,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4086,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License# -4086,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle# -4086,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# -4086,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm# -4086,2259,3,2258,3,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher# -4086,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower# -4086,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon# -4086,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration# -4086,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering# -4086,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide# -4086,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back-Side Slide# -4086,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Mainframe Restructure# -4086,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Self Destruction# -4086,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shape Shift# -4086,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Emergency Cool# -4086,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infrared Scan# -4086,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze# -4086,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field# -4086,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Neutral Barrier# -4086,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field# -4086,2275,5,2255,1,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair# -4086,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training# -4086,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth# -4086,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang# -4086,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing# -4086,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado# -4086,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper# -4086,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy# -4086,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal# -4086,5006,5,0,0,0,0,0,0,0,0,0,0 //NC_MAGMA_ERUPTION#Magma Eruption# -4086,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -4086,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Mechanic (Mado) (Trans) -4087,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4087,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4087,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4087,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4087,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4087,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4087,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4087,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4087,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4087,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -4087,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -4087,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -4087,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering# -4087,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering# -4087,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft# -4087,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research# -4087,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger# -4087,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword# -4087,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword# -4087,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe# -4087,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace# -4087,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace# -4087,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear# -4087,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# -4087,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery# -4087,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# -4087,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair# -4087,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering# -4087,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall# -4087,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush# -4087,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection# -4087,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust# -4087,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power# -4087,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# -4087,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# -4087,384,10,109,3,105,1,107,5,113,3,0,0 //WS_MELTDOWN#Shattering Strike# -4087,387,1,39,5,153,1,154,1,105,1,0,0 //WS_CARTBOOST#Cart Boost# -4087,477,10,107,10,0,0,0,0,0,0,0,0 //WS_WEAPONREFINE#Upgrade Weapon# -4087,485,10,42,10,110,5,387,1,0,0,0,0 //WS_CARTTERMINATION#Cart Termination# -4087,486,5,113,5,0,0,0,0,0,0,0,0 //WS_OVERTHRUSTMAX#Maximum Power Thrust# -4087,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4087,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4087,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4087,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License# -4087,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle# -4087,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# -4087,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm# -4087,2259,3,2258,3,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher# -4087,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower# -4087,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon# -4087,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration# -4087,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering# -4087,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide# -4087,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back-Side Slide# -4087,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Mainframe Restructure# -4087,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Self Destruction# -4087,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shape Shift# -4087,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Emergency Cool# -4087,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infrared Scan# -4087,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze# -4087,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field# -4087,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Neutral Barrier# -4087,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field# -4087,2275,5,2255,1,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair# -4087,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training# -4087,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth# -4087,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang# -4087,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing# -4087,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado# -4087,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper# -4087,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy# -4087,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal# -4087,5006,5,0,0,0,0,0,0,0,0,0,0 //NC_MAGMA_ERUPTION#Magma Eruption# -4087,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -4087,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Rune Knight -4096,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4096,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4096,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4096,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4096,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4096,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4096,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4096,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4096,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4096,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4096,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4096,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4096,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4096,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4096,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4096,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# -4096,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# -4096,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# -4096,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# -4096,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# -4096,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# -4096,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# -4096,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4096,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4096,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# -4096,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4096,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4096,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# -4096,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# -4096,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# -4096,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear# -4096,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter# -4096,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break# -4096,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training# -4096,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath# -4096,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling# -4096,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery# -4096,2020,5,57,2,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST#Phantom Thrust# -4096,5004,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH_WATER#Dragon Breath(Water)# -4096,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Warlock -4097,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4097,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4097,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4097,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -4097,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -4097,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4097,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -4097,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -4097,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -4097,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -4097,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -4097,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -4097,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -4097,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -4097,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -4097,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# -4097,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4097,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4097,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar# -4097,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher# -4097,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm# -4097,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder# -4097,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion# -4097,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball# -4097,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall# -4097,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova# -4097,89,10,15,1,84,3,0,0,0,0,0,0 //WZ_STORMGUST#Storm Gust# -4097,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# -4097,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# -4097,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire# -4097,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# -4097,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster# -4097,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4097,2201,5,2202,3,0,0,0,0,0,0,0,0 //WL_WHITEIMPRISON#White Imprison# -4097,2202,5,2210,1,0,0,0,0,0,0,0,0 //WL_SOULEXPANSION#Soul Expansion# -4097,2203,5,2224,1,0,0,0,0,0,0,0,0 //WL_FROSTMISTY#Frosty Misty# -4097,2204,5,2203,2,0,0,0,0,0,0,0,0 //WL_JACKFROST#Jack Frost# -4097,2205,5,92,1,0,0,0,0,0,0,0,0 //WL_MARSHOFABYSS#Marsh of Abyss# -4097,2206,5,2201,1,2209,1,2230,2,0,0,0,0 //WL_RECOGNIZEDSPELL#Recognized Spell# -4097,2207,5,2229,1,0,0,0,0,0,0,0,0 //WL_SIENNAEXECRATE#Sienna Execrate# -4097,2208,3,0,0,0,0,0,0,0,0,0,0 //WL_RADIUS#Radius# -4097,2209,5,2210,1,0,0,0,0,0,0,0,0 //WL_STASIS#Stasis# -4097,2210,5,2208,1,0,0,0,0,0,0,0,0 //WL_DRAINLIFE#Drain Life# -4097,2211,5,2222,1,0,0,0,0,0,0,0,0 //WL_CRIMSONROCK#Crimson Rock# -4097,2212,5,2211,2,0,0,0,0,0,0,0,0 //WL_HELLINFERNO#Hell Inferno# -4097,2213,5,2212,3,0,0,0,0,0,0,0,0 //WL_COMET#Comet# -4097,2214,5,2223,1,0,0,0,0,0,0,0,0 //WL_CHAINLIGHTNING#Chain Lightning# -4097,2216,5,2207,2,0,0,0,0,0,0,0,0 //WL_EARTHSTRAIN#Earth Strain# -4097,2217,5,2204,5,2212,5,2214,5,2216,5,0,0 //WL_TETRAVORTEX#Tetra Vortex# -4097,2222,5,83,1,0,0,0,0,0,0,0,0 //WL_SUMMONFB#Summon Fire Ball# -4097,2223,5,85,1,0,0,0,0,0,0,0,0 //WL_SUMMONBL#Summon Lightning Ball# -4097,2224,5,89,1,0,0,0,0,0,0,0,0 //WL_SUMMONWB#Summon Water Ball# -4097,2229,5,91,1,0,0,0,0,0,0,0,0 //WL_SUMMONSTONE#Summon Stone# -4097,2230,2,0,0,0,0,0,0,0,0,0,0 //WL_RELEASE#Release# -4097,2231,1,0,0,0,0,0,0,0,0,0,0 //WL_READING_SB#Reading Spellbook# -4097,2232,5,0,0,0,0,0,0,0,0,0,0 //WL_FREEZE_SP#Freeze Spell# -4097,5012,5,2202,5,0,0,0,0,0,0,0,0 //WL_TELEKINESIS_INTENSE#Intense Telekinesis# -4097,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Ranger -4098,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4098,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4098,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4098,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4098,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4098,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4098,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4098,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4098,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4098,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4098,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4098,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# -4098,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine# -4098,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare# -4098,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap# -4098,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# -4098,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# -4098,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# -4098,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine# -4098,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap# -4098,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# -4098,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box# -4098,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane# -4098,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery# -4098,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow# -4098,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat# -4098,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect# -4098,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# -4098,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# -4098,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4098,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4098,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# -4098,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze# -4098,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main# -4098,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt# -4098,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator# -4098,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shocker# -4098,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Cluster Bomb# -4098,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery# -4098,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Warg Rider# -4098,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Warg Dash# -4098,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Warg Strike# -4098,2244,5,2240,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Warg Bite# -4098,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg# -4098,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen# -4098,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage# -4098,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap# -4098,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap# -4098,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap# -4098,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap# -4098,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap# -4098,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Firing Trap# -4098,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Icebound Trap# -4098,5002,5,2234,5,0,0,0,0,0,0,0,0 //RA_UNLIMIT#Unlimit# -4098,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Arch Bishop -4099,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4099,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4099,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4099,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4099,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4099,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4099,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4099,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4099,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4099,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4099,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4099,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4099,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4099,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4099,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4099,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4099,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# -4099,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4099,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4099,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4099,12,10,68,4,70,3,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4099,54,4,72,1,9,4,0,0,0,0,0,0 //ALL_RESURRECTION#Resurrection# -4099,65,10,0,0,0,0,0,0,0,0,0,0 //PR_MACEMASTERY#Mace Mastery# -4099,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus# -4099,67,3,66,2,0,0,0,0,0,0,0,0 //PR_SUFFRAGIUM#Suffragium# -4099,68,5,31,1,66,3,0,0,0,0,0,0 //PR_ASPERSIO#Aspersio# -4099,69,5,75,3,68,5,0,0,0,0,0,0 //PR_BENEDICTIO#B.S Sacramenti# -4099,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary# -4099,71,4,0,0,0,0,0,0,0,0,0,0 //PR_SLOWPOISON#Slow Poison# -4099,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery# -4099,73,10,33,2,0,0,0,0,0,0,0,0 //PR_KYRIE#Kyrie Eleison# -4099,74,5,0,0,0,0,0,0,0,0,0,0 //PR_MAGNIFICAT#Magnificat# -4099,75,5,73,4,74,3,0,0,0,0,0,0 //PR_GLORIA#Gloria# -4099,76,10,24,1,0,0,0,0,0,0,0,0 //PR_LEXDIVINA#Lex Divina# -4099,77,10,54,1,76,3,0,0,0,0,0,0 //PR_TURNUNDEAD#Turn Undead# -4099,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna# -4099,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus# -4099,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio# -4099,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4099,2038,5,77,1,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex# -4099,2039,1,2041,3,0,0,0,0,0,0,0,0 //AB_ANCILLA#Ancilla# -4099,2040,10,79,1,2038,1,2039,1,0,0,0,0 //AB_ADORAMUS#Adoramus# -4099,2041,3,34,1,0,0,0,0,0,0,0,0 //AB_CLEMENTIA#Crementia# -4099,2042,3,29,1,0,0,0,0,0,0,0,0 //AB_CANTO#Canto Candidus# -4099,2043,3,28,1,0,0,0,0,0,0,0,0 //AB_CHEAL#Coluceo Heal# -4099,2044,5,2039,1,2051,1,0,0,0,0,0,0 //AB_EPICLESIS#Epiclesis# -4099,2045,10,73,1,0,0,0,0,0,0,0,0 //AB_PRAEFATIO#Praefatio# -4099,2046,10,2045,5,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio# -4099,2047,4,72,1,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Lauda Agnus# -4099,2048,4,2047,2,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Lauda Ramus# -4099,2049,10,2044,1,2053,1,0,0,0,0,0,0 //AB_EUCHARISTICA#Eucharistica# -4099,2050,1,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio# -4099,2051,5,2050,1,0,0,0,0,0,0,0,0 //AB_HIGHNESSHEAL#Highness Heal# -4099,2052,5,2048,2,0,0,0,0,0,0,0,0 //AB_CLEARANCE#Clearance# -4099,2053,5,2046,5,2054,5,0,0,0,0,0,0 //AB_EXPIATIO#Expiatio# -4099,2054,10,68,1,0,0,0,0,0,0,0,0 //AB_DUPLELIGHT#Duple Light# -4099,2057,5,2052,1,0,0,0,0,0,0,0,0 //AB_SILENTIUM#Silentium# -4099,2515,5,2044,1,2053,1,0,0,0,0,0,0 //AB_SECRAMENT#Secrament# -4099,5011,5,2051,2,0,0,0,0,0,0,0,0 //AB_OFFERTORIUM#Offertorium# -4099,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Mechanic -4100,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4100,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4100,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4100,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4100,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4100,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4100,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4100,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4100,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4100,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -4100,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -4100,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -4100,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4100,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4100,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering# -4100,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering# -4100,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft# -4100,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research# -4100,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger# -4100,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword# -4100,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword# -4100,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe# -4100,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace# -4100,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace# -4100,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear# -4100,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# -4100,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery# -4100,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# -4100,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair# -4100,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering# -4100,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall# -4100,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush# -4100,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection# -4100,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust# -4100,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power# -4100,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# -4100,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# -4100,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4100,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4100,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License# -4100,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle# -4100,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# -4100,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm# -4100,2259,3,2258,3,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher# -4100,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower# -4100,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon# -4100,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration# -4100,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering# -4100,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide# -4100,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back-Side Slide# -4100,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Mainframe Restructure# -4100,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Self Destruction# -4100,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shape Shift# -4100,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Emergency Cool# -4100,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infrared Scan# -4100,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze# -4100,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field# -4100,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Neutral Barrier# -4100,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field# -4100,2275,5,2255,1,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair# -4100,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training# -4100,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth# -4100,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang# -4100,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing# -4100,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado# -4100,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper# -4100,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy# -4100,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal# -4100,5006,5,0,0,0,0,0,0,0,0,0,0 //NC_MAGMA_ERUPTION#Magma Eruption# -4100,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -4100,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Guillotine Cross -4101,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4101,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4101,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -4101,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -4101,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -4101,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -4101,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -4101,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -4101,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# -4101,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# -4101,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# -4101,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# -4101,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4101,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4101,132,5,0,0,0,0,0,0,0,0,0,0 //AS_RIGHT#Righthand Mastery# -4101,133,5,132,2,0,0,0,0,0,0,0,0 //AS_LEFT#Lefthand Mastery# -4101,134,10,0,0,0,0,0,0,0,0,0,0 //AS_KATAR#Katar Mastery# -4101,135,10,51,2,0,0,0,0,0,0,0,0 //AS_CLOAKING#Cloaking# -4101,136,10,134,4,0,0,0,0,0,0,0,0 //AS_SONICBLOW#Sonic Blow# -4101,137,5,135,2,136,5,0,0,0,0,0,0 //AS_GRIMTOOTH#Grimtooth# -4101,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison# -4101,139,10,138,3,0,0,0,0,0,0,0,0 //AS_POISONREACT#Poison React# -4101,140,10,138,5,0,0,0,0,0,0,0,0 //AS_VENOMDUST#Venom Dust# -4101,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher# -4101,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration# -4101,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife# -4101,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4101,2021,5,138,3,0,0,0,0,0,0,0,0 //GC_VENOMIMPRESS#Venom Impress# -4101,2022,5,136,10,0,0,0,0,0,0,0,0 //GC_CROSSIMPACT#Cross Impact# -4101,2023,5,2022,3,0,0,0,0,0,0,0,0 //GC_DARKILLUSION#Dark Illusion# -4101,2024,10,0,0,0,0,0,0,0,0,0,0 //GC_RESEARCHNEWPOISON#Research New Poison# -4101,2025,1,2024,1,0,0,0,0,0,0,0,0 //GC_CREATENEWPOISON#Create New Poison# -4101,2026,1,2024,5,0,0,0,0,0,0,0,0 //GC_ANTIDOTE#Antidote# -4101,2027,5,2025,1,0,0,0,0,0,0,0,0 //GC_POISONINGWEAPON#Poisoning Weapon# -4101,2028,5,133,5,0,0,0,0,0,0,0,0 //GC_WEAPONBLOCKING#Weapon Blocking# -4101,2029,5,2028,1,0,0,0,0,0,0,0,0 //GC_COUNTERSLASH#Counter Slash# -4101,2030,5,2028,1,0,0,0,0,0,0,0,0 //GC_WEAPONCRUSH#Weapon Crush# -4101,2031,5,2027,3,2028,1,0,0,0,0,0,0 //GC_VENOMPRESSURE#Venom Pressure# -4101,2032,5,2027,5,2031,5,0,0,0,0,0,0 //GC_POISONSMOKE#Poison Smoke# -4101,2033,5,135,3,0,0,0,0,0,0,0,0 //GC_CLOAKINGEXCEED#Cloaking Exceed# -4101,2034,1,2023,5,2033,5,0,0,0,0,0,0 //GC_PHANTOMMENACE#Phantom Menace# -4101,2035,5,2034,1,0,0,0,0,0,0,0,0 //GC_HALLUCINATIONWALK#Hallucination Walk# -4101,2036,5,136,10,0,0,0,0,0,0,0,0 //GC_ROLLINGCUTTER#Rolling Cutter# -4101,2037,5,2036,1,0,0,0,0,0,0,0,0 //GC_CROSSRIPPERSLASHER#Cross Ripper Slasher# -4101,5001,5,2023,5,0,0,0,0,0,0,0,0 //GC_DARKCROW#Dark Claw# -4101,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Royal Guard -4102,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4102,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4102,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4102,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4102,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4102,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4102,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4102,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4102,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4102,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4102,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4102,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4102,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4102,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4102,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4102,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4102,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4102,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4102,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4102,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4102,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal# -4102,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# -4102,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# -4102,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# -4102,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# -4102,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect# -4102,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# -4102,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross# -4102,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice# -4102,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls# -4102,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# -4102,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# -4102,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -4102,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4102,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear# -4102,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# -4102,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# -4102,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press# -4102,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage# -4102,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack# -4102,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard# -4102,2314,1,2313,1,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst# -4102,2315,3,2310,3,2323,2,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell# -4102,2316,5,2308,3,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break# -4102,2317,5,2312,1,2320,3,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand# -4102,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige# -4102,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding# -4102,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher# -4102,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis# -4102,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety# -4102,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive# -4102,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit# -4102,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration# -4102,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace# -4102,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Sorcerer -4103,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4103,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4103,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4103,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -4103,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -4103,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4103,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -4103,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -4103,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -4103,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -4103,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -4103,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -4103,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -4103,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -4103,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -4103,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# -4103,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4103,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4103,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# -4103,90,5,283,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# -4103,91,5,90,1,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# -4103,274,10,0,0,0,0,0,0,0,0,0,0 //SA_ADVANCEDBOOK#Study# -4103,275,5,274,2,0,0,0,0,0,0,0,0 //SA_CASTCANCEL#Cast Cancel# -4103,276,5,274,4,0,0,0,0,0,0,0,0 //SA_MAGICROD#Magic Rod# -4103,277,5,276,1,0,0,0,0,0,0,0,0 //SA_SPELLBREAKER#Spell Break# -4103,278,10,275,1,0,0,0,0,0,0,0,0 //SA_FREECAST#Free Cast# -4103,279,10,278,4,0,0,0,0,0,0,0,0 //SA_AUTOSPELL#Hindsight# -4103,280,5,19,1,274,5,0,0,0,0,0,0 //SA_FLAMELAUNCHER#Endow Blaze# -4103,281,5,14,1,274,5,0,0,0,0,0,0 //SA_FROSTWEAPON#Endow Tsunami# -4103,282,5,20,1,274,5,0,0,0,0,0,0 //SA_LIGHTNINGLOADER#Endow Tornado# -4103,283,5,16,1,274,5,0,0,0,0,0,0 //SA_SEISMICWEAPON#Endow Quake# -4103,284,5,274,9,0,0,0,0,0,0,0,0 //SA_DRAGONOLOGY#Dragonology# -4103,285,5,280,2,0,0,0,0,0,0,0,0 //SA_VOLCANO#Volcano# -4103,286,5,281,2,0,0,0,0,0,0,0,0 //SA_DELUGE#Deluge# -4103,287,5,282,2,0,0,0,0,0,0,0,0 //SA_VIOLENTGALE#Whirlwind# -4103,288,5,285,3,286,3,287,3,0,0,0,0 //SA_LANDPROTECTOR#Magnetic Earth# -4103,289,5,277,3,0,0,0,0,0,0,0,0 //SA_DISPELL#Dispel# -4103,290,10,279,5,289,1,288,1,0,0,0,0 //SA_ABRACADABRA#Hocus-pocus# -4103,1007,1,0,0,0,0,0,0,0,0,0,0 //SA_CREATECON#Create Converter# -4103,1008,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWATER#Elemental Change Water# -4103,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth# -4103,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire# -4103,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind# -4103,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4103,2443,5,285,1,0,0,0,0,0,0,0,0 //SO_FIREWALK#Fire Walk# -4103,2444,5,287,1,0,0,0,0,0,0,0,0 //SO_ELECTRICWALK#Electric Walk# -4103,2445,5,279,4,0,0,0,0,0,0,0,0 //SO_SPELLFIST#Spell Fist# -4103,2446,5,90,5,0,0,0,0,0,0,0,0 //SO_EARTHGRAVE#Earth Grave# -4103,2447,5,286,3,0,0,0,0,0,0,0,0 //SO_DIAMONDDUST#Diamond Dust# -4103,2448,5,2450,2,0,0,0,0,0,0,0,0 //SO_POISON_BUSTER#Poison Buster# -4103,2449,5,289,2,0,0,0,0,0,0,0,0 //SO_PSYCHIC_WAVE#Psychic Wave# -4103,2450,5,91,5,0,0,0,0,0,0,0,0 //SO_CLOUD_KILL#Cloud Kill# -4103,2451,5,280,1,281,1,282,1,283,1,0,0 //SO_STRIKING#Striking# -4103,2452,5,285,1,287,1,0,0,0,0,0,0 //SO_WARMER#Warmer# -4103,2453,5,288,2,0,0,0,0,0,0,0,0 //SO_VACUUM_EXTREME#Vacuum Extreme# -4103,2454,5,283,1,287,4,0,0,0,0,0,0 //SO_VARETYR_SPEAR#Varetyr Spear# -4103,2455,5,2452,2,0,0,0,0,0,0,0,0 //SO_ARRULLO#Arrullo# -4103,2456,4,2462,1,0,0,0,0,0,0,0,0 //SO_EL_CONTROL#Spirit Control# -4103,2457,3,2452,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AGNI#Summon Fire Spirit Agni# -4103,2458,3,2447,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AQUA#Summon Water Spirit Aqua# -4103,2459,3,2454,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_VENTUS#Summon Wind Spirit Ventus# -4103,2460,3,2446,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_TERA#Summon Wind Spirit Tera# -4103,2461,1,2456,3,0,0,0,0,0,0,0,0 //SO_EL_ACTION#Elemental Action# -4103,2462,2,280,1,281,1,282,1,283,1,0,0 //SO_EL_ANALYSIS#Four Spirit Analysis# -4103,2463,5,2456,3,0,0,0,0,0,0,0,0 //SO_EL_SYMPATHY#Spirit Sympathy# -4103,2464,1,2463,1,0,0,0,0,0,0,0,0 //SO_EL_CURE#Spirit Recovery# -4103,2465,3,2457,3,0,0,0,0,0,0,0,0 //SO_FIRE_INSIGNIA#Fire Insignia# -4103,2466,3,2458,3,0,0,0,0,0,0,0,0 //SO_WATER_INSIGNIA#Water Insignia# -4103,2467,3,2459,3,0,0,0,0,0,0,0,0 //SO_WIND_INSIGNIA#Wind Insignia# -4103,2468,3,2460,3,0,0,0,0,0,0,0,0 //SO_EARTH_INSIGNIA#Earth Insignia# -4103,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Minstrel -4104,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4104,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4104,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4104,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4104,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4104,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4104,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4104,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4104,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4104,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4104,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4104,315,10,0,0,0,0,0,0,0,0,0,0 //BA_MUSICALLESSON#Music Lesson# -4104,316,5,315,3,0,0,0,0,0,0,0,0 //BA_MUSICALSTRIKE#Melody Strike# -4104,317,5,315,1,304,1,0,0,0,0,0,0 //BA_DISSONANCE#Unchained Serenade# -4104,318,5,305,1,0,0,0,0,0,0,0,0 //BA_FROSTJOKE#Unbarring Octave# -4104,319,10,317,3,0,0,0,0,0,0,0,0 //BA_WHISTLE#Perfect Tablature# -4104,320,10,317,3,0,0,0,0,0,0,0,0 //BA_ASSASSINCROSS#Impressive Riff# -4104,321,10,317,3,0,0,0,0,0,0,0,0 //BA_POEMBRAGI#Magic Strings# -4104,322,10,317,3,0,0,0,0,0,0,0,0 //BA_APPLEIDUN#Song of Lutie# -4104,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp# -4104,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore# -4104,306,1,319,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby# -4104,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing# -4104,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo# -4104,309,5,322,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme# -4104,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick# -4104,311,1,320,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck# -4104,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# -4104,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# -4104,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice# -4104,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4104,2381,5,2422,1,0,0,0,0,0,0,0,0 //MI_RUSH_WINDMILL#Windmill Rush Attack# -4104,2382,5,2422,1,0,0,0,0,0,0,0,0 //MI_ECHOSONG#Echo Song# -4104,2383,5,2422,1,0,0,0,0,0,0,0,0 //MI_HARMONIZE#Harmonize# -4104,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson# -4104,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# -4104,2414,5,317,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# -4104,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# -4104,2418,5,316,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# -4104,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld# -4104,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren# -4104,2421,5,2423,3,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#Valley Of Death# -4104,2422,5,2412,1,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Deep Sleep Lullaby# -4104,2423,5,2412,1,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circle Of Nature's Sound# -4104,2424,5,2419,1,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Improvised Song# -4104,2425,5,2424,1,0,0,0,0,0,0,0,0 //WM_GLOOMYDAY#Gloomy Day# -4104,2426,5,2413,1,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo# -4104,2427,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_SONG_OF_MANA#Song Of Mana# -4104,2428,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With A Warg# -4104,2429,5,2430,3,2432,3,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Sound of Destruction# -4104,2430,5,2428,1,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever# -4104,2431,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew# -4104,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink# -4104,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond# -4104,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice# -4104,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG# -4104,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Wanderer -4105,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4105,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4105,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4105,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4105,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4105,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4105,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4105,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4105,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4105,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4105,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4105,323,10,0,0,0,0,0,0,0,0,0,0 //DC_DANCINGLESSON#Dance Lessons# -4105,324,5,323,3,0,0,0,0,0,0,0,0 //DC_THROWARROW#Slinging Arrow# -4105,325,5,323,1,304,1,0,0,0,0,0,0 //DC_UGLYDANCE#Hip Shaker# -4105,326,5,305,1,0,0,0,0,0,0,0,0 //DC_SCREAM#Dazzler# -4105,327,10,325,3,0,0,0,0,0,0,0,0 //DC_HUMMING#Focus Ballet# -4105,328,10,325,3,0,0,0,0,0,0,0,0 //DC_DONTFORGETME#Slow Grace# -4105,329,10,325,3,0,0,0,0,0,0,0,0 //DC_FORTUNEKISS#Lady Luck# -4105,330,10,325,3,0,0,0,0,0,0,0,0 //DC_SERVICEFORYOU#Gypsy's Kiss# -4105,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp# -4105,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore# -4105,306,1,327,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby# -4105,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing# -4105,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo# -4105,309,5,330,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme# -4105,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick# -4105,311,1,328,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck# -4105,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# -4105,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# -4105,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm# -4105,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4105,2350,5,2422,1,0,0,0,0,0,0,0,0 //WA_SWING_DANCE#Swing Dance# -4105,2351,5,2422,1,0,0,0,0,0,0,0,0 //WA_SYMPHONY_OF_LOVER#Symphony of Lovers# -4105,2352,5,2422,1,0,0,0,0,0,0,0,0 //WA_MOONLIT_SERENADE#Moonlit Serenade# -4105,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson# -4105,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# -4105,2414,5,325,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# -4105,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# -4105,2418,5,324,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# -4105,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld# -4105,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren# -4105,2421,5,2423,3,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#Valley Of Death# -4105,2422,5,2412,1,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Deep Sleep Lullaby# -4105,2423,5,2412,1,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circle Of Nature's Sound# -4105,2424,5,2419,1,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Improvised Song# -4105,2425,5,2424,1,0,0,0,0,0,0,0,0 //WM_GLOOMYDAY#Gloomy Day# -4105,2426,5,2413,1,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo# -4105,2427,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_SONG_OF_MANA#Song Of Mana# -4105,2428,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With A Warg# -4105,2429,5,2430,3,2432,3,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Sound of Destruction# -4105,2430,5,2428,1,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever# -4105,2431,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew# -4105,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink# -4105,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond# -4105,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice# -4105,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG# -4105,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Sura -4106,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4106,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4106,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4106,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4106,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4106,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4106,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4106,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4106,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4106,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4106,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4106,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4106,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4106,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4106,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4106,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4106,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# -4106,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4106,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4106,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists# -4106,260,5,269,2,0,0,0,0,0,0,0,0 //MO_SPIRITSRECOVERY#Spiritual Cadence# -4106,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere# -4106,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere# -4106,263,10,265,5,0,0,0,0,0,0,0,0 //MO_TRIPLEATTACK#Raging Triple Blow# -4106,264,1,271,3,260,2,268,3,0,0,0,0 //MO_BODYRELOCATION#Snap# -4106,265,10,259,5,261,5,0,0,0,0,0,0 //MO_DODGE#Dodge# -4106,266,5,261,5,0,0,0,0,0,0,0,0 //MO_INVESTIGATE#Occult Impact# -4106,267,5,266,3,0,0,0,0,0,0,0,0 //MO_FINGEROFFENSIVE#Throw Spirit Sphere# -4106,268,5,273,3,0,0,0,0,0,0,0,0 //MO_STEELBODY#Mental Strength# -4106,269,5,265,5,0,0,0,0,0,0,0,0 //MO_BLADESTOP#Root# -4106,270,5,262,1,0,0,0,0,0,0,0,0 //MO_EXPLOSIONSPIRITS#Fury# -4106,271,5,270,3,267,3,0,0,0,0,0,0 //MO_EXTREMITYFIST#Asura Strike# -4106,272,5,263,5,0,0,0,0,0,0,0,0 //MO_CHAINCOMBO#Raging Quadruple Blow# -4106,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust# -4106,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation# -4106,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion# -4106,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4106,2326,10,263,5,0,0,0,0,0,0,0,0 //SR_DRAGONCOMBO#Dragon Combo# -4106,2327,5,2326,3,0,0,0,0,0,0,0,0 //SR_SKYNETBLOW#Sky Net Blow# -4106,2328,5,2326,1,2334,1,0,0,0,0,0,0 //SR_EARTHSHAKER#Earth Shaker# -4106,2329,5,2326,1,0,0,0,0,0,0,0,0 //SR_FALLENEMPIRE#Fallen Empire# -4106,2330,10,2329,3,0,0,0,0,0,0,0,0 //SR_TIGERCANNON#Tiger Cannon# -4106,2332,5,2328,2,0,0,0,0,0,0,0,0 //SR_RAMPAGEBLASTER#Rampage Blaster# -4106,2333,5,2327,1,0,0,0,0,0,0,0,0 //SR_CRESCENTELBOW#Crescent Elbow# -4106,2334,5,269,2,2344,2,0,0,0,0,0,0 //SR_CURSEDCIRCLE#Cursed Circle# -4106,2335,5,2337,1,0,0,0,0,0,0,0,0 //SR_LIGHTNINGWALK#Lightning Walk# -4106,2336,5,2332,3,2335,3,0,0,0,0,0,0 //SR_KNUCKLEARROW#Knuckle Arrow# -4106,2337,1,2334,1,0,0,0,0,0,0,0,0 //SR_WINDMILL#Windmill# -4106,2338,10,2332,3,2346,3,0,0,0,0,0,0 //SR_RAISINGDRAGON#Raising Dragon# -4106,2340,1,262,1,2341,1,0,0,0,0,0,0 //SR_ASSIMILATEPOWER#Assimilate Power# -4106,2341,1,261,5,0,0,0,0,0,0,0,0 //SR_POWERVELOCITY#Power Velocity# -4106,2343,10,2330,5,2338,5,0,0,0,0,0,0 //SR_GATEOFHELL#Gate Of Hell# -4106,2344,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_QUIET#Gentle Touch - Quiet# -4106,2345,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CURE#Gentle Touch - Cure# -4106,2346,5,2344,3,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_ENERGYGAIN#Gentle Touch - Energy Gain# -4106,2347,5,2345,4,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CHANGE#Gentle Touch - Change# -4106,2348,5,2347,5,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_REVITALIZE#Gentle Touch - Revitalize# -4106,2517,5,2340,1,2518,3,0,0,0,0,0,0 //SR_HOWLINGOFLION#Howling Of Lion# -4106,2518,5,267,3,0,0,0,0,0,0,0,0 //SR_RIDEINLIGHTNING#Ride In Lightening# -4106,5009,5,2326,3,2329,3,2330,1,2327,1,0,0 //SR_FLASHCOMBO#Flash Combo# -4106,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Genetic -4107,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4107,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4107,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4107,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4107,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4107,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4107,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4107,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4107,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4107,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -4107,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -4107,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -4107,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4107,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4107,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery# -4107,227,10,0,0,0,0,0,0,0,0,0,0 //AM_LEARNINGPOTION#Potion Research# -4107,228,10,227,5,0,0,0,0,0,0,0,0 //AM_PHARMACY#Prepare Potion# -4107,229,5,228,4,0,0,0,0,0,0,0,0 //AM_DEMONSTRATION#Bomb# -4107,230,5,228,5,0,0,0,0,0,0,0,0 //AM_ACIDTERROR#Acid Terror# -4107,231,5,228,3,0,0,0,0,0,0,0,0 //AM_POTIONPITCHER#Aid Potion# -4107,232,5,228,6,0,0,0,0,0,0,0,0 //AM_CANNIBALIZE#Summon Flora# -4107,233,5,228,2,0,0,0,0,0,0,0,0 //AM_SPHEREMINE#Summon Marine Sphere# -4107,234,5,236,3,0,0,0,0,0,0,0,0 //AM_CP_WEAPON#Alchemical Weapon# -4107,235,5,237,3,0,0,0,0,0,0,0,0 //AM_CP_SHIELD#Synthesized Shield# -4107,236,5,235,3,0,0,0,0,0,0,0,0 //AM_CP_ARMOR#Synthetic Armor# -4107,237,5,228,2,0,0,0,0,0,0,0,0 //AM_CP_HELM#Biochemical Helm# -4107,238,1,0,0,0,0,0,0,0,0,0,0 //AM_BIOETHICS#Basis of Life# -4107,243,1,244,1,0,0,0,0,0,0,0,0 //AM_CALLHOMUN#Call Homunculus# -4107,244,1,238,1,0,0,0,0,0,0,0,0 //AM_REST#Peaceful Rest# -4107,247,5,243,1,0,0,0,0,0,0,0,0 //AM_RESURRECTHOMUN#Ressurect Homunculus# -4107,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher# -4107,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# -4107,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# -4107,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# -4107,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4107,2474,5,0,0,0,0,0,0,0,0,0,0 //GN_TRAINING_SWORD#Sword Training# -4107,2475,5,0,0,0,0,0,0,0,0,0,0 //GN_REMODELING_CART#Cart Remodeling# -4107,2476,5,2475,1,0,0,0,0,0,0,0,0 //GN_CART_TORNADO#Cart Tornado# -4107,2477,5,2475,2,0,0,0,0,0,0,0,0 //GN_CARTCANNON#Cart Cannon# -4107,2478,5,2475,3,0,0,0,0,0,0,0,0 //GN_CARTBOOST#Cart Boost# -4107,2479,5,2497,2,0,0,0,0,0,0,0,0 //GN_THORNS_TRAP#Thorn Trap# -4107,2480,5,2497,3,0,0,0,0,0,0,0,0 //GN_BLOOD_SUCKER#Blood Sucker# -4107,2481,5,2497,4,0,0,0,0,0,0,0,0 //GN_SPORE_EXPLOSION#Spore Explosion# -4107,2482,5,2479,3,0,0,0,0,0,0,0,0 //GN_WALLOFTHORN#Wall of Thorns# -4107,2483,10,2482,3,0,0,0,0,0,0,0,0 //GN_CRAZYWEED#Crazy Weed# -4107,2485,5,2481,3,0,0,0,0,0,0,0,0 //GN_DEMONIC_FIRE#Demonic Fire# -4107,2486,5,2485,3,0,0,0,0,0,0,0,0 //GN_FIRE_EXPANSION#Fire Expansion# -4107,2490,5,2480,3,0,0,0,0,0,0,0,0 //GN_HELLS_PLANT#Hell's Plant# -4107,2492,5,2490,3,0,0,0,0,0,0,0,0 //GN_MANDRAGORA#Howling of Mandragora# -4107,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Sling Item# -4107,2494,1,0,0,0,0,0,0,0,0,0,0 //GN_CHANGEMATERIAL#Change Material# -4107,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking# -4107,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb# -4107,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy# -4107,5003,5,2497,1,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOOPING#Hallucination Drug# -4107,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -4107,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Shadow Chaser -4108,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4108,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4108,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -4108,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -4108,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -4108,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -4108,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -4108,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -4108,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# -4108,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# -4108,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# -4108,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# -4108,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4108,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4108,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4108,44,10,0,0,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4108,46,10,44,10,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4108,124,1,46,5,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# -4108,210,10,50,1,0,0,0,0,0,0,0,0 //RG_SNATCHER#Gank# -4108,211,10,210,4,0,0,0,0,0,0,0,0 //RG_STEALCOIN#Mug# -4108,212,10,211,4,0,0,0,0,0,0,0,0 //RG_BACKSTAP#Back Stab# -4108,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk# -4108,214,5,212,2,213,2,0,0,0,0,0,0 //RG_RAID#Sightless Raid# -4108,215,5,217,5,0,0,0,0,0,0,0,0 //RG_STRIPWEAPON#Divest Weapon# -4108,216,5,218,5,0,0,0,0,0,0,0,0 //RG_STRIPSHIELD#Divest Shield# -4108,217,5,216,5,0,0,0,0,0,0,0,0 //RG_STRIPARMOR#Divest Armor# -4108,218,5,211,2,0,0,0,0,0,0,0,0 //RG_STRIPHELM#Divest Helm# -4108,219,5,212,4,214,5,0,0,0,0,0,0 //RG_INTIMIDATE#Snatch# -4108,220,1,221,5,0,0,0,0,0,0,0,0 //RG_GRAFFITI#Scribble# -4108,221,5,222,1,0,0,0,0,0,0,0,0 //RG_FLAGGRAFFITI#Piece# -4108,222,1,223,1,0,0,0,0,0,0,0,0 //RG_CLEANER#Remover# -4108,223,1,216,3,0,0,0,0,0,0,0,0 //RG_GANGSTER#Slyness# -4108,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle# -4108,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate# -4108,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine# -4108,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4108,2284,5,219,5,0,0,0,0,0,0,0,0 //SC_FATALMMENACE#Fatal Menace# -4108,2285,10,225,5,0,0,0,0,0,0,0,0 //SC_REPRODUCE#Reproduce# -4108,2286,10,2285,5,0,0,0,0,0,0,0,0 //SC_AUTOSHADOWSPELL#Auto Shadow Spell# -4108,2287,5,213,3,0,0,0,0,0,0,0,0 //SC_SHADOWFORM#Shadow Form# -4108,2288,10,46,7,0,0,0,0,0,0,0,0 //SC_TRIANGLESHOT#Triangle Shot# -4108,2289,5,0,0,0,0,0,0,0,0,0,0 //SC_BODYPAINT#Body Painting# -4108,2290,5,2286,7,2291,5,2296,3,0,0,0,0 //SC_INVISIBILITY#Invisibility# -4108,2291,5,2286,5,2287,3,0,0,0,0,0,0 //SC_DEADLYINFECT#Deadly Infect# -4108,2292,3,2289,1,0,0,0,0,0,0,0,0 //SC_ENERVATION#Masquerade - Enervation# -4108,2293,3,2289,1,0,0,0,0,0,0,0,0 //SC_GROOMY#Masquerade - Gloomy# -4108,2294,3,2289,1,0,0,0,0,0,0,0,0 //SC_IGNORANCE#Masquerade - Ignorance# -4108,2295,3,2292,1,2293,1,2294,1,0,0,0,0 //SC_LAZINESS#Masquerade - Laziness# -4108,2296,3,2295,1,2297,1,0,0,0,0,0,0 //SC_UNLUCKY#Masquerade - Unlucky# -4108,2297,3,2292,1,2293,1,2294,1,0,0,0,0 //SC_WEAKNESS#Masquerade - Weakness# -4108,2298,5,215,1,0,0,0,0,0,0,0,0 //SC_STRIPACCESSARY#Strip Accessory# -4108,2299,3,221,1,0,0,0,0,0,0,0,0 //SC_MANHOLE#Man Hole# -4108,2300,3,2299,1,0,0,0,0,0,0,0,0 //SC_DIMENSIONDOOR#Dimension Door# -4108,2301,3,2299,1,0,0,0,0,0,0,0,0 //SC_CHAOSPANIC#Chaos Panic# -4108,2302,3,2296,3,2301,3,0,0,0,0,0,0 //SC_MAELSTROM#Maelstrom# -4108,2303,3,2300,3,0,0,0,0,0,0,0,0 //SC_BLOODYLUST#Bloody Lust# -4108,2304,3,2300,3,0,0,0,0,0,0,0,0 //SC_FEINTBOMB#Feint Bomb# -4108,5010,5,2288,2,0,0,0,0,0,0,0,0 //SC_SCAPE#Scape# -4108,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Rune Knight (Dragon) -4109,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4109,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4109,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4109,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4109,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4109,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4109,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4109,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4109,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4109,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4109,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4109,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4109,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4109,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4109,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4109,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# -4109,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# -4109,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# -4109,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# -4109,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# -4109,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# -4109,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# -4109,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4109,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4109,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# -4109,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4109,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4109,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# -4109,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# -4109,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# -4109,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear# -4109,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter# -4109,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break# -4109,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training# -4109,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath# -4109,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling# -4109,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery# -4109,2020,5,57,2,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST#Phantom Thrust# -4009,5004,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH_WATER#Dragon Breath(Water)# -4109,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Royal Guard (Gryphon) -4110,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4110,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4110,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4110,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4110,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4110,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4110,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4110,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4110,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4110,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4110,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4110,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4110,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4110,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4110,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4110,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4110,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4110,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4110,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4110,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4110,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal# -4110,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# -4110,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# -4110,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# -4110,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# -4110,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect# -4110,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# -4110,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross# -4110,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice# -4110,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls# -4110,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# -4110,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# -4110,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -4110,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4110,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear# -4110,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# -4110,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# -4110,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press# -4110,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage# -4110,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack# -4110,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard# -4110,2314,1,2313,1,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst# -4110,2315,3,2310,3,2323,2,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell# -4110,2316,5,2308,3,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break# -4110,2317,5,2312,1,2320,3,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand# -4110,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige# -4110,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding# -4110,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher# -4110,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis# -4110,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety# -4110,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive# -4110,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit# -4110,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration# -4110,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace# -4110,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Ranger (Warg) -4111,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4111,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4111,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4111,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4111,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4111,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4111,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4111,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4111,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4111,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4111,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4111,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# -4111,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine# -4111,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare# -4111,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap# -4111,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# -4111,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# -4111,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# -4111,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine# -4111,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap# -4111,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# -4111,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box# -4111,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane# -4111,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery# -4111,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow# -4111,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat# -4111,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect# -4111,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# -4111,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# -4111,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4111,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4111,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# -4111,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze# -4111,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main# -4111,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt# -4111,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator# -4111,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shocker# -4111,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Cluster Bomb# -4111,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery# -4111,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Warg Rider# -4111,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Warg Dash# -4111,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Warg Strike# -4111,2244,5,2240,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Warg Bite# -4111,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg# -4111,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen# -4111,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage# -4111,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap# -4111,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap# -4111,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap# -4111,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap# -4111,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap# -4111,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Firing Trap# -4111,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Icebound Trap# -4111,5002,5,2234,5,0,0,0,0,0,0,0,0 //RA_UNLIMIT#Unlimit# -4111,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Mechanic (Mado) -4112,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4112,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4112,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4112,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4112,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4112,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4112,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4112,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4112,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4112,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -4112,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -4112,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -4112,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4112,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4112,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering# -4112,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering# -4112,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft# -4112,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research# -4112,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger# -4112,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword# -4112,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword# -4112,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe# -4112,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace# -4112,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace# -4112,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear# -4112,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# -4112,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery# -4112,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# -4112,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair# -4112,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering# -4112,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall# -4112,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush# -4112,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection# -4112,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust# -4112,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power# -4112,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# -4112,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# -4112,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4112,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4112,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License# -4112,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle# -4112,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# -4112,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm# -4112,2259,3,2258,3,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher# -4112,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower# -4112,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon# -4112,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration# -4112,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering# -4112,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide# -4112,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back-Side Slide# -4112,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Mainframe Restructure# -4112,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Self Destruction# -4112,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shape Shift# -4112,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Emergency Cool# -4112,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infrared Scan# -4112,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze# -4112,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field# -4112,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Neutral Barrier# -4112,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field# -4112,2275,5,2255,1,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair# -4112,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training# -4112,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth# -4112,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang# -4112,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing# -4112,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado# -4112,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper# -4112,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy# -4112,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal# -4112,5006,5,0,0,0,0,0,0,0,0,0,0 //NC_MAGMA_ERUPTION#Magma Eruption# -4112,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -4112,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Super Novice (Expanded) -4190,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4190,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4190,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4190,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4190,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4190,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4190,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4190,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4190,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4190,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -4190,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -4190,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4190,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -4190,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -4190,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -4190,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -4190,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -4190,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -4190,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -4190,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -4190,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -4190,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4190,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4190,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4190,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4190,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4190,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4190,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4190,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4190,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4190,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4190,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4190,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4190,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4190,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4190,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4190,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4190,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4190,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4190,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4190,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4190,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4190,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4190,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4190,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4190,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -4190,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -4190,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -4190,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -4190,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -4190,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -4190,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4190,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4190,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus# -4190,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary# -4190,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery# -4190,75,5,70,7,0,0,0,0,0,0,0,0 //PR_GLORIA#Gloria# -4190,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar# -4190,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher# -4190,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder# -4190,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball# -4190,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall# -4190,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova# -4190,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# -4190,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# -4190,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire# -4190,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# -4190,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# -4190,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# -4190,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# -4190,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# -4190,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# -4190,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# -4190,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison# -4190,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk# -4190,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery# -4190,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# -4190,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# -4190,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists# -4190,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere# -4190,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere# -4190,365,1,9,1,0,0,0,0,0,0,0,0 //HW_MAGICCRASHER#Stave Crasher# -4190,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -//Super Baby (Expanded) -4191,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4191,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4191,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4191,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4191,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4191,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4191,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4191,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4191,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4191,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -4191,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -4191,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4191,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -4191,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -4191,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -4191,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -4191,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -4191,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -4191,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -4191,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -4191,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -4191,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4191,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4191,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4191,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4191,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4191,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4191,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4191,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4191,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4191,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4191,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4191,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4191,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4191,35,1,0,0,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4191,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4191,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4191,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4191,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4191,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4191,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4191,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4191,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4191,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4191,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4191,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -4191,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -4191,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -4191,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -4191,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -4191,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -4191,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4191,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4191,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4191,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus# -4191,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary# -4191,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery# -4191,75,5,70,7,0,0,0,0,0,0,0,0 //PR_GLORIA#Gloria# -4191,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar# -4191,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher# -4191,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder# -4191,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball# -4191,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall# -4191,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova# -4191,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# -4191,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# -4191,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire# -4191,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# -4191,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# -4191,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# -4191,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# -4191,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# -4191,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# -4191,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# -4191,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison# -4191,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk# -4191,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery# -4191,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# -4191,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# -4191,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists# -4191,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere# -4191,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere# -4191,365,1,9,1,0,0,0,0,0,0,0,0 //HW_MAGICCRASHER#Stave Crasher# -4191,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -//Kagerou -4211,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4211,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4211,522,10,0,0,0,0,0,0,0,0,0,0 //NJ_TOBIDOUGU#NJ_TOBIDOUGU# -4211,523,10,522,1,0,0,0,0,0,0,0,0 //NJ_SYURIKEN#NJ_SYURIKEN# -4211,524,5,523,5,0,0,0,0,0,0,0,0 //NJ_KUNAI#NJ_KUNAI# -4211,525,5,522,5,524,5,0,0,0,0,0,0 //NJ_HUUMA#NJ_HUUMA# -4211,526,10,522,10,525,5,0,0,0,0,0,0 //NJ_ZENYNAGE#NJ_ZENYNAGE# -4211,527,5,0,0,0,0,0,0,0,0,0,0 //NJ_TATAMIGAESHI#NJ_TATAMIGAESHI# -4211,528,10,529,1,0,0,0,0,0,0,0,0 //NJ_KASUMIKIRI#NJ_KASUMIKIRI# -4211,529,5,527,1,0,0,0,0,0,0,0,0 //NJ_SHADOWJUMP#NJ_SHADOWJUMP# -4211,530,5,528,5,0,0,0,0,0,0,0,0 //NJ_KIRIKAGE#NJ_KIRIKAGE# -4211,531,5,529,5,0,0,0,0,0,0,0,0 //NJ_UTSUSEMI#NJ_UTSUSEMI# -4211,532,10,531,4,530,3,543,1,0,0,0,0 //NJ_BUNSINJYUTSU#NJ_BUNSINJYUTSU# -4211,533,10,0,0,0,0,0,0,0,0,0,0 //NJ_NINPOU#NJ_NINPOU# -4211,534,10,533,1,0,0,0,0,0,0,0,0 //NJ_KOUENKA#NJ_KOUENKA# -4211,535,10,534,5,0,0,0,0,0,0,0,0 //NJ_KAENSIN#NJ_KAENSIN# -4211,536,5,533,10,535,7,0,0,0,0,0,0 //NJ_BAKUENRYU#NJ_BAKUENRYU# -4211,537,10,533,1,0,0,0,0,0,0,0,0 //NJ_HYOUSENSOU#NJ_HYOUSENSOU# -4211,538,10,537,5,0,0,0,0,0,0,0,0 //NJ_SUITON#NJ_SUITON# -4211,539,5,533,10,538,7,0,0,0,0,0,0 //NJ_HYOUSYOURAKU#NJ_HYOUSYOURAKU# -4211,540,10,533,1,0,0,0,0,0,0,0,0 //NJ_HUUJIN#NJ_HUUJIN# -4211,541,5,540,5,0,0,0,0,0,0,0,0 //NJ_RAIGEKISAI#NJ_RAIGEKISAI# -4211,542,5,533,10,541,5,0,0,0,0,0,0 //NJ_KAMAITACHI#NJ_KAMAITACHI# -4211,543,5,533,5,0,0,0,0,0,0,0,0 //NJ_NEN#NJ_NEN# -4211,544,10,522,7,530,5,543,1,0,0,0,0 //NJ_ISSEN#NJ_ISSEN# -4211,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4211,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4211,3001,1,530,5,0,0,0,0,0,0,0,0 //KO_YAMIKUMO## -4211,3002,5,0,0,0,0,0,0,0,0,0,0 //KO_RIGHT## -4211,3003,5,0,0,0,0,0,0,0,0,0,0 //KO_LEFT## -4211,3004,5,3001,1,0,0,0,0,0,0,0,0 //KO_JYUMONJIKIRI## -4211,3005,5,3004,2,0,0,0,0,0,0,0,0 //KO_SETSUDAN## -4211,3006,5,524,5,0,0,0,0,0,0,0,0 //KO_BAKURETSU## -4211,3007,5,3006,1,0,0,0,0,0,0,0,0 //KO_HAPPOKUNAI## -4211,3008,10,3010,3,0,0,0,0,0,0,0,0 //KO_MUCHANAGE## -4211,3009,5,525,5,0,0,0,0,0,0,0,0 //KO_HUUMARANKA## -4211,3010,5,526,1,0,0,0,0,0,0,0,0 //KO_MAKIBISHI## -4211,3011,5,533,10,0,0,0,0,0,0,0,0 //KO_MEIKYOUSISUI## -4211,3012,5,531,1,0,0,0,0,0,0,0,0 //KO_ZANZOU## -4211,3013,5,3021,2,0,0,0,0,0,0,0,0 //KO_KYOUGAKU## -4211,3014,5,3013,3,0,0,0,0,0,0,0,0 //KO_JYUSATSU## -4211,3015,1,0,0,0,0,0,0,0,0,0,0 //KO_KAHU_ENTEN## -4211,3016,1,0,0,0,0,0,0,0,0,0,0 //KO_HYOUHU_HUBUKI## -4211,3017,1,0,0,0,0,0,0,0,0,0,0 //KO_KAZEHU_SEIRAN## -4211,3018,1,0,0,0,0,0,0,0,0,0,0 //KO_DOHU_KOUKAI## -4211,3019,1,3015,1,3016,1,3017,1,3018,1,0,0 //KO_KAIHOU## -4211,3020,1,3019,1,3022,1,0,0,0,0,0,0 //KO_ZENKAI## -4211,3021,5,531,1,0,0,0,0,0,0,0,0 //KO_GENWAKU## -4211,3022,5,533,5,0,0,0,0,0,0,0,0 //KO_IZAYOI## -4211,3023,5,3012,1,0,0,0,0,0,0,0,0 //KG_KAGEHUMI## -4211,3024,5,3023,2,0,0,0,0,0,0,0,0 //KG_KYOMU## -4211,3025,5,3024,3,0,0,0,0,0,0,0,0 //KG_KAGEMUSYA## -//Oboro -4212,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4212,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4212,522,10,0,0,0,0,0,0,0,0,0,0 //NJ_TOBIDOUGU#NJ_TOBIDOUGU# -4212,523,10,522,1,0,0,0,0,0,0,0,0 //NJ_SYURIKEN#NJ_SYURIKEN# -4212,524,5,523,5,0,0,0,0,0,0,0,0 //NJ_KUNAI#NJ_KUNAI# -4212,525,5,522,5,524,5,0,0,0,0,0,0 //NJ_HUUMA#NJ_HUUMA# -4212,526,10,522,10,525,5,0,0,0,0,0,0 //NJ_ZENYNAGE#NJ_ZENYNAGE# -4212,527,5,0,0,0,0,0,0,0,0,0,0 //NJ_TATAMIGAESHI#NJ_TATAMIGAESHI# -4212,528,10,529,1,0,0,0,0,0,0,0,0 //NJ_KASUMIKIRI#NJ_KASUMIKIRI# -4212,529,5,527,1,0,0,0,0,0,0,0,0 //NJ_SHADOWJUMP#NJ_SHADOWJUMP# -4212,530,5,528,5,0,0,0,0,0,0,0,0 //NJ_KIRIKAGE#NJ_KIRIKAGE# -4212,531,5,529,5,0,0,0,0,0,0,0,0 //NJ_UTSUSEMI#NJ_UTSUSEMI# -4212,532,10,531,4,530,3,543,1,0,0,0,0 //NJ_BUNSINJYUTSU#NJ_BUNSINJYUTSU# -4212,533,10,0,0,0,0,0,0,0,0,0,0 //NJ_NINPOU#NJ_NINPOU# -4212,534,10,533,1,0,0,0,0,0,0,0,0 //NJ_KOUENKA#NJ_KOUENKA# -4212,535,10,534,5,0,0,0,0,0,0,0,0 //NJ_KAENSIN#NJ_KAENSIN# -4212,536,5,533,10,535,7,0,0,0,0,0,0 //NJ_BAKUENRYU#NJ_BAKUENRYU# -4212,537,10,533,1,0,0,0,0,0,0,0,0 //NJ_HYOUSENSOU#NJ_HYOUSENSOU# -4212,538,10,537,5,0,0,0,0,0,0,0,0 //NJ_SUITON#NJ_SUITON# -4212,539,5,533,10,538,7,0,0,0,0,0,0 //NJ_HYOUSYOURAKU#NJ_HYOUSYOURAKU# -4212,540,10,533,1,0,0,0,0,0,0,0,0 //NJ_HUUJIN#NJ_HUUJIN# -4212,541,5,540,5,0,0,0,0,0,0,0,0 //NJ_RAIGEKISAI#NJ_RAIGEKISAI# -4212,542,5,533,10,541,5,0,0,0,0,0,0 //NJ_KAMAITACHI#NJ_KAMAITACHI# -4212,543,5,533,5,0,0,0,0,0,0,0,0 //NJ_NEN#NJ_NEN# -4212,544,10,522,7,530,5,543,1,0,0,0,0 //NJ_ISSEN#NJ_ISSEN# -4212,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4212,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4212,3001,1,530,5,0,0,0,0,0,0,0,0 //KO_YAMIKUMO## -4212,3002,5,0,0,0,0,0,0,0,0,0,0 //KO_RIGHT## -4212,3003,5,0,0,0,0,0,0,0,0,0,0 //KO_LEFT## -4212,3004,5,3001,1,0,0,0,0,0,0,0,0 //KO_JYUMONJIKIRI## -4212,3005,5,3004,2,0,0,0,0,0,0,0,0 //KO_SETSUDAN## -4212,3006,5,524,5,0,0,0,0,0,0,0,0 //KO_BAKURETSU## -4212,3007,5,3006,1,0,0,0,0,0,0,0,0 //KO_HAPPOKUNAI## -4212,3008,10,3010,3,0,0,0,0,0,0,0,0 //KO_MUCHANAGE## -4212,3009,5,525,5,0,0,0,0,0,0,0,0 //KO_HUUMARANKA## -4212,3010,5,526,1,0,0,0,0,0,0,0,0 //KO_MAKIBISHI## -4212,3011,5,533,10,0,0,0,0,0,0,0,0 //KO_MEIKYOUSISUI## -4212,3012,5,531,1,0,0,0,0,0,0,0,0 //KO_ZANZOU## -4212,3013,5,3021,2,0,0,0,0,0,0,0,0 //KO_KYOUGAKU## -4212,3014,5,3013,3,0,0,0,0,0,0,0,0 //KO_JYUSATSU## -4212,3015,1,0,0,0,0,0,0,0,0,0,0 //KO_KAHU_ENTEN## -4212,3016,1,0,0,0,0,0,0,0,0,0,0 //KO_HYOUHU_HUBUKI## -4212,3017,1,0,0,0,0,0,0,0,0,0,0 //KO_KAZEHU_SEIRAN## -4212,3018,1,0,0,0,0,0,0,0,0,0,0 //KO_DOHU_KOUKAI## -4212,3019,1,3015,1,3016,1,3017,1,3018,1,0,0 //KO_KAIHOU## -4212,3020,1,3019,1,3022,1,0,0,0,0,0,0 //KO_ZENKAI## -4212,3021,5,531,1,0,0,0,0,0,0,0,0 //KO_GENWAKU## -4212,3022,5,533,5,0,0,0,0,0,0,0,0 //KO_IZAYOI## -4212,3026,5,3021,1,0,0,0,0,0,0,0,0 //OB_ZANGETSU## -4212,3027,5,3029,3,0,0,0,0,0,0,0,0 //OB_OBOROGENSOU## -4212,3029,5,3026,2,0,0,0,0,0,0,0,0 //OB_AKAITSUKI## diff --git a/db/re/skill_tree.conf b/db/re/skill_tree.conf new file mode 100644 index 000000000..3c70da293 --- /dev/null +++ b/db/re/skill_tree.conf @@ -0,0 +1,3833 @@ +//==================================================== +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//= +//= http://hercules.ws/board/ +//================= More Information ================= +// http://hercules.ws/board/topic/1188-skill-tree-db-redesign/ +//==================================================== +Novice: { + skills: { + NV_BASIC: 9 + NV_FIRSTAID: 1 + NV_TRICKDEAD: 1 + WE_CALLBABY: 1 + ALL_INCCARRY: 1 + } +} +Swordsman: { + inherit: ( "Novice" ); + + skills: { + SM_SWORD: 10 + SM_TWOHAND: { + MaxLevel: 10 + SM_SWORD: 1 + } + SM_RECOVERY: 10 + SM_BASH: 10 + SM_PROVOKE: 10 + SM_MAGNUM: { + MaxLevel: 10 + SM_BASH: 5 + } + SM_ENDURE: { + MaxLevel: 10 + SM_PROVOKE: 5 + } + SM_MOVINGRECOVERY: 1 + SM_FATALBLOW: 1 + SM_AUTOBERSERK: 1 + } +} +Magician: { + inherit: ( "Novice" ); + + skills: { + MG_SRECOVERY: 10 + MG_SIGHT: 1 + MG_NAPALMBEAT: 10 + MG_SAFETYWALL: { + MaxLevel: 10 + MG_NAPALMBEAT: 7 + MG_SOULSTRIKE: 5 + } + MG_SOULSTRIKE: { + MaxLevel: 10 + MG_NAPALMBEAT: 4 + } + MG_COLDBOLT: 10 + MG_FROSTDIVER: { + MaxLevel: 10 + MG_COLDBOLT: 5 + } + MG_STONECURSE: 10 + MG_FIREBALL: { + MaxLevel: 10 + MG_FIREBOLT: 4 + } + MG_FIREWALL: { + MaxLevel: 10 + MG_FIREBALL: 5 + MG_SIGHT: 1 + } + MG_FIREBOLT: 10 + MG_LIGHTNINGBOLT: 10 + MG_THUNDERSTORM: { + MaxLevel: 10 + MG_LIGHTNINGBOLT: 4 + } + MG_ENERGYCOAT: 1 + } +} +Archer: { + inherit: ( "Novice" ); + + skills: { + AC_OWL: 10 + AC_VULTURE: { + MaxLevel: 10 + AC_OWL: 3 + } + AC_CONCENTRATION: { + MaxLevel: 10 + AC_VULTURE: 1 + } + AC_DOUBLE: 10 + AC_SHOWER: { + MaxLevel: 10 + AC_DOUBLE: 5 + } + AC_MAKINGARROW: 1 + AC_CHARGEARROW: 1 + } +} +Acolyte: { + inherit: ( "Novice" ); + + skills: { + AL_DP: 10 + AL_DEMONBANE: { + MaxLevel: 10 + AL_DP: 3 + } + AL_RUWACH: 1 + AL_PNEUMA: { + MaxLevel: 1 + AL_WARP: 4 + } + AL_TELEPORT: { + MaxLevel: 2 + AL_RUWACH: 1 + } + AL_WARP: { + MaxLevel: 4 + AL_TELEPORT: 2 + } + AL_HEAL: 10 + AL_INCAGI: { + MaxLevel: 10 + AL_HEAL: 3 + } + AL_DECAGI: { + MaxLevel: 10 + AL_INCAGI: 1 + } + AL_HOLYWATER: 1 + AL_CRUCIS: { + MaxLevel: 10 + AL_DEMONBANE: 3 + } + AL_ANGELUS: { + MaxLevel: 10 + AL_DP: 3 + } + AL_BLESSING: { + MaxLevel: 10 + AL_DP: 5 + } + AL_CURE: { + MaxLevel: 1 + AL_HEAL: 2 + } + AL_HOLYLIGHT: 1 + } +} +Merchant: { + inherit: ( "Novice" ); + + skills: { + MC_INCCARRY: 10 + MC_DISCOUNT: { + MaxLevel: 10 + MC_INCCARRY: 3 + } + MC_OVERCHARGE: { + MaxLevel: 10 + MC_DISCOUNT: 3 + } + MC_PUSHCART: { + MaxLevel: 10 + MC_INCCARRY: 5 + } + MC_IDENTIFY: 1 + MC_VENDING: { + MaxLevel: 10 + MC_PUSHCART: 3 + } + MC_MAMMONITE: 10 + MC_CARTREVOLUTION: 1 + MC_CHANGECART: 1 + MC_LOUD: 1 + ALL_BUYING_STORE: { + MaxLevel: 1 + MC_VENDING: 1 + } + } +} +Thief: { + inherit: ( "Novice" ); + + skills: { + TF_DOUBLE: 10 + TF_MISS: 10 + TF_STEAL: 10 + TF_HIDING: { + MaxLevel: 10 + TF_STEAL: 5 + } + TF_POISON: 10 + TF_DETOXIFY: { + MaxLevel: 1 + TF_POISON: 3 + } + TF_SPRINKLESAND: 1 + TF_BACKSLIDING: 1 + TF_PICKSTONE: 1 + TF_THROWSTONE: 1 + } +} +Knight: { + inherit: ( "Swordsman" ); + + skills: { + KN_SPEARMASTERY: 10 + KN_PIERCE: { + MaxLevel: 10 + KN_SPEARMASTERY: 1 + } + KN_BRANDISHSPEAR: { + MaxLevel: 10 + KN_RIDING: 1 + KN_SPEARSTAB: 3 + } + KN_SPEARSTAB: { + MaxLevel: 10 + KN_PIERCE: 5 + } + KN_SPEARBOOMERANG: { + MaxLevel: 5 + KN_PIERCE: 3 + } + KN_TWOHANDQUICKEN: { + MaxLevel: 10 + SM_TWOHAND: 1 + } + KN_AUTOCOUNTER: { + MaxLevel: 5 + SM_TWOHAND: 1 + } + KN_BOWLINGBASH: { + MaxLevel: 10 + SM_BASH: 10 + SM_MAGNUM: 3 + SM_TWOHAND: 5 + KN_TWOHANDQUICKEN: 10 + KN_AUTOCOUNTER: 5 + } + KN_RIDING: { + MaxLevel: 1 + SM_ENDURE: 1 + } + KN_CAVALIERMASTERY: { + MaxLevel: 5 + KN_RIDING: 1 + } + KN_CHARGEATK: 1 + KN_ONEHAND: { + MaxLevel: 1 + KN_TWOHANDQUICKEN: 10 + } + } +} +Priest: { + inherit: ( "Acolyte" ); + + skills: { + MG_SRECOVERY: 10 + MG_SAFETYWALL: { + MaxLevel: 10 + PR_ASPERSIO: 4 + PR_SANCTUARY: 3 + } + ALL_RESURRECTION: { + MaxLevel: 4 + PR_STRECOVERY: 1 + MG_SRECOVERY: 4 + } + PR_MACEMASTERY: 10 + PR_IMPOSITIO: 5 + PR_SUFFRAGIUM: { + MaxLevel: 3 + PR_IMPOSITIO: 2 + } + PR_ASPERSIO: { + MaxLevel: 5 + AL_HOLYWATER: 1 + PR_IMPOSITIO: 3 + } + PR_BENEDICTIO: { + MaxLevel: 5 + PR_GLORIA: 3 + PR_ASPERSIO: 5 + } + PR_SANCTUARY: { + MaxLevel: 10 + AL_HEAL: 1 + } + PR_SLOWPOISON: 4 + PR_STRECOVERY: 1 + PR_KYRIE: { + MaxLevel: 10 + AL_ANGELUS: 2 + } + PR_MAGNIFICAT: 5 + PR_GLORIA: { + MaxLevel: 5 + PR_KYRIE: 4 + PR_MAGNIFICAT: 3 + } + PR_LEXDIVINA: { + MaxLevel: 10 + AL_RUWACH: 1 + } + PR_TURNUNDEAD: { + MaxLevel: 10 + ALL_RESURRECTION: 1 + PR_LEXDIVINA: 3 + } + PR_LEXAETERNA: { + MaxLevel: 1 + PR_LEXDIVINA: 5 + } + PR_MAGNUS: { + MaxLevel: 10 + MG_SAFETYWALL: 1 + PR_LEXAETERNA: 1 + PR_TURNUNDEAD: 3 + } + PR_REDEMPTIO: 1 + } +} +Wizard: { + inherit: ( "Magician" ); + + skills: { + WZ_FIREPILLAR: { + MaxLevel: 10 + MG_FIREWALL: 1 + } + WZ_SIGHTRASHER: { + MaxLevel: 10 + MG_LIGHTNINGBOLT: 1 + MG_SIGHT: 1 + } + WZ_METEOR: { + MaxLevel: 10 + WZ_SIGHTRASHER: 2 + MG_THUNDERSTORM: 1 + } + WZ_JUPITEL: { + MaxLevel: 10 + MG_NAPALMBEAT: 1 + MG_LIGHTNINGBOLT: 1 + } + WZ_VERMILION: { + MaxLevel: 10 + MG_THUNDERSTORM: 1 + WZ_JUPITEL: 5 + } + WZ_WATERBALL: { + MaxLevel: 5 + MG_COLDBOLT: 1 + MG_LIGHTNINGBOLT: 1 + } + WZ_ICEWALL: { + MaxLevel: 10 + MG_STONECURSE: 1 + MG_FROSTDIVER: 1 + } + WZ_FROSTNOVA: { + MaxLevel: 10 + WZ_ICEWALL: 1 + } + WZ_STORMGUST: { + MaxLevel: 10 + MG_FROSTDIVER: 1 + WZ_JUPITEL: 3 + } + WZ_EARTHSPIKE: { + MaxLevel: 5 + MG_STONECURSE: 1 + } + WZ_HEAVENDRIVE: { + MaxLevel: 5 + WZ_EARTHSPIKE: 3 + } + WZ_QUAGMIRE: { + MaxLevel: 5 + WZ_HEAVENDRIVE: 1 + } + WZ_ESTIMATION: 1 + WZ_SIGHTBLASTER: 1 + } +} +Blacksmith: { + inherit: ( "Merchant" ); + + skills: { + BS_IRON: 5 + BS_STEEL: { + MaxLevel: 5 + BS_IRON: 1 + } + BS_ENCHANTEDSTONE: { + MaxLevel: 5 + BS_IRON: 1 + } + BS_ORIDEOCON: { + MaxLevel: 5 + BS_ENCHANTEDSTONE: 1 + } + BS_DAGGER: 3 + BS_SWORD: { + MaxLevel: 3 + BS_DAGGER: 1 + } + BS_TWOHANDSWORD: { + MaxLevel: 3 + BS_SWORD: 1 + } + BS_AXE: { + MaxLevel: 3 + BS_SWORD: 2 + } + BS_MACE: { + MaxLevel: 3 + BS_KNUCKLE: 1 + } + BS_KNUCKLE: { + MaxLevel: 3 + BS_DAGGER: 1 + } + BS_SPEAR: { + MaxLevel: 3 + BS_DAGGER: 2 + } + BS_HILTBINDING: 1 + BS_FINDINGORE: { + MaxLevel: 1 + BS_STEEL: 1 + BS_HILTBINDING: 1 + } + BS_WEAPONRESEARCH: { + MaxLevel: 10 + BS_HILTBINDING: 1 + } + BS_REPAIRWEAPON: { + MaxLevel: 1 + BS_WEAPONRESEARCH: 1 + } + BS_SKINTEMPER: 5 + BS_HAMMERFALL: 5 + BS_ADRENALINE: { + MaxLevel: 5 + BS_HAMMERFALL: 2 + } + BS_WEAPONPERFECT: { + MaxLevel: 5 + BS_WEAPONRESEARCH: 2 + BS_ADRENALINE: 2 + } + BS_OVERTHRUST: { + MaxLevel: 5 + BS_ADRENALINE: 3 + } + BS_MAXIMIZE: { + MaxLevel: 5 + BS_WEAPONPERFECT: 3 + BS_OVERTHRUST: 2 + } + BS_UNFAIRLYTRICK: 1 + BS_GREED: 1 + BS_ADRENALINE2: { + MaxLevel: 1 + BS_ADRENALINE: 5 + } + } +} +Hunter: { + inherit: ( "Archer" ); + + skills: { + HT_SKIDTRAP: 5 + HT_LANDMINE: 5 + HT_ANKLESNARE: { + MaxLevel: 5 + HT_SKIDTRAP: 1 + } + HT_SHOCKWAVE: { + MaxLevel: 5 + HT_ANKLESNARE: 1 + } + HT_SANDMAN: { + MaxLevel: 5 + HT_FLASHER: 1 + } + HT_FLASHER: { + MaxLevel: 5 + HT_SKIDTRAP: 1 + } + HT_FREEZINGTRAP: { + MaxLevel: 5 + HT_FLASHER: 1 + } + HT_BLASTMINE: { + MaxLevel: 5 + HT_LANDMINE: 1 + HT_SANDMAN: 1 + HT_FREEZINGTRAP: 1 + } + HT_CLAYMORETRAP: { + MaxLevel: 5 + HT_SHOCKWAVE: 1 + HT_BLASTMINE: 1 + } + HT_REMOVETRAP: { + MaxLevel: 1 + HT_LANDMINE: 1 + } + HT_TALKIEBOX: { + MaxLevel: 1 + HT_SHOCKWAVE: 1 + HT_REMOVETRAP: 1 + } + HT_BEASTBANE: 10 + HT_FALCON: { + MaxLevel: 1 + HT_BEASTBANE: 1 + } + HT_STEELCROW: { + MaxLevel: 10 + HT_BLITZBEAT: 5 + } + HT_BLITZBEAT: { + MaxLevel: 5 + HT_FALCON: 1 + } + HT_DETECTING: { + MaxLevel: 4 + AC_CONCENTRATION: 1 + HT_FALCON: 1 + } + HT_SPRINGTRAP: { + MaxLevel: 5 + HT_REMOVETRAP: 1 + HT_FALCON: 1 + } + HT_PHANTASMIC: 1 + HT_POWER: { + MaxLevel: 1 + AC_DOUBLE: 10 + } + } +} +Assassin: { + inherit: ( "Thief" ); + + skills: { + AS_RIGHT: 5 + AS_LEFT: { + MaxLevel: 5 + AS_RIGHT: 2 + } + AS_KATAR: 10 + AS_CLOAKING: { + MaxLevel: 10 + TF_HIDING: 2 + } + AS_SONICBLOW: { + MaxLevel: 10 + AS_KATAR: 4 + } + AS_GRIMTOOTH: { + MaxLevel: 5 + AS_CLOAKING: 2 + AS_SONICBLOW: 5 + } + AS_ENCHANTPOISON: { + MaxLevel: 10 + TF_POISON: 1 + } + AS_POISONREACT: { + MaxLevel: 10 + AS_ENCHANTPOISON: 3 + } + AS_VENOMDUST: { + MaxLevel: 10 + AS_ENCHANTPOISON: 5 + } + AS_SPLASHER: { + MaxLevel: 10 + AS_POISONREACT: 5 + AS_VENOMDUST: 5 + } + AS_SONICACCEL: 1 + AS_VENOMKNIFE: 1 + } +} +Crusader: { + inherit: ( "Swordsman" ); + + skills: { + KN_RIDING: { + MaxLevel: 1 + SM_ENDURE: 1 + } + KN_CAVALIERMASTERY: { + MaxLevel: 5 + KN_RIDING: 1 + } + KN_SPEARMASTERY: 10 + AL_CURE: { + MaxLevel: 1 + CR_TRUST: 5 + } + AL_DP: { + MaxLevel: 10 + AL_CURE: 1 + } + AL_DEMONBANE: { + MaxLevel: 10 + AL_DP: 3 + } + AL_HEAL: { + MaxLevel: 10 + AL_DEMONBANE: 5 + CR_TRUST: 10 + } + CR_TRUST: 10 + CR_AUTOGUARD: 10 + CR_SHIELDCHARGE: { + MaxLevel: 5 + CR_AUTOGUARD: 5 + } + CR_SHIELDBOOMERANG: { + MaxLevel: 5 + CR_SHIELDCHARGE: 3 + } + CR_REFLECTSHIELD: { + MaxLevel: 10 + CR_SHIELDBOOMERANG: 3 + } + CR_HOLYCROSS: { + MaxLevel: 10 + CR_TRUST: 7 + } + CR_GRANDCROSS: { + MaxLevel: 10 + CR_HOLYCROSS: 6 + CR_TRUST: 10 + } + CR_DEVOTION: { + MaxLevel: 5 + CR_REFLECTSHIELD: 5 + CR_GRANDCROSS: 4 + } + CR_PROVIDENCE: { + MaxLevel: 5 + AL_DP: 5 + AL_HEAL: 5 + } + CR_DEFENDER: { + MaxLevel: 5 + CR_SHIELDBOOMERANG: 1 + } + CR_SPEARQUICKEN: { + MaxLevel: 10 + KN_SPEARMASTERY: 10 + } + CR_SHRINK: 1 + } +} +Monk: { + inherit: ( "Acolyte" ); + + skills: { + MO_IRONHAND: { + MaxLevel: 10 + AL_DEMONBANE: 10 + AL_DP: 10 + } + MO_SPIRITSRECOVERY: { + MaxLevel: 5 + MO_BLADESTOP: 2 + } + MO_CALLSPIRITS: { + MaxLevel: 5 + MO_IRONHAND: 2 + } + MO_ABSORBSPIRITS: { + MaxLevel: 1 + MO_CALLSPIRITS: 5 + } + MO_TRIPLEATTACK: { + MaxLevel: 10 + MO_DODGE: 5 + } + MO_BODYRELOCATION: { + MaxLevel: 1 + MO_EXTREMITYFIST: 3 + MO_SPIRITSRECOVERY: 2 + MO_STEELBODY: 3 + } + MO_DODGE: { + MaxLevel: 10 + MO_IRONHAND: 5 + MO_CALLSPIRITS: 5 + } + MO_INVESTIGATE: { + MaxLevel: 5 + MO_CALLSPIRITS: 5 + } + MO_FINGEROFFENSIVE: { + MaxLevel: 5 + MO_INVESTIGATE: 3 + } + MO_STEELBODY: { + MaxLevel: 5 + MO_COMBOFINISH: 3 + } + MO_BLADESTOP: { + MaxLevel: 5 + MO_DODGE: 5 + } + MO_EXPLOSIONSPIRITS: { + MaxLevel: 5 + MO_ABSORBSPIRITS: 1 + } + MO_EXTREMITYFIST: { + MaxLevel: 5 + MO_EXPLOSIONSPIRITS: 3 + MO_FINGEROFFENSIVE: 3 + } + MO_CHAINCOMBO: { + MaxLevel: 5 + MO_TRIPLEATTACK: 5 + } + MO_COMBOFINISH: { + MaxLevel: 5 + MO_CHAINCOMBO: 3 + } + MO_KITRANSLATION: 1 + MO_BALKYOUNG: 1 + } +} +Sage: { + inherit: ( "Magician" ); + + skills: { + WZ_ESTIMATION: 1 + WZ_EARTHSPIKE: { + MaxLevel: 5 + SA_SEISMICWEAPON: 1 + } + WZ_HEAVENDRIVE: { + MaxLevel: 5 + WZ_EARTHSPIKE: 1 + } + SA_ADVANCEDBOOK: 10 + SA_CASTCANCEL: { + MaxLevel: 5 + SA_ADVANCEDBOOK: 2 + } + SA_MAGICROD: { + MaxLevel: 5 + SA_ADVANCEDBOOK: 4 + } + SA_SPELLBREAKER: { + MaxLevel: 5 + SA_MAGICROD: 1 + } + SA_FREECAST: { + MaxLevel: 10 + SA_CASTCANCEL: 1 + } + SA_AUTOSPELL: { + MaxLevel: 10 + SA_FREECAST: 4 + } + SA_FLAMELAUNCHER: { + MaxLevel: 5 + MG_FIREBOLT: 1 + SA_ADVANCEDBOOK: 5 + } + SA_FROSTWEAPON: { + MaxLevel: 5 + MG_COLDBOLT: 1 + SA_ADVANCEDBOOK: 5 + } + SA_LIGHTNINGLOADER: { + MaxLevel: 5 + MG_LIGHTNINGBOLT: 1 + SA_ADVANCEDBOOK: 5 + } + SA_SEISMICWEAPON: { + MaxLevel: 5 + MG_STONECURSE: 1 + SA_ADVANCEDBOOK: 5 + } + SA_DRAGONOLOGY: { + MaxLevel: 5 + SA_ADVANCEDBOOK: 9 + } + SA_VOLCANO: { + MaxLevel: 5 + SA_FLAMELAUNCHER: 2 + } + SA_DELUGE: { + MaxLevel: 5 + SA_FROSTWEAPON: 2 + } + SA_VIOLENTGALE: { + MaxLevel: 5 + SA_LIGHTNINGLOADER: 2 + } + SA_LANDPROTECTOR: { + MaxLevel: 5 + SA_VOLCANO: 3 + SA_DELUGE: 3 + SA_VIOLENTGALE: 3 + } + SA_DISPELL: { + MaxLevel: 5 + SA_SPELLBREAKER: 3 + } + SA_ABRACADABRA: { + MaxLevel: 10 + SA_AUTOSPELL: 5 + SA_DISPELL: 1 + SA_LANDPROTECTOR: 1 + } + SA_CREATECON: 1 + SA_ELEMENTWATER: 1 + SA_ELEMENTGROUND: 1 + SA_ELEMENTFIRE: 1 + SA_ELEMENTWIND: 1 + } +} +Rogue: { + inherit: ( "Thief" ); + + skills: { + SM_SWORD: 10 + AC_VULTURE: 10 + AC_DOUBLE: { + MaxLevel: 10 + AC_VULTURE: 10 + } + HT_REMOVETRAP: { + MaxLevel: 1 + AC_DOUBLE: 5 + } + RG_SNATCHER: { + MaxLevel: 10 + TF_STEAL: 1 + } + RG_STEALCOIN: { + MaxLevel: 10 + RG_SNATCHER: 4 + } + RG_BACKSTAP: { + MaxLevel: 10 + RG_STEALCOIN: 4 + } + RG_TUNNELDRIVE: { + MaxLevel: 5 + TF_HIDING: 1 + } + RG_RAID: { + MaxLevel: 5 + RG_BACKSTAP: 2 + RG_TUNNELDRIVE: 2 + } + RG_STRIPWEAPON: { + MaxLevel: 5 + RG_STRIPARMOR: 5 + } + RG_STRIPSHIELD: { + MaxLevel: 5 + RG_STRIPHELM: 5 + } + RG_STRIPARMOR: { + MaxLevel: 5 + RG_STRIPSHIELD: 5 + } + RG_STRIPHELM: { + MaxLevel: 5 + RG_STEALCOIN: 2 + } + RG_INTIMIDATE: { + MaxLevel: 5 + RG_BACKSTAP: 4 + RG_RAID: 5 + } + RG_GRAFFITI: { + MaxLevel: 1 + RG_FLAGGRAFFITI: 5 + } + RG_FLAGGRAFFITI: { + MaxLevel: 5 + RG_CLEANER: 1 + } + RG_CLEANER: { + MaxLevel: 1 + RG_GANGSTER: 1 + } + RG_GANGSTER: { + MaxLevel: 1 + RG_STRIPSHIELD: 3 + } + RG_COMPULSION: { + MaxLevel: 5 + RG_GANGSTER: 1 + } + RG_PLAGIARISM: { + MaxLevel: 10 + RG_INTIMIDATE: 5 + } + RG_CLOSECONFINE: 1 + } +} +Alchemist: { + inherit: ( "Merchant" ); + + skills: { + AM_AXEMASTERY: 10 + AM_LEARNINGPOTION: 10 + AM_PHARMACY: { + MaxLevel: 10 + AM_LEARNINGPOTION: 5 + } + AM_DEMONSTRATION: { + MaxLevel: 5 + AM_PHARMACY: 4 + } + AM_ACIDTERROR: { + MaxLevel: 5 + AM_PHARMACY: 5 + } + AM_POTIONPITCHER: { + MaxLevel: 5 + AM_PHARMACY: 3 + } + AM_CANNIBALIZE: { + MaxLevel: 5 + AM_PHARMACY: 6 + } + AM_SPHEREMINE: { + MaxLevel: 5 + AM_PHARMACY: 2 + } + AM_CP_WEAPON: { + MaxLevel: 5 + AM_CP_ARMOR: 3 + } + AM_CP_SHIELD: { + MaxLevel: 5 + AM_CP_HELM: 3 + } + AM_CP_ARMOR: { + MaxLevel: 5 + AM_CP_SHIELD: 3 + } + AM_CP_HELM: { + MaxLevel: 5 + AM_PHARMACY: 2 + } + AM_BIOETHICS: 1 + AM_CALLHOMUN: { + MaxLevel: 1 + AM_REST: 1 + } + AM_REST: { + MaxLevel: 1 + AM_BIOETHICS: 1 + } + AM_RESURRECTHOMUN: { + MaxLevel: 5 + AM_CALLHOMUN: 1 + } + AM_BERSERKPITCHER: 1 + AM_TWILIGHT1: { + MaxLevel: 1 + AM_PHARMACY: 10 + } + AM_TWILIGHT2: { + MaxLevel: 1 + AM_PHARMACY: 10 + } + AM_TWILIGHT3: { + MaxLevel: 1 + AM_PHARMACY: 10 + } + } +} +Bard: { + inherit: ( "Archer" ); + + skills: { + BA_MUSICALLESSON: 10 + BA_MUSICALSTRIKE: { + MaxLevel: 5 + BA_MUSICALLESSON: 3 + } + BA_DISSONANCE: { + MaxLevel: 5 + BA_MUSICALLESSON: 1 + BD_ADAPTATION: 1 + } + BA_FROSTJOKER: { + MaxLevel: 5 + BD_ENCORE: 1 + } + BA_WHISTLE: { + MaxLevel: 10 + BA_DISSONANCE: 3 + } + BA_ASSASSINCROSS: { + MaxLevel: 10 + BA_DISSONANCE: 3 + } + BA_POEMBRAGI: { + MaxLevel: 10 + BA_DISSONANCE: 3 + } + BA_APPLEIDUN: { + MaxLevel: 10 + BA_DISSONANCE: 3 + } + BD_ADAPTATION: 1 + BD_ENCORE: { + MaxLevel: 1 + BD_ADAPTATION: 1 + } + BD_LULLABY: { + MaxLevel: 1 + BA_WHISTLE: 10 + } + BD_RICHMANKIM: { + MaxLevel: 5 + BD_SIEGFRIED: 3 + } + BD_ETERNALCHAOS: { + MaxLevel: 1 + BD_ROKISWEIL: 1 + } + BD_DRUMBATTLEFIELD: { + MaxLevel: 5 + BA_APPLEIDUN: 10 + } + BD_RINGNIBELUNGEN: { + MaxLevel: 5 + BD_DRUMBATTLEFIELD: 3 + } + BD_ROKISWEIL: { + MaxLevel: 1 + BA_ASSASSINCROSS: 10 + } + BD_INTOABYSS: { + MaxLevel: 1 + BD_LULLABY: 1 + } + BD_SIEGFRIED: { + MaxLevel: 5 + BA_POEMBRAGI: 10 + } + BA_PANGVOICE: 1 + } +} +Dancer: { + inherit: ( "Archer" ); + + skills: { + DC_DANCINGLESSON: 10 + DC_THROWARROW: { + MaxLevel: 5 + DC_DANCINGLESSON: 3 + } + DC_UGLYDANCE: { + MaxLevel: 5 + DC_DANCINGLESSON: 1 + BD_ADAPTATION: 1 + } + DC_SCREAM: { + MaxLevel: 5 + BD_ENCORE: 1 + } + DC_HUMMING: { + MaxLevel: 10 + DC_UGLYDANCE: 3 + } + DC_DONTFORGETME: { + MaxLevel: 10 + DC_UGLYDANCE: 3 + } + DC_FORTUNEKISS: { + MaxLevel: 10 + DC_UGLYDANCE: 3 + } + DC_SERVICEFORYOU: { + MaxLevel: 10 + DC_UGLYDANCE: 3 + } + BD_ADAPTATION: 1 + BD_ENCORE: { + MaxLevel: 1 + BD_ADAPTATION: 1 + } + BD_LULLABY: { + MaxLevel: 1 + DC_HUMMING: 10 + } + BD_RICHMANKIM: { + MaxLevel: 5 + BD_SIEGFRIED: 3 + } + BD_ETERNALCHAOS: { + MaxLevel: 1 + BD_ROKISWEIL: 1 + } + BD_DRUMBATTLEFIELD: { + MaxLevel: 5 + DC_SERVICEFORYOU: 10 + } + BD_RINGNIBELUNGEN: { + MaxLevel: 5 + BD_DRUMBATTLEFIELD: 3 + } + BD_ROKISWEIL: { + MaxLevel: 1 + DC_DONTFORGETME: 10 + } + BD_INTOABYSS: { + MaxLevel: 1 + BD_LULLABY: 1 + } + BD_SIEGFRIED: { + MaxLevel: 5 + DC_FORTUNEKISS: 10 + } + DC_WINKCHARM: 1 + } +} +Super_Novice: { + inherit: ( "Novice" ); + + skills: { + SM_SWORD: 10 + SM_RECOVERY: 10 + SM_BASH: 10 + SM_PROVOKE: 10 + SM_MAGNUM: { + MaxLevel: 10 + SM_BASH: 5 + } + SM_ENDURE: { + MaxLevel: 10 + SM_PROVOKE: 5 + } + MG_SRECOVERY: 10 + MG_SIGHT: 1 + MG_NAPALMBEAT: 10 + MG_SAFETYWALL: { + MaxLevel: 10 + MG_NAPALMBEAT: 7 + MG_SOULSTRIKE: 5 + } + MG_SOULSTRIKE: { + MaxLevel: 10 + MG_NAPALMBEAT: 4 + } + MG_COLDBOLT: 10 + MG_FROSTDIVER: { + MaxLevel: 10 + MG_COLDBOLT: 5 + } + MG_STONECURSE: 10 + MG_FIREBALL: { + MaxLevel: 10 + MG_FIREBOLT: 4 + } + MG_FIREWALL: { + MaxLevel: 10 + MG_FIREBALL: 5 + MG_SIGHT: 1 + } + MG_FIREBOLT: 10 + MG_LIGHTNINGBOLT: 10 + MG_THUNDERSTORM: { + MaxLevel: 10 + MG_LIGHTNINGBOLT: 4 + } + AL_DP: 10 + AL_DEMONBANE: { + MaxLevel: 10 + AL_DP: 3 + } + AL_RUWACH: 1 + AL_PNEUMA: { + MaxLevel: 1 + AL_WARP: 4 + } + AL_TELEPORT: { + MaxLevel: 2 + AL_RUWACH: 1 + } + AL_WARP: { + MaxLevel: 4 + AL_TELEPORT: 2 + } + AL_HEAL: 10 + AL_INCAGI: { + MaxLevel: 10 + AL_HEAL: 3 + } + AL_DECAGI: { + MaxLevel: 10 + AL_INCAGI: 1 + } + AL_HOLYWATER: 1 + AL_CRUCIS: { + MaxLevel: 10 + AL_DEMONBANE: 3 + } + AL_ANGELUS: { + MaxLevel: 10 + AL_DP: 3 + } + AL_BLESSING: { + MaxLevel: 10 + AL_DP: 5 + } + AL_CURE: { + MaxLevel: 1 + AL_HEAL: 2 + } + MC_INCCARRY: 10 + MC_DISCOUNT: { + MaxLevel: 10 + MC_INCCARRY: 3 + } + MC_OVERCHARGE: { + MaxLevel: 10 + MC_DISCOUNT: 3 + } + MC_PUSHCART: { + MaxLevel: 10 + MC_INCCARRY: 5 + } + MC_IDENTIFY: 1 + MC_VENDING: { + MaxLevel: 10 + MC_PUSHCART: 3 + } + MC_MAMMONITE: 10 + AC_OWL: 10 + AC_VULTURE: { + MaxLevel: 10 + AC_OWL: 3 + } + AC_CONCENTRATION: { + MaxLevel: 10 + AC_VULTURE: 1 + } + TF_DOUBLE: 10 + TF_MISS: 10 + TF_STEAL: 10 + TF_HIDING: { + MaxLevel: 10 + TF_STEAL: 5 + } + TF_POISON: 10 + TF_DETOXIFY: { + MaxLevel: 1 + TF_POISON: 3 + } + ALL_BUYING_STORE: { + MaxLevel: 1 + MC_VENDING: 1 + } + } +} +Gunslinger: { + inherit: ( "Novice" ); + + skills: { + GS_GLITTERING: 5 + GS_FLING: { + MaxLevel: 1 + GS_GLITTERING: 1 + } + GS_TRIPLEACTION: { + MaxLevel: 1 + GS_GLITTERING: 1 + GS_CHAINACTION: 10 + } + GS_BULLSEYE: { + MaxLevel: 1 + GS_GLITTERING: 5 + GS_TRACKING: 10 + } + GS_MADNESSCANCEL: { + MaxLevel: 1 + GS_GLITTERING: 4 + GS_GATLINGFEVER: 10 + } + GS_ADJUSTMENT: { + MaxLevel: 1 + GS_GLITTERING: 4 + GS_DISARM: 5 + } + GS_INCREASING: { + MaxLevel: 1 + GS_GLITTERING: 2 + GS_SNAKEEYE: 10 + } + GS_MAGICALBULLET: { + MaxLevel: 1 + GS_GLITTERING: 1 + } + GS_CRACKER: { + MaxLevel: 1 + GS_GLITTERING: 1 + } + GS_SINGLEACTION: 10 + GS_SNAKEEYE: 10 + GS_CHAINACTION: { + MaxLevel: 10 + GS_SINGLEACTION: 1 + } + GS_TRACKING: { + MaxLevel: 10 + GS_SINGLEACTION: 5 + } + GS_DISARM: { + MaxLevel: 5 + GS_TRACKING: 7 + } + GS_PIERCINGSHOT: { + MaxLevel: 5 + GS_TRACKING: 5 + } + GS_RAPIDSHOWER: { + MaxLevel: 10 + GS_CHAINACTION: 3 + } + GS_DESPERADO: { + MaxLevel: 10 + GS_RAPIDSHOWER: 5 + } + GS_GATLINGFEVER: { + MaxLevel: 10 + GS_RAPIDSHOWER: 7 + GS_DESPERADO: 5 + } + GS_DUST: { + MaxLevel: 10 + GS_SINGLEACTION: 5 + } + GS_FULLBUSTER: { + MaxLevel: 10 + GS_DUST: 3 + } + GS_SPREADATTACK: { + MaxLevel: 10 + GS_FULLBUSTER: 5 + } + GS_GROUNDDRIFT: { + MaxLevel: 10 + GS_SPREADATTACK: 7 + } + } +} +Ninja: { + inherit: ( "Novice" ); + + skills: { + NJ_TOBIDOUGU: 10 + NJ_SYURIKEN: { + MaxLevel: 10 + NJ_TOBIDOUGU: 1 + } + NJ_KUNAI: { + MaxLevel: 5 + NJ_SYURIKEN: 5 + } + NJ_HUUMA: { + MaxLevel: 5 + NJ_TOBIDOUGU: 5 + NJ_KUNAI: 5 + } + NJ_ZENYNAGE: { + MaxLevel: 10 + NJ_TOBIDOUGU: 10 + NJ_HUUMA: 5 + } + NJ_TATAMIGAESHI: 5 + NJ_KASUMIKIRI: { + MaxLevel: 10 + NJ_SHADOWJUMP: 1 + } + NJ_SHADOWJUMP: { + MaxLevel: 5 + NJ_TATAMIGAESHI: 1 + } + NJ_KIRIKAGE: { + MaxLevel: 5 + NJ_KASUMIKIRI: 5 + } + NJ_UTSUSEMI: { + MaxLevel: 5 + NJ_SHADOWJUMP: 5 + } + NJ_BUNSINJYUTSU: { + MaxLevel: 10 + NJ_UTSUSEMI: 4 + NJ_KIRIKAGE: 3 + NJ_NEN: 1 + } + NJ_NINPOU: 10 + NJ_KOUENKA: { + MaxLevel: 10 + NJ_NINPOU: 1 + } + NJ_KAENSIN: { + MaxLevel: 10 + NJ_KOUENKA: 5 + } + NJ_BAKUENRYU: { + MaxLevel: 5 + NJ_NINPOU: 10 + NJ_KAENSIN: 7 + } + NJ_HYOUSENSOU: { + MaxLevel: 10 + NJ_NINPOU: 1 + } + NJ_SUITON: { + MaxLevel: 10 + NJ_HYOUSENSOU: 5 + } + NJ_HYOUSYOURAKU: { + MaxLevel: 5 + NJ_NINPOU: 10 + NJ_SUITON: 7 + } + NJ_HUUJIN: { + MaxLevel: 10 + NJ_NINPOU: 1 + } + NJ_RAIGEKISAI: { + MaxLevel: 5 + NJ_HUUJIN: 5 + } + NJ_KAMAITACHI: { + MaxLevel: 5 + NJ_NINPOU: 10 + NJ_RAIGEKISAI: 5 + } + NJ_NEN: { + MaxLevel: 5 + NJ_NINPOU: 5 + } + NJ_ISSEN: { + MaxLevel: 10 + NJ_TOBIDOUGU: 7 + NJ_KIRIKAGE: 5 + NJ_NEN: 1 + } + } +} +Novice_High: { + inherit: ( "Acolyte" ); +} +Swordsman_High: { + inherit: ( "Swordsman" ); +} +Magician_High: { + inherit: ( "Magician" ); +} +Archer_High: { + inherit: ( "Archer" ); +} +Acolyte_High: { + inherit: ( "Acolyte" ); +} +Merchant_High: { + inherit: ( "Merchant" ); +} +Thief_High: { + inherit: ( "Thief" ); +} +Lord_Knight: { + inherit: ( "Knight" ); + skills: { + LK_AURABLADE: { + MaxLevel: 5 + SM_BASH: 5 + SM_MAGNUM: 5 + SM_TWOHAND: 5 + } + LK_PARRYING: { + MaxLevel: 10 + SM_TWOHAND: 10 + SM_PROVOKE: 5 + KN_TWOHANDQUICKEN: 3 + } + LK_CONCENTRATION: { + MaxLevel: 5 + SM_RECOVERY: 5 + KN_SPEARMASTERY: 5 + KN_RIDING: 1 + } + LK_TENSIONRELAX: { + MaxLevel: 1 + SM_RECOVERY: 10 + SM_PROVOKE: 5 + SM_ENDURE: 3 + } + LK_BERSERK: { + MaxLevel: 1 + MinJobLevel: 50 + } + LK_SPIRALPIERCE: { + MaxLevel: 5 + KN_SPEARMASTERY: 5 + KN_PIERCE: 5 + KN_SPEARSTAB: 5 + KN_RIDING: 1 + } + LK_HEADCRUSH: { + MaxLevel: 5 + KN_SPEARMASTERY: 9 + KN_RIDING: 1 + } + LK_JOINTBEAT: { + MaxLevel: 10 + KN_SPEARMASTERY: 9 + KN_CAVALIERMASTERY: 3 + LK_HEADCRUSH: 3 + } + } +} +High_Priest: { + inherit: ( "Priest" ); + + skills: { + HP_ASSUMPTIO: { + MaxLevel: 5 + AL_ANGELUS: 1 + MG_SRECOVERY: 3 + PR_IMPOSITIO: 3 + } + HP_BASILICA: { + MaxLevel: 5 + PR_GLORIA: 2 + MG_SRECOVERY: 1 + PR_KYRIE: 3 + } + HP_MEDITATIO: { + MaxLevel: 10 + PR_ASPERSIO: 3 + MG_SRECOVERY: 5 + PR_LEXDIVINA: 5 + } + HP_MANARECHARGE: { + MaxLevel: 5 + PR_MACEMASTERY: 10 + AL_DEMONBANE: 10 + } + } +} +High_Wizard: { + inherit: ( "Wizard" ); + + skills: { + HW_SOULDRAIN: { + MaxLevel: 10 + MG_SRECOVERY: 5 + MG_SOULSTRIKE: 7 + } + HW_MAGICCRASHER: { + MaxLevel: 1 + MG_SRECOVERY: 1 + } + HW_MAGICPOWER: 10 + HW_NAPALMVULCAN: { + MaxLevel: 5 + MG_NAPALMBEAT: 5 + } + HW_GANBANTEIN: { + MaxLevel: 1 + WZ_ESTIMATION: 1 + WZ_ICEWALL: 1 + } + HW_GRAVITATION: { + MaxLevel: 5 + HW_MAGICCRASHER: 1 + HW_MAGICPOWER: 10 + WZ_QUAGMIRE: 1 + } + } +} +Whitesmith: { + inherit: ( "Blacksmith" ); + + skills: { + WS_MELTDOWN: { + MaxLevel: 10 + BS_SKINTEMPER: 3 + BS_HILTBINDING: 1 + BS_WEAPONRESEARCH: 5 + BS_OVERTHRUST: 3 + } + WS_CARTBOOST: { + MaxLevel: 1 + MC_PUSHCART: 5 + MC_CARTREVOLUTION: 1 + MC_CHANGECART: 1 + BS_HILTBINDING: 1 + } + WS_WEAPONREFINE: { + MaxLevel: 10 + BS_WEAPONRESEARCH: 10 + } + WS_CARTTERMINATION: { + MaxLevel: 10 + MC_MAMMONITE: 10 + BS_HAMMERFALL: 5 + WS_CARTBOOST: 1 + } + WS_OVERTHRUSTMAX: { + MaxLevel: 5 + BS_OVERTHRUST: 5 + } + } +} +Sniper: { + inherit: ( "Hunter" ); + + skills: { + SN_SIGHT: { + MaxLevel: 10 + AC_OWL: 10 + AC_VULTURE: 10 + AC_CONCENTRATION: 10 + HT_FALCON: 1 + } + SN_FALCONASSAULT: { + MaxLevel: 5 + HT_STEELCROW: 3 + AC_VULTURE: 5 + HT_BLITZBEAT: 5 + HT_FALCON: 1 + } + SN_SHARPSHOOTING: { + MaxLevel: 5 + AC_CONCENTRATION: 10 + AC_DOUBLE: 5 + } + SN_WINDWALK: { + MaxLevel: 10 + AC_CONCENTRATION: 9 + } + } +} +Assassin_Cross: { + inherit: ( "Assassin" ); + + skills: { + ASC_KATAR: { + MaxLevel: 5 + TF_DOUBLE: 5 + AS_KATAR: 7 + } + ASC_EDP: { + MaxLevel: 5 + ASC_CDP: 1 + } + ASC_BREAKER: { + MaxLevel: 10 + TF_DOUBLE: 5 + AS_CLOAKING: 3 + AS_ENCHANTPOISON: 6 + TF_POISON: 5 + } + ASC_METEORASSAULT: { + MaxLevel: 10 + AS_RIGHT: 3 + AS_KATAR: 5 + AS_SONICBLOW: 5 + ASC_BREAKER: 1 + } + ASC_CDP: { + MaxLevel: 1 + TF_POISON: 10 + TF_DETOXIFY: 1 + AS_ENCHANTPOISON: 5 + } + } +} +Paladin: { + inherit: ( "Crusader" ); + + skills: { + PA_PRESSURE: { + MaxLevel: 5 + SM_ENDURE: 5 + CR_TRUST: 5 + CR_SHIELDCHARGE: 2 + } + PA_SACRIFICE: { + MaxLevel: 5 + SM_ENDURE: 1 + CR_TRUST: 5 + CR_DEVOTION: 3 + } + PA_GOSPEL: { + MaxLevel: 10 + CR_TRUST: 8 + AL_DP: 3 + AL_DEMONBANE: 5 + } + PA_SHIELDCHAIN: { + MaxLevel: 5 + CR_SHIELDBOOMERANG: 5 + } + } +} +Champion: { + inherit: ( "Monk" ); + + skills: { + CH_PALMSTRIKE: { + MaxLevel: 5 + MO_IRONHAND: 7 + MO_CALLSPIRITS: 5 + } + CH_TIGERFIST: { + MaxLevel: 5 + MO_IRONHAND: 5 + MO_TRIPLEATTACK: 5 + MO_CALLSPIRITS: 5 + MO_COMBOFINISH: 3 + } + CH_CHAINCRUSH: { + MaxLevel: 10 + MO_IRONHAND: 5 + MO_CALLSPIRITS: 5 + CH_TIGERFIST: 2 + } + CH_SOULCOLLECT: { + MaxLevel: 1 + MO_CALLSPIRITS: 5 + MO_ABSORBSPIRITS: 1 + MO_EXPLOSIONSPIRITS: 5 + } + } +} +Professor: { + inherit: ( "Sage" ); + + skills: { + PF_HPCONVERSION: { + MaxLevel: 5 + MG_SRECOVERY: 1 + SA_MAGICROD: 1 + } + PF_SOULCHANGE: { + MaxLevel: 1 + SA_MAGICROD: 3 + SA_SPELLBREAKER: 2 + } + PF_SOULBURN: { + MaxLevel: 5 + SA_CASTCANCEL: 5 + SA_MAGICROD: 3 + SA_DISPELL: 3 + } + PF_MINDBREAKER: { + MaxLevel: 5 + MG_SRECOVERY: 3 + PF_SOULBURN: 1 + } + PF_MEMORIZE: { + MaxLevel: 1 + SA_ADVANCEDBOOK: 5 + SA_FREECAST: 5 + SA_AUTOSPELL: 1 + } + PF_FOGWALL: { + MaxLevel: 1 + SA_DELUGE: 2 + SA_VIOLENTGALE: 2 + } + PF_SPIDERWEB: { + MaxLevel: 1 + SA_DRAGONOLOGY: 4 + } + PF_DOUBLECASTING: { + MaxLevel: 5 + SA_AUTOSPELL: 1 + } + } +} +Stalker: { + inherit: ( "Rogue" ); + + skills: { + ST_CHASEWALK: { + MaxLevel: 5 + TF_HIDING: 5 + RG_TUNNELDRIVE: 3 + } + ST_REJECTSWORD: 5 + ST_PRESERVE: { + MaxLevel: 1 + RG_PLAGIARISM: 10 + } + ST_FULLSTRIP: { + MaxLevel: 5 + RG_STRIPWEAPON: 5 + RG_STRIPSHIELD: 5 + RG_STRIPARMOR: 5 + RG_STRIPHELM: 5 + } + } +} +Creator: { + inherit: ( "Alchemist" ); + + skills: { + CR_SLIMPITCHER: { + MaxLevel: 10 + AM_POTIONPITCHER: 5 + } + CR_FULLPROTECTION: { + MaxLevel: 5 + AM_CP_WEAPON: 5 + AM_CP_SHIELD: 5 + AM_CP_ARMOR: 5 + AM_CP_HELM: 5 + } + CR_ACIDDEMONSTRATION: { + MaxLevel: 10 + AM_DEMONSTRATION: 5 + AM_ACIDTERROR: 5 + } + CR_CULTIVATION: 2 + } +} +Clown: { + inherit: ( "Bard" ); + + skills: { + CG_ARROWVULCAN: { + MaxLevel: 10 + AC_SHOWER: 5 + BA_MUSICALSTRIKE: 1 + } + CG_MOONLIT: { + MaxLevel: 5 + AC_CONCENTRATION: 5 + BA_MUSICALLESSON: 7 + } + CG_MARIONETTE: { + MaxLevel: 1 + AC_CONCENTRATION: 5 + BA_MUSICALLESSON: 5 + } + CG_LONGINGFREEDOM: { + MaxLevel: 5 + BA_MUSICALLESSON: 10 + CG_MARIONETTE: 1 + } + CG_HERMODE: { + MaxLevel: 5 + AC_CONCENTRATION: 10 + BA_MUSICALLESSON: 10 + } + CG_TAROTCARD: { + MaxLevel: 5 + AC_CONCENTRATION: 10 + BA_DISSONANCE: 3 + } + } +} +Gypsy: { + inherit: ( "Dancer" ); + + skills: { + CG_ARROWVULCAN: { + MaxLevel: 10 + AC_SHOWER: 5 + DC_THROWARROW: 1 + } + CG_MOONLIT: { + MaxLevel: 5 + AC_CONCENTRATION: 5 + DC_DANCINGLESSON: 7 + } + CG_MARIONETTE: { + MaxLevel: 1 + AC_CONCENTRATION: 5 + DC_DANCINGLESSON: 5 + } + CG_LONGINGFREEDOM: { + MaxLevel: 5 + DC_DANCINGLESSON: 10 + CG_MARIONETTE: 1 + } + CG_HERMODE: { + MaxLevel: 5 + AC_CONCENTRATION: 10 + DC_DANCINGLESSON: 10 + } + CG_TAROTCARD: { + MaxLevel: 5 + AC_CONCENTRATION: 10 + DC_UGLYDANCE: 3 + } + } +} +Baby_Novice: { + inherit: ( "Novice" ); +} +Baby_Swordsman: { + inherit: ( "Swordsman" ); +} +Baby_Magician: { + inherit: ( "Priest" ); +} +Baby_Archer: { + inherit: ( "Archer" ); +} +Baby_Acolyte: { + inherit: ( "Acolyte" ); +} +Baby_Merchant: { + inherit: ( "Merchant" ); +} +Baby_Thief: { + inherit: ( "Thief" ); +} +Baby_Knight: { + inherit: ( "Knight" ); +} +Baby_Priest: { + inherit: ( "Priest" ); +} +Baby_Wizard: { + inherit: ( "Wizard" ); +} +Baby_Blacksmith: { + inherit: ( "Blacksmith" ); +} +Baby_Hunter: { + inherit: ( "Hunter" ); +} +Baby_Assassin: { + inherit: ( "Assassin" ); +} +Baby_Crusader: { + inherit: ( "Crusader" ); +} +Baby_Monk: { + inherit: ( "Monk" ); +} +Baby_Sage: { + inherit: ( "Sage" ); +} +Baby_Rogue: { + inherit: ( "Rogue" ); +} +Baby_Alchemist: { + inherit: ( "Alchemist" ); +} +Baby_Bard: { + inherit: ( "Bard" ); +} +Baby_Dancer: { + inherit: ( "Dancer" ); +} +Super_Baby: { + inherit: ( "Super_Novice" ); +} +Taekwon: { + inherit: ( "Novice" ); + + skills: { + TK_RUN: 10 + TK_READYSTORM: { + MaxLevel: 1 + TK_STORMKICK: 1 + } + TK_STORMKICK: 7 + TK_READYDOWN: { + MaxLevel: 1 + TK_DOWNKICK: 1 + } + TK_DOWNKICK: 7 + TK_READYTURN: { + MaxLevel: 1 + TK_TURNKICK: 1 + } + TK_TURNKICK: 7 + TK_READYCOUNTER: { + MaxLevel: 1 + TK_COUNTER: 1 + } + TK_COUNTER: 7 + TK_DODGE: { + MaxLevel: 1 + TK_JUMPKICK: 7 + } + TK_JUMPKICK: 7 + TK_HPTIME: 10 + TK_SPTIME: 10 + TK_POWER: 5 + TK_SEVENWIND: { + MaxLevel: 7 + TK_HPTIME: 5 + TK_SPTIME: 5 + TK_POWER: 5 + } + TK_HIGHJUMP: 5 + TK_MISSION: { + MaxLevel: 1 + TK_POWER: 5 + } + } +} +Star_Gladiator: { + inherit: ( "Taekwon" ); + + skills: { + SG_FEEL: 3 + SG_SUN_WARM: { + MaxLevel: 3 + SG_FEEL: 1 + } + SG_MOON_WARM: { + MaxLevel: 3 + SG_FEEL: 2 + } + SG_STAR_WARM: { + MaxLevel: 3 + SG_FEEL: 3 + } + SG_SUN_COMFORT: { + MaxLevel: 4 + SG_FEEL: 1 + } + SG_MOON_COMFORT: { + MaxLevel: 4 + SG_FEEL: 2 + } + SG_STAR_COMFORT: { + MaxLevel: 4 + SG_FEEL: 3 + } + SG_HATE: 3 + SG_SUN_ANGER: { + MaxLevel: 3 + SG_HATE: 1 + } + SG_MOON_ANGER: { + MaxLevel: 3 + SG_HATE: 2 + } + SG_STAR_ANGER: { + MaxLevel: 3 + SG_HATE: 3 + } + SG_SUN_BLESS: { + MaxLevel: 5 + SG_FEEL: 1 + SG_HATE: 1 + } + SG_MOON_BLESS: { + MaxLevel: 5 + SG_FEEL: 2 + SG_HATE: 2 + } + SG_STAR_BLESS: { + MaxLevel: 5 + SG_FEEL: 3 + SG_HATE: 3 + } + SG_DEVIL: 10 + SG_FRIEND: 3 + SG_KNOWLEDGE: 10 + SG_FUSION: { + MaxLevel: 1 + MinJobLevel: 443 + MG_SRECOVERY: 0 + } + } +} +Soul_Linker: { + inherit: ( "Taekwon" ); + + skills: { + SL_ALCHEMIST: 5 + SL_MONK: 5 + SL_STAR: 5 + SL_SAGE: 5 + SL_CRUSADER: 5 + SL_SUPERNOVICE: 5 + SL_KNIGHT: { + MaxLevel: 5 + SL_CRUSADER: 1 + } + SL_WIZARD: { + MaxLevel: 5 + SL_SAGE: 1 + } + SL_PRIEST: { + MaxLevel: 5 + SL_MONK: 1 + } + SL_BARDDANCER: 5 + SL_ROGUE: { + MaxLevel: 5 + SL_ASSASIN: 1 + } + SL_ASSASIN: 5 + SL_BLACKSMITH: { + MaxLevel: 5 + SL_ALCHEMIST: 1 + } + SL_HUNTER: { + MaxLevel: 5 + SL_BARDDANCER: 1 + } + SL_SOULLINKER: { + MaxLevel: 5 + SL_STAR: 1 + } + SL_KAIZEL: { + MaxLevel: 7 + SL_PRIEST: 1 + } + SL_KAAHI: { + MaxLevel: 7 + SL_PRIEST: 1 + SL_CRUSADER: 1 + } + SL_KAUPE: { + MaxLevel: 3 + SL_ROGUE: 1 + } + SL_KAITE: { + MaxLevel: 7 + SL_WIZARD: 1 + } + SL_KAINA: { + MaxLevel: 7 + TK_SPTIME: 1 + } + SL_STIN: { + MaxLevel: 7 + SL_WIZARD: 1 + } + SL_STUN: { + MaxLevel: 7 + SL_WIZARD: 1 + } + SL_SMA: { + MaxLevel: 10 + SL_STIN: 7 + SL_STUN: 7 + } + SL_SWOO: { + MaxLevel: 7 + SL_PRIEST: 1 + } + SL_SKE: { + MaxLevel: 3 + SL_KNIGHT: 1 + } + SL_SKA: { + MaxLevel: 3 + SL_MONK: 1 + } + SL_HIGH: { + MaxLevel: 5 + SL_SUPERNOVICE: 5 + } + } +} +Gangsi: { + inherit: ( "Novice" ); +} +Death_Knight: { + inherit: ( "Novice" ); +} +Dark_Collector: { + inherit: ( "Novice" ); +} +Rune_Knight: { + inherit: ( "Knight" ); + + skills: { + RK_ENCHANTBLADE: { + MaxLevel: 5 + RK_RUNEMASTERY: 2 + } + RK_SONICWAVE: { + MaxLevel: 5 + RK_ENCHANTBLADE: 3 + } + RK_DEATHBOUND: { + MaxLevel: 10 + KN_AUTOCOUNTER: 1 + RK_ENCHANTBLADE: 2 + } + RK_HUNDREDSPEAR: { + MaxLevel: 10 + RK_PHANTOMTHRUST: 3 + } + RK_WINDCUTTER: { + MaxLevel: 5 + RK_ENCHANTBLADE: 5 + } + RK_IGNITIONBREAK: { + MaxLevel: 5 + RK_SONICWAVE: 2 + RK_DEATHBOUND: 5 + RK_WINDCUTTER: 3 + } + RK_DRAGONTRAINING: { + MaxLevel: 5 + KN_CAVALIERMASTERY: 1 + } + RK_DRAGONBREATH: { + MaxLevel: 10 + RK_DRAGONTRAINING: 2 + } + RK_DRAGONHOWLING: { + MaxLevel: 5 + RK_DRAGONTRAINING: 2 + } + RK_RUNEMASTERY: 10 + RK_PHANTOMTHRUST: { + MaxLevel: 5 + KN_BRANDISHSPEAR: 2 + } + RK_DRAGONBREATH_WATER: { + MaxLevel: 10 + RK_DRAGONTRAINING: 2 + } + ALL_FULL_THROTTLE: 5 + } +} +Warlock: { + inherit: ( "Wizard" ); + + skills: { + WL_WHITEIMPRISON: { + MaxLevel: 5 + WL_SOULEXPANSION: 3 + } + WL_SOULEXPANSION: { + MaxLevel: 5 + WL_DRAINLIFE: 1 + } + WL_FROSTMISTY: { + MaxLevel: 5 + WL_SUMMONWB: 1 + } + WL_JACKFROST: { + MaxLevel: 5 + WL_FROSTMISTY: 2 + } + WL_MARSHOFABYSS: { + MaxLevel: 5 + WZ_QUAGMIRE: 1 + } + WL_RECOGNIZEDSPELL: { + MaxLevel: 5 + WL_WHITEIMPRISON: 1 + WL_STASIS: 1 + WL_RELEASE: 2 + } + WL_SIENNAEXECRATE: { + MaxLevel: 5 + WL_SUMMONSTONE: 1 + } + WL_RADIUS: 3 + WL_STASIS: { + MaxLevel: 5 + WL_DRAINLIFE: 1 + } + WL_DRAINLIFE: { + MaxLevel: 5 + WL_RADIUS: 1 + } + WL_CRIMSONROCK: { + MaxLevel: 5 + WL_SUMMONFB: 1 + } + WL_HELLINFERNO: { + MaxLevel: 5 + WL_CRIMSONROCK: 2 + } + WL_COMET: { + MaxLevel: 5 + WL_HELLINFERNO: 3 + } + WL_CHAINLIGHTNING: { + MaxLevel: 5 + WL_SUMMONBL: 1 + } + WL_EARTHSTRAIN: { + MaxLevel: 5 + WL_SIENNAEXECRATE: 2 + } + WL_TETRAVORTEX: { + MaxLevel: 5 + WL_JACKFROST: 5 + WL_HELLINFERNO: 5 + WL_CHAINLIGHTNING: 5 + WL_EARTHSTRAIN: 5 + } + WL_SUMMONFB: { + MaxLevel: 5 + WZ_METEOR: 1 + } + WL_SUMMONBL: { + MaxLevel: 5 + WZ_VERMILION: 1 + } + WL_SUMMONWB: { + MaxLevel: 5 + WZ_STORMGUST: 1 + } + WL_SUMMONSTONE: { + MaxLevel: 5 + WZ_HEAVENDRIVE: 1 + } + WL_RELEASE: 2 + WL_READING_SB: 1 + WL_FREEZE_SP: 5 + WL_TELEKINESIS_INTENSE: { + MaxLevel: 5 + WL_SOULEXPANSION: 5 + } + ALL_FULL_THROTTLE: 5 + } +} +Ranger: { + inherit: ( "Hunter" ); + + skills: { + RA_ARROWSTORM: { + MaxLevel: 10 + RA_AIMEDBOLT: 5 + } + RA_FEARBREEZE: { + MaxLevel: 5 + RA_ARROWSTORM: 5 + RA_CAMOUFLAGE: 1 + } + RA_RANGERMAIN: 10 + RA_AIMEDBOLT: { + MaxLevel: 10 + HT_ANKLESNARE: 5 + } + RA_DETONATOR: { + MaxLevel: 1 + RA_CLUSTERBOMB: 3 + } + RA_ELECTRICSHOCKER: { + MaxLevel: 5 + HT_SHOCKWAVE: 5 + } + RA_CLUSTERBOMB: { + MaxLevel: 5 + RA_RESEARCHTRAP: 3 + } + RA_WUGMASTERY: 1 + RA_WUGRIDER: { + MaxLevel: 3 + RA_WUGMASTERY: 1 + } + RA_WUGDASH: { + MaxLevel: 1 + RA_WUGRIDER: 1 + } + RA_WUGSTRIKE: { + MaxLevel: 5 + RA_TOOTHOFWUG: 1 + } + RA_WUGBITE: { + MaxLevel: 5 + RA_WUGMASTERY: 1 + } + RA_TOOTHOFWUG: { + MaxLevel: 10 + RA_WUGMASTERY: 1 + } + RA_SENSITIVEKEEN: { + MaxLevel: 5 + RA_TOOTHOFWUG: 3 + } + RA_CAMOUFLAGE: { + MaxLevel: 5 + RA_RANGERMAIN: 1 + } + RA_RESEARCHTRAP: { + MaxLevel: 5 + HT_CLAYMORETRAP: 1 + HT_REMOVETRAP: 1 + } + RA_MAGENTATRAP: { + MaxLevel: 1 + RA_RESEARCHTRAP: 1 + } + RA_COBALTTRAP: { + MaxLevel: 1 + RA_RESEARCHTRAP: 1 + } + RA_MAIZETRAP: { + MaxLevel: 1 + RA_RESEARCHTRAP: 1 + } + RA_VERDURETRAP: { + MaxLevel: 1 + RA_RESEARCHTRAP: 1 + } + RA_FIRINGTRAP: { + MaxLevel: 5 + RA_DETONATOR: 1 + } + RA_ICEBOUNDTRAP: { + MaxLevel: 5 + RA_DETONATOR: 1 + } + RA_UNLIMIT: { + MaxLevel: 5 + RA_FEARBREEZE: 5 + } + ALL_FULL_THROTTLE: 5 + } +} +Arch_Bishop: { + inherit: ( "Priest" ); + + skills: { + AB_JUDEX: { + MaxLevel: 5 + PR_TURNUNDEAD: 1 + } + AB_ANCILLA: { + MaxLevel: 1 + AB_CLEMENTIA: 3 + } + AB_ADORAMUS: { + MaxLevel: 10 + PR_MAGNUS: 1 + AB_JUDEX: 1 + AB_ANCILLA: 1 + } + AB_CLEMENTIA: { + MaxLevel: 3 + AL_BLESSING: 1 + } + AB_CANTO: { + MaxLevel: 3 + AL_INCAGI: 1 + } + AB_CHEAL: { + MaxLevel: 3 + AL_HEAL: 1 + } + AB_EPICLESIS: { + MaxLevel: 5 + AB_ANCILLA: 1 + AB_HIGHNESSHEAL: 1 + } + AB_PRAEFATIO: { + MaxLevel: 10 + PR_KYRIE: 1 + } + AB_ORATIO: { + MaxLevel: 10 + AB_PRAEFATIO: 5 + } + AB_LAUDAAGNUS: { + MaxLevel: 4 + PR_STRECOVERY: 1 + } + AB_LAUDARAMUS: { + MaxLevel: 4 + AB_LAUDAAGNUS: 2 + } + AB_EUCHARISTICA: { + MaxLevel: 10 + AB_EPICLESIS: 1 + AB_EXPIATIO: 1 + } + AB_RENOVATIO: { + MaxLevel: 1 + AB_CHEAL: 3 + } + AB_HIGHNESSHEAL: { + MaxLevel: 5 + AB_RENOVATIO: 1 + } + AB_CLEARANCE: { + MaxLevel: 5 + AB_LAUDARAMUS: 2 + } + AB_EXPIATIO: { + MaxLevel: 5 + AB_ORATIO: 5 + AB_DUPLELIGHT: 5 + } + AB_DUPLELIGHT: { + MaxLevel: 10 + PR_ASPERSIO: 1 + } + AB_SILENTIUM: { + MaxLevel: 5 + AB_CLEARANCE: 1 + } + AB_SECRAMENT: { + MaxLevel: 5 + AB_EPICLESIS: 1 + AB_EXPIATIO: 1 + } + AB_OFFERTORIUM: { + MaxLevel: 5 + AB_HIGHNESSHEAL: 2 + } + ALL_FULL_THROTTLE: 5 + } +} +Mechanic: { + inherit: ( "Blacksmith" ); + + skills: { + NC_MADOLICENCE: 5 + NC_BOOSTKNUCKLE: { + MaxLevel: 5 + NC_MADOLICENCE: 1 + } + NC_PILEBUNKER: { + MaxLevel: 3 + NC_BOOSTKNUCKLE: 2 + } + NC_VULCANARM: { + MaxLevel: 3 + NC_BOOSTKNUCKLE: 2 + } + NC_FLAMELAUNCHER: { + MaxLevel: 3 + NC_VULCANARM: 3 + } + NC_COLDSLOWER: { + MaxLevel: 3 + NC_VULCANARM: 3 + } + NC_ARMSCANNON: { + MaxLevel: 3 + NC_FLAMELAUNCHER: 2 + NC_COLDSLOWER: 2 + } + NC_ACCELERATION: { + MaxLevel: 3 + NC_MADOLICENCE: 1 + } + NC_HOVERING: { + MaxLevel: 1 + NC_ACCELERATION: 1 + } + NC_F_SIDESLIDE: { + MaxLevel: 1 + NC_HOVERING: 1 + } + NC_B_SIDESLIDE: { + MaxLevel: 1 + NC_HOVERING: 1 + } + NC_MAINFRAME: { + MaxLevel: 4 + NC_MADOLICENCE: 4 + } + NC_SELFDESTRUCTION: { + MaxLevel: 3 + NC_MAINFRAME: 2 + } + NC_SHAPESHIFT: { + MaxLevel: 4 + NC_MAINFRAME: 2 + } + NC_EMERGENCYCOOL: { + MaxLevel: 1 + NC_SELFDESTRUCTION: 2 + } + NC_INFRAREDSCAN: { + MaxLevel: 1 + NC_SHAPESHIFT: 2 + } + NC_ANALYZE: { + MaxLevel: 3 + NC_INFRAREDSCAN: 1 + } + NC_MAGNETICFIELD: { + MaxLevel: 3 + NC_EMERGENCYCOOL: 1 + } + NC_NEUTRALBARRIER: { + MaxLevel: 3 + NC_MAGNETICFIELD: 2 + } + NC_STEALTHFIELD: { + MaxLevel: 3 + NC_ANALYZE: 3 + NC_NEUTRALBARRIER: 2 + } + NC_REPAIR: { + MaxLevel: 5 + NC_MADOLICENCE: 1 + } + NC_TRAININGAXE: 10 + NC_RESEARCHFE: 5 + NC_AXEBOOMERANG: { + MaxLevel: 5 + NC_TRAININGAXE: 1 + } + NC_POWERSWING: { + MaxLevel: 5 + NC_AXEBOOMERANG: 3 + } + NC_AXETORNADO: { + MaxLevel: 5 + NC_TRAININGAXE: 1 + } + NC_SILVERSNIPER: { + MaxLevel: 5 + NC_RESEARCHFE: 2 + } + NC_MAGICDECOY: { + MaxLevel: 5 + NC_RESEARCHFE: 2 + } + NC_DISJOINT: { + MaxLevel: 1 + NC_SILVERSNIPER: 1 + } + NC_MAGMA_ERUPTION: 5 + ALL_FULL_THROTTLE: 5 + } +} +Guillotine_Cross: { + inherit: ( "Assassin" ); + + skills: { + GC_VENOMIMPRESS: { + MaxLevel: 5 + AS_ENCHANTPOISON: 3 + } + GC_CROSSIMPACT: { + MaxLevel: 5 + AS_SONICBLOW: 10 + } + GC_DARKILLUSION: { + MaxLevel: 5 + GC_CROSSIMPACT: 3 + } + GC_RESEARCHNEWPOISON: 10 + GC_CREATENEWPOISON: { + MaxLevel: 1 + GC_RESEARCHNEWPOISON: 1 + } + GC_ANTIDOTE: { + MaxLevel: 1 + GC_RESEARCHNEWPOISON: 5 + } + GC_POISONINGWEAPON: { + MaxLevel: 5 + GC_CREATENEWPOISON: 1 + } + GC_WEAPONBLOCKING: { + MaxLevel: 5 + AS_LEFT: 5 + } + GC_COUNTERSLASH: { + MaxLevel: 5 + GC_WEAPONBLOCKING: 1 + } + GC_WEAPONCRUSH: { + MaxLevel: 5 + GC_WEAPONBLOCKING: 1 + } + GC_VENOMPRESSURE: { + MaxLevel: 5 + GC_POISONINGWEAPON: 3 + GC_WEAPONBLOCKING: 1 + } + GC_POISONSMOKE: { + MaxLevel: 5 + GC_POISONINGWEAPON: 5 + GC_VENOMPRESSURE: 5 + } + GC_CLOAKINGEXCEED: { + MaxLevel: 5 + AS_CLOAKING: 3 + } + GC_PHANTOMMENACE: { + MaxLevel: 1 + GC_DARKILLUSION: 5 + GC_CLOAKINGEXCEED: 5 + } + GC_HALLUCINATIONWALK: { + MaxLevel: 5 + GC_PHANTOMMENACE: 1 + } + GC_ROLLINGCUTTER: { + MaxLevel: 5 + AS_SONICBLOW: 10 + } + GC_CROSSRIPPERSLASHER: { + MaxLevel: 5 + GC_ROLLINGCUTTER: 1 + } + GC_DARKCROW: { + MaxLevel: 5 + GC_DARKILLUSION: 5 + } + ALL_FULL_THROTTLE: 5 + } +} +Rune_Knight_Trans: { + inherit: ( "Lord_Knight", "Rune_Knight" ); +} +Warlock_Trans: { + inherit: ( "High_Wizard", "Warlock" ); +} +Ranger_Trans: { + inherit: ( "Sniper", "Ranger" ); +} +Arch_Bishop_Trans: { + inherit: ( "High_Priest", "Arch_Bishop" ); +} +Mechanic_Trans: { + inherit: ( "Whitesmith", "Mechanic" ); +} +Guillotine_Cross_Trans: { + inherit: ( "Assassin_Cross", "Guillotine_Cross" ); +} +Royal_Guard: { + inherit: ( "Crusader" ); + + skills: { + LG_CANNONSPEAR: { + MaxLevel: 5 + LG_PINPOINTATTACK: 1 + } + LG_BANISHINGPOINT: { + MaxLevel: 10 + KN_SPEARMASTERY: 1 + } + LG_TRAMPLE: 3 + LG_SHIELDPRESS: { + MaxLevel: 5 + CR_SHIELDCHARGE: 3 + } + LG_REFLECTDAMAGE: { + MaxLevel: 5 + CR_REFLECTSHIELD: 5 + } + LG_PINPOINTATTACK: { + MaxLevel: 5 + LG_BANISHINGPOINT: 5 + } + LG_FORCEOFVANGUARD: 5 + LG_RAGEBURST: { + MaxLevel: 1 + LG_FORCEOFVANGUARD: 1 + } + LG_SHIELDSPELL: { + MaxLevel: 3 + LG_SHIELDPRESS: 3 + LG_EARTHDRIVE: 2 + } + LG_EXEEDBREAK: { + MaxLevel: 5 + LG_BANISHINGPOINT: 3 + } + LG_OVERBRAND: { + MaxLevel: 5 + LG_PINPOINTATTACK: 1 + LG_MOONSLASHER: 3 + } + LG_PRESTIGE: { + MaxLevel: 5 + LG_TRAMPLE: 3 + } + LG_BANDING: { + MaxLevel: 5 + LG_PINPOINTATTACK: 3 + LG_RAGEBURST: 1 + } + LG_MOONSLASHER: { + MaxLevel: 5 + KN_SPEARMASTERY: 1 + } + LG_RAYOFGENESIS: { + MaxLevel: 5 + CR_GRANDCROSS: 5 + } + LG_PIETY: { + MaxLevel: 5 + CR_TRUST: 3 + } + LG_EARTHDRIVE: { + MaxLevel: 5 + LG_REFLECTDAMAGE: 3 + } + LG_HESPERUSLIT: { + MaxLevel: 5 + LG_PRESTIGE: 3 + LG_BANDING: 3 + } + LG_INSPIRATION: { + MaxLevel: 5 + LG_SHIELDSPELL: 3 + LG_RAYOFGENESIS: 4 + LG_PIETY: 5 + } + LG_KINGS_GRACE: { + MaxLevel: 5 + LG_REFLECTDAMAGE: 5 + } + ALL_FULL_THROTTLE: 5 + } +} +Sorcerer: { + inherit: ( "Sage" ); + + skills: { + SO_FIREWALK: { + MaxLevel: 5 + SA_VOLCANO: 1 + } + SO_ELECTRICWALK: { + MaxLevel: 5 + SA_VIOLENTGALE: 1 + } + SO_SPELLFIST: { + MaxLevel: 5 + SA_AUTOSPELL: 4 + } + SO_EARTHGRAVE: { + MaxLevel: 5 + WZ_EARTHSPIKE: 5 + } + SO_DIAMONDDUST: { + MaxLevel: 5 + SA_DELUGE: 3 + } + SO_POISON_BUSTER: { + MaxLevel: 5 + SO_CLOUD_KILL: 2 + } + SO_PSYCHIC_WAVE: { + MaxLevel: 5 + SA_DISPELL: 2 + } + SO_CLOUD_KILL: { + MaxLevel: 5 + WZ_HEAVENDRIVE: 5 + } + SO_STRIKING: { + MaxLevel: 5 + SA_FLAMELAUNCHER: 1 + SA_FROSTWEAPON: 1 + SA_LIGHTNINGLOADER: 1 + SA_SEISMICWEAPON: 1 + } + SO_WARMER: { + MaxLevel: 5 + SA_VOLCANO: 1 + SA_VIOLENTGALE: 1 + } + SO_VACUUM_EXTREME: { + MaxLevel: 5 + SA_LANDPROTECTOR: 2 + } + SO_VARETYR_SPEAR: { + MaxLevel: 5 + SA_SEISMICWEAPON: 1 + SA_VIOLENTGALE: 4 + } + SO_ARRULLO: { + MaxLevel: 5 + SO_WARMER: 2 + } + SO_EL_CONTROL: { + MaxLevel: 4 + SO_EL_ANALYSIS: 1 + } + SO_SUMMON_AGNI: { + MaxLevel: 3 + SO_WARMER: 3 + SO_EL_CONTROL: 1 + } + SO_SUMMON_AQUA: { + MaxLevel: 3 + SO_DIAMONDDUST: 3 + SO_EL_CONTROL: 1 + } + SO_SUMMON_VENTUS: { + MaxLevel: 3 + SO_VARETYR_SPEAR: 3 + SO_EL_CONTROL: 1 + } + SO_SUMMON_TERA: { + MaxLevel: 3 + SO_EARTHGRAVE: 3 + SO_EL_CONTROL: 1 + } + SO_EL_ACTION: { + MaxLevel: 1 + SO_EL_CONTROL: 3 + } + SO_EL_ANALYSIS: { + MaxLevel: 2 + SA_FLAMELAUNCHER: 1 + SA_FROSTWEAPON: 1 + SA_LIGHTNINGLOADER: 1 + SA_SEISMICWEAPON: 1 + } + SO_EL_SYMPATHY: { + MaxLevel: 5 + SO_EL_CONTROL: 3 + } + SO_EL_CURE: { + MaxLevel: 1 + SO_EL_SYMPATHY: 1 + } + SO_FIRE_INSIGNIA: { + MaxLevel: 3 + SO_SUMMON_AGNI: 3 + } + SO_WATER_INSIGNIA: { + MaxLevel: 3 + SO_SUMMON_AQUA: 3 + } + SO_WIND_INSIGNIA: { + MaxLevel: 3 + SO_SUMMON_VENTUS: 3 + } + SO_EARTH_INSIGNIA: { + MaxLevel: 3 + SO_SUMMON_TERA: 3 + } + ALL_FULL_THROTTLE: 5 + } +} +Minstrel: { + inherit: ( "Bard" ); + + skills: { + MI_RUSH_WINDMILL: { + MaxLevel: 5 + WM_LULLABY_DEEPSLEEP: 1 + } + MI_ECHOSONG: { + MaxLevel: 5 + WM_LULLABY_DEEPSLEEP: 1 + } + MI_HARMONIZE: { + MaxLevel: 5 + WM_LULLABY_DEEPSLEEP: 1 + } + WM_LESSON: 10 + WM_METALICSOUND: { + MaxLevel: 5 + WM_DOMINION_IMPULSE: 1 + } + WM_REVERBERATION: { + MaxLevel: 5 + BA_DISSONANCE: 5 + } + WM_DOMINION_IMPULSE: { + MaxLevel: 1 + WM_REVERBERATION: 1 + } + WM_SEVERE_RAINSTORM: { + MaxLevel: 5 + BA_MUSICALSTRIKE: 5 + } + WM_POEMOFNETHERWORLD: { + MaxLevel: 5 + WM_LESSON: 1 + } + WM_VOICEOFSIREN: { + MaxLevel: 5 + WM_POEMOFNETHERWORLD: 3 + } + WM_DEADHILLHERE: { + MaxLevel: 5 + WM_SIRCLEOFNATURE: 3 + } + WM_LULLABY_DEEPSLEEP: { + MaxLevel: 5 + WM_LESSON: 1 + } + WM_SIRCLEOFNATURE: { + MaxLevel: 5 + WM_LESSON: 1 + } + WM_RANDOMIZESPELL: { + MaxLevel: 5 + WM_POEMOFNETHERWORLD: 1 + } + WM_GLOOMYDAY: { + MaxLevel: 5 + WM_RANDOMIZESPELL: 1 + } + WM_GREAT_ECHO: { + MaxLevel: 5 + WM_METALICSOUND: 1 + } + WM_SONG_OF_MANA: { + MaxLevel: 5 + MI_RUSH_WINDMILL: 1 + MI_ECHOSONG: 1 + MI_HARMONIZE: 1 + } + WM_DANCE_WITH_WUG: { + MaxLevel: 5 + MI_RUSH_WINDMILL: 1 + MI_ECHOSONG: 1 + MI_HARMONIZE: 1 + } + WM_SOUND_OF_DESTRUCTION: { + MaxLevel: 5 + WM_SATURDAY_NIGHT_FEVER: 3 + WM_MELODYOFSINK: 3 + } + WM_SATURDAY_NIGHT_FEVER: { + MaxLevel: 5 + WM_DANCE_WITH_WUG: 1 + } + WM_LERADS_DEW: { + MaxLevel: 5 + MI_RUSH_WINDMILL: 1 + MI_ECHOSONG: 1 + MI_HARMONIZE: 1 + } + WM_MELODYOFSINK: { + MaxLevel: 5 + WM_SONG_OF_MANA: 1 + } + WM_BEYOND_OF_WARCRY: { + MaxLevel: 5 + WM_LERADS_DEW: 1 + } + WM_UNLIMITED_HUMMING_VOICE: { + MaxLevel: 5 + WM_SOUND_OF_DESTRUCTION: 1 + WM_BEYOND_OF_WARCRY: 1 + } + WM_FRIGG_SONG: { + MaxLevel: 5 + WM_LESSON: 1 + } + ALL_FULL_THROTTLE: 5 + } +} +Wanderer: { + inherit: ( "Dancer" ); + + skills: { + WA_SWING_DANCE: { + MaxLevel: 5 + WM_LULLABY_DEEPSLEEP: 1 + } + WA_SYMPHONY_OF_LOVER: { + MaxLevel: 5 + WM_LULLABY_DEEPSLEEP: 1 + } + WA_MOONLIT_SERENADE: { + MaxLevel: 5 + WM_LULLABY_DEEPSLEEP: 1 + } + WM_LESSON: 10 + WM_METALICSOUND: { + MaxLevel: 5 + WM_DOMINION_IMPULSE: 1 + } + WM_REVERBERATION: { + MaxLevel: 5 + DC_UGLYDANCE: 5 + } + WM_DOMINION_IMPULSE: { + MaxLevel: 1 + WM_REVERBERATION: 1 + } + WM_SEVERE_RAINSTORM: { + MaxLevel: 5 + DC_THROWARROW: 5 + } + WM_POEMOFNETHERWORLD: { + MaxLevel: 5 + WM_LESSON: 1 + } + WM_VOICEOFSIREN: { + MaxLevel: 5 + WM_POEMOFNETHERWORLD: 3 + } + WM_DEADHILLHERE: { + MaxLevel: 5 + WM_SIRCLEOFNATURE: 3 + } + WM_LULLABY_DEEPSLEEP: { + MaxLevel: 5 + WM_LESSON: 1 + } + WM_SIRCLEOFNATURE: { + MaxLevel: 5 + WM_LESSON: 1 + } + WM_RANDOMIZESPELL: { + MaxLevel: 5 + WM_POEMOFNETHERWORLD: 1 + } + WM_GLOOMYDAY: { + MaxLevel: 5 + WM_RANDOMIZESPELL: 1 + } + WM_GREAT_ECHO: { + MaxLevel: 5 + WM_METALICSOUND: 1 + } + WM_SONG_OF_MANA: { + MaxLevel: 5 + WA_SWING_DANCE: 1 + WA_SYMPHONY_OF_LOVER: 1 + WA_MOONLIT_SERENADE: 1 + } + WM_DANCE_WITH_WUG: { + MaxLevel: 5 + WA_SWING_DANCE: 1 + WA_SYMPHONY_OF_LOVER: 1 + WA_MOONLIT_SERENADE: 1 + } + WM_SOUND_OF_DESTRUCTION: { + MaxLevel: 5 + WM_SATURDAY_NIGHT_FEVER: 3 + WM_MELODYOFSINK: 3 + } + WM_SATURDAY_NIGHT_FEVER: { + MaxLevel: 5 + WM_DANCE_WITH_WUG: 1 + } + WM_LERADS_DEW: { + MaxLevel: 5 + WA_SWING_DANCE: 1 + WA_SYMPHONY_OF_LOVER: 1 + WA_MOONLIT_SERENADE: 1 + } + WM_MELODYOFSINK: { + MaxLevel: 5 + WM_SONG_OF_MANA: 1 + } + WM_BEYOND_OF_WARCRY: { + MaxLevel: 5 + WM_LERADS_DEW: 1 + } + WM_UNLIMITED_HUMMING_VOICE: { + MaxLevel: 5 + WM_SOUND_OF_DESTRUCTION: 1 + WM_BEYOND_OF_WARCRY: 1 + } + WM_FRIGG_SONG: { + MaxLevel: 5 + WM_LESSON: 1 + } + ALL_FULL_THROTTLE: 5 + } +} +Sura: { + inherit: ( "Monk" ); + + skills: { + SR_DRAGONCOMBO: { + MaxLevel: 10 + MO_TRIPLEATTACK: 5 + } + SR_SKYNETBLOW: { + MaxLevel: 5 + SR_DRAGONCOMBO: 3 + } + SR_EARTHSHAKER: { + MaxLevel: 5 + SR_DRAGONCOMBO: 1 + SR_CURSEDCIRCLE: 1 + } + SR_FALLENEMPIRE: { + MaxLevel: 5 + SR_DRAGONCOMBO: 1 + } + SR_TIGERCANNON: { + MaxLevel: 10 + SR_FALLENEMPIRE: 3 + } + SR_RAMPAGEBLASTER: { + MaxLevel: 5 + SR_EARTHSHAKER: 2 + } + SR_CRESCENTELBOW: { + MaxLevel: 5 + SR_SKYNETBLOW: 1 + } + SR_CURSEDCIRCLE: { + MaxLevel: 5 + MO_BLADESTOP: 2 + SR_GENTLETOUCH_QUIET: 2 + } + SR_LIGHTNINGWALK: { + MaxLevel: 5 + SR_WINDMILL: 1 + } + SR_KNUCKLEARROW: { + MaxLevel: 5 + SR_RAMPAGEBLASTER: 3 + SR_LIGHTNINGWALK: 3 + } + SR_WINDMILL: { + MaxLevel: 1 + SR_CURSEDCIRCLE: 1 + } + SR_RAISINGDRAGON: { + MaxLevel: 10 + SR_RAMPAGEBLASTER: 3 + SR_GENTLETOUCH_ENERGYGAIN: 3 + } + SR_ASSIMILATEPOWER: { + MaxLevel: 1 + MO_ABSORBSPIRITS: 1 + SR_POWERVELOCITY: 1 + } + SR_POWERVELOCITY: { + MaxLevel: 1 + MO_CALLSPIRITS: 5 + } + SR_GATEOFHELL: { + MaxLevel: 10 + SR_TIGERCANNON: 5 + SR_RAISINGDRAGON: 5 + } + SR_GENTLETOUCH_QUIET: { + MaxLevel: 5 + SR_POWERVELOCITY: 1 + } + SR_GENTLETOUCH_CURE: { + MaxLevel: 5 + SR_POWERVELOCITY: 1 + } + SR_GENTLETOUCH_ENERGYGAIN: { + MaxLevel: 5 + SR_GENTLETOUCH_QUIET: 3 + } + SR_GENTLETOUCH_CHANGE: { + MaxLevel: 5 + SR_GENTLETOUCH_CURE: 4 + } + SR_GENTLETOUCH_REVITALIZE: { + MaxLevel: 5 + SR_GENTLETOUCH_CHANGE: 5 + } + SR_HOWLINGOFLION: { + MaxLevel: 5 + SR_ASSIMILATEPOWER: 1 + SR_RIDEINLIGHTNING: 3 + } + SR_RIDEINLIGHTNING: { + MaxLevel: 5 + MO_FINGEROFFENSIVE: 3 + } + SR_FLASHCOMBO: { + MaxLevel: 5 + SR_DRAGONCOMBO: 3 + SR_FALLENEMPIRE: 3 + SR_TIGERCANNON: 1 + SR_SKYNETBLOW: 1 + } + ALL_FULL_THROTTLE: 5 + } +} +Genetic: { + inherit: ( "Alchemist" ); + + skills: { + GN_TRAINING_SWORD: 5 + GN_REMODELING_CART: 5 + GN_CART_TORNADO: { + MaxLevel: 5 + GN_REMODELING_CART: 1 + } + GN_CARTCANNON: { + MaxLevel: 5 + GN_REMODELING_CART: 2 + } + GN_CARTBOOST: { + MaxLevel: 5 + GN_REMODELING_CART: 3 + } + GN_THORNS_TRAP: { + MaxLevel: 5 + GN_S_PHARMACY: 2 + } + GN_BLOOD_SUCKER: { + MaxLevel: 5 + GN_S_PHARMACY: 3 + } + GN_SPORE_EXPLOSION: { + MaxLevel: 5 + GN_S_PHARMACY: 4 + } + GN_WALLOFTHORN: { + MaxLevel: 5 + GN_THORNS_TRAP: 3 + } + GN_CRAZYWEED: { + MaxLevel: 10 + GN_WALLOFTHORN: 3 + } + GN_DEMONIC_FIRE: { + MaxLevel: 5 + GN_SPORE_EXPLOSION: 3 + } + GN_FIRE_EXPANSION: { + MaxLevel: 5 + GN_DEMONIC_FIRE: 3 + } + GN_HELLS_PLANT: { + MaxLevel: 5 + GN_BLOOD_SUCKER: 3 + } + GN_MANDRAGORA: { + MaxLevel: 5 + GN_HELLS_PLANT: 3 + } + GN_SLINGITEM: { + MaxLevel: 1 + GN_CHANGEMATERIAL: 1 + } + GN_CHANGEMATERIAL: 1 + GN_MIX_COOKING: { + MaxLevel: 2 + GN_S_PHARMACY: 1 + } + GN_MAKEBOMB: { + MaxLevel: 2 + GN_MIX_COOKING: 1 + } + GN_S_PHARMACY: 10 +// GN_ILLUSIONDOOPING: { +// MaxLevel: 5 +// GN_S_PHARMACY: 1 +// } + ALL_FULL_THROTTLE: 5 + } +} +Shadow_Chaser: { + inherit: ( "Rogue" ); + + skills: { + SC_FATALMENACE: { + MaxLevel: 5 + RG_INTIMIDATE: 5 + } + SC_REPRODUCE: { + MaxLevel: 10 + RG_PLAGIARISM: 5 + } + SC_AUTOSHADOWSPELL: { + MaxLevel: 10 + SC_REPRODUCE: 5 + } + SC_SHADOWFORM: { + MaxLevel: 5 + RG_TUNNELDRIVE: 3 + } + SC_TRIANGLESHOT: { + MaxLevel: 10 + AC_DOUBLE: 7 + } + SC_BODYPAINT: 5 + SC_INVISIBILITY: { + MaxLevel: 5 + SC_AUTOSHADOWSPELL: 7 + SC_DEADLYINFECT: 5 + SC_UNLUCKY: 3 + } + SC_DEADLYINFECT: { + MaxLevel: 5 + SC_AUTOSHADOWSPELL: 5 + SC_SHADOWFORM: 3 + } + SC_ENERVATION: { + MaxLevel: 3 + SC_BODYPAINT: 1 + } + SC_GROOMY: { + MaxLevel: 3 + SC_BODYPAINT: 1 + } + SC_IGNORANCE: { + MaxLevel: 3 + SC_BODYPAINT: 1 + } + SC_LAZINESS: { + MaxLevel: 3 + SC_ENERVATION: 1 + SC_GROOMY: 1 + SC_IGNORANCE: 1 + } + SC_UNLUCKY: { + MaxLevel: 3 + SC_LAZINESS: 1 + SC_WEAKNESS: 1 + } + SC_WEAKNESS: { + MaxLevel: 3 + SC_ENERVATION: 1 + SC_GROOMY: 1 + SC_IGNORANCE: 1 + } + SC_STRIPACCESSARY: { + MaxLevel: 5 + RG_STRIPWEAPON: 1 + } + SC_MANHOLE: { + MaxLevel: 3 + RG_FLAGGRAFFITI: 1 + } + SC_DIMENSIONDOOR: { + MaxLevel: 3 + SC_MANHOLE: 1 + } + SC_CHAOSPANIC: { + MaxLevel: 3 + SC_MANHOLE: 1 + } + SC_MAELSTROM: { + MaxLevel: 3 + SC_UNLUCKY: 3 + SC_CHAOSPANIC: 3 + } + SC_BLOODYLUST: { + MaxLevel: 3 + SC_DIMENSIONDOOR: 3 + } + SC_FEINTBOMB: { + MaxLevel: 3 + SC_DIMENSIONDOOR: 3 + } +// SC_SCAPE: { +// MaxLevel: 5 +// SC_TRIANGLESHOT: 2 +// } + ALL_FULL_THROTTLE: 5 + } +} +Royal_Guard_Trans: { + inherit: ( "Paladin", "Royal_Guard" ); +} +Sorcerer_Trans: { + inherit: ( "Professor", "Sorcerer" ); +} +Minstrel_Trans: { + inherit: ( "Clown", "Minstrel" ); +} +Wanderer_Trans: { + inherit: ( "Gypsy", "Wanderer" ); +} +Sura_Trans: { + inherit: ( "Champion", "Sura" ); +} +Genetic_Trans: { + inherit: ( "Creator", "Genetic" ); +} +Shadow_Chaser_Trans: { + inherit: ( "Stalker", "Shadow_Chaser" ); +} +Baby_Rune_Knight: { + inherit: ( "Rune_Knight" ); +} +Baby_Warlock: { + inherit: ( "Warlock" ); +} +Baby_Ranger: { + inherit: ( "Ranger" ); +} +Baby_Arch_Bishop: { + inherit: ( "Arch_Bishop" ); +} +Baby_Mechanic: { + inherit: ( "Mechanic" ); +} +Baby_Guillotine_Cross: { + inherit: ( "Guillotine_Cross" ); +} +Baby_Royal_Guard: { + inherit: ( "Royal_Guard" ); +} +Baby_Sorcerer: { + inherit: ( "Sorcerer" ); +} +Baby_Minstrel: { + inherit: ( "Minstrel" ); +} +Baby_Wanderer: { + inherit: ( "Wanderer" ); +} +Baby_Sura: { + inherit: ( "Sura" ); +} +Baby_Genetic: { + inherit: ( "Genetic" ); +} +Baby_Shadow_Chaser: { + inherit: ( "Shadow_Chaser" ); +} +Expanded_Super_Novice: { + inherit: ( "Super_Novice" ); + + skills: { + PR_IMPOSITIO: 5 + PR_SANCTUARY: { + MaxLevel: 10 + AL_HEAL: 1 + } + PR_STRECOVERY: 1 + PR_GLORIA: { + MaxLevel: 5 + PR_SANCTUARY: 7 + } + WZ_FIREPILLAR: { + MaxLevel: 10 + MG_FIREWALL: 1 + } + WZ_SIGHTRASHER: { + MaxLevel: 10 + MG_LIGHTNINGBOLT: 1 + MG_SIGHT: 1 + } + WZ_JUPITEL: { + MaxLevel: 10 + MG_NAPALMBEAT: 1 + MG_LIGHTNINGBOLT: 1 + } + WZ_WATERBALL: { + MaxLevel: 5 + MG_COLDBOLT: 1 + MG_LIGHTNINGBOLT: 1 + } + WZ_ICEWALL: { + MaxLevel: 10 + MG_STONECURSE: 1 + MG_FROSTDIVER: 1 + } + WZ_FROSTNOVA: { + MaxLevel: 10 + WZ_ICEWALL: 1 + } + WZ_EARTHSPIKE: { + MaxLevel: 5 + MG_STONECURSE: 1 + } + WZ_HEAVENDRIVE: { + MaxLevel: 5 + WZ_EARTHSPIKE: 3 + } + WZ_QUAGMIRE: { + MaxLevel: 5 + WZ_HEAVENDRIVE: 1 + } + WZ_ESTIMATION: 1 + BS_HILTBINDING: 1 + BS_WEAPONRESEARCH: { + MaxLevel: 10 + BS_HILTBINDING: 1 + } + HT_SKIDTRAP: 5 + HT_SANDMAN: { + MaxLevel: 5 + HT_FLASHER: 1 + } + HT_FLASHER: { + MaxLevel: 5 + HT_SKIDTRAP: 1 + } + HT_FREEZINGTRAP: { + MaxLevel: 5 + HT_FLASHER: 1 + } + AS_ENCHANTPOISON: { + MaxLevel: 10 + TF_POISON: 1 + } + RG_TUNNELDRIVE: { + MaxLevel: 5 + TF_HIDING: 1 + } + AM_AXEMASTERY: 10 + CR_TRUST: 10 + CR_HOLYCROSS: { + MaxLevel: 10 + CR_TRUST: 7 + } + MO_IRONHAND: { + MaxLevel: 10 + AL_DEMONBANE: 10 + AL_DP: 10 + } + MO_CALLSPIRITS: { + MaxLevel: 5 + MO_IRONHAND: 2 + } + MO_ABSORBSPIRITS: { + MaxLevel: 1 + MO_CALLSPIRITS: 5 + } + HW_MAGICCRASHER: { + MaxLevel: 1 + MG_SRECOVERY: 1 + } + ALL_BUYING_STORE: { + MaxLevel: 1 + MC_VENDING: 1 + } + } +} +Expanded_Super_Baby: { + inherit: ( "Expanded_Super_Novice" ); +} +Kagerou: { + inherit: ( "Ninja" ); + + skills: { + KO_YAMIKUMO: { + MaxLevel: 1 + NJ_KIRIKAGE: 5 + } + KO_RIGHT: 5 + KO_LEFT: 5 + KO_JYUMONJIKIRI: { + MaxLevel: 5 + KO_YAMIKUMO: 1 + } + KO_SETSUDAN: { + MaxLevel: 5 + KO_JYUMONJIKIRI: 2 + } + KO_BAKURETSU: { + MaxLevel: 5 + NJ_KUNAI: 5 + } + KO_HAPPOKUNAI: { + MaxLevel: 5 + KO_BAKURETSU: 1 + } + KO_MUCHANAGE: { + MaxLevel: 10 + KO_MAKIBISHI: 3 + } + KO_HUUMARANKA: { + MaxLevel: 5 + NJ_HUUMA: 5 + } + KO_MAKIBISHI: { + MaxLevel: 5 + NJ_ZENYNAGE: 1 + } + KO_MEIKYOUSISUI: { + MaxLevel: 5 + NJ_NINPOU: 10 + } + KO_ZANZOU: { + MaxLevel: 5 + NJ_UTSUSEMI: 1 + } + KO_KYOUGAKU: { + MaxLevel: 5 + KO_GENWAKU: 2 + } + KO_JYUSATSU: { + MaxLevel: 5 + KO_KYOUGAKU: 3 + } + KO_KAHU_ENTEN: 1 + KO_HYOUHU_HUBUKI: 1 + KO_KAZEHU_SEIRAN: 1 + KO_DOHU_KOUKAI: 1 + KO_KAIHOU: { + MaxLevel: 1 + KO_KAHU_ENTEN: 1 + KO_HYOUHU_HUBUKI: 1 + KO_KAZEHU_SEIRAN: 1 + KO_DOHU_KOUKAI: 1 + } + KO_ZENKAI: { + MaxLevel: 1 + KO_KAIHOU: 1 + KO_IZAYOI: 1 + } + KO_GENWAKU: { + MaxLevel: 5 + NJ_UTSUSEMI: 1 + } + KO_IZAYOI: { + MaxLevel: 5 + NJ_NINPOU: 5 + } + KG_KAGEHUMI: { + MaxLevel: 5 + KO_ZANZOU: 1 + } + KG_KYOMU: { + MaxLevel: 5 + KG_KAGEHUMI: 2 + } + KG_KAGEMUSYA: { + MaxLevel: 5 + KG_KYOMU: 3 + } + } +} +Oboro: { + inherit: ( "Ninja" ); + + skills: { + KO_YAMIKUMO: { + MaxLevel: 1 + NJ_KIRIKAGE: 5 + } + KO_RIGHT: 5 + KO_LEFT: 5 + KO_JYUMONJIKIRI: { + MaxLevel: 5 + KO_YAMIKUMO: 1 + } + KO_SETSUDAN: { + MaxLevel: 5 + KO_JYUMONJIKIRI: 2 + } + KO_BAKURETSU: { + MaxLevel: 5 + NJ_KUNAI: 5 + } + KO_HAPPOKUNAI: { + MaxLevel: 5 + KO_BAKURETSU: 1 + } + KO_MUCHANAGE: { + MaxLevel: 10 + KO_MAKIBISHI: 3 + } + KO_HUUMARANKA: { + MaxLevel: 5 + NJ_HUUMA: 5 + } + KO_MAKIBISHI: { + MaxLevel: 5 + NJ_ZENYNAGE: 1 + } + KO_MEIKYOUSISUI: { + MaxLevel: 5 + NJ_NINPOU: 10 + } + KO_ZANZOU: { + MaxLevel: 5 + NJ_UTSUSEMI: 1 + } + KO_KYOUGAKU: { + MaxLevel: 5 + KO_GENWAKU: 2 + } + KO_JYUSATSU: { + MaxLevel: 5 + KO_KYOUGAKU: 3 + } + KO_KAHU_ENTEN: 1 + KO_HYOUHU_HUBUKI: 1 + KO_KAZEHU_SEIRAN: 1 + KO_DOHU_KOUKAI: 1 + KO_KAIHOU: { + MaxLevel: 1 + KO_KAHU_ENTEN: 1 + KO_HYOUHU_HUBUKI: 1 + KO_KAZEHU_SEIRAN: 1 + KO_DOHU_KOUKAI: 1 + } + KO_ZENKAI: { + MaxLevel: 1 + KO_KAIHOU: 1 + KO_IZAYOI: 1 + } + KO_GENWAKU: { + MaxLevel: 5 + NJ_UTSUSEMI: 1 + } + KO_IZAYOI: { + MaxLevel: 5 + NJ_NINPOU: 5 + } + OB_ZANGETSU: { + MaxLevel: 5 + KO_GENWAKU: 1 + } + OB_OBOROGENSOU: { + MaxLevel: 5 + OB_AKAITSUKI: 3 + } + OB_AKAITSUKI: { + MaxLevel: 5 + OB_ZANGETSU: 2 + } + } +} \ No newline at end of file diff --git a/db/re/skill_tree.txt b/db/re/skill_tree.txt deleted file mode 100644 index e7420dafe..000000000 --- a/db/re/skill_tree.txt +++ /dev/null @@ -1,5732 +0,0 @@ -//JobNo,Skill-ID,MaxLV{,JobLV},Prerequisite Skill-ID-1,Prerequisite Skill-ID-1-Lv,PrereqSkill-ID-2,PrereqSkill-ID-2-Lv,PrereqSkill-ID-3,PrereqSkill-ID-3-Lv,PrereqSkill-ID-4,PrereqSkill-ID-4-Lv,PrereqSkill-ID-5,PrereqSkill-ID-5-Lv//CLASS_SKILLNAME#Skill Name# -//Novice -0,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -0,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -0,143,1,0,0,0,0,0,0,0,0,0,0 //NV_TRICKDEAD#Act Dead# -0,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -0,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Swordman -1,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -1,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -1,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -1,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -1,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -1,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -1,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -1,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -1,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -1,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -1,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -1,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -1,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -1,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Magician -2,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -2,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -2,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -2,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -2,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -2,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -2,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -2,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -2,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -2,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -2,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -2,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -2,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -2,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -2,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -2,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# -2,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -2,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Archer -3,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -3,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -3,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -3,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -3,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -3,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -3,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -3,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -3,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -3,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -3,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Acolyte -4,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# -4,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Merchant -5,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -5,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -5,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -5,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -5,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -5,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -5,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -5,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -5,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -5,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -5,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -5,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -5,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -5,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -5,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -//Thief -6,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -6,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -6,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -6,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -6,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -6,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -6,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -6,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -6,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# -6,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# -6,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# -6,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# -6,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -6,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Knight -7,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -7,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -7,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -7,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -7,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -7,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -7,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -7,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -7,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -7,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -7,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -7,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -7,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -7,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# -7,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# -7,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# -7,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# -7,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# -7,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# -7,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# -7,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -7,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -7,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# -7,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -7,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -7,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Priest -8,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -8,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -8,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -8,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -8,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -8,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -8,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -8,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -8,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -8,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -8,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -8,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -8,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -8,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -8,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -8,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -8,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# -8,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -8,12,10,68,4,70,3,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -8,54,4,72,1,9,4,0,0,0,0,0,0 //ALL_RESURRECTION#Resurrection# -8,65,10,0,0,0,0,0,0,0,0,0,0 //PR_MACEMASTERY#Mace Mastery# -8,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus# -8,67,3,66,2,0,0,0,0,0,0,0,0 //PR_SUFFRAGIUM#Suffragium# -8,68,5,31,1,66,3,0,0,0,0,0,0 //PR_ASPERSIO#Aspersio# -8,69,5,75,3,68,5,0,0,0,0,0,0 //PR_BENEDICTIO#B.S Sacramenti# -8,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary# -8,71,4,0,0,0,0,0,0,0,0,0,0 //PR_SLOWPOISON#Slow Poison# -8,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery# -8,73,10,33,2,0,0,0,0,0,0,0,0 //PR_KYRIE#Kyrie Eleison# -8,74,5,0,0,0,0,0,0,0,0,0,0 //PR_MAGNIFICAT#Magnificat# -8,75,5,73,4,74,3,0,0,0,0,0,0 //PR_GLORIA#Gloria# -8,76,10,24,1,0,0,0,0,0,0,0,0 //PR_LEXDIVINA#Lex Divina# -8,77,10,54,1,76,3,0,0,0,0,0,0 //PR_TURNUNDEAD#Turn Undead# -8,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna# -8,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus# -8,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio# -8,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -8,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Wizard -9,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -9,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -9,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -9,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -9,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -9,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -9,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -9,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -9,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -9,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -9,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -9,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -9,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -9,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -9,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -9,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# -9,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar# -9,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher# -//9,82,10,0,0,0,0,0,0,0,0,0,0 //WZ_FIREIVY#Fire Ivy# -9,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm# -9,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder# -9,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion# -9,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball# -9,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall# -9,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova# -9,89,10,15,1,84,3,0,0,0,0,0,0 //WZ_STORMGUST#Storm Gust# -9,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# -9,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# -9,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire# -9,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# -9,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster# -9,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -9,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Blacksmith -10,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -10,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -10,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -10,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -10,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -10,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -10,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -10,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -10,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -10,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -10,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -10,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -10,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering# -10,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering# -10,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft# -10,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research# -10,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger# -10,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword# -10,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword# -10,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe# -10,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace# -10,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace# -10,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear# -10,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# -10,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery# -10,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# -10,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair# -10,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering# -10,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall# -10,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush# -10,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection# -10,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust# -10,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power# -10,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# -10,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# -10,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -10,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -10,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -10,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -//Hunter -11,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -11,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -11,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -11,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -11,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -11,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -11,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -11,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -11,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -11,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# -11,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine# -11,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare# -11,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap# -11,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# -11,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# -11,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# -11,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine# -11,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap# -11,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# -11,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box# -11,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane# -11,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery# -11,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow# -11,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat# -11,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect# -11,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# -11,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# -11,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -11,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -11,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Assassin -12,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -12,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -12,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -12,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -12,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -12,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -12,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -12,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -12,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# -12,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# -12,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# -12,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# -12,132,5,0,0,0,0,0,0,0,0,0,0 //AS_RIGHT#Righthand Mastery# -12,133,5,132,2,0,0,0,0,0,0,0,0 //AS_LEFT#Lefthand Mastery# -12,134,10,0,0,0,0,0,0,0,0,0,0 //AS_KATAR#Katar Mastery# -12,135,10,51,2,0,0,0,0,0,0,0,0 //AS_CLOAKING#Cloaking# -12,136,10,134,4,0,0,0,0,0,0,0,0 //AS_SONICBLOW#Sonic Blow# -12,137,5,135,2,136,5,0,0,0,0,0,0 //AS_GRIMTOOTH#Grimtooth# -12,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison# -12,139,10,138,3,0,0,0,0,0,0,0,0 //AS_POISONREACT#Poison React# -12,140,10,138,5,0,0,0,0,0,0,0,0 //AS_VENOMDUST#Venom Dust# -12,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher# -12,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration# -12,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife# -12,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -12,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Knight(Peco) -13,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -13,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -13,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -13,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -13,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -13,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -13,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -13,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -13,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -13,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -13,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -13,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -13,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -13,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# -13,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# -13,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# -13,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# -13,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# -13,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# -13,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# -13,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -13,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -13,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# -13,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -13,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -13,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Crusader -14,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -14,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -14,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -14,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -14,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -14,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -14,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -14,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -14,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -14,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -14,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -14,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -14,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -14,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -14,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -14,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -14,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -14,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -14,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal# -14,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# -14,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# -14,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# -14,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# -14,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect# -14,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# -14,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross# -14,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice# -14,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls# -14,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# -14,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# -14,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -14,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -14,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Monk -15,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -15,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -15,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -15,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -15,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -15,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -15,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -15,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -15,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -15,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -15,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -15,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -15,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -15,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -15,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -15,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -15,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# -15,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists# -15,260,5,269,2,0,0,0,0,0,0,0,0 //MO_SPIRITSRECOVERY#Spiritual Cadence# -15,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere# -15,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere# -15,263,10,265,5,0,0,0,0,0,0,0,0 //MO_TRIPLEATTACK#Raging Triple Blow# -15,264,1,271,3,260,2,268,3,0,0,0,0 //MO_BODYRELOCATION#Snap# -15,265,10,259,5,261,5,0,0,0,0,0,0 //MO_DODGE#Dodge# -15,266,5,261,5,0,0,0,0,0,0,0,0 //MO_INVESTIGATE#Occult Impact# -15,267,5,266,3,0,0,0,0,0,0,0,0 //MO_FINGEROFFENSIVE#Throw Spirit Sphere# -15,268,5,273,3,0,0,0,0,0,0,0,0 //MO_STEELBODY#Mental Strength# -15,269,5,265,5,0,0,0,0,0,0,0,0 //MO_BLADESTOP#Root# -15,270,5,262,1,0,0,0,0,0,0,0,0 //MO_EXPLOSIONSPIRITS#Fury# -15,271,5,270,3,267,3,0,0,0,0,0,0 //MO_EXTREMITYFIST#Asura Strike# -15,272,5,263,5,0,0,0,0,0,0,0,0 //MO_CHAINCOMBO#Raging Quadruple Blow# -15,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust# -15,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation# -15,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion# -15,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -15,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Sage -16,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -16,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -16,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -16,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -16,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -16,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -16,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -16,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -16,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -16,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -16,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -16,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -16,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -16,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -16,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -16,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# -16,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# -16,90,5,283,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# -16,91,5,90,1,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# -16,274,10,0,0,0,0,0,0,0,0,0,0 //SA_ADVANCEDBOOK#Study# -16,275,5,274,2,0,0,0,0,0,0,0,0 //SA_CASTCANCEL#Cast Cancel# -16,276,5,274,4,0,0,0,0,0,0,0,0 //SA_MAGICROD#Magic Rod# -16,277,5,276,1,0,0,0,0,0,0,0,0 //SA_SPELLBREAKER#Spell Break# -16,278,10,275,1,0,0,0,0,0,0,0,0 //SA_FREECAST#Free Cast# -16,279,10,278,4,0,0,0,0,0,0,0,0 //SA_AUTOSPELL#Hindsight# -16,280,5,19,1,274,5,0,0,0,0,0,0 //SA_FLAMELAUNCHER#Endow Blaze# -16,281,5,14,1,274,5,0,0,0,0,0,0 //SA_FROSTWEAPON#Endow Tsunami# -16,282,5,20,1,274,5,0,0,0,0,0,0 //SA_LIGHTNINGLOADER#Endow Tornado# -16,283,5,16,1,274,5,0,0,0,0,0,0 //SA_SEISMICWEAPON#Endow Quake# -16,284,5,274,9,0,0,0,0,0,0,0,0 //SA_DRAGONOLOGY#Dragonology# -16,285,5,280,2,0,0,0,0,0,0,0,0 //SA_VOLCANO#Volcano# -16,286,5,281,2,0,0,0,0,0,0,0,0 //SA_DELUGE#Deluge# -16,287,5,282,2,0,0,0,0,0,0,0,0 //SA_VIOLENTGALE#Whirlwind# -16,288,5,285,3,286,3,287,3,0,0,0,0 //SA_LANDPROTECTOR#Magnetic Earth# -16,289,5,277,3,0,0,0,0,0,0,0,0 //SA_DISPELL#Dispel# -16,290,10,279,5,289,1,288,1,0,0,0,0 //SA_ABRACADABRA#Hocus-pocus# -16,1007,1,0,0,0,0,0,0,0,0,0,0 //SA_CREATECON#Create Converter# -16,1008,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWATER#Elemental Change Water# -16,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth# -16,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire# -16,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind# -16,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -16,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Rogue -17,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -17,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -17,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -17,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -17,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -17,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -17,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -17,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -17,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# -17,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# -17,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# -17,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# -17,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -17,44,10,0,0,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -17,46,10,44,10,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -17,124,1,46,5,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# -17,210,10,50,1,0,0,0,0,0,0,0,0 //RG_SNATCHER#Gank# -17,211,10,210,4,0,0,0,0,0,0,0,0 //RG_STEALCOIN#Mug# -17,212,10,211,4,0,0,0,0,0,0,0,0 //RG_BACKSTAP#Back Stab# -17,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk# -17,214,5,212,2,213,2,0,0,0,0,0,0 //RG_RAID#Sightless Raid# -17,215,5,217,5,0,0,0,0,0,0,0,0 //RG_STRIPWEAPON#Divest Weapon# -17,216,5,218,5,0,0,0,0,0,0,0,0 //RG_STRIPSHIELD#Divest Shield# -17,217,5,216,5,0,0,0,0,0,0,0,0 //RG_STRIPARMOR#Divest Armor# -17,218,5,211,2,0,0,0,0,0,0,0,0 //RG_STRIPHELM#Divest Helm# -17,219,5,212,4,214,5,0,0,0,0,0,0 //RG_INTIMIDATE#Snatch# -17,220,1,221,5,0,0,0,0,0,0,0,0 //RG_GRAFFITI#Scribble# -17,221,5,222,1,0,0,0,0,0,0,0,0 //RG_FLAGGRAFFITI#Piece# -17,222,1,223,1,0,0,0,0,0,0,0,0 //RG_CLEANER#Remover# -17,223,1,216,3,0,0,0,0,0,0,0,0 //RG_GANGSTER#Slyness# -17,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle# -17,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate# -17,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine# -17,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -17,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Alchemist -18,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -18,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -18,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -18,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -18,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -18,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -18,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -18,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -18,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -18,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -18,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -18,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -18,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery# -18,227,10,0,0,0,0,0,0,0,0,0,0 //AM_LEARNINGPOTION#Potion Research# -18,228,10,227,5,0,0,0,0,0,0,0,0 //AM_PHARMACY#Prepare Potion# -18,229,5,228,4,0,0,0,0,0,0,0,0 //AM_DEMONSTRATION#Bomb# -18,230,5,228,5,0,0,0,0,0,0,0,0 //AM_ACIDTERROR#Acid Terror# -18,231,5,228,3,0,0,0,0,0,0,0,0 //AM_POTIONPITCHER#Aid Potion# -18,232,5,228,6,0,0,0,0,0,0,0,0 //AM_CANNIBALIZE#Summon Flora# -18,233,5,228,2,0,0,0,0,0,0,0,0 //AM_SPHEREMINE#Summon Marine Sphere# -18,234,5,236,3,0,0,0,0,0,0,0,0 //AM_CP_WEAPON#Alchemical Weapon# -18,235,5,237,3,0,0,0,0,0,0,0,0 //AM_CP_SHIELD#Synthesized Shield# -18,236,5,235,3,0,0,0,0,0,0,0,0 //AM_CP_ARMOR#Synthetic Armor# -18,237,5,228,2,0,0,0,0,0,0,0,0 //AM_CP_HELM#Biochemical Helm# -18,238,1,0,0,0,0,0,0,0,0,0,0 //AM_BIOETHICS#Basis of Life# -18,243,1,244,1,0,0,0,0,0,0,0,0 //AM_CALLHOMUN#Call Homunculus# -18,244,1,238,1,0,0,0,0,0,0,0,0 //AM_REST#Peaceful Rest# -18,247,5,243,1,0,0,0,0,0,0,0,0 //AM_RESURRECTHOMUN#Ressurect Homunculus# -18,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -18,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher# -18,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# -18,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# -18,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# -18,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -18,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -//Bard -19,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -19,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -19,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -19,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -19,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -19,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -19,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -19,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -19,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -19,315,10,0,0,0,0,0,0,0,0,0,0 //BA_MUSICALLESSON#Music Lesson# -19,316,5,315,3,0,0,0,0,0,0,0,0 //BA_MUSICALSTRIKE#Melody Strike# -19,317,5,315,1,304,1,0,0,0,0,0,0 //BA_DISSONANCE#Unchained Serenade# -19,318,5,305,1,0,0,0,0,0,0,0,0 //BA_FROSTJOKE#Unbarring Octave# -19,319,10,317,3,0,0,0,0,0,0,0,0 //BA_WHISTLE#Perfect Tablature# -19,320,10,317,3,0,0,0,0,0,0,0,0 //BA_ASSASSINCROSS#Impressive Riff# -19,321,10,317,3,0,0,0,0,0,0,0,0 //BA_POEMBRAGI#Magic Strings# -19,322,10,317,3,0,0,0,0,0,0,0,0 //BA_APPLEIDUN#Song of Lutie# -19,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp# -19,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore# -19,306,1,319,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby# -19,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing# -19,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo# -19,309,5,322,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme# -19,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick# -19,311,1,320,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck# -19,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# -19,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# -19,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice# -19,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -19,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Dancer -20,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -20,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -20,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -20,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -20,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -20,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -20,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -20,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -20,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -20,323,10,0,0,0,0,0,0,0,0,0,0 //DC_DANCINGLESSON#Dance Lessons# -20,324,5,323,3,0,0,0,0,0,0,0,0 //DC_THROWARROW#Slinging Arrow# -20,325,5,323,1,304,1,0,0,0,0,0,0 //DC_UGLYDANCE#Hip Shaker# -20,326,5,305,1,0,0,0,0,0,0,0,0 //DC_SCREAM#Dazzler# -20,327,10,325,3,0,0,0,0,0,0,0,0 //DC_HUMMING#Focus Ballet# -20,328,10,325,3,0,0,0,0,0,0,0,0 //DC_DONTFORGETME#Slow Grace# -20,329,10,325,3,0,0,0,0,0,0,0,0 //DC_FORTUNEKISS#Lady Luck# -20,330,10,325,3,0,0,0,0,0,0,0,0 //DC_SERVICEFORYOU#Gypsy's Kiss# -20,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp# -20,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore# -20,306,1,327,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby# -20,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing# -20,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo# -20,309,5,330,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme# -20,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick# -20,311,1,328,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck# -20,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# -20,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# -20,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm# -20,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -20,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Crusader(Peco) -21,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -21,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -21,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -21,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -21,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -21,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -21,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -21,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -21,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -21,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -21,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -21,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -21,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -21,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -21,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -21,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -21,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -21,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -21,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal# -21,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# -21,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# -21,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# -21,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# -21,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect# -21,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# -21,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross# -21,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice# -21,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls# -21,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# -21,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# -21,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -21,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -21,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//WeddingClass -22,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -22,334,1,0,0,0,0,0,0,0,0,0,0 //WE_MALE#I Will Protect You# -22,335,5,0,0,0,0,0,0,0,0,0,0 //WE_FEMALE#I Look up to You# -22,336,5,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARTNER#I miss You# -22,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -22,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//SuperNovice -23,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -23,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -23,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -23,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -23,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -23,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -23,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -23,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -23,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -23,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -23,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -23,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -23,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -23,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -23,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -23,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -23,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -23,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -23,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -23,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -23,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -23,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -23,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -23,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -23,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -23,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -23,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -23,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -23,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -23,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -23,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -23,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -23,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -23,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -23,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -23,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -23,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -23,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -23,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -23,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -23,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -23,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -23,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -23,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -23,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -23,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -23,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -23,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -23,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -23,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -23,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -23,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -23,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -23,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -//Gunslinger -24,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -24,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -24,500,5,0,0,0,0,0,0,0,0,0,0 //GS_GLITTERING#Flip the Coin# -24,501,1,500,1,0,0,0,0,0,0,0,0 //GS_FLING#Fling# -24,502,1,500,1,511,10,0,0,0,0,0,0 //GS_TRIPLEACTION#Triple Action# -24,503,1,500,5,512,10,0,0,0,0,0,0 //GS_BULLSEYE#Bulls Eye# -24,504,1,500,4,517,10,0,0,0,0,0,0 //GS_MADNESSCANCEL#Madness Canceler# -24,505,1,500,4,513,5,0,0,0,0,0,0 //GS_ADJUSTMENT#AdJustment# -24,506,1,500,2,510,10,0,0,0,0,0,0 //GS_INCREASING#Increasing Accuracy# -24,507,1,500,1,0,0,0,0,0,0,0,0 //GS_MAGICALBULLET#Magical Bullet# -24,508,1,500,1,0,0,0,0,0,0,0,0 //GS_CRACKER#Cracker# -24,509,10,0,0,0,0,0,0,0,0,0,0 //GS_SINGLEACTION#Single Action# -24,510,10,0,0,0,0,0,0,0,0,0,0 //GS_SNAKEEYE#Snake Eye# -24,511,10,509,1,0,0,0,0,0,0,0,0 //GS_CHAINACTION#Chain Action# -24,512,10,509,5,0,0,0,0,0,0,0,0 //GS_TRACKING#Tracking# -24,513,5,512,7,0,0,0,0,0,0,0,0 //GS_DISARM#Disarm# -24,514,5,512,5,0,0,0,0,0,0,0,0 //GS_PIERCINGSHOT#Piercing Shot# -24,515,10,511,3,0,0,0,0,0,0,0,0 //GS_RAPIDSHOWER#Rapid Shower# -24,516,10,515,5,0,0,0,0,0,0,0,0 //GS_DESPERADO#Desperado# -24,517,10,515,7,516,5,0,0,0,0,0,0 //GS_GATLINGFEVER#Gatling Fever# -24,518,10,509,5,0,0,0,0,0,0,0,0 //GS_DUST#Dust# -24,519,10,518,3,0,0,0,0,0,0,0,0 //GS_FULLBUSTER#Full Buster# -24,520,10,519,5,0,0,0,0,0,0,0,0 //GS_SPREADATTACK#Spread Attack# -24,521,10,520,7,0,0,0,0,0,0,0,0 //GS_GROUNDDRIFT#Ground Drift# -24,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -24,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Ninja -25,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -25,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -25,522,10,0,0,0,0,0,0,0,0,0,0 //NJ_TOBIDOUGU#NJ_TOBIDOUGU# -25,523,10,522,1,0,0,0,0,0,0,0,0 //NJ_SYURIKEN#NJ_SYURIKEN# -25,524,5,523,5,0,0,0,0,0,0,0,0 //NJ_KUNAI#NJ_KUNAI# -25,525,5,522,5,524,5,0,0,0,0,0,0 //NJ_HUUMA#NJ_HUUMA# -25,526,10,522,10,525,5,0,0,0,0,0,0 //NJ_ZENYNAGE#NJ_ZENYNAGE# -25,527,5,0,0,0,0,0,0,0,0,0,0 //NJ_TATAMIGAESHI#NJ_TATAMIGAESHI# -25,528,10,529,1,0,0,0,0,0,0,0,0 //NJ_KASUMIKIRI#NJ_KASUMIKIRI# -25,529,5,527,1,0,0,0,0,0,0,0,0 //NJ_SHADOWJUMP#NJ_SHADOWJUMP# -25,530,5,528,5,0,0,0,0,0,0,0,0 //NJ_KIRIKAGE#NJ_KIRIKAGE# -25,531,5,529,5,0,0,0,0,0,0,0,0 //NJ_UTSUSEMI#NJ_UTSUSEMI# -25,532,10,531,4,530,3,543,1,0,0,0,0 //NJ_BUNSINJYUTSU#NJ_BUNSINJYUTSU# -25,533,10,0,0,0,0,0,0,0,0,0,0 //NJ_NINPOU#NJ_NINPOU# -25,534,10,533,1,0,0,0,0,0,0,0,0 //NJ_KOUENKA#NJ_KOUENKA# -25,535,10,534,5,0,0,0,0,0,0,0,0 //NJ_KAENSIN#NJ_KAENSIN# -25,536,5,533,10,535,7,0,0,0,0,0,0 //NJ_BAKUENRYU#NJ_BAKUENRYU# -25,537,10,533,1,0,0,0,0,0,0,0,0 //NJ_HYOUSENSOU#NJ_HYOUSENSOU# -25,538,10,537,5,0,0,0,0,0,0,0,0 //NJ_SUITON#NJ_SUITON# -25,539,5,533,10,538,7,0,0,0,0,0,0 //NJ_HYOUSYOURAKU#NJ_HYOUSYOURAKU# -25,540,10,533,1,0,0,0,0,0,0,0,0 //NJ_HUUJIN#NJ_HUUJIN# -25,541,5,540,5,0,0,0,0,0,0,0,0 //NJ_RAIGEKISAI#NJ_RAIGEKISAI# -25,542,5,533,10,541,5,0,0,0,0,0,0 //NJ_KAMAITACHI#NJ_KAMAITACHI# -25,543,5,533,5,0,0,0,0,0,0,0,0 //NJ_NEN#NJ_NEN# -25,544,10,522,7,530,5,543,1,0,0,0,0 //NJ_ISSEN#NJ_ISSEN# -25,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -25,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//NoviceHigh -4001,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4001,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4001,143,1,0,0,0,0,0,0,0,0,0,0 //NV_TRICKDEAD#Act Dead# -4001,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4001,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//SwordmanHigh -4002,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4002,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4002,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4002,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4002,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4002,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4002,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4002,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4002,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4002,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4002,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4002,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4002,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4002,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//MageHigh -4003,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4003,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4003,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4003,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -4003,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -4003,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4003,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -4003,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -4003,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -4003,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -4003,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -4003,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -4003,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -4003,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -4003,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -4003,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# -4003,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4003,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//ArcherHigh -4004,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4004,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4004,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4004,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4004,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4004,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4004,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4004,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4004,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4004,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4004,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//AcolyteHigh -4005,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4005,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4005,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4005,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4005,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4005,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4005,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4005,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4005,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4005,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4005,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4005,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4005,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4005,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4005,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4005,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4005,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# -4005,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4005,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//MerchantHigh -4006,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4006,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4006,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4006,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4006,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4006,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4006,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4006,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4006,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4006,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -4006,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -4006,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -4006,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4006,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4006,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -//ThiefHigh -4007,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4007,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4007,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -4007,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -4007,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -4007,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -4007,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -4007,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -4007,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# -4007,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# -4007,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# -4007,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# -4007,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4007,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//LordKnight -4008,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4008,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4008,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4008,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4008,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4008,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4008,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4008,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4008,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4008,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4008,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4008,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4008,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4008,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# -4008,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# -4008,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# -4008,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# -4008,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# -4008,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# -4008,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# -4008,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4008,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4008,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# -4008,355,5,5,5,7,5,3,5,0,0,0,0 //LK_AURABLADE#Aura Blade# -4008,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying# -4008,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration# -4008,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax# -4008,359,1,50,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //It has an extra column after "MaxLevel" for Job Level 50 requirement -4008,397,5,55,5,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce# -4008,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow# -4008,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike# -4008,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4008,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4008,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//HighPriest -4009,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4009,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4009,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4009,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4009,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4009,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4009,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4009,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4009,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4009,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4009,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4009,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4009,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4009,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4009,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4009,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4009,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# -4009,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4009,12,10,68,4,70,3,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4009,54,4,72,1,9,4,0,0,0,0,0,0 //ALL_RESURRECTION#Resurrection# -4009,65,10,0,0,0,0,0,0,0,0,0,0 //PR_MACEMASTERY#Mace Mastery# -4009,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus# -4009,67,3,66,2,0,0,0,0,0,0,0,0 //PR_SUFFRAGIUM#Suffragium# -4009,68,5,31,1,66,3,0,0,0,0,0,0 //PR_ASPERSIO#Aspersio# -4009,69,5,75,3,68,5,0,0,0,0,0,0 //PR_BENEDICTIO#B.S Sacramenti# -4009,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary# -4009,71,4,72,1,0,0,0,0,0,0,0,0 //PR_SLOWPOISON#Slow Poison# -4009,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery# -4009,73,10,33,2,0,0,0,0,0,0,0,0 //PR_KYRIE#Kyrie Eleison# -4009,74,5,0,0,0,0,0,0,0,0,0,0 //PR_MAGNIFICAT#Magnificat# -4009,75,5,73,4,74,3,0,0,0,0,0,0 //PR_GLORIA#Gloria# -4009,76,10,24,1,0,0,0,0,0,0,0,0 //PR_LEXDIVINA#Lex Divina# -4009,77,10,54,1,76,3,0,0,0,0,0,0 //PR_TURNUNDEAD#Turn Undead# -4009,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna# -4009,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus# -4009,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio# -4009,361,5,33,1,9,3,66,3,0,0,0,0 //HP_ASSUMPTIO#Assumptio# -4009,362,5,75,2,9,1,73,3,0,0,0,0 //HP_BASILICA#Basilica# -4009,363,10,68,3,9,5,76,5,0,0,0,0 //HP_MEDITATIO#Meditatio# -4009,481,5,65,10,23,10,0,0,0,0,0,0 //HP_MANARECHARGE#Mana Recharge# -4009,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4009,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//HighWizard -4010,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4010,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4010,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4010,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -4010,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -4010,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4010,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -4010,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -4010,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -4010,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -4010,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -4010,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -4010,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -4010,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -4010,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -4010,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# -4010,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar# -4010,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher# -4010,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm# -4010,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder# -4010,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion# -4010,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball# -4010,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall# -4010,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova# -4010,89,10,15,1,84,3,0,0,0,0,0,0 //WZ_STORMGUST#Storm Gust# -4010,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# -4010,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# -4010,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire# -4010,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# -4010,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster# -4010,364,10,9,5,13,7,0,0,0,0,0,0 //HW_SOULDRAIN#Soul Drain# -4010,365,1,9,1,0,0,0,0,0,0,0,0 //HW_MAGICCRASHER#Stave Crasher# -4010,366,10,0,0,0,0,0,0,0,0,0,0 //HW_MAGICPOWER#Mystical Amplification# -4010,400,5,11,5,0,0,0,0,0,0,0,0 //HW_NAPALMVULCAN#Napalm Vulcan# -4010,483,1,93,1,87,1,0,0,0,0,0,0 //HW_GANBANTEIN#Ganbantein# -4010,484,5,365,1,366,10,92,1,0,0,0,0 //HW_GRAVITATION#Gravitation# -4010,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4010,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Whitesmith -4011,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4011,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4011,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4011,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4011,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4011,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4011,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4011,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4011,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4011,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -4011,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -4011,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -4011,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering# -4011,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering# -4011,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft# -4011,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research# -4011,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger# -4011,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword# -4011,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword# -4011,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe# -4011,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace# -4011,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace# -4011,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear# -4011,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# -4011,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery# -4011,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# -4011,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair# -4011,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering# -4011,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall# -4011,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush# -4011,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection# -4011,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust# -4011,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power# -4011,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# -4011,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# -4011,384,10,109,3,105,1,107,5,113,3,0,0 //WS_MELTDOWN#Shattering Strike# -//4011,385,3,109,5,94,5,96,3,97,2,0,0 //WS_CREATECOIN#Create Coins# -//4011,386,3,97,3,106,1,107,5,0,0,0,0 //WS_CREATENUGGET#Create Nuggets# -4011,387,1,39,5,153,1,154,1,105,1,0,0 //WS_CARTBOOST#Cart Boost# -//4011,388,1,107,10,112,3,0,0,0,0,0,0 //WS_SYSTEMCREATE#Auto Attack System# -4011,477,10,107,10,0,0,0,0,0,0,0,0 //WS_WEAPONREFINE#Upgrade Weapon# -4011,485,10,42,10,110,5,387,1,0,0,0,0 //WS_CARTTERMINATION#Cart Termination# -4011,486,5,113,5,0,0,0,0,0,0,0,0 //WS_OVERTHRUSTMAX#Maximum Power Thrust# -4011,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4011,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4011,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4011,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -//Sniper -4012,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4012,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4012,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4012,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4012,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4012,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4012,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4012,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4012,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4012,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# -4012,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine# -4012,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare# -4012,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap# -4012,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# -4012,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# -4012,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# -4012,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine# -4012,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap# -4012,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# -4012,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box# -4012,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane# -4012,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery# -4012,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow# -4012,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat# -4012,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect# -4012,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# -4012,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# -4012,380,10,43,10,44,10,45,10,127,1,0,0 //SN_SIGHT#Falcon Eyes# -4012,381,5,128,3,44,5,129,5,127,1,0,0 //SN_FALCONASSAULT#Falcon Assault# -4012,382,5,45,10,46,5,0,0,0,0,0,0 //SN_SHARPSHOOTING#Focused Arrow Strike# -4012,383,10,45,9,0,0,0,0,0,0,0,0 //SN_WINDWALK#Wind Walker# -4012,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4012,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4012,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//AssassinCross -4013,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4013,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4013,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -4013,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -4013,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -4013,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -4013,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -4013,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -4013,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# -4013,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# -4013,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# -4013,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# -4013,132,5,0,0,0,0,0,0,0,0,0,0 //AS_RIGHT#Righthand Mastery# -4013,133,5,132,2,0,0,0,0,0,0,0,0 //AS_LEFT#Lefthand Mastery# -4013,134,10,0,0,0,0,0,0,0,0,0,0 //AS_KATAR#Katar Mastery# -4013,135,10,51,2,0,0,0,0,0,0,0,0 //AS_CLOAKING#Cloaking# -4013,136,10,134,4,0,0,0,0,0,0,0,0 //AS_SONICBLOW#Sonic Blow# -4013,137,5,135,2,136,5,0,0,0,0,0,0 //AS_GRIMTOOTH#Grimtooth# -4013,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison# -4013,139,10,138,3,0,0,0,0,0,0,0,0 //AS_POISONREACT#Poison React# -4013,140,10,138,5,0,0,0,0,0,0,0,0 //AS_VENOMDUST#Venom Dust# -4013,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher# -4013,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration# -4013,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife# -4013,376,5,48,5,134,7,0,0,0,0,0,0 //ASC_KATAR#Advanced Katar Mastery# -4013,378,5,407,1,0,0,0,0,0,0,0,0 //ASC_EDP#Deadly Poison Enchantment# -4013,379,10,48,5,135,3,138,6,52,5,0,0 //ASC_BREAKER#Soul Destroyer# -4013,406,10,132,3,134,5,136,5,379,1,0,0 //ASC_METEORASSAULT#Meteor Assault# -4013,407,1,52,10,53,1,138,5,0,0,0,0 //ASC_CDP#Create Deadly Poison# -4013,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4013,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//LordKnight(Peco) -4014,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4014,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4014,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4014,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4014,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4014,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4014,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4014,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4014,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4014,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4014,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4014,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4014,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4014,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# -4014,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# -4014,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# -4014,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# -4014,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# -4014,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# -4014,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# -4014,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4014,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4014,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# -4014,355,5,5,5,7,5,3,5,0,0,0,0 //LK_AURABLADE#Aura Blade# -4014,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying# -4014,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration# -4014,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax# -4014,359,1,50,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //It has an extra column after "MaxLevel" for Job Level 50 requirement -4014,397,5,55,5,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce# -4014,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow# -4014,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike# -4014,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4014,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4014,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Paladin -4015,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4015,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4015,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4015,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4015,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4015,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4015,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4015,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4015,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4015,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4015,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4015,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4015,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4015,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4015,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4015,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4015,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4015,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4015,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal# -4015,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# -4015,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# -4015,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# -4015,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# -4015,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect# -4015,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# -4015,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross# -4015,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice# -4015,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls# -4015,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# -4015,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# -4015,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -4015,367,5,8,5,248,5,250,2,0,0,0,0 //PA_PRESSURE#Gloria Domini# -4015,368,5,8,1,248,5,255,3,0,0,0,0 //PA_SACRIFICE#Martyr's Reckoning# -4015,369,10,248,8,22,3,23,5,0,0,0,0 //PA_GOSPEL#Battle Chant# -4015,480,5,251,5,0,0,0,0,0,0,0,0 //PA_SHIELDCHAIN#Shield Chain# -4015,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4015,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Champion -4016,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4016,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4016,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4016,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4016,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4016,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4016,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4016,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4016,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4016,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4016,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4016,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4016,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4016,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4016,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4016,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4016,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# -4016,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists# -4016,260,5,269,2,0,0,0,0,0,0,0,0 //MO_SPIRITSRECOVERY#Spiritual Cadence# -4016,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere# -4016,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere# -4016,263,10,265,5,0,0,0,0,0,0,0,0 //MO_TRIPLEATTACK#Raging Triple Blow# -4016,264,1,271,3,260,2,268,3,0,0,0,0 //MO_BODYRELOCATION#Snap# -4016,265,10,259,5,261,5,0,0,0,0,0,0 //MO_DODGE#Dodge# -4016,266,5,261,5,0,0,0,0,0,0,0,0 //MO_FINGEROFFENSIVE#Throw Spirit Sphere# -4016,267,5,266,3,0,0,0,0,0,0,0,0 //MO_INVESTIGATE#Occult Impact# -4016,268,5,273,3,0,0,0,0,0,0,0,0 //MO_STEELBODY#Mental Strength# -4016,269,5,265,5,0,0,0,0,0,0,0,0 //MO_BLADESTOP#Root# -4016,270,5,262,1,0,0,0,0,0,0,0,0 //MO_EXPLOSIONSPIRITS#Fury# -4016,271,5,270,3,267,3,0,0,0,0,0,0 //MO_EXTREMITYFIST#Asura Strike# -4016,272,5,263,5,0,0,0,0,0,0,0,0 //MO_CHAINCOMBO#Raging Quadruple Blow# -4016,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust# -4016,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation# -4016,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion# -4016,370,5,259,7,261,5,0,0,0,0,0,0 //CH_PALMSTRIKE#Raging Palm Strike# -4016,371,5,259,5,263,5,261,5,273,3,0,0 //CH_TIGERFIST#Glacier Fist# -4016,372,10,259,5,261,5,371,2,0,0,0,0 //CH_CHAINCRUSH#Chain Crush Combo# -4016,401,1,261,5,262,1,270,5,0,0,0,0 //CH_SOULCOLLECT#Hyper Spirit Sphere# -4016,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4016,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Professor -4017,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4017,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4017,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4017,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -4017,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -4017,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4017,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -4017,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -4017,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -4017,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -4017,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -4017,18,10,10,1,17,5,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -4017,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -4017,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -4017,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -4017,90,5,283,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# -4017,91,5,90,1,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# -4017,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# -4017,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# -4017,274,10,0,0,0,0,0,0,0,0,0,0 //SA_ADVANCEDBOOK#Study# -4017,275,5,274,2,0,0,0,0,0,0,0,0 //SA_CASTCANCEL#Cast Cancel# -4017,276,5,274,4,0,0,0,0,0,0,0,0 //SA_MAGICROD#Magic Rod# -4017,277,5,276,1,0,0,0,0,0,0,0,0 //SA_SPELLBREAKER#Spell Break# -4017,278,10,275,1,0,0,0,0,0,0,0,0 //SA_FREECAST#Free Cast# -4017,279,10,278,4,0,0,0,0,0,0,0,0 //SA_AUTOSPELL#Hindsight# -4017,280,5,19,1,274,5,0,0,0,0,0,0 //SA_FLAMELAUNCHER#Endow Blaze# -4017,281,5,14,1,274,5,0,0,0,0,0,0 //SA_FROSTWEAPON#Endow Tsunami# -4017,282,5,20,1,274,5,0,0,0,0,0,0 //SA_LIGHTNINGLOADER#Endow Tornado# -4017,283,5,16,1,274,5,0,0,0,0,0,0 //SA_SEISMICWEAPON#Endow Quake# -4017,284,5,274,9,0,0,0,0,0,0,0,0 //SA_DRAGONOLOGY#Dragonology# -4017,285,5,280,2,0,0,0,0,0,0,0,0 //SA_VOLCANO#Volcano# -4017,286,5,281,2,0,0,0,0,0,0,0,0 //SA_DELUGE#Deluge# -4017,287,5,282,2,0,0,0,0,0,0,0,0 //SA_VIOLENTGALE#Whirlwind# -4017,288,5,285,3,286,3,287,3,0,0,0,0 //SA_LANDPROTECTOR#Magnetic Earth# -4017,289,5,277,3,0,0,0,0,0,0,0,0 //SA_DISPELL#Dispel# -4017,290,10,279,5,288,1,289,1,0,0,0,0 //SA_ABRACADABRA#Hocus-pocus# -4017,1007,1,0,0,0,0,0,0,0,0,0,0 //SA_CREATECON#Create Converter# -4017,1008,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWATER#Elemental Change Water# -4017,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth# -4017,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire# -4017,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind# -4017,373,5,9,1,276,1,0,0,0,0,0,0 //PF_HPCONVERSION#Indulge# -4017,374,1,276,3,277,2,0,0,0,0,0,0 //PF_SOULCHANGE#Soul Exhale# -4017,375,5,275,5,276,3,289,3,0,0,0,0 //PF_SOULBURN#Soul Siphon# -4017,402,5,9,3,375,1,0,0,0,0,0,0 //PF_MINDBREAKER#Mind Breaker# -4017,403,1,274,5,278,5,279,1,0,0,0,0 //PF_MEMORIZE#Foresight# -4017,404,1,286,2,287,2,0,0,0,0,0,0 //PF_FOGWALL#Blinding Mist# -4017,405,1,284,4,0,0,0,0,0,0,0,0 //PF_SPIDERWEB#Fiber Lock# -4017,482,5,279,1,0,0,0,0,0,0,0,0 //PF_DOUBLECASTING#Double Casting# -4017,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4017,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Stalker -4018,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4018,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4018,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -4018,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -4018,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -4018,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -4018,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -4018,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -4018,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# -4018,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# -4018,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# -4018,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# -4018,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4018,44,10,0,0,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4018,46,10,44,10,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4018,124,1,46,5,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# -4018,210,10,50,1,0,0,0,0,0,0,0,0 //RG_SNATCHER#Gank# -4018,211,10,210,4,0,0,0,0,0,0,0,0 //RG_STEALCOIN#Mug# -4018,212,10,211,4,0,0,0,0,0,0,0,0 //RG_BACKSTAP#Back Stab# -4018,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk# -4018,214,5,212,2,213,2,0,0,0,0,0,0 //RG_RAID#Sightless Raid# -4018,215,5,217,5,0,0,0,0,0,0,0,0 //RG_STRIPWEAPON#Divest Weapon# -4018,216,5,218,5,0,0,0,0,0,0,0,0 //RG_STRIPSHIELD#Divest Shield# -4018,217,5,216,5,0,0,0,0,0,0,0,0 //RG_STRIPARMOR#Divest Armor# -4018,218,5,211,2,0,0,0,0,0,0,0,0 //RG_STRIPHELM#Divest Helm# -4018,219,5,212,4,214,5,0,0,0,0,0,0 //RG_INTIMIDATE#Snatch# -4018,220,1,221,5,0,0,0,0,0,0,0,0 //RG_GRAFFITI#Scribble# -4018,221,5,222,1,0,0,0,0,0,0,0,0 //RG_FLAGGRAFFITI#Piece# -4018,222,1,223,1,0,0,0,0,0,0,0,0 //RG_CLEANER#Remover# -4018,223,1,216,3,0,0,0,0,0,0,0,0 //RG_GANGSTER#Slyness# -4018,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle# -4018,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate# -4018,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine# -4018,389,5,51,5,213,3,0,0,0,0,0,0 //ST_CHASEWALK#Stealth# -4018,390,5,0,0,0,0,0,0,0,0,0,0 //ST_REJECTSWORD#Counter Instinct# -4018,475,1,225,10,0,0,0,0,0,0,0,0 //ST_PRESERVE#Preserve# -4018,476,5,215,5,216,5,217,5,218,5,0,0 //ST_FULLSTRIP#Divest All# -4018,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4018,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Creator -4019,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4019,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4019,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4019,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4019,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4019,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4019,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4019,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4019,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4019,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -4019,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -4019,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -4019,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery# -4019,227,10,0,0,0,0,0,0,0,0,0,0 //AM_LEARNINGPOTION#Potion Research# -4019,228,10,227,5,0,0,0,0,0,0,0,0 //AM_PHARMACY#Prepare Potion# -4019,229,5,228,4,0,0,0,0,0,0,0,0 //AM_DEMONSTRATION#Bomb# -4019,230,5,228,5,0,0,0,0,0,0,0,0 //AM_ACIDTERROR#Acid Terror# -4019,231,5,228,3,0,0,0,0,0,0,0,0 //AM_POTIONPITCHER#Aid Potion# -4019,232,5,228,6,0,0,0,0,0,0,0,0 //AM_CANNIBALIZE#Summon Flora# -4019,233,5,228,2,0,0,0,0,0,0,0,0 //AM_SPHEREMINE#Summon Marine Sphere# -4019,234,5,236,3,0,0,0,0,0,0,0,0 //AM_CP_WEAPON#Alchemical Weapon# -4019,235,5,237,3,0,0,0,0,0,0,0,0 //AM_CP_SHIELD#Synthesized Shield# -4019,236,5,235,3,0,0,0,0,0,0,0,0 //AM_CP_ARMOR#Synthetic Armor# -4019,237,5,228,2,0,0,0,0,0,0,0,0 //AM_CP_HELM#Biochemical Helm# -4019,238,1,0,0,0,0,0,0,0,0,0,0 //AM_BIOETHICS#Basis of Life# -4019,243,1,244,1,0,0,0,0,0,0,0,0 //AM_CALLHOMUN#Call Homunculus# -4019,244,1,238,1,0,0,0,0,0,0,0,0 //AM_REST#Peaceful Rest# -4019,247,5,243,1,0,0,0,0,0,0,0,0 //AM_RESURRECTHOMUN#Ressurect Homunculus# -//4019,392,5,228,5,0,0,0,0,0,0,0,0 //CR_ALCHEMY#Alchemy# -//4019,393,5,228,6,390,2,0,0,0,0,0,0 //CR_SYNTHESISPOTION#Potion Synthesis# -4019,478,10,231,5,0,0,0,0,0,0,0,0 //CR_SLIMPITCHER#Aid Condensed Potion# -4019,479,5,234,5,235,5,236,5,237,5,0,0 //CR_FULLPROTECTION#Full Protection# -4019,490,10,229,5,230,5,0,0,0,0,0,0 //CR_ACIDDEMONSTRATION#Acid Demonstration# -4019,491,2,0,0,0,0,0,0,0,0,0,0 //CR_CULTIVATION#Cultivation# -4019,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4019,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher# -4019,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# -4019,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# -4019,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# -4019,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4019,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -//Clown -4020,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4020,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4020,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4020,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4020,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4020,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4020,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4020,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4020,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4020,315,10,0,0,0,0,0,0,0,0,0,0 //BA_MUSICALLESSON#Music Lesson# -4020,316,5,315,3,0,0,0,0,0,0,0,0 //BA_MUSICALSTRIKE#Melody Strike# -4020,317,5,315,1,304,1,0,0,0,0,0,0 //BA_DISSONANCE#Unchained Serenade# -4020,318,5,305,1,0,0,0,0,0,0,0,0 //BA_FROSTJOKE#Unbarring Octave# -4020,319,10,317,3,0,0,0,0,0,0,0,0 //BA_WHISTLE#Perfect Tablature# -4020,320,10,317,3,0,0,0,0,0,0,0,0 //BA_ASSASSINCROSS#Impressive Riff# -4020,321,10,317,3,0,0,0,0,0,0,0,0 //BA_POEMBRAGI#Magic Strings# -4020,322,10,317,3,0,0,0,0,0,0,0,0 //BA_APPLEIDUN#Song of Lutie# -4020,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp# -4020,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore# -4020,306,1,319,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby# -4020,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing# -4020,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo# -4020,309,5,322,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme# -4020,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick# -4020,311,1,320,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck# -4020,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# -4020,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# -4020,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice# -4020,394,10,47,5,316,1,0,0,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow# -4020,395,5,45,5,315,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss# -4020,396,1,45,5,315,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control# -4020,487,5,315,10,396,1,0,0,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom# -4020,488,5,45,10,315,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod# -4020,489,5,45,10,317,3,0,0,0,0,0,0 //CG_TAROTCARD#Tarot Card of Fate# -4020,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4020,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Gypsy -4021,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4021,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4021,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4021,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4021,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4021,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4021,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4021,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4021,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4021,323,10,0,0,0,0,0,0,0,0,0,0 //DC_DANCINGLESSON#Dance Lessons# -4021,324,5,323,3,0,0,0,0,0,0,0,0 //DC_THROWARROW#Slinging Arrow# -4021,325,5,323,1,304,1,0,0,0,0,0,0 //DC_UGLYDANCE#Hip Shaker# -4021,326,5,305,1,0,0,0,0,0,0,0,0 //DC_SCREAM#Dazzler# -4021,327,10,325,3,0,0,0,0,0,0,0,0 //DC_HUMMING#Focus Ballet# -4021,328,10,325,3,0,0,0,0,0,0,0,0 //DC_DONTFORGETME#Slow Grace# -4021,329,10,325,3,0,0,0,0,0,0,0,0 //DC_FORTUNEKISS#Lady Luck# -4021,330,10,325,3,0,0,0,0,0,0,0,0 //DC_SERVICEFORYOU#Gypsy's Kiss# -4021,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp# -4021,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore# -4021,306,1,327,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby# -4021,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing# -4021,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo# -4021,309,5,330,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme# -4021,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick# -4021,311,1,328,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck# -4021,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# -4021,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# -4021,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm# -4021,394,10,47,5,324,1,0,0,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow# -4021,395,5,45,5,323,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss# -4021,396,1,45,5,323,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control# -4021,487,5,323,10,396,1,0,0,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom# -4021,488,5,45,10,323,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod# -4021,489,5,45,10,325,3,0,0,0,0,0,0 //CG_TAROTCARD#Tarot Card of Fate# -4021,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4021,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Paladin(Peco) -4022,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4022,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4022,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4022,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4022,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4022,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4022,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4022,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4022,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4022,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4022,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4022,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4022,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4022,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4022,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4022,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4022,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4022,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4022,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal# -4022,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# -4022,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# -4022,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# -4022,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# -4022,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect# -4022,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# -4022,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross# -4022,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice# -4022,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls# -4022,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# -4022,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# -4022,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -4022,367,5,8,5,248,5,250,2,0,0,0,0 //PA_PRESSURE#Gloria Domini# -4022,368,5,8,5,248,5,255,3,0,0,0,0 //PA_SACRIFICE#Martyr's Reckoning# -4022,369,10,248,8,22,3,23,5,0,0,0,0 //PA_GOSPEL#Battle Chant# -4022,480,5,251,5,0,0,0,0,0,0,0,0 //PA_SHIELDCHAIN#Shield Chain# -4022,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4022,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby (Novice) -4023,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4023,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4023,143,1,0,0,0,0,0,0,0,0,0,0 //NV_TRICKDEAD#Act Dead# -4023,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4023,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4023,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Swordman -4024,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4024,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4024,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4024,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4024,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4024,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4024,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4024,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4024,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4024,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4024,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4024,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4024,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4024,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4024,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Magician -4025,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4025,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4025,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4025,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -4025,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -4025,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4025,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -4025,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -4025,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -4025,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -4025,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -4025,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -4025,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -4025,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -4025,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -4025,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# -4025,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4025,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4025,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Archer -4026,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4026,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4026,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4026,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4026,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4026,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4026,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4026,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4026,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4026,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4026,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4026,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Acolyte -4027,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4027,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4027,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4027,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4027,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4027,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4027,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4027,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4027,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4027,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4027,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4027,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4027,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4027,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4027,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4027,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4027,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# -4027,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4027,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4027,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Merchant -4028,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4028,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4028,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4028,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4028,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4028,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4028,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4028,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4028,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4028,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -4028,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -4028,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -4028,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4028,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4028,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4028,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -//Baby Thief -4029,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4029,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4029,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -4029,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -4029,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -4029,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -4029,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -4029,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -4029,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# -4029,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# -4029,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# -4029,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# -4029,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4029,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4029,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Knight -4030,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4030,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4030,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4030,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4030,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4030,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4030,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4030,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4030,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4030,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4030,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4030,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4030,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4030,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4030,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4030,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# -4030,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# -4030,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# -4030,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# -4030,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# -4030,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# -4030,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# -4030,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4030,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4030,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# -4030,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4030,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Priest -4031,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4031,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4031,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4031,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4031,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4031,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4031,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4031,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4031,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4031,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4031,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4031,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4031,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4031,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4031,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4031,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4031,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# -4031,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4031,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4031,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4031,12,10,68,4,70,3,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4031,54,4,72,1,9,4,0,0,0,0,0,0 //ALL_RESURRECTION#Resurrection# -4031,65,10,0,0,0,0,0,0,0,0,0,0 //PR_MACEMASTERY#Mace Mastery# -4031,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus# -4031,67,3,66,2,0,0,0,0,0,0,0,0 //PR_SUFFRAGIUM#Suffragium# -4031,68,5,31,1,66,3,0,0,0,0,0,0 //PR_ASPERSIO#Aspersio# -4031,69,5,75,3,68,5,0,0,0,0,0,0 //PR_BENEDICTIO#B.S Sacramenti# -4031,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary# -4031,71,4,0,0,0,0,0,0,0,0,0,0 //PR_SLOWPOISON#Slow Poison# -4031,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery# -4031,73,10,33,2,0,0,0,0,0,0,0,0 //PR_KYRIE#Kyrie Eleison# -4031,74,5,0,0,0,0,0,0,0,0,0,0 //PR_MAGNIFICAT#Magnificat# -4031,75,5,73,4,74,3,0,0,0,0,0,0 //PR_GLORIA#Gloria# -4031,76,10,24,1,0,0,0,0,0,0,0,0 //PR_LEXDIVINA#Lex Divina# -4031,77,10,54,1,76,3,0,0,0,0,0,0 //PR_TURNUNDEAD#Turn Undead# -4031,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna# -4031,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus# -4031,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio# -4031,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Wizard -4032,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4032,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4032,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4032,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -4032,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -4032,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4032,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -4032,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -4032,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -4032,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -4032,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -4032,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -4032,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -4032,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -4032,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -4032,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# -4032,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4032,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4032,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar# -4032,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher# -4032,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm# -4032,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder# -4032,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion# -4032,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball# -4032,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall# -4032,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova# -4032,89,10,15,1,84,3,0,0,0,0,0,0 //WZ_STORMGUST#Storm Gust# -4032,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# -4032,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# -4032,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire# -4032,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# -4032,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster# -4032,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Blacksmith -4033,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4033,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4033,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4033,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4033,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4033,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4033,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4033,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4033,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4033,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -4033,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -4033,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -4033,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4033,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4033,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering# -4033,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering# -4033,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft# -4033,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research# -4033,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger# -4033,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword# -4033,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword# -4033,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe# -4033,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace# -4033,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace# -4033,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear# -4033,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# -4033,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery# -4033,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# -4033,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair# -4033,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering# -4033,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall# -4033,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush# -4033,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection# -4033,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust# -4033,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power# -4033,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# -4033,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# -4033,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4033,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4033,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -//Baby Hunter -4034,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4034,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4034,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4034,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4034,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4034,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4034,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4034,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4034,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4034,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4034,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4034,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# -4034,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine# -4034,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare# -4034,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap# -4034,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# -4034,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# -4034,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# -4034,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine# -4034,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap# -4034,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# -4034,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box# -4034,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane# -4034,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery# -4034,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow# -4034,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat# -4034,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect# -4034,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# -4034,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# -4034,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4034,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Assassin -4035,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4035,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4035,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -4035,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -4035,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -4035,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -4035,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -4035,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -4035,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# -4035,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# -4035,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# -4035,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# -4035,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4035,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4035,132,5,0,0,0,0,0,0,0,0,0,0 //AS_RIGHT#Righthand Mastery# -4035,133,5,132,2,0,0,0,0,0,0,0,0 //AS_LEFT#Lefthand Mastery# -4035,134,10,0,0,0,0,0,0,0,0,0,0 //AS_KATAR#Katar Mastery# -4035,135,10,51,2,0,0,0,0,0,0,0,0 //AS_CLOAKING#Cloaking# -4035,136,10,134,4,0,0,0,0,0,0,0,0 //AS_SONICBLOW#Sonic Blow# -4035,137,5,135,2,136,5,0,0,0,0,0,0 //AS_GRIMTOOTH#Grimtooth# -4035,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison# -4035,139,10,138,3,0,0,0,0,0,0,0,0 //AS_POISONREACT#Poison React# -4035,140,10,138,5,0,0,0,0,0,0,0,0 //AS_VENOMDUST#Venom Dust# -4035,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher# -4035,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration# -4035,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife# -4035,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Knight(Peco) -4036,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4036,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4036,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4036,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4036,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4036,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4036,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4036,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4036,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4036,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4036,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4036,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4036,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4036,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4036,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4036,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# -4036,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# -4036,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# -4036,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# -4036,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# -4036,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# -4036,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# -4036,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4036,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4036,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# -4036,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4036,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Crusader -4037,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4037,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4037,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4037,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4037,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4037,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4037,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4037,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4037,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4037,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4037,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4037,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4037,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4037,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4037,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4037,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4037,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4037,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4037,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4037,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4037,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal# -4037,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# -4037,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# -4037,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# -4037,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# -4037,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect# -4037,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# -4037,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross# -4037,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice# -4037,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls# -4037,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# -4037,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# -4037,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -4037,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Monk -4038,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4038,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4038,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4038,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4038,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4038,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4038,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4038,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4038,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4038,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4038,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4038,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4038,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4038,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4038,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4038,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4038,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# -4038,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4038,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4038,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists# -4038,260,5,269,2,0,0,0,0,0,0,0,0 //MO_SPIRITSRECOVERY#Spiritual Cadence# -4038,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere# -4038,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere# -4038,263,10,265,5,0,0,0,0,0,0,0,0 //MO_TRIPLEATTACK#Raging Triple Blow# -4038,264,1,271,3,260,2,268,3,0,0,0,0 //MO_BODYRELOCATION#Snap# -4038,265,10,259,5,261,5,0,0,0,0,0,0 //MO_DODGE#Dodge# -4038,266,5,261,5,0,0,0,0,0,0,0,0 //MO_INVESTIGATE#Occult Impact# -4038,267,5,266,3,0,0,0,0,0,0,0,0 //MO_FINGEROFFENSIVE#Throw Spirit Sphere# -4038,268,5,273,3,0,0,0,0,0,0,0,0 //MO_STEELBODY#Mental Strength# -4038,269,5,265,5,0,0,0,0,0,0,0,0 //MO_BLADESTOP#Root# -4038,270,5,262,1,0,0,0,0,0,0,0,0 //MO_EXPLOSIONSPIRITS#Fury# -4038,271,5,270,3,267,3,0,0,0,0,0,0 //MO_EXTREMITYFIST#Asura Strike# -4038,272,5,263,5,0,0,0,0,0,0,0,0 //MO_CHAINCOMBO#Raging Quadruple Blow# -4038,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust# -4038,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation# -4038,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion# -4038,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Sage -4039,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4039,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4039,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4039,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -4039,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -4039,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4039,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -4039,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -4039,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -4039,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -4039,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -4039,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -4039,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -4039,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -4039,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -4039,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# -4039,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4039,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4039,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# -4039,90,5,283,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# -4039,91,5,90,1,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# -4039,274,10,0,0,0,0,0,0,0,0,0,0 //SA_ADVANCEDBOOK#Study# -4039,275,5,274,2,0,0,0,0,0,0,0,0 //SA_CASTCANCEL#Cast Cancel# -4039,276,5,274,4,0,0,0,0,0,0,0,0 //SA_MAGICROD#Magic Rod# -4039,277,5,276,1,0,0,0,0,0,0,0,0 //SA_SPELLBREAKER#Spell Break# -4039,278,10,275,1,0,0,0,0,0,0,0,0 //SA_FREECAST#Free Cast# -4039,279,10,278,4,0,0,0,0,0,0,0,0 //SA_AUTOSPELL#Hindsight# -4039,280,5,19,1,274,5,0,0,0,0,0,0 //SA_FLAMELAUNCHER#Endow Blaze# -4039,281,5,14,1,274,5,0,0,0,0,0,0 //SA_FROSTWEAPON#Endow Tsunami# -4039,282,5,20,1,274,5,0,0,0,0,0,0 //SA_LIGHTNINGLOADER#Endow Tornado# -4039,283,5,16,1,274,5,0,0,0,0,0,0 //SA_SEISMICWEAPON#Endow Quake# -4039,284,5,274,9,0,0,0,0,0,0,0,0 //SA_DRAGONOLOGY#Dragonology# -4039,285,5,280,2,0,0,0,0,0,0,0,0 //SA_VOLCANO#Volcano# -4039,286,5,281,2,0,0,0,0,0,0,0,0 //SA_DELUGE#Deluge# -4039,287,5,282,2,0,0,0,0,0,0,0,0 //SA_VIOLENTGALE#Whirlwind# -4039,288,5,285,3,286,3,287,3,0,0,0,0 //SA_LANDPROTECTOR#Magnetic Earth# -4039,289,5,277,3,0,0,0,0,0,0,0,0 //SA_DISPELL#Dispel# -4039,290,10,279,5,289,1,288,1,0,0,0,0 //SA_ABRACADABRA#Hocus-pocus# -4039,1007,1,0,0,0,0,0,0,0,0,0,0 //SA_CREATECON#Create Converter# -4039,1008,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWATER#Elemental Change Water# -4039,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth# -4039,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire# -4039,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind# -4039,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Rogue -4040,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4040,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4040,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -4040,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -4040,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -4040,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -4040,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -4040,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -4040,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# -4040,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# -4040,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# -4040,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# -4040,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4040,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4040,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4040,44,10,0,0,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4040,46,10,44,10,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4040,124,1,46,5,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# -4040,210,10,50,1,0,0,0,0,0,0,0,0 //RG_SNATCHER#Gank# -4040,211,10,210,4,0,0,0,0,0,0,0,0 //RG_STEALCOIN#Mug# -4040,212,10,211,4,0,0,0,0,0,0,0,0 //RG_BACKSTAP#Back Stab# -4040,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk# -4040,214,5,212,2,213,2,0,0,0,0,0,0 //RG_RAID#Sightless Raid# -4040,215,5,217,5,0,0,0,0,0,0,0,0 //RG_STRIPWEAPON#Divest Weapon# -4040,216,5,218,5,0,0,0,0,0,0,0,0 //RG_STRIPSHIELD#Divest Shield# -4040,217,5,216,5,0,0,0,0,0,0,0,0 //RG_STRIPARMOR#Divest Armor# -4040,218,5,211,2,0,0,0,0,0,0,0,0 //RG_STRIPHELM#Divest Helm# -4040,219,5,212,4,214,5,0,0,0,0,0,0 //RG_INTIMIDATE#Snatch# -4040,220,1,221,5,0,0,0,0,0,0,0,0 //RG_GRAFFITI#Scribble# -4040,221,5,222,1,0,0,0,0,0,0,0,0 //RG_FLAGGRAFFITI#Piece# -4040,222,1,223,1,0,0,0,0,0,0,0,0 //RG_CLEANER#Remover# -4040,223,1,216,3,0,0,0,0,0,0,0,0 //RG_GANGSTER#Slyness# -4040,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle# -4040,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate# -4040,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine# -4040,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Alchemist -4041,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4041,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4041,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4041,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4041,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4041,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4041,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4041,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4041,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4041,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -4041,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -4041,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -4041,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4041,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4041,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery# -4041,227,10,0,0,0,0,0,0,0,0,0,0 //AM_LEARNINGPOTION#Potion Research# -4041,228,10,227,5,0,0,0,0,0,0,0,0 //AM_PHARMACY#Prepare Potion# -4041,229,5,228,4,0,0,0,0,0,0,0,0 //AM_DEMONSTRATION#Bomb# -4041,230,5,228,5,0,0,0,0,0,0,0,0 //AM_ACIDTERROR#Acid Terror# -4041,231,5,228,3,0,0,0,0,0,0,0,0 //AM_POTIONPITCHER#Aid Potion# -4041,232,5,228,6,0,0,0,0,0,0,0,0 //AM_CANNIBALIZE#Summon Flora# -4041,233,5,228,2,0,0,0,0,0,0,0,0 //AM_SPHEREMINE#Summon Marine Sphere# -4041,234,5,236,3,0,0,0,0,0,0,0,0 //AM_CP_WEAPON#Alchemical Weapon# -4041,235,5,237,3,0,0,0,0,0,0,0,0 //AM_CP_SHIELD#Synthesized Shield# -4041,236,5,235,3,0,0,0,0,0,0,0,0 //AM_CP_ARMOR#Synthetic Armor# -4041,237,5,228,2,0,0,0,0,0,0,0,0 //AM_CP_HELM#Biochemical Helm# -4041,238,1,0,0,0,0,0,0,0,0,0,0 //AM_BIOETHICS#Basis of Life# -4041,243,1,244,1,0,0,0,0,0,0,0,0 //AM_CALLHOMUN#Call Homunculus# -4041,244,1,238,1,0,0,0,0,0,0,0,0 //AM_REST#Peaceful Rest# -4041,247,5,243,1,0,0,0,0,0,0,0,0 //AM_RESURRECTHOMUN#Ressurect Homunculus# -4041,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher# -4041,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# -4041,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# -4041,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# -4041,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4041,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -//Baby Bard -4042,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4042,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4042,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4042,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4042,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4042,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4042,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4042,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4042,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4042,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4042,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4042,315,10,0,0,0,0,0,0,0,0,0,0 //BA_MUSICALLESSON#Music Lesson# -4042,316,5,315,3,0,0,0,0,0,0,0,0 //BA_MUSICALSTRIKE#Melody Strike# -4042,317,5,315,1,304,1,0,0,0,0,0,0 //BA_DISSONANCE#Unchained Serenade# -4042,318,5,305,1,0,0,0,0,0,0,0,0 //BA_FROSTJOKE#Unbarring Octave# -4042,319,10,317,3,0,0,0,0,0,0,0,0 //BA_WHISTLE#Perfect Tablature# -4042,320,10,317,3,0,0,0,0,0,0,0,0 //BA_ASSASSINCROSS#Impressive Riff# -4042,321,10,317,3,0,0,0,0,0,0,0,0 //BA_POEMBRAGI#Magic Strings# -4042,322,10,317,3,0,0,0,0,0,0,0,0 //BA_APPLEIDUN#Song of Lutie# -4042,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp# -4042,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore# -4042,306,1,319,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby# -4042,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing# -4042,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo# -4042,309,5,322,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme# -4042,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick# -4042,311,1,320,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck# -4042,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# -4042,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# -4042,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice# -4042,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Dancer -4043,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4043,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4043,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4043,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4043,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4043,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4043,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4043,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4043,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4043,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4043,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4043,323,10,0,0,0,0,0,0,0,0,0,0 //DC_DANCINGLESSON#Dance Lessons# -4043,324,5,323,3,0,0,0,0,0,0,0,0 //DC_THROWARROW#Slinging Arrow# -4043,325,5,323,1,304,1,0,0,0,0,0,0 //DC_UGLYDANCE#Hip Shaker# -4043,326,5,305,1,0,0,0,0,0,0,0,0 //DC_SCREAM#Dazzler# -4043,327,10,325,3,0,0,0,0,0,0,0,0 //DC_HUMMING#Focus Ballet# -4043,328,10,325,3,0,0,0,0,0,0,0,0 //DC_DONTFORGETME#Slow Grace# -4043,329,10,325,3,0,0,0,0,0,0,0,0 //DC_FORTUNEKISS#Lady Luck# -4043,330,10,325,3,0,0,0,0,0,0,0,0 //DC_SERVICEFORYOU#Gypsy's Kiss# -4043,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp# -4043,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore# -4043,306,1,327,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby# -4043,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing# -4043,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo# -4043,309,5,330,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme# -4043,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick# -4043,311,1,328,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck# -4043,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# -4043,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# -4043,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm# -4043,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Baby Crusader(Peco) -4044,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4044,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4044,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4044,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4044,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4044,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4044,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4044,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4044,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4044,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4044,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4044,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4044,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4044,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4044,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4044,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4044,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4044,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4044,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4044,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4044,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal# -4044,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# -4044,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# -4044,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# -4044,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# -4044,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect# -4044,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# -4044,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross# -4044,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice# -4044,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls# -4044,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# -4044,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# -4044,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -4044,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Super Baby -4045,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4045,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4045,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4045,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4045,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4045,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4045,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4045,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4045,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4045,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -4045,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -4045,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4045,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -4045,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -4045,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -4045,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -4045,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -4045,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -4045,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -4045,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -4045,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -4045,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4045,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4045,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4045,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4045,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4045,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4045,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4045,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4045,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4045,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4045,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4045,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4045,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4045,35,1,0,0,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4045,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4045,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4045,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4045,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4045,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4045,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4045,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4045,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4045,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4045,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4045,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -4045,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -4045,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -4045,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -4045,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -4045,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -4045,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4045,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4045,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4045,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -//Taekwon -4046,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4046,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4046,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running# -4046,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind# -4046,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick# -4046,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick# -4046,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick# -4046,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick# -4046,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick# -4046,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick# -4046,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick# -4046,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall# -4046,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick# -4046,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest# -4046,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest# -4046,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant# -4046,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind# -4046,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump# -4046,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission# -4046,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4046,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Star Gladiator -4047,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4047,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4047,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running# -4047,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind# -4047,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick# -4047,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick# -4047,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick# -4047,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick# -4047,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick# -4047,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick# -4047,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick# -4047,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall# -4047,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick# -4047,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest# -4047,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest# -4047,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant# -4047,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind# -4047,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump# -4047,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission# -4047,427,3,0,0,0,0,0,0,0,0,0,0 //SG_FEEL#Feeling the Sun, Moon and Stars# -4047,428,3,427,1,0,0,0,0,0,0,0,0 //SG_SUN_WARM#Warmth of the Sun# -4047,429,3,427,2,0,0,0,0,0,0,0,0 //SG_MOON_WARM#Warmth of the Moon# -4047,430,3,427,3,0,0,0,0,0,0,0,0 //SG_STAR_WARM#Warmth of the Star# -4047,431,4,427,1,0,0,0,0,0,0,0,0 //SG_SUN_COMFORT#Comfort of the Sun# -4047,432,4,427,2,0,0,0,0,0,0,0,0 //SG_MOON_COMFORT#Comfort of the Moon# -4047,433,4,427,3,0,0,0,0,0,0,0,0 //SG_STAR_COMFORT#Comfort of the Star# -4047,434,3,0,0,0,0,0,0,0,0,0,0 //SG_HATE#Hatred of the Sun, Moon and Stars# -4047,435,3,434,1,0,0,0,0,0,0,0,0 //SG_SUN_ANGER#Sun's Wrath# -4047,436,3,434,2,0,0,0,0,0,0,0,0 //SG_MOON_ANGER#Moon's Wrath# -4047,437,3,434,3,0,0,0,0,0,0,0,0 //SG_STAR_ANGER#Stars's Wrath# -4047,438,5,427,1,434,1,0,0,0,0,0,0 //SG_SUN_BLESS#Blessing of the Sun# -4047,439,5,427,2,434,2,0,0,0,0,0,0 //SG_MOON_BLESS#Blessing of the Moon# -4047,440,5,427,3,434,3,0,0,0,0,0,0 //SG_STAR_BLESS#Blessing of the Star# -4047,441,10,0,0,0,0,0,0,0,0,0,0 //SG_DEVIL#Demon of the Sun, Moon and Stars# -4047,442,3,0,0,0,0,0,0,0,0,0,0 //SG_FRIEND#Friend of the Sun, Moon and Stars# -4047,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars# -4047,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars# -4047,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4047,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Star Gladiator (Union) -4048,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4048,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4048,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running# -4048,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind# -4048,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick# -4048,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick# -4048,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick# -4048,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick# -4048,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick# -4048,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick# -4048,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick# -4048,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall# -4048,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick# -4048,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest# -4048,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest# -4048,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant# -4048,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind# -4048,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump# -4048,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission# -4048,427,3,0,0,0,0,0,0,0,0,0,0 //SG_FEEL#Feeling the Sun, Moon and Stars# -4048,428,3,427,1,0,0,0,0,0,0,0,0 //SG_SUN_WARM#Warmth of the Sun# -4048,429,3,427,2,0,0,0,0,0,0,0,0 //SG_MOON_WARM#Warmth of the Moon# -4048,430,3,427,3,0,0,0,0,0,0,0,0 //SG_STAR_WARM#Warmth of the Star# -4048,431,4,427,1,0,0,0,0,0,0,0,0 //SG_SUN_COMFORT#Comfort of the Sun# -4048,432,4,427,2,0,0,0,0,0,0,0,0 //SG_MOON_COMFORT#Comfort of the Moon# -4048,433,4,427,3,0,0,0,0,0,0,0,0 //SG_STAR_COMFORT#Comfort of the Star# -4048,434,3,0,0,0,0,0,0,0,0,0,0 //SG_HATE#Hatred of the Sun, Moon and Stars# -4048,435,3,434,1,0,0,0,0,0,0,0,0 //SG_SUN_ANGER#Sun's Wrath# -4048,436,3,434,2,0,0,0,0,0,0,0,0 //SG_MOON_ANGER#Moon's Wrath# -4048,437,3,434,3,0,0,0,0,0,0,0,0 //SG_STAR_ANGER#Stars's Wrath# -4048,438,5,427,1,434,1,0,0,0,0,0,0 //SG_SUN_BLESS#Blessing of the Sun# -4048,439,5,427,2,434,2,0,0,0,0,0,0 //SG_MOON_BLESS#Blessing of the Moon# -4048,440,5,427,3,434,3,0,0,0,0,0,0 //SG_STAR_BLESS#Blessing of the Star# -4048,441,10,0,0,0,0,0,0,0,0,0,0 //SG_DEVIL#Demon of the Sun, Moon and Stars# -4048,442,3,0,0,0,0,0,0,0,0,0,0 //SG_FRIEND#Friend of the Sun, Moon and Stars# -4048,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars# -4048,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars# -4048,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4048,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Soul Linker -4049,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4049,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4049,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running# -4049,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind# -4049,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick# -4049,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick# -4049,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick# -4049,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick# -4049,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick# -4049,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick# -4049,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick# -4049,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall# -4049,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick# -4049,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest# -4049,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest# -4049,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant# -4049,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind# -4049,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump# -4049,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission# -4049,445,5,0,0,0,0,0,0,0,0,0,0 //SL_ALCHEMIST#Spirit of the Alchemist# -4049,447,5,0,0,0,0,0,0,0,0,0,0 //SL_MONK#Spirit of the Monk# -4049,448,5,0,0,0,0,0,0,0,0,0,0 //SL_STAR#Spirit of the Star Knight# -4049,449,5,0,0,0,0,0,0,0,0,0,0 //SL_SAGE#Spirit of the Professor# -4049,450,5,0,0,0,0,0,0,0,0,0,0 //SL_CRUSADER#Spirit of the Crusader# -4049,451,5,0,0,0,0,0,0,0,0,0,0 //SL_SUPERNOVICE#Spirit of the Supernovice# -4049,452,5,450,1,0,0,0,0,0,0,0,0 //SL_KNIGHT#Spirit of the Knight# -4049,453,5,449,1,0,0,0,0,0,0,0,0 //SL_WIZARD#Spirit of the Wizard# -4049,454,5,447,1,0,0,0,0,0,0,0,0 //SL_PRIEST#Spirit of the Priest# -4049,455,5,0,0,0,0,0,0,0,0,0,0 //SL_BARDDANCER#Spirit of the Artist# -4049,456,5,457,1,0,0,0,0,0,0,0,0 //SL_ROGUE#Spirit of the Rogue# -4049,457,5,0,0,0,0,0,0,0,0,0,0 //SL_ASSASIN#Spirit of the Assasin# -4049,458,5,445,1,0,0,0,0,0,0,0,0 //SL_BLACKSMITH#Spirit of the Blacksmith# -4049,460,5,455,1,0,0,0,0,0,0,0,0 //SL_HUNTER#Spirit of the Hunter# -4049,461,5,448,1,0,0,0,0,0,0,0,0 //SL_SOULLINKER#Spirit of the Soul Linker# -4049,462,7,454,1,0,0,0,0,0,0,0,0 //SL_KAIZEL#Kaizel# -4049,463,7,454,1,450,1,0,0,0,0,0,0 //SL_KAAHI#Kahai# -4049,464,3,456,1,0,0,0,0,0,0,0,0 //SL_KAUPE#Kauf# -4049,465,7,453,1,0,0,0,0,0,0,0,0 //SL_KAITE#Kaite# -4049,466,7,423,1,0,0,0,0,0,0,0,0 //SL_KAINA#Kaina# -4049,467,7,453,1,0,0,0,0,0,0,0,0 //SL_STIN#Estin# -4049,468,7,453,1,0,0,0,0,0,0,0,0 //SL_STUN#Estern# -4049,469,10,467,7,468,7,0,0,0,0,0,0 //SL_SMA#Esma# -4049,470,7,454,1,0,0,0,0,0,0,0,0 //SL_SWOO#Esu# -4049,471,3,452,1,0,0,0,0,0,0,0,0 //SL_SKE#Esk# -4049,472,3,447,1,0,0,0,0,0,0,0,0 //SL_SKA#Eska# -4049,494,5,451,5,0,0,0,0,0,0,0,0 //SL_HIGH#Spirit of Rebirth# -4049,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4049,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Gangsi (Bongun/Munak) -4050,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4050,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -//4050,545,5,0,0,0,0,0,0,0,0,0,0 //MB_FIGHTING## -//4050,546,5,0,0,0,0,0,0,0,0,0,0 //MB_NEUTRAL## -//4050,547,7,0,0,0,0,0,0,0,0,0,0 //MB_TAIMING_PUTI## -//4050,548,1,0,0,0,0,0,0,0,0,0,0 //MB_WHITEPOTION## -//4050,549,1,0,0,0,0,0,0,0,0,0,0 //MB_MENTAL## -//4050,550,10,0,0,0,0,0,0,0,0,0,0 //MB_CARDPITCHER## -//4050,551,10,0,0,0,0,0,0,0,0,0,0 //MB_PETPITCHER## -//4050,552,10,0,0,0,0,0,0,0,0,0,0 //MB_BODYSTUDY## -//4050,553,1,0,0,0,0,0,0,0,0,0,0 //MB_BODYALTER## -//4050,554,1,0,0,0,0,0,0,0,0,0,0 //MB_PETMEMORY## -//4050,555,5,0,0,0,0,0,0,0,0,0,0 //MB_M_TELEPORT## -//4050,556,7,0,0,0,0,0,0,0,0,0,0 //MB_B_GAIN## -//4050,557,7,0,0,0,0,0,0,0,0,0,0 //MB_M_GAIN## -//4050,558,1,0,0,0,0,0,0,0,0,0,0 //MB_MISSION## -//4050,559,1,0,0,0,0,0,0,0,0,0,0 //MB_MUNAKKNOWLEDGE## -//4050,560,10,0,0,0,0,0,0,0,0,0,0 //MB_MUNAKBALL## -//4050,561,10,0,0,0,0,0,0,0,0,0,0 //MB_SCROLL## -//4050,562,7,0,0,0,0,0,0,0,0,0,0 //MB_B_GATHERING## -//4050,563,7,0,0,0,0,0,0,0,0,0,0 //MB_M_GATHERING## -//4050,564,5,0,0,0,0,0,0,0,0,0,0 //MB_B_EXCLUDE## -//4050,565,5,0,0,0,0,0,0,0,0,0,0 //MB_B_DRIFT## -//4050,566,7,0,0,0,0,0,0,0,0,0,0 //MB_B_WALLRUSH## -//4050,567,7,0,0,0,0,0,0,0,0,0,0 //MB_M_WALLRUSH## -//4050,568,5,0,0,0,0,0,0,0,0,0,0 //MB_B_WALLSHIFT## -//4050,569,7,0,0,0,0,0,0,0,0,0,0 //MB_M_WALLCRASH## -//4050,570,5,0,0,0,0,0,0,0,0,0,0 //MB_M_REINCARNATION## -//4050,571,1,0,0,0,0,0,0,0,0,0,0 //MB_B_EQUIP## -4050,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4050,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Death Knight -4051,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4051,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -//4051,545,5,0,0,0,0,0,0,0,0,0,0 //MB_FIGHTING## -//4051,546,5,0,0,0,0,0,0,0,0,0,0 //MB_NEUTRAL## -//4051,547,7,0,0,0,0,0,0,0,0,0,0 //MB_TAIMING_PUTI## -//4051,548,1,0,0,0,0,0,0,0,0,0,0 //MB_WHITEPOTION## -//4051,549,1,0,0,0,0,0,0,0,0,0,0 //MB_MENTAL## -//4051,550,10,0,0,0,0,0,0,0,0,0,0 //MB_CARDPITCHER## -//4051,551,10,0,0,0,0,0,0,0,0,0,0 //MB_PETPITCHER## -//4051,552,10,0,0,0,0,0,0,0,0,0,0 //MB_BODYSTUDY## -//4051,553,1,0,0,0,0,0,0,0,0,0,0 //MB_BODYALTER## -//4051,554,1,0,0,0,0,0,0,0,0,0,0 //MB_PETMEMORY## -//4051,555,5,0,0,0,0,0,0,0,0,0,0 //MB_M_TELEPORT## -//4051,556,7,0,0,0,0,0,0,0,0,0,0 //MB_B_GAIN## -//4051,557,7,0,0,0,0,0,0,0,0,0,0 //MB_M_GAIN## -//4051,558,1,0,0,0,0,0,0,0,0,0,0 //MB_MISSION## -//4051,559,1,0,0,0,0,0,0,0,0,0,0 //MB_MUNAKKNOWLEDGE## -//4051,560,10,0,0,0,0,0,0,0,0,0,0 //MB_MUNAKBALL## -//4051,561,10,0,0,0,0,0,0,0,0,0,0 //MB_SCROLL## -//4051,562,7,0,0,0,0,0,0,0,0,0,0 //MB_B_GATHERING## -//4051,563,7,0,0,0,0,0,0,0,0,0,0 //MB_M_GATHERING## -//4051,564,5,0,0,0,0,0,0,0,0,0,0 //MB_B_EXCLUDE## -//4051,565,5,0,0,0,0,0,0,0,0,0,0 //MB_B_DRIFT## -//4051,566,7,0,0,0,0,0,0,0,0,0,0 //MB_B_WALLRUSH## -//4051,567,7,0,0,0,0,0,0,0,0,0,0 //MB_M_WALLRUSH## -//4051,568,5,0,0,0,0,0,0,0,0,0,0 //MB_B_WALLSHIFT## -//4051,569,7,0,0,0,0,0,0,0,0,0,0 //MB_M_WALLCRASH## -//4051,570,5,0,0,0,0,0,0,0,0,0,0 //MB_M_REINCARNATION## -//4051,571,1,0,0,0,0,0,0,0,0,0,0 //MB_B_EQUIP## -//4051,580,1,0,0,0,0,0,0,0,0,0,0 //DE_PASSIVE## -//4051,581,10,0,0,0,0,0,0,0,0,0,0 //DE_PATTACK## -//4051,582,10,0,0,0,0,0,0,0,0,0,0 //DE_PSPEED## -//4051,583,10,0,0,0,0,0,0,0,0,0,0 //DE_PDEFENSE## -//4051,584,10,0,0,0,0,0,0,0,0,0,0 //DE_PCRITICAL## -//4051,585,10,0,0,0,0,0,0,0,0,0,0 //DE_PHP## -//4051,586,10,0,0,0,0,0,0,0,0,0,0 //DE_PSP## -//4051,587,1,0,0,0,0,0,0,0,0,0,0 //DE_RESET## -//4051,588,1,0,0,0,0,0,0,0,0,0,0 //DE_RANKING## -//4051,589,1,0,0,0,0,0,0,0,0,0,0 //DE_PTRIPLE## -//4051,590,5,0,0,0,0,0,0,0,0,0,0 //DE_ENERGY## -//4051,591,1,0,0,0,0,0,0,0,0,0,0 //DE_NIGHTMARE## -//4051,592,5,0,0,0,0,0,0,0,0,0,0 //DE_SLASH## -//4051,593,7,0,0,0,0,0,0,0,0,0,0 //DE_COIL## -//4051,594,7,0,0,0,0,0,0,0,0,0,0 //DE_WAVE## -//4051,595,3,0,0,0,0,0,0,0,0,0,0 //DE_REBIRTH## -//4051,596,7,0,0,0,0,0,0,0,0,0,0 //DE_AURA## -//4051,597,7,0,0,0,0,0,0,0,0,0,0 //DE_FREEZER## -//4051,598,7,0,0,0,0,0,0,0,0,0,0 //DE_CHANGEATTACK## -//4051,599,10,0,0,0,0,0,0,0,0,0,0 //DE_PUNISH## -//4051,600,7,0,0,0,0,0,0,0,0,0,0 //DE_POISON## -//4051,601,7,0,0,0,0,0,0,0,0,0,0 //DE_INSTANT## -//4051,602,7,0,0,0,0,0,0,0,0,0,0 //DE_WARNING## -//4051,603,7,0,0,0,0,0,0,0,0,0,0 //DE_RANKEDKNIFE## -//4051,604,7,0,0,0,0,0,0,0,0,0,0 //DE_RANKEDGRADIUS## -//4051,605,1,0,0,0,0,0,0,0,0,0,0 //DE_GAUGE## -//4051,606,5,0,0,0,0,0,0,0,0,0,0 //DE_GTIME## -//4051,607,5,0,0,0,0,0,0,0,0,0,0 //DE_GPAIN## -//4051,608,10,0,0,0,0,0,0,0,0,0,0 //DE_GSKILL## -//4051,609,5,0,0,0,0,0,0,0,0,0,0 //DE_GKILL## -//4051,610,5,0,0,0,0,0,0,0,0,0,0 //DE_ACCEL## -//4051,611,3,0,0,0,0,0,0,0,0,0,0 //DE_BLOCKDOUBLE## -//4051,612,3,0,0,0,0,0,0,0,0,0,0 //DE_BLOCKMELEE## -//4051,613,3,0,0,0,0,0,0,0,0,0,0 //DE_BLOCKFAR## -//4051,614,10,0,0,0,0,0,0,0,0,0,0 //DE_FRONTATTACK## -//4051,615,10,0,0,0,0,0,0,0,0,0,0 //DE_DANGERATTACK## -//4051,616,10,0,0,0,0,0,0,0,0,0,0 //DE_TWINATTACK## -//4051,617,10,0,0,0,0,0,0,0,0,0,0 //DE_WINDATTACK## -//4051,618,10,0,0,0,0,0,0,0,0,0,0 //DE_WATERATTACK## -4051,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4051,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//Dark Collector -4052,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4052,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -//4052,545,5,0,0,0,0,0,0,0,0,0,0 //MB_FIGHTING## -//4052,546,5,0,0,0,0,0,0,0,0,0,0 //MB_NEUTRAL## -//4052,547,7,0,0,0,0,0,0,0,0,0,0 //MB_TAIMING_PUTI## -//4052,548,1,0,0,0,0,0,0,0,0,0,0 //MB_WHITEPOTION## -//4052,549,1,0,0,0,0,0,0,0,0,0,0 //MB_MENTAL## -//4052,550,10,0,0,0,0,0,0,0,0,0,0 //MB_CARDPITCHER## -//4052,551,10,0,0,0,0,0,0,0,0,0,0 //MB_PETPITCHER## -//4052,552,10,0,0,0,0,0,0,0,0,0,0 //MB_BODYSTUDY## -//4052,553,1,0,0,0,0,0,0,0,0,0,0 //MB_BODYALTER## -//4052,554,1,0,0,0,0,0,0,0,0,0,0 //MB_PETMEMORY## -//4052,555,5,0,0,0,0,0,0,0,0,0,0 //MB_M_TELEPORT## -//4052,556,7,0,0,0,0,0,0,0,0,0,0 //MB_B_GAIN## -//4052,557,7,0,0,0,0,0,0,0,0,0,0 //MB_M_GAIN## -//4052,558,1,0,0,0,0,0,0,0,0,0,0 //MB_MISSION## -//4052,559,1,0,0,0,0,0,0,0,0,0,0 //MB_MUNAKKNOWLEDGE## -//4052,560,10,0,0,0,0,0,0,0,0,0,0 //MB_MUNAKBALL## -//4052,561,10,0,0,0,0,0,0,0,0,0,0 //MB_SCROLL## -//4052,562,7,0,0,0,0,0,0,0,0,0,0 //MB_B_GATHERING## -//4052,563,7,0,0,0,0,0,0,0,0,0,0 //MB_M_GATHERING## -//4052,564,5,0,0,0,0,0,0,0,0,0,0 //MB_B_EXCLUDE## -//4052,565,5,0,0,0,0,0,0,0,0,0,0 //MB_B_DRIFT## -//4052,566,7,0,0,0,0,0,0,0,0,0,0 //MB_B_WALLRUSH## -//4052,567,7,0,0,0,0,0,0,0,0,0,0 //MB_M_WALLRUSH## -//4052,568,5,0,0,0,0,0,0,0,0,0,0 //MB_B_WALLSHIFT## -//4052,569,7,0,0,0,0,0,0,0,0,0,0 //MB_M_WALLCRASH## -//4052,570,5,0,0,0,0,0,0,0,0,0,0 //MB_M_REINCARNATION## -//4052,571,1,0,0,0,0,0,0,0,0,0,0 //MB_B_EQUIP## -//4052,619,5,0,0,0,0,0,0,0,0,0,0 //DA_ENERGY## -//4052,620,10,0,0,0,0,0,0,0,0,0,0 //DA_CLOUD## -//4052,621,5,0,0,0,0,0,0,0,0,0,0 //DA_FIRSTSLOT## -//4052,622,4,0,0,0,0,0,0,0,0,0,0 //DA_HEADDEF## -//4052,623,5,0,0,0,0,0,0,0,0,0,0 //DA_SPACE## -//4052,624,5,0,0,0,0,0,0,0,0,0,0 //DA_TRANSFORM## -//4052,625,5,0,0,0,0,0,0,0,0,0,0 //DA_EXPLOSION## -//4052,626,1,0,0,0,0,0,0,0,0,0,0 //DA_REWARD## -//4052,627,5,0,0,0,0,0,0,0,0,0,0 //DA_CRUSH## -//4052,628,5,0,0,0,0,0,0,0,0,0,0 //DA_ITEMREBUILD## -//4052,629,5,0,0,0,0,0,0,0,0,0,0 //DA_ILLUSION## -//4052,630,5,0,0,0,0,0,0,0,0,0,0 //DA_NUETRALIZE## -//4052,631,5,0,0,0,0,0,0,0,0,0,0 //DA_RUNNER## -//4052,632,5,0,0,0,0,0,0,0,0,0,0 //DA_TRANSFER## -//4052,633,5,0,0,0,0,0,0,0,0,0,0 //DA_WALL## -//4052,634,1,0,0,0,0,0,0,0,0,0,0 //DA_ZENY## -//4052,635,1,0,0,0,0,0,0,0,0,0,0 //DA_REVENGE## -//4052,636,5,0,0,0,0,0,0,0,0,0,0 //DA_EARPLUG## -//4052,637,1,0,0,0,0,0,0,0,0,0,0 //DA_CONTRACT## -//4052,638,5,0,0,0,0,0,0,0,0,0,0 //DA_BLACK## -//4052,639,5,0,0,0,0,0,0,0,0,0,0 //DA_DREAM## -//4052,640,5,0,0,0,0,0,0,0,0,0,0 //DA_MAGICCART## -//4052,641,1,0,0,0,0,0,0,0,0,0,0 //DA_COPY## -//4052,642,1,0,0,0,0,0,0,0,0,0,0 //DA_CRYSTAL## -//4052,643,1,0,0,0,0,0,0,0,0,0,0 //DA_EXP## -//4052,644,10,0,0,0,0,0,0,0,0,0,0 //DA_CARTSWING## -//4052,645,1,0,0,0,0,0,0,0,0,0,0 //DA_REBUILD## -//4052,646,10,0,0,0,0,0,0,0,0,0,0 //DA_JOBCHANGE## -//4052,647,5,0,0,0,0,0,0,0,0,0,0 //DA_EDARKNESS## -//4052,648,5,0,0,0,0,0,0,0,0,0,0 //DA_EGUARDIAN## -//4052,649,3,0,0,0,0,0,0,0,0,0,0 //DA_TIMEOUT## -//4052,650,1,0,0,0,0,0,0,0,0,0,0 //ALL_TIMEIN## -//4052,651,1,0,0,0,0,0,0,0,0,0,0 //DA_ZENYRANK## -//4052,652,1,0,0,0,0,0,0,0,0,0,0 //DA_ACCESSORYMIX## -4052,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4052,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -//New Soul Linker And Soul Link Enabled Skills -//4049,572,5,0,0,0,0,0,0,0,0,0,0 //SL_DEATHKNIGHT## -//4049,573,5,0,0,0,0,0,0,0,0,0,0 //SL_COLLECTOR## -//4049,574,5,0,0,0,0,0,0,0,0,0,0 //SL_NINJA## -//4049,575,5,0,0,0,0,0,0,0,0,0,0 //SL_GUNNER## -//4052,577,1,0,0,0,0,0,0,0,0,0,0 //DA_RESET## -//4051,578,1,0,0,0,0,0,0,0,0,0,0 //DE_BERSERKAIZER## -//4052,579,1,0,0,0,0,0,0,0,0,0,0 //DA_DARKPOWER## -//Twilight Alchemy 4 For All Alchemist Classes -//18,576,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT4## -//4019,576,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT4## -//4041,576,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT4## -//4071,576,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT4## -//4078,576,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT4## -//4107,576,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT4## -//Rune Knight (Regular) -4054,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4054,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4054,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4054,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4054,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4054,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4054,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4054,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4054,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4054,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4054,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4054,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4054,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4054,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# -4054,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# -4054,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# -4054,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# -4054,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# -4054,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# -4054,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# -4054,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4054,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4054,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# -4054,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4054,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4054,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4054,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# -4054,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# -4054,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# -4054,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear# -4054,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter# -4054,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break# -4054,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training# -4054,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath# -4054,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling# -4054,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery# -4054,2020,5,57,2,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST#Phantom Thrust# -4054,5004,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH_WATER#Dragon Breath(Water)# -4054,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Warlock (Regular) -4055,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4055,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4055,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4055,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -4055,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -4055,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4055,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -4055,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -4055,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -4055,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -4055,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -4055,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -4055,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -4055,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -4055,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -4055,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# -4055,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar# -4055,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher# -4055,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm# -4055,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder# -4055,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion# -4055,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball# -4055,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall# -4055,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova# -4055,89,10,15,1,84,3,0,0,0,0,0,0 //WZ_STORMGUST#Storm Gust# -4055,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# -4055,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# -4055,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire# -4055,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# -4055,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster# -4055,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4055,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4055,2201,5,2202,3,0,0,0,0,0,0,0,0 //WL_WHITEIMPRISON#White Imprison# -4055,2202,5,2210,1,0,0,0,0,0,0,0,0 //WL_SOULEXPANSION#Soul Expansion# -4055,2203,5,2224,1,0,0,0,0,0,0,0,0 //WL_FROSTMISTY#Frosty Misty# -4055,2204,5,2203,2,0,0,0,0,0,0,0,0 //WL_JACKFROST#Jack Frost# -4055,2205,5,92,1,0,0,0,0,0,0,0,0 //WL_MARSHOFABYSS#Marsh of Abyss# -4055,2206,5,2201,1,2209,1,2230,2,0,0,0,0 //WL_RECOGNIZEDSPELL#Recognized Spell# -4055,2207,5,2229,1,0,0,0,0,0,0,0,0 //WL_SIENNAEXECRATE#Sienna Execrate# -4055,2208,3,0,0,0,0,0,0,0,0,0,0 //WL_RADIUS#Radius# -4055,2209,5,2210,1,0,0,0,0,0,0,0,0 //WL_STASIS#Stasis# -4055,2210,5,2208,1,0,0,0,0,0,0,0,0 //WL_DRAINLIFE#Drain Life# -4055,2211,5,2222,1,0,0,0,0,0,0,0,0 //WL_CRIMSONROCK#Crimson Rock# -4055,2212,5,2211,2,0,0,0,0,0,0,0,0 //WL_HELLINFERNO#Hell Inferno# -4055,2213,5,2212,3,0,0,0,0,0,0,0,0 //WL_COMET#Comet# -4055,2214,5,2223,1,0,0,0,0,0,0,0,0 //WL_CHAINLIGHTNING#Chain Lightning# -4055,2216,5,2207,2,0,0,0,0,0,0,0,0 //WL_EARTHSTRAIN#Earth Strain# -4055,2217,5,2204,5,2212,5,2214,5,2216,5,0,0 //WL_TETRAVORTEX#Tetra Vortex# -4055,2222,5,83,1,0,0,0,0,0,0,0,0 //WL_SUMMONFB#Summon Fire Ball# -4055,2223,5,85,1,0,0,0,0,0,0,0,0 //WL_SUMMONBL#Summon Lightning Ball# -4055,2224,5,89,1,0,0,0,0,0,0,0,0 //WL_SUMMONWB#Summon Water Ball# -4055,2229,5,91,1,0,0,0,0,0,0,0,0 //WL_SUMMONSTONE#Summon Stone# -4055,2230,2,0,0,0,0,0,0,0,0,0,0 //WL_RELEASE#Release# -4055,2231,1,0,0,0,0,0,0,0,0,0,0 //WL_READING_SB#Reading Spellbook# -4055,2232,5,0,0,0,0,0,0,0,0,0,0 //WL_FREEZE_SP#Freeze Spell# -4055,5012,5,2202,5,0,0,0,0,0,0,0,0 //WL_TELEKINESIS_INTENSE#Intense Telekinesis# -4055,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Ranger (Regular) -4056,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4056,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4056,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4056,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4056,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4056,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4056,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4056,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4056,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4056,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# -4056,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine# -4056,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare# -4056,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap# -4056,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# -4056,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# -4056,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# -4056,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine# -4056,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap# -4056,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# -4056,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box# -4056,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane# -4056,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery# -4056,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow# -4056,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat# -4056,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect# -4056,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# -4056,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# -4056,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4056,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4056,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4056,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# -4056,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze# -4056,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main# -4056,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt# -4056,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator# -4056,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shocker# -4056,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Cluster Bomb# -4056,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery# -4056,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Warg Rider# -4056,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Warg Dash# -4056,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Warg Strike# -4056,2244,5,2240,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Warg Bite# -4056,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg# -4056,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen# -4056,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage# -4056,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap# -4056,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap# -4056,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap# -4056,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap# -4056,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap# -4056,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Firing Trap# -4056,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Icebound Trap# -4056,5002,5,2234,5,0,0,0,0,0,0,0,0 //RA_UNLIMIT#Unlimit# -4056,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Arch Bishop (Regular) -4057,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4057,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4057,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4057,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4057,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4057,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4057,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4057,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4057,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4057,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4057,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4057,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4057,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4057,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4057,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4057,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4057,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# -4057,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4057,12,10,68,4,70,3,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4057,54,4,72,1,9,4,0,0,0,0,0,0 //ALL_RESURRECTION#Resurrection# -4057,65,10,0,0,0,0,0,0,0,0,0,0 //PR_MACEMASTERY#Mace Mastery# -4057,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus# -4057,67,3,66,2,0,0,0,0,0,0,0,0 //PR_SUFFRAGIUM#Suffragium# -4057,68,5,31,1,66,3,0,0,0,0,0,0 //PR_ASPERSIO#Aspersio# -4057,69,5,75,3,68,5,0,0,0,0,0,0 //PR_BENEDICTIO#B.S Sacramenti# -4057,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary# -4057,71,4,0,0,0,0,0,0,0,0,0,0 //PR_SLOWPOISON#Slow Poison# -4057,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery# -4057,73,10,33,2,0,0,0,0,0,0,0,0 //PR_KYRIE#Kyrie Eleison# -4057,74,5,0,0,0,0,0,0,0,0,0,0 //PR_MAGNIFICAT#Magnificat# -4057,75,5,73,4,74,3,0,0,0,0,0,0 //PR_GLORIA#Gloria# -4057,76,10,24,1,0,0,0,0,0,0,0,0 //PR_LEXDIVINA#Lex Divina# -4057,77,10,54,1,76,3,0,0,0,0,0,0 //PR_TURNUNDEAD#Turn Undead# -4057,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna# -4057,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus# -4057,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio# -4057,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4057,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4057,2038,5,77,1,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex# -4057,2039,1,2041,3,0,0,0,0,0,0,0,0 //AB_ANCILLA#Ancilla# -4057,2040,10,79,1,2038,1,2039,1,0,0,0,0 //AB_ADORAMUS#Adoramus# -4057,2041,3,34,1,0,0,0,0,0,0,0,0 //AB_CLEMENTIA#Crementia# -4057,2042,3,29,1,0,0,0,0,0,0,0,0 //AB_CANTO#Canto Candidus# -4057,2043,3,28,1,0,0,0,0,0,0,0,0 //AB_CHEAL#Coluceo Heal# -4057,2044,5,2039,1,2051,1,0,0,0,0,0,0 //AB_EPICLESIS#Epiclesis# -4057,2045,10,73,1,0,0,0,0,0,0,0,0 //AB_PRAEFATIO#Praefatio# -4057,2046,10,2045,5,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio# -4057,2047,4,72,1,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Lauda Agnus# -4057,2048,4,2047,2,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Lauda Ramus# -4057,2049,10,2044,1,2053,1,0,0,0,0,0,0 //AB_EUCHARISTICA#Eucharistica# -4057,2050,1,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio# -4057,2051,5,2050,1,0,0,0,0,0,0,0,0 //AB_HIGHNESSHEAL#Highness Heal# -4057,2052,5,2048,2,0,0,0,0,0,0,0,0 //AB_CLEARANCE#Clearance# -4057,2053,5,2046,5,2054,5,0,0,0,0,0,0 //AB_EXPIATIO#Expiatio# -4057,2054,10,68,1,0,0,0,0,0,0,0,0 //AB_DUPLELIGHT#Duple Light# -4057,2057,5,2052,1,0,0,0,0,0,0,0,0 //AB_SILENTIUM#Silentium# -4057,2515,5,2044,1,2053,1,0,0,0,0,0,0 //AB_SECRAMENT#Secrament# -4057,5011,5,2051,2,0,0,0,0,0,0,0,0 //AB_OFFERTORIUM#Offertorium# -4057,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Mechanic (Regular) -4058,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4058,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4058,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4058,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4058,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4058,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4058,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4058,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4058,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4058,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -4058,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -4058,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -4058,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering# -4058,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering# -4058,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft# -4058,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research# -4058,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger# -4058,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword# -4058,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword# -4058,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe# -4058,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace# -4058,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace# -4058,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear# -4058,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# -4058,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery# -4058,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# -4058,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair# -4058,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering# -4058,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall# -4058,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush# -4058,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection# -4058,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust# -4058,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power# -4058,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# -4058,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# -4058,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4058,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4058,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4058,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License# -4058,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle# -4058,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# -4058,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm# -4058,2259,3,2258,3,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher# -4058,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower# -4058,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon# -4058,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration# -4058,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering# -4058,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide# -4058,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back-Side Slide# -4058,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Mainframe Restructure# -4058,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Self Destruction# -4058,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shape Shift# -4058,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Emergency Cool# -4058,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infrared Scan# -4058,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze# -4058,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field# -4058,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Neutral Barrier# -4058,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field# -4058,2275,5,2255,1,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair# -4058,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training# -4058,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth# -4058,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang# -4058,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing# -4058,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado# -4058,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper# -4058,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy# -4058,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal# -4058,5006,5,0,0,0,0,0,0,0,0,0,0 //NC_MAGMA_ERUPTION#Magma Eruption# -4058,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -4058,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Guillotine Cross (Regular) -4059,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4059,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4059,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -4059,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -4059,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -4059,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -4059,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -4059,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -4059,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# -4059,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# -4059,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# -4059,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# -4059,132,5,0,0,0,0,0,0,0,0,0,0 //AS_RIGHT#Righthand Mastery# -4059,133,5,132,2,0,0,0,0,0,0,0,0 //AS_LEFT#Lefthand Mastery# -4059,134,10,0,0,0,0,0,0,0,0,0,0 //AS_KATAR#Katar Mastery# -4059,135,10,51,2,0,0,0,0,0,0,0,0 //AS_CLOAKING#Cloaking# -4059,136,10,134,4,0,0,0,0,0,0,0,0 //AS_SONICBLOW#Sonic Blow# -4059,137,5,135,2,136,5,0,0,0,0,0,0 //AS_GRIMTOOTH#Grimtooth# -4059,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison# -4059,139,10,138,3,0,0,0,0,0,0,0,0 //AS_POISONREACT#Poison React# -4059,140,10,138,5,0,0,0,0,0,0,0,0 //AS_VENOMDUST#Venom Dust# -4059,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher# -4059,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration# -4059,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife# -4059,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4059,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4059,2021,5,138,3,0,0,0,0,0,0,0,0 //GC_VENOMIMPRESS#Venom Impress# -4059,2022,5,136,10,0,0,0,0,0,0,0,0 //GC_CROSSIMPACT#Cross Impact# -4059,2023,5,2022,3,0,0,0,0,0,0,0,0 //GC_DARKILLUSION#Dark Illusion# -4059,2024,10,0,0,0,0,0,0,0,0,0,0 //GC_RESEARCHNEWPOISON#Research New Poison# -4059,2025,1,2024,1,0,0,0,0,0,0,0,0 //GC_CREATENEWPOISON#Create New Poison# -4059,2026,1,2024,5,0,0,0,0,0,0,0,0 //GC_ANTIDOTE#Antidote# -4059,2027,5,2025,1,0,0,0,0,0,0,0,0 //GC_POISONINGWEAPON#Poisoning Weapon# -4059,2028,5,133,5,0,0,0,0,0,0,0,0 //GC_WEAPONBLOCKING#Weapon Blocking# -4059,2029,5,2028,1,0,0,0,0,0,0,0,0 //GC_COUNTERSLASH#Counter Slash# -4059,2030,5,2028,1,0,0,0,0,0,0,0,0 //GC_WEAPONCRUSH#Weapon Crush# -4059,2031,5,2027,3,2028,1,0,0,0,0,0,0 //GC_VENOMPRESSURE#Venom Pressure# -4059,2032,5,2027,5,2031,5,0,0,0,0,0,0 //GC_POISONSMOKE#Poison Smoke# -4059,2033,5,135,3,0,0,0,0,0,0,0,0 //GC_CLOAKINGEXCEED#Cloaking Exceed# -4059,2034,1,2023,5,2033,5,0,0,0,0,0,0 //GC_PHANTOMMENACE#Phantom Menace# -4059,2035,5,2034,1,0,0,0,0,0,0,0,0 //GC_HALLUCINATIONWALK#Hallucination Walk# -4059,2036,5,136,10,0,0,0,0,0,0,0,0 //GC_ROLLINGCUTTER#Rolling Cutter# -4059,2037,5,2036,1,0,0,0,0,0,0,0,0 //GC_CROSSRIPPERSLASHER#Cross Ripper Slasher# -4059,5001,5,2023,5,0,0,0,0,0,0,0,0 //GC_DARKCROW#Dark Claw# -4059,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Rune Knight (Trans) -4060,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4060,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4060,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4060,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4060,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4060,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4060,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4060,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4060,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4060,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4060,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4060,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4060,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4060,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# -4060,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# -4060,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# -4060,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# -4060,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# -4060,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# -4060,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# -4060,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4060,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4060,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# -4060,355,5,5,5,7,5,3,5,0,0,0,0 //LK_AURABLADE#Aura Blade# -4060,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying# -4060,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration# -4060,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax# -4060,359,1,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //Extra column removed. Rune Knights dont require job level 50 to use Berserk. -4060,397,5,55,5,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce# -4060,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow# -4060,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike# -4060,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4060,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4060,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4060,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# -4060,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# -4060,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# -4060,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear# -4060,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter# -4060,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break# -4060,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training# -4060,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath# -4060,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling# -4060,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery# -4060,2020,5,57,2,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST#Phantom Thrust# -4060,5004,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH_WATER#Dragon Breath(Water)# -4060,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Warlock (Trans) -4061,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4061,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4061,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4061,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -4061,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -4061,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4061,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -4061,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -4061,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -4061,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -4061,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -4061,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -4061,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -4061,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -4061,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -4061,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# -4061,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar# -4061,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher# -4061,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm# -4061,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder# -4061,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion# -4061,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball# -4061,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall# -4061,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova# -4061,89,10,15,1,84,3,0,0,0,0,0,0 //WZ_STORMGUST#Storm Gust# -4061,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# -4061,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# -4061,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire# -4061,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# -4061,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster# -4061,364,10,9,5,13,7,0,0,0,0,0,0 //HW_SOULDRAIN#Soul Drain# -4061,365,1,9,1,0,0,0,0,0,0,0,0 //HW_MAGICCRASHER#Stave Crasher# -4061,366,10,0,0,0,0,0,0,0,0,0,0 //HW_MAGICPOWER#Mystical Amplification# -4061,400,5,11,5,0,0,0,0,0,0,0,0 //HW_NAPALMVULCAN#Napalm Vulcan# -4061,483,1,93,1,87,1,0,0,0,0,0,0 //HW_GANBANTEIN#Ganbantein# -4061,484,5,365,1,366,10,92,1,0,0,0,0 //HW_GRAVITATION#Gravitation# -4061,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4061,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4061,2201,5,2202,3,0,0,0,0,0,0,0,0 //WL_WHITEIMPRISON#White Imprison# -4061,2202,5,2210,1,0,0,0,0,0,0,0,0 //WL_SOULEXPANSION#Soul Expansion# -4061,2203,5,2224,1,0,0,0,0,0,0,0,0 //WL_FROSTMISTY#Frosty Misty# -4061,2204,5,2203,2,0,0,0,0,0,0,0,0 //WL_JACKFROST#Jack Frost# -4061,2205,5,92,1,0,0,0,0,0,0,0,0 //WL_MARSHOFABYSS#Marsh of Abyss# -4061,2206,5,2201,1,2209,1,2230,2,0,0,0,0 //WL_RECOGNIZEDSPELL#Recognized Spell# -4061,2207,5,2229,1,0,0,0,0,0,0,0,0 //WL_SIENNAEXECRATE#Sienna Execrate# -4061,2208,3,0,0,0,0,0,0,0,0,0,0 //WL_RADIUS#Radius# -4061,2209,5,2210,1,0,0,0,0,0,0,0,0 //WL_STASIS#Stasis# -4061,2210,5,2208,1,0,0,0,0,0,0,0,0 //WL_DRAINLIFE#Drain Life# -4061,2211,5,2222,1,0,0,0,0,0,0,0,0 //WL_CRIMSONROCK#Crimson Rock# -4061,2212,5,2211,2,0,0,0,0,0,0,0,0 //WL_HELLINFERNO#Hell Inferno# -4061,2213,5,2212,3,0,0,0,0,0,0,0,0 //WL_COMET#Comet# -4061,2214,5,2223,1,0,0,0,0,0,0,0,0 //WL_CHAINLIGHTNING#Chain Lightning# -4061,2216,5,2207,2,0,0,0,0,0,0,0,0 //WL_EARTHSTRAIN#Earth Strain# -4061,2217,5,2204,5,2212,5,2214,5,2216,5,0,0 //WL_TETRAVORTEX#Tetra Vortex# -4061,2222,5,83,1,0,0,0,0,0,0,0,0 //WL_SUMMONFB#Summon Fire Ball# -4061,2223,5,85,1,0,0,0,0,0,0,0,0 //WL_SUMMONBL#Summon Lightning Ball# -4061,2224,5,89,1,0,0,0,0,0,0,0,0 //WL_SUMMONWB#Summon Water Ball# -4061,2229,5,91,1,0,0,0,0,0,0,0,0 //WL_SUMMONSTONE#Summon Stone# -4061,2230,2,0,0,0,0,0,0,0,0,0,0 //WL_RELEASE#Release# -4061,2231,1,0,0,0,0,0,0,0,0,0,0 //WL_READING_SB#Reading Spellbook# -4061,2232,5,0,0,0,0,0,0,0,0,0,0 //WL_FREEZE_SP#Freeze Spell# -4061,5012,5,2202,5,0,0,0,0,0,0,0,0 //WL_TELEKINESIS_INTENSE#Intense Telekinesis# -4061,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Ranger (Trans) -4062,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4062,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4062,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4062,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4062,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4062,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4062,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4062,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4062,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4062,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# -4062,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine# -4062,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare# -4062,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap# -4062,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# -4062,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# -4062,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# -4062,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine# -4062,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap# -4062,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# -4062,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box# -4062,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane# -4062,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery# -4062,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow# -4062,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat# -4062,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect# -4062,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# -4062,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# -4062,380,10,43,10,44,10,45,10,127,1,0,0 //SN_SIGHT#Falcon Eyes# -4062,381,5,128,3,44,5,129,5,127,1,0,0 //SN_FALCONASSAULT#Falcon Assault# -4062,382,5,45,10,46,5,0,0,0,0,0,0 //SN_SHARPSHOOTING#Focused Arrow Strike# -4062,383,10,45,9,0,0,0,0,0,0,0,0 //SN_WINDWALK#Wind Walker# -4062,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4062,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4062,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4062,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# -4062,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze# -4062,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main# -4062,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt# -4062,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator# -4062,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shocker# -4062,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Cluster Bomb# -4062,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery# -4062,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Warg Rider# -4062,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Warg Dash# -4062,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Warg Strike# -4062,2244,5,2240,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Warg Bite# -4062,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg# -4062,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen# -4062,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage# -4062,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap# -4062,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap# -4062,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap# -4062,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap# -4062,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap# -4062,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Firing Trap# -4062,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Icebound Trap# -4062,5002,5,2234,5,0,0,0,0,0,0,0,0 //RA_UNLIMIT#Unlimit# -4062,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Arch Bishop (Trans) -4063,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4063,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4063,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4063,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4063,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4063,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4063,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4063,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4063,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4063,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4063,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4063,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4063,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4063,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4063,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4063,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4063,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# -4063,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4063,12,10,68,4,70,3,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4063,54,4,72,1,9,4,0,0,0,0,0,0 //ALL_RESURRECTION#Resurrection# -4063,65,10,0,0,0,0,0,0,0,0,0,0 //PR_MACEMASTERY#Mace Mastery# -4063,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus# -4063,67,3,66,2,0,0,0,0,0,0,0,0 //PR_SUFFRAGIUM#Suffragium# -4063,68,5,31,1,66,3,0,0,0,0,0,0 //PR_ASPERSIO#Aspersio# -4063,69,5,75,3,68,5,0,0,0,0,0,0 //PR_BENEDICTIO#B.S Sacramenti# -4063,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary# -4063,71,4,72,1,0,0,0,0,0,0,0,0 //PR_SLOWPOISON#Slow Poison# -4063,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery# -4063,73,10,33,2,0,0,0,0,0,0,0,0 //PR_KYRIE#Kyrie Eleison# -4063,74,5,0,0,0,0,0,0,0,0,0,0 //PR_MAGNIFICAT#Magnificat# -4063,75,5,73,4,74,3,0,0,0,0,0,0 //PR_GLORIA#Gloria# -4063,76,10,24,1,0,0,0,0,0,0,0,0 //PR_LEXDIVINA#Lex Divina# -4063,77,10,54,1,76,3,0,0,0,0,0,0 //PR_TURNUNDEAD#Turn Undead# -4063,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna# -4063,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus# -4063,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio# -4063,361,5,33,1,9,3,66,3,0,0,0,0 //HP_ASSUMPTIO#Assumptio# -4063,362,5,75,2,9,1,73,3,0,0,0,0 //HP_BASILICA#Basilica# -4063,363,10,68,3,9,5,76,5,0,0,0,0 //HP_MEDITATIO#Meditatio# -4063,481,5,65,10,23,10,0,0,0,0,0,0 //HP_MANARECHARGE#Mana Recharge# -4063,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4063,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4063,2038,5,77,1,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex# -4063,2039,1,2041,3,0,0,0,0,0,0,0,0 //AB_ANCILLA#Ancilla# -4063,2040,10,79,1,2038,1,2039,1,0,0,0,0 //AB_ADORAMUS#Adoramus# -4063,2041,3,34,1,0,0,0,0,0,0,0,0 //AB_CLEMENTIA#Crementia# -4063,2042,3,29,1,0,0,0,0,0,0,0,0 //AB_CANTO#Canto Candidus# -4063,2043,3,28,1,0,0,0,0,0,0,0,0 //AB_CHEAL#Coluceo Heal# -4063,2044,5,2039,1,2051,1,0,0,0,0,0,0 //AB_EPICLESIS#Epiclesis# -4063,2045,10,73,1,0,0,0,0,0,0,0,0 //AB_PRAEFATIO#Praefatio# -4063,2046,10,2045,5,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio# -4063,2047,4,72,1,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Lauda Agnus# -4063,2048,4,2047,2,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Lauda Ramus# -4063,2049,10,2044,1,2053,1,0,0,0,0,0,0 //AB_EUCHARISTICA#Eucharistica# -4063,2050,1,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio# -4063,2051,5,2050,1,0,0,0,0,0,0,0,0 //AB_HIGHNESSHEAL#Highness Heal# -4063,2052,5,2048,2,0,0,0,0,0,0,0,0 //AB_CLEARANCE#Clearance# -4063,2053,5,2046,5,2054,5,0,0,0,0,0,0 //AB_EXPIATIO#Expiatio# -4063,2054,10,68,1,0,0,0,0,0,0,0,0 //AB_DUPLELIGHT#Duple Light# -4063,2057,5,2052,1,0,0,0,0,0,0,0,0 //AB_SILENTIUM#Silentium# -4063,2515,5,2044,1,2053,1,0,0,0,0,0,0 //AB_SECRAMENT#Secrament# -4063,5011,5,2051,2,0,0,0,0,0,0,0,0 //AB_OFFERTORIUM#Offertorium# -4063,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Mechanic (Trans) -4064,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4064,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4064,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4064,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4064,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4064,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4064,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4064,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4064,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4064,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -4064,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -4064,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -4064,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering# -4064,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering# -4064,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft# -4064,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research# -4064,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger# -4064,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword# -4064,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword# -4064,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe# -4064,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace# -4064,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace# -4064,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear# -4064,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# -4064,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery# -4064,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# -4064,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair# -4064,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering# -4064,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall# -4064,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush# -4064,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection# -4064,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust# -4064,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power# -4064,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# -4064,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# -4064,384,10,109,3,105,1,107,5,113,3,0,0 //WS_MELTDOWN#Shattering Strike# -4064,387,1,39,5,153,1,154,1,105,1,0,0 //WS_CARTBOOST#Cart Boost# -4064,477,10,107,10,0,0,0,0,0,0,0,0 //WS_WEAPONREFINE#Upgrade Weapon# -4064,485,10,42,10,110,5,387,1,0,0,0,0 //WS_CARTTERMINATION#Cart Termination# -4064,486,5,113,5,0,0,0,0,0,0,0,0 //WS_OVERTHRUSTMAX#Maximum Power Thrust# -4064,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4064,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4064,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4064,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License# -4064,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle# -4064,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# -4064,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm# -4064,2259,3,2258,3,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher# -4064,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower# -4064,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon# -4064,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration# -4064,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering# -4064,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide# -4064,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back-Side Slide# -4064,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Mainframe Restructure# -4064,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Self Destruction# -4064,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shape Shift# -4064,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Emergency Cool# -4064,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infrared Scan# -4064,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze# -4064,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field# -4064,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Neutral Barrier# -4064,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field# -4064,2275,5,2255,1,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair# -4064,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training# -4064,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth# -4064,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang# -4064,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing# -4064,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado# -4064,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper# -4064,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy# -4064,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal# -4064,5006,5,0,0,0,0,0,0,0,0,0,0 //NC_MAGMA_ERUPTION#Magma Eruption# -4064,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -4064,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Guillotine Cross (Trans) -4065,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4065,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4065,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -4065,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -4065,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -4065,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -4065,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -4065,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -4065,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# -4065,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# -4065,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# -4065,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# -4065,132,5,0,0,0,0,0,0,0,0,0,0 //AS_RIGHT#Righthand Mastery# -4065,133,5,132,2,0,0,0,0,0,0,0,0 //AS_LEFT#Lefthand Mastery# -4065,134,10,0,0,0,0,0,0,0,0,0,0 //AS_KATAR#Katar Mastery# -4065,135,10,51,2,0,0,0,0,0,0,0,0 //AS_CLOAKING#Cloaking# -4065,136,10,134,4,0,0,0,0,0,0,0,0 //AS_SONICBLOW#Sonic Blow# -4065,137,5,135,2,136,5,0,0,0,0,0,0 //AS_GRIMTOOTH#Grimtooth# -4065,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison# -4065,139,10,138,3,0,0,0,0,0,0,0,0 //AS_POISONREACT#Poison React# -4065,140,10,138,5,0,0,0,0,0,0,0,0 //AS_VENOMDUST#Venom Dust# -4065,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher# -4065,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration# -4065,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife# -4065,376,5,48,5,134,7,0,0,0,0,0,0 //ASC_KATAR#Advanced Katar Mastery# -4065,378,5,407,1,0,0,0,0,0,0,0,0 //ASC_EDP#Deadly Poison Enchantment# -4065,379,10,48,5,135,3,138,6,52,5,0,0 //ASC_BREAKER#Soul Destroyer# -4065,406,10,132,3,134,5,136,5,379,1,0,0 //ASC_METEORASSAULT#Meteor Assault# -4065,407,1,52,10,53,1,138,5,0,0,0,0 //ASC_CDP#Create Deadly Poison# -4065,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4065,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4065,2021,5,138,3,0,0,0,0,0,0,0,0 //GC_VENOMIMPRESS#Venom Impress# -4065,2022,5,136,10,0,0,0,0,0,0,0,0 //GC_CROSSIMPACT#Cross Impact# -4065,2023,5,2022,3,0,0,0,0,0,0,0,0 //GC_DARKILLUSION#Dark Illusion# -4065,2024,10,0,0,0,0,0,0,0,0,0,0 //GC_RESEARCHNEWPOISON#Research New Poison# -4065,2025,1,2024,1,0,0,0,0,0,0,0,0 //GC_CREATENEWPOISON#Create New Poison# -4065,2026,1,2024,5,0,0,0,0,0,0,0,0 //GC_ANTIDOTE#Antidote# -4065,2027,5,2025,1,0,0,0,0,0,0,0,0 //GC_POISONINGWEAPON#Poisoning Weapon# -4065,2028,5,133,5,0,0,0,0,0,0,0,0 //GC_WEAPONBLOCKING#Weapon Blocking# -4065,2029,5,2028,1,0,0,0,0,0,0,0,0 //GC_COUNTERSLASH#Counter Slash# -4065,2030,5,2028,1,0,0,0,0,0,0,0,0 //GC_WEAPONCRUSH#Weapon Crush# -4065,2031,5,2027,3,2028,1,0,0,0,0,0,0 //GC_VENOMPRESSURE#Venom Pressure# -4065,2032,5,2027,5,2031,5,0,0,0,0,0,0 //GC_POISONSMOKE#Poison Smoke# -4065,2033,5,135,3,0,0,0,0,0,0,0,0 //GC_CLOAKINGEXCEED#Cloaking Exceed# -4065,2034,1,2023,5,2033,5,0,0,0,0,0,0 //GC_PHANTOMMENACE#Phantom Menace# -4065,2035,5,2034,1,0,0,0,0,0,0,0,0 //GC_HALLUCINATIONWALK#Hallucination Walk# -4065,2036,5,136,10,0,0,0,0,0,0,0,0 //GC_ROLLINGCUTTER#Rolling Cutter# -4065,2037,5,2036,1,0,0,0,0,0,0,0,0 //GC_CROSSRIPPERSLASHER#Cross Ripper Slasher# -4065,5001,5,2023,5,0,0,0,0,0,0,0,0 //GC_DARKCROW#Dark Claw# -4065,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Royal Guard (Regular) -4066,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4066,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4066,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4066,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4066,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4066,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4066,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4066,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4066,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4066,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4066,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4066,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4066,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4066,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4066,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4066,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4066,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4066,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4066,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal# -4066,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# -4066,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# -4066,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# -4066,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# -4066,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect# -4066,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# -4066,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross# -4066,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice# -4066,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls# -4066,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# -4066,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# -4066,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -4066,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4066,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4066,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear# -4066,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# -4066,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# -4066,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press# -4066,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage# -4066,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack# -4066,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard# -4066,2314,1,2313,1,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst# -4066,2315,3,2310,3,2323,2,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell# -4066,2316,5,2308,3,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break# -4066,2317,5,2312,1,2320,3,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand# -4066,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige# -4066,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding# -4066,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher# -4066,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis# -4066,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety# -4066,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive# -4066,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit# -4066,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration# -4066,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace# -4066,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Sorcerer (Regular) -4067,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4067,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4067,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4067,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -4067,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -4067,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4067,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -4067,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -4067,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -4067,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -4067,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -4067,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -4067,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -4067,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -4067,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -4067,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# -4067,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# -4067,90,5,283,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# -4067,91,5,90,1,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# -4067,274,10,0,0,0,0,0,0,0,0,0,0 //SA_ADVANCEDBOOK#Study# -4067,275,5,274,2,0,0,0,0,0,0,0,0 //SA_CASTCANCEL#Cast Cancel# -4067,276,5,274,4,0,0,0,0,0,0,0,0 //SA_MAGICROD#Magic Rod# -4067,277,5,276,1,0,0,0,0,0,0,0,0 //SA_SPELLBREAKER#Spell Break# -4067,278,10,275,1,0,0,0,0,0,0,0,0 //SA_FREECAST#Free Cast# -4067,279,10,278,4,0,0,0,0,0,0,0,0 //SA_AUTOSPELL#Hindsight# -4067,280,5,19,1,274,5,0,0,0,0,0,0 //SA_FLAMELAUNCHER#Endow Blaze# -4067,281,5,14,1,274,5,0,0,0,0,0,0 //SA_FROSTWEAPON#Endow Tsunami# -4067,282,5,20,1,274,5,0,0,0,0,0,0 //SA_LIGHTNINGLOADER#Endow Tornado# -4067,283,5,16,1,274,5,0,0,0,0,0,0 //SA_SEISMICWEAPON#Endow Quake# -4067,284,5,274,9,0,0,0,0,0,0,0,0 //SA_DRAGONOLOGY#Dragonology# -4067,285,5,280,2,0,0,0,0,0,0,0,0 //SA_VOLCANO#Volcano# -4067,286,5,281,2,0,0,0,0,0,0,0,0 //SA_DELUGE#Deluge# -4067,287,5,282,2,0,0,0,0,0,0,0,0 //SA_VIOLENTGALE#Whirlwind# -4067,288,5,285,3,286,3,287,3,0,0,0,0 //SA_LANDPROTECTOR#Magnetic Earth# -4067,289,5,277,3,0,0,0,0,0,0,0,0 //SA_DISPELL#Dispel# -4067,290,10,279,5,289,1,288,1,0,0,0,0 //SA_ABRACADABRA#Hocus-pocus# -4067,1007,1,0,0,0,0,0,0,0,0,0,0 //SA_CREATECON#Create Converter# -4067,1008,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWATER#Elemental Change Water# -4067,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth# -4067,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire# -4067,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind# -4067,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4067,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4067,2443,5,285,1,0,0,0,0,0,0,0,0 //SO_FIREWALK#Fire Walk# -4067,2444,5,287,1,0,0,0,0,0,0,0,0 //SO_ELECTRICWALK#Electric Walk# -4067,2445,5,279,4,0,0,0,0,0,0,0,0 //SO_SPELLFIST#Spell Fist# -4067,2446,5,90,5,0,0,0,0,0,0,0,0 //SO_EARTHGRAVE#Earth Grave# -4067,2447,5,286,3,0,0,0,0,0,0,0,0 //SO_DIAMONDDUST#Diamond Dust# -4067,2448,5,2450,2,0,0,0,0,0,0,0,0 //SO_POISON_BUSTER#Poison Buster# -4067,2449,5,289,2,0,0,0,0,0,0,0,0 //SO_PSYCHIC_WAVE#Psychic Wave# -4067,2450,5,91,5,0,0,0,0,0,0,0,0 //SO_CLOUD_KILL#Cloud Kill# -4067,2451,5,280,1,281,1,282,1,283,1,0,0 //SO_STRIKING#Striking# -4067,2452,5,285,1,287,1,0,0,0,0,0,0 //SO_WARMER#Warmer# -4067,2453,5,288,2,0,0,0,0,0,0,0,0 //SO_VACUUM_EXTREME#Vacuum Extreme# -4067,2454,5,283,1,287,4,0,0,0,0,0,0 //SO_VARETYR_SPEAR#Varetyr Spear# -4067,2455,5,2452,2,0,0,0,0,0,0,0,0 //SO_ARRULLO#Arrullo# -4067,2456,4,2462,1,0,0,0,0,0,0,0,0 //SO_EL_CONTROL#Spirit Control# -4067,2457,3,2452,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AGNI#Summon Fire Spirit Agni# -4067,2458,3,2447,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AQUA#Summon Water Spirit Aqua# -4067,2459,3,2454,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_VENTUS#Summon Wind Spirit Ventus# -4067,2460,3,2446,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_TERA#Summon Wind Spirit Tera# -4067,2461,1,2456,3,0,0,0,0,0,0,0,0 //SO_EL_ACTION#Elemental Action# -4067,2462,2,280,1,281,1,282,1,283,1,0,0 //SO_EL_ANALYSIS#Four Spirit Analysis# -4067,2463,5,2456,3,0,0,0,0,0,0,0,0 //SO_EL_SYMPATHY#Spirit Sympathy# -4067,2464,1,2463,1,0,0,0,0,0,0,0,0 //SO_EL_CURE#Spirit Recovery# -4067,2465,3,2457,3,0,0,0,0,0,0,0,0 //SO_FIRE_INSIGNIA#Fire Insignia# -4067,2466,3,2458,3,0,0,0,0,0,0,0,0 //SO_WATER_INSIGNIA#Water Insignia# -4067,2467,3,2459,3,0,0,0,0,0,0,0,0 //SO_WIND_INSIGNIA#Wind Insignia# -4067,2468,3,2460,3,0,0,0,0,0,0,0,0 //SO_EARTH_INSIGNIA#Earth Insignia# -4067,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Minstrel (Regular) -4068,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4068,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4068,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4068,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4068,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4068,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4068,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4068,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4068,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4068,315,10,0,0,0,0,0,0,0,0,0,0 //BA_MUSICALLESSON#Music Lesson# -4068,316,5,315,3,0,0,0,0,0,0,0,0 //BA_MUSICALSTRIKE#Melody Strike# -4068,317,5,315,1,304,1,0,0,0,0,0,0 //BA_DISSONANCE#Unchained Serenade# -4068,318,5,305,1,0,0,0,0,0,0,0,0 //BA_FROSTJOKE#Unbarring Octave# -4068,319,10,317,3,0,0,0,0,0,0,0,0 //BA_WHISTLE#Perfect Tablature# -4068,320,10,317,3,0,0,0,0,0,0,0,0 //BA_ASSASSINCROSS#Impressive Riff# -4068,321,10,317,3,0,0,0,0,0,0,0,0 //BA_POEMBRAGI#Magic Strings# -4068,322,10,317,3,0,0,0,0,0,0,0,0 //BA_APPLEIDUN#Song of Lutie# -4068,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp# -4068,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore# -4068,306,1,319,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby# -4068,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing# -4068,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo# -4068,309,5,322,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme# -4068,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick# -4068,311,1,320,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck# -4068,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# -4068,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# -4068,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice# -4068,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4068,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4068,2381,5,2422,1,0,0,0,0,0,0,0,0 //MI_RUSH_WINDMILL#Windmill Rush Attack# -4068,2382,5,2422,1,0,0,0,0,0,0,0,0 //MI_ECHOSONG#Echo Song# -4068,2383,5,2422,1,0,0,0,0,0,0,0,0 //MI_HARMONIZE#Harmonize# -4068,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson# -4068,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# -4068,2414,5,317,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# -4068,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# -4068,2418,5,316,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# -4068,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld# -4068,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren# -4068,2421,5,2423,3,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#Valley Of Death# -4068,2422,5,2412,1,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Deep Sleep Lullaby# -4068,2423,5,2412,1,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circle Of Nature's Sound# -4068,2424,5,2419,1,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Improvised Song# -4068,2425,5,2424,1,0,0,0,0,0,0,0,0 //WM_GLOOMYDAY#Gloomy Day# -4068,2426,5,2413,1,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo# -4068,2427,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_SONG_OF_MANA#Song Of Mana# -4068,2428,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With A Warg# -4068,2429,5,2430,3,2432,3,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Sound of Destruction# -4068,2430,5,2428,1,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever# -4068,2431,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew# -4068,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink# -4068,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond# -4068,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice# -4068,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG# -4068,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Wanderer (Regular) -4069,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4069,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4069,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4069,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4069,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4069,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4069,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4069,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4069,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4069,323,10,0,0,0,0,0,0,0,0,0,0 //DC_DANCINGLESSON#Dance Lessons# -4069,324,5,323,3,0,0,0,0,0,0,0,0 //DC_THROWARROW#Slinging Arrow# -4069,325,5,323,1,304,1,0,0,0,0,0,0 //DC_UGLYDANCE#Hip Shaker# -4069,326,5,305,1,0,0,0,0,0,0,0,0 //DC_SCREAM#Dazzler# -4069,327,10,325,3,0,0,0,0,0,0,0,0 //DC_HUMMING#Focus Ballet# -4069,328,10,325,3,0,0,0,0,0,0,0,0 //DC_DONTFORGETME#Slow Grace# -4069,329,10,325,3,0,0,0,0,0,0,0,0 //DC_FORTUNEKISS#Lady Luck# -4069,330,10,325,3,0,0,0,0,0,0,0,0 //DC_SERVICEFORYOU#Gypsy's Kiss# -4069,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp# -4069,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore# -4069,306,1,327,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby# -4069,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing# -4069,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo# -4069,309,5,330,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme# -4069,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick# -4069,311,1,328,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck# -4069,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# -4069,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# -4069,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm# -4069,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4069,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4069,2350,5,2422,1,0,0,0,0,0,0,0,0 //WA_SWING_DANCE#Swing Dance# -4069,2351,5,2422,1,0,0,0,0,0,0,0,0 //WA_SYMPHONY_OF_LOVER#Symphony of Lovers# -4069,2352,5,2422,1,0,0,0,0,0,0,0,0 //WA_MOONLIT_SERENADE#Moonlit Serenade# -4069,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson# -4069,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# -4069,2414,5,325,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# -4069,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# -4069,2418,5,324,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# -4069,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld# -4069,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren# -4069,2421,5,2423,3,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#Valley Of Death# -4069,2422,5,2412,1,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Deep Sleep Lullaby# -4069,2423,5,2412,1,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circle Of Nature's Sound# -4069,2424,5,2419,1,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Improvised Song# -4069,2425,5,2424,1,0,0,0,0,0,0,0,0 //WM_GLOOMYDAY#Gloomy Day# -4069,2426,5,2413,1,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo# -4069,2427,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_SONG_OF_MANA#Song Of Mana# -4069,2428,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With A Warg# -4069,2429,5,2430,3,2432,3,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Sound of Destruction# -4069,2430,5,2428,1,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever# -4069,2431,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew# -4069,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink# -4069,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond# -4069,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice# -4069,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG# -4069,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Sura (Regular) -4070,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4070,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4070,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4070,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4070,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4070,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4070,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4070,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4070,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4070,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4070,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4070,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4070,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4070,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4070,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4070,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4070,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# -4070,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists# -4070,260,5,269,2,0,0,0,0,0,0,0,0 //MO_SPIRITSRECOVERY#Spiritual Cadence# -4070,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere# -4070,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere# -4070,263,10,265,5,0,0,0,0,0,0,0,0 //MO_TRIPLEATTACK#Raging Triple Blow# -4070,264,1,271,3,260,2,268,3,0,0,0,0 //MO_BODYRELOCATION#Snap# -4070,265,10,259,5,261,5,0,0,0,0,0,0 //MO_DODGE#Dodge# -4070,266,5,261,5,0,0,0,0,0,0,0,0 //MO_INVESTIGATE#Occult Impact# -4070,267,5,266,3,0,0,0,0,0,0,0,0 //MO_FINGEROFFENSIVE#Throw Spirit Sphere# -4070,268,5,273,3,0,0,0,0,0,0,0,0 //MO_STEELBODY#Mental Strength# -4070,269,5,265,5,0,0,0,0,0,0,0,0 //MO_BLADESTOP#Root# -4070,270,5,262,1,0,0,0,0,0,0,0,0 //MO_EXPLOSIONSPIRITS#Fury# -4070,271,5,270,3,267,3,0,0,0,0,0,0 //MO_EXTREMITYFIST#Asura Strike# -4070,272,5,263,5,0,0,0,0,0,0,0,0 //MO_CHAINCOMBO#Raging Quadruple Blow# -4070,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust# -4070,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation# -4070,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion# -4070,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4070,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4070,2326,10,263,5,0,0,0,0,0,0,0,0 //SR_DRAGONCOMBO#Dragon Combo# -4070,2327,5,2326,3,0,0,0,0,0,0,0,0 //SR_SKYNETBLOW#Sky Net Blow# -4070,2328,5,2326,1,2334,1,0,0,0,0,0,0 //SR_EARTHSHAKER#Earth Shaker# -4070,2329,5,2326,1,0,0,0,0,0,0,0,0 //SR_FALLENEMPIRE#Fallen Empire# -4070,2330,10,2329,3,0,0,0,0,0,0,0,0 //SR_TIGERCANNON#Tiger Cannon# -4070,2332,5,2328,2,0,0,0,0,0,0,0,0 //SR_RAMPAGEBLASTER#Rampage Blaster# -4070,2333,5,2327,1,0,0,0,0,0,0,0,0 //SR_CRESCENTELBOW#Crescent Elbow# -4070,2334,5,269,2,2344,2,0,0,0,0,0,0 //SR_CURSEDCIRCLE#Cursed Circle# -4070,2335,5,2337,1,0,0,0,0,0,0,0,0 //SR_LIGHTNINGWALK#Lightning Walk# -4070,2336,5,2332,3,2335,3,0,0,0,0,0,0 //SR_KNUCKLEARROW#Knuckle Arrow# -4070,2337,1,2334,1,0,0,0,0,0,0,0,0 //SR_WINDMILL#Windmill# -4070,2338,10,2332,3,2346,3,0,0,0,0,0,0 //SR_RAISINGDRAGON#Raising Dragon# -4070,2340,1,262,1,2341,1,0,0,0,0,0,0 //SR_ASSIMILATEPOWER#Assimilate Power# -4070,2341,1,261,5,0,0,0,0,0,0,0,0 //SR_POWERVELOCITY#Power Velocity# -4070,2343,10,2330,5,2338,5,0,0,0,0,0,0 //SR_GATEOFHELL#Gate Of Hell# -4070,2344,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_QUIET#Gentle Touch - Quiet# -4070,2345,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CURE#Gentle Touch - Cure# -4070,2346,5,2344,3,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_ENERGYGAIN#Gentle Touch - Energy Gain# -4070,2347,5,2345,4,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CHANGE#Gentle Touch - Change# -4070,2348,5,2347,5,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_REVITALIZE#Gentle Touch - Revitalize# -4070,2517,5,2340,1,2518,3,0,0,0,0,0,0 //SR_HOWLINGOFLION#Howling Of Lion# -4070,2518,5,267,3,0,0,0,0,0,0,0,0 //SR_RIDEINLIGHTNING#Ride In Lightening# -4070,5009,5,2326,3,2329,3,2330,1,2327,1,0,0 //SR_FLASHCOMBO#Flash Combo# -4070,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Genetic (Regular) -4071,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4071,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4071,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4071,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4071,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4071,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4071,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4071,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4071,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4071,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -4071,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -4071,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -4071,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery# -4071,227,10,0,0,0,0,0,0,0,0,0,0 //AM_LEARNINGPOTION#Potion Research# -4071,228,10,227,5,0,0,0,0,0,0,0,0 //AM_PHARMACY#Prepare Potion# -4071,229,5,228,4,0,0,0,0,0,0,0,0 //AM_DEMONSTRATION#Bomb# -4071,230,5,228,5,0,0,0,0,0,0,0,0 //AM_ACIDTERROR#Acid Terror# -4071,231,5,228,3,0,0,0,0,0,0,0,0 //AM_POTIONPITCHER#Aid Potion# -4071,232,5,228,6,0,0,0,0,0,0,0,0 //AM_CANNIBALIZE#Summon Flora# -4071,233,5,228,2,0,0,0,0,0,0,0,0 //AM_SPHEREMINE#Summon Marine Sphere# -4071,234,5,236,3,0,0,0,0,0,0,0,0 //AM_CP_WEAPON#Alchemical Weapon# -4071,235,5,237,3,0,0,0,0,0,0,0,0 //AM_CP_SHIELD#Synthesized Shield# -4071,236,5,235,3,0,0,0,0,0,0,0,0 //AM_CP_ARMOR#Synthetic Armor# -4071,237,5,228,2,0,0,0,0,0,0,0,0 //AM_CP_HELM#Biochemical Helm# -4071,238,1,0,0,0,0,0,0,0,0,0,0 //AM_BIOETHICS#Basis of Life# -4071,243,1,244,1,0,0,0,0,0,0,0,0 //AM_CALLHOMUN#Call Homunculus# -4071,244,1,238,1,0,0,0,0,0,0,0,0 //AM_REST#Peaceful Rest# -4071,247,5,243,1,0,0,0,0,0,0,0,0 //AM_RESURRECTHOMUN#Ressurect Homunculus# -4071,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4071,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher# -4071,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# -4071,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# -4071,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# -4071,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4071,2474,5,0,0,0,0,0,0,0,0,0,0 //GN_TRAINING_SWORD#Sword Training# -4071,2475,5,0,0,0,0,0,0,0,0,0,0 //GN_REMODELING_CART#Cart Remodeling# -4071,2476,5,2475,1,0,0,0,0,0,0,0,0 //GN_CART_TORNADO#Cart Tornado# -4071,2477,5,2475,2,0,0,0,0,0,0,0,0 //GN_CARTCANNON#Cart Cannon# -4071,2478,5,2475,3,0,0,0,0,0,0,0,0 //GN_CARTBOOST#Cart Boost# -4071,2479,5,2497,2,0,0,0,0,0,0,0,0 //GN_THORNS_TRAP#Thorn Trap# -4071,2480,5,2497,3,0,0,0,0,0,0,0,0 //GN_BLOOD_SUCKER#Blood Sucker# -4071,2481,5,2497,4,0,0,0,0,0,0,0,0 //GN_SPORE_EXPLOSION#Spore Explosion# -4071,2482,5,2479,3,0,0,0,0,0,0,0,0 //GN_WALLOFTHORN#Wall of Thorns# -4071,2483,10,2482,3,0,0,0,0,0,0,0,0 //GN_CRAZYWEED#Crazy Weed# -4071,2485,5,2481,3,0,0,0,0,0,0,0,0 //GN_DEMONIC_FIRE#Demonic Fire# -4071,2486,5,2485,3,0,0,0,0,0,0,0,0 //GN_FIRE_EXPANSION#Fire Expansion# -4071,2490,5,2480,3,0,0,0,0,0,0,0,0 //GN_HELLS_PLANT#Hell's Plant# -4071,2492,5,2490,3,0,0,0,0,0,0,0,0 //GN_MANDRAGORA#Howling of Mandragora# -4071,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Sling Item# -4071,2494,1,0,0,0,0,0,0,0,0,0,0 //GN_CHANGEMATERIAL#Change Material# -4071,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking# -4071,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb# -4071,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy# -4071,5003,5,2497,1,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOOPING#Hallucination Drug# -4071,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -4071,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Shadow Chaser (Regular) -4072,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4072,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4072,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -4072,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -4072,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -4072,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -4072,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -4072,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -4072,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# -4072,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# -4072,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# -4072,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# -4072,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4072,44,10,0,0,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4072,46,10,44,10,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4072,124,1,46,5,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# -4072,210,10,50,1,0,0,0,0,0,0,0,0 //RG_SNATCHER#Gank# -4072,211,10,210,4,0,0,0,0,0,0,0,0 //RG_STEALCOIN#Mug# -4072,212,10,211,4,0,0,0,0,0,0,0,0 //RG_BACKSTAP#Back Stab# -4072,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk# -4072,214,5,212,2,213,2,0,0,0,0,0,0 //RG_RAID#Sightless Raid# -4072,215,5,217,5,0,0,0,0,0,0,0,0 //RG_STRIPWEAPON#Divest Weapon# -4072,216,5,218,5,0,0,0,0,0,0,0,0 //RG_STRIPSHIELD#Divest Shield# -4072,217,5,216,5,0,0,0,0,0,0,0,0 //RG_STRIPARMOR#Divest Armor# -4072,218,5,211,2,0,0,0,0,0,0,0,0 //RG_STRIPHELM#Divest Helm# -4072,219,5,212,4,214,5,0,0,0,0,0,0 //RG_INTIMIDATE#Snatch# -4072,220,1,221,5,0,0,0,0,0,0,0,0 //RG_GRAFFITI#Scribble# -4072,221,5,222,1,0,0,0,0,0,0,0,0 //RG_FLAGGRAFFITI#Piece# -4072,222,1,223,1,0,0,0,0,0,0,0,0 //RG_CLEANER#Remover# -4072,223,1,216,3,0,0,0,0,0,0,0,0 //RG_GANGSTER#Slyness# -4072,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle# -4072,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate# -4072,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine# -4072,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4072,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4072,2284,5,219,5,0,0,0,0,0,0,0,0 //SC_FATALMMENACE#Fatal Menace# -4072,2285,10,225,5,0,0,0,0,0,0,0,0 //SC_REPRODUCE#Reproduce# -4072,2286,10,2285,5,0,0,0,0,0,0,0,0 //SC_AUTOSHADOWSPELL#Auto Shadow Spell# -4072,2287,5,213,3,0,0,0,0,0,0,0,0 //SC_SHADOWFORM#Shadow Form# -4072,2288,10,46,7,0,0,0,0,0,0,0,0 //SC_TRIANGLESHOT#Triangle Shot# -4072,2289,5,0,0,0,0,0,0,0,0,0,0 //SC_BODYPAINT#Body Painting# -4072,2290,5,2286,7,2291,5,2296,3,0,0,0,0 //SC_INVISIBILITY#Invisibility# -4072,2291,5,2286,5,2287,3,0,0,0,0,0,0 //SC_DEADLYINFECT#Deadly Infect# -4072,2292,3,2289,1,0,0,0,0,0,0,0,0 //SC_ENERVATION#Masquerade - Enervation# -4072,2293,3,2289,1,0,0,0,0,0,0,0,0 //SC_GROOMY#Masquerade - Gloomy# -4072,2294,3,2289,1,0,0,0,0,0,0,0,0 //SC_IGNORANCE#Masquerade - Ignorance# -4072,2295,3,2292,1,2293,1,2294,1,0,0,0,0 //SC_LAZINESS#Masquerade - Laziness# -4072,2296,3,2295,1,2297,1,0,0,0,0,0,0 //SC_UNLUCKY#Masquerade - Unlucky# -4072,2297,3,2292,1,2293,1,2294,1,0,0,0,0 //SC_WEAKNESS#Masquerade - Weakness# -4072,2298,5,215,1,0,0,0,0,0,0,0,0 //SC_STRIPACCESSARY#Strip Accessory# -4072,2299,3,221,1,0,0,0,0,0,0,0,0 //SC_MANHOLE#Man Hole# -4072,2300,3,2299,1,0,0,0,0,0,0,0,0 //SC_DIMENSIONDOOR#Dimension Door# -4072,2301,3,2299,1,0,0,0,0,0,0,0,0 //SC_CHAOSPANIC#Chaos Panic# -4072,2302,3,2296,3,2301,3,0,0,0,0,0,0 //SC_MAELSTROM#Maelstrom# -4072,2303,3,2300,3,0,0,0,0,0,0,0,0 //SC_BLOODYLUST#Bloody Lust# -4072,2304,3,2300,3,0,0,0,0,0,0,0,0 //SC_FEINTBOMB#Feint Bomb# -4072,5010,5,2288,2,0,0,0,0,0,0,0,0 //SC_SCAPE#Scape# -4072,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Royal Guard (Trans) -4073,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4073,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4073,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4073,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4073,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4073,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4073,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4073,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4073,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4073,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4073,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4073,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4073,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4073,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4073,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4073,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4073,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4073,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4073,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal# -4073,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# -4073,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# -4073,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# -4073,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# -4073,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect# -4073,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# -4073,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross# -4073,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice# -4073,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls# -4073,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# -4073,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# -4073,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -4073,367,5,8,5,248,5,250,2,0,0,0,0 //PA_PRESSURE#Gloria Domini# -4073,368,5,8,1,248,5,255,3,0,0,0,0 //PA_SACRIFICE#Martyr's Reckoning# -4073,369,10,248,8,22,3,23,5,0,0,0,0 //PA_GOSPEL#Battle Chant# -4073,480,5,251,5,0,0,0,0,0,0,0,0 //PA_SHIELDCHAIN#Shield Chain# -4073,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4073,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4073,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear# -4073,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# -4073,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# -4073,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press# -4073,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage# -4073,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack# -4073,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard# -4073,2314,1,2313,1,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst# -4073,2315,3,2310,3,2323,2,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell# -4073,2316,5,2308,3,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break# -4073,2317,5,2312,1,2320,3,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand# -4073,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige# -4073,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding# -4073,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher# -4073,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis# -4073,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety# -4073,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive# -4073,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit# -4073,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration# -4073,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace# -4073,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Sorcerer (Trans) -4074,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4074,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4074,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4074,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -4074,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -4074,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4074,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -4074,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -4074,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -4074,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -4074,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -4074,18,10,10,1,17,5,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -4074,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -4074,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -4074,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -4074,90,5,283,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# -4074,91,5,90,1,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# -4074,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# -4074,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# -4074,274,10,0,0,0,0,0,0,0,0,0,0 //SA_ADVANCEDBOOK#Study# -4074,275,5,274,2,0,0,0,0,0,0,0,0 //SA_CASTCANCEL#Cast Cancel# -4074,276,5,274,4,0,0,0,0,0,0,0,0 //SA_MAGICROD#Magic Rod# -4074,277,5,276,1,0,0,0,0,0,0,0,0 //SA_SPELLBREAKER#Spell Break# -4074,278,10,275,1,0,0,0,0,0,0,0,0 //SA_FREECAST#Free Cast# -4074,279,10,278,4,0,0,0,0,0,0,0,0 //SA_AUTOSPELL#Hindsight# -4074,280,5,19,1,274,5,0,0,0,0,0,0 //SA_FLAMELAUNCHER#Endow Blaze# -4074,281,5,14,1,274,5,0,0,0,0,0,0 //SA_FROSTWEAPON#Endow Tsunami# -4074,282,5,20,1,274,5,0,0,0,0,0,0 //SA_LIGHTNINGLOADER#Endow Tornado# -4074,283,5,16,1,274,5,0,0,0,0,0,0 //SA_SEISMICWEAPON#Endow Quake# -4074,284,5,274,9,0,0,0,0,0,0,0,0 //SA_DRAGONOLOGY#Dragonology# -4074,285,5,280,2,0,0,0,0,0,0,0,0 //SA_VOLCANO#Volcano# -4074,286,5,281,2,0,0,0,0,0,0,0,0 //SA_DELUGE#Deluge# -4074,287,5,282,2,0,0,0,0,0,0,0,0 //SA_VIOLENTGALE#Whirlwind# -4074,288,5,285,3,286,3,287,3,0,0,0,0 //SA_LANDPROTECTOR#Magnetic Earth# -4074,289,5,277,3,0,0,0,0,0,0,0,0 //SA_DISPELL#Dispel# -4074,290,10,279,5,288,1,289,1,0,0,0,0 //SA_ABRACADABRA#Hocus-pocus# -4074,1007,1,0,0,0,0,0,0,0,0,0,0 //SA_CREATECON#Create Converter# -4074,1008,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWATER#Elemental Change Water# -4074,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth# -4074,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire# -4074,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind# -4074,373,5,9,1,276,1,0,0,0,0,0,0 //PF_HPCONVERSION#Indulge# -4074,374,1,276,3,277,2,0,0,0,0,0,0 //PF_SOULCHANGE#Soul Exhale# -4074,375,5,275,5,276,3,289,3,0,0,0,0 //PF_SOULBURN#Soul Siphon# -4074,402,5,9,3,375,1,0,0,0,0,0,0 //PF_MINDBREAKER#Mind Breaker# -4074,403,1,274,5,278,5,279,1,0,0,0,0 //PF_MEMORIZE#Foresight# -4074,404,1,286,2,287,2,0,0,0,0,0,0 //PF_FOGWALL#Blinding Mist# -4074,405,1,284,4,0,0,0,0,0,0,0,0 //PF_SPIDERWEB#Fiber Lock# -4074,482,5,279,1,0,0,0,0,0,0,0,0 //PF_DOUBLECASTING#Double Casting# -4074,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4074,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4074,2443,5,285,1,0,0,0,0,0,0,0,0 //SO_FIREWALK#Fire Walk# -4074,2444,5,287,1,0,0,0,0,0,0,0,0 //SO_ELECTRICWALK#Electric Walk# -4074,2445,5,279,4,0,0,0,0,0,0,0,0 //SO_SPELLFIST#Spell Fist# -4074,2446,5,90,5,0,0,0,0,0,0,0,0 //SO_EARTHGRAVE#Earth Grave# -4074,2447,5,286,3,0,0,0,0,0,0,0,0 //SO_DIAMONDDUST#Diamond Dust# -4074,2448,5,2450,2,0,0,0,0,0,0,0,0 //SO_POISON_BUSTER#Poison Buster# -4074,2449,5,289,2,0,0,0,0,0,0,0,0 //SO_PSYCHIC_WAVE#Psychic Wave# -4074,2450,5,91,5,0,0,0,0,0,0,0,0 //SO_CLOUD_KILL#Cloud Kill# -4074,2451,5,280,1,281,1,282,1,283,1,0,0 //SO_STRIKING#Striking# -4074,2452,5,285,1,287,1,0,0,0,0,0,0 //SO_WARMER#Warmer# -4074,2453,5,288,2,0,0,0,0,0,0,0,0 //SO_VACUUM_EXTREME#Vacuum Extreme# -4074,2454,5,283,1,287,4,0,0,0,0,0,0 //SO_VARETYR_SPEAR#Varetyr Spear# -4074,2455,5,2452,2,0,0,0,0,0,0,0,0 //SO_ARRULLO#Arrullo# -4074,2456,4,2462,1,0,0,0,0,0,0,0,0 //SO_EL_CONTROL#Spirit Control# -4074,2457,3,2452,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AGNI#Summon Fire Spirit Agni# -4074,2458,3,2447,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AQUA#Summon Water Spirit Aqua# -4074,2459,3,2454,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_VENTUS#Summon Wind Spirit Ventus# -4074,2460,3,2446,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_TERA#Summon Wind Spirit Tera# -4074,2461,1,2456,3,0,0,0,0,0,0,0,0 //SO_EL_ACTION#Elemental Action# -4074,2462,2,280,1,281,1,282,1,283,1,0,0 //SO_EL_ANALYSIS#Four Spirit Analysis# -4074,2463,5,2456,3,0,0,0,0,0,0,0,0 //SO_EL_SYMPATHY#Spirit Sympathy# -4074,2464,1,2463,1,0,0,0,0,0,0,0,0 //SO_EL_CURE#Spirit Recovery# -4074,2465,3,2457,3,0,0,0,0,0,0,0,0 //SO_FIRE_INSIGNIA#Fire Insignia# -4074,2466,3,2458,3,0,0,0,0,0,0,0,0 //SO_WATER_INSIGNIA#Water Insignia# -4074,2467,3,2459,3,0,0,0,0,0,0,0,0 //SO_WIND_INSIGNIA#Wind Insignia# -4074,2468,3,2460,3,0,0,0,0,0,0,0,0 //SO_EARTH_INSIGNIA#Earth Insignia# -4074,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Minstrel (Trans) -4075,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4075,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4075,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4075,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4075,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4075,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4075,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4075,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4075,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4075,315,10,0,0,0,0,0,0,0,0,0,0 //BA_MUSICALLESSON#Music Lesson# -4075,316,5,315,3,0,0,0,0,0,0,0,0 //BA_MUSICALSTRIKE#Melody Strike# -4075,317,5,315,1,304,1,0,0,0,0,0,0 //BA_DISSONANCE#Unchained Serenade# -4075,318,5,305,1,0,0,0,0,0,0,0,0 //BA_FROSTJOKE#Unbarring Octave# -4075,319,10,317,3,0,0,0,0,0,0,0,0 //BA_WHISTLE#Perfect Tablature# -4075,320,10,317,3,0,0,0,0,0,0,0,0 //BA_ASSASSINCROSS#Impressive Riff# -4075,321,10,317,3,0,0,0,0,0,0,0,0 //BA_POEMBRAGI#Magic Strings# -4075,322,10,317,3,0,0,0,0,0,0,0,0 //BA_APPLEIDUN#Song of Lutie# -4075,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp# -4075,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore# -4075,306,1,319,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby# -4075,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing# -4075,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo# -4075,309,5,322,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme# -4075,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick# -4075,311,1,320,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck# -4075,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# -4075,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# -4075,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice# -4075,394,10,47,5,316,1,0,0,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow# -4075,395,5,45,5,315,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss# -4075,396,1,45,5,315,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control# -4075,487,5,315,10,396,1,0,0,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom# -4075,488,5,45,10,315,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod# -4075,489,5,45,10,317,3,0,0,0,0,0,0 //CG_TAROTCARD#Tarot Card of Fate# -4075,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4075,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4075,2381,5,2422,1,0,0,0,0,0,0,0,0 //MI_RUSH_WINDMILL#Windmill Rush Attack# -4075,2382,5,2422,1,0,0,0,0,0,0,0,0 //MI_ECHOSONG#Echo Song# -4075,2383,5,2422,1,0,0,0,0,0,0,0,0 //MI_HARMONIZE#Harmonize# -4075,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson# -4075,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# -4075,2414,5,317,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# -4075,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# -4075,2418,5,316,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# -4075,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld# -4075,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren# -4075,2421,5,2423,3,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#Valley Of Death# -4075,2422,5,2412,1,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Deep Sleep Lullaby# -4075,2423,5,2412,1,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circle Of Nature's Sound# -4075,2424,5,2419,1,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Improvised Song# -4075,2425,5,2424,1,0,0,0,0,0,0,0,0 //WM_GLOOMYDAY#Gloomy Day# -4075,2426,5,2413,1,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo# -4075,2427,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_SONG_OF_MANA#Song Of Mana# -4075,2428,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With A Warg# -4075,2429,5,2430,3,2432,3,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Sound of Destruction# -4075,2430,5,2428,1,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever# -4075,2431,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew# -4075,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink# -4075,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond# -4075,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice# -4075,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG# -4075,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Wanderer (Trans) -4076,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4076,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4076,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4076,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4076,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4076,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4076,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4076,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4076,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4076,323,10,0,0,0,0,0,0,0,0,0,0 //DC_DANCINGLESSON#Dance Lessons# -4076,324,5,323,3,0,0,0,0,0,0,0,0 //DC_THROWARROW#Slinging Arrow# -4076,325,5,323,1,304,1,0,0,0,0,0,0 //DC_UGLYDANCE#Hip Shaker# -4076,326,5,305,1,0,0,0,0,0,0,0,0 //DC_SCREAM#Dazzler# -4076,327,10,325,3,0,0,0,0,0,0,0,0 //DC_HUMMING#Focus Ballet# -4076,328,10,325,3,0,0,0,0,0,0,0,0 //DC_DONTFORGETME#Slow Grace# -4076,329,10,325,3,0,0,0,0,0,0,0,0 //DC_FORTUNEKISS#Lady Luck# -4076,330,10,325,3,0,0,0,0,0,0,0,0 //DC_SERVICEFORYOU#Gypsy's Kiss# -4076,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp# -4076,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore# -4076,306,1,327,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby# -4076,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing# -4076,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo# -4076,309,5,330,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme# -4076,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick# -4076,311,1,328,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck# -4076,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# -4076,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# -4076,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm# -4076,394,10,47,5,324,1,0,0,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow# -4076,395,5,45,5,323,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss# -4076,396,1,45,5,323,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control# -4076,487,5,323,10,396,1,0,0,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom# -4076,488,5,45,10,323,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod# -4076,489,5,45,10,325,3,0,0,0,0,0,0 //CG_TAROTCARD#Tarot Card of Fate# -4076,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4076,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4076,2350,5,2422,1,0,0,0,0,0,0,0,0 //WA_SWING_DANCE#Swing Dance# -4076,2351,5,2422,1,0,0,0,0,0,0,0,0 //WA_SYMPHONY_OF_LOVER#Symphony of Lovers# -4076,2352,5,2422,1,0,0,0,0,0,0,0,0 //WA_MOONLIT_SERENADE#Moonlit Serenade# -4076,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson# -4076,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# -4076,2414,5,325,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# -4076,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# -4076,2418,5,324,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# -4076,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld# -4076,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren# -4076,2421,5,2423,3,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#Valley Of Death# -4076,2422,5,2412,1,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Deep Sleep Lullaby# -4076,2423,5,2412,1,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circle Of Nature's Sound# -4076,2424,5,2419,1,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Improvised Song# -4076,2425,5,2424,1,0,0,0,0,0,0,0,0 //WM_GLOOMYDAY#Gloomy Day# -4076,2426,5,2413,1,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo# -4076,2427,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_SONG_OF_MANA#Song Of Mana# -4076,2428,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With A Warg# -4076,2429,5,2430,3,2432,3,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Sound of Destruction# -4076,2430,5,2428,1,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever# -4076,2431,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew# -4076,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink# -4076,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond# -4076,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice# -4076,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG# -4076,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Sura (Trans) -4077,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4077,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4077,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4077,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4077,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4077,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4077,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4077,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4077,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4077,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4077,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4077,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4077,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4077,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4077,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4077,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4077,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# -4077,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists# -4077,260,5,269,2,0,0,0,0,0,0,0,0 //MO_SPIRITSRECOVERY#Spiritual Cadence# -4077,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere# -4077,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere# -4077,263,10,265,5,0,0,0,0,0,0,0,0 //MO_TRIPLEATTACK#Raging Triple Blow# -4077,264,1,271,3,260,2,268,3,0,0,0,0 //MO_BODYRELOCATION#Snap# -4077,265,10,259,5,261,5,0,0,0,0,0,0 //MO_DODGE#Dodge# -4077,266,5,261,5,0,0,0,0,0,0,0,0 //MO_FINGEROFFENSIVE#Throw Spirit Sphere# -4077,267,5,266,3,0,0,0,0,0,0,0,0 //MO_INVESTIGATE#Occult Impact# -4077,268,5,273,3,0,0,0,0,0,0,0,0 //MO_STEELBODY#Mental Strength# -4077,269,5,265,5,0,0,0,0,0,0,0,0 //MO_BLADESTOP#Root# -4077,270,5,262,1,0,0,0,0,0,0,0,0 //MO_EXPLOSIONSPIRITS#Fury# -4077,271,5,270,3,267,3,0,0,0,0,0,0 //MO_EXTREMITYFIST#Asura Strike# -4077,272,5,263,5,0,0,0,0,0,0,0,0 //MO_CHAINCOMBO#Raging Quadruple Blow# -4077,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust# -4077,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation# -4077,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion# -4077,370,5,259,7,261,5,0,0,0,0,0,0 //CH_PALMSTRIKE#Raging Palm Strike# -4077,371,5,259,5,263,5,261,5,273,3,0,0 //CH_TIGERFIST#Glacier Fist# -4077,372,10,259,5,261,5,371,2,0,0,0,0 //CH_CHAINCRUSH#Chain Crush Combo# -4077,401,1,261,5,262,1,270,5,0,0,0,0 //CH_SOULCOLLECT#Hyper Spirit Sphere# -4077,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4077,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4077,2326,10,263,5,0,0,0,0,0,0,0,0 //SR_DRAGONCOMBO#Dragon Combo# -4077,2327,5,2326,3,0,0,0,0,0,0,0,0 //SR_SKYNETBLOW#Sky Net Blow# -4077,2328,5,2326,1,2334,1,0,0,0,0,0,0 //SR_EARTHSHAKER#Earth Shaker# -4077,2329,5,2326,1,0,0,0,0,0,0,0,0 //SR_FALLENEMPIRE#Fallen Empire# -4077,2330,10,2329,3,0,0,0,0,0,0,0,0 //SR_TIGERCANNON#Tiger Cannon# -4077,2332,5,2328,2,0,0,0,0,0,0,0,0 //SR_RAMPAGEBLASTER#Rampage Blaster# -4077,2333,5,2327,1,0,0,0,0,0,0,0,0 //SR_CRESCENTELBOW#Crescent Elbow# -4077,2334,5,269,2,2344,2,0,0,0,0,0,0 //SR_CURSEDCIRCLE#Cursed Circle# -4077,2335,5,2337,1,0,0,0,0,0,0,0,0 //SR_LIGHTNINGWALK#Lightning Walk# -4077,2336,5,2332,3,2335,3,0,0,0,0,0,0 //SR_KNUCKLEARROW#Knuckle Arrow# -4077,2337,1,2334,1,0,0,0,0,0,0,0,0 //SR_WINDMILL#Windmill# -4077,2338,10,2332,3,2346,3,0,0,0,0,0,0 //SR_RAISINGDRAGON#Raising Dragon# -4077,2340,1,262,1,2341,1,0,0,0,0,0,0 //SR_ASSIMILATEPOWER#Assimilate Power# -4077,2341,1,261,5,0,0,0,0,0,0,0,0 //SR_POWERVELOCITY#Power Velocity# -4077,2343,10,2330,5,2338,5,0,0,0,0,0,0 //SR_GATEOFHELL#Gate Of Hell# -4077,2344,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_QUIET#Gentle Touch - Quiet# -4077,2345,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CURE#Gentle Touch - Cure# -4077,2346,5,2344,3,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_ENERGYGAIN#Gentle Touch - Energy Gain# -4077,2347,5,2345,4,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CHANGE#Gentle Touch - Change# -4077,2348,5,2347,5,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_REVITALIZE#Gentle Touch - Revitalize# -4077,2517,5,2340,1,2518,3,0,0,0,0,0,0 //SR_HOWLINGOFLION#Howling Of Lion# -4077,2518,5,267,3,0,0,0,0,0,0,0,0 //SR_RIDEINLIGHTNING#Ride In Lightening# -4077,5009,5,2326,3,2329,3,2330,1,2327,1,0,0 //SR_FLASHCOMBO#Flash Combo# -4077,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Genetic (Trans) -4078,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4078,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4078,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4078,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4078,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4078,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4078,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4078,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4078,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4078,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -4078,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -4078,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -4078,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery# -4078,227,10,0,0,0,0,0,0,0,0,0,0 //AM_LEARNINGPOTION#Potion Research# -4078,228,10,227,5,0,0,0,0,0,0,0,0 //AM_PHARMACY#Prepare Potion# -4078,229,5,228,4,0,0,0,0,0,0,0,0 //AM_DEMONSTRATION#Bomb# -4078,230,5,228,5,0,0,0,0,0,0,0,0 //AM_ACIDTERROR#Acid Terror# -4078,231,5,228,3,0,0,0,0,0,0,0,0 //AM_POTIONPITCHER#Aid Potion# -4078,232,5,228,6,0,0,0,0,0,0,0,0 //AM_CANNIBALIZE#Summon Flora# -4078,233,5,228,2,0,0,0,0,0,0,0,0 //AM_SPHEREMINE#Summon Marine Sphere# -4078,234,5,236,3,0,0,0,0,0,0,0,0 //AM_CP_WEAPON#Alchemical Weapon# -4078,235,5,237,3,0,0,0,0,0,0,0,0 //AM_CP_SHIELD#Synthesized Shield# -4078,236,5,235,3,0,0,0,0,0,0,0,0 //AM_CP_ARMOR#Synthetic Armor# -4078,237,5,228,2,0,0,0,0,0,0,0,0 //AM_CP_HELM#Biochemical Helm# -4078,238,1,0,0,0,0,0,0,0,0,0,0 //AM_BIOETHICS#Basis of Life# -4078,243,1,244,1,0,0,0,0,0,0,0,0 //AM_CALLHOMUN#Call Homunculus# -4078,244,1,238,1,0,0,0,0,0,0,0,0 //AM_REST#Peaceful Rest# -4078,247,5,243,1,0,0,0,0,0,0,0,0 //AM_RESURRECTHOMUN#Ressurect Homunculus# -4078,478,10,231,5,0,0,0,0,0,0,0,0 //CR_SLIMPITCHER#Aid Condensed Potion# -4078,479,5,234,5,235,5,236,5,237,5,0,0 //CR_FULLPROTECTION#Full Protection# -4078,490,10,229,5,230,5,0,0,0,0,0,0 //CR_ACIDDEMONSTRATION#Acid Demonstration# -4078,491,2,0,0,0,0,0,0,0,0,0,0 //CR_CULTIVATION#Cultivation# -4078,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4078,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher# -4078,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# -4078,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# -4078,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# -4078,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4078,2474,5,0,0,0,0,0,0,0,0,0,0 //GN_TRAINING_SWORD#Sword Training# -4078,2475,5,0,0,0,0,0,0,0,0,0,0 //GN_REMODELING_CART#Cart Remodeling# -4078,2476,5,2475,1,0,0,0,0,0,0,0,0 //GN_CART_TORNADO#Cart Tornado# -4078,2477,5,2475,2,0,0,0,0,0,0,0,0 //GN_CARTCANNON#Cart Cannon# -4078,2478,5,2475,3,0,0,0,0,0,0,0,0 //GN_CARTBOOST#Cart Boost# -4078,2479,5,2497,2,0,0,0,0,0,0,0,0 //GN_THORNS_TRAP#Thorn Trap# -4078,2480,5,2497,3,0,0,0,0,0,0,0,0 //GN_BLOOD_SUCKER#Blood Sucker# -4078,2481,5,2497,4,0,0,0,0,0,0,0,0 //GN_SPORE_EXPLOSION#Spore Explosion# -4078,2482,5,2479,3,0,0,0,0,0,0,0,0 //GN_WALLOFTHORN#Wall of Thorns# -4078,2483,10,2482,3,0,0,0,0,0,0,0,0 //GN_CRAZYWEED#Crazy Weed# -4078,2485,5,2481,3,0,0,0,0,0,0,0,0 //GN_DEMONIC_FIRE#Demonic Fire# -4078,2486,5,2485,3,0,0,0,0,0,0,0,0 //GN_FIRE_EXPANSION#Fire Expansion# -4078,2490,5,2480,3,0,0,0,0,0,0,0,0 //GN_HELLS_PLANT#Hell's Plant# -4078,2492,5,2490,3,0,0,0,0,0,0,0,0 //GN_MANDRAGORA#Howling of Mandragora# -4078,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Sling Item# -4078,2494,1,0,0,0,0,0,0,0,0,0,0 //GN_CHANGEMATERIAL#Change Material# -4078,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking# -4078,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb# -4078,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy# -4078,5003,5,2497,1,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOOPING#Hallucination Drug# -4078,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -4078,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Shadow Chaser (Trans) -4079,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4079,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4079,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -4079,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -4079,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -4079,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -4079,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -4079,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -4079,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# -4079,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# -4079,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# -4079,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# -4079,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4079,44,10,0,0,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4079,46,10,44,10,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4079,124,1,46,5,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# -4079,210,10,50,1,0,0,0,0,0,0,0,0 //RG_SNATCHER#Gank# -4079,211,10,210,4,0,0,0,0,0,0,0,0 //RG_STEALCOIN#Mug# -4079,212,10,211,4,0,0,0,0,0,0,0,0 //RG_BACKSTAP#Back Stab# -4079,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk# -4079,214,5,212,2,213,2,0,0,0,0,0,0 //RG_RAID#Sightless Raid# -4079,215,5,217,5,0,0,0,0,0,0,0,0 //RG_STRIPWEAPON#Divest Weapon# -4079,216,5,218,5,0,0,0,0,0,0,0,0 //RG_STRIPSHIELD#Divest Shield# -4079,217,5,216,5,0,0,0,0,0,0,0,0 //RG_STRIPARMOR#Divest Armor# -4079,218,5,211,2,0,0,0,0,0,0,0,0 //RG_STRIPHELM#Divest Helm# -4079,219,5,212,4,214,5,0,0,0,0,0,0 //RG_INTIMIDATE#Snatch# -4079,220,1,221,5,0,0,0,0,0,0,0,0 //RG_GRAFFITI#Scribble# -4079,221,5,222,1,0,0,0,0,0,0,0,0 //RG_FLAGGRAFFITI#Piece# -4079,222,1,223,1,0,0,0,0,0,0,0,0 //RG_CLEANER#Remover# -4079,223,1,216,3,0,0,0,0,0,0,0,0 //RG_GANGSTER#Slyness# -4079,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle# -4079,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate# -4079,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine# -4079,389,5,51,5,213,3,0,0,0,0,0,0 //ST_CHASEWALK#Stealth# -4079,390,5,0,0,0,0,0,0,0,0,0,0 //ST_REJECTSWORD#Counter Instinct# -4079,475,1,225,10,0,0,0,0,0,0,0,0 //ST_PRESERVE#Preserve# -4079,476,5,215,5,216,5,217,5,218,5,0,0 //ST_FULLSTRIP#Divest All# -4079,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4079,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4079,2284,5,219,5,0,0,0,0,0,0,0,0 //SC_FATALMMENACE#Fatal Menace# -4079,2285,10,225,5,0,0,0,0,0,0,0,0 //SC_REPRODUCE#Reproduce# -4079,2286,10,2285,5,0,0,0,0,0,0,0,0 //SC_AUTOSHADOWSPELL#Auto Shadow Spell# -4079,2287,5,213,3,0,0,0,0,0,0,0,0 //SC_SHADOWFORM#Shadow Form# -4079,2288,10,46,7,0,0,0,0,0,0,0,0 //SC_TRIANGLESHOT#Triangle Shot# -4079,5010,5,2288,2,0,0,0,0,0,0,0,0 //SC_SCAPE#Scape# -4079,2289,5,0,0,0,0,0,0,0,0,0,0 //SC_BODYPAINT#Body Painting# -4079,2290,5,2286,7,2291,5,2296,3,0,0,0,0 //SC_INVISIBILITY#Invisibility# -4079,2291,5,2286,5,2287,3,0,0,0,0,0,0 //SC_DEADLYINFECT#Deadly Infect# -4079,2292,3,2289,1,0,0,0,0,0,0,0,0 //SC_ENERVATION#Masquerade - Enervation# -4079,2293,3,2289,1,0,0,0,0,0,0,0,0 //SC_GROOMY#Masquerade - Gloomy# -4079,2294,3,2289,1,0,0,0,0,0,0,0,0 //SC_IGNORANCE#Masquerade - Ignorance# -4079,2295,3,2292,1,2293,1,2294,1,0,0,0,0 //SC_LAZINESS#Masquerade - Laziness# -4079,2296,3,2295,1,2297,1,0,0,0,0,0,0 //SC_UNLUCKY#Masquerade - Unlucky# -4079,2297,3,2292,1,2293,1,2294,1,0,0,0,0 //SC_WEAKNESS#Masquerade - Weakness# -4079,2298,5,215,1,0,0,0,0,0,0,0,0 //SC_STRIPACCESSARY#Strip Accessory# -4079,2299,3,221,1,0,0,0,0,0,0,0,0 //SC_MANHOLE#Man Hole# -4079,2300,3,2299,1,0,0,0,0,0,0,0,0 //SC_DIMENSIONDOOR#Dimension Door# -4079,2301,3,2299,1,0,0,0,0,0,0,0,0 //SC_CHAOSPANIC#Chaos Panic# -4079,2302,3,2296,3,2301,3,0,0,0,0,0,0 //SC_MAELSTROM#Maelstrom# -4079,2303,3,2300,3,0,0,0,0,0,0,0,0 //SC_BLOODYLUST#Bloody Lust# -4079,2304,3,2300,3,0,0,0,0,0,0,0,0 //SC_FEINTBOMB#Feint Bomb# -4079,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Rune Knight (Dragon) (Regular) -4080,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4080,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4080,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4080,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4080,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4080,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4080,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4080,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4080,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4080,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4080,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4080,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4080,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4080,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# -4080,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# -4080,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# -4080,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# -4080,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# -4080,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# -4080,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# -4080,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4080,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4080,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# -4080,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4080,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4080,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4080,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# -4080,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# -4080,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# -4080,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear# -4080,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter# -4080,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break# -4080,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training# -4080,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath# -4080,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling# -4080,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery# -4080,2020,5,57,2,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST#Phantom Thrust# -4080,5004,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH_WATER#Dragon Breath(Water)# -4080,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Rune Knight (Dragon) (Trans) -4081,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4081,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4081,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4081,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4081,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4081,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4081,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4081,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4081,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4081,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4081,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4081,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4081,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4081,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# -4081,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# -4081,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# -4081,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# -4081,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# -4081,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# -4081,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# -4081,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4081,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4081,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# -4081,355,5,5,5,7,5,3,5,0,0,0,0 //LK_AURABLADE#Aura Blade# -4081,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying# -4081,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration# -4081,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax# -4081,359,1,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //Extra column removed. Rune Knights dont require job level 50 to use Berserk. -4081,397,5,55,5,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce# -4081,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow# -4081,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike# -4081,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4081,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4081,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4081,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# -4081,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# -4081,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# -4081,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear# -4081,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter# -4081,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break# -4081,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training# -4081,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath# -4081,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling# -4081,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery# -4081,2020,5,57,2,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST#Phantom Thrust# -4081,5004,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH_WATER#Dragon Breath(Water)# -4081,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Royal Guard (Gryphon) (Regular) -4082,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4082,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4082,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4082,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4082,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4082,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4082,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4082,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4082,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4082,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4082,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4082,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4082,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4082,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4082,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4082,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4082,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4082,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4082,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal# -4082,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# -4082,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# -4082,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# -4082,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# -4082,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect# -4082,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# -4082,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross# -4082,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice# -4082,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls# -4082,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# -4082,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# -4082,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -4082,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4082,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4082,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear# -4082,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# -4082,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# -4082,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press# -4082,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage# -4082,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack# -4082,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard# -4082,2314,1,2313,1,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst# -4082,2315,3,2310,3,2323,2,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell# -4082,2316,5,2308,3,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break# -4082,2317,5,2312,1,2320,3,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand# -4082,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige# -4082,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding# -4082,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher# -4082,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis# -4082,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety# -4082,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive# -4082,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit# -4082,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration# -4082,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace# -4082,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Royal Guard (Gryphon) (Trans) -4083,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4083,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4083,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4083,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4083,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4083,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4083,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4083,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4083,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4083,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4083,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4083,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4083,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4083,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4083,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4083,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4083,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4083,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4083,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal# -4083,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# -4083,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# -4083,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# -4083,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# -4083,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect# -4083,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# -4083,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross# -4083,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice# -4083,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls# -4083,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# -4083,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# -4083,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -4083,367,5,8,5,248,5,250,2,0,0,0,0 //PA_PRESSURE#Gloria Domini# -4083,368,5,8,1,248,5,255,3,0,0,0,0 //PA_SACRIFICE#Martyr's Reckoning# -4083,369,10,248,8,22,3,23,5,0,0,0,0 //PA_GOSPEL#Battle Chant# -4083,480,5,251,5,0,0,0,0,0,0,0,0 //PA_SHIELDCHAIN#Shield Chain# -4083,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4083,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4083,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear# -4083,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# -4083,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# -4083,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press# -4083,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage# -4083,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack# -4083,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard# -4083,2314,1,2313,1,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst# -4083,2315,3,2310,3,2323,2,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell# -4083,2316,5,2308,3,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break# -4083,2317,5,2312,1,2320,3,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand# -4083,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige# -4083,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding# -4083,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher# -4083,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis# -4083,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety# -4083,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive# -4083,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit# -4083,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration# -4083,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace# -4083,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Ranger (Warg) (Regular) -4084,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4084,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4084,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4084,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4084,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4084,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4084,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4084,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4084,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4084,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# -4084,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine# -4084,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare# -4084,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap# -4084,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# -4084,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# -4084,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# -4084,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine# -4084,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap# -4084,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# -4084,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box# -4084,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane# -4084,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery# -4084,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow# -4084,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat# -4084,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect# -4084,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# -4084,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# -4084,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4084,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4084,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4084,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# -4084,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze# -4084,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main# -4084,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt# -4084,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator# -4084,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shocker# -4084,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Cluster Bomb# -4084,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery# -4084,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Warg Rider# -4084,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Warg Dash# -4084,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Warg Strike# -4084,2244,5,2240,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Warg Bite# -4084,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg# -4084,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen# -4084,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage# -4084,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap# -4084,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap# -4084,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap# -4084,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap# -4084,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap# -4084,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Firing Trap# -4084,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Icebound Trap# -4084,5002,5,2234,5,0,0,0,0,0,0,0,0 //RA_UNLIMIT#Unlimit# -4084,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Ranger (Warg) (Trans) -4085,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4085,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4085,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4085,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4085,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4085,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4085,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4085,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4085,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4085,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# -4085,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine# -4085,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare# -4085,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap# -4085,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# -4085,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# -4085,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# -4085,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine# -4085,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap# -4085,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# -4085,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box# -4085,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane# -4085,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery# -4085,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow# -4085,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat# -4085,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect# -4085,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# -4085,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# -4085,380,10,43,10,44,10,45,10,127,1,0,0 //SN_SIGHT#Falcon Eyes# -4085,381,5,128,3,44,5,129,5,127,1,0,0 //SN_FALCONASSAULT#Falcon Assault# -4085,382,5,45,10,46,5,0,0,0,0,0,0 //SN_SHARPSHOOTING#Focused Arrow Strike# -4085,383,10,45,9,0,0,0,0,0,0,0,0 //SN_WINDWALK#Wind Walker# -4085,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4085,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4085,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4085,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# -4085,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze# -4085,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main# -4085,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt# -4085,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator# -4085,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shocker# -4085,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Cluster Bomb# -4085,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery# -4085,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Warg Rider# -4085,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Warg Dash# -4085,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Warg Strike# -4085,2244,5,2240,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Warg Bite# -4085,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg# -4085,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen# -4085,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage# -4085,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap# -4085,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap# -4085,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap# -4085,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap# -4085,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap# -4085,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Firing Trap# -4085,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Icebound Trap# -4085,5002,5,2234,5,0,0,0,0,0,0,0,0 //RA_UNLIMIT#Unlimit# -4085,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Mechanic (Mado) (Regular) -4086,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4086,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4086,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4086,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4086,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4086,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4086,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4086,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4086,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4086,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -4086,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -4086,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -4086,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering# -4086,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering# -4086,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft# -4086,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research# -4086,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger# -4086,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword# -4086,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword# -4086,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe# -4086,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace# -4086,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace# -4086,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear# -4086,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# -4086,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery# -4086,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# -4086,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair# -4086,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering# -4086,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall# -4086,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush# -4086,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection# -4086,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust# -4086,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power# -4086,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# -4086,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# -4086,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4086,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4086,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4086,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License# -4086,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle# -4086,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# -4086,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm# -4086,2259,3,2258,3,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher# -4086,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower# -4086,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon# -4086,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration# -4086,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering# -4086,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide# -4086,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back-Side Slide# -4086,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Mainframe Restructure# -4086,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Self Destruction# -4086,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shape Shift# -4086,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Emergency Cool# -4086,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infrared Scan# -4086,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze# -4086,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field# -4086,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Neutral Barrier# -4086,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field# -4086,2275,5,2255,1,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair# -4086,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training# -4086,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth# -4086,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang# -4086,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing# -4086,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado# -4086,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper# -4086,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy# -4086,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal# -4086,5006,5,0,0,0,0,0,0,0,0,0,0 //NC_MAGMA_ERUPTION#Magma Eruption# -4086,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -4086,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Mechanic (Mado) (Trans) -4087,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4087,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4087,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4087,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4087,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4087,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4087,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4087,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4087,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4087,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -4087,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -4087,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -4087,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering# -4087,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering# -4087,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft# -4087,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research# -4087,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger# -4087,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword# -4087,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword# -4087,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe# -4087,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace# -4087,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace# -4087,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear# -4087,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# -4087,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery# -4087,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# -4087,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair# -4087,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering# -4087,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall# -4087,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush# -4087,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection# -4087,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust# -4087,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power# -4087,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# -4087,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# -4087,384,10,109,3,105,1,107,5,113,3,0,0 //WS_MELTDOWN#Shattering Strike# -4087,387,1,39,5,153,1,154,1,105,1,0,0 //WS_CARTBOOST#Cart Boost# -4087,477,10,107,10,0,0,0,0,0,0,0,0 //WS_WEAPONREFINE#Upgrade Weapon# -4087,485,10,42,10,110,5,387,1,0,0,0,0 //WS_CARTTERMINATION#Cart Termination# -4087,486,5,113,5,0,0,0,0,0,0,0,0 //WS_OVERTHRUSTMAX#Maximum Power Thrust# -4087,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4087,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4087,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4087,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License# -4087,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle# -4087,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# -4087,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm# -4087,2259,3,2258,3,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher# -4087,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower# -4087,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon# -4087,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration# -4087,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering# -4087,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide# -4087,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back-Side Slide# -4087,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Mainframe Restructure# -4087,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Self Destruction# -4087,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shape Shift# -4087,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Emergency Cool# -4087,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infrared Scan# -4087,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze# -4087,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field# -4087,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Neutral Barrier# -4087,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field# -4087,2275,5,2255,1,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair# -4087,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training# -4087,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth# -4087,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang# -4087,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing# -4087,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado# -4087,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper# -4087,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy# -4087,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal# -4087,5006,5,0,0,0,0,0,0,0,0,0,0 //NC_MAGMA_ERUPTION#Magma Eruption# -4087,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -4087,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Rune Knight -4096,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4096,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4096,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4096,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4096,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4096,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4096,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4096,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4096,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4096,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4096,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4096,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4096,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4096,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4096,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4096,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# -4096,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# -4096,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# -4096,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# -4096,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# -4096,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# -4096,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# -4096,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4096,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4096,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# -4096,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4096,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4096,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# -4096,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# -4096,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# -4096,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear# -4096,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter# -4096,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break# -4096,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training# -4096,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath# -4096,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling# -4096,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery# -4096,2020,5,57,2,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST#Phantom Thrust# -4096,5004,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH_WATER#Dragon Breath(Water)# -4096,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Warlock -4097,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4097,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4097,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4097,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -4097,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -4097,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4097,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -4097,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -4097,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -4097,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -4097,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -4097,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -4097,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -4097,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -4097,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -4097,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# -4097,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4097,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4097,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar# -4097,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher# -4097,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm# -4097,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder# -4097,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion# -4097,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball# -4097,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall# -4097,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova# -4097,89,10,15,1,84,3,0,0,0,0,0,0 //WZ_STORMGUST#Storm Gust# -4097,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# -4097,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# -4097,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire# -4097,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# -4097,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster# -4097,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4097,2201,5,2202,3,0,0,0,0,0,0,0,0 //WL_WHITEIMPRISON#White Imprison# -4097,2202,5,2210,1,0,0,0,0,0,0,0,0 //WL_SOULEXPANSION#Soul Expansion# -4097,2203,5,2224,1,0,0,0,0,0,0,0,0 //WL_FROSTMISTY#Frosty Misty# -4097,2204,5,2203,2,0,0,0,0,0,0,0,0 //WL_JACKFROST#Jack Frost# -4097,2205,5,92,1,0,0,0,0,0,0,0,0 //WL_MARSHOFABYSS#Marsh of Abyss# -4097,2206,5,2201,1,2209,1,2230,2,0,0,0,0 //WL_RECOGNIZEDSPELL#Recognized Spell# -4097,2207,5,2229,1,0,0,0,0,0,0,0,0 //WL_SIENNAEXECRATE#Sienna Execrate# -4097,2208,3,0,0,0,0,0,0,0,0,0,0 //WL_RADIUS#Radius# -4097,2209,5,2210,1,0,0,0,0,0,0,0,0 //WL_STASIS#Stasis# -4097,2210,5,2208,1,0,0,0,0,0,0,0,0 //WL_DRAINLIFE#Drain Life# -4097,2211,5,2222,1,0,0,0,0,0,0,0,0 //WL_CRIMSONROCK#Crimson Rock# -4097,2212,5,2211,2,0,0,0,0,0,0,0,0 //WL_HELLINFERNO#Hell Inferno# -4097,2213,5,2212,3,0,0,0,0,0,0,0,0 //WL_COMET#Comet# -4097,2214,5,2223,1,0,0,0,0,0,0,0,0 //WL_CHAINLIGHTNING#Chain Lightning# -4097,2216,5,2207,2,0,0,0,0,0,0,0,0 //WL_EARTHSTRAIN#Earth Strain# -4097,2217,5,2204,5,2212,5,2214,5,2216,5,0,0 //WL_TETRAVORTEX#Tetra Vortex# -4097,2222,5,83,1,0,0,0,0,0,0,0,0 //WL_SUMMONFB#Summon Fire Ball# -4097,2223,5,85,1,0,0,0,0,0,0,0,0 //WL_SUMMONBL#Summon Lightning Ball# -4097,2224,5,89,1,0,0,0,0,0,0,0,0 //WL_SUMMONWB#Summon Water Ball# -4097,2229,5,91,1,0,0,0,0,0,0,0,0 //WL_SUMMONSTONE#Summon Stone# -4097,2230,2,0,0,0,0,0,0,0,0,0,0 //WL_RELEASE#Release# -4097,2231,1,0,0,0,0,0,0,0,0,0,0 //WL_READING_SB#Reading Spellbook# -4097,2232,5,0,0,0,0,0,0,0,0,0,0 //WL_FREEZE_SP#Freeze Spell# -4097,5012,5,2202,5,0,0,0,0,0,0,0,0 //WL_TELEKINESIS_INTENSE#Intense Telekinesis# -4097,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Ranger -4098,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4098,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4098,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4098,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4098,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4098,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4098,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4098,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4098,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4098,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4098,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4098,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# -4098,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine# -4098,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare# -4098,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap# -4098,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# -4098,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# -4098,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# -4098,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine# -4098,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap# -4098,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# -4098,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box# -4098,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane# -4098,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery# -4098,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow# -4098,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat# -4098,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect# -4098,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# -4098,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# -4098,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4098,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4098,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# -4098,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze# -4098,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main# -4098,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt# -4098,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator# -4098,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shocker# -4098,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Cluster Bomb# -4098,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery# -4098,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Warg Rider# -4098,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Warg Dash# -4098,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Warg Strike# -4098,2244,5,2240,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Warg Bite# -4098,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg# -4098,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen# -4098,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage# -4098,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap# -4098,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap# -4098,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap# -4098,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap# -4098,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap# -4098,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Firing Trap# -4098,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Icebound Trap# -4098,5002,5,2234,5,0,0,0,0,0,0,0,0 //RA_UNLIMIT#Unlimit# -4098,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Arch Bishop -4099,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4099,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4099,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4099,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4099,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4099,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4099,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4099,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4099,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4099,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4099,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4099,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4099,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4099,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4099,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4099,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4099,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# -4099,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4099,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4099,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4099,12,10,68,4,70,3,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4099,54,4,72,1,9,4,0,0,0,0,0,0 //ALL_RESURRECTION#Resurrection# -4099,65,10,0,0,0,0,0,0,0,0,0,0 //PR_MACEMASTERY#Mace Mastery# -4099,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus# -4099,67,3,66,2,0,0,0,0,0,0,0,0 //PR_SUFFRAGIUM#Suffragium# -4099,68,5,31,1,66,3,0,0,0,0,0,0 //PR_ASPERSIO#Aspersio# -4099,69,5,75,3,68,5,0,0,0,0,0,0 //PR_BENEDICTIO#B.S Sacramenti# -4099,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary# -4099,71,4,0,0,0,0,0,0,0,0,0,0 //PR_SLOWPOISON#Slow Poison# -4099,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery# -4099,73,10,33,2,0,0,0,0,0,0,0,0 //PR_KYRIE#Kyrie Eleison# -4099,74,5,0,0,0,0,0,0,0,0,0,0 //PR_MAGNIFICAT#Magnificat# -4099,75,5,73,4,74,3,0,0,0,0,0,0 //PR_GLORIA#Gloria# -4099,76,10,24,1,0,0,0,0,0,0,0,0 //PR_LEXDIVINA#Lex Divina# -4099,77,10,54,1,76,3,0,0,0,0,0,0 //PR_TURNUNDEAD#Turn Undead# -4099,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna# -4099,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus# -4099,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio# -4099,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4099,2038,5,77,1,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex# -4099,2039,1,2041,3,0,0,0,0,0,0,0,0 //AB_ANCILLA#Ancilla# -4099,2040,10,79,1,2038,1,2039,1,0,0,0,0 //AB_ADORAMUS#Adoramus# -4099,2041,3,34,1,0,0,0,0,0,0,0,0 //AB_CLEMENTIA#Crementia# -4099,2042,3,29,1,0,0,0,0,0,0,0,0 //AB_CANTO#Canto Candidus# -4099,2043,3,28,1,0,0,0,0,0,0,0,0 //AB_CHEAL#Coluceo Heal# -4099,2044,5,2039,1,2051,1,0,0,0,0,0,0 //AB_EPICLESIS#Epiclesis# -4099,2045,10,73,1,0,0,0,0,0,0,0,0 //AB_PRAEFATIO#Praefatio# -4099,2046,10,2045,5,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio# -4099,2047,4,72,1,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Lauda Agnus# -4099,2048,4,2047,2,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Lauda Ramus# -4099,2049,10,2044,1,2053,1,0,0,0,0,0,0 //AB_EUCHARISTICA#Eucharistica# -4099,2050,1,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio# -4099,2051,5,2050,1,0,0,0,0,0,0,0,0 //AB_HIGHNESSHEAL#Highness Heal# -4099,2052,5,2048,2,0,0,0,0,0,0,0,0 //AB_CLEARANCE#Clearance# -4099,2053,5,2046,5,2054,5,0,0,0,0,0,0 //AB_EXPIATIO#Expiatio# -4099,2054,10,68,1,0,0,0,0,0,0,0,0 //AB_DUPLELIGHT#Duple Light# -4099,2057,5,2052,1,0,0,0,0,0,0,0,0 //AB_SILENTIUM#Silentium# -4099,2515,5,2044,1,2053,1,0,0,0,0,0,0 //AB_SECRAMENT#Secrament# -4099,5011,5,2051,2,0,0,0,0,0,0,0,0 //AB_OFFERTORIUM#Offertorium# -4099,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Mechanic -4100,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4100,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4100,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4100,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4100,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4100,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4100,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4100,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4100,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4100,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -4100,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -4100,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -4100,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4100,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4100,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering# -4100,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering# -4100,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft# -4100,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research# -4100,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger# -4100,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword# -4100,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword# -4100,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe# -4100,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace# -4100,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace# -4100,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear# -4100,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# -4100,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery# -4100,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# -4100,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair# -4100,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering# -4100,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall# -4100,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush# -4100,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection# -4100,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust# -4100,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power# -4100,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# -4100,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# -4100,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4100,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4100,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License# -4100,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle# -4100,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# -4100,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm# -4100,2259,3,2258,3,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher# -4100,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower# -4100,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon# -4100,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration# -4100,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering# -4100,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide# -4100,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back-Side Slide# -4100,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Mainframe Restructure# -4100,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Self Destruction# -4100,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shape Shift# -4100,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Emergency Cool# -4100,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infrared Scan# -4100,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze# -4100,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field# -4100,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Neutral Barrier# -4100,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field# -4100,2275,5,2255,1,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair# -4100,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training# -4100,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth# -4100,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang# -4100,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing# -4100,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado# -4100,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper# -4100,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy# -4100,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal# -4100,5006,5,0,0,0,0,0,0,0,0,0,0 //NC_MAGMA_ERUPTION#Magma Eruption# -4100,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -4100,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Guillotine Cross -4101,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4101,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4101,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -4101,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -4101,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -4101,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -4101,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -4101,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -4101,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# -4101,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# -4101,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# -4101,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# -4101,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4101,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4101,132,5,0,0,0,0,0,0,0,0,0,0 //AS_RIGHT#Righthand Mastery# -4101,133,5,132,2,0,0,0,0,0,0,0,0 //AS_LEFT#Lefthand Mastery# -4101,134,10,0,0,0,0,0,0,0,0,0,0 //AS_KATAR#Katar Mastery# -4101,135,10,51,2,0,0,0,0,0,0,0,0 //AS_CLOAKING#Cloaking# -4101,136,10,134,4,0,0,0,0,0,0,0,0 //AS_SONICBLOW#Sonic Blow# -4101,137,5,135,2,136,5,0,0,0,0,0,0 //AS_GRIMTOOTH#Grimtooth# -4101,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison# -4101,139,10,138,3,0,0,0,0,0,0,0,0 //AS_POISONREACT#Poison React# -4101,140,10,138,5,0,0,0,0,0,0,0,0 //AS_VENOMDUST#Venom Dust# -4101,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher# -4101,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration# -4101,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife# -4101,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4101,2021,5,138,3,0,0,0,0,0,0,0,0 //GC_VENOMIMPRESS#Venom Impress# -4101,2022,5,136,10,0,0,0,0,0,0,0,0 //GC_CROSSIMPACT#Cross Impact# -4101,2023,5,2022,3,0,0,0,0,0,0,0,0 //GC_DARKILLUSION#Dark Illusion# -4101,2024,10,0,0,0,0,0,0,0,0,0,0 //GC_RESEARCHNEWPOISON#Research New Poison# -4101,2025,1,2024,1,0,0,0,0,0,0,0,0 //GC_CREATENEWPOISON#Create New Poison# -4101,2026,1,2024,5,0,0,0,0,0,0,0,0 //GC_ANTIDOTE#Antidote# -4101,2027,5,2025,1,0,0,0,0,0,0,0,0 //GC_POISONINGWEAPON#Poisoning Weapon# -4101,2028,5,133,5,0,0,0,0,0,0,0,0 //GC_WEAPONBLOCKING#Weapon Blocking# -4101,2029,5,2028,1,0,0,0,0,0,0,0,0 //GC_COUNTERSLASH#Counter Slash# -4101,2030,5,2028,1,0,0,0,0,0,0,0,0 //GC_WEAPONCRUSH#Weapon Crush# -4101,2031,5,2027,3,2028,1,0,0,0,0,0,0 //GC_VENOMPRESSURE#Venom Pressure# -4101,2032,5,2027,5,2031,5,0,0,0,0,0,0 //GC_POISONSMOKE#Poison Smoke# -4101,2033,5,135,3,0,0,0,0,0,0,0,0 //GC_CLOAKINGEXCEED#Cloaking Exceed# -4101,2034,1,2023,5,2033,5,0,0,0,0,0,0 //GC_PHANTOMMENACE#Phantom Menace# -4101,2035,5,2034,1,0,0,0,0,0,0,0,0 //GC_HALLUCINATIONWALK#Hallucination Walk# -4101,2036,5,136,10,0,0,0,0,0,0,0,0 //GC_ROLLINGCUTTER#Rolling Cutter# -4101,2037,5,2036,1,0,0,0,0,0,0,0,0 //GC_CROSSRIPPERSLASHER#Cross Ripper Slasher# -4101,5001,5,2023,5,0,0,0,0,0,0,0,0 //GC_DARKCROW#Dark Claw# -4101,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Royal Guard -4102,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4102,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4102,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4102,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4102,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4102,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4102,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4102,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4102,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4102,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4102,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4102,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4102,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4102,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4102,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4102,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4102,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4102,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4102,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4102,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4102,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal# -4102,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# -4102,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# -4102,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# -4102,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# -4102,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect# -4102,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# -4102,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross# -4102,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice# -4102,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls# -4102,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# -4102,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# -4102,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -4102,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4102,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear# -4102,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# -4102,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# -4102,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press# -4102,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage# -4102,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack# -4102,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard# -4102,2314,1,2313,1,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst# -4102,2315,3,2310,3,2323,2,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell# -4102,2316,5,2308,3,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break# -4102,2317,5,2312,1,2320,3,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand# -4102,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige# -4102,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding# -4102,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher# -4102,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis# -4102,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety# -4102,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive# -4102,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit# -4102,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration# -4102,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace# -4102,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Sorcerer -4103,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4103,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4103,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4103,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -4103,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -4103,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4103,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -4103,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -4103,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -4103,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -4103,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -4103,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -4103,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -4103,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -4103,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -4103,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# -4103,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4103,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4103,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# -4103,90,5,283,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# -4103,91,5,90,1,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# -4103,274,10,0,0,0,0,0,0,0,0,0,0 //SA_ADVANCEDBOOK#Study# -4103,275,5,274,2,0,0,0,0,0,0,0,0 //SA_CASTCANCEL#Cast Cancel# -4103,276,5,274,4,0,0,0,0,0,0,0,0 //SA_MAGICROD#Magic Rod# -4103,277,5,276,1,0,0,0,0,0,0,0,0 //SA_SPELLBREAKER#Spell Break# -4103,278,10,275,1,0,0,0,0,0,0,0,0 //SA_FREECAST#Free Cast# -4103,279,10,278,4,0,0,0,0,0,0,0,0 //SA_AUTOSPELL#Hindsight# -4103,280,5,19,1,274,5,0,0,0,0,0,0 //SA_FLAMELAUNCHER#Endow Blaze# -4103,281,5,14,1,274,5,0,0,0,0,0,0 //SA_FROSTWEAPON#Endow Tsunami# -4103,282,5,20,1,274,5,0,0,0,0,0,0 //SA_LIGHTNINGLOADER#Endow Tornado# -4103,283,5,16,1,274,5,0,0,0,0,0,0 //SA_SEISMICWEAPON#Endow Quake# -4103,284,5,274,9,0,0,0,0,0,0,0,0 //SA_DRAGONOLOGY#Dragonology# -4103,285,5,280,2,0,0,0,0,0,0,0,0 //SA_VOLCANO#Volcano# -4103,286,5,281,2,0,0,0,0,0,0,0,0 //SA_DELUGE#Deluge# -4103,287,5,282,2,0,0,0,0,0,0,0,0 //SA_VIOLENTGALE#Whirlwind# -4103,288,5,285,3,286,3,287,3,0,0,0,0 //SA_LANDPROTECTOR#Magnetic Earth# -4103,289,5,277,3,0,0,0,0,0,0,0,0 //SA_DISPELL#Dispel# -4103,290,10,279,5,289,1,288,1,0,0,0,0 //SA_ABRACADABRA#Hocus-pocus# -4103,1007,1,0,0,0,0,0,0,0,0,0,0 //SA_CREATECON#Create Converter# -4103,1008,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWATER#Elemental Change Water# -4103,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth# -4103,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire# -4103,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind# -4103,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4103,2443,5,285,1,0,0,0,0,0,0,0,0 //SO_FIREWALK#Fire Walk# -4103,2444,5,287,1,0,0,0,0,0,0,0,0 //SO_ELECTRICWALK#Electric Walk# -4103,2445,5,279,4,0,0,0,0,0,0,0,0 //SO_SPELLFIST#Spell Fist# -4103,2446,5,90,5,0,0,0,0,0,0,0,0 //SO_EARTHGRAVE#Earth Grave# -4103,2447,5,286,3,0,0,0,0,0,0,0,0 //SO_DIAMONDDUST#Diamond Dust# -4103,2448,5,2450,2,0,0,0,0,0,0,0,0 //SO_POISON_BUSTER#Poison Buster# -4103,2449,5,289,2,0,0,0,0,0,0,0,0 //SO_PSYCHIC_WAVE#Psychic Wave# -4103,2450,5,91,5,0,0,0,0,0,0,0,0 //SO_CLOUD_KILL#Cloud Kill# -4103,2451,5,280,1,281,1,282,1,283,1,0,0 //SO_STRIKING#Striking# -4103,2452,5,285,1,287,1,0,0,0,0,0,0 //SO_WARMER#Warmer# -4103,2453,5,288,2,0,0,0,0,0,0,0,0 //SO_VACUUM_EXTREME#Vacuum Extreme# -4103,2454,5,283,1,287,4,0,0,0,0,0,0 //SO_VARETYR_SPEAR#Varetyr Spear# -4103,2455,5,2452,2,0,0,0,0,0,0,0,0 //SO_ARRULLO#Arrullo# -4103,2456,4,2462,1,0,0,0,0,0,0,0,0 //SO_EL_CONTROL#Spirit Control# -4103,2457,3,2452,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AGNI#Summon Fire Spirit Agni# -4103,2458,3,2447,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AQUA#Summon Water Spirit Aqua# -4103,2459,3,2454,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_VENTUS#Summon Wind Spirit Ventus# -4103,2460,3,2446,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_TERA#Summon Wind Spirit Tera# -4103,2461,1,2456,3,0,0,0,0,0,0,0,0 //SO_EL_ACTION#Elemental Action# -4103,2462,2,280,1,281,1,282,1,283,1,0,0 //SO_EL_ANALYSIS#Four Spirit Analysis# -4103,2463,5,2456,3,0,0,0,0,0,0,0,0 //SO_EL_SYMPATHY#Spirit Sympathy# -4103,2464,1,2463,1,0,0,0,0,0,0,0,0 //SO_EL_CURE#Spirit Recovery# -4103,2465,3,2457,3,0,0,0,0,0,0,0,0 //SO_FIRE_INSIGNIA#Fire Insignia# -4103,2466,3,2458,3,0,0,0,0,0,0,0,0 //SO_WATER_INSIGNIA#Water Insignia# -4103,2467,3,2459,3,0,0,0,0,0,0,0,0 //SO_WIND_INSIGNIA#Wind Insignia# -4103,2468,3,2460,3,0,0,0,0,0,0,0,0 //SO_EARTH_INSIGNIA#Earth Insignia# -4103,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Minstrel -4104,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4104,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4104,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4104,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4104,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4104,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4104,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4104,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4104,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4104,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4104,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4104,315,10,0,0,0,0,0,0,0,0,0,0 //BA_MUSICALLESSON#Music Lesson# -4104,316,5,315,3,0,0,0,0,0,0,0,0 //BA_MUSICALSTRIKE#Melody Strike# -4104,317,5,315,1,304,1,0,0,0,0,0,0 //BA_DISSONANCE#Unchained Serenade# -4104,318,5,305,1,0,0,0,0,0,0,0,0 //BA_FROSTJOKE#Unbarring Octave# -4104,319,10,317,3,0,0,0,0,0,0,0,0 //BA_WHISTLE#Perfect Tablature# -4104,320,10,317,3,0,0,0,0,0,0,0,0 //BA_ASSASSINCROSS#Impressive Riff# -4104,321,10,317,3,0,0,0,0,0,0,0,0 //BA_POEMBRAGI#Magic Strings# -4104,322,10,317,3,0,0,0,0,0,0,0,0 //BA_APPLEIDUN#Song of Lutie# -4104,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp# -4104,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore# -4104,306,1,319,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby# -4104,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing# -4104,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo# -4104,309,5,322,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme# -4104,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick# -4104,311,1,320,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck# -4104,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# -4104,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# -4104,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice# -4104,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4104,2381,5,2422,1,0,0,0,0,0,0,0,0 //MI_RUSH_WINDMILL#Windmill Rush Attack# -4104,2382,5,2422,1,0,0,0,0,0,0,0,0 //MI_ECHOSONG#Echo Song# -4104,2383,5,2422,1,0,0,0,0,0,0,0,0 //MI_HARMONIZE#Harmonize# -4104,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson# -4104,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# -4104,2414,5,317,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# -4104,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# -4104,2418,5,316,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# -4104,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld# -4104,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren# -4104,2421,5,2423,3,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#Valley Of Death# -4104,2422,5,2412,1,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Deep Sleep Lullaby# -4104,2423,5,2412,1,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circle Of Nature's Sound# -4104,2424,5,2419,1,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Improvised Song# -4104,2425,5,2424,1,0,0,0,0,0,0,0,0 //WM_GLOOMYDAY#Gloomy Day# -4104,2426,5,2413,1,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo# -4104,2427,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_SONG_OF_MANA#Song Of Mana# -4104,2428,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With A Warg# -4104,2429,5,2430,3,2432,3,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Sound of Destruction# -4104,2430,5,2428,1,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever# -4104,2431,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew# -4104,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink# -4104,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond# -4104,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice# -4104,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG# -4104,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Wanderer -4105,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4105,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4105,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4105,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4105,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4105,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4105,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4105,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4105,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4105,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4105,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4105,323,10,0,0,0,0,0,0,0,0,0,0 //DC_DANCINGLESSON#Dance Lessons# -4105,324,5,323,3,0,0,0,0,0,0,0,0 //DC_THROWARROW#Slinging Arrow# -4105,325,5,323,1,304,1,0,0,0,0,0,0 //DC_UGLYDANCE#Hip Shaker# -4105,326,5,305,1,0,0,0,0,0,0,0,0 //DC_SCREAM#Dazzler# -4105,327,10,325,3,0,0,0,0,0,0,0,0 //DC_HUMMING#Focus Ballet# -4105,328,10,325,3,0,0,0,0,0,0,0,0 //DC_DONTFORGETME#Slow Grace# -4105,329,10,325,3,0,0,0,0,0,0,0,0 //DC_FORTUNEKISS#Lady Luck# -4105,330,10,325,3,0,0,0,0,0,0,0,0 //DC_SERVICEFORYOU#Gypsy's Kiss# -4105,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp# -4105,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore# -4105,306,1,327,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby# -4105,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing# -4105,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo# -4105,309,5,330,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme# -4105,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick# -4105,311,1,328,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck# -4105,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# -4105,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# -4105,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm# -4105,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4105,2350,5,2422,1,0,0,0,0,0,0,0,0 //WA_SWING_DANCE#Swing Dance# -4105,2351,5,2422,1,0,0,0,0,0,0,0,0 //WA_SYMPHONY_OF_LOVER#Symphony of Lovers# -4105,2352,5,2422,1,0,0,0,0,0,0,0,0 //WA_MOONLIT_SERENADE#Moonlit Serenade# -4105,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson# -4105,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# -4105,2414,5,325,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# -4105,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# -4105,2418,5,324,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# -4105,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld# -4105,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren# -4105,2421,5,2423,3,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#Valley Of Death# -4105,2422,5,2412,1,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Deep Sleep Lullaby# -4105,2423,5,2412,1,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circle Of Nature's Sound# -4105,2424,5,2419,1,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Improvised Song# -4105,2425,5,2424,1,0,0,0,0,0,0,0,0 //WM_GLOOMYDAY#Gloomy Day# -4105,2426,5,2413,1,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo# -4105,2427,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_SONG_OF_MANA#Song Of Mana# -4105,2428,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With A Warg# -4105,2429,5,2430,3,2432,3,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Sound of Destruction# -4105,2430,5,2428,1,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever# -4105,2431,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew# -4105,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink# -4105,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond# -4105,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice# -4105,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG# -4105,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Sura -4106,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4106,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4106,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4106,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4106,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4106,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4106,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4106,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4106,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4106,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4106,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4106,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4106,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4106,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4106,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4106,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4106,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# -4106,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4106,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4106,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists# -4106,260,5,269,2,0,0,0,0,0,0,0,0 //MO_SPIRITSRECOVERY#Spiritual Cadence# -4106,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere# -4106,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere# -4106,263,10,265,5,0,0,0,0,0,0,0,0 //MO_TRIPLEATTACK#Raging Triple Blow# -4106,264,1,271,3,260,2,268,3,0,0,0,0 //MO_BODYRELOCATION#Snap# -4106,265,10,259,5,261,5,0,0,0,0,0,0 //MO_DODGE#Dodge# -4106,266,5,261,5,0,0,0,0,0,0,0,0 //MO_INVESTIGATE#Occult Impact# -4106,267,5,266,3,0,0,0,0,0,0,0,0 //MO_FINGEROFFENSIVE#Throw Spirit Sphere# -4106,268,5,273,3,0,0,0,0,0,0,0,0 //MO_STEELBODY#Mental Strength# -4106,269,5,265,5,0,0,0,0,0,0,0,0 //MO_BLADESTOP#Root# -4106,270,5,262,1,0,0,0,0,0,0,0,0 //MO_EXPLOSIONSPIRITS#Fury# -4106,271,5,270,3,267,3,0,0,0,0,0,0 //MO_EXTREMITYFIST#Asura Strike# -4106,272,5,263,5,0,0,0,0,0,0,0,0 //MO_CHAINCOMBO#Raging Quadruple Blow# -4106,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust# -4106,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation# -4106,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion# -4106,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4106,2326,10,263,5,0,0,0,0,0,0,0,0 //SR_DRAGONCOMBO#Dragon Combo# -4106,2327,5,2326,3,0,0,0,0,0,0,0,0 //SR_SKYNETBLOW#Sky Net Blow# -4106,2328,5,2326,1,2334,1,0,0,0,0,0,0 //SR_EARTHSHAKER#Earth Shaker# -4106,2329,5,2326,1,0,0,0,0,0,0,0,0 //SR_FALLENEMPIRE#Fallen Empire# -4106,2330,10,2329,3,0,0,0,0,0,0,0,0 //SR_TIGERCANNON#Tiger Cannon# -4106,2332,5,2328,2,0,0,0,0,0,0,0,0 //SR_RAMPAGEBLASTER#Rampage Blaster# -4106,2333,5,2327,1,0,0,0,0,0,0,0,0 //SR_CRESCENTELBOW#Crescent Elbow# -4106,2334,5,269,2,2344,2,0,0,0,0,0,0 //SR_CURSEDCIRCLE#Cursed Circle# -4106,2335,5,2337,1,0,0,0,0,0,0,0,0 //SR_LIGHTNINGWALK#Lightning Walk# -4106,2336,5,2332,3,2335,3,0,0,0,0,0,0 //SR_KNUCKLEARROW#Knuckle Arrow# -4106,2337,1,2334,1,0,0,0,0,0,0,0,0 //SR_WINDMILL#Windmill# -4106,2338,10,2332,3,2346,3,0,0,0,0,0,0 //SR_RAISINGDRAGON#Raising Dragon# -4106,2340,1,262,1,2341,1,0,0,0,0,0,0 //SR_ASSIMILATEPOWER#Assimilate Power# -4106,2341,1,261,5,0,0,0,0,0,0,0,0 //SR_POWERVELOCITY#Power Velocity# -4106,2343,10,2330,5,2338,5,0,0,0,0,0,0 //SR_GATEOFHELL#Gate Of Hell# -4106,2344,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_QUIET#Gentle Touch - Quiet# -4106,2345,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CURE#Gentle Touch - Cure# -4106,2346,5,2344,3,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_ENERGYGAIN#Gentle Touch - Energy Gain# -4106,2347,5,2345,4,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CHANGE#Gentle Touch - Change# -4106,2348,5,2347,5,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_REVITALIZE#Gentle Touch - Revitalize# -4106,2517,5,2340,1,2518,3,0,0,0,0,0,0 //SR_HOWLINGOFLION#Howling Of Lion# -4106,2518,5,267,3,0,0,0,0,0,0,0,0 //SR_RIDEINLIGHTNING#Ride In Lightening# -4106,5009,5,2326,3,2329,3,2330,1,2327,1,0,0 //SR_FLASHCOMBO#Flash Combo# -4106,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Genetic -4107,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4107,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4107,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4107,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4107,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4107,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4107,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4107,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4107,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4107,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -4107,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -4107,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -4107,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4107,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4107,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery# -4107,227,10,0,0,0,0,0,0,0,0,0,0 //AM_LEARNINGPOTION#Potion Research# -4107,228,10,227,5,0,0,0,0,0,0,0,0 //AM_PHARMACY#Prepare Potion# -4107,229,5,228,4,0,0,0,0,0,0,0,0 //AM_DEMONSTRATION#Bomb# -4107,230,5,228,5,0,0,0,0,0,0,0,0 //AM_ACIDTERROR#Acid Terror# -4107,231,5,228,3,0,0,0,0,0,0,0,0 //AM_POTIONPITCHER#Aid Potion# -4107,232,5,228,6,0,0,0,0,0,0,0,0 //AM_CANNIBALIZE#Summon Flora# -4107,233,5,228,2,0,0,0,0,0,0,0,0 //AM_SPHEREMINE#Summon Marine Sphere# -4107,234,5,236,3,0,0,0,0,0,0,0,0 //AM_CP_WEAPON#Alchemical Weapon# -4107,235,5,237,3,0,0,0,0,0,0,0,0 //AM_CP_SHIELD#Synthesized Shield# -4107,236,5,235,3,0,0,0,0,0,0,0,0 //AM_CP_ARMOR#Synthetic Armor# -4107,237,5,228,2,0,0,0,0,0,0,0,0 //AM_CP_HELM#Biochemical Helm# -4107,238,1,0,0,0,0,0,0,0,0,0,0 //AM_BIOETHICS#Basis of Life# -4107,243,1,244,1,0,0,0,0,0,0,0,0 //AM_CALLHOMUN#Call Homunculus# -4107,244,1,238,1,0,0,0,0,0,0,0,0 //AM_REST#Peaceful Rest# -4107,247,5,243,1,0,0,0,0,0,0,0,0 //AM_RESURRECTHOMUN#Ressurect Homunculus# -4107,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher# -4107,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# -4107,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# -4107,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# -4107,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4107,2474,5,0,0,0,0,0,0,0,0,0,0 //GN_TRAINING_SWORD#Sword Training# -4107,2475,5,0,0,0,0,0,0,0,0,0,0 //GN_REMODELING_CART#Cart Remodeling# -4107,2476,5,2475,1,0,0,0,0,0,0,0,0 //GN_CART_TORNADO#Cart Tornado# -4107,2477,5,2475,2,0,0,0,0,0,0,0,0 //GN_CARTCANNON#Cart Cannon# -4107,2478,5,2475,3,0,0,0,0,0,0,0,0 //GN_CARTBOOST#Cart Boost# -4107,2479,5,2497,2,0,0,0,0,0,0,0,0 //GN_THORNS_TRAP#Thorn Trap# -4107,2480,5,2497,3,0,0,0,0,0,0,0,0 //GN_BLOOD_SUCKER#Blood Sucker# -4107,2481,5,2497,4,0,0,0,0,0,0,0,0 //GN_SPORE_EXPLOSION#Spore Explosion# -4107,2482,5,2479,3,0,0,0,0,0,0,0,0 //GN_WALLOFTHORN#Wall of Thorns# -4107,2483,10,2482,3,0,0,0,0,0,0,0,0 //GN_CRAZYWEED#Crazy Weed# -4107,2485,5,2481,3,0,0,0,0,0,0,0,0 //GN_DEMONIC_FIRE#Demonic Fire# -4107,2486,5,2485,3,0,0,0,0,0,0,0,0 //GN_FIRE_EXPANSION#Fire Expansion# -4107,2490,5,2480,3,0,0,0,0,0,0,0,0 //GN_HELLS_PLANT#Hell's Plant# -4107,2492,5,2490,3,0,0,0,0,0,0,0,0 //GN_MANDRAGORA#Howling of Mandragora# -4107,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Sling Item# -4107,2494,1,0,0,0,0,0,0,0,0,0,0 //GN_CHANGEMATERIAL#Change Material# -4107,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking# -4107,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb# -4107,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy# -4107,5003,5,2497,1,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOOPING#Hallucination Drug# -4107,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -4107,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Shadow Chaser -4108,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4108,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4108,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -4108,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -4108,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -4108,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -4108,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -4108,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -4108,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand# -4108,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding# -4108,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# -4108,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# -4108,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4108,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4108,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4108,44,10,0,0,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4108,46,10,44,10,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4108,124,1,46,5,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# -4108,210,10,50,1,0,0,0,0,0,0,0,0 //RG_SNATCHER#Gank# -4108,211,10,210,4,0,0,0,0,0,0,0,0 //RG_STEALCOIN#Mug# -4108,212,10,211,4,0,0,0,0,0,0,0,0 //RG_BACKSTAP#Back Stab# -4108,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk# -4108,214,5,212,2,213,2,0,0,0,0,0,0 //RG_RAID#Sightless Raid# -4108,215,5,217,5,0,0,0,0,0,0,0,0 //RG_STRIPWEAPON#Divest Weapon# -4108,216,5,218,5,0,0,0,0,0,0,0,0 //RG_STRIPSHIELD#Divest Shield# -4108,217,5,216,5,0,0,0,0,0,0,0,0 //RG_STRIPARMOR#Divest Armor# -4108,218,5,211,2,0,0,0,0,0,0,0,0 //RG_STRIPHELM#Divest Helm# -4108,219,5,212,4,214,5,0,0,0,0,0,0 //RG_INTIMIDATE#Snatch# -4108,220,1,221,5,0,0,0,0,0,0,0,0 //RG_GRAFFITI#Scribble# -4108,221,5,222,1,0,0,0,0,0,0,0,0 //RG_FLAGGRAFFITI#Piece# -4108,222,1,223,1,0,0,0,0,0,0,0,0 //RG_CLEANER#Remover# -4108,223,1,216,3,0,0,0,0,0,0,0,0 //RG_GANGSTER#Slyness# -4108,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle# -4108,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate# -4108,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine# -4108,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4108,2284,5,219,5,0,0,0,0,0,0,0,0 //SC_FATALMMENACE#Fatal Menace# -4108,2285,10,225,5,0,0,0,0,0,0,0,0 //SC_REPRODUCE#Reproduce# -4108,2286,10,2285,5,0,0,0,0,0,0,0,0 //SC_AUTOSHADOWSPELL#Auto Shadow Spell# -4108,2287,5,213,3,0,0,0,0,0,0,0,0 //SC_SHADOWFORM#Shadow Form# -4108,2288,10,46,7,0,0,0,0,0,0,0,0 //SC_TRIANGLESHOT#Triangle Shot# -4108,2289,5,0,0,0,0,0,0,0,0,0,0 //SC_BODYPAINT#Body Painting# -4108,2290,5,2286,7,2291,5,2296,3,0,0,0,0 //SC_INVISIBILITY#Invisibility# -4108,2291,5,2286,5,2287,3,0,0,0,0,0,0 //SC_DEADLYINFECT#Deadly Infect# -4108,2292,3,2289,1,0,0,0,0,0,0,0,0 //SC_ENERVATION#Masquerade - Enervation# -4108,2293,3,2289,1,0,0,0,0,0,0,0,0 //SC_GROOMY#Masquerade - Gloomy# -4108,2294,3,2289,1,0,0,0,0,0,0,0,0 //SC_IGNORANCE#Masquerade - Ignorance# -4108,2295,3,2292,1,2293,1,2294,1,0,0,0,0 //SC_LAZINESS#Masquerade - Laziness# -4108,2296,3,2295,1,2297,1,0,0,0,0,0,0 //SC_UNLUCKY#Masquerade - Unlucky# -4108,2297,3,2292,1,2293,1,2294,1,0,0,0,0 //SC_WEAKNESS#Masquerade - Weakness# -4108,2298,5,215,1,0,0,0,0,0,0,0,0 //SC_STRIPACCESSARY#Strip Accessory# -4108,2299,3,221,1,0,0,0,0,0,0,0,0 //SC_MANHOLE#Man Hole# -4108,2300,3,2299,1,0,0,0,0,0,0,0,0 //SC_DIMENSIONDOOR#Dimension Door# -4108,2301,3,2299,1,0,0,0,0,0,0,0,0 //SC_CHAOSPANIC#Chaos Panic# -4108,2302,3,2296,3,2301,3,0,0,0,0,0,0 //SC_MAELSTROM#Maelstrom# -4108,2303,3,2300,3,0,0,0,0,0,0,0,0 //SC_BLOODYLUST#Bloody Lust# -4108,2304,3,2300,3,0,0,0,0,0,0,0,0 //SC_FEINTBOMB#Feint Bomb# -4108,5010,5,2288,2,0,0,0,0,0,0,0,0 //SC_SCAPE#Scape# -4108,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Rune Knight (Dragon) -4109,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4109,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4109,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4109,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4109,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4109,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4109,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4109,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4109,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4109,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4109,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4109,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4109,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4109,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4109,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4109,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce# -4109,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear# -4109,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab# -4109,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang# -4109,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken# -4109,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack# -4109,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash# -4109,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4109,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4109,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# -4109,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4109,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4109,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# -4109,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# -4109,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# -4109,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear# -4109,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter# -4109,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break# -4109,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training# -4109,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath# -4109,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling# -4109,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery# -4109,2020,5,57,2,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST#Phantom Thrust# -4009,5004,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH_WATER#Dragon Breath(Water)# -4109,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Royal Guard (Gryphon) -4110,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4110,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4110,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4110,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery# -4110,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4110,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4110,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4110,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4110,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4110,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery# -4110,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# -4110,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# -4110,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4110,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4110,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding# -4110,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# -4110,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery# -4110,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4110,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4110,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4110,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal# -4110,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# -4110,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# -4110,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# -4110,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# -4110,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect# -4110,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# -4110,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross# -4110,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice# -4110,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls# -4110,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# -4110,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# -4110,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -4110,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4110,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear# -4110,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# -4110,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# -4110,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press# -4110,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage# -4110,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack# -4110,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard# -4110,2314,1,2313,1,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst# -4110,2315,3,2310,3,2323,2,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell# -4110,2316,5,2308,3,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break# -4110,2317,5,2312,1,2320,3,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand# -4110,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige# -4110,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding# -4110,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher# -4110,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis# -4110,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety# -4110,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive# -4110,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit# -4110,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration# -4110,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace# -4110,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Ranger (Warg) -4111,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4111,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4111,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4111,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4111,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4111,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe# -4111,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower# -4111,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# -4111,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# -4111,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4111,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4111,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# -4111,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine# -4111,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare# -4111,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap# -4111,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# -4111,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# -4111,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# -4111,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine# -4111,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap# -4111,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap# -4111,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box# -4111,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane# -4111,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery# -4111,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow# -4111,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat# -4111,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect# -4111,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# -4111,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# -4111,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4111,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4111,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# -4111,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze# -4111,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main# -4111,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt# -4111,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator# -4111,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shocker# -4111,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Cluster Bomb# -4111,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery# -4111,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Warg Rider# -4111,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Warg Dash# -4111,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Warg Strike# -4111,2244,5,2240,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Warg Bite# -4111,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg# -4111,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen# -4111,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage# -4111,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap# -4111,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap# -4111,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap# -4111,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap# -4111,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap# -4111,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Firing Trap# -4111,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Icebound Trap# -4111,5002,5,2234,5,0,0,0,0,0,0,0,0 //RA_UNLIMIT#Unlimit# -4111,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Baby Mechanic (Mado) -4112,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4112,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4112,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4112,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4112,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4112,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4112,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4112,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4112,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4112,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution# -4112,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# -4112,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# -4112,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4112,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4112,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering# -4112,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering# -4112,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft# -4112,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research# -4112,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger# -4112,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword# -4112,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword# -4112,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe# -4112,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace# -4112,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace# -4112,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear# -4112,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# -4112,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery# -4112,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# -4112,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair# -4112,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering# -4112,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall# -4112,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush# -4112,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection# -4112,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust# -4112,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power# -4112,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# -4112,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# -4112,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4112,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4112,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License# -4112,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle# -4112,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# -4112,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm# -4112,2259,3,2258,3,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher# -4112,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower# -4112,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon# -4112,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration# -4112,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering# -4112,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide# -4112,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back-Side Slide# -4112,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Mainframe Restructure# -4112,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Self Destruction# -4112,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shape Shift# -4112,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Emergency Cool# -4112,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infrared Scan# -4112,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze# -4112,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field# -4112,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Neutral Barrier# -4112,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field# -4112,2275,5,2255,1,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair# -4112,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training# -4112,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth# -4112,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang# -4112,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing# -4112,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado# -4112,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper# -4112,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy# -4112,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal# -4112,5006,5,0,0,0,0,0,0,0,0,0,0 //NC_MAGMA_ERUPTION#Magma Eruption# -4112,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -4112,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# -//Super Novice (Expanded) -4190,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4190,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4190,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4190,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4190,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4190,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4190,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4190,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4190,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4190,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -4190,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -4190,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4190,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -4190,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -4190,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -4190,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -4190,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -4190,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -4190,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -4190,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -4190,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -4190,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4190,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4190,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4190,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4190,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4190,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4190,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4190,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4190,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4190,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4190,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4190,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4190,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4190,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4190,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4190,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4190,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4190,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4190,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4190,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4190,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4190,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4190,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4190,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4190,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -4190,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -4190,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -4190,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -4190,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -4190,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -4190,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4190,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4190,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus# -4190,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary# -4190,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery# -4190,75,5,70,7,0,0,0,0,0,0,0,0 //PR_GLORIA#Gloria# -4190,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar# -4190,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher# -4190,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder# -4190,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball# -4190,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall# -4190,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova# -4190,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# -4190,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# -4190,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire# -4190,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# -4190,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# -4190,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# -4190,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# -4190,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# -4190,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# -4190,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# -4190,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison# -4190,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk# -4190,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery# -4190,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# -4190,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# -4190,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists# -4190,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere# -4190,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere# -4190,365,1,9,1,0,0,0,0,0,0,0,0 //HW_MAGICCRASHER#Stave Crasher# -4190,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -//Super Baby (Expanded) -4191,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4191,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4191,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery# -4191,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery# -4191,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash# -4191,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke# -4191,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break# -4191,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure# -4191,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery# -4191,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight# -4191,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat# -4191,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall# -4191,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike# -4191,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt# -4191,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver# -4191,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse# -4191,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball# -4191,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall# -4191,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt# -4191,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt# -4191,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# -4191,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection# -4191,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane# -4191,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach# -4191,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma# -4191,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport# -4191,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal# -4191,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal# -4191,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI# -4191,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI# -4191,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta# -4191,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis# -4191,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus# -4191,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing# -4191,35,1,0,0,0,0,0,0,0,0,0,0 //AL_CURE#Cure# -4191,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit# -4191,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount# -4191,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge# -4191,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart# -4191,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal# -4191,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending# -4191,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite# -4191,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye# -4191,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye# -4191,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration# -4191,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack# -4191,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge# -4191,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal# -4191,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding# -4191,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# -4191,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# -4191,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# -4191,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4191,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4191,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus# -4191,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary# -4191,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery# -4191,75,5,70,7,0,0,0,0,0,0,0,0 //PR_GLORIA#Gloria# -4191,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar# -4191,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher# -4191,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder# -4191,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball# -4191,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall# -4191,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova# -4191,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# -4191,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# -4191,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire# -4191,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# -4191,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# -4191,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# -4191,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# -4191,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# -4191,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# -4191,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# -4191,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison# -4191,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk# -4191,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery# -4191,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# -4191,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# -4191,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists# -4191,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere# -4191,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere# -4191,365,1,9,1,0,0,0,0,0,0,0,0 //HW_MAGICCRASHER#Stave Crasher# -4191,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# -//Kagerou -4211,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4211,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4211,522,10,0,0,0,0,0,0,0,0,0,0 //NJ_TOBIDOUGU#NJ_TOBIDOUGU# -4211,523,10,522,1,0,0,0,0,0,0,0,0 //NJ_SYURIKEN#NJ_SYURIKEN# -4211,524,5,523,5,0,0,0,0,0,0,0,0 //NJ_KUNAI#NJ_KUNAI# -4211,525,5,522,5,524,5,0,0,0,0,0,0 //NJ_HUUMA#NJ_HUUMA# -4211,526,10,522,10,525,5,0,0,0,0,0,0 //NJ_ZENYNAGE#NJ_ZENYNAGE# -4211,527,5,0,0,0,0,0,0,0,0,0,0 //NJ_TATAMIGAESHI#NJ_TATAMIGAESHI# -4211,528,10,529,1,0,0,0,0,0,0,0,0 //NJ_KASUMIKIRI#NJ_KASUMIKIRI# -4211,529,5,527,1,0,0,0,0,0,0,0,0 //NJ_SHADOWJUMP#NJ_SHADOWJUMP# -4211,530,5,528,5,0,0,0,0,0,0,0,0 //NJ_KIRIKAGE#NJ_KIRIKAGE# -4211,531,5,529,5,0,0,0,0,0,0,0,0 //NJ_UTSUSEMI#NJ_UTSUSEMI# -4211,532,10,531,4,530,3,543,1,0,0,0,0 //NJ_BUNSINJYUTSU#NJ_BUNSINJYUTSU# -4211,533,10,0,0,0,0,0,0,0,0,0,0 //NJ_NINPOU#NJ_NINPOU# -4211,534,10,533,1,0,0,0,0,0,0,0,0 //NJ_KOUENKA#NJ_KOUENKA# -4211,535,10,534,5,0,0,0,0,0,0,0,0 //NJ_KAENSIN#NJ_KAENSIN# -4211,536,5,533,10,535,7,0,0,0,0,0,0 //NJ_BAKUENRYU#NJ_BAKUENRYU# -4211,537,10,533,1,0,0,0,0,0,0,0,0 //NJ_HYOUSENSOU#NJ_HYOUSENSOU# -4211,538,10,537,5,0,0,0,0,0,0,0,0 //NJ_SUITON#NJ_SUITON# -4211,539,5,533,10,538,7,0,0,0,0,0,0 //NJ_HYOUSYOURAKU#NJ_HYOUSYOURAKU# -4211,540,10,533,1,0,0,0,0,0,0,0,0 //NJ_HUUJIN#NJ_HUUJIN# -4211,541,5,540,5,0,0,0,0,0,0,0,0 //NJ_RAIGEKISAI#NJ_RAIGEKISAI# -4211,542,5,533,10,541,5,0,0,0,0,0,0 //NJ_KAMAITACHI#NJ_KAMAITACHI# -4211,543,5,533,5,0,0,0,0,0,0,0,0 //NJ_NEN#NJ_NEN# -4211,544,10,522,7,530,5,543,1,0,0,0,0 //NJ_ISSEN#NJ_ISSEN# -4211,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4211,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4211,3001,1,530,5,0,0,0,0,0,0,0,0 //KO_YAMIKUMO## -4211,3002,5,0,0,0,0,0,0,0,0,0,0 //KO_RIGHT## -4211,3003,5,0,0,0,0,0,0,0,0,0,0 //KO_LEFT## -4211,3004,5,3001,1,0,0,0,0,0,0,0,0 //KO_JYUMONJIKIRI## -4211,3005,5,3004,2,0,0,0,0,0,0,0,0 //KO_SETSUDAN## -4211,3006,5,524,5,0,0,0,0,0,0,0,0 //KO_BAKURETSU## -4211,3007,5,3006,1,0,0,0,0,0,0,0,0 //KO_HAPPOKUNAI## -4211,3008,10,3010,3,0,0,0,0,0,0,0,0 //KO_MUCHANAGE## -4211,3009,5,525,5,0,0,0,0,0,0,0,0 //KO_HUUMARANKA## -4211,3010,5,526,1,0,0,0,0,0,0,0,0 //KO_MAKIBISHI## -4211,3011,5,533,10,0,0,0,0,0,0,0,0 //KO_MEIKYOUSISUI## -4211,3012,5,531,1,0,0,0,0,0,0,0,0 //KO_ZANZOU## -4211,3013,5,3021,2,0,0,0,0,0,0,0,0 //KO_KYOUGAKU## -4211,3014,5,3013,3,0,0,0,0,0,0,0,0 //KO_JYUSATSU## -4211,3015,1,0,0,0,0,0,0,0,0,0,0 //KO_KAHU_ENTEN## -4211,3016,1,0,0,0,0,0,0,0,0,0,0 //KO_HYOUHU_HUBUKI## -4211,3017,1,0,0,0,0,0,0,0,0,0,0 //KO_KAZEHU_SEIRAN## -4211,3018,1,0,0,0,0,0,0,0,0,0,0 //KO_DOHU_KOUKAI## -4211,3019,1,3015,1,3016,1,3017,1,3018,1,0,0 //KO_KAIHOU## -4211,3020,1,3019,1,3022,1,0,0,0,0,0,0 //KO_ZENKAI## -4211,3021,5,531,1,0,0,0,0,0,0,0,0 //KO_GENWAKU## -4211,3022,5,533,5,0,0,0,0,0,0,0,0 //KO_IZAYOI## -4211,3023,5,3012,1,0,0,0,0,0,0,0,0 //KG_KAGEHUMI## -4211,3024,5,3023,2,0,0,0,0,0,0,0,0 //KG_KYOMU## -4211,3025,5,3024,3,0,0,0,0,0,0,0,0 //KG_KAGEMUSYA## -//Oboro -4212,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# -4212,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# -4212,522,10,0,0,0,0,0,0,0,0,0,0 //NJ_TOBIDOUGU#NJ_TOBIDOUGU# -4212,523,10,522,1,0,0,0,0,0,0,0,0 //NJ_SYURIKEN#NJ_SYURIKEN# -4212,524,5,523,5,0,0,0,0,0,0,0,0 //NJ_KUNAI#NJ_KUNAI# -4212,525,5,522,5,524,5,0,0,0,0,0,0 //NJ_HUUMA#NJ_HUUMA# -4212,526,10,522,10,525,5,0,0,0,0,0,0 //NJ_ZENYNAGE#NJ_ZENYNAGE# -4212,527,5,0,0,0,0,0,0,0,0,0,0 //NJ_TATAMIGAESHI#NJ_TATAMIGAESHI# -4212,528,10,529,1,0,0,0,0,0,0,0,0 //NJ_KASUMIKIRI#NJ_KASUMIKIRI# -4212,529,5,527,1,0,0,0,0,0,0,0,0 //NJ_SHADOWJUMP#NJ_SHADOWJUMP# -4212,530,5,528,5,0,0,0,0,0,0,0,0 //NJ_KIRIKAGE#NJ_KIRIKAGE# -4212,531,5,529,5,0,0,0,0,0,0,0,0 //NJ_UTSUSEMI#NJ_UTSUSEMI# -4212,532,10,531,4,530,3,543,1,0,0,0,0 //NJ_BUNSINJYUTSU#NJ_BUNSINJYUTSU# -4212,533,10,0,0,0,0,0,0,0,0,0,0 //NJ_NINPOU#NJ_NINPOU# -4212,534,10,533,1,0,0,0,0,0,0,0,0 //NJ_KOUENKA#NJ_KOUENKA# -4212,535,10,534,5,0,0,0,0,0,0,0,0 //NJ_KAENSIN#NJ_KAENSIN# -4212,536,5,533,10,535,7,0,0,0,0,0,0 //NJ_BAKUENRYU#NJ_BAKUENRYU# -4212,537,10,533,1,0,0,0,0,0,0,0,0 //NJ_HYOUSENSOU#NJ_HYOUSENSOU# -4212,538,10,537,5,0,0,0,0,0,0,0,0 //NJ_SUITON#NJ_SUITON# -4212,539,5,533,10,538,7,0,0,0,0,0,0 //NJ_HYOUSYOURAKU#NJ_HYOUSYOURAKU# -4212,540,10,533,1,0,0,0,0,0,0,0,0 //NJ_HUUJIN#NJ_HUUJIN# -4212,541,5,540,5,0,0,0,0,0,0,0,0 //NJ_RAIGEKISAI#NJ_RAIGEKISAI# -4212,542,5,533,10,541,5,0,0,0,0,0,0 //NJ_KAMAITACHI#NJ_KAMAITACHI# -4212,543,5,533,5,0,0,0,0,0,0,0,0 //NJ_NEN#NJ_NEN# -4212,544,10,522,7,530,5,543,1,0,0,0,0 //NJ_ISSEN#NJ_ISSEN# -4212,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4212,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4212,3001,1,530,5,0,0,0,0,0,0,0,0 //KO_YAMIKUMO## -4212,3002,5,0,0,0,0,0,0,0,0,0,0 //KO_RIGHT## -4212,3003,5,0,0,0,0,0,0,0,0,0,0 //KO_LEFT## -4212,3004,5,3001,1,0,0,0,0,0,0,0,0 //KO_JYUMONJIKIRI## -4212,3005,5,3004,2,0,0,0,0,0,0,0,0 //KO_SETSUDAN## -4212,3006,5,524,5,0,0,0,0,0,0,0,0 //KO_BAKURETSU## -4212,3007,5,3006,1,0,0,0,0,0,0,0,0 //KO_HAPPOKUNAI## -4212,3008,10,3010,3,0,0,0,0,0,0,0,0 //KO_MUCHANAGE## -4212,3009,5,525,5,0,0,0,0,0,0,0,0 //KO_HUUMARANKA## -4212,3010,5,526,1,0,0,0,0,0,0,0,0 //KO_MAKIBISHI## -4212,3011,5,533,10,0,0,0,0,0,0,0,0 //KO_MEIKYOUSISUI## -4212,3012,5,531,1,0,0,0,0,0,0,0,0 //KO_ZANZOU## -4212,3013,5,3021,2,0,0,0,0,0,0,0,0 //KO_KYOUGAKU## -4212,3014,5,3013,3,0,0,0,0,0,0,0,0 //KO_JYUSATSU## -4212,3015,1,0,0,0,0,0,0,0,0,0,0 //KO_KAHU_ENTEN## -4212,3016,1,0,0,0,0,0,0,0,0,0,0 //KO_HYOUHU_HUBUKI## -4212,3017,1,0,0,0,0,0,0,0,0,0,0 //KO_KAZEHU_SEIRAN## -4212,3018,1,0,0,0,0,0,0,0,0,0,0 //KO_DOHU_KOUKAI## -4212,3019,1,3015,1,3016,1,3017,1,3018,1,0,0 //KO_KAIHOU## -4212,3020,1,3019,1,3022,1,0,0,0,0,0,0 //KO_ZENKAI## -4212,3021,5,531,1,0,0,0,0,0,0,0,0 //KO_GENWAKU## -4212,3022,5,533,5,0,0,0,0,0,0,0,0 //KO_IZAYOI## -4212,3026,5,3021,1,0,0,0,0,0,0,0,0 //OB_ZANGETSU## -4212,3027,5,3029,3,0,0,0,0,0,0,0,0 //OB_OBOROGENSOU## -4212,3029,5,3026,2,0,0,0,0,0,0,0,0 //OB_AKAITSUKI## diff --git a/src/map/pc.c b/src/map/pc.c index b7644f2fb..c2d50a7ce 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -12,6 +12,7 @@ #include "../common/strlib.h" // safestrncpy() #include "../common/timer.h" #include "../common/utils.h" +#include "../common/conf.h" #include "../common/mmo.h" //NAME_LENGTH #include "atcommand.h" // get_atcommand_level() @@ -9516,55 +9517,260 @@ int pc_split_atoui(char* str, unsigned int* val, char sep, int max) val[j] = 0; return i; } +/* [Ind/Hercules] */ +void pc_read_skill_tree(void) { + config_t skill_tree_conf; + config_setting_t *skt = NULL, *inherit = NULL, *skills = NULL, *sk = NULL; +#ifdef RENEWAL + const char *config_filename = "db/re/skill_tree.conf"; // FIXME hardcoded name +#else + const char *config_filename = "db/pre-re/skill_tree.conf"; // FIXME hardcoded name +#endif + int i = 0, jnamelen = 0; + struct { + const char *name; + int id; + } jnames[] = { + { "Novice", JOB_NOVICE }, + { "Swordsman", JOB_SWORDMAN }, + { "Magician", JOB_MAGE }, + { "Archer", JOB_ARCHER }, + { "Acolyte", JOB_ACOLYTE }, + { "Merchant", JOB_MERCHANT }, + { "Thief", JOB_THIEF }, + { "Knight", JOB_KNIGHT }, + { "Priest", JOB_PRIEST }, + { "Wizard", JOB_WIZARD }, + { "Blacksmith", JOB_BLACKSMITH }, + { "Hunter", JOB_HUNTER }, + { "Assassin", JOB_ASSASSIN }, + { "Crusader", JOB_CRUSADER }, + { "Monk", JOB_MONK }, + { "Sage", JOB_SAGE }, + { "Rogue", JOB_ROGUE }, + { "Alchemist", JOB_ALCHEMIST }, + { "Bard", JOB_BARD }, + { "Dancer", JOB_DANCER }, + { "Super_Novice", JOB_SUPER_NOVICE }, + { "Gunslinger", JOB_GUNSLINGER }, + { "Ninja", JOB_NINJA }, + { "Novice_High", JOB_NOVICE_HIGH }, + { "Swordsman_High", JOB_SWORDMAN_HIGH }, + { "Magician_High", JOB_MAGE_HIGH }, + { "Archer_High", JOB_ARCHER_HIGH }, + { "Acolyte_High", JOB_ACOLYTE_HIGH }, + { "Merchant_High", JOB_MERCHANT_HIGH }, + { "Thief_High", JOB_THIEF_HIGH }, + { "Lord_Knight", JOB_LORD_KNIGHT }, + { "High_Priest", JOB_HIGH_PRIEST }, + { "High_Wizard", JOB_HIGH_WIZARD }, + { "Whitesmith", JOB_WHITESMITH }, + { "Sniper", JOB_SNIPER }, + { "Assassin_Cross", JOB_ASSASSIN_CROSS }, + { "Paladin", JOB_PALADIN }, + { "Champion", JOB_CHAMPION }, + { "Professor", JOB_PROFESSOR }, + { "Stalker", JOB_STALKER }, + { "Creator", JOB_CREATOR }, + { "Clown", JOB_CLOWN }, + { "Gypsy", JOB_GYPSY }, + { "Baby_Novice", JOB_BABY }, + { "Baby_Swordsman", JOB_BABY_SWORDMAN }, + { "Baby_Magician", JOB_BABY_MAGE }, + { "Baby_Archer", JOB_BABY_ARCHER }, + { "Baby_Acolyte", JOB_BABY_ACOLYTE }, + { "Baby_Merchant", JOB_BABY_MERCHANT }, + { "Baby_Thief", JOB_BABY_THIEF }, + { "Baby_Knight", JOB_BABY_KNIGHT }, + { "Baby_Priest", JOB_BABY_PRIEST }, + { "Baby_Wizard", JOB_BABY_WIZARD }, + { "Baby_Blacksmith", JOB_BABY_BLACKSMITH }, + { "Baby_Hunter", JOB_BABY_HUNTER }, + { "Baby_Assassin", JOB_BABY_ASSASSIN }, + { "Baby_Crusader", JOB_BABY_CRUSADER }, + { "Baby_Monk", JOB_BABY_MONK }, + { "Baby_Sage", JOB_BABY_SAGE }, + { "Baby_Rogue", JOB_BABY_ROGUE }, + { "Baby_Alchemist", JOB_BABY_ALCHEMIST }, + { "Baby_Bard", JOB_BABY_BARD }, + { "Baby_Dancer", JOB_BABY_DANCER }, + { "Super_Baby", JOB_SUPER_BABY }, + { "Taekwon", JOB_TAEKWON }, + { "Star_Gladiator", JOB_STAR_GLADIATOR }, + { "Soul_Linker", JOB_SOUL_LINKER }, + { "Gangsi", JOB_GANGSI }, + { "Death_Knight", JOB_DEATH_KNIGHT }, + { "Dark_Collector", JOB_DARK_COLLECTOR }, + { "Rune_Knight", JOB_RUNE_KNIGHT }, + { "Warlock", JOB_WARLOCK }, + { "Ranger", JOB_RANGER }, + { "Arch_Bishop", JOB_ARCH_BISHOP }, + { "Mechanic", JOB_MECHANIC }, + { "Guillotine_Cross", JOB_GUILLOTINE_CROSS }, + { "Rune_Knight_Trans", JOB_RUNE_KNIGHT_T }, + { "Warlock_Trans", JOB_WARLOCK_T }, + { "Ranger_Trans", JOB_RANGER_T }, + { "Arch_Bishop_Trans", JOB_ARCH_BISHOP_T }, + { "Mechanic_Trans", JOB_MECHANIC_T }, + { "Guillotine_Cross_Trans", JOB_GUILLOTINE_CROSS_T }, + { "Royal_Guard", JOB_ROYAL_GUARD }, + { "Sorcerer", JOB_SORCERER }, + { "Minstrel", JOB_MINSTREL }, + { "Wanderer", JOB_WANDERER }, + { "Sura", JOB_SURA }, + { "Genetic", JOB_GENETIC }, + { "Shadow_Chaser", JOB_SHADOW_CHASER }, + { "Royal_Guard_Trans", JOB_ROYAL_GUARD_T }, + { "Sorcerer_Trans", JOB_SORCERER_T }, + { "Minstrel_Trans", JOB_MINSTREL_T }, + { "Wanderer_Trans", JOB_WANDERER_T }, + { "Sura_Trans", JOB_SURA_T }, + { "Genetic_Trans", JOB_GENETIC_T }, + { "Shadow_Chaser_Trans", JOB_SHADOW_CHASER_T }, + { "Baby_Rune_Knight", JOB_BABY_RUNE }, + { "Baby_Warlock", JOB_BABY_WARLOCK }, + { "Baby_Ranger", JOB_BABY_RANGER }, + { "Baby_Arch_Bishop", JOB_BABY_BISHOP }, + { "Baby_Mechanic", JOB_BABY_MECHANIC }, + { "Baby_Guillotine_Cross", JOB_BABY_CROSS }, + { "Baby_Royal_Guard", JOB_BABY_GUARD }, + { "Baby_Sorcerer", JOB_BABY_SORCERER }, + { "Baby_Minstrel", JOB_BABY_MINSTREL }, + { "Baby_Wanderer", JOB_BABY_WANDERER }, + { "Baby_Sura", JOB_BABY_SURA }, + { "Baby_Genetic", JOB_BABY_GENETIC }, + { "Baby_Shadow_Chaser", JOB_BABY_CHASER }, + { "Expanded_Super_Novice", JOB_SUPER_NOVICE_E }, + { "Expanded_Super_Baby", JOB_SUPER_BABY_E }, + { "Kagerou", JOB_KAGEROU }, + { "Oboro", JOB_OBORO }, + }; + + if (conf_read_file(&skill_tree_conf, config_filename)) { + ShowError("can't read %s\n", config_filename); + return; + } + + jnamelen = ARRAYLENGTH(jnames); + + while( (skt = config_setting_get_elem(skill_tree_conf.root,i++)) ) { + int k, idx; + const char *name = config_setting_name(skt); + + ARR_FIND(0, jnamelen, k, strcmpi(jnames[k].name,name) == 0 ); + + if( k == jnamelen ) { + ShowWarning("pc_read_skill_tree: '%s' unknown job name!\n",name); + continue; + } + + + if( ( skills = config_setting_get_member(skt,"skills") ) ) { + int c = 0; + + idx = pc->class2idx(jnames[k].id); + + while( ( sk = config_setting_get_elem(skills,c++) ) ) { + const char *sk_name = config_setting_name(sk); + int skill_id; + + if( ( skill_id = skill->name2id(sk_name) ) ) { + int skidx, offset = 0, h = 0, rlen = 0, rskid = 0; + + ARR_FIND( 0, MAX_SKILL_TREE, skidx, skill_tree[idx][skidx].id == 0 || skill_tree[idx][skidx].id == skill_id ); + if( skidx == MAX_SKILL_TREE ) { + ShowWarning("pc_read_skill_tree: Unable to load skill %hu (%s) into '%s's tree. Maximum number of skills per class has been reached.\n", skill_id, sk_name, name); + continue; + } else if(skill_tree[idx][skidx].id) { + ShowNotice("pc_read_skill_tree: Overwriting %hu for '%s' (%d)\n", skill_id, name, jnames[k].id); + } + + skill_tree[idx][skidx].id = skill_id; + skill_tree[idx][skidx].idx = skill->get_index(skill_id); + + if( config_setting_is_group(sk) ) { + int max = 0, jlevel = 0; + config_setting_lookup_int(sk, "MaxLevel", &max); + config_setting_lookup_int(sk, "MinJobLevel", &jlevel); + skill_tree[idx][skidx].max = (unsigned char)max; + skill_tree[idx][skidx].joblv = (unsigned char)jlevel; + rlen = config_setting_length(sk); + offset += jlevel ? 2 : 1; + } else { + skill_tree[idx][skidx].max = (unsigned char)config_setting_get_int(sk); + skill_tree[idx][skidx].joblv = 0; + } + + for( h = offset; h < rlen && h < MAX_PC_SKILL_REQUIRE; h++ ) { + config_setting_t *rsk = config_setting_get_elem(sk,h); + if( rsk && ( rskid = skill->name2id(config_setting_name(rsk)) ) ) { + skill_tree[idx][skidx].need[h].id = rskid; + skill_tree[idx][skidx].need[h].idx = skill->get_index(rskid); + skill_tree[idx][skidx].need[h].lv = (unsigned char)config_setting_get_int(rsk); + } else if( rsk ) { + ShowWarning("pc_read_skill_tree: unknown requirement '%s' for '%s' in '%s'\n",config_setting_name(rsk),sk_name,name); + } else { + ShowWarning("pc_read_skill_tree: error for '%s' in '%s'\n",sk_name,name); + } + } + + } else { + ShowWarning("pc_read_skill_tree: unknown skill '%s' in '%s'\n",sk_name,name); + } + } + } + } + + i = 0; + while( (skt = config_setting_get_elem(skill_tree_conf.root,i++)) ) { + int k, idx, v = 0; + const char *name = config_setting_name(skt); + const char *iname; -/*========================================== - * sub DB reading. - * Function used to read skill_tree.txt - *------------------------------------------*/ -static bool pc_readdb_skilltree(char* fields[], int columns, int current) -{ - unsigned char joblv = 0, skill_lv; - uint16 skill_id; - int idx, class_; - unsigned int i, offset = 3, skill_idx; + + ARR_FIND(0, jnamelen, k, strcmpi(jnames[k].name,name) == 0 ); + + if( k == jnamelen ) { + ShowWarning("pc_read_skill_tree: '%s' unknown job name!\n",name); + continue; + } + idx = pc->class2idx(jnames[k].id); - class_ = atoi(fields[0]); - skill_id = (uint16)atoi(fields[1]); - skill_lv = (unsigned char)atoi(fields[2]); + if( ( inherit = config_setting_get_member(skt,"inherit") ) ) { + while( ( iname = config_setting_get_string_elem(inherit, v++) ) ) { + int b = 0, a, d, f, fidx; - if(columns==4+MAX_PC_SKILL_REQUIRE*2) - {// job level requirement extra column - joblv = (unsigned char)atoi(fields[3]); - offset++; - } + ARR_FIND(0, jnamelen, b, strcmpi(jnames[b].name,iname) == 0 ); + + if( b == jnamelen ) { + ShowWarning("pc_read_skill_tree: '%s' trying to inherit unknown '%s'!\n",name,iname); + continue; + } + + fidx = pc->class2idx(jnames[b].id); + + ARR_FIND( 0, MAX_SKILL_TREE, d, skill_tree[fidx][d].id == 0 ); - if(!pcdb_checkid(class_)) - { - ShowWarning("pc_readdb_skilltree: Invalid job class %d specified.\n", class_); - return false; - } - idx = pc->class2idx(class_); + for( f = 0; f < d; f++ ) { + + ARR_FIND( 0, MAX_SKILL_TREE, a, skill_tree[idx][a].id == 0 || skill_tree[idx][a].id == skill_tree[fidx][f].id ); - //This is to avoid adding two lines for the same skill. [Skotlex] - ARR_FIND( 0, MAX_SKILL_TREE, skill_idx, skill_tree[idx][skill_idx].id == 0 || skill_tree[idx][skill_idx].id == skill_id ); - if( skill_idx == MAX_SKILL_TREE ) { - ShowWarning("pc_readdb_skilltree: Unable to load skill %hu into job %d's tree. Maximum number of skills per class has been reached.\n", skill_id, class_); - return false; - } else if(skill_tree[idx][skill_idx].id) { - ShowNotice("pc_readdb_skilltree: Overwriting skill %hu for job class %d.\n", skill_id, class_); + if( a == MAX_SKILL_TREE ) { + ShowWarning("pc_read_skill_tree: '%s' can't inherit '%s', skill tree is full!\n", name,iname); + break; + } else if ( skill_tree[idx][a].id || ( skill_tree[idx][a].id == NV_TRICKDEAD && ((pc->jobid2mapid(jnames[k].id)&MAPID_UPPERMASK)!=MAPID_NOVICE) ) ) /* we skip trickdead for non-novices */ + continue;/* skip */ + + memcpy(&skill_tree[idx][a],&skill_tree[fidx][f],sizeof(skill_tree[fidx][f])); + } + + } + } + } + + config_destroy(&skill_tree_conf); - skill_tree[idx][skill_idx].id = skill_id; - skill_tree[idx][skill_idx].idx = skill->get_index(skill_id); - skill_tree[idx][skill_idx].max = skill_lv; - skill_tree[idx][skill_idx].joblv = joblv; - - for(i = 0; i < MAX_PC_SKILL_REQUIRE; i++) { - skill_tree[idx][skill_idx].need[i].id = atoi(fields[i*2+offset]); - skill_tree[idx][skill_idx].need[i].idx = skill->get_index(atoi(fields[i*2+offset])); - skill_tree[idx][skill_idx].need[i].lv = atoi(fields[i*2+offset+1]); - } - return true; } #if defined(RENEWAL_DROP) || defined(RENEWAL_EXP) static bool pc_readdb_levelpenalty(char* fields[], int columns, int current) @@ -9696,8 +9902,7 @@ int pc_readdb(void) count = 0; // Reset and read skilltree memset(skill_tree,0,sizeof(skill_tree)); - sv->readdb(iMap->db_path, DBPATH"skill_tree.txt", ',', 3+MAX_PC_SKILL_REQUIRE*2, 4+MAX_PC_SKILL_REQUIRE*2, -1, &pc_readdb_skilltree); - + pc_read_skill_tree(); #if defined(RENEWAL_DROP) || defined(RENEWAL_EXP) sv->readdb(iMap->db_path, "re/level_penalty.txt", ',', 4, 4, -1, &pc_readdb_levelpenalty); for( k=1; k < 3; k++ ){ // fill in the blanks diff --git a/src/map/skill.c b/src/map/skill.c index 685fec353..aec1ebbfc 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -17855,7 +17855,7 @@ void skill_reload (void) { * *------------------------------------------*/ int do_init_skill (void) { - skilldb_name2id = strdb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA, 0); + skilldb_name2id = strdb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA, MAX_SKILL_NAME_LENGTH); skill->read_db(); group_db = idb_alloc(DB_OPT_BASE); diff --git a/src/map/skill.h b/src/map/skill.h index cc9ac4bfc..921a682a2 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -37,6 +37,7 @@ struct square; #define MAX_SKILLUNITGROUP 25 #define MAX_SKILL_ITEM_REQUIRE 10 #define MAX_SKILLUNITGROUPTICKSET 25 +#define MAX_SKILL_NAME_LENGTH 30 // (Epoque:) To-do: replace this macro with some sort of skill tree check (rather than hard-coded skill names) #define skill_ischangesex(id) ( \ @@ -1599,7 +1600,7 @@ struct skill_condition { // Database skills struct s_skill_db { unsigned short nameid; - char name[NAME_LENGTH]; + char name[MAX_SKILL_NAME_LENGTH]; char desc[40]; int range[MAX_SKILL_LEVEL],hit,inf,element[MAX_SKILL_LEVEL],nk,splash[MAX_SKILL_LEVEL],max; int num[MAX_SKILL_LEVEL]; -- cgit v1.2.3-70-g09d2 From 99cd190d67a35b1d8ea976247cdbd3ebdfb1155c Mon Sep 17 00:00:00 2001 From: Haru Date: Thu, 20 Jun 2013 04:10:26 +0200 Subject: Fixed an unsafe TBL_PC* cast in battle_calc_elefix This would cause a mapserver crash whenever the function was called by a monster attack. The issue was introduced in 03956104 --- src/map/battle.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/map/battle.c b/src/map/battle.c index ace947aca..800d573a2 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -820,7 +820,7 @@ int battle_calc_elefix(struct block_list *src, struct block_list *target, uint16 { // Descriptions indicate this means adding a percent of a normal attack in another element. [Skotlex] damage = #ifndef RENEWAL - battle->calc_base_damage(sstatus, &sstatus->rhw, sc, tstatus->size, ((TBL_PC*)src), (flag?2:0)) + battle->calc_base_damage(sstatus, &sstatus->rhw, sc, tstatus->size, BL_CAST(BL_PC, src), (flag?2:0)) #else battle->calc_base_damage(src, target, skill_id, skill_lv, nk, n_ele, s_ele, s_ele_, EQI_HAND_R, (flag?2:0)|(sc && sc->data[SC_MAXIMIZEPOWER]?1:0)|(sc && sc->data[SC_WEAPONPERFECT]?8:0), 0) #endif @@ -830,7 +830,7 @@ int battle_calc_elefix(struct block_list *src, struct block_list *target, uint16 if( left ){ damage = #ifndef RENEWAL - battle->calc_base_damage(sstatus, &sstatus->lhw, sc, tstatus->size, ((TBL_PC*)src), (flag?2:0)) + battle->calc_base_damage(sstatus, &sstatus->lhw, sc, tstatus->size, BL_CAST(BL_PC, src), (flag?2:0)) #else battle->calc_base_damage(src, target, skill_id, skill_lv, nk, n_ele, s_ele, s_ele_, EQI_HAND_L, (flag?2:0)|(sc && sc->data[SC_MAXIMIZEPOWER]?1:0)|(sc && sc->data[SC_WEAPONPERFECT]?8:0), 0) #endif -- cgit v1.2.3-70-g09d2 From d9a194304a99dce95147537900f7c39436e24cc9 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Thu, 20 Jun 2013 09:05:23 -0300 Subject: Follow up 8568f179f5cefa638d564b75119235bac4b9a3b3 Signed-off-by: shennetsind --- src/map/clif.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/map/clif.c b/src/map/clif.c index 840aad1f4..82b0601a8 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -5970,7 +5970,7 @@ void clif_wis_message(int fd, const char* nick, const char* mes, int mes_len) WFIFOW(fd,0) = 0x97; WFIFOW(fd,2) = mes_len + NAME_LENGTH + 8; safestrncpy((char*)WFIFOP(fd,4), nick, NAME_LENGTH); - WFIFOL(fd,28) = (pc->get_group_level(ssd) == 99) ? 1 : 0; // isAdmin; if nonzero, also displays text above char + WFIFOL(fd,28) = (ssd && pc->get_group_level(ssd) == 99) ? 1 : 0; // isAdmin; if nonzero, also displays text above char safestrncpy((char*)WFIFOP(fd,32), mes, mes_len); WFIFOSET(fd,WFIFOW(fd,2)); #endif -- cgit v1.2.3-70-g09d2 From 0f7c29113d7d898150108d66d1358f15bb018e0a Mon Sep 17 00:00:00 2001 From: shennetsind Date: Thu, 20 Jun 2013 16:32:47 -0300 Subject: Hercules Renewal Phase One: storage.c 2 new interfaces: - storage - gstorage http://hercules.ws/board/topic/237-hercules-renewal/ Signed-off-by: shennetsind --- src/map/atcommand.c | 31 +++++++++++----------- src/map/chrif.c | 4 +-- src/map/clif.c | 29 +++++++++----------- src/map/guild.c | 6 ++--- src/map/intif.c | 6 ++--- src/map/map.c | 10 ++++--- src/map/script.c | 10 +++---- src/map/storage.c | 76 +++++++++++++++++++++++++++++++++++++++-------------- src/map/storage.h | 69 ++++++++++++++++++++++++++++-------------------- src/map/trade.h | 7 ++--- src/map/unit.c | 4 +-- 11 files changed, 149 insertions(+), 103 deletions(-) (limited to 'src') diff --git a/src/map/atcommand.c b/src/map/atcommand.c index b6a9e42ee..52192ebdc 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -816,8 +816,7 @@ ACMD(storage) if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.trading || sd->state.storage_flag) return false; - if (storage_storageopen(sd) == 1) - { //Already open. + if (storage->open(sd) == 1) { //Already open. clif->message(fd, msg_txt(250)); return false; } @@ -853,7 +852,7 @@ ACMD(guildstorage) return false; } - storage_guild_storageopen(sd); + gstorage->open(sd); clif->message(fd, msg_txt(920)); // Guild storage opened. return true; } @@ -5233,7 +5232,7 @@ ACMD(storeall) if (sd->state.storage_flag != 1) { //Open storage. - if( storage_storageopen(sd) == 1 ) { + if( storage->open(sd) == 1 ) { clif->message(fd, msg_txt(1161)); // You currently cannot open your storage. return false; } @@ -5243,10 +5242,10 @@ ACMD(storeall) if (sd->status.inventory[i].amount) { if(sd->status.inventory[i].equip != 0) pc->unequipitem(sd, i, 3); - storage_storageadd(sd, i, sd->status.inventory[i].amount); + storage->add(sd, i, sd->status.inventory[i].amount); } } - storage_storageclose(sd); + storage->close(sd); clif->message(fd, msg_txt(1162)); // All items stored. return true; @@ -5264,9 +5263,9 @@ ACMD(clearstorage) j = sd->status.storage.storage_amount; for (i = 0; i < j; ++i) { - storage_delitem(sd, i, sd->status.storage.items[i].amount); + storage->delitem(sd, i, sd->status.storage.items[i].amount); } - storage_storageclose(sd); + storage->close(sd); clif->message(fd, msg_txt(1394)); // Your storage was cleaned. return true; @@ -5276,7 +5275,7 @@ ACMD(cleargstorage) { int i, j; struct guild *g; - struct guild_storage *gstorage; + struct guild_storage *guild_storage; nullpo_retr(-1, sd); g = sd->guild; @@ -5296,18 +5295,18 @@ ACMD(cleargstorage) return false; } - gstorage = guild2storage2(sd->status.guild_id); - if (gstorage == NULL) {// Doesn't have opened @gstorage yet, so we skip the deletion since *shouldn't* have any item there. + guild_storage = gstorage->id2storage2(sd->status.guild_id); + if (guild_storage == NULL) {// Doesn't have opened @gstorage yet, so we skip the deletion since *shouldn't* have any item there. return false; } - j = gstorage->storage_amount; - gstorage->lock = 1; // Lock @gstorage: do not allow any item to be retrieved or stored from any guild member + j = guild_storage->storage_amount; + guild_storage->lock = 1; // Lock @gstorage: do not allow any item to be retrieved or stored from any guild member for (i = 0; i < j; ++i) { - guild_storage_delitem(sd, gstorage, i, gstorage->items[i].amount); + gstorage->delitem(sd, guild_storage, i, guild_storage->items[i].amount); } - storage_guild_storageclose(sd); - gstorage->lock = 0; // Cleaning done, release lock + gstorage->close(sd); + guild_storage->lock = 0; // Cleaning done, release lock clif->message(fd, msg_txt(1395)); // Your guild storage was cleaned. return true; diff --git a/src/map/chrif.c b/src/map/chrif.c index 6e076e6d8..a95193363 100644 --- a/src/map/chrif.c +++ b/src/map/chrif.c @@ -286,7 +286,7 @@ int chrif_save(struct map_session_data *sd, int flag) { //For data sync if (sd->state.storage_flag == 2) - storage_guild_storagesave(sd->status.account_id, sd->status.guild_id, flag); + gstorage->save(sd->status.account_id, sd->status.guild_id, flag); if (flag) sd->state.storage_flag = 0; //Force close it. @@ -526,7 +526,7 @@ void chrif_on_ready(void) { auth_db->foreach(auth_db,chrif_reconnect); //Re-save any storages that were modified in the disconnection time. [Skotlex] - do_reconnect_storage(); + storage->reconnect(); //Re-save any guild castles that were modified in the disconnection time. guild->castle_reconnect(-1, 0, 0); diff --git a/src/map/clif.c b/src/map/clif.c index 82b0601a8..00e395709 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -11849,10 +11849,9 @@ void clif_parse_MoveToKafra(int fd, struct map_session_data *sd) return; if (sd->state.storage_flag == 1) - storage_storageadd(sd, item_index, item_amount); - else - if (sd->state.storage_flag == 2) - storage_guild_storageadd(sd, item_index, item_amount); + storage->add(sd, item_index, item_amount); + else if (sd->state.storage_flag == 2) + gstorage->add(sd, item_index, item_amount); } @@ -11868,9 +11867,9 @@ void clif_parse_MoveFromKafra(int fd,struct map_session_data *sd) item_amount = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[1]); if (sd->state.storage_flag == 1) - storage_storageget(sd, item_index, item_amount); + storage->get(sd, item_index, item_amount); else if(sd->state.storage_flag == 2) - storage_guild_storageget(sd, item_index, item_amount); + gstorage->get(sd, item_index, item_amount); } @@ -11884,10 +11883,9 @@ void clif_parse_MoveToKafraFromCart(int fd, struct map_session_data *sd) return; if (sd->state.storage_flag == 1) - storage_storageaddfromcart(sd, RFIFOW(fd,2) - 2, RFIFOL(fd,4)); - else - if (sd->state.storage_flag == 2) - storage_guild_storageaddfromcart(sd, RFIFOW(fd,2) - 2, RFIFOL(fd,4)); + storage->addfromcart(sd, RFIFOW(fd,2) - 2, RFIFOL(fd,4)); + else if (sd->state.storage_flag == 2) + gstorage->addfromcart(sd, RFIFOW(fd,2) - 2, RFIFOL(fd,4)); } @@ -11901,10 +11899,9 @@ void clif_parse_MoveFromKafraToCart(int fd, struct map_session_data *sd) return; if (sd->state.storage_flag == 1) - storage_storagegettocart(sd, RFIFOW(fd,2)-1, RFIFOL(fd,4)); - else - if (sd->state.storage_flag == 2) - storage_guild_storagegettocart(sd, RFIFOW(fd,2)-1, RFIFOL(fd,4)); + storage->gettocart(sd, RFIFOW(fd,2)-1, RFIFOL(fd,4)); + else if (sd->state.storage_flag == 2) + gstorage->gettocart(sd, RFIFOW(fd,2)-1, RFIFOL(fd,4)); } @@ -11913,9 +11910,9 @@ void clif_parse_MoveFromKafraToCart(int fd, struct map_session_data *sd) void clif_parse_CloseKafra(int fd, struct map_session_data *sd) { if( sd->state.storage_flag == 1 ) - storage_storageclose(sd); + storage->close(sd); else if( sd->state.storage_flag == 2 ) - storage_guild_storageclose(sd); + gstorage->close(sd); } diff --git a/src/map/guild.c b/src/map/guild.c index b28c14db7..e093fdf92 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -921,7 +921,7 @@ int guild_member_withdraw(int guild_id, int account_id, int char_id, int flag, c if(sd != NULL && sd->status.guild_id == guild_id) { // do stuff that needs the guild_id first, BEFORE we wipe it if (sd->state.storage_flag == 2) //Close the guild storage. - storage_guild_storageclose(sd); + gstorage->close(sd); guild->send_dot_remove(sd); if( hChSys.ally ) { clif->chsys_quitg(sd); @@ -1752,7 +1752,7 @@ int guild_broken(int guild_id,int flag) for(i=0;imax_member;i++){ // Destroy all relationships if((sd=g->member[i].sd)!=NULL){ if(sd->state.storage_flag == 2) - storage_guild_storage_quit(sd,1); + gstorage->pc_quit(sd,1); sd->status.guild_id=0; sd->guild = NULL; clif->guild_broken(g->member[i].sd,0); @@ -1762,7 +1762,7 @@ int guild_broken(int guild_id,int flag) guild_db->foreach(guild_db,guild_broken_sub,guild_id); castle_db->foreach(castle_db,castle_guild_broken_sub,guild_id); - guild_storage_delete(guild_id); + gstorage->delete(guild_id); if( hChSys.ally ) { if( g->channel != NULL ) { clif->chsys_delete(( struct hChSysCh * )g->channel); diff --git a/src/map/intif.c b/src/map/intif.c index f3931e79e..e364f5c25 100644 --- a/src/map/intif.c +++ b/src/map/intif.c @@ -1011,7 +1011,7 @@ int intif_parse_LoadGuildStorage(int fd) ShowError("intif_parse_LoadGuildStorage: user not found %d\n",RFIFOL(fd,4)); return 1; } - gstor=guild2storage(guild_id); + gstor=gstorage->id2storage(guild_id); if(!gstor) { ShowWarning("intif_parse_LoadGuildStorage: error guild_id %d not exist\n",guild_id); return 1; @@ -1031,14 +1031,14 @@ int intif_parse_LoadGuildStorage(int fd) } memcpy(gstor,RFIFOP(fd,12),sizeof(struct guild_storage)); - storage_guild_storageopen(sd); + gstorage->open(sd); return 0; } // ACK guild_storage saved int intif_parse_SaveGuildStorage(int fd) { - storage_guild_storagesaved(/*RFIFOL(fd,2), */RFIFOL(fd,6)); + gstorage->saved(/*RFIFOL(fd,2), */RFIFOL(fd,6)); return 0; } diff --git a/src/map/map.c b/src/map/map.c index 5f86286e9..fbdb7a9f9 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -5031,7 +5031,7 @@ void do_final(void) do_final_npc(); script->final(); do_final_itemdb(); - do_final_storage(); + storage->final(); guild->final(); party->do_final_party(); pc->do_final_pc(); @@ -5235,7 +5235,9 @@ void map_hp_symbols(void) { HPM->share(buyingstore,"buyingstore"); HPM->share(clif,"clif"); HPM->share(guild,"guild"); + HPM->share(gstorage,"gstorage"); HPM->share(homun,"homun"); + HPM->share(iMap,"iMap"); HPM->share(ircbot,"ircbot"); HPM->share(itemdb,"itemdb"); HPM->share(logs,"logs"); @@ -5246,8 +5248,8 @@ void map_hp_symbols(void) { HPM->share(vending,"vending"); HPM->share(pc,"pc"); HPM->share(party,"party"); + HPM->share(storage,"storage"); HPM->share(trade,"trade"); - HPM->share(iMap,"iMap"); /* partial */ HPM->share(mapit,"mapit"); /* sql link */ @@ -5266,6 +5268,7 @@ void load_defaults(void) { buyingstore_defaults(); clif_defaults(); guild_defaults(); + gstorage_defaults(); homunculus_defaults(); instance_defaults(); ircbot_defaults(); @@ -5279,6 +5282,7 @@ void load_defaults(void) { vending_defaults(); pc_defaults(); party_defaults(); + storage_defaults(); trade_defaults(); } int do_init(int argc, char *argv[]) @@ -5470,7 +5474,7 @@ int do_init(int argc, char *argv[]) do_init_status(); party->do_init_party(); guild->init(); - do_init_storage(); + storage->init(); do_init_pet(); homun->init(); do_init_mercenary(); diff --git a/src/map/script.c b/src/map/script.c index 682faa42b..f65c0c21c 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -8179,20 +8179,18 @@ BUILDIN(gettimestr) /*========================================== * Open player storage *------------------------------------------*/ -BUILDIN(openstorage) -{ +BUILDIN(openstorage) { TBL_PC* sd; sd = script_rid2sd(st); if( sd == NULL ) return true; - storage_storageopen(sd); + storage->open(sd); return true; } -BUILDIN(guildopenstorage) -{ +BUILDIN(guildopenstorage) { TBL_PC* sd; int ret; @@ -8200,7 +8198,7 @@ BUILDIN(guildopenstorage) if( sd == NULL ) return true; - ret = storage_guild_storageopen(sd); + ret = gstorage->open(sd); script_pushint(st,ret); return true; } diff --git a/src/map/storage.c b/src/map/storage.c index ea30f6c0f..49cb18cbe 100644 --- a/src/map/storage.c +++ b/src/map/storage.c @@ -1,5 +1,6 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder +// Copyright (c) Hercules Dev Team, licensed under GNU GPL. +// See the LICENSE file +// Portions Copyright (c) Athena Dev Teams #include "../common/cbasetypes.h" #include "../common/db.h" @@ -75,14 +76,13 @@ static int storage_reconnect_sub(DBKey key, DBData *data, va_list ap) { struct guild_storage *stor = DB->data2ptr(data); if (stor->dirty && stor->storage_status == 0) //Save closed storages. - storage_guild_storagesave(0, stor->guild_id,0); + gstorage->save(0, stor->guild_id,0); return 0; } //Function to be invoked upon server reconnection to char. To save all 'dirty' storages [Skotlex] -void do_reconnect_storage(void) -{ +void do_reconnect_storage(void) { guild_storage_db->foreach(guild_storage_db, storage_reconnect_sub); } @@ -253,7 +253,7 @@ int storage_storageget(struct map_session_data* sd, int index, int amount) return 0; if( (flag = pc->additem(sd,&sd->status.storage.items[index],amount,LOG_TYPE_STORAGE)) == 0 ) - storage_delitem(sd,index,amount); + storage->delitem(sd,index,amount); else clif->additem(sd,0,0,flag); @@ -310,7 +310,7 @@ int storage_storagegettocart(struct map_session_data* sd, int index, int amount) return 0; if( pc->cart_additem(sd,&sd->status.storage.items[index],amount,LOG_TYPE_STORAGE) == 0 ) - storage_delitem(sd,index,amount); + storage->delitem(sd,index,amount); return 1; } @@ -399,7 +399,7 @@ int storage_guild_storageopen(struct map_session_data* sd) return 1; } - if((gstor = guild2storage2(sd->status.guild_id)) == NULL) { + if((gstor = gstorage->id2storage2(sd->status.guild_id)) == NULL) { intif_request_guild_storage(sd->status.account_id,sd->status.guild_id); return 0; } @@ -512,7 +512,7 @@ int storage_guild_storageadd(struct map_session_data* sd, int index, int amount) struct guild_storage *stor; nullpo_ret(sd); - nullpo_ret(stor=guild2storage2(sd->status.guild_id)); + nullpo_ret(stor=gstorage->id2storage2(sd->status.guild_id)); if( !stor->storage_status || stor->storage_amount > MAX_GUILD_STORAGE ) return 0; @@ -527,11 +527,11 @@ int storage_guild_storageadd(struct map_session_data* sd, int index, int amount) return 0; if( stor->lock ) { - storage_guild_storageclose(sd); + gstorage->close(sd); return 0; } - if(guild_storage_additem(sd,stor,&sd->status.inventory[index],amount)==0) + if(gstorage->additem(sd,stor,&sd->status.inventory[index],amount)==0) pc->delitem(sd,index,amount,0,4,LOG_TYPE_GSTORAGE); return 1; @@ -565,12 +565,12 @@ int storage_guild_storageget(struct map_session_data* sd, int index, int amount) return 0; if( stor->lock ) { - storage_guild_storageclose(sd); + gstorage->close(sd); return 0; } if((flag = pc->additem(sd,&stor->items[index],amount,LOG_TYPE_GSTORAGE)) == 0) - guild_storage_delitem(sd,stor,index,amount); + gstorage->delitem(sd,stor,index,amount); else //inform fail clif->additem(sd,0,0,flag); // log_fromstorage(sd, index, 1); @@ -604,7 +604,7 @@ int storage_guild_storageaddfromcart(struct map_session_data* sd, int index, int if( amount < 1 || amount > sd->status.cart[index].amount ) return 0; - if(guild_storage_additem(sd,stor,&sd->status.cart[index],amount)==0) + if(gstorage->additem(sd,stor,&sd->status.cart[index],amount)==0) pc->cart_delitem(sd,index,amount,0,LOG_TYPE_GSTORAGE); return 1; @@ -637,7 +637,7 @@ int storage_guild_storagegettocart(struct map_session_data* sd, int index, int a return 0; if(pc->cart_additem(sd,&stor->items[index],amount,LOG_TYPE_GSTORAGE)==0) - guild_storage_delitem(sd,stor,index,amount); + gstorage->delitem(sd,stor,index,amount); return 1; } @@ -673,7 +673,7 @@ int storage_guild_storagesaved(int guild_id) { struct guild_storage *stor; - if((stor=guild2storage2(guild_id)) != NULL) { + if((stor=gstorage->id2storage2(guild_id)) != NULL) { if (stor->dirty && stor->storage_status == 0) { //Storage has been correctly saved. stor->dirty = 0; @@ -689,7 +689,7 @@ int storage_guild_storageclose(struct map_session_data* sd) struct guild_storage *stor; nullpo_ret(sd); - nullpo_ret(stor=guild2storage2(sd->status.guild_id)); + nullpo_ret(stor=gstorage->id2storage2(sd->status.guild_id)); clif->storageclose(sd); if (stor->storage_status) @@ -697,7 +697,7 @@ int storage_guild_storageclose(struct map_session_data* sd) if (iMap->save_settings&4) chrif_save(sd, 0); //This one also saves the storage. [Skotlex] else - storage_guild_storagesave(sd->status.account_id, sd->status.guild_id,0); + gstorage->save(sd->status.account_id, sd->status.guild_id,0); stor->storage_status=0; } sd->state.storage_flag = 0; @@ -710,7 +710,7 @@ int storage_guild_storage_quit(struct map_session_data* sd, int flag) struct guild_storage *stor; nullpo_ret(sd); - nullpo_ret(stor=guild2storage2(sd->status.guild_id)); + nullpo_ret(stor=gstorage->id2storage2(sd->status.guild_id)); if(flag) { //Only during a guild break flag is 1 (don't save storage) @@ -726,10 +726,46 @@ int storage_guild_storage_quit(struct map_session_data* sd, int flag) if (iMap->save_settings&4) chrif_save(sd,0); else - storage_guild_storagesave(sd->status.account_id,sd->status.guild_id,1); + gstorage->save(sd->status.account_id,sd->status.guild_id,1); } sd->state.storage_flag = 0; stor->storage_status = 0; return 0; } +void storage_defaults(void) { + storage = &storage_s; + + /* */ + storage->init = do_init_storage; + storage->final = do_final_storage; + /* */ + storage->reconnect = do_reconnect_storage; + /* */ + storage->delitem = storage_delitem; + storage->open = storage_storageopen; + storage->add = storage_storageadd; + storage->get = storage_storageget; + storage->addfromcart = storage_storageaddfromcart; + storage->gettocart = storage_storagegettocart; + storage->close = storage_storageclose; + storage->pc_quit = storage_storage_quit; +} +void gstorage_defaults(void) { + gstorage = &gstorage_s; + + gstorage->id2storage = guild2storage; + gstorage->id2storage2 = guild2storage2; + gstorage->delete = guild_storage_delete; + gstorage->open = storage_guild_storageopen; + gstorage->additem = guild_storage_additem; + gstorage->delitem = guild_storage_delitem; + gstorage->add = storage_guild_storageadd; + gstorage->get = storage_guild_storageget; + gstorage->addfromcart = storage_guild_storageaddfromcart; + gstorage->gettocart = storage_guild_storagegettocart; + gstorage->close = storage_guild_storageclose; + gstorage->pc_quit = storage_guild_storage_quit; + gstorage->save = storage_guild_storagesave; + gstorage->saved = storage_guild_storagesaved; +} \ No newline at end of file diff --git a/src/map/storage.h b/src/map/storage.h index c08ec81cb..058b980b1 100644 --- a/src/map/storage.h +++ b/src/map/storage.h @@ -1,41 +1,52 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder +// Copyright (c) Hercules Dev Team, licensed under GNU GPL. +// See the LICENSE file +// Portions Copyright (c) Athena Dev Teams #ifndef _STORAGE_H_ #define _STORAGE_H_ -//#include "../common/mmo.h" struct storage_data; struct guild_storage; struct item; -//#include "map.h" struct map_session_data; -int storage_delitem(struct map_session_data* sd, int n, int amount); -int storage_storageopen(struct map_session_data *sd); -int storage_storageadd(struct map_session_data *sd,int index,int amount); -int storage_storageget(struct map_session_data *sd,int index,int amount); -int storage_storageaddfromcart(struct map_session_data *sd,int index,int amount); -int storage_storagegettocart(struct map_session_data *sd,int index,int amount); -void storage_storageclose(struct map_session_data *sd); -int do_init_storage(void); -void do_final_storage(void); -void do_reconnect_storage(void); -void storage_storage_quit(struct map_session_data *sd, int flag); +struct storage_interface { + int (*init) (void); + void (*final) (void); + /* */ + void (*reconnect) (void); + /* */ + int (*delitem) (struct map_session_data* sd, int n, int amount); + int (*open) (struct map_session_data *sd); + int (*add) (struct map_session_data *sd,int index,int amount); + int (*get) (struct map_session_data *sd,int index,int amount); + int (*addfromcart) (struct map_session_data *sd,int index,int amount); + int (*gettocart) (struct map_session_data *sd,int index,int amount); + void (*close) (struct map_session_data *sd); + void (*pc_quit) (struct map_session_data *sd, int flag); +} storage_s; +struct storage_interface *storage; -struct guild_storage* guild2storage(int guild_id); -struct guild_storage *guild2storage2(int guild_id); -int guild_storage_delete(int guild_id); -int storage_guild_storageopen(struct map_session_data *sd); -int guild_storage_additem(struct map_session_data *sd,struct guild_storage *stor,struct item *item_data,int amount); -int guild_storage_delitem(struct map_session_data *sd,struct guild_storage *stor,int n,int amount); -int storage_guild_storageadd(struct map_session_data *sd,int index,int amount); -int storage_guild_storageget(struct map_session_data *sd,int index,int amount); -int storage_guild_storageaddfromcart(struct map_session_data *sd,int index,int amount); -int storage_guild_storagegettocart(struct map_session_data *sd,int index,int amount); -int storage_guild_storageclose(struct map_session_data *sd); -int storage_guild_storage_quit(struct map_session_data *sd,int flag); -int storage_guild_storagesave(int account_id, int guild_id, int flag); -int storage_guild_storagesaved(int guild_id); //Ack from char server that guild store was saved. +struct guild_storage_interface { + struct guild_storage *(*id2storage) (int guild_id); + struct guild_storage *(*id2storage2) (int guild_id); + int (*delete) (int guild_id); + int (*open) (struct map_session_data *sd); + int (*additem) (struct map_session_data *sd,struct guild_storage *stor,struct item *item_data,int amount); + int (*delitem) (struct map_session_data *sd,struct guild_storage *stor,int n,int amount); + int (*add) (struct map_session_data *sd,int index,int amount); + int (*get) (struct map_session_data *sd,int index,int amount); + int (*addfromcart) (struct map_session_data *sd,int index,int amount); + int (*gettocart) (struct map_session_data *sd,int index,int amount); + int (*close) (struct map_session_data *sd); + int (*pc_quit) (struct map_session_data *sd,int flag); + int (*save) (int account_id, int guild_id, int flag); + int (*saved) (int guild_id); //Ack from char server that guild store was saved. +} gstorage_s; + +struct guild_storage_interface *gstorage; + +void storage_defaults(void); +void gstorage_defaults(void); #endif /* _STORAGE_H_ */ diff --git a/src/map/trade.h b/src/map/trade.h index f66c70525..8bf918ad2 100644 --- a/src/map/trade.h +++ b/src/map/trade.h @@ -1,10 +1,10 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder +// Copyright (c) Hercules Dev Team, licensed under GNU GPL. +// See the LICENSE file +// Portions Copyright (c) Athena Dev Teams #ifndef _TRADE_H_ #define _TRADE_H_ -//#include "map.h" struct map_session_data; struct trade_interface { @@ -20,6 +20,7 @@ struct trade_interface { } trade_s; struct trade_interface *trade; + void trade_defaults(void); #endif /* _TRADE_H_ */ diff --git a/src/map/unit.c b/src/map/unit.c index 021859bba..5e836dc2e 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -2108,9 +2108,9 @@ int unit_remove_map_(struct block_list *bl, clr_type clrtype, const char* file, buyingstore->close(sd); searchstore->close(sd); if(sd->state.storage_flag == 1) - storage_storage_quit(sd,0); + storage->pc_quit(sd,0); else if (sd->state.storage_flag == 2) - storage_guild_storage_quit(sd,0); + gstorage->pc_quit(sd,0); sd->state.storage_flag = 0; //Force close it when being warped. if(sd->party_invite>0) party->reply_invite(sd,sd->party_invite,0); -- cgit v1.2.3-70-g09d2 From 3c8c0539e9ec580bbb10fad980040bf2a668ad86 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Fri, 21 Jun 2013 10:31:54 -0300 Subject: Fixed Bug #7406 sd->idletime would be empty until first clif action, now it starts right on pc_authok. http://hercules.ws/board/tracker/issue-7406-checkidle-acting-weird-onpcloginevent/ Signed-off-by: shennetsind --- src/map/pc.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src') diff --git a/src/map/pc.c b/src/map/pc.c index c2d50a7ce..d8e2a0537 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -986,6 +986,8 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim sd->cansendmail_tick = tick; sd->hchsysch_tick = tick; + sd->idletime = last_tick; + for(i = 0; i < MAX_SPIRITBALL; i++) sd->spirit_timer[i] = INVALID_TIMER; for(i = 0; i < ARRAYLENGTH(sd->autobonus); i++) -- cgit v1.2.3-70-g09d2 From fcba8a2161a392369db99ab9a516a24470c54796 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Sun, 23 Jun 2013 16:35:42 -0300 Subject: Official Item Group/Package/Chain http://hercules.ws/board/topic/1244-official-item-grouppackagechain/ Also Further implemented itemdb.c/storage.c interfaces, and a minor update to db2sql plugin. Signed-off-by: shennetsind --- 3rdparty/libconfig/libconfig.c | 6 +- conf/battle/drops.conf | 3 - db/const.txt | 65 +- db/item_findingore.txt | 25 - db/pre-re/item_bluebox.txt | 1027 ---- db/pre-re/item_cardalbum.txt | 399 -- db/pre-re/item_chain.conf | 95 + db/pre-re/item_combo_db.txt | 2 +- db/pre-re/item_db.txt | 96 +- db/pre-re/item_giftbox.txt | 629 --- db/pre-re/item_group.conf | 3380 ++++++++++++ db/pre-re/item_group_db.txt | 6 - db/pre-re/item_misc.txt | 559 -- db/pre-re/item_packages.conf | 6116 ++++++++++++++++++++++ db/pre-re/item_violetbox.txt | 928 ---- db/re/item_bluebox.txt | 1027 ---- db/re/item_cardalbum.txt | 446 -- db/re/item_chain.conf | 95 + db/re/item_combo_db.txt | 2 +- db/re/item_db.txt | 151 +- db/re/item_giftbox.txt | 629 --- db/re/item_group.conf | 3974 ++++++++++++++ db/re/item_group_db.txt | 6 - db/re/item_misc.txt | 808 --- db/re/item_packages.conf | 10789 +++++++++++++++++++++++++++++++++++++++ db/re/item_violetbox.txt | 928 ---- sql-files/item_db.sql | 172 +- sql-files/item_db_re.sql | 268 +- src/map/atcommand.c | 42 +- src/map/battle.c | 1 - src/map/battle.h | 1 - src/map/buyingstore.c | 2 +- src/map/clif.c | 51 +- src/map/clif.h | 1 + src/map/itemdb.c | 627 ++- src/map/itemdb.h | 180 +- src/map/log.c | 4 +- src/map/map.c | 10 +- src/map/map.h | 2 +- src/map/mob.c | 23 +- src/map/npc.c | 32 +- src/map/packets_struct.h | 10 + src/map/pc.c | 1345 +++-- src/map/pc.h | 3 +- src/map/pet.c | 2 +- src/map/script.c | 260 +- src/map/script.h | 10 +- src/map/searchstore.c | 4 +- src/map/skill.c | 17 +- src/map/status.c | 1181 +++-- src/map/storage.c | 40 +- src/map/storage.h | 4 + src/map/trade.c | 4 +- src/plugins/db2sql.c | 7 +- 54 files changed, 27026 insertions(+), 9468 deletions(-) delete mode 100644 db/item_findingore.txt delete mode 100644 db/pre-re/item_bluebox.txt delete mode 100644 db/pre-re/item_cardalbum.txt create mode 100644 db/pre-re/item_chain.conf delete mode 100644 db/pre-re/item_giftbox.txt create mode 100644 db/pre-re/item_group.conf delete mode 100644 db/pre-re/item_group_db.txt delete mode 100644 db/pre-re/item_misc.txt create mode 100644 db/pre-re/item_packages.conf delete mode 100644 db/pre-re/item_violetbox.txt delete mode 100644 db/re/item_bluebox.txt delete mode 100644 db/re/item_cardalbum.txt create mode 100644 db/re/item_chain.conf delete mode 100644 db/re/item_giftbox.txt create mode 100644 db/re/item_group.conf delete mode 100644 db/re/item_group_db.txt delete mode 100644 db/re/item_misc.txt create mode 100644 db/re/item_packages.conf delete mode 100644 db/re/item_violetbox.txt (limited to 'src') diff --git a/3rdparty/libconfig/libconfig.c b/3rdparty/libconfig/libconfig.c index 2e90315c6..4cc272c9f 100644 --- a/3rdparty/libconfig/libconfig.c +++ b/3rdparty/libconfig/libconfig.c @@ -1531,15 +1531,11 @@ config_setting_t *config_setting_add(config_setting_t *parent, if((parent->type == CONFIG_TYPE_ARRAY) || (parent->type == CONFIG_TYPE_LIST)) name = NULL; - if(name) - { + if(name) { if(! __config_validate_name(name)) return(NULL); } - if(config_setting_get_member(parent, name) != NULL) - return(NULL); /* already exists */ - return(config_setting_create(parent, name, type)); } diff --git a/conf/battle/drops.conf b/conf/battle/drops.conf index 9006cfeb1..424c46f5b 100644 --- a/conf/battle/drops.conf +++ b/conf/battle/drops.conf @@ -117,9 +117,6 @@ drops_by_luk: 0 // (So at 100 luk, everything will have double chance of dropping). drops_by_luk2: 0 -// The rate of monsters dropping ores by the skill Ore Discovery (Default is 100) -finding_ore_rate: 100 - // Whether or not Marine Spheres and Floras summoned by Alchemist drop items? // This setting has three available values: // 0: Nothing drops. diff --git a/db/const.txt b/db/const.txt index a5e52cb38..d0c3bf729 100644 --- a/db/const.txt +++ b/db/const.txt @@ -569,7 +569,7 @@ bUnstripableArmor 2035 bUnstripableHelm 2036 bUnstripableShield 2037 bIntravision 2038 -bAddMonsterDropItemGroup 2039 +bAddMonsterDropChainItem 2039 bSPLossRate 2040 bAddSkillBlow 2041 bSPVanishRate 2042 @@ -682,69 +682,6 @@ ATF_MAGIC 0x20 ATF_MISC 0x40 ATF_SKILL 0x60 -IG_BlueBox 1 -IG_VioletBox 2 -IG_CardAlbum 3 -IG_GiftBox 4 -IG_ScrollBox 5 -IG_FingingOre 6 -IG_CookieBag 7 -IG_FirstAid 8 -IG_Herb 9 -IG_Fruit 10 -IG_Meat 11 -IG_Candy 12 -IG_Juice 13 -IG_Fish 14 -IG_Box 15 -IG_Gemstone 16 -IG_Resist 17 -IG_Ore 18 -IG_Food 19 -IG_Recovery 20 -IG_Mineral 21 -IG_Taming 22 -IG_Scroll 23 -IG_Quiver 24 -IG_Mask 25 -IG_Accesory 26 -IG_Jewel 27 -IG_GiftBox_1 28 -IG_GiftBox_2 29 -IG_GiftBox_3 30 -IG_GiftBox_4 31 -IG_EggBoy 32 -IG_EggGirl 33 -IG_GiftBoxChina 34 -IG_LottoBox 35 -IG_FoodBag 36 -IG_Potion 37 -IG_RedBox_2 38 -IG_BleuBox 39 -IG_RedBox 40 -IG_GreenBox 41 -IG_YellowBox 42 -IG_OldGiftBox 43 -IG_MagicCardAlbum 44 -IG_HometownGift 45 -IG_Masquerade 46 -IG_Tresure_Box_WoE 47 -IG_Masquerade_2 48 -IG_Easter_Scroll 49 -IG_Pierre_Treasurebox 50 -IG_Cherish_Box 51 -IG_Cherish_Box_Ori 52 -IG_Louise_Costume_Box 53 -IG_Xmas_Gift 54 -IG_Fruit_Basket 55 -IG_Improved_Coin_Bag 56 -IG_Intermediate_Coin_Bag 57 -IG_Minor_Coin_Bag 58 -IG_S_Grade_Coin_Bag 59 -IG_A_Grade_Coin_Bag 60 -IG_Advanced_Weapons_Box 61 -IG_Splendid_Box 62 - SC_ALL -1 SC_STONE 0 SC_FREEZE 1 diff --git a/db/item_findingore.txt b/db/item_findingore.txt deleted file mode 100644 index 5b62bf75c..000000000 --- a/db/item_findingore.txt +++ /dev/null @@ -1,25 +0,0 @@ -// Ore Discovery Obtainable Items Database -// -// Structure of Database: -// GroupID,ItemID,Rate - -6,714,3 //Emperium -6,756,20 //Rough Oridecon -6,757,20 //Rough Elunium -6,969,2 //Gold -6,984,10 //Oridecon -6,985,10 //Elunium -6,990,30 //Red Blood -6,991,30 //Crystal Blue -6,992,30 //Wind of Verdure -6,993,30 //Green Live -6,994,15 //Flame Heart -6,995,15 //Mystic Frozen -6,996,15 //Rough Wind -6,997,15 //Great Nature -6,998,80 //Iron -6,999,50 //Steel -6,1002,100 //Iron Ore -6,1003,60 //Coal -6,1010,95 //Phracon -6,1011,55 //Emveretarcon diff --git a/db/pre-re/item_bluebox.txt b/db/pre-re/item_bluebox.txt deleted file mode 100644 index 7a4ff7086..000000000 --- a/db/pre-re/item_bluebox.txt +++ /dev/null @@ -1,1027 +0,0 @@ -// Old Blue Box Obtainable Items Database -// -// Structure of Database: -// GroupID,ItemID,Rate - -1,501,12 // Red Potion -1,502,12 // Orange Potion -1,503,12 // Yellow Potion -1,504,12 // White Potion -1,505,12 // Blue Potion -1,506,12 // Green Potion -1,507,12 // Red Herb -1,508,12 // Yellow Herb -1,509,12 // White Herb -1,510,12 // Blue Herb -1,511,12 // Green Herb -1,512,12 // Apple -1,513,12 // Banana -1,514,12 // Grape -1,515,12 // Carrot -1,516,12 // Potato -1,517,12 // Meat -1,518,12 // Honey -1,519,12 // Milk -1,520,12 // Hinalle Leaflet -1,521,12 // Aloe Leaflet -1,522,12 // Mastela Fruit -1,523,12 // Holy Water -1,525,12 // Panacea -1,526,12 // Royal Jelly -1,528,12 // Monster Food -1,529,12 // Candy -1,530,12 // Candy Cane -1,531,12 // Apple Juice -1,532,12 // Banana Juice -1,533,12 // Grape Juice -1,534,12 // Carrot Juice -1,535,12 // Pumpkin -1,536,12 // Ice Cream -1,537,12 // Pet Food -1,538,12 // Well-baked Cookie -1,539,12 // Piece of Cake -1,544,12 // Raw Fish -1,545,12 // Condensed Red Potion -1,546,12 // Condensed Yellow Potion -1,547,12 // Condensed White Potion -1,548,12 // Cheese -1,549,12 // Yam -1,550,12 // Rice Cake -1,551,12 // Sushi -1,553,12 // Bao -1,555,12 // Traditional Rice Cake -1,558,12 // Chocolate -1,561,12 // White Chocolate -1,601,12 // Fly Wing -1,602,12 // Butterfly Wing -1,604,512 // Dead Branch -1,605,12 // Anodyne -1,606,12 // Aloevera -1,607,12 // Yggdrasil Berry -1,608,12 // Yggdrasil Seed -1,609,12 // Amulet -1,610,12 // Yggdrasil Leaf -1,611,12 // Magnifier -1,612,12 // Mini Furnace -1,613,12 // Iron Hammer -1,614,12 // Golden Hammer -1,615,12 // Oridecon Hammer -1,618,12 // Worn Out Scroll -1,619,12 // Unripe Apple -1,620,12 // Orange Juice -1,621,12 // Bitter Herb -1,622,12 // Rainbow Carrot -1,623,12 // Earthworm the Dude -1,624,12 // Rotten Fish -1,625,12 // Rusty Iron -1,626,12 // Monster Juice -1,627,12 // Sweet Milk -1,628,12 // Well-Dried Bone -1,629,12 // Singing Flower -1,630,12 // Dew Laden Moss -1,631,12 // Deadly Noxious Herb -1,632,12 // Fatty Chubby Earthworm -1,633,12 // Sweet Potato -1,634,12 // Tropical Banana -1,635,12 // Orc Trophy -1,636,12 // No Recipient -1,637,12 // Old Broom -1,638,12 // Silver Knife of Chastity -1,639,12 // Armlet of Obedience -1,640,12 // Shining Stone -1,641,12 // Contracts in Shadow -1,642,12 // Book of the Devil -1,643,12 // Pet Incubator -1,644,312 // Gift Box -1,645,12 // Concentration Potion -1,656,12 // Awakening Potion -1,657,12 // Berserk Potion -1,659,12 // Her Heart -1,663,12 // Songpyun -1,664,12 // Gift Box -1,665,12 // Gift Box -1,666,12 // Gift Box -1,667,12 // Gift Box -1,668,12 // Red_Envelope -1,678,12 // Poison Bottle -1,679,12 // Pilule -1,701,12 // Ora Ora -1,702,12 // Animal Gore -1,703,12 // Hinalle -1,704,12 // Aloe -1,705,12 // Clover -1,706,12 // Four Leaf Clover -1,707,12 // Singing Plant -1,708,12 // Ment -1,710,12 // Illusion Flower -1,711,12 // Shoot -1,712,12 // Flower -1,713,12 // Empty Bottle -1,715,12 // Yellow Gemstone -1,716,12 // Red Gemstone -1,717,12 // Blue Gemstone -1,718,12 // Garnet -1,719,12 // Amethyst -1,720,12 // Aquamarine -1,721,12 // Emerald -1,722,12 // Pearl -1,723,12 // Ruby -1,724,12 // Cursed Ruby -1,725,12 // Sardonyx -1,726,12 // Sapphire -1,727,12 // Opal -1,728,12 // Topaz -1,729,12 // Zircon -1,730,12 // 1carat Diamond -1,731,12 // 2carat Diamond -1,732,12 // 3carat Diamond -1,733,12 // Cracked Diamond -1,734,12 // Red Frame -1,735,12 // Chung Jah -1,736,12 // China -1,737,12 // Black Ladle -1,738,12 // Pencil Case -1,739,12 // Rouge -1,740,12 // Puppet -1,741,12 // Poring Doll -1,742,12 // Chonchon Doll -1,743,12 // Spore Doll -1,744,12 // Bouquet -1,745,12 // Wedding Bouquet -1,746,12 // Glass Bead -1,747,12 // Crystal Mirror -1,748,12 // Witherless Rose -1,749,12 // Frozen Rose -1,750,12 // Baphomet Doll -1,751,12 // Osiris Doll -1,752,12 // Grasshopper Doll -1,753,12 // Yoyo Doll -1,754,12 // Raccoon Doll -1,901,12 // Danggie -1,902,12 // Tree Root -1,903,12 // Reptile Tongue -1,904,12 // Scorpion Tail -1,905,12 // Stem -1,906,12 // Pointed Scale -1,907,12 // Resin -1,908,12 // Spawn -1,909,12 // Jellopy -1,910,12 // Garlet -1,911,12 // Scell -1,912,12 // Zargon -1,913,12 // Tooth of Bat -1,914,12 // Fluff -1,915,12 // Chrysalis -1,916,12 // Feather of Birds -1,917,12 // Talon -1,918,12 // Sticky Webfoot -1,919,12 // Animal Skin -1,920,12 // Wolf Claw -1,921,12 // Mushroom Spore -1,922,12 // Orc's Fang -1,923,12 // Evil Horn -1,924,12 // Powder of Butterfly -1,925,12 // Bill of Birds -1,926,12 // Snake Scale -1,928,12 // Insect Feeler -1,929,12 // Immortal Heart -1,930,12 // Rotten Bandage -1,931,12 // Orcish Voucher -1,932,12 // Skel-Bone -1,934,12 // Memento -1,935,12 // Shell -1,936,12 // Scale Shell -1,937,12 // Venom Canine -1,938,12 // Sticky Mucus -1,939,12 // Bee Sting -1,940,12 // Grasshopper's Leg -1,941,12 // Nose Ring -1,942,12 // Yoyo Tail -1,943,12 // Solid Shell -1,944,12 // Horseshoe -1,945,12 // Raccoon Leaf -1,946,12 // Snail's Shell -1,947,12 // Horn -1,948,12 // Bear's Footskin -1,949,12 // Feather -1,950,12 // Heart of Mermaid -1,951,12 // Fin -1,952,12 // Cactus Needle -1,953,12 // Stone Heart -1,954,12 // Shining Scale -1,955,12 // Worm Peeling -1,956,12 // Gill -1,957,12 // Decayed Nail -1,958,12 // Horrendous Mouth -1,959,12 // Stinky Scale -1,960,12 // Nipper -1,961,12 // Conch -1,962,12 // Tentacle -1,963,12 // Sharp Scale -1,964,12 // Crab Shell -1,965,12 // Clam Shell -1,966,12 // Clam Flesh -1,967,12 // Turtle Shell -1,968,12 // Heroic Emblem -1,969,12 // Gold -1,971,12 // Detrimindexta -1,972,12 // Karvodailnirol -1,973,12 // Counteragent -1,974,12 // Mixture -1,975,12 // Scarlet Dyestuff -1,976,12 // Lemon Dyestuff -1,978,12 // Cobaltblue Dyestuff -1,979,12 // Darkgreen Dyestuff -1,980,12 // Orange Dyestuff -1,981,12 // Violet Dyestuff -1,982,12 // White Dyestuff -1,983,12 // Black Dyestuff -1,986,12 // Anvil -1,987,12 // Oridecon Anvil -1,988,12 // Golden Anvil -1,989,12 // Emperium Anvil -1,990,12 // Red Blood -1,991,12 // Crystal Blue -1,992,12 // Wind of Verdure -1,993,12 // Green Live -1,994,12 // Flame Heart -1,995,12 // Mystic Frozen -1,996,12 // Rough Wind -1,997,12 // Great Nature -1,998,12 // Iron -1,999,12 // Steel -1,1000,12 // Star Crumb -1,1001,12 // Star Dust -1,1002,12 // Iron Ore -1,1003,12 // Coal -1,1004,12 // Chivalry Emblem -1,1005,12 // Hammer of Blacksmith -1,1006,12 // Old Magicbook -1,1007,12 // Necklace of Wisdom -1,1008,12 // Necklace of Oblivion -1,1009,12 // Hand of God -1,1010,12 // Phracon -1,1011,12 // Emveretarcon -1,1012,12 // Frill -1,1013,12 // Rainbow Shell -1,1014,12 // Ant Jaw -1,1015,12 // Tongue -1,1016,12 // Rat Tail -1,1017,12 // Mole Whiskers -1,1018,12 // Mole Claw -1,1019,12 // Trunk -1,1020,12 // Black Hair -1,1021,12 // Dokebi Horn -1,1022,12 // Nine Tails -1,1023,12 // Fish Tail -1,1024,12 // Squid Ink -1,1025,12 // Cobweb -1,1026,12 // Acorn -1,1027,12 // Porcupine Quill -1,1028,12 // Mane -1,1029,12 // Tiger Skin -1,1031,12 // Mantis Scythe -1,1032,12 // Maneater Blossom -1,1033,12 // Maneater Root -1,1034,12 // Blue Hair -1,1035,12 // Dragon Canine -1,1036,12 // Dragon Scale -1,1037,12 // Dragon Tail -1,1038,12 // Little Evil Horn -1,1039,12 // Little Evil Wing -1,1040,12 // Elder Pixie's Moustache -1,1041,12 // Lantern -1,1042,12 // Bug Leg -1,1043,12 // Orc Claw -1,1044,12 // Zenorc's Fang -1,1045,12 // Cultish Masque -1,1046,12 // Scorpion Nipper -1,1047,12 // Dead Medusa -1,1048,12 // Horrendous Hair -1,1049,12 // Skirt of Virgin -1,1050,12 // Tendon -1,1051,12 // Detonator -1,1052,12 // Single Cell -1,1053,12 // Ancient Tooth -1,1054,12 // Ancient Lips -1,1055,12 // Earthworm Peeling -1,1056,12 // Grit -1,1057,12 // Moth Dust -1,1058,12 // Moth Wings -1,1059,12 // Fabric -1,1060,12 // Golden Hair -1,1061,12 // Witched Starsand -1,1062,12 // Jack o' Pumpkin -1,1063,12 // Fang -1,1064,12 // Reins -1,1065,12 // Trap -1,1066,12 // Fine-grained Trunk -1,1067,12 // Solid Trunk -1,1068,12 // Barren Trunk -1,1088,12 // Morocc Solution -1,1089,12 // Payon Solution -1,1092,12 // Empty Test Tube -1,1093,12 // Empty Potion Bottle -1,1094,12 // Short Daenggie -1,1095,12 // Clock Hand -1,1096,12 // Round Shell -1,1097,12 // Worn Out Page -1,1098,12 // Manacles -1,1099,12 // Worn-out Prison Uniform -1,1101,6 // Sword -1,1102,6 // Sword -1,1104,6 // Falchion -1,1105,6 // Falchion -1,1107,6 // Blade -1,1108,6 // Blade -1,1110,6 // Rapier -1,1111,6 // Rapier -1,1113,6 // Scimitar -1,1114,6 // Scimitar -1,1116,3 // Katana -1,1117,3 // Katana -1,1119,6 // Tsurugi -1,1120,6 // Tsurugi -1,1122,6 // Ring Pommel Saber -1,1123,6 // Haedonggum -1,1124,6 // Orcish sword -1,1125,6 // Ring Pommel Saber -1,1126,6 // Saber -1,1127,6 // Saber -1,1128,6 // Haedonggum -1,1129,6 // Flamberge -1,1146,1 // Town Sword -1,1147,1 // Town Sword -1,1148,1 // Star Dust Blade -1,1151,3 // Slayer -1,1152,3 // Slayer -1,1154,3 // Bastard Sword -1,1155,3 // Bastard Sword -1,1157,3 // Two-Handed Sword -1,1158,3 // Two-Handed Sword -1,1160,3 // Broad Sword -1,1162,3 // Broad Sword -1,1163,3 // Claymore -1,1201,3 // Knife -1,1202,3 // Knife -1,1204,3 // Cutter -1,1205,3 // Cutter -1,1207,3 // Main Gauche -1,1208,3 // Main Gauche -1,1210,3 // Dirk -1,1211,3 // Dirk -1,1213,3 // Dagger -1,1214,3 // Dagger -1,1216,3 // Stiletto -1,1217,3 // Stiletto -1,1219,3 // Gladius -1,1220,3 // Gladius -1,1222,3 // Damascus -1,1226,3 // Damascus -1,1243,3 // Novice Main Gauche -1,1245,1 // Cinquedea -1,1247,1 // Kindle Dagger -1,1248,1 // Obsidian Dagger -1,1249,1 // Fisherman's Dagger -1,1250,3 // Jur -1,1251,3 // Jur -1,1252,3 // Katar -1,1253,3 // Katar -1,1254,3 // Jamadhar -1,1255,3 // Jamadhar -1,1256,3 // Katar of Frozen Icicle -1,1257,3 // Katar of Quaking -1,1258,3 // Katar of Raging Blaze -1,1259,3 // Katar of Piercing Wind -1,1262,1 // Loki's Nail -1,1263,1 // Unholy Touch -1,1264,2 // Specialty Jur -1,1265,1 // Bloody Roar -1,1269,1 // Inverse Scale -1,1271,1 // Blood Tears -1,1301,3 // Axe -1,1302,3 // Axe -1,1304,3 // Orcish Axe -1,1307,1 // Windhawk -1,1351,3 // Battle Axe -1,1352,3 // Battle Axe -1,1354,3 // Hammer -1,1355,3 // Hammer -1,1357,3 // Buster -1,1358,3 // Buster -1,1360,3 // Two-Handed Axe -1,1361,3 // Two-Handed Axe -1,1370,1 // Doom Slayer -1,1376,1 // Heart Breaker -1,1377,1 // Hurricane Fury -1,1401,9 // Javelin -1,1402,9 // Javelin -1,1404,9 // Spear -1,1405,9 // Spear -1,1407,9 // Pike -1,1408,9 // Pike -1,1410,3 // Lance -1,1411,3 // Lance -1,1451,3 // Guisarme -1,1452,3 // Guisarme -1,1454,3 // Glaive -1,1455,3 // Glaive -1,1457,3 // Partizan -1,1458,3 // Partizan -1,1460,3 // Trident -1,1461,3 // Trident -1,1463,3 // Halberd -1,1464,3 // Halberd -1,1472,3 // Soul Staff -1,1474,1 // Gae Bolg -1,1478,1 // Ahlspiess -1,1501,6 // Club -1,1502,6 // Club -1,1504,6 // Mace -1,1505,6 // Mace -1,1507,6 // Smasher -1,1508,6 // Smasher -1,1510,6 // Flail -1,1511,6 // Flail -1,1513,6 // Morning Star -1,1514,6 // Morning Star -1,1516,6 // Sword Mace -1,1517,6 // Sword Mace -1,1519,6 // Chain -1,1520,6 // Chain -1,1522,6 // Stunner -1,1550,3 // Book -1,1551,3 // Bible -1,1552,3 // Tablet -1,1553,3 // Book of Billows -1,1554,3 // Book of Mother Earth -1,1555,3 // Book of the Blazing Sun -1,1556,3 // Book of Gust of Wind -1,1558,3 // Girl's Diary -1,1559,1 // Legacy of Dragon -1,1560,1 // Sage's Diary -1,1561,1 // Hardcover Book -1,1601,3 // Rod -1,1602,3 // Rod -1,1604,3 // Wand -1,1605,3 // Wand -1,1607,3 // Staff -1,1608,3 // Staff -1,1610,3 // Arc Wand -1,1611,3 // Arc Wand -1,1613,3 // Mighty Staff -1,1614,3 // Wand of Occult -1,1615,3 // Evil Bone Wand -1,1616,1 // Wing Staff -1,1617,1 // Survivor's Rod -1,1618,1 // Survivor's Rod -1,1619,1 // Survivor's Rod -1,1620,1 // Survivor's Rod -1,1621,1 // Hypnotist's Staff -1,1622,1 // Hypnotist's Staff -1,1701,3 // Bow -1,1702,3 // Bow -1,1704,3 // Composite Bow -1,1705,3 // Composite Bow -1,1707,3 // Great Bow -1,1708,3 // Great Bow -1,1710,3 // Crossbow -1,1711,3 // Crossbow -1,1713,3 // Arbalest -1,1714,3 // Gakkung Bow -1,1715,3 // Arbalest -1,1716,3 // Gakkung Bow -1,1718,3 // Hunter Bow -1,1723,1 // Luna Bow -1,1724,1 // Dragon Wing -1,1730,1 // Burning Bow -1,1731,1 // Frozen Bow -1,1732,1 // Earth Bow -1,1733,1 // Gust Bow -1,1750,12 // Arrow -1,1751,12 // Silver Arrow -1,1752,12 // Fire Arrow -1,1753,12 // Steel Arrow -1,1754,12 // Crystal Arrow -1,1755,12 // Arrow of Wind -1,1756,12 // Stone Arrow -1,1757,12 // Immaterial Arrow -1,1758,12 // Stun Arrow -1,1759,12 // Frozen Arrow -1,1760,12 // Flash Arrow -1,1761,12 // Cursed Arrow -1,1762,12 // Rusty Arrow -1,1763,12 // Poison Arrow -1,1764,12 // Sharp Arrow -1,1765,12 // Oridecon Arrow -1,1767,12 // Shadow Arrow -1,1768,12 // Sleep Arrow -1,1769,12 // Mute Arrow -1,1770,12 // Iron Arrow -1,1801,3 // Waghnak -1,1802,3 // Waghnak -1,1803,3 // Knuckle Duster -1,1804,3 // Knuckle Duster -1,1805,3 // Studded Knuckles -1,1806,3 // Studded Knuckles -1,1807,3 // Fist -1,1808,3 // Fist -1,1809,3 // Claw -1,1810,3 // Claw -1,1811,3 // Finger -1,1812,3 // Finger -1,1815,1 // Hatii Claw -1,1818,1 // Magma Fist -1,1819,1 // Icicle Fist -1,1820,1 // Electric Fist -1,1821,1 // Seismic Fist -1,1822,1 // Combo Battle Glove -1,1901,3 // Violin -1,1902,3 // Violin -1,1903,3 // Mandolin -1,1904,3 // Mandolin -1,1905,3 // Lute -1,1906,3 // Lute -1,1907,3 // Guitar -1,1908,3 // Guitar -1,1909,3 // Harp -1,1910,3 // Harp -1,1911,3 // Gumoongoh -1,1912,3 // Gumoongoh -1,1914,1 // Burning Passion Guitar -1,1915,1 // Loner's Guitar -1,1916,1 // Green Acre Guitar -1,1917,1 // Gentle Breeze Guitar -1,1918,1 // Oriental Lute -1,1919,1 // Base Guitar -1,1950,3 // Rope -1,1951,3 // Rope -1,1952,3 // Whip -1,1953,3 // Whip -1,1954,3 // Wire Whip -1,1955,3 // Wire Whip -1,1956,3 // Rante Whip -1,1957,3 // Rante Whip -1,1958,3 // Tail Whip -1,1959,3 // Tail Whip -1,1960,3 // Whip -1,1961,3 // Whip -1,1965,1 // Red Flame Whip -1,1966,1 // Icicle Whip -1,1967,1 // Gaia Whip -1,1968,1 // Skipping Rope -1,1969,1 // Blade Whip -1,1970,1 // Queen's Whip -1,1971,1 // Electric Wire -1,1972,1 // Electric Eel -1,1973,1 // Sea Witch's Foot -1,1974,1 // Carrot Whip -1,2101,3 // Guard -1,2102,3 // Guard -1,2103,3 // Buckler -1,2104,3 // Buckler -1,2105,3 // Shield -1,2106,3 // Shield -1,2107,3 // Mirror Shield -1,2108,3 // Mirror Shield -1,2109,3 // Memory Book -1,2112,3 // Novice Guard -1,2113,1 // Novice Shield -1,2123,1 // Orleans's Server -1,2124,1 // Thorny Buckler -1,2125,1 // Strong Shield -1,2201,3 // Sunglasses -1,2203,3 // Glasses -1,2205,3 // Diver Goggles -1,2206,3 // Wedding Veil -1,2207,3 // Fancy Flower -1,2208,3 // Ribbon -1,2209,3 // Ribbon -1,2210,3 // Hair Band -1,2211,3 // Bandana -1,2212,3 // Eye Patch -1,2213,3 // Kitty Band -1,2214,3 // Bunny Band -1,2215,3 // Flower Band -1,2216,3 // Biretta -1,2217,3 // Biretta -1,2218,3 // Flu Mask -1,2220,3 // Hat -1,2221,3 // Hat -1,2222,3 // Turban -1,2223,3 // Turban -1,2224,3 // Goggles -1,2225,3 // Goggles -1,2226,3 // Cap -1,2227,3 // Cap -1,2228,3 // Helm -1,2229,3 // Helm -1,2230,3 // Gemmed Sallet -1,2231,3 // Gemmed Sallet -1,2232,3 // Circlet -1,2233,3 // Circlet -1,2236,3 // Santa Hat -1,2239,3 // Monocle -1,2241,3 // Grandpa Beard -1,2242,3 // Purple Glasses -1,2243,3 // Geek Glasses -1,2244,3 // Big Ribbon -1,2245,3 // Sweet Gent -1,2246,3 // Golden Gear -1,2247,3 // Romantic Gent -1,2248,3 // Western Grace -1,2249,1 // Coronet -1,2250,3 // Cute Ribbon -1,2251,3 // Monk Hat -1,2252,3 // Wizard Hat -1,2253,3 // Sunflower -1,2254,1 // Angel Wing -1,2255,1 // Evil Wing -1,2257,3 // Unicorn Horn -1,2258,1 // Spiky Band -1,2259,3 // Mini Propeller -1,2260,3 // Mini Glasses -1,2261,3 // Army Cap -1,2262,3 // Clown Nose -1,2263,3 // Zorro Masque -1,2265,3 // Gangster Mask -1,2266,3 // Iron Cain -1,2267,3 // Cigarette -1,2268,3 // Pipe -1,2269,3 // Romantic Flower -1,2270,3 // Romantic Leaf -1,2271,3 // Jack be Dandy -1,2274,1 // Ghost Bandana -1,2275,3 // Red Bandana -1,2276,3 // Angled Glasses -1,2277,3 // Nurse Cap -1,2278,3 // Mr. Smile -1,2279,3 // Bomb Wick -1,2282,3 // Halo -1,2285,3 // Apple of Archer -1,2287,3 // Pirate Bandana -1,2288,3 // Mr. Scream -1,2289,3 // Poo Poo Hat -1,2290,3 // Funeral Hat -1,2291,3 // Masquerade -1,2294,3 // Stellar -1,2295,3 // Blinker -1,2297,3 // Goblin Mask -1,2298,3 // Green Feeler -1,2299,3 // Orc Helm -1,2301,3 // Cotton Shirt -1,2302,3 // Cotton Shirt -1,2303,3 // Jacket -1,2304,3 // Jacket -1,2305,3 // Adventurer's Suit -1,2306,3 // Adventurer's Suit -1,2307,3 // Mantle -1,2308,3 // Mantle -1,2309,3 // Coat -1,2310,3 // Coat -1,2311,3 // Mink Coat -1,2312,3 // Padded Armor -1,2313,3 // Padded Armor -1,2314,3 // Chain Mail -1,2315,3 // Chain Mail -1,2316,3 // Full Plate -1,2317,3 // Full Plate -1,2318,3 // Lord's Clothes -1,2320,3 // Formal Suit -1,2321,3 // Silk Robe -1,2322,3 // Silk Robe -1,2323,3 // Scapulare -1,2324,3 // Scapulare -1,2325,3 // Saint's Robe -1,2326,3 // Saint's Robe -1,2328,3 // Wooden Mail -1,2329,3 // Wooden Mail -1,2330,3 // Tights -1,2331,3 // Tights -1,2332,3 // Silver Robe -1,2333,3 // Silver Robe -1,2335,3 // Thief Clothes -1,2336,3 // Thief Clothes -1,2337,3 // Ninja Suit -1,2339,3 // Pantie -1,2340,3 // Novice Breastplate -1,2341,3 // Legion Plate Armor -1,2352,3 // Tattered Novice Ninja Suit -1,2365,1 // Orleans's Gown -1,2401,3 // Sandals -1,2402,3 // Sandals -1,2403,3 // Shoes -1,2404,3 // Shoes -1,2405,3 // Boots -1,2406,3 // Boots -1,2407,3 // Crystal Pumps -1,2408,3 // Shackles -1,2409,3 // High Heels -1,2411,3 // Greaves -1,2414,3 // Novice Slippers -1,2416,1 // Novice Shoes -1,2420,1 // Angel's Reincarnation -1,2501,3 // Hood -1,2502,3 // Hood -1,2503,3 // Muffler -1,2504,3 // Muffler -1,2505,3 // Manteau -1,2506,3 // Manteau -1,2507,3 // Ancient Cape -1,2508,3 // Ragamuffin Manteau -1,2510,3 // Somber Novice Hood -1,2512,1 // Novice Manteau -1,2513,1 // Heavenly Maiden Robe -1,2514,1 // Pauldron -1,2515,1 // Eagle Wing -1,2601,3 // Ring -1,2602,3 // Earring -1,2603,3 // Necklace -1,2604,3 // Glove -1,2605,3 // Brooch -1,2607,3 // Clip -1,2608,3 // Rosary -1,2609,3 // Skull Ring -1,2610,3 // Gold Ring -1,2611,3 // Silver Ring -1,2612,3 // Flower Ring -1,2613,3 // Diamond Ring -1,2617,3 // Celebrant's Mitten -1,2618,3 // Matyr's Leash -1,2621,1 // Ring -1,2622,1 // Earring -1,2623,1 // Necklace -1,2624,1 // Glove -1,2625,1 // Brooch -1,2626,1 // Rosary -1,2627,3 // Belt -1,2628,3 // Novice Armlet -1,2652,1 // Goddess of Fortune's Cursed Brooch -1,2654,1 // Shinobi Sash -1,2656,1 // Armor Charm -1,5002,1 // Jewel Crown -1,5003,3 // Joker Jester -1,5005,3 // Gas Mask -1,5006,3 // Machoman's Glasses -1,5009,3 // Safety Helmet -1,5010,3 // Indian Fillet -1,5011,3 // Aerial -1,5014,3 // Fin Helm -1,5015,3 // Egg Shell -1,5030,3 // Panda Hat -1,5035,3 // Poring Hat -1,5037,3 // Nutshell -1,5055,3 // Novice False Eggshell -1,5085,1 // Small Ribbons -1,5088,3 // Surprised Mask -1,5089,3 // Annoyed Mask -1,5090,3 // Goblin Leader Mask -1,5111,1 // Galapago Cap -1,5112,1 // Super Novice Hat -1,5113,1 // Angry Snarl -1,5114,1 // Bucket Hat -1,5116,1 // Banana Hat -1,5118,1 // Puppy Headband -1,5119,1 // Super Novice Hat -1,5120,1 // Bucket Hat -1,5122,1 // Magni's Cap -1,5175,1 // Censor Bar -1,7001,12 // Mould Powder -1,7002,12 // Ogre Tooth -1,7003,12 // Anolian Skin -1,7004,12 // Mud Lump -1,7005,12 // Skull -1,7006,12 // Wing of Red Bat -1,7007,12 // Claw of Rat -1,7008,12 // Stiff Horn -1,7009,12 // Glitter Shell -1,7010,12 // Tail of Steel Scorpion -1,7011,12 // Claw of Monkey -1,7012,12 // Tough Scalelike Stem -1,7013,12 // Coral Reef -1,7014,12 // Old Portrait -1,7015,12 // Memory Bookmark -1,7016,12 // Bent Spoon -1,7026,12 // Key of the Clock Tower -1,7027,12 // Key of the Underground -1,7030,12 // Claw of Desert Wolf -1,7031,12 // Old Frying Pan -1,7032,12 // Piece of Egg Shell -1,7033,12 // Poison Spore -1,7034,12 // Red Stocking -1,7035,12 // Matchstick -1,7036,12 // Fang of Garm -1,7038,12 // Yarn -1,7041,12 // Fine Grit -1,7047,12 // Alice's Apron -1,7048,12 // Talon of Griffon -1,7049,12 // Stone -1,7053,12 // Cyfar -1,7054,12 // Brigan -1,7059,12 // Free Ticket for Kafra Storage -1,7060,12 // Free Ticket for Kafra Transportation -1,7061,12 // Free Ticket for the Cart Service -1,7063,12 // Soft Feather -1,7064,12 // Wing of Dragonfly -1,7065,12 // Sea-Otter Fur -1,7066,12 // Ice Cubic -1,7067,12 // Stone Fragment -1,7068,12 // Burnt Tree -1,7069,12 // Destroyed Armor -1,7070,12 // Broken Shell -1,7071,12 // Tattered Clothes -1,7072,12 // Old Shuriken -1,7093,12 // Cogwheel -1,7094,12 // Fragment -1,7095,12 // Metal Fragment -1,7096,12 // Lava -1,7097,12 // Burning Heart -1,7098,12 // Live Coal -1,7099,12 // Worn-out Magic Scroll -1,7100,12 // Sharp Leaf -1,7101,12 // Peco Peco Feather -1,7106,12 // Antelope Horn -1,7107,12 // Antelope Skin -1,7108,12 // Piece of Shield -1,7109,12 // Shining Spear Blade -1,7110,12 // Broken Sword -1,7111,12 // Slick Paper -1,7112,12 // Sharp Paper -1,7113,12 // Broken Pharaoh Emblem -1,7114,12 // Masque of Tutankhamen -1,7115,12 // Harpy Feather -1,7116,12 // Harpy Talon -1,7117,12 // Torn Magic Book -1,7118,12 // Torn Scroll -1,7119,12 // Bacillus -1,7120,12 // Burning Horseshoe -1,7121,12 // Honey Pot -1,7122,12 // Burning Hair -1,7123,12 // Dragon Skin -1,7124,12 // Sand Clump -1,7125,12 // Scorpion Claw -1,7126,12 // Large Jellopy -1,7134,12 // Medicine Bowl -1,7135,12 // Fire Bottle -1,7136,12 // Acid Bottle -1,7137,12 // Plant Bottle -1,7138,12 // Marine Sphere Bottle -1,7139,12 // Glistening Coat -1,7149,12 // Yellow Plate -1,7150,12 // Piece of Bamboo -1,7151,12 // Oil Paper -1,7152,12 // Glossy Hair -1,7153,12 // Worn-out Kimono -1,7154,12 // Poisonous Powder -1,7155,12 // Poisonous Toad Skin -1,7156,12 // Broken Shuriken -1,7157,12 // Dark Mask -1,7158,12 // Broken Liquor Jar -1,7159,12 // Tengu Nose -1,7161,12 // Black Bear Skin -1,7162,12 // Cloud Crumb -1,7163,12 // Hard Feeler -1,7164,12 // Solid_Peach -1,7165,12 // Transparent Celestial Robe -1,7166,12 // Soft Silk -1,7167,12 // Strange Steel Piece -1,7168,12 // Giant Butterfly Wing -1,7169,12 // Ba_Gua -1,7171,12 // Leopard Skin -1,7172,12 // Leopard Claw -1,7174,12 // Wrapping Lace -1,7175,12 // Wrapping Paper -1,7182,12 // Cacao -1,7186,12 // Thin Trunk -1,7187,12 // Festival Mask -1,7188,12 // Brown_Root -1,7189,12 // Wooden Heart -1,7190,12 // Solid Husk -1,7191,12 // Lamp -1,7192,12 // Vane -1,7193,12 // Sprout -1,7194,12 // Soft Blade of Grass -1,7195,12 // Slingshot -1,7196,12 // Shoulder Protector -1,7197,12 // Tough Vines -1,7198,12 // Huge Leaf -1,7200,12 // Elastic Band -1,7201,12 // Log -1,7202,12 // Pincher of Beetle -1,7203,12 // Strong Branch -1,7205,12 // Piece of Black Cloth -1,7206,12 // Black Cat Doll -1,7207,12 // Old Manteau -1,7208,12 // Rusty Kitchen Knife -1,7209,12 // Helm of Dullahan -1,7210,12 // Armor Piece of Dullahan -1,7211,12 // Fragment of Rossata Stone -1,7212,12 // Hung Doll -1,7213,12 // Needle Packet -1,7214,12 // Bat Cage -1,7215,12 // Broken Needle -1,7216,12 // Red Muffler -1,7217,12 // Spool -1,7218,12 // Decomposed Rope -1,7219,12 // Striped Sock -1,7220,12 // Ectoplasm -1,7221,12 // Tangled Chains -1,7222,12 // Wooden Gnarl -1,7223,12 // Contorted Self-Portrait -1,7225,12 // Pumpkin Lantern -1,7262,12 // Folding Fan of Cat Ghost -1,7263,12 // Cat's Eye -1,7264,12 // Dry Sand -1,7265,12 // Dragon Horn -1,7266,12 // Denture from Dragon Mask -1,7267,12 // Tiger Panty -1,7268,12 // Little Ghost Doll -1,7269,12 // Pinafore -1,7270,12 // Nursing_Bottle -1,7315,1 // Dark Crystal Fragment -1,7316,1 // Insect Leg -1,7317,1 // Rusty Screw -1,7318,1 // Old Pick -1,7319,1 // Used Iron Plate -1,7320,1 // Dust Pollutant -1,7321,1 // Crystal Fragment -1,7322,1 // Toxic Gas -1,7323,1 // Battered Kettle -1,7325,1 // Flexible Tube -1,7326,1 // Fluorescent Liquid -1,7327,1 // Flashlight -1,7440,1 // Red Feather -1,7441,1 // Blue Feather -1,7442,1 // Cursed Seal -1,7443,1 // Three-Headed Dragon's Head -1,7444,1 // Treasure Box -1,7445,1 // Green Bijou -1,7446,1 // Blue Bijou -1,7447,1 // Red Bijou -1,7448,1 // Yellow Bijou -1,7449,1 // Bloody Page -1,7450,1 // Skeletal Armor Piece -1,7451,1 // Fire Dragon Scale -1,7452,1 // Yellow Spice -1,7453,1 // Sweet Sauce -1,7454,1 // Savory Sauce -1,7455,1 // Spicy Sauce -1,7456,1 // Red Spice -1,7457,1 // Cooking Oil -1,7472,1 // Level 1 Cookbook -1,7473,1 // Level 2 Cookbook -1,7474,1 // Level 3 Cookbook -1,7475,1 // Level 4 Cookbook -1,7476,1 // Level 5 Cookbook -1,7482,1 // Pot -1,7512,1 // Burnt Part -1,7513,1 // Pocket Watch -1,7561,15 // Glacial Heart -1,7562,15 // Ice Scale -1,7563,15 // Bloody Rune -1,7564,15 // Rotten Meat -1,7565,15 // Sticky Poison -1,7567,1 // Suspicious Hat -1,7568,1 // White Mask -1,7751,34 // Old White Cloth -1,7752,32 // Clattering Skull -1,7753,34 // Broken Farming Utensil -1,10001,3 // Skull Helm -1,10002,3 // Monster Oxygen Mask -1,10003,3 // Transparent Headgear -1,10004,3 // Pacifier -1,10005,3 // Wig -1,10006,3 // Queen's Hair Ornament -1,10007,3 // Silk Ribbon -1,10008,3 // Punisher -1,10009,3 // Wild Flower -1,10010,3 // Battered Pot -1,10011,3 // Stellar Hairpin -1,10012,3 // Tiny Egg Shell -1,10013,3 // Backpack -1,10014,3 // Rocker Glasses -1,10015,3 // Green Lace -1,10016,3 // Golden Bell -1,10017,3 // Bark Shorts -1,10018,3 // Monkey Circlet -1,10019,3 // Red Scarf -1,10020,3 // Grave Keeper's Sword -1,13000,1 // Jujube Dagger -1,13001,1 // Dragon Killer -1,13002,1 // Ginnungagap -1,13003,1 // Cowardice Blade -1,13004,1 // Cowardice Blade -1,13163,1 // Long Barrel -1,13164,1 // Long Barrel -1,13167,1 // Gate Keeper-DD -1,13168,1 // Thunder P -1,13170,2 // Lever Action Rifle -1,13200,1 // Bullet -1,13201,1 // Silver Bullet -1,13202,1 // Bloody Shell -1,13203,1 // Flare Sphere -1,13204,1 // Lightning Sphere -1,13205,1 // Poison Sphere -1,13206,1 // Blind Sphere -1,13207,1 // Freezing Sphere -1,13304,1 // Huuma Calm Mind diff --git a/db/pre-re/item_cardalbum.txt b/db/pre-re/item_cardalbum.txt deleted file mode 100644 index da1ea48de..000000000 --- a/db/pre-re/item_cardalbum.txt +++ /dev/null @@ -1,399 +0,0 @@ -// Old Card Album Obtainable Items Database -// -// Structure of Database: -// GroupID,ItemID,Rate - -3,4001,10 // Poring Card -3,4002,10 // Fabre Card -3,4003,6 // Pupa Card -3,4004,11 // Drops Card -3,4005,1 // Santa Poring Card -3,4006,7 // Lunatic Card -3,4007,4 // Peco Peco Egg Card -3,4008,10 // Picky Card -3,4009,10 // Chonchon Card -3,4010,10 // Willow Card -3,4011,10 // Picky Egg Card -3,4012,8 // Thief Bug Egg Card -3,4013,7 // Andre Egg Card -3,4014,5 // Roda Frog Card -3,4015,7 // Condor Card -3,4016,7 // Thief Bug Card -3,4017,5 // Savage Babe Card -3,4019,5 // Hornet Card -3,4020,5 // Farmiliar Card -3,4021,5 // Rocker Card -3,4022,5 // Spore Card -3,4023,5 // Baby Desert Wolf Card -3,4024,5 // Plankton Card -3,4025,5 // Skeleton Card -3,4026,3 // Female Thief Bug Card -3,4027,3 // Kukre Card -3,4028,3 // Tarou Card -3,4029,3 // Wolf Card -3,4030,3 // Mandragora Card -3,4031,3 // Peco Peco Card -3,4032,3 // Ambernite Card -3,4033,3 // Poporing Card -3,4034,3 // Wormtail Card -3,4035,3 // Hydra Card -3,4036,3 // Muka Card -3,4037,3 // Snake Card -3,4038,3 // Zombie Card -3,4039,3 // Stainer Card -3,4041,3 // Coco Card -3,4042,3 // Steel Chonchon Card -3,4043,3 // Andre Card -3,4044,3 // Smokie Card -3,4045,3 // Horn Card -3,4046,3 // Martin Card -3,4048,3 // Poison Spore Card -3,4049,3 // Vadon Card -3,4050,3 // Male Thief Bug Card -3,4051,3 // Yoyo Card -3,4052,3 // Elder Willow Card -3,4053,1 // Vitata Card -3,4055,3 // Marina Card -3,4056,3 // Dustiness Card -3,4057,2 // Metaller Card -3,4058,2 // Thara Frog Card -3,4060,2 // Goblin Card -3,4061,2 // Cornutus Card -3,4062,2 // Anacondaq Card -3,4063,2 // Caramel Card -3,4064,2 // Zerom Card -3,4065,2 // Kaho Card -3,4066,2 // Orc Warrior Card -3,4067,2 // Megalodon Card -3,4068,2 // Scorpion Card -3,4069,2 // Drainliar Card -3,4070,2 // Eggyra Card -3,4071,2 // Orc Zombie Card -3,4072,2 // Golem Card -3,4073,2 // Pirate Skeleton Card -3,4074,2 // Bigfoot Card -3,4075,2 // Argos Card -3,4076,2 // Magnolia Card -3,4077,2 // Phen Card -3,4078,2 // Savage Card -3,4079,2 // Mantis Card -3,4080,2 // Flora Card -3,4081,2 // Hode Card -3,4082,1 // Desert Wolf Card -3,4083,1 // Rafflesia Card -3,4084,1 // Marine Sphere Card -3,4085,1 // Orc Skeleton Card -3,4086,1 // Soldier Skeleton Card -3,4087,1 // Giearth Card -3,4088,1 // Frilldora Card -3,4089,1 // Swordfish Card -3,4090,1 // Munak Card -3,4091,1 // Kobold Card -3,4092,1 // Skeleton Worker Card -3,4093,1 // Obeaune Card -3,4094,1 // Archer Skeleton Card -3,4095,1 // Marse Card -3,4096,1 // Zenorc Card -3,4097,1 // Matyr Card -3,4098,1 // Dokebi Card -3,4099,1 // Pasana Card -3,4100,1 // Sohee Card -3,4101,1 // Sandman Card -3,4102,1 // Whisper Card -3,4103,1 // Horong Card -3,4104,1 // Requiem Card -3,4105,1 // Marc Card -3,4106,1 // Mummy Card -3,4107,1 // Verit Card -3,4108,1 // Myst Card -3,4109,1 // Jakk Card -3,4110,1 // Ghoul Card -3,4111,1 // Strouf Card -3,4112,1 // Marduk Card -3,4113,1 // Marionette Card -3,4114,1 // Argiope Card -3,4115,1 // Hunter Fly Card -3,4116,1 // Isis Card -3,4117,1 // Sidewinder Card -3,4118,1 // Earth Petite Card -3,4119,1 // Bathory Card -3,4120,1 // Sky Petite Card -3,4122,1 // Deviruchi Card -3,4125,1 // Deviace Card -3,4127,1 // Nightmare Card -3,4129,1 // Bapho Jr. Card -3,4133,1 // Raydric Card -3,4136,1 // Khalitzburg Card -3,4141,1 // Evil Druid Card -3,4149,1 // Gargoyle Card -3,4150,1 // Goat Card -3,4151,1 // Gajomart Card -3,4152,1 // Galapago Card -3,4153,1 // Crab Card -3,4154,1 // Dumpling Child Card -3,4156,1 // Goblin Steamrider Card -3,4157,1 // Goblin Archer Card -3,4158,1 // Sky Deleter Card -3,4159,1 // Nine Tail Card -3,4160,1 // Firelock Soldier Card -3,4161,1 // Grand Peco Card -3,4162,1 // Grizzly Card -3,4164,1 // Gullinbursti Card -3,4165,1 // Gig Card -3,4166,1 // Nightmare Terror Card -3,4167,1 // Neraid Card -3,4170,1 // Dark Frame Card -3,4172,1 // The Paper Card -3,4173,1 // Demon Pungus Card -3,4175,1 // Poisonous Toad Card -3,4176,1 // Dullahan Card -3,4177,1 // Dryad Card -3,4178,1 // Dragon Tail Card -3,4180,1 // Driller Card -3,4181,1 // Disguise Card -3,4182,1 // Diabolic Card -3,4184,1 // Lava Golem Card -3,4185,1 // Rideword Card -3,4186,1 // Raggler Card -3,4187,1 // Raydric Archer Card -3,4188,1 // Leib Olmai Card -3,4189,1 // Wraith Dead Card -3,4190,1 // Wraith Card -3,4191,1 // Loli Ruri Card -3,4192,1 // Rotar Zairo Card -3,4193,1 // Lude Card -3,4194,1 // Rybio Card -3,4195,1 // Leaf Cat Card -3,4196,1 // Marin Card -3,4199,1 // Merman Card -3,4200,1 // Megalith Card -3,4201,1 // Majoruros Card -3,4202,1 // Civil Servant Card -3,4204,1 // Mini Demon Card -3,4205,1 // Mimic Card -3,4206,1 // Myst Case Card -3,4208,1 // Miyabi Doll Card -3,4209,1 // Violy Card -3,4210,1 // Wanderer Card -3,4212,1 // Bongun Card -3,4213,1 // Brilight Card -3,4214,1 // Bloody Murderer Card -3,4215,1 // Blazer Card -3,4216,1 // Sasquatch Card -3,4217,1 // Enchanted Peach Tree Card -3,4218,1 // Succubus Card -3,4219,1 // Sage Worm Card -3,4220,1 // Solider Card -3,4221,1 // Skeleton General Card -3,4222,1 // Skeleton Prisoner Card -3,4223,1 // Stalactic Golem Card -3,4224,1 // Stem Worm Card -3,4225,1 // Stone Shooter Card -3,4226,1 // Sting Card -3,4227,1 // Spring Rabbit Card -3,4228,1 // Sleeper Card -3,4229,1 // Clock Tower Manager Card -3,4230,1 // Shinobi Card -3,4231,1 // Increase Soil Card -3,4232,1 // Hermit Plant Card -3,4233,1 // Baby Leopard Card -3,4234,1 // Anolian Card -3,4235,1 // Christmas Cookie Card -3,4237,1 // Owl Duke Card -3,4238,1 // Owl Baron Card -3,4239,1 // Iron Fist Card -3,4240,1 // Arclouze Card -3,4242,1 // Apocalipse Card -3,4243,1 // Antonio Card -3,4244,1 // Alarm Card -3,4245,1 // Am Mut Card -3,4246,1 // Assaulter Card -3,4247,1 // Aster Card -3,4248,1 // Ancient Mummy Card -3,4249,1 // Ancient Worm Card -3,4251,1 // Elder Card -3,4252,1 // Alligator Card -3,4253,1 // Alice Card -3,4255,1 // Orc Lady Card -3,4256,1 // Orc Archer Card -3,4257,1 // Wild Rose Card -3,4258,1 // Evil Nymph Card -3,4259,1 // Wooden Golem Card -3,4260,1 // Wootan Shooter Card -3,4261,1 // Wootan Fighter Card -3,4262,1 // Cloud Hermit Card -3,4264,1 // Wind Ghost Card -3,4265,1 // Li Me Mang Ryang Card -3,4267,1 // Explosion Card -3,4268,1 // Injustice Card -3,4269,1 // Incubus Card -3,4270,1 // Giant Spider Card -3,4271,1 // Giant Hornet Card -3,4272,1 // Dancing Dragon Card -3,4273,1 // Shell Fish Card -3,4274,1 // Zombie Master Card -3,4275,1 // Zombie Prisoner Card -3,4277,1 // Zherlthsh Card -3,4278,1 // Gibbet Card -3,4279,1 // Earth Deleter Card -3,4280,1 // Geographer Card -3,4281,1 // Zipper Bear Card -3,4282,1 // Tengu Card -3,4283,1 // Greatest General Card -3,4284,1 // Chepet Card -3,4285,1 // Choco Card -3,4286,1 // Karakasa Card -3,4287,1 // Kapha Card -3,4288,1 // Carat Card -3,4289,1 // Caterpillar Card -3,4290,1 // Cat O' Nine Tails Card -3,4292,1 // Kobold Archer Card -3,4293,1 // Cookie Card -3,4294,1 // Quve Card -3,4295,1 // Kraben Card -3,4296,1 // Cramp Card -3,4297,1 // Cruiser Card -3,4298,1 // Creamy Fear Card -3,4299,1 // Clock Card -3,4300,1 // Chimera Card -3,4301,1 // Killer Mantis Card -3,4304,1 // Tamruan Card -3,4307,1 // Beetle King Card -3,4308,1 // Tri Joint Card -3,4309,1 // Parasite Card -3,4310,1 // Panzer Goblin Card -3,4311,1 // Permeter Card -3,4312,1 // Seal Card -3,4313,1 // Punk Card -3,4314,1 // Penomena Card -3,4315,1 // Pest Card -3,4316,1 // False Angel Card -3,4319,1 // Freezer Card -3,4321,1 // Hylozoist Card -3,4322,1 // High Orc Card -3,4323,1 // Garm Baby Card -3,4325,1 // Harpy Card -3,4326,1 // Sea-Otter Card -3,4327,1 // Bloody Butterfly Card -3,4328,1 // Hyegun Card -3,4329,1 // Phendark Card -3,4331,1 // Heater Card -3,4332,1 // Waste Stove Card -3,4333,3 // Venomous Card -3,4334,1 // Noxious Card -3,4335,3 // Pitman Card -3,4336,1 // Ungoliant Card -3,4337,1 // Porcellio Card -3,4338,1 // Obsidian Card -3,4339,1 // Mineral Card -3,4340,1 // Teddy Bear Card -3,4341,1 // Metaling Card -3,4343,1 // Holden Card -3,4344,3 // Anopheles Card -3,4345,3 // Hill Wind Card -3,4346,1 // Egnigem Cenia Card -3,4347,3 // Armeyer Dinze Card -3,4348,1 // Wikebine Tres Card -3,4349,1 // Errende Ebecee Card -3,4350,3 // Laurell Weinder Card -3,4351,1 // Kavach Icarus Card -3,4353,1 // Remover Card -3,4354,1 // Gemini-S58 Card -3,4355,3 // Gremlin Card -3,4356,1 // Beholder Card -3,4358,1 // Seyren Windsor Card -3,4360,3 // Eremes Guile Card -3,4362,1 // Howard Alt-Eisen Card -3,4366,1 // Kathryne Keyron Card -3,4368,1 // Cecil Damon Card -3,4369,1 // Venatu Card -3,4370,1 // Dimik Card -3,4371,1 // Archdam Card -3,4373,1 // Chung E Card -3,4375,1 // Orc Baby Card -3,4377,3 // Green Iguana Card -3,4378,1 // Gold Acidus Card -3,4379,1 // Blue Acidus Card -3,4380,3 // Red Ferus Card -3,4381,1 // Green Ferus Card -3,4382,1 // Yellow Novus Card -3,4383,3 // Red Novus Card -3,4384,1 // Hydro Card -3,4385,3 // Dragon Egg Card -3,4387,1 // Ancient Mimic Card -3,4388,3 // Deathword Card -3,4389,1 // Plasma Card -3,4390,1 // Breeze Card -3,4391,3 // Retribution Card -3,4392,1 // Observation Card -3,4393,1 // Shelter Card -3,4394,1 // Solace Card -3,4395,1 // Thanatos Maero Card -3,4396,1 // Thanatos Odium Card -3,4397,1 // Thanatos Despero Card -3,4400,1 // Aliza Card -3,4401,1 // Alicel Card -3,4402,1 // Aliot Card -3,4404,1 // Skogul Card -3,4405,1 // Frus Card -3,4409,1 // Agav Card -3,4410,1 // Echio Card -3,4411,1 // Vanberk Card -3,4412,1 // Isilla Card -3,4413,1 // Hodremlin Card -3,4414,1 // Seeker Card -3,4415,2 // Snowier Card -3,4416,1 // Siroma Card -3,4417,1 // Ice Titan Card -3,4418,1 // Gazeti Card -3,4420,1 // Muscipular Card -3,4421,2 // Drosera Card -3,4422,1 // Roween Card -3,4423,1 // Galion Card -3,4424,3 // Stapo Card -3,4426,1 // Byorgue Card -3,4427,1 // Sword Guardian Card -3,4428,1 // Bow Guardian Card -3,4429,1 // Salamander Card -3,4431,1 // Kasa Card -3,4432,2 // Magmaring Card -3,4433,1 // Imp Card -3,4434,1 // Knocker Card -3,4435,1 // Zombie Slaughter Card -3,4436,2 // Ragged Zombie Card -3,4437,2 // Hell Poodle Card -3,4438,2 // Banshee Card -3,4439,1 // Flame Skull Card -3,4440,1 // Necromancer Card -// Magic Card Album -44,4047,1 // Ghostring Card -44,4054,1 // Angeling Card -44,4163,1 // Gryphon Card -44,4169,1 // Dark Illusion Card -44,4174,1 // Deviling Card -44,4179,10 // Dragon Fly Card -44,4183,10 // Vagabond Wolf Card -44,4197,10 // Mastering Card -44,4198,1 // Maya Purple Card -44,4203,10 // Mutant Dragonoid Card -44,4207,1 // Mysteltainn Card -44,4211,1 // Vocal card -44,4237,5 // Owl Duke Card -44,4238,5 // Owl Baron Card -44,4241,1 // Arc Angeling Card -44,4250,1 // Executioner Card -44,4254,1 // Tirfing Card -44,4266,10 // Eclipse Card -44,4284,10 // Chepet Card -44,4285,10 // Choco Card -44,4290,5 // Cat O' Nine Tails Card -44,4291,10 // Kobold Leader Card -44,4300,10 // Chimera Card -44,4306,10 // Toad Card -44,4320,1 // Bloody Knight Card -44,4336,1 // Ungoliant Card -44,4354,1 // Gemini-S58 Card -44,4384,1 // Hydro Card -44,4395,3 // Thanatos Maero Card -44,4396,3 // Thanatos Odium Card -44,4397,3 // Thanatos Despero Card diff --git a/db/pre-re/item_chain.conf b/db/pre-re/item_chain.conf new file mode 100644 index 000000000..795c2f700 --- /dev/null +++ b/db/pre-re/item_chain.conf @@ -0,0 +1,95 @@ +//==================================================== +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//= +//= http://hercules.ws/board/ +//================= More Information ================= +// +//==================================================== +ITMCHAIN_ORE: { + Iron_Ore: 600 + Iron: 380 + Yellow_Live: 100 + Coal: 80 + Wind_Of_Verdure: 100 + Phracon: 600 + Crystal_Blue: 100 + Boody_Red: 100 + Steel: 50 + Emveretarcon: 380 + Elunium_Stone: 70 + Oridecon_Stone: 80 + Great_Nature: 40 + Rough_Wind: 40 + Mistic_Frozen: 40 + Flame_Heart: 40 + Elunium: 20 + Oridecon: 20 + Gold: 10 + Emperium: 5 +} + +ITMCHAIN_GEM: { + Dark_Red_Jewel: 80 + Violet_Jewel: 30 + Skyblue_Jewel: 40 + Azure_Jewel: 130 + Scarlet_Jewel: 70 + Cardinal_Jewel: 190 + Cardinal_Jewel_: 50 + Red_Jewel: 130 + Blue_Jewel: 140 + White_Jewel: 80 + Golden_Jewel: 150 + Bluish_Green_Jewel: 150 + Crystal_Jewel: 150 + Crystal_Jewel_: 80 + Crystal_Jewel__: 50 + Crystal_Jewel___: 30 +} + +ITMCHAIN_HEAL: { + Fruit_Of_Mastela: 5 + Leaflet_Of_Aloe: 5 + Leaflet_Of_Hinal: 10 + Red_Slim_Potion: 10 + Resist_Earth: 10 + Yellow_Herb: 20 + Red_Potion: 20 + Green_Herb: 30 + Red_Herb: 30 + Novice_Potion: 50 + Nice_Sweet_Potato: 50 + Candy: 100 + ID528: 200 //Monster's_Feed + Popped_Rice: 600 +} + +ITMCHAIN_FOOD: { + Royal_Jelly: 5 + Str_Dish02: 10 + Agi_Dish02: 10 + Vit_Dish03: 10 + Dex_Dish02: 10 + Luk_Dish03: 10 + Int_Dish02: 10 + Apple_Juice: 30 + Banana_Juice: 30 + Grape_Juice: 30 + Carrot_Juice: 30 + Well_Baked_Cookie: 30 + Ice_Cream: 50 + Fish_Slice: 50 + Cheese: 50 + Shusi: 50 + Bun: 50 + Mojji: 50 + Pumpkin: 50 + Sweet_Potato: 100 + Banana: 100 + Apple: 600 +} \ No newline at end of file diff --git a/db/pre-re/item_combo_db.txt b/db/pre-re/item_combo_db.txt index f745d25b7..47197bdb4 100644 --- a/db/pre-re/item_combo_db.txt +++ b/db/pre-re/item_combo_db.txt @@ -144,7 +144,7 @@ 4193:4294,{ bonus bMaxHP,300; bonus bMaxSP,60; } 4208:4258:4325:4327:4382,{ bonus bInt,3; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",10; bonus2 bSkillAtk,"MG_THUNDERSTORM",10; if(BaseJob==Job_Sage) { bonus bMagicDamageReturn,20; bonus2 bAddMonsterDropItem,716,100; bonus2 bAddMonsterDropItem,715,100; bonus bCastrate,-20; } } 4218:4269,{ bonus bHPrecovRate,30; bonus bSPrecovRate,30; bonus bVit,4; bonus bInt,4; } -4220:4246:4311:4319:4331,{ bonus bStr,10; bonus bMaxHPrate,20; bonus bHPrecovRate,50; bonus3 bAutoSpell,"BS_WEAPONPERFECT",1,3; bonus2 bAddMonsterDropItem,501,500; if(BaseClass==Job_Swordman) bonus2 bAddItemHealRate,IG_Potion,50; } +4220:4246:4311:4319:4331,{ bonus bStr,10; bonus bMaxHPrate,20; bonus bHPrecovRate,50; bonus3 bAutoSpell,"BS_WEAPONPERFECT",1,3; bonus2 bAddMonsterDropItem,501,500; if(BaseClass==Job_Swordman) { bonus2 bAddItemHealRate,Red_Potion,50; bonus2 bAddItemHealRate,Yellow_Potion,50; bonus2 bAddItemHealRate,Orange_Potion,50; bonus2 bAddItemHealRate,White_Potion,50; } } 4229:4244:4299:4313,{ bonus bDef,3; bonus bMdef,3; } 4237:4238,{ bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",5,20; } 4268:4277,{ bonus bBaseAtk,20; bonus bLuk,3; } diff --git a/db/pre-re/item_db.txt b/db/pre-re/item_db.txt index 31a57ed6f..c45bd0175 100644 --- a/db/pre-re/item_db.txt +++ b/db/pre-re/item_db.txt @@ -106,7 +106,7 @@ //=================================================================== 601,Wing_Of_Fly,Fly Wing,11,60,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "AL_TELEPORT",1; },{},{} 602,Wing_Of_Butterfly,Butterfly Wing,11,300,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "AL_TELEPORT",3; },{},{} -603,Old_Blue_Box,Old Blue Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_BlueBox),1; },{},{} +603,Old_Blue_Box,Old Blue Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 603,1; },{},{} 604,Branch_Of_Dead_Tree,Dead Branch,2,50,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ monster "this",-1,-1,"--ja--",-1,1,""; },{},{} 605,Anodyne,Anodyne,11,2000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "SM_ENDURE",1; },{},{} 606,Aloebera,Aloevera,11,1500,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "SM_SELFPROVOKE",1; },{},{} @@ -119,9 +119,9 @@ 613,Iron_Hammer,Iron Hammer,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ produce 1; },{},{} 614,Golden_Hammer,Golden Hammer,2,3000,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ produce 2; },{},{} 615,Oridecon_Hammer,Oridecon Hammer,2,5000,,400,,,,,0xFFFFFFFF,7,2,,,,,,{ produce 3; },{},{} -616,Old_Card_Album,Old Card Album,2,10000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_CardAlbum),1; },{},{} -617,Old_Violet_Box,Old Purple Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_VioletBox),1; },{},{} -618,Worn_Out_Scroll,Worn Out Scroll,2,50,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_ScrollBox),1; },{},{} +616,Old_Card_Album,Old Card Album,2,10000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 616,1; },{},{} +617,Old_Violet_Box,Old Purple Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 617,1; },{},{} +618,Worn_Out_Scroll,Worn Out Scroll,2,50,,20,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 619,Unripe_Apple,Unripe Apple,2,1000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1002; },{},{} 620,Orange_Juice,Orange Juice,2,1500,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1113; },{},{} 621,Bitter_Herb,Bitter Herb,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1031; },{},{} @@ -147,7 +147,7 @@ 641,Contracts_In_Shadow,Contract in Shadow,2,100,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1109; },{},{} 642,Book_Of_Devil,Book of the Devil,2,1800,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1101; },{},{} 643,Pet_Incubator,Pet Incubator,2,3000,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ bpet; },{},{} -644,Gift_Box,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBox),1; },{},{} +644,Gift_Box,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 644,1; },{},{} 645,Center_Potion,Concentration Potion,2,800,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ATTHASTE_POTION1,1800000,0; },{},{} 656,Awakening_Potion,Awakening Potion,2,1500,,150,,,,,0xFFF7FEEF,7,2,,,40,,,{ sc_start SC_ATTHASTE_POTION2,1800000,0; },{},{} 657,Berserk_Potion,Berserk Potion,2,3000,,200,,,,,0x01E646A6,7,2,,,85,,,{ sc_start SC_ATTHASTE_POTION3,1800000,0; },{},{} @@ -157,10 +157,10 @@ 661,Sway_Apron,Soft Apron,2,20000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1275; },{},{} 662,Inspector_Certificate,Authoritative Badge,2,1450,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_MOVHASTE_HORSE,180000,0; },{},{} 663,Korea_Rice_Cake,Korean Rice Cake,0,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 10,0; },{},{} -664,Gift_Box_1,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBox_1),1; },{},{} -665,Gift_Box_2,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBox_2),1; },{},{} -666,Gift_Box_3,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBox_3),1; },{},{} -667,Gift_Box_4,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBox_4),1; },{},{} +664,Gift_Box_1,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 664,1; },{},{} +665,Gift_Box_2,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 665,1; },{},{} +666,Gift_Box_3,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 666,1; },{},{} +667,Gift_Box_4,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 667,1; },{},{} 668,Handsei,Red Envelope,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ set Zeny,Zeny+rand(1000,10000); },{},{} 669,Rice_Cake_Soup,Tempting Rice-Cake Soup,0,500,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal -100,-100; },{},{} 670,Gold_Coin_Moneybag,Bag of Gold Coins,3,100000,,400,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} @@ -492,8 +492,8 @@ 1139,Tale_Fing_,Tirfing,4,20,,1000,200,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Dark; bonus2 bHPLossRate,35,10000; },{},{} 1140,Byeorrun_Gum,Byeollungum,4,20,,900,150,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus2 bSubRace,RC_NonBoss,-10; bonus2 bAddRace,RC_Boss,50; bonus bAllStats,2; },{},{} 1141,Immaterial_Sword,Immaterial Sword,4,20,,900,140,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,30,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon,0; },{},{} -1142,Jewel_Sword,Jeweled Sword,4,20,,2200,104,,1,0,0x000654E2,7,2,2,3,68,1,2,{ bonus2 bAddMonsterDropItemGroup,IG_Jewel,100; },{},{} -1143,Gaia_Sword,Gaia Sword,4,20,,2500,140,,1,0,0x000654E2,7,2,2,3,74,1,2,{ bonus2 bAddMonsterDropItemGroup,IG_Ore,30; },{},{} +1142,Jewel_Sword,Jeweled Sword,4,20,,2200,104,,1,0,0x000654E2,7,2,2,3,68,1,2,{ bonus bAddMonsterDropChainItem,ITMCHAIN_GEM; },{},{} +1143,Gaia_Sword,Gaia Sword,4,20,,2500,140,,1,0,0x000654E2,7,2,2,3,74,1,2,{ bonus bAddMonsterDropChainItem,ITMCHAIN_ORE; },{},{} 1144,Sasimi,Sashimi,4,20,,1400,75,,1,0,0x000654E2,7,2,2,3,48,1,2,{ bonus bAtkEle,Ele_Wind; bonus3 bAddMonsterDropItem,544,RC_Fish,4000; },{},{} 1145,Holy_Avenger,Holy Avenger,4,450000,,1350,125,,1,0,0x00004000,7,2,2,3,75,1,2,{ bonus bAtkEle,Ele_Holy; bonus bVit,2; },{},{} 1146,Town_Sword,Town Sword,4,42000,,800,100,,1,1,0x00000001,7,2,2,3,30,1,2,{},{},{} @@ -1328,7 +1328,7 @@ 2414,Novice_Boots,Novice Slippers,5,1,,1,,2,,0,0x00000001,7,2,64,,0,0,0,{},{},{} 2415,Slipper,Bunny Slipper,5,34000,,300,,3,,1,0xFFFFFFFE,7,0,64,,30,1,0,{ bonus bLuk,3; bonus bMdef,3; },{},{} 2416,Novice_Shoes,Novice Shoes,5,35000,,500,,2,,1,0x00000001,7,2,64,,40,1,0,{ bonus bMaxHPrate,5; },{},{} -2417,Fricco_Shoes,Fricco's Shoes,5,30000,,500,,3,,0,0xFFFFFFFE,7,2,64,,65,1,0,{ bonus bAgi,2; bonus2 bAddItemHealRate,IG_Potion,20; },{},{} +2417,Fricco_Shoes,Fricco's Shoes,5,30000,,500,,3,,0,0xFFFFFFFE,7,2,64,,65,1,0,{ bonus bAgi,2; bonus2 bAddItemHealRate,Red_Potion,20; bonus2 bAddItemHealRate,Yellow_Potion,20; bonus2 bAddItemHealRate,Orange_Potion,20; bonus2 bAddItemHealRate,White_Potion,20; },{},{} 2418,Vidar's_Boots,Vidar's Boots,5,30000,,650,,4,,0,0xFFFFFFFE,7,2,64,,65,1,0,{ bonus bMaxHPrate,9; bonus bMaxSPrate,9; },{},{} 2419,Goibne's_Combat_Boots,Goibne's Greaves,5,30000,,700,,4,,0,0xFFFFFFFE,7,2,64,,54,1,0,{ bonus bMdef,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5; },{},{} 2420,Angel's_Arrival,Angel's Reincarnation,5,10000,,300,,2,,1,0x00000001,7,2,64,,25,1,0,{ bonus bMaxHP,100; },{},{} @@ -1777,9 +1777,9 @@ 4149,Gargoyle_Card,Gargoyle Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12028,RC_Insect,100; },{},{} 4150,Goat_Card,Goat Card,6,20,,10,,,,,,,,16,,,,,{ if(getrefine()<6) { bonus bDef,2; bonus bMdef,5; } },{},{} 4151,Gajomart_Card,Gajomart Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Plant,-20; bonus2 bExpAddRace,RC_Plant,10; },{},{} -4152,Galapago_Card,Galapago Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,IG_Juice,50; bonus3 bAddMonsterDropItem,531,RC_Insect,300; bonus3 bAddMonsterDropItem,532,RC_Insect,300; bonus3 bAddMonsterDropItem,534,RC_Insect,300; },{},{} +4152,Galapago_Card,Galapago Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,Apple_Juice,50; bonus2 bAddItemHealRate,Banana_Juice,50; bonus2 bAddItemHealRate,Carrot_Juice,50; bonus3 bAddMonsterDropItem,531,RC_Insect,300; bonus3 bAddMonsterDropItem,532,RC_Insect,300; bonus3 bAddMonsterDropItem,534,RC_Insect,300; },{},{} 4153,Crab_Card,Crab Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,5; bonus2 bAddDamageClass,1266,30; },{},{} -4154,Rice_Cake_Boy_Card,Dumpling Child Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,IG_Candy,50; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300; bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100; },{},{} +4154,Rice_Cake_Boy_Card,Dumpling Child Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,Candy,50; bonus2 bAddItemHealRate,Candy_Striper,50; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300; bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100; },{},{} 4155,Goblin_Leader_Card,Goblin Leader Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace2,1,30; },{},{} 4156,Steam_Goblin_Card,Goblin Steamrider Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Formless,7; },{},{} 4157,Goblin_Archer_Card,Goblin Archer Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Undead,7; },{},{} @@ -1840,7 +1840,7 @@ 4212,Bon_Gun_Card,Bongun Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"SM_BASH",1,20; bonus2 bAddSkillBlow,"SM_BASH",5; bonus2 bAddDefClass,1026,-100; },{},{} 4213,Brilight_Card,Brilight Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Silence,600; },{},{} 4214,Bloody_Murderer_Card,Bloody Murderer Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Insect,7; },{},{} -4215,Blazzer_Card,Blazer Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItemGroup,IG_Food,600; },{},{} +4215,Blazzer_Card,Blazer Card,6,20,,10,,,,,,,,136,,,,,{ bonus bAddMonsterDropChainItem,ITMCHAIN_FOOD; },{},{} 4216,Sasquatch_Card,Sasquatch Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Freeze,600; },{},{} 4217,Live_Peach_Tree_Card,Enchanted Peach Tree Card,6,20,,10,,,,,,,,32,,,,,{ bonus3 bAutoSpell,"AL_HEAL",1+9*(getskilllv("AL_HEAL")==10),20; },{},{} 4218,Succubus_Card,Succubus Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,-3; bonus bHPrecovRate,-20; bonus bMaxHP,1000; },{},{} @@ -1852,12 +1852,12 @@ 4224,Stem_Worm_Card,Stem Worm Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12032,RC_Brute,100; },{},{} 4225,Stone_Shooter_Card,Stone Shooter Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,10; bonus bHit,10; },{},{} 4226,Sting_Card,Sting Card,6,20,,10,,,,,,,,32,,,,,{ bonus bDef,2; if(getrefine()>8) bonus bMdef,5; },{},{} -4227,Spring_Rabbit_Card,Spring Rabbit Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,IG_Meat,50; bonus3 bAddMonsterDropItem,517,RC_Brute,200; bonus3 bAddMonsterDropItem,528,RC_Brute,200; },{},{} +4227,Spring_Rabbit_Card,Spring Rabbit Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,Meat,50; bonus2 bAddItemHealRate,528,50; bonus3 bAddMonsterDropItem,Meat,RC_Brute,200; bonus3 bAddMonsterDropItem,528,RC_Brute,200; },{},{} 4228,Sleeper_Card,Sleeper Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12031,RC_Fish,100; },{},{} 4229,C_Tower_Manager_Card,Tower Keeper Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,1; bonus bCastrate,-5; },{},{} 4230,Shinobi_Card,Shinobi Card,6,20,,10,,,,,,,,136,,,,,{ bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AS_CLOAKING",5,100; },{},{} 4231,Increase_Soil_Card,Mi Gao Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace2,5,50; },{},{} -4232,Wild_Ginseng_Card,Hermit Plant Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,IG_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100; },{},{} +4232,Wild_Ginseng_Card,Hermit Plant Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,Red_Herb,50; bonus2 bAddItemHealRate,Yellow_Herb,50; bonus2 bAddItemHealRate,White_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100; },{},{} 4233,Baby_Leopard_Card,Baby Leopard Card,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,3; if(BaseClass==Job_Merchant) bonus bUnbreakableArmor,0; },{},{} 4234,Anolian_Card,Anolian Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAutoSpellWhenHit,"AC_CONCENTRATION",1+9*(getskilllv("AC_CONCENTRATION")==10),30; },{},{} 4235,Cookie_XMAS_Card,Christmas Cookie Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Angel,-20; bonus2 bExpAddRace,RC_Angel,10; },{},{} @@ -1907,7 +1907,7 @@ 4279,Deleter_Card,Earth Deleter Card,6,20,,10,,,,,,,,16,,,,,{ bonus bSPrecovRate,-100; bonus bSPGainValue,10; },{},{ heal 0,-100; } 4280,Geographer_Card,Geographer Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAutoSpellWhenHit,"AL_BLESSING",2+8*(getskilllv("AL_BLESSING")==10),30; },{},{} 4281,Zipper_Bear_Card,Zipper Bear Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,30; bonus2 bSPDrainValue,-1,0; if(BaseClass==Job_Merchant) bonus bUnbreakableWeapon,0; },{},{} -4282,Tengu_Card,Tengu Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItemGroup,IG_Recovery,600; },{},{} +4282,Tengu_Card,Tengu Card,6,20,,10,,,,,,,,136,,,,,{ bonus bAddMonsterDropChainItem,ITMCHAIN_HEAL; },{},{} 4283,Greatest_General_Card,Greatest General Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"MO_CALLSPIRITS",5,2+18*(BaseClass==Job_Acolyte); },{},{} 4284,Chepet_Card,Chepet Card,6,20,,10,,,,,,,,2,,,,,{ bonus4 bAutoSpell,"AL_HEAL",5,50,1; },{},{} 4285,Choco_Card,Choco Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee2,5; bonus bFlee,10; },{},{} @@ -1951,7 +1951,7 @@ 4323,Garm_Baby_Card,Hatii Babe Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,"MG_FROSTDIVER",3,50; },{},{} 4324,Garm_Card,Hatii Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Freeze,5000; },{},{} 4325,Harpy_Card,Harpy Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Neutral,15; bonus2 bSkillAtk,"MG_NAPALMBEAT",5; },{},{} -4326,See_Otter_Card,Sea-Otter Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,IG_Fish,50; bonus3 bAddMonsterDropItem,551,RC_Fish,300; bonus3 bAddMonsterDropItem,544,RC_Fish,300; },{},{} +4326,See_Otter_Card,Sea-Otter Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,Sushi,50; bonus2 bAddItemHealRate,Fish_Slice,50; bonus3 bAddMonsterDropItem,551,RC_Fish,300; bonus3 bAddMonsterDropItem,544,RC_Fish,300; },{},{} 4327,Blood_Butterfly_Card,Bloody Butterfly Card,6,20,,10,,,,,,,,136,,,,,{ bonus bCastrate,30; bonus bNoCastCancel,0; bonus2 bSkillAtk,"MG_FIREWALL",5; },{},{} 4328,Hyegun_Card,Yao Jun Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee,15; bonus bCritical,1; },{},{} 4329,Phendark_Card,Phendark Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_DemiHuman,5; },{},{ heal 0,-5; } @@ -4567,10 +4567,10 @@ 12020,Water_Of_Darkness,Cursed Water,11,2,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",8; },{},{} 12021,Pork_Belly,Pork,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(70,99),0; },{},{} 12022,Spareribs,Galbi,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(70,99),0; },{},{} -12023,Giftbox_China,Wrapped Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBoxChina),1; },{},{} +12023,Giftbox_China,Wrapped Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12023,1; },{},{} 12024,Red_Pouch_Of_Surprise,Red Pouch,2,50,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ monster "this",-1,-1,"--ja--",-4,1,""; },{},{} -12025,Egg_Boy,Dano Festival Egg,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_EggBoy),1; },{},{} -12026,Egg_Girl,Dano Festival Egg,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_EggGirl),1; },{},{} +12025,Egg_Boy,Dano Festival Egg,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12025,1; },{},{} +12026,Egg_Girl,Dano Festival Egg,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12026,1; },{},{} 12027,Giggling_Box,Giggling Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 9,0; if(rand(1000)<300) sc_start SC_Curse,30000,0; },{},{} 12028,Box_Of_Thunder,Box of Thunder,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_MOVHASTE_HORSE,20000,0; },{},{} 12029,Gloomy_Box,Box of Gloom,11,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "AC_CONCENTRATION",1; },{},{} @@ -4582,7 +4582,7 @@ 12035,Lotto_Box01,Lotto Box 01,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem rand(7361,7370),1; },{},{} 12036,Lotto_Box02,Lotto Box 02,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem rand(7371,7380),1; },{},{} 12037,Lotto_Box03,Lotto Box 03,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem rand(7381,7390),1; },{},{} -12038,Lotto_Box04,Lotto Box 04,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_LottoBox),1; },{},{} +12038,Lotto_Box04,Lotto Box 04,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12038,1; },{},{} 12039,Lotto_Box05,Lotto Box 05,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem rand(7542,7546),1; },{},{} 12040,Stone_Of_Intelligence_,Stone of Sage,2,100000,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ homevolution; },{},{} 12041,Str_Dish01,Fried Grasshopper Legs,0,2000,,60,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_STR,1200000,1; percentheal 5,0; },{},{} @@ -4648,14 +4648,14 @@ 12101,Citron,Citron,0,20,,300,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12102,Meat_Skewer,Grilled Skewer,0,20,,300,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12103,Bloody_Dead_Branch,Bloody Branch,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ monster "this",-1,-1,"--ja--",-3,1,""; },{},{} -12104,Random_Quiver,Random Quiver,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Quiver),1; },{},{} -12105,Set_Of_Taiming_Item,Taming Gift Set,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Taming),1; getrandgroupitem(IG_Taming),1; getrandgroupitem(IG_Taming),1; },{},{} -12106,Accessory_Box,Jewelry Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Accesory),1; },{},{} -12107,Wrapped_Mask,Wrapped Mask,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Mask),1; },{},{} -12108,Bundle_Of_Magic_Scroll,Scroll Package,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; },{},{} +12104,Random_Quiver,Random Quiver,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12104,1; },{},{} +12105,Set_Of_Taiming_Item,Taming Gift Set,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12105,1; getrandgroupitem 12105,1; getrandgroupitem 12105,1; },{},{} +12106,Accessory_Box,Jewelry Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12106,1; },{},{} +12107,Wrapped_Mask,Wrapped Mask,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12107,1; },{},{} +12108,Bundle_Of_Magic_Scroll,Scroll Package,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12108,1; getrandgroupitem 12108,1; getrandgroupitem 12108,1; getrandgroupitem 12108,1; getrandgroupitem 12108,1; },{},{} 12109,Poring_Box,Poring Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ monster "this",-1,-1,"--ja--",-2,1,""; },{},{} -12110,First_Aid_Kit,First Aid Kit,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; },{},{} -12111,Food_Package,Bundle of Food,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_FoodBag),1; getrandgroupitem(IG_FoodBag),1; getrandgroupitem(IG_FoodBag),1; },{},{} +12110,First_Aid_Kit,First Aid Kit,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12110,1; getrandgroupitem 12110,1; getrandgroupitem 12110,1; getrandgroupitem 12110,1; getrandgroupitem 12110,1; },{},{} +12111,Food_Package,Bundle of Food,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12111,1; getrandgroupitem 12111,1; getrandgroupitem 12111,1; },{},{} 12112,Tropical_Sograt,Tropical Sograt,2,1000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_Curse,10000,1; },{},{} 12113,Vermilion_The_Beach,Vermilion on the Beach,2,1000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_Stun,10000,1; },{},{} 12114,Elemental_Fire,Elemental Converter,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",4; },{},{} @@ -4674,7 +4674,7 @@ 12127,High_end_Cooking_Kits,Professional Cooking Kit,2,2000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ cooking 13; },{},{} 12128,Imperial_Cooking_Kits,Royal Cooking Kit,2,5000,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ cooking 14; },{},{} 12129,Fantastic_Cooking_Kits,Fantastic Cooking Kit,2,10000,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ cooking 15; },{},{} -12130,Cookie_Bag,Cookie Bag,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_CookieBag),1; getrandgroupitem(IG_CookieBag),1; getrandgroupitem(IG_CookieBag),1; },{},{} +12130,Cookie_Bag,Cookie Bag,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12130,1; getrandgroupitem 12130,1; getrandgroupitem 12130,1; },{},{} 12131,Lucky_Potion,Lucky Potion,0,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12132,Red_Bag,Santa's Bag,2,0,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_Xmas,600000,0; },{},{} 12133,Ice_Cream_,McDonald's Ice Cone,0,0,,80,,,,,0xFFFFFFFF,7,2,,,,,,{ if(gettime(5)!=MDiceCone) { set MDiceCone,gettime(5); percentheal 50,50; } },{},{} @@ -4730,15 +4730,15 @@ 12183,Holy_Arrow_Quiver,Holy Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1772,500; },{},{} 12184,Mercenary_Red_Potion,Mercenary Red Potion,2,500,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_heal 1000,0; },{},{} 12185,Mercenary_Blue_Potion,Mercenary Blue Potion,2,1000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_heal 0,100; },{},{} -12186,Red_Box,Old Red Box,2,50000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_RedBox),1; },{},{} -12187,Green_Box,Old Green Box,2,50000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GreenBox),1; },{},{} +12186,Red_Box,Old Red Box,2,50000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12186,1; },{},{} +12187,Green_Box,Old Green Box,2,50000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12187,1; },{},{} 12188,Magical_Moon_Cake,Grace Moon Cake,0,20,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 50,50; },{},{} -12189,Red_Box_,Old Red Box,2,50000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_RedBox_2),1; },{},{} +12189,Red_Box_,Old Red Box,2,50000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12189,1; },{},{} 12190,Moon_Cake,Moon Cake,2,2,,300,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12191,Special_Moon_Cake,Special Moon Cake,2,2,,500,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12192,Pumpkin_Pie,Pumpkin Pie,0,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 5,5; },{},{} 12193,Brezel,Pretzel,2,20,,20,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12194,Hometown_Gift,Hometown Gift,2,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_HometownGift),1; getrandgroupitem(IG_HometownGift),1; getrandgroupitem(IG_HometownGift),1; },{},{} +12194,Hometown_Gift,Hometown Gift,2,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12194,1; getrandgroupitem 12194,1; getrandgroupitem 12194,1; },{},{} 12195,Plain_Rice_Cake,Plain Rice Cake,0,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,20; },{},{} 12196,Hearty_Rice_Cake,Hearty Rice Cake,0,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 50,0; },{},{} 12197,Salty_Rice_Cake,Salty Rice Cake,0,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 10,10; },{},{} @@ -4782,15 +4782,15 @@ 12237,Choco_Lump,Junky Chocolate,2,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,5; sc_start SC_Poison,18000,0; sc_start SC_BLOODING,18000,0; },{},{} 12238,New_Year_Rice_Cake_1,New Year Rice Cake,2,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ if(rand(1000)<100) sc_start SC_DPoison,10000,0; sc_start SC_Poison,50000,0; },{},{} 12239,New_Year_Rice_Cake_2,New Year Rice Cake,2,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ if(rand(1000)<100) sc_start SC_DPoison,10000,0; sc_start SC_Poison,50000,0; },{},{} -12240,Old_Yellow_Box,Old Yellow Box,2,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_YellowBox),1; },{},{} +12240,Old_Yellow_Box,Old Yellow Box,2,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12240,1; },{},{} 12241,M_Center_Potion,Mercenary Concentration Potion,2,800,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_sc_start SC_ATTHASTE_POTION1,1800000,0; },{},{} 12242,M_Awakening_Potion,Mercenary Awakening Potion,2,1500,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_sc_start SC_ATTHASTE_POTION2,1800000,0; },{},{} 12243,M_Berserk_Potion,Mercenary Berserk Potion,2,3000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_sc_start SC_ATTHASTE_POTION3,1800000,0; },{},{} -12244,Old_Gift_Box,Old Gift Box,2,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_OldGiftBox),1; },{},{} +12244,Old_Gift_Box,Old Gift Box,2,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12244,1; },{},{} 12245,Green_Ale_US,Green Ale,0,5000,,500,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 100,0; },{},{} -12246,Magic_Card_Album,Mystical Card Album,2,10000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_MagicCardAlbum),1; },{},{} +12246,Magic_Card_Album,Mystical Card Album,2,10000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12246,1; },{},{} 12247,Halohalo,Halo-Halo,2,2,,100,,,,,0xFFFFFFFF,7,2,,,20,,,{ sc_start SC_INCALLSTATUS,600000,3; },{},{} -12248,Masquerade_Ball_Box,Fancy Ball Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Masquerade),1; },{},{} +12248,Masquerade_Ball_Box,Fancy Ball Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12248,1; },{},{} 12249,Payroll_Of_Kafra_,Payment Statement for Kafra Employee,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12250,Str_Dish10_M,Steamed Tongue,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_STR,3600000,10; percentheal 20,20; },{},{} 12251,Agi_Dish10_M,Steamed Desert Scorpions,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_AGI,3600000,10; percentheal 15,5; },{},{} @@ -4823,12 +4823,12 @@ 12278,Alice_Scroll,Alice Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 2060,1800000; },{},{} 12279,Undead_Element_Scroll,Undead Elemental Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMOR_RESIST,300000,20,20,20,20; },{},{} 12280,Holy_Element_Scroll,Holy Elemental Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_BENEDICTIO; sc_start SC_BENEDICTIO,300000,1; },{},{} -12281,Tresure_Box_WoE,Event Treasure Box,2,20,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Tresure_Box_WoE),1; },{},{} +12281,Tresure_Box_WoE,Event Treasure Box,2,20,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12281,1; },{},{} 12282,Internet_Cafe1,Internet Cafe1,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCALLSTATUS,5400000,3; sc_start SC_PLUSATTACKPOWER,5400000,15; sc_start SC_PLUSMAGICPOWER,5400000,15; },{},{} 12283,Internet_Cafe2,Internet Cafe2,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCSTR,5400000,8; sc_start SC_INCDEX,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,32; sc_start SC_INCFLEE,5400000,5; },{},{} 12284,Internet_Cafe3,Internet Cafe3,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCINT,5400000,8; sc_start SC_INCVIT,5400000,4; sc_start SC_INCDEX,5400000,6; sc_start SC_PLUSMAGICPOWER,5400000,40; },{},{} 12285,Internet_Cafe4,Internet Cafe4,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCDEX,5400000,8; sc_start SC_INCLUK,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,24; sc_start SC_PLUSMAGICPOWER,5400000,24; },{},{} -12286,Masquerade_Ball_Box2,Masquerade Ball Box2,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Masquerade_2),1; },{},{} +12286,Masquerade_Ball_Box2,Masquerade Ball Box2,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12286,1; },{},{} 12287,Love_Angel,Love Angel Magic Powder,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ setfont 1; },{},{} 12288,Squirrel,Squirrel Magic Powder,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ setfont 2; },{},{} 12289,Gogo,Gogo Magic Powder,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ setfont 3; },{},{} @@ -4876,12 +4876,12 @@ 12331,Ginseng,Ginseng,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 6,0; },{},{} 12332,Fruit_Juice,Fruit Juice,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,6; },{},{} 12333,Ansila,Ancilla,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,15; },{},{} -12334,Cherish_Box,Treasure Edition Helm Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Cherish_Box),1; },{},{} +12334,Cherish_Box,Treasure Edition Helm Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12334,1; },{},{} 12335,Yummy_Skewered_Dish,Grilled Delicious Skewer,0,1000,,350,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 60,60; },{},{} 12336,Baked_Mushroom,Grilled Mushroom,0,500,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 30,30; },{},{} 12337,Grilled_Sausage,Grilled Sausages,0,300,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 20,20; },{},{} 12338,Grilled_Corn,Grilled Corn,2,100,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCSTR,180000,2; sc_start SC_INCINT,180000,2; sc_start SC_INCAGI,180000,2; },{},{} -12339,Cherish_Box_Ori,Treasure Edition Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Cherish_Box_Ori),1; },{},{} +12339,Cherish_Box_Ori,Treasure Edition Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12339,1; },{},{} 12340,Mysterious_Rice_Powder,Chewy Rice Powder,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1815; },{},{} 12341,Special_Alloy_Trap_Box,Special Alloy Trap Box,2,30000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7940,100; },{},{} 12342,Manuk's_Opportunity,Manuk's Opportunity,2,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_ATK,600000,10; },{},{} @@ -4897,8 +4897,8 @@ 12352,Dun_Tele_Scroll3,Dungeon Teleport Scroll 3,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12353,Tiny_Waterbottle,Small Bottle,2,800,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_PROPERTYWATER,90000,1; },{},{} 12354,Buche_De_Noel,Buche De Noel,2,2,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_ANGELUS; sc_start SC_INCMHPRATE,600000,3; sc_start SC_INCMSPRATE,600000,3; sc_start SC_INCHITRATE,600000,3; sc_start SC_CRITICALPERCENT,600000,7; },{},{} -12355,Xmas_Gift,Xmas Gift,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Xmas_Gift),1; },{},{} -12356,Louise_Costume_Box,Louise Costume Box,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Louise_Costume_Box),1; },{},{} +12355,Xmas_Gift,Xmas Gift,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12355,1; },{},{} +12356,Louise_Costume_Box,Louise Costume Box,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12356,1; },{},{} 12357,Shiny_Wing_Gown,Shiny Wing Gown,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1630; },{},{} 12358,Fan_Of_Wind,Fan Of Wind,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1513; },{},{} 12359,Very_Soft_Plant,Very Soft Plant,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1586; },{},{} @@ -5124,7 +5124,7 @@ 12581,Vending_Search_Scroll2,Universal Catalog Gold,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ searchstores 10,1; },{},{} 12591,Vending_Search_Scroll3,Universal Catalog Bronze,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ searchstores 10,1; },{},{} 12701,Old_Blue_Box_F,Old Blue Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12702,Old_Bleu_Box,Old Navy Box,2,0,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_BleuBox),1; getrandgroupitem(IG_BleuBox),1; },{},{} +12702,Old_Bleu_Box,Old Navy Box,2,0,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12702,1; getrandgroupitem 12702,1; },{},{} 12703,Holy_Egg_2,Holy Egg,11,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12704,Elixir_Of_Life,Elixir of Life,0,0,,10,,,,,0xFFFFFFFF,7,2,,,85,,,{ percentheal 100,0; },{},{} 12705,Noble_Nameplate,Noble Nameplate,2,0,,100,,,,,0xFFFFFFFF,7,2,,,90,,,{ sc_start SC_CASH_PLUSEXP,1800000,100; },{},{} @@ -5136,7 +5136,7 @@ 12711,Pretzel,Pretzel,0,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(50,90),0; },{},{} 12712,Green_Beer,Green Beer,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12713,Monster_Extract,Monster Extract,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12714,Easter_Scroll,Easter Scroll,2,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Easter_Scroll),1; },{},{} +12714,Easter_Scroll,Easter Scroll,2,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12714,1; },{},{} 12715,Black_Treasure_Box,Black Treasure Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12716,Indian_Rice_Cake,Indian Rice Cake,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} // Guillotine Cross Poisons @@ -6408,7 +6408,7 @@ 14593,Magic_Power_Scroll,Mystical Amplification Scroll,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "HW_MAGICPOWER",10; },{},{} 14594,Quagmire_Scroll,Quagmire Scroll,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "WZ_QUAGMIRE",5; },{},{} 14595,Unsealed_Magic_Spell,Unsealed Magic Spell,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ warp "yuno_fild09",255,127; },{},{} -14596,Pierre_Treasurebox,Pierre's Treasure Box,2,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; },{},{} +14596,Pierre_Treasurebox,Pierre's Treasure Box,2,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; },{},{} 14597,PhreeoniS,Phreeoni Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ITEMSCRIPT,180000,4121; },{},{} 14598,GhostringS,Ghostring Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ITEMSCRIPT,60000,4047; },{},{} 14599,Greed_Scroll_C,Greed Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} diff --git a/db/pre-re/item_giftbox.txt b/db/pre-re/item_giftbox.txt deleted file mode 100644 index e90951bff..000000000 --- a/db/pre-re/item_giftbox.txt +++ /dev/null @@ -1,629 +0,0 @@ -// Gift Box Obtainable Items Database -// -// Structure of Database: -// GroupID,ItemID,Rate - -// GiftBox -4,501,1 // Red Potion -4,502,1 // Orange Potion -4,503,1 // Yellow Potion -4,504,1 // White Potion -4,505,1 // Blue Potion -4,506,1 // Green Potion -4,526,1 // Royal Jelly -4,529,1 // Candy -4,530,1 // Candy Cane -4,537,1 // Pet Food -4,538,1 // Well-baked Cookie -4,539,1 // Piece of Cake -4,617,1 // Old Purple Box -4,644,19 // Gift Box -4,706,1 // Four Leaf Clover -4,718,1 // Garnet -4,719,1 // Amethyst -4,720,1 // Aquamarine -4,721,1 // Emerald -4,722,1 // Pearl -4,723,1 // Ruby -4,724,1 // Cursed Ruby -4,725,1 // Sardonyx -4,726,1 // Sapphire -4,727,1 // Opal -4,728,1 // Topaz -4,729,1 // Zircon -4,730,1 // 1carat Diamond -4,731,1 // 2carat Diamond -4,732,1 // 3carat Diamond -4,733,1 // Cracked Diamond -4,734,1 // Red Frame -4,735,1 // Chung Jah -4,736,1 // China -4,737,1 // Black Ladle -4,738,1 // Pencil Case -4,739,1 // Rouge -4,740,1 // Puppet -4,741,1 // Poring Doll -4,742,1 // Chonchon Doll -4,743,1 // Spore Doll -4,744,1 // Bouquet -4,745,1 // Wedding Bouquet -4,746,1 // Glass Bead -4,747,1 // Crystal Mirror -4,748,1 // Witherless Rose -4,749,1 // Frozen Rose -4,750,1 // Baphomet Doll -4,751,1 // Osiris Doll -4,752,1 // Grasshopper Doll -4,753,1 // Yoyo Doll -4,754,1 // Raccoon Doll -4,969,1 // Gold -4,975,1 // Scarlet Dyestuff -4,976,1 // Lemon Dyestuff -4,978,1 // Cobaltblue Dyestuff -4,979,1 // Darkgreen Dyestuff -4,980,1 // Orange Dyestuff -4,981,1 // Violet Dyestuff -4,982,1 // White Dyestuff -4,983,1 // Black Dyestuff -4,994,1 // Flame Heart -4,995,1 // Mystic Frozen -4,996,1 // Rough Wind -4,997,1 // Great Nature -4,999,1 // Steel -4,1000,1 // Star Crumb -4,1558,1 // Girl's Diary -4,4005,1 // Santa Poring Card -4,7034,1 // Red Stocking -// GiftBox_1 -28,501,1 // Red Potion -28,502,1 // Orange Potion -28,503,1 // Yellow Potion -28,504,1 // White Potion -28,505,1 // Blue Potion -28,506,1 // Green Potion -28,526,1 // Royal Jelly -28,529,1 // Candy -28,530,1 // Candy Cane -28,537,1 // Pet Food -28,538,1 // Well-baked Cookie -28,539,1 // Piece of Cake -28,617,1 // Old Purple Box -28,644,19 // Gift Box -28,706,1 // Four Leaf Clover -28,718,1 // Garnet -28,719,1 // Amethyst -28,720,1 // Aquamarine -28,721,1 // Emerald -28,722,1 // Pearl -28,723,1 // Ruby -28,724,1 // Cursed Ruby -28,725,1 // Sardonyx -28,726,1 // Sapphire -28,727,1 // Opal -28,728,1 // Topaz -28,729,1 // Zircon -28,730,1 // 1carat Diamond -28,731,1 // 2carat Diamond -28,732,1 // 3carat Diamond -28,733,1 // Cracked Diamond -28,734,1 // Red Frame -28,735,1 // Chung Jah -28,736,1 // China -28,737,1 // Black Ladle -28,738,1 // Pencil Case -28,739,1 // Rouge -28,740,1 // Puppet -28,741,1 // Poring Doll -28,742,1 // Chonchon Doll -28,743,1 // Spore Doll -28,744,1 // Bouquet -28,745,1 // Wedding Bouquet -28,746,1 // Glass Bead -28,747,1 // Crystal Mirror -28,748,1 // Witherless Rose -28,749,1 // Frozen Rose -28,750,1 // Baphomet Doll -28,751,1 // Osiris Doll -28,752,1 // Grasshopper Doll -28,753,1 // Yoyo Doll -28,754,1 // Raccoon Doll -28,969,1 // Gold -28,975,1 // Scarlet Dyestuff -28,976,1 // Lemon Dyestuff -28,978,1 // Cobaltblue Dyestuff -28,979,1 // Darkgreen Dyestuff -28,980,1 // Orange Dyestuff -28,981,1 // Violet Dyestuff -28,982,1 // White Dyestuff -28,983,1 // Black Dyestuff -28,994,1 // Flame Heart -28,995,1 // Mystic Frozen -28,996,1 // Rough Wind -28,997,1 // Great Nature -28,999,1 // Steel -28,1000,1 // Star Crumb -28,1558,1 // Girl's Diary -28,4005,1 // Santa Poring Card -28,7034,1 // Red Stocking -// GiftBox_2 -29,501,1 // Red Potion -29,502,1 // Orange Potion -29,503,1 // Yellow Potion -29,504,1 // White Potion -29,505,1 // Blue Potion -29,506,1 // Green Potion -29,526,1 // Royal Jelly -29,529,1 // Candy -29,530,1 // Candy Cane -29,537,1 // Pet Food -29,538,1 // Well-baked Cookie -29,539,1 // Piece of Cake -29,617,1 // Old Purple Box -29,644,19 // Gift Box -29,706,1 // Four Leaf Clover -29,718,1 // Garnet -29,719,1 // Amethyst -29,720,1 // Aquamarine -29,721,1 // Emerald -29,722,1 // Pearl -29,723,1 // Ruby -29,724,1 // Cursed Ruby -29,725,1 // Sardonyx -29,726,1 // Sapphire -29,727,1 // Opal -29,728,1 // Topaz -29,729,1 // Zircon -29,730,1 // 1carat Diamond -29,731,1 // 2carat Diamond -29,732,1 // 3carat Diamond -29,733,1 // Cracked Diamond -29,734,1 // Red Frame -29,735,1 // Chung Jah -29,736,1 // China -29,737,1 // Black Ladle -29,738,1 // Pencil Case -29,739,1 // Rouge -29,740,1 // Puppet -29,741,1 // Poring Doll -29,742,1 // Chonchon Doll -29,743,1 // Spore Doll -29,744,1 // Bouquet -29,745,1 // Wedding Bouquet -29,746,1 // Glass Bead -29,747,1 // Crystal Mirror -29,748,1 // Witherless Rose -29,749,1 // Frozen Rose -29,750,1 // Baphomet Doll -29,751,1 // Osiris Doll -29,752,1 // Grasshopper Doll -29,753,1 // Yoyo Doll -29,754,1 // Raccoon Doll -29,969,1 // Gold -29,975,1 // Scarlet Dyestuff -29,976,1 // Lemon Dyestuff -29,978,1 // Cobaltblue Dyestuff -29,979,1 // Darkgreen Dyestuff -29,980,1 // Orange Dyestuff -29,981,1 // Violet Dyestuff -29,982,1 // White Dyestuff -29,983,1 // Black Dyestuff -29,994,1 // Flame Heart -29,995,1 // Mystic Frozen -29,996,1 // Rough Wind -29,997,1 // Great Nature -29,999,1 // Steel -29,1000,1 // Star Crumb -29,1558,1 // Girl's Diary -29,4005,1 // Santa Poring Card -29,7034,1 // Red Stocking -// Gift_Box3 -30,501,1 // Red Potion -30,502,1 // Orange Potion -30,503,1 // Yellow Potion -30,504,1 // White Potion -30,505,1 // Blue Potion -30,506,1 // Green Potion -30,526,1 // Royal Jelly -30,529,1 // Candy -30,530,1 // Candy Cane -30,537,1 // Pet Food -30,538,1 // Well-baked Cookie -30,539,1 // Piece of Cake -30,617,1 // Old Purple Box -30,644,19 // Gift Box -30,706,1 // Four Leaf Clover -30,718,1 // Garnet -30,719,1 // Amethyst -30,720,1 // Aquamarine -30,721,1 // Emerald -30,722,1 // Pearl -30,723,1 // Ruby -30,724,1 // Cursed Ruby -30,725,1 // Sardonyx -30,726,1 // Sapphire -30,727,1 // Opal -30,728,1 // Topaz -30,729,1 // Zircon -30,730,1 // 1carat Diamond -30,731,1 // 2carat Diamond -30,732,1 // 3carat Diamond -30,733,1 // Cracked Diamond -30,734,1 // Red Frame -30,735,1 // Chung Jah -30,736,1 // China -30,737,1 // Black Ladle -30,738,1 // Pencil Case -30,739,1 // Rouge -30,740,1 // Puppet -30,741,1 // Poring Doll -30,742,1 // Chonchon Doll -30,743,1 // Spore Doll -30,744,1 // Bouquet -30,745,1 // Wedding Bouquet -30,746,1 // Glass Bead -30,747,1 // Crystal Mirror -30,748,1 // Witherless Rose -30,749,1 // Frozen Rose -30,750,1 // Baphomet Doll -30,751,1 // Osiris Doll -30,752,1 // Grasshopper Doll -30,753,1 // Yoyo Doll -30,754,1 // Raccoon Doll -30,969,1 // Gold -30,975,1 // Scarlet Dyestuff -30,976,1 // Lemon Dyestuff -30,978,1 // Cobaltblue Dyestuff -30,979,1 // Darkgreen Dyestuff -30,980,1 // Orange Dyestuff -30,981,1 // Violet Dyestuff -30,982,1 // White Dyestuff -30,983,1 // Black Dyestuff -30,994,1 // Flame Heart -30,995,1 // Mystic Frozen -30,996,1 // Rough Wind -30,997,1 // Great Nature -30,999,1 // Steel -30,1000,1 // Star Crumb -30,1558,1 // Girl's Diary -30,4005,1 // Santa Poring Card -30,7034,1 // Red Stocking -// GiftBox_4 -31,501,1 // Red Potion -31,502,1 // Orange Potion -31,503,1 // Yellow Potion -31,504,1 // White Potion -31,505,1 // Blue Potion -31,506,1 // Green Potion -31,526,1 // Royal Jelly -31,529,1 // Candy -31,530,1 // Candy Cane -31,537,1 // Pet Food -31,538,1 // Well-baked Cookie -31,539,1 // Piece of Cake -31,617,1 // Old Purple Box -31,644,19 // Gift Box -31,706,1 // Four Leaf Clover -31,718,1 // Garnet -31,719,1 // Amethyst -31,720,1 // Aquamarine -31,721,1 // Emerald -31,722,1 // Pearl -31,723,1 // Ruby -31,724,1 // Cursed Ruby -31,725,1 // Sardonyx -31,726,1 // Sapphire -31,727,1 // Opal -31,728,1 // Topaz -31,729,1 // Zircon -31,730,1 // 1carat Diamond -31,731,1 // 2carat Diamond -31,732,1 // 3carat Diamond -31,733,1 // Cracked Diamond -31,734,1 // Red Frame -31,735,1 // Chung Jah -31,736,1 // China -31,737,1 // Black Ladle -31,738,1 // Pencil Case -31,739,1 // Rouge -31,740,1 // Puppet -31,741,1 // Poring Doll -31,742,1 // Chonchon Doll -31,743,1 // Spore Doll -31,744,1 // Bouquet -31,745,1 // Wedding Bouquet -31,746,1 // Glass Bead -31,747,1 // Crystal Mirror -31,748,1 // Witherless Rose -31,749,1 // Frozen Rose -31,750,1 // Baphomet Doll -31,751,1 // Osiris Doll -31,752,1 // Grasshopper Doll -31,753,1 // Yoyo Doll -31,754,1 // Raccoon Doll -31,969,1 // Gold -31,975,1 // Scarlet Dyestuff -31,976,1 // Lemon Dyestuff -31,978,1 // Cobaltblue Dyestuff -31,979,1 // Darkgreen Dyestuff -31,980,1 // Orange Dyestuff -31,981,1 // Violet Dyestuff -31,982,1 // White Dyestuff -31,983,1 // Black Dyestuff -31,994,1 // Flame Heart -31,995,1 // Mystic Frozen -31,996,1 // Rough Wind -31,997,1 // Great Nature -31,999,1 // Steel -31,1000,1 // Star Crumb -31,1558,1 // Girl's Diary -31,4005,1 // Santa Poring Card -31,7034,1 // Red Stocking -// GiftBox_China -34,501,1 // Red Potion -34,502,1 // Orange Potion -34,503,1 // Yellow Potion -34,504,1 // White Potion -34,505,1 // Blue Potion -34,506,1 // Green Potion -34,518,1 // Honey -34,520,1 // Hinalle Leaflet -34,521,2 // Aloe Leaflet -34,525,1 // Panacea -34,526,1 // Royal Jelly -34,529,1 // Candy -34,530,1 // Candy Cane -34,603,40 // Old Blue Box -34,604,9 // Dead Branch -34,605,1 // Anodyne -34,606,1 // Aloevera -34,607,1 // Yggdrasil Berry -34,608,1 // Yggdrasil Seed -34,610,1 // Yggdrasil Leaf -34,612,5 // Mini Furnace -34,613,1 // Iron Hammer -34,614,1 // Golden Hammer -34,615,1 // Oridecon Hammer -34,701,1 // Ora Ora -34,702,1 // Animal Gore -34,703,1 // Hinalle -34,704,1 // Aloe -34,706,1 // Four Leaf Clover -34,707,1 // Singing Plant -34,708,1 // Ment -34,710,1 // Illusion Flower -34,715,1 // Yellow Gemstone -34,716,1 // Red Gemstone -34,717,1 // Blue Gemstone -34,718,1 // Garnet -34,719,1 // Amethyst -34,720,1 // Aquamarine -34,721,1 // Emerald -34,722,1 // Pearl -34,723,1 // Ruby -34,724,1 // Cursed Ruby -34,725,1 // Sardonyx -34,726,1 // Sapphire -34,727,1 // Opal -34,728,1 // Topaz -34,729,1 // Zircon -34,730,1 // 1carat Diamond -34,731,1 // 2carat Diamond -34,732,1 // 3carat Diamond -34,733,1 // Cracked Diamond -34,734,1 // Red Frame -34,735,1 // Chung Jah -34,736,1 // China -34,737,1 // Black Ladle -34,738,1 // Pencil Case -34,740,1 // Puppet -34,741,1 // Poring Doll -34,742,1 // Chonchon Doll -34,743,1 // Spore Doll -34,745,1 // Wedding Bouquet -34,747,1 // Crystal Mirror -34,748,1 // Witherless Rose -34,749,1 // Frozen Rose -34,752,1 // Grasshopper Doll -34,753,1 // Yoyo Doll -34,754,1 // Raccoon Doll -34,909,1 // Jellopy -34,910,1 // Garlet -34,911,1 // Scell -34,912,1 // Zargon -34,931,1 // Orcish Voucher -34,934,1 // Memento -34,968,1 // Heroic Emblem -34,969,1 // Gold -34,971,1 // Detrimindexta -34,972,1 // Karvodailnirol -34,973,1 // Counteragent -34,974,1 // Mixture -34,975,1 // Scarlet Dyestuff -34,976,1 // Lemon Dyestuff -34,978,1 // Cobaltblue Dyestuff -34,979,1 // Darkgreen Dyestuff -34,980,1 // Orange Dyestuff -34,981,1 // Violet Dyestuff -34,982,1 // White Dyestuff -34,983,1 // Black Dyestuff -34,986,1 // Anvil -34,987,1 // Oridecon Anvil -34,988,1 // Golden Anvil -34,989,1 // Emperium Anvil -34,990,1 // Red Blood -34,991,1 // Crystal Blue -34,992,1 // Wind of Verdure -34,993,1 // Green Live -34,994,1 // Flame Heart -34,995,1 // Mystic Frozen -34,996,1 // Rough Wind -34,997,1 // Great Nature -34,998,1 // Iron -34,999,1 // Steel -34,1000,1 // Star Crumb -34,1001,1 // Star Dust -34,1002,1 // Iron Ore -34,1003,1 // Coal -34,1004,1 // Chivalry Emblem -34,1005,1 // Hammer of Blacksmith -34,1006,1 // Old Magicbook -34,1007,1 // Necklace of Wisdom -34,1008,1 // Necklace of Oblivion -34,1009,1 // Hand of God -34,1010,1 // Phracon -34,1011,1 // Emveretarcon -34,1065,1 // Trap -34,1102,1 // Sword -34,1105,1 // Falchion -34,1108,1 // Blade -34,1111,1 // Rapier -34,1114,1 // Scimitar -34,1117,1 // Katana -34,1120,1 // Tsurugi -34,1125,1 // Ring Pommel Saber -34,1127,1 // Saber -34,1128,1 // Haedonggum -34,1129,1 // Flamberge -34,1152,1 // Slayer -34,1155,1 // Bastard Sword -34,1158,1 // Two-Handed Sword -34,1162,1 // Broad Sword -34,1163,1 // Claymore -34,1202,1 // Knife -34,1205,1 // Cutter -34,1208,1 // Main Gauche -34,1211,1 // Dirk -34,1214,1 // Dagger -34,1217,1 // Stiletto -34,1220,1 // Gladius -34,1226,1 // Damascus -34,1251,1 // Jur -34,1253,1 // Katar -34,1255,1 // Jamadhar -34,1302,1 // Axe -34,1352,1 // Battle Axe -34,1355,1 // Hammer -34,1358,1 // Buster -34,1361,1 // Two-Handed Axe -34,1402,1 // Javelin -34,1405,1 // Spear -34,1408,1 // Pike -34,1410,1 // Lance -34,1452,1 // Guisarme -34,1455,1 // Glaive -34,1458,1 // Partizan -34,1461,1 // Trident -34,1464,1 // Halberd -34,1502,1 // Club -34,1505,1 // Mace -34,1508,1 // Smasher -34,1511,1 // Flail -34,1514,1 // Morning Star -34,1517,1 // Sword Mace -34,1520,1 // Chain -34,1550,1 // Book -34,1551,1 // Bible -34,1602,1 // Rod -34,1605,1 // Wand -34,1608,1 // Staff -34,1611,1 // Arc Wand -34,1613,1 // Mighty Staff -34,1702,1 // Bow -34,1705,1 // Composite Bow -34,1711,1 // Crossbow -34,1713,1 // Arbalest -34,1714,1 // Gakkung Bow -34,1718,1 // Hunter Bow -34,1719,1 // Roguemaster's Bow -34,2102,1 // Guard -34,2104,1 // Buckler -34,2106,1 // Shield -34,2108,1 // Mirror Shield -34,2207,1 // Fancy Flower -34,2209,1 // Ribbon -34,2213,1 // Kitty Band -34,2215,1 // Flower Band -34,2217,1 // Biretta -34,2221,1 // Hat -34,2223,1 // Turban -34,2225,1 // Goggles -34,2227,1 // Cap -34,2229,1 // Helm -34,2231,1 // Gemmed Sallet -34,2233,1 // Circlet -34,2236,1 // Santa Hat -34,2244,1 // Big Ribbon -34,2249,1 // Coronet -34,2250,1 // Cute Ribbon -34,2257,1 // Unicorn Horn -34,2258,1 // Spiky Band -34,2262,1 // Clown Nose -34,2263,1 // Zorro Masque -34,2265,1 // Gangster Mask -34,2269,1 // Romantic Flower -34,2270,1 // Romantic Leaf -34,2271,1 // Jack be Dandy -34,2272,1 // Stop Post -34,2273,1 // Doctor Band -34,2275,1 // Red Bandana -34,2276,1 // Angled Glasses -34,2279,1 // Bomb Wick -34,2284,1 // Antlers -34,2287,1 // Pirate Bandana -34,2289,1 // Poo Poo Hat -34,2290,1 // Funeral Hat -34,2291,1 // Masquerade -34,2293,1 // Pretend Murdered -34,2294,1 // Stellar -34,2295,1 // Blinker -34,2296,1 // Binoculars -34,2298,1 // Green Feeler -34,2299,1 // Orc Helm -34,2302,1 // Cotton Shirt -34,2304,1 // Jacket -34,2306,1 // Adventurer's Suit -34,2308,1 // Mantle -34,2310,1 // Coat -34,2311,1 // Mink Coat -34,2313,1 // Padded Armor -34,2315,1 // Chain Mail -34,2317,1 // Full Plate -34,2322,1 // Silk Robe -34,2324,1 // Scapulare -34,2326,1 // Saint's Robe -34,2329,1 // Wooden Mail -34,2331,1 // Tights -34,2333,1 // Silver Robe -34,2336,1 // Thief Clothes -34,2337,1 // Ninja Suit -34,2339,1 // Pantie -34,2402,1 // Sandals -34,2404,1 // Shoes -34,2407,1 // Crystal Pumps -34,2408,1 // Shackles -34,2409,1 // High Heels -34,2502,1 // Hood -34,2504,1 // Muffler -34,2506,1 // Manteau -34,2507,1 // Ancient Cape -34,2508,1 // Ragamuffin Manteau -34,2601,1 // Ring -34,2602,1 // Earring -34,2603,1 // Necklace -34,2604,1 // Glove -34,2605,1 // Brooch -34,2607,1 // Clip -34,2608,1 // Rosary -34,2609,1 // Skull Ring -34,2610,1 // Gold Ring -34,2611,1 // Silver Ring -34,2612,1 // Flower Ring -34,2613,1 // Diamond Ring -34,5009,1 // Safety Helmet -34,5010,1 // Indian Fillet -34,5014,1 // Fin Helm -34,5015,2 // Egg Shell -// Old Gift Box -43,5270,45 // Happy Wig -43,5271,15 // Phoenix Crown -43,5272,40 // Smiling Mask diff --git a/db/pre-re/item_group.conf b/db/pre-re/item_group.conf new file mode 100644 index 000000000..533e2f0ae --- /dev/null +++ b/db/pre-re/item_group.conf @@ -0,0 +1,3380 @@ +//==================================================== +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//= +//= http://hercules.ws/board/ +//================= More Information ================= +// +//==================================================== +// : ( <...> "Item_Name" or ("Item_Name",Repeat_Count) ) +Old_Card_Album: ( + ("Poring_Card",8), + ("Fabre_Card",10), + ("Pupa_Card",6), + ("Drops_Card",11), + "Poring__Card", + ("Lunatic_Card",7), + ("Pecopeco_Egg_Card",4), + ("Picky_Card",10), + ("Chonchon_Card",10), + ("Wilow_Card",10), + ("Picky__Card",10), + ("Thief_Bug_Egg_Card",8), + ("Andre_Egg_Card",7), + ("Roda_Frog_Card",5), + ("Condor_Card",7), + ("Thief_Bug_Card",7), + ("Savage_Babe_Card",5), + ("Hornet_Card",5), + ("Farmiliar_Card",5), + ("Rocker_Card",5), + ("Spore_Card",5), + ("Desert_Wolf_Babe_Card",5), + ("Plankton_Card",5), + ("Skeleton_Card",5), + ("Thief_Bug_Female_Card",3), + ("Kukre_Card",3), + ("Tarou_Card",3), + ("Wolf_Card",3), + ("Mandragora_Card",3), + ("Pecopeco_Card",3), + ("Ambernite_Card",3), + ("Poporing_Card",3), + ("Worm_Tail_Card",3), + ("Hydra_Card",3), + ("Muka_Card",3), + ("Snake_Card",3), + ("Zombie_Card",3), + ("Stainer_Card",3), + ("Coco_Card",3), + ("Steel_Chonchon_Card",3), + ("Andre_Card",3), + ("Smokie_Card",3), + ("Horn_Card",3), + ("Martin_Card",3), + ("Poison_Spore_Card",3), + ("Vadon_Card",3), + ("Thief_Bug_Male_Card",3), + ("Yoyo_Card",3), + ("Elder_Wilow_Card",3), + "Vitata_Card", + ("Marina_Card",3), + ("Dustiness_Card",3), + ("Metaller_Card",2), + ("Thara_Frog_Card",2), + ("Goblin_Card",2), + ("Cornutus_Card",2), + ("Anacondaq_Card",2), + ("Caramel_Card",2), + ("Zerom_Card",2), + ("Kaho_Card",2), + ("Orc_Warrior_Card",2), + ("Megalodon_Card",2), + ("Scorpion_Card",2), + ("Drainliar_Card",2), + ("Eggyra_Card",2), + ("Orc_Zombie_Card",2), + ("Golem_Card",2), + ("Pirate_Skel_Card",2), + ("BigFoot_Card",2), + ("Argos_Card",2), + ("Magnolia_Card",2), + ("Phen_Card",2), + ("Savage_Card",2), + ("Mantis_Card",2), + ("Flora_Card",2), + ("Hode_Card",2), + "Desert_Wolf_Card", + "Rafflesia_Card", + "Marine_Sphere_Card", + "Orc_Skeleton_Card", + "Soldier_Skeleton_Card", + "Giearth_Card", + "Frilldora_Card", + "Sword_Fish_Card", + "Munak_Card", + "Kobold_Card", + "Skel_Worker_Card", + "Obeaune_Card", + "Archer_Skeleton_Card", + "Marse_Card", + "Zenorc_Card", + "Matyr_Card", + "Dokebi_Card", + "Pasana_Card", + "Sohee_Card", + "Sand_Man_Card", + "Whisper_Card", + "Horong_Card", + "Requiem_Card", + "Marc_Card", + "Mummy_Card", + "Verit_Card", + "Myst_Card", + "Jakk_Card", + "Ghoul_Card", + "Strouf_Card", + "Marduk_Card", + "Marionette_Card", + "Argiope_Card", + "Hunter_Fly_Card", + "Isis_Card", + "Side_Winder_Card", + "Petit_Card", + "Bathory_Card", + "Petit__Card", + "Deviruchi_Card", + "Deviace_Card", + "Nightmare_Card", + "Baphomet__Card", + "Daydric_Card", + "Khalitzburg_Card", + "Joker_Card", + "Evil_Druid_Card", + "Gargoyle_Card", + "Goat_Card", + "Gajomart_Card", + "Galapago_Card", + "Crab_Card", + "Rice_Cake_Boy_Card", + "Steam_Goblin_Card", + "Goblin_Archer_Card", + "Flying_Deleter_Card", + "Nine_Tail_Card", + "Antique_Firelock_Card", + "Grand_Peco_Card", + "Grizzly_Card", + "Gullinbursti_Card", + "Gig_Card", + "Nightmare_Terror_Card", + "Neraid_Card", + "Dark_Frame_Card", + "The_Paper_Card", + "Demon_Pungus_Card", + "Poison_Toad_Card", + "Dullahan_Card", + "Dryad_Card", + "Dragon_Tail_Card", + "Driller_Card", + "Disguise_Card", + "Diabolic_Card", + "Lava_Golem_Card", + "Rideword_Card", + "Raggler_Card", + "Raydric_Archer_Card", + "Leib_Olmai_Card", + "Wraith_Dead_Card", + "Wraith_Card", + "Loli_Ruri_Card", + "Rotar_Zairo_Card", + "Lude_Card", + "Rybio_Card", + "Leaf_Cat_Card", + "Marin_Card", + "Merman_Card", + "Megalith_Card", + "Majoruros_Card", + "Civil_Servant_Card", + "Mini_Demon_Card", + "Mimic_Card", + "Mystcase_Card", + "Miyabi_Ningyo_Card", + "Violy_Card", + "Bon_Gun_Card", + "Brilight_Card", + "Bloody_Murderer_Card", + "Blazzer_Card", + "Sasquatch_Card", + "Live_Peach_Tree_Card", + "Succubus_Card", + "Sageworm_Card", + "Solider_Card", + "Skeleton_General_Card", + "Skel_Prisoner_Card", + "Stalactic_Golem_Card", + "Stem_Worm_Card", + "Stone_Shooter_Card", + "Sting_Card", + "Spring_Rabbit_Card", + "Sleeper_Card", + "Shinobi_Card", + "Increase_Soil_Card", + "Wild_Ginseng_Card", + "Baby_Leopard_Card", + "Anolian_Card", + "Cookie_XMAS_Card", + "Owl_Duke_Card", + "Owl_Baron_Card", + "Iron_Fist_Card", + "Arclouse_Card", + "Apocalips_Card", + "Alarm_Card", + "Am_Mut_Card", + "Assulter_Card", + "Aster_Card", + "Ancient_Mummy_Card", + "Ancient_Worm_Card", + "Elder_Card", + "Alligator_Card", + "Alice_Card", + "Orc_Lady_Card", + "Orc_Archer_Card", + "Wild_Rose_Card", + "Wicked_Nymph_Card", + "Wooden_Golem_Card", + "Wootan_Shooter_Card", + "Wootan_Fighter_Card", + "Evil_Cloud_Hermit_Card", + "Wind_Ghost_Card", + "Li_Me_Mang_Ryang_Card", + "Explosion_Card", + "Injustice_Card", + "Incubus_Card", + "Giant_Spider_Card", + "Giant_Honet_Card", + "Dancing_Dragon_Card", + "Shellfish_Card", + "Zombie_Master_Card", + "Zombie_Prisoner_Card", + "Zherlthsh_Card", + "Gibbet_Card", + "Deleter_Card", + "Geographer_Card", + "Zipper_Bear_Card", + "Tengu_Card", + "Greatest_General_Card", + "Chepet_Card", + "Choco_Card", + "Karakasa_Card", + "Kapha_Card", + "Carat_Card", + "Caterpillar_Card", + "Cat_O_Nine_Tail_Card", + "Kobold_Archer_Card", + "Cookie_Card", + "Quve_Card", + "Kraben_Card", + "Cramp_Card", + "Cruiser_Card", + "Cremy_Fear_Card", + "Clock_Card", + "Chimera_Card", + "Killer_Mantis_Card", + "Tamruan_Card", + "C_Tower_Manager_Card", + "Kind_Of_Beetle_Card", + "Tri_Joint_Card", + "Parasite_Card", + "Panzer_Goblin_Card", + "Permeter_Card", + "Fur_Seal_Card", + "Punk_Card", + "Penomena_Card", + "Pest_Card", + "Fake_Angel_Card", + "Freezer_Card", + "Hylozoist_Card", + "High_Orc_Card", + "Garm_Baby_Card", + "Harpy_Card", + "See_Otter_Card", + "Blood_Butterfly_Card", + "Hyegun_Card", + "Phendark_Card", + "Heater_Card", + "Agav_Card", + "Echio_Card", + "Vanberk_Card", + "Isilla_Card", + "Hodremlin_Card", + "Seeker_Card", + ("Snowier_Card",2), + "Siroma_Card", + "Ice_Titan_Card", + "Gazeti_Card", + "Muscipular_Card", + ("Drosera_Card",2), + "Roween_Card", + "Galion_Card", + ("Stapo_Card",3), + "Byorgue_Card", + "Sword_Guardian_Card", + "Bow_Guardian_Card", + "Salamander_Card", + "Kasa_Card", + ("Magmaring_Card",2), + "Imp_Card", + "Knocker_Card", + "Zombie_Slaughter_Card", + ("Ragged_Zombie_Card",2), + ("Hell_Poodle_Card",2), + ("Banshee_Card",2), + "Flame_Skull_Card", + "Necromancer_Card" +) +Gift_Box: ( + ("Oridecon_Stone",4), + ("Elunium_Stone",2), + ("Oridecon",2), + "Elunium", + "Emperium", + "Steel", + "Star_Crumb", + "Flame_Heart", + "Mistic_Frozen", + "Rough_Wind", + "Great_Nature", + "Scarlet_Dyestuffs", + "Lemon_Dyestuffs", + "Cobaltblue_Dyestuffs", + "Darkgreen_Dyestuffs", + "Orange_Dyestuffs", + "Violet_Dyestuffs", + "White_Dyestuffs", + "Black_Dyestuffs", + "Gold", + "Dark_Red_Jewel", + "Violet_Jewel", + "Skyblue_Jewel", + "Azure_Jewel", + "Scarlet_Jewel", + "Cardinal_Jewel", + "Cardinal_Jewel_", + "Red_Jewel", + "Blue_Jewel", + "White_Jewel", + "Golden_Jewel", + "Bluish_Green_Jewel", + "Crystal_Jewel", + "Crystal_Jewel_", + "Crystal_Jewel__", + "Crystal_Jewel___", + "Red_Frame", + "Blue_Porcelain", + "White_Platter", + "Black_Ladle", + "Pencil_Case", + "Rouge", + "Stuffed_Doll", + "Poring_Doll", + "Chonchon_Doll", + "Spore_Doll", + "Bunch_Of_Flowers", + "Wedding_Bouquet", + "Glass_Bead", + "Crystal_Mirror", + "Witherless_Rose", + "Frozen_Rose", + "Baphomet_Doll", + "Osiris_Doll", + "Grasshopper_Doll", + "Monkey_Doll", + "Raccoondog_Doll", + "Four_Leaf_Clover", + "Poring__Card", + "Red_Socks_With_Holes", + "Red_Potion", + "Orange_Potion", + "Yellow_Potion", + "Green_Potion", + "Candy", + "Candy_Striper", + "Pet_Food", + "Well_Baked_Cookie", + "Piece_Of_Cake", + "Old_Blue_Box", + "Old_Violet_Box", + ("Gift_Box",19), + "Girl's_Diary" +) +Gift_Box_1: ( + ("Oridecon_Stone",4), + ("Elunium_Stone",2), + ("Oridecon",2), + "Elunium", + "Emperium", + "Steel", + "Star_Crumb", + "Flame_Heart", + "Mistic_Frozen", + "Rough_Wind", + "Great_Nature", + "Scarlet_Dyestuffs", + "Lemon_Dyestuffs", + "Cobaltblue_Dyestuffs", + "Darkgreen_Dyestuffs", + "Orange_Dyestuffs", + "Violet_Dyestuffs", + "White_Dyestuffs", + "Black_Dyestuffs", + "Gold", + "Dark_Red_Jewel", + "Violet_Jewel", + "Skyblue_Jewel", + "Azure_Jewel", + "Scarlet_Jewel", + "Cardinal_Jewel", + "Cardinal_Jewel_", + "Red_Jewel", + "Blue_Jewel", + "White_Jewel", + "Golden_Jewel", + "Bluish_Green_Jewel", + "Crystal_Jewel", + "Crystal_Jewel_", + "Crystal_Jewel__", + "Crystal_Jewel___", + "Red_Frame", + "Blue_Porcelain", + "White_Platter", + "Black_Ladle", + "Pencil_Case", + "Rouge", + "Stuffed_Doll", + "Poring_Doll", + "Chonchon_Doll", + "Spore_Doll", + "Bunch_Of_Flowers", + "Wedding_Bouquet", + "Glass_Bead", + "Crystal_Mirror", + "Witherless_Rose", + "Frozen_Rose", + "Baphomet_Doll", + "Osiris_Doll", + "Grasshopper_Doll", + "Monkey_Doll", + "Raccoondog_Doll", + "Four_Leaf_Clover", + "Poring__Card", + "Red_Socks_With_Holes", + "Red_Potion", + "Orange_Potion", + "Yellow_Potion", + "Green_Potion", + "Candy", + "Candy_Striper", + "Pet_Food", + "Well_Baked_Cookie", + "Piece_Of_Cake", + "Old_Blue_Box", + "Old_Violet_Box", + ("Gift_Box",19), + "Girl's_Diary" +) +Gift_Box_2: ( + ("Oridecon_Stone",4), + ("Elunium_Stone",2), + ("Oridecon",2), + "Elunium", + "Emperium", + "Steel", + "Star_Crumb", + "Flame_Heart", + "Mistic_Frozen", + "Rough_Wind", + "Great_Nature", + "Scarlet_Dyestuffs", + "Lemon_Dyestuffs", + "Cobaltblue_Dyestuffs", + "Darkgreen_Dyestuffs", + "Orange_Dyestuffs", + "Violet_Dyestuffs", + "White_Dyestuffs", + "Black_Dyestuffs", + "Gold", + "Dark_Red_Jewel", + "Violet_Jewel", + "Skyblue_Jewel", + "Azure_Jewel", + "Scarlet_Jewel", + "Cardinal_Jewel", + "Cardinal_Jewel_", + "Red_Jewel", + "Blue_Jewel", + "White_Jewel", + "Golden_Jewel", + "Bluish_Green_Jewel", + "Crystal_Jewel", + "Crystal_Jewel_", + "Crystal_Jewel__", + "Crystal_Jewel___", + "Red_Frame", + "Blue_Porcelain", + "White_Platter", + "Black_Ladle", + "Pencil_Case", + "Rouge", + "Stuffed_Doll", + "Poring_Doll", + "Chonchon_Doll", + "Spore_Doll", + "Bunch_Of_Flowers", + "Wedding_Bouquet", + "Glass_Bead", + "Crystal_Mirror", + "Witherless_Rose", + "Frozen_Rose", + "Baphomet_Doll", + "Osiris_Doll", + "Grasshopper_Doll", + "Monkey_Doll", + "Raccoondog_Doll", + "Four_Leaf_Clover", + "Poring__Card", + "Red_Socks_With_Holes", + "Red_Potion", + "Orange_Potion", + "Yellow_Potion", + "Green_Potion", + "Candy", + "Candy_Striper", + "Pet_Food", + "Well_Baked_Cookie", + "Piece_Of_Cake", + "Old_Blue_Box", + "Old_Violet_Box", + ("Gift_Box",19), + "Girl's_Diary" +) +Gift_Box_3: ( + ("Oridecon_Stone",4), + ("Elunium_Stone",2), + ("Oridecon",2), + "Elunium", + "Emperium", + "Steel", + "Star_Crumb", + "Flame_Heart", + "Mistic_Frozen", + "Rough_Wind", + "Great_Nature", + "Scarlet_Dyestuffs", + "Lemon_Dyestuffs", + "Cobaltblue_Dyestuffs", + "Darkgreen_Dyestuffs", + "Orange_Dyestuffs", + "Violet_Dyestuffs", + "White_Dyestuffs", + "Black_Dyestuffs", + "Gold", + "Dark_Red_Jewel", + "Violet_Jewel", + "Skyblue_Jewel", + "Azure_Jewel", + "Scarlet_Jewel", + "Cardinal_Jewel", + "Cardinal_Jewel_", + "Red_Jewel", + "Blue_Jewel", + "White_Jewel", + "Golden_Jewel", + "Bluish_Green_Jewel", + "Crystal_Jewel", + "Crystal_Jewel_", + "Crystal_Jewel__", + "Crystal_Jewel___", + "Red_Frame", + "Blue_Porcelain", + "White_Platter", + "Black_Ladle", + "Pencil_Case", + "Rouge", + "Stuffed_Doll", + "Poring_Doll", + "Chonchon_Doll", + "Spore_Doll", + "Bunch_Of_Flowers", + "Wedding_Bouquet", + "Glass_Bead", + "Crystal_Mirror", + "Witherless_Rose", + "Frozen_Rose", + "Baphomet_Doll", + "Osiris_Doll", + "Grasshopper_Doll", + "Monkey_Doll", + "Raccoondog_Doll", + "Four_Leaf_Clover", + "Poring__Card", + "Red_Socks_With_Holes", + "Red_Potion", + "Orange_Potion", + "Yellow_Potion", + "Green_Potion", + "Candy", + "Candy_Striper", + "Pet_Food", + "Well_Baked_Cookie", + "Piece_Of_Cake", + "Old_Blue_Box", + "Old_Violet_Box", + ("Gift_Box",19), + "Girl's_Diary" +) +Gift_Box_4: ( + ("Oridecon_Stone",4), + ("Elunium_Stone",2), + ("Oridecon",2), + "Elunium", + "Emperium", + "Steel", + "Star_Crumb", + "Flame_Heart", + "Mistic_Frozen", + "Rough_Wind", + "Great_Nature", + "Scarlet_Dyestuffs", + "Lemon_Dyestuffs", + "Cobaltblue_Dyestuffs", + "Darkgreen_Dyestuffs", + "Orange_Dyestuffs", + "Violet_Dyestuffs", + "White_Dyestuffs", + "Black_Dyestuffs", + "Gold", + "Dark_Red_Jewel", + "Violet_Jewel", + "Skyblue_Jewel", + "Azure_Jewel", + "Scarlet_Jewel", + "Cardinal_Jewel", + "Cardinal_Jewel_", + "Red_Jewel", + "Blue_Jewel", + "White_Jewel", + "Golden_Jewel", + "Bluish_Green_Jewel", + "Crystal_Jewel", + "Crystal_Jewel_", + "Crystal_Jewel__", + "Crystal_Jewel___", + "Red_Frame", + "Blue_Porcelain", + "White_Platter", + "Black_Ladle", + "Pencil_Case", + "Rouge", + "Stuffed_Doll", + "Poring_Doll", + "Chonchon_Doll", + "Spore_Doll", + "Bunch_Of_Flowers", + "Wedding_Bouquet", + "Glass_Bead", + "Crystal_Mirror", + "Witherless_Rose", + "Frozen_Rose", + "Baphomet_Doll", + "Osiris_Doll", + "Grasshopper_Doll", + "Monkey_Doll", + "Raccoondog_Doll", + "Four_Leaf_Clover", + "Poring__Card", + "Red_Socks_With_Holes", + "Red_Potion", + "Orange_Potion", + "Yellow_Potion", + "Green_Potion", + "Candy", + "Candy_Striper", + "Pet_Food", + "Well_Baked_Cookie", + "Piece_Of_Cake", + "Old_Blue_Box", + "Old_Violet_Box", + ("Gift_Box",19), + "Girl's_Diary" +) +Old_Blue_Box: ( + ("Guard_",3), + ("Buckler",3), + ("Buckler_",3), + ("Shield",3), + ("Shield_",3), + ("Mirror_Shield",3), + ("Mirror_Shield_",3), + ("Memorize_Book",3), + ("Novice_Guard",3), + ("Cotton_Shirt",3), + ("Cotton_Shirt_",3), + ("Leather_Jacket",3), + ("Leather_Jacket_",3), + ("Adventure_Suit",3), + ("Adventurere's_Suit_",3), + ("Mantle",3), + ("Mantle_",3), + ("Coat",3), + ("Coat_",3), + ("Mink_Coat",3), + ("Padded_Armor",3), + ("Padded_Armor_",3), + ("Chain_Mail",3), + ("Chain_Mail_",3), + ("Plate_Armor",3), + ("Plate_Armor_",3), + ("Clothes_Of_The_Lord",3), + ("Formal_Suit",3), + ("Silk_Robe",3), + ("Silk_Robe_",3), + ("Scapulare",3), + ("Scapulare_",3), + ("Saint_Robe",3), + ("Saint_Robe_",3), + ("Wooden_Mail",3), + ("Wooden_Mail_",3), + ("Tights",3), + ("Tights_",3), + ("Silver_Robe",3), + ("Silver_Robe_",3), + ("Thief_Clothes",3), + ("Thief_Clothes_",3), + ("Ninja_Suit",3), + ("Wedding_Dress",3), + ("G_Strings",3), + ("Novice_Breast",3), + ("Full_Plate_Armor",3), + ("Novice_Plate",3), + ("Sandals",3), + ("Sandals_",3), + ("Shoes",3), + ("Shoes_",3), + ("Boots",3), + ("Boots_",3), + ("Chrystal_Pumps",3), + ("Cuffs",3), + ("Spiky_Heel",3), + ("Grave",3), + ("Novice_Boots",3), + ("Hood",3), + ("Hood_",3), + ("Muffler",3), + ("Muffler_",3), + ("Manteau",3), + ("Manteau_",3), + ("Cape_Of_Ancient_Lord",3), + ("Ragamuffin_Cape",3), + ("Novice_Hood",3), + ("Ring",3), + ("Earring",3), + ("Necklace",3), + ("Glove",3), + ("Brooch",3), + ("Clip",3), + ("Rosary",3), + ("Skul_Ring",3), + ("Gold_Ring",3), + ("Silver_Ring",3), + ("Flower_Ring",3), + ("Diamond_Ring",3), + ("Mitten_Of_Presbyter",3), + ("Matyr's_Flea_Guard",3), + ("Belt",3), + ("Novice_Armlet",3), + ("Katana",3), + ("Katana_",3), + ("Slayer",3), + ("Slayer_",3), + ("Bastard_Sword",3), + ("Bastard_Sword_",3), + ("Two_Hand_Sword",3), + ("Two_Hand_Sword_",3), + ("Broad_Sword",3), + ("Broad_Sword_",3), + ("Claymore",3), + ("Jur",3), + ("Jur_",3), + ("Katar",3), + ("Katar_",3), + ("Jamadhar",3), + ("Jamadhar_",3), + ("Katar_Of_Cold_Icicle",3), + ("Katar_Of_Thornbush",3), + ("Katar_Of_Raging_Blaze",3), + ("Katar_Of_Piercing_Wind",3), + ("Battle_Axe",3), + ("Battle_Axe_",3), + ("Hammer",3), + ("Hammer_",3), + ("Buster",3), + ("Buster_",3), + ("Two_Handed_Axe",3), + ("Two_Handed_Axe_",3), + ("Lance",3), + ("Lance_",3), + ("Guisarme",3), + ("Guisarme_",3), + ("Glaive",3), + ("Glaive_",3), + ("Partizan",3), + ("Partizan_",3), + ("Trident",3), + ("Trident_",3), + ("Halberd",3), + 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("Red_Potion",12), + ("Orange_Potion",12), + ("Yellow_Potion",12), + ("Green_Potion",11), + ("Red_Herb",12), + ("Yellow_Herb",12), + ("White_Herb",12), + ("Blue_Herb",12), + ("Green_Herb",12), + ("Apple",12), + ("Banana",12), + ("Grape",12), + ("Carrot",12), + ("Sweet_Potato",12), + ("Meat",12), + ("Honey",12), + ("Milk",12), + ("Leaflet_Of_Hinal",12), + ("Leaflet_Of_Aloe",12), + ("Fruit_Of_Mastela",12), + ("Holy_Water",12), + ("Panacea",12), + ("Monster's_Feed",12), + ("Candy",12), + ("Candy_Striper",12), + ("Apple_Juice",12), + ("Banana_Juice",12), + ("Grape_Juice",12), + ("Carrot_Juice",12), + ("Pumpkin",12), + ("Ice_Cream",12), + ("Pet_Food",12), + ("Well_Baked_Cookie",12), + ("Piece_Of_Cake",12), + ("Fish_Slice",12), + ("Red_Slim_Potion",12), + ("Yellow_Slim_Potion",12), + ("White_Slim_Potion",12), + ("Cheese",12), + ("Nice_Sweet_Potato",12), + ("Popped_Rice",12), + ("Shusi",12), + ("Bun",12), + ("Rice_Cake",12), + ("Chocolate",12), + ("White_Chocolate",12), + "Wing_Of_Butterfly", + ("Old_Blue_Box",1173), + ("Anodyne",12), + ("Aloebera",12), + ("Yggdrasilberry",12), + ("Seed_Of_Yggdrasil",12), + ("Amulet",12), + ("Leaf_Of_Yggdrasil",12), + ("Spectacles",12), + ("Portable_Furnace",12), + ("Iron_Hammer",12), + ("Golden_Hammer",12), + ("Oridecon_Hammer",12), + ("Worn_Out_Scroll",12), + ("Unripe_Apple",12), + ("Orange_Juice",12), + ("Bitter_Herb",12), + ("Rainbow_Carrot",12), + ("Earthworm_The_Dude",12), + ("Rotten_Fish",12), + ("Lusty_Iron",12), + ("Monster_Juice",12), + ("Sweet_Milk",12), + ("Well_Dried_Bone",12), + ("Singing_Flower",12), + ("Dew_Laden_Moss",12), + ("Deadly_Noxious_Herb",12), + ("Fatty_Chubby_Earthworm",12), + ("Baked_Yam",12), + ("Tropical_Banana",12), + ("Horror_Of_Tribe",12), + ("No_Recipient",12), + ("Old_Broom",12), + ("Silver_Knife_Of_Chaste",12), + ("Armlet_Of_Obedience",12), + ("Shining_Stone",12), + ("Contracts_In_Shadow",12), + ("Book_Of_Devil",12), + ("Pet_Incubator",12), + ("Gift_Box",312), + ("Center_Potion",12), + ("Awakening_Potion",12), + ("Berserk_Potion",12), + ("Heart_Of_Her",12), + ("Korea_Rice_Cake",12), + ("Gift_Box_1",12), + ("Gift_Box_2",12), + ("Gift_Box_3",12), + ("Gift_Box_4",12), + ("Handsei",12), + ("Poison_Bottle",12), + ("Gold_Pill",12), + ("Guard",2), + "Coronet", + "Angelic_Chain", + "Satanic_Chain", + "Sharp_Gear", + "Ring_", + "Earring_", + "Necklace_", + "Glove_", + "Brooch_", + "Rosary_", + "Gemmed_Crown", + "Pair_Of_Red_Ribbon", + "Cinquedea", + "Kindling_Dagger", + "Obsidian_Dagger", + "Fisherman's_Dagger", + "Jujube_Dagger", + "Dragon_Killer", + "Ginnungagap", + "Town_Sword", + "Town_Sword_", + "Star_Dust_Blade", + "Gae_Bolg", + ("Various_Jur",2), + "Nail_Of_Loki", + "Bloody_Roar", + "Unholy_Touch", + "Hypnotist's_Staff", + "Hypnotist's_Staff_", + "Staff_Of_Wing", + "Luna_Bow", + "Dragon_Wing", + "Electric_Wire", + "Whip_Of_Red_Flame", + "Whip_Of_Ice_Piece", + "Whip_Of_Earth", + "Jump_Rope", + "Bladed_Whip", + "Guitar_Of_Passion", + "Guitar_Of_Blue_Solo", + "Guitar_Of_Vast_Land", + "Guitar_Of_Gentle_Breeze", + "Claw_Of_Garm", + "Legacy_Of_Dragon", + "Coward", + "Coward_", + "Windhawk", + "Queen's_Whip", + "Oriental_Lute", + "Diary_Of_Great_Sage", + "Hardback", + "Survival_Rod", + "Survival_Rod_", + "Survival_Rod2", + "Survival_Rod2_", + "Ear_Of_Puppy", + "Angry_Mouth", + "Novice_Shield", + "Novice_Manteau", + "Celestial_Robe", + "Pauldron", + "Novice_Shoes", + "Fedora", + "Fedora_", + "Super_Novice_Hat", + "Super_Novice_Hat_", + "Galapago_Cap", + "Banana_Hat", + "Wing_Of_Eagle", + "Cursed_Lucky_Brooch", + "Shinobi's_Sash", + "Hyper_Changer", + "Dark_Crystal_Fragment", + "Long_Limb", + "Screw", + "Old_Pick", + "Old_Steel_Plate", + "Air_Pollutant", + "Fragment_Of_Crystal", + "Poisonous_Gas", + "Battered_Kettle", + "Tube", + "Fluorescent_Liquid", + "Headlamp", + "Red_Feather", + "Blue_Feather", + "Cursed_Seal", + "Tri_Headed_Dragon_Head", + "Treasure_Box", + "Dragonball_Green", + "Dragonball_Blue", + "Dragonball_Red", + "Dragonball_Yellow", + "Bloody_Page", + "Piece_Of_Bone_Armor", + "Scale_Of_Red_Dragon", + "Yellow_Spice", + "Sweet_Sauce", + "Plain_Sauce", + "Hot_Sauce", + "Red_Spice", + "Cooking_Oil", + "Cookbook01", + "Cookbook02", + "Cookbook03", + "Cookbook04", + "Cookbook05", + "Pot", + "Burnt_Parts", + "Pocket_Watch", + ("Ice_Heart",21), + ("Ice_Scale",22), + ("Bloody_Rune",22), + ("Rotten_Meat",22), + ("Sticky_Poison",22), + "Suspicious_Hat", + "White_Mask", + ("Old_White_Cloth",33), + ("Clattering_Skull",32), + ("Broken_Farming_Utensil",34), + "Orleans_Server", + "Thorny_Buckler", + "Orleans_Gown", + "Strong_Shield", + "Angel's_Arrival", + "Magni_Cap", + "Censor_Bar", + "Inverse_Scale", + "Blood_Tears", + "Doom_Slayer", + "Heart_Breaker", + "Hurricane_Fury", + "Ahlspiess", + "Huuma_Calm_Mind", + "Burning_Bow", + "Frozen_Bow", + "Earth_Bow", + "Gust_Bow", + "Magma_Fist", + "Icicle_Fist", + "Electric_Fist", + "Seismic_Fist", + "Combo_Battle_Glove", + "Base_Guitar", + "Electric_Eel", + "Sea_Witch_Foot", + "Carrot_Whip", + "Bullet", + "Silver_Bullet", + "Shell_Of_Blood", + "Flare_Sphere", + "Lighting_Sphere", + "Poison_Sphere", + "Blind_Sphere", + "Freezing_Sphere", + "Gate_KeeperDD", + "Thunder_P", + "Long_Barrel", + ("Lever_Action_Rifle",2), + "Long_Barrel_" +) +Old_Violet_Box: ( + ("Buckler_",7), + ("Shield_",7), + ("Mirror_Shield_",7), + ("Memorize_Book",7), + ("Novice_Guard",7), + ("Cotton_Shirt_",7), + ("Leather_Jacket_",7), + ("Adventurere's_Suit_",7), + ("Mantle_",7), + ("Coat_",7), + ("Mink_Coat",7), + ("Padded_Armor_",7), + ("Chain_Mail_",7), + ("Plate_Armor_",7), + ("Clothes_Of_The_Lord",7), + ("Formal_Suit",7), + ("Silk_Robe_",7), + ("Scapulare_",7), + ("Saint_Robe_",7), + ("Wooden_Mail_",7), + ("Tights_",7), + ("Silver_Robe_",7), + ("Thief_Clothes_",7), + ("Ninja_Suit",7), + ("Wedding_Dress",7), + ("G_Strings",7), + ("Novice_Breast",7), + ("Novice_Plate",7), + ("Sandals_",7), + ("Shoes_",7), + ("Boots_",7), + ("Chrystal_Pumps",7), + ("Cuffs",7), + ("Spiky_Heel",7), + ("Grave",7), + ("Novice_Boots",7), + ("Hood_",7), + ("Muffler_",7), + ("Manteau_",7), + ("Cape_Of_Ancient_Lord",7), + ("Ragamuffin_Cape",7), + ("Novice_Hood",7), + ("Ring",7), + ("Earring",7), + ("Necklace",7), + ("Glove",7), + ("Brooch",7), + ("Clip",7), + ("Rosary",7), + ("Skul_Ring",7), + ("Gold_Ring",7), + ("Silver_Ring",7), + ("Flower_Ring",7), + ("Diamond_Ring",7), + ("Mitten_Of_Presbyter",7), + ("Matyr's_Flea_Guard",7), + ("Belt",7), + ("Novice_Armlet",7), + ("Katana_",7), + ("Slayer_",7), + ("Bastard_Sword_",7), + ("Two_Hand_Sword_",7), + ("Broad_Sword_",7), + ("Claymore",7), + ("Jur_",7), + ("Katar_",7), + ("Jamadhar_",7), + ("Katar_Of_Cold_Icicle",7), + ("Katar_Of_Thornbush",7), + ("Katar_Of_Raging_Blaze",7), + ("Katar_Of_Piercing_Wind",7), + ("Battle_Axe_",7), + ("Hammer_",7), + ("Buster_",7), + ("Two_Handed_Axe_",7), + ("Lance_",7), + ("Guisarme_",7), + ("Glaive_",7), + ("Partizan_",7), + ("Trident_",7), + ("Halberd_",7), + ("Staff_Of_Soul",7), + ("Bow_",7), + ("Composite_Bow_",7), + ("Great_Bow_",7), + ("CrossBow_",7), + ("Arbalest_",7), + ("Kakkung_",7), + ("Hunter_Bow",7), + ("Sword_",7), + ("Falchion_",7), + ("Blade_",7), + ("Lapier_",7), + ("Scimiter_",7), + ("Tsurugi_",7), + ("Orcish_Sword",7), + ("Ring_Pommel_Saber_",7), + ("Saber_",7), + ("Hae_Dong_Gum_",7), + ("Flamberge",7), + ("Knife_",7), + ("Cutter_",7), + ("Main_Gauche_",7), + ("Dirk_",7), + ("Dagger_",7), + ("Stiletto_",7), + ("Gladius_",7), + ("Damascus_",7), + ("Novice_Knife",7), + ("Axe_",7), + ("Orcish_Axe",7), + ("Javelin_",7), + ("Spear_",7), + ("Pike_",7), + ("Club_",7), + ("Mace_",7), + ("Smasher_",7), + ("Flail_",7), + ("Morning_Star_",7), + ("Sword_Mace_",7), + ("Chain_",7), + ("Stunner",7), + ("Book",7), + ("Bible",7), + ("Tablet",7), + ("Book_Of_Billows",7), + ("Book_Of_Mother_Earth",7), + ("Book_Of_Blazing_Sun",7), + ("Book_Of_Gust_Of_Wind",7), + ("Girl's_Diary",7), + ("Rod_",7), + ("Wand_",7), + ("Staff_",7), + ("Arc_Wand_",7), + ("Mighty_Staff",7), + ("Blessed_Wand",7), + ("Bone_Wand",7), + ("Waghnakh_",7), + ("Knuckle_Duster_",7), + ("Hora_",7), + ("Fist_",7), + ("Claw_",7), + ("Finger_",7), + ("Violin_",7), + ("Mandolin_",7), + ("Lute_",7), + ("Guitar_",7), + ("Harp_",7), + ("Guh_Moon_Goh_",7), + ("Rope_",7), + ("Line_",7), + ("Wire_",7), + ("Rante_",7), + ("Tail_",7), + ("Whip_",7), + ("Sunglasses",7), + ("Glasses",7), + ("Diver's_Goggles",7), + ("Wedding_Veil",7), + ("Fancy_Flower",7), + ("Ribbon",7), + ("Ribbon_",7), + ("Hair_Band",7), + ("Bandana",7), + ("Eye_Bandage",7), + ("Cat_Hairband",7), + ("Bunny_Band",7), + ("Flower_Hairband",7), + ("Biretta",7), + ("Biretta_",7), + ("Flu_Mask",7), + ("Hat",7), + ("Hat_",7), + ("Turban",7), + ("Turban_",7), + ("Cap",7), + ("Cap_",7), + ("Helm",7), + ("Helm_",7), + ("Gemmed_Sallet",7), + ("Gemmed_Sallet_",7), + ("Circlet",7), + ("Circlet_",7), + ("Santa's_Hat",7), + ("One_Eyed_Glass",7), + ("Granpa_Beard",7), + ("Luxury_Sunglasses",7), + ("Spinning_Eyes",7), + ("Big_Sis'_Ribbon",7), + ("Sweet_Gents",7), + ("Golden_Gear",7), + ("Oldman's_Romance",7), + ("Western_Grace",7), + ("Fillet",7), + ("Holy_Bonnet",7), + ("Star_Sparkling",7), + ("Sunflower",7), + ("Snowy_Horn",7), + ("Mini_Propeller",7), + ("Mini_Glasses",7), + ("Pierrot_Nose",7), + ("Gangster_Patch",7), + ("Ganster_Mask",7), + ("Iron_Cane",7), + ("Cigar",7), + ("Smoking_Pipe",7), + ("Centimental_Flower",7), + ("Centimental_Leaf",7), + ("Jack_A_Dandy",7), + ("Red_Bandana",7), + ("Eagle_Eyes",7), + ("Nurse_Cap",7), + ("Bomb_Wick",7), + ("Spirit_Chain",7), + ("Apple_Of_Archer",7), + ("Pirate_Bandana",7), + ("Poo_Poo_Hat",7), + ("Funeral_Costume",7), + ("Masquerade",7), + ("Star_Dust",7), + ("Blinker",7), + ("Green_Feeler",7), + ("Viking_Helm",7), + ("Joker_Jester",7), + ("Machoman_Glasses",7), + ("Puppy_Love",7), + ("Safety_Helmet",7), + ("Indian_Hair_Piece",7), + ("Antenna",7), + ("Fin_Helm",7), + ("Egg_Shell",7), + ("Panda_Cap",7), + ("Poring_Hat",7), + ("Fruit_Shell",7), + ("Novice_Egg_Cap",7), + ("Mr_Smile",7), + ("Mr_Scream",7), + ("Goblini_Mask",7), + ("Gas_Mask",7), + ("Goblin_Mask_02",7), + ("Goblin_Mask_03",7), + ("Goblin_Mask_04",7), + ("Goggle",7), + ("Goggle_",7), + ("Skull_Helm",7), + ("Monster_Oxygen_Mask",7), + ("Transparent_Headgear",7), + ("Pacifier",7), + ("Wig",7), + ("Queen's_Hair_Ornament",7), + ("Silk_Ribbon",7), + ("Punisher",7), + ("Wild_Flower",7), + ("Battered_Pot",7), + ("Stellar_Hairpin",7), + ("Tiny_Egg_Shell",7), + ("Backpack",7), + ("Rocker_Glasses",7), + ("Green_Lace",7), + ("Golden_Bell",7), + ("Bark_Shorts",7), + ("Monkey_Circlet",7), + ("Red_Muffler",7), + ("Sword_Of_Grave_Keeper",7), + ("Ora_Ora",14), + ("Animal_Blood",14), + ("Hinalle",14), + ("Aloe",14), + ("Clover",14), + ("Four_Leaf_Clover",14), + ("Singing_Plant",14), + ("Ment",14), + ("Illusion_Flower",14), + ("Shoot",14), + ("Flower",14), + ("Emperium",14), + ("Yellow_Gemstone",14), + ("Red_Gemstone",14), + ("Blue_Gemstone",14), + ("Dark_Red_Jewel",14), + ("Violet_Jewel",14), + ("Skyblue_Jewel",14), + ("Azure_Jewel",14), + ("Scarlet_Jewel",14), + ("Cardinal_Jewel",14), + ("Cardinal_Jewel_",14), + ("Red_Jewel",14), + ("Blue_Jewel",14), + ("White_Jewel",14), + ("Golden_Jewel",14), + ("Bluish_Green_Jewel",14), + ("Crystal_Jewel",14), + ("Crystal_Jewel_",14), + ("Crystal_Jewel__",14), + ("Crystal_Jewel___",14), + ("Red_Frame",14), + ("Blue_Porcelain",14), + ("White_Platter",14), + ("Black_Ladle",14), + ("Pencil_Case",14), + ("Rouge",14), + ("Stuffed_Doll",14), + ("Poring_Doll",14), + ("Chonchon_Doll",14), + ("Spore_Doll",14), + ("Bunch_Of_Flowers",14), + ("Wedding_Bouquet",14), + ("Glass_Bead",14), + ("Crystal_Mirror",14), + ("Witherless_Rose",14), + ("Frozen_Rose",14), + ("Baphomet_Doll",14), + ("Osiris_Doll",14), + ("Grasshopper_Doll",14), + ("Monkey_Doll",14), + ("Raccoondog_Doll",14), + ("Oridecon_Stone",14), + ("Elunium_Stone",14), + ("Danggie",14), + ("Tree_Root",14), + ("Reptile_Tongue",14), + ("Scorpion's_Tail",14), + ("Stem",14), + ("Pointed_Scale",14), + ("Resin",14), + ("Spawn",14), + ("Jellopy",14), + ("Garlet",14), + ("Scell",14), + ("Zargon",14), + ("Tooth_Of_Bat",14), + ("Fluff",14), + ("Chrysalis",14), + ("Feather_Of_Birds",14), + ("Talon",14), + ("Sticky_Webfoot",14), + ("Animal's_Skin",14), + ("Claw_Of_Wolves",14), + ("Mushroom_Spore",14), + ("Orcish_Cuspid",14), + ("Evil_Horn",14), + ("Powder_Of_Butterfly",14), + ("Bill_Of_Birds",14), + ("Scale_Of_Snakes",14), + ("Insect_Feeler",14), + ("Immortal_Heart",14), + ("Rotten_Bandage",14), + ("Orcish_Voucher",14), + ("Skel_Bone",14), + ("Mementos",14), + ("Shell",14), + ("Scales_Shell",14), + ("Posionous_Canine",14), + ("Sticky_Mucus",14), + ("Bee_Sting",14), + ("Grasshopper's_Leg",14), + ("Nose_Ring",14), + ("Yoyo_Tail",14), + ("Solid_Shell",14), + ("Horseshoe",14), + ("Raccoon_Leaf",14), + ("Snail's_Shell",14), + ("Horn",14), + ("Bear's_Foot",14), + ("Feather",14), + ("Heart_Of_Mermaid",14), + ("Fin",14), + ("Cactus_Needle",14), + ("Stone_Heart",14), + ("Shining_Scales",14), + ("Worm_Peelings",14), + ("Gill",14), + ("Decayed_Nail",14), + ("Horrendous_Mouth",14), + ("Rotten_Scale",14), + ("Nipper",14), + ("Conch",14), + ("Tentacle",14), + ("Sharp_Scale",14), + ("Crap_Shell",14), + ("Clam_Shell",14), + ("Flesh_Of_Clam",14), + ("Turtle_Shell",14), + ("Voucher_Of_Orcish_Hero",14), + ("Gold",14), + ("Alchol",14), + ("Detrimindexta",14), + ("Karvodailnirol",14), + ("Counteragent",14), + ("Mixture",14), + ("Scarlet_Dyestuffs",14), + ("Lemon_Dyestuffs",14), + ("Cobaltblue_Dyestuffs",14), + ("Darkgreen_Dyestuffs",14), + ("Orange_Dyestuffs",14), + ("Violet_Dyestuffs",14), + ("White_Dyestuffs",14), + ("Black_Dyestuffs",14), + ("Oridecon",14), + ("Elunium",14), + ("Anvil",14), + ("Oridecon_Anvil",14), + ("Golden_Anvil",14), + ("Emperium_Anvil",14), + ("Boody_Red",14), + ("Crystal_Blue",14), + ("Wind_Of_Verdure",14), + ("Yellow_Live",14), + ("Flame_Heart",14), + ("Mistic_Frozen",14), + ("Rough_Wind",14), + ("Great_Nature",14), + ("Iron",14), + ("Steel",14), + ("Star_Crumb",14), + ("Sparkling_Dust",14), + ("Iron_Ore",14), + ("Coal",14), + ("Patriotism_Marks",14), + ("Hammer_Of_Blacksmith",14), + ("Old_Magic_Book",14), + ("Penetration",14), + ("Frozen_Heart",14), + ("Sacred_Marks",14), + ("Phracon",14), + ("Emveretarcon",14), + ("Lizard_Scruff",14), + ("Colorful_Shell",14), + ("Jaws_Of_Ant",14), + ("Thin_N'_Long_Tongue",14), + ("Rat_Tail",14), + ("Moustache_Of_Mole",14), + ("Nail_Of_Mole",14), + ("Wooden_Block",14), + ("Long_Hair",14), + ("Dokkaebi_Horn",14), + ("Fox_Tail",14), + ("Fish_Tail",14), + ("Chinese_Ink",14), + ("Spiderweb",14), + ("Acorn",14), + ("Porcupine_Spike",14), + ("Wild_Boar's_Mane",14), + ("Tiger's_Skin",14), + ("Tiger_Footskin",14), + ("Limb_Of_Mantis",14), + ("Blossom_Of_Maneater",14), + ("Root_Of_Maneater",14), + ("Cobold_Hair",14), + ("Dragon_Canine",14), + ("Dragon_Scale",14), + ("Dragon_Train",14), + ("Petite_DiablOfs_Horn",14), + ("Petite_DiablOfs_Wing",14), + ("Elder_Pixie's_Beard",14), + ("Lantern",14), + ("Short_Leg",14), + ("Nail_Of_Orc",14), + ("Tooth_Of_",14), + ("Sacred_Masque",14), + ("Tweezer",14), + ("Head_Of_Medusa",14), + ("Slender_Snake",14), + ("Skirt_Of_Virgin",14), + ("Tendon",14), + ("Detonator",14), + ("Single_Cell",14), + ("Tooth_Of_Ancient_Fish",14), + ("Lip_Of_Ancient_Fish",14), + ("Earthworm_Peeling",14), + ("Grit",14), + ("Moth_Dust",14), + ("Wing_Of_Moth",14), + ("Transparent_Cloth",14), + ("Golden_Hair",14), + ("Starsand_Of_Witch",14), + ("Pumpkin_Head",14), + ("Sharpened_Cuspid",14), + ("Reins",14), + ("Booby_Trap",14), + ("Tree_Of_Archer_1",14), + ("Tree_Of_Archer_2",14), + ("Tree_Of_Archer_3",14), + ("Morocc_Potion",14), + ("Payon_Potion",14), + ("Empty_Cylinder",14), + ("Empty_Potion",14), + ("Short_Daenggie",14), + ("Needle_Of_Alarm",14), + ("Round_Shell",14), + ("Worn_Out_Page",14), + ("Manacles",14), + ("Worn_Out_Prison_Uniform",14), + ("Mould_Powder",14), + ("Ogre_Tooth",14), + ("Anolian_Skin",14), + ("Mud_Lump",14), + ("Skull",14), + ("Wing_Of_Red_Bat",14), + ("Claw_Of_Rat",14), + ("Stiff_Horn",14), + ("Glitter_Shell",14), + ("Tail_Of_Steel_Scorpion",14), + ("Claw_Of_Monkey",14), + ("Tough_Scalelike_Stem",14), + ("Coral_Reef",14), + ("Old_Portrait",14), + ("Bookclip_In_Memory",14), + ("Spoon_Stub",14), + ("Key_Of_Clock_Tower",14), + ("Underground_Key",14), + ("Claw_Of_Desert_Wolf",14), + ("Old_Frying_Pan",14), + ("Piece_Of_Egg_Shell",14), + ("Poison_Spore",14), + ("Red_Socks_With_Holes",14), + ("Matchstick",14), + ("Fang_Of_Garm",14), + ("Yarn",14), + ("Fine_Grit",14), + ("Alice's_Apron",14), + ("Talon_Of_Griffin",14), + ("Stone",14), + ("Cyfar",14), + ("Brigan",14), + ("Cargo_Free_Ticket",14), + ("Warp_Free_Ticket",14), + ("Cart_Free_Ticket",14), + ("Soft_Feather",14), + ("Dragon_Fly_Wing",14), + ("Sea_Otter_Leather",14), + ("Ice_Piece",14), + ("Stone_Piece",14), + ("Burn_Tree",14), + ("Broken_Armor_Piece",14), + ("Broken_Shell",14), + ("Tatters_Clothes",14), + ("Rust_Suriken",14), + ("Wheel",14), + ("Mystery_Piece",14), + ("Broken_Steel_Piece",14), + ("Cold_Magma",14), + ("Burning_Heart",14), + ("Live_Coal",14), + ("Old_Magic_Circle",14), + ("Sharp_Leaf",14), + ("Peco_Wing_Feather",14), + ("Goat's_Horn",14), + ("Gaoat's_Skin",14), + ("Boroken_Shiled_Piece",14), + ("Shine_Spear_Blade",14), + ("Vroken_Sword",14), + ("Smooth_Paper",14), + ("Fright_Paper_Blade",14), + ("Broken_Pharaoh_Symbol",14), + ("Tutankhamen's_Mask",14), + ("Harpy's_Feather",14), + ("Harpy's_Claw",14), + ("Rent_Spell_Book",14), + ("Rent_Scroll",14), + ("Spawns",14), + ("Burning_Horse_Shoe",14), + ("Honey_Jar",14), + ("Hot_Hair",14), + ("Dragon's_Skin",14), + ("Sand_Lump",14), + ("Scropion's_Nipper",14), + ("Large_Jellopy",14), + ("Medicine_Bowl",14), + ("Fire_Bottle",14), + ("Acid_Bottle",14), + ("MenEater_Plant_Bottle",14), + ("Mini_Bottle",14), + ("Coating_Bottle",14), + ("Yellow_Plate",14), + ("Bamboo_Cut",14), + ("Oil_Paper",14), + ("Glossy_Hair",14), + ("Old_Japaness_Clothes",14), + ("Poison_Powder",14), + ("Poison_Toad's_Skin",14), + ("Broken_Shuriken",14), + ("Black_Mask",14), + ("Broken_Wine_Vessel",14), + ("Tengu's_Nose",14), + ("Black_Bear's_Skin",14), + ("Cloud_Piece",14), + ("Sharp_Feeler",14), + ("Hard_Peach",14), + ("Limpid_Celestial_Robe",14), + ("Soft_Silk_Cloth",14), + ("Mystery_Iron_Bit",14), + ("Great_Wing",14), + ("Taegeuk_Plate",14), + ("Tuxedo",14), + ("Leopard_Skin",14), + ("Leopard_Talon",14), + ("Packing_Ribbon",14), + ("Packing_Paper",14), + ("Cacao",14), + ("Thin_Stem",14), + ("Festival_Mask",14), + ("Browny_Root",14), + ("Heart_Of_Tree",14), + ("Solid_Peeling",14), + ("Lamplight",14), + ("Blade_Of_Pinwheel",14), + ("Germinating_Sprout",14), + ("Soft_Leaf",14), + ("Air_Rifle",14), + ("Shoulder_Protection",14), + ("Tough_Vines",14), + ("Great_Leaf",14), + ("Flexible_String",14), + ("Log",14), + ("Beetle_Nipper",14), + ("Solid_Twig",14), + ("Piece_Of_Black_Cloth",14), + ("Black_Kitty_Doll",14), + ("Old_Manteau",14), + ("Rusty_Cleaver",14), + ("Dullahan's_Helm",14), + ("Dullahan_Armor",14), + ("Rojerta_Piece",14), + ("Hanging_Doll",14), + ("Needle_Pouch",14), + ("Bat_Cage",14), + ("Broken_Needle",14), + ("Red_Scarf",14), + ("Spool",14), + ("Rotten_Rope",14), + ("Striped_Socks",14), + ("Ectoplasm",14), + ("Tangled_Chain",14), + ("Tree_Knot",14), + ("Distorted_Portrait",14), + ("Pumpkin_Bucket",14), + ("Fan",14), + ("Cat_Eyed_Stone",14), + ("Dried_Sand",14), + ("Dragon_Horn",14), + ("Dragon_Fang",14), + ("Tiger_Skin_Panties",14), + ("Little_Blacky_Ghost",14), + ("Bib",14), + ("Milk_Bottle",14), + ("Arrow",14), + ("Silver_Arrow",14), + ("Fire_Arrow",14), + ("Steel_Arrow",14), + ("Crystal_Arrow",14), + ("Arrow_Of_Wind",14), + ("Stone_Arrow",14), + ("Immatrial_Arrow",14), + ("Stun_Arrow",14), + ("Freezing_Arrow",14), + ("Flash_Arrow",14), + ("Curse_Arrow",14), + ("Rusty_Arrow",14), + ("Poison_Arrow",14), + ("Incisive_Arrow",14), + ("Oridecon_Arrow",14), + ("Arrow_Of_Shadow",14), + ("Sleep_Arrow",14), + ("Silence_Arrow",14), + ("Iron_Arrow",14), + ("Red_Potion",14), + ("Orange_Potion",14), + ("Yellow_Potion",14), + ("Green_Potion",14), + ("Red_Herb",14), + ("Yellow_Herb",14), + ("White_Herb",14), + ("Blue_Herb",14), + ("Green_Herb",14), + ("Apple",14), + ("Banana",14), + ("Grape",14), + ("Carrot",14), + ("Sweet_Potato",14), + ("Meat",14), + ("Honey",14), + ("Milk",14), + ("Leaflet_Of_Hinal",14), + ("Leaflet_Of_Aloe",14), + ("Fruit_Of_Mastela",14), + ("Holy_Water",14), + ("Panacea",14), + ("Monster's_Feed",14), + ("Candy",14), + ("Candy_Striper",14), + ("Apple_Juice",14), + ("Banana_Juice",14), + ("Grape_Juice",14), + ("Carrot_Juice",14), + ("Pumpkin",14), + ("Ice_Cream",14), + ("Pet_Food",14), + ("Well_Baked_Cookie",14), + ("Piece_Of_Cake",14), + ("Fish_Slice",14), + ("Red_Slim_Potion",14), + ("Yellow_Slim_Potion",14), + ("White_Slim_Potion",14), + ("Cheese",14), + ("Nice_Sweet_Potato",14), + ("Popped_Rice",14), + ("Shusi",14), + ("Bun",14), + ("Rice_Cake",14), + ("Chocolate",14), + ("White_Chocolate",14), + ("Old_Blue_Box",614), + ("Anodyne",14), + ("Aloebera",14), + ("Yggdrasilberry",14), + ("Seed_Of_Yggdrasil",14), + ("Amulet",14), + ("Leaf_Of_Yggdrasil",14), + ("Spectacles",14), + ("Portable_Furnace",14), + ("Iron_Hammer",14), + ("Golden_Hammer",14), + ("Oridecon_Hammer",14), + ("Worn_Out_Scroll",14), + ("Unripe_Apple",14), + ("Orange_Juice",14), + ("Bitter_Herb",14), + ("Rainbow_Carrot",14), + ("Earthworm_The_Dude",14), + ("Rotten_Fish",14), + ("Lusty_Iron",14), + ("Monster_Juice",14), + ("Sweet_Milk",14), + ("Well_Dried_Bone",14), + ("Singing_Flower",14), + ("Dew_Laden_Moss",14), + ("Deadly_Noxious_Herb",14), + ("Fatty_Chubby_Earthworm",14), + ("Baked_Yam",14), + ("Tropical_Banana",14), + ("Horror_Of_Tribe",14), + ("No_Recipient",14), + ("Old_Broom",14), + ("Silver_Knife_Of_Chaste",14), + ("Armlet_Of_Obedience",14), + ("Shining_Stone",14), + ("Contracts_In_Shadow",14), + ("Book_Of_Devil",14), + ("Pet_Incubator",14), + ("Gift_Box",114), + ("Center_Potion",14), + ("Awakening_Potion",14), + ("Berserk_Potion",14), + ("Heart_Of_Her",14), + ("Korea_Rice_Cake",14), + ("Gift_Box_1",14), + ("Gift_Box_2",14), + ("Gift_Box_3",14), + ("Gift_Box_4",14), + ("Handsei",14), + ("Poison_Bottle",14), + ("Gold_Pill",14), + ("Guard_",6), + "Tiara", + "Crown", + "Coronet", + "Angelic_Chain", + "Satanic_Chain", + "Sharp_Gear", + "Elven_Ears", + "Holy_Robe", + "Mage_Coat", + "An_Eye_Of_Dullahan", + "Safety_Ring", + "Critical_Ring", + "Ring_", + "Earring_", + "Necklace_", + "Glove_", + "Brooch_", + "Rosary_", + "Gemmed_Crown", + "Pair_Of_Red_Ribbon", + "Loard_Circlet", + "Bone_Helm", + "Corsair", + "Assassin_Mask", + "Horn_Of_Succubus", + "Inccubus_Horn", + "Spinx_Helm", + "Old_Card_Album", + "Dragon_Killer", + "Ginnungagap", + "Town_Sword_", + "Star_Dust_Blade", + "Gae_Bolg", + ("Various_Jur",2), + "Nail_Of_Loki", + "Bloody_Roar", + "Unholy_Touch", + "Hypnotist's_Staff_", + "Staff_Of_Wing", + "Luna_Bow", + "Dragon_Wing", + "Electric_Wire", + "Whip_Of_Red_Flame", + "Whip_Of_Ice_Piece", + "Whip_Of_Earth", + "Jump_Rope", + "Bladed_Whip", + "Guitar_Of_Passion", + "Guitar_Of_Blue_Solo", + "Guitar_Of_Vast_Land", + "Guitar_Of_Gentle_Breeze", + "Claw_Of_Garm", + "Legacy_Of_Dragon", + "Coward_", + "Windhawk", + "Queen's_Whip", + "Oriental_Lute", + "Diary_Of_Great_Sage", + "Hardback", + "Survival_Rod_", + "Survival_Rod2_", + "Ear_Of_Puppy", + "Angry_Mouth", + "Celestial_Robe", + "Pauldron", + "Fedora_", + "Super_Novice_Hat_", + "Galapago_Cap", + "Banana_Hat", + "Wing_Of_Eagle", + "Cursed_Lucky_Brooch", + "Shinobi's_Sash", + "Bloody_Iron_Ball", + "Hyper_Changer", + "Cookbook06", + "Cookbook07", + "Cookbook08", + "Cookbook09", + "Cookbook10", + "Dark_Crystal_Fragment", + "Long_Limb", + "Screw", + "Old_Pick", + "Old_Steel_Plate", + "Air_Pollutant", + "Fragment_Of_Crystal", + "Poisonous_Gas", + "Battered_Kettle", + "Tube", + "Fluorescent_Liquid", + "Headlamp", + "Piece_Of_Memory_Green", + "Piece_Of_Memory_Purple", + "Piece_Of_Memory_Blue", + "Piece_Of_Memory_Red", + "Red_Feather", + "Blue_Feather", + "Cursed_Seal", + "Tri_Headed_Dragon_Head", + "Treasure_Box", + "Dragonball_Green", + "Dragonball_Blue", + "Dragonball_Red", + "Dragonball_Yellow", + "Bloody_Page", + "Piece_Of_Bone_Armor", + "Scale_Of_Red_Dragon", + "Yellow_Spice", + "Sweet_Sauce", + "Plain_Sauce", + "Hot_Sauce", + "Red_Spice", + "Cooking_Oil", + "Cookbook01", + "Cookbook02", + "Cookbook03", + "Cookbook04", + "Cookbook05", + "Pot", + "Burnt_Parts", + "Pocket_Watch", + "Ice_Heart", + "Ice_Scale", + "Bloody_Rune", + "Rotten_Meat", + "Sticky_Poison", + "Suspicious_Hat", + "White_Mask", + ("Old_Violet_Box",103), + ("Old_White_Cloth",16), + ("Clattering_Skull",16), + ("Broken_Farming_Utensil",17), + "Inverse_Scale", + "Blood_Tears", + "Doom_Slayer", + "Heart_Breaker", + "Hurricane_Fury", + "Ahlspiess", + "Huuma_Calm_Mind", + "Burning_Bow", + "Frozen_Bow", + "Earth_Bow", + "Gust_Bow", + "Magma_Fist", + "Icicle_Fist", + "Electric_Fist", + "Seismic_Fist", + "Combo_Battle_Glove", + "Base_Guitar", + "Electric_Eel", + "Sea_Witch_Foot", + "Carrot_Whip", + "Bullet", + "Silver_Bullet", + "Shell_Of_Blood", + "Flare_Sphere", + "Lighting_Sphere", + "Poison_Sphere", + "Blind_Sphere", + "Freezing_Sphere", + "Gate_KeeperDD", + "Thunder_P", + "Long_Barrel", + ("Lever_Action_Rifle",2), + "Long_Barrel_" +) +Random_Quiver: ( + "Iron_Arrow_Container", + "Steel_Arrow_Container", + "Ori_Arrow_Container", + "Fire_Arrow_Container", + "Silver_Arrow_Container", + "Wind_Arrow_Container", + "Stone_Arrow_Container", + "Crystal_Arrow_Container", + "Shadow_Arrow_Container", + "Imma_Arrow_Container", + "Rusty_Arrow_Container", + ("Holy_Arrow_Quiver",2) +) +Set_Of_Taiming_Item: ( + "Orange_Juice", + "Bitter_Herb", + "Rainbow_Carrot", + "Earthworm_The_Dude", + "Rotten_Fish", + "Lusty_Iron", + "Monster_Juice", + "Sweet_Milk", + "Well_Dried_Bone", + "Singing_Flower", + "Dew_Laden_Moss", + "Deadly_Noxious_Herb", + "Fatty_Chubby_Earthworm", + "Baked_Yam", + "Tropical_Banana", + "Horror_Of_Tribe", + "No_Recipient", + "Old_Broom", + "Silver_Knife_Of_Chaste", + "Armlet_Of_Obedience", + "Shining_Stone", + "Contracts_In_Shadow", + "Book_Of_Devil", + "Heart_Of_Her", + "Prohibition_Red_Candle", + "Sway_Apron", + "Skull_Helm", + "Monster_Oxygen_Mask", + "Transparent_Headgear", + "Pacifier", + "Wig", + "Queen's_Hair_Ornament", + "Silk_Ribbon", + "Punisher", + "Wild_Flower", + "Battered_Pot", + "Stellar_Hairpin", + "Tiny_Egg_Shell", + "Backpack", + "Rocker_Glasses", + "Green_Lace", + "Golden_Bell", + "Bark_Shorts", + "Monkey_Circlet", + "Red_Muffler", + "Sword_Of_Grave_Keeper", + "Flaming_Ice", + "Tantanmen" +) +Accessory_Box: ( + ("Gold_Ring",14), + ("Mitten_Of_Presbyter",10), + ("Flower_Ring",14), + ("Necklace",12), + ("Necklace_",10), + ("Novice_Armlet",14), + ("Diamond_Ring",11), + ("Skul_Ring",14), + ("Thimble_Of_Archer",10), + ("Rosary",14), + ("Ring",10), + ("Matyr's_Flea_Guard",11), + ("Belt",10), + ("Brooch",12), + ("Nile_Rose_",10), + ("Silver_Ring",14), + ("Clip",12), + ("Earring",11), + ("Glove",11), + "Safety_Ring", + "Critical_Ring", + "Glove_", + "Ring_", + "Rosary_", + "Brooch_", + "Earring_", + ("Vesper_Core02",2), + ("Vesper_Core03",2), + ("Vesper_Core04",2), + "Thimble_Of_Archer_", + ("Red_Silk_Seal",2), + "Orleans_Glove", + "Vesper_Core01", + "Spiritual_Ring", + "Shinobi's_Sash", + "Hyper_Changer", + ("Lesser_Elemental_Ring",9), + "Expert_Ring", + "Librarian_Glove", + "Pocket_Watch_", + "Lunatic_Brooch", + "Iron_Wrist" +) +Wrapped_Mask: ( + ("Phantom_Of_Opera",10), + ("Mr_Scream",10), + ("Welding_Mask",10), + ("Goblini_Mask",10), + ("Gas_Mask",10), + ("Alarm_Mask",10), + ("Goblin_Mask_01",10), + ("Goblin_Mask_02",10), + ("Goblin_Mask_03",10), + ("Goblin_Mask_04",10), + ("Mr_Smile",9), + "Zherlthsh_Mask" +) +Bundle_Of_Magic_Scroll: ( + "Earth_Scroll_1_5", + "Cold_Scroll_1_3", + "Cold_Scroll_1_5", + "Fire_Scroll_1_3", + "Fire_Scroll_1_5", + "Wind_Scroll_1_3", + "Wind_Scroll_1_5", + "Ghost_Scroll_1_3", + "Ghost_Scroll_1_5", + "Fire_Scroll_2_1", + "Fire_Scroll_2_5", + "Fire_Scroll_3_1", + "Fire_Scroll_3_5", + "Cold_Scroll_2_1", + "Cold_Scroll_2_5", + "Holy_Scroll_1_3", + "Holy_Scroll_1_5" +) +Food_Package: ( + "Candy_Striper", + "Apple_Juice", + "Banana_Juice", + "Grape_Juice", + "Carrot_Juice", + "Ice_Cream", + "Well_Baked_Cookie", + "Yggdrasilberry", + "Fish_Slice", + "Cheese", + "Nice_Sweet_Potato", + "Popped_Rice", + "Shusi", + "Bun", + "Mojji", + "Rice_Cake", + "Seed_Of_Yggdrasil", + "Hash_Rice_Cake", + "Chocolate", + "HandMade_Chocolate", + "HandMade_Chocolate_", + "White_Chocolate", + "Rice_Ball", + "Tomyumkung", + "Prawn", + "Korea_Rice_Cake", + "Prickly_Fruit", + "Apple", + "Banana", + "Grape", + "Carrot", + "Sweet_Potato", + "Meat", + "Honey", + "Rice_Cake_Soup", + "Leaflet_Of_Hinal", + "Leaflet_Of_Aloe", + "Fruit_Of_Mastela", + "Milk", + "Lemon", + "Long_Rice_Cake", + "Piece_Of_Cake" +) +First_Aid_Kit: ( + ("Red_Potion",5), + ("Orange_Potion",5), + ("Yellow_Potion",5), + ("Slow_Down_Potion",5), + ("Green_Potion",5), + ("Red_Slim_Potion",5), + ("Yellow_Slim_Potion",5), + ("White_Slim_Potion",5), + ("Water_Of_Darkness",5), + ("Center_Potion",5), + ("Awakening_Potion",5), + ("Berserk_Potion",5), + ("Novice_Potion",5), + ("Anodyne",5), + ("Speed_Up_Potion",5) +) +Cookie_Bag: ( + ("Lucky_Candy",5), + ("Candy_Striper",5), + ("Lucky_Candy_Cane",5), + ("Well_Baked_Cookie",5), + ("Lucky_Cookie",5), + ("Piece_Of_Cake",5), + ("Rice_Ball",5), + "Sesame_Pastry", + "Honey_Pastry", + "Rainbow_Cake", + "Chocolate", + "HandMade_Chocolate", + "HandMade_Chocolate_", + "White_Chocolate", + "Chocolate_Drink", + ("Candy",4) +) +Egg_Boy: ( + ("Grape",299), + ("Rice_Ball",522), + ("Prohibition_Red_Candle",20), + ("Realgar_Wine",100), + ("Exorcize_Herb",50), + ("Crown",2), + "Inccubus_Horn" +) +Egg_Girl: ( + ("Grape",299), + ("Rice_Ball",522), + ("Sway_Apron",20), + ("Realgar_Wine",100), + ("Exorcize_Herb",50), + ("Tiara",2), + ("Hair_Protector",5), + "Horn_Of_Succubus" +) +Giftbox_China: ( + "Orange_Potion", + "Yellow_Potion", + "Green_Potion", + "Honey", + "Leaflet_Of_Hinal", + ("Leaflet_Of_Aloe",2), + "Panacea", + "Candy", + "Candy_Striper", + ("Old_Blue_Box",40), + ("Branch_Of_Dead_Tree",9), + "Anodyne", + "Aloebera", + "Yggdrasilberry", + "Seed_Of_Yggdrasil", + "Leaf_Of_Yggdrasil", + ("Portable_Furnace",5), + "Iron_Hammer", + "Golden_Hammer", + "Oridecon_Hammer", + "Ora_Ora", + "Animal_Blood", + "Hinalle", + "Aloe", + "Four_Leaf_Clover", + "Singing_Plant", + "Ment", + "Illusion_Flower", + "Emperium", + "Yellow_Gemstone", + "Red_Gemstone", + "Blue_Gemstone", + "Dark_Red_Jewel", + "Violet_Jewel", + "Skyblue_Jewel", + "Azure_Jewel", + "Scarlet_Jewel", + "Cardinal_Jewel", + "Cardinal_Jewel_", + "Red_Jewel", + "Blue_Jewel", + "White_Jewel", + "Golden_Jewel", + "Bluish_Green_Jewel", + "Crystal_Jewel", + "Crystal_Jewel_", + "Crystal_Jewel__", + "Crystal_Jewel___", + "Red_Frame", + "Blue_Porcelain", + "White_Platter", + "Black_Ladle", + "Pencil_Case", + "Stuffed_Doll", + "Poring_Doll", + "Chonchon_Doll", + "Spore_Doll", + "Wedding_Bouquet", + "Crystal_Mirror", + "Witherless_Rose", + "Frozen_Rose", + "Grasshopper_Doll", + "Monkey_Doll", + "Raccoondog_Doll", + "Oridecon_Stone", + "Elunium_Stone", + "Jellopy", + "Garlet", + "Scell", + "Zargon", + "Orcish_Voucher", + "Mementos", + "Voucher_Of_Orcish_Hero", + "Gold", + "Alchol", + "Detrimindexta", + "Karvodailnirol", + "Counteragent", + "Mixture", + "Scarlet_Dyestuffs", + "Lemon_Dyestuffs", + "Cobaltblue_Dyestuffs", + "Darkgreen_Dyestuffs", + "Orange_Dyestuffs", + "Violet_Dyestuffs", + "White_Dyestuffs", + "Black_Dyestuffs", + "Oridecon", + "Elunium", + "Anvil", + "Oridecon_Anvil", + "Golden_Anvil", + "Emperium_Anvil", + "Boody_Red", + "Crystal_Blue", + "Wind_Of_Verdure", + "Yellow_Live", + "Flame_Heart", + "Mistic_Frozen", + "Rough_Wind", + "Great_Nature", + "Iron", + "Steel", + "Star_Crumb", + "Sparkling_Dust", + "Iron_Ore", + "Coal", + "Patriotism_Marks", + "Hammer_Of_Blacksmith", + "Old_Magic_Book", + "Penetration", + "Frozen_Heart", + "Sacred_Marks", + "Phracon", + "Emveretarcon", + "Booby_Trap", + "Sword_", + "Falchion_", + "Blade_", + "Lapier_", + "Scimiter_", + "Katana_", + "Tsurugi_", + "Ring_Pommel_Saber_", + "Saber_", + "Hae_Dong_Gum_", + "Flamberge", + "Slayer_", + "Bastard_Sword_", + "Two_Hand_Sword_", + "Broad_Sword_", + "Claymore", + "Knife_", + "Cutter_", + "Main_Gauche_", + "Dirk_", + "Dagger_", + "Stiletto_", + "Gladius_", + "Damascus_", + "Jur_", + "Katar_", + "Jamadhar_", + "Axe_", + "Battle_Axe_", + "Hammer_", + "Buster_", + "Two_Handed_Axe_", + "Javelin_", + "Spear_", + "Pike_", + "Lance", + "Guisarme_", + "Glaive_", + "Partizan_", + "Trident_", + "Halberd_", + "Club_", + "Mace_", + "Smasher_", + "Flail_", + "Morning_Star_", + "Sword_Mace_", + "Chain_", + "Book", + "Bible", + "Rod_", + "Wand_", + "Staff_", + "Arc_Wand_", + "Mighty_Staff", + "Bow_", + "Composite_Bow_", + "CrossBow_", + "Arbalest", + "Kakkung", + "Hunter_Bow", + "Bow_Of_Roguemaster", + "Guard_", + "Buckler_", + "Shield_", + "Mirror_Shield_", + "Fancy_Flower", + "Ribbon_", + "Cat_Hairband", + "Flower_Hairband", + "Biretta_", + "Hat_", + "Turban_", + "Goggle_", + "Cap_", + "Helm_", + "Gemmed_Sallet_", + "Circlet_", + "Santa's_Hat", + "Big_Sis'_Ribbon", + "Coronet", + "Fillet", + "Snowy_Horn", + "Sharp_Gear", + "Pierrot_Nose", + "Gangster_Patch", + "Ganster_Mask", + "Centimental_Flower", + "Centimental_Leaf", + "Jack_A_Dandy", + "Stop_Post", + "Doctor_Cap", + "Red_Bandana", + "Eagle_Eyes", + "Bomb_Wick", + "Antler", + "Pirate_Bandana", + "Poo_Poo_Hat", + "Funeral_Costume", + "Masquerade", + "Pretend_Murdered", + "Star_Dust", + "Blinker", + "Binoculars", + "Green_Feeler", + "Viking_Helm", + "Cotton_Shirt_", + "Leather_Jacket_", + "Adventurere's_Suit_", + "Mantle_", + "Coat_", + "Mink_Coat", + "Padded_Armor_", + "Chain_Mail_", + "Plate_Armor_", + "Silk_Robe_", + "Scapulare_", + "Saint_Robe_", + "Wooden_Mail_", + "Tights_", + "Silver_Robe_", + "Thief_Clothes_", + "Ninja_Suit", + "Wedding_Dress", + "G_Strings", + "Sandals_", + "Shoes_", + "Chrystal_Pumps", + "Cuffs", + "Spiky_Heel", + "Hood_", + "Muffler_", + "Manteau_", + "Cape_Of_Ancient_Lord", + "Ragamuffin_Cape", + "Ring", + "Earring", + "Necklace", + "Glove", + "Brooch", + "Clip", + "Rosary", + "Skul_Ring", + "Gold_Ring", + "Silver_Ring", + "Flower_Ring", + "Diamond_Ring", + "Puppy_Love", + "Safety_Helmet", + "Indian_Hair_Piece", + "Fin_Helm", + "Egg_Shell" +) +Old_Bleu_Box: ( + ("Cold_Scroll_1_5",2), + ("Fire_Scroll_1_5",2), + ("Wind_Scroll_1_5",2), + ("Fire_Scroll_2_5",2), + ("Fire_Scroll_3_5",2), + ("Holy_Scroll_1_5",2), + ("Cold_Scroll_2_5",2), + ("Gift_Box",2), + ("Milk",2), + ("Well_Baked_Cookie",2) +) +Holy_Egg_2: ( + ("Oridecon",3), + ("Elunium",10), + ("White_Slim_Potion",30), + ("Blue_Potion",30), + ("Yggdrasilberry",3), + ("Seed_Of_Yggdrasil",2), + ("Leaf_Of_Yggdrasil",15), + ("Old_Card_Album",5), + "Drooping_Bunny" +) +Red_Box_: ( + ("Magic_Eyes",9), + ("Hibiscus",10), + ("Charming_Ribbon",10) +) +Hometown_Gift: ( + "Hearty_Rice_Cake", + "Salty_Rice_Cake", + "Lucky_Rice_Cake", + "Sesame_Pastry", + "Honey_Pastry", + "Rainbow_Cake", + "Korea_Rice_Cake" +) +Old_Yellow_Box: ( + "Cookie_Hat", + "Silver_Tiara_", + "Gold_Tiara_" +) +Old_Gift_Box: ( + ("Chinese_Crown_",14), + ("Tongue_Mask_",40), + ("Fallen_Leaves_",45) +) +Magic_Card_Album: ( + "Dark_Illusion_Card", + "Deviling_Card", + ("Dragon_Fly_Card",10), + ("Vagabond_Wolf_Card",10), + ("Mastering_Card",10), + "Maya_Puple_Card", + ("Mutant_Dragon_Card",10), + "Mysteltainn_Card", + "Vocal_Card", + ("Owl_Duke_Card",5), + ("Owl_Baron_Card",5), + "Archangeling_Card", + "Executioner_Card", + "Tirfing_Card", + ("Eclipse_Card",10), + ("Chepet_Card",10), + ("Choco_Card",10), + ("Cat_O_Nine_Tail_Card",5), + ("Kobold_Leader_Card",10), + ("Chimera_Card",10), + ("Toad_Card",10), + "Bloody_Knight_Card", + "Ungoliant_Card", + "Gemini_Card", + "Hydro_Card", + ("Tha_Maero_Card",3), + ("Tha_Odium_Card",3), + ("Tha_Despero_Card",3) +) +Masquerade_Ball_Box: ( + ("Drooping_Nine_Tail_",9), + "Soulless_Wing_", + ("Marvelous_Wig_",10), + ("Ati_Atihan_Hat_",10) +) +Louise_Costume_Box: ( + ("Red_Bag",16), + ("Cool_Summer_Outfit",2) +) +Xmas_Gift: ( + ("Fire_Cracker_Love",6), + ("Gift_Box",66), + ("Old_Bleu_Box",36), + ("Set_Of_Taiming_Item",6), + ("Wrapped_Mask",6), + ("Old_Blue_Box",24), + ("Bundle_Of_Magic_Scroll",12), + ("Buche_De_Noel",24), + ("Speed_Up_Potion",12), + ("Slow_Down_Potion",12), + ("Cookie_Bag",12), + ("Red_Bag",6), + ("First_Aid_Kit",12), + ("Crystal_Jewel__",12), + ("HandMade_Chocolate",18), + ("HandMade_Chocolate_",18), + ("Chocolate_Drink",18), + ("Santa's_Hat_",12), + ("Fire_Cracker_Xmas",4) +) +Tresure_Box_WoE: ( + ("Wind_Arrow_Container",23), + ("Stone_Arrow_Container",25), + ("Crystal_Arrow_Container",26), + ("Holy_Arrow_Quiver",7), + ("Bullet_Case",27), + ("Bullet_Case_Blood",27), + ("Bullet_Case_Silver",27), + ("Set_Of_Taiming_Item",12), + ("First_Aid_Kit",9), + ("Food_Package",36), + ("Bundle_Of_Magic_Scroll",9), + ("Old_Bleu_Box",8), + ("Cookie_Bag",48), + ("Hometown_Gift",6), + ("Cool_Summer_Outfit",22), + ("Union_Of_Tribe",6), + ("Wrapped_Mask",2), + ("Poison_Bottle",3), + ("Old_Blue_Box",6), + ("Crystal_Jewel__",9) +) +Masquerade_Ball_Box2: ( + ("Black_Bunny_Band",12), + ("Vanilmirth_Hat",10), + ("Cap_Of_Blindness",10), + "Dress_Hat" +) +Pierre_Treasurebox: ( + ("Scarlet_Dyestuffs",3), + ("Lemon_Dyestuffs",3), + ("Cobaltblue_Dyestuffs",3), + ("Darkgreen_Dyestuffs",3), + ("Orange_Dyestuffs",3), + ("Violet_Dyestuffs",3), + ("White_Dyestuffs",3), + ("Black_Dyestuffs",3), + ("Olivine",3), + ("Phlogopite",3), + ("Agate",3), + ("Muscovite",3), + ("Rose_Quartz",3), + ("Turquoise",3), + ("Citrine",3), + ("Pyroxene",3), + ("Biotite",3), + ("Str_Dish10",3), + ("Agi_Dish10",3), + ("Vit_Dish10",3), + ("Luk_Dish10",3), + ("Dex_Dish10",3), + ("Branch_Of_Dead_Tree",3), + ("Old_Violet_Box",5), + ("Gift_Box",3), + ("Old_Blue_Box",11), + ("Fire_Cracker",2), + "Bloody_Dead_Branch" +) +Cherish_Box: ( + ("Geographer_Band_",4), + ("Vacation_Hat_",5) +) +Cherish_Box_Ori: ( + ("Satellite_Hairband",2), + ("Pirate_Dagger",2), + ("Loki_Mask",2), + ("Ragnarok_Limited_Ed",3) +) +Splendid_Box: ( + //not yet supported/not in pre-re "Imperial_Guard", + "Bone_Plate", + //not yet supported/not in pre-re "Ebone_Armor", + "Krasnaya", + //not yet supported/not in pre-re "Alca_Bringer", + //not yet supported/not in pre-re "Chrome_Twohand_Sword", + "Krishna", + "Cakram", + //not yet supported/not in pre-re "Durga", + "Vecer_Axe", + "Giant_Axe", + //not yet supported/not in pre-re "Imperial_Spear", + //not yet supported/not in pre-re "Rafini_Staff", + "Falken_Blitz", + //not yet supported/not in pre-re "Elven_Bow", + //not yet supported/not in pre-re "Green_Whistle", + //not yet supported/not in pre-re "Stem_Whip", + "Krieg", + "Weihna", + //not yet supported/not in pre-re "Black_Wing", + "Ruber", + "Erde", + "Red_Square_Bag" + //not yet supported/not in pre-re "Carga_Mace", + //not yet supported/not in pre-re "Red_Ether_Bag", + //not yet supported/not in pre-re "Mystic_Bow" +) +//unknown carrier / unsupported +/*Candy_Holder: ( + ("Honey",9), + ("Candy",20), + ("Well_Baked_Cookie",15), + ("Piece_Of_Cake",10), + ("Bread",20), + "Old_Blue_Box", + "Yggdrasilberry", + "Old_Card_Album", + "Old_Violet_Box", + "Contracts_In_Shadow", + ("Niflheim_Ticket",10), + ("Pumpkin_Cake",5), + ("Pumpkin_Pie",5) +)*/ \ No newline at end of file diff --git a/db/pre-re/item_group_db.txt b/db/pre-re/item_group_db.txt deleted file mode 100644 index c05df5b91..000000000 --- a/db/pre-re/item_group_db.txt +++ /dev/null @@ -1,6 +0,0 @@ -import: db/pre-re/item_bluebox.txt -import: db/pre-re/item_violetbox.txt -import: db/pre-re/item_cardalbum.txt -import: db/item_findingore.txt -import: db/pre-re/item_giftbox.txt -import: db/pre-re/item_misc.txt diff --git a/db/pre-re/item_misc.txt b/db/pre-re/item_misc.txt deleted file mode 100644 index 5f6752135..000000000 --- a/db/pre-re/item_misc.txt +++ /dev/null @@ -1,559 +0,0 @@ -// GroupID,ItemID,Rate -// -// Cookie Bag -7,529,5 //Candy -7,530,5 //Candy Cane -7,538,5 //Well-baked Cookie -7,539,5 //Piece of Cake -7,558,1 //Chocolate -7,559,1 //Hand-made Chocolate -7,560,1 //Hand-made White Chocolate -7,561,1 //White Chocolate -7,564,5 //Rice Ball -7,570,5 //Lucky Candy -7,571,5 //Lucky Candy Cane -7,572,5 //Lucky Cookie -7,573,1 //Chocolate Drink -7,12122,1 //Sesame Pastry -7,12123,1 //Honey Pastry -7,12124,1 //Rainbow Cake -// First Aid Kit -8,501,5 // Red Potion -8,502,5 // Orange Potion -8,503,5 // Yellow Potion -8,504,5 // White Potion -8,505,5 // Blue Potion -8,506,5 // Green Potion -8,545,5 // Condensed Red Potion -8,546,5 // Condensed Yellow Potion -8,547,5 // Condensed White Potion -8,569,5 // Novice Potion -8,605,5 // Anodyne -8,645,5 // Concentration Potion -8,656,5 // Awakening Potion -8,657,5 // Berserk Potion -8,678,1 // Poison Bottle -8,12016,5 // Speed Potion -8,12017,5 // Slow Potion -8,12020,5 // Cursed_Water -// Herbs -9,507,1 // Red Herb -9,508,1 // Yellow Herb -9,509,1 // White Herb -// Fruits -10,512,1 // Apple -10,513,1 // Banana -10,514,1 // Grape -10,515,1 // Carrot -10,516,1 // Potato -// Meat -11,517,1 // Meat -11,528,1 // Monster Food -// Candy -12,529,1 // Candy -12,530,1 // Candy Cane -// Juice -13,531,1 // Apple Juice -13,532,1 // Banana Juice -13,534,1 // Carrot Juice -// Fish -14,544,1 // Raw Fish -14,551,1 // Sushi -// Boxes -15,603,1 // Old Blue Box -15,617,1 // Old Purple Box -15,644,1 // Gift Box -// Gemstones -16,715,1 // Yellow Gemstone -16,716,1 // Red Gemstone -16,717,1 // Blue Gemstone -// Elemental Resist Potions -17,12118,1 // Fire Resist Potion -17,12119,1 // Cold Resist Potion -17,12120,1 // Earth Resist Potion -17,12121,1 // Thunder Resist Potion -// Ores -18,1002,30 // Iron_Ore -18,998,28 // Iron -18,993,26 // Yellow_Live -18,1003,24 // Coal -18,992,22 // Wind_Of_Verdure -18,1010,20 // Phracon -18,991,18 // Crystal_Blue -18,990,16 // Boody_Red -18,999,14 // Steel -18,1011,12 // Emveretarcon -18,757,10 // Elunium_Stone -18,756,9 // Oridecon_Stone -18,997,8 // Great_Nature -18,996,7 // Rough_Wind -18,995,6 // Mistic_Frozen -18,994,5 // Flame_Heart -18,985,4 // Elunium -18,984,3 // Oridecon -18,969,2 // Gold -18,714,1 // Emperium -// Food Types -19,526,5 // Royal_Jelly -19,12042,10 // Str_Dish02 -19,12057,10 // Agi_Dish02 -19,12053,10 // Vit_Dish03 -19,12062,10 // Dex_Dish02 -19,12068,10 // Luk_Dish03 -19,12047,10 // Int_Dish02 -19,531,30 // Apple_Juice -19,532,30 // Banana_Juice -19,533,30 // Grape_Juice -19,534,30 // Carrot_Juice -19,538,30 // Well_Baked_Cookie -19,536,50 // Ice_Cream -19,544,50 // Fish_Slice -19,548,50 // Cheese -19,551,50 // Shusi -19,553,50 // Bun -19,554,50 // Mojji -19,535,50 // Pumpkin -19,516,100 // Sweet_Potato -19,513,100 // Banana -19,512,600 // Apple -// Recovery Types -20,522,5 // Fruit_Of_Mastela -20,521,5 // Leaflet_Of_Aloe -20,520,10 // Leaflet_Of_Hinal -20,545,10 // Red_Slim_Potion -20,12118,10 // Resist_Earth -20,508,20 // Yellow_Herb -20,501,20 // Red_Potion -20,511,30 // Green_Herb -20,507,30 // Red_Herb -20,569,50 // Novice_Potion -20,549,50 // Nice_Sweet_Potato -20,529,100 // Candy -20,528,200 // Monster's_Feed -20,550,600 // Popped_Rice -// Minerals - Unused -21,714,1 // Emperium -21,756,1 // Rough Oridecon -21,757,1 // Rough Elunium -21,969,1 // Gold -21,984,1 // Oridecon -21,985,1 // Elunium -21,990,1 // Red Blood -21,991,1 // Crystal Blue -21,992,1 // Wind of Verdure -21,993,1 // Green Live -21,994,1 // Flame Heart -21,995,1 // Mystic Frozen -21,996,1 // Rough Wind -21,997,1 // Great Nature -21,998,1 // Iron -21,999,1 // Steel -21,1002,1 // Iron Ore -21,1003,1 // Coal -21,1010,1 // Phracon -21,1011,1 // Emveretarcon -// Set Of Taiming Item -22,619,1 // Unripe Apple -22,620,1 // Orange Juice -22,621,1 // Bitter Herb -22,622,1 // Rainbow Carrot -22,623,1 // Earthworm the Dude -22,624,1 // Rotten Fish -22,625,1 // Rusty Iron -22,626,1 // Monster Juice -22,627,1 // Sweet Milk -22,628,1 // Well-Dried Bone -22,629,1 // Singing Flower -22,630,1 // Dew Laden Moss -22,631,1 // Deadly Noxious Herb -22,632,1 // Fatty Chubby Earthworm -22,633,1 // Sweet Potato -22,634,1 // Tropical Banana -22,635,1 // Orc Trophy -22,636,1 // No Recipient -22,637,1 // Old Broom -22,638,1 // Silver Knife of Chastity -22,639,1 // Armlet of Obedience -22,640,1 // Shining Stone -22,641,1 // Contracts in Shadow -22,642,1 // Book of the Devil -22,659,1 // Her Heart -22,660,1 // Forbidden Red Candle -22,661,1 // Soft Apron -22,10001,1 // Skull Helm -22,10002,1 // Monster Oxygen Mask -22,10003,1 // Transparent Headgear -22,10004,1 // Pacifier -22,10005,1 // Wig -22,10006,1 // Queen's Hair Ornament -22,10007,1 // Silk Ribbon -22,10008,1 // Punisher -22,10009,1 // Wild Flower -22,10010,1 // Battered Pot -22,10011,1 // Stellar Hairpin -22,10012,1 // Tiny Egg Shell -22,10013,1 // Backpack -22,10014,1 // Rocker Glasses -22,10015,1 // Green Lace -22,10016,1 // Golden Bell -22,10017,1 // Bark Shorts -22,10018,1 // Monkey Circlet -22,10019,1 // Red Scarf -22,10020,1 // Grave Keeper's Sword -22,12373,1 // Boy's Pure Heart -22,12374,1 // Ice Fireworks -22,12395,1 // Tantan Noodle -// Bundle Of Magic Scroll -23,686,1 // Level 3 Earth Spike -23,687,1 // Level 5 Earth Spike -23,688,1 // Level 3 Cold Bolt -23,689,1 // Level 5 Cold Bolt -23,690,1 // Level 3 Fire Bolt -23,691,1 // Level 5 Fire Bolt -23,692,1 // Level 3 Lightening Bolt -23,693,1 // Level 5 Lightening Bolt -23,694,1 // Level 3 Soul Strike -23,695,1 // Level 5 Soul Strike -23,696,1 // Level 1 Fire Ball -23,697,1 // Level 5 Fire Ball -23,698,1 // Level 1 Fire Wall -23,699,1 // Level 5 Fire Wall -23,700,1 // Level 1 Frost Diver -23,12000,1 // Level 5 Frost Diver -23,12001,1 // Level 3 Heal -23,12002,1 // Level 5 Heal -// Random Quiver -24,12004,1 // Quiver -24,12005,1 // Iron Arrow Quiver -24,12006,1 // Steel Arrow Quiver -24,12007,1 // Oridecon Arrow Quiver -24,12008,1 // Fire Arrow Quiver -24,12009,1 // Silver Arrow Quiver -24,12010,1 // Wind Arrow Quiver -24,12011,1 // Stone Arrow Quiver -24,12012,1 // Crystal Arrow Quiver -24,12013,1 // Shadow Arrow Quiver -24,12014,1 // Immaterial Arrow Quiver -24,12015,1 // Rusty Arrow Quiver -24,12183,2 // Holy Arrow Quiver -// Wrapped Mask -25,2278,10 // Mr. Smile -25,2281,10 // Opera Masque -25,2288,10 // Mr. Scream -25,2292,10 // Welding Mask -25,2297,10 // Goblin Mask -25,5005,10 // Gas Mask -25,5086,10 // Alarm Mask -25,5087,10 // Poker Face -25,5088,10 // Surprised Mask -25,5089,10 // Annoyed Mask -25,5090,10 // Goblin Leader Mask -25,5121,1 // Zherlthsh Mask -25,5176,2 // Hahoe Mask -// Accessory Box -26,2601,10 // Ring -26,2602,11 // Earring -26,2603,12 // Necklace -26,2604,12 // Glove -26,2605,12 // Brooch -26,2607,12 // Clip -26,2608,14 // Rosary -26,2609,14 // Skull Ring -26,2610,14 // Gold Ring -26,2611,14 // Silver Ring -26,2612,14 // Flower Ring -26,2613,11 // Diamond Ring -26,2615,1 // Safety Ring -26,2616,1 // Critical Ring -26,2617,10 // Celebrant's Mitten -26,2618,11 // Matyr's Leash -26,2619,10 // Bow Thimble -26,2621,1 // Ring -26,2622,1 // Earring -26,2623,10 // Necklace -26,2624,1 // Glove -26,2625,1 // Brooch -26,2626,1 // Rosary -26,2627,10 // Belt -26,2628,14 // Novice Armlet -26,2654,1 // Shinobi Sash -26,2656,1 // Armor Charm -26,2658,10 // Nile Rose -26,2659,2 // Vesper Core 01 -26,2660,2 // Vesper Core 02 -26,2661,2 // Vesper Core 03 -26,2662,2 // Vesper Core 04 -26,2671,1 // Bow Thimble -26,2677,1 // Spiritual Ring -26,2680,9 // Ring of Minor Spirits -26,2700,2 // Red Silk of Seal -26,2701,1 // Glove of Orleans -26,2703,1 // Expert Ring -26,2716,1 // Librarian Glove -26,2717,1 // Pocket Watch -26,2718,1 // Lunatic Brooch -26,2719,1 // Iron Wrist -// jewels -27,715,100 // Yellow_Gemstone -27,716,100 // Red_Gemstone -27,717,100 // Blue_Gemstone -27,718,10 // Dark_Red_Jewel -27,719,10 // Violet_Jewel -27,720,10 // Skyblue_Jewel -27,721,10 // Azure_Jewel -27,722,10 // Scarlet_Jewel -27,723,10 // Cardinal_Jewel -27,724,10 // Cardinal_Jewel_ -27,725,10 // Red_Jewel -27,726,10 // Blue_Jewel -27,727,10 // White_Jewel -27,728,10 // Golden_Jewel -27,729,10 // Bluish_Green_Jewel -27,730,5 // Crystal_Jewel -27,731,4 // Crystal_Jewel_ -27,732,3 // Crystal_Jewel__ -27,733,27 // Crystal_Jewel___ -27,746,50 // Glass_Bead -// Egg Boy -32,514,300 // Grape -32,564,522 // Rice Ball -32,660,20 // Forbidden Red Candle -32,682,100 // Distilled Fighting Spirit -32,683,50 // Herb of Incantation -32,2274,5 // Ghost Bandana -32,5072,2 // Incubus Horn -// Egg Girl -33,514,300 // Grape -33,564,522 // Rice Ball -33,661,20 // Soft Apron -33,682,100 // Distilled Fighting Spirit -33,683,50 // Herb of Incantation -33,5042,5 // Bao Bao -33,5066,2 // Succubus Horn -// Lotto Box -35,7391,1 // Lotto Ball 31 -35,7392,1 // Lotto Ball 32 -35,7393,1 // Lotto Ball 33 -35,7394,1 // Lotto Ball 34 -35,7395,1 // Lotto Ball 35 -35,7396,1 // Lotto Ball 36 -35,7397,1 // Lotto Ball 37 -35,7398,1 // Lotto Ball 38 -35,7540,1 // Lotto Ball 39 -35,7541,1 // Lotto Ball 40 -// Food Package -36,512,1 // Apple -36,513,1 // Banana -36,514,1 // Grape -36,515,1 // Carrot -36,516,1 // Potato -36,517,1 // Meat -36,518,1 // Honey -36,519,1 // Milk -36,520,1 // Hinalle Leaflet -36,521,1 // Aloe Leaflet -36,522,1 // Mastela Fruit -36,526,1 // Royal Jelly -36,529,1 // Candy -36,530,1 // Candy Cane -36,531,1 // Apple Juice -36,532,1 // Banana Juice -36,533,1 // Grape Juice -36,534,1 // Carrot Juice -36,536,1 // Ice Cream -36,538,1 // Well-baked Cookie -36,539,1 // Piece of Cake -36,544,1 // Raw Fish -36,548,1 // Cheese -36,549,1 // Yam -36,550,1 // Rice Cake -36,551,1 // Sushi -36,553,1 // Bao -36,554,1 // Mochi -36,555,1 // Traditional Rice Cake -36,556,1 // Rice Cake Stick -36,557,1 // Neatly Sliced Rice Cake -36,558,1 // Chocolate -36,559,1 // Hand-made Chocolate -36,560,1 // Hand-made White Chocolate -36,561,1 // White Chocolate -36,564,1 // Rice Ball -36,566,1 // Tom Yum Goong -36,567,1 // Shrimp -36,568,1 // Lemon -36,576,1 // Prickly Fruit -36,607,1 // Yggdrasil Berry -36,608,1 // Yggdrasil Seed -36,663,1 // Songpyun -36,669,1 // Rice-Cake Soup -// Potions -37,501,1 // Red Potion -37,502,1 // Orange Potion -37,503,1 // Yellow Potion -37,504,1 // White Potion -// Red Box_ -38,5137,1 // Alice Doll -38,5138,9 // Magic Eyes -38,5139,10 // Lotus -38,5140,10 // Kawaii Ribbon -// Old Bleu Box -39,519,1 // Milk -39,538,1 // Well-baked Cookie -39,644,1 // Gift Box -39,687,1 // Level 5 Earth Spike -39,689,1 // Level 5 Cold Bolt -39,691,1 // Level 5 Fire Bolt -39,693,1 // Level 5 Lightening Bolt -39,697,1 // Level 5 Fire Ball -39,699,1 // Level 5 Fire Wall -39,12000,1 // Level 5 Frost Diver -39,12002,1 // Level 5 Heal -// Red Box -40,5099,1 // Neko Mimi -40,5137,11 // Alice Doll -40,5138,11 // Magic Eyes -40,5139,11 // Lotus -40,5140,11 // Kawaii Ribbon -40,5142,11 // Crescent Helm -40,5143,12 // Kabuki Mask -40,5152,1 // Phoenix Crown -40,5181,11 // Helm of Darkness -40,5182,1 // Puppy Hat -40,5183,11 // Nest Hat -40,5185,11 // Laurel Crown -40,5186,11 // Geographer Decoration -40,5187,10 // Twin Ribbon -// Green Box -41,573,100 // Chocolate Drink -41,607,99 // Yggdrasil Berry -41,608,100 // Yggdrasil Seed -41,5182,1 // Puppy Hat -41,12018,100 // Firecracker -41,12075,100 // Steamed Tongue -41,12080,100 // Dragon Breath Cocktail -41,12085,100 // Immortal Stew -41,12090,100 // Steamed Desert Scorpions -41,12095,100 // Hwergelmir's Tonic -41,12100,100 // Cooked Nine Tail -// Old Yellow Box -42,5259,1 // Elephant Hat -42,5260,1 // Cookie Hat -42,5261,1 // Silver Tiara -42,5262,1 // Golden Tiara -// Hometown Gift -45,663,1 // Korean Rice Cake -45,12122,1 // Sesame Pastry -45,12123,1 // Honey Pastry -45,12124,1 // Rainbow Cake -45,12195,1 // Plain Rice Cake -45,12196,1 // Hearty Rice Cake -45,12197,1 // Salty Rice Cake -45,12198,1 // Lucky Rice Cake -// Masquerade Ball Box -46,5296,10 // Drooping Nine Tail -46,5297,1 // Soul Wing -46,5298,10 // Dokebi's Wig -46,5299,10 // Pagdayaw -// Tresure Box WoE -47,603,6 // Old Blue Box -47,658,6 // Tribal Solidarity -47,678,3 // Poison Bottle -47,732,9 // 3carat Diamond -47,12010,24 // Wind Arrow Quiver -47,12011,25 // Stone Arrow Quiver -47,12012,26 // Crystal Arrow Quiver -47,12105,12 // Taming Gift Set -47,12107,2 // Wrapped Mask -47,12108,9 // Scroll Package -47,12110,9 // First Aid Kit -47,12111,36 // Bundle of Food -47,12130,48 // Cookie Bag -47,12149,27 // Bullet Casing -47,12150,27 // Shell of Blood Casing -47,12151,27 // Silver Bullet Casing -47,12183,7 // Holy Arrow Quiver -47,12194,6 // Present from Home -47,12260,22 // Summer Event Suit -47,12702,8 // Old Bleu Box -// Masquerade Ball Box2 -48,5211,1 // Ribbon Hat -48,5213,13 // Rabbit Ears -48,5289,10 // Vanilmirth Hat -48,5304,10 // Executioner Hood -// Easter Scroll -49,636,110 // No Recipient -49,637,110 // Old Broom -49,638,110 // Silver Knife of Chastity -49,639,110 // Armlet of Obedience -49,640,110 // Shining Stone -49,641,110 // Contracts in Shadow -49,642,110 // Book of the Devil -49,643,205 // Pet Incubator -49,659,110 // Her Heart -49,2264,1 // Munak Hat -49,2274,1 // Ghost Bandana -49,5046,1 // Bongun Hat -49,5167,1 // Munak Hat [1] -49,5168,1 // Bongun Hat [1] -// Pierre Treasurebox -50,603,11 // Old Blue Box -50,604,3 // Dead Branch -50,617,5 // Old Purple Box -50,644,3 // Gift Box -50,975,3 // Scarlet Dyestuff -50,976,3 // Lemon Dyestuff -50,978,3 // Cobaltblue Dyestuff -50,979,3 // Darkgreen Dyestuff -50,980,3 // Orange Dyestuff -50,981,3 // Violet Dyestuff -50,982,3 // White Dyestuff -50,983,3 // Black Dyestuff -50,7289,3 // Peridot -50,7290,3 // Phlogopite -50,7291,3 // Agate -50,7292,3 // Muscovite -50,7293,3 // Rose Quartz -50,7294,3 // Turquoise -50,7295,3 // Citrin -50,7296,3 // Pyroxene -50,7297,3 // Biotite -50,12018,3 // Firecracker -50,12075,3 // Steamed Tongue -50,12085,3 // Immortal Stew -50,12090,3 // Steamed Desert Scorpions -50,12095,3 // Hwergelmir's Tonic -50,12100,3 // Cooked Nine Tail -50,12103,1 // Bloody Branch -// Cherish Box -51,5454,1 // Puppy Hat -51,5455,4 // Decorative Geographer -51,5456,5 // Summer Hat -// Cherish Box Ori -52,2712,3 // Collector's Edition Book -52,5212,2 // Solar Panels -52,5256,1 // Valkyrie Feather Band -52,5305,2 // Pirate Dagger -52,5332,2 // Loki Mask -// Louise_Costume_Box -53,12132,18 // Red_Bag -53,12260,2 // Cool_Summer_Outfit -// Xmas_Gift -54,559,18 // Light_Orange_Pot -54,560,18 // HandMade_Chocolate_ -54,573,18 // Chocolate_Drink -54,603,24 // Old_Blue_Box -54,644,66 // Gift_Box -54,732,12 // Crystal_Jewel__ -54,5136,12 // Santa's_Hat_ -54,12016,12 // Speed_Up_Potion -54,12017,12 // Slow_Down_Potion -54,12105,6 // Set_Of_Taiming_Item -54,12107,6 // Wrapped_Mask -54,12108,12 // Bundle_Of_Magic_Scroll -54,12110,12 // First_Aid_Kit -54,12130,12 // Cookie_Bag -54,12132,6 // Red_Bag -54,12354,24 // Buche_De_Noel -54,12702,36 // Old_Bleu_Box -54,14546,6 // Fire_Cracker_Love -54,14550,6 // Fire_Cracker_Xmas diff --git a/db/pre-re/item_packages.conf b/db/pre-re/item_packages.conf new file mode 100644 index 000000000..f2f467681 --- /dev/null +++ b/db/pre-re/item_packages.conf @@ -0,0 +1,6116 @@ +//==================================================== +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//= +//= http://hercules.ws/board/ +//================= More Information ================= +// +//==================================================== +Special_Box: { + Wrapped_Mask: { + Rate: 3 + } + Poison_Bottle: { + Count: 2 + Rate: 10 + } + Set_Of_Taiming_Item: { + Rate: 5 + } + Cookie_Bag: { + Count: 2 + Rate: 100 + } + Mysterious_Can2: { + Count: 3 + Rate: 80 + } + Mysterious_PET_Bottle2: { + Count: 3 + Rate: 80 + } + Speed_Up_Potion: { + Count: 2 + Rate: 80 + } + Old_Blue_Box: { + Rate: 19 + } + Branch_Of_Dead_Tree: { + Count: 5 + Rate: 14 + } + First_Aid_Kit: { + Rate: 19 + } + Dried_Yggdrasilberry: { + Count: 3 + Rate: 70 + } + Angeling_Potion: { + Count: 3 + Rate: 70 + } + Ygnizem_Scroll: { + Count: 2 + Rate: 50 + } + Doppelganger_Scroll: { + Count: 2 + Rate: 50 + } + Wild_Rose_Scroll: { + Count: 2 + Rate: 60 + } + Gift_Box: { + Rate: 70 + } + Red_Bag: { + Count: 3 + Rate: 70 + } + Cool_Summer_Outfit: { + Count: 3 + Rate: 70 + } + Slow_Down_Potion: { + Count: 2 + Rate: 80 + } +} +Tresure_Box_WoE: { + Majestic_Goat_Repl: { + Rate: 5 + } + Jewel_Crown_Repl: { + Rate: 15 + } + Prontera_Army_Cap_Repl: { + Rate: 20 + } + Feather_Bonnet_Repl: { + Rate: 20 + } + Viking_Helm_Repl: { + Rate: 20 + } + Mysterious_Can: { + Count: 10 + Rate: 50 + } + Mysterious_PET_Bottle: { + Count: 10 + Rate: 50 + } + Mysterious_Can2: { + Count: 10 + Rate: 50 + } + Mysterious_PET_Bottle2: { + Count: 10 + Rate: 50 + } + Hometown_Gift: { + Count: 10 + Rate: 50 + } + Yggdrasilberry: { + Count: 5 + Rate: 30 + } + Seed_Of_Yggdrasil: { + Count: 10 + Rate: 50 + } + Dried_Yggdrasilberry: { + Count: 10 + Rate: 50 + } + Unripe_Fruit: { + Count: 5 + Rate: 50 + } + First_Aid_Kit: { + Count: 10 + Rate: 40 + } + Gift_Box: { + Count: 5 + Rate: 250 + } + Comp_Battle_Manual: { + Count: 3 + Rate: 20 + } + Old_Blue_Box: { + Count: 5 + Rate: 180 + } +} +RWC_Parti_Box: { + Wrapped_Mask: { + Rate: 3 + } + Poison_Bottle: { + Count: 2 + Rate: 10 + } + Set_Of_Taiming_Item: { + Rate: 5 + } + Cookie_Bag: { + Count: 2 + Rate: 90 + } + Mysterious_Can2: { + Count: 3 + Rate: 70 + } + Mysterious_PET_Bottle2: { + Count: 3 + Rate: 70 + } + Speed_Up_Potion: { + Count: 2 + Rate: 60 + } + Old_Violet_Box: { + Rate: 19 + } + Cat_Foot_Hairpin: { + Rate: 10 + } + Int_Dish10: { + Count: 2 + Rate: 35 + } + Vit_Dish10: { + Count: 2 + Rate: 35 + } + Agi_Dish10: { + Count: 2 + Rate: 35 + } + Dex_Dish10: { + Count: 2 + Rate: 35 + } + Luk_Dish10: { + Count: 2 + Rate: 35 + } + Str_Dish10: { + Count: 2 + Rate: 35 + } + Branch_Of_Dead_Tree: { + Count: 3 + Rate: 14 + } + Dried_Yggdrasilberry: { + Count: 3 + Rate: 70 + } + Angeling_Potion: { + Count: 3 + Rate: 50 + } + Ygnizem_Scroll: { + Count: 2 + Rate: 50 + } + Doppelganger_Scroll: { + Count: 2 + Rate: 50 + } + Wild_Rose_Scroll: { + Count: 2 + Rate: 50 + } + Old_Blue_Box: { + Rate: 50 + } + Hometown_Gift: { + Count: 2 + Rate: 99 + } + Pink_Drooping_Kitty: { + Rate: 10 + } + Red_Deviruchi_Cap: { + Rate: 10 + } +} +RWC_Final_Comp_Box: { + Comp_Battle_Manual: { + Random: false + Count: 2 + } + Comp_Insurance: { + Random: false + Count: 2 + } + Enriched_Slim_Pot: { + Random: false + Count: 30 + } + Fricco_Shoes: { + Random: false + } + Rider_Insignia: { + Random: false + } + Undershirt_: { + Random: false + } + Muffler_: { + Random: false + } +} +Gift_Bundle: { + White_Slim_Potion: { + Random: false + Count: 30 + } + Seed_Of_Yggdrasil: { + Random: false + Count: 2 + } + GM_Handwriting: { + Random: false + } +} +Crumpled_Paper: { + Calender_January: { + Rate: 84 + } + Calender_February: { + Rate: 84 + } + Calender_March: { + Rate: 84 + } + Calender_April: { + Rate: 84 + } + Calender_May: { + Rate: 83 + } + Calender_June: { + Rate: 83 + } + Calender_July: { + Rate: 83 + } + Calender_August: { + Rate: 83 + } + Calender_September: { + Rate: 83 + } + Calender_October: { + Rate: 83 + } + Calender_November: { + Rate: 83 + } + Calender_December: { + Rate: 83 + } +} +Solo_Gift_Basket: { + Lovely_Choco_Tart: { + Random: false + Count: 5 + } + Cute_Strawberry_Choco: { + Random: false + Count: 3 + } + White_Chocolate: { + Random: false + Count: 3 + } + Chocolate_Drink: { + Random: false + Count: 4 + } + HandMade_Chocolate: { + Random: false + Count: 10 + } + HandMade_Chocolate_: { + Random: false + Count: 10 + } +} +Couple_Event_Basket: { + Fire_Cracker_Love: { + Random: false + Count: 10 + } + Fire_Cracker_Wday: { + Random: false + Count: 10 + } + /* not yet supported/unknown Fire_Cracker_Vday: { + Random: false + Count: 10 + }*/ + Fire_Cracker_Bday: { + Random: false + Count: 10 + } + Fire_Cracker_Xmas: { + Random: false + Count: 10 + } +} +GM_Warp_Box: { + Wing_Of_Fly: { + Count: 3 + Rate: 155 + } + Wing_Of_Butterfly: { + Count: 3 + Rate: 155 + } + Warp_Free_Ticket: { + Count: 3 + Rate: 150 + } + WOB_Rune: { + Count: 3 + Rate: 140 + } + WOB_Schwaltz: { + Count: 3 + Rate: 140 + } + WOB_Rachel: { + Count: 3 + Rate: 130 + } + WOB_Local: { + Count: 3 + Rate: 130 + } +} +Fortune_Cookie1: { + Bless_Word_Paper1: { + Rate: 100 + } + Bless_Word_Paper2: { + Rate: 100 + } + Bless_Word_Paper3: { + Rate: 100 + } + Bless_Word_Paper4: { + Rate: 100 + } + Bless_Word_Paper5: { + Rate: 100 + } + Bless_Word_Paper6: { + Rate: 100 + } + Bless_Word_Paper7: { + Rate: 100 + } + Bless_Word_Paper8: { + Rate: 100 + } + Bless_Word_Paper9: { + Rate: 100 + } + Bless_Word_Paper10: { + Rate: 100 + } +} +Fortune_Cookie2: { + Guidebook_Exchange: { + Random: false + Announce: true + } +} +Fortune_Cookie3: { + Free_Cash_Coupon: { + Random: false + Announce: true + } +} +New_Gift_Envelope: { + Honey_Pastry: { + Rate: 115 + } + Lucky_Cookie03: { + Count: 3 + Rate: 50 + } + Gingerbread: { + Count: 3 + Rate: 50 + } + Guyak_Pudding: { + Count: 10 + Rate: 150 + } + New_Year_Bun: { + Count: 10 + Rate: 250 + } + Charm_Of_Happiness: { + Count: 2 + Rate: 80 + } + Halohalo: { + Count: 2 + Rate: 80 + } + Branch_Of_Dead_Tree: { + Count: 2 + Rate: 80 + } + Traditional_Firecrack: { + Rate: 100 + } + Magic_Card_Album: { + Rate: 5 + } +} +Passion_FB_Hat_Box: { + Passion_FB_Hat: { + Random: false + } +} +Cool_FB_Hat_Box: { + Cool_FB_Hat: { + Random: false + } +} +Victory_FB_Hat_Box: { + Victory_FB_Hat: { + Random: false + } +} +Glory_FB_Hat_Box: { + Glory_FB_Hat: { + Random: false + Expire: 24 + } +} +Passion_Hat_Box2: { + Passion_FB_Hat: { + Random: false + Expire: 6 + } +} +Cool_Hat_Box2: { + Cool_FB_Hat: { + Random: false + Expire: 6 + } +} +Victory_Hat_Box2: { + Victory_FB_Hat: { + Random: false + Expire: 6 + } +} +Aspersio_5_Scroll_Box: { + Aspersio_5_Scroll: { + Random: false + Count: 10 + Named: true + } +} +Pet_Egg_Scroll_Box1: { + Pet_Egg_Scroll1: { + Random: false + Named: true + } +} +Pet_Egg_Scroll_Box2: { + Pet_Egg_Scroll2: { + Random: false + Named: true + } +} +Pet_Egg_Scroll1: { + Battle_Manual: { + Count: 2 + Named: true + Rate: 100 + } + Insurance: { + Count: 2 + Named: true + Rate: 200 + } + Enriched_Oridecon: { + Named: true + Rate: 80 + } + Kafra_Card: { + Count: 2 + Named: true + Rate: 300 + } + Adrenaline_Scroll: { + Count: 2 + Named: true + Rate: 300 + } + Neuralizer: { + Named: true + Rate: 10 + } + Red_Deviruchi_Cap: { + Named: true + Rate: 10 + } +} +Pet_Egg_Scroll2: { + Battle_Manual: { + Count: 2 + Named: true + Rate: 90 + } + Wind_Walk_10_Scroll: { + Count: 2 + Named: true + Rate: 150 + } + Token_Of_Siegfried: { + Count: 2 + Named: true + Rate: 200 + } + Giant_Fly_Wing: { + Count: 2 + Named: true + Rate: 200 + } + Aspersio_5_Scroll: { + Count: 2 + Named: true + Rate: 200 + } + Bubble_Gum: { + Count: 2 + Named: true + Rate: 150 + } + Red_Wizardry_Hat: { + Named: true + Rate: 10 + } +} +Pet_Egg_Scroll_Box3: { + Pet_Egg_Scroll3: { + Random: false + Named: true + } +} +Pet_Egg_Scroll_Box4: { + Pet_Egg_Scroll4: { + Random: false + Named: true + } +} +Pet_Egg_Scroll_Box5: { + Pet_Egg_Scroll5: { + Random: false + Named: true + } +} +Pet_Egg_Scroll3: { + Battle_Manual: { + Count: 2 + Named: true + Rate: 100 + } + Insurance: { + Count: 2 + Named: true + Rate: 200 + } + Enriched_Oridecon: { + Named: true + Rate: 80 + } + Kafra_Card: { + Count: 2 + Named: true + Rate: 300 + } + Adrenaline_Scroll: { + Count: 2 + Named: true + Rate: 300 + } + Neuralizer: { + Named: true + Rate: 10 + } + Pink_Drooping_Kitty: { + Named: true + Rate: 10 + } +} +Pet_Egg_Scroll4: { + Battle_Manual: { + Count: 2 + Named: true + Rate: 90 + } + Wind_Walk_10_Scroll: { + Count: 2 + Named: true + Rate: 150 + } + Token_Of_Siegfried: { + Count: 2 + Named: true + Rate: 200 + } + Giant_Fly_Wing: { + Count: 2 + Named: true + Rate: 200 + } + Aspersio_5_Scroll: { + Count: 2 + Named: true + Rate: 200 + } + Bubble_Gum: { + Count: 2 + Named: true + Rate: 150 + } + Pink_Fur_Hat: { + Named: true + Rate: 10 + } +} +Pet_Egg_Scroll5: { + Battle_Manual: { + Count: 2 + Named: true + Rate: 150 + } + Enriched_Elunium: { + Named: true + Rate: 135 + } + Token_Of_Siegfried: { + Count: 2 + Named: true + Rate: 200 + } + Giant_Fly_Wing: { + Count: 2 + Named: true + Rate: 300 + } + Mini_Propeller_: { + Named: true + Rate: 5 + } + Bubble_Gum: { + Named: true + Rate: 200 + } + White_Wizardry_Hat: { + Named: true + Rate: 10 + } +} +Infiltrator_Box: { + Infiltrator_C: { + Random: false + Expire: 168 + Named: true + } +} +Muramasa_Box: { + Muramasa_C: { + Random: false + Expire: 168 + Named: true + } +} +Excalibur_Box: { + Excalibur_C: { + Random: false + Expire: 168 + Named: true + } +} +Combat_Knife_Box: { + Combat_Knife_C: { + Random: false + Expire: 168 + Named: true + } +} +Counter_Dagger_Box: { + Counter_Dagger_C: { + Random: false + Expire: 168 + Named: true + } +} +Kaiser_Knuckle_Box: { + Kaiser_Knuckle_C: { + Random: false + Expire: 168 + Named: true + } +} +Pole_Axe_Box: { + Pole_Axe_C: { + Random: false + Expire: 168 + Named: true + } +} +Mighty_Staff_Box: { + Mighty_Staff_C: { + Random: false + Expire: 168 + Named: true + } +} +Right_Epsilon_Box: { + Right_Epsilon_C: { + Random: false + Expire: 168 + Named: true + } +} +Balistar_Box: { + Balistar_C: { + Random: false + Expire: 168 + Named: true + } +} +Diary_Of_Great_Sage_Box: { + Diary_Of_Great_Sage_C: { + Random: false + Expire: 168 + Named: true + } +} +Asura_Box: { + Asura_C: { + Random: false + Expire: 168 + Named: true + } +} +Apple_Of_Archer_Box: { + Apple_Of_Archer_C: { + Random: false + Expire: 168 + Named: true + } +} +Bunny_Band_Box: { + Bunny_Band_C: { + Random: false + Expire: 168 + Named: true + } +} +Sahkkat_Box: { + Sahkkat_C: { + Random: false + Expire: 168 + Named: true + } +} +Lord_Circlet_Box: { + Lord_Circlet_C: { + Random: false + Expire: 168 + Named: true + } +} +Elven_Ears_Box: { + Elven_Ears_C: { + Random: false + Expire: 168 + Named: true + } +} +Steel_Flower_Box: { + Steel_Flower_C: { + Random: false + Expire: 168 + Named: true + } +} +Critical_Ring_Box: { + Critical_Ring_C: { + Random: false + Expire: 168 + Named: true + } +} +Earring_Box: { + Earring_C: { + Random: false + Expire: 168 + Named: true + } +} +Ring_Box: { + Ring_C: { + Random: false + Expire: 168 + Named: true + } +} +Necklace_Box: { + Necklace_C: { + Random: false + Expire: 168 + Named: true + } +} +Glove_Box: { + Glove_C: { + Random: false + Expire: 168 + Named: true + } +} +Brooch_Box: { + Brooch_C: { + Random: false + Expire: 168 + Named: true + } +} +Rosary_Box: { + Rosary_C: { + Random: false + Expire: 168 + Named: true + } +} +Safety_Ring_Box: { + Safety_Ring_C: { + Random: false + Expire: 168 + Named: true + } +} +Vesper_Core01_Box: { + Vesper_Core01_C: { + Random: false + Expire: 168 + Named: true + } +} +Vesper_Core02_Box: { + Vesper_Core02_C: { + Random: false + Expire: 168 + Named: true + } +} +Vesper_Core03_Box: { + Vesper_Core03_C: { + Random: false + Expire: 168 + Named: true + } +} +Vesper_Core04_Box: { + Vesper_Core04_C: { + Random: false + Expire: 168 + Named: true + } +} +Pet_Egg_Scroll_Box6: { + Pet_Egg_Scroll6: { + Random: false + Named: true + } +} +Pet_Egg_Scroll_Box7: { + Pet_Egg_Scroll7: { + Random: false + Named: true + } +} +Pet_Egg_Scroll_Box8: { + Pet_Egg_Scroll8: { + Random: false + Named: true + } +} +Pet_Egg_Scroll_Box9: { + Pet_Egg_Scroll9: { + Random: false + Named: true + } +} +Pet_Egg_Scroll_Box10: { + Pet_Egg_Scroll10: { + Random: false + Named: true + } +} +Pet_Egg_Scroll_Box11: { + Pet_Egg_Scroll11: { + Random: false + Named: true + } +} +Pet_Egg_Scroll6: { + Battle_Manual_Box: { + Named: true + Rate: 200 + } + Enriched_Elunium_Box: { + Named: true + Rate: 195 + } + Token_Of_Siegfried_Box: { + Named: true + Rate: 400 + } + Bubble_Gum_Box: { + Named: true + Rate: 200 + } + Pair_Of_Red_Ribbon_: { + Named: true + Rate: 2 + } + Drooping_Kitty_: { + Named: true + Rate: 1 + } + Orc_Hero_Helm_TW: { + Named: true + Rate: 1 + } + Magestic_Goat_TW: { + Named: true + Rate: 1 + } +} +Pet_Egg_Scroll7: { + Battle_Manual: { + Count: 2 + Named: true + Rate: 80 + } + Insurance: { + Count: 2 + Named: true + Rate: 30 + } + Enriched_Oridecon: { + Count: 2 + Named: true + Rate: 120 + } + Kafra_Card: { + Count: 10 + Named: true + Rate: 190 + } + Megaphone_: { + Count: 5 + Named: true + Rate: 190 + } + Old_Violet_Box: { + Count: 3 + Named: true + Rate: 50 + } + Vit_Dish10: { + Count: 5 + Named: true + Rate: 200 + } + Bloody_Dead_Branch: { + Named: true + Rate: 120 + } + Succubus_Card: { + Named: true + Rate: 2 + } + Incubus_Card: { + Named: true + Rate: 2 + } + Smoking_Pipe_: { + Named: true + Rate: 5 + } + Pair_Of_Red_Ribbon_: { + Named: true + Rate: 9 + } +} +Pet_Egg_Scroll8: { + Battle_Manual: { + Count: 2 + Named: true + Rate: 80 + } + Wind_Walk_10_Scroll: { + Count: 5 + Named: true + Rate: 60 + } + Token_Of_Siegfried: { + Count: 5 + Named: true + Rate: 120 + } + Giant_Fly_Wing: { + Count: 10 + Named: true + Rate: 244 + } + Neuralizer: { + Named: true + Rate: 1 + } + Bubble_Gum: { + Count: 2 + Named: true + Rate: 150 + } + Yggdrasilberry: { + Count: 10 + Named: true + Rate: 200 + } + Agi_Dish10: { + Count: 5 + Named: true + Rate: 100 + } + Old_Violet_Box: { + Count: 3 + Named: true + Rate: 30 + } + Silver_Tiara: { + Named: true + Rate: 3 + } + Magestic_Goat_TW: { + Named: true + Rate: 3 + } + Fish_On_Head_: { + Named: true + Rate: 9 + } +} +Pet_Egg_Scroll9: { + Battle_Manual: { + Count: 2 + Named: true + Rate: 200 + } + Insurance: { + Count: 2 + Named: true + Rate: 50 + } + Enriched_Oridecon: { + Count: 2 + Named: true + Rate: 160 + } + Kafra_Card: { + Count: 10 + Named: true + Rate: 80 + } + Adrenaline_Scroll: { + Count: 5 + Named: true + Rate: 200 + } + Neuralizer: { + Named: true + Rate: 1 + } + Old_Violet_Box: { + Count: 3 + Named: true + Rate: 60 + } + Str_Dish10: { + Count: 5 + Named: true + Rate: 208 + } + Dark_Illusion_Card: { + Named: true + Rate: 5 + } + Dark_Lord_Card: { + Named: true + Rate: 1 + } + Orc_Hero_Helm_TW: { + Named: true + Rate: 5 + } + Bunny_Band_: { + Named: true + Rate: 10 + } +} +Pet_Egg_Scroll10: { + Battle_Manual: { + Count: 2 + Named: true + Rate: 100 + } + Wind_Walk_10_Scroll: { + Count: 5 + Named: true + Rate: 80 + } + Token_Of_Siegfried: { + Count: 5 + Named: true + Rate: 100 + } + Giant_Fly_Wing: { + Count: 10 + Named: true + Rate: 200 + } + Megaphone_: { + Count: 5 + Named: true + Rate: 160 + } + Bubble_Gum: { + Count: 2 + Named: true + Rate: 100 + } + Yggdrasilberry: { + Count: 10 + Named: true + Rate: 152 + } + Int_Dish10: { + Count: 5 + Named: true + Rate: 100 + } + Injustice_Card: { + Named: true + Rate: 2 + } + Zherlthsh_Card: { + Named: true + Rate: 2 + } + Angelic_Chain_: { + Named: true + Rate: 2 + } + Satanic_Chain_: { + Named: true + Rate: 2 + } +} +Pet_Egg_Scroll11: { + Battle_Manual: { + Count: 2 + Named: true + Rate: 115 + } + Enriched_Elunium: { + Count: 2 + Named: true + Rate: 90 + } + Token_Of_Siegfried: { + Count: 5 + Named: true + Rate: 205 + } + Giant_Fly_Wing: { + Count: 10 + Named: true + Rate: 205 + } + Bubble_Gum: { + Count: 2 + Named: true + Rate: 115 + } + Old_Violet_Box: { + Count: 3 + Named: true + Rate: 55 + } + Dex_Dish10: { + Count: 5 + Named: true + Rate: 205 + } + Owl_Baron_Card: { + Named: true + Rate: 2 + } + Owl_Duke_Card: { + Named: true + Rate: 2 + } + Slipper: { + Named: true + Rate: 2 + } + Drooping_Kitty_: { + Named: true + Rate: 2 + } + Big_Golden_Bell_: { + Named: true + Rate: 2 + } +} +CP_Helm_Scroll_Box: { + CP_Helm_Scroll: { + Random: false + Named: true + } + Coating_Bottle: { + Random: false + Named: true + } +} +CP_Shield_Scroll_Box: { + CP_Shield_Scroll: { + Random: false + Named: true + } + Coating_Bottle: { + Random: false + Named: true + } +} +CP_Armor_Scroll_Box: { + CP_Armor_Scroll: { + Random: false + Named: true + } + Coating_Bottle: { + Random: false + Named: true + } +} +CP_Weapon_Scroll_Box: { + CP_Weapon_Scroll: { + Random: false + Named: true + } + Coating_Bottle: { + Random: false + Named: true + } +} +Repair_Scroll_Box: { + Repair_Scroll: { + Random: false + Named: true + } + Iron_Ore: { + Random: false + Named: true + } + Iron: { + Random: false + Named: true + } + Oridecon_Stone: { + Random: false + Named: true + } + Steel: { + Random: false + Named: true + } +} +Super_Pet_Egg1: { + Tiara: { + Named: true + Rate: 2 + } + Crown: { + Named: true + Rate: 2 + } + Loard_Circlet: { + Named: true + Rate: 1 + } + /* not yet supported/unknown Ear_Of_Angel: { + Named: true + Rate: 5 + }*/ + /* not yet supported/unknown Ear_Of_Devil: { + Named: true + Rate: 5 + }*/ + Flying_Angel: { + Named: true + Rate: 20 + } + Dark_Lord_Card: { + Named: true + Rate: 1 + } + Angeling_Card: { + Named: true + Rate: 2 + } + Ghostring_Card: { + Named: true + Rate: 2 + } + Nurse_Cap: { + Named: true + Rate: 80 + } + Centimental_Flower: { + Named: true + Rate: 45 + } + Tulip_Hairpin: { + Named: true + Rate: 50 + } + Old_Card_Album: { + Count: 2 + Named: true + Rate: 85 + } + Old_Violet_Box: { + Count: 5 + Named: true + Rate: 130 + } + Yggdrasilberry: { + Count: 15 + Named: true + Rate: 170 + } + Seed_Of_Yggdrasil: { + Count: 30 + Named: true + Rate: 170 + } + Zeny_Scroll: { + Count: 10 + Named: true + Rate: 230 + } +} +Super_Pet_Egg2: { + Golden_Gear: { + Named: true + Rate: 6 + } + Coronet: { + Named: true + Rate: 3 + } + Ghost_Bandana: { + Named: true + Rate: 6 + } + Horn_Of_Succubus: { + Named: true + Rate: 2 + } + Inccubus_Horn: { + Named: true + Rate: 2 + } + Archangeling_Card: { + Named: true + Rate: 10 + } + Knight_Of_Abyss_Card: { + Named: true + Rate: 3 + } + Pharaoh_Card: { + Named: true + Rate: 1 + } + Poring_Hat: { + Named: true + Rate: 80 + } + Centimental_Leaf: { + Named: true + Rate: 50 + } + First_Moon_Hair_Pin: { + Named: true + Rate: 40 + } + Cigar: { + Named: true + Rate: 20 + } + Old_Card_Album: { + Count: 2 + Named: true + Rate: 90 + } + Old_Violet_Box: { + Count: 5 + Named: true + Rate: 130 + } + Yggdrasilberry: { + Count: 15 + Named: true + Rate: 160 + } + Seed_Of_Yggdrasil: { + Count: 30 + Named: true + Rate: 170 + } + Zeny_Scroll: { + Count: 10 + Named: true + Rate: 227 + } +} +Super_Pet_Egg3: { + /* not yet supported/unknown Oldman: { + Named: true + Rate: 5 + }*/ + Fillet: { + Named: true + Rate: 6 + } + Smoking_Pipe: { + Named: true + Rate: 3 + } + Kafra_Band: { + Named: true + Rate: 1 + } + Hair_Protector: { + Named: true + Rate: 6 + } + Crescent_Scythe: { + Named: true + Rate: 10 + } + House_Auger: { + Named: true + Rate: 33 + } + Dark_Illusion_Card: { + Named: true + Rate: 2 + } + Drake_Card: { + Named: true + Rate: 2 + } + Maya_Card: { + Named: true + Rate: 2 + } + Ear_Mufs: { + Named: true + Rate: 100 + } + Pair_Of_Red_Ribbon: { + Named: true + Rate: 50 + } + Old_Card_Album: { + Count: 2 + Named: true + Rate: 90 + } + Old_Violet_Box: { + Count: 5 + Named: true + Rate: 120 + } + Yggdrasilberry: { + Count: 15 + Named: true + Rate: 180 + } + Seed_Of_Yggdrasil: { + Count: 30 + Named: true + Rate: 170 + } + Zeny_Scroll: { + Count: 10 + Named: true + Rate: 220 + } +} +Super_Pet_Egg4: { + Angelic_Chain: { + Named: true + Rate: 3 + } + Magestic_Goat: { + Named: true + Rate: 3 + } + Sharp_Gear: { + Named: true + Rate: 2 + } + Helm_Of_Angel: { + Named: true + Rate: 2 + } + Orc_Hero_Helm: { + Named: true + Rate: 4 + } + Doppelganger_Card: { + Named: true + Rate: 1 + } + Osiris_Card: { + Named: true + Rate: 2 + } + Phreeoni_Card: { + Named: true + Rate: 2 + } + Green_Feeler: { + Named: true + Rate: 70 + } + /* not yet supported/unknown Big_Sis: { + Named: true + Rate: 50 + }*/ + Mistic_Rose: { + Named: true + Rate: 36 + } + Well_Baked_Toast: { + Named: true + Rate: 35 + } + Old_Card_Album: { + Count: 2 + Named: true + Rate: 90 + } + Old_Violet_Box: { + Count: 5 + Named: true + Rate: 130 + } + Yggdrasilberry: { + Count: 15 + Named: true + Rate: 170 + } + Seed_Of_Yggdrasil: { + Count: 30 + Named: true + Rate: 170 + } + Zeny_Scroll: { + Count: 10 + Named: true + Rate: 230 + } +} +Super_Card_Pet_Egg1: { + Orc_Lady_Card: { + Named: true + Rate: 40 + } + Mummy_Card: { + Named: true + Rate: 30 + } + Marina_Card: { + Named: true + Rate: 80 + } + Desert_Wolf_Card: { + Named: true + Rate: 80 + } + Soldier_Skeleton_Card: { + Named: true + Rate: 17 + } + Magnolia_Card: { + Named: true + Rate: 40 + } + Andre_Card: { + Named: true + Rate: 7 + } + Mandragora_Card: { + Named: true + Rate: 40 + } + Vadon_Card: { + Named: true + Rate: 50 + } + Baphomet_Card: { + Named: true + Rate: 2 + } + Drainliar_Card: { + Named: true + Rate: 50 + } + Flying_Deleter_Card: { + Named: true + Rate: 20 + } + Nightmare_Terror_Card: { + Named: true + Rate: 8 + } + Pest_Card: { + Named: true + Rate: 20 + } + Marc_Card: { + Named: true + Rate: 20 + } + Dark_Frame_Card: { + Named: true + Rate: 10 + } + Deleter_Card: { + Named: true + Rate: 5 + } + Yggdrasilberry: { + Count: 15 + Named: true + Rate: 165 + } + Seed_Of_Yggdrasil: { + Count: 20 + Named: true + Rate: 166 + } + Zeny_Scroll: { + Count: 5 + Named: true + Rate: 150 + } +} +Super_Card_Pet_Egg2: { + Orc_Load_Card: { + Named: true + Rate: 2 + } + Skel_Worker_Card: { + Named: true + Rate: 30 + } + Minorous_Card: { + Named: true + Rate: 55 + } + Garm_Baby_Card: { + Named: true + Rate: 18 + } + Goblin_Card: { + Named: true + Rate: 25 + } + Caramel_Card: { + Named: true + Rate: 70 + } + Scorpion_Card: { + Named: true + Rate: 5 + } + Flora_Card: { + Named: true + Rate: 35 + } + Hunter_Fly_Card: { + Named: true + Rate: 35 + } + Pecopeco_Egg_Card: { + Named: true + Rate: 40 + } + Hydra_Card: { + Named: true + Rate: 30 + } + Disguise_Card: { + Named: true + Rate: 30 + } + Rybio_Card: { + Named: true + Rate: 9 + } + Wraith_Dead_Card: { + Named: true + Rate: 20 + } + Majoruros_Card: { + Named: true + Rate: 18 + } + Pupa_Card: { + Named: true + Rate: 40 + } + Pecopeco_Card: { + Named: true + Rate: 40 + } + Yggdrasilberry: { + Count: 15 + Named: true + Rate: 168 + } + Seed_Of_Yggdrasil: { + Count: 20 + Named: true + Rate: 165 + } + Zeny_Scroll: { + Count: 5 + Named: true + Rate: 166 + } +} +Super_Card_Pet_Egg3: { + Elder_Wilow_Card: { + Named: true + Rate: 70 + } + Deviruchi_Card: { + Named: true + Rate: 20 + } + Marduk_Card: { + Named: true + Rate: 40 + } + Carat_Card: { + Named: true + Rate: 45 + } + Choco_Card: { + Named: true + Rate: 30 + } + Pharaoh_Card: { + Named: true + Rate: 1 + } + Nine_Tail_Card: { + Named: true + Rate: 30 + } + Whisper_Card: { + Named: true + Rate: 10 + } + Frilldora_Card: { + Named: true + Rate: 20 + } + Dragon_Tail_Card: { + Named: true + Rate: 33 + } + Baphomet__Card: { + Named: true + Rate: 10 + } + Daydric_Card: { + Named: true + Rate: 35 + } + Harpy_Card: { + Named: true + Rate: 50 + } + Whisper_Boss_Card: { + Named: true + Rate: 10 + } + Thara_Frog_Card: { + Named: true + Rate: 50 + } + Executioner_Card: { + Named: true + Rate: 35 + } + Khalitzburg_Card: { + Named: true + Rate: 30 + } + Yggdrasilberry: { + Count: 15 + Named: true + Rate: 171 + } + Seed_Of_Yggdrasil: { + Count: 20 + Named: true + Rate: 170 + } + Zeny_Scroll: { + Count: 5 + Named: true + Rate: 140 + } +} +Super_Card_Pet_Egg4: { + Thief_Bug_Male_Card: { + Named: true + Rate: 60 + } + Verit_Card: { + Named: true + Rate: 70 + } + Matyr_Card: { + Named: true + Rate: 25 + } + Sohee_Card: { + Named: true + Rate: 19 + } + Antique_Firelock_Card: { + Named: true + Rate: 40 + } + Blood_Butterfly_Card: { + Named: true + Rate: 38 + } + Mimic_Card: { + Named: true + Rate: 35 + } + Zerom_Card: { + Named: true + Rate: 38 + } + Phen_Card: { + Named: true + Rate: 10 + } + Kobold_Card: { + Named: true + Rate: 40 + } + Moonlight_Flower_Card: { + Named: true + Rate: 1 + } + Mantis_Card: { + Named: true + Rate: 45 + } + Smokie_Card: { + Named: true + Rate: 65 + } + Vitata_Card: { + Named: true + Rate: 10 + } + High_Orc_Card: { + Named: true + Rate: 3 + } + Penomena_Card: { + Named: true + Rate: 13 + } + Tirfing_Card: { + Named: true + Rate: 18 + } + Yggdrasilberry: { + Count: 15 + Named: true + Rate: 165 + } + Seed_Of_Yggdrasil: { + Count: 20 + Named: true + Rate: 165 + } + Zeny_Scroll: { + Count: 5 + Named: true + Rate: 140 + } +} +Vigorgra_Package1: { + Battle_Manual: { + Random: false + Count: 2 + Named: true + } + Str_Dish10_: { + Random: false + Count: 2 + Named: true + } + Agi_Dish10_: { + Random: false + Count: 2 + Named: true + } + Inc_Agi_10_Scroll: { + Random: false + Count: 15 + Named: true + } + Blessing_10_Scroll: { + Random: false + Count: 15 + Named: true + } + Kafra_Card: { + Random: false + Named: true + } + Token_Of_Siegfried: { + Random: false + Named: true + } +} +Vigorgra_Package2: { + Battle_Manual: { + Random: false + Count: 2 + Named: true + } + Str_Dish10_: { + Random: false + Count: 2 + Named: true + } + Vit_Dish10_: { + Random: false + Count: 2 + Named: true + } + Inc_Agi_10_Scroll: { + Random: false + Count: 15 + Named: true + } + Blessing_10_Scroll: { + Random: false + Count: 15 + Named: true + } + Kafra_Card: { + Random: false + Named: true + } + Token_Of_Siegfried: { + Random: false + Named: true + } +} +Vigorgra_Package3: { + Battle_Manual: { + Random: false + Count: 2 + Named: true + } + Int_Dish10_: { + Random: false + Count: 2 + Named: true + } + Dex_Dish10_: { + Random: false + Count: 2 + Named: true + } + Inc_Agi_10_Scroll: { + Random: false + Count: 15 + Named: true + } + Blessing_10_Scroll: { + Random: false + Count: 15 + Named: true + } + Kafra_Card: { + Random: false + Named: true + } + Token_Of_Siegfried: { + Random: false + Named: true + } +} +Vigorgra_Package6: { + Battle_Manual: { + Random: false + Count: 2 + Named: true + } + Str_Dish10_: { + Random: false + Count: 2 + Named: true + } + Agi_Dish10_: { + Random: false + Count: 2 + Named: true + } + Adrenaline_Scroll: { + Random: false + Count: 24 + Named: true + } + Aspersio_5_Scroll: { + Random: false + Count: 20 + Named: true + } + Holy_Water: { + Random: false + Count: 20 + Named: true + } + Kafra_Card: { + Random: false + Named: true + } + Token_Of_Siegfried: { + Random: false + Named: true + } +} +Vigorgra_Package7: { + Battle_Manual: { + Random: false + Count: 4 + Named: true + } + Str_Dish10_: { + Random: false + Count: 4 + Named: true + } + Agi_Dish10_: { + Random: false + Count: 4 + Named: true + } + Inc_Agi_10_Scroll: { + Random: false + Count: 30 + Named: true + } + Blessing_10_Scroll: { + Random: false + Count: 30 + Named: true + } + Kafra_Card: { + Random: false + Count: 2 + Named: true + } + Token_Of_Siegfried: { + Random: false + Count: 2 + Named: true + } +} +Vigorgra_Package9: { + Battle_Manual: { + Random: false + Count: 4 + Named: true + } + Int_Dish10_: { + Random: false + Count: 4 + Named: true + } + Dex_Dish10_: { + Random: false + Count: 4 + Named: true + } + Inc_Agi_10_Scroll: { + Random: false + Count: 30 + Named: true + } + Blessing_10_Scroll: { + Random: false + Count: 30 + Named: true + } + Kafra_Card: { + Random: false + Count: 2 + Named: true + } + Token_Of_Siegfried: { + Random: false + Count: 2 + Named: true + } +} +Vigorgra_Package10: { + Battle_Manual: { + Random: false + Count: 4 + Named: true + } + Int_Dish10_: { + Random: false + Count: 4 + Named: true + } + Vit_Dish10_: { + Random: false + Count: 4 + Named: true + } + Inc_Agi_10_Scroll: { + Random: false + Count: 30 + Named: true + } + Blessing_10_Scroll: { + Random: false + Count: 30 + Named: true + } + Kafra_Card: { + Random: false + Count: 2 + Named: true + } + Token_Of_Siegfried: { + Random: false + Count: 2 + Named: true + } +} +Vigorgra_Package12: { + Battle_Manual: { + Random: false + Count: 4 + Named: true + } + Str_Dish10_: { + Random: false + Count: 4 + Named: true + } + Agi_Dish10_: { + Random: false + Count: 4 + Named: true + } + Adrenaline_Scroll: { + Random: false + Count: 48 + Named: true + } + Aspersio_5_Scroll: { + Random: false + Count: 40 + Named: true + } + Holy_Water: { + Random: false + Count: 40 + Named: true + } + Kafra_Card: { + Random: false + Count: 2 + Named: true + } + Token_Of_Siegfried: { + Random: false + Count: 2 + Named: true + } +} +Pet_Egg_Scroll12: { + Poring_Box: { + Named: true + Rate: 80 + } + Vit_Dish10_: { + Count: 10 + Named: true + Rate: 150 + } + Old_Violet_Box: { + Named: true + Rate: 80 + } + Dex_Dish10_: { + Count: 10 + Named: true + Rate: 150 + } + Megaphone_: { + Count: 3 + Named: true + Rate: 150 + } + Kafra_Card: { + Count: 5 + Named: true + Rate: 180 + } + Luk_Dish10_: { + Count: 10 + Named: true + Rate: 180 + } + Elven_Ears: { + Named: true + Rate: 10 + } + Flying_Angel: { + Named: true + Rate: 10 + } + Zeny_Scroll: { + Named: true + Rate: 10 + } +} +Pet_Egg_Scroll13: { + Elephant_Hat: { + Named: true + Rate: 10 + } + Happy_Wig: { + Named: true + Rate: 10 + } + Enriched_Oridecon: { + Count: 5 + Named: true + Rate: 170 + } + Enriched_Elunium: { + Count: 5 + Named: true + Rate: 300 + } + Zeny_Scroll: { + Named: true + Rate: 10 + } + Yggdrasilberry: { + Count: 7 + Named: true + Rate: 100 + } + Fruit_Of_Mastela: { + Count: 15 + Named: true + Rate: 100 + } + Blue_Herb: { + Count: 8 + Named: true + Rate: 100 + } + Insurance: { + Count: 3 + Named: true + Rate: 100 + } + White_Slim_Potion: { + Count: 20 + Named: true + Rate: 100 + } +} +Pet_Egg_Scroll14: { + Hibiscus: { + Named: true + Rate: 10 + } + Charming_Ribbon: { + Named: true + Rate: 10 + } + Enriched_Oridecon: { + Count: 5 + Named: true + Rate: 150 + } + Enriched_Elunium: { + Count: 5 + Named: true + Rate: 250 + } + Zeny_Scroll: { + Named: true + Rate: 50 + } + Yggdrasilberry: { + Count: 7 + Named: true + Rate: 100 + } + Fruit_Of_Mastela: { + Count: 15 + Named: true + Rate: 100 + } + Grape_Juice: { + Count: 20 + Named: true + Rate: 100 + } + Insurance: { + Count: 3 + Named: true + Rate: 100 + } + White_Slim_Potion: { + Count: 20 + Named: true + Rate: 130 + } +} +Super_Pet_Egg5: { + Bird_Nest: { + Named: true + Rate: 15 + } + Fallen_Leaves: { + Named: true + Rate: 10 + } + Sheep_Hat: { + Named: true + Rate: 5 + } + Pumpkin_Hat: { + Named: true + Rate: 10 + } + Cyclops_Visor: { + Named: true + Rate: 6 + } + Alice_Doll: { + Named: true + Rate: 5 + } + Magic_Eyes: { + Named: true + Rate: 5 + } + Minstrel_Hat: { + Named: true + Rate: 5 + } + Steel: { + Count: 10 + Named: true + Rate: 53 + } + Old_Card_Album: { + Count: 2 + Named: true + Rate: 90 + } + Old_Violet_Box: { + Count: 5 + Named: true + Rate: 150 + } + Yggdrasilberry: { + Count: 15 + Named: true + Rate: 200 + } + Seed_Of_Yggdrasil: { + Count: 30 + Named: true + Rate: 230 + } + Zeny_Scroll_Box: { + Count: 10 + Named: true + Rate: 216 + } +} +Super_Pet_Egg6: { + Marionette_Doll: { + Named: true + Rate: 5 + } + Gambler_Hat: { + Named: true + Rate: 10 + } + Elephant_Hat: { + Named: true + Rate: 10 + } + Baseball_Cap: { + Named: true + Rate: 5 + } + Silver_Tiara: { + Named: true + Rate: 5 + } + Joker_Jester_: { + Named: true + Rate: 6 + } + Headset_OST: { + Named: true + Rate: 5 + } + Chinese_Crown: { + Named: true + Rate: 5 + } + Steel: { + Count: 10 + Named: true + Rate: 53 + } + Old_Card_Album: { + Count: 2 + Named: true + Rate: 90 + } + Old_Violet_Box: { + Count: 5 + Named: true + Rate: 150 + } + Yggdrasilberry: { + Count: 15 + Named: true + Rate: 200 + } + Seed_Of_Yggdrasil: { + Count: 30 + Named: true + Rate: 230 + } + Zeny_Scroll_Box: { + Count: 10 + Named: true + Rate: 226 + } +} +Super_Pet_Egg7: { + Candle: { + Named: true + Rate: 15 + } + Gold_Tiara: { + Named: true + Rate: 5 + } + Phrygian_Cap_: { + Named: true + Rate: 10 + } + Helm_Of_Darkness: { + Named: true + Rate: 5 + } + Puppy_Hat: { + Named: true + Rate: 10 + } + Romantic_White_Flower: { + Named: true + Rate: 8 + } + Hibiscus: { + Named: true + Rate: 5 + } + Charming_Ribbon: { + Named: true + Rate: 10 + } + Steel: { + Count: 10 + Named: true + Rate: 53 + } + Old_Card_Album: { + Count: 2 + Named: true + Rate: 90 + } + Old_Violet_Box: { + Count: 5 + Named: true + Rate: 150 + } + Yggdrasilberry: { + Count: 15 + Named: true + Rate: 200 + } + Seed_Of_Yggdrasil: { + Count: 30 + Named: true + Rate: 230 + } + Zeny_Scroll_Box: { + Count: 10 + Named: true + Rate: 209 + } +} +Super_Pet_Egg8: { + Angeling_Hat: { + Named: true + Rate: 5 + } + Coppola: { + Named: true + Rate: 10 + } + Tongue_Mask: { + Named: true + Rate: 15 + } + Captain_Hat: { + Named: true + Rate: 5 + } + Laurel_Wreath: { + Named: true + Rate: 5 + } + Geographer_Band: { + Named: true + Rate: 5 + } + Twin_Ribbon: { + Named: true + Rate: 5 + } + Bird_Nest_Hat: { + Named: true + Rate: 10 + } + Steel: { + Count: 10 + Named: true + Rate: 53 + } + Old_Card_Album: { + Count: 2 + Named: true + Rate: 90 + } + Old_Violet_Box: { + Count: 5 + Named: true + Rate: 150 + } + Yggdrasilberry: { + Count: 15 + Named: true + Rate: 200 + } + Seed_Of_Yggdrasil: { + Count: 30 + Named: true + Rate: 230 + } + Zeny_Scroll_Box: { + Count: 10 + Named: true + Rate: 217 + } +} +Pet_Egg_Scroll_E: { + Exorcize_Herb: { + Count: 10 + Named: true + Rate: 350 + } + Silk_Ribbon: { + Named: true + Rate: 130 + } + Realgar_Wine: { + Count: 10 + Named: true + Rate: 350 + } + Chung_E_Cake: { + Count: 10 + Named: true + Rate: 70 + } + Bok_Choy: { + Count: 10 + Named: true + Rate: 70 + } + Chung_E_Ticket: { + Named: true + Rate: 10 + } + Spring_Rabbit_Ticket: { + Named: true + Rate: 10 + } + Zeny_Scroll_Box: { + Named: true + Rate: 10 + } +} +Ramen_Hat_Box: { + Ramen_Hat: { + Random: false + Expire: 336 + Named: true + } +} +Mysterious_Travel_Sack1: { + Yellow_Baseball_Cap: { + Named: true + Rate: 1 + } + Valkyrie_Feather_Band: { + Named: true + Rate: 5 + } + Soulless_Wing: { + Named: true + Rate: 5 + } + Afro_Wig: { + Named: true + Rate: 1 + } + Happy_Wig: { + Named: true + Rate: 1 + } + Shiny_Wig: { + Named: true + Rate: 1 + } + Ring_Of_Water: { + Named: true + Rate: 2 + } + Ring_Of_Fire: { + Named: true + Rate: 2 + } + Dun_Tele_Scroll1: { + Named: true + Rate: 2 + } + Dun_Tele_Scroll1_Box: { + Named: true + Rate: 5 + } + Shadow_Armor_S_Box10: { + Named: true + Rate: 5 + } + Holy_Armor_S_Box10: { + Named: true + Rate: 5 + } + Small_Life_Potion_Box30: { + Named: true + Rate: 200 + } + Med_Life_Potion_Box30: { + Named: true + Rate: 200 + } + S_Def_Potion_Box30: { + Named: true + Rate: 200 + } + S_Mdef_Potion_Box30: { + Named: true + Rate: 80 + } + Max_Weight_Up_Box: { + Named: true + Rate: 80 + } + Regeneration_Box10: { + Named: true + Rate: 205 + } +} +Mysterious_Travel_Sack2: { + Aussie_Flag_Hat: { + Named: true + Rate: 10 + } + Chullos: { + Named: true + Rate: 20 + } + Ati_Atihan_Hat: { + Named: true + Rate: 5 + } + Marcher_Hat: { + Named: true + Rate: 5 + } + Marvelous_Wig: { + Named: true + Rate: 100 + } + Fantastic_Wig: { + Named: true + Rate: 100 + } + Ring_Of_Wind: { + Named: true + Rate: 20 + } + Ring_Of_Earth: { + Named: true + Rate: 20 + } + Dun_Tele_Scroll1: { + Named: true + Rate: 10 + } + Dun_Tele_Scroll1_Box: { + Named: true + Rate: 50 + } + Shadow_Armor_S_Box10: { + Named: true + Rate: 50 + } + Holy_Armor_S_Box10: { + Named: true + Rate: 50 + } + Small_Life_Potion_Box30: { + Named: true + Rate: 100 + } + Med_Life_Potion_Box30: { + Named: true + Rate: 100 + } + S_Def_Potion_Box30: { + Named: true + Rate: 100 + } + S_Mdef_Potion_Box30: { + Named: true + Rate: 80 + } + Max_Weight_Up_Box: { + Named: true + Rate: 80 + } + Regeneration_Box10: { + Named: true + Rate: 100 + } +} +Mysterious_Travel_Sack3: { + Kettle_Hat: { + Named: true + Rate: 20 + } + Deviling_Hat: { + Named: true + Rate: 10 + } + Pecopeco_Hairband: { + Named: true + Rate: 10 + } + Chick_Hat: { + Named: true + Rate: 50 + } + Vacation_Hat: { + Named: true + Rate: 30 + } + Ribbon_Black: { + Named: true + Rate: 60 + } + Ribbon_Yellow: { + Named: true + Rate: 50 + } + Ribbon_Green: { + Named: true + Rate: 50 + } + Dun_Tele_Scroll1: { + Named: true + Rate: 10 + } + Dun_Tele_Scroll1_Box: { + Named: true + Rate: 50 + } + Shadow_Armor_S_Box10: { + Named: true + Rate: 50 + } + Holy_Armor_S_Box10: { + Named: true + Rate: 50 + } + Small_Life_Potion_Box30: { + Named: true + Rate: 100 + } + Med_Life_Potion_Box30: { + Named: true + Rate: 100 + } + S_Def_Potion_Box30: { + Named: true + Rate: 100 + } + S_Mdef_Potion_Box30: { + Named: true + Rate: 80 + } + Max_Weight_Up_Box: { + Named: true + Rate: 80 + } + Regeneration_Box10: { + Named: true + Rate: 100 + } +} +Mysterious_Travel_Sack4: { + Twin_Ribbon: { + Named: true + Rate: 2 + } + Ribbon_Of_Bride: { + Named: true + Rate: 2 + } + Charming_Ribbon: { + Named: true + Rate: 1 + } + Ribbon_Pink: { + Named: true + Rate: 2 + } + Ribbon_Orange: { + Named: true + Rate: 2 + } + Ribbon_White: { + Named: true + Rate: 2 + } + Red_Glasses: { + Named: true + Rate: 1 + } + Dun_Tele_Scroll1: { + Named: true + Rate: 1 + } + Dun_Tele_Scroll1_Box: { + Named: true + Rate: 5 + } + Shadow_Armor_S_Box10: { + Named: true + Rate: 5 + } + Holy_Armor_S_Box10: { + Named: true + Rate: 5 + } + Small_Life_Potion_Box30: { + Named: true + Rate: 203 + } + Med_Life_Potion_Box30: { + Named: true + Rate: 203 + } + S_Def_Potion_Box30: { + Named: true + Rate: 203 + } + S_Mdef_Potion_Box30: { + Named: true + Rate: 80 + } + Max_Weight_Up_Box: { + Named: true + Rate: 80 + } + Regeneration_Box10: { + Named: true + Rate: 203 + } +} +Magician_Card_Box: { + Blood_Butterfly_Card: { + Random: false + Named: true + } + Parasite_Card: { + Random: false + Named: true + } + Harpy_Card: { + Random: false + Named: true + } + Miyabi_Ningyo_Card: { + Random: false + Named: true + } + Wicked_Nymph_Card: { + Random: false + Named: true + } + Loli_Ruri_Card: { + Random: false + Named: true + } +} +Acolyte_Card_Box: { + Rideword_Card: { + Random: false + Named: true + } + Fur_Seal_Card: { + Random: false + Named: true + } + Live_Peach_Tree_Card: { + Random: false + Named: true + } + Geographer_Card: { + Random: false + Named: true + } + Cookie_Card: { + Random: false + Named: true + } +} +Archer_Card_Box: { + Cruiser_Card: { + Random: false + Named: true + } + Anolian_Card: { + Random: false + Named: true + } + Merman_Card: { + Random: false + Named: true + } + Dragon_Tail_Card: { + Random: false + Named: true + } + Alligator_Card: { + Random: false + Named: true + } +} +Swordman_Card_Box: { + Freezer_Card: { + Random: false + Named: true + } + Heater_Card: { + Random: false + Named: true + } + Solider_Card: { + Random: false + Named: true + } + Permeter_Card: { + Random: false + Named: true + } + Assulter_Card: { + Random: false + Named: true + } +} +Thief_Card_Box: { + Shinobi_Card: { + Random: false + Named: true + } + Wander_Man_Card: { + Random: false + Named: true + } + Wild_Rose_Card: { + Random: false + Named: true + } + The_Paper_Card: { + Random: false + Named: true + } + Dancing_Dragon_Card: { + Random: false + Named: true + } +} +Merchant_Card_Box: { + Mystcase_Card: { + Random: false + Named: true + } + Zipper_Bear_Card: { + Random: false + Named: true + } + Raggler_Card: { + Random: false + Named: true + } + Baby_Leopard_Card: { + Random: false + Named: true + } + Hylozoist_Card: { + Random: false + Named: true + } +} +Hard_Core_Set_Box: { + Battle_Manual: { + Random: false + Count: 10 + Named: true + } + Bubble_Gum: { + Random: false + Count: 10 + Named: true + } + Insurance: { + Random: false + Count: 10 + Named: true + } +} +Kitty_Set_Box: { + White_Drooping_Kitty: { + Random: false + Named: true + } + Blue_Drooping_Kitty: { + Random: false + Named: true + } + Pink_Drooping_Kitty: { + Random: false + Named: true + } + Yellow_Drooping_Kitty: { + Random: false + Named: true + } + Gray_Drooping_Kitty: { + Random: false + Named: true + } +} +Soft_Core_Set_Box: { + Battle_Manual: { + Random: false + Count: 5 + Named: true + } + Bubble_Gum: { + Random: false + Count: 5 + Named: true + } + Insurance: { + Random: false + Count: 5 + Named: true + } +} +Deviruchi_Set_Box: { + Red_Deviruchi_Cap: { + Random: false + Named: true + } + White_Deviruchi_Cap: { + Random: false + Named: true + } + Gray_Deviruchi_Cap: { + Random: false + Named: true + } +} +MVP_Hunt_Box: { + Convex_Mirror: { + Random: false + Count: 3 + Named: true + } + Token_Of_Siegfried: { + Random: false + Named: true + } + Bubble_Gum: { + Random: false + Named: true + } + Megaphone_: { + Random: false + Named: true + } +} +Brewing_Box: { + Dex_Dish10_: { + Random: false + Count: 10 + Named: true + } + Int_Dish10_: { + Random: false + Count: 10 + Named: true + } + Luk_Dish10_: { + Random: false + Count: 10 + Named: true + } +} +Acidbomb_10_Box: { + Fire_Bottle: { + Random: false + Count: 10 + Named: true + } + Acid_Bottle: { + Random: false + Count: 10 + Named: true + } +} +Basic_Siege_Supply_Box: { + Siege_White_Potion: { + Random: false + Count: 25 + Named: true + } + Siege_Blue_Potion: { + Random: false + Count: 10 + Named: true + } +} +Adv_Siege_Supply_Box: { + Siege_White_Potion: { + Random: false + Count: 50 + Named: true + } + Siege_Blue_Potion: { + Random: false + Count: 20 + Named: true + } +} +Elite_Siege_Supply_Box: { + Siege_White_Potion: { + Random: false + Count: 100 + Named: true + } + Siege_Blue_Potion: { + Random: false + Count: 50 + Named: true + } +} +Beholder_Ring_Box: { + Beholder_Ring: { + Random: false + Expire: 168 + Named: true + } +} +Hallow_Ring_Box: { + Hallow_Ring: { + Random: false + Expire: 168 + Named: true + } +} +Clamorous_Ring_Box: { + Clamorous_Ring: { + Random: false + Expire: 168 + Named: true + } +} +Chemical_Ring_Box: { + Chemical_Ring: { + Random: false + Expire: 168 + Named: true + } +} +Insecticide_Ring_Box: { + Insecticide_Ring: { + Random: false + Expire: 168 + Named: true + } +} +Fisher_Ring_Box: { + Fisher_Ring: { + Random: false + Expire: 168 + Named: true + } +} +Decussate_Ring_Box: { + Decussate_Ring: { + Random: false + Expire: 168 + Named: true + } +} +Bloody_Ring_Box: { + Bloody_Ring: { + Random: false + Expire: 168 + Named: true + } +} +Satanic_Ring_Box: { + Satanic_Ring: { + Random: false + Expire: 168 + Named: true + } +} +Dragoon_Ring_Box: { + Dragoon_Ring: { + Random: false + Expire: 168 + Named: true + } +} +Angel_Scroll: { + Angelic_Chain: { + Named: true + Rate: 5 + } + Dress_Of_Angel: { + Named: true + Rate: 100 + } + /* not yet supported/unknown Ear_Of_Angel: { + Named: true + Rate: 100 + }*/ + Kiss_Of_Angel: { + Named: true + Rate: 30 + } + Angeling_Hat: { + Named: true + Rate: 50 + } + Angeling_Hairpin: { + Named: true + Rate: 130 + } + Gold_Spirit_Chain: { + Named: true + Rate: 110 + } + Angeling_Card: { + Named: true + Rate: 30 + } + Blessing_10_Scroll_Box: { + Named: true + Rate: 420 + } + Archangeling_Card: { + Named: true + Rate: 20 + } +} +Devil_Scroll: { + Satanic_Chain: { + Named: true + Rate: 4 + } + Book_Of_Devil: { + Count: 5 + Named: true + Rate: 150 + } + /* not yet supported/unknown Ear_Of_Devil: { + Named: true + Rate: 100 + }*/ + Petite_DiablOfs_Wing: { + Named: true + Rate: 125 + } + Pet_Egg_Scroll1: { + Named: true + Rate: 180 + } + Deviling_Card: { + Named: true + Rate: 1 + } + Pet_Egg_Scroll_Box1: { + Named: true + Rate: 200 + } + Horn_Of_Succubus: { + Named: true + Rate: 45 + } + Inccubus_Horn: { + Named: true + Rate: 45 + } + Diabolic_Box: { + Named: true + Rate: 150 + } +} +July7_Scroll: { + Basic_Siege_Supply_Box: { + Random: false + Named: true + } + Underripe_Yggseed: { + Count: 10 + Named: true + Rate: 1500 + } + Str_Dish_Box: { + Named: true + Rate: 1500 + } + Bubble_Gum_Box: { + Named: true + Rate: 1550 + } + Battle_Manual_Box: { + Named: true + Rate: 1500 + } + Convex_Mirror_Box: { + Named: true + Rate: 1500 + } + /* not yet supported/unknown Eddga_Scroll: { + Named: true + Rate: 400 + }*/ + Token_Of_Siegfried_Box: { + Named: true + Rate: 1500 + } + Berzebub_Card: { + Announce: true + Named: true + Rate: 1 + } + Guarantee_Weapon_9Up: { + Announce: true + Named: true + Rate: 20 + } + Guarantee_Armor_9Up: { + Announce: true + Named: true + Rate: 20 + } +} +Bacsojin_Scroll: { + Magical_Moon_Cake: { + Count: 10 + Named: true + Rate: 150 + } + Moon_Cake: { + Count: 10 + Named: true + Rate: 150 + } + Special_Moon_Cake: { + Count: 10 + Named: true + Rate: 150 + } + Tayelin_Doll_Hat: { + Named: true + Rate: 5 + } + Binit_Doll_Hat: { + Named: true + Rate: 5 + } + Debril_Doll_Hat: { + Named: true + Rate: 5 + } + Blessing_10_Scroll_Box: { + Named: true + Rate: 180 + } + Hibiscus: { + Named: true + Rate: 25 + } + Charming_Ribbon: { + Named: true + Rate: 30 + } + Miracle_Medicine: { + Named: true + Rate: 1 + } + Slipper: { + Named: true + Rate: 14 + } + Insurance: { + Count: 5 + Named: true + Rate: 135 + } + Guyak_Pudding: { + Count: 5 + Named: true + Rate: 150 + } +} +Animal_Scroll: { + Tiger_Mask: { + Named: true + Rate: 5 + } + Guardian_Lion_Mask: { + Named: true + Rate: 5 + } + Luk_Dish10: { + Count: 5 + Named: true + Rate: 185 + } + Panda_Cap: { + Named: true + Rate: 5 + } + Brown_Bear_Cap: { + Named: true + Rate: 5 + } + Smokie_Hat: { + Named: true + Rate: 5 + } + Str_Dish08: { + Count: 5 + Named: true + Rate: 185 + } + Lazy_Raccoon: { + Named: true + Rate: 5 + } + Drooping_Bunny: { + Named: true + Rate: 5 + } + Int_Dish03: { + Count: 5 + Named: true + Rate: 185 + } + Elephant_Hat_: { + Named: true + Rate: 10 + } + Sea_Otter_Cap: { + Named: true + Rate: 10 + } + Vit_Dish09: { + Count: 5 + Named: true + Rate: 185 + } + Galapago_Cap: { + Named: true + Rate: 10 + } + Magestic_Goat_TW: { + Named: true + Rate: 5 + } + Fish_On_Head_: { + Named: true + Rate: 5 + } + Agi_Dish06: { + Count: 5 + Named: true + Rate: 185 + } +} +Heart_Scroll: { + Orleans_Glove: { + Named: true + Rate: 5 + } + Wool_Scarf: { + Named: true + Rate: 5 + } + Red_Glasses: { + Named: true + Rate: 15 + } + Str_Dish08: { + Count: 7 + Named: true + Rate: 200 + } + Vit_Dish10: { + Count: 5 + Named: true + Rate: 200 + } + Spiritual_Ring: { + Named: true + Rate: 1 + } + Agi_Dish09: { + Count: 5 + Named: true + Rate: 200 + } + Scarf_Belt: { + Named: true + Rate: 40 + } + Lesser_Elemental_Ring: { + Named: true + Rate: 5 + } + Luk_Dish07: { + Count: 8 + Named: true + Rate: 200 + } + Lion_Mask: { + Named: true + Rate: 20 + } + Fur_Hat: { + Named: true + Rate: 20 + } + Ulle_Cap: { + Named: true + Rate: 20 + } + Valkyrie_Feather_Band: { + Named: true + Rate: 4 + } + Winter_Hat: { + Named: true + Rate: 20 + } + Ear_Mufs: { + Named: true + Rate: 45 + } +} +New_Year_Scroll: { + Silver_Tiara: { + Named: true + Rate: 1 + } + Magic_Card_Album: { + Named: true + Rate: 5 + } + Guyak_Pudding: { + Count: 10 + Named: true + Rate: 180 + } + Zeny_Scroll: { + Count: 10 + Named: true + Rate: 180 + } + Clothing_Dye_Coupon: { + Count: 2 + Named: true + Rate: 50 + } + Marcher_Hat: { + Named: true + Rate: 1 + } + Yggdrasilberry_Box_: { + Named: true + Rate: 100 + } + Dead_Tree_Branch_Box1: { + Named: true + Rate: 132 + } + Megaphone_Box: { + Named: true + Rate: 150 + } + Mini_Propeller_: { + Named: true + Rate: 1 + } + Token_Of_Siegfried_Box: { + Named: true + Rate: 100 + } + Old_Violet_Box: { + Count: 2 + Named: true + Rate: 100 + } +} +Valentine_Pledge_Box: { + Valentine_Pledge: { + Random: false + Expire: 8760 + Named: true + } +} +Ox_Tail_Scroll: { + Yggdrasilberry_Box_: { + Named: true + Rate: 1420 + } + Luk_Dish_Box: { + Named: true + Rate: 1420 + } + Kafra_Card_Box: { + Named: true + Rate: 1420 + } + Token_Of_Siegfried_Box: { + Named: true + Rate: 1420 + } + Insurance_Package: { + Named: true + Rate: 1420 + } + /* not yet supported/unknown Zealotus_Scroll: { + Count: 5 + Named: true + Rate: 300 + }*/ + Assumptio_5_Scroll_Box: { + Named: true + Rate: 1400 + } + Max_Weight_Up_Box: { + Named: true + Rate: 500 + } + /* not yet supported/unknown B_Dragon_Hat_Box: { + Announce: true + Named: true + Rate: 150 + }*/ +} +Buddah_Scroll: { + Zeny_Scroll: { + Count: 7 + Named: true + Rate: 201 + } + S_Def_Potion_Box30: { + Named: true + Rate: 112 + } + S_Mdef_Potion_Box30: { + Named: true + Rate: 111 + } + B_Def_Potion_Box10: { + Named: true + Rate: 110 + } + B_Mdef_Potion_Box10: { + Named: true + Rate: 109 + } + Dun_Tele_Scroll_Box10: { + Named: true + Rate: 108 + } + Spark_Candy_Box10: { + Count: 7 + Named: true + Rate: 80 + } + Ati_Atihan_Hat_: { + Named: true + Rate: 50 + } + Drooping_Bunny: { + Named: true + Rate: 50 + } + Kabuki_Mask: { + Named: true + Rate: 49 + } + Deprotai_Doll_Hat: { + Named: true + Rate: 9 + } + Bright_Fury: { + Named: true + Rate: 8 + } + Secret_Medicine: { + Named: true + Rate: 2 + } + Miracle_Medicine: { + Named: true + Rate: 1 + } +} +Evil_Incarnation: { + Dead_Tree_Branch_Box2: { + Named: true + Rate: 224 + } + Guyak_Pudding: { + Count: 10 + Named: true + Rate: 124 + } + Int_Dish_Box: { + Named: true + Rate: 123 + } + Luk_Dish_Box: { + Named: true + Rate: 122 + } + Vit_Dish_Box: { + Named: true + Rate: 121 + } + Str_Dish_Box: { + Named: true + Rate: 120 + } + Romantic_White_Flower: { + Named: true + Rate: 47 + } + Love_Berry: { + Named: true + Rate: 46 + } + Minstrel_Hat: { + Named: true + Rate: 26 + } + Puppy_Hat: { + Named: true + Rate: 25 + } + Kafra_Band: { + Named: true + Rate: 10 + } + Majestic_Evil_Horn: { + Named: true + Rate: 9 + } + Secret_Medicine: { + Count: 2 + Named: true + Rate: 2 + } + Miracle_Medicine: { + Named: true + Rate: 1 + } +} +/* not yet supported/unknown F_Clover_Box_Mouth: { + Leaf_Clover_In_Mouth: { + Random: false + Named: true + } +}*/ +/* not yet supported/unknown F_Clover_Box_Mouth2: { + Leaf_Clover_In_Mouth: { + Random: false + Expire: 2 + Named: true + } +}*/ +/* not yet supported/unknown F_Clover_Box_Mouth4: { + Leaf_Clover_In_Mouth: { + Random: false + Expire: 4 + Named: true + } +}*/ +Pr_Reset_Stone_Box: { + Premium_Reset_Stone: { + Random: false + } +} +/* not yet supported/unknown Life_Ribbon_Box: { + Life_Ribbon: { + Random: false + Named: true + } +}*/ +/* not yet supported/unknown Life_Ribbon_Box2: { + Life_Ribbon: { + Random: false + Expire: 2 + Named: true + } +}*/ +/* not yet supported/unknown Life_Ribbon_Box3: { + Life_Ribbon: { + Random: false + Expire: 4 + Named: true + } +}*/ +/* not yet supported/unknown Magic_Candy_Box10: { + Magic_Candy: { + Random: false + Count: 10 + Named: true + } +}*/ +/* not yet supported/unknown Boarding_Halter_Box: { + Boarding_Halter: { + Random: false + Expire: 168 + Named: true + } +}*/ +Fire_Brand_Box: { + Fire_Brand_C: { + Random: false + Expire: 168 + Named: true + } +} +All_In_One_Ring_Box: { + All_In_One_Ring: { + Random: false + Expire: 168 + Named: true + } +} +Lucky_Egg_C6: { + Pierre_Treasurebox: { + Rate: 500 + } + Yggdrasilberry: { + Count: 5 + Rate: 500 + } + Underripe_Yggseed: { + Count: 10 + Rate: 500 + } + Psychic_ArmorS: { + Count: 2 + Rate: 500 + } + J_Aspersio_5_Scroll: { + Count: 5 + Rate: 700 + } + Comp_Insurance: { + Count: 3 + Rate: 700 + } + Comp_Bubble_Gum: { + Count: 2 + Rate: 700 + } + Comp_Battle_Manual: { + Count: 2 + Rate: 500 + } + Blue_Herb_Box2: { + Rate: 1000 + } + Poison_Bottle_Box2: { + Rate: 1200 + } + White_Slim_Pot_Box2: { + Rate: 1200 + } + Magic_Card_Album: { + Announce: true + Rate: 50 + } + Old_Card_Album: { + Rate: 350 + } + Guarantee_Armor_7Up: { + Announce: true + Rate: 300 + } + Guarantee_Weapon_7Up: { + Announce: true + Rate: 300 + } + Passion_FB_Hat: { + Announce: true + Rate: 300 + } + Cool_FB_Hat: { + Announce: true + Rate: 300 + } + Victory_FB_Hat: { + Announce: true + Rate: 300 + } + Glory_FB_Hat: { + Announce: true + Rate: 100 + } +} +/* item not unknown/supported - not yet available +Lucky_Egg_C2: { + Magic_Card_Album: { + Rate: 50 + } + White_Slim_Pot_Box2: { + Rate: 900 + } + Poison_Bottle_Box2: { + Rate: 900 + } + Blue_Herb_Box2: { + Rate: 900 + } + Guarantee_Weapon_5Up: { + Rate: 200 + } + Guarantee_Armor_5Up: { + Rate: 200 + } + Sealed_Dracula_Card: { + Rate: 1 + } + Drake_Card: { + Rate: 1 + } + Cancer_Diadem: { + Rate: 150 + } + Cancer_Crown: { + Rate: 150 + } + Mini_Propeller_: { + Rate: 150 + } + Battle_Manual_Box: { + Announce: true + Rate: 1000 + } + Comp_Bubble_Gum: { + Rate: 800 + } + Comp_Insurance: { + Count: 3 + Announce: true + Rate: 800 + } + J_Aspersio_5_Scroll: { + Count: 5 + Announce: true + Rate: 800 + } + Underripe_Yggseed: { + Count: 10 + Announce: true + Rate: 800 + } + Psychic_ArmorS: { + Count: 2 + Announce: true + Rate: 800 + } + Yggdrasilberry_Box_: { + Announce: true + Rate: 948 + } + Bogy_Horn: { + Announce: true + Rate: 150 + } + Flame_Sprits_Armor__: { + Announce: true + Rate: 150 + } + Jasper_Crest: { + Announce: true + Rate: 150 + } +}*/ +Lucky_Egg_C6: { + Yggdrasilberry_Box_: { + Rate: 928 + } + Battle_Manual_Box: { + Rate: 800 + } + Underripe_Yggseed: { + Count: 10 + Rate: 1000 + } + Psychic_ArmorS: { + Count: 2 + Rate: 1000 + } + Aspersio_5_Scroll: { + Count: 5 + Rate: 1000 + } + Comp_Insurance: { + Count: 3 + Rate: 1000 + } + Comp_Bubble_Gum: { + Count: 3 + Rate: 1000 + } + Fallen_Bishop_Card: { + Rate: 1 + } + Blue_Herb_Box2: { + Rate: 1000 + } + Poison_Bottle_Box2: { + Rate: 1000 + } + White_Slim_Pot_Box2: { + Rate: 1000 + } + Magic_Card_Album: { + Announce: true + Rate: 50 + } + Guarantee_Armor_7Up: { + Announce: true + Rate: 25 + } + Guarantee_Weapon_7Up: { + Announce: true + Rate: 25 + } + Passion_FB_Hat: { + Announce: true + Rate: 50 + } + Cool_FB_Hat: { + Announce: true + Rate: 50 + } + Victory_FB_Hat: { + Announce: true + Rate: 20 + } + Glory_FB_Hat: { + Announce: true + Rate: 50 + } +} +/* item not unknown/supported - not yet available +Lucky_Egg_C9: { + Comp_Bubble_Gum: { + Count: 3 + Rate: 1500 + } + Battle_Manual_Box: { + Rate: 1459 + } + Comp_Insurance: { + Count: 3 + Rate: 1500 + } + White_Slim_Pot_Box2: { + Rate: 1500 + } + Poison_Bottle_Box2: { + Rate: 1500 + } + Dead_Tree_Branch_Box2: { + Rate: 1500 + } + Elven_Ears_: { + Announce: true + Rate: 10 + } + Holy_Marching_Hat_J: { + Announce: true + Rate: 300 + } + Auger_Of_Spirit: { + Announce: true + Rate: 20 + } + Orc_Hero_Card: { + Announce: true + Rate: 1 + } + Flying_Angel: { + Announce: true + Rate: 100 + } + Guarantee_Armor_7Up: { + Announce: true + Rate: 25 + } + Guarantee_Weapon_7Up: { + Announce: true + Rate: 25 + } + Bloody_Dead_Branch: { + Announce: true + Rate: 500 + } + Magic_Card_Album: { + Announce: true + Rate: 50 + } + Guarantee_Armor_8Up: { + Announce: true + Rate: 5 + } + Guarantee_Weapon_8Up: { + Announce: true + Rate: 5 + } +}*/ +/* item not unknown/supported - not yet available +Lucky_Egg_C7: { + Magic_Card_Album: { + Announce: true + Rate: 50 + } + Yggdrasilberry_Box_: { + Rate: 1043 + } + Underripe_Yggseed: { + Count: 10 + Rate: 1000 + } + Psychic_ArmorS: { + Count: 2 + Rate: 1000 + } + J_Aspersio_5_Scroll: { + Count: 5 + Rate: 1000 + } + Comp_Insurance: { + Count: 3 + Rate: 1000 + } + Comp_Bubble_Gum: { + Count: 3 + Rate: 1000 + } + Battle_Manual_Box: { + Rate: 800 + } + Blue_Herb_Box2: { + Rate: 1000 + } + Poison_Bottle_Box2: { + Rate: 1000 + } + White_Slim_Pot_Box2: { + Rate: 1000 + } + Valkyrie_Helm: { + Announce: true + Rate: 50 + } + Ifrit_Card: { + Announce: true + Rate: 1 + } + Guarantee_Armor_7Up: { + Announce: true + Rate: 25 + } + Guarantee_Weapon_7Up: { + Announce: true + Rate: 25 + } + Guarantee_Armor_9Up: { + Announce: true + Rate: 2 + } + Guarantee_Weapon_9Up: { + Announce: true + Rate: 2 + } + Mask_Of_Ifrit: { + Announce: true + Rate: 1 + } + Ifrit: { + Announce: true + Rate: 1 + } +}*/ +/* item not unknown/supported - not yet available +Lucky_Egg_C8: { + Yggdrasilberry_Box_: { + Rate: 900 + } + Bloody_Dead_Branch: { + Announce: true + Rate: 95 + } + Dead_Tree_Branch_Box2: { + Rate: 1000 + } + Psychic_ArmorS: { + Count: 2 + Rate: 1000 + } + J_Aspersio_5_Scroll: { + Count: 5 + Rate: 1000 + } + Comp_Insurance: { + Count: 3 + Rate: 1000 + } + Comp_Bubble_Gum: { + Count: 3 + Rate: 1000 + } + Battle_Manual_Box: { + Rate: 900 + } + Fruit_Of_Mastela_Box2: { + Rate: 900 + } + Poison_Bottle_Box2: { + Rate: 900 + } + White_Slim_Pot_Box2: { + Rate: 900 + } + Magic_Card_Album: { + Announce: true + Rate: 50 + } + Black_Devil_Mask_: { + Announce: true + Rate: 1 + } + Guarantee_Armor_7Up: { + Announce: true + Rate: 25 + } + Guarantee_Weapon_7Up: { + Announce: true + Rate: 25 + } + Guarantee_Armor_9Up: { + Announce: true + Rate: 2 + } + Guarantee_Weapon_9Up: { + Announce: true + Rate: 2 + } + Drooping_Morocc_Minion: { + Announce: true + Rate: 150 + } + Wanderer: { + Announce: true + Rate: 150 + } +}*/ +/* item not unknown/supported - not yet available +Lucky_Egg_C10: { + Guarantee_Weapon_8Up: { + Announce: true + Rate: 5 + } + Guarantee_Armor_8Up: { + Announce: true + Rate: 5 + } + Magic_Card_Album: { + Announce: true + Rate: 50 + } + Evil_Marcher_Hat: { + Announce: true + Rate: 15 + } + Battle_Manual_Box: { + Rate: 500 + } + Comp_Bubble_Gum: { + Count: 3 + Rate: 1000 + } + Comp_Insurance: { + Count: 3 + Rate: 1000 + } + Poison_Bottle_Box2: { + Rate: 1000 + } + Bloody_Dead_Branch: { + Announce: true + Rate: 100 + } + Guarantee_Weapon_5Up: { + Announce: true + Rate: 200 + } + Guarantee_Armor_5Up: { + Announce: true + Rate: 200 + } + E_WOB_Rune: { + Count: 10 + Rate: 900 + } + E_WOB_Schwaltz: { + Count: 10 + Rate: 900 + } + E_WOB_Rachel: { + Count: 10 + Rate: 900 + } + E_WOB_Local: { + Count: 10 + Rate: 900 + } + RWC2010_Indonesia: { + Announce: true + Rate: 1 + } + Sealed_Kiel_Card: { + Announce: true + Rate: 1 + } + White_Slim_Pot_Box2: { + Rate: 800 + } + Heart_Eye_Patch1: { + Announce: true + Rate: 150 + } + Heart_Eye_Patch2: { + Announce: true + Rate: 150 + } + Boy: { + Rate: 400 + } + Flaming_Ice: { + Rate: 400 + } + Tantanmen: { + Rate: 400 + } +}*/ +/* item not unknown/supported - not yet available +Wind_Type_Scroll: { + Gemini_Diadem: { + Announce: true + Rate: 100 + } + Gemini_Crown: { + Announce: true + Rate: 100 + } + Libra_Diadem: { + Announce: true + Rate: 50 + } + Libra_Crown: { + Announce: true + Rate: 100 + } + Aquarius_Diadem: { + Announce: true + Rate: 100 + } + Aquarius_Crown: { + Announce: true + Rate: 100 + } + Snowman_Hat_Box: { + Announce: true + Rate: 5 + } + Sunglasses_Bball_Hat: { + Announce: true + Rate: 234 + } + Hankie_In_Mouth: { + Announce: true + Rate: 50 + } + New_Style_Coupon_Box: { + Rate: 50 + } + Neuralizer_Box: { + Announce: true + Rate: 10 + } + Battle_Manual_Box: { + Rate: 1000 + } + Kafra_Card_Box: { + Rate: 1000 + } + Bloody_Dead_Branch: { + Rate: 500 + } + Spark_Candy_Box10: { + Rate: 1500 + } + Str_Dish_Box: { + Rate: 1200 + } + Int_Dish_Box: { + Rate: 1200 + } + Token_Of_Siegfried_Box: { + Rate: 1200 + } + Garm_Card: { + Announce: true + Rate: 1 + } + Fruit_Of_Mastela_Box2: { + Rate: 1500 + } +}*/ +/* item not unknown/supported - not yet available +LUcky_Egg_C3: { + Magic_Card_Album: { + Announce: true + Rate: 50 + } + White_Slim_Pot_Box2: { + Rate: 800 + } + Poison_Bottle_Box2: { + Rate: 800 + } + Blue_Herb_Box2: { + Rate: 800 + } + Chung_E_Pet_Coupon: { + Announce: true + Rate: 500 + } + Succu_Pet_Coupon: { + Announce: true + Rate: 500 + } + Imp_Pet_Coupon: { + Announce: true + Rate: 500 + } + Leo_Crown: { + Announce: true + Rate: 150 + } + Dress_Hat: { + Announce: true + Rate: 100 + } + Sunglasses_: { + Announce: true + Rate: 10 + } + Battle_Manual_Box: { + Rate: 489 + } + Comp_Bubble_Gum: { + Count: 3 + Rate: 800 + } + Comp_Insurance: { + Count: 3 + Rate: 800 + } + J_Aspersio_5_Scroll: { + Count: 5 + Rate: 800 + } + Underripe_Yggseed: { + Count: 10 + Rate: 800 + } + Psychic_ArmorS: { + Count: 2 + Rate: 800 + } + Yggdrasilberry_Box_: { + Rate: 800 + } + Upg_Buckler_Box: { + Announce: true + Rate: 100 + } + Flame_Sprits_Armor__: { + Announce: true + Rate: 200 + } + Sealed_Kiel_Card: { + Announce: true + Rate: 1 + } + Donut_In_Mouth: { + Announce: true + Rate: 150 + } + K_Rabbit_Bonnet: { + Announce: true + Rate: 50 + } +}*/ +Lucky_Egg_C4: { + White_Slim_Pot_Box2: { + Rate: 790 + } + Poison_Bottle_Box2: { + Rate: 720 + } + Blue_Herb_Box2: { + Rate: 720 + } + Battle_Manual_Box: { + Rate: 700 + } + J_Aspersio_5_Scroll: { + Count: 5 + Rate: 720 + } + Deviling_Card: { + Announce: true + Rate: 1 + } + Comp_Bubble_Gum: { + Count: 3 + Rate: 720 + } + Comp_Insurance: { + Count: 3 + Rate: 720 + } + Underripe_Yggseed: { + Count: 10 + Rate: 720 + } + Psychic_ArmorS: { + Count: 2 + Rate: 720 + } + Yggdrasilberry_Box_: { + Rate: 720 + } + /* not yet supported/unknown Lunatic_Hat_Box: { + Announce: true + Rate: 200 + }*/ + /* not yet supported/unknown Necromencer: { + Announce: true + Rate: 200 + }*/ + Fried_Egg: { + Announce: true + Rate: 200 + } + /* not yet supported/unknown Sagittarius_Crown: { + Announce: true + Rate: 200 + }*/ + Savage_Baby_Hat: { + Announce: true + Rate: 198 + } + /* not yet supported/unknown Fur_Seal_Hat_Box: { + Announce: true + Rate: 200 + }*/ + Chung_E_Pet_Coupon: { + Announce: true + Rate: 500 + } + Succu_Pet_Coupon: { + Announce: true + Rate: 500 + } + Imp_Pet_Coupon: { + Announce: true + Rate: 500 + } + Magic_Card_Album: { + Announce: true + Rate: 50 + } +} +Lucky_Egg_C5: { + Yggdrasilberry_Box_: { + Rate: 900 + } + Underripe_Yggseed: { + Count: 10 + Rate: 900 + } + Psychic_ArmorS: { + Count: 2 + Rate: 900 + } + J_Aspersio_5_Scroll: { + Count: 5 + Rate: 900 + } + Vanberk_Card: { + Announce: true + Rate: 1 + } + Comp_Bubble_Gum: { + Count: 3 + Rate: 900 + } + Comp_Insurance: { + Count: 3 + Rate: 900 + } + Battle_Manual_Box: { + Rate: 800 + } + Blue_Herb_Box2: { + Rate: 800 + } + Poison_Bottle_Box2: { + Rate: 800 + } + White_Slim_Pot_Box2: { + Rate: 800 + } + Magic_Card_Album: { + Announce: true + Rate: 50 + } + Magestic_Goat_: { + Announce: true + Rate: 150 + } + Delicious_Shaved_Ice: { + Announce: true + Rate: 299 + } + Fit_Pipe: { + Announce: true + Rate: 299 + } + /* not yet supported/unknown Gril: { + Announce: true + Rate: 299 + }*/ + Ring_Of_Flame_Lord: { + Announce: true + Rate: 50 + } + /* not yet supported/unknown Samambaia_Box: { + Announce: true + Rate: 200 + }*/ + Ring_Of_Resonance: { + Announce: true + Rate: 50 + } +} +/* not yet supported/unknown +Comin_Actor_Box: { + Charlie_Beard: { + Random: false + } + Charlie_Hat: { + Random: false + } +}*/ +/* not yet supported/unknown +Hen_Set_Box: { + Chicken_Beak: { + Random: false + } + Cocks_Comb: { + Random: false + } +}*/ +Lucky_Egg_C: { + Magic_Card_Album: { + Announce: true + Rate: 50 + } + White_Slim_Pot_Box2: { + Rate: 1500 + } + Poison_Bottle_Box2: { + Rate: 1500 + } + Blue_Herb_Box2: { + Rate: 1500 + } + Chung_E_Pet_Coupon: { + Rate: 1200 + } + Succu_Pet_Coupon: { + Rate: 1200 + } + Imp_Pet_Coupon: { + Rate: 1200 + } + Crown_: { + Rate: 290 + } + Sharp_Gear_: { + Rate: 250 + } + Ribbon_Of_Bride: { + Announce: true + Rate: 50 + } + /* not yet supported/unknown Odin: { + Rate: 599 + }*/ + /* not yet supported/unknown Archangel_Wing: { + Announce: true + Rate: 50 + }*/ + Elven_Ears_: { + Announce: true + Rate: 10 + } + Rabbit_Earplug: { + Rate: 200 + } +} +/* item not unknown/supported - not yet available +Water_Type_Scroll: { + Cancer_Diadem: { + Announce: true + Rate: 150 + } + Cancer_Crown: { + Announce: true + Rate: 150 + } + Scorpio_Diadem: { + Announce: true + Rate: 60 + } + Scorpio_Crown: { + Announce: true + Rate: 60 + } + Pisces_Diadem: { + Announce: true + Rate: 110 + } + Pisces_Crown: { + Announce: true + Rate: 150 + } + Wizard_Left_Eye: { + Announce: true + Rate: 20 + } + Indi_Feather_Band: { + Announce: true + Rate: 266 + } + Unbreak_Weap_Box: { + Rate: 300 + } + Unbreak_Def_Box: { + Rate: 300 + } + Token_Of_Siegfried_Box: { + Rate: 1500 + } + Bubble_Gum_Box: { + Rate: 1500 + } + Magic_Card_Album: { + Rate: 100 + } + Agi_Dish_Box: { + Rate: 1900 + } + Dex_Dish_Box: { + Rate: 1900 + } + Donut_In_Mouth: { + Announce: true + Rate: 10 + } + Robo_Eye_Box: { + Announce: true + Rate: 20 + } + Sealed_TurtleG_Card: { + Announce: true + Rate: 1 + } + Sealed_Amon_Ra_Card: { + Announce: true + Rate: 3 + } + Diabolic_Scroll: { + Count: 5 + Rate: 1500 + } +}*/ +/* item not unknown/supported - not yet available +Earth_Type_Scroll: { + Capricorn_Diadem: { + Announce: true + Rate: 150 + } + Capricorn_Crown: { + Announce: true + Rate: 150 + } + Virgo_Diadem: { + Announce: true + Rate: 150 + } + Virgo_Crown: { + Announce: true + Rate: 150 + } + Taurus_Diadem: { + Announce: true + Rate: 150 + } + Taurus_Crown: { + Announce: true + Rate: 150 + } + Teardrop: { + Announce: true + Rate: 50 + } + Abacus_In_Mouth: { + Announce: true + Rate: 300 + } + Unbreak_Weap_Box: { + Rate: 194 + } + Unbreak_Def_Box: { + Rate: 194 + } + Token_Of_Siegfried_Box: { + Rate: 1600 + } + Bubble_Gum_Box: { + Rate: 1600 + } + Battle_Manual_Box: { + Rate: 1600 + } + Balloon_Hat: { + Announce: true + Rate: 5 + } + Hexagon_Spectacles: { + Announce: true + Rate: 300 + } + Rabbit_Bonnet: { + Announce: true + Rate: 5 + } + Hen_Set_Box: { + Announce: true + Rate: 50 + } + Sealed_Knight_WS_Card: { + Announce: true + Rate: 1 + } + Sealed_Lady_Tanee_Card: { + Announce: true + Rate: 1 + } + Silvervine_Fruit_Box10: { + Rate: 1600 + } + Diabolic_Scroll: { + Count: 5 + Rate: 1600 + } +} +/* item not unknown/supported - not yet available +Earth_Type_Scroll: { + Capricorn_Diadem: { + Announce: true + Rate: 150 + } + Capricorn_Crown: { + Announce: true + Rate: 150 + } + Virgo_Diadem: { + Announce: true + Rate: 150 + } + Virgo_Crown: { + Announce: true + Rate: 150 + } + Taurus_Diadem: { + Announce: true + Rate: 150 + } + Taurus_Crown: { + Announce: true + Rate: 150 + } + Teardrop: { + Announce: true + Rate: 50 + } + Abacus_In_Mouth: { + Announce: true + Rate: 300 + } + Unbreak_Weap_Box: { + Rate: 194 + } + Unbreak_Def_Box: { + Rate: 194 + } + Token_Of_Siegfried_Box: { + Rate: 1600 + } + Bubble_Gum_Box: { + Rate: 1600 + } + Battle_Manual_Box: { + Rate: 1600 + } + Balloon_Hat: { + Announce: true + Rate: 5 + } + Hexagon_Spectacles: { + Announce: true + Rate: 300 + } + Rabbit_Bonnet: { + Announce: true + Rate: 5 + } + Hen_Set_Box: { + Announce: true + Rate: 50 + } + Sealed_Knight_WS_Card: { + Announce: true + Rate: 1 + } + Sealed_Lady_Tanee_Card: { + Announce: true + Rate: 1 + } + Fruit_Of_Mastela_Box2: { + Rate: 1600 + } + Diabolic_Scroll: { + Count: 5 + Rate: 1600 + } +}*/ +/* item not unknown/supported - not yet available +Vocation_Scroll: { + HP_Increase_PotionL: { + Count: 30 + Rate: 1200 + } + Vit_Dish_Box: { + Rate: 1350 + } + Int_Dish_Box: { + Rate: 1350 + } + Boarding_Halter_Box: { + Rate: 200 + } + Guyak_Pudding: { + Count: 10 + Rate: 1100 + } + Psychic_ArmorS: { + Count: 10 + Rate: 500 + } + HD_Ori_Box10: { + Rate: 150 + } + Token_Of_Siegfried_Box: { + Rate: 1100 + } + Megaphone_Box: { + Rate: 1079 + } +// not yet supported/unknown Diabolic_Scroll: { +// Count: 5 +// Rate: 1100 +// } + Bloody_Dead_Branch: { + Announce: true + Rate: 580 + } + HD_Elu_Box10: { + Rate: 150 + } + Gang_Scarf: { + Announce: true + Rate: 45 + } + Sealed_Orc_Load_Card: { + Announce: true + Rate: 10 + } + Sealed_B_Magaleta_Card: { + Announce: true + Rate: 10 + } + Red_Bread_Hat: { + Announce: true + Rate: 5 + } + Guarantee_Armor_8Up: { + Announce: true + Rate: 10 + } + Guarantee_Weapon_8Up: { + Announce: true + Rate: 10 + } + Incant_Samurai_Card: { + Announce: true + Rate: 1 + } + Neuralizer_Box: { + Announce: true + Rate: 50 + } +}*/ +/* item not unknown/supported - not yet available Wisdom_Scroll: { + White_Slim_Pot_Box2: { + Rate: 1100 + } + Blue_Herb_Box2: { + Rate: 1100 + } + Fruit_Of_Mastela_Box2: { + Rate: 1200 + } + Dead_Tree_Branch_Box2: { + Rate: 1100 + } + B_Def_Potion_Box30: { + Rate: 1100 + } + B_Mdef_Potion_Box30: { + Rate: 1100 + } + Diabolic_Scroll: { + Count: 5 + Rate: 1100 + } + Unbreak_Weap_Box: { + Rate: 100 + } + Unbreak_Def_Box: { + Rate: 100 + } + Battle_Manual_Box: { + Rate: 784 + } + Bloody_Dead_Branch: { + Announce: true + Rate: 400 + } + Trident_Helmet: { + Announce: true + Rate: 150 + } + Fallen_Angel_Wing: { + Announce: true + Rate: 5 + } + Sealed_B_Harword_Card: { + Announce: true + Rate: 15 + } + Randgris_Card: { + Announce: true + Rate: 1 + } + Turtle_Hat_Box: { + Announce: true + Rate: 100 + } + Snake_Head: { + Announce: true + Rate: 40 + } + Ghostring_Card: { + Announce: true + Rate: 5 + } +}*/ +/* item not unknown/supported - not yet available +Patron_Scroll: { + Agi_Dish_Box: { + Rate: 1300 + } + Luk_Dish_Box: { + Rate: 1300 + } + Yggdrasilberry_Box_: { + Rate: 1200 + } + Miracle_Medicine: { + Rate: 200 + } + Fruit_Of_Mastela_Box2: { + Rate: 1150 + } + Bubble_Gum_Box: { + Rate: 1100 + } + Storm_10_Scroll_Box: { + Rate: 1060 + } + Job_Manual50_Box: { + Rate: 500 + } + Songpyun_Box50: { + Rate: 1110 + } + Magic_Card_Album: { + Rate: 200 + } + Immuned_Shield: { + Announce: true + Rate: 30 + } + Sealed_Berz_Card: { + Announce: true + Rate: 1 + } + Sealed_Eddga_Card: { + Announce: true + Rate: 15 + } + Cat_Ears_Beret: { + Announce: true + Rate: 20 + } + Snowman_Hat_Box: { + Announce: true + Rate: 5 + } + Hankie_In_Mouth: { + Announce: true + Rate: 30 + } + Mistress_Card: { + Announce: true + Rate: 1 + } +}*/ +/* item not unknown/supported - not yet available +Heaven_Scroll: { + Yggdrasilberry_Box_: { + Rate: 1200 + } + Max_Weight_Up_Box: { + Rate: 280 + } + SP_Increase_PotionL: { + Count: 30 + Rate: 1200 + } + Insurance_Package: { + Rate: 850 + } + Guyak_Pudding: { + Count: 10 + Rate: 1100 + } + Accuracy_30_Scroll: { + Count: 10 + Rate: 1200 + } + Bubble_Gum_Box: { + Rate: 1075 + } + Enriched_Elunium_Box: { + Rate: 200 + } + Enriched_Oridecon_Box: { + Rate: 200 + } + Convex_Mirror_Box: { + Rate: 896 + } + Spark_Candy_Box10: { + Rate: 1200 + } + Tw_Frog_Hat: { + Announce: true + Rate: 150 + } + Carrot_In_Mouth: { + Announce: true + Rate: 78 + } + Puppy_Ears_Hat: { + Announce: true + Rate: 100 + } + Powder_Snow_Box: { + Announce: true + Rate: 1 + } + Sealed_B_Shecil_Card: { + Announce: true + Rate: 15 + } + Sealed_Apocalips_H_Card: { + Announce: true + Rate: 5 + } + Green_Apple_Hat: { + Announce: true + Rate: 150 + } +}*/ +Tw_Aug_Scroll: { + Yggdrasilberry_Box_: { + Rate: 1350 + } + Poison_Bottle_Box2: { + Rate: 1280 + } +/* Diabolic_Scroll: { + Count: 5 + Rate: 1300 + }*/ + Bubble_Gum_Box: { + Rate: 1300 + } + Battle_Manual_Box: { + Rate: 1130 + } + Psychic_ArmorS: { + Count: 10 + Rate: 1021 + } + Vit_Dish_Box: { + Rate: 1350 + } + Ninja_Scroll: { + Announce: true + Rate: 150 + } + Pink_Fur_Hat: { + Announce: true + Rate: 100 + } + Whisper_Boss_Card: { + Announce: true + Rate: 15 + } + Gloom_Under_Night_Card: { + Announce: true + Rate: 1 + } +} +/* item not unknown/supported - not yet available +Tw_April_Scroll: { + Str_Dish_Box: { + Rate: 1500 + } + Luk_Dish_Box: { + Rate: 1500 + } + Vit_Dish_Box: { + Rate: 1500 + } + S_Mdef_Potion_Box30: { + Rate: 1300 + } + S_Def_Potion_Box30: { + Rate: 1300 + } + Holy_Armor_S_Box10: { + Rate: 1300 + } + Shadow_Armor_S_Box10: { + Rate: 1300 + } + Turtle_General_Card: { + Announce: true + Rate: 1 + } + RWC2010_Indonesia: { + Announce: true + Rate: 6 + } + Neuralizer_Box: { + Announce: true + Rate: 3 + } + Fallen_Angel_Wing: { + Announce: true + Rate: 10 + } + Spiked_Scarf_Box: { + Announce: true + Rate: 50 + } + Rainbow_Scarf_Box: { + Announce: true + Rate: 50 + } + Fish_Head_Hat_Box: { + Announce: true + Rate: 180 + } +}*/ +/* not yet supported/unknown C_Wing_Of_Fly_3Day_Box: { + C_Wing_Of_Fly: { + Random: false + Expire: 72 + Named: true + } +}*/ +/* item not unknown/supported - not yet available +Ex_Def_Potion_Box: { + Ex_Def_Potion: { + Random: false + Count: 5 + Named: true + } + RWC_Scroll_2012: { + Random: false + Named: true + } +}*/ +/* item not unknown/supported - not yet available +RWC_Scroll_2012: { + RWC_Inicializer: { + Rate: 1000 + } + Guarantee_Armor_7Up: { + Announce: true + Rate: 90 + } + Guarantee_Weapon_7Up: { + Announce: true + Rate: 90 + } + Guarantee_Armor_9Up: { + Announce: true + Rate: 5 + } + Guarantee_Weapon_9Up: { + Announce: true + Rate: 5 + } + White_Slim_Pot_Box2: { + Rate: 1000 + } + Poison_Bottle_Box2: { + Rate: 1000 + } + Bubble_Gum_Box5: { + Rate: 1500 + } + Carat_Dia: { + Rate: 1000 + } + Battle_Manual_Box5: { + Rate: 1500 + } + Old_C_Album_Weapon: { + Rate: 500 + } + Old_C_Album_Acc: { + Rate: 500 + } + Branch_Of_Dead_Tree: { + Count: 3 + Rate: 1000 + } + Magic_Card_Album: { + Announce: true + Rate: 100 + } + RWC_Memory_Staff: { + Announce: true + Rate: 150 + } + RWC_Memory_Mace: { + Announce: true + Rate: 150 + } + RWC_Memory_Knife: { + Announce: true + Rate: 150 + } + Rainbow_Feather_Deco: { + Announce: true + Rate: 150 + } + C_Rainbow_Feather_Deco: { + Announce: true + Rate: 110 + } +}*/ +/* item not unknown/supported - not yet available +Old_Coin_Pocket: { + Malang_Sp_Can: { + Rate: 400 + } + Splendide_Coin: { + Rate: 200 + } + Manuk_Coin: { + Rate: 100 + } + Sapa_Feat_Cert: { + Rate: 80 + } + Mora_Coin: { + Rate: 50 + } + Anger_Seagod: { + Rate: 1 + } + Cgrade_Coin: { + Rate: 74 + } + Dgrade_Coin: { + Rate: 95 + } + Malang_Sp_Can: { + Random: false + } + Splendide_Coin: { + Random: false + } + Manuk_Coin: { + Random: false + } + Sapa_Feat_Cert: { + Random: false + } + Mora_Coin: { + Random: false + } + Agrade_Coin: { + Random: false + } + Egrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + } + Splendide_Coin: { + Random: false + } + Manuk_Coin: { + Random: false + } + Sapa_Feat_Cert: { + Random: false + } + Mora_Coin: { + Random: false + } + Bgrade_Coin: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +High_Coin_Pocket: { + Malang_Sp_Can: { + Rate: 600 + } + Sapa_Feat_Cert: { + Rate: 300 + } + Agrade_Coin: { + Rate: 100 + } + Malang_Sp_Can: { + Random: false + } + Mora_Coin: { + Random: false + } + Bgrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + } + Sapa_Feat_Cert: { + Random: false + } + Cgrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + } + Mora_Coin: { + Random: false + } + Dgrade_Coin: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +Mid_Coin_Pocket: { + Malang_Sp_Can: { + Rate: 600 + } + Sapa_Feat_Cert: { + Rate: 300 + } + Bgrade_Coin: { + Rate: 100 + } + Malang_Sp_Can: { + Random: false + } + Mora_Coin: { + Random: false + } + Cgrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + } + Manuk_Coin: { + Random: false + } + Dgrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + } + Splendide_Coin: { + Random: false + } + Egrade_Coin: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +Low_Coin_Pocket: { + Malang_Sp_Can: { + Rate: 600 + } + Sapa_Feat_Cert: { + Rate: 300 + } + Cgrade_Coin: { + Rate: 100 + } + Malang_Sp_Can: { + Random: false + } + Mora_Coin: { + Random: false + } + Dgrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + } + Manuk_Coin: { + Random: false + } + Egrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + } + Splendide_Coin: { + Random: false + } + Egrade_Coin: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +Sgrade_Pocket: { + Agrade_Coin: { + Random: false + } + Bgrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + } + Agrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + } + Bgrade_Coin: { + Random: false + } + Anger_Seagod: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +Agrade_Pocket: { + Agrade_Coin: { + Random: false + } + Bgrade_Coin: { + Random: false + } + Cgrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + } + Cgrade_Coin: { + Random: false + } + Bgrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + } + Cgrade_Coin: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +Bgrade_Pocket: { + Bgrade_Coin: { + Random: false + } + Cgrade_Coin: { + Random: false + } + Dgrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + } + Dgrade_Coin: { + Random: false + } + Cgrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + } + Dgrade_Coin: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +Cgrade_Pocket: { + Cgrade_Coin: { + Random: false + } + Dgrade_Coin: { + Random: false + } + Egrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + } + Egrade_Coin: { + Random: false + } + Egrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + } + Dgrade_Coin: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +Dgrade_Pocket: { + Dgrade_Coin: { + Random: false + } + Egrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + Count: 2 + } + Egrade_Coin: { + Random: false + Count: 2 + } + Malang_Sp_Can: { + Random: false + } + Dgrade_Coin: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +Egrade_Pocket: { + Egrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + Count: 2 + } + Egrade_Coin: { + Random: false + Count: 2 + } + Malang_Sp_Can: { + Random: false + } + Egrade_Coin: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +Ptotection_Seagod_Box: { + Ptotection_Seagod: { + Random: false + Expire: 23 + } +}*/ +/* item not unknown/supported - not yet available +Hairtail_Box1: { + Hairtail: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +Hairtail_Box2: { + Hairtail: { + Random: false + Expire: 168 + } +}*/ +/* item not unknown/supported - not yet available +Spearfish_Box1: { + Spearfish_: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +Spearfish_Box2: { + Spearfish_: { + Random: false + Expire: 168 + } +}*/ +/* item not unknown/supported - not yet available +Saurel_Box1: { + Saurel: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +Saurel_Box2: { + Saurel: { + Random: false + Expire: 168 + } +}*/ +/* item not unknown/supported - not yet available +Tuna_Box1: { + Tuna: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +Tuna_Box2: { + Tuna: { + Random: false + Expire: 168 + } +}*/ +/* item not unknown/supported - not yet available +Malang_Crab_Box1: { + Malang_Snow_Crab: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +Malang_Crab_Box2: { + Malang_Snow_Crab: { + Random: false + Expire: 168 + } +}*/ +/* item not unknown/supported - not yet available +Brindle_Eel_Box1: { + Brindle_Eel: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +Brindle_Eel_Box2: { + Brindle_Eel: { + Random: false + Expire: 168 + } +}*/ +/* item not unknown/supported - not yet available +Ptotection_Seagod_Box2: { + Ptotection_Seagod: { + Random: false + Expire: 168 + } +}*/ +/* item not unknown/supported - not yet available +Ptotection_Seagod_Box3: { + Ptotection_Seagod: { + Random: false + Expire: 360 + } +}*/ +/* item not unknown/supported - not yet available +Octo_Hstick_Box: { + Octopus_Hunt_Stick: { + Random: false + Expire: 23 + } +}*/ +/* item not unknown/supported - not yet available +Octo_Hstick_Box2: { + Octopus_Hunt_Stick: { + Random: false + Expire: 72 + } +}*/ +/* item not unknown/supported - not yet available +Octo_Hstick_Box3: { + Octopus_Hunt_Stick: { + Random: false + Expire: 168 + } +}*/ +/* not yet supported/unknown Silvervine_Fruit_Box10: { + Silvervine: { + Random: false + Count: 10 + } + Malang_Sp_Can: { + Random: false + Count: 30 + } +}*/ +/* not yet supported/unknown Silvervine_Fruit_Box40: { + Silvervine: { + Random: false + Count: 40 + } + Malang_Sp_Can: { + Random: false + Count: 120 + } +}*/ +/* not yet supported/unknown Silvervine_Fruit_Box4: { + Silvervine: { + Random: false + Count: 4 + } + Malang_Sp_Can: { + Random: false + Count: 12 + } +}*/ +/* not yet supported/unknown Malang_Woe_Encard_Box: { + Ptotection_Seagod_Box: { + Random: false + } + Octo_Hstick_Box: { + Random: false + } +}*/ \ No newline at end of file diff --git a/db/pre-re/item_violetbox.txt b/db/pre-re/item_violetbox.txt deleted file mode 100644 index ef8bd163d..000000000 --- a/db/pre-re/item_violetbox.txt +++ /dev/null @@ -1,928 +0,0 @@ -// Old Violet Box Obtainable Items Database -// -// Structure of Database: -// GroupID,ItemID,Rate - -2,501,14 // Red Potion -2,502,14 // Orange Potion -2,503,14 // Yellow Potion -2,504,14 // White Potion -2,505,14 // Blue Potion -2,506,14 // Green Potion -2,507,14 // Red Herb -2,508,14 // Yellow Herb -2,509,14 // White Herb -2,510,14 // Blue Herb -2,511,14 // Green Herb -2,512,14 // Apple -2,513,14 // Banana -2,514,14 // Grape -2,515,14 // Carrot -2,516,14 // Potato -2,517,14 // Meat -2,518,14 // Honey -2,519,14 // Milk -2,520,14 // Hinalle Leaflet -2,521,14 // Aloe Leaflet -2,522,14 // Mastela Fruit -2,523,14 // Holy Water -2,525,14 // Panacea -2,526,14 // Royal Jelly -2,528,14 // Monster Food -2,529,14 // Candy -2,530,14 // Candy Cane -2,531,14 // Apple Juice -2,532,14 // Banana Juice -2,533,14 // Grape Juice -2,534,14 // Carrot Juice -2,535,14 // Pumpkin -2,536,14 // Ice Cream -2,537,14 // Pet Food -2,538,14 // Well-baked Cookie -2,539,14 // Piece of Cake -2,544,14 // Raw Fish -2,545,14 // Condensed Red Potion -2,546,14 // Condensed Yellow Potion -2,547,14 // Condensed White Potion -2,548,14 // Cheese -2,549,14 // Yam -2,550,14 // Rice Cake -2,551,14 // Sushi -2,553,14 // Bao -2,555,14 // Traditional Rice Cake -2,558,14 // Chocolate -2,561,14 // White Chocolate -2,601,14 // Fly Wing -2,602,14 // Butterfly Wing -2,604,214 // Dead Branch -2,605,14 // Anodyne -2,606,14 // Aloevera -2,607,14 // Yggdrasil Berry -2,608,14 // Yggdrasil Seed -2,609,14 // Amulet -2,610,14 // Yggdrasil Leaf -2,611,14 // Magnifier -2,612,14 // Mini Furnace -2,613,14 // Iron Hammer -2,614,14 // Golden Hammer -2,615,14 // Oridecon Hammer -2,616,1 // Old Card Album -2,617,103 // Old Purple Box -2,618,14 // Worn Out Scroll -2,619,14 // Unripe Apple -2,620,14 // Orange Juice -2,621,14 // Bitter Herb -2,622,14 // Rainbow Carrot -2,623,14 // Earthworm the Dude -2,624,14 // Rotten Fish -2,625,14 // Rusty Iron -2,626,14 // Monster Juice -2,627,14 // Sweet Milk -2,628,14 // Well-Dried Bone -2,629,14 // Singing Flower -2,630,14 // Dew Laden Moss -2,631,14 // Deadly Noxious Herb -2,632,14 // Fatty Chubby Earthworm -2,633,14 // Sweet Potato -2,634,14 // Tropical Banana -2,635,14 // Orc Trophy -2,636,14 // No Recipient -2,637,14 // Old Broom -2,638,14 // Silver Knife of Chastity -2,639,14 // Armlet of Obedience -2,640,14 // Shining Stone -2,641,14 // Contracts in Shadow -2,642,14 // Book of the Devil -2,643,14 // Pet Incubator -2,644,114 // Gift Box -2,645,14 // Concentration Potion -2,656,14 // Awakening Potion -2,657,14 // Berserk Potion -2,659,14 // Her Heart -2,663,14 // Songpyun -2,664,14 // Gift Box -2,665,14 // Gift Box -2,666,14 // Gift Box -2,667,14 // Gift Box -2,668,14 // Red_Envelope -2,678,14 // Poison Bottle -2,679,14 // Pilule -2,701,14 // Ora Ora -2,702,14 // Animal Gore -2,703,14 // Hinalle -2,704,14 // Aloe -2,705,14 // Clover -2,706,14 // Four Leaf Clover -2,707,14 // Singing Plant -2,708,14 // Ment -2,710,14 // Illusion Flower -2,711,14 // Shoot -2,712,14 // Flower -2,713,14 // Empty Bottle -2,715,14 // Yellow Gemstone -2,716,14 // Red Gemstone -2,717,14 // Blue Gemstone -2,718,14 // Garnet -2,719,14 // Amethyst -2,720,14 // Aquamarine -2,721,14 // Emerald -2,722,14 // Pearl -2,723,14 // Ruby -2,724,14 // Cursed Ruby -2,725,14 // Sardonyx -2,726,14 // Sapphire -2,727,14 // Opal -2,728,14 // Topaz -2,729,14 // Zircon -2,730,14 // 1carat Diamond -2,731,14 // 2carat Diamond -2,732,14 // 3carat Diamond -2,733,14 // Cracked Diamond -2,734,14 // Red Frame -2,735,14 // Chung Jah -2,736,14 // China -2,737,14 // Black Ladle -2,738,14 // Pencil Case -2,739,14 // Rouge -2,740,14 // Puppet -2,741,14 // Poring Doll -2,742,14 // Chonchon Doll -2,743,14 // Spore Doll -2,744,14 // Bouquet -2,745,14 // Wedding Bouquet -2,746,14 // Glass Bead -2,747,14 // Crystal Mirror -2,748,14 // Witherless Rose -2,749,14 // Frozen Rose -2,750,14 // Baphomet Doll -2,751,14 // Osiris Doll -2,752,14 // Grasshopper Doll -2,753,14 // Yoyo Doll -2,754,14 // Raccoon Doll -2,901,14 // Danggie -2,902,14 // Tree Root -2,903,14 // Reptile Tongue -2,904,14 // Scorpion Tail -2,905,14 // Stem -2,906,14 // Pointed Scale -2,907,14 // Resin -2,908,14 // Spawn -2,909,14 // Jellopy -2,910,14 // Garlet -2,911,14 // Scell -2,912,14 // Zargon -2,913,14 // Tooth of Bat -2,914,14 // Fluff -2,915,14 // Chrysalis -2,916,14 // Feather of Birds -2,917,14 // Talon -2,918,14 // Sticky Webfoot -2,919,14 // Animal Skin -2,920,14 // Wolf Claw -2,921,14 // Mushroom Spore -2,922,14 // Orc's Fang -2,923,14 // Evil Horn -2,924,14 // Powder of Butterfly -2,925,14 // Bill of Birds -2,926,14 // Snake Scale -2,928,14 // Insect Feeler -2,929,14 // Immortal Heart -2,930,14 // Rotten Bandage -2,931,14 // Orcish Voucher -2,932,14 // Skel-Bone -2,934,14 // Memento -2,935,14 // Shell -2,936,14 // Scale Shell -2,937,14 // Venom Canine -2,938,14 // Sticky Mucus -2,939,14 // Bee Sting -2,940,14 // Grasshopper's Leg -2,941,14 // Nose Ring -2,942,14 // Yoyo Tail -2,943,14 // Solid Shell -2,944,14 // Horseshoe -2,945,14 // Raccoon Leaf -2,946,14 // Snail's Shell -2,947,14 // Horn -2,948,14 // Bear's Footskin -2,949,14 // Feather -2,950,14 // Heart of Mermaid -2,951,14 // Fin -2,952,14 // Cactus Needle -2,953,14 // Stone Heart -2,954,14 // Shining Scale -2,955,14 // Worm Peeling -2,956,14 // Gill -2,957,14 // Decayed Nail -2,958,14 // Horrendous Mouth -2,959,14 // Stinky Scale -2,960,14 // Nipper -2,961,14 // Conch -2,962,14 // Tentacle -2,963,14 // Sharp Scale -2,964,14 // Crab Shell -2,965,14 // Clam Shell -2,966,14 // Clam Flesh -2,967,14 // Turtle Shell -2,968,14 // Heroic Emblem -2,969,14 // Gold -2,971,14 // Detrimindexta -2,972,14 // Karvodailnirol -2,973,14 // Counteragent -2,974,14 // Mixture -2,975,14 // Scarlet Dyestuff -2,976,14 // Lemon Dyestuff -2,978,14 // Cobaltblue Dyestuff -2,979,14 // Darkgreen Dyestuff -2,980,14 // Orange Dyestuff -2,981,14 // Violet Dyestuff -2,982,14 // White Dyestuff -2,983,14 // Black Dyestuff -2,986,14 // Anvil -2,987,14 // Oridecon Anvil -2,988,14 // Golden Anvil -2,989,14 // Emperium Anvil -2,990,14 // Red Blood -2,991,14 // Crystal Blue -2,992,14 // Wind of Verdure -2,993,14 // Green Live -2,994,14 // Flame Heart -2,995,14 // Mystic Frozen -2,996,14 // Rough Wind -2,997,14 // Great Nature -2,998,14 // Iron -2,999,14 // Steel -2,1000,14 // Star Crumb -2,1001,14 // Star Dust -2,1002,14 // Iron Ore -2,1003,14 // Coal -2,1004,14 // Chivalry Emblem -2,1005,14 // Hammer of Blacksmith -2,1006,14 // Old Magicbook -2,1007,14 // Necklace of Wisdom -2,1008,14 // Necklace of Oblivion -2,1009,14 // Hand of God -2,1010,14 // Phracon -2,1011,14 // Emveretarcon -2,1012,14 // Frill -2,1013,14 // Rainbow Shell -2,1014,14 // Ant Jaw -2,1015,14 // Tongue -2,1016,14 // Rat Tail -2,1017,14 // Mole Whiskers -2,1018,14 // Mole Claw -2,1019,14 // Trunk -2,1020,14 // Black Hair -2,1021,14 // Dokebi Horn -2,1022,14 // Nine Tails -2,1023,14 // Fish Tail -2,1024,14 // Squid Ink -2,1025,14 // Cobweb -2,1026,14 // Acorn -2,1027,14 // Porcupine Quill -2,1028,14 // Mane -2,1029,14 // Tiger Skin -2,1031,14 // Mantis Scythe -2,1032,14 // Maneater Blossom -2,1033,14 // Maneater Root -2,1034,14 // Blue Hair -2,1035,14 // Dragon Canine -2,1036,14 // Dragon Scale -2,1037,14 // Dragon Tail -2,1038,14 // Little Evil Horn -2,1039,14 // Little Evil Wing -2,1040,14 // Elder Pixie's Moustache -2,1041,14 // Lantern -2,1042,14 // Bug Leg -2,1043,14 // Orc Claw -2,1044,14 // Zenorc's Fang -2,1045,14 // Cultish Masque -2,1046,14 // Scorpion Nipper -2,1047,14 // Dead Medusa -2,1048,14 // Horrendous Hair -2,1049,14 // Skirt of Virgin -2,1050,14 // Tendon -2,1051,14 // Detonator -2,1052,14 // Single Cell -2,1053,14 // Ancient Tooth -2,1054,14 // Ancient Lips -2,1055,14 // Earthworm Peeling -2,1056,14 // Grit -2,1057,14 // Moth Dust -2,1058,14 // Moth Wings -2,1059,14 // Fabric -2,1060,14 // Golden Hair -2,1061,14 // Witched Starsand -2,1062,14 // Jack o' Pumpkin -2,1063,14 // Fang -2,1064,14 // Reins -2,1065,14 // Trap -2,1066,14 // Fine-grained Trunk -2,1067,14 // Solid Trunk -2,1068,14 // Barren Trunk -2,1088,14 // Morocc Solution -2,1089,14 // Payon Solution -2,1092,14 // Empty Test Tube -2,1093,14 // Empty Potion Bottle -2,1094,14 // Short Daenggie -2,1095,14 // Clock Hand -2,1096,14 // Round Shell -2,1097,14 // Worn Out Page -2,1098,14 // Manacles -2,1099,14 // Worn-out Prison Uniform -2,1102,7 // Sword -2,1105,7 // Falchion -2,1108,7 // Blade -2,1111,7 // Rapier -2,1114,7 // Scimitar -2,1117,7 // Katana -2,1120,7 // Tsurugi -2,1124,7 // Orcish sword -2,1125,7 // Ring Pommel Saber -2,1127,7 // Saber -2,1128,7 // Haedonggum -2,1129,7 // Flamberge -2,1147,1 // Town Sword -2,1148,1 // Star Dust Blade -2,1152,7 // Slayer -2,1155,7 // Bastard Sword -2,1158,7 // Two-Handed Sword -2,1162,7 // Broad Sword -2,1163,7 // Claymore -2,1202,7 // Knife -2,1205,7 // Cutter -2,1208,7 // Main Gauche -2,1211,7 // Dirk -2,1214,7 // Dagger -2,1217,7 // Stiletto -2,1220,7 // Gladius -2,1226,7 // Damascus -2,1243,7 // Novice Main Gauche -2,1251,7 // Jur -2,1253,7 // Katar -2,1255,7 // Jamadhar -2,1256,7 // Katar of Frozen Icicle -2,1257,7 // Katar of Quaking -2,1258,7 // Katar of Raging Blaze -2,1259,7 // Katar of Piercing Wind -2,1262,1 // Loki's Nail -2,1263,1 // Unholy Touch -2,1264,2 // Specialty Jur -2,1265,1 // Bloody Roar -2,1269,1 // Inverse Scale -2,1271,1 // Blood Tears -2,1302,7 // Axe -2,1304,7 // Orcish Axe -2,1307,1 // Windhawk -2,1352,7 // Battle Axe -2,1355,7 // Hammer -2,1358,7 // Buster -2,1361,7 // Two-Handed Axe -2,1370,1 // Doom Slayer -2,1376,1 // Heart Breaker -2,1377,1 // Hurricane Fury -2,1402,7 // Javelin -2,1405,7 // Spear -2,1408,7 // Pike -2,1411,7 // Lance -2,1452,7 // Guisarme -2,1455,7 // Glaive -2,1458,7 // Partizan -2,1461,7 // Trident -2,1464,7 // Halberd -2,1472,7 // Soul Staff -2,1474,1 // Gae Bolg -2,1478,1 // Ahlspiess -2,1502,7 // Club -2,1505,7 // Mace -2,1508,7 // Smasher -2,1511,7 // Flail -2,1514,7 // Morning Star -2,1517,7 // Sword Mace -2,1520,7 // Chain -2,1522,7 // Stunner -2,1550,7 // Book -2,1551,7 // Bible -2,1552,7 // Tablet -2,1553,7 // Book of Billows -2,1554,7 // Book of Mother Earth -2,1555,7 // Book of the Blazing Sun -2,1556,7 // Book of Gust of Wind -2,1558,7 // Girl's Diary -2,1559,1 // Legacy of Dragon -2,1560,1 // Sage's Diary -2,1561,1 // Hardcover Book -2,1602,7 // Rod -2,1605,7 // Wand -2,1608,7 // Staff -2,1611,7 // Arc Wand -2,1613,7 // Mighty Staff -2,1614,7 // Wand of Occult -2,1615,7 // Evil Bone Wand -2,1616,1 // Wing Staff -2,1618,1 // Survivor's Rod -2,1620,1 // Survivor's Rod -2,1622,1 // Hypnotist's Staff -2,1702,7 // Bow -2,1705,7 // Composite Bow -2,1708,7 // Great Bow -2,1711,7 // Crossbow -2,1715,7 // Arbalest -2,1716,7 // Gakkung Bow -2,1718,7 // Hunter Bow -2,1723,1 // Luna Bow -2,1724,1 // Dragon Wing -2,1730,1 // Burning Bow -2,1731,1 // Frozen Bow -2,1732,1 // Earth Bow -2,1733,1 // Gust Bow -2,1750,14 // Arrow -2,1751,14 // Silver Arrow -2,1752,14 // Fire Arrow -2,1753,14 // Steel Arrow -2,1754,14 // Crystal Arrow -2,1755,14 // Arrow of Wind -2,1756,14 // Stone Arrow -2,1757,14 // Immaterial Arrow -2,1758,14 // Stun Arrow -2,1759,14 // Frozen Arrow -2,1760,14 // Flash Arrow -2,1761,14 // Cursed Arrow -2,1762,14 // Rusty Arrow -2,1763,14 // Poison Arrow -2,1764,14 // Sharp Arrow -2,1765,14 // Oridecon Arrow -2,1767,14 // Shadow Arrow -2,1768,14 // Sleep Arrow -2,1769,14 // Mute Arrow -2,1770,14 // Iron Arrow -2,1802,7 // Waghnak -2,1804,7 // Knuckle Duster -2,1806,7 // Studded Knuckles -2,1808,7 // Fist -2,1810,7 // Claw -2,1812,7 // Finger -2,1815,1 // Hatii Claw -2,1818,1 // Magma Fist -2,1819,1 // Icicle Fist -2,1820,1 // Electric Fist -2,1821,1 // Seismic Fist -2,1822,1 // Combo Battle Glove -2,1902,7 // Violin -2,1904,7 // Mandolin -2,1906,7 // Lute -2,1908,7 // Guitar -2,1910,7 // Harp -2,1912,7 // Gumoongoh -2,1914,1 // Burning Passion Guitar -2,1915,1 // Loner's Guitar -2,1916,1 // Green Acre Guitar -2,1917,1 // Gentle Breeze Guitar -2,1918,1 // Oriental Lute -2,1919,1 // Base Guitar -2,1951,7 // Rope -2,1953,7 // Whip -2,1955,7 // Wire Whip -2,1957,7 // Rante Whip -2,1959,7 // Tail Whip -2,1961,7 // Whip -2,1965,1 // Red Flame Whip -2,1966,1 // Icicle Whip -2,1967,1 // Gaia Whip -2,1968,1 // Skipping Rope -2,1969,1 // Blade Whip -2,1970,1 // Queen's Whip -2,1971,1 // Electric Wire -2,1972,1 // Electric Eel -2,1973,1 // Sea Witch's Foot -2,1974,1 // Carrot Whip -2,2102,7 // Guard -2,2104,7 // Buckler -2,2106,7 // Shield -2,2108,7 // Mirror Shield -2,2109,7 // Memory Book -2,2112,7 // Novice Guard -2,2201,7 // Sunglasses -2,2203,7 // Glasses -2,2205,7 // Diver Goggles -2,2206,7 // Wedding Veil -2,2207,7 // Fancy Flower -2,2208,7 // Ribbon -2,2209,7 // Ribbon -2,2210,7 // Hair Band -2,2211,7 // Bandana -2,2212,7 // Eye Patch -2,2213,7 // Kitty Band -2,2214,7 // Bunny Band -2,2215,7 // Flower Band -2,2216,7 // Biretta -2,2217,7 // Biretta -2,2218,7 // Flu Mask -2,2220,7 // Hat -2,2221,7 // Hat -2,2222,7 // Turban -2,2223,7 // Turban -2,2224,7 // Goggles -2,2225,7 // Goggles -2,2226,7 // Cap -2,2227,7 // Cap -2,2228,7 // Helm -2,2229,7 // Helm -2,2230,7 // Gemmed Sallet -2,2231,7 // Gemmed Sallet -2,2232,7 // Circlet -2,2233,7 // Circlet -2,2236,7 // Santa Hat -2,2239,7 // Monocle -2,2241,7 // Grandpa Beard -2,2242,7 // Purple Glasses -2,2243,7 // Geek Glasses -2,2244,7 // Big Ribbon -2,2245,7 // Sweet Gent -2,2246,7 // Golden Gear -2,2247,7 // Romantic Gent -2,2248,7 // Western Grace -2,2249,1 // Coronet -2,2250,7 // Cute Ribbon -2,2251,7 // Monk Hat -2,2252,7 // Wizard Hat -2,2253,7 // Sunflower -2,2254,1 // Angel Wing -2,2255,1 // Evil Wing -2,2257,7 // Unicorn Horn -2,2258,1 // Spiky Band -2,2259,7 // Mini Propeller -2,2260,7 // Mini Glasses -2,2261,7 // Army Cap -2,2262,7 // Clown Nose -2,2263,7 // Zorro Masque -2,2265,7 // Gangster Mask -2,2266,7 // Iron Cain -2,2267,7 // Cigarette -2,2268,7 // Pipe -2,2269,7 // Romantic Flower -2,2270,7 // Romantic Leaf -2,2271,7 // Jack be Dandy -2,2274,1 // Ghost Bandana -2,2275,7 // Red Bandana -2,2276,7 // Angled Glasses -2,2277,7 // Nurse Cap -2,2278,7 // Mr. Smile -2,2279,7 // Bomb Wick -2,2282,7 // Halo -2,2285,7 // Apple of Archer -2,2286,1 // Elven Ears -2,2287,7 // Pirate Bandana -2,2288,7 // Mr. Scream -2,2289,7 // Poo Poo Hat -2,2290,7 // Funeral Hat -2,2291,7 // Masquerade -2,2294,7 // Stellar -2,2295,7 // Blinker -2,2297,7 // Goblin Mask -2,2298,7 // Green Feeler -2,2299,7 // Orc Helm -2,2302,7 // Cotton Shirt -2,2304,7 // Jacket -2,2306,7 // Adventurer's Suit -2,2308,7 // Mantle -2,2310,7 // Coat -2,2311,7 // Mink Coat -2,2313,7 // Padded Armor -2,2315,7 // Chain Mail -2,2317,7 // Full Plate -2,2318,7 // Lord's Clothes -2,2320,7 // Formal Suit -2,2322,7 // Silk Robe -2,2324,7 // Scapulare -2,2326,7 // Saint's Robe -2,2327,1 // Holy Robe -2,2329,7 // Wooden Mail -2,2331,7 // Tights -2,2333,7 // Silver Robe -2,2334,1 // Mage Coat -2,2336,7 // Thief Clothes -2,2337,7 // Ninja Suit -2,2339,7 // Pantie -2,2340,7 // Novice Breastplate -2,2352,7 // Tattered Novice Ninja Suit -2,2402,7 // Sandals -2,2404,7 // Shoes -2,2406,7 // Boots -2,2407,7 // Crystal Pumps -2,2408,7 // Shackles -2,2409,7 // High Heels -2,2411,7 // Greaves -2,2414,7 // Novice Slippers -2,2502,7 // Hood -2,2504,7 // Muffler -2,2506,7 // Manteau -2,2507,7 // Ancient Cape -2,2508,7 // Ragamuffin Manteau -2,2510,7 // Somber Novice Hood -2,2513,1 // Heavenly Maiden Robe -2,2514,1 // Pauldron -2,2515,1 // Eagle Wing -2,2601,7 // Ring -2,2602,7 // Earring -2,2603,7 // Necklace -2,2604,7 // Glove -2,2605,7 // Brooch -2,2607,7 // Clip -2,2608,7 // Rosary -2,2609,7 // Skull Ring -2,2610,7 // Gold Ring -2,2611,7 // Silver Ring -2,2612,7 // Flower Ring -2,2613,7 // Diamond Ring -2,2614,1 // Eye of Dullahan -2,2615,1 // Safety Ring -2,2616,1 // Critical Ring -2,2617,7 // Celebrant's Mitten -2,2618,7 // Matyr's Leash -2,2621,1 // Ring -2,2622,1 // Earring -2,2623,1 // Necklace -2,2624,1 // Glove -2,2625,1 // Brooch -2,2626,1 // Rosary -2,2627,7 // Belt -2,2628,7 // Novice Armlet -2,2652,1 // Goddess of Fortune's Cursed Brooch -2,2654,1 // Shinobi Sash -2,2655,1 // Bloodied Shackle Ball -2,2656,1 // Armor Charm -2,5002,1 // Jewel Crown -2,5003,7 // Joker Jester -2,5005,7 // Gas Mask -2,5006,7 // Machoman's Glasses -2,5007,1 // Grand Circlet -2,5009,7 // Safety Helmet -2,5010,7 // Indian Fillet -2,5011,7 // Aerial -2,5014,7 // Fin Helm -2,5015,7 // Egg Shell -2,5017,1 // Bone Helm -2,5030,7 // Panda Hat -2,5035,7 // Poring Hat -2,5037,7 // Nutshell -2,5053,1 // Sphinx Hat -2,5055,7 // Novice False Eggshell -2,5066,1 // Succubus Horn -2,5072,1 // Incubus Horn -2,5085,1 // Small Ribbons -2,5088,7 // Surprised Mask -2,5089,7 // Annoyed Mask -2,5090,7 // Goblin Leader Mask -2,5111,1 // Galapago Cap -2,5113,1 // Angry Snarl -2,5116,1 // Banana Hat -2,5118,1 // Puppy Headband -2,5119,1 // Super Novice Hat -2,5120,1 // Bucket Hat -2,7001,14 // Mould Powder -2,7002,14 // Ogre Tooth -2,7003,14 // Anolian Skin -2,7004,14 // Mud Lump -2,7005,14 // Skull -2,7006,14 // Wing of Red Bat -2,7007,14 // Claw of Rat -2,7008,14 // Stiff Horn -2,7009,14 // Glitter Shell -2,7010,14 // Tail of Steel Scorpion -2,7011,14 // Claw of Monkey -2,7012,14 // Tough Scalelike Stem -2,7013,14 // Coral Reef -2,7014,14 // Old Portrait -2,7015,14 // Memory Bookmark -2,7016,14 // Bent Spoon -2,7026,14 // Key of the Clock Tower -2,7027,14 // Key of the Underground -2,7030,14 // Claw of Desert Wolf -2,7031,14 // Old Frying Pan -2,7032,14 // Piece of Egg Shell -2,7033,14 // Poison Spore -2,7034,14 // Red Stocking -2,7035,14 // Matchstick -2,7036,14 // Fang of Garm -2,7038,14 // Yarn -2,7041,14 // Fine Grit -2,7047,14 // Alice's Apron -2,7048,14 // Talon of Griffon -2,7049,14 // Stone -2,7053,14 // Cyfar -2,7054,14 // Brigan -2,7059,14 // Free Ticket for Kafra Storage -2,7060,14 // Free Ticket for Kafra Transportation -2,7061,14 // Free Ticket for the Cart Service -2,7063,14 // Soft Feather -2,7064,14 // Wing of Dragonfly -2,7065,14 // Sea-Otter Fur -2,7066,14 // Ice Cubic -2,7067,14 // Stone Fragment -2,7068,14 // Burnt Tree -2,7069,14 // Destroyed Armor -2,7070,14 // Broken Shell -2,7071,14 // Tattered Clothes -2,7072,14 // Old Shuriken -2,7093,14 // Cogwheel -2,7094,14 // Fragment -2,7095,14 // Metal Fragment -2,7096,14 // Lava -2,7097,14 // Burning Heart -2,7098,14 // Live Coal -2,7099,14 // Worn-out Magic Scroll -2,7100,14 // Sharp Leaf -2,7101,14 // Peco Peco Feather -2,7106,14 // Antelope Horn -2,7107,14 // Antelope Skin -2,7108,14 // Piece of Shield -2,7109,14 // Shining Spear Blade -2,7110,14 // Broken Sword -2,7111,14 // Slick Paper -2,7112,14 // Sharp Paper -2,7113,14 // Broken Pharaoh Emblem -2,7114,14 // Masque of Tutankhamen -2,7115,14 // Harpy Feather -2,7116,14 // Harpy Talon -2,7117,14 // Torn Magic Book -2,7118,14 // Torn Scroll -2,7119,14 // Bacillus -2,7120,14 // Burning Horseshoe -2,7121,14 // Honey Pot -2,7122,14 // Burning Hair -2,7123,14 // Dragon Skin -2,7124,14 // Sand Clump -2,7125,14 // Scorpion Claw -2,7126,14 // Large Jellopy -2,7134,14 // Medicine Bowl -2,7135,14 // Fire Bottle -2,7136,14 // Acid Bottle -2,7137,14 // Plant Bottle -2,7138,14 // Marine Sphere Bottle -2,7139,14 // Glistening Coat -2,7149,14 // Yellow Plate -2,7150,14 // Piece of Bamboo -2,7151,14 // Oil Paper -2,7152,14 // Glossy Hair -2,7153,14 // Worn-out Kimono -2,7154,14 // Poisonous Powder -2,7155,14 // Poisonous Toad Skin -2,7156,14 // Broken Shuriken -2,7157,14 // Dark Mask -2,7158,14 // Broken Liquor Jar -2,7159,14 // Tengu Nose -2,7161,14 // Black Bear Skin -2,7162,14 // Cloud Crumb -2,7163,14 // Hard Feeler -2,7164,14 // Solid_Peach -2,7165,14 // Transparent Celestial Robe -2,7166,14 // Soft Silk -2,7167,14 // Strange Steel Piece -2,7168,14 // Giant Butterfly Wing -2,7169,14 // Ba_Gua -2,7171,14 // Leopard Skin -2,7172,14 // Leopard Claw -2,7174,14 // Wrapping Lace -2,7175,14 // Wrapping Paper -2,7182,14 // Cacao -2,7186,14 // Thin Trunk -2,7187,14 // Festival Mask -2,7188,14 // Brown_Root -2,7189,14 // Wooden Heart -2,7190,14 // Solid Husk -2,7191,14 // Lamp -2,7192,14 // Vane -2,7193,14 // Sprout -2,7194,14 // Soft Blade of Grass -2,7195,14 // Slingshot -2,7196,14 // Shoulder Protector -2,7197,14 // Tough Vines -2,7198,14 // Huge Leaf -2,7200,14 // Elastic Band -2,7201,14 // Log -2,7202,14 // Pincher of Beetle -2,7203,14 // Strong Branch -2,7205,14 // Piece of Black Cloth -2,7206,14 // Black Cat Doll -2,7207,14 // Old Manteau -2,7208,14 // Rusty Kitchen Knife -2,7209,14 // Helm of Dullahan -2,7210,14 // Armor Piece of Dullahan -2,7211,14 // Fragment of Rossata Stone -2,7212,14 // Hung Doll -2,7213,14 // Needle Packet -2,7214,14 // Bat Cage -2,7215,14 // Broken Needle -2,7216,14 // Red Muffler -2,7217,14 // Spool -2,7218,14 // Decomposed Rope -2,7219,14 // Striped Sock -2,7220,14 // Ectoplasm -2,7221,14 // Tangled Chains -2,7222,14 // Wooden Gnarl -2,7223,14 // Contorted Self-Portrait -2,7225,14 // Pumpkin Lantern -2,7262,14 // Folding Fan of Cat Ghost -2,7263,14 // Cat's Eye -2,7264,14 // Dry Sand -2,7265,14 // Dragon Horn -2,7266,14 // Denture from Dragon Mask -2,7267,14 // Tiger Panty -2,7268,14 // Little Ghost Doll -2,7269,14 // Pinafore -2,7270,14 // Nursing_Bottle -2,7315,1 // Dark Crystal Fragment -2,7316,1 // Insect Leg -2,7317,1 // Rusty Screw -2,7318,1 // Old Pick -2,7319,1 // Used Iron Plate -2,7320,1 // Dust Pollutant -2,7321,1 // Crystal Fragment -2,7322,1 // Toxic Gas -2,7323,1 // Battered Kettle -2,7325,1 // Flexible Tube -2,7326,1 // Fluorescent Liquid -2,7327,1 // Flashlight -2,7436,1 // Fragment of Agony -2,7437,1 // Fragment of Misery -2,7438,1 // Fragment of Hatred -2,7439,1 // Fragment of Despair -2,7440,1 // Red Feather -2,7441,1 // Blue Feather -2,7442,1 // Cursed Seal -2,7443,1 // Three-Headed Dragon's Head -2,7444,1 // Treasure Box -2,7445,1 // Green Bijou -2,7446,1 // Blue Bijou -2,7447,1 // Red Bijou -2,7448,1 // Yellow Bijou -2,7449,1 // Bloody Page -2,7450,1 // Skeletal Armor Piece -2,7451,1 // Fire Dragon Scale -2,7452,1 // Yellow Spice -2,7453,1 // Sweet Sauce -2,7454,1 // Savory Sauce -2,7455,1 // Spicy Sauce -2,7456,1 // Red Spice -2,7457,1 // Cooking Oil -2,7472,1 // Level 1 Cookbook -2,7473,1 // Level 2 Cookbook -2,7474,1 // Level 3 Cookbook -2,7475,1 // Level 4 Cookbook -2,7476,1 // Level 5 Cookbook -2,7477,1 // Level 6 Cookbook -2,7478,1 // Level 7 Cookbook -2,7479,1 // Level 8 Cookbook -2,7480,1 // Level 9 Cookbook -2,7481,1 // Level 10 Cookbook -2,7482,1 // Pot -2,7512,1 // Burnt Part -2,7513,1 // Pocket Watch -2,7561,1 // Glacial Heart -2,7562,1 // Ice Scale -2,7563,1 // Bloody Rune -2,7564,1 // Rotten Meat -2,7565,1 // Sticky Poison -2,7567,1 // Suspicious Hat -2,7568,1 // White Mask -2,7751,17 // Old White Cloth -2,7752,16 // Clattering Skull -2,7753,17 // Broken Farming Utensil -2,10001,7 // Skull Helm -2,10002,7 // Monster Oxygen Mask -2,10003,7 // Transparent Headgear -2,10004,7 // Pacifier -2,10005,7 // Wig -2,10006,7 // Queen's Hair Ornament -2,10007,7 // Silk Ribbon -2,10008,7 // Punisher -2,10009,7 // Wild Flower -2,10010,7 // Battered Pot -2,10011,7 // Stellar Hairpin -2,10012,7 // Tiny Egg Shell -2,10013,7 // Backpack -2,10014,7 // Rocker Glasses -2,10015,7 // Green Lace -2,10016,7 // Golden Bell -2,10017,7 // Bark Shorts -2,10018,7 // Monkey Circlet -2,10019,7 // Red Scarf -2,10020,7 // Grave Keeper's Sword -2,13001,1 // Dragon Killer -2,13002,1 // Ginnungagap -2,13004,1 // Cowardice Blade -2,13163,1 // Long Barrel -2,13164,1 // Long Barrel -2,13167,1 // Gate Keeper-DD -2,13168,1 // Thunder P -2,13170,2 // Lever Action Rifle -2,13200,1 // Bullet -2,13201,1 // Silver Bullet -2,13202,1 // Bloody Shell -2,13203,1 // Flare Sphere -2,13204,1 // Lightning Sphere -2,13205,1 // Poison Sphere -2,13206,1 // Blind Sphere -2,13207,1 // Freezing Sphere -2,13304,1 // Huuma Calm Mind diff --git a/db/re/item_bluebox.txt b/db/re/item_bluebox.txt deleted file mode 100644 index 7a4ff7086..000000000 --- a/db/re/item_bluebox.txt +++ /dev/null @@ -1,1027 +0,0 @@ -// Old Blue Box Obtainable Items Database -// -// Structure of Database: -// GroupID,ItemID,Rate - -1,501,12 // Red Potion -1,502,12 // Orange Potion -1,503,12 // Yellow Potion -1,504,12 // White Potion -1,505,12 // Blue Potion -1,506,12 // Green Potion -1,507,12 // Red Herb -1,508,12 // Yellow Herb -1,509,12 // White Herb -1,510,12 // Blue Herb -1,511,12 // Green Herb -1,512,12 // Apple -1,513,12 // Banana -1,514,12 // Grape -1,515,12 // Carrot -1,516,12 // Potato -1,517,12 // Meat -1,518,12 // Honey -1,519,12 // Milk -1,520,12 // Hinalle Leaflet -1,521,12 // Aloe Leaflet -1,522,12 // Mastela Fruit -1,523,12 // Holy Water -1,525,12 // Panacea -1,526,12 // Royal Jelly -1,528,12 // Monster Food -1,529,12 // Candy -1,530,12 // Candy Cane -1,531,12 // Apple Juice -1,532,12 // Banana Juice -1,533,12 // Grape Juice -1,534,12 // Carrot Juice -1,535,12 // Pumpkin -1,536,12 // Ice Cream -1,537,12 // Pet Food -1,538,12 // Well-baked Cookie -1,539,12 // Piece of Cake -1,544,12 // Raw Fish -1,545,12 // Condensed Red Potion -1,546,12 // Condensed Yellow Potion -1,547,12 // Condensed White Potion -1,548,12 // Cheese -1,549,12 // Yam -1,550,12 // Rice Cake -1,551,12 // Sushi -1,553,12 // Bao -1,555,12 // Traditional Rice Cake -1,558,12 // Chocolate -1,561,12 // White Chocolate -1,601,12 // Fly Wing -1,602,12 // Butterfly Wing -1,604,512 // Dead Branch -1,605,12 // Anodyne -1,606,12 // Aloevera -1,607,12 // Yggdrasil Berry -1,608,12 // Yggdrasil Seed -1,609,12 // Amulet -1,610,12 // Yggdrasil Leaf -1,611,12 // Magnifier -1,612,12 // Mini Furnace -1,613,12 // Iron Hammer -1,614,12 // Golden Hammer -1,615,12 // Oridecon Hammer -1,618,12 // Worn Out Scroll -1,619,12 // Unripe Apple -1,620,12 // Orange Juice -1,621,12 // Bitter Herb -1,622,12 // Rainbow Carrot -1,623,12 // Earthworm the Dude -1,624,12 // Rotten Fish -1,625,12 // Rusty Iron -1,626,12 // Monster Juice -1,627,12 // Sweet Milk -1,628,12 // Well-Dried Bone -1,629,12 // Singing Flower -1,630,12 // Dew Laden Moss -1,631,12 // Deadly Noxious Herb -1,632,12 // Fatty Chubby Earthworm -1,633,12 // Sweet Potato -1,634,12 // Tropical Banana -1,635,12 // Orc Trophy -1,636,12 // No Recipient -1,637,12 // Old Broom -1,638,12 // Silver Knife of Chastity -1,639,12 // Armlet of Obedience -1,640,12 // Shining Stone -1,641,12 // Contracts in Shadow -1,642,12 // Book of the Devil -1,643,12 // Pet Incubator -1,644,312 // Gift Box -1,645,12 // Concentration Potion -1,656,12 // Awakening Potion -1,657,12 // Berserk Potion -1,659,12 // Her Heart -1,663,12 // Songpyun -1,664,12 // Gift Box -1,665,12 // Gift Box -1,666,12 // Gift Box -1,667,12 // Gift Box -1,668,12 // Red_Envelope -1,678,12 // Poison Bottle -1,679,12 // Pilule -1,701,12 // Ora Ora -1,702,12 // Animal Gore -1,703,12 // Hinalle -1,704,12 // Aloe -1,705,12 // Clover -1,706,12 // Four Leaf Clover -1,707,12 // Singing Plant -1,708,12 // Ment -1,710,12 // Illusion Flower -1,711,12 // Shoot -1,712,12 // Flower -1,713,12 // Empty Bottle -1,715,12 // Yellow Gemstone -1,716,12 // Red Gemstone -1,717,12 // Blue Gemstone -1,718,12 // Garnet -1,719,12 // Amethyst -1,720,12 // Aquamarine -1,721,12 // Emerald -1,722,12 // Pearl -1,723,12 // Ruby -1,724,12 // Cursed Ruby -1,725,12 // Sardonyx -1,726,12 // Sapphire -1,727,12 // Opal -1,728,12 // Topaz -1,729,12 // Zircon -1,730,12 // 1carat Diamond -1,731,12 // 2carat Diamond -1,732,12 // 3carat Diamond -1,733,12 // Cracked Diamond -1,734,12 // Red Frame -1,735,12 // Chung Jah -1,736,12 // China -1,737,12 // Black Ladle -1,738,12 // Pencil Case -1,739,12 // Rouge -1,740,12 // Puppet -1,741,12 // Poring Doll -1,742,12 // Chonchon Doll -1,743,12 // Spore Doll -1,744,12 // Bouquet -1,745,12 // Wedding Bouquet -1,746,12 // Glass Bead -1,747,12 // Crystal Mirror -1,748,12 // Witherless Rose -1,749,12 // Frozen Rose -1,750,12 // Baphomet Doll -1,751,12 // Osiris Doll -1,752,12 // Grasshopper Doll -1,753,12 // Yoyo Doll -1,754,12 // Raccoon Doll -1,901,12 // Danggie -1,902,12 // Tree Root -1,903,12 // Reptile Tongue -1,904,12 // Scorpion Tail -1,905,12 // Stem -1,906,12 // Pointed Scale -1,907,12 // Resin -1,908,12 // Spawn -1,909,12 // Jellopy -1,910,12 // Garlet -1,911,12 // Scell -1,912,12 // Zargon -1,913,12 // Tooth of Bat -1,914,12 // Fluff -1,915,12 // Chrysalis -1,916,12 // Feather of Birds -1,917,12 // Talon -1,918,12 // Sticky Webfoot -1,919,12 // Animal Skin -1,920,12 // Wolf Claw -1,921,12 // Mushroom Spore -1,922,12 // Orc's Fang -1,923,12 // Evil Horn -1,924,12 // Powder of Butterfly -1,925,12 // Bill of Birds -1,926,12 // Snake Scale -1,928,12 // Insect Feeler -1,929,12 // Immortal Heart -1,930,12 // Rotten Bandage -1,931,12 // Orcish Voucher -1,932,12 // Skel-Bone -1,934,12 // Memento -1,935,12 // Shell -1,936,12 // Scale Shell -1,937,12 // Venom Canine -1,938,12 // Sticky Mucus -1,939,12 // Bee Sting -1,940,12 // Grasshopper's Leg -1,941,12 // Nose Ring -1,942,12 // Yoyo Tail -1,943,12 // Solid Shell -1,944,12 // Horseshoe -1,945,12 // Raccoon Leaf -1,946,12 // Snail's Shell -1,947,12 // Horn -1,948,12 // Bear's Footskin -1,949,12 // Feather -1,950,12 // Heart of Mermaid -1,951,12 // Fin -1,952,12 // Cactus Needle -1,953,12 // Stone Heart -1,954,12 // Shining Scale -1,955,12 // Worm Peeling -1,956,12 // Gill -1,957,12 // Decayed Nail -1,958,12 // Horrendous Mouth -1,959,12 // Stinky Scale -1,960,12 // Nipper -1,961,12 // Conch -1,962,12 // Tentacle -1,963,12 // Sharp Scale -1,964,12 // Crab Shell -1,965,12 // Clam Shell -1,966,12 // Clam Flesh -1,967,12 // Turtle Shell -1,968,12 // Heroic Emblem -1,969,12 // Gold -1,971,12 // Detrimindexta -1,972,12 // Karvodailnirol -1,973,12 // Counteragent -1,974,12 // Mixture -1,975,12 // Scarlet Dyestuff -1,976,12 // Lemon Dyestuff -1,978,12 // Cobaltblue Dyestuff -1,979,12 // Darkgreen Dyestuff -1,980,12 // Orange Dyestuff -1,981,12 // Violet Dyestuff -1,982,12 // White Dyestuff -1,983,12 // Black Dyestuff -1,986,12 // Anvil -1,987,12 // Oridecon Anvil -1,988,12 // Golden Anvil -1,989,12 // Emperium Anvil -1,990,12 // Red Blood -1,991,12 // Crystal Blue -1,992,12 // Wind of Verdure -1,993,12 // Green Live -1,994,12 // Flame Heart -1,995,12 // Mystic Frozen -1,996,12 // Rough Wind -1,997,12 // Great Nature -1,998,12 // Iron -1,999,12 // Steel -1,1000,12 // Star Crumb -1,1001,12 // Star Dust -1,1002,12 // Iron Ore -1,1003,12 // Coal -1,1004,12 // Chivalry Emblem -1,1005,12 // Hammer of Blacksmith -1,1006,12 // Old Magicbook -1,1007,12 // Necklace of Wisdom -1,1008,12 // Necklace of Oblivion -1,1009,12 // Hand of God -1,1010,12 // Phracon -1,1011,12 // Emveretarcon -1,1012,12 // Frill -1,1013,12 // Rainbow Shell -1,1014,12 // Ant Jaw -1,1015,12 // Tongue -1,1016,12 // Rat Tail -1,1017,12 // Mole Whiskers -1,1018,12 // Mole Claw -1,1019,12 // Trunk -1,1020,12 // Black Hair -1,1021,12 // Dokebi Horn -1,1022,12 // Nine Tails -1,1023,12 // Fish Tail -1,1024,12 // Squid Ink -1,1025,12 // Cobweb -1,1026,12 // Acorn -1,1027,12 // Porcupine Quill -1,1028,12 // Mane -1,1029,12 // Tiger Skin -1,1031,12 // Mantis Scythe -1,1032,12 // Maneater Blossom -1,1033,12 // Maneater Root -1,1034,12 // Blue Hair -1,1035,12 // Dragon Canine -1,1036,12 // Dragon Scale -1,1037,12 // Dragon Tail -1,1038,12 // Little Evil Horn -1,1039,12 // Little Evil Wing -1,1040,12 // Elder Pixie's Moustache -1,1041,12 // Lantern -1,1042,12 // Bug Leg -1,1043,12 // Orc Claw -1,1044,12 // Zenorc's Fang -1,1045,12 // Cultish Masque -1,1046,12 // Scorpion Nipper -1,1047,12 // Dead Medusa -1,1048,12 // Horrendous Hair -1,1049,12 // Skirt of Virgin -1,1050,12 // Tendon -1,1051,12 // Detonator -1,1052,12 // Single Cell -1,1053,12 // Ancient Tooth -1,1054,12 // Ancient Lips -1,1055,12 // Earthworm Peeling -1,1056,12 // Grit -1,1057,12 // Moth Dust -1,1058,12 // Moth Wings -1,1059,12 // Fabric -1,1060,12 // Golden Hair -1,1061,12 // Witched Starsand -1,1062,12 // Jack o' Pumpkin -1,1063,12 // Fang -1,1064,12 // Reins -1,1065,12 // Trap -1,1066,12 // Fine-grained Trunk -1,1067,12 // Solid Trunk -1,1068,12 // Barren Trunk -1,1088,12 // Morocc Solution -1,1089,12 // Payon Solution -1,1092,12 // Empty Test Tube -1,1093,12 // Empty Potion Bottle -1,1094,12 // Short Daenggie -1,1095,12 // Clock Hand -1,1096,12 // Round Shell -1,1097,12 // Worn Out Page -1,1098,12 // Manacles -1,1099,12 // Worn-out Prison Uniform -1,1101,6 // Sword -1,1102,6 // Sword -1,1104,6 // Falchion -1,1105,6 // Falchion -1,1107,6 // Blade -1,1108,6 // Blade -1,1110,6 // Rapier -1,1111,6 // Rapier -1,1113,6 // Scimitar -1,1114,6 // Scimitar -1,1116,3 // Katana -1,1117,3 // Katana -1,1119,6 // Tsurugi -1,1120,6 // Tsurugi -1,1122,6 // Ring Pommel Saber -1,1123,6 // Haedonggum -1,1124,6 // Orcish sword -1,1125,6 // Ring Pommel Saber -1,1126,6 // Saber -1,1127,6 // Saber -1,1128,6 // Haedonggum -1,1129,6 // Flamberge -1,1146,1 // Town Sword -1,1147,1 // Town Sword -1,1148,1 // Star Dust Blade -1,1151,3 // Slayer -1,1152,3 // Slayer -1,1154,3 // Bastard Sword -1,1155,3 // Bastard Sword -1,1157,3 // Two-Handed Sword -1,1158,3 // Two-Handed Sword -1,1160,3 // Broad Sword -1,1162,3 // Broad Sword -1,1163,3 // Claymore -1,1201,3 // Knife -1,1202,3 // Knife -1,1204,3 // Cutter -1,1205,3 // Cutter -1,1207,3 // Main Gauche -1,1208,3 // Main Gauche -1,1210,3 // Dirk -1,1211,3 // Dirk -1,1213,3 // Dagger -1,1214,3 // Dagger -1,1216,3 // Stiletto -1,1217,3 // Stiletto -1,1219,3 // Gladius -1,1220,3 // Gladius -1,1222,3 // Damascus -1,1226,3 // Damascus -1,1243,3 // Novice Main Gauche -1,1245,1 // Cinquedea -1,1247,1 // Kindle Dagger -1,1248,1 // Obsidian Dagger -1,1249,1 // Fisherman's Dagger -1,1250,3 // Jur -1,1251,3 // Jur -1,1252,3 // Katar -1,1253,3 // Katar -1,1254,3 // Jamadhar -1,1255,3 // Jamadhar -1,1256,3 // Katar of Frozen Icicle -1,1257,3 // Katar of Quaking -1,1258,3 // Katar of Raging Blaze -1,1259,3 // Katar of Piercing Wind -1,1262,1 // Loki's Nail -1,1263,1 // Unholy Touch -1,1264,2 // Specialty Jur -1,1265,1 // Bloody Roar -1,1269,1 // Inverse Scale -1,1271,1 // Blood Tears -1,1301,3 // Axe -1,1302,3 // Axe -1,1304,3 // Orcish Axe -1,1307,1 // Windhawk -1,1351,3 // Battle Axe -1,1352,3 // Battle Axe -1,1354,3 // Hammer -1,1355,3 // Hammer -1,1357,3 // Buster -1,1358,3 // Buster -1,1360,3 // Two-Handed Axe -1,1361,3 // Two-Handed Axe -1,1370,1 // Doom Slayer -1,1376,1 // Heart Breaker -1,1377,1 // Hurricane Fury -1,1401,9 // Javelin -1,1402,9 // Javelin -1,1404,9 // Spear -1,1405,9 // Spear -1,1407,9 // Pike -1,1408,9 // Pike -1,1410,3 // Lance -1,1411,3 // Lance -1,1451,3 // Guisarme -1,1452,3 // Guisarme -1,1454,3 // Glaive -1,1455,3 // Glaive -1,1457,3 // Partizan -1,1458,3 // Partizan -1,1460,3 // Trident -1,1461,3 // Trident -1,1463,3 // Halberd -1,1464,3 // Halberd -1,1472,3 // Soul Staff -1,1474,1 // Gae Bolg -1,1478,1 // Ahlspiess -1,1501,6 // Club -1,1502,6 // Club -1,1504,6 // Mace -1,1505,6 // Mace -1,1507,6 // Smasher -1,1508,6 // Smasher -1,1510,6 // Flail -1,1511,6 // Flail -1,1513,6 // Morning Star -1,1514,6 // Morning Star -1,1516,6 // Sword Mace -1,1517,6 // Sword Mace -1,1519,6 // Chain -1,1520,6 // Chain -1,1522,6 // Stunner -1,1550,3 // Book -1,1551,3 // Bible -1,1552,3 // Tablet -1,1553,3 // Book of Billows -1,1554,3 // Book of Mother Earth -1,1555,3 // Book of the Blazing Sun -1,1556,3 // Book of Gust of Wind -1,1558,3 // Girl's Diary -1,1559,1 // Legacy of Dragon -1,1560,1 // Sage's Diary -1,1561,1 // Hardcover Book -1,1601,3 // Rod -1,1602,3 // Rod -1,1604,3 // Wand -1,1605,3 // Wand -1,1607,3 // Staff -1,1608,3 // Staff -1,1610,3 // Arc Wand -1,1611,3 // Arc Wand -1,1613,3 // Mighty Staff -1,1614,3 // Wand of Occult -1,1615,3 // Evil Bone Wand -1,1616,1 // Wing Staff -1,1617,1 // Survivor's Rod -1,1618,1 // Survivor's Rod -1,1619,1 // Survivor's Rod -1,1620,1 // Survivor's Rod -1,1621,1 // Hypnotist's Staff -1,1622,1 // Hypnotist's Staff -1,1701,3 // Bow -1,1702,3 // Bow -1,1704,3 // Composite Bow -1,1705,3 // Composite Bow -1,1707,3 // Great Bow -1,1708,3 // Great Bow -1,1710,3 // Crossbow -1,1711,3 // Crossbow -1,1713,3 // Arbalest -1,1714,3 // Gakkung Bow -1,1715,3 // Arbalest -1,1716,3 // Gakkung Bow -1,1718,3 // Hunter Bow -1,1723,1 // Luna Bow -1,1724,1 // Dragon Wing -1,1730,1 // Burning Bow -1,1731,1 // Frozen Bow -1,1732,1 // Earth Bow -1,1733,1 // Gust Bow -1,1750,12 // Arrow -1,1751,12 // Silver Arrow -1,1752,12 // Fire Arrow -1,1753,12 // Steel Arrow -1,1754,12 // Crystal Arrow -1,1755,12 // Arrow of Wind -1,1756,12 // Stone Arrow -1,1757,12 // Immaterial Arrow -1,1758,12 // Stun Arrow -1,1759,12 // Frozen Arrow -1,1760,12 // Flash Arrow -1,1761,12 // Cursed Arrow -1,1762,12 // Rusty Arrow -1,1763,12 // Poison Arrow -1,1764,12 // Sharp Arrow -1,1765,12 // Oridecon Arrow -1,1767,12 // Shadow Arrow -1,1768,12 // Sleep Arrow -1,1769,12 // Mute Arrow -1,1770,12 // Iron Arrow -1,1801,3 // Waghnak -1,1802,3 // Waghnak -1,1803,3 // Knuckle Duster -1,1804,3 // Knuckle Duster -1,1805,3 // Studded Knuckles -1,1806,3 // Studded Knuckles -1,1807,3 // Fist -1,1808,3 // Fist -1,1809,3 // Claw -1,1810,3 // Claw -1,1811,3 // Finger -1,1812,3 // Finger -1,1815,1 // Hatii Claw -1,1818,1 // Magma Fist -1,1819,1 // Icicle Fist -1,1820,1 // Electric Fist -1,1821,1 // Seismic Fist -1,1822,1 // Combo Battle Glove -1,1901,3 // Violin -1,1902,3 // Violin -1,1903,3 // Mandolin -1,1904,3 // Mandolin -1,1905,3 // Lute -1,1906,3 // Lute -1,1907,3 // Guitar -1,1908,3 // Guitar -1,1909,3 // Harp -1,1910,3 // Harp -1,1911,3 // Gumoongoh -1,1912,3 // Gumoongoh -1,1914,1 // Burning Passion Guitar -1,1915,1 // Loner's Guitar -1,1916,1 // Green Acre Guitar -1,1917,1 // Gentle Breeze Guitar -1,1918,1 // Oriental Lute -1,1919,1 // Base Guitar -1,1950,3 // Rope -1,1951,3 // Rope -1,1952,3 // Whip -1,1953,3 // Whip -1,1954,3 // Wire Whip -1,1955,3 // Wire Whip -1,1956,3 // Rante Whip -1,1957,3 // Rante Whip -1,1958,3 // Tail Whip -1,1959,3 // Tail Whip -1,1960,3 // Whip -1,1961,3 // Whip -1,1965,1 // Red Flame Whip -1,1966,1 // Icicle Whip -1,1967,1 // Gaia Whip -1,1968,1 // Skipping Rope -1,1969,1 // Blade Whip -1,1970,1 // Queen's Whip -1,1971,1 // Electric Wire -1,1972,1 // Electric Eel -1,1973,1 // Sea Witch's Foot -1,1974,1 // Carrot Whip -1,2101,3 // Guard -1,2102,3 // Guard -1,2103,3 // Buckler -1,2104,3 // Buckler -1,2105,3 // Shield -1,2106,3 // Shield -1,2107,3 // Mirror Shield -1,2108,3 // Mirror Shield -1,2109,3 // Memory Book -1,2112,3 // Novice Guard -1,2113,1 // Novice Shield -1,2123,1 // Orleans's Server -1,2124,1 // Thorny Buckler -1,2125,1 // Strong Shield -1,2201,3 // Sunglasses -1,2203,3 // Glasses -1,2205,3 // Diver Goggles -1,2206,3 // Wedding Veil -1,2207,3 // Fancy Flower -1,2208,3 // Ribbon -1,2209,3 // Ribbon -1,2210,3 // Hair Band -1,2211,3 // Bandana -1,2212,3 // Eye Patch -1,2213,3 // Kitty Band -1,2214,3 // Bunny Band -1,2215,3 // Flower Band -1,2216,3 // Biretta -1,2217,3 // Biretta -1,2218,3 // Flu Mask -1,2220,3 // Hat -1,2221,3 // Hat -1,2222,3 // Turban -1,2223,3 // Turban -1,2224,3 // Goggles -1,2225,3 // Goggles -1,2226,3 // Cap -1,2227,3 // Cap -1,2228,3 // Helm -1,2229,3 // Helm -1,2230,3 // Gemmed Sallet -1,2231,3 // Gemmed Sallet -1,2232,3 // Circlet -1,2233,3 // Circlet -1,2236,3 // Santa Hat -1,2239,3 // Monocle -1,2241,3 // Grandpa Beard -1,2242,3 // Purple Glasses -1,2243,3 // Geek Glasses -1,2244,3 // Big Ribbon -1,2245,3 // Sweet Gent -1,2246,3 // Golden Gear -1,2247,3 // Romantic Gent -1,2248,3 // Western Grace -1,2249,1 // Coronet -1,2250,3 // Cute Ribbon -1,2251,3 // Monk Hat -1,2252,3 // Wizard Hat -1,2253,3 // Sunflower -1,2254,1 // Angel Wing -1,2255,1 // Evil Wing -1,2257,3 // Unicorn Horn -1,2258,1 // Spiky Band -1,2259,3 // Mini Propeller -1,2260,3 // Mini Glasses -1,2261,3 // Army Cap -1,2262,3 // Clown Nose -1,2263,3 // Zorro Masque -1,2265,3 // Gangster Mask -1,2266,3 // Iron Cain -1,2267,3 // Cigarette -1,2268,3 // Pipe -1,2269,3 // Romantic Flower -1,2270,3 // Romantic Leaf -1,2271,3 // Jack be Dandy -1,2274,1 // Ghost Bandana -1,2275,3 // Red Bandana -1,2276,3 // Angled Glasses -1,2277,3 // Nurse Cap -1,2278,3 // Mr. Smile -1,2279,3 // Bomb Wick -1,2282,3 // Halo -1,2285,3 // Apple of Archer -1,2287,3 // Pirate Bandana -1,2288,3 // Mr. Scream -1,2289,3 // Poo Poo Hat -1,2290,3 // Funeral Hat -1,2291,3 // Masquerade -1,2294,3 // Stellar -1,2295,3 // Blinker -1,2297,3 // Goblin Mask -1,2298,3 // Green Feeler -1,2299,3 // Orc Helm -1,2301,3 // Cotton Shirt -1,2302,3 // Cotton Shirt -1,2303,3 // Jacket -1,2304,3 // Jacket -1,2305,3 // Adventurer's Suit -1,2306,3 // Adventurer's Suit -1,2307,3 // Mantle -1,2308,3 // Mantle -1,2309,3 // Coat -1,2310,3 // Coat -1,2311,3 // Mink Coat -1,2312,3 // Padded Armor -1,2313,3 // Padded Armor -1,2314,3 // Chain Mail -1,2315,3 // Chain Mail -1,2316,3 // Full Plate -1,2317,3 // Full Plate -1,2318,3 // Lord's Clothes -1,2320,3 // Formal Suit -1,2321,3 // Silk Robe -1,2322,3 // Silk Robe -1,2323,3 // Scapulare -1,2324,3 // Scapulare -1,2325,3 // Saint's Robe -1,2326,3 // Saint's Robe -1,2328,3 // Wooden Mail -1,2329,3 // Wooden Mail -1,2330,3 // Tights -1,2331,3 // Tights -1,2332,3 // Silver Robe -1,2333,3 // Silver Robe -1,2335,3 // Thief Clothes -1,2336,3 // Thief Clothes -1,2337,3 // Ninja Suit -1,2339,3 // Pantie -1,2340,3 // Novice Breastplate -1,2341,3 // Legion Plate Armor -1,2352,3 // Tattered Novice Ninja Suit -1,2365,1 // Orleans's Gown -1,2401,3 // Sandals -1,2402,3 // Sandals -1,2403,3 // Shoes -1,2404,3 // Shoes -1,2405,3 // Boots -1,2406,3 // Boots -1,2407,3 // Crystal Pumps -1,2408,3 // Shackles -1,2409,3 // High Heels -1,2411,3 // Greaves -1,2414,3 // Novice Slippers -1,2416,1 // Novice Shoes -1,2420,1 // Angel's Reincarnation -1,2501,3 // Hood -1,2502,3 // Hood -1,2503,3 // Muffler -1,2504,3 // Muffler -1,2505,3 // Manteau -1,2506,3 // Manteau -1,2507,3 // Ancient Cape -1,2508,3 // Ragamuffin Manteau -1,2510,3 // Somber Novice Hood -1,2512,1 // Novice Manteau -1,2513,1 // Heavenly Maiden Robe -1,2514,1 // Pauldron -1,2515,1 // Eagle Wing -1,2601,3 // Ring -1,2602,3 // Earring -1,2603,3 // Necklace -1,2604,3 // Glove -1,2605,3 // Brooch -1,2607,3 // Clip -1,2608,3 // Rosary -1,2609,3 // Skull Ring -1,2610,3 // Gold Ring -1,2611,3 // Silver Ring -1,2612,3 // Flower Ring -1,2613,3 // Diamond Ring -1,2617,3 // Celebrant's Mitten -1,2618,3 // Matyr's Leash -1,2621,1 // Ring -1,2622,1 // Earring -1,2623,1 // Necklace -1,2624,1 // Glove -1,2625,1 // Brooch -1,2626,1 // Rosary -1,2627,3 // Belt -1,2628,3 // Novice Armlet -1,2652,1 // Goddess of Fortune's Cursed Brooch -1,2654,1 // Shinobi Sash -1,2656,1 // Armor Charm -1,5002,1 // Jewel Crown -1,5003,3 // Joker Jester -1,5005,3 // Gas Mask -1,5006,3 // Machoman's Glasses -1,5009,3 // Safety Helmet -1,5010,3 // Indian Fillet -1,5011,3 // Aerial -1,5014,3 // Fin Helm -1,5015,3 // Egg Shell -1,5030,3 // Panda Hat -1,5035,3 // Poring Hat -1,5037,3 // Nutshell -1,5055,3 // Novice False Eggshell -1,5085,1 // Small Ribbons -1,5088,3 // Surprised Mask -1,5089,3 // Annoyed Mask -1,5090,3 // Goblin Leader Mask -1,5111,1 // Galapago Cap -1,5112,1 // Super Novice Hat -1,5113,1 // Angry Snarl -1,5114,1 // Bucket Hat -1,5116,1 // Banana Hat -1,5118,1 // Puppy Headband -1,5119,1 // Super Novice Hat -1,5120,1 // Bucket Hat -1,5122,1 // Magni's Cap -1,5175,1 // Censor Bar -1,7001,12 // Mould Powder -1,7002,12 // Ogre Tooth -1,7003,12 // Anolian Skin -1,7004,12 // Mud Lump -1,7005,12 // Skull -1,7006,12 // Wing of Red Bat -1,7007,12 // Claw of Rat -1,7008,12 // Stiff Horn -1,7009,12 // Glitter Shell -1,7010,12 // Tail of Steel Scorpion -1,7011,12 // Claw of Monkey -1,7012,12 // Tough Scalelike Stem -1,7013,12 // Coral Reef -1,7014,12 // Old Portrait -1,7015,12 // Memory Bookmark -1,7016,12 // Bent Spoon -1,7026,12 // Key of the Clock Tower -1,7027,12 // Key of the Underground -1,7030,12 // Claw of Desert Wolf -1,7031,12 // Old Frying Pan -1,7032,12 // Piece of Egg Shell -1,7033,12 // Poison Spore -1,7034,12 // Red Stocking -1,7035,12 // Matchstick -1,7036,12 // Fang of Garm -1,7038,12 // Yarn -1,7041,12 // Fine Grit -1,7047,12 // Alice's Apron -1,7048,12 // Talon of Griffon -1,7049,12 // Stone -1,7053,12 // Cyfar -1,7054,12 // Brigan -1,7059,12 // Free Ticket for Kafra Storage -1,7060,12 // Free Ticket for Kafra Transportation -1,7061,12 // Free Ticket for the Cart Service -1,7063,12 // Soft Feather -1,7064,12 // Wing of Dragonfly -1,7065,12 // Sea-Otter Fur -1,7066,12 // Ice Cubic -1,7067,12 // Stone Fragment -1,7068,12 // Burnt Tree -1,7069,12 // Destroyed Armor -1,7070,12 // Broken Shell -1,7071,12 // Tattered Clothes -1,7072,12 // Old Shuriken -1,7093,12 // Cogwheel -1,7094,12 // Fragment -1,7095,12 // Metal Fragment -1,7096,12 // Lava -1,7097,12 // Burning Heart -1,7098,12 // Live Coal -1,7099,12 // Worn-out Magic Scroll -1,7100,12 // Sharp Leaf -1,7101,12 // Peco Peco Feather -1,7106,12 // Antelope Horn -1,7107,12 // Antelope Skin -1,7108,12 // Piece of Shield -1,7109,12 // Shining Spear Blade -1,7110,12 // Broken Sword -1,7111,12 // Slick Paper -1,7112,12 // Sharp Paper -1,7113,12 // Broken Pharaoh Emblem -1,7114,12 // Masque of Tutankhamen -1,7115,12 // Harpy Feather -1,7116,12 // Harpy Talon -1,7117,12 // Torn Magic Book -1,7118,12 // Torn Scroll -1,7119,12 // Bacillus -1,7120,12 // Burning Horseshoe -1,7121,12 // Honey Pot -1,7122,12 // Burning Hair -1,7123,12 // Dragon Skin -1,7124,12 // Sand Clump -1,7125,12 // Scorpion Claw -1,7126,12 // Large Jellopy -1,7134,12 // Medicine Bowl -1,7135,12 // Fire Bottle -1,7136,12 // Acid Bottle -1,7137,12 // Plant Bottle -1,7138,12 // Marine Sphere Bottle -1,7139,12 // Glistening Coat -1,7149,12 // Yellow Plate -1,7150,12 // Piece of Bamboo -1,7151,12 // Oil Paper -1,7152,12 // Glossy Hair -1,7153,12 // Worn-out Kimono -1,7154,12 // Poisonous Powder -1,7155,12 // Poisonous Toad Skin -1,7156,12 // Broken Shuriken -1,7157,12 // Dark Mask -1,7158,12 // Broken Liquor Jar -1,7159,12 // Tengu Nose -1,7161,12 // Black Bear Skin -1,7162,12 // Cloud Crumb -1,7163,12 // Hard Feeler -1,7164,12 // Solid_Peach -1,7165,12 // Transparent Celestial Robe -1,7166,12 // Soft Silk -1,7167,12 // Strange Steel Piece -1,7168,12 // Giant Butterfly Wing -1,7169,12 // Ba_Gua -1,7171,12 // Leopard Skin -1,7172,12 // Leopard Claw -1,7174,12 // Wrapping Lace -1,7175,12 // Wrapping Paper -1,7182,12 // Cacao -1,7186,12 // Thin Trunk -1,7187,12 // Festival Mask -1,7188,12 // Brown_Root -1,7189,12 // Wooden Heart -1,7190,12 // Solid Husk -1,7191,12 // Lamp -1,7192,12 // Vane -1,7193,12 // Sprout -1,7194,12 // Soft Blade of Grass -1,7195,12 // Slingshot -1,7196,12 // Shoulder Protector -1,7197,12 // Tough Vines -1,7198,12 // Huge Leaf -1,7200,12 // Elastic Band -1,7201,12 // Log -1,7202,12 // Pincher of Beetle -1,7203,12 // Strong Branch -1,7205,12 // Piece of Black Cloth -1,7206,12 // Black Cat Doll -1,7207,12 // Old Manteau -1,7208,12 // Rusty Kitchen Knife -1,7209,12 // Helm of Dullahan -1,7210,12 // Armor Piece of Dullahan -1,7211,12 // Fragment of Rossata Stone -1,7212,12 // Hung Doll -1,7213,12 // Needle Packet -1,7214,12 // Bat Cage -1,7215,12 // Broken Needle -1,7216,12 // Red Muffler -1,7217,12 // Spool -1,7218,12 // Decomposed Rope -1,7219,12 // Striped Sock -1,7220,12 // Ectoplasm -1,7221,12 // Tangled Chains -1,7222,12 // Wooden Gnarl -1,7223,12 // Contorted Self-Portrait -1,7225,12 // Pumpkin Lantern -1,7262,12 // Folding Fan of Cat Ghost -1,7263,12 // Cat's Eye -1,7264,12 // Dry Sand -1,7265,12 // Dragon Horn -1,7266,12 // Denture from Dragon Mask -1,7267,12 // Tiger Panty -1,7268,12 // Little Ghost Doll -1,7269,12 // Pinafore -1,7270,12 // Nursing_Bottle -1,7315,1 // Dark Crystal Fragment -1,7316,1 // Insect Leg -1,7317,1 // Rusty Screw -1,7318,1 // Old Pick -1,7319,1 // Used Iron Plate -1,7320,1 // Dust Pollutant -1,7321,1 // Crystal Fragment -1,7322,1 // Toxic Gas -1,7323,1 // Battered Kettle -1,7325,1 // Flexible Tube -1,7326,1 // Fluorescent Liquid -1,7327,1 // Flashlight -1,7440,1 // Red Feather -1,7441,1 // Blue Feather -1,7442,1 // Cursed Seal -1,7443,1 // Three-Headed Dragon's Head -1,7444,1 // Treasure Box -1,7445,1 // Green Bijou -1,7446,1 // Blue Bijou -1,7447,1 // Red Bijou -1,7448,1 // Yellow Bijou -1,7449,1 // Bloody Page -1,7450,1 // Skeletal Armor Piece -1,7451,1 // Fire Dragon Scale -1,7452,1 // Yellow Spice -1,7453,1 // Sweet Sauce -1,7454,1 // Savory Sauce -1,7455,1 // Spicy Sauce -1,7456,1 // Red Spice -1,7457,1 // Cooking Oil -1,7472,1 // Level 1 Cookbook -1,7473,1 // Level 2 Cookbook -1,7474,1 // Level 3 Cookbook -1,7475,1 // Level 4 Cookbook -1,7476,1 // Level 5 Cookbook -1,7482,1 // Pot -1,7512,1 // Burnt Part -1,7513,1 // Pocket Watch -1,7561,15 // Glacial Heart -1,7562,15 // Ice Scale -1,7563,15 // Bloody Rune -1,7564,15 // Rotten Meat -1,7565,15 // Sticky Poison -1,7567,1 // Suspicious Hat -1,7568,1 // White Mask -1,7751,34 // Old White Cloth -1,7752,32 // Clattering Skull -1,7753,34 // Broken Farming Utensil -1,10001,3 // Skull Helm -1,10002,3 // Monster Oxygen Mask -1,10003,3 // Transparent Headgear -1,10004,3 // Pacifier -1,10005,3 // Wig -1,10006,3 // Queen's Hair Ornament -1,10007,3 // Silk Ribbon -1,10008,3 // Punisher -1,10009,3 // Wild Flower -1,10010,3 // Battered Pot -1,10011,3 // Stellar Hairpin -1,10012,3 // Tiny Egg Shell -1,10013,3 // Backpack -1,10014,3 // Rocker Glasses -1,10015,3 // Green Lace -1,10016,3 // Golden Bell -1,10017,3 // Bark Shorts -1,10018,3 // Monkey Circlet -1,10019,3 // Red Scarf -1,10020,3 // Grave Keeper's Sword -1,13000,1 // Jujube Dagger -1,13001,1 // Dragon Killer -1,13002,1 // Ginnungagap -1,13003,1 // Cowardice Blade -1,13004,1 // Cowardice Blade -1,13163,1 // Long Barrel -1,13164,1 // Long Barrel -1,13167,1 // Gate Keeper-DD -1,13168,1 // Thunder P -1,13170,2 // Lever Action Rifle -1,13200,1 // Bullet -1,13201,1 // Silver Bullet -1,13202,1 // Bloody Shell -1,13203,1 // Flare Sphere -1,13204,1 // Lightning Sphere -1,13205,1 // Poison Sphere -1,13206,1 // Blind Sphere -1,13207,1 // Freezing Sphere -1,13304,1 // Huuma Calm Mind diff --git a/db/re/item_cardalbum.txt b/db/re/item_cardalbum.txt deleted file mode 100644 index d22e040f9..000000000 --- a/db/re/item_cardalbum.txt +++ /dev/null @@ -1,446 +0,0 @@ -// Old Card Album Obtainable Items Database -// -// Structure of Database: -// GroupID,ItemID,Rate - -3,4001,10 // Poring Card -3,4002,10 // Fabre Card -3,4003,6 // Pupa Card -3,4004,11 // Drops Card -3,4005,1 // Santa Poring Card -3,4006,7 // Lunatic Card -3,4007,4 // Peco Peco Egg Card -3,4008,10 // Picky Card -3,4009,10 // Chonchon Card -3,4010,10 // Willow Card -3,4011,10 // Picky Egg Card -3,4012,8 // Thief Bug Egg Card -3,4013,7 // Andre Egg Card -3,4014,5 // Roda Frog Card -3,4015,7 // Condor Card -3,4016,7 // Thief Bug Card -3,4017,5 // Savage Babe Card -3,4019,5 // Hornet Card -3,4020,5 // Farmiliar Card -3,4021,5 // Rocker Card -3,4022,5 // Spore Card -3,4023,5 // Baby Desert Wolf Card -3,4024,5 // Plankton Card -3,4025,5 // Skeleton Card -3,4026,3 // Female Thief Bug Card -3,4027,3 // Kukre Card -3,4028,3 // Tarou Card -3,4029,3 // Wolf Card -3,4030,3 // Mandragora Card -3,4031,3 // Peco Peco Card -3,4032,3 // Ambernite Card -3,4033,3 // Poporing Card -3,4034,3 // Wormtail Card -3,4035,3 // Hydra Card -3,4036,3 // Muka Card -3,4037,3 // Snake Card -3,4038,3 // Zombie Card -3,4039,3 // Stainer Card -3,4041,3 // Coco Card -3,4042,3 // Steel Chonchon Card -3,4043,3 // Andre Card -3,4044,3 // Smokie Card -3,4045,3 // Horn Card -3,4046,3 // Martin Card -3,4048,3 // Poison Spore Card -3,4049,3 // Vadon Card -3,4050,3 // Male Thief Bug Card -3,4051,3 // Yoyo Card -3,4052,3 // Elder Willow Card -3,4053,1 // Vitata Card -3,4055,3 // Marina Card -3,4056,3 // Dustiness Card -3,4057,2 // Metaller Card -3,4058,2 // Thara Frog Card -3,4060,2 // Goblin Card -3,4061,2 // Cornutus Card -3,4062,2 // Anacondaq Card -3,4063,2 // Caramel Card -3,4064,2 // Zerom Card -3,4065,2 // Kaho Card -3,4066,2 // Orc Warrior Card -3,4067,2 // Megalodon Card -3,4068,2 // Scorpion Card -3,4069,2 // Drainliar Card -3,4070,2 // Eggyra Card -3,4071,2 // Orc Zombie Card -3,4072,2 // Golem Card -3,4073,2 // Pirate Skeleton Card -3,4074,2 // Bigfoot Card -3,4075,2 // Argos Card -3,4076,2 // Magnolia Card -3,4077,2 // Phen Card -3,4078,2 // Savage Card -3,4079,2 // Mantis Card -3,4080,2 // Flora Card -3,4081,2 // Hode Card -3,4082,1 // Desert Wolf Card -3,4083,1 // Rafflesia Card -3,4084,1 // Marine Sphere Card -3,4085,1 // Orc Skeleton Card -3,4086,1 // Soldier Skeleton Card -3,4087,1 // Giearth Card -3,4088,1 // Frilldora Card -3,4089,1 // Swordfish Card -3,4090,1 // Munak Card -3,4091,1 // Kobold Card -3,4092,1 // Skeleton Worker Card -3,4093,1 // Obeaune Card -3,4094,1 // Archer Skeleton Card -3,4095,1 // Marse Card -3,4096,1 // Zenorc Card -3,4097,1 // Matyr Card -3,4098,1 // Dokebi Card -3,4099,1 // Pasana Card -3,4100,1 // Sohee Card -3,4101,1 // Sandman Card -3,4102,1 // Whisper Card -3,4103,1 // Horong Card -3,4104,1 // Requiem Card -3,4105,1 // Marc Card -3,4106,1 // Mummy Card -3,4107,1 // Verit Card -3,4108,1 // Myst Card -3,4109,1 // Jakk Card -3,4110,1 // Ghoul Card -3,4111,1 // Strouf Card -3,4112,1 // Marduk Card -3,4113,1 // Marionette Card -3,4114,1 // Argiope Card -3,4115,1 // Hunter Fly Card -3,4116,1 // Isis Card -3,4117,1 // Sidewinder Card -3,4118,1 // Earth Petite Card -3,4119,1 // Bathory Card -3,4120,1 // Sky Petite Card -3,4122,1 // Deviruchi Card -3,4125,1 // Deviace Card -3,4127,1 // Nightmare Card -3,4129,1 // Bapho Jr. Card -3,4133,1 // Raydric Card -3,4136,1 // Khalitzburg Card -3,4141,1 // Evil Druid Card -3,4149,1 // Gargoyle Card -3,4150,1 // Goat Card -3,4151,1 // Gajomart Card -3,4152,1 // Galapago Card -3,4153,1 // Crab Card -3,4154,1 // Dumpling Child Card -3,4156,1 // Goblin Steamrider Card -3,4157,1 // Goblin Archer Card -3,4158,1 // Sky Deleter Card -3,4159,1 // Nine Tail Card -3,4160,1 // Firelock Soldier Card -3,4161,1 // Grand Peco Card -3,4162,1 // Grizzly Card -3,4164,1 // Gullinbursti Card -3,4165,1 // Gig Card -3,4166,1 // Nightmare Terror Card -3,4167,1 // Neraid Card -3,4170,1 // Dark Frame Card -3,4172,1 // The Paper Card -3,4173,1 // Demon Pungus Card -3,4175,1 // Poisonous Toad Card -3,4176,1 // Dullahan Card -3,4177,1 // Dryad Card -3,4178,1 // Dragon Tail Card -3,4180,1 // Driller Card -3,4181,1 // Disguise Card -3,4182,1 // Diabolic Card -3,4184,1 // Lava Golem Card -3,4185,1 // Rideword Card -3,4186,1 // Raggler Card -3,4187,1 // Raydric Archer Card -3,4188,1 // Leib Olmai Card -3,4189,1 // Wraith Dead Card -3,4190,1 // Wraith Card -3,4191,1 // Loli Ruri Card -3,4192,1 // Rotar Zairo Card -3,4193,1 // Lude Card -3,4194,1 // Rybio Card -3,4195,1 // Leaf Cat Card -3,4196,1 // Marin Card -3,4199,1 // Merman Card -3,4200,1 // Megalith Card -3,4201,1 // Majoruros Card -3,4202,1 // Civil Servant Card -3,4204,1 // Mini Demon Card -3,4205,1 // Mimic Card -3,4206,1 // Myst Case Card -3,4208,1 // Miyabi Doll Card -3,4209,1 // Violy Card -3,4210,1 // Wanderer Card -3,4212,1 // Bongun Card -3,4213,1 // Brilight Card -3,4214,1 // Bloody Murderer Card -3,4215,1 // Blazer Card -3,4216,1 // Sasquatch Card -3,4217,1 // Enchanted Peach Tree Card -3,4218,1 // Succubus Card -3,4219,1 // Sage Worm Card -3,4220,1 // Solider Card -3,4221,1 // Skeleton General Card -3,4222,1 // Skeleton Prisoner Card -3,4223,1 // Stalactic Golem Card -3,4224,1 // Stem Worm Card -3,4225,1 // Stone Shooter Card -3,4226,1 // Sting Card -3,4227,1 // Spring Rabbit Card -3,4228,1 // Sleeper Card -3,4229,1 // Clock Tower Manager Card -3,4230,1 // Shinobi Card -3,4231,1 // Increase Soil Card -3,4232,1 // Hermit Plant Card -3,4233,1 // Baby Leopard Card -3,4234,1 // Anolian Card -3,4235,1 // Christmas Cookie Card -3,4237,1 // Owl Duke Card -3,4238,1 // Owl Baron Card -3,4239,1 // Iron Fist Card -3,4240,1 // Arclouze Card -3,4242,1 // Apocalipse Card -3,4243,1 // Antonio Card -3,4244,1 // Alarm Card -3,4245,1 // Am Mut Card -3,4246,1 // Assaulter Card -3,4247,1 // Aster Card -3,4248,1 // Ancient Mummy Card -3,4249,1 // Ancient Worm Card -3,4251,1 // Elder Card -3,4252,1 // Alligator Card -3,4253,1 // Alice Card -3,4255,1 // Orc Lady Card -3,4256,1 // Orc Archer Card -3,4257,1 // Wild Rose Card -3,4258,1 // Evil Nymph Card -3,4259,1 // Wooden Golem Card -3,4260,1 // Wootan Shooter Card -3,4261,1 // Wootan Fighter Card -3,4262,1 // Cloud Hermit Card -3,4264,1 // Wind Ghost Card -3,4265,1 // Li Me Mang Ryang Card -3,4267,1 // Explosion Card -3,4268,1 // Injustice Card -3,4269,1 // Incubus Card -3,4270,1 // Giant Spider Card -3,4271,1 // Giant Hornet Card -3,4272,1 // Dancing Dragon Card -3,4273,1 // Shell Fish Card -3,4274,1 // Zombie Master Card -3,4275,1 // Zombie Prisoner Card -3,4277,1 // Zherlthsh Card -3,4278,1 // Gibbet Card -3,4279,1 // Earth Deleter Card -3,4280,1 // Geographer Card -3,4281,1 // Zipper Bear Card -3,4282,1 // Tengu Card -3,4283,1 // Greatest General Card -3,4284,1 // Chepet Card -3,4285,1 // Choco Card -3,4286,1 // Karakasa Card -3,4287,1 // Kapha Card -3,4288,1 // Carat Card -3,4289,1 // Caterpillar Card -3,4290,1 // Cat O' Nine Tails Card -3,4292,1 // Kobold Archer Card -3,4293,1 // Cookie Card -3,4294,1 // Quve Card -3,4295,1 // Kraben Card -3,4296,1 // Cramp Card -3,4297,1 // Cruiser Card -3,4298,1 // Creamy Fear Card -3,4299,1 // Clock Card -3,4300,1 // Chimera Card -3,4301,1 // Killer Mantis Card -3,4304,1 // Tamruan Card -3,4307,1 // Beetle King Card -3,4308,1 // Tri Joint Card -3,4309,1 // Parasite Card -3,4310,1 // Panzer Goblin Card -3,4311,1 // Permeter Card -3,4312,1 // Seal Card -3,4313,1 // Punk Card -3,4314,1 // Penomena Card -3,4315,1 // Pest Card -3,4316,1 // False Angel Card -3,4319,1 // Freezer Card -3,4321,1 // Hylozoist Card -3,4322,1 // High Orc Card -3,4323,1 // Garm Baby Card -3,4325,1 // Harpy Card -3,4326,1 // Sea-Otter Card -3,4327,1 // Bloody Butterfly Card -3,4328,1 // Hyegun Card -3,4329,1 // Phendark Card -3,4331,1 // Heater Card -3,4332,1 // Waste Stove Card -3,4333,3 // Venomous Card -3,4334,1 // Noxious Card -3,4335,3 // Pitman Card -3,4336,1 // Ungoliant Card -3,4337,1 // Porcellio Card -3,4338,1 // Obsidian Card -3,4339,1 // Mineral Card -3,4340,1 // Teddy Bear Card -3,4341,1 // Metaling Card -3,4343,1 // Holden Card -3,4344,3 // Anopheles Card -3,4345,3 // Hill Wind Card -3,4346,1 // Egnigem Cenia Card -3,4347,3 // Armeyer Dinze Card -3,4348,1 // Wikebine Tres Card -3,4349,1 // Errende Ebecee Card -3,4350,3 // Laurell Weinder Card -3,4351,1 // Kavach Icarus Card -3,4353,1 // Remover Card -3,4354,1 // Gemini-S58 Card -3,4355,3 // Gremlin Card -3,4356,1 // Beholder Card -3,4358,1 // Seyren Windsor Card -3,4360,3 // Eremes Guile Card -3,4362,1 // Howard Alt-Eisen Card -3,4366,1 // Kathryne Keyron Card -3,4368,1 // Cecil Damon Card -3,4369,1 // Venatu Card -3,4370,1 // Dimik Card -3,4371,1 // Archdam Card -3,4373,1 // Chung E Card -3,4375,1 // Orc Baby Card -3,4377,3 // Green Iguana Card -3,4378,1 // Gold Acidus Card -3,4379,1 // Blue Acidus Card -3,4380,3 // Red Ferus Card -3,4381,1 // Green Ferus Card -3,4382,1 // Yellow Novus Card -3,4383,3 // Red Novus Card -3,4384,1 // Hydro Card -3,4385,3 // Dragon Egg Card -3,4387,1 // Ancient Mimic Card -3,4388,3 // Deathword Card -3,4389,1 // Plasma Card -3,4390,1 // Breeze Card -3,4391,3 // Retribution Card -3,4392,1 // Observation Card -3,4393,1 // Shelter Card -3,4394,1 // Solace Card -3,4395,1 // Thanatos Maero Card -3,4396,1 // Thanatos Odium Card -3,4397,1 // Thanatos Despero Card -3,4400,1 // Aliza Card -3,4401,1 // Alicel Card -3,4402,1 // Aliot Card -3,4404,1 // Skogul Card -3,4405,1 // Frus Card -3,4409,1 // Agav Card -3,4410,1 // Echio Card -3,4411,1 // Vanberk Card -3,4412,1 // Isilla Card -3,4413,1 // Hodremlin Card -3,4414,1 // Seeker Card -3,4415,2 // Snowier Card -3,4416,1 // Siroma Card -3,4417,1 // Ice Titan Card -3,4418,1 // Gazeti Card -3,4420,1 // Muscipular Card -3,4421,2 // Drosera Card -3,4422,1 // Roween Card -3,4423,1 // Galion Card -3,4424,3 // Stapo Card -3,4426,1 // Byorgue Card -3,4427,1 // Sword Guardian Card -3,4428,1 // Bow Guardian Card -3,4429,1 // Salamander Card -3,4431,1 // Kasa Card -3,4432,2 // Magmaring Card -3,4433,1 // Imp Card -3,4434,1 // Knocker Card -3,4435,1 // Zombie Slaughter Card -3,4436,2 // Ragged Zombie Card -3,4437,2 // Hell Poodle Card -3,4438,2 // Banshee Card -3,4439,1 // Flame Skull Card -3,4440,1 // Necromancer Card -3,4442,1 // Tatacho Card -3,4443,2 // Aqua Elemental Card -3,4444,2 // Draco Card -3,4445,1 // Luciola Vespa Card -3,4447,1 // Centipede Card -3,4448,1 // Cornus Card -3,4449,1 // Dark Shadow Card -3,4450,1 // Banshee Master Card -3,4452,2 // Centipede Larva Card -3,4453,1 // Hillsrion Card -3,4460,1 // Rhyncho Card -3,4461,1 // Phylla Card -3,4464,1 // Aunoe Card -3,4465,1 // Fanat Card -3,4466,1 // Beholder Master Card -3,4467,1 // Heavy Metaling Card -3,4468,1 // Dark Pinguicula Card -3,4469,3 // Naga Card -3,4470,3 // Nepenthes Card -3,4471,3 // Draco Egg Card -3,4472,3 // Bradium Golem Card -3,4473,3 // Ancient Tree Card -3,4474,3 // Zakudam Card -3,4475,3 // Cobalt Mineral Card -3,4476,3 // Pinguicula Card -3,4477,3 // Hell Apocalypse Card -3,4505,1 // Scaraba Card -3,4506,1 // Dolomedes Card -3,4508,1 // Gold Scaraba Card -3,4510,1 // Miming Card -3,4511,2 // Little Fatum Card -3,4512,1 // Parus Card -3,4513,1 // Angra Mantis Card -3,4514,2 // Pom Spider Card -3,4515,2 // Alnoldi Card -3,4516,1 // Comodo Card -3,4517,1 // Cendrawasih Card -3,4518,1 // Banaspaty Card -3,4519,2 // Butoijo Card -3,4521,1 // Sedora Card -3,4522,1 // Sropho Card -3,4523,1 // Pot Dofle Card -3,4524,1 // King Dramoh Card -3,4530,1 // Siorava Card -3,4531,2 // Red Eruma Card -3,4532,1 // Wild Rider Card -3,4533,2 // Octopus Card -// Magic Card Album -44,4047,1 // Ghostring Card -44,4054,1 // Angeling Card -44,4163,1 // Gryphon Card -44,4169,1 // Dark Illusion Card -44,4174,1 // Deviling Card -44,4179,10 // Dragon Fly Card -44,4183,10 // Vagabond Wolf Card -44,4197,10 // Mastering Card -44,4198,1 // Maya Purple Card -44,4203,10 // Mutant Dragonoid Card -44,4207,1 // Mysteltainn Card -44,4211,1 // Vocal card -44,4237,5 // Owl Duke Card -44,4238,5 // Owl Baron Card -44,4241,1 // Arc Angeling Card -44,4250,1 // Executioner Card -44,4254,1 // Tirfing Card -44,4266,10 // Eclipse Card -44,4284,10 // Chepet Card -44,4285,10 // Choco Card -44,4290,5 // Cat O' Nine Tails Card -44,4291,10 // Kobold Leader Card -44,4300,10 // Chimera Card -44,4306,10 // Toad Card -44,4320,1 // Bloody Knight Card -44,4336,1 // Ungoliant Card -44,4354,1 // Gemini-S58 Card -44,4384,1 // Hydro Card -44,4395,3 // Thanatos Maero Card -44,4396,3 // Thanatos Odium Card -44,4397,3 // Thanatos Despero Card diff --git a/db/re/item_chain.conf b/db/re/item_chain.conf new file mode 100644 index 000000000..795c2f700 --- /dev/null +++ b/db/re/item_chain.conf @@ -0,0 +1,95 @@ +//==================================================== +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//= +//= http://hercules.ws/board/ +//================= More Information ================= +// +//==================================================== +ITMCHAIN_ORE: { + Iron_Ore: 600 + Iron: 380 + Yellow_Live: 100 + Coal: 80 + Wind_Of_Verdure: 100 + Phracon: 600 + Crystal_Blue: 100 + Boody_Red: 100 + Steel: 50 + Emveretarcon: 380 + Elunium_Stone: 70 + Oridecon_Stone: 80 + Great_Nature: 40 + Rough_Wind: 40 + Mistic_Frozen: 40 + Flame_Heart: 40 + Elunium: 20 + Oridecon: 20 + Gold: 10 + Emperium: 5 +} + +ITMCHAIN_GEM: { + Dark_Red_Jewel: 80 + Violet_Jewel: 30 + Skyblue_Jewel: 40 + Azure_Jewel: 130 + Scarlet_Jewel: 70 + Cardinal_Jewel: 190 + Cardinal_Jewel_: 50 + Red_Jewel: 130 + Blue_Jewel: 140 + White_Jewel: 80 + Golden_Jewel: 150 + Bluish_Green_Jewel: 150 + Crystal_Jewel: 150 + Crystal_Jewel_: 80 + Crystal_Jewel__: 50 + Crystal_Jewel___: 30 +} + +ITMCHAIN_HEAL: { + Fruit_Of_Mastela: 5 + Leaflet_Of_Aloe: 5 + Leaflet_Of_Hinal: 10 + Red_Slim_Potion: 10 + Resist_Earth: 10 + Yellow_Herb: 20 + Red_Potion: 20 + Green_Herb: 30 + Red_Herb: 30 + Novice_Potion: 50 + Nice_Sweet_Potato: 50 + Candy: 100 + ID528: 200 //Monster's_Feed + Popped_Rice: 600 +} + +ITMCHAIN_FOOD: { + Royal_Jelly: 5 + Str_Dish02: 10 + Agi_Dish02: 10 + Vit_Dish03: 10 + Dex_Dish02: 10 + Luk_Dish03: 10 + Int_Dish02: 10 + Apple_Juice: 30 + Banana_Juice: 30 + Grape_Juice: 30 + Carrot_Juice: 30 + Well_Baked_Cookie: 30 + Ice_Cream: 50 + Fish_Slice: 50 + Cheese: 50 + Shusi: 50 + Bun: 50 + Mojji: 50 + Pumpkin: 50 + Sweet_Potato: 100 + Banana: 100 + Apple: 600 +} \ No newline at end of file diff --git a/db/re/item_combo_db.txt b/db/re/item_combo_db.txt index 71e544107..1aa694317 100644 --- a/db/re/item_combo_db.txt +++ b/db/re/item_combo_db.txt @@ -178,7 +178,7 @@ 4193:4294,{ bonus bMaxHP,300; bonus bMaxSP,60; } 4208:4258:4325:4327:4382,{ bonus bInt,3; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",10; bonus2 bSkillAtk,"MG_THUNDERSTORM",10; if(BaseJob==Job_Sage) { bonus bMagicDamageReturn,20; bonus2 bAddMonsterDropItem,716,100; bonus2 bAddMonsterDropItem,715,100; bonus bVariableCastrate,-20; } } 4218:4269,{ bonus bHPrecovRate,30; bonus bSPrecovRate,30; bonus bVit,4; bonus bInt,4; } -4220:4246:4311:4319:4331,{ bonus bStr,10; bonus bMaxHPrate,20; bonus bHPrecovRate,50; bonus3 bAutoSpell,"BS_WEAPONPERFECT",1,3; bonus2 bAddMonsterDropItem,501,500; if(BaseClass==Job_Swordman) bonus2 bAddItemHealRate,IG_Potion,50; } +4220:4246:4311:4319:4331,{ bonus bStr,10; bonus bMaxHPrate,20; bonus bHPrecovRate,50; bonus3 bAutoSpell,"BS_WEAPONPERFECT",1,3; bonus2 bAddMonsterDropItem,501,500; if(BaseClass==Job_Swordman) { bonus2 bAddItemHealRate,Red_Potion,50; bonus2 bAddItemHealRate,Yellow_Potion,50; bonus2 bAddItemHealRate,Orange_Potion,50; bonus2 bAddItemHealRate,White_Potion,50; } } 4229:4244:4299:4313,{ bonus bDef,3; bonus bMdef,3; } 4237:4238,{ bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",5,20; } 4268:4277,{ bonus bBaseAtk,20; bonus bLuk,3; } diff --git a/db/re/item_db.txt b/db/re/item_db.txt index 7696af4cb..b5fa2e12a 100644 --- a/db/re/item_db.txt +++ b/db/re/item_db.txt @@ -109,7 +109,7 @@ //=================================================================== 601,Wing_Of_Fly,Fly Wing,11,60,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "AL_TELEPORT",1; },{},{} 602,Wing_Of_Butterfly,Butterfly Wing,11,300,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "AL_TELEPORT",3; },{},{} -603,Old_Blue_Box,Old Blue Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_BlueBox),1; },{},{} +603,Old_Blue_Box,Old Blue Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 603,1; },{},{} 604,Branch_Of_Dead_Tree,Dead Branch,2,50,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ monster "this",-1,-1,"--ja--",-1,1,""; },{},{} 605,Anodyne,Anodyne,11,2000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "SM_ENDURE",1; },{},{} 606,Aloebera,Aloevera,11,1500,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "SM_SELFPROVOKE",1; },{},{} @@ -122,8 +122,8 @@ 613,Iron_Hammer,Iron Hammer,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ produce 1; },{},{} 614,Golden_Hammer,Golden Hammer,2,3000,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ produce 2; },{},{} 615,Oridecon_Hammer,Oridecon Hammer,2,5000,,400,,,,,0xFFFFFFFF,7,2,,,,,,{ produce 3; },{},{} -616,Old_Card_Album,Old Card Album,2,10000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_CardAlbum),1; },{},{} -617,Old_Violet_Box,Old Purple Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_VioletBox),1; },{},{} +616,Old_Card_Album,Old Card Album,2,10000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 616,1; },{},{} +617,Old_Violet_Box,Old Purple Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 617,1; },{},{} 618,Worn_Out_Scroll,Worn Out Scroll,2,50,,20,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 619,Unripe_Apple,Unripe Apple,2,1000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1002; },{},{} 620,Orange_Juice,Orange Juice,2,1500,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1113; },{},{} @@ -150,7 +150,7 @@ 641,Contracts_In_Shadow,Contract in Shadow,2,100,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1109; },{},{} 642,Book_Of_Devil,Book of the Devil,2,1800,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1101; },{},{} 643,Pet_Incubator,Pet Incubator,2,3000,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ bpet; },{},{} -644,Gift_Box,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBox),1; },{},{} +644,Gift_Box,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 644,1; },{},{} //ASPD in RE they give a fixed +4/+6/+9 ASPD 645,Center_Potion,Concentration Potion,2,800,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ATTHASTE_POTION1,1800000,4; },{},{} @@ -163,10 +163,10 @@ 661,Sway_Apron,Soft Apron,2,20000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1275; },{},{} 662,Inspector_Certificate,Authoritative Badge,2,1450,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_MOVHASTE_HORSE,180000,0; },{},{} 663,Korea_Rice_Cake,Korean Rice Cake,0,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 10,0; },{},{} -664,Gift_Box_1,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBox_1),1; },{},{} -665,Gift_Box_2,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBox_2),1; },{},{} -666,Gift_Box_3,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBox_3),1; },{},{} -667,Gift_Box_4,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBox_4),1; },{},{} +664,Gift_Box_1,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 664,1; },{},{} +665,Gift_Box_2,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 665,1; },{},{} +666,Gift_Box_3,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 666,1; },{},{} +667,Gift_Box_4,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 667,1; },{},{} 668,Handsei,Red Envelope,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ set Zeny,Zeny+rand(1000,10000); },{},{} 669,Rice_Cake_Soup,Tempting Rice-Cake Soup,0,500,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal -100,-100; },{},{} 670,Gold_Coin_Moneybag,Bag of Gold Coins,3,100000,,400,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} @@ -498,8 +498,8 @@ 1139,Tale_Fing_,Tirfing,4,20,,1000,200,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Dark; bonus2 bHPLossRate,35,10000; },{},{} 1140,Byeorrun_Gum,Byeollungum,4,20,,900,150,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus2 bSubRace,RC_NonBoss,-10; bonus2 bAddRace,RC_Boss,50; bonus bAllStats,2; },{},{} 1141,Immaterial_Sword,Immaterial Sword,4,20,,900,140,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,30,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon,0; },{},{} -1142,Jewel_Sword,Jeweled Sword,4,20,,2200,104,,1,0,0x000654E2,7,2,2,3,68,1,2,{ bonus2 bAddMonsterDropItemGroup,IG_Jewel,100; },{},{} -1143,Gaia_Sword,Gaia Sword,4,20,,2500,140,,1,0,0x000654E2,7,2,2,3,74,1,2,{ bonus2 bAddMonsterDropItemGroup,IG_Ore,30; },{},{} +1142,Jewel_Sword,Jeweled Sword,4,20,,2200,104,,1,0,0x000654E2,7,2,2,3,68,1,2,{ bonus bAddMonsterDropChainItem,ITMCHAIN_GEM; },{},{} +1143,Gaia_Sword,Gaia Sword,4,20,,2500,140,,1,0,0x000654E2,7,2,2,3,74,1,2,{ bonus bAddMonsterDropChainItem,ITMCHAIN_ORE; },{},{} 1144,Sasimi,Sashimi,4,20,,1400,75,,1,0,0x000654E2,7,2,2,3,48,1,2,{ bonus bAtkEle,Ele_Wind; bonus3 bAddMonsterDropItem,544,RC_Fish,4000; },{},{} 1145,Holy_Avenger,Holy Avenger,4,450000,,1350,125,,1,0,0x00004000,7,2,2,3,75,1,2,{ bonus bAtkEle,Ele_Holy; bonus bVit,2; },{},{} 1146,Town_Sword,Town Sword,4,42000,,800,100,,1,1,0x00000001,7,2,2,3,30,1,2,{},{},{} @@ -1459,7 +1459,7 @@ 2414,Novice_Boots,Novice Slippers,5,1,,1,,5,,0,0x00000001,7,2,64,,0,0,0,{},{},{} 2415,Slipper,Bunny Slipper,5,34000,,300,,3,,1,0xFFFFFFFE,7,0,64,,30,1,0,{ bonus bLuk,3; bonus bMdef,3; },{},{} 2416,Novice_Shoes,Novice Shoes,5,35000,,500,,8,,1,0x00000001,7,2,64,,40,1,0,{ bonus bMaxHPrate,5; },{},{} -2417,Fricco_Shoes,Fricco's Shoes,5,30000,,500,,12,,0,0xFFFFFFFE,7,2,64,,65,1,0,{ bonus bAgi,2; bonus2 bAddItemHealRate,IG_Potion,20; },{},{} +2417,Fricco_Shoes,Fricco's Shoes,5,30000,,500,,12,,0,0xFFFFFFFE,7,2,64,,65,1,0,{ bonus bAgi,2; bonus2 bAddItemHealRate,Red_Potion,20; bonus2 bAddItemHealRate,Yellow_Potion,20; bonus2 bAddItemHealRate,Orange_Potion,20; bonus2 bAddItemHealRate,White_Potion,20; },{},{} 2418,Vidar's_Boots,Vidar's Boots,5,30000,,650,,13,,0,0xFFFFFFFE,7,2,64,,65,1,0,{ bonus bMaxHPrate,9; bonus bMaxSPrate,9; },{},{} 2419,Goibne's_Combat_Boots,Goibne's Greaves,5,30000,,700,,13,,0,0xFFFFFFFE,7,2,64,,54,1,0,{ bonus bMdef,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5; },{},{} 2420,Angel's_Arrival,Angel's Reincarnation,5,10000,,300,,8,,1,0x00000001,7,2,64,,25,1,0,{ bonus bMaxHP,100; },{},{} @@ -2122,9 +2122,9 @@ 4149,Gargoyle_Card,Gargoyle Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12028,RC_Insect,100; },{},{} 4150,Goat_Card,Goat Card,6,20,,10,,,,,,,,16,,,,,{ if(getrefine()<6) { bonus bDef,2; bonus bMdef,5; } },{},{} 4151,Gajomart_Card,Gajomart Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Plant,-20; bonus2 bExpAddRace,RC_Plant,10; },{},{} -4152,Galapago_Card,Galapago Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,IG_Juice,50; bonus3 bAddMonsterDropItem,531,RC_Insect,300; bonus3 bAddMonsterDropItem,532,RC_Insect,300; bonus3 bAddMonsterDropItem,534,RC_Insect,300; },{},{} +4152,Galapago_Card,Galapago Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,Apple_Juice,50; bonus2 bAddItemHealRate,Banana_Juice,50; bonus2 bAddItemHealRate,Carrot_Juice,50; bonus3 bAddMonsterDropItem,531,RC_Insect,300; bonus3 bAddMonsterDropItem,532,RC_Insect,300; bonus3 bAddMonsterDropItem,534,RC_Insect,300; },{},{} 4153,Crab_Card,Crab Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,5; bonus2 bAddDamageClass,1266,30; },{},{} -4154,Rice_Cake_Boy_Card,Dumpling Child Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,IG_Candy,50; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300; bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100; },{},{} +4154,Rice_Cake_Boy_Card,Dumpling Child Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,Candy,50; bonus2 bAddItemHealRate,Candy_Striper,50; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300; bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100; },{},{} 4155,Goblin_Leader_Card,Goblin Leader Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace2,1,30; },{},{} 4156,Steam_Goblin_Card,Goblin Steamrider Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Formless,7; },{},{} 4157,Goblin_Archer_Card,Goblin Archer Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Undead,7; },{},{} @@ -2185,7 +2185,7 @@ 4212,Bon_Gun_Card,Bongun Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"SM_BASH",1,20; bonus2 bAddSkillBlow,"SM_BASH",5; bonus2 bAddDefClass,1026,-100; },{},{} 4213,Brilight_Card,Brilight Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Silence,600; },{},{} 4214,Bloody_Murderer_Card,Bloody Murderer Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Insect,7; },{},{} -4215,Blazzer_Card,Blazer Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItemGroup,IG_Food,600; },{},{} +4215,Blazzer_Card,Blazer Card,6,20,,10,,,,,,,,136,,,,,{ bonus bAddMonsterDropChainItem,ITMCHAIN_FOOD; },{},{} 4216,Sasquatch_Card,Sasquatch Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Freeze,600; },{},{} 4217,Live_Peach_Tree_Card,Enchanted Peach Tree Card,6,20,,10,,,,,,,,32,,,,,{ bonus3 bAutoSpell,"AL_HEAL",1+9*(getskilllv("AL_HEAL")==10),20; },{},{} 4218,Succubus_Card,Succubus Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,-3; bonus bHPrecovRate,-20; bonus bMaxHP,1000; },{},{} @@ -2197,12 +2197,12 @@ 4224,Stem_Worm_Card,Stem Worm Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12032,RC_Brute,100; },{},{} 4225,Stone_Shooter_Card,Stone Shooter Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,10; bonus bHit,10; },{},{} 4226,Sting_Card,Sting Card,6,20,,10,,,,,,,,32,,,,,{ bonus bDef,2; if(getrefine()>8) bonus bMdef,5; },{},{} -4227,Spring_Rabbit_Card,Spring Rabbit Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,IG_Meat,50; bonus3 bAddMonsterDropItem,517,RC_Brute,200; bonus3 bAddMonsterDropItem,528,RC_Brute,200; },{},{} +4227,Spring_Rabbit_Card,Spring Rabbit Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,Meat,50; bonus2 bAddItemHealRate,528,50; bonus3 bAddMonsterDropItem,Meat,RC_Brute,200; bonus3 bAddMonsterDropItem,528,RC_Brute,200; },{},{} 4228,Sleeper_Card,Sleeper Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12031,RC_Fish,100; },{},{} 4229,C_Tower_Manager_Card,Tower Keeper Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,1; bonus bVariableCastrate,-5; },{},{} 4230,Shinobi_Card,Shinobi Card,6,20,,10,,,,,,,,136,,,,,{ bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AS_CLOAKING",5,100; },{},{} 4231,Increase_Soil_Card,Mi Gao Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace2,5,50; },{},{} -4232,Wild_Ginseng_Card,Hermit Plant Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,IG_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100; },{},{} +4232,Wild_Ginseng_Card,Hermit Plant Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,Red_Herb,50; bonus2 bAddItemHealRate,Yellow_Herb,50; bonus2 bAddItemHealRate,White_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100; },{},{} 4233,Baby_Leopard_Card,Baby Leopard Card,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,3; if(BaseClass==Job_Merchant) bonus bUnbreakableArmor,0; },{},{} 4234,Anolian_Card,Anolian Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAutoSpellWhenHit,"AC_CONCENTRATION",1+9*(getskilllv("AC_CONCENTRATION")==10),30; },{},{} 4235,Cookie_XMAS_Card,Christmas Cookie Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Angel,-20; bonus2 bExpAddRace,RC_Angel,10; },{},{} @@ -2252,7 +2252,7 @@ 4279,Deleter_Card,Earth Deleter Card,6,20,,10,,,,,,,,16,,,,,{ bonus bSPrecovRate,-100; bonus bSPGainValue,10; },{},{ heal 0,-100; } 4280,Geographer_Card,Geographer Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAutoSpellWhenHit,"AL_BLESSING",2+8*(getskilllv("AL_BLESSING")==10),30; },{},{} 4281,Zipper_Bear_Card,Zipper Bear Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,30; bonus2 bSPDrainValue,-1,0; if(BaseClass==Job_Merchant) bonus bUnbreakableWeapon,0; },{},{} -4282,Tengu_Card,Tengu Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItemGroup,IG_Recovery,600; },{},{} +4282,Tengu_Card,Tengu Card,6,20,,10,,,,,,,,136,,,,,{ bonus bAddMonsterDropChainItem,ITMCHAIN_HEAL; },{},{} 4283,Greatest_General_Card,Greatest General Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"MO_CALLSPIRITS",5,2+18*(BaseClass==Job_Acolyte); },{},{} 4284,Chepet_Card,Chepet Card,6,20,,10,,,,,,,,2,,,,,{ bonus4 bAutoSpell,"AL_HEAL",5,50,1; },{},{} 4285,Choco_Card,Choco Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee2,5; bonus bFlee,10; },{},{} @@ -2296,7 +2296,7 @@ 4323,Garm_Baby_Card,Hatii Babe Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,"MG_FROSTDIVER",3,50; },{},{} 4324,Garm_Card,Hatii Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Freeze,5000; },{},{} 4325,Harpy_Card,Harpy Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Neutral,15; bonus2 bSkillAtk,"MG_NAPALMBEAT",5; },{},{} -4326,See_Otter_Card,Sea-Otter Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,IG_Fish,50; bonus3 bAddMonsterDropItem,551,RC_Fish,300; bonus3 bAddMonsterDropItem,544,RC_Fish,300; },{},{} +4326,See_Otter_Card,Sea-Otter Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,Sushi,50; bonus2 bAddItemHealRate,Fish_Slice,50; bonus3 bAddMonsterDropItem,551,RC_Fish,300; bonus3 bAddMonsterDropItem,544,RC_Fish,300; },{},{} 4327,Blood_Butterfly_Card,Bloody Butterfly Card,6,20,,10,,,,,,,,136,,,,,{ bonus bVariableCastrate,30; bonus bNoCastCancel,0; bonus2 bSkillAtk,"MG_FIREWALL",5; },{},{} 4328,Hyegun_Card,Yao Jun Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee,15; bonus bCritical,1; },{},{} 4329,Phendark_Card,Phendark Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_DemiHuman,5; },{},{ heal 0,-5; } @@ -3264,7 +3264,7 @@ 5570,Gemini_Crown,Gemini Crown,5,20,,300,,6,,1,0xFFFFFFFF,7,2,256,,0,1,551,{ bonus bAgi,2; bonus bBaseAtk,2; bonus bMdef,5; if(getrefine()>6) { bonus bDef,1; bonus bMatk,15; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; } },{},{} //5571,Rasta_Wig,Rasta_Wig,5,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,1,552,{ bonus bStr,1; },{},{} 5572,Savage_Baby_Hat,Savage Babe Hat,5,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,30,1,553,{ bonus bVit,2; bonus2 bAddEff,Eff_Stun,500; bonus2 bSubRace,RC_Brute,-10; },{},{} -5573,Bogy_Horn,Dokebi Horn,5,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,75,1,554,{ bonus2 bAddMonsterDropItemGroup,IG_Jewel,100; bonus3 bAutoSpell,"MC_MAMMONITE",5,70; },{},{} +5573,Bogy_Horn,Dokebi Horn,5,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,75,1,554,{ bonus bAddMonsterDropChainItem,ITMCHAIN_GEM; bonus3 bAutoSpell,"MC_MAMMONITE",5,70; },{},{} 5574,Pencil_In_Mouth,Well-Chewed Pencil,5,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,10,0,555,{ bonus bdex,2; bonus bHitRate,3; },{},{} 5575,Onigiri_Hat,Rice Ball Hat,5,20,,100,,6,,1,0xFFFFFFFF,7,2,256,,30,0,556,{},{},{} //5576,Japan_Winecup,Wine Cup,5,20,,100,,1,,0,0xFFFFFFFF,7,2,1,,0,0,557,{},{},{} @@ -5319,10 +5319,10 @@ 12020,Water_Of_Darkness,Cursed Water,11,2,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",8; },{},{} 12021,Pork_Belly,Pork,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(70,99),0; },{},{} 12022,Spareribs,Galbi,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(70,99),0; },{},{} -12023,Giftbox_China,Wrapped Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBoxChina),1; },{},{} +12023,Giftbox_China,Wrapped Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12023,1; },{},{} 12024,Red_Pouch_Of_Surprise,Red Pouch,2,50,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ monster "this",-1,-1,"--ja--",-4,1,""; },{},{} -12025,Egg_Boy,Dano Festival Egg,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_EggBoy),1; },{},{} -12026,Egg_Girl,Dano Festival Egg,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_EggGirl),1; },{},{} +12025,Egg_Boy,Dano Festival Egg,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12025,1; },{},{} +12026,Egg_Girl,Dano Festival Egg,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12026,1; },{},{} 12027,Giggling_Box,Giggling Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 9,0; if(rand(1000)<300) sc_start SC_Curse,30000,0; },{},{} 12028,Box_Of_Thunder,Box of Thunder,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_MOVHASTE_HORSE,20000,0; },{},{} 12029,Gloomy_Box,Box of Gloom,11,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "AC_CONCENTRATION",1; },{},{} @@ -5334,7 +5334,7 @@ 12035,Lotto_Box01,Lotto Box 01,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem rand(7361,7370),1; },{},{} 12036,Lotto_Box02,Lotto Box 02,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem rand(7371,7380),1; },{},{} 12037,Lotto_Box03,Lotto Box 03,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem rand(7381,7390),1; },{},{} -12038,Lotto_Box04,Lotto Box 04,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_LottoBox),1; },{},{} +12038,Lotto_Box04,Lotto Box 04,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12038,1; },{},{} 12039,Lotto_Box05,Lotto Box 05,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem rand(7542,7546),1; },{},{} 12040,Stone_Of_Intelligence_,Stone of Sage,2,100000,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ homevolution; },{},{} 12041,Str_Dish01,Fried Grasshopper Legs,0,2000,,60,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_STR,1200000,1; percentheal 5,0; },{},{} @@ -5400,14 +5400,14 @@ 12101,Citron,Citron,0,20,,300,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12102,Meat_Skewer,Grilled Skewer,0,20,,300,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12103,Bloody_Dead_Branch,Bloody Branch,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ monster "this",-1,-1,"--ja--",-3,1,""; },{},{} -12104,Random_Quiver,Random Quiver,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Quiver),1; },{},{} -12105,Set_Of_Taiming_Item,Taming Gift Set,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Taming),1; getrandgroupitem(IG_Taming),1; getrandgroupitem(IG_Taming),1; },{},{} -12106,Accessory_Box,Jewelry Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Accesory),1; },{},{} -12107,Wrapped_Mask,Wrapped Mask,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Mask),1; },{},{} -12108,Bundle_Of_Magic_Scroll,Scroll Package,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; },{},{} +12104,Random_Quiver,Random Quiver,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12104,1; },{},{} +12105,Set_Of_Taiming_Item,Taming Gift Set,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12105,1; getrandgroupitem 12105,1; getrandgroupitem 12105,1; },{},{} +12106,Accessory_Box,Jewelry Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12106,1; },{},{} +12107,Wrapped_Mask,Wrapped Mask,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12107,1; },{},{} +12108,Bundle_Of_Magic_Scroll,Scroll Package,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12108,1; getrandgroupitem 12108,1; getrandgroupitem 12108,1; getrandgroupitem 12108,1; getrandgroupitem 12108,1; },{},{} 12109,Poring_Box,Poring Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ monster "this",-1,-1,"--ja--",-2,1,""; },{},{} -12110,First_Aid_Kit,First Aid Kit,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; },{},{} -12111,Food_Package,Bundle of Food,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_FoodBag),1; getrandgroupitem(IG_FoodBag),1; getrandgroupitem(IG_FoodBag),1; },{},{} +12110,First_Aid_Kit,First Aid Kit,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12110,1; getrandgroupitem 12110,1; getrandgroupitem 12110,1; getrandgroupitem 12110,1; getrandgroupitem 12110,1; },{},{} +12111,Food_Package,Bundle of Food,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12111,1; getrandgroupitem 12111,1; getrandgroupitem 12111,1; },{},{} 12112,Tropical_Sograt,Tropical Sograt,2,1000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_Curse,10000,1; },{},{} 12113,Vermilion_The_Beach,Vermilion on the Beach,2,1000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_Stun,10000,1; },{},{} 12114,Elemental_Fire,Elemental Converter,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",4; },{},{} @@ -5426,7 +5426,7 @@ 12127,High_end_Cooking_Kits,Professional Cooking Kit,2,2000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ cooking 13; },{},{} 12128,Imperial_Cooking_Kits,Royal Cooking Kit,2,5000,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ cooking 14; },{},{} 12129,Fantastic_Cooking_Kits,Fantastic Cooking Kit,2,10000,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ cooking 15; },{},{} -12130,Cookie_Bag,Cookie Bag,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_CookieBag),1; getrandgroupitem(IG_CookieBag),1; getrandgroupitem(IG_CookieBag),1; },{},{} +12130,Cookie_Bag,Cookie Bag,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12130,1; getrandgroupitem 12130,1; getrandgroupitem 12130,1; },{},{} 12131,Lucky_Potion,Lucky Potion,0,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12132,Red_Bag,Santa's Bag,2,0,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_Xmas,600000,0; },{},{} 12133,Ice_Cream_,McDonald's Ice Cone,0,0,,80,,,,,0xFFFFFFFF,7,2,,,,,,{ if(gettime(5)!=MDiceCone) { set MDiceCone,gettime(5); percentheal 50,50; } },{},{} @@ -5482,15 +5482,15 @@ 12183,Holy_Arrow_Quiver,Holy Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1772,500; },{},{} 12184,Mercenary_Red_Potion,Mercenary Red Potion,2,500,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_heal 1000,0; },{},{} 12185,Mercenary_Blue_Potion,Mercenary Blue Potion,2,1000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_heal 0,100; },{},{} -12186,Red_Box,Old Red Box,2,50000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_RedBox),1; },{},{} -12187,Green_Box,Old Green Box,2,50000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GreenBox),1; },{},{} +12186,Red_Box,Old Red Box,2,50000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12186,1; },{},{} +12187,Green_Box,Old Green Box,2,50000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12187,1; },{},{} 12188,Magical_Moon_Cake,Grace Moon Cake,0,20,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 50,50; },{},{} -12189,Red_Box_,Old Red Box,2,50000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_RedBox_2),1; },{},{} +12189,Red_Box_,Old Red Box,2,50000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12189,1; },{},{} 12190,Moon_Cake,Moon Cake,2,2,,300,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12191,Special_Moon_Cake,Special Moon Cake,2,2,,500,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12192,Pumpkin_Pie,Pumpkin Pie,0,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 5,5; },{},{} 12193,Brezel,Pretzel,2,20,,20,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12194,Hometown_Gift,Hometown Gift,2,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_HometownGift),1; getrandgroupitem(IG_HometownGift),1; getrandgroupitem(IG_HometownGift),1; },{},{} +12194,Hometown_Gift,Hometown Gift,2,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12194,1; getrandgroupitem 12194,1; getrandgroupitem 12194,1; },{},{} 12195,Plain_Rice_Cake,Plain Rice Cake,0,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,20; },{},{} 12196,Hearty_Rice_Cake,Hearty Rice Cake,0,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 50,0; },{},{} 12197,Salty_Rice_Cake,Salty Rice Cake,0,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 10,10; },{},{} @@ -5534,15 +5534,15 @@ 12237,Choco_Lump,Junky Chocolate,2,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,5; sc_start SC_Poison,18000,0; sc_start SC_BLOODING,18000,0; },{},{} 12238,New_Year_Rice_Cake_1,New Year Rice Cake,2,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ if(rand(1000)<100) sc_start SC_DPoison,10000,0; sc_start SC_Poison,50000,0; },{},{} 12239,New_Year_Rice_Cake_2,New Year Rice Cake,2,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ if(rand(1000)<100) sc_start SC_DPoison,10000,0; sc_start SC_Poison,50000,0; },{},{} -12240,Old_Yellow_Box,Old Yellow Box,2,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_YellowBox),1; },{},{} +12240,Old_Yellow_Box,Old Yellow Box,2,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12240,1; },{},{} 12241,M_Center_Potion,Mercenary Concentration Potion,2,800,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_sc_start SC_ATTHASTE_POTION1,1800000,0; },{},{} 12242,M_Awakening_Potion,Mercenary Awakening Potion,2,1500,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_sc_start SC_ATTHASTE_POTION2,1800000,0; },{},{} 12243,M_Berserk_Potion,Mercenary Berserk Potion,2,3000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_sc_start SC_ATTHASTE_POTION3,1800000,0; },{},{} -12244,Old_Gift_Box,Old Gift Box,2,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_OldGiftBox),1; },{},{} +12244,Old_Gift_Box,Old Gift Box,2,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12244,1; },{},{} 12245,Green_Ale_US,Green Ale,0,5000,,500,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 100,0; },{},{} -12246,Magic_Card_Album,Mystical Card Album,2,10000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_MagicCardAlbum),1; },{},{} +12246,Magic_Card_Album,Mystical Card Album,2,10000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12246,1; },{},{} 12247,Halohalo,Halo-Halo,2,2,,100,,,,,0xFFFFFFFF,7,2,,,20,,,{ sc_start SC_INCALLSTATUS,600000,3; },{},{} -12248,Masquerade_Ball_Box,Fancy Ball Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Masquerade),1; },{},{} +12248,Masquerade_Ball_Box,Fancy Ball Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12248,1; },{},{} 12249,Payroll_Of_Kafra_,Payment Statement for Kafra Employee,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12250,Str_Dish10_M,Steamed Tongue,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_STR,3600000,10; percentheal 20,20; },{},{} 12251,Agi_Dish10_M,Steamed Desert Scorpions,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_AGI,3600000,10; percentheal 15,5; },{},{} @@ -5575,12 +5575,12 @@ 12278,Alice_Scroll,Alice Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 2060,1800000; },{},{} 12279,Undead_Element_Scroll,Undead Elemental Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMOR_RESIST,300000,20,20,20,20; },{},{} 12280,Holy_Element_Scroll,Holy Elemental Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_BENEDICTIO; sc_start SC_BENEDICTIO,300000,1; },{},{} -12281,Tresure_Box_WoE,Event Treasure Box,2,20,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Tresure_Box_WoE),1; },{},{} +12281,Tresure_Box_WoE,Event Treasure Box,2,20,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12282,Internet_Cafe1,Internet Cafe1,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCALLSTATUS,5400000,3; sc_start SC_PLUSATTACKPOWER,5400000,15; sc_start SC_PLUSMAGICPOWER,5400000,15; },{},{} 12283,Internet_Cafe2,Internet Cafe2,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCSTR,5400000,8; sc_start SC_INCDEX,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,32; sc_start SC_INCFLEE,5400000,5; },{},{} 12284,Internet_Cafe3,Internet Cafe3,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCINT,5400000,8; sc_start SC_INCVIT,5400000,4; sc_start SC_INCDEX,5400000,6; sc_start SC_PLUSMAGICPOWER,5400000,40; },{},{} 12285,Internet_Cafe4,Internet Cafe4,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCDEX,5400000,8; sc_start SC_INCLUK,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,24; sc_start SC_PLUSMAGICPOWER,5400000,24; },{},{} -12286,Masquerade_Ball_Box2,Masquerade Ball Box2,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Masquerade_2),1; },{},{} +12286,Masquerade_Ball_Box2,Masquerade Ball Box2,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12286,1; },{},{} 12287,Love_Angel,Love Angel Magic Powder,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ setfont 1; },{},{} 12288,Squirrel,Squirrel Magic Powder,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ setfont 2; },{},{} 12289,Gogo,Gogo Magic Powder,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ setfont 3; },{},{} @@ -5628,12 +5628,12 @@ 12331,Ginseng,Ginseng,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 6,0; },{},{} 12332,Fruit_Juice,Fruit Juice,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,6; },{},{} 12333,Ansila,Ancilla,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,15; },{},{} -12334,Cherish_Box,Treasure Edition Helm Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Cherish_Box),1; },{},{} +12334,Cherish_Box,Treasure Edition Helm Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12334,1; },{},{} 12335,Yummy_Skewered_Dish,Grilled Delicious Skewer,0,1000,,350,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 60,60; },{},{} 12336,Baked_Mushroom,Grilled Mushroom,0,500,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 30,30; },{},{} 12337,Grilled_Sausage,Grilled Sausages,0,300,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 20,20; },{},{} 12338,Grilled_Corn,Grilled Corn,2,100,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCSTR,180000,2; sc_start SC_INCINT,180000,2; sc_start SC_INCAGI,180000,2; },{},{} -12339,Cherish_Box_Ori,Treasure Edition Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Cherish_Box_Ori),1; },{},{} +12339,Cherish_Box_Ori,Treasure Edition Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12339,1; },{},{} 12340,Mysterious_Rice_Powder,Chewy Rice Powder,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1815; },{},{} 12341,Special_Alloy_Trap_Box,Special Alloy Trap Box,2,30000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7940,100; },{},{} 12342,Manuk's_Opportunity,Manuk's Opportunity,2,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_ATK,600000,10; },{},{} @@ -5649,8 +5649,8 @@ 12352,Dun_Tele_Scroll3,Dungeon Teleport Scroll 3,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12353,Tiny_Waterbottle,Small Bottle,2,800,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_PROPERTYWATER,90000,1; },{},{} 12354,Buche_De_Noel,Buche De Noel,2,2,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_ANGELUS; sc_start SC_INCMHPRATE,600000,3; sc_start SC_INCMSPRATE,600000,3; sc_start SC_INCHITRATE,600000,3; sc_start SC_CRITICALPERCENT,600000,7; },{},{} -12355,Xmas_Gift,Xmas Gift,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Xmas_Gift),1; },{},{} -12356,Louise_Costume_Box,Louise Costume Box,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Louise_Costume_Box),1; },{},{} +12355,Xmas_Gift,Xmas Gift,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12355,1; },{},{} +12356,Louise_Costume_Box,Louise Costume Box,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12356,1; },{},{} 12357,Shiny_Wing_Gown,Shiny Wing Gown,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1630; },{},{} 12358,Fan_Of_Wind,Fan Of Wind,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1513; },{},{} 12359,Very_Soft_Plant,Very Soft Plant,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1586; },{},{} @@ -5766,7 +5766,7 @@ 12471,F_Adrenaline_Scroll,F Adrenaline Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12472,F_Convex_Mirror,F Convex Mirror,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12473,RWC_Parti_Box,RWC Parti Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12474,RWC_Final_Comp_Box,RWC Final Comp Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12474,RWC_Final_Comp_Box,RWC Final Comp Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(12474); },{},{} 12475,Cure_Free,Cure Free,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_end SC_SILENCE; sc_end SC_BLOODING; sc_end SC_POISON; sc_end SC_CURSE; sc_end SC_ORCISH; sc_end SC_CHANGEUNDEAD; itemheal 500,0; },{},{} 12476,PCBang_Coupon_Box3,PCBang Coupon Box3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12477,Gift_Bundle,Gift Bundle,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} @@ -5834,7 +5834,7 @@ 12539,Splendid_Box,Splendid Box,2,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12540,GM_Warp_Box,GM Warp Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12541,Fortune_Cookie1,Fortune Cookie1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12542,Fortune_Cookie2,Fortune Cookie2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12542,Fortune_Cookie2,Fortune Cookie2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12543,Fortune_Cookie3,Fortune Cookie3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12544,Mystic_Tree_Branch,Mystic Tree Branch,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12545,Lucky_Egg_C5,Lucky Egg C5,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} @@ -5865,7 +5865,7 @@ 12570,Cheer_Scarf8_Box,Cheer Scarf8 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12571,Cheer_Scarf10_Box,Cheer Scarf10 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12572,Cheer_Scarf10_Box2,Cheer Scarf10 Box2,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12573,Fruit_Basket,Fruit Basket,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Fruit_Basket),1; getrandgroupitem(IG_Fruit_Basket),1; getrandgroupitem(IG_Fruit_Basket),1; },{},{} +12573,Fruit_Basket,Fruit Basket,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12573,1; getrandgroupitem 12573,1; getrandgroupitem 12573,1; },{},{} 12574,Mora_Berry,Mora Berry,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 0,rand(50,65); },{},{} 12575,Arrow_Of_Elf_Cntr,Arrow Of Elf Cntr,2,500,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1773,500; },{},{} 12576,Hunting_Arrow_Cntr,Hunting Arrow Cntr,2,500,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1774,500; },{},{} @@ -5879,17 +5879,17 @@ 12601,Fresh_Watermelon_Juice,Fresh Watermelon Juice,0,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 5,5; },{},{} // 12612,Old_Coin_Bag,Old Coin Bag,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12613,Improved_Coin_Bag,Improved Coin Bag,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Improved_Coin_Bag),1; getrandgroupitem(IG_Improved_Coin_Bag),1; getrandgroupitem(IG_Improved_Coin_Bag),1; getrandgroupitem(IG_Improved_Coin_Bag),1; },{},{} -12614,Intermediate_Coin_Bag,Intermediate Coin Bag,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Intermediate_Coin_Bag),1; getrandgroupitem(IG_Intermediate_Coin_Bag),1; getrandgroupitem(IG_Intermediate_Coin_Bag),1; getrandgroupitem(IG_Intermediate_Coin_Bag),1; },{},{} -12615,Minor_Coin_Bag,Minor Coin Bag,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Minor_Coin_Bag),1; getrandgroupitem(IG_Minor_Coin_Bag),1; getrandgroupitem(IG_Minor_Coin_Bag),1; getrandgroupitem(IG_Minor_Coin_Bag),1; },{},{} -12616,S_Grade_Coin_Bag,S Grade Coin Bag,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_S_Grade_Coin_Bag),1; getrandgroupitem(IG_S_Grade_Coin_Bag),1; getrandgroupitem(IG_S_Grade_Coin_Bag),1; },{},{} -12617,A_Grade_Coin_Bag,A Grade Coin Bag,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_A_Grade_Coin_Bag),1; getrandgroupitem(IG_A_Grade_Coin_Bag),1; getrandgroupitem(IG_A_Grade_Coin_Bag),1; },{},{} +12613,Improved_Coin_Bag,Improved Coin Bag,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12613,1; getrandgroupitem 12613,1; getrandgroupitem 12613,1; getrandgroupitem 12613,1; },{},{} +12614,Intermediate_Coin_Bag,Intermediate Coin Bag,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12614,1; getrandgroupitem 12614,1; getrandgroupitem 12614,1; getrandgroupitem 12614,1; },{},{} +12615,Minor_Coin_Bag,Minor Coin Bag,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12615,1; getrandgroupitem 12615, 1; getrandgroupitem 12615,1; getrandgroupitem 12615,1; },{},{} +12616,S_Grade_Coin_Bag,S Grade Coin Bag,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12616,1; getrandgroupitem 12616,1; getrandgroupitem 12616,1; },{},{} +12617,A_Grade_Coin_Bag,A Grade Coin Bag,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12617,1; getrandgroupitem 12617,1; getrandgroupitem 12617,1; },{},{} 12618,B_Grade_Coin_Bag,B Grade Coin Bag,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12619,C_Grade_Coin_Bag,C Grade Coin Bag,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12620,D_Grade_Coin_Bag,D Grade Coin Bag,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12621,E_Grade_Coin_Bag,E Grade Coin Bag,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12622,Reins_Of_Mount,Reins Of Mount,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ setmounting(); },{},{} -12623,Advanced_Weapons_Box,Advanced Weapons Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Advanced_Weapons_Box),1; },{},{} +12623,Advanced_Weapons_Box,Advanced Weapons Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12623,1; },{},{} 12624,Delicious_Jelly,Delicious Jelly,0,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 3,3; },{},{} // 12636,Malangdo_Canned_Specialties,Malangdo Canned Specialties,2,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ warp "malangdo",140,114; },{},{} @@ -5907,10 +5907,23 @@ 12663,Transformation_Scroll(Poring),Transformation Scroll(Poring),2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_MONSTER_TRANSFORM,1200000,1002,0,0,0; },{},{} 12664,Transformation_Scroll(Golem),Transformation Scroll(Golem),2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_MONSTER_TRANSFORM,1200000,1040,0,0,0; },{},{} // +// ID,AegisName,Name,Type,Buy,Sell,Weight,ATK,DEF,Range,Slots,Job,Upper,Gender,Loc,wLV,eLV,Refineable,View,{ Script },{ OnEquip_Script },{ OnUnequip_Script } + +12690,Old_C_Album_Helm,Old Card Album Helm,2,20,,50,,,,,0xFFFFFFFF,7,2,,,1,,,{},{},{} +12691,Old_C_Album_Armor,Old Card Album Armor,2,20,,50,,,,,0xFFFFFFFF,7,2,,,1,,,{},{},{} +12692,Old_C_Album_Shield,Old Card Album Shield,2,20,,50,,,,,0xFFFFFFFF,7,2,,,1,,,{},{},{} +12693,Old_C_Album_Garment,Old Card Album Garment,2,20,,50,,,,,0xFFFFFFFF,7,2,,,1,,,{},{},{} +12694,Old_C_Album_Shoes,Old Card Album Shoes,2,20,,50,,,,,0xFFFFFFFF,7,2,,,1,,,{},{},{} +12695,Old_C_Album_Acc,Old Card Album Acc,2,20,,50,,,,,0xFFFFFFFF,7,2,,,1,,,{},{},{} +// +12698,Old_C_Album_Weapon,Old Card Album Weapon,2,20,,50,,,,,0xFFFFFFFF,7,2,,,1,,,{},{},{} +// +12818,High_Weapon_Box,High Weapon Box,2,20,,50,,,,,0xFFFFFFFF,7,2,,,100,,,{},{},{} +// 12699,Tikbalang_Belt,Tikbalang Belt,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 2313; },{},{} 12700,Upside_Down_Shirt,Upside Down Shirt,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ warp "malaya",242,211; },{},{} 12701,Old_Blue_Box_F,Old Blue Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12702,Old_Bleu_Box,Old Navy Box,2,0,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_BleuBox),1; getrandgroupitem(IG_BleuBox),1; },{},{} +12702,Old_Bleu_Box,Old Navy Box,2,0,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12702,1; getrandgroupitem 12702,1; },{},{} 12703,Holy_Egg_2,Holy Egg,11,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12704,Elixir_Of_Life,Elixir of Life,0,0,,10,,,,,0xFFFFFFFF,7,2,,,85,,,{ percentheal 100,0; },{},{} 12705,Noble_Nameplate,Noble Nameplate,2,0,,100,,,,,0xFFFFFFFF,7,2,,,90,,,{ sc_start SC_CASH_PLUSEXP,1800000,100; },{},{} @@ -5922,7 +5935,7 @@ 12711,Pretzel,Pretzel,0,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(50,90),0; },{},{} 12712,Green_Beer,Green Beer,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12713,Monster_Extract,Monster Extract,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12714,Easter_Scroll,Easter Scroll,2,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Easter_Scroll),1; },{},{} +12714,Easter_Scroll,Easter Scroll,2,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12714,1; },{},{} 12715,Black_Treasure_Box,Black Treasure Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12716,Indian_Rice_Cake,Indian Rice Cake,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} // Guillotine Cross Poisons @@ -6755,7 +6768,7 @@ 13908,Deviruchi_Set_Box,XM Deviruchi Set Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5227,1; getitem 5228,1; getitem 5229,1; },{},{} 13909,MVP_Hunt_Box,MVP Hunting Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7621,1; getitem 12210,1; getitem 12221,1; getitem 12214,3; },{},{} 13910,Brewing_Box,XM Brewing Set Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12204,10; getitem 12205,10; getitem 12206,10; },{},{} -13911,Christmas_Pet_Scroll,Christmas Pet Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +13911,Xmas_Pet_Scroll,Christmas Pet Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 13912,Pty_Blessing_Box,Party Blessing 10 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14588,10; },{},{} 13913,Pty_Inc_Agi_Box,Party Increase Agi 10 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14589,10; },{},{} 13914,Pty_Assumptio_Box,Party Assumptio 5 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14590,10; },{},{} @@ -6769,7 +6782,7 @@ 13922,Rabbit_Ear_Hat_Box,Bunny Top Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5378,1; },{},{} 13923,Darkness_Helm_Box,Dark Randgris Helm Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5373,1; },{},{} 13924,L_Orc_Hero_Helm_Box,Orc Hero Headdress Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5375,1; },{},{} -13925,Year_Of_Mouse_Scroll,... GoodLuck Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +13925,Lucky_Scroll08,... GoodLuck Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 13926,Crusader_Card_Box,Crusader Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4371,1; getitem 4311,1; getitem 4319,1; getitem 4331,1; },{},{} 13927,Alchemist_Card_Box,Alchemist Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4281,1; getitem 4233,1; getitem 4343,1; getitem 4186,1; getitem 4036,1; },{},{} 13928,Rogue_Card_Box,Rogue Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4039,1; getitem 4210,1; getitem 4257,1; getitem 4230,1; getitem 4348,1; },{},{} @@ -6789,12 +6802,12 @@ 13942,Love_Angel_Box_1m,Love Angel Magic Powder Box 30 Days,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14009,1; },{},{} 13943,Squirrel_Box_1m,Squirrel Magic Powder Box 30 Days,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14010,1; },{},{} 13944,Gogo_Box_1m,Gogo Magic Powder Box 30 Days,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14011,1; },{},{} -13945,BRO_SM_Package,Brazil Swordsman Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2317,1; getitem 2106,1; getitem 2406,1; getitem 2506,1; getitem 4003,1; getitem 4133,1; getitem 2607,2; getitem 2229,1; getitem 2266,1; },{},{} -13946,BRO_MG_Package,Brazil Magician Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2322,1; getitem 2102,1; getitem 2104,1; getitem 2504,1; getitem 4003,1; getitem 4077,1; getitem 2607,2; getitem 5027,1; },{},{} -13947,BRO_AC_Package,Brazil Acolyte Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2326,1; getitem 2104,1; getitem 2404,1; getitem 2504,1; getitem 4003,1; getitem 4100,1; getitem 2607,2; getitem 2217,1; },{},{} -13948,BRO_AR_Package,Brazil Archer package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2331,1; getitem 1716,1; getitem 2406,1; getitem 2504,1; getitem 4064,1; getitem 4102,1; getitem 2607,2; getitem 2285,1; },{},{} -13949,BRO_MC_Package,Brazil Merchant Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2315,1; getitem 2104,1; getitem 2406,1; getitem 2506,1; getitem 4003,1; getitem 4133,1; getitem 2607,2; getitem 5021,1; },{},{} -13950,BRO_TF_Package,Brazil Thief Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2336,1; getitem 2104,1; getitem 2406,1; getitem 2506,1; getitem 4097,1; getitem 4102,1; getitem 2607,2; getitem 2274,1; },{},{} +13945,Br_SwordPackage,Brazil Swordsman Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13946,Br_MagePackage,Brazil Magician Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13947,Br_AcolPackage,Brazil Acolyte Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13948,Br_ArcherPackage,Brazil Archer package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13949,Br_MerPackage,Brazil Merchant Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13950,Br_ThiefPackage,Brazil Thief Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 13951,Wasteland_Outlaw_Box,Western Outlaw Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13109,604800; },{},{} 13952,Lever_Action_Rifle_Box,Lever Action Rifle Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13170,604800; },{},{} 13953,All_In_One_Ring_Box,All In One Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2741,604800; },{},{} @@ -7073,7 +7086,7 @@ 14226,Quagmire_Scroll_Box50,Quagmire Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14594,50; },{},{} 14227,Healing_Staff_Box,Healing Staff Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1638,604800; },{},{} 14228,Praxinus_Box,Praccsinos Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2752,604800; },{},{} -14229,Cherry_Blossom_Scroll,Cherry Blossom Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +14229,Sakura_Scroll,Cherry Blossom Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 14230,Note_Headphones_Box,Note Headphones Box,18,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5151,1; },{},{} 14231,Novice_Breastplate_Boxes,Novice Breastplate Boxes,18,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 14232,Yggdrasilberry_Box_,Yggdrasil Berry 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 607,10; },{},{} @@ -7142,9 +7155,12 @@ 14295,Mercenary_Contract_Box10,Mercenary Contract Box 10ea,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6050,10; },{},{} 14296,Angel_Scroll,Angel Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 14297,Devil_Scroll,Devil Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +14298,Surprise_Scroll,Surprise Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 14300,Mask_Of_Ifrit_Box,Mask Of Ifrit Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5420,1; },{},{} 14301,Ifrit's_Ear_Box,Ears Of Ifrit Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5421,1; },{},{} 14304,Scuba_Mask_Box,Scuba Mask Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5397,1; },{},{} +14306,RWC_Special_Scroll,RWC Special Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +14307,RWC_Limited_Scroll,RWC Limited Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 14314,Phreeoni_Scroll_Box,Phreeoni Scroll Box,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14597,10; },{},{} 14315,Ghostring_Scroll_Box,Ghostring Scroll Box,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14598,10; },{},{} 14316,July7_Scroll,July7 Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} @@ -7261,7 +7277,7 @@ 14593,Magic_Power_Scroll,Mystical Amplification Scroll,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "HW_MAGICPOWER",10; },{},{} 14594,Quagmire_Scroll,Quagmire Scroll,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "WZ_QUAGMIRE",5; },{},{} 14595,Unsealed_Magic_Spell,Unsealed Magic Spell,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ warp "yuno_fild09",255,127; },{},{} -14596,Pierre_Treasurebox,Pierre's Treasure Box,2,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; },{},{} +14596,Pierre_Treasurebox,Pierre's Treasure Box,2,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; },{},{} 14597,PhreeoniS,Phreeoni Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ITEMSCRIPT,180000,4121; },{},{} 14598,GhostringS,Ghostring Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ITEMSCRIPT,60000,4047; },{},{} 14599,Greed_Scroll_C,Greed Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} @@ -7547,6 +7563,8 @@ 16776,Universal_Catalog_Gold_Box10,Universal Catalog Gold 10 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,10; },{},{} 16777,Universal_Catalog_Gold_Box50,Universal Catalog Gold 50 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,50; },{},{} // +16826,Sagittarius_Scr_Box,Sagittarius Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +// 16972,Weather_Report_Box,Weather Report Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 16973,Yellow_Hat_Box,Yellow Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 19515,1; },{},{} 16974,Comin_Actor_Box,Comin Actor Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} @@ -7670,6 +7688,7 @@ 17147,Ribbon_Chef_Hat_Box,Ribbon Chef Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 18631,1; },{},{} 17152,Bridal_Ribbon_Box,Bridal Ribbon Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 18636,1; },{},{} 17155,Upg_Huuma_Shuriken_Box,Upg Huuma Shuriken Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13316,86400; },{},{} +17156,TCG_Card_Scroll,TCG Card Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 17157,Vital_Flower_Box,Vital Flower Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6113,10; },{},{} 17158,Flame_Gemstone_Box,Flame Gemstone Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6114,10; },{},{} 17162,Boarding_Halter_Box7,Boarding Halter Box7,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} diff --git a/db/re/item_giftbox.txt b/db/re/item_giftbox.txt deleted file mode 100644 index e90951bff..000000000 --- a/db/re/item_giftbox.txt +++ /dev/null @@ -1,629 +0,0 @@ -// Gift Box Obtainable Items Database -// -// Structure of Database: -// GroupID,ItemID,Rate - -// GiftBox -4,501,1 // Red Potion -4,502,1 // Orange Potion -4,503,1 // Yellow Potion -4,504,1 // White Potion -4,505,1 // Blue Potion -4,506,1 // Green Potion -4,526,1 // Royal Jelly -4,529,1 // Candy -4,530,1 // Candy Cane -4,537,1 // Pet Food -4,538,1 // Well-baked Cookie -4,539,1 // Piece of Cake -4,617,1 // Old Purple Box -4,644,19 // Gift Box -4,706,1 // Four Leaf Clover -4,718,1 // Garnet -4,719,1 // Amethyst -4,720,1 // Aquamarine -4,721,1 // Emerald -4,722,1 // Pearl -4,723,1 // Ruby -4,724,1 // Cursed Ruby -4,725,1 // Sardonyx -4,726,1 // Sapphire -4,727,1 // Opal -4,728,1 // Topaz -4,729,1 // Zircon -4,730,1 // 1carat Diamond -4,731,1 // 2carat Diamond -4,732,1 // 3carat Diamond -4,733,1 // Cracked Diamond -4,734,1 // Red Frame -4,735,1 // Chung Jah -4,736,1 // China -4,737,1 // Black Ladle -4,738,1 // Pencil Case -4,739,1 // Rouge -4,740,1 // Puppet -4,741,1 // Poring Doll -4,742,1 // Chonchon Doll -4,743,1 // Spore Doll -4,744,1 // Bouquet -4,745,1 // Wedding Bouquet -4,746,1 // Glass Bead -4,747,1 // Crystal Mirror -4,748,1 // Witherless Rose -4,749,1 // Frozen Rose -4,750,1 // Baphomet Doll -4,751,1 // Osiris Doll -4,752,1 // Grasshopper Doll -4,753,1 // Yoyo Doll -4,754,1 // Raccoon Doll -4,969,1 // Gold -4,975,1 // Scarlet Dyestuff -4,976,1 // Lemon Dyestuff -4,978,1 // Cobaltblue Dyestuff -4,979,1 // Darkgreen Dyestuff -4,980,1 // Orange Dyestuff -4,981,1 // Violet Dyestuff -4,982,1 // White Dyestuff -4,983,1 // Black Dyestuff -4,994,1 // Flame Heart -4,995,1 // Mystic Frozen -4,996,1 // Rough Wind -4,997,1 // Great Nature -4,999,1 // Steel -4,1000,1 // Star Crumb -4,1558,1 // Girl's Diary -4,4005,1 // Santa Poring Card -4,7034,1 // Red Stocking -// GiftBox_1 -28,501,1 // Red Potion -28,502,1 // Orange Potion -28,503,1 // Yellow Potion -28,504,1 // White Potion -28,505,1 // Blue Potion -28,506,1 // Green Potion -28,526,1 // Royal Jelly -28,529,1 // Candy -28,530,1 // Candy Cane -28,537,1 // Pet Food -28,538,1 // Well-baked Cookie -28,539,1 // Piece of Cake -28,617,1 // Old Purple Box -28,644,19 // Gift Box -28,706,1 // Four Leaf Clover -28,718,1 // Garnet -28,719,1 // Amethyst -28,720,1 // Aquamarine -28,721,1 // Emerald -28,722,1 // Pearl -28,723,1 // Ruby -28,724,1 // Cursed Ruby -28,725,1 // Sardonyx -28,726,1 // Sapphire -28,727,1 // Opal -28,728,1 // Topaz -28,729,1 // Zircon -28,730,1 // 1carat Diamond -28,731,1 // 2carat Diamond -28,732,1 // 3carat Diamond -28,733,1 // Cracked Diamond -28,734,1 // Red Frame -28,735,1 // Chung Jah -28,736,1 // China -28,737,1 // Black Ladle -28,738,1 // Pencil Case -28,739,1 // Rouge -28,740,1 // Puppet -28,741,1 // Poring Doll -28,742,1 // Chonchon Doll -28,743,1 // Spore Doll -28,744,1 // Bouquet -28,745,1 // Wedding Bouquet -28,746,1 // Glass Bead -28,747,1 // Crystal Mirror -28,748,1 // Witherless Rose -28,749,1 // Frozen Rose -28,750,1 // Baphomet Doll -28,751,1 // Osiris Doll -28,752,1 // Grasshopper Doll -28,753,1 // Yoyo Doll -28,754,1 // Raccoon Doll -28,969,1 // Gold -28,975,1 // Scarlet Dyestuff -28,976,1 // Lemon Dyestuff -28,978,1 // Cobaltblue Dyestuff -28,979,1 // Darkgreen Dyestuff -28,980,1 // Orange Dyestuff -28,981,1 // Violet Dyestuff -28,982,1 // White Dyestuff -28,983,1 // Black Dyestuff -28,994,1 // Flame Heart -28,995,1 // Mystic Frozen -28,996,1 // Rough Wind -28,997,1 // Great Nature -28,999,1 // Steel -28,1000,1 // Star Crumb -28,1558,1 // Girl's Diary -28,4005,1 // Santa Poring Card -28,7034,1 // Red Stocking -// GiftBox_2 -29,501,1 // Red Potion -29,502,1 // Orange Potion -29,503,1 // Yellow Potion -29,504,1 // White Potion -29,505,1 // Blue Potion -29,506,1 // Green Potion -29,526,1 // Royal Jelly -29,529,1 // Candy -29,530,1 // Candy Cane -29,537,1 // Pet Food -29,538,1 // Well-baked Cookie -29,539,1 // Piece of Cake -29,617,1 // Old Purple Box -29,644,19 // Gift Box -29,706,1 // Four Leaf Clover -29,718,1 // Garnet -29,719,1 // Amethyst -29,720,1 // Aquamarine -29,721,1 // Emerald -29,722,1 // Pearl -29,723,1 // Ruby -29,724,1 // Cursed Ruby -29,725,1 // Sardonyx -29,726,1 // Sapphire -29,727,1 // Opal -29,728,1 // Topaz -29,729,1 // Zircon -29,730,1 // 1carat Diamond -29,731,1 // 2carat Diamond -29,732,1 // 3carat Diamond -29,733,1 // Cracked Diamond -29,734,1 // Red Frame -29,735,1 // Chung Jah -29,736,1 // China -29,737,1 // Black Ladle -29,738,1 // Pencil Case -29,739,1 // Rouge -29,740,1 // Puppet -29,741,1 // Poring Doll -29,742,1 // Chonchon Doll -29,743,1 // Spore Doll -29,744,1 // Bouquet -29,745,1 // Wedding Bouquet -29,746,1 // Glass Bead -29,747,1 // Crystal Mirror -29,748,1 // Witherless Rose -29,749,1 // Frozen Rose -29,750,1 // Baphomet Doll -29,751,1 // Osiris Doll -29,752,1 // Grasshopper Doll -29,753,1 // Yoyo Doll -29,754,1 // Raccoon Doll -29,969,1 // Gold -29,975,1 // Scarlet Dyestuff -29,976,1 // Lemon Dyestuff -29,978,1 // Cobaltblue Dyestuff -29,979,1 // Darkgreen Dyestuff -29,980,1 // Orange Dyestuff -29,981,1 // Violet Dyestuff -29,982,1 // White Dyestuff -29,983,1 // Black Dyestuff -29,994,1 // Flame Heart -29,995,1 // Mystic Frozen -29,996,1 // Rough Wind -29,997,1 // Great Nature -29,999,1 // Steel -29,1000,1 // Star Crumb -29,1558,1 // Girl's Diary -29,4005,1 // Santa Poring Card -29,7034,1 // Red Stocking -// Gift_Box3 -30,501,1 // Red Potion -30,502,1 // Orange Potion -30,503,1 // Yellow Potion -30,504,1 // White Potion -30,505,1 // Blue Potion -30,506,1 // Green Potion -30,526,1 // Royal Jelly -30,529,1 // Candy -30,530,1 // Candy Cane -30,537,1 // Pet Food -30,538,1 // Well-baked Cookie -30,539,1 // Piece of Cake -30,617,1 // Old Purple Box -30,644,19 // Gift Box -30,706,1 // Four Leaf Clover -30,718,1 // Garnet -30,719,1 // Amethyst -30,720,1 // Aquamarine -30,721,1 // Emerald -30,722,1 // Pearl -30,723,1 // Ruby -30,724,1 // Cursed Ruby -30,725,1 // Sardonyx -30,726,1 // Sapphire -30,727,1 // Opal -30,728,1 // Topaz -30,729,1 // Zircon -30,730,1 // 1carat Diamond -30,731,1 // 2carat Diamond -30,732,1 // 3carat Diamond -30,733,1 // Cracked Diamond -30,734,1 // Red Frame -30,735,1 // Chung Jah -30,736,1 // China -30,737,1 // Black Ladle -30,738,1 // Pencil Case -30,739,1 // Rouge -30,740,1 // Puppet -30,741,1 // Poring Doll -30,742,1 // Chonchon Doll -30,743,1 // Spore Doll -30,744,1 // Bouquet -30,745,1 // Wedding Bouquet -30,746,1 // Glass Bead -30,747,1 // Crystal Mirror -30,748,1 // Witherless Rose -30,749,1 // Frozen Rose -30,750,1 // Baphomet Doll -30,751,1 // Osiris Doll -30,752,1 // Grasshopper Doll -30,753,1 // Yoyo Doll -30,754,1 // Raccoon Doll -30,969,1 // Gold -30,975,1 // Scarlet Dyestuff -30,976,1 // Lemon Dyestuff -30,978,1 // Cobaltblue Dyestuff -30,979,1 // Darkgreen Dyestuff -30,980,1 // Orange Dyestuff -30,981,1 // Violet Dyestuff -30,982,1 // White Dyestuff -30,983,1 // Black Dyestuff -30,994,1 // Flame Heart -30,995,1 // Mystic Frozen -30,996,1 // Rough Wind -30,997,1 // Great Nature -30,999,1 // Steel -30,1000,1 // Star Crumb -30,1558,1 // Girl's Diary -30,4005,1 // Santa Poring Card -30,7034,1 // Red Stocking -// GiftBox_4 -31,501,1 // Red Potion -31,502,1 // Orange Potion -31,503,1 // Yellow Potion -31,504,1 // White Potion -31,505,1 // Blue Potion -31,506,1 // Green Potion -31,526,1 // Royal Jelly -31,529,1 // Candy -31,530,1 // Candy Cane -31,537,1 // Pet Food -31,538,1 // Well-baked Cookie -31,539,1 // Piece of Cake -31,617,1 // Old Purple Box -31,644,19 // Gift Box -31,706,1 // Four Leaf Clover -31,718,1 // Garnet -31,719,1 // Amethyst -31,720,1 // Aquamarine -31,721,1 // Emerald -31,722,1 // Pearl -31,723,1 // Ruby -31,724,1 // Cursed Ruby -31,725,1 // Sardonyx -31,726,1 // Sapphire -31,727,1 // Opal -31,728,1 // Topaz -31,729,1 // Zircon -31,730,1 // 1carat Diamond -31,731,1 // 2carat Diamond -31,732,1 // 3carat Diamond -31,733,1 // Cracked Diamond -31,734,1 // Red Frame -31,735,1 // Chung Jah -31,736,1 // China -31,737,1 // Black Ladle -31,738,1 // Pencil Case -31,739,1 // Rouge -31,740,1 // Puppet -31,741,1 // Poring Doll -31,742,1 // Chonchon Doll -31,743,1 // Spore Doll -31,744,1 // Bouquet -31,745,1 // Wedding Bouquet -31,746,1 // Glass Bead -31,747,1 // Crystal Mirror -31,748,1 // Witherless Rose -31,749,1 // Frozen Rose -31,750,1 // Baphomet Doll -31,751,1 // Osiris Doll -31,752,1 // Grasshopper Doll -31,753,1 // Yoyo Doll -31,754,1 // Raccoon Doll -31,969,1 // Gold -31,975,1 // Scarlet Dyestuff -31,976,1 // Lemon Dyestuff -31,978,1 // Cobaltblue Dyestuff -31,979,1 // Darkgreen Dyestuff -31,980,1 // Orange Dyestuff -31,981,1 // Violet Dyestuff -31,982,1 // White Dyestuff -31,983,1 // Black Dyestuff -31,994,1 // Flame Heart -31,995,1 // Mystic Frozen -31,996,1 // Rough Wind -31,997,1 // Great Nature -31,999,1 // Steel -31,1000,1 // Star Crumb -31,1558,1 // Girl's Diary -31,4005,1 // Santa Poring Card -31,7034,1 // Red Stocking -// GiftBox_China -34,501,1 // Red Potion -34,502,1 // Orange Potion -34,503,1 // Yellow Potion -34,504,1 // White Potion -34,505,1 // Blue Potion -34,506,1 // Green Potion -34,518,1 // Honey -34,520,1 // Hinalle Leaflet -34,521,2 // Aloe Leaflet -34,525,1 // Panacea -34,526,1 // Royal Jelly -34,529,1 // Candy -34,530,1 // Candy Cane -34,603,40 // Old Blue Box -34,604,9 // Dead Branch -34,605,1 // Anodyne -34,606,1 // Aloevera -34,607,1 // Yggdrasil Berry -34,608,1 // Yggdrasil Seed -34,610,1 // Yggdrasil Leaf -34,612,5 // Mini Furnace -34,613,1 // Iron Hammer -34,614,1 // Golden Hammer -34,615,1 // Oridecon Hammer -34,701,1 // Ora Ora -34,702,1 // Animal Gore -34,703,1 // Hinalle -34,704,1 // Aloe -34,706,1 // Four Leaf Clover -34,707,1 // Singing Plant -34,708,1 // Ment -34,710,1 // Illusion Flower -34,715,1 // Yellow Gemstone -34,716,1 // Red Gemstone -34,717,1 // Blue Gemstone -34,718,1 // Garnet -34,719,1 // Amethyst -34,720,1 // Aquamarine -34,721,1 // Emerald -34,722,1 // Pearl -34,723,1 // Ruby -34,724,1 // Cursed Ruby -34,725,1 // Sardonyx -34,726,1 // Sapphire -34,727,1 // Opal -34,728,1 // Topaz -34,729,1 // Zircon -34,730,1 // 1carat Diamond -34,731,1 // 2carat Diamond -34,732,1 // 3carat Diamond -34,733,1 // Cracked Diamond -34,734,1 // Red Frame -34,735,1 // Chung Jah -34,736,1 // China -34,737,1 // Black Ladle -34,738,1 // Pencil Case -34,740,1 // Puppet -34,741,1 // Poring Doll -34,742,1 // Chonchon Doll -34,743,1 // Spore Doll -34,745,1 // Wedding Bouquet -34,747,1 // Crystal Mirror -34,748,1 // Witherless Rose -34,749,1 // Frozen Rose -34,752,1 // Grasshopper Doll -34,753,1 // Yoyo Doll -34,754,1 // Raccoon Doll -34,909,1 // Jellopy -34,910,1 // Garlet -34,911,1 // Scell -34,912,1 // Zargon -34,931,1 // Orcish Voucher -34,934,1 // Memento -34,968,1 // Heroic Emblem -34,969,1 // Gold -34,971,1 // Detrimindexta -34,972,1 // Karvodailnirol -34,973,1 // Counteragent -34,974,1 // Mixture -34,975,1 // Scarlet Dyestuff -34,976,1 // Lemon Dyestuff -34,978,1 // Cobaltblue Dyestuff -34,979,1 // Darkgreen Dyestuff -34,980,1 // Orange Dyestuff -34,981,1 // Violet Dyestuff -34,982,1 // White Dyestuff -34,983,1 // Black Dyestuff -34,986,1 // Anvil -34,987,1 // Oridecon Anvil -34,988,1 // Golden Anvil -34,989,1 // Emperium Anvil -34,990,1 // Red Blood -34,991,1 // Crystal Blue -34,992,1 // Wind of Verdure -34,993,1 // Green Live -34,994,1 // Flame Heart -34,995,1 // Mystic Frozen -34,996,1 // Rough Wind -34,997,1 // Great Nature -34,998,1 // Iron -34,999,1 // Steel -34,1000,1 // Star Crumb -34,1001,1 // Star Dust -34,1002,1 // Iron Ore -34,1003,1 // Coal -34,1004,1 // Chivalry Emblem -34,1005,1 // Hammer of Blacksmith -34,1006,1 // Old Magicbook -34,1007,1 // Necklace of Wisdom -34,1008,1 // Necklace of Oblivion -34,1009,1 // Hand of God -34,1010,1 // Phracon -34,1011,1 // Emveretarcon -34,1065,1 // Trap -34,1102,1 // Sword -34,1105,1 // Falchion -34,1108,1 // Blade -34,1111,1 // Rapier -34,1114,1 // Scimitar -34,1117,1 // Katana -34,1120,1 // Tsurugi -34,1125,1 // Ring Pommel Saber -34,1127,1 // Saber -34,1128,1 // Haedonggum -34,1129,1 // Flamberge -34,1152,1 // Slayer -34,1155,1 // Bastard Sword -34,1158,1 // Two-Handed Sword -34,1162,1 // Broad Sword -34,1163,1 // Claymore -34,1202,1 // Knife -34,1205,1 // Cutter -34,1208,1 // Main Gauche -34,1211,1 // Dirk -34,1214,1 // Dagger -34,1217,1 // Stiletto -34,1220,1 // Gladius -34,1226,1 // Damascus -34,1251,1 // Jur -34,1253,1 // Katar -34,1255,1 // Jamadhar -34,1302,1 // Axe -34,1352,1 // Battle Axe -34,1355,1 // Hammer -34,1358,1 // Buster -34,1361,1 // Two-Handed Axe -34,1402,1 // Javelin -34,1405,1 // Spear -34,1408,1 // Pike -34,1410,1 // Lance -34,1452,1 // Guisarme -34,1455,1 // Glaive -34,1458,1 // Partizan -34,1461,1 // Trident -34,1464,1 // Halberd -34,1502,1 // Club -34,1505,1 // Mace -34,1508,1 // Smasher -34,1511,1 // Flail -34,1514,1 // Morning Star -34,1517,1 // Sword Mace -34,1520,1 // Chain -34,1550,1 // Book -34,1551,1 // Bible -34,1602,1 // Rod -34,1605,1 // Wand -34,1608,1 // Staff -34,1611,1 // Arc Wand -34,1613,1 // Mighty Staff -34,1702,1 // Bow -34,1705,1 // Composite Bow -34,1711,1 // Crossbow -34,1713,1 // Arbalest -34,1714,1 // Gakkung Bow -34,1718,1 // Hunter Bow -34,1719,1 // Roguemaster's Bow -34,2102,1 // Guard -34,2104,1 // Buckler -34,2106,1 // Shield -34,2108,1 // Mirror Shield -34,2207,1 // Fancy Flower -34,2209,1 // Ribbon -34,2213,1 // Kitty Band -34,2215,1 // Flower Band -34,2217,1 // Biretta -34,2221,1 // Hat -34,2223,1 // Turban -34,2225,1 // Goggles -34,2227,1 // Cap -34,2229,1 // Helm -34,2231,1 // Gemmed Sallet -34,2233,1 // Circlet -34,2236,1 // Santa Hat -34,2244,1 // Big Ribbon -34,2249,1 // Coronet -34,2250,1 // Cute Ribbon -34,2257,1 // Unicorn Horn -34,2258,1 // Spiky Band -34,2262,1 // Clown Nose -34,2263,1 // Zorro Masque -34,2265,1 // Gangster Mask -34,2269,1 // Romantic Flower -34,2270,1 // Romantic Leaf -34,2271,1 // Jack be Dandy -34,2272,1 // Stop Post -34,2273,1 // Doctor Band -34,2275,1 // Red Bandana -34,2276,1 // Angled Glasses -34,2279,1 // Bomb Wick -34,2284,1 // Antlers -34,2287,1 // Pirate Bandana -34,2289,1 // Poo Poo Hat -34,2290,1 // Funeral Hat -34,2291,1 // Masquerade -34,2293,1 // Pretend Murdered -34,2294,1 // Stellar -34,2295,1 // Blinker -34,2296,1 // Binoculars -34,2298,1 // Green Feeler -34,2299,1 // Orc Helm -34,2302,1 // Cotton Shirt -34,2304,1 // Jacket -34,2306,1 // Adventurer's Suit -34,2308,1 // Mantle -34,2310,1 // Coat -34,2311,1 // Mink Coat -34,2313,1 // Padded Armor -34,2315,1 // Chain Mail -34,2317,1 // Full Plate -34,2322,1 // Silk Robe -34,2324,1 // Scapulare -34,2326,1 // Saint's Robe -34,2329,1 // Wooden Mail -34,2331,1 // Tights -34,2333,1 // Silver Robe -34,2336,1 // Thief Clothes -34,2337,1 // Ninja Suit -34,2339,1 // Pantie -34,2402,1 // Sandals -34,2404,1 // Shoes -34,2407,1 // Crystal Pumps -34,2408,1 // Shackles -34,2409,1 // High Heels -34,2502,1 // Hood -34,2504,1 // Muffler -34,2506,1 // Manteau -34,2507,1 // Ancient Cape -34,2508,1 // Ragamuffin Manteau -34,2601,1 // Ring -34,2602,1 // Earring -34,2603,1 // Necklace -34,2604,1 // Glove -34,2605,1 // Brooch -34,2607,1 // Clip -34,2608,1 // Rosary -34,2609,1 // Skull Ring -34,2610,1 // Gold Ring -34,2611,1 // Silver Ring -34,2612,1 // Flower Ring -34,2613,1 // Diamond Ring -34,5009,1 // Safety Helmet -34,5010,1 // Indian Fillet -34,5014,1 // Fin Helm -34,5015,2 // Egg Shell -// Old Gift Box -43,5270,45 // Happy Wig -43,5271,15 // Phoenix Crown -43,5272,40 // Smiling Mask diff --git a/db/re/item_group.conf b/db/re/item_group.conf new file mode 100644 index 000000000..3308cd96c --- /dev/null +++ b/db/re/item_group.conf @@ -0,0 +1,3974 @@ +//==================================================== +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//= +//= http://hercules.ws/board/ +//================= More Information ================= +// +//==================================================== +// : ( <...> "Item_Name" or ("Item_Name",Repeat_Count) ) +Old_Card_Album: ( + ("Poring_Card",8), + ("Fabre_Card",10), + ("Pupa_Card",6), + ("Drops_Card",11), + "Poring__Card", + ("Lunatic_Card",7), + ("Pecopeco_Egg_Card",4), + ("Picky_Card",10), + ("Chonchon_Card",10), + ("Wilow_Card",10), + ("Picky__Card",10), + ("Thief_Bug_Egg_Card",8), + ("Andre_Egg_Card",7), + ("Roda_Frog_Card",5), + ("Condor_Card",7), + ("Thief_Bug_Card",7), + ("Savage_Babe_Card",5), + ("Hornet_Card",5), + ("Farmiliar_Card",5), + ("Rocker_Card",5), + ("Spore_Card",5), + ("Desert_Wolf_Babe_Card",5), + ("Plankton_Card",5), + ("Skeleton_Card",5), + ("Thief_Bug_Female_Card",3), + ("Kukre_Card",3), + ("Tarou_Card",3), + ("Wolf_Card",3), + ("Mandragora_Card",3), + ("Pecopeco_Card",3), + ("Ambernite_Card",3), + ("Poporing_Card",3), + ("Worm_Tail_Card",3), + ("Hydra_Card",3), + ("Muka_Card",3), + ("Snake_Card",3), + ("Zombie_Card",3), + ("Stainer_Card",3), + ("Coco_Card",3), + ("Steel_Chonchon_Card",3), + ("Andre_Card",3), + ("Smokie_Card",3), + ("Horn_Card",3), + ("Martin_Card",3), + ("Poison_Spore_Card",3), + ("Vadon_Card",3), + ("Thief_Bug_Male_Card",3), + ("Yoyo_Card",3), + ("Elder_Wilow_Card",3), + "Vitata_Card", + ("Marina_Card",3), + ("Dustiness_Card",3), + ("Metaller_Card",2), + ("Thara_Frog_Card",2), + ("Goblin_Card",2), + ("Cornutus_Card",2), + ("Anacondaq_Card",2), + ("Caramel_Card",2), + ("Zerom_Card",2), + ("Kaho_Card",2), + ("Orc_Warrior_Card",2), + ("Megalodon_Card",2), + ("Scorpion_Card",2), + ("Drainliar_Card",2), + ("Eggyra_Card",2), + ("Orc_Zombie_Card",2), + ("Golem_Card",2), + ("Pirate_Skel_Card",2), + ("BigFoot_Card",2), + ("Argos_Card",2), + ("Magnolia_Card",2), + ("Phen_Card",2), + ("Savage_Card",2), + ("Mantis_Card",2), + ("Flora_Card",2), + ("Hode_Card",2), + "Desert_Wolf_Card", + "Rafflesia_Card", + "Marine_Sphere_Card", + "Orc_Skeleton_Card", + "Soldier_Skeleton_Card", + "Giearth_Card", + "Frilldora_Card", + "Sword_Fish_Card", + "Munak_Card", + "Kobold_Card", + "Skel_Worker_Card", + "Obeaune_Card", + "Archer_Skeleton_Card", + "Marse_Card", + "Zenorc_Card", + "Matyr_Card", + "Dokebi_Card", + "Pasana_Card", + "Sohee_Card", + "Sand_Man_Card", + "Whisper_Card", + "Horong_Card", + "Requiem_Card", + "Marc_Card", + "Mummy_Card", + "Verit_Card", + "Myst_Card", + "Jakk_Card", + "Ghoul_Card", + "Strouf_Card", + "Marduk_Card", + "Marionette_Card", + "Argiope_Card", + "Hunter_Fly_Card", + "Isis_Card", + "Side_Winder_Card", + "Petit_Card", + "Bathory_Card", + "Petit__Card", + "Deviruchi_Card", + "Deviace_Card", + "Nightmare_Card", + "Baphomet__Card", + "Daydric_Card", + "Khalitzburg_Card", + "Joker_Card", + "Evil_Druid_Card", + "Gargoyle_Card", + "Goat_Card", + "Gajomart_Card", + "Galapago_Card", + "Crab_Card", + "Rice_Cake_Boy_Card", + "Steam_Goblin_Card", + "Goblin_Archer_Card", + "Flying_Deleter_Card", + "Nine_Tail_Card", + "Antique_Firelock_Card", + "Grand_Peco_Card", + "Grizzly_Card", + "Gullinbursti_Card", + "Gig_Card", + "Nightmare_Terror_Card", + "Neraid_Card", + "Dark_Frame_Card", + "The_Paper_Card", + "Demon_Pungus_Card", + "Poison_Toad_Card", + "Dullahan_Card", + "Dryad_Card", + "Dragon_Tail_Card", + "Driller_Card", + "Disguise_Card", + "Diabolic_Card", + "Lava_Golem_Card", + "Rideword_Card", + "Raggler_Card", + "Raydric_Archer_Card", + "Leib_Olmai_Card", + "Wraith_Dead_Card", + "Wraith_Card", + "Loli_Ruri_Card", + "Rotar_Zairo_Card", + "Lude_Card", + "Rybio_Card", + "Leaf_Cat_Card", + "Marin_Card", + "Merman_Card", + "Megalith_Card", + "Majoruros_Card", + "Civil_Servant_Card", + "Mini_Demon_Card", + "Mimic_Card", + "Mystcase_Card", + "Miyabi_Ningyo_Card", + "Violy_Card", + "Bon_Gun_Card", + "Brilight_Card", + "Bloody_Murderer_Card", + "Blazzer_Card", + "Sasquatch_Card", + "Live_Peach_Tree_Card", + "Succubus_Card", + "Sageworm_Card", + "Solider_Card", + "Skeleton_General_Card", + "Skel_Prisoner_Card", + "Stalactic_Golem_Card", + "Stem_Worm_Card", + "Stone_Shooter_Card", + "Sting_Card", + "Spring_Rabbit_Card", + "Sleeper_Card", + "Shinobi_Card", + "Increase_Soil_Card", + "Wild_Ginseng_Card", + "Baby_Leopard_Card", + "Anolian_Card", + "Cookie_XMAS_Card", + "Owl_Duke_Card", + "Owl_Baron_Card", + "Iron_Fist_Card", + "Arclouse_Card", + "Apocalips_Card", + "Alarm_Card", + "Am_Mut_Card", + "Assulter_Card", + "Aster_Card", + "Ancient_Mummy_Card", + "Ancient_Worm_Card", + "Elder_Card", + "Alligator_Card", + "Alice_Card", + "Orc_Lady_Card", + "Orc_Archer_Card", + "Wild_Rose_Card", + "Wicked_Nymph_Card", + "Wooden_Golem_Card", + "Wootan_Shooter_Card", + "Wootan_Fighter_Card", + "Evil_Cloud_Hermit_Card", + "Wind_Ghost_Card", + "Li_Me_Mang_Ryang_Card", + "Explosion_Card", + "Injustice_Card", + "Incubus_Card", + "Giant_Spider_Card", + "Giant_Honet_Card", + "Dancing_Dragon_Card", + "Shellfish_Card", + "Zombie_Master_Card", + "Zombie_Prisoner_Card", + "Zherlthsh_Card", + "Gibbet_Card", + "Deleter_Card", + "Geographer_Card", + "Zipper_Bear_Card", + "Tengu_Card", + "Greatest_General_Card", + "Chepet_Card", + "Choco_Card", + "Karakasa_Card", + "Kapha_Card", + "Carat_Card", + "Caterpillar_Card", + "Cat_O_Nine_Tail_Card", + "Kobold_Archer_Card", + "Cookie_Card", + "Quve_Card", + "Kraben_Card", + "Cramp_Card", + "Cruiser_Card", + "Cremy_Fear_Card", + "Clock_Card", + "Chimera_Card", + "Killer_Mantis_Card", + "Tamruan_Card", + "C_Tower_Manager_Card", + "Kind_Of_Beetle_Card", + "Tri_Joint_Card", + "Parasite_Card", + "Panzer_Goblin_Card", + "Permeter_Card", + "Fur_Seal_Card", + "Punk_Card", + "Penomena_Card", + "Pest_Card", + "Fake_Angel_Card", + "Freezer_Card", + "Hylozoist_Card", + "High_Orc_Card", + "Garm_Baby_Card", + "Harpy_Card", + "See_Otter_Card", + "Blood_Butterfly_Card", + "Hyegun_Card", + "Phendark_Card", + "Heater_Card", + "Agav_Card", + "Echio_Card", + "Vanberk_Card", + "Isilla_Card", + "Hodremlin_Card", + "Seeker_Card", + ("Snowier_Card",2), + "Siroma_Card", + "Ice_Titan_Card", + "Gazeti_Card", + "Muscipular_Card", + ("Drosera_Card",2), + "Roween_Card", + "Galion_Card", + ("Stapo_Card",3), + "Byorgue_Card", + "Sword_Guardian_Card", + "Bow_Guardian_Card", + "Salamander_Card", + "Kasa_Card", + ("Magmaring_Card",2), + "Imp_Card", + "Knocker_Card", + "Zombie_Slaughter_Card", + ("Ragged_Zombie_Card",2), + ("Hell_Poodle_Card",2), + ("Banshee_Card",2), + "Flame_Skull_Card", + "Necromancer_Card" +) +Gift_Box: ( + ("Oridecon_Stone",4), + ("Elunium_Stone",2), + ("Oridecon",2), + "Elunium", + "Emperium", + "Steel", + "Star_Crumb", + "Flame_Heart", + "Mistic_Frozen", + "Rough_Wind", + "Great_Nature", + "Scarlet_Dyestuffs", + "Lemon_Dyestuffs", + "Cobaltblue_Dyestuffs", + "Darkgreen_Dyestuffs", + "Orange_Dyestuffs", + "Violet_Dyestuffs", + "White_Dyestuffs", + "Black_Dyestuffs", + "Gold", + "Dark_Red_Jewel", + "Violet_Jewel", + "Skyblue_Jewel", + "Azure_Jewel", + "Scarlet_Jewel", + "Cardinal_Jewel", + "Cardinal_Jewel_", + "Red_Jewel", + "Blue_Jewel", + "White_Jewel", + "Golden_Jewel", + "Bluish_Green_Jewel", + "Crystal_Jewel", + "Crystal_Jewel_", + "Crystal_Jewel__", + "Crystal_Jewel___", + "Red_Frame", + "Blue_Porcelain", + "White_Platter", + "Black_Ladle", + "Pencil_Case", + "Rouge", + "Stuffed_Doll", + "Poring_Doll", + "Chonchon_Doll", + "Spore_Doll", + "Bunch_Of_Flowers", + "Wedding_Bouquet", + "Glass_Bead", + "Crystal_Mirror", + "Witherless_Rose", + "Frozen_Rose", + "Baphomet_Doll", + "Osiris_Doll", + "Grasshopper_Doll", + "Monkey_Doll", + "Raccoondog_Doll", + "Four_Leaf_Clover", + "Poring__Card", + "Red_Socks_With_Holes", + "Red_Potion", + "Orange_Potion", + "Yellow_Potion", + "Green_Potion", + "Candy", + "Candy_Striper", + "Pet_Food", + "Well_Baked_Cookie", + "Piece_Of_Cake", + "Old_Blue_Box", + "Old_Violet_Box", + ("Gift_Box",19), + "Girl's_Diary" +) +Gift_Box_1: ( + ("Oridecon_Stone",4), + ("Elunium_Stone",2), + ("Oridecon",2), + "Elunium", + "Emperium", + "Steel", + "Star_Crumb", + "Flame_Heart", + "Mistic_Frozen", + "Rough_Wind", + "Great_Nature", + "Scarlet_Dyestuffs", + "Lemon_Dyestuffs", + "Cobaltblue_Dyestuffs", + "Darkgreen_Dyestuffs", + "Orange_Dyestuffs", + "Violet_Dyestuffs", + "White_Dyestuffs", + "Black_Dyestuffs", + "Gold", + "Dark_Red_Jewel", + "Violet_Jewel", + "Skyblue_Jewel", + "Azure_Jewel", + "Scarlet_Jewel", + "Cardinal_Jewel", + "Cardinal_Jewel_", + "Red_Jewel", + "Blue_Jewel", + "White_Jewel", + "Golden_Jewel", + "Bluish_Green_Jewel", + "Crystal_Jewel", + "Crystal_Jewel_", + "Crystal_Jewel__", + "Crystal_Jewel___", + "Red_Frame", + "Blue_Porcelain", + "White_Platter", + "Black_Ladle", + "Pencil_Case", + "Rouge", + "Stuffed_Doll", + "Poring_Doll", + "Chonchon_Doll", + "Spore_Doll", + "Bunch_Of_Flowers", + "Wedding_Bouquet", + "Glass_Bead", + "Crystal_Mirror", + "Witherless_Rose", + "Frozen_Rose", + "Baphomet_Doll", + "Osiris_Doll", + "Grasshopper_Doll", + "Monkey_Doll", + "Raccoondog_Doll", + "Four_Leaf_Clover", + "Poring__Card", + "Red_Socks_With_Holes", + "Red_Potion", + "Orange_Potion", + "Yellow_Potion", + "Green_Potion", + "Candy", + "Candy_Striper", + "Pet_Food", + "Well_Baked_Cookie", + "Piece_Of_Cake", + "Old_Blue_Box", + "Old_Violet_Box", + ("Gift_Box",19), + "Girl's_Diary" +) +Gift_Box_2: ( + ("Oridecon_Stone",4), + ("Elunium_Stone",2), + ("Oridecon",2), + "Elunium", + "Emperium", + "Steel", + "Star_Crumb", + "Flame_Heart", + "Mistic_Frozen", + "Rough_Wind", + "Great_Nature", + "Scarlet_Dyestuffs", + "Lemon_Dyestuffs", + "Cobaltblue_Dyestuffs", + "Darkgreen_Dyestuffs", + "Orange_Dyestuffs", + "Violet_Dyestuffs", + "White_Dyestuffs", + "Black_Dyestuffs", + "Gold", + "Dark_Red_Jewel", + "Violet_Jewel", + "Skyblue_Jewel", + "Azure_Jewel", + "Scarlet_Jewel", + "Cardinal_Jewel", + "Cardinal_Jewel_", + "Red_Jewel", + "Blue_Jewel", + "White_Jewel", + "Golden_Jewel", + "Bluish_Green_Jewel", + "Crystal_Jewel", + "Crystal_Jewel_", + "Crystal_Jewel__", + "Crystal_Jewel___", + "Red_Frame", + "Blue_Porcelain", + "White_Platter", + "Black_Ladle", + "Pencil_Case", + "Rouge", + "Stuffed_Doll", + "Poring_Doll", + "Chonchon_Doll", + "Spore_Doll", + "Bunch_Of_Flowers", + "Wedding_Bouquet", + "Glass_Bead", + "Crystal_Mirror", + "Witherless_Rose", + "Frozen_Rose", + "Baphomet_Doll", + "Osiris_Doll", + "Grasshopper_Doll", + "Monkey_Doll", + "Raccoondog_Doll", + "Four_Leaf_Clover", + "Poring__Card", + "Red_Socks_With_Holes", + "Red_Potion", + "Orange_Potion", + "Yellow_Potion", + "Green_Potion", + "Candy", + "Candy_Striper", + "Pet_Food", + "Well_Baked_Cookie", + "Piece_Of_Cake", + "Old_Blue_Box", + "Old_Violet_Box", + ("Gift_Box",19), + "Girl's_Diary" +) +Gift_Box_3: ( + ("Oridecon_Stone",4), + ("Elunium_Stone",2), + ("Oridecon",2), + "Elunium", + "Emperium", + "Steel", + "Star_Crumb", + "Flame_Heart", + "Mistic_Frozen", + "Rough_Wind", + "Great_Nature", + "Scarlet_Dyestuffs", + "Lemon_Dyestuffs", + "Cobaltblue_Dyestuffs", + "Darkgreen_Dyestuffs", + "Orange_Dyestuffs", + "Violet_Dyestuffs", + "White_Dyestuffs", + "Black_Dyestuffs", + "Gold", + "Dark_Red_Jewel", + "Violet_Jewel", + "Skyblue_Jewel", + "Azure_Jewel", + "Scarlet_Jewel", + "Cardinal_Jewel", + "Cardinal_Jewel_", + "Red_Jewel", + "Blue_Jewel", + "White_Jewel", + "Golden_Jewel", + "Bluish_Green_Jewel", + "Crystal_Jewel", + "Crystal_Jewel_", + "Crystal_Jewel__", + "Crystal_Jewel___", + "Red_Frame", + "Blue_Porcelain", + "White_Platter", + "Black_Ladle", + "Pencil_Case", + "Rouge", + "Stuffed_Doll", + "Poring_Doll", + "Chonchon_Doll", + "Spore_Doll", + "Bunch_Of_Flowers", + "Wedding_Bouquet", + "Glass_Bead", + "Crystal_Mirror", + "Witherless_Rose", + "Frozen_Rose", + "Baphomet_Doll", + "Osiris_Doll", + "Grasshopper_Doll", + "Monkey_Doll", + "Raccoondog_Doll", + "Four_Leaf_Clover", + "Poring__Card", + "Red_Socks_With_Holes", + "Red_Potion", + "Orange_Potion", + "Yellow_Potion", + "Green_Potion", + "Candy", + "Candy_Striper", + "Pet_Food", + "Well_Baked_Cookie", + "Piece_Of_Cake", + "Old_Blue_Box", + "Old_Violet_Box", + ("Gift_Box",19), + "Girl's_Diary" +) +Gift_Box_4: ( + ("Oridecon_Stone",4), + ("Elunium_Stone",2), + ("Oridecon",2), + "Elunium", + "Emperium", + "Steel", + "Star_Crumb", + "Flame_Heart", + "Mistic_Frozen", + "Rough_Wind", + "Great_Nature", + "Scarlet_Dyestuffs", + "Lemon_Dyestuffs", + "Cobaltblue_Dyestuffs", + "Darkgreen_Dyestuffs", + "Orange_Dyestuffs", + "Violet_Dyestuffs", + "White_Dyestuffs", + "Black_Dyestuffs", + "Gold", + "Dark_Red_Jewel", + "Violet_Jewel", + "Skyblue_Jewel", + "Azure_Jewel", + "Scarlet_Jewel", + "Cardinal_Jewel", + "Cardinal_Jewel_", + "Red_Jewel", + "Blue_Jewel", + "White_Jewel", + "Golden_Jewel", + "Bluish_Green_Jewel", + "Crystal_Jewel", + "Crystal_Jewel_", + "Crystal_Jewel__", + "Crystal_Jewel___", + "Red_Frame", + "Blue_Porcelain", + "White_Platter", + "Black_Ladle", + "Pencil_Case", + "Rouge", + "Stuffed_Doll", + "Poring_Doll", + "Chonchon_Doll", + "Spore_Doll", + "Bunch_Of_Flowers", + "Wedding_Bouquet", + "Glass_Bead", + "Crystal_Mirror", + "Witherless_Rose", + "Frozen_Rose", + "Baphomet_Doll", + "Osiris_Doll", + "Grasshopper_Doll", + "Monkey_Doll", + "Raccoondog_Doll", + "Four_Leaf_Clover", + "Poring__Card", + "Red_Socks_With_Holes", + "Red_Potion", + "Orange_Potion", + "Yellow_Potion", + "Green_Potion", + "Candy", + "Candy_Striper", + "Pet_Food", + "Well_Baked_Cookie", + "Piece_Of_Cake", + "Old_Blue_Box", + "Old_Violet_Box", + ("Gift_Box",19), + "Girl's_Diary" +) +Old_Blue_Box: ( + ("Guard_",3), + ("Buckler",3), + ("Buckler_",3), + ("Shield",3), + ("Shield_",3), + ("Mirror_Shield",3), + ("Mirror_Shield_",3), + ("Memorize_Book",3), + ("Novice_Guard",3), + ("Cotton_Shirt",3), + ("Cotton_Shirt_",3), + ("Leather_Jacket",3), + ("Leather_Jacket_",3), + ("Adventure_Suit",3), + ("Adventurere's_Suit_",3), + ("Mantle",3), + ("Mantle_",3), + ("Coat",3), + ("Coat_",3), + ("Mink_Coat",3), + ("Padded_Armor",3), + ("Padded_Armor_",3), + ("Chain_Mail",3), + ("Chain_Mail_",3), + ("Plate_Armor",3), + ("Plate_Armor_",3), + ("Clothes_Of_The_Lord",3), + ("Formal_Suit",3), + ("Silk_Robe",3), + ("Silk_Robe_",3), + ("Scapulare",3), + ("Scapulare_",3), + ("Saint_Robe",3), + ("Saint_Robe_",3), + ("Wooden_Mail",3), + ("Wooden_Mail_",3), + ("Tights",3), + ("Tights_",3), + ("Silver_Robe",3), + ("Silver_Robe_",3), + ("Thief_Clothes",3), + ("Thief_Clothes_",3), + ("Ninja_Suit",3), + ("Wedding_Dress",3), + ("G_Strings",3), + ("Novice_Breast",3), + ("Full_Plate_Armor",3), + ("Novice_Plate",3), + ("Sandals",3), + ("Sandals_",3), + ("Shoes",3), + ("Shoes_",3), + ("Boots",3), + ("Boots_",3), + ("Chrystal_Pumps",3), + ("Cuffs",3), + ("Spiky_Heel",3), + ("Grave",3), + ("Novice_Boots",3), + ("Hood",3), + ("Hood_",3), + ("Muffler",3), + ("Muffler_",3), + ("Manteau",3), + ("Manteau_",3), + ("Cape_Of_Ancient_Lord",3), + ("Ragamuffin_Cape",3), + ("Novice_Hood",3), + ("Ring",3), + ("Earring",3), + ("Necklace",3), + ("Glove",3), + ("Brooch",3), + ("Clip",3), + ("Rosary",3), + ("Skul_Ring",3), + ("Gold_Ring",3), + ("Silver_Ring",3), + ("Flower_Ring",3), + ("Diamond_Ring",3), + ("Mitten_Of_Presbyter",3), + ("Matyr's_Flea_Guard",3), + ("Belt",3), + ("Novice_Armlet",3), + ("Katana",3), + ("Katana_",3), + ("Slayer",3), + ("Slayer_",3), + ("Bastard_Sword",3), + ("Bastard_Sword_",3), + ("Two_Hand_Sword",3), + ("Two_Hand_Sword_",3), + ("Broad_Sword",3), + ("Broad_Sword_",3), + ("Claymore",3), + ("Jur",3), + ("Jur_",3), + ("Katar",3), + ("Katar_",3), + ("Jamadhar",3), + ("Jamadhar_",3), + ("Katar_Of_Cold_Icicle",3), + ("Katar_Of_Thornbush",3), + ("Katar_Of_Raging_Blaze",3), + ("Katar_Of_Piercing_Wind",3), + ("Battle_Axe",3), + ("Battle_Axe_",3), + ("Hammer",3), + ("Hammer_",3), + ("Buster",3), + ("Buster_",3), + ("Two_Handed_Axe",3), + ("Two_Handed_Axe_",3), + ("Lance",3), + ("Lance_",3), + ("Guisarme",3), + ("Guisarme_",3), + ("Glaive",3), + ("Glaive_",3), + ("Partizan",3), + ("Partizan_",3), + ("Trident",3), + ("Trident_",3), + ("Halberd",3), + ("Halberd_",3), + ("Staff_Of_Soul",3), + ("Bow",3), + ("Bow_",3), + ("Composite_Bow",3), + ("Composite_Bow_",3), + ("Great_Bow",3), + ("Great_Bow_",3), + ("CrossBow",3), + ("CrossBow_",3), + ("Arbalest",3), + ("Kakkung",3), + ("Arbalest_",3), + ("Kakkung_",3), + ("Hunter_Bow",3), + ("Sword",6), + ("Sword_",6), + ("Falchion",6), + ("Falchion_",6), + ("Blade",6), + ("Blade_",6), + ("Lapier",6), + ("Lapier_",6), + ("Scimiter",6), + ("Scimiter_",6), + ("Tsurugi",6), + ("Tsurugi_",6), + ("Ring_Pommel_Saber",6), + ("Haedonggum",6), + ("Orcish_Sword",6), + ("Ring_Pommel_Saber_",6), + ("Saber",6), + ("Saber_",6), + ("Hae_Dong_Gum_",6), + ("Flamberge",6), + ("Knife",3), + ("Knife_",3), + ("Cutter",3), + ("Cutter_",3), + ("Main_Gauche",3), + ("Main_Gauche_",3), + ("Dirk",3), + ("Dirk_",3), + ("Dagger",3), + ("Dagger_",3), + ("Stiletto",3), + ("Stiletto_",3), + ("Gladius",3), + ("Gladius_",3), + ("Damascus",3), + ("Damascus_",3), + ("Novice_Knife",3), + ("Axe",3), + ("Axe_",3), + ("Orcish_Axe",3), + ("Javelin",9), + ("Javelin_",9), + ("Spear",9), + ("Spear_",9), + ("Pike",9), + ("Pike_",9), + ("Club",6), + ("Club_",6), + ("Mace",6), + ("Mace_",6), + ("Smasher",6), + ("Smasher_",6), + ("Flail",6), + ("Flail_",6), + ("Morning_Star",6), + ("Morning_Star_",6), + ("Sword_Mace",6), + ("Sword_Mace_",6), + ("Chain",6), + ("Chain_",6), + ("Stunner",6), + ("Book",3), + ("Bible",3), + ("Tablet",3), + ("Book_Of_Billows",3), + ("Book_Of_Mother_Earth",3), + ("Book_Of_Blazing_Sun",3), + ("Book_Of_Gust_Of_Wind",3), + ("Girl's_Diary",3), + ("Rod",3), + ("Rod_",3), + ("Wand",3), + ("Wand_",3), + ("Staff",3), + ("Staff_",3), + ("Arc_Wand",3), + ("Arc_Wand_",3), + ("Mighty_Staff",3), + ("Blessed_Wand",3), + ("Bone_Wand",3), + ("Waghnakh",3), + ("Waghnakh_",3), + ("Knuckle_Duster",3), + ("Knuckle_Duster_",3), + ("Hora",3), + ("Hora_",3), + ("Fist",3), + ("Fist_",3), + ("Claw",3), + ("Claw_",3), + ("Finger",3), + ("Finger_",3), + ("Violin",3), + ("Violin_",3), + ("Mandolin",3), + ("Mandolin_",3), + ("Lute",3), + ("Lute_",3), + ("Guitar",3), + ("Guitar_",3), + ("Harp",3), + ("Harp_",3), + ("Guh_Moon_Goh",3), + ("Guh_Moon_Goh_",3), + ("Rope",3), + ("Rope_",3), + ("Line",3), + ("Line_",3), + ("Wire",3), + ("Wire_",3), + ("Rante",3), + ("Rante_",3), + ("Tail",3), + ("Tail_",3), + ("Whip",3), + ("Whip_",3), + ("Sunglasses",3), + ("Glasses",3), + ("Diver's_Goggles",3), + ("Wedding_Veil",3), + ("Fancy_Flower",3), + ("Ribbon",3), + ("Ribbon_",3), + ("Hair_Band",3), + ("Bandana",3), + ("Eye_Bandage",3), + ("Cat_Hairband",3), + ("Bunny_Band",3), + ("Flower_Hairband",3), + ("Biretta",3), + ("Biretta_",3), + ("Flu_Mask",3), + ("Hat",3), + ("Hat_",3), + ("Turban",3), + ("Turban_",3), + ("Cap",3), + ("Cap_",3), + ("Helm",3), + ("Helm_",3), + ("Gemmed_Sallet",3), + ("Gemmed_Sallet_",3), + ("Circlet",3), + ("Circlet_",3), + ("Santa's_Hat",3), + ("One_Eyed_Glass",3), + ("Granpa_Beard",3), + ("Luxury_Sunglasses",3), + ("Spinning_Eyes",3), + ("Big_Sis'_Ribbon",3), + ("Sweet_Gents",3), + ("Golden_Gear",3), + ("Oldman's_Romance",3), + ("Western_Grace",3), + ("Fillet",3), + ("Holy_Bonnet",3), + ("Star_Sparkling",3), + ("Sunflower",3), + ("Snowy_Horn",3), + ("Mini_Propeller",3), + ("Mini_Glasses",3), + ("Pierrot_Nose",3), + ("Gangster_Patch",3), + ("Ganster_Mask",3), + ("Iron_Cane",3), + ("Cigar",3), + ("Smoking_Pipe",3), + ("Centimental_Flower",3), + ("Centimental_Leaf",3), + ("Jack_A_Dandy",3), + ("Red_Bandana",3), + ("Eagle_Eyes",3), + ("Nurse_Cap",3), + ("Bomb_Wick",3), + ("Spirit_Chain",3), + ("Apple_Of_Archer",3), + ("Pirate_Bandana",3), + ("Poo_Poo_Hat",3), + ("Funeral_Costume",3), + ("Masquerade",3), + ("Star_Dust",3), + ("Blinker",3), + ("Green_Feeler",3), + ("Viking_Helm",3), + ("Joker_Jester",3), + ("Machoman_Glasses",3), + ("Puppy_Love",3), + ("Safety_Helmet",3), + ("Indian_Hair_Piece",3), + ("Antenna",3), + ("Fin_Helm",3), + ("Egg_Shell",3), + ("Panda_Cap",3), + ("Poring_Hat",3), + ("Fruit_Shell",3), + ("Novice_Egg_Cap",3), + ("Mr_Smile",3), + ("Mr_Scream",3), + ("Goblini_Mask",3), + ("Gas_Mask",3), + ("Goblin_Mask_02",3), + ("Goblin_Mask_03",3), + ("Goblin_Mask_04",3), + ("Goggle",3), + ("Goggle_",3), + ("Skull_Helm",3), + ("Monster_Oxygen_Mask",3), + ("Transparent_Headgear",3), + ("Pacifier",3), + ("Wig",3), + ("Queen's_Hair_Ornament",3), + ("Silk_Ribbon",3), + ("Punisher",3), + ("Wild_Flower",3), + ("Battered_Pot",3), + ("Stellar_Hairpin",3), + ("Tiny_Egg_Shell",3), + ("Backpack",3), + ("Rocker_Glasses",3), + ("Green_Lace",3), + ("Golden_Bell",3), + ("Bark_Shorts",3), + ("Monkey_Circlet",3), + ("Red_Muffler",3), + ("Sword_Of_Grave_Keeper",3), + ("Ora_Ora",12), + ("Animal_Blood",12), + ("Hinalle",12), + ("Aloe",12), + ("Clover",12), + ("Four_Leaf_Clover",12), + ("Singing_Plant",12), + ("Ment",12), + ("Illusion_Flower",12), + ("Shoot",12), + ("Flower",12), + ("Emperium",12), + ("Yellow_Gemstone",12), + ("Red_Gemstone",12), + ("Blue_Gemstone",12), + ("Dark_Red_Jewel",12), + ("Violet_Jewel",12), + ("Skyblue_Jewel",12), + ("Azure_Jewel",12), + ("Scarlet_Jewel",12), + ("Cardinal_Jewel",12), + ("Cardinal_Jewel_",12), + ("Red_Jewel",12), + ("Blue_Jewel",12), + ("White_Jewel",12), + ("Golden_Jewel",12), + ("Bluish_Green_Jewel",12), + ("Crystal_Jewel",12), + ("Crystal_Jewel_",12), + ("Crystal_Jewel__",12), + ("Crystal_Jewel___",12), + ("Red_Frame",12), + ("Blue_Porcelain",12), + ("White_Platter",12), + ("Black_Ladle",12), + ("Pencil_Case",12), + ("Rouge",12), + ("Stuffed_Doll",12), + ("Poring_Doll",12), + ("Chonchon_Doll",12), + ("Spore_Doll",12), + ("Bunch_Of_Flowers",12), + ("Wedding_Bouquet",12), + ("Glass_Bead",12), + ("Crystal_Mirror",12), + ("Witherless_Rose",12), + ("Frozen_Rose",12), + ("Baphomet_Doll",12), + ("Osiris_Doll",12), + ("Grasshopper_Doll",12), + ("Monkey_Doll",12), + ("Raccoondog_Doll",12), + ("Oridecon_Stone",12), + ("Elunium_Stone",12), + ("Danggie",12), + ("Tree_Root",12), + ("Reptile_Tongue",12), + ("Scorpion's_Tail",12), + ("Stem",12), + ("Pointed_Scale",12), + ("Resin",12), + ("Spawn",12), + ("Jellopy",12), + ("Garlet",12), + ("Scell",12), + ("Zargon",12), + ("Tooth_Of_Bat",12), + ("Fluff",12), + ("Chrysalis",12), + ("Feather_Of_Birds",12), + ("Talon",12), + ("Sticky_Webfoot",12), + ("Animal's_Skin",12), + ("Claw_Of_Wolves",12), + ("Mushroom_Spore",12), + ("Orcish_Cuspid",12), + ("Evil_Horn",12), + ("Powder_Of_Butterfly",12), + ("Bill_Of_Birds",12), + ("Scale_Of_Snakes",12), + ("Insect_Feeler",12), + ("Immortal_Heart",12), + ("Rotten_Bandage",12), + ("Orcish_Voucher",12), + ("Skel_Bone",12), + ("Mementos",12), + ("Shell",12), + ("Scales_Shell",12), + ("Posionous_Canine",12), + ("Sticky_Mucus",12), + ("Bee_Sting",12), + ("Grasshopper's_Leg",12), + ("Nose_Ring",12), + ("Yoyo_Tail",12), + ("Solid_Shell",12), + ("Horseshoe",12), + ("Raccoon_Leaf",12), + ("Snail's_Shell",12), + ("Horn",12), + ("Bear's_Foot",12), + ("Feather",12), + ("Heart_Of_Mermaid",12), + ("Fin",12), + ("Cactus_Needle",12), + ("Stone_Heart",12), + ("Shining_Scales",12), + ("Worm_Peelings",12), + ("Gill",12), + ("Decayed_Nail",12), + ("Horrendous_Mouth",12), + ("Rotten_Scale",12), + ("Nipper",12), + ("Conch",12), + ("Tentacle",12), + ("Sharp_Scale",12), + ("Crap_Shell",12), + ("Clam_Shell",12), + ("Flesh_Of_Clam",12), + ("Turtle_Shell",12), + ("Voucher_Of_Orcish_Hero",12), + ("Gold",12), + ("Alchol",12), + ("Detrimindexta",12), + ("Karvodailnirol",12), + ("Counteragent",12), + ("Mixture",12), + ("Scarlet_Dyestuffs",12), + ("Lemon_Dyestuffs",12), + ("Cobaltblue_Dyestuffs",12), + ("Darkgreen_Dyestuffs",12), + ("Orange_Dyestuffs",12), + ("Violet_Dyestuffs",12), + ("White_Dyestuffs",12), + ("Black_Dyestuffs",12), + ("Oridecon",12), + ("Elunium",12), + ("Anvil",12), + ("Oridecon_Anvil",12), + ("Golden_Anvil",12), + ("Emperium_Anvil",12), + ("Boody_Red",12), + ("Crystal_Blue",12), + ("Wind_Of_Verdure",12), + ("Yellow_Live",12), + ("Flame_Heart",12), + ("Mistic_Frozen",12), + ("Rough_Wind",12), + ("Great_Nature",12), + ("Iron",12), + ("Steel",12), + ("Star_Crumb",12), + ("Sparkling_Dust",12), + ("Iron_Ore",12), + ("Coal",12), + ("Patriotism_Marks",12), + ("Hammer_Of_Blacksmith",12), + ("Old_Magic_Book",12), + ("Penetration",12), + ("Frozen_Heart",12), + ("Sacred_Marks",12), + ("Phracon",12), + ("Emveretarcon",12), + ("Lizard_Scruff",12), + ("Colorful_Shell",12), + ("Jaws_Of_Ant",12), + ("Thin_N'_Long_Tongue",12), + ("Rat_Tail",12), + ("Moustache_Of_Mole",12), + ("Nail_Of_Mole",12), + ("Wooden_Block",12), + ("Long_Hair",12), + ("Dokkaebi_Horn",12), + ("Fox_Tail",12), + ("Fish_Tail",12), + ("Chinese_Ink",12), + ("Spiderweb",12), + ("Acorn",12), + ("Porcupine_Spike",12), + ("Wild_Boar's_Mane",12), + ("Tiger's_Skin",12), + ("Tiger_Footskin",12), + ("Limb_Of_Mantis",12), + ("Blossom_Of_Maneater",12), + ("Root_Of_Maneater",12), + ("Cobold_Hair",12), + ("Dragon_Canine",12), + ("Dragon_Scale",12), + ("Dragon_Train",12), + ("Petite_DiablOfs_Horn",12), + ("Petite_DiablOfs_Wing",12), + ("Elder_Pixie's_Beard",12), + ("Lantern",12), + ("Short_Leg",12), + ("Nail_Of_Orc",12), + ("Tooth_Of_",12), + ("Sacred_Masque",12), + ("Tweezer",12), + ("Head_Of_Medusa",12), + ("Slender_Snake",12), + ("Skirt_Of_Virgin",12), + ("Tendon",12), + ("Detonator",12), + ("Single_Cell",12), + ("Tooth_Of_Ancient_Fish",12), + ("Lip_Of_Ancient_Fish",12), + ("Earthworm_Peeling",12), + ("Grit",12), + ("Moth_Dust",12), + ("Wing_Of_Moth",12), + ("Transparent_Cloth",12), + ("Golden_Hair",12), + ("Starsand_Of_Witch",12), + ("Pumpkin_Head",12), + ("Sharpened_Cuspid",12), + ("Reins",12), + ("Booby_Trap",12), + ("Tree_Of_Archer_1",12), + ("Tree_Of_Archer_2",12), + ("Tree_Of_Archer_3",12), + ("Morocc_Potion",12), + ("Payon_Potion",12), + ("Empty_Cylinder",12), + ("Empty_Potion",12), + ("Short_Daenggie",12), + ("Needle_Of_Alarm",12), + ("Round_Shell",12), + ("Worn_Out_Page",12), + ("Manacles",12), + ("Worn_Out_Prison_Uniform",12), + ("Mould_Powder",12), + ("Ogre_Tooth",12), + ("Anolian_Skin",12), + ("Mud_Lump",12), + ("Skull",12), + ("Wing_Of_Red_Bat",12), + ("Claw_Of_Rat",12), + ("Stiff_Horn",12), + ("Glitter_Shell",12), + ("Tail_Of_Steel_Scorpion",12), + ("Claw_Of_Monkey",12), + ("Tough_Scalelike_Stem",12), + ("Coral_Reef",12), + ("Old_Portrait",12), + ("Bookclip_In_Memory",12), + ("Spoon_Stub",12), + ("Key_Of_Clock_Tower",12), + ("Underground_Key",12), + ("Claw_Of_Desert_Wolf",12), + ("Old_Frying_Pan",12), + ("Piece_Of_Egg_Shell",12), + ("Poison_Spore",12), + ("Red_Socks_With_Holes",12), + ("Matchstick",12), + ("Fang_Of_Garm",12), + ("Yarn",12), + ("Fine_Grit",12), + ("Alice's_Apron",12), + ("Talon_Of_Griffin",12), + ("Stone",12), + ("Cyfar",12), + ("Brigan",12), + ("Cargo_Free_Ticket",12), + ("Warp_Free_Ticket",12), + ("Cart_Free_Ticket",12), + ("Soft_Feather",12), + ("Dragon_Fly_Wing",12), + ("Sea_Otter_Leather",12), + ("Ice_Piece",12), + ("Stone_Piece",12), + ("Burn_Tree",12), + ("Broken_Armor_Piece",12), + ("Broken_Shell",12), + ("Tatters_Clothes",12), + ("Rust_Suriken",12), + ("Wheel",12), + ("Mystery_Piece",12), + ("Broken_Steel_Piece",12), + ("Cold_Magma",12), + ("Burning_Heart",12), + ("Live_Coal",12), + ("Old_Magic_Circle",12), + ("Sharp_Leaf",12), + ("Peco_Wing_Feather",12), + ("Goat's_Horn",12), + ("Gaoat's_Skin",12), + ("Boroken_Shiled_Piece",12), + ("Shine_Spear_Blade",12), + ("Vroken_Sword",12), + ("Smooth_Paper",12), + ("Fright_Paper_Blade",12), + ("Broken_Pharaoh_Symbol",12), + ("Tutankhamen's_Mask",12), + ("Harpy's_Feather",12), + ("Harpy's_Claw",12), + ("Rent_Spell_Book",12), + ("Rent_Scroll",12), + ("Spawns",12), + ("Burning_Horse_Shoe",12), + ("Honey_Jar",12), + ("Hot_Hair",12), + ("Dragon's_Skin",12), + ("Sand_Lump",12), + ("Scropion's_Nipper",12), + ("Large_Jellopy",12), + ("Medicine_Bowl",12), + ("Fire_Bottle",12), + ("Acid_Bottle",12), + ("MenEater_Plant_Bottle",12), + ("Mini_Bottle",12), + ("Coating_Bottle",12), + ("Yellow_Plate",12), + ("Bamboo_Cut",12), + ("Oil_Paper",12), + ("Glossy_Hair",12), + ("Old_Japaness_Clothes",12), + ("Poison_Powder",12), + ("Poison_Toad's_Skin",12), + ("Broken_Shuriken",12), + ("Black_Mask",12), + ("Broken_Wine_Vessel",12), + ("Tengu's_Nose",12), + ("Black_Bear's_Skin",12), + ("Cloud_Piece",12), + ("Sharp_Feeler",12), + ("Hard_Peach",12), + ("Limpid_Celestial_Robe",12), + ("Soft_Silk_Cloth",12), + ("Mystery_Iron_Bit",12), + ("Great_Wing",12), + ("Taegeuk_Plate",12), + ("Tuxedo",12), + ("Leopard_Skin",12), + ("Leopard_Talon",12), + ("Packing_Ribbon",12), + ("Packing_Paper",12), + ("Cacao",12), + ("Thin_Stem",12), + ("Festival_Mask",12), + ("Browny_Root",12), + ("Heart_Of_Tree",12), + ("Solid_Peeling",12), + ("Lamplight",12), + ("Blade_Of_Pinwheel",12), + ("Germinating_Sprout",12), + ("Soft_Leaf",12), + ("Air_Rifle",12), + ("Shoulder_Protection",12), + ("Tough_Vines",12), + ("Great_Leaf",12), + ("Flexible_String",12), + ("Log",12), + ("Beetle_Nipper",12), + ("Solid_Twig",12), + ("Piece_Of_Black_Cloth",12), + ("Black_Kitty_Doll",12), + ("Old_Manteau",12), + ("Rusty_Cleaver",12), + ("Dullahan's_Helm",12), + ("Dullahan_Armor",12), + ("Rojerta_Piece",12), + ("Hanging_Doll",12), + ("Needle_Pouch",12), + ("Bat_Cage",12), + ("Broken_Needle",12), + ("Red_Scarf",12), + ("Spool",12), + ("Rotten_Rope",12), + ("Striped_Socks",12), + ("Ectoplasm",12), + ("Tangled_Chain",12), + ("Tree_Knot",12), + ("Distorted_Portrait",12), + ("Pumpkin_Bucket",12), + ("Fan",12), + ("Cat_Eyed_Stone",12), + ("Dried_Sand",12), + ("Dragon_Horn",12), + ("Dragon_Fang",12), + ("Tiger_Skin_Panties",12), + ("Little_Blacky_Ghost",12), + ("Bib",12), + ("Milk_Bottle",12), + ("Arrow",12), + ("Silver_Arrow",12), + ("Fire_Arrow",12), + ("Steel_Arrow",12), + ("Crystal_Arrow",12), + ("Arrow_Of_Wind",12), + ("Stone_Arrow",12), + ("Immatrial_Arrow",12), + ("Stun_Arrow",12), + ("Freezing_Arrow",12), + ("Flash_Arrow",12), + ("Curse_Arrow",12), + ("Rusty_Arrow",12), + ("Poison_Arrow",12), + ("Incisive_Arrow",12), + ("Oridecon_Arrow",12), + ("Arrow_Of_Shadow",12), + ("Sleep_Arrow",12), + ("Silence_Arrow",12), + ("Iron_Arrow",12), + ("Red_Potion",12), + ("Orange_Potion",12), + ("Yellow_Potion",12), + ("Green_Potion",11), + ("Red_Herb",12), + ("Yellow_Herb",12), + ("White_Herb",12), + ("Blue_Herb",12), + ("Green_Herb",12), + ("Apple",12), + ("Banana",12), + ("Grape",12), + ("Carrot",12), + ("Sweet_Potato",12), + ("Meat",12), + ("Honey",12), + ("Milk",12), + ("Leaflet_Of_Hinal",12), + ("Leaflet_Of_Aloe",12), + ("Fruit_Of_Mastela",12), + ("Holy_Water",12), + ("Panacea",12), + ("Monster's_Feed",12), + ("Candy",12), + ("Candy_Striper",12), + ("Apple_Juice",12), + ("Banana_Juice",12), + ("Grape_Juice",12), + ("Carrot_Juice",12), + ("Pumpkin",12), + ("Ice_Cream",12), + ("Pet_Food",12), + ("Well_Baked_Cookie",12), + ("Piece_Of_Cake",12), + ("Fish_Slice",12), + ("Red_Slim_Potion",12), + ("Yellow_Slim_Potion",12), + ("White_Slim_Potion",12), + ("Cheese",12), + ("Nice_Sweet_Potato",12), + ("Popped_Rice",12), + ("Shusi",12), + ("Bun",12), + ("Rice_Cake",12), + ("Chocolate",12), + ("White_Chocolate",12), + "Wing_Of_Butterfly", + ("Old_Blue_Box",1173), + ("Anodyne",12), + ("Aloebera",12), + ("Yggdrasilberry",12), + ("Seed_Of_Yggdrasil",12), + ("Amulet",12), + ("Leaf_Of_Yggdrasil",12), + ("Spectacles",12), + ("Portable_Furnace",12), + ("Iron_Hammer",12), + ("Golden_Hammer",12), + ("Oridecon_Hammer",12), + ("Worn_Out_Scroll",12), + ("Unripe_Apple",12), + ("Orange_Juice",12), + ("Bitter_Herb",12), + ("Rainbow_Carrot",12), + ("Earthworm_The_Dude",12), + ("Rotten_Fish",12), + ("Lusty_Iron",12), + ("Monster_Juice",12), + ("Sweet_Milk",12), + ("Well_Dried_Bone",12), + ("Singing_Flower",12), + ("Dew_Laden_Moss",12), + ("Deadly_Noxious_Herb",12), + ("Fatty_Chubby_Earthworm",12), + ("Baked_Yam",12), + ("Tropical_Banana",12), + ("Horror_Of_Tribe",12), + ("No_Recipient",12), + ("Old_Broom",12), + ("Silver_Knife_Of_Chaste",12), + ("Armlet_Of_Obedience",12), + ("Shining_Stone",12), + ("Contracts_In_Shadow",12), + ("Book_Of_Devil",12), + ("Pet_Incubator",12), + ("Gift_Box",312), + ("Center_Potion",12), + ("Awakening_Potion",12), + ("Berserk_Potion",12), + ("Heart_Of_Her",12), + ("Korea_Rice_Cake",12), + ("Gift_Box_1",12), + ("Gift_Box_2",12), + ("Gift_Box_3",12), + ("Gift_Box_4",12), + ("Handsei",12), + ("Poison_Bottle",12), + ("Gold_Pill",12), + ("Guard",2), + "Coronet", + "Angelic_Chain", + "Satanic_Chain", + "Sharp_Gear", + "Ring_", + "Earring_", + "Necklace_", + "Glove_", + "Brooch_", + "Rosary_", + "Gemmed_Crown", + "Pair_Of_Red_Ribbon", + "Cinquedea", + "Kindling_Dagger", + "Obsidian_Dagger", + "Fisherman's_Dagger", + "Jujube_Dagger", + "Dragon_Killer", + "Ginnungagap", + "Town_Sword", + "Town_Sword_", + "Star_Dust_Blade", + "Gae_Bolg", + ("Various_Jur",2), + "Nail_Of_Loki", + "Bloody_Roar", + "Unholy_Touch", + "Hypnotist's_Staff", + "Hypnotist's_Staff_", + "Staff_Of_Wing", + "Luna_Bow", + "Dragon_Wing", + "Electric_Wire", + "Whip_Of_Red_Flame", + "Whip_Of_Ice_Piece", + "Whip_Of_Earth", + "Jump_Rope", + "Bladed_Whip", + "Guitar_Of_Passion", + "Guitar_Of_Blue_Solo", + "Guitar_Of_Vast_Land", + "Guitar_Of_Gentle_Breeze", + "Claw_Of_Garm", + "Legacy_Of_Dragon", + "Coward", + "Coward_", + "Windhawk", + "Queen's_Whip", + "Oriental_Lute", + "Diary_Of_Great_Sage", + "Hardback", + "Survival_Rod", + "Survival_Rod_", + "Survival_Rod2", + "Survival_Rod2_", + "Ear_Of_Puppy", + "Angry_Mouth", + "Novice_Shield", + "Novice_Manteau", + "Celestial_Robe", + "Pauldron", + "Novice_Shoes", + "Fedora", + "Fedora_", + "Super_Novice_Hat", + "Super_Novice_Hat_", + "Galapago_Cap", + "Banana_Hat", + "Wing_Of_Eagle", + "Cursed_Lucky_Brooch", + "Shinobi's_Sash", + "Hyper_Changer", + "Dark_Crystal_Fragment", + "Long_Limb", + "Screw", + "Old_Pick", + "Old_Steel_Plate", + "Air_Pollutant", + "Fragment_Of_Crystal", + "Poisonous_Gas", + "Battered_Kettle", + "Tube", + "Fluorescent_Liquid", + "Headlamp", + "Red_Feather", + "Blue_Feather", + "Cursed_Seal", + "Tri_Headed_Dragon_Head", + "Treasure_Box", + "Dragonball_Green", + "Dragonball_Blue", + "Dragonball_Red", + "Dragonball_Yellow", + "Bloody_Page", + "Piece_Of_Bone_Armor", + "Scale_Of_Red_Dragon", + "Yellow_Spice", + "Sweet_Sauce", + "Plain_Sauce", + "Hot_Sauce", + "Red_Spice", + "Cooking_Oil", + "Cookbook01", + "Cookbook02", + "Cookbook03", + "Cookbook04", + "Cookbook05", + "Pot", + "Burnt_Parts", + "Pocket_Watch", + ("Ice_Heart",21), + ("Ice_Scale",22), + ("Bloody_Rune",22), + ("Rotten_Meat",22), + ("Sticky_Poison",22), + "Suspicious_Hat", + "White_Mask", + ("Old_White_Cloth",33), + ("Clattering_Skull",32), + ("Broken_Farming_Utensil",34), + "Orleans_Server", + "Thorny_Buckler", + "Orleans_Gown", + "Strong_Shield", + "Angel's_Arrival", + "Magni_Cap", + "Censor_Bar", + "Inverse_Scale", + "Blood_Tears", + "Doom_Slayer", + "Heart_Breaker", + "Hurricane_Fury", + "Ahlspiess", + "Huuma_Calm_Mind", + "Burning_Bow", + "Frozen_Bow", + "Earth_Bow", + "Gust_Bow", + "Magma_Fist", + "Icicle_Fist", + "Electric_Fist", + "Seismic_Fist", + "Combo_Battle_Glove", + "Base_Guitar", + "Electric_Eel", + "Sea_Witch_Foot", + "Carrot_Whip", + "Bullet", + "Silver_Bullet", + "Shell_Of_Blood", + "Flare_Sphere", + "Lighting_Sphere", + "Poison_Sphere", + "Blind_Sphere", + "Freezing_Sphere", + "Gate_KeeperDD", + "Thunder_P", + "Long_Barrel", + ("Lever_Action_Rifle",2), + "Long_Barrel_" +) +Old_Violet_Box: ( + ("Buckler_",7), + ("Shield_",7), + ("Mirror_Shield_",7), + ("Memorize_Book",7), + ("Novice_Guard",7), + ("Cotton_Shirt_",7), + ("Leather_Jacket_",7), + ("Adventurere's_Suit_",7), + ("Mantle_",7), + ("Coat_",7), + ("Mink_Coat",7), + ("Padded_Armor_",7), + ("Chain_Mail_",7), + ("Plate_Armor_",7), + ("Clothes_Of_The_Lord",7), + ("Formal_Suit",7), + ("Silk_Robe_",7), + ("Scapulare_",7), + ("Saint_Robe_",7), + ("Wooden_Mail_",7), + ("Tights_",7), + ("Silver_Robe_",7), + ("Thief_Clothes_",7), + ("Ninja_Suit",7), + ("Wedding_Dress",7), + ("G_Strings",7), + ("Novice_Breast",7), + ("Novice_Plate",7), + ("Sandals_",7), + ("Shoes_",7), + ("Boots_",7), + ("Chrystal_Pumps",7), + ("Cuffs",7), + ("Spiky_Heel",7), + ("Grave",7), + ("Novice_Boots",7), + ("Hood_",7), + ("Muffler_",7), + ("Manteau_",7), + ("Cape_Of_Ancient_Lord",7), + ("Ragamuffin_Cape",7), + ("Novice_Hood",7), + ("Ring",7), + ("Earring",7), + ("Necklace",7), + ("Glove",7), + ("Brooch",7), + ("Clip",7), + ("Rosary",7), + ("Skul_Ring",7), + ("Gold_Ring",7), + ("Silver_Ring",7), + ("Flower_Ring",7), + ("Diamond_Ring",7), + ("Mitten_Of_Presbyter",7), + ("Matyr's_Flea_Guard",7), + ("Belt",7), + ("Novice_Armlet",7), + ("Katana_",7), + ("Slayer_",7), + ("Bastard_Sword_",7), + ("Two_Hand_Sword_",7), + ("Broad_Sword_",7), + ("Claymore",7), + ("Jur_",7), + ("Katar_",7), + ("Jamadhar_",7), + ("Katar_Of_Cold_Icicle",7), + ("Katar_Of_Thornbush",7), + ("Katar_Of_Raging_Blaze",7), + ("Katar_Of_Piercing_Wind",7), + ("Battle_Axe_",7), + ("Hammer_",7), + ("Buster_",7), + ("Two_Handed_Axe_",7), + ("Lance_",7), + ("Guisarme_",7), + ("Glaive_",7), + ("Partizan_",7), + ("Trident_",7), + ("Halberd_",7), + ("Staff_Of_Soul",7), + ("Bow_",7), + ("Composite_Bow_",7), + ("Great_Bow_",7), + ("CrossBow_",7), + ("Arbalest_",7), + ("Kakkung_",7), + ("Hunter_Bow",7), + ("Sword_",7), + ("Falchion_",7), + ("Blade_",7), + ("Lapier_",7), + ("Scimiter_",7), + ("Tsurugi_",7), + ("Orcish_Sword",7), + ("Ring_Pommel_Saber_",7), + ("Saber_",7), + ("Hae_Dong_Gum_",7), + ("Flamberge",7), + ("Knife_",7), + ("Cutter_",7), + ("Main_Gauche_",7), + ("Dirk_",7), + ("Dagger_",7), + ("Stiletto_",7), + ("Gladius_",7), + ("Damascus_",7), + ("Novice_Knife",7), + ("Axe_",7), + ("Orcish_Axe",7), + ("Javelin_",7), + ("Spear_",7), + ("Pike_",7), + ("Club_",7), + ("Mace_",7), + ("Smasher_",7), + ("Flail_",7), + ("Morning_Star_",7), + ("Sword_Mace_",7), + ("Chain_",7), + ("Stunner",7), + ("Book",7), + ("Bible",7), + ("Tablet",7), + ("Book_Of_Billows",7), + ("Book_Of_Mother_Earth",7), + ("Book_Of_Blazing_Sun",7), + ("Book_Of_Gust_Of_Wind",7), + ("Girl's_Diary",7), + ("Rod_",7), + ("Wand_",7), + ("Staff_",7), + ("Arc_Wand_",7), + ("Mighty_Staff",7), + ("Blessed_Wand",7), + ("Bone_Wand",7), + ("Waghnakh_",7), + ("Knuckle_Duster_",7), + ("Hora_",7), + ("Fist_",7), + ("Claw_",7), + ("Finger_",7), + ("Violin_",7), + ("Mandolin_",7), + ("Lute_",7), + ("Guitar_",7), + ("Harp_",7), + ("Guh_Moon_Goh_",7), + ("Rope_",7), + ("Line_",7), + ("Wire_",7), + ("Rante_",7), + ("Tail_",7), + ("Whip_",7), + ("Sunglasses",7), + ("Glasses",7), + ("Diver's_Goggles",7), + ("Wedding_Veil",7), + ("Fancy_Flower",7), + ("Ribbon",7), + ("Ribbon_",7), + ("Hair_Band",7), + ("Bandana",7), + ("Eye_Bandage",7), + ("Cat_Hairband",7), + ("Bunny_Band",7), + ("Flower_Hairband",7), + ("Biretta",7), + ("Biretta_",7), + ("Flu_Mask",7), + ("Hat",7), + ("Hat_",7), + ("Turban",7), + ("Turban_",7), + ("Cap",7), + ("Cap_",7), + ("Helm",7), + ("Helm_",7), + ("Gemmed_Sallet",7), + ("Gemmed_Sallet_",7), + ("Circlet",7), + ("Circlet_",7), + ("Santa's_Hat",7), + ("One_Eyed_Glass",7), + ("Granpa_Beard",7), + ("Luxury_Sunglasses",7), + ("Spinning_Eyes",7), + ("Big_Sis'_Ribbon",7), + ("Sweet_Gents",7), + ("Golden_Gear",7), + ("Oldman's_Romance",7), + ("Western_Grace",7), + ("Fillet",7), + ("Holy_Bonnet",7), + ("Star_Sparkling",7), + ("Sunflower",7), + ("Snowy_Horn",7), + ("Mini_Propeller",7), + ("Mini_Glasses",7), + ("Pierrot_Nose",7), + ("Gangster_Patch",7), + ("Ganster_Mask",7), + ("Iron_Cane",7), + ("Cigar",7), + ("Smoking_Pipe",7), + ("Centimental_Flower",7), + ("Centimental_Leaf",7), + ("Jack_A_Dandy",7), + ("Red_Bandana",7), + ("Eagle_Eyes",7), + ("Nurse_Cap",7), + ("Bomb_Wick",7), + ("Spirit_Chain",7), + ("Apple_Of_Archer",7), + ("Pirate_Bandana",7), + ("Poo_Poo_Hat",7), + ("Funeral_Costume",7), + ("Masquerade",7), + ("Star_Dust",7), + ("Blinker",7), + ("Green_Feeler",7), + ("Viking_Helm",7), + ("Joker_Jester",7), + ("Machoman_Glasses",7), + ("Puppy_Love",7), + ("Safety_Helmet",7), + ("Indian_Hair_Piece",7), + ("Antenna",7), + ("Fin_Helm",7), + ("Egg_Shell",7), + ("Panda_Cap",7), + ("Poring_Hat",7), + ("Fruit_Shell",7), + ("Novice_Egg_Cap",7), + ("Mr_Smile",7), + ("Mr_Scream",7), + ("Goblini_Mask",7), + ("Gas_Mask",7), + ("Goblin_Mask_02",7), + ("Goblin_Mask_03",7), + ("Goblin_Mask_04",7), + ("Goggle",7), + ("Goggle_",7), + ("Skull_Helm",7), + ("Monster_Oxygen_Mask",7), + ("Transparent_Headgear",7), + ("Pacifier",7), + ("Wig",7), + ("Queen's_Hair_Ornament",7), + ("Silk_Ribbon",7), + ("Punisher",7), + ("Wild_Flower",7), + ("Battered_Pot",7), + ("Stellar_Hairpin",7), + ("Tiny_Egg_Shell",7), + ("Backpack",7), + ("Rocker_Glasses",7), + ("Green_Lace",7), + ("Golden_Bell",7), + ("Bark_Shorts",7), + ("Monkey_Circlet",7), + ("Red_Muffler",7), + ("Sword_Of_Grave_Keeper",7), + ("Ora_Ora",14), + ("Animal_Blood",14), + ("Hinalle",14), + ("Aloe",14), + ("Clover",14), + ("Four_Leaf_Clover",14), + ("Singing_Plant",14), + ("Ment",14), + ("Illusion_Flower",14), + ("Shoot",14), + ("Flower",14), + ("Emperium",14), + ("Yellow_Gemstone",14), + ("Red_Gemstone",14), + ("Blue_Gemstone",14), + ("Dark_Red_Jewel",14), + ("Violet_Jewel",14), + ("Skyblue_Jewel",14), + ("Azure_Jewel",14), + ("Scarlet_Jewel",14), + ("Cardinal_Jewel",14), + ("Cardinal_Jewel_",14), + ("Red_Jewel",14), + ("Blue_Jewel",14), + ("White_Jewel",14), + ("Golden_Jewel",14), + ("Bluish_Green_Jewel",14), + ("Crystal_Jewel",14), + ("Crystal_Jewel_",14), + ("Crystal_Jewel__",14), + ("Crystal_Jewel___",14), + ("Red_Frame",14), + ("Blue_Porcelain",14), + ("White_Platter",14), + ("Black_Ladle",14), + ("Pencil_Case",14), + ("Rouge",14), + ("Stuffed_Doll",14), + ("Poring_Doll",14), + ("Chonchon_Doll",14), + ("Spore_Doll",14), + ("Bunch_Of_Flowers",14), + ("Wedding_Bouquet",14), + ("Glass_Bead",14), + ("Crystal_Mirror",14), + ("Witherless_Rose",14), + ("Frozen_Rose",14), + ("Baphomet_Doll",14), + ("Osiris_Doll",14), + ("Grasshopper_Doll",14), + ("Monkey_Doll",14), + ("Raccoondog_Doll",14), + ("Oridecon_Stone",14), + ("Elunium_Stone",14), + ("Danggie",14), + ("Tree_Root",14), + ("Reptile_Tongue",14), + ("Scorpion's_Tail",14), + ("Stem",14), + ("Pointed_Scale",14), + ("Resin",14), + ("Spawn",14), + ("Jellopy",14), + ("Garlet",14), + ("Scell",14), + ("Zargon",14), + ("Tooth_Of_Bat",14), + ("Fluff",14), + ("Chrysalis",14), + ("Feather_Of_Birds",14), + ("Talon",14), + ("Sticky_Webfoot",14), + ("Animal's_Skin",14), + ("Claw_Of_Wolves",14), + ("Mushroom_Spore",14), + ("Orcish_Cuspid",14), + ("Evil_Horn",14), + ("Powder_Of_Butterfly",14), + ("Bill_Of_Birds",14), + ("Scale_Of_Snakes",14), + ("Insect_Feeler",14), + ("Immortal_Heart",14), + ("Rotten_Bandage",14), + ("Orcish_Voucher",14), + ("Skel_Bone",14), + ("Mementos",14), + ("Shell",14), + ("Scales_Shell",14), + ("Posionous_Canine",14), + ("Sticky_Mucus",14), + ("Bee_Sting",14), + ("Grasshopper's_Leg",14), + ("Nose_Ring",14), + ("Yoyo_Tail",14), + ("Solid_Shell",14), + ("Horseshoe",14), + ("Raccoon_Leaf",14), + ("Snail's_Shell",14), + ("Horn",14), + ("Bear's_Foot",14), + ("Feather",14), + ("Heart_Of_Mermaid",14), + ("Fin",14), + ("Cactus_Needle",14), + ("Stone_Heart",14), + ("Shining_Scales",14), + ("Worm_Peelings",14), + ("Gill",14), + ("Decayed_Nail",14), + ("Horrendous_Mouth",14), + ("Rotten_Scale",14), + ("Nipper",14), + ("Conch",14), + ("Tentacle",14), + ("Sharp_Scale",14), + ("Crap_Shell",14), + ("Clam_Shell",14), + ("Flesh_Of_Clam",14), + ("Turtle_Shell",14), + ("Voucher_Of_Orcish_Hero",14), + ("Gold",14), + ("Alchol",14), + ("Detrimindexta",14), + ("Karvodailnirol",14), + ("Counteragent",14), + ("Mixture",14), + ("Scarlet_Dyestuffs",14), + ("Lemon_Dyestuffs",14), + ("Cobaltblue_Dyestuffs",14), + ("Darkgreen_Dyestuffs",14), + ("Orange_Dyestuffs",14), + ("Violet_Dyestuffs",14), + ("White_Dyestuffs",14), + ("Black_Dyestuffs",14), + ("Oridecon",14), + ("Elunium",14), + ("Anvil",14), + ("Oridecon_Anvil",14), + ("Golden_Anvil",14), + ("Emperium_Anvil",14), + ("Boody_Red",14), + ("Crystal_Blue",14), + ("Wind_Of_Verdure",14), + ("Yellow_Live",14), + ("Flame_Heart",14), + ("Mistic_Frozen",14), + ("Rough_Wind",14), + ("Great_Nature",14), + ("Iron",14), + ("Steel",14), + ("Star_Crumb",14), + ("Sparkling_Dust",14), + ("Iron_Ore",14), + ("Coal",14), + ("Patriotism_Marks",14), + ("Hammer_Of_Blacksmith",14), + ("Old_Magic_Book",14), + ("Penetration",14), + ("Frozen_Heart",14), + ("Sacred_Marks",14), + ("Phracon",14), + ("Emveretarcon",14), + ("Lizard_Scruff",14), + ("Colorful_Shell",14), + ("Jaws_Of_Ant",14), + ("Thin_N'_Long_Tongue",14), + ("Rat_Tail",14), + ("Moustache_Of_Mole",14), + ("Nail_Of_Mole",14), + ("Wooden_Block",14), + ("Long_Hair",14), + ("Dokkaebi_Horn",14), + ("Fox_Tail",14), + ("Fish_Tail",14), + ("Chinese_Ink",14), + ("Spiderweb",14), + ("Acorn",14), + ("Porcupine_Spike",14), + ("Wild_Boar's_Mane",14), + ("Tiger's_Skin",14), + ("Tiger_Footskin",14), + ("Limb_Of_Mantis",14), + ("Blossom_Of_Maneater",14), + ("Root_Of_Maneater",14), + ("Cobold_Hair",14), + ("Dragon_Canine",14), + ("Dragon_Scale",14), + ("Dragon_Train",14), + ("Petite_DiablOfs_Horn",14), + ("Petite_DiablOfs_Wing",14), + ("Elder_Pixie's_Beard",14), + ("Lantern",14), + ("Short_Leg",14), + ("Nail_Of_Orc",14), + ("Tooth_Of_",14), + ("Sacred_Masque",14), + ("Tweezer",14), + ("Head_Of_Medusa",14), + ("Slender_Snake",14), + ("Skirt_Of_Virgin",14), + ("Tendon",14), + ("Detonator",14), + ("Single_Cell",14), + ("Tooth_Of_Ancient_Fish",14), + ("Lip_Of_Ancient_Fish",14), + ("Earthworm_Peeling",14), + ("Grit",14), + ("Moth_Dust",14), + ("Wing_Of_Moth",14), + ("Transparent_Cloth",14), + ("Golden_Hair",14), + ("Starsand_Of_Witch",14), + ("Pumpkin_Head",14), + ("Sharpened_Cuspid",14), + ("Reins",14), + ("Booby_Trap",14), + ("Tree_Of_Archer_1",14), + ("Tree_Of_Archer_2",14), + ("Tree_Of_Archer_3",14), + ("Morocc_Potion",14), + ("Payon_Potion",14), + ("Empty_Cylinder",14), + ("Empty_Potion",14), + ("Short_Daenggie",14), + ("Needle_Of_Alarm",14), + ("Round_Shell",14), + ("Worn_Out_Page",14), + ("Manacles",14), + ("Worn_Out_Prison_Uniform",14), + ("Mould_Powder",14), + ("Ogre_Tooth",14), + ("Anolian_Skin",14), + ("Mud_Lump",14), + ("Skull",14), + ("Wing_Of_Red_Bat",14), + ("Claw_Of_Rat",14), + ("Stiff_Horn",14), + ("Glitter_Shell",14), + ("Tail_Of_Steel_Scorpion",14), + ("Claw_Of_Monkey",14), + ("Tough_Scalelike_Stem",14), + ("Coral_Reef",14), + ("Old_Portrait",14), + ("Bookclip_In_Memory",14), + ("Spoon_Stub",14), + ("Key_Of_Clock_Tower",14), + ("Underground_Key",14), + ("Claw_Of_Desert_Wolf",14), + ("Old_Frying_Pan",14), + ("Piece_Of_Egg_Shell",14), + ("Poison_Spore",14), + ("Red_Socks_With_Holes",14), + ("Matchstick",14), + ("Fang_Of_Garm",14), + ("Yarn",14), + ("Fine_Grit",14), + ("Alice's_Apron",14), + ("Talon_Of_Griffin",14), + ("Stone",14), + ("Cyfar",14), + ("Brigan",14), + ("Cargo_Free_Ticket",14), + ("Warp_Free_Ticket",14), + ("Cart_Free_Ticket",14), + ("Soft_Feather",14), + ("Dragon_Fly_Wing",14), + ("Sea_Otter_Leather",14), + ("Ice_Piece",14), + ("Stone_Piece",14), + ("Burn_Tree",14), + ("Broken_Armor_Piece",14), + ("Broken_Shell",14), + ("Tatters_Clothes",14), + ("Rust_Suriken",14), + ("Wheel",14), + ("Mystery_Piece",14), + ("Broken_Steel_Piece",14), + ("Cold_Magma",14), + ("Burning_Heart",14), + ("Live_Coal",14), + ("Old_Magic_Circle",14), + ("Sharp_Leaf",14), + ("Peco_Wing_Feather",14), + ("Goat's_Horn",14), + ("Gaoat's_Skin",14), + ("Boroken_Shiled_Piece",14), + ("Shine_Spear_Blade",14), + ("Vroken_Sword",14), + ("Smooth_Paper",14), + ("Fright_Paper_Blade",14), + ("Broken_Pharaoh_Symbol",14), + ("Tutankhamen's_Mask",14), + ("Harpy's_Feather",14), + ("Harpy's_Claw",14), + ("Rent_Spell_Book",14), + ("Rent_Scroll",14), + ("Spawns",14), + ("Burning_Horse_Shoe",14), + ("Honey_Jar",14), + ("Hot_Hair",14), + ("Dragon's_Skin",14), + ("Sand_Lump",14), + ("Scropion's_Nipper",14), + ("Large_Jellopy",14), + ("Medicine_Bowl",14), + ("Fire_Bottle",14), + ("Acid_Bottle",14), + ("MenEater_Plant_Bottle",14), + ("Mini_Bottle",14), + ("Coating_Bottle",14), + ("Yellow_Plate",14), + ("Bamboo_Cut",14), + ("Oil_Paper",14), + ("Glossy_Hair",14), + ("Old_Japaness_Clothes",14), + ("Poison_Powder",14), + ("Poison_Toad's_Skin",14), + ("Broken_Shuriken",14), + ("Black_Mask",14), + ("Broken_Wine_Vessel",14), + ("Tengu's_Nose",14), + ("Black_Bear's_Skin",14), + ("Cloud_Piece",14), + ("Sharp_Feeler",14), + ("Hard_Peach",14), + ("Limpid_Celestial_Robe",14), + ("Soft_Silk_Cloth",14), + ("Mystery_Iron_Bit",14), + ("Great_Wing",14), + ("Taegeuk_Plate",14), + ("Tuxedo",14), + ("Leopard_Skin",14), + ("Leopard_Talon",14), + ("Packing_Ribbon",14), + ("Packing_Paper",14), + ("Cacao",14), + ("Thin_Stem",14), + ("Festival_Mask",14), + ("Browny_Root",14), + ("Heart_Of_Tree",14), + ("Solid_Peeling",14), + ("Lamplight",14), + ("Blade_Of_Pinwheel",14), + ("Germinating_Sprout",14), + ("Soft_Leaf",14), + ("Air_Rifle",14), + ("Shoulder_Protection",14), + ("Tough_Vines",14), + ("Great_Leaf",14), + ("Flexible_String",14), + ("Log",14), + ("Beetle_Nipper",14), + ("Solid_Twig",14), + ("Piece_Of_Black_Cloth",14), + ("Black_Kitty_Doll",14), + ("Old_Manteau",14), + ("Rusty_Cleaver",14), + ("Dullahan's_Helm",14), + ("Dullahan_Armor",14), + ("Rojerta_Piece",14), + ("Hanging_Doll",14), + ("Needle_Pouch",14), + ("Bat_Cage",14), + ("Broken_Needle",14), + ("Red_Scarf",14), + ("Spool",14), + ("Rotten_Rope",14), + ("Striped_Socks",14), + ("Ectoplasm",14), + ("Tangled_Chain",14), + ("Tree_Knot",14), + ("Distorted_Portrait",14), + ("Pumpkin_Bucket",14), + ("Fan",14), + ("Cat_Eyed_Stone",14), + ("Dried_Sand",14), + ("Dragon_Horn",14), + ("Dragon_Fang",14), + ("Tiger_Skin_Panties",14), + ("Little_Blacky_Ghost",14), + ("Bib",14), + ("Milk_Bottle",14), + ("Arrow",14), + ("Silver_Arrow",14), + ("Fire_Arrow",14), + ("Steel_Arrow",14), + ("Crystal_Arrow",14), + ("Arrow_Of_Wind",14), + ("Stone_Arrow",14), + ("Immatrial_Arrow",14), + ("Stun_Arrow",14), + ("Freezing_Arrow",14), + ("Flash_Arrow",14), + ("Curse_Arrow",14), + ("Rusty_Arrow",14), + ("Poison_Arrow",14), + ("Incisive_Arrow",14), + ("Oridecon_Arrow",14), + ("Arrow_Of_Shadow",14), + ("Sleep_Arrow",14), + ("Silence_Arrow",14), + ("Iron_Arrow",14), + ("Red_Potion",14), + ("Orange_Potion",14), + ("Yellow_Potion",14), + ("Green_Potion",14), + ("Red_Herb",14), + ("Yellow_Herb",14), + ("White_Herb",14), + ("Blue_Herb",14), + ("Green_Herb",14), + ("Apple",14), + ("Banana",14), + ("Grape",14), + ("Carrot",14), + ("Sweet_Potato",14), + ("Meat",14), + ("Honey",14), + ("Milk",14), + ("Leaflet_Of_Hinal",14), + ("Leaflet_Of_Aloe",14), + ("Fruit_Of_Mastela",14), + ("Holy_Water",14), + ("Panacea",14), + ("Monster's_Feed",14), + ("Candy",14), + ("Candy_Striper",14), + ("Apple_Juice",14), + ("Banana_Juice",14), + ("Grape_Juice",14), + ("Carrot_Juice",14), + ("Pumpkin",14), + ("Ice_Cream",14), + ("Pet_Food",14), + ("Well_Baked_Cookie",14), + ("Piece_Of_Cake",14), + ("Fish_Slice",14), + ("Red_Slim_Potion",14), + ("Yellow_Slim_Potion",14), + ("White_Slim_Potion",14), + ("Cheese",14), + ("Nice_Sweet_Potato",14), + ("Popped_Rice",14), + ("Shusi",14), + ("Bun",14), + ("Rice_Cake",14), + ("Chocolate",14), + ("White_Chocolate",14), + ("Old_Blue_Box",614), + ("Anodyne",14), + ("Aloebera",14), + ("Yggdrasilberry",14), + ("Seed_Of_Yggdrasil",14), + ("Amulet",14), + ("Leaf_Of_Yggdrasil",14), + ("Spectacles",14), + ("Portable_Furnace",14), + ("Iron_Hammer",14), + ("Golden_Hammer",14), + ("Oridecon_Hammer",14), + ("Worn_Out_Scroll",14), + ("Unripe_Apple",14), + ("Orange_Juice",14), + ("Bitter_Herb",14), + ("Rainbow_Carrot",14), + ("Earthworm_The_Dude",14), + ("Rotten_Fish",14), + ("Lusty_Iron",14), + ("Monster_Juice",14), + ("Sweet_Milk",14), + ("Well_Dried_Bone",14), + ("Singing_Flower",14), + ("Dew_Laden_Moss",14), + ("Deadly_Noxious_Herb",14), + ("Fatty_Chubby_Earthworm",14), + ("Baked_Yam",14), + ("Tropical_Banana",14), + ("Horror_Of_Tribe",14), + ("No_Recipient",14), + ("Old_Broom",14), + ("Silver_Knife_Of_Chaste",14), + ("Armlet_Of_Obedience",14), + ("Shining_Stone",14), + ("Contracts_In_Shadow",14), + ("Book_Of_Devil",14), + ("Pet_Incubator",14), + ("Gift_Box",114), + ("Center_Potion",14), + ("Awakening_Potion",14), + ("Berserk_Potion",14), + ("Heart_Of_Her",14), + ("Korea_Rice_Cake",14), + ("Gift_Box_1",14), + ("Gift_Box_2",14), + ("Gift_Box_3",14), + ("Gift_Box_4",14), + ("Handsei",14), + ("Poison_Bottle",14), + ("Gold_Pill",14), + ("Guard_",6), + "Tiara", + "Crown", + "Coronet", + "Angelic_Chain", + "Satanic_Chain", + "Sharp_Gear", + "Elven_Ears", + "Holy_Robe", + "Mage_Coat", + "An_Eye_Of_Dullahan", + "Safety_Ring", + "Critical_Ring", + "Ring_", + "Earring_", + "Necklace_", + "Glove_", + "Brooch_", + "Rosary_", + "Gemmed_Crown", + "Pair_Of_Red_Ribbon", + "Loard_Circlet", + "Bone_Helm", + "Corsair", + "Assassin_Mask", + "Horn_Of_Succubus", + "Inccubus_Horn", + "Spinx_Helm", + "Old_Card_Album", + "Dragon_Killer", + "Ginnungagap", + "Town_Sword_", + "Star_Dust_Blade", + "Gae_Bolg", + ("Various_Jur",2), + "Nail_Of_Loki", + "Bloody_Roar", + "Unholy_Touch", + "Hypnotist's_Staff_", + "Staff_Of_Wing", + "Luna_Bow", + "Dragon_Wing", + "Electric_Wire", + "Whip_Of_Red_Flame", + "Whip_Of_Ice_Piece", + "Whip_Of_Earth", + "Jump_Rope", + "Bladed_Whip", + "Guitar_Of_Passion", + "Guitar_Of_Blue_Solo", + "Guitar_Of_Vast_Land", + "Guitar_Of_Gentle_Breeze", + "Claw_Of_Garm", + "Legacy_Of_Dragon", + "Coward_", + "Windhawk", + "Queen's_Whip", + "Oriental_Lute", + "Diary_Of_Great_Sage", + "Hardback", + "Survival_Rod_", + "Survival_Rod2_", + "Ear_Of_Puppy", + "Angry_Mouth", + "Celestial_Robe", + "Pauldron", + "Fedora_", + "Super_Novice_Hat_", + "Galapago_Cap", + "Banana_Hat", + "Wing_Of_Eagle", + "Cursed_Lucky_Brooch", + "Shinobi's_Sash", + "Bloody_Iron_Ball", + "Hyper_Changer", + "Cookbook06", + "Cookbook07", + "Cookbook08", + "Cookbook09", + "Cookbook10", + "Dark_Crystal_Fragment", + "Long_Limb", + "Screw", + "Old_Pick", + "Old_Steel_Plate", + "Air_Pollutant", + "Fragment_Of_Crystal", + "Poisonous_Gas", + "Battered_Kettle", + "Tube", + "Fluorescent_Liquid", + "Headlamp", + "Piece_Of_Memory_Green", + "Piece_Of_Memory_Purple", + "Piece_Of_Memory_Blue", + "Piece_Of_Memory_Red", + "Red_Feather", + "Blue_Feather", + "Cursed_Seal", + "Tri_Headed_Dragon_Head", + "Treasure_Box", + "Dragonball_Green", + "Dragonball_Blue", + "Dragonball_Red", + "Dragonball_Yellow", + "Bloody_Page", + "Piece_Of_Bone_Armor", + "Scale_Of_Red_Dragon", + "Yellow_Spice", + "Sweet_Sauce", + "Plain_Sauce", + "Hot_Sauce", + "Red_Spice", + "Cooking_Oil", + "Cookbook01", + "Cookbook02", + "Cookbook03", + "Cookbook04", + "Cookbook05", + "Pot", + "Burnt_Parts", + "Pocket_Watch", + "Ice_Heart", + "Ice_Scale", + "Bloody_Rune", + "Rotten_Meat", + "Sticky_Poison", + "Suspicious_Hat", + "White_Mask", + ("Old_Violet_Box",103), + ("Old_White_Cloth",16), + ("Clattering_Skull",16), + ("Broken_Farming_Utensil",17), + "Inverse_Scale", + "Blood_Tears", + "Doom_Slayer", + "Heart_Breaker", + "Hurricane_Fury", + "Ahlspiess", + "Huuma_Calm_Mind", + "Burning_Bow", + "Frozen_Bow", + "Earth_Bow", + "Gust_Bow", + "Magma_Fist", + "Icicle_Fist", + "Electric_Fist", + "Seismic_Fist", + "Combo_Battle_Glove", + "Base_Guitar", + "Electric_Eel", + "Sea_Witch_Foot", + "Carrot_Whip", + "Bullet", + "Silver_Bullet", + "Shell_Of_Blood", + "Flare_Sphere", + "Lighting_Sphere", + "Poison_Sphere", + "Blind_Sphere", + "Freezing_Sphere", + "Gate_KeeperDD", + "Thunder_P", + "Long_Barrel", + ("Lever_Action_Rifle",2), + "Long_Barrel_" +) +Random_Quiver: ( + "Iron_Arrow_Container", + "Steel_Arrow_Container", + "Ori_Arrow_Container", + "Fire_Arrow_Container", + "Silver_Arrow_Container", + "Wind_Arrow_Container", + "Stone_Arrow_Container", + "Crystal_Arrow_Container", + "Shadow_Arrow_Container", + "Imma_Arrow_Container", + "Rusty_Arrow_Container", + ("Holy_Arrow_Quiver",2) +) +Set_Of_Taiming_Item: ( + "Orange_Juice", + "Bitter_Herb", + "Rainbow_Carrot", + "Earthworm_The_Dude", + "Rotten_Fish", + "Lusty_Iron", + "Monster_Juice", + "Sweet_Milk", + "Well_Dried_Bone", + "Singing_Flower", + "Dew_Laden_Moss", + "Deadly_Noxious_Herb", + "Fatty_Chubby_Earthworm", + "Baked_Yam", + "Tropical_Banana", + "Horror_Of_Tribe", + "No_Recipient", + "Old_Broom", + "Silver_Knife_Of_Chaste", + "Armlet_Of_Obedience", + "Shining_Stone", + "Contracts_In_Shadow", + "Book_Of_Devil", + "Heart_Of_Her", + "Prohibition_Red_Candle", + "Sway_Apron", + "Skull_Helm", + "Monster_Oxygen_Mask", + "Transparent_Headgear", + "Pacifier", + "Wig", + "Queen's_Hair_Ornament", + "Silk_Ribbon", + "Punisher", + "Wild_Flower", + "Battered_Pot", + "Stellar_Hairpin", + "Tiny_Egg_Shell", + "Backpack", + "Rocker_Glasses", + "Green_Lace", + "Golden_Bell", + "Bark_Shorts", + "Monkey_Circlet", + "Red_Muffler", + "Sword_Of_Grave_Keeper", + "Flaming_Ice", + "Tantanmen" +) +Accessory_Box: ( + ("Gold_Ring",14), + ("Mitten_Of_Presbyter",10), + ("Flower_Ring",14), + ("Necklace",12), + ("Necklace_",10), + ("Novice_Armlet",14), + ("Diamond_Ring",11), + ("Skul_Ring",14), + ("Thimble_Of_Archer",10), + ("Rosary",14), + ("Ring",10), + ("Matyr's_Flea_Guard",11), + ("Belt",10), + ("Brooch",12), + ("Nile_Rose_",10), + ("Silver_Ring",14), + ("Clip",12), + ("Earring",11), + ("Glove",11), + "Safety_Ring", + "Critical_Ring", + "Glove_", + "Ring_", + "Rosary_", + "Brooch_", + "Earring_", + ("Vesper_Core02",2), + ("Vesper_Core03",2), + ("Vesper_Core04",2), + "Thimble_Of_Archer_", + ("Red_Silk_Seal",2), + "Orleans_Glove", + "Vesper_Core01", + "Spiritual_Ring", + "Shinobi's_Sash", + "Hyper_Changer", + ("Lesser_Elemental_Ring",9), + "Expert_Ring", + "Librarian_Glove", + "Pocket_Watch_", + "Lunatic_Brooch", + "Iron_Wrist" +) +Wrapped_Mask: ( + ("Phantom_Of_Opera",10), + ("Mr_Scream",10), + ("Welding_Mask",10), + ("Goblini_Mask",10), + ("Gas_Mask",10), + ("Alarm_Mask",10), + ("Goblin_Mask_01",10), + ("Goblin_Mask_02",10), + ("Goblin_Mask_03",10), + ("Goblin_Mask_04",10), + ("Mr_Smile",9), + "Zherlthsh_Mask" +) +Bundle_Of_Magic_Scroll: ( + "Earth_Scroll_1_5", + "Cold_Scroll_1_3", + "Cold_Scroll_1_5", + "Fire_Scroll_1_3", + "Fire_Scroll_1_5", + "Wind_Scroll_1_3", + "Wind_Scroll_1_5", + "Ghost_Scroll_1_3", + "Ghost_Scroll_1_5", + "Fire_Scroll_2_1", + "Fire_Scroll_2_5", + "Fire_Scroll_3_1", + "Fire_Scroll_3_5", + "Cold_Scroll_2_1", + "Cold_Scroll_2_5", + "Holy_Scroll_1_3", + "Holy_Scroll_1_5" +) +Food_Package: ( + "Candy_Striper", + "Apple_Juice", + "Banana_Juice", + "Grape_Juice", + "Carrot_Juice", + "Ice_Cream", + "Well_Baked_Cookie", + "Yggdrasilberry", + "Fish_Slice", + "Cheese", + "Nice_Sweet_Potato", + "Popped_Rice", + "Shusi", + "Bun", + "Mojji", + "Rice_Cake", + "Seed_Of_Yggdrasil", + "Hash_Rice_Cake", + "Chocolate", + "HandMade_Chocolate", + "HandMade_Chocolate_", + "White_Chocolate", + "Rice_Ball", + "Tomyumkung", + "Prawn", + "Korea_Rice_Cake", + "Prickly_Fruit", + "Apple", + "Banana", + "Grape", + "Carrot", + "Sweet_Potato", + "Meat", + "Honey", + "Rice_Cake_Soup", + "Leaflet_Of_Hinal", + "Leaflet_Of_Aloe", + "Fruit_Of_Mastela", + "Milk", + "Lemon", + "Long_Rice_Cake", + "Piece_Of_Cake" +) +First_Aid_Kit: ( + ("Red_Potion",5), + ("Orange_Potion",5), + ("Yellow_Potion",5), + ("Slow_Down_Potion",5), + ("Green_Potion",5), + ("Red_Slim_Potion",5), + ("Yellow_Slim_Potion",5), + ("White_Slim_Potion",5), + ("Water_Of_Darkness",5), + ("Center_Potion",5), + ("Awakening_Potion",5), + ("Berserk_Potion",5), + ("Novice_Potion",5), + ("Anodyne",5), + ("Speed_Up_Potion",5) +) +Cookie_Bag: ( + ("Lucky_Candy",5), + ("Candy_Striper",5), + ("Lucky_Candy_Cane",5), + ("Well_Baked_Cookie",5), + ("Lucky_Cookie",5), + ("Piece_Of_Cake",5), + ("Rice_Ball",5), + "Sesame_Pastry", + "Honey_Pastry", + "Rainbow_Cake", + "Chocolate", + "HandMade_Chocolate", + "HandMade_Chocolate_", + "White_Chocolate", + "Chocolate_Drink", + ("Candy",4) +) +Egg_Boy: ( + ("Grape",299), + ("Rice_Ball",522), + ("Prohibition_Red_Candle",20), + ("Realgar_Wine",100), + ("Exorcize_Herb",50), + ("Crown",2), + "Inccubus_Horn" +) +Egg_Girl: ( + ("Grape",299), + ("Rice_Ball",522), + ("Sway_Apron",20), + ("Realgar_Wine",100), + ("Exorcize_Herb",50), + ("Tiara",2), + ("Hair_Protector",5), + "Horn_Of_Succubus" +) +Giftbox_China: ( + "Orange_Potion", + "Yellow_Potion", + "Green_Potion", + "Honey", + "Leaflet_Of_Hinal", + ("Leaflet_Of_Aloe",2), + "Panacea", + "Candy", + "Candy_Striper", + ("Old_Blue_Box",40), + ("Branch_Of_Dead_Tree",9), + "Anodyne", + "Aloebera", + "Yggdrasilberry", + "Seed_Of_Yggdrasil", + "Leaf_Of_Yggdrasil", + ("Portable_Furnace",5), + "Iron_Hammer", + "Golden_Hammer", + "Oridecon_Hammer", + "Ora_Ora", + "Animal_Blood", + "Hinalle", + "Aloe", + "Four_Leaf_Clover", + "Singing_Plant", + "Ment", + "Illusion_Flower", + "Emperium", + "Yellow_Gemstone", + "Red_Gemstone", + "Blue_Gemstone", + "Dark_Red_Jewel", + "Violet_Jewel", + "Skyblue_Jewel", + "Azure_Jewel", + "Scarlet_Jewel", + "Cardinal_Jewel", + "Cardinal_Jewel_", + "Red_Jewel", + "Blue_Jewel", + "White_Jewel", + "Golden_Jewel", + "Bluish_Green_Jewel", + "Crystal_Jewel", + "Crystal_Jewel_", + "Crystal_Jewel__", + "Crystal_Jewel___", + "Red_Frame", + "Blue_Porcelain", + "White_Platter", + "Black_Ladle", + "Pencil_Case", + "Stuffed_Doll", + "Poring_Doll", + "Chonchon_Doll", + "Spore_Doll", + "Wedding_Bouquet", + "Crystal_Mirror", + "Witherless_Rose", + "Frozen_Rose", + "Grasshopper_Doll", + "Monkey_Doll", + "Raccoondog_Doll", + "Oridecon_Stone", + "Elunium_Stone", + "Jellopy", + "Garlet", + "Scell", + "Zargon", + "Orcish_Voucher", + "Mementos", + "Voucher_Of_Orcish_Hero", + "Gold", + "Alchol", + "Detrimindexta", + "Karvodailnirol", + "Counteragent", + "Mixture", + "Scarlet_Dyestuffs", + "Lemon_Dyestuffs", + "Cobaltblue_Dyestuffs", + "Darkgreen_Dyestuffs", + "Orange_Dyestuffs", + "Violet_Dyestuffs", + "White_Dyestuffs", + "Black_Dyestuffs", + "Oridecon", + "Elunium", + "Anvil", + "Oridecon_Anvil", + "Golden_Anvil", + "Emperium_Anvil", + "Boody_Red", + "Crystal_Blue", + "Wind_Of_Verdure", + "Yellow_Live", + "Flame_Heart", + "Mistic_Frozen", + "Rough_Wind", + "Great_Nature", + "Iron", + "Steel", + "Star_Crumb", + "Sparkling_Dust", + "Iron_Ore", + "Coal", + "Patriotism_Marks", + "Hammer_Of_Blacksmith", + "Old_Magic_Book", + "Penetration", + "Frozen_Heart", + "Sacred_Marks", + "Phracon", + "Emveretarcon", + "Booby_Trap", + "Sword_", + "Falchion_", + "Blade_", + "Lapier_", + "Scimiter_", + "Katana_", + "Tsurugi_", + "Ring_Pommel_Saber_", + "Saber_", + "Hae_Dong_Gum_", + "Flamberge", + "Slayer_", + "Bastard_Sword_", + "Two_Hand_Sword_", + "Broad_Sword_", + "Claymore", + "Knife_", + "Cutter_", + "Main_Gauche_", + "Dirk_", + "Dagger_", + "Stiletto_", + "Gladius_", + "Damascus_", + "Jur_", + "Katar_", + "Jamadhar_", + "Axe_", + "Battle_Axe_", + "Hammer_", + "Buster_", + "Two_Handed_Axe_", + "Javelin_", + "Spear_", + "Pike_", + "Lance", + "Guisarme_", + "Glaive_", + "Partizan_", + "Trident_", + "Halberd_", + "Club_", + "Mace_", + "Smasher_", + "Flail_", + "Morning_Star_", + "Sword_Mace_", + "Chain_", + "Book", + "Bible", + "Rod_", + "Wand_", + "Staff_", + "Arc_Wand_", + "Mighty_Staff", + "Bow_", + "Composite_Bow_", + "CrossBow_", + "Arbalest", + "Kakkung", + "Hunter_Bow", + "Bow_Of_Roguemaster", + "Guard_", + "Buckler_", + "Shield_", + "Mirror_Shield_", + "Fancy_Flower", + "Ribbon_", + "Cat_Hairband", + "Flower_Hairband", + "Biretta_", + "Hat_", + "Turban_", + "Goggle_", + "Cap_", + "Helm_", + "Gemmed_Sallet_", + "Circlet_", + "Santa's_Hat", + "Big_Sis'_Ribbon", + "Coronet", + "Fillet", + "Snowy_Horn", + "Sharp_Gear", + "Pierrot_Nose", + "Gangster_Patch", + "Ganster_Mask", + "Centimental_Flower", + "Centimental_Leaf", + "Jack_A_Dandy", + "Stop_Post", + "Doctor_Cap", + "Red_Bandana", + "Eagle_Eyes", + "Bomb_Wick", + "Antler", + "Pirate_Bandana", + "Poo_Poo_Hat", + "Funeral_Costume", + "Masquerade", + "Pretend_Murdered", + "Star_Dust", + "Blinker", + "Binoculars", + "Green_Feeler", + "Viking_Helm", + "Cotton_Shirt_", + "Leather_Jacket_", + "Adventurere's_Suit_", + "Mantle_", + "Coat_", + "Mink_Coat", + "Padded_Armor_", + "Chain_Mail_", + "Plate_Armor_", + "Silk_Robe_", + "Scapulare_", + "Saint_Robe_", + "Wooden_Mail_", + "Tights_", + "Silver_Robe_", + "Thief_Clothes_", + "Ninja_Suit", + "Wedding_Dress", + "G_Strings", + "Sandals_", + "Shoes_", + "Chrystal_Pumps", + "Cuffs", + "Spiky_Heel", + "Hood_", + "Muffler_", + "Manteau_", + "Cape_Of_Ancient_Lord", + "Ragamuffin_Cape", + "Ring", + "Earring", + "Necklace", + "Glove", + "Brooch", + "Clip", + "Rosary", + "Skul_Ring", + "Gold_Ring", + "Silver_Ring", + "Flower_Ring", + "Diamond_Ring", + "Puppy_Love", + "Safety_Helmet", + "Indian_Hair_Piece", + "Fin_Helm", + "Egg_Shell" +) +Old_Bleu_Box: ( + ("Cold_Scroll_1_5",2), + ("Fire_Scroll_1_5",2), + ("Wind_Scroll_1_5",2), + ("Fire_Scroll_2_5",2), + ("Fire_Scroll_3_5",2), + ("Holy_Scroll_1_5",2), + ("Cold_Scroll_2_5",2), + ("Gift_Box",2), + ("Milk",2), + ("Well_Baked_Cookie",2) +) +Holy_Egg_2: ( + ("Oridecon",3), + ("Elunium",10), + ("White_Slim_Potion",30), + ("Blue_Potion",30), + ("Yggdrasilberry",3), + ("Seed_Of_Yggdrasil",2), + ("Leaf_Of_Yggdrasil",15), + ("Old_Card_Album",5), + "Drooping_Bunny" +) +Red_Box_: ( + ("Magic_Eyes",9), + ("Hibiscus",10), + ("Charming_Ribbon",10) +) +Hometown_Gift: ( + "Hearty_Rice_Cake", + "Salty_Rice_Cake", + "Lucky_Rice_Cake", + "Sesame_Pastry", + "Honey_Pastry", + "Rainbow_Cake", + "Korea_Rice_Cake" +) +Old_Yellow_Box: ( + "Cookie_Hat", + "Silver_Tiara_", + "Gold_Tiara_" +) +Old_Gift_Box: ( + ("Chinese_Crown_",14), + ("Tongue_Mask_",40), + ("Fallen_Leaves_",45) +) +Magic_Card_Album: ( + "Dark_Illusion_Card", + "Deviling_Card", + ("Dragon_Fly_Card",10), + ("Vagabond_Wolf_Card",10), + ("Mastering_Card",10), + "Maya_Puple_Card", + ("Mutant_Dragon_Card",10), + "Mysteltainn_Card", + "Vocal_Card", + ("Owl_Duke_Card",5), + ("Owl_Baron_Card",5), + "Archangeling_Card", + "Executioner_Card", + "Tirfing_Card", + ("Eclipse_Card",10), + ("Chepet_Card",10), + ("Choco_Card",10), + ("Cat_O_Nine_Tail_Card",5), + ("Kobold_Leader_Card",10), + ("Chimera_Card",10), + ("Toad_Card",10), + "Bloody_Knight_Card", + "Ungoliant_Card", + "Gemini_Card", + "Hydro_Card", + ("Tha_Maero_Card",3), + ("Tha_Odium_Card",3), + ("Tha_Despero_Card",3) +) +Masquerade_Ball_Box: ( + ("Drooping_Nine_Tail_",9), + "Soulless_Wing_", + ("Marvelous_Wig_",10), + ("Ati_Atihan_Hat_",10) +) +Louise_Costume_Box: ( + ("Red_Bag",16), + ("Cool_Summer_Outfit",2) +) +Xmas_Gift: ( + ("Fire_Cracker_Love",6), + ("Gift_Box",66), + ("Old_Bleu_Box",36), + ("Set_Of_Taiming_Item",6), + ("Wrapped_Mask",6), + ("Old_Blue_Box",24), + ("Bundle_Of_Magic_Scroll",12), + ("Buche_De_Noel",24), + ("Speed_Up_Potion",12), + ("Slow_Down_Potion",12), + ("Cookie_Bag",12), + ("Red_Bag",6), + ("First_Aid_Kit",12), + ("Crystal_Jewel__",12), + ("HandMade_Chocolate",18), + ("HandMade_Chocolate_",18), + ("Chocolate_Drink",18), + ("Santa's_Hat_",12), + ("Fire_Cracker_Xmas",4) +) +Tresure_Box_WoE: ( + ("Wind_Arrow_Container",23), + ("Stone_Arrow_Container",25), + ("Crystal_Arrow_Container",26), + ("Holy_Arrow_Quiver",7), + ("Bullet_Case",27), + ("Bullet_Case_Blood",27), + ("Bullet_Case_Silver",27), + ("Set_Of_Taiming_Item",12), + ("First_Aid_Kit",9), + ("Food_Package",36), + ("Bundle_Of_Magic_Scroll",9), + ("Old_Bleu_Box",8), + ("Cookie_Bag",48), + ("Hometown_Gift",6), + ("Cool_Summer_Outfit",22), + ("Union_Of_Tribe",6), + ("Wrapped_Mask",2), + ("Poison_Bottle",3), + ("Old_Blue_Box",6), + ("Crystal_Jewel__",9) +) +Masquerade_Ball_Box2: ( + ("Black_Bunny_Band",12), + ("Vanilmirth_Hat",10), + ("Cap_Of_Blindness",10), + "Dress_Hat" +) +Pierre_Treasurebox: ( + ("Scarlet_Dyestuffs",3), + ("Lemon_Dyestuffs",3), + ("Cobaltblue_Dyestuffs",3), + ("Darkgreen_Dyestuffs",3), + ("Orange_Dyestuffs",3), + ("Violet_Dyestuffs",3), + ("White_Dyestuffs",3), + ("Black_Dyestuffs",3), + ("Olivine",3), + ("Phlogopite",3), + ("Agate",3), + ("Muscovite",3), + ("Rose_Quartz",3), + ("Turquoise",3), + ("Citrine",3), + ("Pyroxene",3), + ("Biotite",3), + ("Str_Dish10",3), + ("Agi_Dish10",3), + ("Vit_Dish10",3), + ("Luk_Dish10",3), + ("Dex_Dish10",3), + ("Branch_Of_Dead_Tree",3), + ("Old_Violet_Box",5), + ("Gift_Box",3), + ("Old_Blue_Box",11), + ("Fire_Cracker",2), + "Bloody_Dead_Branch" +) +Cherish_Box: ( + ("Geographer_Band_",4), + ("Vacation_Hat_",5) +) +Cherish_Box_Ori: ( + ("Satellite_Hairband",2), + ("Pirate_Dagger",2), + ("Loki_Mask",2), + ("Ragnarok_Limited_Ed",3) +) +Splendid_Box: ( + "Imperial_Guard", + "Bone_Plate", + "Ebone_Armor", + "Krasnaya", + "Alca_Bringer", + "Chrome_Twohand_Sword", + "Krishna", + "Cakram", + "Durga", + "Vecer_Axe", + "Giant_Axe", + "Imperial_Spear", + "Rafini_Staff", + "Falken_Blitz", + "Elven_Bow", + "Green_Whistle", + "Stem_Whip", + "Krieg", + "Weihna", + "Black_Wing", + "Ruber", + "Erde", + "Red_Square_Bag", + "Carga_Mace", + "Red_Ether_Bag", + "Mystic_Bow" +) +Old_C_Album_Armor: ( + "Pupa_Card", + "Picky_Card", + "Picky__Card", + "Roda_Frog_Card", + "Thief_Bug_Card", + "Rocker_Card", + "Desert_Wolf_Babe_Card", + "Pecopeco_Card", + "Steel_Chonchon_Card", + "Cornutus_Card", + "Savage_Card", + "Sword_Fish_Card", + "Dokebi_Card", + "Pasana_Card", + "Sand_Man_Card", + "Marc_Card", + "Argiope_Card", + "Bathory_Card", + "Evil_Druid_Card", + "Goat_Card", + "Flying_Deleter_Card", + "Grizzly_Card", + "Nightmare_Terror_Card", + "Dark_Frame_Card", + "Demon_Pungus_Card", + "Disguise_Card", + "Wraith_Dead_Card", + "Loli_Ruri_Card", + "Rybio_Card", + "Majoruros_Card", + "Brilight_Card", + "Sasquatch_Card", + "Succubus_Card", + "Solider_Card", + "Skel_Prisoner_Card", + "Baby_Leopard_Card", + "Anolian_Card", + "Apocalips_Card", + "Wooden_Golem_Card", + "Giant_Spider_Card", + "Deleter_Card", + "Geographer_Card", + "Karakasa_Card", + "Kraben_Card", + "Cremy_Fear_Card", + "Clock_Card", + "Chimera_Card", + "Killer_Mantis_Card", + "Pest_Card", + "Waste_Stove_Card", + "Venomous_Card", + "Porcellio_Card", + "Obsidian_Card", + "Mineral_Card", + "Ygnizem_Card", + "Removal_Card", + "Venatu_Card", + "Dimik_Card", + "Archdam_Card", + "Novus__Card", + "Novus_Card", + "Ancient_Mimic_Card", + "Observation_Card", + "Shelter_Card", + "Aliza_Card", + "Alicel_Card", + "Skogul_Card", + "Frus_Card", + "Agav_Card", + "Echio_Card", + "Byorgue_Card", + "Banshee_Master_Card" +) +Old_C_Album_Helm: ( + "Stainer_Card", + "Coco_Card", + "Martin_Card", + "Elder_Wilow_Card", + "Giearth_Card", + "Ghoul_Card", + "Marduk_Card", + "Deviruchi_Card", + "Nightmare_Card", + "Grand_Peco_Card", + "Dark_Illusion_Card", + "Dryad_Card", + "Rideword_Card", + "Leib_Olmai_Card", + "Leaf_Cat_Card", + "Mystcase_Card", + "Stalactic_Golem_Card", + "C_Tower_Manager_Card", + "Archangeling_Card", + "Wicked_Nymph_Card", + "Wootan_Shooter_Card", + "Wootan_Fighter_Card", + "Incubus_Card", + "Giant_Honet_Card", + "Gibbet_Card", + "Carat_Card", + "Cramp_Card", + "Permeter_Card", + "Ungoliant_Card", + "Mole_Card", + "Gemini_Card", + "Seyren_Card", + "Magaleta_Card", + "Katrinn_Card", + "Acidus__Card", + "Vanberk_Card", + "Isilla_Card", + "Knocker_Card", + "Banshee_Card" +) +Old_C_Album_Acc: ( + "Kukre_Card", + "Tarou_Card", + "Poporing_Card", + "Worm_Tail_Card", + "Muka_Card", + "Smokie_Card", + "Poison_Spore_Card", + "Yoyo_Card", + "Vitata_Card", + "Zerom_Card", + "Pirate_Skel_Card", + "Phen_Card", + "Mantis_Card", + "Marine_Sphere_Card", + "Kobold_Card", + "Obeaune_Card", + "Horong_Card", + "Joker_Card", + "Gargoyle_Card", + "Galapago_Card", + "Rice_Cake_Boy_Card", + "Poison_Toad_Card", + "Raydric_Archer_Card", + "Wraith_Card", + "Lude_Card", + "Marin_Card", + "Mimic_Card", + "Violy_Card", + "Bon_Gun_Card", + "Blazzer_Card", + "Sageworm_Card", + "Stem_Worm_Card", + "Spring_Rabbit_Card", + "Sleeper_Card", + "Shinobi_Card", + "Wild_Ginseng_Card", + "Owl_Duke_Card", + "Owl_Baron_Card", + "Alligator_Card", + "Orc_Archer_Card", + "Evil_Cloud_Hermit_Card", + "Wind_Ghost_Card", + "Li_Me_Mang_Ryang_Card", + "Dancing_Dragon_Card", + "Tengu_Card", + "Greatest_General_Card", + "Cookie_Card", + "Quve_Card", + "Hylozoist_Card", + "See_Otter_Card", + "Blood_Butterfly_Card", + "Heater_Card", + "Anopheles_Card", + "Armaia_Card", + "Whikebain_Card", + "Erend_Card", + "Gremlin_Card", + "Beholder_Card", + "Green_Iguana_Card", + "Hydro_Card", + "Dragon_Egg_Card", + "Plasma_Card", + "Retribution_Card", + "Snowier_Card", + "Siroma_Card", + "Gazeti_Card", + "Galion_Card", + "Stapo_Card", + "Imp_Card", + "Ragged_Zombie_Card", + "Hell_Poodle_Card" +) +Old_C_Album_Shoes: ( + "Zombie_Card", + "Thief_Bug_Male_Card", + "Eggyra_Card", + "Matyr_Card", + "Sohee_Card", + "Verit_Card", + "Gajomart_Card", + "Antique_Firelock_Card", + "Gullinbursti_Card", + "Raggler_Card", + "Merman_Card", + "Megalith_Card", + "Mini_Demon_Card", + "Miyabi_Ningyo_Card", + "Skeleton_General_Card", + "Cookie_XMAS_Card", + "Iron_Fist_Card", + "Alarm_Card", + "Am_Mut_Card", + "Ancient_Worm_Card", + "Wild_Rose_Card", + "Explosion_Card", + "Zombie_Prisoner_Card", + "Cat_O_Nine_Tail_Card", + "Freezer_Card", + "Acidus_Card", + "Ferus__Card", + "Tha_Odium_Card", + "Ice_Titan_Card", + "Zombie_Slaughter_Card" +) +Old_C_Album_Shield: ( + "Andre_Egg_Card", + "Ambernite_Card", + "Horn_Card", + "Thara_Frog_Card", + "Orc_Warrior_Card", + "Megalodon_Card", + "BigFoot_Card", + "Argos_Card", + "Rafflesia_Card", + "Munak_Card", + "Petit__Card", + "Medusa_Card", + "Khalitzburg_Card", + "Anubis_Card", + "Mysteltainn_Card", + "Live_Peach_Tree_Card", + "Sting_Card", + "Increase_Soil_Card", + "Arclouse_Card", + "Ancient_Mummy_Card", + "Executioner_Card", + "Alice_Card", + "Tirfing_Card", + "Zherlthsh_Card", + "Tamruan_Card", + "Parasite_Card", + "Penomena_Card", + "High_Orc_Card", + "Teddy_Bear_Card", + "Tha_Despero_Card", + "Hodremlin_Card", + "Seeker_Card", + "Muscipular_Card", + "Flame_Skull_Card", + "Tatacho_Card", + "Aqua_Elemental_Card", + "Draco_Card", + "Luciola_Vespa_Card", + "Centipede_Card", + "Cornus_Card", + "Dark_Shadow_Card" +) +Old_C_Album_Weapon: ( + "Drops_Card", + "Poring__Card", + "Lunatic_Card", + "Pecopeco_Egg_Card", + "Savage_Babe_Card", + "Andre_Larva_Card", + "Hornet_Card", + "Farmiliar_Card", + "Plankton_Card", + "Skeleton_Card", + "Thief_Bug_Female_Card", + "Wolf_Card", + "Mandragora_Card", + "Hydra_Card", + "Snake_Card", + "Andre_Card", + "Vadon_Card", + "Marina_Card", + "Metaller_Card", + "Goblin_Card", + "Anacondaq_Card", + "Caramel_Card", + "Kaho_Card", + "Scorpion_Card", + "Drainliar_Card", + "Golem_Card", + "Magnolia_Card", + "Flora_Card", + "Desert_Wolf_Card", + "Orc_Skeleton_Card", + "Soldier_Skeleton_Card", + "Skel_Worker_Card", + "Archer_Skeleton_Card", + "Zenorc_Card", + "Requiem_Card", + "Mummy_Card", + "Strouf_Card", + "Hunter_Fly_Card", + "Side_Winder_Card", + "Petit_Card", + "Deviace_Card", + "Minorous_Card", + "Scorpion_King_Card", + "Knight_Of_Abyss_Card", + "Crab_Card", + "Goblin_Leader_Card", + "Steam_Goblin_Card", + "Goblin_Archer_Card", + "Gryphon_Card", + "Gig_Card", + "Neraid_Card", + "Dark_Priest_Card", + "The_Paper_Card", + "Dullahan_Card", + "Driller_Card", + "Diabolic_Card", + "Lava_Golem_Card", + "Rotar_Zairo_Card", + "Civil_Servant_Card", + "Mutant_Dragon_Card", + "Bloody_Murderer_Card", + "Stone_Shooter_Card", + "Assulter_Card", + "Aster_Card", + "Elder_Card", + "Orc_Lady_Card", + "Injustice_Card", + "Shellfish_Card", + "Zombie_Master_Card", + "Zipper_Bear_Card", + "Chepet_Card", + "Caterpillar_Card", + "Kobold_Leader_Card", + "Kobold_Archer_Card", + "Cruiser_Card", + "Kind_Of_Beetle_Card", + "Tri_Joint_Card", + "Panzer_Goblin_Card", + "Fur_Seal_Card", + "Fake_Angel_Card", + "Mobster_Card", + "Garm_Baby_Card", + "Phendark_Card", + "Pitman_Card", + "Metaling_Card", + "Hill_Wind_Card", + "Rawrel_Card", + "Eremes_Card", + "Harword_Card", + "Shecil_Card", + "Ferus_Card", + "Deathword_Card", + "Breeze_Card", + "Solace_Card", + "Tha_Maero_Card", + "Tha_Dolor_Card", + "Skeggiold_Card", + "Drosera_Card", + "Sword_Guardian_Card", + "Bow_Guardian_Card", + "Necromancer_Card", + "Centipede_Larva_Card", + "Hilsrion_Card", + "Bloody_Knight_Card" +) +Old_C_Album_Garment: ( + ("Dustiness_Card",32), + ("Orc_Zombie_Card",32), + ("Hode_Card",32), + ("Frilldora_Card",32), + ("Marse_Card",32), + ("Whisper_Card",32), + ("Myst_Card",32), + ("Jakk_Card",32), + ("Marionette_Card",32), + ("Isis_Card",32), + ("Baphomet__Card",32), + ("Daydric_Card",32), + ("Nine_Tail_Card",32), + "Deviling_Card", + ("Dragon_Tail_Card",32), + ("Dragon_Fly_Card",32), + "Vagabond_Wolf_Card", + "Mastering_Card", + "Wander_Man_Card", + "Vocal_Card", + ("Eclipse_Card",32), + ("Choco_Card",32), + ("Kapha_Card",32), + ("Whisper_Boss_Card",32), + "Toad_Card", + ("Punk_Card",32), + ("Harpy_Card",32), + ("Hyegun_Card",32), + ("Noxious_Card",32), + "Kavac_Card", + ("Chung_E_Card",32), + ("Orc_Baby_Card",32), + ("Aliot_Card",32), + ("Roween_Card",32), + ("Salamander_Card",32), + ("Kasa_Card",32), + ("Magmaring_Card",33), + ("Condor_Card",31) +) +//unknown carrier / unsupported +/*Candy_Holder: ( + ("Honey",9), + ("Candy",20), + ("Well_Baked_Cookie",15), + ("Piece_Of_Cake",10), + ("Bread",20), + "Old_Blue_Box", + "Yggdrasilberry", + "Old_Card_Album", + "Old_Violet_Box", + "Contracts_In_Shadow", + ("Niflheim_Ticket",10), + ("Pumpkin_Cake",5), + ("Pumpkin_Pie",5) +)*/ +High_Weapon_Box: ( + ("Mail_Breaker",5), + ("Weeder_Knife",5), + ("Mama's_Knife",5), + ("Assasin_Dagger",5), + ("Exercise",5), + ("Azoth",5), + ("Sucsamad",5), + ("Grimtooth_",5), + ("Princess_Knife",5), + ("Cursed_Dagger",5), + ("Counter_Dagger",5), + ("Holy_Dagger",5), + ("Krieg",5), + ("Weihna",5), + ("Black_Wing",5), + ("Blood_Tears",5), + ("Unholy_Touch",5), + ("Drill_Katar",5), + ("Krishna",5), + ("Cakram",5), + ("Cleaver",5), + ("Great_Axe",5), + ("Sabbath",5), + ("Bradium_Stonehammer",5), + ("Slaughter",5), + ("Tomahawk",5), + ("Vecer_Axe",5), + ("Ice_Falchon",7), + ("Fire_Brand",7), + ("Scissores_Sword",7), + ("Cutlas",7), + ("Solar_Sword",7), + ("Mysteltainn_",7), + ("Tale_Fing_",7), + ("Byeorrun_Gum",7), + ("Immaterial_Sword",7), + ("Star_Dust_Blade",7), + ("Muramasa",7), + ("Dragon_Slayer",7), + ("Schweizersabel",7), + ("Zweihander",7), + ("Katzbalger",7), + ("Zweihander_",7), + ("Muscle_Cutter",7), + ("Schweizersabel_",7), + ("Dragon_Slayer_",7), + ("Tae_Goo_Lyeon",7), + ("Bloody_Eater",7), + ("Veteran_Sword",7), + ("Ruber",5), + ("Krasnaya",5), + ("Gungnir",5), + ("Gelerdria",5), + ("Tjungkuletti",5), + ("Gungnir_",5), + ("Crescent_Scythe",5), + ("Bill_Guisarme",5), + ("Zephyrus",5), + ("Longinus's_Spear",5), + ("Brionac",5), + ("Hell_Fire",5), + ("Gae_Bolg",5), + ("Crescent_Scythe_",5), + ("Spectral_Spear",5), + ("Ahlspiess",5), + ("Spectral_Spear_",5), + ("Gae_Bolg_",5), + ("Zephyrus_",5), + ("Wizardy_Staff",5), + ("Staff_Of_Wing",5), + ("Walking_Stick",5), + ("Holy_Stick",5), + ("Dead_Tree_Cane",5), + ("Kronos",5), + ("Dea_Staff",5), + ("Divine_Cross",5), + ("Golden_Mace",5), + ("Long_Mace",5), + ("Quadrille",5), + ("Golden_Mace_",5), + ("Nemesis",5), + ("Erde",5), + ("Red_Square_Bag",5), + ("Red_Ether_Bag",5), + ("Book_Of_The_Apocalypse",5), + ("Girl's_Diary",5), + ("Legacy_Of_Dragon",5), + ("Hardback",5), + ("Bible_Of_Battlefield",5), + ("Kaiser_Knuckle",5), + ("Claw_Of_Garm",5), + ("Dragon_Wing",5), + ("Bow_Of_Minstrel",5), + ("Ixion_Wing",5), + ("Nepenthes_Bow",5), + ("Cursed_Lyre",5), + ("Falken_Blitz",5), + ("Mystic_Bow",5), + ("Electronic_Guitar",5), + ("Oriental_Lute",5), + ("Oriental_Lute_",5), + ("Harp_Of_Nepenthes",5), + ("Lariat",5), + ("Rapture_Rose",5), + ("Chemeti",5), + ("Bladed_Whip",5), + ("Electric_Eel",5), + ("Sea_Witch_Foot",5), + ("Queen's_Whip",5), + ("Carrot_Whip",5), + ("Queen's_Whip_",5), + ("Stem_Of_Nepenthes",5), + "Thorn_Staff", + "Eraser", + "Destruction_Rod", + "Infiltrator", + "Infiltrator_", + "Heart_Breaker", + "Hurricane_Fury", + "Right_Epsilon", + "Doom_Slayer", + ("Sword_Breaker",4), + //("14420",2), -- Unknown/Unsupported + ("Chrome_Sword",2), + ("Chrome_Twohand_Sword",2), + ("Excalibur",2), + ("Masamune",2), + ("Nagan",2), + ("Executioner_",2), + ("Executioner__",2), + ("Altas_Weapon",2), + ("Giant_Axe",2), + ("Guillotine",2), + ("Brood_Axe",2), + ("Wild_Beast_Claw",2), + ("Inverse_Scale",2), + ("Bloody_Roar",2), + ("Cardo",2), + ("Imperial_Spear",2), + ("Skewer",2), + ("Battle_Hook",2), + ("Mental_Stick",2), + "Doom_Slayer_", + "Hunting_Spear", + "Edge", + "Violet_Fear", + "Death_Guidance", + "House_Auger", + "Bazerald", + "Ancient_Dagger", + "Grand_Cross", + "Grand_Cross_", + "Death_Note", + "Berserk", + "Berserk_", + "Berserk_Guitar", + "Rosebine", + ("Forturn_Sword",2), + ("Combat_Knife",2), + ("Moonlight_Sword",2), + ("Spike",2), + ("Spike_",2), + ("Slash",2), + ("Sura_Rampage",2), + ("Bow_Of_Roguemaster",2), + ("Balistar",2), + ("Balistar_",2), + ("Bow_Of_Rudra",2), + ("Green_Whistle",2), + ("Stem_Whip",2), + "Agent_Katar", + "Guillotine_Katar", + "Ignus_Steel", + "End_Sectora", + "Cannon_Spear", + "Cold_Magic_Book", + "Light_of_Recovery", + "As-nail", + "Scarlet-nail", + "Bloody_Cross", + "Thief_Crossbow", + "Giant_Crossbow", + "Creeper_Bow" +) \ No newline at end of file diff --git a/db/re/item_group_db.txt b/db/re/item_group_db.txt deleted file mode 100644 index 0bc025291..000000000 --- a/db/re/item_group_db.txt +++ /dev/null @@ -1,6 +0,0 @@ -import: db/re/item_bluebox.txt -import: db/re/item_violetbox.txt -import: db/re/item_cardalbum.txt -import: db/item_findingore.txt -import: db/re/item_giftbox.txt -import: db/re/item_misc.txt diff --git a/db/re/item_misc.txt b/db/re/item_misc.txt deleted file mode 100644 index 053a80e60..000000000 --- a/db/re/item_misc.txt +++ /dev/null @@ -1,808 +0,0 @@ -// GroupID,ItemID,Rate -// -// Cookie Bag -7,529,5 //Candy -7,530,5 //Candy Cane -7,538,5 //Well-baked Cookie -7,539,5 //Piece of Cake -7,558,1 //Chocolate -7,559,1 //Hand-made Chocolate -7,560,1 //Hand-made White Chocolate -7,561,1 //White Chocolate -7,564,5 //Rice Ball -7,570,5 //Lucky Candy -7,571,5 //Lucky Candy Cane -7,572,5 //Lucky Cookie -7,573,1 //Chocolate Drink -7,12122,1 //Sesame Pastry -7,12123,1 //Honey Pastry -7,12124,1 //Rainbow Cake -// First Aid Kit -8,501,5 // Red Potion -8,502,5 // Orange Potion -8,503,5 // Yellow Potion -8,504,5 // White Potion -8,505,5 // Blue Potion -8,506,5 // Green Potion -8,545,5 // Condensed Red Potion -8,546,5 // Condensed Yellow Potion -8,547,5 // Condensed White Potion -8,569,5 // Novice Potion -8,605,5 // Anodyne -8,645,5 // Concentration Potion -8,656,5 // Awakening Potion -8,657,5 // Berserk Potion -8,678,1 // Poison Bottle -8,12016,5 // Speed Potion -8,12017,5 // Slow Potion -8,12020,5 // Cursed_Water -// Herbs -9,507,1 // Red Herb -9,508,1 // Yellow Herb -9,509,1 // White Herb -// Fruits -10,512,1 // Apple -10,513,1 // Banana -10,514,1 // Grape -10,515,1 // Carrot -10,516,1 // Potato -// Meat -11,517,1 // Meat -11,528,1 // Monster Food -// Candy -12,529,1 // Candy -12,530,1 // Candy Cane -// Juice -13,531,1 // Apple Juice -13,532,1 // Banana Juice -13,534,1 // Carrot Juice -// Fish -14,544,1 // Raw Fish -14,551,1 // Sushi -// Boxes -15,603,1 // Old Blue Box -15,617,1 // Old Purple Box -15,644,1 // Gift Box -// Gemstones -16,715,1 // Yellow Gemstone -16,716,1 // Red Gemstone -16,717,1 // Blue Gemstone -// Elemental Resist Potions -17,12118,1 // Fire Resist Potion -17,12119,1 // Cold Resist Potion -17,12120,1 // Earth Resist Potion -17,12121,1 // Thunder Resist Potion -// Ores -18,1002,30 // Iron_Ore -18,998,28 // Iron -18,993,26 // Yellow_Live -18,1003,24 // Coal -18,992,22 // Wind_Of_Verdure -18,1010,20 // Phracon -18,991,18 // Crystal_Blue -18,990,16 // Boody_Red -18,999,14 // Steel -18,1011,12 // Emveretarcon -18,757,10 // Elunium_Stone -18,756,9 // Oridecon_Stone -18,997,8 // Great_Nature -18,996,7 // Rough_Wind -18,995,6 // Mistic_Frozen -18,994,5 // Flame_Heart -18,985,4 // Elunium -18,984,3 // Oridecon -18,969,2 // Gold -18,714,1 // Emperium -// Food Types -19,526,5 // Royal_Jelly -19,12042,10 // Str_Dish02 -19,12057,10 // Agi_Dish02 -19,12053,10 // Vit_Dish03 -19,12062,10 // Dex_Dish02 -19,12068,10 // Luk_Dish03 -19,12047,10 // Int_Dish02 -19,531,30 // Apple_Juice -19,532,30 // Banana_Juice -19,533,30 // Grape_Juice -19,534,30 // Carrot_Juice -19,538,30 // Well_Baked_Cookie -19,536,50 // Ice_Cream -19,544,50 // Fish_Slice -19,548,50 // Cheese -19,551,50 // Shusi -19,553,50 // Bun -19,554,50 // Mojji -19,535,50 // Pumpkin -19,516,100 // Sweet_Potato -19,513,100 // Banana -19,512,600 // Apple -// Recovery Types -20,522,5 // Fruit_Of_Mastela -20,521,5 // Leaflet_Of_Aloe -20,520,10 // Leaflet_Of_Hinal -20,545,10 // Red_Slim_Potion -20,12118,10 // Resist_Earth -20,508,20 // Yellow_Herb -20,501,20 // Red_Potion -20,511,30 // Green_Herb -20,507,30 // Red_Herb -20,569,50 // Novice_Potion -20,549,50 // Nice_Sweet_Potato -20,529,100 // Candy -20,528,200 // Monster's_Feed -20,550,600 // Popped_Rice -// Minerals - Unused -21,714,1 // Emperium -21,756,1 // Rough Oridecon -21,757,1 // Rough Elunium -21,969,1 // Gold -21,984,1 // Oridecon -21,985,1 // Elunium -21,990,1 // Red Blood -21,991,1 // Crystal Blue -21,992,1 // Wind of Verdure -21,993,1 // Green Live -21,994,1 // Flame Heart -21,995,1 // Mystic Frozen -21,996,1 // Rough Wind -21,997,1 // Great Nature -21,998,1 // Iron -21,999,1 // Steel -21,1002,1 // Iron Ore -21,1003,1 // Coal -21,1010,1 // Phracon -21,1011,1 // Emveretarcon -// Set Of Taiming Item -22,619,1 // Unripe Apple -22,620,1 // Orange Juice -22,621,1 // Bitter Herb -22,622,1 // Rainbow Carrot -22,623,1 // Earthworm the Dude -22,624,1 // Rotten Fish -22,625,1 // Rusty Iron -22,626,1 // Monster Juice -22,627,1 // Sweet Milk -22,628,1 // Well-Dried Bone -22,629,1 // Singing Flower -22,630,1 // Dew Laden Moss -22,631,1 // Deadly Noxious Herb -22,632,1 // Fatty Chubby Earthworm -22,633,1 // Sweet Potato -22,634,1 // Tropical Banana -22,635,1 // Orc Trophy -22,636,1 // No Recipient -22,637,1 // Old Broom -22,638,1 // Silver Knife of Chastity -22,639,1 // Armlet of Obedience -22,640,1 // Shining Stone -22,641,1 // Contracts in Shadow -22,642,1 // Book of the Devil -22,659,1 // Her Heart -22,660,1 // Forbidden Red Candle -22,661,1 // Soft Apron -22,10001,1 // Skull Helm -22,10002,1 // Monster Oxygen Mask -22,10003,1 // Transparent Headgear -22,10004,1 // Pacifier -22,10005,1 // Wig -22,10006,1 // Queen's Hair Ornament -22,10007,1 // Silk Ribbon -22,10008,1 // Punisher -22,10009,1 // Wild Flower -22,10010,1 // Battered Pot -22,10011,1 // Stellar Hairpin -22,10012,1 // Tiny Egg Shell -22,10013,1 // Backpack -22,10014,1 // Rocker Glasses -22,10015,1 // Green Lace -22,10016,1 // Golden Bell -22,10017,1 // Bark Shorts -22,10018,1 // Monkey Circlet -22,10019,1 // Red Scarf -22,10020,1 // Grave Keeper's Sword -22,12373,1 // Boy's Pure Heart -22,12374,1 // Ice Fireworks -22,12395,1 // Tantan Noodle -// Bundle Of Magic Scroll -23,686,1 // Level 3 Earth Spike -23,687,1 // Level 5 Earth Spike -23,688,1 // Level 3 Cold Bolt -23,689,1 // Level 5 Cold Bolt -23,690,1 // Level 3 Fire Bolt -23,691,1 // Level 5 Fire Bolt -23,692,1 // Level 3 Lightening Bolt -23,693,1 // Level 5 Lightening Bolt -23,694,1 // Level 3 Soul Strike -23,695,1 // Level 5 Soul Strike -23,696,1 // Level 1 Fire Ball -23,697,1 // Level 5 Fire Ball -23,698,1 // Level 1 Fire Wall -23,699,1 // Level 5 Fire Wall -23,700,1 // Level 1 Frost Diver -23,12000,1 // Level 5 Frost Diver -23,12001,1 // Level 3 Heal -23,12002,1 // Level 5 Heal -// Random Quiver -24,12004,1 // Quiver -24,12005,1 // Iron Arrow Quiver -24,12006,1 // Steel Arrow Quiver -24,12007,1 // Oridecon Arrow Quiver -24,12008,1 // Fire Arrow Quiver -24,12009,1 // Silver Arrow Quiver -24,12010,1 // Wind Arrow Quiver -24,12011,1 // Stone Arrow Quiver -24,12012,1 // Crystal Arrow Quiver -24,12013,1 // Shadow Arrow Quiver -24,12014,1 // Immaterial Arrow Quiver -24,12015,1 // Rusty Arrow Quiver -24,12183,2 // Holy Arrow Quiver -// Wrapped Mask -25,2278,10 // Mr. Smile -25,2281,10 // Opera Masque -25,2288,10 // Mr. Scream -25,2292,10 // Welding Mask -25,2297,10 // Goblin Mask -25,5005,10 // Gas Mask -25,5086,10 // Alarm Mask -25,5087,10 // Poker Face -25,5088,10 // Surprised Mask -25,5089,10 // Annoyed Mask -25,5090,10 // Goblin Leader Mask -25,5121,1 // Zherlthsh Mask -25,5176,2 // Hahoe Mask -// Accessory Box -26,2601,10 // Ring -26,2602,11 // Earring -26,2603,12 // Necklace -26,2604,12 // Glove -26,2605,12 // Brooch -26,2607,12 // Clip -26,2608,14 // Rosary -26,2609,14 // Skull Ring -26,2610,14 // Gold Ring -26,2611,14 // Silver Ring -26,2612,14 // Flower Ring -26,2613,11 // Diamond Ring -26,2615,1 // Safety Ring -26,2616,1 // Critical Ring -26,2617,10 // Celebrant's Mitten -26,2618,11 // Matyr's Leash -26,2619,10 // Bow Thimble -26,2621,1 // Ring -26,2622,1 // Earring -26,2623,10 // Necklace -26,2624,1 // Glove -26,2625,1 // Brooch -26,2626,1 // Rosary -26,2627,10 // Belt -26,2628,14 // Novice Armlet -26,2654,1 // Shinobi Sash -26,2656,1 // Armor Charm -26,2658,10 // Nile Rose -26,2659,2 // Vesper Core 01 -26,2660,2 // Vesper Core 02 -26,2661,2 // Vesper Core 03 -26,2662,2 // Vesper Core 04 -26,2671,1 // Bow Thimble -26,2677,1 // Spiritual Ring -26,2680,9 // Ring of Minor Spirits -26,2700,2 // Red Silk of Seal -26,2701,1 // Glove of Orleans -26,2703,1 // Expert Ring -26,2716,1 // Librarian Glove -26,2717,1 // Pocket Watch -26,2718,1 // Lunatic Brooch -26,2719,1 // Iron Wrist -// jewels -27,715,100 // Yellow_Gemstone -27,716,100 // Red_Gemstone -27,717,100 // Blue_Gemstone -27,718,10 // Dark_Red_Jewel -27,719,10 // Violet_Jewel -27,720,10 // Skyblue_Jewel -27,721,10 // Azure_Jewel -27,722,10 // Scarlet_Jewel -27,723,10 // Cardinal_Jewel -27,724,10 // Cardinal_Jewel_ -27,725,10 // Red_Jewel -27,726,10 // Blue_Jewel -27,727,10 // White_Jewel -27,728,10 // Golden_Jewel -27,729,10 // Bluish_Green_Jewel -27,730,5 // Crystal_Jewel -27,731,4 // Crystal_Jewel_ -27,732,3 // Crystal_Jewel__ -27,733,27 // Crystal_Jewel___ -27,746,50 // Glass_Bead -// Egg Boy -32,514,300 // Grape -32,564,522 // Rice Ball -32,660,20 // Forbidden Red Candle -32,682,100 // Distilled Fighting Spirit -32,683,50 // Herb of Incantation -32,2274,5 // Ghost Bandana -32,5072,2 // Incubus Horn -// Egg Girl -33,514,300 // Grape -33,564,522 // Rice Ball -33,661,20 // Soft Apron -33,682,100 // Distilled Fighting Spirit -33,683,50 // Herb of Incantation -33,5042,5 // Bao Bao -33,5066,2 // Succubus Horn -// Lotto Box -35,7391,1 // Lotto Ball 31 -35,7392,1 // Lotto Ball 32 -35,7393,1 // Lotto Ball 33 -35,7394,1 // Lotto Ball 34 -35,7395,1 // Lotto Ball 35 -35,7396,1 // Lotto Ball 36 -35,7397,1 // Lotto Ball 37 -35,7398,1 // Lotto Ball 38 -35,7540,1 // Lotto Ball 39 -35,7541,1 // Lotto Ball 40 -// Food Package -36,512,1 // Apple -36,513,1 // Banana -36,514,1 // Grape -36,515,1 // Carrot -36,516,1 // Potato -36,517,1 // Meat -36,518,1 // Honey -36,519,1 // Milk -36,520,1 // Hinalle Leaflet -36,521,1 // Aloe Leaflet -36,522,1 // Mastela Fruit -36,526,1 // Royal Jelly -36,529,1 // Candy -36,530,1 // Candy Cane -36,531,1 // Apple Juice -36,532,1 // Banana Juice -36,533,1 // Grape Juice -36,534,1 // Carrot Juice -36,536,1 // Ice Cream -36,538,1 // Well-baked Cookie -36,539,1 // Piece of Cake -36,544,1 // Raw Fish -36,548,1 // Cheese -36,549,1 // Yam -36,550,1 // Rice Cake -36,551,1 // Sushi -36,553,1 // Bao -36,554,1 // Mochi -36,555,1 // Traditional Rice Cake -36,556,1 // Rice Cake Stick -36,557,1 // Neatly Sliced Rice Cake -36,558,1 // Chocolate -36,559,1 // Hand-made Chocolate -36,560,1 // Hand-made White Chocolate -36,561,1 // White Chocolate -36,564,1 // Rice Ball -36,566,1 // Tom Yum Goong -36,567,1 // Shrimp -36,568,1 // Lemon -36,576,1 // Prickly Fruit -36,607,1 // Yggdrasil Berry -36,608,1 // Yggdrasil Seed -36,663,1 // Songpyun -36,669,1 // Rice-Cake Soup -// Potions -37,501,1 // Red Potion -37,502,1 // Orange Potion -37,503,1 // Yellow Potion -37,504,1 // White Potion -// Red Box_ -38,5137,1 // Alice Doll -38,5138,9 // Magic Eyes -38,5139,10 // Lotus -38,5140,10 // Kawaii Ribbon -// Old Bleu Box -39,519,1 // Milk -39,538,1 // Well-baked Cookie -39,644,1 // Gift Box -39,687,1 // Level 5 Earth Spike -39,689,1 // Level 5 Cold Bolt -39,691,1 // Level 5 Fire Bolt -39,693,1 // Level 5 Lightening Bolt -39,697,1 // Level 5 Fire Ball -39,699,1 // Level 5 Fire Wall -39,12000,1 // Level 5 Frost Diver -39,12002,1 // Level 5 Heal -// Red Box -40,5099,1 // Neko Mimi -40,5137,11 // Alice Doll -40,5138,11 // Magic Eyes -40,5139,11 // Lotus -40,5140,11 // Kawaii Ribbon -40,5142,11 // Crescent Helm -40,5143,12 // Kabuki Mask -40,5152,1 // Phoenix Crown -40,5181,11 // Helm of Darkness -40,5182,1 // Puppy Hat -40,5183,11 // Nest Hat -40,5185,11 // Laurel Crown -40,5186,11 // Geographer Decoration -40,5187,10 // Twin Ribbon -// Green Box -41,573,100 // Chocolate Drink -41,607,99 // Yggdrasil Berry -41,608,100 // Yggdrasil Seed -41,5182,1 // Puppy Hat -41,12018,100 // Firecracker -41,12075,100 // Steamed Tongue -41,12080,100 // Dragon Breath Cocktail -41,12085,100 // Immortal Stew -41,12090,100 // Steamed Desert Scorpions -41,12095,100 // Hwergelmir's Tonic -41,12100,100 // Cooked Nine Tail -// Old Yellow Box -42,5259,1 // Elephant Hat -42,5260,1 // Cookie Hat -42,5261,1 // Silver Tiara -42,5262,1 // Golden Tiara -// Hometown Gift -45,663,1 // Korean Rice Cake -45,12122,1 // Sesame Pastry -45,12123,1 // Honey Pastry -45,12124,1 // Rainbow Cake -45,12195,1 // Plain Rice Cake -45,12196,1 // Hearty Rice Cake -45,12197,1 // Salty Rice Cake -45,12198,1 // Lucky Rice Cake -// Masquerade Ball Box -46,5296,10 // Drooping Nine Tail -46,5297,1 // Soul Wing -46,5298,10 // Dokebi's Wig -46,5299,10 // Pagdayaw -// Tresure Box WoE -47,603,6 // Old Blue Box -47,658,6 // Tribal Solidarity -47,678,3 // Poison Bottle -47,732,9 // 3carat Diamond -47,12010,24 // Wind Arrow Quiver -47,12011,25 // Stone Arrow Quiver -47,12012,26 // Crystal Arrow Quiver -47,12105,12 // Taming Gift Set -47,12107,2 // Wrapped Mask -47,12108,9 // Scroll Package -47,12110,9 // First Aid Kit -47,12111,36 // Bundle of Food -47,12130,48 // Cookie Bag -47,12149,27 // Bullet Casing -47,12150,27 // Shell of Blood Casing -47,12151,27 // Silver Bullet Casing -47,12183,7 // Holy Arrow Quiver -47,12194,6 // Present from Home -47,12260,22 // Summer Event Suit -47,12702,8 // Old Bleu Box -// Masquerade Ball Box2 -48,5211,1 // Ribbon Hat -48,5213,13 // Rabbit Ears -48,5289,10 // Vanilmirth Hat -48,5304,10 // Executioner Hood -// Easter Scroll -49,636,110 // No Recipient -49,637,110 // Old Broom -49,638,110 // Silver Knife of Chastity -49,639,110 // Armlet of Obedience -49,640,110 // Shining Stone -49,641,110 // Contracts in Shadow -49,642,110 // Book of the Devil -49,643,205 // Pet Incubator -49,659,110 // Her Heart -49,2264,1 // Munak Hat -49,2274,1 // Ghost Bandana -49,5046,1 // Bongun Hat -49,5167,1 // Munak Hat [1] -49,5168,1 // Bongun Hat [1] -// Pierre Treasurebox -50,603,11 // Old Blue Box -50,604,3 // Dead Branch -50,617,5 // Old Purple Box -50,644,3 // Gift Box -50,975,3 // Scarlet Dyestuff -50,976,3 // Lemon Dyestuff -50,978,3 // Cobaltblue Dyestuff -50,979,3 // Darkgreen Dyestuff -50,980,3 // Orange Dyestuff -50,981,3 // Violet Dyestuff -50,982,3 // White Dyestuff -50,983,3 // Black Dyestuff -50,7289,3 // Peridot -50,7290,3 // Phlogopite -50,7291,3 // Agate -50,7292,3 // Muscovite -50,7293,3 // Rose Quartz -50,7294,3 // Turquoise -50,7295,3 // Citrin -50,7296,3 // Pyroxene -50,7297,3 // Biotite -50,12018,3 // Firecracker -50,12075,3 // Steamed Tongue -50,12085,3 // Immortal Stew -50,12090,3 // Steamed Desert Scorpions -50,12095,3 // Hwergelmir's Tonic -50,12100,3 // Cooked Nine Tail -50,12103,1 // Bloody Branch -// Cherish Box -51,5454,1 // Puppy Hat -51,5455,4 // Decorative Geographer -51,5456,5 // Summer Hat -// Cherish Box Ori -52,2712,3 // Collector's Edition Book -52,5212,2 // Solar Panels -52,5256,1 // Valkyrie Feather Band -52,5305,2 // Pirate Dagger -52,5332,2 // Loki Mask -// Louise_Costume_Box -53,12132,18 // Red_Bag -53,12260,2 // Cool_Summer_Outfit -// Xmas_Gift -54,559,18 // Light_Orange_Pot -54,560,18 // HandMade_Chocolate_ -54,573,18 // Chocolate_Drink -54,603,24 // Old_Blue_Box -54,644,66 // Gift_Box -54,732,12 // Crystal_Jewel__ -54,5136,12 // Santa's_Hat_ -54,12016,12 // Speed_Up_Potion -54,12017,12 // Slow_Down_Potion -54,12105,6 // Set_Of_Taiming_Item -54,12107,6 // Wrapped_Mask -54,12108,12 // Bundle_Of_Magic_Scroll -54,12110,12 // First_Aid_Kit -54,12130,12 // Cookie_Bag -54,12132,6 // Red_Bag -54,12354,24 // Buche_De_Noel -54,12702,36 // Old_Bleu_Box -54,14546,6 // Fire_Cracker_Love -54,14550,6 // Fire_Cracker_Xmas -// Fruit Basket -55,512,6 // Apple -55,513,5 // Banana -55,514,4 // Grape -55,522,3 // Mastela Fruit -55,535,2 // Pumpkin -55,568,6 // Lemon -55,576,2 // Prickly Fruit -55,578,4 // Strawberry -55,582,3 // Orange -55,587,2 // Red Prickly Fruit -55,607,1 // Yggdrasil Berry -55,608,1 // Yggdrasil Seed -55,7164,5 // Solid Peach -55,7182,4 // Cacao -55,11520,5 // Mora Mandarin -55,12574,4 // Mora Berry -// Improved Coin Bag -56,6080,5 // Manuk Coin -56,6081,5 // Splendide Coin -56,6304,5 // Proof Of Sapha's Honor -56,6380,5 // Mora Village Coin -56,6418,1 // A Grade Coin -56,6419,2 // B Grade Coin -56,6420,1 // C Grade Coin -56,12636,8 // Malangdo Canned Specialties -// Intermediate Coin Bag -57,6080,4 // Manuk Coin -57,6081,4 // Splendide Coin -57,6304,4 // Proof Of Sapha's Honor -57,6380,4 // Mora Village Coin -57,6419,1 // B Grade Coin -57,6420,2 // C Grade Coin -57,6421,1 // D Grade Coin -57,12636,9 // Malangdo Canned Specialties -// Minor Coin Bag -58,6080,3 // Manuk Coin -58,6081,3 // Splendide Coin -58,6304,3 // Proof Of Sapha's Honor -58,6380,3 // Mora Village Coin -58,6420,1 // C Grade Coin -58,6421,2 // D Grade Coin -58,6422,1 // E Grade Coin -58,12636,10 // Malangdo Canned Specialties -// S Grade Coin Bag -59,6423,3 // Sea God's Wrath -59,6418,2 // A Grade Coin -59,6419,1 // B Grade Coin -// A Grade Coin Bag -60,6418,3 // A Grade Coin -60,6419,2 // B Grade Coin -60,6420,1 // C Grade Coin -// Advanced Weapons Box -61,1130,1 // Nagan -61,1131,1 // Ice_Falchon -61,1132,1 // Edge -61,1133,1 // Fire_Brand -61,1134,1 // Caesar's Sword -61,1135,1 // Cutlas -61,1136,1 // Solar_Sword -61,1137,1 // Excalibur -61,1138,1 // Mysteltainn -61,1139,1 // Tirfing -61,1140,1 // Byeollungum -61,1141,1 // Immaterial_Sword -61,1148,1 // Star_Dust_Blade -61,1164,1 // Muramasa -61,1165,1 // Masamune -61,1166,1 // Dragon_Slayer -61,1167,1 // Schweizersabel -61,1168,1 // Zweihander -61,1169,1 // Executioner -61,1170,1 // Katzbalger -61,1171,1 // Zweihander_ -61,1175,1 // Altas_Weapon -61,1176,1 // Muscle_Cutter -61,1178,1 // Schweizersabel_ -61,1179,1 // Executioner__ -61,1180,1 // Dragon_Slayer_ -61,1181,1 // Tae_Goo_Lyeon -61,1182,1 // Bloody_Eater -61,1185,1 // Violet_Fear -61,1186,1 // Death_Guidance -61,1188,1 // Veteran_Sword -61,1189,1 // Krasnaya -61,1196,1 // Chrome_Metal_Two-Hand_Sword -61,1223,1 // Forturn_Sword -61,1224,1 // Sword_Breaker -61,1225,1 // Mail_Breaker -61,1227,1 // Weeder_Knife -61,1228,1 // Combat_Knife -61,1229,1 // Kitchen_Knife -61,1230,1 // Ice_Pick -61,1231,1 // Bazerald -61,1232,1 // Assasin_Dagger -61,1233,1 // Exorciser -61,1234,1 // Moonlight_Dagger -61,1235,1 // Azoth -61,1236,1 // Sucsamad -61,1237,1 // Grimtooth -61,1240,1 // Princess_Knife -61,1241,1 // Cursed_Dagger -61,1242,1 // Counter_Dagger -61,1244,1 // Holy_Dagger -61,1261,1 // Infiltrator -61,1263,1 // Unholy_Touch -61,1265,1 // Bloody_Roar -61,1266,1 // Infiltrator_ -61,1268,1 // Wild_Beast_Claw -61,1269,1 // Inverse_Scale -61,1270,1 // Drill_Katar -61,1271,1 // Blood_Tears -61,1284,1 // Krishna -61,1285,1 // Chakram -61,1305,1 // Cleaver -61,1311,1 // Vecer_Axe -61,1363,1 // Bloody_Axe -61,1364,1 // Great_Axe -61,1365,1 // Sabbath -61,1366,1 // Light Epsilon -61,1367,1 // Slaughter -61,1368,1 // Tomahawk -61,1369,1 // Guillotine -61,1370,1 // Doom_Slayer -61,1371,1 // Doom_Slayer_ -61,1376,1 // Heart_Breaker -61,1377,1 // Hurricane_Fury -61,1385,1 // Bradium_Stonehammer -61,1387,1 // Giant_Axe -61,1413,1 // Gungnir -61,1414,1 // Gelerdria -61,1415,1 // Brocca -61,1416,1 // Tjungkuletti -61,1418,1 // Gungnir_ -61,1420,1 // Long_Horn -61,1421,1 // Battle_Hook -61,1422,1 // Hunting_Spear -61,1433,1 // Imperial_Spear -61,1466,1 // Crescent_Scythe -61,1467,1 // Bill_Guisarme -61,1468,1 // Zephyrus -61,1469,1 // Longinus's_Spear -61,1470,1 // Brionac -61,1471,1 // Hell_Fire -61,1473,1 // Wizardy_Staff -61,1474,1 // Gae_Bolg -61,1477,1 // Spectral_Spear -61,1478,1 // Ahlspiess, -61,1479,1 // Spectral_Spear_ -61,1480,1 // Gae_Bolg_ -61,1481,1 // Zephyrus_ -61,1484,1 // Cardo -61,1523,1 // Spike -61,1524,1 // Golden_Mace -61,1525,1 // Long_Mace -61,1527,1 // Quadrille -61,1528,1 // Grand_Cross -61,1538,1 // Spike_ -61,1539,1 // Golden_Mace_ -61,1540,1 // Grand_Cross_ -61,1541,1 // Nemesis -61,1557,1 // Book_Of_The_Apocalypse -61,1558,1 // Girl's_Diary -61,1559,1 // Legacy_Of_Dragon -61,1561,1 // Hardcover_Book -61,1562,1 // Battlefield_Textbook -61,1565,1 // Ledger of Death -61,1616,1 // Wing Staff -61,1629,1 // Gentleman's Staff -61,1631,1 // Holy_Stick -61,1636,1 // Thorn_Staff -61,1637,1 // Eraser -61,1643,1 // Dead_Tree_Cane -61,1654,1 // Mental_Stick -61,1719,1 // Bow_Of_Roguemaster -61,1720,1 // Bow_Of_Rudra -61,1722,1 // Ballista -61,1724,1 // Dragon_Wing -61,1725,1 // Bow_Of_Minstrel -61,1727,1 // Balistar_ -61,1737,1 // Ixion_Wing -61,1740,1 // Nepenthes_Bow -61,1741,1 // Cursed_Lyre -61,1745,1 // Falken_Blitz -61,1813,1 // Kaiser_Knuckle -61,1814,1 // Berserk -61,1815,1 // Claw_Of_Garm -61,1816,1 // Berserk_ -61,1830,1 // Great_King's_Dance -61,1913,1 // Electronic_Guitar -61,1918,1 // Oriental_Lute -61,1920,1 // Berserk_Guitar -61,1922,1 // Oriental_Lute_ -61,1926,1 // Harp_Of_Nepenthes -61,1930,1 // Green_Whistle -61,1962,1 // Lariat_Whip -61,1963,1 // Rapture_Rose -61,1964,1 // Chemeti_Whip -61,1969,1 // Blade_Whip -61,1970,1 // Queen's_Whip -61,1972,1 // Electric_Eel -61,1973,1 // Sea_Witch_Foot -61,1974,1 // Carrot_Whip -61,1976,1 // Queen's_Whip_ -61,1979,1 // Stem_Of_Nepenthes -61,1984,1 // Stem_Whip -61,1985,1 // Rose_Vine -61,2000,1 // Destruction_Rod -61,2001,1 // Divine_Cross -61,2004,1 // Kronos -61,2005,1 // Dea_Staff -61,13046,1 // Krieg -61,13047,1 // Weihna -61,13061,1 // Black_Wing -61,13062,1 // Ancient_Dagger -61,13421,1 // Ruber -61,13431,1 // Chrome_Metal_Sword -61,16000,1 // Erde -61,16001,1 // Red_Square_Bag -61,16010,1 // Red_Ether_Bag -61,18103,1 // Mystic_Bow -// Splendid_Box -62,1189,1 // Krasnaya -62,1191,1 // Alca Bringer -62,1196,1 // Two-Handed Chrome Metal Sword -62,1284,1 // Krishna -62,1285,1 // Chakram -62,1287,1 // Durga -62,1311,1 // Vecer Axe -62,1387,1 // Giant Axe -62,1433,1 // Imperial Spear -62,1649,1 // Laphine Staff -62,1745,1 // Falken Blitz -62,1746,1 // Elven Bow -62,1930,1 // Green Whistle -62,1984,1 // Stem Whip -62,2148,1 // Rosa Shield -62,2153,1 // Imperial Guard -62,13046,1 // Krieg -62,13047,1 // Weihna -62,13061,1 // Black Wing -62,13421,1 // Ruber -62,15000,1 // Bone Plate -62,15014,1 // Ebone Armor -62,16000,1 // Erde -62,16001,1 // Red Square Bag -62,16003,1 // Carga Mace -62,16010,1 // Red Ether Bag -62,18103,2 // Mystic Bow diff --git a/db/re/item_packages.conf b/db/re/item_packages.conf new file mode 100644 index 000000000..d0a13e290 --- /dev/null +++ b/db/re/item_packages.conf @@ -0,0 +1,10789 @@ +//==================================================== +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//= +//= http://hercules.ws/board/ +//================= More Information ================= +// +//==================================================== +Special_Box: { + Wrapped_Mask: { + Rate: 3 + } + Poison_Bottle: { + Count: 2 + Rate: 10 + } + Set_Of_Taiming_Item: { + Rate: 5 + } + Cookie_Bag: { + Count: 2 + Rate: 100 + } + Mysterious_Can2: { + Count: 3 + Rate: 80 + } + Mysterious_PET_Bottle2: { + Count: 3 + Rate: 80 + } + Speed_Up_Potion: { + Count: 2 + Rate: 80 + } + Old_Blue_Box: { + Rate: 19 + } + Branch_Of_Dead_Tree: { + Count: 5 + Rate: 14 + } + First_Aid_Kit: { + Rate: 19 + } + Dried_Yggdrasilberry: { + Count: 3 + Rate: 70 + } + Angeling_Potion: { + Count: 3 + Rate: 70 + } + Ygnizem_Scroll: { + Count: 2 + Rate: 50 + } + Doppelganger_Scroll: { + Count: 2 + Rate: 50 + } + Wild_Rose_Scroll: { + Count: 2 + Rate: 60 + } + Gift_Box: { + Rate: 70 + } + Red_Bag: { + Count: 3 + Rate: 70 + } + Cool_Summer_Outfit: { + Count: 3 + Rate: 70 + } + Slow_Down_Potion: { + Count: 2 + Rate: 80 + } +} +Tresure_Box_WoE: { + Majestic_Goat_Repl: { + Rate: 5 + } + Jewel_Crown_Repl: { + Rate: 15 + } + Prontera_Army_Cap_Repl: { + Rate: 20 + } + Feather_Bonnet_Repl: { + Rate: 20 + } + Viking_Helm_Repl: { + Rate: 20 + } + Mysterious_Can: { + Count: 10 + Rate: 50 + } + Mysterious_PET_Bottle: { + Count: 10 + Rate: 50 + } + Mysterious_Can2: { + Count: 10 + Rate: 50 + } + Mysterious_PET_Bottle2: { + Count: 10 + Rate: 50 + } + Hometown_Gift: { + Count: 10 + Rate: 50 + } + Yggdrasilberry: { + Count: 5 + Rate: 30 + } + Seed_Of_Yggdrasil: { + Count: 10 + Rate: 50 + } + Dried_Yggdrasilberry: { + Count: 10 + Rate: 50 + } + Unripe_Fruit: { + Count: 5 + Rate: 50 + } + First_Aid_Kit: { + Count: 10 + Rate: 40 + } + Gift_Box: { + Count: 5 + Rate: 250 + } + Comp_Battle_Manual: { + Count: 3 + Rate: 20 + } + Old_Blue_Box: { + Count: 5 + Rate: 180 + } +} +RWC_Parti_Box: { + Wrapped_Mask: { + Rate: 3 + } + Poison_Bottle: { + Count: 2 + Rate: 10 + } + Set_Of_Taiming_Item: { + Rate: 5 + } + Cookie_Bag: { + Count: 2 + Rate: 90 + } + Mysterious_Can2: { + Count: 3 + Rate: 70 + } + Mysterious_PET_Bottle2: { + Count: 3 + Rate: 70 + } + Speed_Up_Potion: { + Count: 2 + Rate: 60 + } + Old_Violet_Box: { + Rate: 19 + } + Cat_Foot_Hairpin: { + Rate: 10 + } + Int_Dish10: { + Count: 2 + Rate: 35 + } + Vit_Dish10: { + Count: 2 + Rate: 35 + } + Agi_Dish10: { + Count: 2 + Rate: 35 + } + Dex_Dish10: { + Count: 2 + Rate: 35 + } + Luk_Dish10: { + Count: 2 + Rate: 35 + } + Str_Dish10: { + Count: 2 + Rate: 35 + } + Branch_Of_Dead_Tree: { + Count: 3 + Rate: 14 + } + Dried_Yggdrasilberry: { + Count: 3 + Rate: 70 + } + Angeling_Potion: { + Count: 3 + Rate: 50 + } + Ygnizem_Scroll: { + Count: 2 + Rate: 50 + } + Doppelganger_Scroll: { + Count: 2 + Rate: 50 + } + Wild_Rose_Scroll: { + Count: 2 + Rate: 50 + } + Old_Blue_Box: { + Rate: 50 + } + Hometown_Gift: { + Count: 2 + Rate: 99 + } + Pink_Drooping_Kitty: { + Rate: 10 + } + Red_Deviruchi_Cap: { + Rate: 10 + } +} +RWC_Final_Comp_Box: { + Comp_Battle_Manual: { + Random: false + Count: 2 + } + Comp_Insurance: { + Random: false + Count: 2 + } + Enriched_Slim_Pot: { + Random: false + Count: 30 + } + Rafini_Staff: { + Random: false + } + Round_Buckler: { + Random: false + } + Puente_Robe: { + Random: false + } + Claire_Suits: { + Random: false + } + Fricco_Shoes: { + Random: false + } + Rider_Insignia: { + Random: false + } + Undershirt_: { + Random: false + } + Muffler_: { + Random: false + } +} +Gift_Bundle: { + White_Slim_Potion: { + Random: false + Count: 30 + } + Seed_Of_Yggdrasil: { + Random: false + Count: 2 + } + GM_Handwriting: { + Random: false + } +} +Caracas_Ring_Box: { + Caracas_Ring: { + Random: false + Expire: 72 + } +} +Crumpled_Paper: { + Calender_January: { + Rate: 84 + } + Calender_February: { + Rate: 84 + } + Calender_March: { + Rate: 84 + } + Calender_April: { + Rate: 84 + } + Calender_May: { + Rate: 83 + } + Calender_June: { + Rate: 83 + } + Calender_July: { + Rate: 83 + } + Calender_August: { + Rate: 83 + } + Calender_September: { + Rate: 83 + } + Calender_October: { + Rate: 83 + } + Calender_November: { + Rate: 83 + } + Calender_December: { + Rate: 83 + } +} +Solo_Gift_Basket: { + Lovely_Choco_Tart: { + Random: false + Count: 5 + } + Cute_Strawberry_Choco: { + Random: false + Count: 3 + } + White_Chocolate: { + Random: false + Count: 3 + } + Chocolate_Drink: { + Random: false + Count: 4 + } + HandMade_Chocolate: { + Random: false + Count: 10 + } + HandMade_Chocolate_: { + Random: false + Count: 10 + } +} +Couple_Event_Basket: { + Fire_Cracker_Love: { + Random: false + Count: 10 + } + Fire_Cracker_Wday: { + Random: false + Count: 10 + } + /* not yet supported/unknown Fire_Cracker_Vday: { + Random: false + Count: 10 + }*/ + Fire_Cracker_Bday: { + Random: false + Count: 10 + } + Fire_Cracker_Xmas: { + Random: false + Count: 10 + } +} +GM_Warp_Box: { + Wing_Of_Fly: { + Count: 3 + Rate: 155 + } + Wing_Of_Butterfly: { + Count: 3 + Rate: 155 + } + Warp_Free_Ticket: { + Count: 3 + Rate: 150 + } + WOB_Rune: { + Count: 3 + Rate: 140 + } + WOB_Schwaltz: { + Count: 3 + Rate: 140 + } + WOB_Rachel: { + Count: 3 + Rate: 130 + } + WOB_Local: { + Count: 3 + Rate: 130 + } +} +Fortune_Cookie1: { + Bless_Word_Paper1: { + Rate: 100 + } + Bless_Word_Paper2: { + Rate: 100 + } + Bless_Word_Paper3: { + Rate: 100 + } + Bless_Word_Paper4: { + Rate: 100 + } + Bless_Word_Paper5: { + Rate: 100 + } + Bless_Word_Paper6: { + Rate: 100 + } + Bless_Word_Paper7: { + Rate: 100 + } + Bless_Word_Paper8: { + Rate: 100 + } + Bless_Word_Paper9: { + Rate: 100 + } + Bless_Word_Paper10: { + Rate: 100 + } +} +Fortune_Cookie2: { + Guidebook_Exchange: { + Random: false + Announce: true + } +} +Fortune_Cookie3: { + Free_Cash_Coupon: { + Random: false + Announce: true + } +} +New_Gift_Envelope: { + Honey_Pastry: { + Rate: 115 + } + Lucky_Cookie03: { + Count: 3 + Rate: 50 + } + Gingerbread: { + Count: 3 + Rate: 50 + } + Guyak_Pudding: { + Count: 10 + Rate: 150 + } + New_Year_Bun: { + Count: 10 + Rate: 250 + } + Charm_Of_Happiness: { + Count: 2 + Rate: 80 + } + Shaman_Hat_: { + Rate: 40 + } + Halohalo: { + Count: 2 + Rate: 80 + } + Branch_Of_Dead_Tree: { + Count: 2 + Rate: 80 + } + Traditional_Firecrack: { + Rate: 100 + } + Magic_Card_Album: { + Rate: 5 + } +} +Passion_FB_Hat_Box: { + Passion_FB_Hat: { + Random: false + } +} +Cool_FB_Hat_Box: { + Cool_FB_Hat: { + Random: false + } +} +Victory_FB_Hat_Box: { + Victory_FB_Hat: { + Random: false + } +} +Glory_FB_Hat_Box: { + Glory_FB_Hat: { + Random: false + Expire: 24 + } +} +Passion_Hat_Box2: { + Passion_FB_Hat: { + Random: false + Expire: 6 + } +} +Cool_Hat_Box2: { + Cool_FB_Hat: { + Random: false + Expire: 6 + } +} +Victory_Hat_Box2: { + Victory_FB_Hat: { + Random: false + Expire: 6 + } +} +Aspersio_5_Scroll_Box: { + Aspersio_5_Scroll: { + Random: false + Count: 10 + Named: true + } +} +Pet_Egg_Scroll_Box1: { + Pet_Egg_Scroll1: { + Random: false + Named: true + } +} +Pet_Egg_Scroll_Box2: { + Pet_Egg_Scroll2: { + Random: false + Named: true + } +} +Pet_Egg_Scroll1: { + Battle_Manual: { + Count: 2 + Named: true + Rate: 100 + } + Insurance: { + Count: 2 + Named: true + Rate: 200 + } + Enriched_Oridecon: { + Named: true + Rate: 80 + } + Kafra_Card: { + Count: 2 + Named: true + Rate: 300 + } + Adrenaline_Scroll: { + Count: 2 + Named: true + Rate: 300 + } + Neuralizer: { + Named: true + Rate: 10 + } + Red_Deviruchi_Cap: { + Named: true + Rate: 10 + } +} +Pet_Egg_Scroll2: { + Battle_Manual: { + Count: 2 + Named: true + Rate: 90 + } + Wind_Walk_10_Scroll: { + Count: 2 + Named: true + Rate: 150 + } + Token_Of_Siegfried: { + Count: 2 + Named: true + Rate: 200 + } + Giant_Fly_Wing: { + Count: 2 + Named: true + Rate: 200 + } + Aspersio_5_Scroll: { + Count: 2 + Named: true + Rate: 200 + } + Bubble_Gum: { + Count: 2 + Named: true + Rate: 150 + } + Red_Wizardry_Hat: { + Named: true + Rate: 10 + } +} +Pet_Egg_Scroll_Box3: { + Pet_Egg_Scroll3: { + Random: false + Named: true + } +} +Pet_Egg_Scroll_Box4: { + Pet_Egg_Scroll4: { + Random: false + Named: true + } +} +Pet_Egg_Scroll_Box5: { + Pet_Egg_Scroll5: { + Random: false + Named: true + } +} +Pet_Egg_Scroll3: { + Battle_Manual: { + Count: 2 + Named: true + Rate: 100 + } + Insurance: { + Count: 2 + Named: true + Rate: 200 + } + Enriched_Oridecon: { + Named: true + Rate: 80 + } + Kafra_Card: { + Count: 2 + Named: true + Rate: 300 + } + Adrenaline_Scroll: { + Count: 2 + Named: true + Rate: 300 + } + Neuralizer: { + Named: true + Rate: 10 + } + Pink_Drooping_Kitty: { + Named: true + Rate: 10 + } +} +Pet_Egg_Scroll4: { + Battle_Manual: { + Count: 2 + Named: true + Rate: 90 + } + Wind_Walk_10_Scroll: { + Count: 2 + Named: true + Rate: 150 + } + Token_Of_Siegfried: { + Count: 2 + Named: true + Rate: 200 + } + Giant_Fly_Wing: { + Count: 2 + Named: true + Rate: 200 + } + Aspersio_5_Scroll: { + Count: 2 + Named: true + Rate: 200 + } + Bubble_Gum: { + Count: 2 + Named: true + Rate: 150 + } + Pink_Fur_Hat: { + Named: true + Rate: 10 + } +} +Pet_Egg_Scroll5: { + Battle_Manual: { + Count: 2 + Named: true + Rate: 150 + } + Enriched_Elunium: { + Named: true + Rate: 135 + } + Token_Of_Siegfried: { + Count: 2 + Named: true + Rate: 200 + } + Giant_Fly_Wing: { + Count: 2 + Named: true + Rate: 300 + } + Mini_Propeller_: { + Named: true + Rate: 5 + } + Bubble_Gum: { + Named: true + Rate: 200 + } + White_Wizardry_Hat: { + Named: true + Rate: 10 + } +} +Infiltrator_Box: { + Infiltrator_C: { + Random: false + Expire: 168 + Named: true + } +} +Muramasa_Box: { + Muramasa_C: { + Random: false + Expire: 168 + Named: true + } +} +Excalibur_Box: { + Excalibur_C: { + Random: false + Expire: 168 + Named: true + } +} +Combat_Knife_Box: { + Combat_Knife_C: { + Random: false + Expire: 168 + Named: true + } +} +Counter_Dagger_Box: { + Counter_Dagger_C: { + Random: false + Expire: 168 + Named: true + } +} +Kaiser_Knuckle_Box: { + Kaiser_Knuckle_C: { + Random: false + Expire: 168 + Named: true + } +} +Pole_Axe_Box: { + Pole_Axe_C: { + Random: false + Expire: 168 + Named: true + } +} +Mighty_Staff_Box: { + Mighty_Staff_C: { + Random: false + Expire: 168 + Named: true + } +} +Right_Epsilon_Box: { + Right_Epsilon_C: { + Random: false + Expire: 168 + Named: true + } +} +Balistar_Box: { + Balistar_C: { + Random: false + Expire: 168 + Named: true + } +} +Diary_Of_Great_Sage_Box: { + Diary_Of_Great_Sage_C: { + Random: false + Expire: 168 + Named: true + } +} +Asura_Box: { + Asura_C: { + Random: false + Expire: 168 + Named: true + } +} +Apple_Of_Archer_Box: { + Apple_Of_Archer_C: { + Random: false + Expire: 168 + Named: true + } +} +Bunny_Band_Box: { + Bunny_Band_C: { + Random: false + Expire: 168 + Named: true + } +} +Sahkkat_Box: { + Sahkkat_C: { + Random: false + Expire: 168 + Named: true + } +} +Lord_Circlet_Box: { + Lord_Circlet_C: { + Random: false + Expire: 168 + Named: true + } +} +Elven_Ears_Box: { + Elven_Ears_C: { + Random: false + Expire: 168 + Named: true + } +} +Steel_Flower_Box: { + Steel_Flower_C: { + Random: false + Expire: 168 + Named: true + } +} +Critical_Ring_Box: { + Critical_Ring_C: { + Random: false + Expire: 168 + Named: true + } +} +Earring_Box: { + Earring_C: { + Random: false + Expire: 168 + Named: true + } +} +Ring_Box: { + Ring_C: { + Random: false + Expire: 168 + Named: true + } +} +Necklace_Box: { + Necklace_C: { + Random: false + Expire: 168 + Named: true + } +} +Glove_Box: { + Glove_C: { + Random: false + Expire: 168 + Named: true + } +} +Brooch_Box: { + Brooch_C: { + Random: false + Expire: 168 + Named: true + } +} +Rosary_Box: { + Rosary_C: { + Random: false + Expire: 168 + Named: true + } +} +Safety_Ring_Box: { + Safety_Ring_C: { + Random: false + Expire: 168 + Named: true + } +} +Vesper_Core01_Box: { + Vesper_Core01_C: { + Random: false + Expire: 168 + Named: true + } +} +Vesper_Core02_Box: { + Vesper_Core02_C: { + Random: false + Expire: 168 + Named: true + } +} +Vesper_Core03_Box: { + Vesper_Core03_C: { + Random: false + Expire: 168 + Named: true + } +} +Vesper_Core04_Box: { + Vesper_Core04_C: { + Random: false + Expire: 168 + Named: true + } +} +Pet_Egg_Scroll_Box6: { + Pet_Egg_Scroll6: { + Random: false + Named: true + } +} +Pet_Egg_Scroll_Box7: { + Pet_Egg_Scroll7: { + Random: false + Named: true + } +} +Pet_Egg_Scroll_Box8: { + Pet_Egg_Scroll8: { + Random: false + Named: true + } +} +Pet_Egg_Scroll_Box9: { + Pet_Egg_Scroll9: { + Random: false + Named: true + } +} +Pet_Egg_Scroll_Box10: { + Pet_Egg_Scroll10: { + Random: false + Named: true + } +} +Pet_Egg_Scroll_Box11: { + Pet_Egg_Scroll11: { + Random: false + Named: true + } +} +Pet_Egg_Scroll6: { + Battle_Manual_Box: { + Named: true + Rate: 200 + } + Enriched_Elunium_Box: { + Named: true + Rate: 195 + } + Token_Of_Siegfried_Box: { + Named: true + Rate: 400 + } + Bubble_Gum_Box: { + Named: true + Rate: 200 + } + Pair_Of_Red_Ribbon_: { + Named: true + Rate: 2 + } + Drooping_Kitty_: { + Named: true + Rate: 1 + } + Orc_Hero_Helm_TW: { + Named: true + Rate: 1 + } + Magestic_Goat_TW: { + Named: true + Rate: 1 + } +} +Pet_Egg_Scroll7: { + Battle_Manual: { + Count: 2 + Named: true + Rate: 80 + } + Insurance: { + Count: 2 + Named: true + Rate: 30 + } + Enriched_Oridecon: { + Count: 2 + Named: true + Rate: 120 + } + Kafra_Card: { + Count: 10 + Named: true + Rate: 190 + } + Megaphone_: { + Count: 5 + Named: true + Rate: 190 + } + Old_Violet_Box: { + Count: 3 + Named: true + Rate: 50 + } + Vit_Dish10: { + Count: 5 + Named: true + Rate: 200 + } + Bloody_Dead_Branch: { + Named: true + Rate: 120 + } + Succubus_Card: { + Named: true + Rate: 2 + } + Incubus_Card: { + Named: true + Rate: 2 + } + Smoking_Pipe_: { + Named: true + Rate: 5 + } + Pair_Of_Red_Ribbon_: { + Named: true + Rate: 9 + } +} +Pet_Egg_Scroll8: { + Battle_Manual: { + Count: 2 + Named: true + Rate: 80 + } + Wind_Walk_10_Scroll: { + Count: 5 + Named: true + Rate: 60 + } + Token_Of_Siegfried: { + Count: 5 + Named: true + Rate: 120 + } + Giant_Fly_Wing: { + Count: 10 + Named: true + Rate: 244 + } + Neuralizer: { + Named: true + Rate: 1 + } + Bubble_Gum: { + Count: 2 + Named: true + Rate: 150 + } + Yggdrasilberry: { + Count: 10 + Named: true + Rate: 200 + } + Agi_Dish10: { + Count: 5 + Named: true + Rate: 100 + } + Old_Violet_Box: { + Count: 3 + Named: true + Rate: 30 + } + Silver_Tiara: { + Named: true + Rate: 3 + } + Magestic_Goat_TW: { + Named: true + Rate: 3 + } + Fish_On_Head_: { + Named: true + Rate: 9 + } +} +Pet_Egg_Scroll9: { + Battle_Manual: { + Count: 2 + Named: true + Rate: 200 + } + Insurance: { + Count: 2 + Named: true + Rate: 50 + } + Enriched_Oridecon: { + Count: 2 + Named: true + Rate: 160 + } + Kafra_Card: { + Count: 10 + Named: true + Rate: 80 + } + Adrenaline_Scroll: { + Count: 5 + Named: true + Rate: 200 + } + Neuralizer: { + Named: true + Rate: 1 + } + Old_Violet_Box: { + Count: 3 + Named: true + Rate: 60 + } + Str_Dish10: { + Count: 5 + Named: true + Rate: 208 + } + Dark_Illusion_Card: { + Named: true + Rate: 5 + } + Dark_Lord_Card: { + Named: true + Rate: 1 + } + Orc_Hero_Helm_TW: { + Named: true + Rate: 5 + } + Bunny_Band_: { + Named: true + Rate: 10 + } +} +Pet_Egg_Scroll10: { + Battle_Manual: { + Count: 2 + Named: true + Rate: 100 + } + Wind_Walk_10_Scroll: { + Count: 5 + Named: true + Rate: 80 + } + Token_Of_Siegfried: { + Count: 5 + Named: true + Rate: 100 + } + Giant_Fly_Wing: { + Count: 10 + Named: true + Rate: 200 + } + Megaphone_: { + Count: 5 + Named: true + Rate: 160 + } + Bubble_Gum: { + Count: 2 + Named: true + Rate: 100 + } + Yggdrasilberry: { + Count: 10 + Named: true + Rate: 152 + } + Int_Dish10: { + Count: 5 + Named: true + Rate: 100 + } + Injustice_Card: { + Named: true + Rate: 2 + } + Zherlthsh_Card: { + Named: true + Rate: 2 + } + Angelic_Chain_: { + Named: true + Rate: 2 + } + Satanic_Chain_: { + Named: true + Rate: 2 + } +} +Pet_Egg_Scroll11: { + Battle_Manual: { + Count: 2 + Named: true + Rate: 115 + } + Enriched_Elunium: { + Count: 2 + Named: true + Rate: 90 + } + Token_Of_Siegfried: { + Count: 5 + Named: true + Rate: 205 + } + Giant_Fly_Wing: { + Count: 10 + Named: true + Rate: 205 + } + Bubble_Gum: { + Count: 2 + Named: true + Rate: 115 + } + Old_Violet_Box: { + Count: 3 + Named: true + Rate: 55 + } + Dex_Dish10: { + Count: 5 + Named: true + Rate: 205 + } + Owl_Baron_Card: { + Named: true + Rate: 2 + } + Owl_Duke_Card: { + Named: true + Rate: 2 + } + Slipper: { + Named: true + Rate: 2 + } + Drooping_Kitty_: { + Named: true + Rate: 2 + } + Big_Golden_Bell_: { + Named: true + Rate: 2 + } +} +CP_Helm_Scroll_Box: { + CP_Helm_Scroll: { + Random: false + Named: true + } + Coating_Bottle: { + Random: false + Named: true + } +} +CP_Shield_Scroll_Box: { + CP_Shield_Scroll: { + Random: false + Named: true + } + Coating_Bottle: { + Random: false + Named: true + } +} +CP_Armor_Scroll_Box: { + CP_Armor_Scroll: { + Random: false + Named: true + } + Coating_Bottle: { + Random: false + Named: true + } +} +CP_Weapon_Scroll_Box: { + CP_Weapon_Scroll: { + Random: false + Named: true + } + Coating_Bottle: { + Random: false + Named: true + } +} +Repair_Scroll_Box: { + Repair_Scroll: { + Random: false + Named: true + } + Iron_Ore: { + Random: false + Named: true + } + Iron: { + Random: false + Named: true + } + Oridecon_Stone: { + Random: false + Named: true + } + Steel: { + Random: false + Named: true + } +} +Super_Pet_Egg1: { + Tiara: { + Named: true + Rate: 2 + } + Crown: { + Named: true + Rate: 2 + } + Loard_Circlet: { + Named: true + Rate: 1 + } + /* not yet supported/unknown Ear_Of_Angel: { + Named: true + Rate: 5 + }*/ + /* not yet supported/unknown Ear_Of_Devil: { + Named: true + Rate: 5 + }*/ + Flying_Angel: { + Named: true + Rate: 20 + } + Dark_Lord_Card: { + Named: true + Rate: 1 + } + Angeling_Card: { + Named: true + Rate: 2 + } + Ghostring_Card: { + Named: true + Rate: 2 + } + Nurse_Cap: { + Named: true + Rate: 80 + } + Centimental_Flower: { + Named: true + Rate: 45 + } + Tulip_Hairpin: { + Named: true + Rate: 50 + } + Old_Card_Album: { + Count: 2 + Named: true + Rate: 85 + } + Old_Violet_Box: { + Count: 5 + Named: true + Rate: 130 + } + Yggdrasilberry: { + Count: 15 + Named: true + Rate: 170 + } + Seed_Of_Yggdrasil: { + Count: 30 + Named: true + Rate: 170 + } + Zeny_Scroll: { + Count: 10 + Named: true + Rate: 230 + } +} +Super_Pet_Egg2: { + Golden_Gear: { + Named: true + Rate: 6 + } + Coronet: { + Named: true + Rate: 3 + } + Ghost_Bandana: { + Named: true + Rate: 6 + } + Horn_Of_Succubus: { + Named: true + Rate: 2 + } + Inccubus_Horn: { + Named: true + Rate: 2 + } + Archangeling_Card: { + Named: true + Rate: 10 + } + Knight_Of_Abyss_Card: { + Named: true + Rate: 3 + } + Pharaoh_Card: { + Named: true + Rate: 1 + } + Poring_Hat: { + Named: true + Rate: 80 + } + Centimental_Leaf: { + Named: true + Rate: 50 + } + First_Moon_Hair_Pin: { + Named: true + Rate: 40 + } + Cigar: { + Named: true + Rate: 20 + } + Old_Card_Album: { + Count: 2 + Named: true + Rate: 90 + } + Old_Violet_Box: { + Count: 5 + Named: true + Rate: 130 + } + Yggdrasilberry: { + Count: 15 + Named: true + Rate: 160 + } + Seed_Of_Yggdrasil: { + Count: 30 + Named: true + Rate: 170 + } + Zeny_Scroll: { + Count: 10 + Named: true + Rate: 227 + } +} +Super_Pet_Egg3: { + /* not yet supported/unknown Oldman: { + Named: true + Rate: 5 + }*/ + Fillet: { + Named: true + Rate: 6 + } + Smoking_Pipe: { + Named: true + Rate: 3 + } + Kafra_Band: { + Named: true + Rate: 1 + } + Hair_Protector: { + Named: true + Rate: 6 + } + Crescent_Scythe: { + Named: true + Rate: 10 + } + House_Auger: { + Named: true + Rate: 33 + } + Dark_Illusion_Card: { + Named: true + Rate: 2 + } + Drake_Card: { + Named: true + Rate: 2 + } + Maya_Card: { + Named: true + Rate: 2 + } + Ear_Mufs: { + Named: true + Rate: 100 + } + Pair_Of_Red_Ribbon: { + Named: true + Rate: 50 + } + Old_Card_Album: { + Count: 2 + Named: true + Rate: 90 + } + Old_Violet_Box: { + Count: 5 + Named: true + Rate: 120 + } + Yggdrasilberry: { + Count: 15 + Named: true + Rate: 180 + } + Seed_Of_Yggdrasil: { + Count: 30 + Named: true + Rate: 170 + } + Zeny_Scroll: { + Count: 10 + Named: true + Rate: 220 + } +} +Super_Pet_Egg4: { + Angelic_Chain: { + Named: true + Rate: 3 + } + Magestic_Goat: { + Named: true + Rate: 3 + } + Sharp_Gear: { + Named: true + Rate: 2 + } + Helm_Of_Angel: { + Named: true + Rate: 2 + } + Orc_Hero_Helm: { + Named: true + Rate: 4 + } + Doppelganger_Card: { + Named: true + Rate: 1 + } + Osiris_Card: { + Named: true + Rate: 2 + } + Phreeoni_Card: { + Named: true + Rate: 2 + } + Green_Feeler: { + Named: true + Rate: 70 + } + /* not yet supported/unknown Big_Sis: { + Named: true + Rate: 50 + }*/ + Mistic_Rose: { + Named: true + Rate: 36 + } + Well_Baked_Toast: { + Named: true + Rate: 35 + } + Old_Card_Album: { + Count: 2 + Named: true + Rate: 90 + } + Old_Violet_Box: { + Count: 5 + Named: true + Rate: 130 + } + Yggdrasilberry: { + Count: 15 + Named: true + Rate: 170 + } + Seed_Of_Yggdrasil: { + Count: 30 + Named: true + Rate: 170 + } + Zeny_Scroll: { + Count: 10 + Named: true + Rate: 230 + } +} +Super_Card_Pet_Egg1: { + Orc_Lady_Card: { + Named: true + Rate: 40 + } + Mummy_Card: { + Named: true + Rate: 30 + } + Marina_Card: { + Named: true + Rate: 80 + } + Desert_Wolf_Card: { + Named: true + Rate: 80 + } + Soldier_Skeleton_Card: { + Named: true + Rate: 17 + } + Magnolia_Card: { + Named: true + Rate: 40 + } + Andre_Card: { + Named: true + Rate: 7 + } + Mandragora_Card: { + Named: true + Rate: 40 + } + Vadon_Card: { + Named: true + Rate: 50 + } + Baphomet_Card: { + Named: true + Rate: 2 + } + Drainliar_Card: { + Named: true + Rate: 50 + } + Flying_Deleter_Card: { + Named: true + Rate: 20 + } + Nightmare_Terror_Card: { + Named: true + Rate: 8 + } + Pest_Card: { + Named: true + Rate: 20 + } + Marc_Card: { + Named: true + Rate: 20 + } + Dark_Frame_Card: { + Named: true + Rate: 10 + } + Deleter_Card: { + Named: true + Rate: 5 + } + Yggdrasilberry: { + Count: 15 + Named: true + Rate: 165 + } + Seed_Of_Yggdrasil: { + Count: 20 + Named: true + Rate: 166 + } + Zeny_Scroll: { + Count: 5 + Named: true + Rate: 150 + } +} +Super_Card_Pet_Egg2: { + Orc_Load_Card: { + Named: true + Rate: 2 + } + Skel_Worker_Card: { + Named: true + Rate: 30 + } + Minorous_Card: { + Named: true + Rate: 55 + } + Garm_Baby_Card: { + Named: true + Rate: 18 + } + Goblin_Card: { + Named: true + Rate: 25 + } + Caramel_Card: { + Named: true + Rate: 70 + } + Scorpion_Card: { + Named: true + Rate: 5 + } + Flora_Card: { + Named: true + Rate: 35 + } + Hunter_Fly_Card: { + Named: true + Rate: 35 + } + Pecopeco_Egg_Card: { + Named: true + Rate: 40 + } + Hydra_Card: { + Named: true + Rate: 30 + } + Disguise_Card: { + Named: true + Rate: 30 + } + Rybio_Card: { + Named: true + Rate: 9 + } + Wraith_Dead_Card: { + Named: true + Rate: 20 + } + Majoruros_Card: { + Named: true + Rate: 18 + } + Pupa_Card: { + Named: true + Rate: 40 + } + Pecopeco_Card: { + Named: true + Rate: 40 + } + Yggdrasilberry: { + Count: 15 + Named: true + Rate: 168 + } + Seed_Of_Yggdrasil: { + Count: 20 + Named: true + Rate: 165 + } + Zeny_Scroll: { + Count: 5 + Named: true + Rate: 166 + } +} +Super_Card_Pet_Egg3: { + Elder_Wilow_Card: { + Named: true + Rate: 70 + } + Deviruchi_Card: { + Named: true + Rate: 20 + } + Marduk_Card: { + Named: true + Rate: 40 + } + Carat_Card: { + Named: true + Rate: 45 + } + Choco_Card: { + Named: true + Rate: 30 + } + Pharaoh_Card: { + Named: true + Rate: 1 + } + Nine_Tail_Card: { + Named: true + Rate: 30 + } + Whisper_Card: { + Named: true + Rate: 10 + } + Frilldora_Card: { + Named: true + Rate: 20 + } + Dragon_Tail_Card: { + Named: true + Rate: 33 + } + Baphomet__Card: { + Named: true + Rate: 10 + } + Daydric_Card: { + Named: true + Rate: 35 + } + Harpy_Card: { + Named: true + Rate: 50 + } + Whisper_Boss_Card: { + Named: true + Rate: 10 + } + Thara_Frog_Card: { + Named: true + Rate: 50 + } + Executioner_Card: { + Named: true + Rate: 35 + } + Khalitzburg_Card: { + Named: true + Rate: 30 + } + Yggdrasilberry: { + Count: 15 + Named: true + Rate: 171 + } + Seed_Of_Yggdrasil: { + Count: 20 + Named: true + Rate: 170 + } + Zeny_Scroll: { + Count: 5 + Named: true + Rate: 140 + } +} +Super_Card_Pet_Egg4: { + Thief_Bug_Male_Card: { + Named: true + Rate: 60 + } + Verit_Card: { + Named: true + Rate: 70 + } + Matyr_Card: { + Named: true + Rate: 25 + } + Sohee_Card: { + Named: true + Rate: 19 + } + Antique_Firelock_Card: { + Named: true + Rate: 40 + } + Blood_Butterfly_Card: { + Named: true + Rate: 38 + } + Mimic_Card: { + Named: true + Rate: 35 + } + Zerom_Card: { + Named: true + Rate: 38 + } + Phen_Card: { + Named: true + Rate: 10 + } + Kobold_Card: { + Named: true + Rate: 40 + } + Moonlight_Flower_Card: { + Named: true + Rate: 1 + } + Mantis_Card: { + Named: true + Rate: 45 + } + Smokie_Card: { + Named: true + Rate: 65 + } + Vitata_Card: { + Named: true + Rate: 10 + } + High_Orc_Card: { + Named: true + Rate: 3 + } + Penomena_Card: { + Named: true + Rate: 13 + } + Tirfing_Card: { + Named: true + Rate: 18 + } + Yggdrasilberry: { + Count: 15 + Named: true + Rate: 165 + } + Seed_Of_Yggdrasil: { + Count: 20 + Named: true + Rate: 165 + } + Zeny_Scroll: { + Count: 5 + Named: true + Rate: 140 + } +} +Vigorgra_Package1: { + Battle_Manual: { + Random: false + Count: 2 + Named: true + } + Str_Dish10_: { + Random: false + Count: 2 + Named: true + } + Agi_Dish10_: { + Random: false + Count: 2 + Named: true + } + Inc_Agi_10_Scroll: { + Random: false + Count: 15 + Named: true + } + Blessing_10_Scroll: { + Random: false + Count: 15 + Named: true + } + Kafra_Card: { + Random: false + Named: true + } + Token_Of_Siegfried: { + Random: false + Named: true + } +} +Vigorgra_Package2: { + Battle_Manual: { + Random: false + Count: 2 + Named: true + } + Str_Dish10_: { + Random: false + Count: 2 + Named: true + } + Vit_Dish10_: { + Random: false + Count: 2 + Named: true + } + Inc_Agi_10_Scroll: { + Random: false + Count: 15 + Named: true + } + Blessing_10_Scroll: { + Random: false + Count: 15 + Named: true + } + Kafra_Card: { + Random: false + Named: true + } + Token_Of_Siegfried: { + Random: false + Named: true + } +} +Vigorgra_Package3: { + Battle_Manual: { + Random: false + Count: 2 + Named: true + } + Int_Dish10_: { + Random: false + Count: 2 + Named: true + } + Dex_Dish10_: { + Random: false + Count: 2 + Named: true + } + Inc_Agi_10_Scroll: { + Random: false + Count: 15 + Named: true + } + Blessing_10_Scroll: { + Random: false + Count: 15 + Named: true + } + Kafra_Card: { + Random: false + Named: true + } + Token_Of_Siegfried: { + Random: false + Named: true + } +} +Vigorgra_Package6: { + Battle_Manual: { + Random: false + Count: 2 + Named: true + } + Str_Dish10_: { + Random: false + Count: 2 + Named: true + } + Agi_Dish10_: { + Random: false + Count: 2 + Named: true + } + Adrenaline_Scroll: { + Random: false + Count: 24 + Named: true + } + Aspersio_5_Scroll: { + Random: false + Count: 20 + Named: true + } + Holy_Water: { + Random: false + Count: 20 + Named: true + } + Kafra_Card: { + Random: false + Named: true + } + Token_Of_Siegfried: { + Random: false + Named: true + } +} +Vigorgra_Package7: { + Battle_Manual: { + Random: false + Count: 4 + Named: true + } + Str_Dish10_: { + Random: false + Count: 4 + Named: true + } + Agi_Dish10_: { + Random: false + Count: 4 + Named: true + } + Inc_Agi_10_Scroll: { + Random: false + Count: 30 + Named: true + } + Blessing_10_Scroll: { + Random: false + Count: 30 + Named: true + } + Kafra_Card: { + Random: false + Count: 2 + Named: true + } + Token_Of_Siegfried: { + Random: false + Count: 2 + Named: true + } +} +Vigorgra_Package9: { + Battle_Manual: { + Random: false + Count: 4 + Named: true + } + Int_Dish10_: { + Random: false + Count: 4 + Named: true + } + Dex_Dish10_: { + Random: false + Count: 4 + Named: true + } + Inc_Agi_10_Scroll: { + Random: false + Count: 30 + Named: true + } + Blessing_10_Scroll: { + Random: false + Count: 30 + Named: true + } + Kafra_Card: { + Random: false + Count: 2 + Named: true + } + Token_Of_Siegfried: { + Random: false + Count: 2 + Named: true + } +} +Vigorgra_Package10: { + Battle_Manual: { + Random: false + Count: 4 + Named: true + } + Int_Dish10_: { + Random: false + Count: 4 + Named: true + } + Vit_Dish10_: { + Random: false + Count: 4 + Named: true + } + Inc_Agi_10_Scroll: { + Random: false + Count: 30 + Named: true + } + Blessing_10_Scroll: { + Random: false + Count: 30 + Named: true + } + Kafra_Card: { + Random: false + Count: 2 + Named: true + } + Token_Of_Siegfried: { + Random: false + Count: 2 + Named: true + } +} +Vigorgra_Package12: { + Battle_Manual: { + Random: false + Count: 4 + Named: true + } + Str_Dish10_: { + Random: false + Count: 4 + Named: true + } + Agi_Dish10_: { + Random: false + Count: 4 + Named: true + } + Adrenaline_Scroll: { + Random: false + Count: 48 + Named: true + } + Aspersio_5_Scroll: { + Random: false + Count: 40 + Named: true + } + Holy_Water: { + Random: false + Count: 40 + Named: true + } + Kafra_Card: { + Random: false + Count: 2 + Named: true + } + Token_Of_Siegfried: { + Random: false + Count: 2 + Named: true + } +} +Pet_Egg_Scroll12: { + Poring_Box: { + Named: true + Rate: 80 + } + Vit_Dish10_: { + Count: 10 + Named: true + Rate: 150 + } + Old_Violet_Box: { + Named: true + Rate: 80 + } + Dex_Dish10_: { + Count: 10 + Named: true + Rate: 150 + } + Megaphone_: { + Count: 3 + Named: true + Rate: 150 + } + Kafra_Card: { + Count: 5 + Named: true + Rate: 180 + } + Luk_Dish10_: { + Count: 10 + Named: true + Rate: 180 + } + Elven_Ears: { + Named: true + Rate: 10 + } + Flying_Angel: { + Named: true + Rate: 10 + } + Zeny_Scroll: { + Named: true + Rate: 10 + } +} +Pet_Egg_Scroll13: { + Elephant_Hat: { + Named: true + Rate: 10 + } + Happy_Wig: { + Named: true + Rate: 10 + } + Enriched_Oridecon: { + Count: 5 + Named: true + Rate: 170 + } + Enriched_Elunium: { + Count: 5 + Named: true + Rate: 300 + } + Zeny_Scroll: { + Named: true + Rate: 10 + } + Yggdrasilberry: { + Count: 7 + Named: true + Rate: 100 + } + Fruit_Of_Mastela: { + Count: 15 + Named: true + Rate: 100 + } + Blue_Herb: { + Count: 8 + Named: true + Rate: 100 + } + Insurance: { + Count: 3 + Named: true + Rate: 100 + } + White_Slim_Potion: { + Count: 20 + Named: true + Rate: 100 + } +} +Pet_Egg_Scroll14: { + Hibiscus: { + Named: true + Rate: 10 + } + Charming_Ribbon: { + Named: true + Rate: 10 + } + Enriched_Oridecon: { + Count: 5 + Named: true + Rate: 150 + } + Enriched_Elunium: { + Count: 5 + Named: true + Rate: 250 + } + Zeny_Scroll: { + Named: true + Rate: 50 + } + Yggdrasilberry: { + Count: 7 + Named: true + Rate: 100 + } + Fruit_Of_Mastela: { + Count: 15 + Named: true + Rate: 100 + } + Grape_Juice: { + Count: 20 + Named: true + Rate: 100 + } + Insurance: { + Count: 3 + Named: true + Rate: 100 + } + White_Slim_Potion: { + Count: 20 + Named: true + Rate: 130 + } +} +Super_Pet_Egg5: { + Bird_Nest: { + Named: true + Rate: 15 + } + Fallen_Leaves: { + Named: true + Rate: 10 + } + Sheep_Hat: { + Named: true + Rate: 5 + } + Pumpkin_Hat: { + Named: true + Rate: 10 + } + Cyclops_Visor: { + Named: true + Rate: 6 + } + Alice_Doll: { + Named: true + Rate: 5 + } + Magic_Eyes: { + Named: true + Rate: 5 + } + Minstrel_Hat: { + Named: true + Rate: 5 + } + Steel: { + Count: 10 + Named: true + Rate: 53 + } + Old_Card_Album: { + Count: 2 + Named: true + Rate: 90 + } + Old_Violet_Box: { + Count: 5 + Named: true + Rate: 150 + } + Yggdrasilberry: { + Count: 15 + Named: true + Rate: 200 + } + Seed_Of_Yggdrasil: { + Count: 30 + Named: true + Rate: 230 + } + Zeny_Scroll_Box: { + Count: 10 + Named: true + Rate: 216 + } +} +Super_Pet_Egg6: { + Marionette_Doll: { + Named: true + Rate: 5 + } + Gambler_Hat: { + Named: true + Rate: 10 + } + Elephant_Hat: { + Named: true + Rate: 10 + } + Baseball_Cap: { + Named: true + Rate: 5 + } + Silver_Tiara: { + Named: true + Rate: 5 + } + Joker_Jester_: { + Named: true + Rate: 6 + } + Headset_OST: { + Named: true + Rate: 5 + } + Chinese_Crown: { + Named: true + Rate: 5 + } + Steel: { + Count: 10 + Named: true + Rate: 53 + } + Old_Card_Album: { + Count: 2 + Named: true + Rate: 90 + } + Old_Violet_Box: { + Count: 5 + Named: true + Rate: 150 + } + Yggdrasilberry: { + Count: 15 + Named: true + Rate: 200 + } + Seed_Of_Yggdrasil: { + Count: 30 + Named: true + Rate: 230 + } + Zeny_Scroll_Box: { + Count: 10 + Named: true + Rate: 226 + } +} +Super_Pet_Egg7: { + Candle: { + Named: true + Rate: 15 + } + Gold_Tiara: { + Named: true + Rate: 5 + } + Phrygian_Cap_: { + Named: true + Rate: 10 + } + Helm_Of_Darkness: { + Named: true + Rate: 5 + } + Puppy_Hat: { + Named: true + Rate: 10 + } + Romantic_White_Flower: { + Named: true + Rate: 8 + } + Hibiscus: { + Named: true + Rate: 5 + } + Charming_Ribbon: { + Named: true + Rate: 10 + } + Steel: { + Count: 10 + Named: true + Rate: 53 + } + Old_Card_Album: { + Count: 2 + Named: true + Rate: 90 + } + Old_Violet_Box: { + Count: 5 + Named: true + Rate: 150 + } + Yggdrasilberry: { + Count: 15 + Named: true + Rate: 200 + } + Seed_Of_Yggdrasil: { + Count: 30 + Named: true + Rate: 230 + } + Zeny_Scroll_Box: { + Count: 10 + Named: true + Rate: 209 + } +} +Super_Pet_Egg8: { + Angeling_Hat: { + Named: true + Rate: 5 + } + Coppola: { + Named: true + Rate: 10 + } + Tongue_Mask: { + Named: true + Rate: 15 + } + Captain_Hat: { + Named: true + Rate: 5 + } + Laurel_Wreath: { + Named: true + Rate: 5 + } + Geographer_Band: { + Named: true + Rate: 5 + } + Twin_Ribbon: { + Named: true + Rate: 5 + } + Bird_Nest_Hat: { + Named: true + Rate: 10 + } + Steel: { + Count: 10 + Named: true + Rate: 53 + } + Old_Card_Album: { + Count: 2 + Named: true + Rate: 90 + } + Old_Violet_Box: { + Count: 5 + Named: true + Rate: 150 + } + Yggdrasilberry: { + Count: 15 + Named: true + Rate: 200 + } + Seed_Of_Yggdrasil: { + Count: 30 + Named: true + Rate: 230 + } + Zeny_Scroll_Box: { + Count: 10 + Named: true + Rate: 217 + } +} +Pet_Egg_Scroll_E: { + Exorcize_Herb: { + Count: 10 + Named: true + Rate: 350 + } + Silk_Ribbon: { + Named: true + Rate: 130 + } + Realgar_Wine: { + Count: 10 + Named: true + Rate: 350 + } + Chung_E_Cake: { + Count: 10 + Named: true + Rate: 70 + } + Bok_Choy: { + Count: 10 + Named: true + Rate: 70 + } + Chung_E_Ticket: { + Named: true + Rate: 10 + } + Spring_Rabbit_Ticket: { + Named: true + Rate: 10 + } + Zeny_Scroll_Box: { + Named: true + Rate: 10 + } +} +Ramen_Hat_Box: { + Ramen_Hat: { + Random: false + Expire: 336 + Named: true + } +} +Mysterious_Travel_Sack1: { + Yellow_Baseball_Cap: { + Named: true + Rate: 1 + } + Valkyrie_Feather_Band: { + Named: true + Rate: 5 + } + Soulless_Wing: { + Named: true + Rate: 5 + } + Afro_Wig: { + Named: true + Rate: 1 + } + Happy_Wig: { + Named: true + Rate: 1 + } + Shiny_Wig: { + Named: true + Rate: 1 + } + Ring_Of_Water: { + Named: true + Rate: 2 + } + Ring_Of_Fire: { + Named: true + Rate: 2 + } + Dun_Tele_Scroll1: { + Named: true + Rate: 2 + } + Dun_Tele_Scroll1_Box: { + Named: true + Rate: 5 + } + Shadow_Armor_S_Box10: { + Named: true + Rate: 5 + } + Holy_Armor_S_Box10: { + Named: true + Rate: 5 + } + Small_Life_Potion_Box30: { + Named: true + Rate: 200 + } + Med_Life_Potion_Box30: { + Named: true + Rate: 200 + } + S_Def_Potion_Box30: { + Named: true + Rate: 200 + } + S_Mdef_Potion_Box30: { + Named: true + Rate: 80 + } + Max_Weight_Up_Box: { + Named: true + Rate: 80 + } + Regeneration_Box10: { + Named: true + Rate: 205 + } +} +Mysterious_Travel_Sack2: { + Aussie_Flag_Hat: { + Named: true + Rate: 10 + } + Chullos: { + Named: true + Rate: 20 + } + Ati_Atihan_Hat: { + Named: true + Rate: 5 + } + Marcher_Hat: { + Named: true + Rate: 5 + } + Marvelous_Wig: { + Named: true + Rate: 100 + } + Fantastic_Wig: { + Named: true + Rate: 100 + } + Ring_Of_Wind: { + Named: true + Rate: 20 + } + Ring_Of_Earth: { + Named: true + Rate: 20 + } + Dun_Tele_Scroll1: { + Named: true + Rate: 10 + } + Dun_Tele_Scroll1_Box: { + Named: true + Rate: 50 + } + Shadow_Armor_S_Box10: { + Named: true + Rate: 50 + } + Holy_Armor_S_Box10: { + Named: true + Rate: 50 + } + Small_Life_Potion_Box30: { + Named: true + Rate: 100 + } + Med_Life_Potion_Box30: { + Named: true + Rate: 100 + } + S_Def_Potion_Box30: { + Named: true + Rate: 100 + } + S_Mdef_Potion_Box30: { + Named: true + Rate: 80 + } + Max_Weight_Up_Box: { + Named: true + Rate: 80 + } + Regeneration_Box10: { + Named: true + Rate: 100 + } +} +Mysterious_Travel_Sack3: { + Kettle_Hat: { + Named: true + Rate: 20 + } + Deviling_Hat: { + Named: true + Rate: 10 + } + Pecopeco_Hairband: { + Named: true + Rate: 10 + } + Chick_Hat: { + Named: true + Rate: 50 + } + Vacation_Hat: { + Named: true + Rate: 30 + } + Ribbon_Black: { + Named: true + Rate: 60 + } + Ribbon_Yellow: { + Named: true + Rate: 50 + } + Ribbon_Green: { + Named: true + Rate: 50 + } + Dun_Tele_Scroll1: { + Named: true + Rate: 10 + } + Dun_Tele_Scroll1_Box: { + Named: true + Rate: 50 + } + Shadow_Armor_S_Box10: { + Named: true + Rate: 50 + } + Holy_Armor_S_Box10: { + Named: true + Rate: 50 + } + Small_Life_Potion_Box30: { + Named: true + Rate: 100 + } + Med_Life_Potion_Box30: { + Named: true + Rate: 100 + } + S_Def_Potion_Box30: { + Named: true + Rate: 100 + } + S_Mdef_Potion_Box30: { + Named: true + Rate: 80 + } + Max_Weight_Up_Box: { + Named: true + Rate: 80 + } + Regeneration_Box10: { + Named: true + Rate: 100 + } +} +Mysterious_Travel_Sack4: { + Twin_Ribbon: { + Named: true + Rate: 2 + } + Ribbon_Of_Bride: { + Named: true + Rate: 2 + } + Charming_Ribbon: { + Named: true + Rate: 1 + } + Ribbon_Pink: { + Named: true + Rate: 2 + } + Ribbon_Orange: { + Named: true + Rate: 2 + } + Ribbon_White: { + Named: true + Rate: 2 + } + Red_Glasses: { + Named: true + Rate: 1 + } + Dun_Tele_Scroll1: { + Named: true + Rate: 1 + } + Dun_Tele_Scroll1_Box: { + Named: true + Rate: 5 + } + Shadow_Armor_S_Box10: { + Named: true + Rate: 5 + } + Holy_Armor_S_Box10: { + Named: true + Rate: 5 + } + Small_Life_Potion_Box30: { + Named: true + Rate: 203 + } + Med_Life_Potion_Box30: { + Named: true + Rate: 203 + } + S_Def_Potion_Box30: { + Named: true + Rate: 203 + } + S_Mdef_Potion_Box30: { + Named: true + Rate: 80 + } + Max_Weight_Up_Box: { + Named: true + Rate: 80 + } + Regeneration_Box10: { + Named: true + Rate: 203 + } +} +Magician_Card_Box: { + Blood_Butterfly_Card: { + Random: false + Named: true + } + Parasite_Card: { + Random: false + Named: true + } + Harpy_Card: { + Random: false + Named: true + } + Miyabi_Ningyo_Card: { + Random: false + Named: true + } + Wicked_Nymph_Card: { + Random: false + Named: true + } + Loli_Ruri_Card: { + Random: false + Named: true + } +} +Acolyte_Card_Box: { + Rideword_Card: { + Random: false + Named: true + } + Fur_Seal_Card: { + Random: false + Named: true + } + Live_Peach_Tree_Card: { + Random: false + Named: true + } + Geographer_Card: { + Random: false + Named: true + } + Cookie_Card: { + Random: false + Named: true + } +} +Archer_Card_Box: { + Cruiser_Card: { + Random: false + Named: true + } + Anolian_Card: { + Random: false + Named: true + } + Merman_Card: { + Random: false + Named: true + } + Dragon_Tail_Card: { + Random: false + Named: true + } + Alligator_Card: { + Random: false + Named: true + } +} +Swordman_Card_Box: { + Freezer_Card: { + Random: false + Named: true + } + Heater_Card: { + Random: false + Named: true + } + Solider_Card: { + Random: false + Named: true + } + Permeter_Card: { + Random: false + Named: true + } + Assulter_Card: { + Random: false + Named: true + } +} +Thief_Card_Box: { + Shinobi_Card: { + Random: false + Named: true + } + Wander_Man_Card: { + Random: false + Named: true + } + Wild_Rose_Card: { + Random: false + Named: true + } + The_Paper_Card: { + Random: false + Named: true + } + Dancing_Dragon_Card: { + Random: false + Named: true + } +} +Merchant_Card_Box: { + Mystcase_Card: { + Random: false + Named: true + } + Zipper_Bear_Card: { + Random: false + Named: true + } + Raggler_Card: { + Random: false + Named: true + } + Baby_Leopard_Card: { + Random: false + Named: true + } + Hylozoist_Card: { + Random: false + Named: true + } +} +Hard_Core_Set_Box: { + Battle_Manual: { + Random: false + Count: 10 + Named: true + } + Bubble_Gum: { + Random: false + Count: 10 + Named: true + } + Insurance: { + Random: false + Count: 10 + Named: true + } +} +Kitty_Set_Box: { + White_Drooping_Kitty: { + Random: false + Named: true + } + Blue_Drooping_Kitty: { + Random: false + Named: true + } + Pink_Drooping_Kitty: { + Random: false + Named: true + } + Yellow_Drooping_Kitty: { + Random: false + Named: true + } + Gray_Drooping_Kitty: { + Random: false + Named: true + } +} +Soft_Core_Set_Box: { + Battle_Manual: { + Random: false + Count: 5 + Named: true + } + Bubble_Gum: { + Random: false + Count: 5 + Named: true + } + Insurance: { + Random: false + Count: 5 + Named: true + } +} +Deviruchi_Set_Box: { + Red_Deviruchi_Cap: { + Random: false + Named: true + } + White_Deviruchi_Cap: { + Random: false + Named: true + } + Gray_Deviruchi_Cap: { + Random: false + Named: true + } +} +MVP_Hunt_Box: { + Convex_Mirror: { + Random: false + Count: 3 + Named: true + } + Token_Of_Siegfried: { + Random: false + Named: true + } + Bubble_Gum: { + Random: false + Named: true + } + Megaphone_: { + Random: false + Named: true + } +} +Brewing_Box: { + Dex_Dish10_: { + Random: false + Count: 10 + Named: true + } + Int_Dish10_: { + Random: false + Count: 10 + Named: true + } + Luk_Dish10_: { + Random: false + Count: 10 + Named: true + } +} +Xmas_Pet_Scroll: { + Fish_Head_Hat: { + Named: true + Rate: 1 + } + Santa_Poring_Hat: { + Named: true + Rate: 1 + } + Bell_Ribbon: { + Named: true + Rate: 1 + } + /* not yet supported/unknown Ear_Of_Angel: { + Named: true + Rate: 5 + }*/ + /* not yet supported/unknown Ear_Of_Devil: { + Named: true + Rate: 5 + }*/ + Flying_Angel: { + Named: true + Rate: 5 + } + Pecopeco_Hairband: { + Named: true + Rate: 2 + } + Nurse_Cap: { + Named: true + Rate: 20 + } + Centimental_Flower: { + Named: true + Rate: 20 + } + Tulip_Hairpin: { + Named: true + Rate: 80 + } + Old_Violet_Box: { + Count: 3 + Named: true + Rate: 100 + } + Yggdrasilberry: { + Count: 30 + Named: true + Rate: 110 + } + Leaf_Of_Yggdrasil: { + Count: 30 + Named: true + Rate: 100 + } + Crystal_Jewel: { + Count: 20 + Named: true + Rate: 100 + } + Crystal_Jewel__: { + Count: 10 + Named: true + Rate: 150 + } + Zeny_Scroll: { + Count: 10 + Named: true + Rate: 150 + } + Max_Weight_Up_Scroll: { + Count: 5 + Named: true + Rate: 50 + } +} +Lucky_Scroll08: { + Kafra_Card: { + Count: 15 + Named: true + Rate: 220 + } + Battle_Manual: { + Count: 5 + Named: true + Rate: 210 + } + Bubble_Gum: { + Count: 5 + Named: true + Rate: 210 + } + Token_Of_Siegfried_Box: { + Count: 15 + Named: true + Rate: 100 + } + Neuralizer: { + Named: true + Rate: 2 + } + Mini_Propeller_: { + Named: true + Rate: 1 + } + Branch_Of_Dead_Tree_Box: { + Named: true + Rate: 5 + } + Dark_Lord_Card: { + Named: true + Rate: 1 + } + Dark_Illusion_Card: { + Named: true + Rate: 1 + } + Angelic_Chain_: { + Named: true + Rate: 2 + } + Satanic_Chain_: { + Named: true + Rate: 3 + } + Magestic_Goat_TW: { + Named: true + Rate: 2 + } + Bunny_Band_: { + Named: true + Rate: 3 + } + Drooping_Kitty_: { + Named: true + Rate: 5 + } + Tulip_Hairpin: { + Named: true + Rate: 65 + } + Insurance_Package: { + Named: true + Rate: 60 + } + Leaf_Of_Yggdrasil: { + Count: 15 + Named: true + Rate: 110 + } +} +Br_SwordPackage: { + Plate_Armor_: { + Random: false + Named: true + } + Shield_: { + Random: false + Named: true + } + Boots_: { + Random: false + Named: true + } + Manteau_: { + Random: false + Named: true + } + Pupa_Card: { + Random: false + Named: true + } + Daydric_Card: { + Random: false + Named: true + } + Clip: { + Random: false + Named: true + } + Clip: { + Random: false + Named: true + } + Helm_: { + Random: false + Named: true + } + Iron_Cane: { + Random: false + Named: true + } +} +Br_MagePackage: { + Silk_Robe_: { + Random: false + Named: true + } + Guard_: { + Random: false + Named: true + } + Shoes_: { + Random: false + Named: true + } + Muffler_: { + Random: false + Named: true + } + Pupa_Card: { + Random: false + Named: true + } + Phen_Card: { + Random: false + Named: true + } + Clip: { + Random: false + Named: true + } + Clip: { + Random: false + Named: true + } + Wizardry_Hat: { + Random: false + Named: true + } +} +Br_AcolPackage: { + Saint_Robe_: { + Random: false + Named: true + } + Buckler_: { + Random: false + Named: true + } + Shoes_: { + Random: false + Named: true + } + Muffler_: { + Random: false + Named: true + } + Pupa_Card: { + Random: false + Named: true + } + Sohee_Card: { + Random: false + Named: true + } + Clip: { + Random: false + Named: true + } + Clip: { + Random: false + Named: true + } + Biretta_: { + Random: false + Named: true + } +} +Br_ArcherPackage: { + Tights_: { + Random: false + Named: true + } + Kakkung_: { + Random: false + Named: true + } + Boots_: { + Random: false + Named: true + } + Muffler_: { + Random: false + Named: true + } + Zerom_Card: { + Random: false + Named: true + } + Whisper_Card: { + Random: false + Named: true + } + Clip: { + Random: false + Named: true + } + Clip: { + Random: false + Named: true + } + Apple_Of_Archer: { + Random: false + Named: true + } +} +Br_MerPackage: { + Chain_Mail_: { + Random: false + Named: true + } + Buckler_: { + Random: false + Named: true + } + Boots_: { + Random: false + Named: true + } + Manteau_: { + Random: false + Named: true + } + Pupa_Card: { + Random: false + Named: true + } + Daydric_Card: { + Random: false + Named: true + } + Clip: { + Random: false + Named: true + } + Clip: { + Random: false + Named: true + } + Bankruptcy_Of_Heart: { + Random: false + Named: true + } +} +Br_ThiefPackage: { + Thief_Clothes_: { + Random: false + Named: true + } + Buckler_: { + Random: false + Named: true + } + Boots_: { + Random: false + Named: true + } + Manteau_: { + Random: false + Named: true + } + Matyr_Card: { + Random: false + Named: true + } + Whisper_Card: { + Random: false + Named: true + } + Clip: { + Random: false + Named: true + } + Clip: { + Random: false + Named: true + } + Ghost_Bandana: { + Random: false + Named: true + } +} +Acidbomb_10_Box: { + Fire_Bottle: { + Random: false + Count: 10 + Named: true + } + Acid_Bottle: { + Random: false + Count: 10 + Named: true + } +} +Basic_Siege_Supply_Box: { + Siege_White_Potion: { + Random: false + Count: 25 + Named: true + } + Siege_Blue_Potion: { + Random: false + Count: 10 + Named: true + } +} +Adv_Siege_Supply_Box: { + Siege_White_Potion: { + Random: false + Count: 50 + Named: true + } + Siege_Blue_Potion: { + Random: false + Count: 20 + Named: true + } +} +Elite_Siege_Supply_Box: { + Siege_White_Potion: { + Random: false + Count: 100 + Named: true + } + Siege_Blue_Potion: { + Random: false + Count: 50 + Named: true + } +} +Sakura_Scroll: { + Angelic_Chain: { + Named: true + Rate: 2 + } + Satanic_Chain: { + Named: true + Rate: 2 + } + Snowy_Horn: { + Named: true + Rate: 2 + } + Mini_Propeller: { + Named: true + Rate: 1 + } + Osiris_Card: { + Named: true + Rate: 1 + } + Phreeoni_Card: { + Named: true + Rate: 1 + } + Green_Feeler: { + Named: true + Rate: 130 + } + Orc_Hero_Helm: { + Named: true + Rate: 2 + } + Battle_Manual: { + Count: 10 + Named: true + Rate: 170 + } + Insurance: { + Count: 10 + Named: true + Rate: 160 + } + Bubble_Gum: { + Count: 10 + Named: true + Rate: 160 + } + Kafra_Card: { + Count: 15 + Named: true + Rate: 190 + } + Seed_Of_Yggdrasil: { + Count: 50 + Named: true + Rate: 150 + } + Iron_Glove: { + Named: true + Rate: 25 + } + Kabuki_Mask: { + Named: true + Rate: 2 + } + Mistic_Rose: { + Named: true + Rate: 2 + } +} +Beholder_Ring_Box: { + Beholder_Ring: { + Random: false + Expire: 168 + Named: true + } +} +Hallow_Ring_Box: { + Hallow_Ring: { + Random: false + Expire: 168 + Named: true + } +} +Clamorous_Ring_Box: { + Clamorous_Ring: { + Random: false + Expire: 168 + Named: true + } +} +Chemical_Ring_Box: { + Chemical_Ring: { + Random: false + Expire: 168 + Named: true + } +} +Insecticide_Ring_Box: { + Insecticide_Ring: { + Random: false + Expire: 168 + Named: true + } +} +Fisher_Ring_Box: { + Fisher_Ring: { + Random: false + Expire: 168 + Named: true + } +} +Decussate_Ring_Box: { + Decussate_Ring: { + Random: false + Expire: 168 + Named: true + } +} +Bloody_Ring_Box: { + Bloody_Ring: { + Random: false + Expire: 168 + Named: true + } +} +Satanic_Ring_Box: { + Satanic_Ring: { + Random: false + Expire: 168 + Named: true + } +} +Dragoon_Ring_Box: { + Dragoon_Ring: { + Random: false + Expire: 168 + Named: true + } +} +Angel_Scroll: { + Angelic_Chain: { + Named: true + Rate: 5 + } + Dress_Of_Angel: { + Named: true + Rate: 100 + } + /* not yet supported/unknown Ear_Of_Angel: { + Named: true + Rate: 100 + }*/ + Kiss_Of_Angel: { + Named: true + Rate: 30 + } + Angeling_Hat: { + Named: true + Rate: 50 + } + Angeling_Hairpin: { + Named: true + Rate: 130 + } + Gold_Spirit_Chain: { + Named: true + Rate: 110 + } + Angeling_Card: { + Named: true + Rate: 30 + } + Blessing_10_Scroll_Box: { + Named: true + Rate: 420 + } + Archangeling_Card: { + Named: true + Rate: 20 + } +} +Devil_Scroll: { + Satanic_Chain: { + Named: true + Rate: 4 + } + Book_Of_Devil: { + Count: 5 + Named: true + Rate: 150 + } + /* not yet supported/unknown Ear_Of_Devil: { + Named: true + Rate: 100 + }*/ + Petite_DiablOfs_Wing: { + Named: true + Rate: 125 + } + Pet_Egg_Scroll1: { + Named: true + Rate: 180 + } + Deviling_Card: { + Named: true + Rate: 1 + } + Pet_Egg_Scroll_Box1: { + Named: true + Rate: 200 + } + Horn_Of_Succubus: { + Named: true + Rate: 45 + } + Inccubus_Horn: { + Named: true + Rate: 45 + } + Diabolic_Box: { + Named: true + Rate: 150 + } +} +Surprise_Scroll: { + Battle_Manual: { + Count: 5 + Named: true + Rate: 130 + } + Insurance: { + Count: 5 + Named: true + Rate: 130 + } + Bubble_Gum: { + Count: 10 + Named: true + Rate: 150 + } + Kafra_Card: { + Count: 10 + Named: true + Rate: 200 + } + Bloody_Dead_Branch: { + Named: true + Rate: 98 + } + Branch_Of_Dead_Tree: { + Count: 6 + Named: true + Rate: 130 + } + Guyak_Candy: { + Count: 10 + Named: true + Rate: 80 + } + Guyak_Pudding: { + Count: 10 + Named: true + Rate: 80 + } + Bell_Ribbon_Box: { + Named: true + Rate: 1 + } + Neuralizer: { + Named: true + Rate: 1 + } +} +July7_Scroll: { + Basic_Siege_Supply_Box: { + Random: false + Named: true + } + Underripe_Yggseed: { + Count: 10 + Named: true + Rate: 1500 + } + Str_Dish_Box: { + Named: true + Rate: 1500 + } + Bubble_Gum_Box: { + Named: true + Rate: 1550 + } + Battle_Manual_Box: { + Named: true + Rate: 1500 + } + Convex_Mirror_Box: { + Named: true + Rate: 1500 + } + /* not yet supported/unknown Eddga_Scroll: { + Named: true + Rate: 400 + }*/ + Token_Of_Siegfried_Box: { + Named: true + Rate: 1500 + } + Rabbit_Ribbon: { + Announce: true + Named: true + Rate: 150 + } + Rainbow: { + Announce: true + Named: true + Rate: 56 + } + Upd_Maya_Puple_Card: { + Announce: true + Named: true + Rate: 3 + } + Gold_Ingot_Poring_Hat: { + Announce: true + Named: true + Rate: 150 + } + Berzebub_Card: { + Announce: true + Named: true + Rate: 1 + } + Hair_Of_The_Strong: { + Announce: true + Named: true + Rate: 70 + } + Guarantee_Weapon_9Up: { + Announce: true + Named: true + Rate: 20 + } + Guarantee_Armor_9Up: { + Announce: true + Named: true + Rate: 20 + } + RWC2010_Indonesia: { + Announce: true + Named: true + Rate: 5 + } + Rocket_Helm_RWC: { + Announce: true + Named: true + Rate: 75 + } +} +Bacsojin_Scroll: { + Magical_Moon_Cake: { + Count: 10 + Named: true + Rate: 150 + } + Moon_Cake: { + Count: 10 + Named: true + Rate: 150 + } + Special_Moon_Cake: { + Count: 10 + Named: true + Rate: 150 + } + Tayelin_Doll_Hat: { + Named: true + Rate: 5 + } + Binit_Doll_Hat: { + Named: true + Rate: 5 + } + Debril_Doll_Hat: { + Named: true + Rate: 5 + } + Blessing_10_Scroll_Box: { + Named: true + Rate: 180 + } + Hibiscus: { + Named: true + Rate: 25 + } + Charming_Ribbon: { + Named: true + Rate: 30 + } + Miracle_Medicine: { + Named: true + Rate: 1 + } + Slipper: { + Named: true + Rate: 14 + } + Insurance: { + Count: 5 + Named: true + Rate: 135 + } + Guyak_Pudding: { + Count: 5 + Named: true + Rate: 150 + } +} +Animal_Scroll: { + Tiger_Mask: { + Named: true + Rate: 5 + } + Guardian_Lion_Mask: { + Named: true + Rate: 5 + } + Luk_Dish10: { + Count: 5 + Named: true + Rate: 185 + } + Panda_Cap: { + Named: true + Rate: 5 + } + Brown_Bear_Cap: { + Named: true + Rate: 5 + } + Smokie_Hat: { + Named: true + Rate: 5 + } + Str_Dish08: { + Count: 5 + Named: true + Rate: 185 + } + Lazy_Raccoon: { + Named: true + Rate: 5 + } + Drooping_Bunny: { + Named: true + Rate: 5 + } + Int_Dish03: { + Count: 5 + Named: true + Rate: 185 + } + Elephant_Hat_: { + Named: true + Rate: 10 + } + Sea_Otter_Cap: { + Named: true + Rate: 10 + } + Vit_Dish09: { + Count: 5 + Named: true + Rate: 185 + } + Galapago_Cap: { + Named: true + Rate: 10 + } + Magestic_Goat_TW: { + Named: true + Rate: 5 + } + Fish_On_Head_: { + Named: true + Rate: 5 + } + Agi_Dish06: { + Count: 5 + Named: true + Rate: 185 + } +} +Heart_Scroll: { + Orleans_Glove: { + Named: true + Rate: 5 + } + Wool_Scarf: { + Named: true + Rate: 5 + } + Red_Glasses: { + Named: true + Rate: 15 + } + Str_Dish08: { + Count: 7 + Named: true + Rate: 200 + } + Vit_Dish10: { + Count: 5 + Named: true + Rate: 200 + } + Spiritual_Ring: { + Named: true + Rate: 1 + } + Agi_Dish09: { + Count: 5 + Named: true + Rate: 200 + } + Scarf_Belt: { + Named: true + Rate: 40 + } + Lesser_Elemental_Ring: { + Named: true + Rate: 5 + } + Luk_Dish07: { + Count: 8 + Named: true + Rate: 200 + } + Lion_Mask: { + Named: true + Rate: 20 + } + Fur_Hat: { + Named: true + Rate: 20 + } + Ulle_Cap: { + Named: true + Rate: 20 + } + Valkyrie_Feather_Band: { + Named: true + Rate: 4 + } + Winter_Hat: { + Named: true + Rate: 20 + } + Ear_Mufs: { + Named: true + Rate: 45 + } +} +New_Year_Scroll: { + Silver_Tiara: { + Named: true + Rate: 1 + } + Magic_Card_Album: { + Named: true + Rate: 5 + } + Guyak_Pudding: { + Count: 10 + Named: true + Rate: 180 + } + Zeny_Scroll: { + Count: 10 + Named: true + Rate: 180 + } + Clothing_Dye_Coupon: { + Count: 2 + Named: true + Rate: 50 + } + Marcher_Hat: { + Named: true + Rate: 1 + } + Yggdrasilberry_Box_: { + Named: true + Rate: 100 + } + Dead_Tree_Branch_Box1: { + Named: true + Rate: 132 + } + Megaphone_Box: { + Named: true + Rate: 150 + } + Mini_Propeller_: { + Named: true + Rate: 1 + } + Token_Of_Siegfried_Box: { + Named: true + Rate: 100 + } + Old_Violet_Box: { + Count: 2 + Named: true + Rate: 100 + } +} +Valentine_Pledge_Box: { + Valentine_Pledge: { + Random: false + Expire: 8760 + Named: true + } +} +Ox_Tail_Scroll: { + Yggdrasilberry_Box_: { + Named: true + Rate: 1420 + } + Luk_Dish_Box: { + Named: true + Rate: 1420 + } + Kafra_Card_Box: { + Named: true + Rate: 1420 + } + Token_Of_Siegfried_Box: { + Named: true + Rate: 1420 + } + Insurance_Package: { + Named: true + Rate: 1420 + } + /* not yet supported/unknown Zealotus_Scroll: { + Count: 5 + Named: true + Rate: 300 + }*/ + Assumptio_5_Scroll_Box: { + Named: true + Rate: 1400 + } + Max_Weight_Up_Box: { + Named: true + Rate: 500 + } + /* not yet supported/unknown B_Dragon_Hat_Box: { + Announce: true + Named: true + Rate: 150 + }*/ + Rain_Cloud: { + Announce: true + Named: true + Rate: 87 + } + Gold_Ingot_Poring_Hat: { + Announce: true + Named: true + Rate: 3 + } + Maneater_Flower_Hat: { + Announce: true + Named: true + Rate: 150 + } + Chilly_Breath: { + Announce: true + Named: true + Rate: 100 + } + Choco_Stick_In_Mouth: { + Announce: true + Named: true + Rate: 100 + } + Eyes_Of_Ifrit: { + Announce: true + Named: true + Rate: 5 + } + Majoruros_Horn: { + Announce: true + Named: true + Rate: 100 + } + Sealed_D_Lord_Card: { + Announce: true + Named: true + Rate: 5 + } +} +Buddah_Scroll: { + Zeny_Scroll: { + Count: 7 + Named: true + Rate: 201 + } + S_Def_Potion_Box30: { + Named: true + Rate: 112 + } + S_Mdef_Potion_Box30: { + Named: true + Rate: 111 + } + B_Def_Potion_Box10: { + Named: true + Rate: 110 + } + B_Mdef_Potion_Box10: { + Named: true + Rate: 109 + } + Dun_Tele_Scroll_Box10: { + Named: true + Rate: 108 + } + Spark_Candy_Box10: { + Count: 7 + Named: true + Rate: 80 + } + Ati_Atihan_Hat_: { + Named: true + Rate: 50 + } + Drooping_Bunny: { + Named: true + Rate: 50 + } + Kabuki_Mask: { + Named: true + Rate: 49 + } + Deprotai_Doll_Hat: { + Named: true + Rate: 9 + } + Bright_Fury: { + Named: true + Rate: 8 + } + Secret_Medicine: { + Named: true + Rate: 2 + } + Miracle_Medicine: { + Named: true + Rate: 1 + } +} +Evil_Incarnation: { + Dead_Tree_Branch_Box2: { + Named: true + Rate: 224 + } + Guyak_Pudding: { + Count: 10 + Named: true + Rate: 124 + } + Int_Dish_Box: { + Named: true + Rate: 123 + } + Luk_Dish_Box: { + Named: true + Rate: 122 + } + Vit_Dish_Box: { + Named: true + Rate: 121 + } + Str_Dish_Box: { + Named: true + Rate: 120 + } + Romantic_White_Flower: { + Named: true + Rate: 47 + } + Love_Berry: { + Named: true + Rate: 46 + } + Minstrel_Hat: { + Named: true + Rate: 26 + } + Puppy_Hat: { + Named: true + Rate: 25 + } + Kafra_Band: { + Named: true + Rate: 10 + } + Majestic_Evil_Horn: { + Named: true + Rate: 9 + } + Secret_Medicine: { + Count: 2 + Named: true + Rate: 2 + } + Miracle_Medicine: { + Named: true + Rate: 1 + } +} +/* not yet supported/unknown F_Clover_Box_Mouth: { + Leaf_Clover_In_Mouth: { + Random: false + Named: true + } +}*/ +Mouth_Bubble_Gum_Box: { + Bubble_Gum_In_Mouth: { + Random: false + Named: true + } +} +/* not yet supported/unknown F_Clover_Box_Mouth2: { + Leaf_Clover_In_Mouth: { + Random: false + Expire: 2 + Named: true + } +}*/ +/* not yet supported/unknown F_Clover_Box_Mouth4: { + Leaf_Clover_In_Mouth: { + Random: false + Expire: 4 + Named: true + } +}*/ +BGum_Box_In_Mouth2: { + Bubble_Gum_In_Mouth: { + Random: false + Expire: 2 + Named: true + } +} +BGum_Box_In_Mouth4: { + Bubble_Gum_In_Mouth: { + Random: false + Expire: 4 + Named: true + } +} +Tw_October_Scroll: { + Magical_Moon_Cake: { + Count: 10 + Named: true + Rate: 191 + } + Charm_Of_Happiness: { + Count: 10 + Named: true + Rate: 150 + } + Guyak_Pudding: { + Count: 10 + Named: true + Rate: 130 + } + Luk_Dish_Box: { + Named: true + Rate: 106 + } + Vit_Dish_Box: { + Named: true + Rate: 105 + } + Str_Dish_Box: { + Named: true + Rate: 104 + } + Spark_Candy_Box10: { + Named: true + Rate: 103 + } + Mistic_Rose: { + Named: true + Rate: 50 + } + Bison_Horn: { + Named: true + Rate: 21 + } + Hyegun_Hat: { + Named: true + Rate: 20 + } + Fish_In_Mouth: { + Named: true + Rate: 9 + } + Black_Glasses: { + Named: true + Rate: 8 + } + Magic_Card_Album: { + Named: true + Rate: 2 + } + Miracle_Medicine: { + Named: true + Rate: 1 + } +} +My_Scroll1: { + Battle_Manual_Box: { + Named: true + Rate: 1450 + } + Agi_Dish_Box: { + Named: true + Rate: 1450 + } + Megaphone_Box: { + Named: true + Rate: 1450 + } + Spark_Candy_Box10: { + Named: true + Rate: 1450 + } + Dun_Tele_Scroll_Box10: { + Named: true + Rate: 1450 + } + Job_Manual50_Box: { + Named: true + Rate: 1406 + } + /* not yet supported/unknown Eddga_Scroll: { + Count: 5 + Named: true + Rate: 500 + }*/ + Bloody_Dead_Branch: { + Named: true + Rate: 300 + } + Hellomother_Hat: { + Announce: true + Named: true + Rate: 50 + } + King_Tiger_Doll_Hat_Box: { + Announce: true + Named: true + Rate: 120 + } + Red_Glasses: { + Announce: true + Named: true + Rate: 50 + } + Sealed_Bacsojin_Card: { + Announce: true + Named: true + Rate: 3 + } + Ancient_Civil_Man: { + Announce: true + Named: true + Rate: 150 + } + Poker_Card_In_Mouth: { + Announce: true + Named: true + Rate: 50 + } + Upd_Maya_Puple_Card: { + Announce: true + Named: true + Rate: 1 + } + Blacksmith_Blessing: { + Announce: true + Named: true + Rate: 120 + } +} +Tw_Nov_Scroll: { + Zeny_Scroll: { + Count: 10 + Named: true + Rate: 250 + } + Guyak_Pudding: { + Count: 10 + Named: true + Rate: 80 + } + Str_Dish_Box: { + Named: true + Rate: 80 + } + Agi_Dish_Box: { + Named: true + Rate: 80 + } + Int_Dish_Box: { + Named: true + Rate: 80 + } + Dex_Dish_Box: { + Named: true + Rate: 80 + } + Luk_Dish_Box: { + Named: true + Rate: 100 + } + Vit_Dish_Box: { + Named: true + Rate: 100 + } + Meteor_10_Scroll_Box: { + Named: true + Rate: 50 + } + Storm_10_Scroll_Box: { + Named: true + Rate: 25 + } + Vermilion_10_Scroll_Box: { + Named: true + Rate: 50 + } + /* not yet supported/unknown Necromencer: { + Named: true + Rate: 10 + }*/ + Anubis_Helm: { + Named: true + Rate: 10 + } + Miracle_Medicine: { + Named: true + Rate: 5 + } +} +My_Scroll2: { + Seed_Of_Yggdrasil: { + Count: 25 + Named: true + Rate: 125 + } + Regeneration_Box10: { + Named: true + Rate: 150 + } + B_Def_Potion_Box10: { + Named: true + Rate: 130 + } + Poison_Bottle_30_Box: { + Count: 3 + Named: true + Rate: 100 + } + S_Mdef_Potion_Box10: { + Named: true + Rate: 100 + } + /* not yet supported/unknown Tyr: { + Count: 2 + Named: true + Rate: 100 + }*/ + Insurance: { + Count: 6 + Named: true + Rate: 20 + } + Bubble_Gum: { + Count: 6 + Named: true + Rate: 75 + } + Glass_Of_Illusion_Box10: { + Named: true + Rate: 20 + } + Old_Card_Album: { + Count: 2 + Named: true + Rate: 98 + } + Job_Manual50: { + Count: 2 + Named: true + Rate: 49 + } + Max_Weight_Up_Scroll: { + Named: true + Rate: 20 + } + Miracle_Medicine: { + Named: true + Rate: 2 + } + House_Auger: { + Named: true + Rate: 10 + } + Rabbit_Bonnet: { + Named: true + Rate: 1 + } +} +Pr_Reset_Stone_Box: { + Premium_Reset_Stone: { + Random: false + } +} +FPr_Reset_Stone_Box: { + Premium_Reset_Stone: { + Random: false + } +} +Majestic_Devil_Scroll: { + Exorcize_Herb: { + Count: 10 + Named: true + Rate: 150 + } + Realgar_Wine: { + Count: 10 + Named: true + Rate: 130 + } + Mysterious_Travel_Sack2: { + Named: true + Rate: 130 + } + Old_Bleu_Box: { + Count: 5 + Named: true + Rate: 93 + } + Mental_Potion: { + Count: 2 + Named: true + Rate: 93 + } + Teleport_Box1: { + Count: 2 + Named: true + Rate: 93 + } + Insurance: { + Count: 6 + Named: true + Rate: 20 + } + Bubble_Gum: { + Count: 6 + Named: true + Rate: 80 + } + Box_Of_Sunlight: { + Count: 5 + Named: true + Rate: 80 + } + Max_Weight_Up_Scroll: { + Named: true + Rate: 20 + } + Guyak_Pudding: { + Count: 5 + Named: true + Rate: 80 + } + Magic_Card_Album: { + Named: true + Rate: 10 + } + Orleans_Glove: { + Named: true + Rate: 20 + } + Majestic_Evil_Horn: { + Named: true + Rate: 1 + } +} +/* not yet supported/unknown Life_Ribbon_Box: { + Life_Ribbon: { + Random: false + Named: true + } +}*/ +/* not yet supported/unknown Life_Ribbon_Box2: { + Life_Ribbon: { + Random: false + Expire: 2 + Named: true + } +}*/ +/* not yet supported/unknown Life_Ribbon_Box3: { + Life_Ribbon: { + Random: false + Expire: 4 + Named: true + } +}*/ +/* not yet supported/unknown Magic_Candy_Box10: { + Magic_Candy: { + Random: false + Count: 10 + Named: true + } +}*/ +RWC2010_SuitcaseA: { + Battle_Manual: { + Count: 5 + Named: true + Rate: 130 + } + Insurance: { + Count: 5 + Named: true + Rate: 130 + } + Bubble_Gum: { + Count: 10 + Named: true + Rate: 150 + } + Kafra_Card: { + Count: 10 + Named: true + Rate: 200 + } + Bloody_Dead_Branch: { + Named: true + Rate: 98 + } + Branch_Of_Dead_Tree: { + Count: 6 + Named: true + Rate: 130 + } + Guyak_Candy: { + Count: 10 + Named: true + Rate: 80 + } + Guyak_Pudding: { + Count: 10 + Named: true + Rate: 80 + } + RWC2010_Indonesia: { + Named: true + Rate: 1 + } + Neuralizer: { + Named: true + Rate: 1 + } +} +RWC2010_SuitcaseB: { + Zeny_Scroll: { + Count: 7 + Named: true + Rate: 201 + } + S_Def_Potion_Box30: { + Named: true + Rate: 112 + } + S_Mdef_Potion_Box30: { + Named: true + Rate: 111 + } + B_Def_Potion_Box10: { + Named: true + Rate: 110 + } + B_Mdef_Potion_Box10: { + Named: true + Rate: 109 + } + Dun_Tele_Scroll_Box10: { + Named: true + Rate: 108 + } + Spark_Candy_Box10: { + Count: 7 + Named: true + Rate: 80 + } + Ati_Atihan_Hat_: { + Named: true + Rate: 50 + } + Drooping_Bunny: { + Named: true + Rate: 50 + } + Kabuki_Mask: { + Named: true + Rate: 49 + } + Deprotai_Doll_Hat: { + Named: true + Rate: 9 + } + Garuda_Hat: { + Named: true + Rate: 8 + } + Secret_Medicine: { + Named: true + Rate: 2 + } + Miracle_Medicine: { + Named: true + Rate: 1 + } +} +Sagittarius_Scroll: { + /* not yet supported/unknown Crown_Of_Deceit_Box: { + Named: true + Rate: 1 + }*/ + Sagittarius_Crown_Box: { + Named: true + Rate: 10 + } + Neuralizer_Box: { + Named: true + Rate: 4 + } + Pinguicula_Corsage: { + Named: true + Rate: 45 + } + Turtle_Hat_Box: { + Named: true + Rate: 55 + } + Mandragora_Cap: { + Named: true + Rate: 35 + } + /* not yet supported/unknown Raven_Cap_Box: { + Named: true + Rate: 80 + }*/ + Max_Weight_Up_Box: { + Named: true + Rate: 100 + } + Mental_Potion: { + Named: true + Rate: 100 + } + Battle_Manual_Box5: { + Named: true + Rate: 170 + } + Bubble_Gum_Box5: { + Named: true + Rate: 130 + } + Guyak_Pudding: { + Count: 5 + Named: true + Rate: 160 + } + /* not yet supported/unknown Tyr: { + Named: true + Rate: 110 + }*/ +} +Sagittarius_Scr_Box: { + Sagittarius_Scroll: { + Random: false + Named: true + } + Sagittarius_Scroll: { + Random: false + Named: true + } + Sagittarius_Scroll: { + Random: false + Named: true + } + Sagittarius_Scroll: { + Random: false + Named: true + } + Sagittarius_Scroll: { + Random: false + Named: true + } + Sagittarius_Scroll: { + Random: false + Named: true + } + Sagittarius_Scroll: { + Random: false + Named: true + } + Sagittarius_Scroll: { + Random: false + Named: true + } + Sagittarius_Scroll: { + Random: false + Named: true + } + Sagittarius_Scroll: { + Random: false + Named: true + } +} +Sagittar_Diadem_Scroll: { + Spiked_Scarf_Box: { + Named: true + Rate: 2 + } + Sagittarius_Scroll: { + Named: true + Rate: 10 + } + Neuralizer_Box: { + Named: true + Rate: 3 + } + Angelic_Ring: { + Named: true + Rate: 20 + } + Bone_Head: { + Named: true + Rate: 25 + } + /* not yet supported/unknown Fur_Seal_Hat_Box: { + Named: true + Rate: 80 + }*/ + /* not yet supported/unknown B_Dragon_Hat_Box: { + Named: true + Rate: 90 + }*/ + Max_Weight_Up_Box: { + Named: true + Rate: 100 + } + S_Mdef_Potion_Box30: { + Named: true + Rate: 100 + } + S_Def_Potion_Box30: { + Named: true + Rate: 100 + } + Battle_Manual_Box5: { + Named: true + Rate: 160 + } + Bubble_Gum_Box5: { + Named: true + Rate: 130 + } + Guyak_Pudding: { + Count: 5 + Named: true + Rate: 180 + } +} +Sagittar_Di_Scroll_Box: { + Sagittar_Diadem_Scroll: { + Random: false + Named: true + } + Sagittar_Diadem_Scroll: { + Random: false + Named: true + } + Sagittar_Diadem_Scroll: { + Random: false + Named: true + } + Sagittar_Diadem_Scroll: { + Random: false + Named: true + } + Sagittar_Diadem_Scroll: { + Random: false + Named: true + } + Sagittar_Diadem_Scroll: { + Random: false + Named: true + } + Sagittar_Diadem_Scroll: { + Random: false + Named: true + } + Sagittar_Diadem_Scroll: { + Random: false + Named: true + } + Sagittar_Diadem_Scroll: { + Random: false + Named: true + } + Sagittar_Diadem_Scroll: { + Random: false + Named: true + } +} +Capri_Crown_Scroll: { + Santa_Poring_Hat_Box: { + Named: true + Rate: 1 + } + Linen_Glove: { + Named: true + Rate: 2 + } + Rainbow_Scarf_Box: { + Named: true + Rate: 5 + } + Capricorn_Crown_Box: { + Named: true + Rate: 10 + } + /* not yet supported/unknown Pizza_Hat_Box: { + Named: true + Rate: 35 + }*/ + Antonio_Card: { + Named: true + Rate: 37 + } + Red_Bag: { + Count: 10 + Named: true + Rate: 150 + } + Max_Weight_Up_Box: { + Named: true + Rate: 70 + } + Guyak_Candy: { + Count: 6 + Named: true + Rate: 130 + } + Guyak_Pudding: { + Count: 6 + Named: true + Rate: 150 + } + Adrenaline_Scroll_Box: { + Named: true + Rate: 70 + } + Token_Of_Siegfried_Box: { + Named: true + Rate: 100 + } + Enriched_Elunium_Box5: { + Named: true + Rate: 180 + } + Wind_Walk_10_Scroll_Box: { + Named: true + Rate: 60 + } +} +Capri_Crown_Scroll_Box: { + Capri_Crown_Scroll: { + Random: false + Named: true + } + Capri_Crown_Scroll: { + Random: false + Named: true + } + Capri_Crown_Scroll: { + Random: false + Named: true + } + Capri_Crown_Scroll: { + Random: false + Named: true + } + Capri_Crown_Scroll: { + Random: false + Named: true + } + Capri_Crown_Scroll: { + Random: false + Named: true + } + Capri_Crown_Scroll: { + Random: false + Named: true + } + Capri_Crown_Scroll: { + Random: false + Named: true + } + Capri_Crown_Scroll: { + Random: false + Named: true + } + Capri_Crown_Scroll: { + Random: false + Named: true + } +} +Capricon_Di_Scroll: { + Robo_Eye_Box: { + Named: true + Rate: 1 + } + Improved_Tights: { + Named: true + Rate: 3 + } + Capricorn_Diadem_Box: { + Named: true + Rate: 10 + } + Sprint_Shoes: { + Named: true + Rate: 26 + } + Cursed_Star: { + Named: true + Rate: 40 + } + King_Tiger_Doll_Hat_Box: { + Named: true + Rate: 60 + } + /* not yet supported/unknown Pirate: { + Named: true + Rate: 80 + }*/ + Max_Weight_Up_Box: { + Named: true + Rate: 10 + } + Med_Life_Potion_Box30: { + Named: true + Rate: 50 + } + Abrasive_Box5: { + Named: true + Rate: 80 + } + Guyak_Candy: { + Count: 5 + Named: true + Rate: 130 + } + Guyak_Pudding: { + Count: 5 + Named: true + Rate: 150 + } + Enriched_Oridecon_Box5: { + Named: true + Rate: 170 + } + Small_Life_Potion_Box30: { + Named: true + Rate: 10 + } +} +Capricon_Di_Scroll_Box: { + Capricon_Di_Scroll: { + Random: false + Named: true + } + Capricon_Di_Scroll: { + Random: false + Named: true + } + Capricon_Di_Scroll: { + Random: false + Named: true + } + Capricon_Di_Scroll: { + Random: false + Named: true + } + Capricon_Di_Scroll: { + Random: false + Named: true + } + Capricon_Di_Scroll: { + Random: false + Named: true + } + Capricon_Di_Scroll: { + Random: false + Named: true + } + Capricon_Di_Scroll: { + Random: false + Named: true + } + Capricon_Di_Scroll: { + Random: false + Named: true + } + Capricon_Di_Scroll: { + Random: false + Named: true + } +} +Aquarius_Diadem_Scroll: { + Mask_Of_Ifrit_Box: { + Named: true + Rate: 1 + } + Aquarius_Diadem: { + Named: true + Rate: 30 + } + Imp_Hat: { + Named: true + Rate: 5 + } + Neuralizer_Box: { + Named: true + Rate: 5 + } + Waterdrop_Brooch: { + Named: true + Rate: 17 + } + Dice_Hat_Box: { + Named: true + Rate: 25 + } + B_Def_Potion_Box50: { + Named: true + Rate: 60 + } + B_Mdef_Potion_Box50: { + Named: true + Rate: 60 + } + Max_Weight_Up_Box: { + Named: true + Rate: 100 + } + PhreeoniS: { + Named: true + Rate: 2 + } + Abrasive_Box5: { + Named: true + Rate: 155 + } + Guyak_Pudding: { + Count: 5 + Named: true + Rate: 210 + } + BGum_Box_In_Mouth4: { + Named: true + Rate: 155 + } + Box_Of_Sunlight: { + Count: 5 + Named: true + Rate: 175 + } +} +Aquarius_Di_Scroll_Box: { + Aquarius_Diadem_Scroll: { + Random: false + Named: true + } + Aquarius_Diadem_Scroll: { + Random: false + Named: true + } + Aquarius_Diadem_Scroll: { + Random: false + Named: true + } + Aquarius_Diadem_Scroll: { + Random: false + Named: true + } + Aquarius_Diadem_Scroll: { + Random: false + Named: true + } + Aquarius_Diadem_Scroll: { + Random: false + Named: true + } + Aquarius_Diadem_Scroll: { + Random: false + Named: true + } + Aquarius_Diadem_Scroll: { + Random: false + Named: true + } + Aquarius_Diadem_Scroll: { + Random: false + Named: true + } + Aquarius_Diadem_Scroll: { + Random: false + Named: true + } +} +Lovely_Aquarius_Scroll: { + Bradium_Brooch: { + Named: true + Rate: 1 + } + Neuralizer_Box: { + Named: true + Rate: 4 + } + /* not yet supported/unknown Sleepr_Hat: { + Named: true + Rate: 9 + }*/ + Aquarius_Crown: { + Named: true + Rate: 50 + } + /* not yet supported/unknown Tucan_Hat_Box: { + Named: true + Rate: 35 + }*/ + GhostringS: { + Named: true + Rate: 1 + } + Mysterious_Dyestuff: { + Named: true + Rate: 50 + } + Max_Weight_Up_Box: { + Named: true + Rate: 100 + } + Spark_Candy_Box5: { + Named: true + Rate: 140 + } + Glass_Of_Illusion_Box5: { + Named: true + Rate: 130 + } + F_Clover_Box_Mouth4: { + Named: true + Rate: 150 + } + Guyak_Pudding: { + Count: 5 + Named: true + Rate: 170 + } + Bubble_Gum_Box5: { + Named: true + Rate: 140 + } + Fire_Cracker_Love_Box: { + Count: 2 + Named: true + Rate: 20 + } +} +Lovely_Aquarius_Box: { + Lovely_Aquarius_Scroll: { + Random: false + Named: true + } + Lovely_Aquarius_Scroll: { + Random: false + Named: true + } + Lovely_Aquarius_Scroll: { + Random: false + Named: true + } + Lovely_Aquarius_Scroll: { + Random: false + Named: true + } + Lovely_Aquarius_Scroll: { + Random: false + Named: true + } + Lovely_Aquarius_Scroll: { + Random: false + Named: true + } + Lovely_Aquarius_Scroll: { + Random: false + Named: true + } + Lovely_Aquarius_Scroll: { + Random: false + Named: true + } + Lovely_Aquarius_Scroll: { + Random: false + Named: true + } + Lovely_Aquarius_Scroll: { + Random: false + Named: true + } +} +Pisces_Diadem_Scroll: { + /* not yet supported/unknown Ifrit: { + Named: true + Rate: 1 + }*/ + Bradium_Earing: { + Named: true + Rate: 2 + } + Pisces_Diadem: { + Named: true + Rate: 10 + } + Gryphon_Hat: { + Named: true + Rate: 5 + } + Vital_Tree_Shoes: { + Named: true + Rate: 10 + } + Neuralizer_Box: { + Named: true + Rate: 22 + } + Insurance_Package: { + Named: true + Rate: 60 + } + Orc_HeroS: { + Named: true + Rate: 50 + } + Max_Weight_Up_Box: { + Named: true + Rate: 100 + } + Token_Of_Siegfried_Box: { + Named: true + Rate: 130 + } + Life_Ribbon_Box3: { + Named: true + Rate: 160 + } + Guyak_Pudding: { + Count: 5 + Named: true + Rate: 180 + } + Battle_Manual_Box5: { + Named: true + Rate: 200 + } + Yggdrasilberry_Box_: { + Named: true + Rate: 70 + } +} +Pisces_Diadem_Box: { + Pisces_Diadem_Scroll: { + Random: false + Named: true + } + Pisces_Diadem_Scroll: { + Random: false + Named: true + } + Pisces_Diadem_Scroll: { + Random: false + Named: true + } + Pisces_Diadem_Scroll: { + Random: false + Named: true + } + Pisces_Diadem_Scroll: { + Random: false + Named: true + } + Pisces_Diadem_Scroll: { + Random: false + Named: true + } + Pisces_Diadem_Scroll: { + Random: false + Named: true + } + Pisces_Diadem_Scroll: { + Random: false + Named: true + } + Pisces_Diadem_Scroll: { + Random: false + Named: true + } + Pisces_Diadem_Scroll: { + Random: false + Named: true + } +} +Energetic_Pisces_Scroll: { + Bradium_Ring: { + Named: true + Rate: 1 + } + Pisces_Crown: { + Named: true + Rate: 10 + } + Neuralizer_Box: { + Named: true + Rate: 5 + } + /* not yet supported/unknown Shark_Hat_Box: { + Named: true + Rate: 15 + }*/ + Kafra_Ring: { + Named: true + Rate: 20 + } + Pirate_Dagger_J: { + Named: true + Rate: 25 + } + Orc_LoadS: { + Named: true + Rate: 34 + } + Max_Weight_Up_Box: { + Named: true + Rate: 100 + } + Spark_Candy_Box5: { + Named: true + Rate: 100 + } + Underripe_Yggseed: { + Count: 6 + Named: true + Rate: 120 + } + Enriched_Elunium_Box5: { + Named: true + Rate: 130 + } + Guyak_Pudding: { + Count: 5 + Named: true + Rate: 190 + } + Enriched_Oridecon_Box5: { + Named: true + Rate: 150 + } + Ramen_Hat_Box: { + Named: true + Rate: 100 + } +} +Energetic_Pisces_Box: { + Energetic_Pisces_Scroll: { + Random: false + Named: true + } + Energetic_Pisces_Scroll: { + Random: false + Named: true + } + Energetic_Pisces_Scroll: { + Random: false + Named: true + } + Energetic_Pisces_Scroll: { + Random: false + Named: true + } + Energetic_Pisces_Scroll: { + Random: false + Named: true + } + Energetic_Pisces_Scroll: { + Random: false + Named: true + } + Energetic_Pisces_Scroll: { + Random: false + Named: true + } + Energetic_Pisces_Scroll: { + Random: false + Named: true + } + Energetic_Pisces_Scroll: { + Random: false + Named: true + } + Energetic_Pisces_Scroll: { + Random: false + Named: true + } +} +Aries_Scroll: { + Freyja_Boots: { + Announce: true + Rate: 5 + } + Magic_Card_Album: { + Announce: true + Rate: 45 + } + Aries_Crown: { + Announce: true + Rate: 50 + } + Aries_Diadem: { + Announce: true + Rate: 50 + } + Neuralizer_Box: { + Rate: 50 + } + Scuba_Mask: { + Rate: 150 + } + Acidus_Card: { + Rate: 200 + } + Pirate_Bandana_: { + Rate: 350 + } + Max_Weight_Up_Box: { + Rate: 500 + } + Enriched_Elunium_Box5: { + Rate: 1100 + } + Enriched_Oridecon_Box5: { + Rate: 1600 + } + S_Mdef_Potion_Box30: { + Rate: 1800 + } + S_Def_Potion_Box30: { + Rate: 1800 + } + Zeny_Scroll: { + Count: 10 + Rate: 2300 + } +} +Aries_Scroll_Box: { + Aries_Scroll: { + Random: false + Named: true + } + Aries_Scroll: { + Random: false + Named: true + } + Aries_Scroll: { + Random: false + Named: true + } + Aries_Scroll: { + Random: false + Named: true + } + Aries_Scroll: { + Random: false + Named: true + } + Aries_Scroll: { + Random: false + Named: true + } + Aries_Scroll: { + Random: false + Named: true + } + Aries_Scroll: { + Random: false + Named: true + } + Aries_Scroll: { + Random: false + Named: true + } + Aries_Scroll: { + Random: false + Named: true + } +} +/* not yet supported/unknown Boarding_Halter_Box: { + Boarding_Halter: { + Random: false + Expire: 168 + Named: true + } +}*/ +Taurus_Diadem_Scroll: { + Freyja_Crown: { + Announce: true + Rate: 1 + } + Owl_Baron_Card: { + Announce: true + Rate: 10 + } + Samurai_Mask: { + Announce: true + Rate: 85 + } + Taurus_Diadem: { + Announce: true + Rate: 100 + } + Mischievous_Fairy: { + Rate: 100 + } + /* not yet supported/unknown Ph: { + Rate: 200 + }*/ + Max_Weight_Up_Box: { + Rate: 500 + } + Job_Manual50_Box: { + Rate: 600 + } + Meteor_10_Scroll_Box: { + Rate: 800 + } + Mysterious_Travel_Sack1: { + Rate: 1100 + } + Battle_Manual_Box5: { + Rate: 1300 + } + Dun_Tele_Scroll_Box10: { + Rate: 1500 + } + /* not yet supported/unknown Tyr: { + Rate: 1700 + }*/ + Zeny_Scroll: { + Count: 10 + Rate: 2004 + } +} +Taurus_Di_Scroll_Box: { + Taurus_Diadem_Scroll: { + Random: false + Named: true + } + Taurus_Diadem_Scroll: { + Random: false + Named: true + } + Taurus_Diadem_Scroll: { + Random: false + Named: true + } + Taurus_Diadem_Scroll: { + Random: false + Named: true + } + Taurus_Diadem_Scroll: { + Random: false + Named: true + } + Taurus_Diadem_Scroll: { + Random: false + Named: true + } + Taurus_Diadem_Scroll: { + Random: false + Named: true + } + Taurus_Diadem_Scroll: { + Random: false + Named: true + } + Taurus_Diadem_Scroll: { + Random: false + Named: true + } + Taurus_Diadem_Scroll: { + Random: false + Named: true + } +} +Umbala_Spirit_Box2: { + Umbala_Spirit: { + Random: false + Expire: 168 + Named: true + } +} +F_Umbala_Spirit_Box2: { + Umbala_Spirit: { + Random: false + Expire: 168 + Named: true + } +} +Taurus_Crown_Scroll: { + Freyja_Cape: { + Announce: true + Rate: 1 + } + Centipede_Larva_Card: { + Announce: true + Rate: 50 + } + Umbala_Spirit_Box2: { + Announce: true + Rate: 100 + } + Taurus_Crown: { + Announce: true + Rate: 100 + } + Round_Eyes: { + Rate: 200 + } + Sunflower_: { + Rate: 245 + } + Poporing_Cap: { + Rate: 400 + } + Max_Weight_Up_Box: { + Rate: 500 + } + Mental_Potion: { + Rate: 1000 + } + Vermilion_10_Scroll_Box: { + Rate: 1000 + } + Mysterious_Travel_Sack2: { + Rate: 1100 + } + Bubble_Gum_Box5: { + Rate: 1500 + } + Small_Life_Potion_Box30: { + Rate: 1800 + } + Zeny_Scroll: { + Count: 10 + Rate: 2004 + } +} +Taurus_Crown_Scroll_Box: { + Taurus_Crown_Scroll: { + Random: false + Named: true + } + Taurus_Crown_Scroll: { + Random: false + Named: true + } + Taurus_Crown_Scroll: { + Random: false + Named: true + } + Taurus_Crown_Scroll: { + Random: false + Named: true + } + Taurus_Crown_Scroll: { + Random: false + Named: true + } + Taurus_Crown_Scroll: { + Random: false + Named: true + } + Taurus_Crown_Scroll: { + Random: false + Named: true + } + Taurus_Crown_Scroll: { + Random: false + Named: true + } + Taurus_Crown_Scroll: { + Random: false + Named: true + } + Taurus_Crown_Scroll: { + Random: false + Named: true + } +} +Gemi_Diadem_Scroll: { + Salamander_Card: { + Rate: 1 + } + Freyja_Overcoat: { + Rate: 1 + } + /* not yet supported/unknown Boy: { + Rate: 44 + }*/ + Gemini_Diadem: { + Rate: 100 + } + Angel_Spirit: { + Rate: 100 + } + Gang_Scarf: { + Rate: 100 + } + Hard_Core_Set_Box: { + Rate: 350 + } + Max_Weight_Up_Box: { + Rate: 500 + } + Abrasive_Box10: { + Rate: 800 + } + Zeny_Scroll: { + Count: 15 + Rate: 1100 + } + Meteor_10_Scroll_Box: { + Rate: 1500 + } + Mysterious_Travel_Sack3: { + Rate: 1600 + } + Wind_Walk_10_Scroll_Box: { + Rate: 1800 + } + Wrapped_Mask: { + Rate: 2004 + } +} +Gemi_Diadem_Scroll_Box: { + Gemi_Diadem_Scroll: { + Random: false + Named: true + } + Gemi_Diadem_Scroll: { + Random: false + Named: true + } + Gemi_Diadem_Scroll: { + Random: false + Named: true + } + Gemi_Diadem_Scroll: { + Random: false + Named: true + } + Gemi_Diadem_Scroll: { + Random: false + Named: true + } + Gemi_Diadem_Scroll: { + Random: false + Named: true + } + Gemi_Diadem_Scroll: { + Random: false + Named: true + } + Gemi_Diadem_Scroll: { + Random: false + Named: true + } + Gemi_Diadem_Scroll: { + Random: false + Named: true + } + Gemi_Diadem_Scroll: { + Random: false + Named: true + } +} +Super_Pet_Egg1_2: { + Tiara: { + Rate: 70 + } + Crown: { + Rate: 70 + } + Loard_Circlet: { + Rate: 30 + } + /* not yet supported/unknown Ear_Of_Angel: { + Rate: 70 + }*/ + /* not yet supported/unknown Ear_Of_Devil: { + Rate: 60 + }*/ + Flying_Angel: { + Rate: 250 + } + Dark_Lord_Card: { + Rate: 1 + } + Angeling_Card: { + Rate: 2 + } + Ghostring_Card: { + Rate: 2 + } + Nurse_Cap: { + Rate: 890 + } + Centimental_Flower: { + Rate: 450 + } + Tulip_Hairpin: { + Rate: 700 + } + Old_Card_Album: { + Count: 2 + Rate: 950 + } + Old_Violet_Box: { + Count: 5 + Rate: 1500 + } + Yggdrasilberry: { + Count: 15 + Rate: 2000 + } + Seed_Of_Yggdrasil: { + Count: 30 + Rate: 2000 + } + Zeny_Scroll: { + Count: 10 + Rate: 955 + } +} +Super_Pet_Egg4_2: { + Angelic_Chain: { + Rate: 30 + } + Magestic_Goat: { + Rate: 35 + } + Sharp_Gear: { + Rate: 20 + } + Helm_Of_Angel: { + Rate: 20 + } + Orc_Hero_Helm: { + Rate: 40 + } + Doppelganger_Card: { + Rate: 1 + } + Osiris_Card: { + Rate: 1 + } + Phreeoni_Card: { + Rate: 1 + } + Green_Feeler: { + Rate: 720 + } + /* not yet supported/unknown Big_Sis: { + Rate: 500 + }*/ + Mistic_Rose: { + Rate: 370 + } + Well_Baked_Toast: { + Rate: 350 + } + Old_Card_Album: { + Count: 2 + Rate: 912 + } + Old_Violet_Box: { + Rate: 1300 + } + Yggdrasilberry: { + Count: 15 + Rate: 1700 + } + Seed_Of_Yggdrasil: { + Count: 30 + Rate: 1700 + } + Zeny_Scroll: { + Count: 10 + Rate: 2300 + } +} +Fire_Brand_Box: { + Fire_Brand_C: { + Random: false + Expire: 168 + Named: true + } +} +BR_Independence_Scroll: { + Brazilian_Emblem: { + Named: true + Rate: 5 + } + Acaraje: { + Count: 10 + Named: true + Rate: 50 + } + Br_Twin_Ribbon: { + Named: true + Rate: 20 + } + HE_Battle_Manual: { + Count: 10 + Named: true + Rate: 100 + } + Navel_Ring: { + Named: true + Rate: 30 + } + /* not yet supported/unknown Br_Beret: { + Named: true + Rate: 20 + }*/ + Ragged_Zombie_Card: { + Named: true + Rate: 1 + } + Job_Manual50: { + Count: 10 + Named: true + Rate: 100 + } + Token_Of_Siegfried_Box: { + Named: true + Rate: 100 + } + Big_Bun_Box: { + Named: true + Rate: 100 + } + Gold_Pill_1: { + Count: 10 + Named: true + Rate: 94 + } + Int_Dish10_: { + Count: 10 + Named: true + Rate: 50 + } + Durian: { + Count: 10 + Named: true + Rate: 100 + } + B_Mdef_Potion: { + Count: 10 + Named: true + Rate: 100 + } + All_In_One_Ring_Box: { + Named: true + Rate: 100 + } + /* not yet supported/unknown Carmen_Miranda: { + Named: true + Rate: 30 + }*/ +} +All_In_One_Ring_Box: { + All_In_One_Ring: { + Random: false + Expire: 168 + Named: true + } +} +Gemi_Crown_Scroll: { + Dark_Snake_Lord_Card: { + Rate: 1 + } + Elven_Ears_: { + Rate: 2 + } + Antique_Pipe: { + Rate: 47 + } + Neuralizer_Box: { + Rate: 50 + } + Gemini_Crown: { + Rate: 100 + } + /* not yet supported/unknown Hawkeyes: { + Rate: 100 + }*/ + Bulb_Hairband: { + Rate: 200 + } + Max_Weight_Up_Box: { + Rate: 500 + } + Glass_Of_Illusion_Box5: { + Rate: 800 + } + Mysterious_Travel_Sack4: { + Rate: 1300 + } + Zeny_Scroll: { + Count: 15 + Rate: 1500 + } + Adrenaline_Scroll_Box: { + Rate: 1600 + } + Lex_Aeterna_Scroll_Box: { + Rate: 1800 + } + MVP_Hunt_Box: { + Rate: 2000 + } +} +Gemi_Crown_Scroll_Box: { + Gemi_Crown_Scroll: { + Random: false + Named: true + } + Gemi_Crown_Scroll: { + Random: false + Named: true + } + Gemi_Crown_Scroll: { + Random: false + Named: true + } + Gemi_Crown_Scroll: { + Random: false + Named: true + } + Gemi_Crown_Scroll: { + Random: false + Named: true + } + Gemi_Crown_Scroll: { + Random: false + Named: true + } + Gemi_Crown_Scroll: { + Random: false + Named: true + } + Gemi_Crown_Scroll: { + Random: false + Named: true + } + Gemi_Crown_Scroll: { + Random: false + Named: true + } + Gemi_Crown_Scroll: { + Random: false + Named: true + } +} +RWC_Special_Scroll: { + Party_Recruiter_Hat: { + Rate: 4 + } + Convex_Mirror: { + Rate: 150 + } + Megaphone_Box: { + Rate: 200 + } + Enriched_Elunium_Box: { + Rate: 50 + } + Enriched_Oridecon_Box: { + Rate: 50 + } + Daydric_Card: { + Rate: 2 + } + Pharaoh_Card: { + Rate: 2 + } + Marc_Card: { + Rate: 2 + } + Royal_Jelly_Box: { + Rate: 200 + } + Seed_Of_Yggdrasil: { + Count: 50 + Rate: 190 + } + Str_Dish_Box: { + Rate: 150 + } +} +RWC_Limited_Scroll: { + Fruit_Of_Mastela: { + Count: 30 + Rate: 200 + } + White_Slim_Potion: { + Count: 10 + Rate: 150 + } + Yggdrasilberry_Box: { + Rate: 150 + } + Guildsman_Recruiter: { + Rate: 4 + } + Megaphone_Box: { + Rate: 150 + } + Token_Of_Siegfried_Box: { + Rate: 100 + } + Royal_Jelly_Box: { + Rate: 200 + } + Insurance_Package: { + Rate: 44 + } + Ygnizem_Card: { + Rate: 1 + } + B_Ygnizem_Card: { + Count: 50 + Rate: 1 + } +} +Asgard_Scroll: { + Asgard_Blessing: { + Rate: 5 + } + /* not yet supported/unknown Odin: { + Rate: 5 + }*/ + /* not yet supported/unknown Valkyrja: { + Rate: 1 + }*/ + Yggdrasilberry: { + Count: 10 + Rate: 150 + } + Daydric_Card: { + Rate: 5 + } + Fricca_Circlet: { + Rate: 1 + } + Secret_Medicine: { + Rate: 2 + } + /* not yet supported/unknown Tyr: { + Count: 30 + Rate: 100 + }*/ + HE_Battle_Manual: { + Count: 10 + Rate: 100 + } + Valkyrie_Feather_Band: { + Rate: 20 + } + Isilla_Card: { + Rate: 1 + } + Spark_Candy: { + Count: 10 + Rate: 100 + } + Darkness_Helm: { + Rate: 20 + } + Guyak_Pudding: { + Count: 10 + Rate: 120 + } + Token_Of_Siegfried_Box: { + Rate: 120 + } + Regeneration_Box10: { + Rate: 100 + } + Lucky_Cookie02: { + Count: 30 + Rate: 150 + } +} +Ms_Cancer_Scroll: { + Garm_Card: { + Announce: true + Rate: 2 + } + Flame_Sprits_Armor_: { + Announce: true + Rate: 4 + } + Beach_Towel: { + Announce: true + Rate: 10 + } + Cancer_Diadem: { + Announce: true + Rate: 17 + } + Cancer_Crown: { + Announce: true + Rate: 17 + } + Flying_Angel: { + Announce: true + Rate: 50 + } + Bloody_Dead_Branch: { + Announce: true + Rate: 100 + } + Max_Weight_Up_Box: { + Announce: true + Rate: 500 + } + Boarding_Halter_Box: { + Rate: 1000 + } + BGum_Box_In_Mouth4: { + Rate: 1500 + } + HE_Battle_Manual: { + Count: 3 + Rate: 1200 + } + Guyak_Pudding: { + Count: 3 + Rate: 1400 + } + Kafra_Card: { + Count: 5 + Rate: 1700 + } + Megaphone_Box5: { + Rate: 2000 + } + Storm_10_Scroll_Box: { + Rate: 500 + } +} +RWC_Super_Scroll: { + Tao_Gunka_Card: { + Announce: true + Rate: 1 + } + Mistress_Card: { + Announce: true + Rate: 1 + } + Berzebub_Card: { + Announce: true + Rate: 1 + } + Black_Devil_Mask_: { + Announce: true + Rate: 2 + } + Guarantee_Armor_9Up: { + Announce: true + Rate: 15 + } + RWC2010_Indonesia: { + Announce: true + Rate: 50 + } + Yggdrasil_Crown: { + Announce: true + Rate: 70 + } + /* not yet supported/unknown Immuned_Shield: { + Announce: true + Rate: 80 + }*/ + RWC_2012_Ring: { + Announce: true + Rate: 250 + } + RWC_2012_Pendant: { + Announce: true + Rate: 250 + } + Hair_Of_The_Strong: { + Announce: true + Rate: 100 + } + /* not yet supported/unknown Cat_Ears_Beret: { + Announce: true + Rate: 100 + }*/ + Red_Bread_Hat: { + Announce: true + Rate: 100 + } + Garuda_Hat: { + Announce: true + Rate: 100 + } + /* not yet supported/unknown Upg_Clip_Box: { + Rate: 300 + }*/ + /* not yet supported/unknown Upg_Formal_Dress_Box: { + Rate: 1000 + }*/ + Blacksmith_Blessing: { + Count: 4 + Rate: 580 + } + Blacksmith_Blessing: { + Count: 2 + Rate: 1500 + } + Unbreak_Weap_Box: { + Rate: 2500 + } + Unbreak_Def_Box: { + Rate: 3000 + } +} +Leo_Scroll: { + Fallen_Bishop_Card: { + Announce: true + Rate: 1 + } + Wind_Sprits_Armor: { + Announce: true + Rate: 3 + } + Skin_Of_Ventus: { + Announce: true + Rate: 5 + } + Satanic_Chain_P: { + Announce: true + Rate: 17 + } + /* not yet supported/unknown Leo_Crown: { + Announce: true + Rate: 17 + }*/ + /* not yet supported/unknown Leo_Diadem: { + Announce: true + Rate: 17 + }*/ + Angeling_Wanna_Fly: { + Announce: true + Rate: 40 + } + Max_Weight_Up_Box: { + Announce: true + Rate: 300 + } + F_Clover_Box_Mouth4: { + Announce: true + Rate: 500 + } + Guyak_Pudding: { + Count: 3 + Rate: 700 + } + /* not yet supported/unknown Siroma_Icetea: { + Rate: 900 + }*/ + Siegfried_Box5: { + Rate: 1000 + } + HE_Battle_Manual: { + Count: 2 + Rate: 1700 + } + Regeneration_Box5: { + Rate: 1600 + } + Zeny_Scroll: { + Count: 5 + Rate: 1400 + } + Yggdrasilberry_Box_: { + Rate: 1300 + } + Vermilion_10_Scroll_Box: { + Rate: 500 + } +} +Ms_Virgo_Scroll: { + Water_Sprits_Armor_: { + Announce: true + Rate: 3 + } + Piece_Of_Angent_Skin: { + Announce: true + Rate: 6 + } + L_Magestic_Goat: { + Announce: true + Rate: 12 + } + /* not yet supported/unknown Virgo_Crown: { + Announce: true + Rate: 17 + }*/ + /* not yet supported/unknown Virgo_Diadem: { + Announce: true + Rate: 17 + }*/ + Magic_Card_Album: { + Announce: true + Rate: 100 + } + Spark_Candy_Box5: { + Announce: true + Rate: 645 + } + Max_Weight_Up_Box: { + Announce: true + Rate: 300 + } + Life_Ribbon_Box3: { + Rate: 800 + } + /* not yet supported/unknown Tyr: { + Rate: 1000 + }*/ + Int_Dish_Box: { + Rate: 1700 + } + /* not yet supported/unknown Carat_Dia: { + Rate: 1600 + }*/ + /* not yet supported/unknown Wug_Blood_Cocktail: { + Rate: 1800 + }*/ + HE_Battle_Manual: { + Count: 3 + Rate: 1500 + } + Meteor_10_Scroll_Box: { + Rate: 500 + } +} +Lucky_Egg_C6: { + Pierre_Treasurebox: { + Rate: 500 + } + Yggdrasilberry: { + Count: 5 + Rate: 500 + } + Underripe_Yggseed: { + Count: 10 + Rate: 500 + } + Psychic_ArmorS: { + Count: 2 + Rate: 500 + } + J_Aspersio_5_Scroll: { + Count: 5 + Rate: 700 + } + Comp_Insurance: { + Count: 3 + Rate: 700 + } + Comp_Bubble_Gum: { + Count: 2 + Rate: 700 + } + Comp_Battle_Manual: { + Count: 2 + Rate: 500 + } + Blue_Herb_Box2: { + Rate: 1000 + } + Poison_Bottle_Box2: { + Rate: 1200 + } + White_Slim_Pot_Box2: { + Rate: 1200 + } + Magic_Card_Album: { + Announce: true + Rate: 50 + } + Old_Card_Album: { + Rate: 350 + } + Guarantee_Armor_7Up: { + Announce: true + Rate: 300 + } + Guarantee_Weapon_7Up: { + Announce: true + Rate: 300 + } + Passion_FB_Hat: { + Announce: true + Rate: 300 + } + Cool_FB_Hat: { + Announce: true + Rate: 300 + } + Victory_FB_Hat: { + Announce: true + Rate: 300 + } + Glory_FB_Hat: { + Announce: true + Rate: 100 + } +} +Libra_Scroll: { + B_Katrinn_Card: { + Announce: true + Rate: 1 + } + Earth_Sprits_Armor_: { + Announce: true + Rate: 3 + } + /* not yet supported/unknown Bravery_Bag: { + Announce: true + Rate: 12 + }*/ + /* not yet supported/unknown Libra_Crown: { + Announce: true + Rate: 17 + }*/ + /* not yet supported/unknown Libra_Diadem: { + Announce: true + Rate: 17 + }*/ + Angeling_Hairpin: { + Announce: true + Rate: 30 + } + Magic_Card_Album: { + Announce: true + Rate: 70 + } + Max_Weight_Up_Box: { + Announce: true + Rate: 400 + } + /* not yet supported/unknown Orc_LoadS_Box: { + Announce: true + Rate: 50 + }*/ + Boarding_Halter_Box: { + Rate: 600 + } + HE_Battle_Manual: { + Count: 5 + Rate: 1000 + } + Guyak_Pudding: { + Count: 4 + Rate: 1100 + } + Light_White_Pot_Box: { + Rate: 1200 + } + /* not yet supported/unknown Carat_Dia: { + Rate: 1300 + }*/ + /* not yet supported/unknown Drocera_Herb_Stew: { + Rate: 1700 + }*/ + Branch_Of_Dead_Tree_Box: { + Rate: 2500 + } +} +Hallo_Scroll: { + Witchs_Hat: { + Rate: 50 + } + Red_Deviruchi_Cap: { + Rate: 350 + } + Insurance_Package: { + Rate: 1350 + } + Charm_Of_Happiness: { + Rate: 1350 + } + Magic_Card_Album: { + Rate: 220 + } + Holy_Celestial_Axe_Box: { + Rate: 330 + } + Glass_Of_Illusion_Box5: { + Rate: 1350 + } + Shadow_Armor_S_Box30: { + Rate: 600 + } + Alice_Scroll: { + Count: 5 + Rate: 1350 + } + Ticket_Loli_Ruri: { + Rate: 1350 + } + Teddy_Bear_Card: { + Rate: 10 + } + Hallow_Ring_Box: { + Rate: 1300 + } + Zherlthsh_Mask: { + Rate: 140 + } + HE_Battle_Manual: { + Rate: 150 + } + Zeny_Scroll: { + Count: 30 + Rate: 100 + } +} +Ms_Scorpio_Scroll: { + Thanatos_Card: { + Announce: true + Rate: 1 + } + Bone_Plate: { + Announce: true + Rate: 3 + } + /* not yet supported/unknown Thanatos_Mal_Mask: { + Announce: true + Rate: 7 + }*/ + /* not yet supported/unknown Scorpio_Crown: { + Announce: true + Rate: 17 + }*/ + /* not yet supported/unknown Scorpio_Diadem: { + Announce: true + Rate: 17 + }*/ + Whike_Black_Tail: { + Announce: true + Rate: 160 + } + Miracle_Medicine: { + Announce: true + Rate: 15 + } + Max_Weight_Up_Box: { + Announce: true + Rate: 300 + } + Orc_HeroS: { + Count: 10 + Announce: true + Rate: 80 + } + Mental_Potion: { + Rate: 600 + } + Guyak_Pudding: { + Count: 5 + Rate: 700 + } + HE_Battle_Manual: { + Count: 4 + Rate: 900 + } + /* not yet supported/unknown Minor_Brisket: { + Rate: 1100 + }*/ + Dex_Dish_Box: { + Rate: 1300 + } + Zeny_Scroll: { + Count: 5 + Rate: 2500 + } + Small_Life_Potion_Box: { + Rate: 2300 + } +} +TCG_Card_Scroll: { + TCG_Card: { + Random: false + } + Battle_Manual: { + Random: false + Count: 2 + } + Bubble_Gum: { + Random: false + Count: 2 + } + Insurance: { + Random: false + Count: 2 + } + Token_Of_Siegfried: { + Random: false + Count: 3 + } + Light_White_Pot: { + Random: false + Count: 25 + } +} +Boitata_Scroll: { + /* not yet supported/unknown Boitata_Armor: { + Announce: true + Rate: 5 + }*/ + Guarana_Candy: { + Count: 20 + Rate: 100 + } + Spark_Candy_Box10: { + Rate: 144 + } + Hell_Fire: { + Rate: 10 + } + Pharaoh_Card: { + Announce: true + Rate: 1 + } + HE_Battle_Manual: { + Count: 10 + Rate: 100 + } + Resist_Fire: { + Count: 10 + Rate: 80 + } + Guarantee_Armor_7Up: { + Announce: true + Rate: 20 + } + Dex_Dish_Box: { + Rate: 150 + } + Pill_: { + Count: 10 + Rate: 100 + } + Insurance_Package: { + Rate: 70 + } + Job_Manual50_Box: { + Rate: 100 + } + Zeny_Scroll: { + Count: 30 + Rate: 100 + } + Guarantee_Weapon_7Up: { + Announce: true + Rate: 20 + } +} +/* item not unknown/supported - not yet available +Lucky_Egg_C2: { + Magic_Card_Album: { + Rate: 50 + } + White_Slim_Pot_Box2: { + Rate: 900 + } + Poison_Bottle_Box2: { + Rate: 900 + } + Blue_Herb_Box2: { + Rate: 900 + } + Guarantee_Weapon_5Up: { + Rate: 200 + } + Guarantee_Armor_5Up: { + Rate: 200 + } + Sealed_Dracula_Card: { + Rate: 1 + } + Drake_Card: { + Rate: 1 + } + Cancer_Diadem: { + Rate: 150 + } + Cancer_Crown: { + Rate: 150 + } + Mini_Propeller_: { + Rate: 150 + } + Battle_Manual_Box: { + Announce: true + Rate: 1000 + } + Comp_Bubble_Gum: { + Rate: 800 + } + Comp_Insurance: { + Count: 3 + Announce: true + Rate: 800 + } + J_Aspersio_5_Scroll: { + Count: 5 + Announce: true + Rate: 800 + } + Underripe_Yggseed: { + Count: 10 + Announce: true + Rate: 800 + } + Psychic_ArmorS: { + Count: 2 + Announce: true + Rate: 800 + } + Yggdrasilberry_Box_: { + Announce: true + Rate: 948 + } + Bogy_Horn: { + Announce: true + Rate: 150 + } + Flame_Sprits_Armor__: { + Announce: true + Rate: 150 + } + Jasper_Crest: { + Announce: true + Rate: 150 + } +}*/ +Lucky_Egg_C6: { + Yggdrasilberry_Box_: { + Rate: 928 + } + Battle_Manual_Box: { + Rate: 800 + } + Underripe_Yggseed: { + Count: 10 + Rate: 1000 + } + Psychic_ArmorS: { + Count: 2 + Rate: 1000 + } + Aspersio_5_Scroll: { + Count: 5 + Rate: 1000 + } + Comp_Insurance: { + Count: 3 + Rate: 1000 + } + Comp_Bubble_Gum: { + Count: 3 + Rate: 1000 + } + Fallen_Bishop_Card: { + Rate: 1 + } + Blue_Herb_Box2: { + Rate: 1000 + } + Poison_Bottle_Box2: { + Rate: 1000 + } + White_Slim_Pot_Box2: { + Rate: 1000 + } + Magic_Card_Album: { + Announce: true + Rate: 50 + } + Sealed_Gloom_Card: { + Rate: 1 + } + Guarantee_Armor_7Up: { + Announce: true + Rate: 25 + } + Guarantee_Weapon_7Up: { + Announce: true + Rate: 25 + } + Passion_FB_Hat: { + Announce: true + Rate: 50 + } + Cool_FB_Hat: { + Announce: true + Rate: 50 + } + Victory_FB_Hat: { + Announce: true + Rate: 20 + } + Glory_FB_Hat: { + Announce: true + Rate: 50 + } +} +/* item not unknown/supported - not yet available +Lucky_Egg_C9: { + Comp_Bubble_Gum: { + Count: 3 + Rate: 1500 + } + Battle_Manual_Box: { + Rate: 1459 + } + Comp_Insurance: { + Count: 3 + Rate: 1500 + } + White_Slim_Pot_Box2: { + Rate: 1500 + } + Poison_Bottle_Box2: { + Rate: 1500 + } + Dead_Tree_Branch_Box2: { + Rate: 1500 + } + Elven_Ears_: { + Announce: true + Rate: 10 + } + Holy_Marching_Hat_J: { + Announce: true + Rate: 300 + } + Auger_Of_Spirit: { + Announce: true + Rate: 20 + } + Orc_Hero_Card: { + Announce: true + Rate: 1 + } + Flying_Angel: { + Announce: true + Rate: 100 + } + Guarantee_Armor_7Up: { + Announce: true + Rate: 25 + } + Guarantee_Weapon_7Up: { + Announce: true + Rate: 25 + } + Bloody_Dead_Branch: { + Announce: true + Rate: 500 + } + Magic_Card_Album: { + Announce: true + Rate: 50 + } + Guarantee_Armor_8Up: { + Announce: true + Rate: 5 + } + Guarantee_Weapon_8Up: { + Announce: true + Rate: 5 + } +}*/ +/* item not unknown/supported - not yet available +Lucky_Egg_C7: { + Magic_Card_Album: { + Announce: true + Rate: 50 + } + Yggdrasilberry_Box_: { + Rate: 1043 + } + Underripe_Yggseed: { + Count: 10 + Rate: 1000 + } + Psychic_ArmorS: { + Count: 2 + Rate: 1000 + } + J_Aspersio_5_Scroll: { + Count: 5 + Rate: 1000 + } + Comp_Insurance: { + Count: 3 + Rate: 1000 + } + Comp_Bubble_Gum: { + Count: 3 + Rate: 1000 + } + Battle_Manual_Box: { + Rate: 800 + } + Blue_Herb_Box2: { + Rate: 1000 + } + Poison_Bottle_Box2: { + Rate: 1000 + } + White_Slim_Pot_Box2: { + Rate: 1000 + } + Valkyrie_Helm: { + Announce: true + Rate: 50 + } + Ifrit_Card: { + Announce: true + Rate: 1 + } + Guarantee_Armor_7Up: { + Announce: true + Rate: 25 + } + Guarantee_Weapon_7Up: { + Announce: true + Rate: 25 + } + Guarantee_Armor_9Up: { + Announce: true + Rate: 2 + } + Guarantee_Weapon_9Up: { + Announce: true + Rate: 2 + } + Mask_Of_Ifrit: { + Announce: true + Rate: 1 + } + Ifrit: { + Announce: true + Rate: 1 + } +}*/ +/* item not unknown/supported - not yet available +Lucky_Egg_C8: { + Yggdrasilberry_Box_: { + Rate: 900 + } + Bloody_Dead_Branch: { + Announce: true + Rate: 95 + } + Dead_Tree_Branch_Box2: { + Rate: 1000 + } + Psychic_ArmorS: { + Count: 2 + Rate: 1000 + } + J_Aspersio_5_Scroll: { + Count: 5 + Rate: 1000 + } + Comp_Insurance: { + Count: 3 + Rate: 1000 + } + Comp_Bubble_Gum: { + Count: 3 + Rate: 1000 + } + Battle_Manual_Box: { + Rate: 900 + } + Fruit_Of_Mastela_Box2: { + Rate: 900 + } + Poison_Bottle_Box2: { + Rate: 900 + } + White_Slim_Pot_Box2: { + Rate: 900 + } + Magic_Card_Album: { + Announce: true + Rate: 50 + } + Black_Devil_Mask_: { + Announce: true + Rate: 1 + } + Guarantee_Armor_7Up: { + Announce: true + Rate: 25 + } + Guarantee_Weapon_7Up: { + Announce: true + Rate: 25 + } + Guarantee_Armor_9Up: { + Announce: true + Rate: 2 + } + Guarantee_Weapon_9Up: { + Announce: true + Rate: 2 + } + Drooping_Morocc_Minion: { + Announce: true + Rate: 150 + } + Wanderer: { + Announce: true + Rate: 150 + } +}*/ +/* item not unknown/supported - not yet available +Lucky_Egg_C10: { + Guarantee_Weapon_8Up: { + Announce: true + Rate: 5 + } + Guarantee_Armor_8Up: { + Announce: true + Rate: 5 + } + Magic_Card_Album: { + Announce: true + Rate: 50 + } + Evil_Marcher_Hat: { + Announce: true + Rate: 15 + } + Battle_Manual_Box: { + Rate: 500 + } + Comp_Bubble_Gum: { + Count: 3 + Rate: 1000 + } + Comp_Insurance: { + Count: 3 + Rate: 1000 + } + Poison_Bottle_Box2: { + Rate: 1000 + } + Bloody_Dead_Branch: { + Announce: true + Rate: 100 + } + Guarantee_Weapon_5Up: { + Announce: true + Rate: 200 + } + Guarantee_Armor_5Up: { + Announce: true + Rate: 200 + } + E_WOB_Rune: { + Count: 10 + Rate: 900 + } + E_WOB_Schwaltz: { + Count: 10 + Rate: 900 + } + E_WOB_Rachel: { + Count: 10 + Rate: 900 + } + E_WOB_Local: { + Count: 10 + Rate: 900 + } + RWC2010_Indonesia: { + Announce: true + Rate: 1 + } + Sealed_Kiel_Card: { + Announce: true + Rate: 1 + } + White_Slim_Pot_Box2: { + Rate: 800 + } + Sealed_B_Ygnizem_Card: { + Announce: true + Rate: 1 + } + Heart_Eye_Patch1: { + Announce: true + Rate: 150 + } + Heart_Eye_Patch2: { + Announce: true + Rate: 150 + } + Boy: { + Rate: 400 + } + Flaming_Ice: { + Rate: 400 + } + Tantanmen: { + Rate: 400 + } + Enchant_Book: { + Announce: true + Rate: 22 + } +}*/ +/* item not unknown/supported - not yet available +Wind_Type_Scroll: { + Gemini_Diadem: { + Announce: true + Rate: 100 + } + Gemini_Crown: { + Announce: true + Rate: 100 + } + Libra_Diadem: { + Announce: true + Rate: 50 + } + Libra_Crown: { + Announce: true + Rate: 100 + } + Aquarius_Diadem: { + Announce: true + Rate: 100 + } + Aquarius_Crown: { + Announce: true + Rate: 100 + } + Snowman_Hat_Box: { + Announce: true + Rate: 5 + } + Sunglasses_Bball_Hat: { + Announce: true + Rate: 234 + } + Hankie_In_Mouth: { + Announce: true + Rate: 50 + } + New_Style_Coupon_Box: { + Rate: 50 + } + Neuralizer_Box: { + Announce: true + Rate: 10 + } + Battle_Manual_Box: { + Rate: 1000 + } + Kafra_Card_Box: { + Rate: 1000 + } + Bloody_Dead_Branch: { + Rate: 500 + } + Spark_Candy_Box10: { + Rate: 1500 + } + Str_Dish_Box: { + Rate: 1200 + } + Int_Dish_Box: { + Rate: 1200 + } + Token_Of_Siegfried_Box: { + Rate: 1200 + } + Garm_Card: { + Announce: true + Rate: 1 + } + Fruit_Of_Mastela_Box2: { + Rate: 1500 + } +}*/ +/* item not unknown/supported - not yet available +LUcky_Egg_C3: { + Magic_Card_Album: { + Announce: true + Rate: 50 + } + White_Slim_Pot_Box2: { + Rate: 800 + } + Poison_Bottle_Box2: { + Rate: 800 + } + Blue_Herb_Box2: { + Rate: 800 + } + Chung_E_Pet_Coupon: { + Announce: true + Rate: 500 + } + Succu_Pet_Coupon: { + Announce: true + Rate: 500 + } + Imp_Pet_Coupon: { + Announce: true + Rate: 500 + } + Leo_Crown: { + Announce: true + Rate: 150 + } + Dress_Hat: { + Announce: true + Rate: 100 + } + Sunglasses_: { + Announce: true + Rate: 10 + } + Battle_Manual_Box: { + Rate: 489 + } + Comp_Bubble_Gum: { + Count: 3 + Rate: 800 + } + Comp_Insurance: { + Count: 3 + Rate: 800 + } + J_Aspersio_5_Scroll: { + Count: 5 + Rate: 800 + } + Underripe_Yggseed: { + Count: 10 + Rate: 800 + } + Psychic_ArmorS: { + Count: 2 + Rate: 800 + } + Yggdrasilberry_Box_: { + Rate: 800 + } + Upg_Buckler_Box: { + Announce: true + Rate: 100 + } + Flame_Sprits_Armor__: { + Announce: true + Rate: 200 + } + Sealed_Kiel_Card: { + Announce: true + Rate: 1 + } + Donut_In_Mouth: { + Announce: true + Rate: 150 + } + K_Rabbit_Bonnet: { + Announce: true + Rate: 50 + } +}*/ +Lucky_Egg_C4: { + White_Slim_Pot_Box2: { + Rate: 790 + } + Poison_Bottle_Box2: { + Rate: 720 + } + Blue_Herb_Box2: { + Rate: 720 + } + Battle_Manual_Box: { + Rate: 700 + } + J_Aspersio_5_Scroll: { + Count: 5 + Rate: 720 + } + Deviling_Card: { + Announce: true + Rate: 1 + } + Comp_Bubble_Gum: { + Count: 3 + Rate: 720 + } + Comp_Insurance: { + Count: 3 + Rate: 720 + } + Underripe_Yggseed: { + Count: 10 + Rate: 720 + } + Psychic_ArmorS: { + Count: 2 + Rate: 720 + } + Yggdrasilberry_Box_: { + Rate: 720 + } + Sealed_B_Ygnizem_Card: { + Announce: true + Rate: 1 + } + /* not yet supported/unknown Lunatic_Hat_Box: { + Announce: true + Rate: 200 + }*/ + /* not yet supported/unknown Necromencer: { + Announce: true + Rate: 200 + }*/ + Fried_Egg: { + Announce: true + Rate: 200 + } + /* not yet supported/unknown Sagittarius_Crown: { + Announce: true + Rate: 200 + }*/ + Savage_Baby_Hat: { + Announce: true + Rate: 198 + } + /* not yet supported/unknown Fur_Seal_Hat_Box: { + Announce: true + Rate: 200 + }*/ + Chung_E_Pet_Coupon: { + Announce: true + Rate: 500 + } + Succu_Pet_Coupon: { + Announce: true + Rate: 500 + } + Imp_Pet_Coupon: { + Announce: true + Rate: 500 + } + Magic_Card_Album: { + Announce: true + Rate: 50 + } +} +Lucky_Egg_C5: { + Yggdrasilberry_Box_: { + Rate: 900 + } + Underripe_Yggseed: { + Count: 10 + Rate: 900 + } + Psychic_ArmorS: { + Count: 2 + Rate: 900 + } + J_Aspersio_5_Scroll: { + Count: 5 + Rate: 900 + } + Vanberk_Card: { + Announce: true + Rate: 1 + } + Sealed_Ktullanux_Card: { + Announce: true + Rate: 1 + } + Comp_Bubble_Gum: { + Count: 3 + Rate: 900 + } + Comp_Insurance: { + Count: 3 + Rate: 900 + } + Battle_Manual_Box: { + Rate: 800 + } + Blue_Herb_Box2: { + Rate: 800 + } + Poison_Bottle_Box2: { + Rate: 800 + } + White_Slim_Pot_Box2: { + Rate: 800 + } + Magic_Card_Album: { + Announce: true + Rate: 50 + } + Magestic_Goat_: { + Announce: true + Rate: 150 + } + Fallen_Angel_Wing: { + Announce: true + Rate: 1 + } + Delicious_Shaved_Ice: { + Announce: true + Rate: 299 + } + Fit_Pipe: { + Announce: true + Rate: 299 + } + /* not yet supported/unknown Gril: { + Announce: true + Rate: 299 + }*/ + Ring_Of_Flame_Lord: { + Announce: true + Rate: 50 + } + /* not yet supported/unknown Samambaia_Box: { + Announce: true + Rate: 200 + }*/ + Ring_Of_Resonance: { + Announce: true + Rate: 50 + } +} +Weather_Report_Box: { + /* not yet supported/unknown Fine_Sun: { + Random: false + }*/ + Rainbow: { + Random: false + } + Rain_Cloud: { + Random: false + } + /* not yet supported/unknown Lightning_Cloud: { + Random: false + }*/ +} +/* not yet supported/unknown +Comin_Actor_Box: { + Charlie_Beard: { + Random: false + } + Charlie_Hat: { + Random: false + } +}*/ +/* not yet supported/unknown +Hen_Set_Box: { + Chicken_Beak: { + Random: false + } + Cocks_Comb: { + Random: false + } +}*/ +Lucky_Egg_C: { + Sealed_Mistress_Card: { + Announce: true + Rate: 1 + } + Magic_Card_Album: { + Announce: true + Rate: 50 + } + White_Slim_Pot_Box2: { + Rate: 1500 + } + Poison_Bottle_Box2: { + Rate: 1500 + } + Blue_Herb_Box2: { + Rate: 1500 + } + Chung_E_Pet_Coupon: { + Rate: 1200 + } + Succu_Pet_Coupon: { + Rate: 1200 + } + Imp_Pet_Coupon: { + Rate: 1200 + } + Guarantee_Weapon_5Up: { + Rate: 200 + } + Guarantee_Armor_5Up: { + Rate: 200 + } + Crown_: { + Rate: 290 + } + Sharp_Gear_: { + Rate: 250 + } + Ribbon_Of_Bride: { + Announce: true + Rate: 50 + } + /* not yet supported/unknown Odin: { + Rate: 599 + }*/ + /* not yet supported/unknown Archangel_Wing: { + Announce: true + Rate: 50 + }*/ + Elven_Ears_: { + Announce: true + Rate: 10 + } + Rabbit_Earplug: { + Rate: 200 + } +} +/* item not unknown/supported - not yet available +Water_Type_Scroll: { + Cancer_Diadem: { + Announce: true + Rate: 150 + } + Cancer_Crown: { + Announce: true + Rate: 150 + } + Scorpio_Diadem: { + Announce: true + Rate: 60 + } + Scorpio_Crown: { + Announce: true + Rate: 60 + } + Pisces_Diadem: { + Announce: true + Rate: 110 + } + Pisces_Crown: { + Announce: true + Rate: 150 + } + Wizard_Left_Eye: { + Announce: true + Rate: 20 + } + Indi_Feather_Band: { + Announce: true + Rate: 266 + } + Unbreak_Weap_Box: { + Rate: 300 + } + Unbreak_Def_Box: { + Rate: 300 + } + Token_Of_Siegfried_Box: { + Rate: 1500 + } + Bubble_Gum_Box: { + Rate: 1500 + } + Magic_Card_Album: { + Rate: 100 + } + Agi_Dish_Box: { + Rate: 1900 + } + Dex_Dish_Box: { + Rate: 1900 + } + Donut_In_Mouth: { + Announce: true + Rate: 10 + } + Robo_Eye_Box: { + Announce: true + Rate: 20 + } + Sealed_TurtleG_Card: { + Announce: true + Rate: 1 + } + Sealed_Amon_Ra_Card: { + Announce: true + Rate: 3 + } + Diabolic_Scroll: { + Count: 5 + Rate: 1500 + } +}*/ +/* item not unknown/supported - not yet available +Earth_Type_Scroll: { + Capricorn_Diadem: { + Announce: true + Rate: 150 + } + Capricorn_Crown: { + Announce: true + Rate: 150 + } + Virgo_Diadem: { + Announce: true + Rate: 150 + } + Virgo_Crown: { + Announce: true + Rate: 150 + } + Taurus_Diadem: { + Announce: true + Rate: 150 + } + Taurus_Crown: { + Announce: true + Rate: 150 + } + Teardrop: { + Announce: true + Rate: 50 + } + Abacus_In_Mouth: { + Announce: true + Rate: 300 + } + Unbreak_Weap_Box: { + Rate: 194 + } + Unbreak_Def_Box: { + Rate: 194 + } + Token_Of_Siegfried_Box: { + Rate: 1600 + } + Bubble_Gum_Box: { + Rate: 1600 + } + Battle_Manual_Box: { + Rate: 1600 + } + Balloon_Hat: { + Announce: true + Rate: 5 + } + Hexagon_Spectacles: { + Announce: true + Rate: 300 + } + Rabbit_Bonnet: { + Announce: true + Rate: 5 + } + Hen_Set_Box: { + Announce: true + Rate: 50 + } + Sealed_Knight_WS_Card: { + Announce: true + Rate: 1 + } + Sealed_Lady_Tanee_Card: { + Announce: true + Rate: 1 + } + Silvervine_Fruit_Box10: { + Rate: 1600 + } + Diabolic_Scroll: { + Count: 5 + Rate: 1600 + } +} +/* item not unknown/supported - not yet available +Earth_Type_Scroll: { + Capricorn_Diadem: { + Announce: true + Rate: 150 + } + Capricorn_Crown: { + Announce: true + Rate: 150 + } + Virgo_Diadem: { + Announce: true + Rate: 150 + } + Virgo_Crown: { + Announce: true + Rate: 150 + } + Taurus_Diadem: { + Announce: true + Rate: 150 + } + Taurus_Crown: { + Announce: true + Rate: 150 + } + Teardrop: { + Announce: true + Rate: 50 + } + Abacus_In_Mouth: { + Announce: true + Rate: 300 + } + Unbreak_Weap_Box: { + Rate: 194 + } + Unbreak_Def_Box: { + Rate: 194 + } + Token_Of_Siegfried_Box: { + Rate: 1600 + } + Bubble_Gum_Box: { + Rate: 1600 + } + Battle_Manual_Box: { + Rate: 1600 + } + Balloon_Hat: { + Announce: true + Rate: 5 + } + Hexagon_Spectacles: { + Announce: true + Rate: 300 + } + Rabbit_Bonnet: { + Announce: true + Rate: 5 + } + Hen_Set_Box: { + Announce: true + Rate: 50 + } + Sealed_Knight_WS_Card: { + Announce: true + Rate: 1 + } + Sealed_Lady_Tanee_Card: { + Announce: true + Rate: 1 + } + Fruit_Of_Mastela_Box2: { + Rate: 1600 + } + Diabolic_Scroll: { + Count: 5 + Rate: 1600 + } +}*/ +Splash_Scroll: { + /* not yet supported/unknown Songpyun_Box50: { + Rate: 1200 + }*/ + Love_Chick_Hat: { + Announce: true + Rate: 130 + } + Convex_Mirror_Box: { + Rate: 800 + } + Megaphone_Box: { + Rate: 700 + } + Job_Manual50_Box: { + Rate: 500 + } + Token_Of_Siegfried_Box: { + Rate: 800 + } + Splash_Hat: { + Announce: true + Named: true + Rate: 50 + } + Gryphon_Hat: { + Announce: true + Rate: 150 + } + Guarantee_Weapon_7Up: { + Announce: true + Rate: 70 + } + Kafra_Card_Box: { + Rate: 800 + } + Psychic_ArmorS: { + Count: 10 + Rate: 500 + } + Guarantee_Armor_7Up: { + Announce: true + Rate: 150 + } + Yggdrasilberry_Box_: { + Rate: 600 + } + Enchant_Book: { + Announce: true + Rate: 500 + } + Str_Dish_Box: { + Rate: 1300 + } + Dex_Dish_Box: { + Rate: 1749 + } + B_Eremes_Card: { + Announce: true + Rate: 1 + } +} +/* item not unknown/supported - not yet available +Vocation_Scroll: { + HP_Increase_PotionL: { + Count: 30 + Rate: 1200 + } + Vit_Dish_Box: { + Rate: 1350 + } + Int_Dish_Box: { + Rate: 1350 + } + Boarding_Halter_Box: { + Rate: 200 + } + Guyak_Pudding: { + Count: 10 + Rate: 1100 + } + Psychic_ArmorS: { + Count: 10 + Rate: 500 + } + HD_Ori_Box10: { + Rate: 150 + } + Token_Of_Siegfried_Box: { + Rate: 1100 + } + Megaphone_Box: { + Rate: 1079 + } +// not yet supported/unknown Diabolic_Scroll: { +// Count: 5 +// Rate: 1100 +// } + Bloody_Dead_Branch: { + Announce: true + Rate: 580 + } + HD_Elu_Box10: { + Rate: 150 + } + Gang_Scarf: { + Announce: true + Rate: 45 + } + Sealed_Orc_Load_Card: { + Announce: true + Rate: 10 + } + Sealed_B_Magaleta_Card: { + Announce: true + Rate: 10 + } + Red_Bread_Hat: { + Announce: true + Rate: 5 + } + Guarantee_Armor_8Up: { + Announce: true + Rate: 10 + } + Guarantee_Weapon_8Up: { + Announce: true + Rate: 10 + } + Incant_Samurai_Card: { + Announce: true + Rate: 1 + } + Neuralizer_Box: { + Announce: true + Rate: 50 + } +}*/ +/* item not unknown/supported - not yet available Wisdom_Scroll: { + White_Slim_Pot_Box2: { + Rate: 1100 + } + Blue_Herb_Box2: { + Rate: 1100 + } + Fruit_Of_Mastela_Box2: { + Rate: 1200 + } + Dead_Tree_Branch_Box2: { + Rate: 1100 + } + B_Def_Potion_Box30: { + Rate: 1100 + } + B_Mdef_Potion_Box30: { + Rate: 1100 + } + Diabolic_Scroll: { + Count: 5 + Rate: 1100 + } + Unbreak_Weap_Box: { + Rate: 100 + } + Unbreak_Def_Box: { + Rate: 100 + } + Enchant_Book: { + Announce: true + Rate: 500 + } + Battle_Manual_Box: { + Rate: 784 + } + Bloody_Dead_Branch: { + Announce: true + Rate: 400 + } + Trident_Helmet: { + Announce: true + Rate: 150 + } + Fallen_Angel_Wing: { + Announce: true + Rate: 5 + } + Sealed_B_Harword_Card: { + Announce: true + Rate: 15 + } + Randgris_Card: { + Announce: true + Rate: 1 + } + Turtle_Hat_Box: { + Announce: true + Rate: 100 + } + Snake_Head: { + Announce: true + Rate: 40 + } + Ghostring_Card: { + Announce: true + Rate: 5 + } +}*/ +/* item not unknown/supported - not yet available +Patron_Scroll: { + Agi_Dish_Box: { + Rate: 1300 + } + Luk_Dish_Box: { + Rate: 1300 + } + Yggdrasilberry_Box_: { + Rate: 1200 + } + Enchant_Book: { + Announce: true + Rate: 773 + } + Miracle_Medicine: { + Rate: 200 + } + Fruit_Of_Mastela_Box2: { + Rate: 1150 + } + Bubble_Gum_Box: { + Rate: 1100 + } + Storm_10_Scroll_Box: { + Rate: 1060 + } + Job_Manual50_Box: { + Rate: 500 + } + Songpyun_Box50: { + Rate: 1110 + } + Magic_Card_Album: { + Rate: 200 + } + Immuned_Shield: { + Announce: true + Rate: 30 + } + Sealed_Berz_Card: { + Announce: true + Rate: 1 + } + Sealed_Eddga_Card: { + Announce: true + Rate: 15 + } + Cat_Ears_Beret: { + Announce: true + Rate: 20 + } + Snowman_Hat_Box: { + Announce: true + Rate: 5 + } + Hankie_In_Mouth: { + Announce: true + Rate: 30 + } + Mistress_Card: { + Announce: true + Rate: 1 + } + Guarantee_Armor_9Up: { + Announce: true + Rate: 5 + } +}*/ +/* item not unknown/supported - not yet available +Heaven_Scroll: { + Yggdrasilberry_Box_: { + Rate: 1200 + } + Max_Weight_Up_Box: { + Rate: 280 + } + SP_Increase_PotionL: { + Count: 30 + Rate: 1200 + } + Insurance_Package: { + Rate: 850 + } + Guyak_Pudding: { + Count: 10 + Rate: 1100 + } + Accuracy_30_Scroll: { + Count: 10 + Rate: 1200 + } + Bubble_Gum_Box: { + Rate: 1075 + } + Enriched_Elunium_Box: { + Rate: 200 + } + Enriched_Oridecon_Box: { + Rate: 200 + } + Convex_Mirror_Box: { + Rate: 896 + } + Spark_Candy_Box10: { + Rate: 1200 + } + Tw_Frog_Hat: { + Announce: true + Rate: 150 + } + Carrot_In_Mouth: { + Announce: true + Rate: 78 + } + Puppy_Ears_Hat: { + Announce: true + Rate: 100 + } + Powder_Snow_Box: { + Announce: true + Rate: 1 + } + Sealed_B_Shecil_Card: { + Announce: true + Rate: 15 + } + Sealed_Apocalips_H_Card: { + Announce: true + Rate: 5 + } + Green_Apple_Hat: { + Announce: true + Rate: 150 + } + Enchant_Book: { + Announce: true + Rate: 100 + } +}*/ +Tw_Aug_Scroll: { + Yggdrasilberry_Box_: { + Rate: 1350 + } + Poison_Bottle_Box2: { + Rate: 1280 + } +/* Diabolic_Scroll: { + Count: 5 + Rate: 1300 + }*/ + Bubble_Gum_Box: { + Rate: 1300 + } + Battle_Manual_Box: { + Rate: 1130 + } + Enchant_Book: { + Announce: true + Rate: 800 + } + Psychic_ArmorS: { + Count: 10 + Rate: 1021 + } + Vit_Dish_Box: { + Rate: 1350 + } + Guarantee_Armor_5Up: { + Rate: 200 + } + Ninja_Scroll: { + Announce: true + Rate: 150 + } + Pink_Fur_Hat: { + Announce: true + Rate: 100 + } + Fallen_Angel_Wing: { + Announce: true + Rate: 3 + } + Whisper_Boss_Card: { + Announce: true + Rate: 15 + } + Gloom_Under_Night_Card: { + Announce: true + Rate: 1 + } +} +Tw_Nov_Scroll2: { + Dex_Dish_Box: { + Rate: 1500 + } +/* Songpyun_Box50: { + Rate: 1200 + }*/ + Enchant_Book: { + Announce: true + Rate: 1100 + } + Megaphone_Box: { + Rate: 1200 + } + Token_Of_Siegfried_Box: { + Rate: 1200 + } + Yggdrasilberry_Box_: { + Rate: 884 + } + Vit_Dish_Box: { + Rate: 1500 + } + J_Aspersio_5_Scroll: { + Count: 10 + Rate: 600 + } + Psychic_ArmorS: { + Count: 10 + Rate: 600 + } + Guarantee_Armor_7Up: { + Announce: true + Rate: 80 + } + Guarantee_Weapon_7Up: { + Announce: true + Rate: 50 + } + Candy_Hat: { + Announce: true + Rate: 50 + } + Sealed_D_Lord_Card: { + Announce: true + Rate: 5 + } + Sealed_F_Bishop_Card: { + Announce: true + Rate: 1 + } + Black_Knitted_Hat: { + Announce: true + Rate: 30 + } +} +Illusion_Nothing: { + /*Songpyun_Box50: { + Named: true + Rate: 1534 + }*/ + Guyak_Pudding: { + Count: 10 + Named: true + Rate: 1500 + } + Agi_Dish_Box: { + Named: true + Rate: 1500 + } + Vit_Dish_Box: { + Named: true + Rate: 1500 + } +/* Diabolic_Scroll: { + Count: 5 + Named: true + Rate: 1500 + }*/ + Shadow_Armor_S_Box10: { + Named: true + Rate: 1500 + } + Sealed_Tao_Card: { + Announce: true + Named: true + Rate: 1 + } + Bloody_Dead_Branch: { + Announce: true + Named: true + Rate: 500 + } + Syringe_In_Mouth: { + Announce: true + Named: true + Rate: 100 + } + Guarantee_Weapon_8Up: { + Announce: true + Named: true + Rate: 50 + } + Guarantee_Armor_8Up: { + Announce: true + Named: true + Rate: 10 + } + Singing_Bird: { + Announce: true + Named: true + Rate: 130 + } + Round_Eyes: { + Announce: true + Named: true + Rate: 100 + } + Cat_Hat: { + Announce: true + Named: true + Rate: 70 + } + Weather_Report_Box: { + Announce: true + Named: true + Rate: 5 + } +} +Tw_Sep_Scroll: { + Int_Dish_Box: { + Rate: 1400 + } + Angeling_Pot_Box: { + Rate: 1477 + } + Dun_Tele_Scroll_Box10: { + Rate: 1500 + } + Kafra_Card_Box: { + Rate: 1200 + } + Holy_Armor_S_Box10: { + Rate: 1400 + } + Insurance_Package: { + Rate: 1200 + } + Job_Manual50_Box: { + Rate: 1200 + } + /* not yet supported/unknown Archangel_Wing: { + Announce: true + Rate: 10 + }*/ + Baby_Pacifier: { + Announce: true + Rate: 200 + } + Guarantee_Weapon_5Up: { + Announce: true + Rate: 200 + } + Red_Hood: { + Announce: true + Rate: 149 + } + Sleeping_Kitty_Cat: { + Announce: true + Rate: 60 + } + Guarantee_Weapon_9Up: { + Announce: true + Rate: 3 + } + B_Katrinn_Card: { + Announce: true + Rate: 1 + } +} +Flame_Light: { + Bubble_Gum_Box: { + Rate: 1400 + } + Str_Dish_Box: { + Rate: 1500 + } + Megaphone_Box: { + Rate: 1500 + } + Battle_Manual_Box: { + Rate: 1400 + } + Token_Of_Siegfried_Box: { + Rate: 1500 + } + Shadow_Armor_S_Box10: { + Rate: 1500 + } + Unbreak_Weap_Box: { + Announce: true + Rate: 175 + } + Unbreak_Def_Box: { + Announce: true + Rate: 175 + } + Max_Weight_Up_Box: { + Announce: true + Rate: 300 + } + Mike_Hat: { + Announce: true + Rate: 234 + } + Shaving_Cream: { + Announce: true + Rate: 250 + } + Deprotai_Doll_Hat: { + Announce: true + Rate: 50 + } + SLD_Garm_Card: { + Announce: true + Rate: 10 + } + Elven_Ears_: { + Announce: true + Rate: 3 + } + MVP_Basketball: { + Announce: true + Rate: 3 + } +} +Tw_Rainbow_Scroll: { + Vit_Dish_Box: { + Rate: 1400 + } + Int_Dish_Box: { + Rate: 1400 + } + Agi_Dish_Box: { + Rate: 1400 + } + Neko_Mimi_Kafra: { + Announce: true + Rate: 30 + } + Dex_Dish_Box: { + Rate: 1400 + } + /* not yet supported/unknown Diabolic_Scroll: { + Count: 5 + Rate: 1400 + }*/ + Unbreak_Def_Box: { + Announce: true + Rate: 200 + } + Bloody_Dead_Branch: { + Announce: true + Rate: 500 + } + /* not yet supported/unknown HD_Bradium_Box5: { + Rate: 250 + }*/ + Unbreak_Weap_Box: { + Announce: true + Rate: 200 + } + Megaphone_Box: { + Rate: 1450 + } + Guarantee_Weapon_5Up: { + Announce: true + Rate: 100 + } + Guarantee_Armor_5Up: { + Announce: true + Rate: 100 + } + Sunglasses_: { + Announce: true + Rate: 5 + } + Sealed_Ifrit_Card: { + Announce: true + Rate: 15 + } + Tao_Gunka_Card: { + Announce: true + Rate: 1 + } + Cowhide_Hat: { + Announce: true + Rate: 100 + } + Satanic_Chain_P: { + Announce: true + Rate: 5 + } + Censor_Bar: { + Announce: true + Named: true + Rate: 44 + } +} +Tw_Red_Scroll: { + White_Slim_Pot_Box2: { + Rate: 1100 + } + /* not yet supported/unknown Fruit_Of_Mastela_Box2: { + Rate: 1150 + }*/ + Kafra_Card_Box: { + Rate: 1050 + } + Token_Of_Siegfried_Box: { + Rate: 1050 + } + Bubble_Gum_Box: { + Rate: 1150 + } + Convex_Mirror_Box: { + Rate: 1100 + } + Battle_Manual_Box: { + Rate: 1100 + } + Guarantee_Weapon_5Up: { + Announce: true + Rate: 150 + } + Guarantee_Armor_5Up: { + Announce: true + Rate: 147 + } + Psychic_ArmorS: { + Count: 10 + Rate: 500 + } + /* not yet supported/unknown Minor_Brisket: { + Count: 5 + Rate: 824 + }*/ + Job_Manual50_Box: { + Rate: 400 + } + Showy_High_Cap: { + Announce: true + Rate: 100 + } + Neuralizer: { + Announce: true + Rate: 10 + } + Sealed_Orc_Load_Card: { + Announce: true + Rate: 10 + } + Moonlight_Flower_Card: { + Announce: true + Rate: 1 + } + Krieger_Katar1: { + Announce: true + Rate: 3 + } + Leek_In_Mouth: { + Announce: true + Rate: 100 + } + Pink_Drooping_Kitty: { + Announce: true + Rate: 50 + } + Majestic_Evil_Horn: { + Announce: true + Rate: 5 + } +} +Tw_Orange_Scroll: { + Int_Dish_Box: { + Rate: 1100 + } + White_Slim_Pot_Box2: { + Rate: 1100 + } + Blue_Herb_Box2: { + Rate: 1000 + } + /* not yet supported/unknown Diabolic_Scroll: { + Count: 5 + Rate: 1100 + }*/ + Guyak_Pudding: { + Count: 10 + Rate: 1100 + } + Insurance_Package: { + Rate: 1100 + } + Aspersio_5_Scroll_Box: { + Rate: 1100 + } + Guarantee_Weapon_5Up: { + Announce: true + Rate: 150 + } + Guarantee_Armor_5Up: { + Announce: true + Rate: 150 + } + B_Mdef_Potion_Box10: { + Rate: 590 + } + /* not yet supported/unknown Wug_Blood_Cocktail: { + Count: 5 + Rate: 788 + }*/ + Max_Weight_Up_Box: { + Announce: true + Rate: 400 + } + Hippo_Hat: { + Announce: true + Rate: 150 + } + Guarantee_Armor_8Up: { + Announce: true + Rate: 10 + } + SLD_Lord_Of_Death_Card: { + Announce: true + Rate: 10 + } + Doppelganger_Card: { + Announce: true + Rate: 1 + } + Krieger_Onehand_Axe1: { + Announce: true + Rate: 1 + } + Rose_Hairband: { + Announce: true + Rate: 100 + } + Bell_Ribbon: { + Announce: true + Rate: 40 + } + Guarantee_Weapon_8Up: { + Announce: true + Rate: 10 + } +} +Tw_Yellow_Scroll: { + Agi_Dish_Box: { + Rate: 1100 + } + Poison_Bottle_Box2: { + Rate: 1000 + } + J_Aspersio_5_Scroll_Box: { + Rate: 1200 + } + Guyak_Pudding: { + Count: 10 + Rate: 1100 + } + /* not yet supported/unknown Songpyun_Box50: { + Rate: 1100 + }*/ + Spark_Candy_Box10: { + Rate: 1100 + } + Insurance_Package: { + Rate: 1000 + } + Unbreak_Weap_Box: { + Announce: true + Rate: 148 + } + Unbreak_Def_Box: { + Announce: true + Rate: 148 + } + Psychic_ArmorS: { + Count: 10 + Rate: 550 + } + /* not yet supported/unknown Drocera_Herb_Stew: { + Count: 5 + Rate: 784 + }*/ + Bloody_Dead_Branch: { + Announce: true + Rate: 361 + } + Electric_Sunglass: { + Announce: true + Rate: 140 + } + SLD_B_Katrinn_Card: { + Announce: true + Rate: 10 + } + Guarantee_Armor_7Up: { + Announce: true + Rate: 120 + } + Guarantee_Weapon_7Up: { + Announce: true + Rate: 80 + } + Krieger_Onehand_Spear1: { + Announce: true + Rate: 3 + } + Strawberry_In_Mouth: { + Announce: true + Rate: 50 + } + MVP_Basketball: { + Announce: true + Rate: 3 + } + RWC2010_Indonesia: { + Announce: true + Rate: 3 + } + Lord_Of_Death_Card: { + Announce: true + Rate: 1 + } + SLD_Lord_Of_Death_Card: { + Announce: true + Rate: 5 + } + Knight_Of_Abyss_Card: { + Announce: true + Rate: 10 + } + Lord_of_Death: { + Announce: true + Rate: 15 + } + Guarantee_Weapon_6Up: { + Announce: true + Rate: 25 + } + Guarantee_Armor_6Up: { + Announce: true + Rate: 25 + } + Pole_Axe: { + Announce: true + Rate: 50 + } + House_Auger: { + Announce: true + Rate: 74 + } + Guarantee_Weapon_5Up: { + Announce: true + Rate: 100 + } + Guarantee_Armor_5Up: { + Announce: true + Rate: 100 + } + War_Axe: { + Announce: true + Rate: 120 + } + Ring_: { + Announce: true + Rate: 150 + } + Iron_Driver: { + Announce: true + Rate: 150 + } + Max_Weight_Up_Box: { + Rate: 325 + } + Enriched_Elunium_Box5: { + Rate: 600 + } + Enriched_Oridecon_Box5: { + Rate: 600 + } + Shadow_Armor_S_Box10: { + Rate: 1100 + } + /* not yet supported/unknown Carat_Dia: { + Rate: 1075 + }*/ + /* not yet supported/unknown Petti_Tail_Noodle: { + Count: 5 + Rate: 1100 + }*/ + /* not yet supported/unknown Diabolic_Scroll: { + Count: 5 + Rate: 1100 + }*/ + HE_Battle_Manual: { + Count: 4 + Rate: 1100 + } + Guyak_Pudding: { + Count: 10 + Rate: 1075 + } + Siegfried_Box5: { + Rate: 1100 + } + Tao_Gunka_Card: { + Announce: true + Rate: 1 + } + Sealed_Tao_Card: { + Announce: true + Rate: 5 + } + Ungoliant_Card: { + Announce: true + Rate: 15 + } + Sealed_B_Ygnizem_Card: { + Announce: true + Rate: 50 + } + Mini_Glasses_: { + Announce: true + Rate: 3 + } + /* not yet supported/unknown Bravery_Bag: { + Announce: true + Rate: 15 + }*/ + Fancy_Phantom_Mask: { + Announce: true + Rate: 50 + } + Tiraya_Bonnet: { + Announce: true + Rate: 200 + } + Bizofnil_Wing_Deco: { + Announce: true + Rate: 265 + } + Max_Weight_Up_Box: { + Rate: 350 + } + /* not yet supported/unknown HD_Bradium_Box5: { + Rate: 450 + }*/ + /* not yet supported/unknown HD_Carnium_Box5: { + Rate: 450 + }*/ + Life_Ribbon_Box3: { + Rate: 1000 + } + Assumptio_5_Scroll_Box: { + Rate: 1000 + } + /* not yet supported/unknown Carat_Dia: { + Rate: 1000 + }*/ + HE_Battle_Manual: { + Count: 5 + Rate: 500 + } + Med_Life_Potion_Box: { + Rate: 1000 + } + White_Slim_Pot_Box2: { + Rate: 1000 + } + Guyak_Pudding: { + Count: 10 + Rate: 902 + } + /* not yet supported/unknown Songpyun_Box50: { + Rate: 600 + }*/ + /* not yet supported/unknown HP_Increase_PotionL: { + Count: 30 + Rate: 500 + }*/ + Spark_Candy_Box10: { + Rate: 644 + } + B_Katrinn_Card: { + Announce: true + Rate: 1 + } + Sealed_Berz_Card: { + Announce: true + Rate: 3 + } + SLD_B_Katrinn_Card: { + Announce: true + Rate: 10 + } + Guarantee_Armor_7Up: { + Announce: true + Rate: 20 + } + Guarantee_Weapon_7Up: { + Announce: true + Rate: 20 + } + Robo_Eye: { + Announce: true + Rate: 45 + } + Rainbow_Scarf: { + Announce: true + Rate: 53 + } + Alchemy_Glove: { + Announce: true + Rate: 100 + } + Orleans_Necklace: { + Announce: true + Rate: 78 + } + Orleans_Glove: { + Announce: true + Rate: 120 + } + Balloon_Hat: { + Announce: true + Rate: 150 + } + Orleans_Gown: { + Announce: true + Rate: 200 + } + Orleans_Server: { + Announce: true + Rate: 250 + } + Enchant_Book: { + Rate: 350 + } + HD_Ori_Box5: { + Rate: 500 + } + HD_Elu_Box5: { + Rate: 500 + } + Blue_Herb_Box2: { + Rate: 600 + } + Blessing_10_Scroll_Box: { + Rate: 1200 + } + Guyak_Pudding: { + Count: 10 + Rate: 1200 + } + Megaphone_Box: { + Rate: 1000 + } + Psychic_ArmorS: { + Count: 5 + Rate: 1200 + } + Zeny_Scroll: { + Count: 15 + Rate: 1200 + } + HE_Battle_Manual: { + Count: 3 + Rate: 1200 + } + Lady_Tanee_Card: { + Announce: true + Rate: 1 + } + Sealed_Lady_Tanee_Card: { + Announce: true + Rate: 4 + } + Incubus_Card: { + Announce: true + Rate: 20 + } + Succubus_Card: { + Announce: true + Rate: 30 + } + Asgard_Blessing: { + Announce: true + Rate: 10 + } + YinYang_Earring: { + Announce: true + Rate: 100 + } + Spiked_Scarf: { + Announce: true + Rate: 25 + } + Guarantee_Armor_7Up: { + Announce: true + Rate: 20 + } + Guarantee_Weapon_7Up: { + Announce: true + Rate: 20 + } + Sura_Rampage: { + Announce: true + Rate: 70 + } + Headband_Of_Power: { + Announce: true + Rate: 500 + } + Superb_Fish_Box50: { + Announce: true + Rate: 100 + } + Max_Weight_Up_Box: { + Rate: 200 + } + Guyak_Pudding: { + Count: 10 + Rate: 1000 + } + /* not yet supported/unknown Fruit_Of_Mastela_Box2: { + Rate: 800 + }*/ + Mental_Potion: { + Rate: 700 + } + /* not yet supported/unknown Wug_Blood_Cocktail: { + Count: 5 + Rate: 1000 + }*/ + /* not yet supported/unknown Savage_BBQ: { + Count: 5 + Rate: 1000 + }*/ + Psychic_ArmorS: { + Count: 5 + Rate: 500 + } + Underripe_Yggseed: { + Count: 10 + Rate: 900 + } + Regeneration_Box10: { + Rate: 1000 + } + Int_Dish_Box: { + Rate: 1000 + } + Str_Dish_Box: { + Rate: 1000 + } + Fallen_Bishop_Card: { + Announce: true + Rate: 1 + } + SLD_Dark_Snake_Card: { + Announce: true + Rate: 5 + } + Deviling_Card: { + Announce: true + Rate: 10 + } + Ghostring_Card: { + Announce: true + Rate: 25 + } + Black_Glasses_: { + Announce: true + Rate: 2 + } + Fallen_Angel_Wing: { + Announce: true + Rate: 15 + } + Satanic_Chain_P: { + Announce: true + Rate: 25 + } + Devil_Whisper: { + Announce: true + Rate: 40 + } + /* not yet supported/unknown Ear_Of_Angel: { + Announce: true + Rate: 80 + }*/ + Evil_Marcher_Hat: { + Announce: true + Rate: 150 + } + Rune_Boots: { + Announce: true + Rate: 100 + } + Evil_Mask: { + Announce: true + Rate: 100 + } + Eyes_Of_Darkness: { + Announce: true + Rate: 200 + } + Helm_Of_Darkness: { + Announce: true + Rate: 80 + } + Darkness_Helm: { + Announce: true + Rate: 100 + } + Unbreak_Weap_Box: { + Rate: 300 + } + Blue_Herb_Box2: { + Rate: 1267 + } + /* not yet supported/unknown Diabolic_Scroll: { + Count: 5 + Rate: 1500 + }*/ + HE_Battle_Manual: { + Count: 3 + Rate: 1500 + } + /* not yet supported/unknown Boy: { + Rate: 1500 + }*/ + Psychic_ArmorS: { + Count: 5 + Rate: 1500 + } + Shadow_Armor_S_Box10: { + Rate: 1500 + } + Maya_Card: { + Announce: true + Rate: 1 + } + Sealed_B_Magaleta_Card: { + Announce: true + Rate: 9 + } + Angeling_Card: { + Announce: true + Rate: 15 + } + Archangeling_Card: { + Announce: true + Rate: 25 + } + Guarantee_Armor_8Up: { + Announce: true + Rate: 25 + } + Guarantee_Weapon_8Up: { + Announce: true + Rate: 25 + } + Elven_Ears_: { + Announce: true + Rate: 5 + } + /* not yet supported/unknown Archangel_Wing: { + Announce: true + Rate: 50 + }*/ + White_Feather: { + Announce: true + Rate: 80 + } + B_Feather_Beret: { + Announce: true + Rate: 100 + } + Flying_Angel: { + Announce: true + Rate: 150 + } + Angel_Spirit: { + Announce: true + Rate: 50 + } + /* not yet supported/unknown Ear_Of_Angel: { + Announce: true + Rate: 200 + }*/ + Unbreak_Def_Box: { + Rate: 300 + } + Job_Manual50_Box: { + Rate: 500 + } + /* not yet supported/unknown Fruit_Of_Mastela_Box2: { + Rate: 1000 + }*/ + Inc_Agi_10_Scroll_Box: { + Rate: 965 + } + Kafra_Card_Box: { + Rate: 1100 + } + Guyak_Pudding: { + Count: 10 + Rate: 1000 + } + Holy_Armor_S_Box10: { + Rate: 1100 + } + HE_Battle_Manual: { + Count: 3 + Rate: 1100 + } + J_Aspersio_5_Scroll: { + Count: 5 + Rate: 1100 + } + /* not yet supported/unknown Gril: { + Rate: 1100 + }*/ + Orc_Load_Card: { + Announce: true + Rate: 1 + } + Sealed_Atroce_Card: { + Announce: true + Rate: 5 + } + Sealed_Kiel_Card: { + Announce: true + Rate: 3 + } + Sealed_D_Lord_Card: { + Announce: true + Rate: 30 + } + Black_Devil_Mask_: { + Announce: true + Rate: 2 + } + Horn_Of_Ancient: { + Announce: true + Rate: 10 + } + /* not yet supported/unknown Love_Rabbit_Hood: { + Announce: true + Rate: 130 + }*/ + /* not yet supported/unknown Remover_Hat: { + Announce: true + Rate: 150 + }*/ + Inccubus_Horn: { + Announce: true + Rate: 50 + } + Horn_Of_Succubus: { + Announce: true + Rate: 50 + } + Majestic_Evil_Horn: { + Announce: true + Rate: 50 + } + Bloody_Dead_Branch: { + Announce: true + Rate: 100 + } + F_Clover_Box_Mouth4: { + Rate: 950 + } + All_In_One_Ring_Box: { + Rate: 169 + } + Max_Weight_Up_Box: { + Rate: 250 + } + Boarding_Halter_Box: { + Rate: 550 + } + Convex_Mirror_Box5: { + Rate: 800 + } + Yggdrasilberry_Box_: { + Rate: 1200 + } + Underripe_Yggseed: { + Count: 10 + Rate: 1250 + } + Psychic_ArmorS: { + Count: 5 + Rate: 1250 + } + White_Slim_Pot_Box2: { + Rate: 1500 + } + Dead_Tree_Branch_Box2: { + Rate: 1500 + } + Gloom_Under_Night_Card: { + Announce: true + Rate: 1 + } + Maya_Puple_Card: { + Announce: true + Rate: 2 + } + Sealed_Samurai_Card: { + Announce: true + Rate: 5 + } + Sealed_Pharaoh_Card: { + Announce: true + Rate: 10 + } + Sunglasses_: { + Announce: true + Rate: 2 + } + /* not yet supported/unknown Mercury_Helm: { + Announce: true + Rate: 10 + }*/ + Sakura_Coronet: { + Announce: true + Rate: 50 + } + King_Prawn_Hat: { + Announce: true + Rate: 200 + } + Lucky_Clover: { + Announce: true + Rate: 100 + } + /* not yet supported/unknown Prison_Uniform: { + Announce: true + Rate: 150 + }*/ + Little_Feather_Hat: { + Announce: true + Rate: 100 + } + Buffalo_Horn: { + Announce: true + Rate: 250 + } + Superb_Fish_Box50: { + Rate: 100 + } + Abrasive_Box5: { + Rate: 800 + } + Blue_Herb_Box2: { + Rate: 1000 + } + /* not yet supported/unknown Carat_Dia: { + Rate: 1500 + }*/ + Guyak_Pudding: { + Count: 10 + Rate: 800 + } + /* not yet supported/unknown Diabolic_Scroll: { + Count: 10 + Rate: 800 + }*/ + HE_Battle_Manual: { + Count: 5 + Rate: 1250 + } + Siegfried_Box5: { + Rate: 1370 + } + /* not yet supported/unknown Fruit_Of_Mastela_Box2: { + Rate: 1500 + }*/ +} +Challenge_Kit: { + Blessing_10_Scroll: { + Random: false + Count: 20 + Named: true + } + Inc_Agi_10_Scroll: { + Random: false + Count: 20 + Named: true + } +} +/* item not unknown/supported - not yet available +Tw_April_Scroll: { + Str_Dish_Box: { + Rate: 1500 + } + Luk_Dish_Box: { + Rate: 1500 + } + Vit_Dish_Box: { + Rate: 1500 + } + S_Mdef_Potion_Box30: { + Rate: 1300 + } + S_Def_Potion_Box30: { + Rate: 1300 + } + Holy_Armor_S_Box10: { + Rate: 1300 + } + Shadow_Armor_S_Box10: { + Rate: 1300 + } + Turtle_General_Card: { + Announce: true + Rate: 1 + } + RWC2010_Indonesia: { + Announce: true + Rate: 6 + } + Neuralizer_Box: { + Announce: true + Rate: 3 + } + Fallen_Angel_Wing: { + Announce: true + Rate: 10 + } + Spiked_Scarf_Box: { + Announce: true + Rate: 50 + } + Rainbow_Scarf_Box: { + Announce: true + Rate: 50 + } + Fish_Head_Hat_Box: { + Announce: true + Rate: 180 + } +}*/ +Tw_October_Scroll: { + Max_Weight_Up_Box: { + Named: true + Rate: 432 + } + Token_Of_Siegfried_Box: { + Named: true + Rate: 1350 + } + Int_Dish_Box: { + Named: true + Rate: 1350 + } + Bubble_Gum_Box: { + Named: true + Rate: 1350 + } + Spark_Candy_Box10: { + Named: true + Rate: 1350 + } + Guyak_Pudding: { + Count: 10 + Named: true + Rate: 1350 + } + Dun_Tele_Scroll_Box10: { + Named: true + Rate: 1350 + } + Job_Manual50_Box: { + Named: true + Rate: 650 + } + Black_Knitted_Hat: { + Announce: true + Named: true + Rate: 120 + } + Candy_Hat: { + Announce: true + Named: true + Rate: 120 + } + Drooping_Morocc_Minion: { + Announce: true + Named: true + Rate: 120 + } + Dress_Hat: { + Announce: true + Named: true + Rate: 120 + } + Sealed_Mistress_Card: { + Announce: true + Named: true + Rate: 2 + } + Asgard_Blessing: { + Announce: true + Named: true + Rate: 15 + } + Ant_Buyanne_Card: { + Announce: true + Named: true + Rate: 1 + } + Guarantee_Armor_7Up: { + Announce: true + Named: true + Rate: 100 + } + Guarantee_Weapon_7Up: { + Announce: true + Named: true + Rate: 100 + } + Comin_Actor_Box: { + Announce: true + Named: true + Rate: 120 + } +} +Summer_Scroll3: { + Underripe_Yggseed: { + Count: 10 + Rate: 1500 + } + Megaphone_Box: { + Rate: 1500 + } + Vit_Dish_Box: { + Rate: 1500 + } + Holy_Armor_S_Box10: { + Rate: 1500 + } + Token_Of_Siegfried_Box: { + Rate: 1300 + } + Int_Dish_Box: { + Rate: 1500 + } + Unbreak_Weap_Box: { + Announce: true + Rate: 150 + } + Unbreak_Def_Box: { + Announce: true + Rate: 150 + } + Scuba_Mask: { + Announce: true + Rate: 275 + } + Sugared_Fruit_Stick: { + Announce: true + Rate: 275 + } + Dress_Hat: { + Announce: true + Rate: 275 + } + Asgard_Blessing: { + Announce: true + Rate: 10 + } + Guarantee_Armor_9Up: { + Announce: true + Rate: 5 + } + Guarantee_Armor_7Up: { + Announce: true + Rate: 45 + } + Guarantee_Weapon_9Up: { + Announce: true + Rate: 10 + } + Maya_Puple_Card: { + Announce: true + Rate: 3 + } + Sealed_Tao_Card: { + Announce: true + Rate: 1 + } + B_Eremes_Card: { + Announce: true + Rate: 1 + } +} +/* not yet supported/unknown C_Wing_Of_Fly_3Day_Box: { + C_Wing_Of_Fly: { + Random: false + Expire: 72 + Named: true + } +}*/ +RWC_2012_Set_Box: { + RWC_2012_Ring: { + Random: false + Named: true + } + RWC_2012_Pendant: { + Random: false + Named: true + } + C_Wing_Of_Fly_3Day_Box: { + Random: false + Named: true + } +} +/* item not unknown/supported - not yet available +Ex_Def_Potion_Box: { + Ex_Def_Potion: { + Random: false + Count: 5 + Named: true + } + RWC_Scroll_2012: { + Random: false + Named: true + } +}*/ +/* item not unknown/supported - not yet available +RWC_Scroll_2012: { + RWC_Inicializer: { + Rate: 1000 + } + Guarantee_Armor_7Up: { + Announce: true + Rate: 90 + } + Guarantee_Weapon_7Up: { + Announce: true + Rate: 90 + } + Guarantee_Armor_9Up: { + Announce: true + Rate: 5 + } + Guarantee_Weapon_9Up: { + Announce: true + Rate: 5 + } + White_Slim_Pot_Box2: { + Rate: 1000 + } + Poison_Bottle_Box2: { + Rate: 1000 + } + Bubble_Gum_Box5: { + Rate: 1500 + } + Carat_Dia: { + Rate: 1000 + } + Battle_Manual_Box5: { + Rate: 1500 + } + Old_C_Album_Weapon: { + Rate: 500 + } + Old_C_Album_Acc: { + Rate: 500 + } + Branch_Of_Dead_Tree: { + Count: 3 + Rate: 1000 + } + Magic_Card_Album: { + Announce: true + Rate: 100 + } + RWC_Memory_Staff: { + Announce: true + Rate: 150 + } + RWC_Memory_Mace: { + Announce: true + Rate: 150 + } + RWC_Memory_Knife: { + Announce: true + Rate: 150 + } + Rainbow_Feather_Deco: { + Announce: true + Rate: 150 + } + C_Rainbow_Feather_Deco: { + Announce: true + Rate: 110 + } +}*/ +/* item not unknown/supported - not yet available +Old_Coin_Pocket: { + Malang_Sp_Can: { + Rate: 400 + } + Splendide_Coin: { + Rate: 200 + } + Manuk_Coin: { + Rate: 100 + } + Sapa_Feat_Cert: { + Rate: 80 + } + Mora_Coin: { + Rate: 50 + } + Anger_Seagod: { + Rate: 1 + } + Cgrade_Coin: { + Rate: 74 + } + Dgrade_Coin: { + Rate: 95 + } + Malang_Sp_Can: { + Random: false + } + Splendide_Coin: { + Random: false + } + Manuk_Coin: { + Random: false + } + Sapa_Feat_Cert: { + Random: false + } + Mora_Coin: { + Random: false + } + Agrade_Coin: { + Random: false + } + Egrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + } + Splendide_Coin: { + Random: false + } + Manuk_Coin: { + Random: false + } + Sapa_Feat_Cert: { + Random: false + } + Mora_Coin: { + Random: false + } + Bgrade_Coin: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +High_Coin_Pocket: { + Malang_Sp_Can: { + Rate: 600 + } + Sapa_Feat_Cert: { + Rate: 300 + } + Agrade_Coin: { + Rate: 100 + } + Malang_Sp_Can: { + Random: false + } + Mora_Coin: { + Random: false + } + Bgrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + } + Sapa_Feat_Cert: { + Random: false + } + Cgrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + } + Mora_Coin: { + Random: false + } + Dgrade_Coin: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +Mid_Coin_Pocket: { + Malang_Sp_Can: { + Rate: 600 + } + Sapa_Feat_Cert: { + Rate: 300 + } + Bgrade_Coin: { + Rate: 100 + } + Malang_Sp_Can: { + Random: false + } + Mora_Coin: { + Random: false + } + Cgrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + } + Manuk_Coin: { + Random: false + } + Dgrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + } + Splendide_Coin: { + Random: false + } + Egrade_Coin: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +Low_Coin_Pocket: { + Malang_Sp_Can: { + Rate: 600 + } + Sapa_Feat_Cert: { + Rate: 300 + } + Cgrade_Coin: { + Rate: 100 + } + Malang_Sp_Can: { + Random: false + } + Mora_Coin: { + Random: false + } + Dgrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + } + Manuk_Coin: { + Random: false + } + Egrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + } + Splendide_Coin: { + Random: false + } + Egrade_Coin: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +Sgrade_Pocket: { + Agrade_Coin: { + Random: false + } + Bgrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + } + Agrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + } + Bgrade_Coin: { + Random: false + } + Anger_Seagod: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +Agrade_Pocket: { + Agrade_Coin: { + Random: false + } + Bgrade_Coin: { + Random: false + } + Cgrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + } + Cgrade_Coin: { + Random: false + } + Bgrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + } + Cgrade_Coin: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +Bgrade_Pocket: { + Bgrade_Coin: { + Random: false + } + Cgrade_Coin: { + Random: false + } + Dgrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + } + Dgrade_Coin: { + Random: false + } + Cgrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + } + Dgrade_Coin: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +Cgrade_Pocket: { + Cgrade_Coin: { + Random: false + } + Dgrade_Coin: { + Random: false + } + Egrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + } + Egrade_Coin: { + Random: false + } + Egrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + } + Dgrade_Coin: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +Dgrade_Pocket: { + Dgrade_Coin: { + Random: false + } + Egrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + Count: 2 + } + Egrade_Coin: { + Random: false + Count: 2 + } + Malang_Sp_Can: { + Random: false + } + Dgrade_Coin: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +Egrade_Pocket: { + Egrade_Coin: { + Random: false + } + Malang_Sp_Can: { + Random: false + Count: 2 + } + Egrade_Coin: { + Random: false + Count: 2 + } + Malang_Sp_Can: { + Random: false + } + Egrade_Coin: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +Ptotection_Seagod_Box: { + Ptotection_Seagod: { + Random: false + Expire: 23 + } +}*/ +/* item not unknown/supported - not yet available +Hairtail_Box1: { + Hairtail: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +Hairtail_Box2: { + Hairtail: { + Random: false + Expire: 168 + } +}*/ +/* item not unknown/supported - not yet available +Spearfish_Box1: { + Spearfish_: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +Spearfish_Box2: { + Spearfish_: { + Random: false + Expire: 168 + } +}*/ +/* item not unknown/supported - not yet available +Saurel_Box1: { + Saurel: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +Saurel_Box2: { + Saurel: { + Random: false + Expire: 168 + } +}*/ +/* item not unknown/supported - not yet available +Tuna_Box1: { + Tuna: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +Tuna_Box2: { + Tuna: { + Random: false + Expire: 168 + } +}*/ +/* item not unknown/supported - not yet available +Malang_Crab_Box1: { + Malang_Snow_Crab: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +Malang_Crab_Box2: { + Malang_Snow_Crab: { + Random: false + Expire: 168 + } +}*/ +/* item not unknown/supported - not yet available +Brindle_Eel_Box1: { + Brindle_Eel: { + Random: false + } +}*/ +/* item not unknown/supported - not yet available +Brindle_Eel_Box2: { + Brindle_Eel: { + Random: false + Expire: 168 + } +}*/ +/* item not unknown/supported - not yet available +Ptotection_Seagod_Box2: { + Ptotection_Seagod: { + Random: false + Expire: 168 + } +}*/ +/* item not unknown/supported - not yet available +Ptotection_Seagod_Box3: { + Ptotection_Seagod: { + Random: false + Expire: 360 + } +}*/ +/* item not unknown/supported - not yet available +Octo_Hstick_Box: { + Octopus_Hunt_Stick: { + Random: false + Expire: 23 + } +}*/ +/* item not unknown/supported - not yet available +Octo_Hstick_Box2: { + Octopus_Hunt_Stick: { + Random: false + Expire: 72 + } +}*/ +/* item not unknown/supported - not yet available +Octo_Hstick_Box3: { + Octopus_Hunt_Stick: { + Random: false + Expire: 168 + } +}*/ +/* not yet supported/unknown Silvervine_Fruit_Box10: { + Silvervine: { + Random: false + Count: 10 + } + Malang_Sp_Can: { + Random: false + Count: 30 + } +}*/ +/* not yet supported/unknown Silvervine_Fruit_Box40: { + Silvervine: { + Random: false + Count: 40 + } + Malang_Sp_Can: { + Random: false + Count: 120 + } +}*/ +/* not yet supported/unknown Silvervine_Fruit_Box4: { + Silvervine: { + Random: false + Count: 4 + } + Malang_Sp_Can: { + Random: false + Count: 12 + } +}*/ +/* not yet supported/unknown Malang_Woe_Encard_Box: { + Ptotection_Seagod_Box: { + Random: false + } + Octo_Hstick_Box: { + Random: false + } +}*/ \ No newline at end of file diff --git a/db/re/item_violetbox.txt b/db/re/item_violetbox.txt deleted file mode 100644 index ef8bd163d..000000000 --- a/db/re/item_violetbox.txt +++ /dev/null @@ -1,928 +0,0 @@ -// Old Violet Box Obtainable Items Database -// -// Structure of Database: -// GroupID,ItemID,Rate - -2,501,14 // Red Potion -2,502,14 // Orange Potion -2,503,14 // Yellow Potion -2,504,14 // White Potion -2,505,14 // Blue Potion -2,506,14 // Green Potion -2,507,14 // Red Herb -2,508,14 // Yellow Herb -2,509,14 // White Herb -2,510,14 // Blue Herb -2,511,14 // Green Herb -2,512,14 // Apple -2,513,14 // Banana -2,514,14 // Grape -2,515,14 // Carrot -2,516,14 // Potato -2,517,14 // Meat -2,518,14 // Honey -2,519,14 // Milk -2,520,14 // Hinalle Leaflet -2,521,14 // Aloe Leaflet -2,522,14 // Mastela Fruit -2,523,14 // Holy Water -2,525,14 // Panacea -2,526,14 // Royal Jelly -2,528,14 // Monster Food -2,529,14 // Candy -2,530,14 // Candy Cane -2,531,14 // Apple Juice -2,532,14 // Banana Juice -2,533,14 // Grape Juice -2,534,14 // Carrot Juice -2,535,14 // Pumpkin -2,536,14 // Ice Cream -2,537,14 // Pet Food -2,538,14 // Well-baked Cookie -2,539,14 // Piece of Cake -2,544,14 // Raw Fish -2,545,14 // Condensed Red Potion -2,546,14 // Condensed Yellow Potion -2,547,14 // Condensed White Potion -2,548,14 // Cheese -2,549,14 // Yam -2,550,14 // Rice Cake -2,551,14 // Sushi -2,553,14 // Bao -2,555,14 // Traditional Rice Cake -2,558,14 // Chocolate -2,561,14 // White Chocolate -2,601,14 // Fly Wing -2,602,14 // Butterfly Wing -2,604,214 // Dead Branch -2,605,14 // Anodyne -2,606,14 // Aloevera -2,607,14 // Yggdrasil Berry -2,608,14 // Yggdrasil Seed -2,609,14 // Amulet -2,610,14 // Yggdrasil Leaf -2,611,14 // Magnifier -2,612,14 // Mini Furnace -2,613,14 // Iron Hammer -2,614,14 // Golden Hammer -2,615,14 // Oridecon Hammer -2,616,1 // Old Card Album -2,617,103 // Old Purple Box -2,618,14 // Worn Out Scroll -2,619,14 // Unripe Apple -2,620,14 // Orange Juice -2,621,14 // Bitter Herb -2,622,14 // Rainbow Carrot -2,623,14 // Earthworm the Dude -2,624,14 // Rotten Fish -2,625,14 // Rusty Iron -2,626,14 // Monster Juice -2,627,14 // Sweet Milk -2,628,14 // Well-Dried Bone -2,629,14 // Singing Flower -2,630,14 // Dew Laden Moss -2,631,14 // Deadly Noxious Herb -2,632,14 // Fatty Chubby Earthworm -2,633,14 // Sweet Potato -2,634,14 // Tropical Banana -2,635,14 // Orc Trophy -2,636,14 // No Recipient -2,637,14 // Old Broom -2,638,14 // Silver Knife of Chastity -2,639,14 // Armlet of Obedience -2,640,14 // Shining Stone -2,641,14 // Contracts in Shadow -2,642,14 // Book of the Devil -2,643,14 // Pet Incubator -2,644,114 // Gift Box -2,645,14 // Concentration Potion -2,656,14 // Awakening Potion -2,657,14 // Berserk Potion -2,659,14 // Her Heart -2,663,14 // Songpyun -2,664,14 // Gift Box -2,665,14 // Gift Box -2,666,14 // Gift Box -2,667,14 // Gift Box -2,668,14 // Red_Envelope -2,678,14 // Poison Bottle -2,679,14 // Pilule -2,701,14 // Ora Ora -2,702,14 // Animal Gore -2,703,14 // Hinalle -2,704,14 // Aloe -2,705,14 // Clover -2,706,14 // Four Leaf Clover -2,707,14 // Singing Plant -2,708,14 // Ment -2,710,14 // Illusion Flower -2,711,14 // Shoot -2,712,14 // Flower -2,713,14 // Empty Bottle -2,715,14 // Yellow Gemstone -2,716,14 // Red Gemstone -2,717,14 // Blue Gemstone -2,718,14 // Garnet -2,719,14 // Amethyst -2,720,14 // Aquamarine -2,721,14 // Emerald -2,722,14 // Pearl -2,723,14 // Ruby -2,724,14 // Cursed Ruby -2,725,14 // Sardonyx -2,726,14 // Sapphire -2,727,14 // Opal -2,728,14 // Topaz -2,729,14 // Zircon -2,730,14 // 1carat Diamond -2,731,14 // 2carat Diamond -2,732,14 // 3carat Diamond -2,733,14 // Cracked Diamond -2,734,14 // Red Frame -2,735,14 // Chung Jah -2,736,14 // China -2,737,14 // Black Ladle -2,738,14 // Pencil Case -2,739,14 // Rouge -2,740,14 // Puppet -2,741,14 // Poring Doll -2,742,14 // Chonchon Doll -2,743,14 // Spore Doll -2,744,14 // Bouquet -2,745,14 // Wedding Bouquet -2,746,14 // Glass Bead -2,747,14 // Crystal Mirror -2,748,14 // Witherless Rose -2,749,14 // Frozen Rose -2,750,14 // Baphomet Doll -2,751,14 // Osiris Doll -2,752,14 // Grasshopper Doll -2,753,14 // Yoyo Doll -2,754,14 // Raccoon Doll -2,901,14 // Danggie -2,902,14 // Tree Root -2,903,14 // Reptile Tongue -2,904,14 // Scorpion Tail -2,905,14 // Stem -2,906,14 // Pointed Scale -2,907,14 // Resin -2,908,14 // Spawn -2,909,14 // Jellopy -2,910,14 // Garlet -2,911,14 // Scell -2,912,14 // Zargon -2,913,14 // Tooth of Bat -2,914,14 // Fluff -2,915,14 // Chrysalis -2,916,14 // Feather of Birds -2,917,14 // Talon -2,918,14 // Sticky Webfoot -2,919,14 // Animal Skin -2,920,14 // Wolf Claw -2,921,14 // Mushroom Spore -2,922,14 // Orc's Fang -2,923,14 // Evil Horn -2,924,14 // Powder of Butterfly -2,925,14 // Bill of Birds -2,926,14 // Snake Scale -2,928,14 // Insect Feeler -2,929,14 // Immortal Heart -2,930,14 // Rotten Bandage -2,931,14 // Orcish Voucher -2,932,14 // Skel-Bone -2,934,14 // Memento -2,935,14 // Shell -2,936,14 // Scale Shell -2,937,14 // Venom Canine -2,938,14 // Sticky Mucus -2,939,14 // Bee Sting -2,940,14 // Grasshopper's Leg -2,941,14 // Nose Ring -2,942,14 // Yoyo Tail -2,943,14 // Solid Shell -2,944,14 // Horseshoe -2,945,14 // Raccoon Leaf -2,946,14 // Snail's Shell -2,947,14 // Horn -2,948,14 // Bear's Footskin -2,949,14 // Feather -2,950,14 // Heart of Mermaid -2,951,14 // Fin -2,952,14 // Cactus Needle -2,953,14 // Stone Heart -2,954,14 // Shining Scale -2,955,14 // Worm Peeling -2,956,14 // Gill -2,957,14 // Decayed Nail -2,958,14 // Horrendous Mouth -2,959,14 // Stinky Scale -2,960,14 // Nipper -2,961,14 // Conch -2,962,14 // Tentacle -2,963,14 // Sharp Scale -2,964,14 // Crab Shell -2,965,14 // Clam Shell -2,966,14 // Clam Flesh -2,967,14 // Turtle Shell -2,968,14 // Heroic Emblem -2,969,14 // Gold -2,971,14 // Detrimindexta -2,972,14 // Karvodailnirol -2,973,14 // Counteragent -2,974,14 // Mixture -2,975,14 // Scarlet Dyestuff -2,976,14 // Lemon Dyestuff -2,978,14 // Cobaltblue Dyestuff -2,979,14 // Darkgreen Dyestuff -2,980,14 // Orange Dyestuff -2,981,14 // Violet Dyestuff -2,982,14 // White Dyestuff -2,983,14 // Black Dyestuff -2,986,14 // Anvil -2,987,14 // Oridecon Anvil -2,988,14 // Golden Anvil -2,989,14 // Emperium Anvil -2,990,14 // Red Blood -2,991,14 // Crystal Blue -2,992,14 // Wind of Verdure -2,993,14 // Green Live -2,994,14 // Flame Heart -2,995,14 // Mystic Frozen -2,996,14 // Rough Wind -2,997,14 // Great Nature -2,998,14 // Iron -2,999,14 // Steel -2,1000,14 // Star Crumb -2,1001,14 // Star Dust -2,1002,14 // Iron Ore -2,1003,14 // Coal -2,1004,14 // Chivalry Emblem -2,1005,14 // Hammer of Blacksmith -2,1006,14 // Old Magicbook -2,1007,14 // Necklace of Wisdom -2,1008,14 // Necklace of Oblivion -2,1009,14 // Hand of God -2,1010,14 // Phracon -2,1011,14 // Emveretarcon -2,1012,14 // Frill -2,1013,14 // Rainbow Shell -2,1014,14 // Ant Jaw -2,1015,14 // Tongue -2,1016,14 // Rat Tail -2,1017,14 // Mole Whiskers -2,1018,14 // Mole Claw -2,1019,14 // Trunk -2,1020,14 // Black Hair -2,1021,14 // Dokebi Horn -2,1022,14 // Nine Tails -2,1023,14 // Fish Tail -2,1024,14 // Squid Ink -2,1025,14 // Cobweb -2,1026,14 // Acorn -2,1027,14 // Porcupine Quill -2,1028,14 // Mane -2,1029,14 // Tiger Skin -2,1031,14 // Mantis Scythe -2,1032,14 // Maneater Blossom -2,1033,14 // Maneater Root -2,1034,14 // Blue Hair -2,1035,14 // Dragon Canine -2,1036,14 // Dragon Scale -2,1037,14 // Dragon Tail -2,1038,14 // Little Evil Horn -2,1039,14 // Little Evil Wing -2,1040,14 // Elder Pixie's Moustache -2,1041,14 // Lantern -2,1042,14 // Bug Leg -2,1043,14 // Orc Claw -2,1044,14 // Zenorc's Fang -2,1045,14 // Cultish Masque -2,1046,14 // Scorpion Nipper -2,1047,14 // Dead Medusa -2,1048,14 // Horrendous Hair -2,1049,14 // Skirt of Virgin -2,1050,14 // Tendon -2,1051,14 // Detonator -2,1052,14 // Single Cell -2,1053,14 // Ancient Tooth -2,1054,14 // Ancient Lips -2,1055,14 // Earthworm Peeling -2,1056,14 // Grit -2,1057,14 // Moth Dust -2,1058,14 // Moth Wings -2,1059,14 // Fabric -2,1060,14 // Golden Hair -2,1061,14 // Witched Starsand -2,1062,14 // Jack o' Pumpkin -2,1063,14 // Fang -2,1064,14 // Reins -2,1065,14 // Trap -2,1066,14 // Fine-grained Trunk -2,1067,14 // Solid Trunk -2,1068,14 // Barren Trunk -2,1088,14 // Morocc Solution -2,1089,14 // Payon Solution -2,1092,14 // Empty Test Tube -2,1093,14 // Empty Potion Bottle -2,1094,14 // Short Daenggie -2,1095,14 // Clock Hand -2,1096,14 // Round Shell -2,1097,14 // Worn Out Page -2,1098,14 // Manacles -2,1099,14 // Worn-out Prison Uniform -2,1102,7 // Sword -2,1105,7 // Falchion -2,1108,7 // Blade -2,1111,7 // Rapier -2,1114,7 // Scimitar -2,1117,7 // Katana -2,1120,7 // Tsurugi -2,1124,7 // Orcish sword -2,1125,7 // Ring Pommel Saber -2,1127,7 // Saber -2,1128,7 // Haedonggum -2,1129,7 // Flamberge -2,1147,1 // Town Sword -2,1148,1 // Star Dust Blade -2,1152,7 // Slayer -2,1155,7 // Bastard Sword -2,1158,7 // Two-Handed Sword -2,1162,7 // Broad Sword -2,1163,7 // Claymore -2,1202,7 // Knife -2,1205,7 // Cutter -2,1208,7 // Main Gauche -2,1211,7 // Dirk -2,1214,7 // Dagger -2,1217,7 // Stiletto -2,1220,7 // Gladius -2,1226,7 // Damascus -2,1243,7 // Novice Main Gauche -2,1251,7 // Jur -2,1253,7 // Katar -2,1255,7 // Jamadhar -2,1256,7 // Katar of Frozen Icicle -2,1257,7 // Katar of Quaking -2,1258,7 // Katar of Raging Blaze -2,1259,7 // Katar of Piercing Wind -2,1262,1 // Loki's Nail -2,1263,1 // Unholy Touch -2,1264,2 // Specialty Jur -2,1265,1 // Bloody Roar -2,1269,1 // Inverse Scale -2,1271,1 // Blood Tears -2,1302,7 // Axe -2,1304,7 // Orcish Axe -2,1307,1 // Windhawk -2,1352,7 // Battle Axe -2,1355,7 // Hammer -2,1358,7 // Buster -2,1361,7 // Two-Handed Axe -2,1370,1 // Doom Slayer -2,1376,1 // Heart Breaker -2,1377,1 // Hurricane Fury -2,1402,7 // Javelin -2,1405,7 // Spear -2,1408,7 // Pike -2,1411,7 // Lance -2,1452,7 // Guisarme -2,1455,7 // Glaive -2,1458,7 // Partizan -2,1461,7 // Trident -2,1464,7 // Halberd -2,1472,7 // Soul Staff -2,1474,1 // Gae Bolg -2,1478,1 // Ahlspiess -2,1502,7 // Club -2,1505,7 // Mace -2,1508,7 // Smasher -2,1511,7 // Flail -2,1514,7 // Morning Star -2,1517,7 // Sword Mace -2,1520,7 // Chain -2,1522,7 // Stunner -2,1550,7 // Book -2,1551,7 // Bible -2,1552,7 // Tablet -2,1553,7 // Book of Billows -2,1554,7 // Book of Mother Earth -2,1555,7 // Book of the Blazing Sun -2,1556,7 // Book of Gust of Wind -2,1558,7 // Girl's Diary -2,1559,1 // Legacy of Dragon -2,1560,1 // Sage's Diary -2,1561,1 // Hardcover Book -2,1602,7 // Rod -2,1605,7 // Wand -2,1608,7 // Staff -2,1611,7 // Arc Wand -2,1613,7 // Mighty Staff -2,1614,7 // Wand of Occult -2,1615,7 // Evil Bone Wand -2,1616,1 // Wing Staff -2,1618,1 // Survivor's Rod -2,1620,1 // Survivor's Rod -2,1622,1 // Hypnotist's Staff -2,1702,7 // Bow -2,1705,7 // Composite Bow -2,1708,7 // Great Bow -2,1711,7 // Crossbow -2,1715,7 // Arbalest -2,1716,7 // Gakkung Bow -2,1718,7 // Hunter Bow -2,1723,1 // Luna Bow -2,1724,1 // Dragon Wing -2,1730,1 // Burning Bow -2,1731,1 // Frozen Bow -2,1732,1 // Earth Bow -2,1733,1 // Gust Bow -2,1750,14 // Arrow -2,1751,14 // Silver Arrow -2,1752,14 // Fire Arrow -2,1753,14 // Steel Arrow -2,1754,14 // Crystal Arrow -2,1755,14 // Arrow of Wind -2,1756,14 // Stone Arrow -2,1757,14 // Immaterial Arrow -2,1758,14 // Stun Arrow -2,1759,14 // Frozen Arrow -2,1760,14 // Flash Arrow -2,1761,14 // Cursed Arrow -2,1762,14 // Rusty Arrow -2,1763,14 // Poison Arrow -2,1764,14 // Sharp Arrow -2,1765,14 // Oridecon Arrow -2,1767,14 // Shadow Arrow -2,1768,14 // Sleep Arrow -2,1769,14 // Mute Arrow -2,1770,14 // Iron Arrow -2,1802,7 // Waghnak -2,1804,7 // Knuckle Duster -2,1806,7 // Studded Knuckles -2,1808,7 // Fist -2,1810,7 // Claw -2,1812,7 // Finger -2,1815,1 // Hatii Claw -2,1818,1 // Magma Fist -2,1819,1 // Icicle Fist -2,1820,1 // Electric Fist -2,1821,1 // Seismic Fist -2,1822,1 // Combo Battle Glove -2,1902,7 // Violin -2,1904,7 // Mandolin -2,1906,7 // Lute -2,1908,7 // Guitar -2,1910,7 // Harp -2,1912,7 // Gumoongoh -2,1914,1 // Burning Passion Guitar -2,1915,1 // Loner's Guitar -2,1916,1 // Green Acre Guitar -2,1917,1 // Gentle Breeze Guitar -2,1918,1 // Oriental Lute -2,1919,1 // Base Guitar -2,1951,7 // Rope -2,1953,7 // Whip -2,1955,7 // Wire Whip -2,1957,7 // Rante Whip -2,1959,7 // Tail Whip -2,1961,7 // Whip -2,1965,1 // Red Flame Whip -2,1966,1 // Icicle Whip -2,1967,1 // Gaia Whip -2,1968,1 // Skipping Rope -2,1969,1 // Blade Whip -2,1970,1 // Queen's Whip -2,1971,1 // Electric Wire -2,1972,1 // Electric Eel -2,1973,1 // Sea Witch's Foot -2,1974,1 // Carrot Whip -2,2102,7 // Guard -2,2104,7 // Buckler -2,2106,7 // Shield -2,2108,7 // Mirror Shield -2,2109,7 // Memory Book -2,2112,7 // Novice Guard -2,2201,7 // Sunglasses -2,2203,7 // Glasses -2,2205,7 // Diver Goggles -2,2206,7 // Wedding Veil -2,2207,7 // Fancy Flower -2,2208,7 // Ribbon -2,2209,7 // Ribbon -2,2210,7 // Hair Band -2,2211,7 // Bandana -2,2212,7 // Eye Patch -2,2213,7 // Kitty Band -2,2214,7 // Bunny Band -2,2215,7 // Flower Band -2,2216,7 // Biretta -2,2217,7 // Biretta -2,2218,7 // Flu Mask -2,2220,7 // Hat -2,2221,7 // Hat -2,2222,7 // Turban -2,2223,7 // Turban -2,2224,7 // Goggles -2,2225,7 // Goggles -2,2226,7 // Cap -2,2227,7 // Cap -2,2228,7 // Helm -2,2229,7 // Helm -2,2230,7 // Gemmed Sallet -2,2231,7 // Gemmed Sallet -2,2232,7 // Circlet -2,2233,7 // Circlet -2,2236,7 // Santa Hat -2,2239,7 // Monocle -2,2241,7 // Grandpa Beard -2,2242,7 // Purple Glasses -2,2243,7 // Geek Glasses -2,2244,7 // Big Ribbon -2,2245,7 // Sweet Gent -2,2246,7 // Golden Gear -2,2247,7 // Romantic Gent -2,2248,7 // Western Grace -2,2249,1 // Coronet -2,2250,7 // Cute Ribbon -2,2251,7 // Monk Hat -2,2252,7 // Wizard Hat -2,2253,7 // Sunflower -2,2254,1 // Angel Wing -2,2255,1 // Evil Wing -2,2257,7 // Unicorn Horn -2,2258,1 // Spiky Band -2,2259,7 // Mini Propeller -2,2260,7 // Mini Glasses -2,2261,7 // Army Cap -2,2262,7 // Clown Nose -2,2263,7 // Zorro Masque -2,2265,7 // Gangster Mask -2,2266,7 // Iron Cain -2,2267,7 // Cigarette -2,2268,7 // Pipe -2,2269,7 // Romantic Flower -2,2270,7 // Romantic Leaf -2,2271,7 // Jack be Dandy -2,2274,1 // Ghost Bandana -2,2275,7 // Red Bandana -2,2276,7 // Angled Glasses -2,2277,7 // Nurse Cap -2,2278,7 // Mr. Smile -2,2279,7 // Bomb Wick -2,2282,7 // Halo -2,2285,7 // Apple of Archer -2,2286,1 // Elven Ears -2,2287,7 // Pirate Bandana -2,2288,7 // Mr. Scream -2,2289,7 // Poo Poo Hat -2,2290,7 // Funeral Hat -2,2291,7 // Masquerade -2,2294,7 // Stellar -2,2295,7 // Blinker -2,2297,7 // Goblin Mask -2,2298,7 // Green Feeler -2,2299,7 // Orc Helm -2,2302,7 // Cotton Shirt -2,2304,7 // Jacket -2,2306,7 // Adventurer's Suit -2,2308,7 // Mantle -2,2310,7 // Coat -2,2311,7 // Mink Coat -2,2313,7 // Padded Armor -2,2315,7 // Chain Mail -2,2317,7 // Full Plate -2,2318,7 // Lord's Clothes -2,2320,7 // Formal Suit -2,2322,7 // Silk Robe -2,2324,7 // Scapulare -2,2326,7 // Saint's Robe -2,2327,1 // Holy Robe -2,2329,7 // Wooden Mail -2,2331,7 // Tights -2,2333,7 // Silver Robe -2,2334,1 // Mage Coat -2,2336,7 // Thief Clothes -2,2337,7 // Ninja Suit -2,2339,7 // Pantie -2,2340,7 // Novice Breastplate -2,2352,7 // Tattered Novice Ninja Suit -2,2402,7 // Sandals -2,2404,7 // Shoes -2,2406,7 // Boots -2,2407,7 // Crystal Pumps -2,2408,7 // Shackles -2,2409,7 // High Heels -2,2411,7 // Greaves -2,2414,7 // Novice Slippers -2,2502,7 // Hood -2,2504,7 // Muffler -2,2506,7 // Manteau -2,2507,7 // Ancient Cape -2,2508,7 // Ragamuffin Manteau -2,2510,7 // Somber Novice Hood -2,2513,1 // Heavenly Maiden Robe -2,2514,1 // Pauldron -2,2515,1 // Eagle Wing -2,2601,7 // Ring -2,2602,7 // Earring -2,2603,7 // Necklace -2,2604,7 // Glove -2,2605,7 // Brooch -2,2607,7 // Clip -2,2608,7 // Rosary -2,2609,7 // Skull Ring -2,2610,7 // Gold Ring -2,2611,7 // Silver Ring -2,2612,7 // Flower Ring -2,2613,7 // Diamond Ring -2,2614,1 // Eye of Dullahan -2,2615,1 // Safety Ring -2,2616,1 // Critical Ring -2,2617,7 // Celebrant's Mitten -2,2618,7 // Matyr's Leash -2,2621,1 // Ring -2,2622,1 // Earring -2,2623,1 // Necklace -2,2624,1 // Glove -2,2625,1 // Brooch -2,2626,1 // Rosary -2,2627,7 // Belt -2,2628,7 // Novice Armlet -2,2652,1 // Goddess of Fortune's Cursed Brooch -2,2654,1 // Shinobi Sash -2,2655,1 // Bloodied Shackle Ball -2,2656,1 // Armor Charm -2,5002,1 // Jewel Crown -2,5003,7 // Joker Jester -2,5005,7 // Gas Mask -2,5006,7 // Machoman's Glasses -2,5007,1 // Grand Circlet -2,5009,7 // Safety Helmet -2,5010,7 // Indian Fillet -2,5011,7 // Aerial -2,5014,7 // Fin Helm -2,5015,7 // Egg Shell -2,5017,1 // Bone Helm -2,5030,7 // Panda Hat -2,5035,7 // Poring Hat -2,5037,7 // Nutshell -2,5053,1 // Sphinx Hat -2,5055,7 // Novice False Eggshell -2,5066,1 // Succubus Horn -2,5072,1 // Incubus Horn -2,5085,1 // Small Ribbons -2,5088,7 // Surprised Mask -2,5089,7 // Annoyed Mask -2,5090,7 // Goblin Leader Mask -2,5111,1 // Galapago Cap -2,5113,1 // Angry Snarl -2,5116,1 // Banana Hat -2,5118,1 // Puppy Headband -2,5119,1 // Super Novice Hat -2,5120,1 // Bucket Hat -2,7001,14 // Mould Powder -2,7002,14 // Ogre Tooth -2,7003,14 // Anolian Skin -2,7004,14 // Mud Lump -2,7005,14 // Skull -2,7006,14 // Wing of Red Bat -2,7007,14 // Claw of Rat -2,7008,14 // Stiff Horn -2,7009,14 // Glitter Shell -2,7010,14 // Tail of Steel Scorpion -2,7011,14 // Claw of Monkey -2,7012,14 // Tough Scalelike Stem -2,7013,14 // Coral Reef -2,7014,14 // Old Portrait -2,7015,14 // Memory Bookmark -2,7016,14 // Bent Spoon -2,7026,14 // Key of the Clock Tower -2,7027,14 // Key of the Underground -2,7030,14 // Claw of Desert Wolf -2,7031,14 // Old Frying Pan -2,7032,14 // Piece of Egg Shell -2,7033,14 // Poison Spore -2,7034,14 // Red Stocking -2,7035,14 // Matchstick -2,7036,14 // Fang of Garm -2,7038,14 // Yarn -2,7041,14 // Fine Grit -2,7047,14 // Alice's Apron -2,7048,14 // Talon of Griffon -2,7049,14 // Stone -2,7053,14 // Cyfar -2,7054,14 // Brigan -2,7059,14 // Free Ticket for Kafra Storage -2,7060,14 // Free Ticket for Kafra Transportation -2,7061,14 // Free Ticket for the Cart Service -2,7063,14 // Soft Feather -2,7064,14 // Wing of Dragonfly -2,7065,14 // Sea-Otter Fur -2,7066,14 // Ice Cubic -2,7067,14 // Stone Fragment -2,7068,14 // Burnt Tree -2,7069,14 // Destroyed Armor -2,7070,14 // Broken Shell -2,7071,14 // Tattered Clothes -2,7072,14 // Old Shuriken -2,7093,14 // Cogwheel -2,7094,14 // Fragment -2,7095,14 // Metal Fragment -2,7096,14 // Lava -2,7097,14 // Burning Heart -2,7098,14 // Live Coal -2,7099,14 // Worn-out Magic Scroll -2,7100,14 // Sharp Leaf -2,7101,14 // Peco Peco Feather -2,7106,14 // Antelope Horn -2,7107,14 // Antelope Skin -2,7108,14 // Piece of Shield -2,7109,14 // Shining Spear Blade -2,7110,14 // Broken Sword -2,7111,14 // Slick Paper -2,7112,14 // Sharp Paper -2,7113,14 // Broken Pharaoh Emblem -2,7114,14 // Masque of Tutankhamen -2,7115,14 // Harpy Feather -2,7116,14 // Harpy Talon -2,7117,14 // Torn Magic Book -2,7118,14 // Torn Scroll -2,7119,14 // Bacillus -2,7120,14 // Burning Horseshoe -2,7121,14 // Honey Pot -2,7122,14 // Burning Hair -2,7123,14 // Dragon Skin -2,7124,14 // Sand Clump -2,7125,14 // Scorpion Claw -2,7126,14 // Large Jellopy -2,7134,14 // Medicine Bowl -2,7135,14 // Fire Bottle -2,7136,14 // Acid Bottle -2,7137,14 // Plant Bottle -2,7138,14 // Marine Sphere Bottle -2,7139,14 // Glistening Coat -2,7149,14 // Yellow Plate -2,7150,14 // Piece of Bamboo -2,7151,14 // Oil Paper -2,7152,14 // Glossy Hair -2,7153,14 // Worn-out Kimono -2,7154,14 // Poisonous Powder -2,7155,14 // Poisonous Toad Skin -2,7156,14 // Broken Shuriken -2,7157,14 // Dark Mask -2,7158,14 // Broken Liquor Jar -2,7159,14 // Tengu Nose -2,7161,14 // Black Bear Skin -2,7162,14 // Cloud Crumb -2,7163,14 // Hard Feeler -2,7164,14 // Solid_Peach -2,7165,14 // Transparent Celestial Robe -2,7166,14 // Soft Silk -2,7167,14 // Strange Steel Piece -2,7168,14 // Giant Butterfly Wing -2,7169,14 // Ba_Gua -2,7171,14 // Leopard Skin -2,7172,14 // Leopard Claw -2,7174,14 // Wrapping Lace -2,7175,14 // Wrapping Paper -2,7182,14 // Cacao -2,7186,14 // Thin Trunk -2,7187,14 // Festival Mask -2,7188,14 // Brown_Root -2,7189,14 // Wooden Heart -2,7190,14 // Solid Husk -2,7191,14 // Lamp -2,7192,14 // Vane -2,7193,14 // Sprout -2,7194,14 // Soft Blade of Grass -2,7195,14 // Slingshot -2,7196,14 // Shoulder Protector -2,7197,14 // Tough Vines -2,7198,14 // Huge Leaf -2,7200,14 // Elastic Band -2,7201,14 // Log -2,7202,14 // Pincher of Beetle -2,7203,14 // Strong Branch -2,7205,14 // Piece of Black Cloth -2,7206,14 // Black Cat Doll -2,7207,14 // Old Manteau -2,7208,14 // Rusty Kitchen Knife -2,7209,14 // Helm of Dullahan -2,7210,14 // Armor Piece of Dullahan -2,7211,14 // Fragment of Rossata Stone -2,7212,14 // Hung Doll -2,7213,14 // Needle Packet -2,7214,14 // Bat Cage -2,7215,14 // Broken Needle -2,7216,14 // Red Muffler -2,7217,14 // Spool -2,7218,14 // Decomposed Rope -2,7219,14 // Striped Sock -2,7220,14 // Ectoplasm -2,7221,14 // Tangled Chains -2,7222,14 // Wooden Gnarl -2,7223,14 // Contorted Self-Portrait -2,7225,14 // Pumpkin Lantern -2,7262,14 // Folding Fan of Cat Ghost -2,7263,14 // Cat's Eye -2,7264,14 // Dry Sand -2,7265,14 // Dragon Horn -2,7266,14 // Denture from Dragon Mask -2,7267,14 // Tiger Panty -2,7268,14 // Little Ghost Doll -2,7269,14 // Pinafore -2,7270,14 // Nursing_Bottle -2,7315,1 // Dark Crystal Fragment -2,7316,1 // Insect Leg -2,7317,1 // Rusty Screw -2,7318,1 // Old Pick -2,7319,1 // Used Iron Plate -2,7320,1 // Dust Pollutant -2,7321,1 // Crystal Fragment -2,7322,1 // Toxic Gas -2,7323,1 // Battered Kettle -2,7325,1 // Flexible Tube -2,7326,1 // Fluorescent Liquid -2,7327,1 // Flashlight -2,7436,1 // Fragment of Agony -2,7437,1 // Fragment of Misery -2,7438,1 // Fragment of Hatred -2,7439,1 // Fragment of Despair -2,7440,1 // Red Feather -2,7441,1 // Blue Feather -2,7442,1 // Cursed Seal -2,7443,1 // Three-Headed Dragon's Head -2,7444,1 // Treasure Box -2,7445,1 // Green Bijou -2,7446,1 // Blue Bijou -2,7447,1 // Red Bijou -2,7448,1 // Yellow Bijou -2,7449,1 // Bloody Page -2,7450,1 // Skeletal Armor Piece -2,7451,1 // Fire Dragon Scale -2,7452,1 // Yellow Spice -2,7453,1 // Sweet Sauce -2,7454,1 // Savory Sauce -2,7455,1 // Spicy Sauce -2,7456,1 // Red Spice -2,7457,1 // Cooking Oil -2,7472,1 // Level 1 Cookbook -2,7473,1 // Level 2 Cookbook -2,7474,1 // Level 3 Cookbook -2,7475,1 // Level 4 Cookbook -2,7476,1 // Level 5 Cookbook -2,7477,1 // Level 6 Cookbook -2,7478,1 // Level 7 Cookbook -2,7479,1 // Level 8 Cookbook -2,7480,1 // Level 9 Cookbook -2,7481,1 // Level 10 Cookbook -2,7482,1 // Pot -2,7512,1 // Burnt Part -2,7513,1 // Pocket Watch -2,7561,1 // Glacial Heart -2,7562,1 // Ice Scale -2,7563,1 // Bloody Rune -2,7564,1 // Rotten Meat -2,7565,1 // Sticky Poison -2,7567,1 // Suspicious Hat -2,7568,1 // White Mask -2,7751,17 // Old White Cloth -2,7752,16 // Clattering Skull -2,7753,17 // Broken Farming Utensil -2,10001,7 // Skull Helm -2,10002,7 // Monster Oxygen Mask -2,10003,7 // Transparent Headgear -2,10004,7 // Pacifier -2,10005,7 // Wig -2,10006,7 // Queen's Hair Ornament -2,10007,7 // Silk Ribbon -2,10008,7 // Punisher -2,10009,7 // Wild Flower -2,10010,7 // Battered Pot -2,10011,7 // Stellar Hairpin -2,10012,7 // Tiny Egg Shell -2,10013,7 // Backpack -2,10014,7 // Rocker Glasses -2,10015,7 // Green Lace -2,10016,7 // Golden Bell -2,10017,7 // Bark Shorts -2,10018,7 // Monkey Circlet -2,10019,7 // Red Scarf -2,10020,7 // Grave Keeper's Sword -2,13001,1 // Dragon Killer -2,13002,1 // Ginnungagap -2,13004,1 // Cowardice Blade -2,13163,1 // Long Barrel -2,13164,1 // Long Barrel -2,13167,1 // Gate Keeper-DD -2,13168,1 // Thunder P -2,13170,2 // Lever Action Rifle -2,13200,1 // Bullet -2,13201,1 // Silver Bullet -2,13202,1 // Bloody Shell -2,13203,1 // Flare Sphere -2,13204,1 // Lightning Sphere -2,13205,1 // Poison Sphere -2,13206,1 // Blind Sphere -2,13207,1 // Freezing Sphere -2,13304,1 // Huuma Calm Mind diff --git a/sql-files/item_db.sql b/sql-files/item_db.sql index 3cb3fe63e..c766ce364 100644 --- a/sql-files/item_db.sql +++ b/sql-files/item_db.sql @@ -127,7 +127,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (599, 'Light_Orange_Pot', 'Light Orange Potion', 0, 200, 100, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemheal rand(105,145),0;', '', ''), (601, 'Wing_Of_Fly', 'Fly Wing', 2, 60, 30, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",1;', '', ''), (602, 'Wing_Of_Butterfly', 'Butterfly Wing', 2, 300, 150, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",3;', '', ''), -(603, 'Old_Blue_Box', 'Old Blue Box', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_BlueBox),1;', '', ''), +(603, 'Old_Blue_Box', 'Old Blue Box', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 603,1;', '', ''), (604, 'Branch_Of_Dead_Tree', 'Dead Branch', 2, 50, 25, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'monster "this",-1,-1,"--ja--",-1,1,"";', '', ''), (605, 'Anodyne', 'Anodyne', 2, 2000, 1000, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "SM_ENDURE",1;', '', ''), (606, 'Aloebera', 'Aloevera', 2, 1500, 750, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "SM_SELFPROVOKE",1;', '', ''), @@ -140,9 +140,9 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (613, 'Iron_Hammer', 'Iron Hammer', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'produce 1;', '', ''), (614, 'Golden_Hammer', 'Golden Hammer', 2, 3000, 1500, 300, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'produce 2;', '', ''), (615, 'Oridecon_Hammer', 'Oridecon Hammer', 2, 5000, 2500, 400, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'produce 3;', '', ''), -(616, 'Old_Card_Album', 'Old Card Album', 2, 10000, 5000, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_CardAlbum),1;', '', ''), -(617, 'Old_Violet_Box', 'Old Purple Box', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_VioletBox),1;', '', ''), -(618, 'Worn_Out_Scroll', 'Worn Out Scroll', 2, 50, 25, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_ScrollBox),1;', '', ''), +(616, 'Old_Card_Album', 'Old Card Album', 2, 10000, 5000, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 616,1;', '', ''), +(617, 'Old_Violet_Box', 'Old Purple Box', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 617,1;', '', ''), +(618, 'Worn_Out_Scroll', 'Worn Out Scroll', 2, 50, 25, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (619, 'Unripe_Apple', 'Unripe Apple', 2, 1000, 500, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'pet 1002;', '', ''), (620, 'Orange_Juice', 'Orange Juice', 2, 1500, 750, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'pet 1113;', '', ''), (621, 'Bitter_Herb', 'Bitter Herb', 2, 20, 10, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'pet 1031;', '', ''), @@ -168,7 +168,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (641, 'Contracts_In_Shadow', 'Contract in Shadow', 2, 100, 50, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'pet 1109;', '', ''), (642, 'Book_Of_Devil', 'Book of the Devil', 2, 1800, 900, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'pet 1101;', '', ''), (643, 'Pet_Incubator', 'Pet Incubator', 2, 3000, 1500, 30, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'bpet;', '', ''), -(644, 'Gift_Box', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_GiftBox),1;', '', ''), +(644, 'Gift_Box', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 644,1;', '', ''), (645, 'Center_Potion', 'Concentration Potion', 2, 800, 400, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_ATTHASTE_POTION1,1800000,0;', '', ''), (656, 'Awakening_Potion', 'Awakening Potion', 2, 1500, 750, 150, 0, 0, 0, 0, 4294442735, 7, 2, 0, 0, 40, 0, 0, 'sc_start SC_ATTHASTE_POTION2,1800000,0;', '', ''), (657, 'Berserk_Potion', 'Berserk Potion', 2, 3000, 1500, 200, 0, 0, 0, 0, 31868582, 7, 2, 0, 0, 85, 0, 0, 'sc_start SC_ATTHASTE_POTION3,1800000,0;', '', ''), @@ -178,10 +178,10 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (661, 'Sway_Apron', 'Soft Apron', 2, 20000, 10000, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'pet 1275;', '', ''), (662, 'Inspector_Certificate', 'Authoritative Badge', 2, 1450, 725, 30, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_MOVHASTE_HORSE,180000,0;', '', ''), (663, 'Korea_Rice_Cake', 'Korean Rice Cake', 0, 1, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 10,0;', '', ''), -(664, 'Gift_Box_1', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_GiftBox_1),1;', '', ''), -(665, 'Gift_Box_2', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_GiftBox_2),1;', '', ''), -(666, 'Gift_Box_3', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_GiftBox_3),1;', '', ''), -(667, 'Gift_Box_4', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_GiftBox_4),1;', '', ''), +(664, 'Gift_Box_1', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 664,1;', '', ''), +(665, 'Gift_Box_2', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 665,1;', '', ''), +(666, 'Gift_Box_3', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 666,1;', '', ''), +(667, 'Gift_Box_4', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 667,1;', '', ''), (668, 'Handsei', 'Red Envelope', 2, 0, 0, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'set Zeny,Zeny+rand(1000,10000);', '', ''), (669, 'Rice_Cake_Soup', 'Tempting Rice-Cake Soup', 0, 500, 250, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal -100,-100;', '', ''), (670, 'Gold_Coin_Moneybag', 'Bag of Gold Coins', 3, 100000, 50000, 400, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), @@ -445,9 +445,9 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (1075, 'Merchant_Voucher_3', 'Voucher', 3, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (1076, 'Merchant_Voucher_4', 'Voucher', 3, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (1077, 'Merchant_Voucher_5', 'Voucher', 3, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), -(1078, 'Merchant_Voucher_6', 'Voucher', 3, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''); +(1078, 'Merchant_Voucher_6', 'Voucher', 3, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), +(1079, 'Merchant_Voucher_7', 'Voucher', 3, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''); INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES -(1079, 'Merchant_Voucher_7', 'Voucher', 3, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (1080, 'Merchant_Voucher_8', 'Voucher', 3, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (1081, 'Merchant_Box_1', 'Delivery Box', 3, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (1082, 'Merchant_Box_2', 'Delivery Box', 3, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), @@ -509,8 +509,8 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (1139, 'Tale_Fing_', 'Tirfing', 4, 20, 10, 1000, 200, 0, 1, 0, 414946, 7, 2, 2, 4, 40, 1, 2, 'bonus bAtkEle,Ele_Dark; bonus2 bHPLossRate,35,10000;', '', ''), (1140, 'Byeorrun_Gum', 'Byeollungum', 4, 20, 10, 900, 150, 0, 1, 0, 414946, 7, 2, 2, 4, 40, 1, 2, 'bonus2 bSubRace,RC_NonBoss,-10; bonus2 bAddRace,RC_Boss,50; bonus bAllStats,2;', '', ''), (1141, 'Immaterial_Sword', 'Immaterial Sword', 4, 20, 10, 900, 140, 0, 1, 0, 414946, 7, 2, 2, 4, 40, 1, 2, 'bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,30,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon,0;', '', ''), -(1142, 'Jewel_Sword', 'Jeweled Sword', 4, 20, 10, 2200, 104, 0, 1, 0, 414946, 7, 2, 2, 3, 68, 1, 2, 'bonus2 bAddMonsterDropItemGroup,IG_Jewel,100;', '', ''), -(1143, 'Gaia_Sword', 'Gaia Sword', 4, 20, 10, 2500, 140, 0, 1, 0, 414946, 7, 2, 2, 3, 74, 1, 2, 'bonus2 bAddMonsterDropItemGroup,IG_Ore,30;', '', ''), +(1142, 'Jewel_Sword', 'Jeweled Sword', 4, 20, 10, 2200, 104, 0, 1, 0, 414946, 7, 2, 2, 3, 68, 1, 2, 'bonus bAddMonsterDropChainItem,ITMCHAIN_GEM;', '', ''), +(1143, 'Gaia_Sword', 'Gaia Sword', 4, 20, 10, 2500, 140, 0, 1, 0, 414946, 7, 2, 2, 3, 74, 1, 2, 'bonus bAddMonsterDropChainItem,ITMCHAIN_ORE;', '', ''), (1144, 'Sasimi', 'Sashimi', 4, 20, 10, 1400, 75, 0, 1, 0, 414946, 7, 2, 2, 3, 48, 1, 2, 'bonus bAtkEle,Ele_Wind; bonus3 bAddMonsterDropItem,544,RC_Fish,4000;', '', ''), (1145, 'Holy_Avenger', 'Holy Avenger', 4, 450000, 225000, 1350, 125, 0, 1, 0, 16384, 7, 2, 2, 3, 75, 1, 2, 'bonus bAtkEle,Ele_Holy; bonus bVit,2;', '', ''), (1146, 'Town_Sword', 'Town Sword', 4, 42000, 21000, 800, 100, 0, 1, 1, 1, 7, 2, 2, 3, 30, 1, 2, '', '', ''), @@ -758,9 +758,9 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (1476, 'Crescent_Scythe_', 'Crescent Scythe', 4, 20, 10, 2500, 180, 0, 3, 1, 16514, 7, 2, 34, 4, 48, 1, 5, 'bonus bCritical,30; bonus bHit,10;', '', ''), (1477, 'Spectral_Spear', 'Spectral Spear', 4, 20, 10, 2000, 170, 0, 3, 0, 16514, 7, 2, 34, 4, 75, 1, 5, 'bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus3 bAddEff,Eff_Confusion,10000,ATF_SELF|ATF_SHORT; bonus bHPGainValue,50;', '', ''), (1478, 'Ahlspiess', 'Ahlspiess', 4, 20, 10, 1000, 120, 0, 3, 0, 16512, 7, 2, 34, 4, 65, 1, 5, 'bonus bIgnoreDefRace,RC_NonBoss; bonus bIgnoreDefRace,RC_Boss; bonus2 bAddRace,RC_DemiHuman,10; bonus3 bAutoSpell,"KN_PIERCE",5,30;', '', ''), -(1479, 'Spectral_Spear_', 'Spectral Spear', 4, 20, 10, 2000, 170, 0, 3, 1, 16514, 7, 2, 34, 4, 75, 1, 5, 'bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus3 bAddEff,Eff_Confusion,10000,ATF_SELF|ATF_SHORT; bonus bHPGainValue,50;', '', ''); +(1479, 'Spectral_Spear_', 'Spectral Spear', 4, 20, 10, 2000, 170, 0, 3, 1, 16514, 7, 2, 34, 4, 75, 1, 5, 'bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus3 bAddEff,Eff_Confusion,10000,ATF_SELF|ATF_SHORT; bonus bHPGainValue,50;', '', ''), +(1480, 'Gae_Bolg_', 'Gae Bolg', 4, 20, 10, 2000, 160, 0, 3, 2, 16514, 7, 2, 34, 4, 60, 1, 5, 'bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Boss,10;', '', ''); INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES -(1480, 'Gae_Bolg_', 'Gae Bolg', 4, 20, 10, 2000, 160, 0, 3, 2, 16514, 7, 2, 34, 4, 60, 1, 5, 'bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Boss,10;', '', ''), (1481, 'Zephyrus_', 'Zephyrus', 4, 20, 10, 2000, 170, 0, 3, 3, 16514, 7, 2, 34, 4, 48, 1, 5, 'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,"MG_THUNDERSTORM",3,100;', '', ''), (1482, 'BF_Lance1', 'Assaulter Lance', 4, 0, 0, 0, 160, 0, 3, 0, 16514, 7, 2, 34, 3, 80, 1, 5, 'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,25; bonus bIgnoreDefRace,RC_DemiHuman; bonus bUnbreakableWeapon,0;', '', ''), (1483, 'Ivory_Lance', 'Ivory Lance', 4, 20, 10, 1000, 160, 0, 3, 1, 16514, 2, 2, 34, 3, 50, 1, 5, 'bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,100; bonus3 bAutoSpell,"LK_JOINTBEAT",1,100; skill "KN_SPEARSTAB",5;', '', ''), @@ -1049,9 +1049,9 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (1972, 'Electric_Eel', 'Electric Eel', 4, 20, 10, 2000, 100, 0, 2, 2, 524288, 2, 0, 2, 4, 70, 1, 14, 'bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,2; bonus3 bAutoSpell,"WZ_JUPITEL",3,20; if(getrefine()>0) bonus3 bAutoSpell,"CG_ARROWVULCAN",getrefine(),50;', '', ''), (1973, 'Sea_Witch_Foot', 'Sea Witch''s Foot', 4, 20, 10, 1500, 110, 0, 2, 1, 524288, 2, 0, 2, 4, 70, 1, 14, 'bonus bSPGainValue,5; bonus4 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,50,1; bonus3 bAutoSpell,"NPC_WIDESILENCE",2,100;', '', ''), (1974, 'Carrot_Whip', 'Carrot Whip', 4, 20, 10, 1300, 185, 0, 2, 0, 524288, 2, 0, 2, 4, 70, 1, 14, 'if(getrefine()>0) bonus3 bAutoSpell,"AL_INCAGI",getrefine(),10;', '', ''), -(1975, 'Queen_Is_Whip', 'Queen Is Whip', 4, 20, 10, 0, 120, 0, 2, 0, 524288, 7, 0, 2, 1, 0, 0, 14, 'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;', '', ''); +(1975, 'Queen_Is_Whip', 'Queen Is Whip', 4, 20, 10, 0, 120, 0, 2, 0, 524288, 7, 0, 2, 1, 0, 0, 14, 'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;', '', ''), +(1976, 'Queen''s_Whip_', 'Queen''s Whip', 4, 20, 10, 1100, 150, 0, 2, 2, 524288, 7, 0, 2, 4, 65, 1, 14, 'bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"DC_THROWARROW",10;', '', ''); INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES -(1976, 'Queen''s_Whip_', 'Queen''s Whip', 4, 20, 10, 1100, 150, 0, 2, 2, 524288, 7, 0, 2, 4, 65, 1, 14, 'bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"DC_THROWARROW",10;', '', ''), (1977, 'BF_Whip1', 'Valorous Battle Lariat', 4, 20, 10, 0, 50, 0, 2, 0, 524288, 7, 0, 2, 3, 80, 1, 14, 'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;', '', ''), (1978, 'BF_Whip2', 'Brave Battle Lariat', 4, 20, 10, 0, 50, 0, 2, 0, 524288, 7, 0, 2, 3, 80, 1, 14, 'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon,0;', '', ''), (1979, 'Stem_Of_Nepenthes', 'Stem of Nepenthes', 4, 20, 10, 1000, 120, 0, 2, 2, 524288, 2, 0, 2, 4, 60, 1, 14, 'bonus bInt,2; if( getrefine()>=9 ) { bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,2000; } else { bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,1000; }', '', ''), @@ -1315,7 +1315,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (2414, 'Novice_Boots', 'Novice Slippers', 5, 1, 0, 1, 0, 2, 0, 0, 1, 7, 2, 64, 0, 0, 0, 0, '', '', ''), (2415, 'Slipper', 'Bunny Slipper', 5, 34000, 17000, 300, 0, 3, 0, 1, 4294967294, 7, 0, 64, 0, 30, 1, 0, 'bonus bLuk,3; bonus bMdef,3;', '', ''), (2416, 'Novice_Shoes', 'Novice Shoes', 5, 35000, 17500, 500, 0, 2, 0, 1, 1, 7, 2, 64, 0, 40, 1, 0, 'bonus bMaxHPrate,5;', '', ''), -(2417, 'Fricco_Shoes', 'Fricco''s Shoes', 5, 30000, 15000, 500, 0, 3, 0, 0, 4294967294, 7, 2, 64, 0, 65, 1, 0, 'bonus bAgi,2; bonus2 bAddItemHealRate,IG_Potion,20;', '', ''), +(2417, 'Fricco_Shoes', 'Fricco''s Shoes', 5, 30000, 15000, 500, 0, 3, 0, 0, 4294967294, 7, 2, 64, 0, 65, 1, 0, 'bonus bAgi,2; bonus2 bAddItemHealRate,Red_Potion,20; bonus2 bAddItemHealRate,Yellow_Potion,20; bonus2 bAddItemHealRate,Orange_Potion,20; bonus2 bAddItemHealRate,White_Potion,20;', '', ''), (2418, 'Vidar''s_Boots', 'Vidar''s Boots', 5, 30000, 15000, 650, 0, 4, 0, 0, 4294967294, 7, 2, 64, 0, 65, 1, 0, 'bonus bMaxHPrate,9; bonus bMaxSPrate,9;', '', ''), (2419, 'Goibne''s_Combat_Boots', 'Goibne''s Greaves', 5, 30000, 15000, 700, 0, 4, 0, 0, 4294967294, 7, 2, 64, 0, 54, 1, 0, 'bonus bMdef,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5;', '', ''), (2420, 'Angel''s_Arrival', 'Angel''s Reincarnation', 5, 10000, 5000, 300, 0, 2, 0, 1, 1, 7, 2, 64, 0, 25, 1, 0, 'bonus bMaxHP,100;', '', ''), @@ -1752,9 +1752,9 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (4149, 'Gargoyle_Card', 'Gargoyle Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus3 bAddMonsterDropItem,12028,RC_Insect,100;', '', ''), (4150, 'Goat_Card', 'Goat Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 'if(getrefine()<6) { bonus bDef,2; bonus bMdef,5; }', '', ''), (4151, 'Gajomart_Card', 'Gajomart Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 'bonus2 bSubRace,RC_Plant,-20; bonus2 bExpAddRace,RC_Plant,10;', '', ''), -(4152, 'Galapago_Card', 'Galapago Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,IG_Juice,50; bonus3 bAddMonsterDropItem,531,RC_Insect,300; bonus3 bAddMonsterDropItem,532,RC_Insect,300; bonus3 bAddMonsterDropItem,534,RC_Insect,300;', '', ''), +(4152, 'Galapago_Card', 'Galapago Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,Apple_Juice,50; bonus2 bAddItemHealRate,Banana_Juice,50; bonus2 bAddItemHealRate,Carrot_Juice,50; bonus3 bAddMonsterDropItem,531,RC_Insect,300; bonus3 bAddMonsterDropItem,532,RC_Insect,300; bonus3 bAddMonsterDropItem,534,RC_Insect,300;', '', ''), (4153, 'Crab_Card', 'Crab Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 'bonus bBaseAtk,5; bonus2 bAddDamageClass,1266,30;', '', ''), -(4154, 'Rice_Cake_Boy_Card', 'Dumpling Child Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,IG_Candy,50; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300; bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100;', '', ''), +(4154, 'Rice_Cake_Boy_Card', 'Dumpling Child Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,Candy,50; bonus2 bAddItemHealRate,Candy_Striper,50; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300; bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100;', '', ''), (4155, 'Goblin_Leader_Card', 'Goblin Leader Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 'bonus2 bAddRace2,1,30;', '', ''), (4156, 'Steam_Goblin_Card', 'Goblin Steamrider Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Formless,7;', '', ''), (4157, 'Goblin_Archer_Card', 'Goblin Archer Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Undead,7;', '', ''), @@ -1815,7 +1815,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (4212, 'Bon_Gun_Card', 'Bongun Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus3 bAutoSpell,"SM_BASH",1,20; bonus2 bAddSkillBlow,"SM_BASH",5; bonus2 bAddDefClass,1026,-100;', '', ''), (4213, 'Brilight_Card', 'Brilight Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 'bonus2 bAddEffWhenHit,Eff_Silence,600;', '', ''), (4214, 'Bloody_Murderer_Card', 'Bloody Murderer Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Insect,7;', '', ''), -(4215, 'Blazzer_Card', 'Blazer Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus2 bAddMonsterDropItemGroup,IG_Food,600;', '', ''), +(4215, 'Blazzer_Card', 'Blazer Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus bAddMonsterDropChainItem,ITMCHAIN_FOOD;', '', ''), (4216, 'Sasquatch_Card', 'Sasquatch Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 'bonus2 bAddEffWhenHit,Eff_Freeze,600;', '', ''), (4217, 'Live_Peach_Tree_Card', 'Enchanted Peach Tree Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0, 0, 'bonus3 bAutoSpell,"AL_HEAL",1+9*(getskilllv("AL_HEAL")==10),20;', '', ''), (4218, 'Succubus_Card', 'Succubus Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 'bonus bVit,-3; bonus bHPrecovRate,-20; bonus bMaxHP,1000;', '', ''), @@ -1827,12 +1827,12 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (4224, 'Stem_Worm_Card', 'Stem Worm Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus3 bAddMonsterDropItem,12032,RC_Brute,100;', '', ''), (4225, 'Stone_Shooter_Card', 'Stone Shooter Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 'bonus bBaseAtk,10; bonus bHit,10;', '', ''), (4226, 'Sting_Card', 'Sting Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0, 0, 'bonus bDef,2; if(getrefine()>8) bonus bMdef,5;', '', ''), -(4227, 'Spring_Rabbit_Card', 'Spring Rabbit Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,IG_Meat,50; bonus3 bAddMonsterDropItem,517,RC_Brute,200; bonus3 bAddMonsterDropItem,528,RC_Brute,200;', '', ''), +(4227, 'Spring_Rabbit_Card', 'Spring Rabbit Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,Meat,50; bonus2 bAddItemHealRate,528,50; bonus3 bAddMonsterDropItem,Meat,RC_Brute,200; bonus3 bAddMonsterDropItem,528,RC_Brute,200;', '', ''), (4228, 'Sleeper_Card', 'Sleeper Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus3 bAddMonsterDropItem,12031,RC_Fish,100;', '', ''), (4229, 'C_Tower_Manager_Card', 'Tower Keeper Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 769, 0, 0, 0, 0, 'bonus bInt,1; bonus bCastrate,-5;', '', ''), (4230, 'Shinobi_Card', 'Shinobi Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AS_CLOAKING",5,100;', '', ''), (4231, 'Increase_Soil_Card', 'Mi Gao Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0, 0, 'bonus2 bSubRace2,5,50;', '', ''), -(4232, 'Wild_Ginseng_Card', 'Hermit Plant Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,IG_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100;', '', ''), +(4232, 'Wild_Ginseng_Card', 'Hermit Plant Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,Red_Herb,50; bonus2 bAddItemHealRate,Yellow_Herb,50; bonus2 bAddItemHealRate,White_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100;', '', ''), (4233, 'Baby_Leopard_Card', 'Baby Leopard Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 'bonus bLuk,3; if(BaseClass==Job_Merchant) bonus bUnbreakableArmor,0;', '', ''), (4234, 'Anolian_Card', 'Anolian Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 'bonus3 bAutoSpellWhenHit,"AC_CONCENTRATION",1+9*(getskilllv("AC_CONCENTRATION")==10),30;', '', ''), (4235, 'Cookie_XMAS_Card', 'Christmas Cookie Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 'bonus2 bSubRace,RC_Angel,-20; bonus2 bExpAddRace,RC_Angel,10;', '', ''), @@ -1882,7 +1882,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (4279, 'Deleter_Card', 'Earth Deleter Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 'bonus bSPrecovRate,-100; bonus bSPGainValue,10;', '', 'heal 0,-100;'), (4280, 'Geographer_Card', 'Geographer Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 'bonus3 bAutoSpellWhenHit,"AL_BLESSING",2+8*(getskilllv("AL_BLESSING")==10),30;', '', ''), (4281, 'Zipper_Bear_Card', 'Zipper Bear Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 'bonus bBaseAtk,30; bonus2 bSPDrainValue,-1,0; if(BaseClass==Job_Merchant) bonus bUnbreakableWeapon,0;', '', ''), -(4282, 'Tengu_Card', 'Tengu Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus2 bAddMonsterDropItemGroup,IG_Recovery,600;', '', ''), +(4282, 'Tengu_Card', 'Tengu Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus bAddMonsterDropChainItem,ITMCHAIN_HEAL;', '', ''), (4283, 'Greatest_General_Card', 'Greatest General Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus3 bAutoSpell,"MO_CALLSPIRITS",5,2+18*(BaseClass==Job_Acolyte);', '', ''), (4284, 'Chepet_Card', 'Chepet Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 'bonus4 bAutoSpell,"AL_HEAL",5,50,1;', '', ''), (4285, 'Choco_Card', 'Choco Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 'bonus bFlee2,5; bonus bFlee,10;', '', ''), @@ -1926,7 +1926,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (4323, 'Garm_Baby_Card', 'Hatii Babe Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 'bonus3 bAutoSpell,"MG_FROSTDIVER",3,50;', '', ''), (4324, 'Garm_Card', 'Hatii Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 'bonus2 bAddEffWhenHit,Eff_Freeze,5000;', '', ''), (4325, 'Harpy_Card', 'Harpy Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 'bonus2 bSubEle,Ele_Neutral,15; bonus2 bSkillAtk,"MG_NAPALMBEAT",5;', '', ''), -(4326, 'See_Otter_Card', 'Sea-Otter Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,IG_Fish,50; bonus3 bAddMonsterDropItem,551,RC_Fish,300; bonus3 bAddMonsterDropItem,544,RC_Fish,300;', '', ''), +(4326, 'See_Otter_Card', 'Sea-Otter Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,Sushi,50; bonus2 bAddItemHealRate,Fish_Slice,50; bonus3 bAddMonsterDropItem,551,RC_Fish,300; bonus3 bAddMonsterDropItem,544,RC_Fish,300;', '', ''), (4327, 'Blood_Butterfly_Card', 'Bloody Butterfly Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus bCastrate,30; bonus bNoCastCancel,0; bonus2 bSkillAtk,"MG_FIREWALL",5;', '', ''), (4328, 'Hyegun_Card', 'Yao Jun Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 'bonus bFlee,15; bonus bCritical,1;', '', ''), (4329, 'Phendark_Card', 'Phendark Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 'bonus2 bSPGainRace,RC_DemiHuman,5;', '', 'heal 0,-5;'), @@ -2003,9 +2003,9 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (4400, 'Aliza_Card', 'Aliza Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 'bonus3 bAutoSpellWhenHit,"DC_WINKCHARM",1,50+50*(BaseJob==Job_Dancer);', '', ''), (4401, 'Alicel_Card', 'Alicel Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 'bonus bFlee,10; bonus bDef,-5;', '', ''), (4402, 'Aliot_Card', 'Aliot Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 'if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) { bonus bStr,2; bonus bMaxHPrate,5; } if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) { bonus bInt,2; bonus bMaxSPrate,5; }', '', ''), -(4403, 'Kiel_Card', 'Kiel-D-01 Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 769, 0, 0, 0, 0, 'bonus bDelayRate,-30;', '', ''), -(4404, 'Skogul_Card', 'Skogul Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 'bonus3 bAddEffWhenHit,Eff_Bleeding,3000,ATF_TARGET|ATF_SELF;', '', ''); +(4403, 'Kiel_Card', 'Kiel-D-01 Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 769, 0, 0, 0, 0, 'bonus bDelayRate,-30;', '', ''); INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(4404, 'Skogul_Card', 'Skogul Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 'bonus3 bAddEffWhenHit,Eff_Bleeding,3000,ATF_TARGET|ATF_SELF;', '', ''), (4405, 'Frus_Card', 'Frus Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 'bonus bMagicDamageReturn,getrefine()*2; if(BaseClass==Job_Mage) bonus bMdef,3;', '', ''), (4406, 'Skeggiold_Card', 'Skeggiold Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 'bonus2 bMagicAddRace,RC_Demon,2;', '', ''), (4407, 'Randgris_Card', 'Randgris Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 'bonus bUnbreakableWeapon,0; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus3 bAutoSpell,"SA_DISPELL",1,50;', '', ''), @@ -2742,7 +2742,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (5738, 'Snowman_Hat', 'Snowman Hat', 5, 20, 10, 300, 0, 4, 0, 1, 4294967295, 7, 2, 256, 0, 1, 1, 616, 'bonus bStr,1; bonus bInt,1; bonus bMdef,3; bonus2 bSubEle,Ele_Water,7; bonus2 bAddMonsterDropItem,530,100; bonus2 bAddMonsterDropItem,12354,300; if(getrefine()>7) { bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",5,20,BF_WEAPON|BF_MAGIC,0; } else { bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",1,20,BF_WEAPON|BF_MAGIC,0; }', '', ''), (5741, 'Im_Egg_Shell_Hat', 'Eternal Egg Shell', 5, 20, 10, 0, 0, 1, 0, 0, 4294967295, 7, 2, 256, 0, 10, 1, 101, '', '', ''), (5742, 'Rudolf_Santa_Hat', 'Rudolph Santa Hat', 5, 20, 10, 400, 0, 5, 0, 0, 4294967295, 7, 2, 256, 0, 10, 1, 619, 'bonus bLuk,1;', '', ''), -(5770, 'Splash_Hat', 'Splash Hat', 5, 20, 10, 100, 0, 3, 0, 1, 4294967295, 7, 2, 256, 0, 1, 1, 349, 'autobonus "{ sc_start SC_WINDWEAPON, 180000, 1; }", 3, 180000, BF_WEAPON, "{ specialeffect2 EF_ENHANCE; }";', '', ''), +(5770, 'Splash_Hat', 'Splash Hat', 5, 20, 10, 100, 0, 3, 0, 1, 4294967295, 7, 2, 256, 0, 1, 1, 349, 'autobonus "{ sc_start SC_PROPERTYWIND, 180000, 1; }", 3, 180000, BF_WEAPON, "{ specialeffect2 EF_ENHANCE; }";', '', ''), (5771, 'Family_Hat', 'Family Hat', 5, 20, 10, 100, 0, 3, 0, 1, 4294967295, 7, 2, 256, 0, 1, 1, 109, 'bonus bDex,1; bonus bMdef,1;', '', ''), (5775, 'Choco_Donut_In_Mouth', 'Choco Donut In Mouth', 5, 20, 10, 50, 0, 1, 0, 0, 4294967295, 7, 2, 1, 0, 1, 0, 653, '', '', ''), (5781, 'Persika', 'Persika', 5, 20, 10, 100, 0, 0, 0, 1, 4294967295, 7, 2, 256, 0, 0, 0, 659, '', '', ''), @@ -4315,22 +4315,22 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12020, 'Water_Of_Darkness', 'Cursed Water', 2, 2, 1, 30, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",8;', '', ''), (12021, 'Pork_Belly', 'Pork', 0, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemheal rand(70,99),0;', '', ''), (12022, 'Spareribs', 'Galbi', 0, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemheal rand(70,99),0;', '', ''), -(12023, 'Giftbox_China', 'Wrapped Box', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_GiftBoxChina),1;', '', ''), +(12023, 'Giftbox_China', 'Wrapped Box', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12023,1;', '', ''), (12024, 'Red_Pouch_Of_Surprise', 'Red Pouch', 2, 50, 25, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'monster "this",-1,-1,"--ja--",-4,1,"";', '', ''), -(12025, 'Egg_Boy', 'Dano Festival Egg', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_EggBoy),1;', '', ''), -(12026, 'Egg_Girl', 'Dano Festival Egg', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_EggGirl),1;', '', ''), +(12025, 'Egg_Boy', 'Dano Festival Egg', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12025,1;', '', ''), +(12026, 'Egg_Girl', 'Dano Festival Egg', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12026,1;', '', ''), (12027, 'Giggling_Box', 'Giggling Box', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 9,0; if(rand(1000)<300) sc_start SC_Curse,30000,0;', '', ''), (12028, 'Box_Of_Thunder', 'Box of Thunder', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_MOVHASTE_HORSE,20000,0;', '', ''), (12029, 'Gloomy_Box', 'Box of Gloom', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AC_CONCENTRATION",1;', '', ''), (12030, 'Box_Of_Grudge', 'Box of Resentment', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_PLUSATTACKPOWER,60000,20;', '', ''), (12031, 'Sleepy_Box', 'Box of Drowsiness', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_PLUSMAGICPOWER,60000,20;', '', ''), (12032, 'Box_Of_Storm', 'Box of Storms', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",2;', '', ''), -(12033, 'Box_Of_Sunlight', 'Box of Sunlight', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_Intravision,30000,0;', '', ''), +(12033, 'Box_Of_Sunlight', 'Box of Sunlight', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_CLAIRVOYANCE,30000,0;', '', ''), (12034, 'Painting_Box', 'Box of Panting', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 0,9; if(rand(1000)<300) sc_start SC_Silence,30000,0;', '', ''), (12035, 'Lotto_Box01', 'Lotto Box 01', 2, 0, 0, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem rand(7361,7370),1;', '', ''), (12036, 'Lotto_Box02', 'Lotto Box 02', 2, 0, 0, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem rand(7371,7380),1;', '', ''), (12037, 'Lotto_Box03', 'Lotto Box 03', 2, 0, 0, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem rand(7381,7390),1;', '', ''), -(12038, 'Lotto_Box04', 'Lotto Box 04', 2, 0, 0, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_LottoBox),1;', '', ''), +(12038, 'Lotto_Box04', 'Lotto Box 04', 2, 0, 0, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12038,1;', '', ''), (12039, 'Lotto_Box05', 'Lotto Box 05', 2, 0, 0, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem rand(7542,7546),1;', '', ''), (12040, 'Stone_Of_Intelligence_', 'Stone of Sage', 2, 100000, 50000, 300, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'homevolution;', '', ''), (12041, 'Str_Dish01', 'Fried Grasshopper Legs', 0, 2000, 1000, 60, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_STR,1200000,1; percentheal 5,0;', '', ''), @@ -4396,14 +4396,14 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12101, 'Citron', 'Citron', 0, 20, 10, 300, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12102, 'Meat_Skewer', 'Grilled Skewer', 0, 20, 10, 300, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12103, 'Bloody_Dead_Branch', 'Bloody Branch', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'monster "this",-1,-1,"--ja--",-3,1,"";', '', ''), -(12104, 'Random_Quiver', 'Random Quiver', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Quiver),1;', '', ''), -(12105, 'Set_Of_Taiming_Item', 'Taming Gift Set', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Taming),1; getrandgroupitem(IG_Taming),1; getrandgroupitem(IG_Taming),1;', '', ''), -(12106, 'Accessory_Box', 'Jewelry Box', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Accesory),1;', '', ''), -(12107, 'Wrapped_Mask', 'Wrapped Mask', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Mask),1;', '', ''), -(12108, 'Bundle_Of_Magic_Scroll', 'Scroll Package', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1;', '', ''), +(12104, 'Random_Quiver', 'Random Quiver', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12104,1;', '', ''), +(12105, 'Set_Of_Taiming_Item', 'Taming Gift Set', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12105,1; getrandgroupitem 12105,1; getrandgroupitem 12105,1;', '', ''), +(12106, 'Accessory_Box', 'Jewelry Box', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12106,1;', '', ''), +(12107, 'Wrapped_Mask', 'Wrapped Mask', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12107,1;', '', ''), +(12108, 'Bundle_Of_Magic_Scroll', 'Scroll Package', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12108,1; getrandgroupitem 12108,1; getrandgroupitem 12108,1; getrandgroupitem 12108,1; getrandgroupitem 12108,1;', '', ''), (12109, 'Poring_Box', 'Poring Box', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'monster "this",-1,-1,"--ja--",-2,1,"";', '', ''), -(12110, 'First_Aid_Kit', 'First Aid Kit', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1;', '', ''), -(12111, 'Food_Package', 'Bundle of Food', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_FoodBag),1; getrandgroupitem(IG_FoodBag),1; getrandgroupitem(IG_FoodBag),1;', '', ''), +(12110, 'First_Aid_Kit', 'First Aid Kit', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12110,1; getrandgroupitem 12110,1; getrandgroupitem 12110,1; getrandgroupitem 12110,1; getrandgroupitem 12110,1;', '', ''), +(12111, 'Food_Package', 'Bundle of Food', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12111,1; getrandgroupitem 12111,1; getrandgroupitem 12111,1;', '', ''), (12112, 'Tropical_Sograt', 'Tropical Sograt', 2, 1000, 500, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_Curse,10000,1;', '', ''), (12113, 'Vermilion_The_Beach', 'Vermilion on the Beach', 2, 1000, 500, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_Stun,10000,1;', '', ''), (12114, 'Elemental_Fire', 'Elemental Converter', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",4;', '', ''), @@ -4414,16 +4414,16 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12119, 'Resist_Water', 'Coldproof Potion', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start4 SC_ARMOR_ELEMENT,1200000,20,0,0,-15;', '', ''), (12120, 'Resist_Earth', 'Earthproof Potion', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start4 SC_ARMOR_ELEMENT,1200000,0,20,-15,0;', '', ''), (12121, 'Resist_Wind', 'Thunderproof Potion', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start4 SC_ARMOR_ELEMENT,1200000,0,-15,0,20;', '', ''), -(12122, 'Sesame_Pastry', 'Sesame Pastry', 2, 2, 1, 70, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_BASICHIT,1200000,30;', '', ''); +(12122, 'Sesame_Pastry', 'Sesame Pastry', 2, 2, 1, 70, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_BASICHIT,1200000,30;', '', ''), +(12123, 'Honey_Pastry', 'Honey Pastry', 2, 2, 1, 70, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_BASICAVOIDANCE,1200000,30;', '', ''); INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES -(12123, 'Honey_Pastry', 'Honey Pastry', 2, 2, 1, 70, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_BASICAVOIDANCE,1200000,30;', '', ''), (12124, 'Rainbow_Cake', 'Rainbow Cake', 2, 2, 1, 70, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_BATKFOOD,1200000,10; sc_start SC_MATKFOOD,120000,10;', '', ''), (12125, 'Outdoor_Cooking_Kits', 'Outdoor Cooking Kit', 2, 500, 250, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'cooking 11;', '', ''), (12126, 'Indoor_Cooking_Kits', 'Home Cooking Kit', 2, 1000, 500, 30, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'cooking 12;', '', ''), (12127, 'High_end_Cooking_Kits', 'Professional Cooking Kit', 2, 2000, 1000, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'cooking 13;', '', ''), (12128, 'Imperial_Cooking_Kits', 'Royal Cooking Kit', 2, 5000, 2500, 70, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'cooking 14;', '', ''), (12129, 'Fantastic_Cooking_Kits', 'Fantastic Cooking Kit', 2, 10000, 5000, 70, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'cooking 15;', '', ''), -(12130, 'Cookie_Bag', 'Cookie Bag', 2, 2, 1, 70, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_CookieBag),1; getrandgroupitem(IG_CookieBag),1; getrandgroupitem(IG_CookieBag),1;', '', ''), +(12130, 'Cookie_Bag', 'Cookie Bag', 2, 2, 1, 70, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12130,1; getrandgroupitem 12130,1; getrandgroupitem 12130,1;', '', ''), (12131, 'Lucky_Potion', 'Lucky Potion', 0, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12132, 'Red_Bag', 'Santa''s Bag', 2, 0, 0, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_Xmas,600000,0;', '', ''), (12133, 'Ice_Cream_', 'McDonald''s Ice Cone', 0, 0, 0, 80, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(gettime(5)!=MDiceCone) { set MDiceCone,gettime(5); percentheal 50,50; }', '', ''), @@ -4479,15 +4479,15 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12183, 'Holy_Arrow_Quiver', 'Holy Arrow Quiver', 2, 2, 1, 250, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 1772,500;', '', ''), (12184, 'Mercenary_Red_Potion', 'Mercenary Red Potion', 2, 500, 250, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'mercenary_heal 1000,0;', '', ''), (12185, 'Mercenary_Blue_Potion', 'Mercenary Blue Potion', 2, 1000, 500, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'mercenary_heal 0,100;', '', ''), -(12186, 'Red_Box', 'Old Red Box', 2, 50000, 25000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_RedBox),1;', '', ''), -(12187, 'Green_Box', 'Old Green Box', 2, 50000, 25000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_GreenBox),1;', '', ''), +(12186, 'Red_Box', 'Old Red Box', 2, 50000, 25000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12186,1;', '', ''), +(12187, 'Green_Box', 'Old Green Box', 2, 50000, 25000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12187,1;', '', ''), (12188, 'Magical_Moon_Cake', 'Grace Moon Cake', 0, 20, 10, 300, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 50,50;', '', ''), -(12189, 'Red_Box_', 'Old Red Box', 2, 50000, 25000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_RedBox_2),1;', '', ''), +(12189, 'Red_Box_', 'Old Red Box', 2, 50000, 25000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12189,1;', '', ''), (12190, 'Moon_Cake', 'Moon Cake', 2, 2, 1, 300, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12191, 'Special_Moon_Cake', 'Special Moon Cake', 2, 2, 1, 500, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12192, 'Pumpkin_Pie', 'Pumpkin Pie', 0, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 5,5;', '', ''), (12193, 'Brezel', 'Pretzel', 2, 20, 10, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12194, 'Hometown_Gift', 'Hometown Gift', 2, 20, 10, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_HometownGift),1; getrandgroupitem(IG_HometownGift),1; getrandgroupitem(IG_HometownGift),1;', '', ''), +(12194, 'Hometown_Gift', 'Hometown Gift', 2, 20, 10, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12194,1; getrandgroupitem 12194,1; getrandgroupitem 12194,1;', '', ''), (12195, 'Plain_Rice_Cake', 'Plain Rice Cake', 0, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 0,20;', '', ''), (12196, 'Hearty_Rice_Cake', 'Hearty Rice Cake', 0, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 50,0;', '', ''), (12197, 'Salty_Rice_Cake', 'Salty Rice Cake', 0, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 10,10;', '', ''), @@ -4530,15 +4530,15 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12237, 'Choco_Lump', 'Junky Chocolate', 2, 0, 0, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 0,5; sc_start SC_Poison,18000,0; sc_start SC_BLOODING,18000,0;', '', ''), (12238, 'New_Year_Rice_Cake_1', 'New Year Rice Cake', 2, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(rand(1000)<100) sc_start SC_DPoison,10000,0; sc_start SC_Poison,50000,0;', '', ''), (12239, 'New_Year_Rice_Cake_2', 'New Year Rice Cake', 2, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(rand(1000)<100) sc_start SC_DPoison,10000,0; sc_start SC_Poison,50000,0;', '', ''), -(12240, 'Old_Yellow_Box', 'Old Yellow Box', 2, 20, 10, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_YellowBox),1;', '', ''), +(12240, 'Old_Yellow_Box', 'Old Yellow Box', 2, 20, 10, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12240,1;', '', ''), (12241, 'M_Center_Potion', 'Mercenary Concentration Potion', 2, 800, 400, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'mercenary_sc_start SC_ATTHASTE_POTION1,1800000,0;', '', ''), (12242, 'M_Awakening_Potion', 'Mercenary Awakening Potion', 2, 1500, 750, 150, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'mercenary_sc_start SC_ATTHASTE_POTION2,1800000,0;', '', ''), (12243, 'M_Berserk_Potion', 'Mercenary Berserk Potion', 2, 3000, 1500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'mercenary_sc_start SC_ATTHASTE_POTION3,1800000,0;', '', ''), -(12244, 'Old_Gift_Box', 'Old Gift Box', 2, 20, 10, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_OldGiftBox),1;', '', ''), +(12244, 'Old_Gift_Box', 'Old Gift Box', 2, 20, 10, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12244,1;', '', ''), (12245, 'Green_Ale_US', 'Green Ale', 0, 5000, 2500, 500, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 100,0;', '', ''), -(12246, 'Magic_Card_Album', 'Mystical Card Album', 2, 10000, 5000, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_MagicCardAlbum),1;', '', ''), +(12246, 'Magic_Card_Album', 'Mystical Card Album', 2, 10000, 5000, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12246,1;', '', ''), (12247, 'Halohalo', 'Halo-Halo', 2, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 20, 0, 0, 'sc_start SC_INCALLSTATUS,600000,3;', '', ''), -(12248, 'Masquerade_Ball_Box', 'Fancy Ball Box', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Masquerade),1;', '', ''), +(12248, 'Masquerade_Ball_Box', 'Fancy Ball Box', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12248,1;', '', ''), (12249, 'Payroll_Of_Kafra_', 'Payment Statement for Kafra Employee', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12250, 'Str_Dish10_M', 'Steamed Tongue', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_STR,3600000,10; percentheal 20,20;', '', ''), (12251, 'Agi_Dish10_M', 'Steamed Desert Scorpions', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_AGI,3600000,10; percentheal 15,5;', '', ''), @@ -4571,12 +4571,12 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12278, 'Alice_Scroll', 'Alice Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'mercenary_create 2060,1800000;', '', ''), (12279, 'Undead_Element_Scroll', 'Undead Elemental Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start4 SC_ARMOR_RESIST,300000,20,20,20,20;', '', ''), (12280, 'Holy_Element_Scroll', 'Holy Elemental Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_BENEDICTIO; sc_start SC_BENEDICTIO,300000,1;', '', ''), -(12281, 'Tresure_Box_WoE', 'Event Treasure Box', 2, 20, 10, 150, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Tresure_Box_WoE),1;', '', ''), +(12281, 'Tresure_Box_WoE', 'Event Treasure Box', 2, 20, 10, 150, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12281,1;', '', ''), (12282, 'Internet_Cafe1', 'Internet Cafe1', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_INCALLSTATUS,5400000,3; sc_start SC_PLUSATTACKPOWER,5400000,15; sc_start SC_PLUSMAGICPOWER,5400000,15;', '', ''), (12283, 'Internet_Cafe2', 'Internet Cafe2', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_INCSTR,5400000,8; sc_start SC_INCDEX,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,32; sc_start SC_INCFLEE,5400000,5;', '', ''), (12284, 'Internet_Cafe3', 'Internet Cafe3', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_INCINT,5400000,8; sc_start SC_INCVIT,5400000,4; sc_start SC_INCDEX,5400000,6; sc_start SC_PLUSMAGICPOWER,5400000,40;', '', ''), (12285, 'Internet_Cafe4', 'Internet Cafe4', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_INCDEX,5400000,8; sc_start SC_INCLUK,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,24; sc_start SC_PLUSMAGICPOWER,5400000,24;', '', ''), -(12286, 'Masquerade_Ball_Box2', 'Masquerade Ball Box2', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Masquerade_2),1;', '', ''), +(12286, 'Masquerade_Ball_Box2', 'Masquerade Ball Box2', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12286,1;', '', ''), (12287, 'Love_Angel', 'Love Angel Magic Powder', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'setfont 1;', '', ''), (12288, 'Squirrel', 'Squirrel Magic Powder', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'setfont 2;', '', ''), (12289, 'Gogo', 'Gogo Magic Powder', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'setfont 3;', '', ''), @@ -4588,7 +4588,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12295, 'PC_Bang_Coin_Box2', 'PC-Room Coin Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 2739,1;', '', ''), (12296, 'PC_Bang_Coin_Box3', 'PC-Room Coin Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 2738,1;', '', ''), (12297, 'PC_Bang_Coin_Box4', 'PC-Room Coin Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 2738,2;', '', ''), -(12298, 'SP_Potion', 'SP Consumption Reduction Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_SPCOST_RATE,3600000,15;', '', ''), +(12298, 'SP_Potion', 'SP Consumption Reduction Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_ATKER_BLOOD,3600000,15;', '', ''), (12299, 'Mega_Resist_Potion', 'Mega Resist Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_COMMONSC_RESIST,3600000,10;', '', ''), (12300, 'Wild_Rose_Scroll', 'Wild Rose Contract', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'mercenary_create 1965,1800000;', '', ''), (12301, 'Doppelganger_Scroll', 'Doppelganger Contract', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'mercenary_create 1966,1800000;', '', ''), @@ -4624,12 +4624,12 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12331, 'Ginseng', 'Ginseng', 0, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 6,0;', '', ''), (12332, 'Fruit_Juice', 'Fruit Juice', 0, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 0,6;', '', ''), (12333, 'Ansila', 'Ancilla', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 0,15;', '', ''), -(12334, 'Cherish_Box', 'Treasure Edition Helm Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Cherish_Box),1;', '', ''), +(12334, 'Cherish_Box', 'Treasure Edition Helm Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12334,1;', '', ''), (12335, 'Yummy_Skewered_Dish', 'Grilled Delicious Skewer', 0, 1000, 500, 350, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 60,60;', '', ''), (12336, 'Baked_Mushroom', 'Grilled Mushroom', 0, 500, 250, 300, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 30,30;', '', ''), (12337, 'Grilled_Sausage', 'Grilled Sausages', 0, 300, 150, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 20,20;', '', ''), (12338, 'Grilled_Corn', 'Grilled Corn', 2, 100, 50, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_INCSTR,180000,2; sc_start SC_INCINT,180000,2; sc_start SC_INCAGI,180000,2;', '', ''), -(12339, 'Cherish_Box_Ori', 'Treasure Edition Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Cherish_Box_Ori),1;', '', ''), +(12339, 'Cherish_Box_Ori', 'Treasure Edition Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12339,1;', '', ''), (12340, 'Mysterious_Rice_Powder', 'Chewy Rice Powder', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'pet 1815;', '', ''), (12341, 'Special_Alloy_Trap_Box', 'Special Alloy Trap Box', 2, 30000, 15000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 7940,100;', '', ''), (12342, 'Manuk''s_Opportunity', 'Manuk''s Opportunity', 2, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_ATK,600000,10;', '', ''), @@ -4643,10 +4643,10 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12350, 'Angeling_Potion', 'Angeling Potion', 2, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,120000,5; itemskill "AL_ANGELUS",5;', '', ''), (12351, 'Shout_Megaphone', 'Scream Megaphone', 2, 20, 10, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MC_LOUD",1;', '', ''), (12352, 'Dun_Tele_Scroll3', 'Dungeon Teleport Scroll 3', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12353, 'Tiny_Waterbottle', 'Small Bottle', 2, 800, 400, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_WATERWEAPON,90000,1;', '', ''), +(12353, 'Tiny_Waterbottle', 'Small Bottle', 2, 800, 400, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_PROPERTYWATER,90000,1;', '', ''), (12354, 'Buche_De_Noel', 'Buche De Noel', 2, 2, 1, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_ANGELUS; sc_start SC_INCMHPRATE,600000,3; sc_start SC_INCMSPRATE,600000,3; sc_start SC_INCHITRATE,600000,3; sc_start SC_CRITICALPERCENT,600000,7;', '', ''), -(12355, 'Xmas_Gift', 'Xmas Gift', 2, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Xmas_Gift),1;', '', ''), -(12356, 'Louise_Costume_Box', 'Louise Costume Box', 2, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Louise_Costume_Box),1;', '', ''), +(12355, 'Xmas_Gift', 'Xmas Gift', 2, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12355,1;', '', ''), +(12356, 'Louise_Costume_Box', 'Louise Costume Box', 2, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12356,1;', '', ''), (12357, 'Shiny_Wing_Gown', 'Shiny Wing Gown', 2, 20, 10, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'pet 1630;', '', ''), (12358, 'Fan_Of_Wind', 'Fan Of Wind', 2, 20, 10, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'pet 1513;', '', ''), (12359, 'Very_Soft_Plant', 'Very Soft Plant', 2, 20, 10, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'pet 1586;', '', ''), @@ -4742,11 +4742,11 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12449, 'F_Luk_Dish10_', 'F Luk Dish10 ', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12450, 'F_Vit_Dish10_', 'F Vit Dish10 ', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12451, 'F_WOB_Rune', 'F WOB Rune', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12452, 'F_WOB_Schwaltz', 'F WOB Schwaltz', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''); -INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(12452, 'F_WOB_Schwaltz', 'F WOB Schwaltz', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12453, 'F_WOB_Rachel', 'F WOB Rachel', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12454, 'F_WOB_Local', 'F WOB Local', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12456, 'F_Greed_Scroll', 'F Greed Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(12456, 'F_Greed_Scroll', 'F Greed Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''); +INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES (12457, 'F_Glass_Of_Illusion', 'F Glass Of Illusion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12458, 'F_Abrasive', 'F Abrasive', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12459, 'F_Med_Life_Potion', 'F Med Life Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), @@ -4764,7 +4764,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12472, 'F_Convex_Mirror', 'F Convex Mirror', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12473, 'RWC_Parti_Box', 'RWC Parti Box', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12474, 'RWC_Final_Comp_Box', 'RWC Final Comp Box', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12475, 'Cure_Free', 'Cure Free', 2, 20, 10, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_end SC_SILENCE; sc_end SC_BLOODING; sc_end SC_POISON; sc_end SC_CURSE; sc_end SC_ORCISH; sc_end SC_CHANGEUNDEAD; itemheal 500,0;', '', ''), +(12475, 'Cure_Free', 'Cure Free', 2, 20, 10, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_end SC_SILENCE; sc_end SC_BLOODING; sc_end SC_POISON; sc_end SC_CURSE; sc_end SC_ORCISH; sc_end SC_PROPERTYUNDEAD; itemheal 500,0;', '', ''), (12476, 'PCBang_Coupon_Box3', 'PCBang Coupon Box3', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12477, 'Gift_Bundle', 'Gift Bundle', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12478, 'Chance_Box', 'Chance Box', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), @@ -4873,7 +4873,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12581, 'Vending_Search_Scroll2', 'Universal Catalog Gold', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'searchstores 10,1;', '', ''), (12591, 'Vending_Search_Scroll3', 'Universal Catalog Bronze', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'searchstores 10,1;', '', ''), (12701, 'Old_Blue_Box_F', 'Old Blue Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12702, 'Old_Bleu_Box', 'Old Navy Box', 2, 0, 0, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_BleuBox),1; getrandgroupitem(IG_BleuBox),1;', '', ''), +(12702, 'Old_Bleu_Box', 'Old Navy Box', 2, 0, 0, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12702,1; getrandgroupitem 12702,1;', '', ''), (12703, 'Holy_Egg_2', 'Holy Egg', 2, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12704, 'Elixir_Of_Life', 'Elixir of Life', 0, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 85, 0, 0, 'percentheal 100,0;', '', ''), (12705, 'Noble_Nameplate', 'Noble Nameplate', 2, 0, 0, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 90, 0, 0, 'sc_start SC_CASH_PLUSEXP,1800000,100;', '', ''), @@ -4885,7 +4885,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12711, 'Pretzel', 'Pretzel', 0, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemheal rand(50,90),0;', '', ''), (12712, 'Green_Beer', 'Green Beer', 2, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12713, 'Monster_Extract', 'Monster Extract', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12714, 'Easter_Scroll', 'Easter Scroll', 2, 1, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Easter_Scroll),1;', '', ''), +(12714, 'Easter_Scroll', 'Easter Scroll', 2, 1, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12714,1;', '', ''), (12715, 'Black_Treasure_Box', 'Black Treasure Box', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12716, 'Indian_Rice_Cake', 'Indian Rice Cake', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12717, 'Poison_Paralysis', 'Paralyze', 0, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(rand(10000)<10) sc_start SC_PARALYSE,300000,0;', '', ''), @@ -5107,11 +5107,11 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (13107, 'Wasteland_Outlaw', 'Wasteland''s Outlaw', 4, 20, 10, 580, 68, 0, 7, 2, 16777216, 7, 2, 34, 3, 70, 1, 17, 'bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14;', '', ''), (13108, 'BF_Pistol1', 'Soldier Revolver', 4, 0, 0, 0, 70, 0, 7, 0, 16777216, 7, 2, 34, 3, 80, 1, 17, 'bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus "{ bonus bAspdRate,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,0;', '', ''), (13109, 'Wasteland_Outlaw_C', 'Wasteland Outlaw', 4, 20, 10, 0, 100, 0, 7, 0, 16777216, 7, 2, 34, 3, 0, 0, 17, 'bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatkRate,10;', '', ''), -(13110, 'Krieger_Pistol1', 'Glorious Pistol', 4, 0, 0, 0, 80, 0, 7, 0, 16777216, 7, 2, 34, 4, 80, 1, 17, 'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5){ bonus2 bAddRace,RC_DemiHuman,pow(getrefine()-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000; bonus2 bSkillAtk,"GS_RAPIDSHOWER",getrefine()*2; }', '', ''); -INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(13110, 'Krieger_Pistol1', 'Glorious Pistol', 4, 0, 0, 0, 80, 0, 7, 0, 16777216, 7, 2, 34, 4, 80, 1, 17, 'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5){ bonus2 bAddRace,RC_DemiHuman,pow(getrefine()-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000; bonus2 bSkillAtk,"GS_RAPIDSHOWER",getrefine()*2; }', '', ''), (13112, 'P_Revolver1', 'Eden Revlover I', 4, 0, 0, 0, 4, 0, 7, 0, 16777216, 7, 2, 34, 1, 26, 0, 17, 'bonus bHit,-5;', '', ''), (13113, 'P_Revolver2', 'Eden Revlover II', 4, 0, 0, 0, 60, 0, 7, 0, 16777216, 7, 2, 34, 1, 40, 0, 17, 'bonus bHit,-5;', '', ''), -(13150, 'Branch', 'Branch', 4, 3000, 1500, 500, 50, 0, 9, 3, 16777216, 7, 2, 34, 1, 1, 1, 18, '', '', ''), +(13150, 'Branch', 'Branch', 4, 3000, 1500, 500, 50, 0, 9, 3, 16777216, 7, 2, 34, 1, 1, 1, 18, '', '', ''); +INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES (13151, 'The_Cyclone', 'Cyclone', 4, 17500, 8750, 700, 120, 0, 9, 1, 16777216, 7, 2, 34, 2, 24, 1, 18, 'bonus bHit,10; bonus bCritical,10;', '', ''), (13152, 'The_Cyclone_', 'Cyclone', 4, 17500, 8750, 700, 120, 0, 9, 2, 16777216, 7, 2, 34, 2, 24, 1, 18, 'bonus bHit,10; bonus bCritical,10;', '', ''), (13153, 'Dusk', 'Dusk', 4, 23500, 11750, 750, 150, 0, 9, 1, 16777216, 7, 2, 34, 2, 56, 1, 18, 'bonus bHit,10; bonus bCritical,10;', '', ''), @@ -5402,11 +5402,11 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (13676, 'Drooping_Kitty_Box1', 'Refined Drooping Cat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 5279,1209600;', '', ''), (13677, 'Magestic_Goat_Box1', 'Refined Majestic Goat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 5280,1209600;', '', ''), (13678, 'Deviruchi_Cap_Box1', 'Refined Deviruchi Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 5281,1209600;', '', ''), -(13679, 'Executioner_Box1', 'Refined Executioner Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 1174,604800;', '', ''); -INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(13679, 'Executioner_Box1', 'Refined Executioner Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 1174,604800;', '', ''), (13680, 'Brood_Axe_Box1', 'Refined Bloody Axe Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 1373,604800;', '', ''), (13681, 'Tomahawk_Box1', 'Refined Tomahawk Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 1374,604800;', '', ''), -(13682, 'Bow_Of_Rudra_Box1', 'Refined Rudra Bow Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 1729,604800;', '', ''), +(13682, 'Bow_Of_Rudra_Box1', 'Refined Rudra Bow Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 1729,604800;', '', ''); +INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES (13683, 'Cutlas_Box1', 'Refined Cutlus Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 13402,604800;', '', ''), (13684, 'Solar_Sword_Box1', 'Refined Solar Sword Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 13403,604800;', '', ''), (13685, 'Sword_Breaker_Box1', 'Refined Swordbreaker Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 13024,604800;', '', ''), @@ -5735,11 +5735,11 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (14023, 'F_Toast_Box', 'Crunch Toast Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 5391,604800;', '', ''), (14024, 'F_Robo_Eye_Box', 'Robo Eye Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5325,1;', '', ''), (14025, 'F_Twin_Ribbon_Box', 'Maiden''s Twin Ribbon Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5187,1;', '', ''), -(14027, 'F_Fish_Head_Hat_Box', 'Fish Head Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5380,1;', '', ''); -INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(14027, 'F_Fish_Head_Hat_Box', 'Fish Head Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5380,1;', '', ''), (14028, 'F_Santa_Poring_Hat_Box', 'SantaPoring Cap Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5381,1;', '', ''), (14029, 'F_Bell_Ribbon_Box', 'Bell Ribbon Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5382,1;', '', ''), -(14030, 'F_Mimic_Scroll_Box5', 'Mimic Summoning 5 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12276,5;', '', ''), +(14030, 'F_Mimic_Scroll_Box5', 'Mimic Summoning 5 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12276,5;', '', ''); +INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES (14031, 'F_Disguise_Scroll_Box5', 'Disguise Summoning 5 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12277,5;', '', ''), (14032, 'F_Alice_Scroll_Box5', 'Alice Summoning 5 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12278,5;', '', ''), (14033, 'F_Mimic_Scroll_Box10', 'Mimic Summoning 10 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12276,10;', '', ''), @@ -6054,22 +6054,22 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (14534, 'Small_Life_Potion', 'Small Life Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 320; sc_start4 SC_S_LIFEPOTION,600000,-5,5,0,0;', '', ''), (14535, 'Med_Life_Potion', 'Medium Life Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 320; sc_start4 SC_L_LIFEPOTION,600000,-7,4,0,0;', '', ''), (14536, 'Abrasive', 'Abrasive', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 182; sc_start SC_CRITICALPERCENT,300000,30;', '', ''), -(14537, 'Regeneration_Potion', 'Regeneration Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 348; sc_start SC_INCHEALRATE,1800000,20;', '', ''), +(14537, 'Regeneration_Potion', 'Regeneration Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 348; sc_start SC_HEALPLUS,1800000,20;', '', ''), (14538, 'Glass_Of_Illusion', 'Glass of Illusion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_STEAL; sc_start SC_INCFLEE2,60000,20;', '', ''), -(14539, 'Shadow_Armor_S', 'Shadow Armor Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_CLOAKING; sc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Dark,1,0;', '', ''), -(14540, 'Holy_Armor_S', 'Holy Armor Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 91; sc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Holy,1,0;', '', ''), -(14541, 'S_Def_Potion', 'Small Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_GUARD; sc_start SC_DEF_RATE,60000,3;', '', ''), -(14542, 'B_Def_Potion', 'Big Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_GUARD; sc_start SC_DEF_RATE,180000,3;', '', ''), -(14543, 'S_Mdef_Potion', 'Small Magic Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_SPELLBREAKER; sc_start SC_MDEF_RATE,60000,3;', '', ''), -(14544, 'B_Mdef_Potion', 'Big Magic Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_SPELLBREAKER; sc_start SC_MDEF_RATE,180000,3;', '', ''), +(14539, 'Shadow_Armor_S', 'Shadow Armor Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_CLOAKING; sc_start4 SC_ARMOR_PROPERTY,1800000,1,Ele_Dark,1,0;', '', ''), +(14540, 'Holy_Armor_S', 'Holy Armor Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 91; sc_start4 SC_ARMOR_PROPERTY,1800000,1,Ele_Holy,1,0;', '', ''), +(14541, 'S_Def_Potion', 'Small Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_GUARD; sc_start SC_PROTECT_DEF,60000,3;', '', ''), +(14542, 'B_Def_Potion', 'Big Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_GUARD; sc_start SC_PROTECT_DEF,180000,3;', '', ''), +(14543, 'S_Mdef_Potion', 'Small Magic Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_SPELLBREAKER; sc_start SC_PROTECT_MDEF,60000,3;', '', ''), +(14544, 'B_Mdef_Potion', 'Big Magic Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_SPELLBREAKER; sc_start SC_PROTECT_MDEF,180000,3;', '', ''), (14545, 'Battle_Manual_X3', 'Field Manual 300%', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_CASH_PLUSEXP,1800000,300;', '', ''), (14546, 'Fire_Cracker_Love', 'I Love You Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'end;', '', ''), (14547, 'Fire_Cracker_Wday', 'Whiteday Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'end;', '', ''), -(14548, 'Fire_Cracker_Valentine', 'Valentine''s Day Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'end;', '', ''); -INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(14548, 'Fire_Cracker_Valentine', 'Valentine''s Day Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'end;', '', ''), (14549, 'Fire_Cracker_Bday', 'Birthday Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'end;', '', ''), (14550, 'Fire_Cracker_Xmas', 'Xmas Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'end;', '', ''), -(14551, 'Str_Dish01_', 'Fried Grasshopper Legs', 0, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_STR,1200000,1; percentheal 5,0;', '', ''), +(14551, 'Str_Dish01_', 'Fried Grasshopper Legs', 0, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_STR,1200000,1; percentheal 5,0;', '', ''); +INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES (14552, 'Str_Dish02_', 'Seasoned Sticky Webfoot', 0, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_STR,1200000,2; percentheal 5,0;', '', ''), (14553, 'Str_Dish03_', 'Bomber Steak', 0, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_STR,1200000,3; percentheal 5,0;', '', ''), (14554, 'Int_Dish01_', 'Grape Juice Herbal Tea', 0, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_INT,1200000,1; percentheal 0,5;', '', ''), @@ -6114,7 +6114,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (14593, 'Magic_Power_Scroll', 'Mystical Amplification Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "HW_MAGICPOWER",10;', '', ''), (14594, 'Quagmire_Scroll', 'Quagmire Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "WZ_QUAGMIRE",5;', '', ''), (14595, 'Unsealed_Magic_Spell', 'Unsealed Magic Spell', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'warp "yuno_fild09",255,127;', '', ''), -(14596, 'Pierre_Treasurebox', 'Pierre''s Treasure Box', 2, 0, 0, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1;', '', ''), +(14596, 'Pierre_Treasurebox', 'Pierre''s Treasure Box', 2, 0, 0, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1;', '', ''), (14597, 'PhreeoniS', 'Phreeoni Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_ITEMSCRIPT,180000,4121;', '', ''), (14598, 'GhostringS', 'Ghostring Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_ITEMSCRIPT,60000,4047;', '', ''), (14599, 'Greed_Scroll_C', 'Greed Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), @@ -6166,7 +6166,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (18539, 'Skull_Cap', 'Skull Cap', 5, 40, 20, 200, 0, 5, 0, 1, 4294967295, 7, 2, 256, 0, 10, 1, 713, 'bonus bMatkRate,2; if(getrefine() >= 5) { bonus bMatkRate,3; } if(getrefine() >= 7) { bonus bMatkRate,3; }', '', ''), (18595, 'Horn_Of_Ancient', 'Horn of Ancient', 5, 40, 20, 200, 0, 8, 0, 1, 4294967295, 7, 2, 256, 0, 50, 1, 757, 'autobonus "{ bonus bBaseAtk,100; }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";', '', ''), (18596, 'Sprout_Hat', 'Sprout Hat', 5, 20, 10, 200, 0, 4, 0, 0, 4294967295, 7, 2, 256, 0, 70, 1, 758, 'skill "WZ_HEAVENDRIVE",3;', '', ''), -(18597, 'Mercury_Riser', 'Mercury Riser', 5, 40, 20, 200, 0, 10, 0, 1, 4294967295, 7, 2, 256, 0, 0, 0, 759, 'bonus bAspdRate,3; bonus bCritical,3; if(getrefine() >= 7) { bonus bAspdRate,2; bonus bCritical,2; } if(getrefine() >= 9) { bonus bAspdRate,2; bonus bCritical,2;', '', ''), +(18597, 'Mercury_Riser', 'Mercury Riser', 5, 40, 20, 200, 0, 10, 0, 1, 4294967295, 7, 2, 256, 0, 0, 0, 759, 'bonus bAspdRate,3; bonus bCritical,3; if(getrefine() >= 7) { bonus bAspdRate,2; bonus bCritical,2; } if(getrefine() >= 9) { bonus bAspdRate,2; bonus bCritical,2; }', '', ''), (18600, 'Cat_Ear_Beret', 'Cat Ear Beret', 5, 20, 10, 100, 0, 5, 0, 0, 4294967295, 7, 2, 256, 0, 0, 1, 761, 'bonus bAtkRate,5; if(getrefine() > 5 && getrefine() <= 12) { bonus2 bAddRace,RC_DemiHuman,(getrefine() - 5); bonus2 bSubRace,RC_DemiHuman,(getrefine() - 5); } if(getrefine() > 12) { bonus2 bAddRace,RC_DemiHuman,7; bonus2 bSubRace,RC_DemiHuman,7; }', '', ''), (18612, 'White_Musang_Hat', 'White Musang Hat', 5, 40, 20, 200, 0, 3, 0, 1, 4294967295, 7, 2, 256, 0, 0, 1, 770, 'bonus bStr,2; bonus bVit,2; bonus bLuk,1; bonus bUnbreakableHelm,0;', '', ''), (18613, 'Black_Musang_Hat', 'Black Musang Hat', 5, 40, 20, 200, 0, 3, 0, 1, 4294967295, 7, 2, 256, 0, 0, 1, 771, 'bonus bInt,2; bonus bDex,2; bonus bAgi,1; bonus bUnbreakableHelm,0;', '', ''), diff --git a/sql-files/item_db_re.sql b/sql-files/item_db_re.sql index a9fa3f65f..b57fbf5e6 100644 --- a/sql-files/item_db_re.sql +++ b/sql-files/item_db_re.sql @@ -129,7 +129,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (599, 'Light_Orange_Pot', 'Light Orange Potion', 0, 200, 100, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemheal rand(105,145),0;', '', ''), (601, 'Wing_Of_Fly', 'Fly Wing', 2, 60, 30, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",1;', '', ''), (602, 'Wing_Of_Butterfly', 'Butterfly Wing', 2, 300, 150, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",3;', '', ''), -(603, 'Old_Blue_Box', 'Old Blue Box', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_BlueBox),1;', '', ''), +(603, 'Old_Blue_Box', 'Old Blue Box', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 603,1;', '', ''), (604, 'Branch_Of_Dead_Tree', 'Dead Branch', 2, 50, 25, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'monster "this",-1,-1,"--ja--",-1,1,"";', '', ''), (605, 'Anodyne', 'Anodyne', 2, 2000, 1000, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "SM_ENDURE",1;', '', ''), (606, 'Aloebera', 'Aloevera', 2, 1500, 750, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "SM_SELFPROVOKE",1;', '', ''), @@ -142,8 +142,8 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (613, 'Iron_Hammer', 'Iron Hammer', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'produce 1;', '', ''), (614, 'Golden_Hammer', 'Golden Hammer', 2, 3000, 1500, 300, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'produce 2;', '', ''), (615, 'Oridecon_Hammer', 'Oridecon Hammer', 2, 5000, 2500, 400, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'produce 3;', '', ''), -(616, 'Old_Card_Album', 'Old Card Album', 2, 10000, 5000, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_CardAlbum),1;', '', ''), -(617, 'Old_Violet_Box', 'Old Purple Box', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_VioletBox),1;', '', ''), +(616, 'Old_Card_Album', 'Old Card Album', 2, 10000, 5000, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 615,1;', '', ''), +(617, 'Old_Violet_Box', 'Old Purple Box', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 617,1;', '', ''), (618, 'Worn_Out_Scroll', 'Worn Out Scroll', 2, 50, 25, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (619, 'Unripe_Apple', 'Unripe Apple', 2, 1000, 500, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'pet 1002;', '', ''), (620, 'Orange_Juice', 'Orange Juice', 2, 1500, 750, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'pet 1113;', '', ''), @@ -170,7 +170,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (641, 'Contracts_In_Shadow', 'Contract in Shadow', 2, 100, 50, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'pet 1109;', '', ''), (642, 'Book_Of_Devil', 'Book of the Devil', 2, 1800, 900, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'pet 1101;', '', ''), (643, 'Pet_Incubator', 'Pet Incubator', 2, 3000, 1500, 30, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'bpet;', '', ''), -(644, 'Gift_Box', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_GiftBox),1;', '', ''), +(644, 'Gift_Box', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 644,1;', '', ''), (645, 'Center_Potion', 'Concentration Potion', 2, 800, 400, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_ATTHASTE_POTION1,1800000,4;', '', ''), (656, 'Awakening_Potion', 'Awakening Potion', 2, 1500, 750, 150, 0, 0, 0, 0, 0, 4294442735, 7, 2, 0, 0, 40, 0, 0, 0, 'sc_start SC_ATTHASTE_POTION2,1800000,6;', '', ''), (657, 'Berserk_Potion', 'Berserk Potion', 2, 3000, 1500, 200, 0, 0, 0, 0, 0, 31868582, 7, 2, 0, 0, 85, 0, 0, 0, 'sc_start SC_ATTHASTE_POTION3,1800000,9;', '', ''), @@ -180,10 +180,10 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (661, 'Sway_Apron', 'Soft Apron', 2, 20000, 10000, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'pet 1275;', '', ''), (662, 'Inspector_Certificate', 'Authoritative Badge', 2, 1450, 725, 30, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_MOVHASTE_HORSE,180000,0;', '', ''), (663, 'Korea_Rice_Cake', 'Korean Rice Cake', 0, 1, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 10,0;', '', ''), -(664, 'Gift_Box_1', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_GiftBox_1),1;', '', ''), -(665, 'Gift_Box_2', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_GiftBox_2),1;', '', ''), -(666, 'Gift_Box_3', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_GiftBox_3),1;', '', ''), -(667, 'Gift_Box_4', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_GiftBox_4),1;', '', ''), +(664, 'Gift_Box_1', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 664,1;', '', ''), +(665, 'Gift_Box_2', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 665,1;', '', ''), +(666, 'Gift_Box_3', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 666,1;', '', ''), +(667, 'Gift_Box_4', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 667,1;', '', ''), (668, 'Handsei', 'Red Envelope', 2, 0, 0, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'set Zeny,Zeny+rand(1000,10000);', '', ''), (669, 'Rice_Cake_Soup', 'Tempting Rice-Cake Soup', 0, 500, 250, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal -100,-100;', '', ''), (670, 'Gold_Coin_Moneybag', 'Bag of Gold Coins', 3, 100000, 50000, 400, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), @@ -423,9 +423,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (1051, 'Detonator', 'Detonator', 3, 450, 225, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (1052, 'Single_Cell', 'Single Cell', 3, 46, 23, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (1053, 'Tooth_Of_Ancient_Fish', 'Ancient Tooth', 3, 548, 274, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), -(1054, 'Lip_Of_Ancient_Fish', 'Ancient Lips', 3, 1000, 500, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''); +(1054, 'Lip_Of_Ancient_Fish', 'Ancient Lips', 3, 1000, 500, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), +(1055, 'Earthworm_Peeling', 'Earthworm Peeling', 3, 196, 98, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''); INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES -(1055, 'Earthworm_Peeling', 'Earthworm Peeling', 3, 196, 98, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (1056, 'Grit', 'Grit', 3, 306, 153, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (1057, 'Moth_Dust', 'Moth Dust', 3, 138, 69, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (1058, 'Wing_Of_Moth', 'Moth Wings', 3, 200, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), @@ -511,8 +511,8 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (1139, 'Tale_Fing_', 'Tirfing', 4, 20, 10, 1000, 200, 0, 0, 1, 0, 414946, 7, 2, 2, 4, 40, 0, 1, 2, 'bonus bAtkEle,Ele_Dark; bonus2 bHPLossRate,35,10000;', '', ''), (1140, 'Byeorrun_Gum', 'Byeollungum', 4, 20, 10, 900, 150, 0, 0, 1, 0, 414946, 7, 2, 2, 4, 40, 0, 1, 2, 'bonus2 bSubRace,RC_NonBoss,-10; bonus2 bAddRace,RC_Boss,50; bonus bAllStats,2;', '', ''), (1141, 'Immaterial_Sword', 'Immaterial Sword', 4, 20, 10, 900, 140, 0, 0, 1, 0, 414946, 7, 2, 2, 4, 40, 0, 1, 2, 'bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,30,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon,0;', '', ''), -(1142, 'Jewel_Sword', 'Jeweled Sword', 4, 20, 10, 2200, 104, 0, 0, 1, 0, 414946, 7, 2, 2, 3, 68, 0, 1, 2, 'bonus2 bAddMonsterDropItemGroup,IG_Jewel,100;', '', ''), -(1143, 'Gaia_Sword', 'Gaia Sword', 4, 20, 10, 2500, 140, 0, 0, 1, 0, 414946, 7, 2, 2, 3, 74, 0, 1, 2, 'bonus2 bAddMonsterDropItemGroup,IG_Ore,30;', '', ''), +(1142, 'Jewel_Sword', 'Jeweled Sword', 4, 20, 10, 2200, 104, 0, 0, 1, 0, 414946, 7, 2, 2, 3, 68, 0, 1, 2, 'bonus bAddMonsterDropChainItem,ITMCHAIN_GEM;', '', ''), +(1143, 'Gaia_Sword', 'Gaia Sword', 4, 20, 10, 2500, 140, 0, 0, 1, 0, 414946, 7, 2, 2, 3, 74, 0, 1, 2, 'bonus bAddMonsterDropChainItem,ITMCHAIN_ORE;', '', ''), (1144, 'Sasimi', 'Sashimi', 4, 20, 10, 1400, 75, 0, 0, 1, 0, 414946, 7, 2, 2, 3, 48, 0, 1, 2, 'bonus bAtkEle,Ele_Wind; bonus3 bAddMonsterDropItem,544,RC_Fish,4000;', '', ''), (1145, 'Holy_Avenger', 'Holy Avenger', 4, 450000, 225000, 1350, 125, 0, 0, 1, 0, 16384, 7, 2, 2, 3, 75, 0, 1, 2, 'bonus bAtkEle,Ele_Holy; bonus bVit,2;', '', ''), (1146, 'Town_Sword', 'Town Sword', 4, 42000, 21000, 800, 100, 0, 0, 1, 1, 1, 7, 2, 2, 3, 30, 0, 1, 2, '', '', ''), @@ -736,9 +736,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (1405, 'Spear_', 'Spear', 4, 1700, 850, 850, 44, 0, 0, 3, 4, 16514, 7, 2, 2, 1, 4, 0, 1, 4, '', '', ''), (1406, 'Spear__', 'Spear', 4, 1700, 850, 850, 44, 0, 0, 3, 0, 16514, 7, 2, 2, 1, 4, 0, 1, 4, '', '', ''), (1407, 'Pike', 'Pike', 4, 3450, 1725, 1000, 60, 0, 0, 3, 3, 16514, 7, 2, 2, 1, 4, 0, 1, 4, '', '', ''), -(1408, 'Pike_', 'Pike', 4, 3450, 1725, 1000, 60, 0, 0, 3, 4, 16514, 7, 2, 2, 1, 4, 0, 1, 4, '', '', ''); +(1408, 'Pike_', 'Pike', 4, 3450, 1725, 1000, 60, 0, 0, 3, 4, 16514, 7, 2, 2, 1, 4, 0, 1, 4, '', '', ''), +(1409, 'Pike__', 'Pike', 4, 3450, 1725, 1000, 60, 0, 0, 3, 0, 16514, 7, 2, 2, 1, 4, 0, 1, 4, '', '', ''); INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES -(1409, 'Pike__', 'Pike', 4, 3450, 1725, 1000, 60, 0, 0, 3, 0, 16514, 7, 2, 2, 1, 4, 0, 1, 4, '', '', ''), (1410, 'Lance', 'Lance', 4, 60000, 30000, 2500, 185, 0, 0, 3, 0, 16514, 7, 2, 34, 3, 33, 0, 1, 5, '', '', ''), (1411, 'Lance_', 'Lance', 4, 60000, 30000, 2500, 185, 0, 0, 3, 0, 16514, 7, 2, 34, 3, 33, 0, 1, 5, '', '', ''), (1412, 'Lance__', 'Lance', 4, 60000, 30000, 2500, 185, 0, 0, 3, 0, 16514, 7, 2, 34, 3, 33, 0, 1, 5, '', '', ''), @@ -1011,9 +1011,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (1750, 'Arrow', 'Arrow', 10, 1, 0, 1, 25, 0, 0, 0, 0, 661576, 7, 2, 32768, 0, 1, 0, 0, 1, '', '', ''), (1751, 'Silver_Arrow', 'Silver Arrow', 10, 3, 1, 2, 30, 0, 0, 0, 0, 661576, 7, 2, 32768, 0, 1, 0, 0, 1, 'bonus bAtkEle,Ele_Holy;', '', ''), (1752, 'Fire_Arrow', 'Fire Arrow', 10, 3, 1, 2, 30, 0, 0, 0, 0, 661576, 7, 2, 32768, 0, 1, 0, 0, 1, 'bonus bAtkEle,Ele_Fire;', '', ''), -(1753, 'Steel_Arrow', 'Steel Arrow', 10, 4, 2, 2, 40, 0, 0, 0, 0, 661576, 7, 2, 32768, 0, 1, 0, 0, 1, '', '', ''); +(1753, 'Steel_Arrow', 'Steel Arrow', 10, 4, 2, 2, 40, 0, 0, 0, 0, 661576, 7, 2, 32768, 0, 1, 0, 0, 1, '', '', ''), +(1754, 'Crystal_Arrow', 'Crystal Arrow', 10, 3, 1, 2, 30, 0, 0, 0, 0, 661576, 7, 2, 32768, 0, 1, 0, 0, 1, 'bonus bAtkEle,Ele_Water;', '', ''); INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES -(1754, 'Crystal_Arrow', 'Crystal Arrow', 10, 3, 1, 2, 30, 0, 0, 0, 0, 661576, 7, 2, 32768, 0, 1, 0, 0, 1, 'bonus bAtkEle,Ele_Water;', '', ''), (1755, 'Arrow_Of_Wind', 'Arrow of Wind', 10, 3, 1, 2, 30, 0, 0, 0, 0, 661576, 7, 2, 32768, 0, 1, 0, 0, 1, 'bonus bAtkEle,Ele_Wind;', '', ''), (1756, 'Stone_Arrow', 'Stone Arrow', 10, 3, 1, 2, 30, 0, 0, 0, 0, 661576, 7, 2, 32768, 0, 1, 0, 0, 1, 'bonus bAtkEle,Ele_Earth;', '', ''), (1757, 'Immatrial_Arrow', 'Immaterial Arrow', 10, 3, 1, 1, 30, 0, 0, 0, 0, 661576, 7, 2, 32768, 0, 1, 0, 0, 1, 'bonus bAtkEle,Ele_Ghost;', '', ''), @@ -1175,10 +1175,10 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (2118, 'Arm_Guard_', 'Arm Guard', 5, 10000, 5000, 150, 0, 0, 50, 0, 1, 33554432, 7, 2, 32, 0, 20, 0, 1, 1, '', '', ''), (2119, 'Improved_Arm_Guard', 'Advanced Arm Guard', 5, 40000, 20000, 150, 0, 0, 45, 0, 0, 33554432, 7, 2, 32, 0, 50, 0, 1, 1, 'bonus bMdef,5;', '', ''), (2120, 'Improved_Arm_Guard_', 'Advanced Arm Guard', 5, 40000, 20000, 150, 0, 0, 45, 0, 1, 33554432, 7, 2, 32, 0, 50, 0, 1, 1, 'bonus bMdef,5;', '', ''), -(2121, 'Memorize_Book_', 'Memory Book', 5, 20, 10, 1000, 0, 0, 25, 0, 1, 8454660, 7, 2, 32, 0, 0, 0, 1, 5, 'bonus bInt,1; bonus bMdef,2; };', '', ''), +(2121, 'Memorize_Book_', 'Memory Book', 5, 20, 10, 1000, 0, 0, 25, 0, 1, 8454660, 7, 2, 32, 0, 0, 0, 1, 5, 'bonus bInt,1; bonus bMdef,2;', '', ''), (2122, 'Platinum_Shield', 'Platinum Shield', 5, 20, 10, 1200, 0, 0, 95, 0, 0, 4294967294, 2, 2, 32, 0, 68, 0, 1, 4, 'bonus bMdef,5; bonus2 bSubSize,Size_Medium,15; bonus2 bSubSize,Size_Large,15; bonus2 bSubRace,RC_Undead,10; bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",2,150,BF_MAGIC,0;', '', ''), (2123, 'Orleans_Server', 'Orleans''s Server', 5, 20, 10, 1000, 0, 0, 75, 0, 1, 4294967294, 2, 2, 32, 0, 55, 0, 1, 4, 'bonus bMdef,2; bonus bMagicDamageReturn,5;', '', ''), -(2124, 'Thorny_Buckler', 'Thorny Buckler', 5, 20, 10, 1000, 0, 0, 85, 0, 1, 4294967294, 2, 2, 32, 0, 55, 0, 1, 2, 'bonus bMdef,2; }', '', ''), +(2124, 'Thorny_Buckler', 'Thorny Buckler', 5, 20, 10, 1000, 0, 0, 85, 0, 1, 4294967294, 2, 2, 32, 0, 55, 0, 1, 2, 'bonus bMdef,2;', '', ''), (2125, 'Strong_Shield', 'Strong Shield', 5, 20, 10, 2500, 0, 0, 90, 0, 1, 4294967294, 2, 2, 32, 0, 75, 0, 1, 4, 'bonus bNoKnockback,0; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20;', '', ''), (2126, 'Guyak_Shield', 'Guyak Shield', 5, 20, 10, 700, 0, 0, 3, 0, 0, 4294967294, 7, 2, 32, 0, 1, 0, 1, 2, 'bonus bMdef,2; bonus bMagicDamageReturn,2; autobonus2 "{ bonus bShortWeaponDamageReturn,5; }",20,1000,BF_WEAPON,"{ specialeffect2 EF_REFLECTSHIELD; }";', '', ''), (2127, 'Secular_Mission', 'Secular Mission', 5, 20, 10, 0, 0, 0, 10, 0, 0, 4294967295, 7, 2, 32, 0, 0, 0, 0, 4, 'bonus2 bSubRace,RC_NonBoss,25; bonus2 bSubRace,RC_Boss,25;', '', ''), @@ -1191,7 +1191,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (2134, 'Shield_Of_Naga', 'Shield of Naga', 5, 20, 10, 500, 0, 0, 35, 0, 1, 13631360, 2, 2, 32, 0, 70, 0, 1, 2, 'bonus bMdef,3; autobonus2 "{ bonus bShortWeaponDamageReturn,(getrefine()*3); }",10,5000,BF_WEAPON,"{ specialeffect2 EF_GUARD; }";', '', ''), (2135, 'Shadow_Guard', 'Shadow Guard', 5, 20, 10, 800, 0, 0, 52, 0, 1, 131072, 2, 2, 32, 0, 70, 0, 1, 2, '', '', ''), (2136, 'Cracked_Buckler', 'Cracked Buckler', 5, 0, 0, 0, 0, 0, 5, 0, 0, 4294967295, 7, 2, 32, 0, 0, 0, 0, 2, 'bonus bAgi,2; bonus2 bAddEle,Ele_Neutral,-10; bonus3 bAutoSpellWhenHit,"PR_KYRIE",10,10; bonus bMdef,1;', '', ''), -(2137, 'Valkyrja''s_Shield_C', 'Neo Valkyrja''s Shield', 5, 0, 0, 0, 0, 0, 5, 0, 0, 4294967294, 2, 2, 32, 0, 95, 0, 0, 4, 'bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; }', '', ''), +(2137, 'Valkyrja''s_Shield_C', 'Neo Valkyrja''s Shield', 5, 0, 0, 0, 0, 0, 5, 0, 0, 4294967294, 2, 2, 32, 0, 95, 0, 0, 4, 'bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5;', '', ''), (2138, 'Bradium_Shield', 'Bradium Shield', 5, 20, 10, 1800, 0, 0, 98, 0, 1, 13631360, 2, 2, 32, 0, 65, 0, 1, 3, 'bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",60; bonus bAgi,-1; bonus bMaxHP,500;', '', ''), (2139, 'Flame_Thrower', 'Flame Thrower', 5, 20000, 10000, 2000, 0, 0, 60, 0, 0, 1024, 7, 2, 32, 0, 99, 0, 0, 1, '', '', ''), (2140, 'Energy_Rune_Guard', 'Energy Rune Guard', 5, 20, 10, 0, 0, 0, 70, 0, 1, 128, 7, 2, 32, 0, 99, 0, 1, 4, 'bonus bMaxSPrate,2;', '', ''), @@ -1306,9 +1306,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (2273, 'Doctor_Cap', 'Doctor Band', 5, 20, 10, 100, 0, 0, 5, 0, 0, 4294967294, 7, 2, 256, 0, 0, 0, 1, 60, 'bonus bInt,1;', '', ''), (2274, 'Ghost_Bandana', 'Ghost Bandana', 5, 20, 10, 100, 0, 0, 0, 0, 0, 4294967294, 7, 2, 256, 0, 0, 0, 1, 61, 'bonus bAgi,2; bonus2 bSubEle,Ele_Ghost,10;', '', ''), (2275, 'Red_Bandana', 'Red Bandana', 5, 20, 10, 100, 0, 0, 4, 0, 0, 4294967295, 7, 2, 256, 0, 0, 0, 1, 62, '', '', ''), -(2276, 'Eagle_Eyes', 'Angled Glasses', 5, 20, 10, 100, 0, 0, 2, 0, 0, 4294967295, 7, 2, 512, 0, 0, 0, 0, 63, '', '', ''); +(2276, 'Eagle_Eyes', 'Angled Glasses', 5, 20, 10, 100, 0, 0, 2, 0, 0, 4294967295, 7, 2, 512, 0, 0, 0, 0, 63, '', '', ''), +(2277, 'Nurse_Cap', 'Nurse Cap', 5, 20, 10, 100, 0, 0, 4, 0, 0, 33040, 7, 2, 256, 0, 0, 0, 1, 64, 'bonus bInt,1;', '', ''); INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES -(2277, 'Nurse_Cap', 'Nurse Cap', 5, 20, 10, 100, 0, 0, 4, 0, 0, 33040, 7, 2, 256, 0, 0, 0, 1, 64, 'bonus bInt,1;', '', ''), (2278, 'Mr_Smile', 'Mr. Smile', 5, 60, 30, 100, 0, 0, 1, 0, 0, 4294967295, 7, 2, 513, 0, 0, 0, 0, 65, '', '', ''), (2279, 'Bomb_Wick', 'Bomb Wick', 5, 20, 10, 100, 0, 0, 1, 0, 0, 4294967295, 7, 2, 256, 0, 0, 0, 0, 66, '', '', ''), (2280, 'Sahkkat', 'Sakkat', 5, 20, 10, 300, 0, 0, 4, 0, 0, 4294967295, 7, 2, 256, 0, 0, 0, 1, 67, 'bonus bAgi,1;', '', ''), @@ -1443,7 +1443,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (2414, 'Novice_Boots', 'Novice Slippers', 5, 1, 0, 1, 0, 0, 5, 0, 0, 1, 7, 2, 64, 0, 0, 0, 0, 0, '', '', ''), (2415, 'Slipper', 'Bunny Slipper', 5, 34000, 17000, 300, 0, 0, 3, 0, 1, 4294967294, 7, 0, 64, 0, 30, 0, 1, 0, 'bonus bLuk,3; bonus bMdef,3;', '', ''), (2416, 'Novice_Shoes', 'Novice Shoes', 5, 35000, 17500, 500, 0, 0, 8, 0, 1, 1, 7, 2, 64, 0, 40, 0, 1, 0, 'bonus bMaxHPrate,5;', '', ''), -(2417, 'Fricco_Shoes', 'Fricco''s Shoes', 5, 30000, 15000, 500, 0, 0, 12, 0, 0, 4294967294, 7, 2, 64, 0, 65, 0, 1, 0, 'bonus bAgi,2; bonus2 bAddItemHealRate,IG_Potion,20;', '', ''), +(2417, 'Fricco_Shoes', 'Fricco''s Shoes', 5, 30000, 15000, 500, 0, 0, 12, 0, 0, 4294967294, 7, 2, 64, 0, 65, 0, 1, 0, 'bonus bAgi,2; bonus2 bAddItemHealRate,Red_Potion,20; bonus2 bAddItemHealRate,Yellow_Potion,20; bonus2 bAddItemHealRate,Orange_Potion,20; bonus2 bAddItemHealRate,White_Potion,20;', '', ''), (2418, 'Vidar''s_Boots', 'Vidar''s Boots', 5, 30000, 15000, 650, 0, 0, 13, 0, 0, 4294967294, 7, 2, 64, 0, 65, 0, 1, 0, 'bonus bMaxHPrate,9; bonus bMaxSPrate,9;', '', ''), (2419, 'Goibne''s_Combat_Boots', 'Goibne''s Greaves', 5, 30000, 15000, 700, 0, 0, 13, 0, 0, 4294967294, 7, 2, 64, 0, 54, 0, 1, 0, 'bonus bMdef,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5;', '', ''), (2420, 'Angel''s_Arrival', 'Angel''s Reincarnation', 5, 10000, 5000, 300, 0, 0, 8, 0, 1, 1, 7, 2, 64, 0, 25, 0, 1, 0, 'bonus bMaxHP,100;', '', ''), @@ -2100,9 +2100,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (4149, 'Gargoyle_Card', 'Gargoyle Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus3 bAddMonsterDropItem,12028,RC_Insect,100;', '', ''), (4150, 'Goat_Card', 'Goat Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'if(getrefine()<6) { bonus bDef,2; bonus bMdef,5; }', '', ''), (4151, 'Gajomart_Card', 'Gajomart Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 'bonus2 bSubRace,RC_Plant,-20; bonus2 bExpAddRace,RC_Plant,10;', '', ''), -(4152, 'Galapago_Card', 'Galapago Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,IG_Juice,50; bonus3 bAddMonsterDropItem,531,RC_Insect,300; bonus3 bAddMonsterDropItem,532,RC_Insect,300; bonus3 bAddMonsterDropItem,534,RC_Insect,300;', '', ''), +(4152, 'Galapago_Card', 'Galapago Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,Apple_Juice,50; bonus2 bAddItemHealRate,Banana_Juice,50; bonus2 bAddItemHealRate,Carrot_Juice,50; bonus3 bAddMonsterDropItem,531,RC_Insect,300; bonus3 bAddMonsterDropItem,532,RC_Insect,300; bonus3 bAddMonsterDropItem,534,RC_Insect,300;', '', ''), (4153, 'Crab_Card', 'Crab Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 'bonus bBaseAtk,5; bonus2 bAddDamageClass,1266,30;', '', ''), -(4154, 'Rice_Cake_Boy_Card', 'Dumpling Child Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,IG_Candy,50; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300; bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100;', '', ''), +(4154, 'Rice_Cake_Boy_Card', 'Dumpling Child Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,Candy,50; bonus2 bAddItemHealRate,Candy_Striper,50; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300; bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100;', '', ''), (4155, 'Goblin_Leader_Card', 'Goblin Leader Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 'bonus2 bAddRace2,1,30;', '', ''), (4156, 'Steam_Goblin_Card', 'Goblin Steamrider Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Formless,7;', '', ''), (4157, 'Goblin_Archer_Card', 'Goblin Archer Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Undead,7;', '', ''), @@ -2163,7 +2163,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (4212, 'Bon_Gun_Card', 'Bongun Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus3 bAutoSpell,"SM_BASH",1,20; bonus2 bAddSkillBlow,"SM_BASH",5; bonus2 bAddDefClass,1026,-100;', '', ''), (4213, 'Brilight_Card', 'Brilight Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus2 bAddEffWhenHit,Eff_Silence,600;', '', ''), (4214, 'Bloody_Murderer_Card', 'Bloody Murderer Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Insect,7;', '', ''), -(4215, 'Blazzer_Card', 'Blazer Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus2 bAddMonsterDropItemGroup,IG_Food,600;', '', ''), +(4215, 'Blazzer_Card', 'Blazer Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus bAddMonsterDropChainItem,ITMCHAIN_FOOD;', '', ''), (4216, 'Sasquatch_Card', 'Sasquatch Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus2 bAddEffWhenHit,Eff_Freeze,600;', '', ''), (4217, 'Live_Peach_Tree_Card', 'Enchanted Peach Tree Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0, 0, 0, 'bonus3 bAutoSpell,"AL_HEAL",1+9*(getskilllv("AL_HEAL")==10),20;', '', ''), (4218, 'Succubus_Card', 'Succubus Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bVit,-3; bonus bHPrecovRate,-20; bonus bMaxHP,1000;', '', ''), @@ -2175,12 +2175,12 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (4224, 'Stem_Worm_Card', 'Stem Worm Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus3 bAddMonsterDropItem,12032,RC_Brute,100;', '', ''), (4225, 'Stone_Shooter_Card', 'Stone Shooter Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 'bonus bBaseAtk,10; bonus bHit,10;', '', ''), (4226, 'Sting_Card', 'Sting Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0, 0, 0, 'bonus bDef,2; if(getrefine()>8) bonus bMdef,5;', '', ''), -(4227, 'Spring_Rabbit_Card', 'Spring Rabbit Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,IG_Meat,50; bonus3 bAddMonsterDropItem,517,RC_Brute,200; bonus3 bAddMonsterDropItem,528,RC_Brute,200;', '', ''), +(4227, 'Spring_Rabbit_Card', 'Spring Rabbit Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,Meat,50; bonus2 bAddItemHealRate,528,50; bonus3 bAddMonsterDropItem,Meat,RC_Brute,200; bonus3 bAddMonsterDropItem,528,RC_Brute,200;', '', ''), (4228, 'Sleeper_Card', 'Sleeper Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus3 bAddMonsterDropItem,12031,RC_Fish,100;', '', ''), (4229, 'C_Tower_Manager_Card', 'Tower Keeper Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 769, 0, 0, 0, 0, 0, 'bonus bInt,1; bonus bVariableCastrate,-5;', '', ''), (4230, 'Shinobi_Card', 'Shinobi Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AS_CLOAKING",5,100;', '', ''), (4231, 'Increase_Soil_Card', 'Mi Gao Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0, 0, 0, 'bonus2 bSubRace2,5,50;', '', ''), -(4232, 'Wild_Ginseng_Card', 'Hermit Plant Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,IG_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100;', '', ''), +(4232, 'Wild_Ginseng_Card', 'Hermit Plant Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,Red_Herb,50; bonus2 bAddItemHealRate,Yellow_Herb,50; bonus2 bAddItemHealRate,White_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100;', '', ''), (4233, 'Baby_Leopard_Card', 'Baby Leopard Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bLuk,3; if(BaseClass==Job_Merchant) bonus bUnbreakableArmor,0;', '', ''), (4234, 'Anolian_Card', 'Anolian Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus3 bAutoSpellWhenHit,"AC_CONCENTRATION",1+9*(getskilllv("AC_CONCENTRATION")==10),30;', '', ''), (4235, 'Cookie_XMAS_Card', 'Christmas Cookie Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 'bonus2 bSubRace,RC_Angel,-20; bonus2 bExpAddRace,RC_Angel,10;', '', ''), @@ -2230,11 +2230,11 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (4279, 'Deleter_Card', 'Earth Deleter Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bSPrecovRate,-100; bonus bSPGainValue,10;', '', 'heal 0,-100;'), (4280, 'Geographer_Card', 'Geographer Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus3 bAutoSpellWhenHit,"AL_BLESSING",2+8*(getskilllv("AL_BLESSING")==10),30;', '', ''), (4281, 'Zipper_Bear_Card', 'Zipper Bear Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 'bonus bBaseAtk,30; bonus2 bSPDrainValue,-1,0; if(BaseClass==Job_Merchant) bonus bUnbreakableWeapon,0;', '', ''), -(4282, 'Tengu_Card', 'Tengu Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus2 bAddMonsterDropItemGroup,IG_Recovery,600;', '', ''), +(4282, 'Tengu_Card', 'Tengu Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus bAddMonsterDropChainItem,ITMCHAIN_HEAL;', '', ''), (4283, 'Greatest_General_Card', 'Greatest General Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus3 bAutoSpell,"MO_CALLSPIRITS",5,2+18*(BaseClass==Job_Acolyte);', '', ''), -(4284, 'Chepet_Card', 'Chepet Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 'bonus4 bAutoSpell,"AL_HEAL",5,50,1;', '', ''), -(4285, 'Choco_Card', 'Choco Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 'bonus bFlee2,5; bonus bFlee,10;', '', ''); +(4284, 'Chepet_Card', 'Chepet Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 'bonus4 bAutoSpell,"AL_HEAL",5,50,1;', '', ''); INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(4285, 'Choco_Card', 'Choco Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 'bonus bFlee2,5; bonus bFlee,10;', '', ''), (4286, 'Karakasa_Card', 'Karakasa Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus2 bAddEffWhenHit,Eff_Confusion,300+600*(readparam(bStr)>=77);', '', ''), (4287, 'Kapha_Card', 'Kapha Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 'if(getrefine()<6) bonus bMdef,8;', '', ''), (4288, 'Carat_Card', 'Carat Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 769, 0, 0, 0, 0, 0, 'bonus bInt,2; if(getrefine()>8) bonus bMaxSP,150;', '', ''), @@ -2275,7 +2275,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (4323, 'Garm_Baby_Card', 'Hatii Babe Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 'bonus3 bAutoSpell,"MG_FROSTDIVER",3,50;', '', ''), (4324, 'Garm_Card', 'Hatii Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus2 bAddEffWhenHit,Eff_Freeze,5000;', '', ''), (4325, 'Harpy_Card', 'Harpy Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 'bonus2 bSubEle,Ele_Neutral,15; bonus2 bSkillAtk,"MG_NAPALMBEAT",5;', '', ''), -(4326, 'See_Otter_Card', 'Sea-Otter Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,IG_Fish,50; bonus3 bAddMonsterDropItem,551,RC_Fish,300; bonus3 bAddMonsterDropItem,544,RC_Fish,300;', '', ''), +(4326, 'See_Otter_Card', 'Sea-Otter Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,Sushi,50; bonus2 bAddItemHealRate,Fish_Slice,50; bonus3 bAddMonsterDropItem,551,RC_Fish,300; bonus3 bAddMonsterDropItem,544,RC_Fish,300;', '', ''), (4327, 'Blood_Butterfly_Card', 'Bloody Butterfly Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus bVariableCastrate,30; bonus bNoCastCancel,0; bonus2 bSkillAtk,"MG_FIREWALL",5;', '', ''), (4328, 'Hyegun_Card', 'Yao Jun Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 'bonus bFlee,15; bonus bCritical,1;', '', ''), (4329, 'Phendark_Card', 'Phendark Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 'bonus2 bSPGainRace,RC_DemiHuman,5;', '', 'heal 0,-5;'), @@ -2508,10 +2508,10 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (4706, 'Strength7', 'STR+7', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bStr,7;', '', ''), (4707, 'Strength8', 'STR+8', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bStr,8;', '', ''), (4708, 'Strength9', 'STR+9', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bStr,9;', '', ''), -(4709, 'Strength10', 'STR+10', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bStr,10;', '', ''), -(4710, 'Inteligence1', 'INT+1', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bInt,1;', '', ''), -(4711, 'Inteligence2', 'INT+2', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bInt,2;', '', ''); +(4709, 'Strength10', 'STR+10', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bStr,10;', '', ''); INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(4710, 'Inteligence1', 'INT+1', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bInt,1;', '', ''), +(4711, 'Inteligence2', 'INT+2', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bInt,2;', '', ''), (4712, 'Inteligence3', 'INT+3', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bInt,3;', '', ''), (4713, 'Inteligence4', 'INT+4', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bInt,4;', '', ''), (4714, 'Inteligence5', 'INT+5', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bInt,5;', '', ''), @@ -3236,7 +3236,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (5569, 'Gemini_Diadem', 'Gemini Diadem', 5, 20, 10, 300, 0, 0, 3, 0, 1, 4294967295, 7, 2, 256, 0, 0, 0, 1, 550, 'bonus bAgi,2; bonus bMatkRate,2; if(getrefine()>6) { bonus bMdef,7; bonus bMAtkRate,8; bonus2 bSubEle,Ele_Wind,5; }', '', ''), (5570, 'Gemini_Crown', 'Gemini Crown', 5, 20, 10, 300, 0, 0, 6, 0, 1, 4294967295, 7, 2, 256, 0, 0, 0, 1, 551, 'bonus bAgi,2; bonus bBaseAtk,2; bonus bMdef,5; if(getrefine()>6) { bonus bDef,1; bonus bMatk,15; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; }', '', ''), (5572, 'Savage_Baby_Hat', 'Savage Babe Hat', 5, 20, 10, 100, 0, 0, 1, 0, 1, 4294967295, 7, 2, 256, 0, 30, 0, 1, 553, 'bonus bVit,2; bonus2 bAddEff,Eff_Stun,500; bonus2 bSubRace,RC_Brute,-10;', '', ''), -(5573, 'Bogy_Horn', 'Dokebi Horn', 5, 20, 10, 100, 0, 0, 1, 0, 1, 4294967295, 7, 2, 256, 0, 75, 0, 1, 554, 'bonus2 bAddMonsterDropItemGroup,IG_Jewel,100; bonus3 bAutoSpell,"MC_MAMMONITE",5,70;', '', ''), +(5573, 'Bogy_Horn', 'Dokebi Horn', 5, 20, 10, 100, 0, 0, 1, 0, 1, 4294967295, 7, 2, 256, 0, 75, 0, 1, 554, 'bonus bAddMonsterDropChainItem,ITMCHAIN_GEM; bonus3 bAutoSpell,"MC_MAMMONITE",5,70;', '', ''), (5574, 'Pencil_In_Mouth', 'Well-Chewed Pencil', 5, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1, 0, 10, 0, 0, 555, 'bonus bdex,2; bonus bHitRate,3;', '', ''), (5575, 'Onigiri_Hat', 'Rice Ball Hat', 5, 20, 10, 100, 0, 0, 6, 0, 1, 4294967295, 7, 2, 256, 0, 30, 0, 0, 556, '', '', ''), (5577, 'Dark_Knight_MaskB', 'Dark Knight Mask', 5, 0, 0, 3000, 0, 0, 5, 0, 0, 4294967295, 7, 2, 769, 0, 80, 0, 1, 479, 'bonus bStr,3;', '', ''), @@ -3396,7 +3396,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (5767, 'Samurai_Mask', 'Samurai Mask', 5, 20, 10, 300, 0, 0, 1, 0, 0, 4294967295, 7, 2, 1, 0, 50, 0, 0, 644, 'bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1;', '', ''), (5768, 'Sakura_Coronet', 'Sakura Coronet', 5, 20, 10, 800, 0, 0, 1, 0, 1, 4294967295, 7, 2, 256, 0, 1, 0, 1, 645, 'bonus bMdef,3; bonus bMaxSP,25;', '', ''), (5769, 'Gold_Angel_Sculpture', 'Gold Angel Sculpture', 5, 100, 50, 0, 0, 0, 2, 0, 0, 4294967295, 7, 2, 256, 0, 70, 0, 0, 646, 'skill "RG_GRAFFITI",1;', '', ''), -(5770, 'Splash_Hat', 'Splash Hat', 5, 20, 10, 100, 0, 0, 3, 0, 1, 4294967295, 7, 2, 256, 0, 1, 0, 1, 349, 'autobonus "{ sc_start SC_WINDWEAPON,180000,1; }",3,180000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";', '', ''), +(5770, 'Splash_Hat', 'Splash Hat', 5, 20, 10, 100, 0, 0, 3, 0, 1, 4294967295, 7, 2, 256, 0, 1, 0, 1, 349, 'autobonus "{ sc_start SC_PROPERTYWIND,180000,1; }",3,180000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";', '', ''), (5771, 'Family_Hat', 'Family Hat', 5, 20, 10, 100, 0, 0, 3, 0, 1, 4294967295, 7, 2, 256, 0, 1, 0, 1, 109, 'bonus bDex,1; bonus bMdef,1; bonus bMaxHPrate,2; bonus bMaxSPrate,2; skill "PR_MAGNIFICAT",1;', '', ''), (5775, 'Choco_Donut_In_Mouth', 'Choco Donut In Mouth', 5, 20, 10, 50, 0, 0, 1, 0, 0, 4294967295, 7, 2, 1, 0, 1, 0, 0, 653, 'bonus bMaxHP,50;', '', ''), (5776, 'Blazing_Sun', 'Blazing Sun', 5, 0, 0, 500, 0, 0, 0, 0, 0, 4294967295, 7, 2, 256, 0, 1, 0, 1, 654, 'bonus2 bVariableCastrate,"MG_FIREBOLT",-5; bonus2 bSkillAtk,"MG_FIREBOLT",5; bonus2 bVariableCastrate,"MG_FIREBALL",-5; bonus2 bSkillAtk,"MG_FIREBALL",5; bonus2 bSkillAtk,"MG_FIREWALL",3; bonus2 bSkillAtk,"WZ_METEOR",3; bonus bUseSPrate,5;', '', ''), @@ -5221,23 +5221,23 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12020, 'Water_Of_Darkness', 'Cursed Water', 2, 2, 1, 30, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",8;', '', ''), (12021, 'Pork_Belly', 'Pork', 0, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemheal rand(70,99),0;', '', ''), (12022, 'Spareribs', 'Galbi', 0, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemheal rand(70,99),0;', '', ''), -(12023, 'Giftbox_China', 'Wrapped Box', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_GiftBoxChina),1;', '', ''); +(12023, 'Giftbox_China', 'Wrapped Box', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12023,1;', '', ''); INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES (12024, 'Red_Pouch_Of_Surprise', 'Red Pouch', 2, 50, 25, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'monster "this",-1,-1,"--ja--",-4,1,"";', '', ''), -(12025, 'Egg_Boy', 'Dano Festival Egg', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_EggBoy),1;', '', ''), -(12026, 'Egg_Girl', 'Dano Festival Egg', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_EggGirl),1;', '', ''), +(12025, 'Egg_Boy', 'Dano Festival Egg', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12025,1;', '', ''), +(12026, 'Egg_Girl', 'Dano Festival Egg', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12026,1;', '', ''), (12027, 'Giggling_Box', 'Giggling Box', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 9,0; if(rand(1000)<300) sc_start SC_Curse,30000,0;', '', ''), (12028, 'Box_Of_Thunder', 'Box of Thunder', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_MOVHASTE_HORSE,20000,0;', '', ''), (12029, 'Gloomy_Box', 'Box of Gloom', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AC_CONCENTRATION",1;', '', ''), (12030, 'Box_Of_Grudge', 'Box of Resentment', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_PLUSATTACKPOWER,60000,20;', '', ''), (12031, 'Sleepy_Box', 'Box of Drowsiness', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_PLUSMAGICPOWER,60000,20;', '', ''), (12032, 'Box_Of_Storm', 'Box of Storms', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",2;', '', ''), -(12033, 'Box_Of_Sunlight', 'Box of Sunlight', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_Intravision,30000,0;', '', ''), +(12033, 'Box_Of_Sunlight', 'Box of Sunlight', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_CLAIRVOYANCE,30000,0;', '', ''), (12034, 'Painting_Box', 'Box of Panting', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 0,9; if(rand(1000)<300) sc_start SC_Silence,30000,0;', '', ''), (12035, 'Lotto_Box01', 'Lotto Box 01', 2, 0, 0, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem rand(7361,7370),1;', '', ''), (12036, 'Lotto_Box02', 'Lotto Box 02', 2, 0, 0, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem rand(7371,7380),1;', '', ''), (12037, 'Lotto_Box03', 'Lotto Box 03', 2, 0, 0, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem rand(7381,7390),1;', '', ''), -(12038, 'Lotto_Box04', 'Lotto Box 04', 2, 0, 0, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_LottoBox),1;', '', ''), +(12038, 'Lotto_Box04', 'Lotto Box 04', 2, 0, 0, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12038,1;', '', ''), (12039, 'Lotto_Box05', 'Lotto Box 05', 2, 0, 0, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem rand(7542,7546),1;', '', ''), (12040, 'Stone_Of_Intelligence_', 'Stone of Sage', 2, 100000, 50000, 300, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'homevolution;', '', ''), (12041, 'Str_Dish01', 'Fried Grasshopper Legs', 0, 2000, 1000, 60, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_STR,1200000,1; percentheal 5,0;', '', ''), @@ -5303,14 +5303,14 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12101, 'Citron', 'Citron', 0, 20, 10, 300, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12102, 'Meat_Skewer', 'Grilled Skewer', 0, 20, 10, 300, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12103, 'Bloody_Dead_Branch', 'Bloody Branch', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'monster "this",-1,-1,"--ja--",-3,1,"";', '', ''), -(12104, 'Random_Quiver', 'Random Quiver', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Quiver),1;', '', ''), -(12105, 'Set_Of_Taiming_Item', 'Taming Gift Set', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Taming),1; getrandgroupitem(IG_Taming),1; getrandgroupitem(IG_Taming),1;', '', ''), -(12106, 'Accessory_Box', 'Jewelry Box', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Accesory),1;', '', ''), -(12107, 'Wrapped_Mask', 'Wrapped Mask', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Mask),1;', '', ''), -(12108, 'Bundle_Of_Magic_Scroll', 'Scroll Package', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1;', '', ''), +(12104, 'Random_Quiver', 'Random Quiver', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12104,1;', '', ''), +(12105, 'Set_Of_Taiming_Item', 'Taming Gift Set', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12105,1; getrandgroupitem 12105,1; getrandgroupitem 12105,1;', '', ''), +(12106, 'Accessory_Box', 'Jewelry Box', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12106,1;', '', ''), +(12107, 'Wrapped_Mask', 'Wrapped Mask', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12107,1;', '', ''), +(12108, 'Bundle_Of_Magic_Scroll', 'Scroll Package', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12108,1; getrandgroupitem 12108,1; getrandgroupitem 12108,1; getrandgroupitem 12108,1; getrandgroupitem 12108,1;', '', ''), (12109, 'Poring_Box', 'Poring Box', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'monster "this",-1,-1,"--ja--",-2,1,"";', '', ''), -(12110, 'First_Aid_Kit', 'First Aid Kit', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1;', '', ''), -(12111, 'Food_Package', 'Bundle of Food', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_FoodBag),1; getrandgroupitem(IG_FoodBag),1; getrandgroupitem(IG_FoodBag),1;', '', ''), +(12110, 'First_Aid_Kit', 'First Aid Kit', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12110,1; getrandgroupitem 12110,1; getrandgroupitem 12110,1; getrandgroupitem 12110,1; getrandgroupitem 12110,1;', '', ''), +(12111, 'Food_Package', 'Bundle of Food', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12111,1; getrandgroupitem 12111,1; getrandgroupitem 12111,1;', '', ''), (12112, 'Tropical_Sograt', 'Tropical Sograt', 2, 1000, 500, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_Curse,10000,1;', '', ''), (12113, 'Vermilion_The_Beach', 'Vermilion on the Beach', 2, 1000, 500, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_Stun,10000,1;', '', ''), (12114, 'Elemental_Fire', 'Elemental Converter', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",4;', '', ''), @@ -5329,7 +5329,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12127, 'High_end_Cooking_Kits', 'Professional Cooking Kit', 2, 2000, 1000, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'cooking 13;', '', ''), (12128, 'Imperial_Cooking_Kits', 'Royal Cooking Kit', 2, 5000, 2500, 70, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'cooking 14;', '', ''), (12129, 'Fantastic_Cooking_Kits', 'Fantastic Cooking Kit', 2, 10000, 5000, 70, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'cooking 15;', '', ''), -(12130, 'Cookie_Bag', 'Cookie Bag', 2, 2, 1, 70, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_CookieBag),1; getrandgroupitem(IG_CookieBag),1; getrandgroupitem(IG_CookieBag),1;', '', ''), +(12130, 'Cookie_Bag', 'Cookie Bag', 2, 2, 1, 70, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12130,1; getrandgroupitem 12130,1; getrandgroupitem 12130,1;', '', ''), (12131, 'Lucky_Potion', 'Lucky Potion', 0, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12132, 'Red_Bag', 'Santa''s Bag', 2, 0, 0, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_Xmas,600000,0;', '', ''), (12133, 'Ice_Cream_', 'McDonald''s Ice Cone', 0, 0, 0, 80, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(gettime(5)!=MDiceCone) { set MDiceCone,gettime(5); percentheal 50,50; }', '', ''), @@ -5385,15 +5385,15 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12183, 'Holy_Arrow_Quiver', 'Holy Arrow Quiver', 2, 2, 1, 250, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 1772,500;', '', ''), (12184, 'Mercenary_Red_Potion', 'Mercenary Red Potion', 2, 500, 250, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'mercenary_heal 1000,0;', '', ''), (12185, 'Mercenary_Blue_Potion', 'Mercenary Blue Potion', 2, 1000, 500, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'mercenary_heal 0,100;', '', ''), -(12186, 'Red_Box', 'Old Red Box', 2, 50000, 25000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_RedBox),1;', '', ''), -(12187, 'Green_Box', 'Old Green Box', 2, 50000, 25000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_GreenBox),1;', '', ''), +(12186, 'Red_Box', 'Old Red Box', 2, 50000, 25000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12186,1;', '', ''), +(12187, 'Green_Box', 'Old Green Box', 2, 50000, 25000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12187,1;', '', ''), (12188, 'Magical_Moon_Cake', 'Grace Moon Cake', 0, 20, 10, 300, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 50,50;', '', ''), -(12189, 'Red_Box_', 'Old Red Box', 2, 50000, 25000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_RedBox_2),1;', '', ''), +(12189, 'Red_Box_', 'Old Red Box', 2, 50000, 25000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12189,1;', '', ''), (12190, 'Moon_Cake', 'Moon Cake', 2, 2, 1, 300, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12191, 'Special_Moon_Cake', 'Special Moon Cake', 2, 2, 1, 500, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12192, 'Pumpkin_Pie', 'Pumpkin Pie', 0, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 5,5;', '', ''), (12193, 'Brezel', 'Pretzel', 2, 20, 10, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12194, 'Hometown_Gift', 'Hometown Gift', 2, 20, 10, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_HometownGift),1; getrandgroupitem(IG_HometownGift),1; getrandgroupitem(IG_HometownGift),1;', '', ''), +(12194, 'Hometown_Gift', 'Hometown Gift', 2, 20, 10, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12194,1; getrandgroupitem 12194,1; getrandgroupitem 12194,1;', '', ''), (12195, 'Plain_Rice_Cake', 'Plain Rice Cake', 0, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 0,20;', '', ''), (12196, 'Hearty_Rice_Cake', 'Hearty Rice Cake', 0, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 50,0;', '', ''), (12197, 'Salty_Rice_Cake', 'Salty Rice Cake', 0, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 10,10;', '', ''), @@ -5436,15 +5436,15 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12237, 'Choco_Lump', 'Junky Chocolate', 2, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 0,5; sc_start SC_Poison,18000,0; sc_start SC_BLOODING,18000,0;', '', ''), (12238, 'New_Year_Rice_Cake_1', 'New Year Rice Cake', 2, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(rand(1000)<100) sc_start SC_DPoison,10000,0; sc_start SC_Poison,50000,0;', '', ''), (12239, 'New_Year_Rice_Cake_2', 'New Year Rice Cake', 2, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(rand(1000)<100) sc_start SC_DPoison,10000,0; sc_start SC_Poison,50000,0;', '', ''), -(12240, 'Old_Yellow_Box', 'Old Yellow Box', 2, 20, 10, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_YellowBox),1;', '', ''), +(12240, 'Old_Yellow_Box', 'Old Yellow Box', 2, 20, 10, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12240,1;', '', ''), (12241, 'M_Center_Potion', 'Mercenary Concentration Potion', 2, 800, 400, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'mercenary_sc_start SC_ATTHASTE_POTION1,1800000,0;', '', ''), (12242, 'M_Awakening_Potion', 'Mercenary Awakening Potion', 2, 1500, 750, 150, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'mercenary_sc_start SC_ATTHASTE_POTION2,1800000,0;', '', ''), (12243, 'M_Berserk_Potion', 'Mercenary Berserk Potion', 2, 3000, 1500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'mercenary_sc_start SC_ATTHASTE_POTION3,1800000,0;', '', ''), -(12244, 'Old_Gift_Box', 'Old Gift Box', 2, 20, 10, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_OldGiftBox),1;', '', ''), +(12244, 'Old_Gift_Box', 'Old Gift Box', 2, 20, 10, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12244,1;', '', ''), (12245, 'Green_Ale_US', 'Green Ale', 0, 5000, 2500, 500, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 100,0;', '', ''), -(12246, 'Magic_Card_Album', 'Mystical Card Album', 2, 10000, 5000, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_MagicCardAlbum),1;', '', ''), +(12246, 'Magic_Card_Album', 'Mystical Card Album', 2, 10000, 5000, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12246,1;', '', ''), (12247, 'Halohalo', 'Halo-Halo', 2, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 20, 0, 0, 0, 'sc_start SC_INCALLSTATUS,600000,3;', '', ''), -(12248, 'Masquerade_Ball_Box', 'Fancy Ball Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Masquerade),1;', '', ''), +(12248, 'Masquerade_Ball_Box', 'Fancy Ball Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12248,1;', '', ''), (12249, 'Payroll_Of_Kafra_', 'Payment Statement for Kafra Employee', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12250, 'Str_Dish10_M', 'Steamed Tongue', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_STR,3600000,10; percentheal 20,20;', '', ''), (12251, 'Agi_Dish10_M', 'Steamed Desert Scorpions', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_AGI,3600000,10; percentheal 15,5;', '', ''), @@ -5477,12 +5477,12 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12278, 'Alice_Scroll', 'Alice Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'mercenary_create 2060,1800000;', '', ''), (12279, 'Undead_Element_Scroll', 'Undead Elemental Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start4 SC_ARMOR_RESIST,300000,20,20,20,20;', '', ''), (12280, 'Holy_Element_Scroll', 'Holy Elemental Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_BENEDICTIO; sc_start SC_BENEDICTIO,300000,1;', '', ''), -(12281, 'Tresure_Box_WoE', 'Event Treasure Box', 2, 20, 10, 150, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Tresure_Box_WoE),1;', '', ''), +(12281, 'Tresure_Box_WoE', 'Event Treasure Box', 2, 20, 10, 150, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12282, 'Internet_Cafe1', 'Internet Cafe1', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_INCALLSTATUS,5400000,3; sc_start SC_PLUSATTACKPOWER,5400000,15; sc_start SC_PLUSMAGICPOWER,5400000,15;', '', ''), (12283, 'Internet_Cafe2', 'Internet Cafe2', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_INCSTR,5400000,8; sc_start SC_INCDEX,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,32; sc_start SC_INCFLEE,5400000,5;', '', ''), (12284, 'Internet_Cafe3', 'Internet Cafe3', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_INCINT,5400000,8; sc_start SC_INCVIT,5400000,4; sc_start SC_INCDEX,5400000,6; sc_start SC_PLUSMAGICPOWER,5400000,40;', '', ''), (12285, 'Internet_Cafe4', 'Internet Cafe4', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_INCDEX,5400000,8; sc_start SC_INCLUK,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,24; sc_start SC_PLUSMAGICPOWER,5400000,24;', '', ''), -(12286, 'Masquerade_Ball_Box2', 'Masquerade Ball Box2', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Masquerade_2),1;', '', ''), +(12286, 'Masquerade_Ball_Box2', 'Masquerade Ball Box2', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12286,1;', '', ''), (12287, 'Love_Angel', 'Love Angel Magic Powder', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'setfont 1;', '', ''), (12288, 'Squirrel', 'Squirrel Magic Powder', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'setfont 2;', '', ''), (12289, 'Gogo', 'Gogo Magic Powder', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'setfont 3;', '', ''), @@ -5494,7 +5494,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12295, 'PC_Bang_Coin_Box2', 'PC-Room Coin Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2739,1;', '', ''), (12296, 'PC_Bang_Coin_Box3', 'PC-Room Coin Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2738,1;', '', ''), (12297, 'PC_Bang_Coin_Box4', 'PC-Room Coin Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2738,2;', '', ''), -(12298, 'SP_Potion', 'SP Consumption Reduction Potion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_SPCOST_RATE,3600000,15;', '', ''), +(12298, 'SP_Potion', 'SP Consumption Reduction Potion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_ATKER_BLOOD,3600000,15;', '', ''), (12299, 'Mega_Resist_Potion', 'Mega Resist Potion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_COMMONSC_RESIST,3600000,10;', '', ''), (12300, 'Wild_Rose_Scroll', 'Wild Rose Contract', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'mercenary_create 1965,1800000;', '', ''), (12301, 'Doppelganger_Scroll', 'Doppelganger Contract', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'mercenary_create 1966,1800000;', '', ''), @@ -5521,22 +5521,22 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12322, 'Chocolate_Pie', 'Chocolate Pie', 0, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 5,5;', '', ''), (12323, 'N_Fly_Wing', 'Novice Fly Wing', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",1;', '', ''), (12324, 'N_Butterfly_Wing', 'Novice Butterfly Wing', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",3;', '', ''), -(12325, 'N_Magnifier', 'Novice Magnifier', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MC_IDENTIFY",1;', '', ''); -INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(12325, 'N_Magnifier', 'Novice Magnifier', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MC_IDENTIFY",1;', '', ''), (12326, 'J_Firecracker', 'Large Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12327, 'Charm_Of_Luck', 'Charm Of Luck', 2, 1000, 500, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(12327, 'Charm_Of_Luck', 'Charm Of Luck', 2, 1000, 500, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''); +INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES (12328, 'Charm_Of_Happiness', 'Charm Of Happiness', 2, 1800, 900, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_INCLUK,3600000,20;', '', ''), (12329, 'Recall_MaleGM', 'Summon Male GameMaster Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'mercenary_create 2000,1800000;', '', ''), (12330, 'Recall_FemaleGM', 'Summon Female GameMaster Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'mercenary_create 2001,1800000;', '', ''), (12331, 'Ginseng', 'Ginseng', 0, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 6,0;', '', ''), (12332, 'Fruit_Juice', 'Fruit Juice', 0, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 0,6;', '', ''), (12333, 'Ansila', 'Ancilla', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 0,15;', '', ''), -(12334, 'Cherish_Box', 'Treasure Edition Helm Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Cherish_Box),1;', '', ''), +(12334, 'Cherish_Box', 'Treasure Edition Helm Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12334,1;', '', ''), (12335, 'Yummy_Skewered_Dish', 'Grilled Delicious Skewer', 0, 1000, 500, 350, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 60,60;', '', ''), (12336, 'Baked_Mushroom', 'Grilled Mushroom', 0, 500, 250, 300, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 30,30;', '', ''), (12337, 'Grilled_Sausage', 'Grilled Sausages', 0, 300, 150, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 20,20;', '', ''), (12338, 'Grilled_Corn', 'Grilled Corn', 2, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_INCSTR,180000,2; sc_start SC_INCINT,180000,2; sc_start SC_INCAGI,180000,2;', '', ''), -(12339, 'Cherish_Box_Ori', 'Treasure Edition Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Cherish_Box_Ori),1;', '', ''), +(12339, 'Cherish_Box_Ori', 'Treasure Edition Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12339,1;', '', ''), (12340, 'Mysterious_Rice_Powder', 'Chewy Rice Powder', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'pet 1815;', '', ''), (12341, 'Special_Alloy_Trap_Box', 'Special Alloy Trap Box', 2, 30000, 15000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 7940,100;', '', ''), (12342, 'Manuk''s_Opportunity', 'Manuk''s Opportunity', 2, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_ATK,600000,10;', '', ''), @@ -5550,10 +5550,10 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12350, 'Angeling_Potion', 'Angeling Potion', 2, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,120000,5; itemskill "AL_ANGELUS",5;', '', ''), (12351, 'Shout_Megaphone', 'Scream Megaphone', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MC_LOUD",1;', '', ''), (12352, 'Dun_Tele_Scroll3', 'Dungeon Teleport Scroll 3', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12353, 'Tiny_Waterbottle', 'Small Bottle', 2, 800, 400, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_WATERWEAPON,90000,1;', '', ''), +(12353, 'Tiny_Waterbottle', 'Small Bottle', 2, 800, 400, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_PROPERTYWATER,90000,1;', '', ''), (12354, 'Buche_De_Noel', 'Buche De Noel', 2, 2, 1, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_ANGELUS; sc_start SC_INCMHPRATE,600000,3; sc_start SC_INCMSPRATE,600000,3; sc_start SC_INCHITRATE,600000,3; sc_start SC_CRITICALPERCENT,600000,7;', '', ''), -(12355, 'Xmas_Gift', 'Xmas Gift', 2, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Xmas_Gift),1;', '', ''), -(12356, 'Louise_Costume_Box', 'Louise Costume Box', 2, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Louise_Costume_Box),1;', '', ''), +(12355, 'Xmas_Gift', 'Xmas Gift', 2, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12355,1;', '', ''), +(12356, 'Louise_Costume_Box', 'Louise Costume Box', 2, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12356,1;', '', ''), (12357, 'Shiny_Wing_Gown', 'Shiny Wing Gown', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'pet 1630;', '', ''), (12358, 'Fan_Of_Wind', 'Fan Of Wind', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'pet 1513;', '', ''), (12359, 'Very_Soft_Plant', 'Very Soft Plant', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'pet 1586;', '', ''), @@ -5669,7 +5669,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12471, 'F_Adrenaline_Scroll', 'F Adrenaline Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12472, 'F_Convex_Mirror', 'F Convex Mirror', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12473, 'RWC_Parti_Box', 'RWC Parti Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12474, 'RWC_Final_Comp_Box', 'RWC Final Comp Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(12474, 'RWC_Final_Comp_Box', 'RWC Final Comp Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem(12474);', '', ''), (12475, 'Cure_Free', 'Cure Free', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_end SC_SILENCE; sc_end SC_BLOODING; sc_end SC_POISON; sc_end SC_CURSE; sc_end SC_ORCISH; sc_end SC_CHANGEUNDEAD; itemheal 500,0;', '', ''), (12476, 'PCBang_Coupon_Box3', 'PCBang Coupon Box3', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12477, 'Gift_Bundle', 'Gift Bundle', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), @@ -5737,7 +5737,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12539, 'Splendid_Box', 'Splendid Box', 2, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12540, 'GM_Warp_Box', 'GM Warp Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12541, 'Fortune_Cookie1', 'Fortune Cookie1', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12542, 'Fortune_Cookie2', 'Fortune Cookie2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(12542, 'Fortune_Cookie2', 'Fortune Cookie2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12543, 'Fortune_Cookie3', 'Fortune Cookie3', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12544, 'Mystic_Tree_Branch', 'Mystic Tree Branch', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12545, 'Lucky_Egg_C5', 'Lucky Egg C5', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), @@ -5768,7 +5768,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12570, 'Cheer_Scarf8_Box', 'Cheer Scarf8 Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12571, 'Cheer_Scarf10_Box', 'Cheer Scarf10 Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12572, 'Cheer_Scarf10_Box2', 'Cheer Scarf10 Box2', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12573, 'Fruit_Basket', 'Fruit Basket', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Fruit_Basket),1; getrandgroupitem(IG_Fruit_Basket),1; getrandgroupitem(IG_Fruit_Basket),1;', '', ''), +(12573, 'Fruit_Basket', 'Fruit Basket', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12573,1; getrandgroupitem 12573,1; getrandgroupitem 12573,1;', '', ''), (12574, 'Mora_Berry', 'Mora Berry', 2, 0, 0, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemheal 0,rand(50,65);', '', ''), (12575, 'Arrow_Of_Elf_Cntr', 'Arrow Of Elf Cntr', 2, 500, 250, 250, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 1773,500;', '', ''), (12576, 'Hunting_Arrow_Cntr', 'Hunting Arrow Cntr', 2, 500, 250, 250, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 1774,500;', '', ''), @@ -5780,26 +5780,41 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12591, 'Vending_Search_Scroll3', 'Universal Catalog Bronze', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'searchstores 10,1;', '', ''), (12601, 'Fresh_Watermelon_Juice', 'Fresh Watermelon Juice', 0, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 5,5;', '', ''), (12612, 'Old_Coin_Bag', 'Old Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12613, 'Improved_Coin_Bag', 'Improved Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Improved_Coin_Bag),1; getrandgroupitem(IG_Improved_Coin_Bag),1; getrandgroupitem(IG_Improved_Coin_Bag),1; getrandgroupitem(IG_Improved_Coin_Bag),1;', '', ''), -(12614, 'Intermediate_Coin_Bag', 'Intermediate Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Intermediate_Coin_Bag),1; getrandgroupitem(IG_Intermediate_Coin_Bag),1; getrandgroupitem(IG_Intermediate_Coin_Bag),1; getrandgroupitem(IG_Intermediate_Coin_Bag),1;', '', ''), -(12615, 'Minor_Coin_Bag', 'Minor Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Minor_Coin_Bag),1; getrandgroupitem(IG_Minor_Coin_Bag),1; getrandgroupitem(IG_Minor_Coin_Bag),1; getrandgroupitem(IG_Minor_Coin_Bag),1;', '', ''), -(12616, 'S_Grade_Coin_Bag', 'S Grade Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_S_Grade_Coin_Bag),1; getrandgroupitem(IG_S_Grade_Coin_Bag),1; getrandgroupitem(IG_S_Grade_Coin_Bag),1;', '', ''), -(12617, 'A_Grade_Coin_Bag', 'A Grade Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_A_Grade_Coin_Bag),1; getrandgroupitem(IG_A_Grade_Coin_Bag),1; getrandgroupitem(IG_A_Grade_Coin_Bag),1;', '', ''), +(12613, 'Improved_Coin_Bag', 'Improved Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12613,1; getrandgroupitem 12613,1; getrandgroupitem 12613,1; getrandgroupitem 12613,1;', '', ''), +(12614, 'Intermediate_Coin_Bag', 'Intermediate Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12614,1; getrandgroupitem 12614,1; getrandgroupitem 12614,1; getrandgroupitem 12614,1;', '', ''), +(12615, 'Minor_Coin_Bag', 'Minor Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12615,1; getrandgroupitem 12615, 1; getrandgroupitem 12615,1; getrandgroupitem 12615,1;', '', ''), +(12616, 'S_Grade_Coin_Bag', 'S Grade Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12616,1; getrandgroupitem 12616,1; getrandgroupitem 12616,1;', '', ''), +(12617, 'A_Grade_Coin_Bag', 'A Grade Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12617,1; getrandgroupitem 12617,1; getrandgroupitem 12617,1;', '', ''), (12618, 'B_Grade_Coin_Bag', 'B Grade Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12619, 'C_Grade_Coin_Bag', 'C Grade Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12620, 'D_Grade_Coin_Bag', 'D Grade Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12621, 'E_Grade_Coin_Bag', 'E Grade Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12622, 'Reins_Of_Mount', 'Reins Of Mount', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'setmounting();', '', ''), -(12623, 'Advanced_Weapons_Box', 'Advanced Weapons Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Advanced_Weapons_Box),1;', '', ''), +(12623, 'Advanced_Weapons_Box', 'Advanced Weapons Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12623,1;', '', ''), (12624, 'Delicious_Jelly', 'Delicious Jelly', 0, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 3,3;', '', ''), (12636, 'Malangdo_Canned_Specialties', 'Malangdo Canned Specialties', 2, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'warp "malangdo",140,114;', '', ''), (12642, 'Terra_Mars_100_Box', 'Terra_Mars_100_Box', 0, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 504,100;', '', ''), (12646, 'Fried_Octopus_Legs', 'Fried Octopus Legs', 2, 20, 10, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (12647, 'Sea_Ink', 'Sea Ink', 2, 20, 10, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), +(12658, 'Transformation_Scroll(Deviruchi)', 'Transformation Scroll(Deviruchi)', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start4 SC_MONSTER_TRANSFORM,1200000,1109,0,0,0;', '', ''), +(12659, 'Transformation_Scroll(Raydric)', 'Transformation Scroll(Raydric)', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start4 SC_MONSTER_TRANSFORM,1200000,1276,0,0,0;', '', ''), +(12660, 'Transformation_Scroll(Mavka)', 'Transformation Scroll(Mavka)', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start4 SC_MONSTER_TRANSFORM,1200000,1884,0,0,0;', '', ''), +(12661, 'Transformation_Scroll(Marduk)', 'Transformation Scroll(Marduk)', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start4 SC_MONSTER_TRANSFORM,1200000,1140,0,0,0;', '', ''), +(12662, 'Transformation_Scroll(Banshee)', 'Transformation Scroll(Banshee)', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start4 SC_MONSTER_TRANSFORM,1200000,1867,0,0,0;', '', ''), +(12663, 'Transformation_Scroll(Poring)', 'Transformation Scroll(Poring)', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start4 SC_MONSTER_TRANSFORM,1200000,1002,0,0,0;', '', ''), +(12664, 'Transformation_Scroll(Golem)', 'Transformation Scroll(Golem)', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start4 SC_MONSTER_TRANSFORM,1200000,1040,0,0,0;', '', ''), +(12690, 'Old_C_Album_Helm', 'Old Card Album Helm', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 1, 0, 0, 0, '', '', ''), +(12691, 'Old_C_Album_Armor', 'Old Card Album Armor', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 1, 0, 0, 0, '', '', ''), +(12692, 'Old_C_Album_Shield', 'Old Card Album Shield', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 1, 0, 0, 0, '', '', ''), +(12693, 'Old_C_Album_Garment', 'Old Card Album Garment', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 1, 0, 0, 0, '', '', ''), +(12694, 'Old_C_Album_Shoes', 'Old Card Album Shoes', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 1, 0, 0, 0, '', '', ''), +(12695, 'Old_C_Album_Acc', 'Old Card Album Acc', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 1, 0, 0, 0, '', '', ''), +(12698, 'Old_C_Album_Weapon', 'Old Card Album Weapon', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 1, 0, 0, 0, '', '', ''), +(12818, 'High_Weapon_Box', 'High Weapon Box', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 100, 0, 0, 0, '', '', ''), (12699, 'Tikbalang_Belt', 'Tikbalang Belt', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'pet 2313;', '', ''), (12700, 'Upside_Down_Shirt', 'Upside Down Shirt', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'warp "malaya",242,211;', '', ''), (12701, 'Old_Blue_Box_F', 'Old Blue Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12702, 'Old_Bleu_Box', 'Old Navy Box', 2, 0, 0, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_BleuBox),1; getrandgroupitem(IG_BleuBox),1;', '', ''), +(12702, 'Old_Bleu_Box', 'Old Navy Box', 2, 0, 0, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12702,1; getrandgroupitem 12702,1;', '', ''), (12703, 'Holy_Egg_2', 'Holy Egg', 2, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12704, 'Elixir_Of_Life', 'Elixir of Life', 0, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 85, 0, 0, 0, 'percentheal 100,0;', '', ''), (12705, 'Noble_Nameplate', 'Noble Nameplate', 2, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 90, 0, 0, 0, 'sc_start SC_CASH_PLUSEXP,1800000,100;', '', ''), @@ -5811,7 +5826,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12711, 'Pretzel', 'Pretzel', 0, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemheal rand(50,90),0;', '', ''), (12712, 'Green_Beer', 'Green Beer', 2, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12713, 'Monster_Extract', 'Monster Extract', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12714, 'Easter_Scroll', 'Easter Scroll', 2, 1, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Easter_Scroll),1;', '', ''), +(12714, 'Easter_Scroll', 'Easter Scroll', 2, 1, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12714,1;', '', ''), (12715, 'Black_Treasure_Box', 'Black Treasure Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12716, 'Indian_Rice_Cake', 'Indian Rice Cake', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12717, 'Poison_Paralysis', 'Paralyze', 0, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(rand(10000)<10) sc_start SC_PARALYSE,300000,0;', '', ''), @@ -5861,7 +5876,8 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12761, 'Bubble_Gum_Yellow', 'Bubble Gum Yellow', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12762, 'Bubble_Gum_Orange', 'Bubble Gum Orange', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12763, 'Bubble_Gum_Red', 'Bubble Gum Red', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12764, 'Fools_Day_Box_Tw', 'Fools Day Box Tw', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(12764, 'Fools_Day_Box_Tw', 'Fools Day Box Tw', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''); +INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES (12765, 'Summer_Knight_Box', 'Summer Knight Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12766, 'Reward_Job_BM25', 'Reward Job BM25', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12767, 'Passion_FB_Hat_Box', 'Passion FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), @@ -5874,8 +5890,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12775, 'Ancient_Spirit_Amulet', 'Ancient Spirit Amulet', 2, 20, 10, 600, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12786, 'Change_Slot_Card', 'Character Position Change Coupon', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'set SlotChange, SlotChange + 1;', '', ''), (12790, 'Char_Rename_Card', 'Character Name Change Coupon', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'set CharRename, CharRename + 1;', '', ''), -(12848, 'Falcon_Flute', 'Falcon Flute', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(getskilllv("HT_FALCON")) { if(checkoption(Option_Wug)||checkoption(Option_Wugrider)) end; if(checkfalcon()==1) { setfalcon 0; } else { setfalcon 1; } }', '', ''); -INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(12848, 'Falcon_Flute', 'Falcon Flute', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(getskilllv("HT_FALCON")) { if(checkoption(Option_Wug)||checkoption(Option_Wugrider)) end; if(checkfalcon()==1) { setfalcon 0; } else { setfalcon 1; } }', '', ''), (12900, 'Battle_Manual_Box', 'Battle Manual Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12208,10;', '', ''), (12901, 'Insurance_Package', 'Insurance Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12209,10;', '', ''), (12902, 'Bubble_Gum_Box', 'Bubble Gum Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12210,10;', '', ''), @@ -6159,15 +6174,15 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (13301, 'Huuma_Giant_Wheel', 'Huuma Giant Wheel Shuriken', 4, 40000, 20000, 2500, 50, 0, 0, 1, 3, 33554432, 7, 2, 34, 4, 42, 0, 1, 22, 'bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Bleeding,100;', '', ''), (13302, 'Huuma_Giant_Wheel_', 'Huuma Giant Wheel Shuriken', 4, 40000, 20000, 2500, 50, 0, 0, 1, 4, 33554432, 7, 2, 34, 4, 42, 0, 1, 22, 'bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Bleeding,100;', '', ''), (13303, 'Huuma_Blaze', 'Huuma Blaze Shuriken', 4, 78000, 39000, 1500, 185, 0, 0, 1, 0, 33554432, 7, 2, 34, 4, 55, 0, 1, 22, 'bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Fire; bonus bDex,-2; bonus3 bAutoSpell,"MG_FIREBALL",5,30;', '', ''), -(13304, 'Huuma_Calm_Mind', 'Huuma Calm Mind', 4, 20, 10, 1550, 112, 0, 0, 1, 2, 33554432, 7, 2, 34, 3, 70, 0, 1, 22, 'bonus bUnbreakableWeapon,0; bonus2 bSkillAtk,"NJ_HUUMA",30; bonus bNoCastCancel,0;', '', ''), +(13304, 'Huuma_Calm_Mind', 'Huuma Calm Mind', 4, 20, 10, 1550, 112, 0, 0, 1, 2, 33554432, 7, 2, 34, 3, 70, 0, 1, 22, 'bonus bUnbreakableWeapon,0; bonus2 bSkillAtk,"NJ_HUUMA",30; bonus bNoCastCancel,0;', '', ''); +INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES (13305, 'BF_Huuma_Shuriken1', 'Brave Huuma Front Shuriken', 4, 20, 10, 0, 55, 0, 0, 1, 0, 33554432, 7, 2, 34, 3, 80, 0, 1, 22, 'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;', '', ''), (13306, 'BF_Huuma_Shuriken2', 'Valorous Huuma Front Shuriken', 4, 20, 10, 0, 55, 0, 0, 1, 0, 33554432, 7, 2, 34, 3, 80, 0, 1, 22, 'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; autobonus "{ bonus2 bSkillAtk,\\"NJ_HUUMA\\",100; bonus2 bSkillAtk,\\"NJ_ISSEN\\",100; }",50,10000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,0;', '', ''), (13307, 'Krieger_Huuma_Shuriken1', 'Glorious Shuriken', 4, 20, 10, 0, 55, 90, 0, 1, 0, 33554432, 7, 2, 34, 4, 80, 0, 1, 22, 'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bMatkRate,15; autobonus "{ bonus2 bSkillAtk,\\"NJ_HUUMA\\",100; bonus2 bSkillAtk,\\"NJ_ISSEN\\",100; }",50,10000; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-3,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; }', '', ''), (13308, 'Huuma_Blaze_I', 'Huuma Blaze Shuriken', 4, 0, 0, 0, 230, 0, 0, 1, 0, 33554432, 7, 2, 34, 4, 0, 0, 0, 22, 'bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Fire; bonus bDex,2;', '', ''), (13309, 'Huuma_Giant_Wheel_C', 'Huuma Giant Wheel Shuriken', 4, 0, 0, 0, 99, 0, 0, 1, 0, 33554432, 7, 2, 34, 4, 1, 0, 0, 22, '', '', ''), (13310, 'P_Huuma_Suriken1', 'P.Huuma Suriken I', 4, 0, 0, 0, 170, 0, 0, 1, 0, 33554432, 7, 2, 34, 3, 60, 0, 0, 22, 'bonus bMatk,50;', '', ''), -(13311, 'Sword_Huuma_Shuriken', 'Sword Huuma Shuriken', 4, 5000, 2500, 1500, 170, 0, 0, 1, 0, 33554432, 8, 2, 34, 3, 99, 0, 1, 22, 'bonus bStr,3;', '', ''); -INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(13311, 'Sword_Huuma_Shuriken', 'Sword Huuma Shuriken', 4, 5000, 2500, 1500, 170, 0, 0, 1, 0, 33554432, 8, 2, 34, 3, 99, 0, 1, 22, 'bonus bStr,3;', '', ''), (13312, 'Prototype_Huuma_Shuriken', 'Prototype Huuma Shuriken', 4, 0, 0, 3000, 0, 0, 0, 1, 0, 33554432, 8, 2, 34, 4, 99, 0, 1, 22, '', '', ''), (13313, 'Flower_Huuma_Shuriken', 'Flower Huuma Shuriken', 4, 100000, 50000, 1500, 150, 0, 0, 1, 2, 33554432, 8, 2, 34, 3, 110, 0, 1, 22, 'bonus bMatk,50; bonus bAtkEle,Ele_Fire;', '', ''), (13314, 'Wave_Huuma_Shuriken', 'Wave Huuma Shuriken', 4, 100000, 50000, 1500, 200, 0, 0, 1, 0, 33554432, 8, 2, 34, 4, 110, 0, 1, 22, 'bonus bMatk,50; bonus bAtkEle,Ele_Water;', '', ''), @@ -6468,7 +6483,8 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (13761, 'Empty_Bottle_Box', 'Empty Bottle Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 713,500;', '', ''), (13762, 'In_Royal_Jelly_Box', 'Royal Jelly Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 526,70;', '', ''), (13763, '5_Anniversary_Coin_Box', 'Coin Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2709,1;', '', ''), -(13764, 'Battle_Manual_Box_TW', 'Beginner''s Field Manual 5 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 7803,5;', '', ''), +(13764, 'Battle_Manual_Box_TW', 'Beginner''s Field Manual 5 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 7803,5;', '', ''); +INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES (13765, 'Certificate_TW_Box', 'Certificate Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 7804,1;', '', ''), (13766, 'Nagan_Box', 'Refined Nagan Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 13407,604800;', '', ''), (13767, 'Skewer_Box', 'Refined Brocca Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 1424,604800;', '', ''), @@ -6481,8 +6497,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (13774, 'Immaterial_Sword_Box', 'Refined Immaterial Sword Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 13409,604800;', '', ''), (13775, 'Unholy_Touch_Box', 'Refined Unholy Touch Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 1274,604800;', '', ''), (13776, 'Cloak_Of_Survival_Box', 'Refined Survivor''s Manteau Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 2535,1209600;', '', ''), -(13777, 'Masquerade_Box', 'Refined Masquerade Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 5326,1209600;', '', ''); -INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(13777, 'Masquerade_Box', 'Refined Masquerade Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 5326,1209600;', '', ''), (13778, 'Orc_Hero_Helm_Box', 'Refined Helmet of Orc Hero Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 5327,1209600;', '', ''), (13779, 'Evil_Wing_Ears_Box', 'Refined Wing of Diablo Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 5328,1209600;', '', ''), (13780, 'Dark_Blindfold_Box', 'Refined Dark Blinder Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 5329,1209600;', '', ''), @@ -6616,7 +6631,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (13908, 'Deviruchi_Set_Box', 'XM Deviruchi Set Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5227,1; getitem 5228,1; getitem 5229,1;', '', ''), (13909, 'MVP_Hunt_Box', 'MVP Hunting Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 7621,1; getitem 12210,1; getitem 12221,1; getitem 12214,3;', '', ''), (13910, 'Brewing_Box', 'XM Brewing Set Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12204,10; getitem 12205,10; getitem 12206,10;', '', ''), -(13911, 'Christmas_Pet_Scroll', 'Christmas Pet Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(13911, 'Xmas_Pet_Scroll', 'Christmas Pet Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (13912, 'Pty_Blessing_Box', 'Party Blessing 10 Scroll Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14588,10;', '', ''), (13913, 'Pty_Inc_Agi_Box', 'Party Increase Agi 10 Scroll Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14589,10;', '', ''), (13914, 'Pty_Assumptio_Box', 'Party Assumptio 5 Scroll Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14590,10;', '', ''), @@ -6629,7 +6644,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (13922, 'Rabbit_Ear_Hat_Box', 'Bunny Top Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5378,1;', '', ''), (13923, 'Darkness_Helm_Box', 'Dark Randgris Helm Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5373,1;', '', ''), (13924, 'L_Orc_Hero_Helm_Box', 'Orc Hero Headdress Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5375,1;', '', ''), -(13925, 'Year_Of_Mouse_Scroll', '... GoodLuck Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(13925, 'Lucky_Scroll08', '... GoodLuck Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (13926, 'Crusader_Card_Box', 'Crusader Card Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 4371,1; getitem 4311,1; getitem 4319,1; getitem 4331,1;', '', ''), (13927, 'Alchemist_Card_Box', 'Alchemist Card Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 4281,1; getitem 4233,1; getitem 4343,1; getitem 4186,1; getitem 4036,1;', '', ''), (13928, 'Rogue_Card_Box', 'Rogue Card Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 4039,1; getitem 4210,1; getitem 4257,1; getitem 4230,1; getitem 4348,1;', '', ''), @@ -6648,12 +6663,12 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (13942, 'Love_Angel_Box_1m', 'Love Angel Magic Powder Box 30 Days', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14009,1;', '', ''), (13943, 'Squirrel_Box_1m', 'Squirrel Magic Powder Box 30 Days', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14010,1;', '', ''), (13944, 'Gogo_Box_1m', 'Gogo Magic Powder Box 30 Days', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14011,1;', '', ''), -(13945, 'BRO_SM_Package', 'Brazil Swordsman Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2317,1; getitem 2106,1; getitem 2406,1; getitem 2506,1; getitem 4003,1; getitem 4133,1; getitem 2607,2; getitem 2229,1; getitem 2266,1;', '', ''), -(13946, 'BRO_MG_Package', 'Brazil Magician Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2322,1; getitem 2102,1; getitem 2104,1; getitem 2504,1; getitem 4003,1; getitem 4077,1; getitem 2607,2; getitem 5027,1;', '', ''), -(13947, 'BRO_AC_Package', 'Brazil Acolyte Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2326,1; getitem 2104,1; getitem 2404,1; getitem 2504,1; getitem 4003,1; getitem 4100,1; getitem 2607,2; getitem 2217,1;', '', ''), -(13948, 'BRO_AR_Package', 'Brazil Archer package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2331,1; getitem 1716,1; getitem 2406,1; getitem 2504,1; getitem 4064,1; getitem 4102,1; getitem 2607,2; getitem 2285,1;', '', ''), -(13949, 'BRO_MC_Package', 'Brazil Merchant Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2315,1; getitem 2104,1; getitem 2406,1; getitem 2506,1; getitem 4003,1; getitem 4133,1; getitem 2607,2; getitem 5021,1;', '', ''), -(13950, 'BRO_TF_Package', 'Brazil Thief Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2336,1; getitem 2104,1; getitem 2406,1; getitem 2506,1; getitem 4097,1; getitem 4102,1; getitem 2607,2; getitem 2274,1;', '', ''), +(13945, 'Br_SwordPackage', 'Brazil Swordsman Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13946, 'Br_MagePackage', 'Brazil Magician Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13947, 'Br_AcolPackage', 'Brazil Acolyte Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13948, 'Br_ArcherPackage', 'Brazil Archer package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13949, 'Br_MerPackage', 'Brazil Merchant Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13950, 'Br_ThiefPackage', 'Brazil Thief Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (13951, 'Wasteland_Outlaw_Box', 'Western Outlaw Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 13109,604800;', '', ''), (13952, 'Lever_Action_Rifle_Box', 'Lever Action Rifle Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 13170,604800;', '', ''), (13953, 'All_In_One_Ring_Box', 'All In One Ring Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 2741,604800;', '', ''), @@ -6788,7 +6803,8 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (14083, 'FS_Def_Potion_Box30', 'Small Physical Defense Potion 30 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14541,30;', '', ''), (14084, 'FS_Def_Potion_Box50', 'Small Physical Defense Potion 50 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14541,50;', '', ''), (14085, 'FB_Def_Potion_Box10', 'Big Defense Potion 10 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14542,10;', '', ''), -(14086, 'FB_Def_Potion_Box30', 'Large Physical Defense Potion 30 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14542,30;', '', ''), +(14086, 'FB_Def_Potion_Box30', 'Large Physical Defense Potion 30 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14542,30;', '', ''); +INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES (14087, 'FB_Def_Potion_Box50', 'Large Physical Defense Potion 50 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14542,50;', '', ''), (14088, 'FS_Mdef_Potion_Box10', 'Small Magic Defense Potion 10 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14543,10;', '', ''), (14089, 'FS_Mdef_Potion_Box30', 'Small Magical Defense Potion 30 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14543,30;', '', ''), @@ -6796,8 +6812,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (14091, 'FB_Mdef_Potion_Box10', 'Big Magic Defense Potion 10 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14544,10;', '', ''), (14092, 'FB_Mdef_Potion_Box30', 'Large Magical Defense Potion 30 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14544,30;', '', ''), (14093, 'FB_Mdef_Potion_Box50', 'Large Magical Defense Potion 50 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14544,50;', '', ''), -(14094, 'F_Flying_Angel_Box', 'Flying Angel Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5210,1;', '', ''); -INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(14094, 'F_Flying_Angel_Box', 'Flying Angel Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5210,1;', '', ''), (14095, 'F_Cat_Hat_Box', 'Neko Mimi Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5099,1;', '', ''), (14096, 'F_M_F_H_Box', 'Moonlight Flower Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5214,1;', '', ''), (14097, 'F_Chick_Hat_Box', 'Baby Chick Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5283,1;', '', ''), @@ -6932,7 +6947,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (14226, 'Quagmire_Scroll_Box50', 'Quagmire Scroll 50 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14594,50;', '', ''), (14227, 'Healing_Staff_Box', 'Healing Staff Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 1638,604800;', '', ''), (14228, 'Praxinus_Box', 'Praccsinos Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 2752,604800;', '', ''), -(14229, 'Cherry_Blossom_Scroll', 'Cherry Blossom Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(14229, 'Sakura_Scroll', 'Cherry Blossom Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (14230, 'Note_Headphones_Box', 'Note Headphones Box', 18, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5151,1;', '', ''), (14231, 'Novice_Breastplate_Boxes', 'Novice Breastplate Boxes', 18, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (14232, 'Yggdrasilberry_Box_', 'Yggdrasil Berry 10 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 607,10;', '', ''), @@ -7001,9 +7016,12 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (14295, 'Mercenary_Contract_Box10', 'Mercenary Contract Box 10ea', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6050,10;', '', ''), (14296, 'Angel_Scroll', 'Angel Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (14297, 'Devil_Scroll', 'Devil Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(14298, 'Surprise_Scroll', 'Surprise Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (14300, 'Mask_Of_Ifrit_Box', 'Mask Of Ifrit Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5420,1;', '', ''), (14301, 'Ifrit''s_Ear_Box', 'Ears Of Ifrit Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5421,1;', '', ''), (14304, 'Scuba_Mask_Box', 'Scuba Mask Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5397,1;', '', ''), +(14306, 'RWC_Special_Scroll', 'RWC Special Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(14307, 'RWC_Limited_Scroll', 'RWC Limited Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (14314, 'Phreeoni_Scroll_Box', 'Phreeoni Scroll Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14597,10;', '', ''), (14315, 'Ghostring_Scroll_Box', 'Ghostring Scroll Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14598,10;', '', ''), (14316, 'July7_Scroll', 'July7 Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), @@ -7061,14 +7079,14 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (14534, 'Small_Life_Potion', 'Small Life Potion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 320; sc_start4 SC_S_LIFEPOTION,600000,-5,5,0,0;', '', ''), (14535, 'Med_Life_Potion', 'Medium Life Potion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 320; sc_start4 SC_L_LIFEPOTION,600000,-7,4,0,0;', '', ''), (14536, 'Abrasive', 'Abrasive', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 182; sc_start SC_CRITICALPERCENT,300000,30;', '', ''), -(14537, 'Regeneration_Potion', 'Regeneration Potion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 348; sc_start SC_INCHEALRATE,1800000,20;', '', ''), +(14537, 'Regeneration_Potion', 'Regeneration Potion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 348; sc_start SC_HEALPLUS,1800000,20;', '', ''), (14538, 'Glass_Of_Illusion', 'Glass of Illusion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_STEAL; sc_start SC_INCFLEE2,60000,20;', '', ''), -(14539, 'Shadow_Armor_S', 'Shadow Armor Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_CLOAKING; sc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Dark,1,0;', '', ''), -(14540, 'Holy_Armor_S', 'Holy Armor Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 91; sc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Holy,1,0;', '', ''), -(14541, 'S_Def_Potion', 'Small Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_GUARD; sc_start SC_DEF_RATE,60000,3;', '', ''), -(14542, 'B_Def_Potion', 'Big Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_GUARD; sc_start SC_DEF_RATE,180000,3;', '', ''), -(14543, 'S_Mdef_Potion', 'Small Magic Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_SPELLBREAKER; sc_start SC_MDEF_RATE,60000,3;', '', ''), -(14544, 'B_Mdef_Potion', 'Big Magic Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_SPELLBREAKER; sc_start SC_MDEF_RATE,180000,3;', '', ''), +(14539, 'Shadow_Armor_S', 'Shadow Armor Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_CLOAKING; sc_start4 SC_ARMOR_PROPERTY,1800000,1,Ele_Dark,1,0;', '', ''), +(14540, 'Holy_Armor_S', 'Holy Armor Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 91; sc_start4 SC_ARMOR_PROPERTY,1800000,1,Ele_Holy,1,0;', '', ''), +(14541, 'S_Def_Potion', 'Small Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_GUARD; sc_start SC_PROTECT_DEF,60000,3;', '', ''), +(14542, 'B_Def_Potion', 'Big Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_GUARD; sc_start SC_PROTECT_DEF,180000,3;', '', ''), +(14543, 'S_Mdef_Potion', 'Small Magic Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_SPELLBREAKER; sc_start SC_PROTECT_MDEF,60000,3;', '', ''), +(14544, 'B_Mdef_Potion', 'Big Magic Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_SPELLBREAKER; sc_start SC_PROTECT_MDEF,180000,3;', '', ''), (14545, 'Battle_Manual_X3', 'Field Manual 300%', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_CASH_PLUSEXP,1800000,300;', '', ''), (14546, 'Fire_Cracker_Love', 'I Love You Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'end;', '', ''), (14547, 'Fire_Cracker_Wday', 'Whiteday Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'end;', '', ''), @@ -7104,7 +7122,8 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (14577, 'Vit_Dish05_', 'Spicy Fried Bao', 0, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_VIT,1200000,5; percentheal 10,0;', '', ''), (14578, 'Agi_Dish05_', 'Steamed Bat Wing in Pumpkin', 0, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_AGI,1200000,5; percentheal 6,2;', '', ''), (14579, 'Dex_Dish05_', 'Green Salad', 0, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_DEX,1200000,5; percentheal 5,5;', '', ''), -(14580, 'Luk_Dish05_', 'Fried Scorpion Tails', 0, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_LUK,1200000,5; percentheal 5,2;', '', ''), +(14580, 'Luk_Dish05_', 'Fried Scorpion Tails', 0, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_LUK,1200000,5; percentheal 5,2;', '', ''); +INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES (14581, 'Dun_Tele_Scroll2', 'Dungeon Teleport Scroll II', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'callfunc "F_CashDungeon";', '', ''), (14582, 'WOB_Rune', 'Yellow Butterfly Wing', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'callfunc "F_CashCity",1;', '', ''), (14583, 'WOB_Schwaltz', 'Green Butterfly Wing', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'callfunc "F_CashCity",2;', '', ''), @@ -7115,13 +7134,12 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (14588, 'Pty_Blessing_Scroll', 'Party Blessing 10 Scroll', 2, 10, 5, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "CASH_BLESSING",10;', '', ''), (14589, 'Pty_Inc_Agi_Scroll', 'Party Increase Agi 10 Scroll', 2, 10, 5, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "CASH_INCAGI",10;', '', ''), (14590, 'Pty_Assumptio_Scroll', 'Party Assumptio 5 Scroll', 2, 10, 5, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "CASH_ASSUMPTIO",5;', '', ''), -(14591, 'Siege_Teleport_Scroll', 'WoE Teleport Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'callfunc "F_CashSeigeTele";', '', ''); -INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(14591, 'Siege_Teleport_Scroll', 'WoE Teleport Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'callfunc "F_CashSeigeTele";', '', ''), (14592, 'Job_Manual50', 'JOB Battle Manual', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_CASH_PLUSONLYJOBEXP,1800000,50;', '', ''), (14593, 'Magic_Power_Scroll', 'Mystical Amplification Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "HW_MAGICPOWER",10;', '', ''), (14594, 'Quagmire_Scroll', 'Quagmire Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "WZ_QUAGMIRE",5;', '', ''), (14595, 'Unsealed_Magic_Spell', 'Unsealed Magic Spell', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'warp "yuno_fild09",255,127;', '', ''), -(14596, 'Pierre_Treasurebox', 'Pierre''s Treasure Box', 2, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1;', '', ''), +(14596, 'Pierre_Treasurebox', 'Pierre''s Treasure Box', 2, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1;', '', ''), (14597, 'PhreeoniS', 'Phreeoni Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_ITEMSCRIPT,180000,4121;', '', ''), (14598, 'GhostringS', 'Ghostring Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_ITEMSCRIPT,60000,4047;', '', ''), (14599, 'Greed_Scroll_C', 'Greed Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), @@ -7328,6 +7346,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (16775, 'Sagittarius_Scroll', 'Sagittarius Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (16776, 'Universal_Catalog_Gold_Box10', 'Universal Catalog Gold 10 Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12581,10;', '', ''), (16777, 'Universal_Catalog_Gold_Box50', 'Universal Catalog Gold 50 Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12581,50;', '', ''), +(16826, 'Sagittarius_Scr_Box', 'Sagittarius Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (16972, 'Weather_Report_Box', 'Weather Report Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (16973, 'Yellow_Hat_Box', 'Yellow Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 19515,1;', '', ''), (16974, 'Comin_Actor_Box', 'Comin Actor Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), @@ -7374,13 +7393,13 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (17030, 'St_Pat_Hat_box', 'St Pat Hat box', 18, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 18565,1;', '', ''), (17035, 'Energetic_Pisces_Scroll', 'Energetic Pisces Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (17036, 'Energetic_Pisces_Box', 'Energetic Pisces Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17037, 'Trans_Box_Devi', 'Trans Box Devi', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17038, 'Trans_Box_Ray_Arch', 'Trans Box Ray Arch', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17039, 'Trans_Box_Mavka', 'Trans Box Mavka', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17040, 'Trans_Box_Marduk', 'Trans Box Marduk', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17041, 'Trans_Box_Banshee', 'Trans Box Banshee', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(17037, 'Trans_Box_Devi', 'Trans Box Devi', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12658,10;', '', ''), +(17038, 'Trans_Box_Ray_Arch', 'Trans Box Ray Arch', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12659,10;', '', ''), +(17039, 'Trans_Box_Mavka', 'Trans Box Mavka', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12660,10;', '', ''), +(17040, 'Trans_Box_Marduk', 'Trans Box Marduk', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12661,10;', '', ''), +(17041, 'Trans_Box_Banshee', 'Trans Box Banshee', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12662,10;', '', ''), (17042, 'Trans_Box_Poring', 'Trans Box Poring', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12663,10;', '', ''), -(17043, 'Trans_Box_Golem', 'Trans Box Golem', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(17043, 'Trans_Box_Golem', 'Trans Box Golem', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12664,10;', '', ''), (17050, 'Aries_Scroll', 'Aries Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (17051, 'Aries_Scroll_Box', 'Aries Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (17052, 'Holy_Mom_Blaze_Box', 'Holy Mom Blaze Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6472,1;', '', ''), @@ -7434,7 +7453,8 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (17117, 'Aries_Scroll', 'Aries Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (17120, 'Taurus_Scroll', 'Taurus Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (17121, 'Starry_Scroll', 'Starry Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17122, 'Immuned_Shield_Box', 'Immuned Shield Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2168,1;', '', ''), +(17122, 'Immuned_Shield_Box', 'Immuned Shield Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2168,1;', '', ''); +INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES (17123, 'Black_Devil_Mask_Box', 'Black Devil Mask Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 18599,1;', '', ''), (17124, 'Cat_Ears_Beret_Box', 'Cat Ears Beret Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 18600,1;', '', ''), (17125, 'Red_Bread_Hat_Box', 'Red Bread Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 18601,1;', '', ''), @@ -7447,9 +7467,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (17143, 'Ms_Scorpio_Scroll', 'Ms Scorpio Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (17146, 'Dep_Alice_Hat_Box', 'Dep Alice Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 18630,1;', '', ''), (17147, 'Ribbon_Chef_Hat_Box', 'Ribbon Chef Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 18631,1;', '', ''), -(17152, 'Bridal_Ribbon_Box', 'Bridal Ribbon Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 18636,1;', '', ''); -INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(17152, 'Bridal_Ribbon_Box', 'Bridal Ribbon Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 18636,1;', '', ''), (17155, 'Upg_Huuma_Shuriken_Box', 'Upg Huuma Shuriken Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 13316,86400;', '', ''), +(17156, 'TCG_Card_Scroll', 'TCG Card Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (17157, 'Vital_Flower_Box', 'Vital Flower Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6113,10;', '', ''), (17158, 'Flame_Gemstone_Box', 'Flame Gemstone Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6114,10;', '', ''), (17162, 'Boarding_Halter_Box7', 'Boarding Halter Box7', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), @@ -7592,7 +7612,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (18594, 'Magni_Cap_', 'Magni Cap', 5, 30000, 15000, 1000, 0, 0, 9, 0, 1, 4294967294, 7, 2, 256, 0, 0, 0, 1, 250, 'bonus bStr,2;', '', ''), (18595, 'Horn_Of_Ancient', 'Horn of Ancient', 5, 40, 20, 200, 0, 0, 8, 0, 1, 4294967295, 7, 2, 256, 0, 50, 0, 1, 757, 'autobonus "{ bonus bBaseAtk,100; }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";', '', ''), (18596, 'Sprout_Hat', 'Sprout Hat', 5, 20, 10, 200, 0, 0, 4, 0, 0, 4294967295, 7, 2, 256, 0, 70, 0, 1, 758, 'skill "WZ_HEAVENDRIVE",3;', '', ''), -(18597, 'Mercury_Riser', 'Mercury Riser', 5, 40, 20, 200, 0, 0, 10, 0, 1, 4294967295, 7, 2, 256, 0, 0, 0, 0, 759, 'bonus bAspdRate,3; bonus bCritical,3; if(getrefine() >= 7) { bonus bAspdRate,2; bonus bCritical,2; } if(getrefine() >= 9) { bonus bAspdRate,2; bonus bCritical,2;', '', ''), +(18597, 'Mercury_Riser', 'Mercury Riser', 5, 40, 20, 200, 0, 0, 10, 0, 1, 4294967295, 7, 2, 256, 0, 0, 0, 0, 759, 'bonus bAspdRate,3; bonus bCritical,3; if(getrefine() >= 7) { bonus bAspdRate,2; bonus bCritical,2; } if(getrefine() >= 9) { bonus bAspdRate,2; bonus bCritical,2; }', '', ''), (18598, 'Mini_Tree_J', 'Mini Tree J', 5, 20, 10, 50, 0, 0, 0, 0, 1, 4294967295, 7, 2, 256, 0, 0, 0, 0, 727, 'bonus bMdef,20;', '', ''), (18599, 'Black_Devil_Mask', 'Black Devil Mask', 5, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 512, 0, 0, 0, 0, 760, 'bonus bAllStats,2;', '', ''), (18600, 'Cat_Ear_Beret', 'Cat Ear Beret', 5, 20, 10, 100, 0, 0, 5, 0, 0, 4294967295, 7, 2, 256, 0, 0, 0, 1, 761, 'bonus bAtkRate,5; if(getrefine() > 5 && getrefine() <= 12) { bonus2 bAddRace,RC_DemiHuman,(getrefine() - 5); bonus2 bSubRace,RC_DemiHuman,(getrefine() - 5); } if(getrefine() > 12) { bonus2 bAddRace,RC_DemiHuman,7; bonus2 bSubRace,RC_DemiHuman,7; }', '', ''), @@ -7770,7 +7790,8 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (19537, 'C_Gryphon_Hat', 'Costume Gryphon Hat', 5, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 1, 0, 0, 591, 'bonus bUnbreakableHelm,0;', '', ''), (19538, 'Full_Moon', 'Full Moon', 5, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 1, 0, 0, 780, 'bonus bUnbreakableHelm,0;', '', ''), (19539, 'C_Hairband_Of_Reginleif', 'Hairband Of Reginleif', 5, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 256, 0, 1, 0, 0, 468, 'bonus bAllStats,1;', '', ''), -(19540, 'C_Rabbit_Earplugs', 'Costume Rabbit Earplugs', 5, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 768, 0, 1, 0, 0, 515, 'bonus bAgi,1; bonus bFlee,2;', '', ''), +(19540, 'C_Rabbit_Earplugs', 'Costume Rabbit Earplugs', 5, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 768, 0, 1, 0, 0, 515, 'bonus bAgi,1; bonus bFlee,2;', '', ''); +INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES (19541, 'C_Romantic_White_Flower', 'Costume Romantic White Flower', 5, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 4096, 0, 1, 0, 0, 259, 'bonus bUnbreakableHelm,0;', '', ''), (19542, 'C_Devil_Whisper', 'Costume Devil Whisper', 5, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 2048, 0, 1, 0, 0, 712, 'bonus bUnbreakableHelm,0;', '', ''), (19543, 'Oliver_Wolf_Hood', 'Oliver Wold Hood', 5, 20, 10, 300, 0, 0, 0, 0, 1, 4294967295, 7, 2, 1024, 0, 70, 0, 0, 849, 'bonus bUnbreakableHelm,0;', '', ''), @@ -7782,8 +7803,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (19549, 'C_Magestic_Goat', 'Costume Magestic Goat', 5, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 100, 0, 0, 41, 'bonus bUnbreakableHelm,0;', '', ''), (19550, 'C_Blush', 'Costume Blush', 5, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 2048, 0, 100, 0, 0, 125, 'bonus bUnbreakableHelm,0;', '', ''), (19551, 'C_Elven_Ears', 'Costume Elven Ears', 5, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 2048, 0, 100, 0, 0, 73, 'bonus bUnbreakableHelm,0;', '', ''), -(19552, 'C_Centimental_Flower', 'Costume Centimental Flower', 5, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 4096, 0, 100, 0, 0, 56, 'bonus bUnbreakableHelm,0;', '', ''); -INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(19552, 'C_Centimental_Flower', 'Costume Centimental Flower', 5, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 4096, 0, 100, 0, 0, 56, 'bonus bUnbreakableHelm,0;', '', ''), (19553, 'C_Assassin_Mask_', 'Costume Assassin Mask', 5, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 4096, 0, 100, 0, 0, 180, 'bonus bUnbreakableHelm,0;', '', ''), (19573, 'C_Heart_Wing_Hairband', 'Costume Heart Wing Hairband', 5, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 1, 0, 1, 733, '', '', ''), (19587, 'C_King_Poring_Hat', 'Costume King Poring Hat', 5, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 1, 0, 0, 905, 'bonus bUnbreakableHelm,0;', '', ''), diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 52192ebdc..a1bc52924 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -1145,8 +1145,8 @@ ACMD(item) if (number <= 0) number = 1; - if ((item_data = itemdb_searchname(item_name)) == NULL && - (item_data = itemdb_exists(atoi(item_name))) == NULL) + if ((item_data = itemdb->search_name(item_name)) == NULL && + (item_data = itemdb->exists(atoi(item_name))) == NULL) { clif->message(fd, msg_txt(19)); // Invalid item ID or name. return false; @@ -1203,8 +1203,8 @@ ACMD(item2) number = 1; item_id = 0; - if ((item_data = itemdb_searchname(item_name)) != NULL || - (item_data = itemdb_exists(atoi(item_name))) != NULL) + if ((item_data = itemdb->search_name(item_name)) != NULL || + (item_data = itemdb->exists(atoi(item_name))) != NULL) item_id = item_data->nameid; if (item_id > 500) { @@ -2128,8 +2128,8 @@ ACMD(produce) return false; } - if ( (item_data = itemdb_searchname(item_name)) == NULL && - (item_data = itemdb_exists(atoi(item_name))) == NULL ) { + if ( (item_data = itemdb->search_name(item_name)) == NULL && + (item_data = itemdb->exists(atoi(item_name))) == NULL ) { clif->message(fd, msg_txt(170)); //This item is not an equipment. return false; } @@ -2548,7 +2548,7 @@ ACMD(makeegg) return false; } - if ((item_data = itemdb_searchname(message)) != NULL) // for egg name + if ((item_data = itemdb->search_name(message)) != NULL) // for egg name id = item_data->nameid; else if ((id = mobdb_searchname(message)) != 0) // for monster name @@ -3395,7 +3395,7 @@ ACMD(idsearch) sprintf(atcmd_output, msg_txt(77), item_name); // The reference result of '%s' (name: id): clif->message(fd, atcmd_output); - match = itemdb_searchname_array(item_array, MAX_SEARCH, item_name); + match = itemdb->search_name_array(item_array, MAX_SEARCH, item_name); if (match > MAX_SEARCH) { sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, match); clif->message(fd, atcmd_output); @@ -3582,7 +3582,7 @@ ACMD(partyrecall) ACMD(reloaditemdb) { nullpo_retr(-1, sd); - itemdb_reload(); + itemdb->reload(); clif->message(fd, msg_txt(97)); // Item database has been reloaded. return true; @@ -5798,8 +5798,8 @@ ACMD(autolootitem) if (action < 3) // add or remove { - if ((item_data = itemdb_exists(atoi(message))) == NULL) - item_data = itemdb_searchname(message); + if ((item_data = itemdb->exists(atoi(message))) == NULL) + item_data = itemdb->search_name(message); if (!item_data) { // No items founds in the DB with Id or Name clif->message(fd, msg_txt(1189)); // Item not found. @@ -5852,7 +5852,7 @@ ACMD(autolootitem) { if (sd->state.autolootid[i] == 0) continue; - if (!(item_data = itemdb_exists(sd->state.autolootid[i]))) { + if (!(item_data = itemdb->exists(sd->state.autolootid[i]))) { ShowDebug("Non-existant item %d on autolootitem list (account_id: %d, char_id: %d)", sd->state.autolootid[i], sd->status.account_id, sd->status.char_id); continue; } @@ -6695,7 +6695,7 @@ ACMD(mobinfo) j = 0; for (i = 0; i < MAX_MOB_DROP; i++) { int droprate; - if (mob->dropitem[i].nameid <= 0 || mob->dropitem[i].p < 1 || (item_data = itemdb_exists(mob->dropitem[i].nameid)) == NULL) + if (mob->dropitem[i].nameid <= 0 || mob->dropitem[i].p < 1 || (item_data = itemdb->exists(mob->dropitem[i].nameid)) == NULL) continue; droprate = mob->dropitem[i].p; @@ -6720,7 +6720,7 @@ ACMD(mobinfo) strcpy(atcmd_output, msg_txt(1248)); // MVP Items: j = 0; for (i = 0; i < MAX_MVP_DROP; i++) { - if (mob->mvpitem[i].nameid <= 0 || (item_data = itemdb_exists(mob->mvpitem[i].nameid)) == NULL) + if (mob->mvpitem[i].nameid <= 0 || (item_data = itemdb->exists(mob->mvpitem[i].nameid)) == NULL) continue; if (mob->mvpitem[i].p > 0) { j++; @@ -7142,8 +7142,8 @@ ACMD(iteminfo) clif->message(fd, msg_txt(1276)); // Please enter an item name/ID (usage: @ii/@iteminfo ). return false; } - if ((item_array[0] = itemdb_exists(atoi(message))) == NULL) - count = itemdb_searchname_array(item_array, MAX_SEARCH, message); + if ((item_array[0] = itemdb->exists(atoi(message))) == NULL) + count = itemdb->search_name_array(item_array, MAX_SEARCH, message); if (!count) { clif->message(fd, msg_txt(19)); // Invalid item ID or name. @@ -7191,8 +7191,8 @@ ACMD(whodrops) clif->message(fd, msg_txt(1284)); // Please enter item name/ID (usage: @whodrops ). return false; } - if ((item_array[0] = itemdb_exists(atoi(message))) == NULL) - count = itemdb_searchname_array(item_array, MAX_SEARCH, message); + if ((item_array[0] = itemdb->exists(atoi(message))) == NULL) + count = itemdb->search_name_array(item_array, MAX_SEARCH, message); if (!count) { clif->message(fd, msg_txt(19)); // Invalid item ID or name. @@ -8111,7 +8111,7 @@ ACMD(itemlist) const struct item* it = &items[i]; struct item_data* itd; - if( it->nameid == 0 || (itd = itemdb_exists(it->nameid)) == NULL ) + if( it->nameid == 0 || (itd = itemdb->exists(it->nameid)) == NULL ) continue; counter += it->amount; @@ -8194,7 +8194,7 @@ ACMD(itemlist) { struct item_data* card; - if( it->card[j] == 0 || (card = itemdb_exists(it->card[j])) == NULL ) + if( it->card[j] == 0 || (card = itemdb->exists(it->card[j])) == NULL ) continue; counter2++; @@ -8307,7 +8307,7 @@ ACMD(delitem) return false; } - if( ( id = itemdb_searchname(item_name) ) != NULL || ( id = itemdb_exists(atoi(item_name)) ) != NULL ) + if( ( id = itemdb->search_name(item_name) ) != NULL || ( id = itemdb->exists(atoi(item_name)) ) != NULL ) { nameid = id->nameid; } diff --git a/src/map/battle.c b/src/map/battle.c index 800d573a2..9e65146e2 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -6285,7 +6285,6 @@ static const struct _battle_data { { "mobs_level_up_exp_rate", &battle_config.mobs_level_up_exp_rate, 1, 1, INT_MAX, }, { "pk_min_level", &battle_config.pk_min_level, 55, 1, INT_MAX, }, { "skill_steal_max_tries", &battle_config.skill_steal_max_tries, 0, 0, UCHAR_MAX, }, - { "finding_ore_rate", &battle_config.finding_ore_rate, 100, 0, INT_MAX, }, { "exp_calc_type", &battle_config.exp_calc_type, 0, 0, 1, }, { "exp_bonus_attacker", &battle_config.exp_bonus_attacker, 25, 0, INT_MAX, }, { "exp_bonus_max_attacker", &battle_config.exp_bonus_max_attacker, 12, 2, INT_MAX, }, diff --git a/src/map/battle.h b/src/map/battle.h index 7d41a02c5..37968f53a 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -325,7 +325,6 @@ struct Battle_Config { int mobs_level_up_exp_rate; // [Valaris] int pk_min_level; // [celest] int skill_steal_max_tries; //max steal skill tries on a mob. if 0, then w/o limit [Lupus] - int finding_ore_rate; // orn int exp_calc_type; int exp_bonus_attacker; int exp_bonus_max_attacker; diff --git a/src/map/buyingstore.c b/src/map/buyingstore.c index 764b51015..dc07c2409 100644 --- a/src/map/buyingstore.c +++ b/src/map/buyingstore.c @@ -137,7 +137,7 @@ void buyingstore_create(struct map_session_data* sd, int zenylimit, unsigned cha amount = RBUFW(itemlist,i*8+2); price = RBUFL(itemlist,i*8+4); - if( ( id = itemdb_exists(nameid) ) == NULL || amount == 0 ) + if( ( id = itemdb->exists(nameid) ) == NULL || amount == 0 ) {// invalid input break; } diff --git a/src/map/clif.c b/src/map/clif.c index 00e395709..3e01230b2 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -1759,7 +1759,7 @@ void clif_buylist(struct map_session_data *sd, struct npc_data *nd) c = 0; for( i = 0; i < nd->u.shop.count; i++ ) { - struct item_data* id = itemdb_exists(nd->u.shop.shop_item[i].nameid); + struct item_data* id = itemdb->exists(nd->u.shop.shop_item[i].nameid); int val = nd->u.shop.shop_item[i].value; if( id == NULL ) continue; @@ -2497,7 +2497,7 @@ void clif_storagelist(struct map_session_data* sd, struct item* items, int items { if( items[i].nameid <= 0 ) continue; - id = itemdb_search(items[i].nameid); + id = itemdb->search(items[i].nameid); if( !itemdb_isstackable2(id) ) { //Equippable WBUFW(bufe,ne*cmd+4)=i+1; @@ -2577,7 +2577,7 @@ void clif_cartlist(struct map_session_data *sd) { if( sd->status.cart[i].nameid <= 0 ) continue; - id = itemdb_search(sd->status.cart[i].nameid); + id = itemdb->search(sd->status.cart[i].nameid); if( !itemdb_isstackable2(id) ) { //Equippable WBUFW(bufe,ne*cmd+4)=i+2; @@ -6416,7 +6416,7 @@ void clif_vendinglist(struct map_session_data* sd, unsigned int id, struct s_ven for( i = 0; i < count; i++ ) { int index = vending[i].index; - struct item_data* data = itemdb_search(vsd->status.cart[index].nameid); + struct item_data* data = itemdb->search(vsd->status.cart[index].nameid); WFIFOL(fd,offset+ 0+i*22) = vending[i].value; WFIFOW(fd,offset+ 4+i*22) = vending[i].amount; WFIFOW(fd,offset+ 6+i*22) = vending[i].index + 2; @@ -6475,7 +6475,7 @@ void clif_openvending(struct map_session_data* sd, int id, struct s_vending* ven WFIFOL(fd,4) = id; for( i = 0; i < count; i++ ) { int index = vending[i].index; - struct item_data* data = itemdb_search(sd->status.cart[index].nameid); + struct item_data* data = itemdb->search(sd->status.cart[index].nameid); WFIFOL(fd, 8+i*22) = vending[i].value; WFIFOW(fd,12+i*22) = vending[i].index + 2; WFIFOW(fd,14+i*22) = vending[i].amount; @@ -9574,7 +9574,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) if( iMap->night_flag && map[sd->bl.m].flag.nightenabled ) { //Display night. if( !sd->state.night ) { sd->state.night = 1; - clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_SKE); + clif->status_change(&sd->bl, SI_SKE, 1, 0, 0, 0, 0); } } else if( sd->state.night ) { //Clear night display. sd->state.night = 0; @@ -9651,6 +9651,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) // Trigger skill effects if you appear standing on them if(!battle_config.pc_invincible_time) skill->unit_move(&sd->bl,iTimer->gettick(),1); + } @@ -13334,7 +13335,7 @@ void clif_parse_GM_Monster_Item(int fd, struct map_session_data *sd) // FIXME: Stackables have a quantity of 20. // FIXME: Equips are supposed to be unidentified. - if( itemdb_searchname(monster_item_name) ) { + if( itemdb->search_name(monster_item_name) ) { snprintf(command, sizeof(command)-1, "%citem %s", atcommand->at_symbol, monster_item_name); atcommand->parse(fd, sd, command, 1); return; @@ -14509,7 +14510,7 @@ void clif_Mail_read(struct map_session_data *sd, int mail_id) WFIFOL(fd,72) = 0; WFIFOL(fd,76) = msg->zeny; - if( item->nameid && (data = itemdb_exists(item->nameid)) != NULL ) { + if( item->nameid && (data = itemdb->exists(item->nameid)) != NULL ) { WFIFOL(fd,80) = item->amount; WFIFOW(fd,84) = (data->view_id)?data->view_id:item->nameid; WFIFOW(fd,86) = data->type; @@ -14582,7 +14583,7 @@ void clif_parse_Mail_getattach(int fd, struct map_session_data *sd) struct item_data *data; unsigned int weight; - if ((data = itemdb_exists(sd->mail.inbox.msg[i].item.nameid)) == NULL) + if ((data = itemdb->exists(sd->mail.inbox.msg[i].item.nameid)) == NULL) return; switch( pc->checkadditem(sd, data->nameid, sd->mail.inbox.msg[i].item.amount) ) { @@ -14800,7 +14801,7 @@ void clif_Auction_results(struct map_session_data *sd, short count, short pages, WFIFOL(fd,k) = auction.auction_id; safestrncpy((char*)WFIFOP(fd,4+k), auction.seller_name, NAME_LENGTH); - if( (item = itemdb_exists(auction.item.nameid)) != NULL && item->view_id > 0 ) + if( (item = itemdb->exists(auction.item.nameid)) != NULL && item->view_id > 0 ) WFIFOW(fd,28+k) = item->view_id; else WFIFOW(fd,28+k) = auction.item.nameid; @@ -14873,7 +14874,7 @@ void clif_parse_Auction_setitem(int fd, struct map_session_data *sd) return; } - if( (item = itemdb_exists(sd->status.inventory[idx].nameid)) != NULL && !(item->type == IT_ARMOR || item->type == IT_PETARMOR || item->type == IT_WEAPON || item->type == IT_CARD || item->type == IT_ETC) ) + if( (item = itemdb->exists(sd->status.inventory[idx].nameid)) != NULL && !(item->type == IT_ARMOR || item->type == IT_PETARMOR || item->type == IT_WEAPON || item->type == IT_CARD || item->type == IT_ETC) ) { // Consumable or pets are not allowed clif->auction_setitem(sd->fd, idx, true); return; @@ -14980,7 +14981,7 @@ void clif_parse_Auction_register(int fd, struct map_session_data *sd) return; } - if( (item = itemdb_exists(sd->status.inventory[sd->auction.index].nameid)) == NULL ) + if( (item = itemdb->exists(sd->status.inventory[sd->auction.index].nameid)) == NULL ) { // Just in case clif->auction_message(fd, 2); // The auction has been canceled return; @@ -15116,7 +15117,7 @@ void clif_cashshop_show(struct map_session_data *sd, struct npc_data *nd) #endif for( i = 0; i < nd->u.shop.count; i++ ) { - struct item_data* id = itemdb_search(nd->u.shop.shop_item[i].nameid); + struct item_data* id = itemdb->search(nd->u.shop.shop_item[i].nameid); WFIFOL(fd,offset+0+i*11) = nd->u.shop.shop_item[i].value; WFIFOL(fd,offset+4+i*11) = nd->u.shop.shop_item[i].value; // Discount Price WFIFOB(fd,offset+8+i*11) = itemtype(id->type); @@ -16036,7 +16037,7 @@ void clif_party_show_picker(struct map_session_data * sd, struct item * item_dat { #if PACKETVER >= 20071002 unsigned char buf[22]; - struct item_data* id = itemdb_search(item_data->nameid); + struct item_data* id = itemdb->search(item_data->nameid); WBUFW(buf,0) = 0x2b8; WBUFL(buf,2) = sd->status.account_id; @@ -17058,12 +17059,12 @@ void clif_cashshop_db(void) { } if( name[0] == 'I' && name[1] == 'D' && strlen(name) <= 7 ) { - if( !( data = itemdb_exists(atoi(name+2))) ) { + if( !( data = itemdb->exists(atoi(name+2))) ) { ShowWarning("cashshop_db: unknown item id '%s' in category '%s'\n", name+2, entry_name); continue; } } else { - if( !( data = itemdb_searchname(name) ) ) { + if( !( data = itemdb->search_name(name) ) ) { ShowWarning("cashshop_db: unknown item name '%s' in category '%s'\n", name, entry_name); continue; } @@ -17123,7 +17124,6 @@ void clif_monster_hp_bar( struct mob_data* md, struct map_session_data *sd ) { void __attribute__ ((unused)) clif_parse_dull(int fd,struct map_session_data *sd) { return; } - void clif_parse_CashShopOpen(int fd, struct map_session_data *sd) { WFIFOHEAD(fd, 10); WFIFOW(fd, 0) = 0x845; @@ -17177,7 +17177,7 @@ void clif_parse_CashShopBuy(int fd, struct map_session_data *sd) { result = CSBR_SHORTTAGE_CASH; } else if( (sd->cashPoints+kafra_pay) < (clif->cs.data[tab][j]->price * qty) ) { result = CSBR_SHORTTAGE_CASH; - } else if ( !( data = itemdb_exists(clif->cs.data[tab][j]->id) ) ) { + } else if ( !( data = itemdb->exists(clif->cs.data[tab][j]->id) ) ) { result = CSBR_UNKONWN_ITEM; } else { struct item item_tmp; @@ -17445,6 +17445,20 @@ void clif_scriptclear(struct map_session_data *sd, int npcid) { clif->send(&p,sizeof(p), &sd->bl, SELF); } + +void clif_package_item_announce(struct map_session_data *sd, unsigned short nameid, unsigned short containerid) { + struct packet_package_item_announce p; + + p.PacketType = package_item_announceType; + p.PacketLength = 10+NAME_LENGTH; + p.type = 0x0; + p.ItemID = containerid; + p.len = NAME_LENGTH; + safestrncpy(p.Name, sd->status.name, sizeof(p.Name)); + p.BoxItemID = nameid; + clif->send(&p,p.PacketLength, &sd->bl, ALL_CLIENT); +} +/* */ unsigned short clif_decrypt_cmd( int cmd, struct map_session_data *sd ) { if( sd ) { sd->cryptKey = (( sd->cryptKey * clif->cryptKey[1] ) + clif->cryptKey[2]) & 0xFFFFFFFF; @@ -18207,6 +18221,7 @@ void clif_defaults(void) { clif->user_count = clif_user_count; clif->noask_sub = clif_noask_sub; clif->cashshop_load = clif_cashshop_db; + clif->package_announce = clif_package_item_announce; clif->bc_ready = clif_bc_ready; clif->undisguise_timer = clif_undisguise_timer; /*------------------------ diff --git a/src/map/clif.h b/src/map/clif.h index 6e1fa81d3..bea701223 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -501,6 +501,7 @@ struct clif_interface { void (*item_sub) (unsigned char *buf, int n, struct item *i, struct item_data *id, int equip); void (*getareachar_item) (struct map_session_data* sd,struct flooritem_data* fitem); void (*cashshop_load) (void); + void (*package_announce) (struct map_session_data *sd, unsigned short nameid, unsigned short containerid); /* unit-related */ void (*clearunit_single) (int id, clr_type type, int fd); void (*clearunit_area) (struct block_list* bl, clr_type type); diff --git a/src/map/itemdb.c b/src/map/itemdb.c index 859b19aac..0ff991bad 100644 --- a/src/map/itemdb.c +++ b/src/map/itemdb.c @@ -8,6 +8,7 @@ #include "../common/showmsg.h" #include "../common/strlib.h" #include "../common/utils.h" +#include "../common/conf.h" #include "itemdb.h" #include "map.h" #include "battle.h" // struct battle_config @@ -52,14 +53,12 @@ static int itemdb_searchname_sub(DBKey key, DBData *data, va_list ap) /*========================================== * Return item data from item name. (lookup) *------------------------------------------*/ -struct item_data* itemdb_searchname(const char *str) -{ +struct item_data* itemdb_searchname(const char *str) { struct item_data* item; struct item_data* item2=NULL; int i; - for( i = 0; i < ARRAYLENGTH(itemdb_array); ++i ) - { + for( i = 0; i < ARRAYLENGTH(itemdb_array); ++i ) { item = itemdb_array[i]; if( item == NULL ) continue; @@ -77,6 +76,10 @@ struct item_data* itemdb_searchname(const char *str) itemdb_other->foreach(itemdb_other,itemdb_searchname_sub,str,&item,&item2); return item?item:item2; } +/* name to item data */ +struct item_data* itemdb_name2id(const char *str) { + return strdb_get(itemdb->names,str); +} /** * @see DBMatcher @@ -98,8 +101,7 @@ static int itemdb_searchname_array_sub(DBKey key, DBData data, va_list ap) /*========================================== * Founds up to N matches. Returns number of matches [Skotlex] *------------------------------------------*/ -int itemdb_searchname_array(struct item_data** data, int size, const char *str) -{ +int itemdb_searchname_array(struct item_data** data, int size, const char *str) { struct item_data* item; int i; int count=0; @@ -132,38 +134,130 @@ int itemdb_searchname_array(struct item_data** data, int size, const char *str) } return count; } - - -/*========================================== - * Return a random item id from group. (takes into account % chance giving/tot group) - *------------------------------------------*/ -int itemdb_searchrandomid(int group) -{ - if(group<1 || group>=MAX_ITEMGROUP) { - ShowError("itemdb_searchrandomid: Invalid group id %d\n", group); +/* [Ind/Hercules] */ +int itemdb_chain_item(unsigned short chain_id, int *rate) { + struct item_chain_entry *entry; + int i = 0; + + if( chain_id >= itemdb->chain_count ) { + ShowError("itemdb_chain_item: unknown chain id %d\n", chain_id); return UNKNOWN_ITEM_ID; } - if (itemgroup_db[group].qty) - return itemgroup_db[group].nameid[rnd()%itemgroup_db[group].qty]; - ShowError("itemdb_searchrandomid: No item entries for group id %d\n", group); - return UNKNOWN_ITEM_ID; + entry = &itemdb->chains[chain_id].items[ rnd()%itemdb->chains[chain_id].qty ]; + + for( i = 0; i < itemdb->chains[chain_id].qty; i++ ) { + if( rnd()%10000 >= entry->rate ) { + entry = entry->next; + continue; + } else { + if( rate ) + rate[0] = entry->rate; + return entry->id; + } + } + + return 0; } +/* [Ind/Hercules] */ +void itemdb_package_item(struct map_session_data *sd, struct item_package *package) { + int i = 0, get_count, j, flag; + + for( i = 0; i < package->must_qty; i++ ) { + struct item it; + memset(&it, 0, sizeof(it)); + it.nameid = package->must_items[i].id; + it.identify = 1; + + if( package->must_items[i].hours ) { + it.expire_time = (unsigned int)(time(NULL) + ((package->must_items[i].hours*60)*60)); + } + + if( package->must_items[i].named ) { + it.card[0] = CARD0_FORGE; + it.card[1] = 0; + it.card[2] = GetWord(sd->status.char_id, 0); + it.card[3] = GetWord(sd->status.char_id, 1); + } + + if( package->must_items[i].announce ) + clif->package_announce(sd,package->must_items[i].id,package->id); + + get_count = itemdb_isstackable(package->must_items[i].id) ? package->must_items[i].qty : 1; + + it.amount = get_count == 1 ? 1 : get_count; + + for( j = 0; j < package->must_items[i].qty; j += get_count ) { + if ( ( flag = pc->additem(sd, &it, get_count, LOG_TYPE_SCRIPT) ) ) + clif->additem(sd, 0, 0, flag); + } + } + + if( package->random_qty ) { + struct item_package_rand_entry *entry; + + entry = &package->random_list[rnd()%package->random_qty]; + + for( i = 0; i < package->random_qty; i++ ) { + if( rnd()%10000 >= entry->rate ) { + entry = entry->next; + continue; + } else { + struct item it; + memset(&it, 0, sizeof(it)); + + it.nameid = entry->id; + it.identify = 1; + + if( entry->hours ) { + it.expire_time = (unsigned int)(time(NULL) + ((entry->hours*60)*60)); + } + + if( entry->named ) { + it.card[0] = CARD0_FORGE; + it.card[1] = 0; + it.card[2] = GetWord(sd->status.char_id, 0); + it.card[3] = GetWord(sd->status.char_id, 1); + } + + if( entry->announce ) + clif->package_announce(sd,entry->id,package->id); + + get_count = itemdb_isstackable(entry->id) ? entry->qty : 1; + + it.amount = get_count == 1 ? 1 : get_count; + + for( j = 0; j < entry->qty; j += get_count ) { + if ( ( flag = pc->additem(sd, &it, get_count, LOG_TYPE_SCRIPT) ) ) + clif->additem(sd, 0, 0, flag); + } + break; + } + } + } + + return; +} /*========================================== - * Calculates total item-group related bonuses for the given item + * Return a random item id from group. (takes into account % chance giving/tot group) *------------------------------------------*/ -int itemdb_group_bonus(struct map_session_data* sd, int itemid) -{ - int bonus = 0, i, j; - for (i=0; i < MAX_ITEMGROUP; i++) { - if (!sd->itemgrouphealrate[i]) - continue; - ARR_FIND( 0, itemgroup_db[i].qty, j, itemgroup_db[i].nameid[j] == itemid ); - if( j < itemgroup_db[i].qty ) - bonus += sd->itemgrouphealrate[i]; - } - return bonus; +int itemdb_searchrandomid(struct item_group *group) { + + if (group->qty) + return group->nameid[rnd()%group->qty]; + + ShowError("itemdb_searchrandomid: No item entries for group id %d\n", group->id); + return UNKNOWN_ITEM_ID; +} +bool itemdb_in_group(struct item_group *group, int nameid) { + int i; + + for( i = 0; i < group->qty; i++ ) + if( group->nameid[i] == nameid ) + return true; + + return false; } /// Searches for the item_data. @@ -499,7 +593,7 @@ static bool itemdb_read_itemavail(char* str[], int columns, int current) nameid = atoi(str[0]); - if( ( id = itemdb_exists(nameid) ) == NULL ) + if( ( id = itemdb->exists(nameid) ) == NULL ) { ShowWarning("itemdb_read_itemavail: Invalid item id %d.\n", nameid); return false; @@ -520,82 +614,291 @@ static bool itemdb_read_itemavail(char* str[], int columns, int current) return true; } -/*========================================== - * read item group data - *------------------------------------------*/ -static unsigned int itemdb_read_itemgroup_sub(const char* filename) { - FILE *fp; - char line[1024]; - int ln=0; - unsigned int count = 0; - int groupid,j,k,nameid; - char *str[3],*p; - char w1[1024], w2[1024]; - - if( (fp=fopen(filename,"r"))==NULL ){ - ShowError("can't read %s\n", filename); - return 0; +void itemdb_read_groups(void) { + config_t item_group_conf; + config_setting_t *itg = NULL, *it = NULL; +#ifdef RENEWAL + const char *config_filename = "db/re/item_group.conf"; // FIXME hardcoded name +#else + const char *config_filename = "db/pre-re/item_group.conf"; // FIXME hardcoded name +#endif + const char *itname; + int i = 0, count = 0, c; + unsigned int *gsize = NULL; + + if (conf_read_file(&item_group_conf, config_filename)) { + ShowError("can't read %s\n", config_filename); + return; } - - while(fgets(line, sizeof(line), fp)) - { - ln++; - if(line[0]=='/' && line[1]=='/') + + gsize = aMalloc( config_setting_length(item_group_conf.root) * sizeof(unsigned int) ); + + for(i = 0; i < config_setting_length(item_group_conf.root); i++) + gsize[i] = 0; + + i = 0; + while( (itg = config_setting_get_elem(item_group_conf.root,i++)) ) { + const char *name = config_setting_name(itg); + + if( !itemdb->name2id(name) ) { + ShowWarning("itemdb_read_groups: unknown group item '%s', skipping..\n",name); + config_setting_remove(item_group_conf.root, name); + --i; continue; - if(strstr(line,"import")) { - if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2 && - strcmpi(w1, "import") == 0) { - count += itemdb_read_itemgroup_sub(w2); - continue; - } } - memset(str,0,sizeof(str)); - for(j=0,p=line;j<3 && p;j++){ - str[j]=p; - p=strchr(p,','); - if(p) *p++=0; + + c = 0; + while( (it = config_setting_get_elem(itg,c++)) ) { + if( config_setting_is_list(it) ) + gsize[ i - 1 ] += config_setting_get_int_elem(it,1); + else + gsize[ i - 1 ] += 1; } - if(str[0]==NULL) - continue; - if (j<3) { - if (j>1) //Or else it barks on blank lines... - ShowWarning("itemdb_read_itemgroup: Insufficient fields for entry at %s:%d\n", filename, ln); - continue; + + } + + i = 0; + CREATE(itemdb->groups, struct item_group, config_setting_length(item_group_conf.root)); + itemdb->group_count = (unsigned short)config_setting_length(item_group_conf.root); + + while( (itg = config_setting_get_elem(item_group_conf.root,i++)) ) { + struct item_data *data = itemdb->name2id(config_setting_name(itg)); + int ecount = 0; + + data->group = &itemdb->groups[count]; + + itemdb->groups[count].id = data->nameid; + itemdb->groups[count].qty = config_setting_length(itg); + + CREATE(itemdb->groups[count].nameid, unsigned short, gsize[ count ] + 1); + + c = 0; + while( (it = config_setting_get_elem(itg,c++)) ) { + int repeat = 1; + if( config_setting_is_list(it) ) { + itname = config_setting_get_string_elem(it,0); + repeat = config_setting_get_int_elem(it,1); + } else + itname = config_setting_get_string_elem(itg,c - 1); + + if( !( data = itemdb->name2id(itname) ) ) + ShowWarning("itemdb_read_groups: unknown item '%s' in group '%s'!\n",itname,config_setting_name(itg)); + + itemdb->groups[count].nameid[ecount] = data ? data->nameid : 0; + if( repeat > 1 ) { + //memset would be better? I failed to get the following to work though hu + //memset(&itemdb->groups[count].nameid[ecount+1],itemdb->groups[count].nameid[ecount],sizeof(itemdb->groups[count].nameid[0])*repeat); + int z; + for( z = ecount+1; z < ecount+repeat; z++ ) + itemdb->groups[count].nameid[z] = itemdb->groups[count].nameid[ecount]; + } + ecount += repeat; } - groupid = atoi(str[0]); - if (groupid < 0 || groupid >= MAX_ITEMGROUP) { - ShowWarning("itemdb_read_itemgroup: Invalid group %d in %s:%d\n", groupid, filename, ln); + + count++; + } + + config_destroy(&item_group_conf); + aFree(gsize); + + ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, config_filename); +} + +void itemdb_read_packages(void) { + config_t item_packages_conf; + config_setting_t *itg = NULL, *it = NULL, *t = NULL; +#ifdef RENEWAL + const char *config_filename = "db/re/item_packages.conf"; // FIXME hardcoded name +#else + const char *config_filename = "db/pre-re/item_packages.conf"; // FIXME hardcoded name +#endif + const char *itname; + int i = 0, count = 0, c = 0; + unsigned int *must = NULL, *random = NULL; + + if (conf_read_file(&item_packages_conf, config_filename)) { + ShowError("can't read %s\n", config_filename); + return; + } + + must = aMalloc( config_setting_length(item_packages_conf.root) * sizeof(unsigned int) ); + random = aMalloc( config_setting_length(item_packages_conf.root) * sizeof(unsigned int) ); + + for(i = 0; i < config_setting_length(item_packages_conf.root); i++) { + must[i] = 0; + random[i] = 0; + } + + i = 0; + while( (itg = config_setting_get_elem(item_packages_conf.root,i++)) ) { + const char *name = config_setting_name(itg); + + if( !itemdb->name2id(name) ) { + ShowWarning("itemdb_read_packages: unknown package item '%s', skipping..\n",name); + config_setting_remove(item_packages_conf.root, name); + --i; continue; } - nameid = atoi(str[1]); - if (!itemdb_exists(nameid)) { - ShowWarning("itemdb_read_itemgroup: Non-existant item %d in %s:%d\n", nameid, filename, ln); - continue; + + c = 0; + while( (it = config_setting_get_elem(itg,c++)) ) { + if( ( t = config_setting_get_member(it, "Random")) && !config_setting_get_bool(t) ) + must[ i - 1 ] += 1; + else + random[ i - 1 ] += 1; } - k = atoi(str[2]); - if (itemgroup_db[groupid].qty+k >= MAX_RANDITEM) { - ShowWarning("itemdb_read_itemgroup: Group %d is full (%d entries) in %s:%d\n", groupid, MAX_RANDITEM, filename, ln); - continue; + + } + + CREATE(itemdb->packages, struct item_package, config_setting_length(item_packages_conf.root)); + itemdb->package_count = (unsigned short)config_setting_length(item_packages_conf.root); + + i = 0; + while( (itg = config_setting_get_elem(item_packages_conf.root,i++)) ) { + struct item_data *data = itemdb->name2id(config_setting_name(itg)); + struct item_package_rand_entry *prev = NULL; + int r = 0, m = 0; + + data->package = &itemdb->packages[count]; + + itemdb->packages[count].id = data->nameid; + itemdb->packages[count].random_list = NULL; + itemdb->packages[count].must_items = NULL; + itemdb->packages[count].random_qty = random[ i - 1 ]; + itemdb->packages[count].must_qty = must[ i - 1 ]; + + if( itemdb->packages[count].random_qty ) + CREATE(itemdb->packages[count].random_list, struct item_package_rand_entry, itemdb->packages[count].random_qty); + if( itemdb->packages[count].must_qty ) + CREATE(itemdb->packages[count].must_items, struct item_package_must_entry, itemdb->packages[count].must_qty); + + c = 0; + while( (it = config_setting_get_elem(itg,c++)) ) { + int icount = 1, expire = 0, rate = 10000; + bool announce = false, named = false; + + itname = config_setting_name(it); + + if( !( data = itemdb->name2id(itname) ) ) + ShowWarning("itemdb_read_packages: unknown item '%s' in package '%s'!\n",itname,config_setting_name(itg)); + + if( ( t = config_setting_get_member(it, "Count")) ) + icount = config_setting_get_int(t); + + if( ( t = config_setting_get_member(it, "Expire")) ) + expire = config_setting_get_int(t); + + if( ( t = config_setting_get_member(it, "Rate")) ) { + if( (rate = (unsigned short)config_setting_get_int(t)) > 10000 ) { + ShowWarning("itemdb_read_packages: invalid rate (%d) for item '%s' in package '%s'!\n",itname,config_setting_name(itg)); + rate = 10000; + } + } + + if( ( t = config_setting_get_member(it, "Announce")) && config_setting_get_bool(t) ) + announce = true; + + if( ( t = config_setting_get_member(it, "Named")) && config_setting_get_bool(t) ) + named = true; + + if( ( t = config_setting_get_member(it, "Random")) && !config_setting_get_bool(t) ) { + itemdb->packages[count].must_items[m].id = data ? data->nameid : 0; + itemdb->packages[count].must_items[m].qty = icount; + itemdb->packages[count].must_items[m].hours = expire; + itemdb->packages[count].must_items[m].announce = announce == true ? 1 : 0; + itemdb->packages[count].must_items[m].named = named == true ? 1 : 0; + m++; + } else { + if( prev ) + prev->next = &itemdb->packages[count].random_list[r]; + itemdb->packages[count].random_list[r].id = data ? data->nameid : 0; + itemdb->packages[count].random_list[r].qty = icount; + itemdb->packages[count].random_list[r].hours = expire; + itemdb->packages[count].random_list[r].announce = announce == true ? 1 : 0; + itemdb->packages[count].random_list[r].named = named == true ? 1 : 0; + prev = &itemdb->packages[count].random_list[r]; + r++; + } + } - for(j=0;jnext = &itemdb->packages[count].random_list[0]; + count++; } - fclose(fp); - return count; + + + config_destroy(&item_packages_conf); + aFree(must); + aFree(random); + + ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, config_filename); } -static void itemdb_read_itemgroup(void) -{ - char path[256]; - unsigned int count; - snprintf(path, 255, "%s/"DBPATH"item_group_db.txt", iMap->db_path); - memset(&itemgroup_db, 0, sizeof(itemgroup_db)); - count = itemdb_read_itemgroup_sub(path); - ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, "item_group_db.txt"); - return; +void itemdb_read_chains(void) { + config_t item_chain_conf; + config_setting_t *itc = NULL, *entry = NULL; +#ifdef RENEWAL + const char *config_filename = "db/re/item_chain.conf"; // FIXME hardcoded name +#else + const char *config_filename = "db/pre-re/item_chain.conf"; // FIXME hardcoded name +#endif + int i = 0, count = 0; + + if (conf_read_file(&item_chain_conf, config_filename)) { + ShowError("can't read %s\n", config_filename); + return; + } + + CREATE(itemdb->chains, struct item_chain, config_setting_length(item_chain_conf.root)); + itemdb->chain_count = (unsigned short)config_setting_length(item_chain_conf.root); + + while( (itc = config_setting_get_elem(item_chain_conf.root,i++)) ) { + struct item_data *data = NULL; + struct item_chain_entry *prev = NULL; + const char *name = config_setting_name(itc); + int c = 0; + + script->set_constant2(name,i-1,0); + itemdb->chains[count].qty = (unsigned short)config_setting_length(itc); + + CREATE(itemdb->chains[count].items, struct item_chain_entry, config_setting_length(itc)); + + while( (entry = config_setting_get_elem(itc,c++)) ) { + const char *itname = config_setting_name(entry); + if( itname[0] == 'I' && itname[1] == 'D' && strlen(itname) < 7 ) { + if( !( data = itemdb->exists(atoi(itname+2)) ) ) + ShowWarning("itemdb_read_chains: unknown item ID '%d' in chain '%s'!\n",atoi(itname+2),name); + } else if( !( data = itemdb->name2id(itname) ) ) + ShowWarning("itemdb_read_chains: unknown item '%s' in chain '%s'!\n",itname,name); + + if( prev ) + prev->next = &itemdb->chains[count].items[c - 1]; + + itemdb->chains[count].items[c - 1].id = data ? data->nameid : 0; + itemdb->chains[count].items[c - 1].rate = data ? config_setting_get_int(entry) : 0; + + prev = &itemdb->chains[count].items[c - 1]; + } + + if( prev ) + prev->next = &itemdb->chains[count].items[0]; + + count++; + } + + config_destroy(&item_chain_conf); + + if( !script->get_constant("ITMCHAIN_ORE",&i) ) + ShowWarning("itemdb_read_chains: failed to find 'ITMCHAIN_ORE' chain to link to cache!\n"); + else + itemdb->chain_cache[ECC_ORE] = i; + + ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, config_filename); } + /*========================================== * Reads item trade restrictions [Skotlex] *------------------------------------------*/ @@ -606,7 +909,7 @@ static bool itemdb_read_itemtrade(char* str[], int columns, int current) nameid = atoi(str[0]); - if( ( id = itemdb_exists(nameid) ) == NULL ) + if( ( id = itemdb->exists(nameid) ) == NULL ) { //ShowWarning("itemdb_read_itemtrade: Invalid item id %d.\n", nameid); //return false; @@ -643,7 +946,7 @@ static bool itemdb_read_itemdelay(char* str[], int columns, int current) nameid = atoi(str[0]); - if( ( id = itemdb_exists(nameid) ) == NULL ) + if( ( id = itemdb->exists(nameid) ) == NULL ) { ShowWarning("itemdb_read_itemdelay: Invalid item id %d.\n", nameid); return false; @@ -673,7 +976,7 @@ static bool itemdb_read_stack(char* fields[], int columns, int current) nameid = (unsigned short)strtoul(fields[0], NULL, 10); - if( ( id = itemdb_exists(nameid) ) == NULL ) + if( ( id = itemdb->exists(nameid) ) == NULL ) { ShowWarning("itemdb_read_stack: Unknown item id '%hu'.\n", nameid); return false; @@ -711,7 +1014,7 @@ static bool itemdb_read_buyingstore(char* fields[], int columns, int current) nameid = atoi(fields[0]); - if( ( id = itemdb_exists(nameid) ) == NULL ) + if( ( id = itemdb->exists(nameid) ) == NULL ) { ShowWarning("itemdb_read_buyingstore: Invalid item id %d.\n", nameid); return false; @@ -738,7 +1041,7 @@ static bool itemdb_read_nouse(char* fields[], int columns, int current) nameid = atoi(fields[0]); - if( ( id = itemdb_exists(nameid) ) == NULL ) { + if( ( id = itemdb->exists(nameid) ) == NULL ) { ShowWarning("itemdb_read_nouse: Invalid item id %d.\n", nameid); return false; } @@ -847,7 +1150,7 @@ void itemdb_read_combos() { /* validate */ for(v = 0; v < retcount; v++) { - if( !itemdb_exists(items[v]) ) { + if( !itemdb->exists(items[v]) ) { ShowError("itemdb_read_combos: line %d of \"%s\" contains unknown item ID %d, skipping.\n", lines, path,items[v]); break; } @@ -856,7 +1159,7 @@ void itemdb_read_combos() { if( v < retcount ) continue; - id = itemdb_exists(items[0]); + id = itemdb->exists(items[0]); idx = id->combos_count; @@ -885,7 +1188,7 @@ void itemdb_read_combos() { struct item_data * it; int index; - it = itemdb_exists(items[v]); + it = itemdb->exists(items[v]); index = it->combos_count; @@ -1095,6 +1398,7 @@ int itemdb_parse_dbrow(char** str, const char* source, int line, int scriptopt) if (*str[21+offset]) id->unequip_script = parse_script(str[21+offset], source, line, scriptopt); + strdb_put(itemdb->names, id->name, id); return id->nameid; } @@ -1328,7 +1632,9 @@ static void itemdb_read(void) { itemdb_readdb(); itemdb_read_combos(); - itemdb_read_itemgroup(); + itemdb->read_groups(); + itemdb->read_chains(); + itemdb->read_packages(); sv->readdb(iMap->db_path, "item_avail.txt", ',', 2, 2, -1, &itemdb_read_itemavail); sv->readdb(iMap->db_path, DBPATH"item_trade.txt", ',', 3, 3, -1, &itemdb_read_itemtrade); sv->readdb(iMap->db_path, "item_delay.txt", ',', 2, 2, -1, &itemdb_read_itemdelay); @@ -1336,6 +1642,9 @@ static void itemdb_read(void) { sv->readdb(iMap->db_path, DBPATH"item_buyingstore.txt", ',', 1, 1, -1, &itemdb_read_buyingstore); sv->readdb(iMap->db_path, "item_nouse.txt", ',', 3, 3, -1, &itemdb_read_nouse); + + itemdb->name_constants(); + itemdb_uid_load(); } @@ -1388,8 +1697,7 @@ static int itemdb_final_sub(DBKey key, DBData *data, va_list ap) return 0; } -void itemdb_reload(void) -{ +void itemdb_reload(void) { struct s_mapiterator* iter; struct map_session_data* sd; @@ -1400,9 +1708,46 @@ void itemdb_reload(void) if( itemdb_array[i] ) destroy_item_data(itemdb_array[i], 1); + for( i = 0; i < itemdb->group_count; i++ ) { + if( itemdb->groups[i].nameid ) + aFree(itemdb->groups[i].nameid); + } + + if( itemdb->groups ) + aFree(itemdb->groups); + + itemdb->groups = NULL; + itemdb->group_count = 0; + + for( i = 0; i < itemdb->chain_count; i++ ) { + if( itemdb->chains[i].items ) + aFree(itemdb->chains[i].items); + } + + if( itemdb->chains ) + aFree(itemdb->chains); + + itemdb->chains = NULL; + itemdb->chain_count = 0; + + for( i = 0; i < itemdb->package_count; i++ ) { + if( itemdb->packages[i].random_list ) + aFree(itemdb->packages[i].random_list); + if( itemdb->packages[i].must_items ) + aFree(itemdb->packages[i].must_items); + } + + if( itemdb->packages ) + aFree(itemdb->packages); + + itemdb->packages = NULL; + itemdb->package_count = 0; + itemdb_other->clear(itemdb_other, itemdb_final_sub); - + memset(itemdb_array, 0, sizeof(itemdb_array)); + + db_clear(itemdb->names); // read new data itemdb_read(); @@ -1454,34 +1799,94 @@ void itemdb_reload(void) } mapit->free(iter); } +void itemdb_name_constants(void) { + DBIterator *iter = db_iterator(itemdb->names); + struct item_data *data; + + for( data = dbi_first(iter); dbi_exists(iter); data = dbi_next(iter) ) + script->set_constant2(data->name,data->nameid,0); -void do_final_itemdb(void) -{ + dbi_destroy(iter); +} +void do_final_itemdb(void) { int i; for( i = 0; i < ARRAYLENGTH(itemdb_array); ++i ) if( itemdb_array[i] ) destroy_item_data(itemdb_array[i], 1); + for( i = 0; i < itemdb->group_count; i++ ) { + if( itemdb->groups[i].nameid ) + aFree(itemdb->groups[i].nameid); + } + + if( itemdb->groups ) + aFree(itemdb->groups); + + for( i = 0; i < itemdb->chain_count; i++ ) { + if( itemdb->chains[i].items ) + aFree(itemdb->chains[i].items); + } + + if( itemdb->chains ) + aFree(itemdb->chains); + + for( i = 0; i < itemdb->package_count; i++ ) { + if( itemdb->packages[i].random_list ) + aFree(itemdb->packages[i].random_list); + if( itemdb->packages[i].must_items ) + aFree(itemdb->packages[i].must_items); + } + + if( itemdb->packages ) + aFree(itemdb->packages); + itemdb_other->destroy(itemdb_other, itemdb_final_sub); destroy_item_data(&dummy_item, 0); + db_destroy(itemdb->names); } -int do_init_itemdb(void) { +void do_init_itemdb(void) { memset(itemdb_array, 0, sizeof(itemdb_array)); itemdb_other = idb_alloc(DB_OPT_BASE); + itemdb->names = strdb_alloc(DB_OPT_BASE,ITEM_NAME_LENGTH); create_dummy_data(); //Dummy data item. itemdb_read(); clif->cashshop_load(); - - return 0; } /* incomplete */ void itemdb_defaults(void) { itemdb = &itemdb_s; - itemdb->reload = itemdb_reload;//incomplet=e + itemdb->init = do_init_itemdb; + itemdb->final = do_final_itemdb; + itemdb->reload = itemdb_reload;//incomplete + itemdb->name_constants = itemdb_name_constants; + /* */ + itemdb->groups = NULL; + itemdb->group_count = 0; + /* */ + itemdb->chains = NULL; + itemdb->chain_count = 0; + /* */ + itemdb->packages = NULL; + itemdb->package_count = 0; + /* */ + itemdb->names = NULL; + /* */ + itemdb->read_groups = itemdb_read_groups; + itemdb->read_chains = itemdb_read_chains; + itemdb->read_packages = itemdb_read_packages; /* */ + itemdb->search_name = itemdb_searchname; + itemdb->search_name_array = itemdb_searchname_array; + itemdb->load = itemdb_load; + itemdb->search = itemdb_search; itemdb->parse_dbrow = itemdb_parse_dbrow; itemdb->exists = itemdb_exists;//incomplete + itemdb->name2id = itemdb_name2id; + itemdb->in_group = itemdb_in_group; + itemdb->group_item = itemdb_searchrandomid; + itemdb->chain_item = itemdb_chain_item; + itemdb->package_item = itemdb_package_item; } diff --git a/src/map/itemdb.h b/src/map/itemdb.h index 44b455d80..5e870a5f2 100644 --- a/src/map/itemdb.h +++ b/src/map/itemdb.h @@ -9,18 +9,29 @@ #include "../common/mmo.h" // ITEM_NAME_LENGTH #include "map.h" -// 32k array entries in array (the rest goes to the db) -#define MAX_ITEMDB 0x8000 +/** + * Declarations + **/ +struct item_group; +struct item_package; -#define MAX_RANDITEM 11000 +/** + * Defines + **/ +#define MAX_ITEMDB 0x8000 // 32k array entries in array (the rest goes to the db) +#define MAX_ITEMDELAYS 10 // The maximum number of item delays +#define MAX_SEARCH 5 //Designed for search functions, species max number of matches to display. +#define MAX_ITEMS_PER_COMBO 6 /* maximum amount of items a combo may require */ -// The maximum number of item delays -#define MAX_ITEMDELAYS 10 +#define CARD0_FORGE 0x00FF +#define CARD0_CREATE 0x00FE +#define CARD0_PET ((short)0xFF00) -#define MAX_SEARCH 5 //Designed for search functions, species max number of matches to display. +//Marks if the card0 given is "special" (non-item id used to mark pets/created items. [Skotlex] +#define itemdb_isspecial(i) (i == CARD0_FORGE || i == CARD0_CREATE || i == CARD0_PET) -/* maximum amount of items a combo may require */ -#define MAX_ITEMS_PER_COMBO 6 +//Use apple for unknown items. +#define UNKNOWN_ITEM_ID 512 enum item_itemid { ITEMID_HOLY_WATER = 523, @@ -76,21 +87,12 @@ enum { NOUSE_SITTING = 0x01, } item_nouse_list; -//The only item group required by the code to be known. See const.txt for the full list. -#define IG_FINDINGORE 6 -#define IG_POTION 37 -//The max. item group count (increase this when needed). -#define MAX_ITEMGROUP 63 - -#define CARD0_FORGE 0x00FF -#define CARD0_CREATE 0x00FE -#define CARD0_PET ((short)0xFF00) - -//Marks if the card0 given is "special" (non-item id used to mark pets/created items. [Skotlex] -#define itemdb_isspecial(i) (i == CARD0_FORGE || i == CARD0_CREATE || i == CARD0_PET) - -//Use apple for unknown items. -#define UNKNOWN_ITEM_ID 512 +// +enum e_chain_cache { + ECC_ORE, + /* */ + ECC_MAX, +}; struct item_data { uint16 nameid; @@ -152,11 +154,9 @@ struct item_data { /* bugreport:309 */ struct item_combo **combos; unsigned char combos_count; -}; - -struct item_group { - int nameid[MAX_RANDITEM]; - int qty; //Counts amount of items in the group. + /* TODO add a pointer to some sort of (struct extra) and gather all the not-common vals into it to save memory */ + struct item_group *group; + struct item_package *package; }; struct item_combo { @@ -167,29 +167,65 @@ struct item_combo { bool isRef;/* whether this struct is a reference or the master */ }; -struct item_group itemgroup_db[MAX_ITEMGROUP]; - -struct item_data* itemdb_searchname(const char *name); -int itemdb_searchname_array(struct item_data** data, int size, const char *str); -struct item_data* itemdb_load(int nameid); -struct item_data* itemdb_search(int nameid); -struct item_data* itemdb_exists(int nameid); -#define itemdb_name(n) itemdb_search(n)->name -#define itemdb_jname(n) itemdb_search(n)->jname -#define itemdb_type(n) itemdb_search(n)->type -#define itemdb_atk(n) itemdb_search(n)->atk -#define itemdb_def(n) itemdb_search(n)->def -#define itemdb_look(n) itemdb_search(n)->look -#define itemdb_weight(n) itemdb_search(n)->weight -#define itemdb_equip(n) itemdb_search(n)->equip -#define itemdb_usescript(n) itemdb_search(n)->script -#define itemdb_equipscript(n) itemdb_search(n)->script -#define itemdb_wlv(n) itemdb_search(n)->wlv -#define itemdb_range(n) itemdb_search(n)->range -#define itemdb_slot(n) itemdb_search(n)->slot -#define itemdb_available(n) (itemdb_search(n)->flag.available) -#define itemdb_viewid(n) (itemdb_search(n)->view_id) -#define itemdb_autoequip(n) (itemdb_search(n)->flag.autoequip) +struct item_group { + unsigned short id; + unsigned short *nameid; + unsigned short qty; +}; + +struct item_chain_entry { + unsigned short id; + unsigned short rate; + struct item_chain_entry *next; +}; + +struct item_chain { + struct item_chain_entry *items; + unsigned short qty; +}; + +struct item_package_rand_entry { + unsigned short id; + unsigned short qty; + unsigned short rate; + unsigned short hours; + unsigned int announce : 1; + unsigned int named : 1; + struct item_package_rand_entry *next; +}; + +struct item_package_must_entry { + unsigned short id; + unsigned short qty; + unsigned short hours; + unsigned int announce : 1; + unsigned int named : 1; +}; + +struct item_package { + unsigned short id; + struct item_package_rand_entry *random_list; + struct item_package_must_entry *must_items; + unsigned short random_qty; + unsigned short must_qty; +}; + +#define itemdb_name(n) itemdb->search(n)->name +#define itemdb_jname(n) itemdb->search(n)->jname +#define itemdb_type(n) itemdb->search(n)->type +#define itemdb_atk(n) itemdb->search(n)->atk +#define itemdb_def(n) itemdb->search(n)->def +#define itemdb_look(n) itemdb->search(n)->look +#define itemdb_weight(n) itemdb->search(n)->weight +#define itemdb_equip(n) itemdb->search(n)->equip +#define itemdb_usescript(n) itemdb->search(n)->script +#define itemdb_equipscript(n) itemdb->search(n)->script +#define itemdb_wlv(n) itemdb->search(n)->wlv +#define itemdb_range(n) itemdb->search(n)->range +#define itemdb_slot(n) itemdb->search(n)->slot +#define itemdb_available(n) (itemdb->search(n)->flag.available) +#define itemdb_viewid(n) (itemdb->search(n)->view_id) +#define itemdb_autoequip(n) (itemdb->search(n)->flag.autoequip) #define itemdb_is_rune(n) (n >= ITEMID_NAUTHIZ && n <= ITEMID_HAGALAZ) #define itemdb_is_element(n) (n >= 990 && n <= 993) #define itemdb_is_spellbook(n) (n >= 6188 && n <= 6205) @@ -200,12 +236,9 @@ struct item_data* itemdb_exists(int nameid); #define itemdb_is_GNthrowable(n) (n >= 13268 && n <= 13290) const char* itemdb_typename(int type); -int itemdb_group_bonus(struct map_session_data* sd, int itemid); -int itemdb_searchrandomid(int flags); - -#define itemdb_value_buy(n) itemdb_search(n)->value_buy -#define itemdb_value_sell(n) itemdb_search(n)->value_sell -#define itemdb_canrefine(n) (!itemdb_search(n)->flag.no_refine) +#define itemdb_value_buy(n) itemdb->search(n)->value_buy +#define itemdb_value_sell(n) itemdb->search(n)->value_sell +#define itemdb_canrefine(n) (!itemdb->search(n)->flag.no_refine) //Item trade restrictions [Skotlex] int itemdb_isdropable_sub(struct item_data *, int, int); int itemdb_cantrade_sub(struct item_data*, int, int); @@ -235,17 +268,40 @@ int itemdb_isstackable(int); int itemdb_isstackable2(struct item_data *); uint64 itemdb_unique_id(int8 flag, int64 value); // Unique Item ID -void itemdb_reload(void); - -void do_final_itemdb(void); -int do_init_itemdb(void); - /* incomplete */ struct itemdb_interface { + void (*init) (void); + void (*final) (void); void (*reload) (void); + void (*name_constants) (void); + /* */ + struct item_group *groups; + unsigned short group_count; + /* */ + struct item_chain *chains; + unsigned short chain_count; + unsigned short chain_cache[ECC_MAX]; + /* */ + struct item_package *packages; + unsigned short package_count; + /* */ + DBMap *names; + /* */ + void (*read_groups) (void); + void (*read_chains) (void); + void (*read_packages) (void); /* */ + struct item_data* (*name2id) (const char *str); + struct item_data* (*search_name) (const char *name); + int (*search_name_array) (struct item_data** data, int size, const char *str); + struct item_data* (*load)(int nameid); + struct item_data* (*search)(int nameid); int (*parse_dbrow) (char** str, const char* source, int line, int scriptopt); struct item_data* (*exists) (int nameid); + bool (*in_group) (struct item_group *group, int nameid); + int (*group_item) (struct item_group *group); + int (*chain_item) (unsigned short chain_id, int *rate); + void (*package_item) (struct map_session_data *sd, struct item_package *package); } itemdb_s; struct itemdb_interface *itemdb; diff --git a/src/map/log.c b/src/map/log.c index dfb4c4a61..ae516b84e 100644 --- a/src/map/log.c +++ b/src/map/log.c @@ -187,14 +187,14 @@ void log_pick(int id, int16 m, e_log_pick_type type, int amount, struct item* it /// logs item transactions (players) void log_pick_pc(struct map_session_data* sd, e_log_pick_type type, int amount, struct item* itm, struct item_data *data) { nullpo_retv(sd); - log_pick(sd->status.char_id, sd->bl.m, type, amount, itm, data ? data : itemdb_exists(itm->nameid)); + log_pick(sd->status.char_id, sd->bl.m, type, amount, itm, data ? data : itemdb->exists(itm->nameid)); } /// logs item transactions (monsters) void log_pick_mob(struct mob_data* md, e_log_pick_type type, int amount, struct item* itm, struct item_data *data) { nullpo_retv(md); - log_pick(md->class_, md->bl.m, type, amount, itm, data ? data : itemdb_exists(itm->nameid)); + log_pick(md->class_, md->bl.m, type, amount, itm, data ? data : itemdb->exists(itm->nameid)); } void log_zeny_sub_sql(struct map_session_data* sd, e_log_pick_type type, struct map_session_data* src_sd, int amount) { if( SQL_ERROR == SQL->Query(logmysql_handle, LOG_QUERY " INTO `%s` (`time`, `char_id`, `src_id`, `type`, `amount`, `map`) VALUES (NOW(), '%d', '%d', '%c', '%d', '%s')", diff --git a/src/map/map.c b/src/map/map.c index fbdb7a9f9..956ae5969 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -3842,7 +3842,7 @@ bool map_zone_mf_cache(int m, char *flag, char *params) { int drop_id = 0, drop_type = 0; if (!strcmpi(drop_arg1, "random")) drop_id = -1; - else if (itemdb_exists((drop_id = atoi(drop_arg1))) == NULL) + else if (itemdb->exists((drop_id = atoi(drop_arg1))) == NULL) drop_id = 0; if (!strcmpi(drop_arg2, "inventory")) drop_type = 1; @@ -4441,11 +4441,11 @@ unsigned short map_zone_str2itemid(const char *name) { if( !name ) return 0; if( name[0] == 'I' && name[1] == 'D' && strlen(name) <= 7 ) { - if( !( data = itemdb_exists(atoi(name+2))) ) { + if( !( data = itemdb->exists(atoi(name+2))) ) { return 0; } } else { - if( !( data = itemdb_searchname(name) ) ) { + if( !( data = itemdb->search_name(name) ) ) { return 0; } } @@ -5030,7 +5030,7 @@ void do_final(void) clif->final(); do_final_npc(); script->final(); - do_final_itemdb(); + itemdb->final(); storage->final(); guild->final(); party->do_final_party(); @@ -5466,7 +5466,7 @@ int do_init(int argc, char *argv[]) clif->init(); ircbot->init(); script->init(); - do_init_itemdb(); + itemdb->init(); skill->init(); read_map_zone_db();/* read after item and skill initalization */ do_init_mob(); diff --git a/src/map/map.h b/src/map/map.h index 3e7c45bc3..1b15b477d 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -386,7 +386,7 @@ enum _sp { SP_SUBSIZE, SP_HP_DRAIN_VALUE_RACE, SP_ADD_ITEM_HEAL_RATE, SP_SP_DRAIN_VALUE_RACE, SP_EXP_ADDRACE, // 2026-2030 SP_SP_GAIN_RACE, SP_SUBRACE2, SP_UNBREAKABLE_SHOES, // 2031-2033 SP_UNSTRIPABLE_WEAPON,SP_UNSTRIPABLE_ARMOR,SP_UNSTRIPABLE_HELM,SP_UNSTRIPABLE_SHIELD, // 2034-2037 - SP_INTRAVISION, SP_ADD_MONSTER_DROP_ITEMGROUP, SP_SP_LOSS_RATE, // 2038-2040 + SP_INTRAVISION, SP_ADD_MONSTER_DROP_CHAINITEM, SP_SP_LOSS_RATE, // 2038-2040 SP_ADD_SKILL_BLOW, SP_SP_VANISH_RATE, SP_MAGIC_SP_GAIN_VALUE, SP_MAGIC_HP_GAIN_VALUE, SP_ADD_CLASS_DROP_ITEM, //2041-2045 SP_EMATK, SP_SP_GAIN_RACE_ATTACK, SP_HP_GAIN_RACE_ATTACK, SP_SKILL_USE_SP_RATE, //2046-2049 SP_SKILL_COOLDOWN,SP_SKILL_FIXEDCAST, SP_SKILL_VARIABLECAST, SP_FIXCASTRATE, SP_VARCASTRATE, //2050-2054 diff --git a/src/map/mob.c b/src/map/mob.c index 6bb40478f..3f282bf7e 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -2330,7 +2330,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) { if (md->db->dropitem[i].nameid <= 0) continue; - if ( !(it = itemdb_exists(md->db->dropitem[i].nameid)) ) + if ( !(it = itemdb->exists(md->db->dropitem[i].nameid)) ) continue; drop_rate = md->db->dropitem[i].p; if (drop_rate <= 0) { @@ -2394,9 +2394,11 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) } // Ore Discovery [Celest] - if (sd == mvp_sd && pc->checkskill(sd,BS_FINDINGORE)>0 && battle_config.finding_ore_rate/10 >= rnd()%10000) { - ditem = mob_setdropitem(itemdb_searchrandomid(IG_FINDINGORE), 1, NULL); - mob_item_drop(md, dlist, ditem, 0, battle_config.finding_ore_rate/10, homkillonly); + if (sd == mvp_sd && pc->checkskill(sd,BS_FINDINGORE) > 0) { + if( (temp = itemdb->chain_item(itemdb->chain_cache[ECC_ORE],&i)) ) { + ditem = mob_setdropitem(temp, 1, NULL); + mob_item_drop(md, dlist, ditem, 0, i, homkillonly); + } } if(sd) { @@ -2424,8 +2426,9 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) if (rnd()%10000 >= drop_rate) continue; - itemid = (sd->add_drop[i].id > 0) ? sd->add_drop[i].id : itemdb_searchrandomid(sd->add_drop[i].group); - mob_item_drop(md, dlist, mob_setdropitem(itemid,1,NULL), 0, drop_rate, homkillonly); + itemid = (sd->add_drop[i].id > 0) ? sd->add_drop[i].id : itemdb->chain_item(sd->add_drop[i].group,&drop_rate); + if( itemid ) + mob_item_drop(md, dlist, mob_setdropitem(itemid,1,NULL), 0, drop_rate, homkillonly); } } @@ -2504,7 +2507,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) struct item_data *data; if(mdrop_id[i] <= 0) continue; - if(! (data = itemdb_exists(mdrop_id[i])) ) + if(! (data = itemdb->exists(mdrop_id[i])) ) continue; temp = mdrop_p[i]; @@ -3785,7 +3788,7 @@ static bool mob_parse_dbrow(char** str) //calculate and store Max available drop chance of the MVP item if (db->mvpitem[i].p) { struct item_data *id; - id = itemdb_search(db->mvpitem[i].nameid); + id = itemdb->search(db->mvpitem[i].nameid); if (id->maxchance == -1 || (id->maxchance < db->mvpitem[i].p/10 + 1) ) { //item has bigger drop chance or sold in shops id->maxchance = db->mvpitem[i].p/10 + 1; //reduce MVP drop info to not spoil common drop rate @@ -3803,7 +3806,7 @@ static bool mob_parse_dbrow(char** str) db->dropitem[i].p = 0; //No drop. continue; } - id = itemdb_search(db->dropitem[i].nameid); + id = itemdb->search(db->dropitem[i].nameid); type = id->type; rate = atoi(str[k+1]); if( (class_ >= 1324 && class_ <= 1363) || (class_ >= 1938 && class_ <= 1946) ) @@ -4560,7 +4563,7 @@ static bool mob_readdb_itemratio(char* str[], int columns, int current) int nameid, ratio, i; nameid = atoi(str[0]); - if( itemdb_exists(nameid) == NULL ) + if( itemdb->exists(nameid) == NULL ) { ShowWarning("itemdb_read_itemratio: Invalid item id %d.\n", nameid); return false; diff --git a/src/map/npc.c b/src/map/npc.c index 46e6d0fd2..d90f87f5d 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -610,18 +610,14 @@ int npc_timerevent_start(struct npc_data* nd, int rid) ShowError("npc_timerevent_start: Attached player not found!\n"); return 1; } - // Check if timer is already started. - if( sd ) - { + if( sd ) { if( sd->npc_timer_id != INVALID_TIMER ) return 0; - } - else if( nd->u.scr.timerid != INVALID_TIMER || nd->u.scr.timertick ) + } else if( nd->u.scr.timerid != INVALID_TIMER || nd->u.scr.timertick ) return 0; - if (j < nd->u.scr.timeramount) - { + if (j < nd->u.scr.timeramount) { int next; struct timer_event_data *ted; // Arrange for the next event @@ -640,10 +636,10 @@ int npc_timerevent_start(struct npc_data* nd, int rid) nd->u.scr.timertick = tick; // Set when timer is started nd->u.scr.timerid = iTimer->add_timer(tick+next,npc_timerevent,nd->bl.id,(intptr_t)ted); } - } - else if (!sd) - { + + } else if (!sd) { nd->u.scr.timertick = tick; + } return 0; @@ -664,7 +660,6 @@ int npc_timerevent_stop(struct npc_data* nd) ShowError("npc_timerevent_stop: Attached player not found!\n"); return 1; } - tid = sd?&sd->npc_timer_id:&nd->u.scr.timerid; if( *tid == INVALID_TIMER && (sd || !nd->u.scr.timertick) ) // Nothing to stop return 0; @@ -785,7 +780,7 @@ int npc_settimerevent_tick(struct npc_data* nd, int newtimer) nd->u.scr.rid = 0; // Check if timer is started - flag = (nd->u.scr.timerid != INVALID_TIMER); + flag = (nd->u.scr.timerid != INVALID_TIMER || nd->u.scr.timertick); if( flag ) npc_timerevent_stop(nd); nd->u.scr.timer = newtimer; @@ -1322,7 +1317,7 @@ int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, uns nameid = item_list[i*2+1]; amount = item_list[i*2+0]; - if( !itemdb_exists(nameid) || amount <= 0 ) + if( !itemdb->exists(nameid) || amount <= 0 ) return 5; ARR_FIND(0,nd->u.shop.count,j,nd->u.shop.shop_item[j].nameid == nameid); @@ -1427,7 +1422,7 @@ int npc_cashshop_buy(struct map_session_data *sd, int nameid, int amount, int po if( sd->state.trading ) return 4; - if( (item = itemdb_exists(nameid)) == NULL ) + if( (item = itemdb->exists(nameid)) == NULL ) return 5; // Invalid Item ARR_FIND(0, nd->u.shop.count, i, nd->u.shop.shop_item[i].nameid == nameid); @@ -1526,7 +1521,7 @@ int npc_buylist(struct map_session_data* sd, int n, unsigned short* item_list) nameid = item_list[i*2+1] = nd->u.shop.shop_item[j].nameid; //item_avail replacement value = nd->u.shop.shop_item[j].value; - if( !itemdb_exists(nameid) ) + if( !itemdb->exists(nameid) ) return 3; // item no longer in itemdb if( !itemdb_isstackable(nameid) && amount > 1 ) { @@ -2211,7 +2206,7 @@ static const char* npc_parse_shop(char* w1, char* w2, char* w3, char* w4, const break; } - if( (id = itemdb_exists(nameid)) == NULL ) + if( (id = itemdb->exists(nameid)) == NULL ) { ShowWarning("npc_parse_shop: Invalid sell item in file '%s', line '%d' (id '%d').\n", filepath, strline(buffer,start-buffer), nameid); p = strchr(p+1,','); @@ -3230,7 +3225,7 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char int drop_id = 0, drop_type = 0; if (!strcmpi(drop_arg1, "random")) drop_id = -1; - else if (itemdb_exists((drop_id = atoi(drop_arg1))) == NULL) + else if (itemdb->exists((drop_id = atoi(drop_arg1))) == NULL) drop_id = 0; if (!strcmpi(drop_arg2, "inventory")) drop_type = 1; @@ -3850,6 +3845,9 @@ int npc_reload(void) { npc->motd = npc_name2id("HerculesMOTD"); /* [Ind/Hercules] */ + /* re-insert */ + itemdb->name_constants(); + //Re-read the NPC Script Events cache. npc_read_event_script(); diff --git a/src/map/packets_struct.h b/src/map/packets_struct.h index 083c00e31..1a52040a8 100644 --- a/src/map/packets_struct.h +++ b/src/map/packets_struct.h @@ -73,6 +73,7 @@ enum packet_headers { authokType = 0x2eb, #endif script_clearType = 0x8d6, + package_item_announceType = 0x7fd, #if PACKETVER < 4 unit_walkingType = 0x7b, #elif PACKETVER < 7 @@ -459,6 +460,15 @@ struct packet_script_clear { unsigned int NpcID; } __attribute__((packed)); +struct packet_package_item_announce { + short PacketType; + short PacketLength; + unsigned char type; + unsigned short ItemID; + char len; + char Name[NAME_LENGTH]; + unsigned short BoxItemID; +} __attribute__((packed)); #pragma pack(pop) diff --git a/src/map/pc.c b/src/map/pc.c index d8e2a0537..ec1036749 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -619,7 +619,7 @@ int pc_setinventorydata(struct map_session_data *sd) for(i=0;istatus.inventory[i].nameid; - sd->inventory_data[i] = id?itemdb_search(id):NULL; + sd->inventory_data[i] = id?itemdb->search(id):NULL; } return 0; } @@ -720,7 +720,7 @@ int pc_setequipindex(struct map_session_data *sd) // if( item->card[MAX_SLOTS - 1] && s < MAX_SLOTS - 1 ) // s = MAX_SLOTS - 1; // -// ARR_FIND( 0, s, i, item->card[i] && (data = itemdb_exists(item->card[i])) != NULL && data->flag.no_equip&flag ); +// ARR_FIND( 0, s, i, item->card[i] && (data = itemdb->exists(item->card[i])) != NULL && data->flag.no_equip&flag ); // return( i < s ) ? 0 : 1; //} @@ -1809,9 +1809,9 @@ static int pc_bonus_addeff_onskill(struct s_addeffectonskill* effect, int max, e return 1; } -static int pc_bonus_item_drop(struct s_add_drop *drop, const short max, short id, short group, int race, int rate) -{ +static int pc_bonus_item_drop(struct s_add_drop *drop, const short max, short id, short group, int race, int rate) { int i; + ShowDebug("Adding %s (%d) with rate %d\n",id?itemdb_name(id):"NONE",id,rate); //Apply config rate adjustment settings. if (rate >= 0) { //Absolute drop. if (battle_config.item_rate_adddrop != 100) @@ -1851,6 +1851,8 @@ static int pc_bonus_item_drop(struct s_add_drop *drop, const short max, short id ShowWarning("pc_bonus: Reached max (%d) number of added drops per character!\n", max); return 0; } + if( id ) + ShowDebug("Adding %s (%d) with rate %d\n",itemdb_name(id),id,rate); drop[i].id = id; drop[i].group = group; drop[i].race |= race; @@ -2638,6 +2640,10 @@ int pc_bonus(struct map_session_data *sd,int type,int val) break; #endif + case SP_ADD_MONSTER_DROP_CHAINITEM: + if (sd->state.lr_flag != 2) + pc_bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), 0, val, (1<= ELE_MAX) { - ShowError("pc_bonus2: SP_ADDELE: Invalid element %d\n", type2); + case SP_ADDELE: + if(type2 >= ELE_MAX) { + ShowError("pc_bonus2: SP_ADDELE: Invalid element %d\n", type2); + break; + } + if(!sd->state.lr_flag) + sd->right_weapon.addele[type2]+=val; + else if(sd->state.lr_flag == 1) + sd->left_weapon.addele[type2]+=val; + else if(sd->state.lr_flag == 2) + sd->arrow_addele[type2]+=val; break; - } - if(!sd->state.lr_flag) - sd->right_weapon.addele[type2]+=val; - else if(sd->state.lr_flag == 1) - sd->left_weapon.addele[type2]+=val; - else if(sd->state.lr_flag == 2) - sd->arrow_addele[type2]+=val; - break; - case SP_ADDRACE: - if(!sd->state.lr_flag) - sd->right_weapon.addrace[type2]+=val; - else if(sd->state.lr_flag == 1) - sd->left_weapon.addrace[type2]+=val; - else if(sd->state.lr_flag == 2) - sd->arrow_addrace[type2]+=val; - break; - case SP_ADDSIZE: - if(!sd->state.lr_flag) - sd->right_weapon.addsize[type2]+=val; - else if(sd->state.lr_flag == 1) - sd->left_weapon.addsize[type2]+=val; - else if(sd->state.lr_flag == 2) - sd->arrow_addsize[type2]+=val; - break; - case SP_SUBELE: - if(type2 >= ELE_MAX) { - ShowError("pc_bonus2: SP_SUBELE: Invalid element %d\n", type2); + case SP_ADDRACE: + if(!sd->state.lr_flag) + sd->right_weapon.addrace[type2]+=val; + else if(sd->state.lr_flag == 1) + sd->left_weapon.addrace[type2]+=val; + else if(sd->state.lr_flag == 2) + sd->arrow_addrace[type2]+=val; break; - } - if(sd->state.lr_flag != 2) - sd->subele[type2]+=val; - break; - case SP_SUBRACE: - if(sd->state.lr_flag != 2) - sd->subrace[type2]+=val; - break; - case SP_ADDEFF: - if (type2 > SC_MAX) { - ShowWarning("pc_bonus2 (Add Effect): %d is not supported.\n", type2); + case SP_ADDSIZE: + if(!sd->state.lr_flag) + sd->right_weapon.addsize[type2]+=val; + else if(sd->state.lr_flag == 1) + sd->left_weapon.addsize[type2]+=val; + else if(sd->state.lr_flag == 2) + sd->arrow_addsize[type2]+=val; break; - } - pc_bonus_addeff(sd->addeff, ARRAYLENGTH(sd->addeff), (sc_type)type2, - sd->state.lr_flag!=2?val:0, sd->state.lr_flag==2?val:0, 0); - break; - case SP_ADDEFF2: - if (type2 > SC_MAX) { - ShowWarning("pc_bonus2 (Add Effect2): %d is not supported.\n", type2); + case SP_SUBELE: + if(type2 >= ELE_MAX) { + ShowError("pc_bonus2: SP_SUBELE: Invalid element %d\n", type2); + break; + } + if(sd->state.lr_flag != 2) + sd->subele[type2]+=val; break; - } - pc_bonus_addeff(sd->addeff, ARRAYLENGTH(sd->addeff), (sc_type)type2, - sd->state.lr_flag!=2?val:0, sd->state.lr_flag==2?val:0, ATF_SELF); - break; - case SP_RESEFF: - if (type2 < SC_COMMON_MIN || type2 > SC_COMMON_MAX) { - ShowWarning("pc_bonus2 (Resist Effect): %d is not supported.\n", type2); + case SP_SUBRACE: + if(sd->state.lr_flag != 2) + sd->subrace[type2]+=val; break; - } - if(sd->state.lr_flag == 2) + case SP_ADDEFF: + if (type2 > SC_MAX) { + ShowWarning("pc_bonus2 (Add Effect): %d is not supported.\n", type2); + break; + } + pc_bonus_addeff(sd->addeff, ARRAYLENGTH(sd->addeff), (sc_type)type2, + sd->state.lr_flag!=2?val:0, sd->state.lr_flag==2?val:0, 0); break; - i = sd->reseff[type2-SC_COMMON_MIN]+val; - sd->reseff[type2-SC_COMMON_MIN]= cap_value(i, 0, 10000); - break; - case SP_MAGIC_ADDELE: - if(type2 >= ELE_MAX) { - ShowError("pc_bonus2: SP_MAGIC_ADDELE: Invalid element %d\n", type2); + case SP_ADDEFF2: + if (type2 > SC_MAX) { + ShowWarning("pc_bonus2 (Add Effect2): %d is not supported.\n", type2); + break; + } + pc_bonus_addeff(sd->addeff, ARRAYLENGTH(sd->addeff), (sc_type)type2, + sd->state.lr_flag!=2?val:0, sd->state.lr_flag==2?val:0, ATF_SELF); break; - } - if(sd->state.lr_flag != 2) - sd->magic_addele[type2]+=val; - break; - case SP_MAGIC_ADDRACE: - if(sd->state.lr_flag != 2) - sd->magic_addrace[type2]+=val; - break; - case SP_MAGIC_ADDSIZE: - if(sd->state.lr_flag != 2) - sd->magic_addsize[type2]+=val; - break; - case SP_MAGIC_ATK_ELE: - if(sd->state.lr_flag != 2) - sd->magic_atk_ele[type2]+=val; - break; - case SP_ADD_DAMAGE_CLASS: - switch (sd->state.lr_flag) { - case 0: //Right hand - ARR_FIND(0, ARRAYLENGTH(sd->right_weapon.add_dmg), i, sd->right_weapon.add_dmg[i].rate == 0 || sd->right_weapon.add_dmg[i].class_ == type2); - if (i == ARRAYLENGTH(sd->right_weapon.add_dmg)) - { - ShowWarning("pc_bonus2: Reached max (%d) number of add Class dmg bonuses per character!\n", ARRAYLENGTH(sd->right_weapon.add_dmg)); + case SP_RESEFF: + if (type2 < SC_COMMON_MIN || type2 > SC_COMMON_MAX) { + ShowWarning("pc_bonus2 (Resist Effect): %d is not supported.\n", type2); + break; + } + if(sd->state.lr_flag == 2) + break; + i = sd->reseff[type2-SC_COMMON_MIN]+val; + sd->reseff[type2-SC_COMMON_MIN]= cap_value(i, 0, 10000); + break; + case SP_MAGIC_ADDELE: + if(type2 >= ELE_MAX) { + ShowError("pc_bonus2: SP_MAGIC_ADDELE: Invalid element %d\n", type2); + break; + } + if(sd->state.lr_flag != 2) + sd->magic_addele[type2]+=val; + break; + case SP_MAGIC_ADDRACE: + if(sd->state.lr_flag != 2) + sd->magic_addrace[type2]+=val; + break; + case SP_MAGIC_ADDSIZE: + if(sd->state.lr_flag != 2) + sd->magic_addsize[type2]+=val; + break; + case SP_MAGIC_ATK_ELE: + if(sd->state.lr_flag != 2) + sd->magic_atk_ele[type2]+=val; + break; + case SP_ADD_DAMAGE_CLASS: + switch (sd->state.lr_flag) { + case 0: //Right hand + ARR_FIND(0, ARRAYLENGTH(sd->right_weapon.add_dmg), i, sd->right_weapon.add_dmg[i].rate == 0 || sd->right_weapon.add_dmg[i].class_ == type2); + if (i == ARRAYLENGTH(sd->right_weapon.add_dmg)) + { + ShowWarning("pc_bonus2: Reached max (%d) number of add Class dmg bonuses per character!\n", ARRAYLENGTH(sd->right_weapon.add_dmg)); + break; + } + sd->right_weapon.add_dmg[i].class_ = type2; + sd->right_weapon.add_dmg[i].rate += val; + if (!sd->right_weapon.add_dmg[i].rate) //Shift the rest of elements up. + memmove(&sd->right_weapon.add_dmg[i], &sd->right_weapon.add_dmg[i+1], sizeof(sd->right_weapon.add_dmg) - (i+1)*sizeof(sd->right_weapon.add_dmg[0])); + break; + case 1: //Left hand + ARR_FIND(0, ARRAYLENGTH(sd->left_weapon.add_dmg), i, sd->left_weapon.add_dmg[i].rate == 0 || sd->left_weapon.add_dmg[i].class_ == type2); + if (i == ARRAYLENGTH(sd->left_weapon.add_dmg)) + { + ShowWarning("pc_bonus2: Reached max (%d) number of add Class dmg bonuses per character!\n", ARRAYLENGTH(sd->left_weapon.add_dmg)); + break; + } + sd->left_weapon.add_dmg[i].class_ = type2; + sd->left_weapon.add_dmg[i].rate += val; + if (!sd->left_weapon.add_dmg[i].rate) //Shift the rest of elements up. + memmove(&sd->left_weapon.add_dmg[i], &sd->left_weapon.add_dmg[i+1], sizeof(sd->left_weapon.add_dmg) - (i+1)*sizeof(sd->left_weapon.add_dmg[0])); break; } - sd->right_weapon.add_dmg[i].class_ = type2; - sd->right_weapon.add_dmg[i].rate += val; - if (!sd->right_weapon.add_dmg[i].rate) //Shift the rest of elements up. - memmove(&sd->right_weapon.add_dmg[i], &sd->right_weapon.add_dmg[i+1], sizeof(sd->right_weapon.add_dmg) - (i+1)*sizeof(sd->right_weapon.add_dmg[0])); break; - case 1: //Left hand - ARR_FIND(0, ARRAYLENGTH(sd->left_weapon.add_dmg), i, sd->left_weapon.add_dmg[i].rate == 0 || sd->left_weapon.add_dmg[i].class_ == type2); - if (i == ARRAYLENGTH(sd->left_weapon.add_dmg)) + case SP_ADD_MAGIC_DAMAGE_CLASS: + if(sd->state.lr_flag == 2) + break; + ARR_FIND(0, ARRAYLENGTH(sd->add_mdmg), i, sd->add_mdmg[i].rate == 0 || sd->add_mdmg[i].class_ == type2); + if (i == ARRAYLENGTH(sd->add_mdmg)) { - ShowWarning("pc_bonus2: Reached max (%d) number of add Class dmg bonuses per character!\n", ARRAYLENGTH(sd->left_weapon.add_dmg)); + ShowWarning("pc_bonus2: Reached max (%d) number of add Class magic dmg bonuses per character!\n", ARRAYLENGTH(sd->add_mdmg)); break; } - sd->left_weapon.add_dmg[i].class_ = type2; - sd->left_weapon.add_dmg[i].rate += val; - if (!sd->left_weapon.add_dmg[i].rate) //Shift the rest of elements up. - memmove(&sd->left_weapon.add_dmg[i], &sd->left_weapon.add_dmg[i+1], sizeof(sd->left_weapon.add_dmg) - (i+1)*sizeof(sd->left_weapon.add_dmg[0])); + sd->add_mdmg[i].class_ = type2; + sd->add_mdmg[i].rate += val; + if (!sd->add_mdmg[i].rate) //Shift the rest of elements up. + memmove(&sd->add_mdmg[i], &sd->add_mdmg[i+1], sizeof(sd->add_mdmg) - (i+1)*sizeof(sd->add_mdmg[0])); break; - } - break; - case SP_ADD_MAGIC_DAMAGE_CLASS: - if(sd->state.lr_flag == 2) + case SP_ADD_DEF_CLASS: + if(sd->state.lr_flag == 2) + break; + ARR_FIND(0, ARRAYLENGTH(sd->add_def), i, sd->add_def[i].rate == 0 || sd->add_def[i].class_ == type2); + if (i == ARRAYLENGTH(sd->add_def)) + { + ShowWarning("pc_bonus2: Reached max (%d) number of add Class def bonuses per character!\n", ARRAYLENGTH(sd->add_def)); + break; + } + sd->add_def[i].class_ = type2; + sd->add_def[i].rate += val; + if (!sd->add_def[i].rate) //Shift the rest of elements up. + memmove(&sd->add_def[i], &sd->add_def[i+1], sizeof(sd->add_def) - (i+1)*sizeof(sd->add_def[0])); break; - ARR_FIND(0, ARRAYLENGTH(sd->add_mdmg), i, sd->add_mdmg[i].rate == 0 || sd->add_mdmg[i].class_ == type2); - if (i == ARRAYLENGTH(sd->add_mdmg)) - { - ShowWarning("pc_bonus2: Reached max (%d) number of add Class magic dmg bonuses per character!\n", ARRAYLENGTH(sd->add_mdmg)); + case SP_ADD_MDEF_CLASS: + if(sd->state.lr_flag == 2) + break; + ARR_FIND(0, ARRAYLENGTH(sd->add_mdef), i, sd->add_mdef[i].rate == 0 || sd->add_mdef[i].class_ == type2); + if (i == ARRAYLENGTH(sd->add_mdef)) + { + ShowWarning("pc_bonus2: Reached max (%d) number of add Class mdef bonuses per character!\n", ARRAYLENGTH(sd->add_mdef)); + break; + } + sd->add_mdef[i].class_ = type2; + sd->add_mdef[i].rate += val; + if (!sd->add_mdef[i].rate) //Shift the rest of elements up. + memmove(&sd->add_mdef[i], &sd->add_mdef[i+1], sizeof(sd->add_mdef) - (i+1)*sizeof(sd->add_mdef[0])); break; - } - sd->add_mdmg[i].class_ = type2; - sd->add_mdmg[i].rate += val; - if (!sd->add_mdmg[i].rate) //Shift the rest of elements up. - memmove(&sd->add_mdmg[i], &sd->add_mdmg[i+1], sizeof(sd->add_mdmg) - (i+1)*sizeof(sd->add_mdmg[0])); - break; - case SP_ADD_DEF_CLASS: - if(sd->state.lr_flag == 2) + case SP_HP_DRAIN_RATE: + if(!sd->state.lr_flag) { + sd->right_weapon.hp_drain[RC_NONBOSS].rate += type2; + sd->right_weapon.hp_drain[RC_NONBOSS].per += val; + sd->right_weapon.hp_drain[RC_BOSS].rate += type2; + sd->right_weapon.hp_drain[RC_BOSS].per += val; + } + else if(sd->state.lr_flag == 1) { + sd->left_weapon.hp_drain[RC_NONBOSS].rate += type2; + sd->left_weapon.hp_drain[RC_NONBOSS].per += val; + sd->left_weapon.hp_drain[RC_BOSS].rate += type2; + sd->left_weapon.hp_drain[RC_BOSS].per += val; + } break; - ARR_FIND(0, ARRAYLENGTH(sd->add_def), i, sd->add_def[i].rate == 0 || sd->add_def[i].class_ == type2); - if (i == ARRAYLENGTH(sd->add_def)) - { - ShowWarning("pc_bonus2: Reached max (%d) number of add Class def bonuses per character!\n", ARRAYLENGTH(sd->add_def)); + case SP_HP_DRAIN_VALUE: + if(!sd->state.lr_flag) { + sd->right_weapon.hp_drain[RC_NONBOSS].value += type2; + sd->right_weapon.hp_drain[RC_NONBOSS].type = val; + sd->right_weapon.hp_drain[RC_BOSS].value += type2; + sd->right_weapon.hp_drain[RC_BOSS].type = val; + } + else if(sd->state.lr_flag == 1) { + sd->left_weapon.hp_drain[RC_NONBOSS].value += type2; + sd->left_weapon.hp_drain[RC_NONBOSS].type = val; + sd->left_weapon.hp_drain[RC_BOSS].value += type2; + sd->left_weapon.hp_drain[RC_BOSS].type = val; + } break; - } - sd->add_def[i].class_ = type2; - sd->add_def[i].rate += val; - if (!sd->add_def[i].rate) //Shift the rest of elements up. - memmove(&sd->add_def[i], &sd->add_def[i+1], sizeof(sd->add_def) - (i+1)*sizeof(sd->add_def[0])); - break; - case SP_ADD_MDEF_CLASS: - if(sd->state.lr_flag == 2) + case SP_SP_DRAIN_RATE: + if(!sd->state.lr_flag) { + sd->right_weapon.sp_drain[RC_NONBOSS].rate += type2; + sd->right_weapon.sp_drain[RC_NONBOSS].per += val; + sd->right_weapon.sp_drain[RC_BOSS].rate += type2; + sd->right_weapon.sp_drain[RC_BOSS].per += val; + } + else if(sd->state.lr_flag == 1) { + sd->left_weapon.sp_drain[RC_NONBOSS].rate += type2; + sd->left_weapon.sp_drain[RC_NONBOSS].per += val; + sd->left_weapon.sp_drain[RC_BOSS].rate += type2; + sd->left_weapon.sp_drain[RC_BOSS].per += val; + } break; - ARR_FIND(0, ARRAYLENGTH(sd->add_mdef), i, sd->add_mdef[i].rate == 0 || sd->add_mdef[i].class_ == type2); - if (i == ARRAYLENGTH(sd->add_mdef)) - { - ShowWarning("pc_bonus2: Reached max (%d) number of add Class mdef bonuses per character!\n", ARRAYLENGTH(sd->add_mdef)); + case SP_SP_DRAIN_VALUE: + if(!sd->state.lr_flag) { + sd->right_weapon.sp_drain[RC_NONBOSS].value += type2; + sd->right_weapon.sp_drain[RC_NONBOSS].type = val; + sd->right_weapon.sp_drain[RC_BOSS].value += type2; + sd->right_weapon.sp_drain[RC_BOSS].type = val; + } + else if(sd->state.lr_flag == 1) { + sd->left_weapon.sp_drain[RC_NONBOSS].value += type2; + sd->left_weapon.sp_drain[RC_NONBOSS].type = val; + sd->left_weapon.sp_drain[RC_BOSS].value += type2; + sd->left_weapon.sp_drain[RC_BOSS].type = val; + } break; - } - sd->add_mdef[i].class_ = type2; - sd->add_mdef[i].rate += val; - if (!sd->add_mdef[i].rate) //Shift the rest of elements up. - memmove(&sd->add_mdef[i], &sd->add_mdef[i+1], sizeof(sd->add_mdef) - (i+1)*sizeof(sd->add_mdef[0])); - break; - case SP_HP_DRAIN_RATE: - if(!sd->state.lr_flag) { - sd->right_weapon.hp_drain[RC_NONBOSS].rate += type2; - sd->right_weapon.hp_drain[RC_NONBOSS].per += val; - sd->right_weapon.hp_drain[RC_BOSS].rate += type2; - sd->right_weapon.hp_drain[RC_BOSS].per += val; - } - else if(sd->state.lr_flag == 1) { - sd->left_weapon.hp_drain[RC_NONBOSS].rate += type2; - sd->left_weapon.hp_drain[RC_NONBOSS].per += val; - sd->left_weapon.hp_drain[RC_BOSS].rate += type2; - sd->left_weapon.hp_drain[RC_BOSS].per += val; - } - break; - case SP_HP_DRAIN_VALUE: - if(!sd->state.lr_flag) { - sd->right_weapon.hp_drain[RC_NONBOSS].value += type2; - sd->right_weapon.hp_drain[RC_NONBOSS].type = val; - sd->right_weapon.hp_drain[RC_BOSS].value += type2; - sd->right_weapon.hp_drain[RC_BOSS].type = val; - } - else if(sd->state.lr_flag == 1) { - sd->left_weapon.hp_drain[RC_NONBOSS].value += type2; - sd->left_weapon.hp_drain[RC_NONBOSS].type = val; - sd->left_weapon.hp_drain[RC_BOSS].value += type2; - sd->left_weapon.hp_drain[RC_BOSS].type = val; - } - break; - case SP_SP_DRAIN_RATE: - if(!sd->state.lr_flag) { - sd->right_weapon.sp_drain[RC_NONBOSS].rate += type2; - sd->right_weapon.sp_drain[RC_NONBOSS].per += val; - sd->right_weapon.sp_drain[RC_BOSS].rate += type2; - sd->right_weapon.sp_drain[RC_BOSS].per += val; - } - else if(sd->state.lr_flag == 1) { - sd->left_weapon.sp_drain[RC_NONBOSS].rate += type2; - sd->left_weapon.sp_drain[RC_NONBOSS].per += val; - sd->left_weapon.sp_drain[RC_BOSS].rate += type2; - sd->left_weapon.sp_drain[RC_BOSS].per += val; - } - break; - case SP_SP_DRAIN_VALUE: - if(!sd->state.lr_flag) { - sd->right_weapon.sp_drain[RC_NONBOSS].value += type2; - sd->right_weapon.sp_drain[RC_NONBOSS].type = val; - sd->right_weapon.sp_drain[RC_BOSS].value += type2; - sd->right_weapon.sp_drain[RC_BOSS].type = val; - } - else if(sd->state.lr_flag == 1) { - sd->left_weapon.sp_drain[RC_NONBOSS].value += type2; - sd->left_weapon.sp_drain[RC_NONBOSS].type = val; - sd->left_weapon.sp_drain[RC_BOSS].value += type2; - sd->left_weapon.sp_drain[RC_BOSS].type = val; - } - break; - case SP_SP_VANISH_RATE: - if(sd->state.lr_flag != 2) { - sd->bonus.sp_vanish_rate += type2; - sd->bonus.sp_vanish_per += val; - } - break; - case SP_GET_ZENY_NUM: - if(sd->state.lr_flag != 2 && sd->bonus.get_zeny_rate < val) { - sd->bonus.get_zeny_rate = val; - sd->bonus.get_zeny_num = type2; - } - break; - case SP_ADD_GET_ZENY_NUM: - if(sd->state.lr_flag != 2) { - sd->bonus.get_zeny_rate += val; - sd->bonus.get_zeny_num += type2; - } - break; - case SP_WEAPON_COMA_ELE: - if(type2 >= ELE_MAX) { - ShowError("pc_bonus2: SP_WEAPON_COMA_ELE: Invalid element %d\n", type2); + case SP_SP_VANISH_RATE: + if(sd->state.lr_flag != 2) { + sd->bonus.sp_vanish_rate += type2; + sd->bonus.sp_vanish_per += val; + } break; - } - if(sd->state.lr_flag == 2) + case SP_GET_ZENY_NUM: + if(sd->state.lr_flag != 2 && sd->bonus.get_zeny_rate < val) { + sd->bonus.get_zeny_rate = val; + sd->bonus.get_zeny_num = type2; + } break; - sd->weapon_coma_ele[type2] += val; - sd->special_state.bonus_coma = 1; - break; - case SP_WEAPON_COMA_RACE: - if(sd->state.lr_flag == 2) + case SP_ADD_GET_ZENY_NUM: + if(sd->state.lr_flag != 2) { + sd->bonus.get_zeny_rate += val; + sd->bonus.get_zeny_num += type2; + } break; - sd->weapon_coma_race[type2] += val; - sd->special_state.bonus_coma = 1; - break; - case SP_WEAPON_ATK: - if(sd->state.lr_flag != 2) - sd->weapon_atk[type2]+=val; - break; - case SP_WEAPON_ATK_RATE: - if(sd->state.lr_flag != 2) - sd->weapon_atk_rate[type2]+=val; - break; - case SP_CRITICAL_ADDRACE: - if(sd->state.lr_flag != 2) - sd->critaddrace[type2] += val*10; - break; - case SP_ADDEFF_WHENHIT: - if (type2 > SC_MAX) { - ShowWarning("pc_bonus2 (Add Effect when hit): %d is not supported.\n", type2); + case SP_WEAPON_COMA_ELE: + if(type2 >= ELE_MAX) { + ShowError("pc_bonus2: SP_WEAPON_COMA_ELE: Invalid element %d\n", type2); + break; + } + if(sd->state.lr_flag == 2) + break; + sd->weapon_coma_ele[type2] += val; + sd->special_state.bonus_coma = 1; break; - } - if(sd->state.lr_flag != 2) - pc_bonus_addeff(sd->addeff2, ARRAYLENGTH(sd->addeff2), (sc_type)type2, val, 0, 0); - break; - case SP_SKILL_ATK: - if(sd->state.lr_flag == 2) + case SP_WEAPON_COMA_RACE: + if(sd->state.lr_flag == 2) + break; + sd->weapon_coma_race[type2] += val; + sd->special_state.bonus_coma = 1; break; - ARR_FIND(0, ARRAYLENGTH(sd->skillatk), i, sd->skillatk[i].id == 0 || sd->skillatk[i].id == type2); - if (i == ARRAYLENGTH(sd->skillatk)) - { //Better mention this so the array length can be updated. [Skotlex] - ShowDebug("run_script: bonus2 bSkillAtk reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillatk), type2, val); + case SP_WEAPON_ATK: + if(sd->state.lr_flag != 2) + sd->weapon_atk[type2]+=val; break; - } - if (sd->skillatk[i].id == type2) - sd->skillatk[i].val += val; - else { - sd->skillatk[i].id = type2; - sd->skillatk[i].val = val; - } - break; - case SP_SKILL_HEAL: - if(sd->state.lr_flag == 2) + case SP_WEAPON_ATK_RATE: + if(sd->state.lr_flag != 2) + sd->weapon_atk_rate[type2]+=val; break; - ARR_FIND(0, ARRAYLENGTH(sd->skillheal), i, sd->skillheal[i].id == 0 || sd->skillheal[i].id == type2); - if (i == ARRAYLENGTH(sd->skillheal)) - { // Better mention this so the array length can be updated. [Skotlex] - ShowDebug("run_script: bonus2 bSkillHeal reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillheal), type2, val); + case SP_CRITICAL_ADDRACE: + if(sd->state.lr_flag != 2) + sd->critaddrace[type2] += val*10; break; - } - if (sd->skillheal[i].id == type2) - sd->skillheal[i].val += val; - else { - sd->skillheal[i].id = type2; - sd->skillheal[i].val = val; - } - break; - case SP_SKILL_HEAL2: - if(sd->state.lr_flag == 2) + case SP_ADDEFF_WHENHIT: + if (type2 > SC_MAX) { + ShowWarning("pc_bonus2 (Add Effect when hit): %d is not supported.\n", type2); + break; + } + if(sd->state.lr_flag != 2) + pc_bonus_addeff(sd->addeff2, ARRAYLENGTH(sd->addeff2), (sc_type)type2, val, 0, 0); break; - ARR_FIND(0, ARRAYLENGTH(sd->skillheal2), i, sd->skillheal2[i].id == 0 || sd->skillheal2[i].id == type2); - if (i == ARRAYLENGTH(sd->skillheal2)) - { // Better mention this so the array length can be updated. [Skotlex] - ShowDebug("run_script: bonus2 bSkillHeal2 reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillheal2), type2, val); + case SP_SKILL_ATK: + if(sd->state.lr_flag == 2) + break; + ARR_FIND(0, ARRAYLENGTH(sd->skillatk), i, sd->skillatk[i].id == 0 || sd->skillatk[i].id == type2); + if (i == ARRAYLENGTH(sd->skillatk)) + { //Better mention this so the array length can be updated. [Skotlex] + ShowDebug("run_script: bonus2 bSkillAtk reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillatk), type2, val); + break; + } + if (sd->skillatk[i].id == type2) + sd->skillatk[i].val += val; + else { + sd->skillatk[i].id = type2; + sd->skillatk[i].val = val; + } break; - } - if (sd->skillheal2[i].id == type2) - sd->skillheal2[i].val += val; - else { - sd->skillheal2[i].id = type2; - sd->skillheal2[i].val = val; - } - break; - case SP_ADD_SKILL_BLOW: - if(sd->state.lr_flag == 2) + case SP_SKILL_HEAL: + if(sd->state.lr_flag == 2) + break; + ARR_FIND(0, ARRAYLENGTH(sd->skillheal), i, sd->skillheal[i].id == 0 || sd->skillheal[i].id == type2); + if (i == ARRAYLENGTH(sd->skillheal)) + { // Better mention this so the array length can be updated. [Skotlex] + ShowDebug("run_script: bonus2 bSkillHeal reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillheal), type2, val); + break; + } + if (sd->skillheal[i].id == type2) + sd->skillheal[i].val += val; + else { + sd->skillheal[i].id = type2; + sd->skillheal[i].val = val; + } break; - ARR_FIND(0, ARRAYLENGTH(sd->skillblown), i, sd->skillblown[i].id == 0 || sd->skillblown[i].id == type2); - if (i == ARRAYLENGTH(sd->skillblown)) - { //Better mention this so the array length can be updated. [Skotlex] - ShowDebug("run_script: bonus2 bSkillBlown reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillblown), type2, val); + case SP_SKILL_HEAL2: + if(sd->state.lr_flag == 2) + break; + ARR_FIND(0, ARRAYLENGTH(sd->skillheal2), i, sd->skillheal2[i].id == 0 || sd->skillheal2[i].id == type2); + if (i == ARRAYLENGTH(sd->skillheal2)) + { // Better mention this so the array length can be updated. [Skotlex] + ShowDebug("run_script: bonus2 bSkillHeal2 reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillheal2), type2, val); + break; + } + if (sd->skillheal2[i].id == type2) + sd->skillheal2[i].val += val; + else { + sd->skillheal2[i].id = type2; + sd->skillheal2[i].val = val; + } break; - } - if(sd->skillblown[i].id == type2) - sd->skillblown[i].val += val; - else { - sd->skillblown[i].id = type2; - sd->skillblown[i].val = val; - } - break; -#ifndef RENEWAL_CAST - case SP_VARCASTRATE: -#endif - case SP_CASTRATE: - if(sd->state.lr_flag == 2) + case SP_ADD_SKILL_BLOW: + if(sd->state.lr_flag == 2) + break; + ARR_FIND(0, ARRAYLENGTH(sd->skillblown), i, sd->skillblown[i].id == 0 || sd->skillblown[i].id == type2); + if (i == ARRAYLENGTH(sd->skillblown)) + { //Better mention this so the array length can be updated. [Skotlex] + ShowDebug("run_script: bonus2 bSkillBlown reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillblown), type2, val); + break; + } + if(sd->skillblown[i].id == type2) + sd->skillblown[i].val += val; + else { + sd->skillblown[i].id = type2; + sd->skillblown[i].val = val; + } break; - ARR_FIND(0, ARRAYLENGTH(sd->skillcast), i, sd->skillcast[i].id == 0 || sd->skillcast[i].id == type2); - if (i == ARRAYLENGTH(sd->skillcast)) - { //Better mention this so the array length can be updated. [Skotlex] - ShowDebug("run_script: bonus2 %s reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", + #ifndef RENEWAL_CAST + case SP_VARCASTRATE: + #endif + case SP_CASTRATE: + if(sd->state.lr_flag == 2) + break; + ARR_FIND(0, ARRAYLENGTH(sd->skillcast), i, sd->skillcast[i].id == 0 || sd->skillcast[i].id == type2); + if (i == ARRAYLENGTH(sd->skillcast)) + { //Better mention this so the array length can be updated. [Skotlex] + ShowDebug("run_script: bonus2 %s reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", -#ifndef RENEWAL_CAST - "bCastRate", -#else - "bVariableCastrate", -#endif + #ifndef RENEWAL_CAST + "bCastRate", + #else + "bVariableCastrate", + #endif - ARRAYLENGTH(sd->skillcast), type2, val); + ARRAYLENGTH(sd->skillcast), type2, val); + break; + } + if(sd->skillcast[i].id == type2) + sd->skillcast[i].val += val; + else { + sd->skillcast[i].id = type2; + sd->skillcast[i].val = val; + } break; - } - if(sd->skillcast[i].id == type2) - sd->skillcast[i].val += val; - else { - sd->skillcast[i].id = type2; - sd->skillcast[i].val = val; - } - break; - case SP_FIXCASTRATE: - if(sd->state.lr_flag == 2) - break; + case SP_FIXCASTRATE: + if(sd->state.lr_flag == 2) + break; - ARR_FIND(0, ARRAYLENGTH(sd->skillfixcastrate), i, sd->skillfixcastrate[i].id == 0 || sd->skillfixcastrate[i].id == type2); + ARR_FIND(0, ARRAYLENGTH(sd->skillfixcastrate), i, sd->skillfixcastrate[i].id == 0 || sd->skillfixcastrate[i].id == type2); - if (i == ARRAYLENGTH(sd->skillfixcastrate)) + if (i == ARRAYLENGTH(sd->skillfixcastrate)) - { + { - ShowDebug("run_script: bonus2 bFixedCastrate reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillfixcastrate), type2, val); - break; - } + ShowDebug("run_script: bonus2 bFixedCastrate reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillfixcastrate), type2, val); + break; + } - if(sd->skillfixcastrate[i].id == type2) - sd->skillfixcastrate[i].val += val; + if(sd->skillfixcastrate[i].id == type2) + sd->skillfixcastrate[i].val += val; - else { - sd->skillfixcastrate[i].id = type2; - sd->skillfixcastrate[i].val = val; - } + else { + sd->skillfixcastrate[i].id = type2; + sd->skillfixcastrate[i].val = val; + } - break; + break; - case SP_HP_LOSS_RATE: - if(sd->state.lr_flag != 2) { - sd->hp_loss.value = type2; - sd->hp_loss.rate = val; - } - break; - case SP_HP_REGEN_RATE: - if(sd->state.lr_flag != 2) { - sd->hp_regen.value = type2; - sd->hp_regen.rate = val; - } - break; - case SP_ADDRACE2: - if (!(type2 > RC2_NONE && type2 < RC2_MAX)) + case SP_HP_LOSS_RATE: + if(sd->state.lr_flag != 2) { + sd->hp_loss.value = type2; + sd->hp_loss.rate = val; + } break; - if(sd->state.lr_flag != 2) - sd->right_weapon.addrace2[type2] += val; - else - sd->left_weapon.addrace2[type2] += val; - break; - case SP_SUBSIZE: - if(sd->state.lr_flag != 2) - sd->subsize[type2]+=val; - break; - case SP_SUBRACE2: - if (!(type2 > RC2_NONE && type2 < RC2_MAX)) + case SP_HP_REGEN_RATE: + if(sd->state.lr_flag != 2) { + sd->hp_regen.value = type2; + sd->hp_regen.rate = val; + } break; - if(sd->state.lr_flag != 2) - sd->subrace2[type2]+=val; - break; - case SP_ADD_ITEM_HEAL_RATE: - if(sd->state.lr_flag == 2) + case SP_ADDRACE2: + if (!(type2 > RC2_NONE && type2 < RC2_MAX)) + break; + if(sd->state.lr_flag != 2) + sd->right_weapon.addrace2[type2] += val; + else + sd->left_weapon.addrace2[type2] += val; break; - if (type2 < MAX_ITEMGROUP) { //Group bonus - sd->itemgrouphealrate[type2] += val; + case SP_SUBSIZE: + if(sd->state.lr_flag != 2) + sd->subsize[type2]+=val; break; - } - //Standard item bonus. - for(i=0; i < ARRAYLENGTH(sd->itemhealrate) && sd->itemhealrate[i].nameid && sd->itemhealrate[i].nameid != type2; i++); - if(i == ARRAYLENGTH(sd->itemhealrate)) { - ShowWarning("pc_bonus2: Reached max (%d) number of item heal bonuses per character!\n", ARRAYLENGTH(sd->itemhealrate)); + case SP_SUBRACE2: + if (!(type2 > RC2_NONE && type2 < RC2_MAX)) + break; + if(sd->state.lr_flag != 2) + sd->subrace2[type2]+=val; break; - } - sd->itemhealrate[i].nameid = type2; - sd->itemhealrate[i].rate += val; - break; - case SP_EXP_ADDRACE: - if(sd->state.lr_flag != 2) - sd->expaddrace[type2]+=val; - break; - case SP_SP_GAIN_RACE: - if(sd->state.lr_flag != 2) - sd->sp_gain_race[type2]+=val; - break; - case SP_ADD_MONSTER_DROP_ITEM: - if (sd->state.lr_flag != 2) - pc_bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), type2, 0, (1<state.lr_flag != 2) - pc_bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), 0, type2, (1<state.lr_flag != 2) { - sd->sp_loss.value = type2; - sd->sp_loss.rate = val; - } - break; - case SP_SP_REGEN_RATE: - if(sd->state.lr_flag != 2) { - sd->sp_regen.value = type2; - sd->sp_regen.rate = val; - } - break; - case SP_HP_DRAIN_VALUE_RACE: - if(!sd->state.lr_flag) { - sd->right_weapon.hp_drain[type2].value += val; - } - else if(sd->state.lr_flag == 1) { - sd->left_weapon.hp_drain[type2].value += val; - } - break; - case SP_SP_DRAIN_VALUE_RACE: - if(!sd->state.lr_flag) { - sd->right_weapon.sp_drain[type2].value += val; - } - else if(sd->state.lr_flag == 1) { - sd->left_weapon.sp_drain[type2].value += val; - } - break; - case SP_IGNORE_MDEF_RATE: - if(sd->state.lr_flag != 2) - sd->ignore_mdef[type2] += val; - break; - case SP_IGNORE_DEF_RATE: - if(sd->state.lr_flag != 2) - sd->ignore_def[type2] += val; - break; - case SP_SP_GAIN_RACE_ATTACK: - if(sd->state.lr_flag != 2) - sd->sp_gain_race_attack[type2] = cap_value(sd->sp_gain_race_attack[type2] + val, 0, INT16_MAX); - break; - case SP_HP_GAIN_RACE_ATTACK: - if(sd->state.lr_flag != 2) - sd->hp_gain_race_attack[type2] = cap_value(sd->hp_gain_race_attack[type2] + val, 0, INT16_MAX); - break; - case SP_SKILL_USE_SP_RATE: //bonus2 bSkillUseSPrate,n,x; - if(sd->state.lr_flag == 2) + case SP_ADD_ITEM_HEAL_RATE: + if(sd->state.lr_flag == 2) + break; + //Standard item bonus. + for(i=0; i < ARRAYLENGTH(sd->itemhealrate) && sd->itemhealrate[i].nameid && sd->itemhealrate[i].nameid != type2; i++); + if(i == ARRAYLENGTH(sd->itemhealrate)) { + ShowWarning("pc_bonus2: Reached max (%d) number of item heal bonuses per character!\n", ARRAYLENGTH(sd->itemhealrate)); + break; + } + sd->itemhealrate[i].nameid = type2; + sd->itemhealrate[i].rate += val; break; - ARR_FIND(0, ARRAYLENGTH(sd->skillusesprate), i, sd->skillusesprate[i].id == 0 || sd->skillusesprate[i].id == type2); - if (i == ARRAYLENGTH(sd->skillusesprate)) { - ShowDebug("run_script: bonus2 bSkillUseSPrate reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillusesprate), type2, val); + case SP_EXP_ADDRACE: + if(sd->state.lr_flag != 2) + sd->expaddrace[type2]+=val; break; - } - if (sd->skillusesprate[i].id == type2) - sd->skillusesprate[i].val += val; - else { - sd->skillusesprate[i].id = type2; - sd->skillusesprate[i].val = val; - } - break; - case SP_SKILL_COOLDOWN: - if(sd->state.lr_flag == 2) + case SP_SP_GAIN_RACE: + if(sd->state.lr_flag != 2) + sd->sp_gain_race[type2]+=val; break; - ARR_FIND(0, ARRAYLENGTH(sd->skillcooldown), i, sd->skillcooldown[i].id == 0 || sd->skillcooldown[i].id == type2); - if (i == ARRAYLENGTH(sd->skillcooldown)) - { - ShowDebug("run_script: bonus2 bSkillCoolDown reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillcooldown), type2, val); + case SP_ADD_MONSTER_DROP_ITEM: + if (sd->state.lr_flag != 2) + pc_bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), type2, 0, (1<skillcooldown[i].id == type2) - sd->skillcooldown[i].val += val; - else { - sd->skillcooldown[i].id = type2; - sd->skillcooldown[i].val = val; - } - break; - case SP_SKILL_FIXEDCAST: - if(sd->state.lr_flag == 2) + case SP_SP_LOSS_RATE: + if(sd->state.lr_flag != 2) { + sd->sp_loss.value = type2; + sd->sp_loss.rate = val; + } break; - ARR_FIND(0, ARRAYLENGTH(sd->skillfixcast), i, sd->skillfixcast[i].id == 0 || sd->skillfixcast[i].id == type2); - if (i == ARRAYLENGTH(sd->skillfixcast)) - { - ShowDebug("run_script: bonus2 bSkillFixedCast reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillfixcast), type2, val); + case SP_SP_REGEN_RATE: + if(sd->state.lr_flag != 2) { + sd->sp_regen.value = type2; + sd->sp_regen.rate = val; + } break; - } - if (sd->skillfixcast[i].id == type2) - sd->skillfixcast[i].val += val; - else { - sd->skillfixcast[i].id = type2; - sd->skillfixcast[i].val = val; - } - break; - case SP_SKILL_VARIABLECAST: - if(sd->state.lr_flag == 2) + case SP_HP_DRAIN_VALUE_RACE: + if(!sd->state.lr_flag) { + sd->right_weapon.hp_drain[type2].value += val; + } + else if(sd->state.lr_flag == 1) { + sd->left_weapon.hp_drain[type2].value += val; + } break; - ARR_FIND(0, ARRAYLENGTH(sd->skillvarcast), i, sd->skillvarcast[i].id == 0 || sd->skillvarcast[i].id == type2); - if (i == ARRAYLENGTH(sd->skillvarcast)) - { - ShowDebug("run_script: bonus2 bSkillVariableCast reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillvarcast), type2, val); + case SP_SP_DRAIN_VALUE_RACE: + if(!sd->state.lr_flag) { + sd->right_weapon.sp_drain[type2].value += val; + } + else if(sd->state.lr_flag == 1) { + sd->left_weapon.sp_drain[type2].value += val; + } break; - } - if (sd->skillvarcast[i].id == type2) - sd->skillvarcast[i].val += val; - else { - sd->skillvarcast[i].id = type2; - sd->skillvarcast[i].val = val; - } - break; -#ifdef RENEWAL_CAST - case SP_VARCASTRATE: - if(sd->state.lr_flag == 2) + case SP_IGNORE_MDEF_RATE: + if(sd->state.lr_flag != 2) + sd->ignore_mdef[type2] += val; break; - ARR_FIND(0, ARRAYLENGTH(sd->skillcast), i, sd->skillcast[i].id == 0 || sd->skillcast[i].id == type2); - if (i == ARRAYLENGTH(sd->skillcast)) - { - ShowDebug("run_script: bonus2 bVariableCastrate reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n",ARRAYLENGTH(sd->skillcast), type2, val); + case SP_IGNORE_DEF_RATE: + if(sd->state.lr_flag != 2) + sd->ignore_def[type2] += val; break; - } - if(sd->skillcast[i].id == type2) - sd->skillcast[i].val -= val; - else { - sd->skillcast[i].id = type2; - sd->skillcast[i].val -= val; - } - break; -#endif - case SP_SKILL_USE_SP: //bonus2 bSkillUseSP,n,x; - if(sd->state.lr_flag == 2) + case SP_SP_GAIN_RACE_ATTACK: + if(sd->state.lr_flag != 2) + sd->sp_gain_race_attack[type2] = cap_value(sd->sp_gain_race_attack[type2] + val, 0, INT16_MAX); break; - ARR_FIND(0, ARRAYLENGTH(sd->skillusesp), i, sd->skillusesp[i].id == 0 || sd->skillusesp[i].id == type2); - if (i == ARRAYLENGTH(sd->skillusesp)) { - ShowDebug("run_script: bonus2 bSkillUseSP reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillusesp), type2, val); + case SP_HP_GAIN_RACE_ATTACK: + if(sd->state.lr_flag != 2) + sd->hp_gain_race_attack[type2] = cap_value(sd->hp_gain_race_attack[type2] + val, 0, INT16_MAX); + break; + case SP_SKILL_USE_SP_RATE: //bonus2 bSkillUseSPrate,n,x; + if(sd->state.lr_flag == 2) + break; + ARR_FIND(0, ARRAYLENGTH(sd->skillusesprate), i, sd->skillusesprate[i].id == 0 || sd->skillusesprate[i].id == type2); + if (i == ARRAYLENGTH(sd->skillusesprate)) { + ShowDebug("run_script: bonus2 bSkillUseSPrate reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillusesprate), type2, val); + break; + } + if (sd->skillusesprate[i].id == type2) + sd->skillusesprate[i].val += val; + else { + sd->skillusesprate[i].id = type2; + sd->skillusesprate[i].val = val; + } + break; + case SP_SKILL_COOLDOWN: + if(sd->state.lr_flag == 2) + break; + ARR_FIND(0, ARRAYLENGTH(sd->skillcooldown), i, sd->skillcooldown[i].id == 0 || sd->skillcooldown[i].id == type2); + if (i == ARRAYLENGTH(sd->skillcooldown)) + { + ShowDebug("run_script: bonus2 bSkillCoolDown reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillcooldown), type2, val); + break; + } + if (sd->skillcooldown[i].id == type2) + sd->skillcooldown[i].val += val; + else { + sd->skillcooldown[i].id = type2; + sd->skillcooldown[i].val = val; + } + break; + case SP_SKILL_FIXEDCAST: + if(sd->state.lr_flag == 2) + break; + ARR_FIND(0, ARRAYLENGTH(sd->skillfixcast), i, sd->skillfixcast[i].id == 0 || sd->skillfixcast[i].id == type2); + if (i == ARRAYLENGTH(sd->skillfixcast)) + { + ShowDebug("run_script: bonus2 bSkillFixedCast reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillfixcast), type2, val); + break; + } + if (sd->skillfixcast[i].id == type2) + sd->skillfixcast[i].val += val; + else { + sd->skillfixcast[i].id = type2; + sd->skillfixcast[i].val = val; + } + break; + case SP_SKILL_VARIABLECAST: + if(sd->state.lr_flag == 2) + break; + ARR_FIND(0, ARRAYLENGTH(sd->skillvarcast), i, sd->skillvarcast[i].id == 0 || sd->skillvarcast[i].id == type2); + if (i == ARRAYLENGTH(sd->skillvarcast)) + { + ShowDebug("run_script: bonus2 bSkillVariableCast reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillvarcast), type2, val); + break; + } + if (sd->skillvarcast[i].id == type2) + sd->skillvarcast[i].val += val; + else { + sd->skillvarcast[i].id = type2; + sd->skillvarcast[i].val = val; + } + break; + #ifdef RENEWAL_CAST + case SP_VARCASTRATE: + if(sd->state.lr_flag == 2) + break; + ARR_FIND(0, ARRAYLENGTH(sd->skillcast), i, sd->skillcast[i].id == 0 || sd->skillcast[i].id == type2); + if (i == ARRAYLENGTH(sd->skillcast)) + { + ShowDebug("run_script: bonus2 bVariableCastrate reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n",ARRAYLENGTH(sd->skillcast), type2, val); + break; + } + if(sd->skillcast[i].id == type2) + sd->skillcast[i].val -= val; + else { + sd->skillcast[i].id = type2; + sd->skillcast[i].val -= val; + } + break; + #endif + case SP_SKILL_USE_SP: //bonus2 bSkillUseSP,n,x; + if(sd->state.lr_flag == 2) + break; + ARR_FIND(0, ARRAYLENGTH(sd->skillusesp), i, sd->skillusesp[i].id == 0 || sd->skillusesp[i].id == type2); + if (i == ARRAYLENGTH(sd->skillusesp)) { + ShowDebug("run_script: bonus2 bSkillUseSP reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillusesp), type2, val); + break; + } + if (sd->skillusesp[i].id == type2) + sd->skillusesp[i].val += val; + else { + sd->skillusesp[i].id = type2; + sd->skillusesp[i].val = val; + } + break; + case SP_ADD_MONSTER_DROP_CHAINITEM: + if (sd->state.lr_flag != 2) + pc_bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), 0, val, 1<skillusesp[i].id == type2) - sd->skillusesp[i].val += val; - else { - sd->skillusesp[i].id = type2; - sd->skillusesp[i].val = val; - } - break; - default: - ShowWarning("pc_bonus2: unknown type %d %d %d!\n",type,type2,val); - break; } return 0; } @@ -3251,124 +3253,119 @@ int pc_bonus3(struct map_session_data *sd,int type,int type2,int type3,int val) nullpo_ret(sd); switch(type){ - case SP_ADD_MONSTER_DROP_ITEM: - if(sd->state.lr_flag != 2) - pc_bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), type2, 0, 1<state.lr_flag != 2) - pc_bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), type2, 0, -type3, val); - break; - case SP_AUTOSPELL: - if(sd->state.lr_flag != 2) - { - int target = skill->get_inf(type2); //Support or Self (non-auto-target) skills should pick self. - target = target&INF_SUPPORT_SKILL || (target&INF_SELF_SKILL && !(skill->get_inf2(type2)&INF2_NO_TARGET_SELF)); - pc_bonus_autospell(sd->autospell, ARRAYLENGTH(sd->autospell), - target?-type2:type2, type3, val, 0, current_equip_card_id); - } - break; - case SP_AUTOSPELL_WHENHIT: - if(sd->state.lr_flag != 2) - { - int target = skill->get_inf(type2); //Support or Self (non-auto-target) skills should pick self. - target = target&INF_SUPPORT_SKILL || (target&INF_SELF_SKILL && !(skill->get_inf2(type2)&INF2_NO_TARGET_SELF)); - pc_bonus_autospell(sd->autospell2, ARRAYLENGTH(sd->autospell2), - target?-type2:type2, type3, val, BF_NORMAL|BF_SKILL, current_equip_card_id); - } - break; - case SP_SP_DRAIN_RATE: - if(!sd->state.lr_flag) { - sd->right_weapon.sp_drain[RC_NONBOSS].rate += type2; - sd->right_weapon.sp_drain[RC_NONBOSS].per += type3; - sd->right_weapon.sp_drain[RC_NONBOSS].type = val; - sd->right_weapon.sp_drain[RC_BOSS].rate += type2; - sd->right_weapon.sp_drain[RC_BOSS].per += type3; - sd->right_weapon.sp_drain[RC_BOSS].type = val; - - } - else if(sd->state.lr_flag == 1) { - sd->left_weapon.sp_drain[RC_NONBOSS].rate += type2; - sd->left_weapon.sp_drain[RC_NONBOSS].per += type3; - sd->left_weapon.sp_drain[RC_NONBOSS].type = val; - sd->left_weapon.sp_drain[RC_BOSS].rate += type2; - sd->left_weapon.sp_drain[RC_BOSS].per += type3; - sd->left_weapon.sp_drain[RC_BOSS].type = val; - } - break; - case SP_HP_DRAIN_RATE_RACE: - if(!sd->state.lr_flag) { - sd->right_weapon.hp_drain[type2].rate += type3; - sd->right_weapon.hp_drain[type2].per += val; - } - else if(sd->state.lr_flag == 1) { - sd->left_weapon.hp_drain[type2].rate += type3; - sd->left_weapon.hp_drain[type2].per += val; - } - break; - case SP_SP_DRAIN_RATE_RACE: - if(!sd->state.lr_flag) { - sd->right_weapon.sp_drain[type2].rate += type3; - sd->right_weapon.sp_drain[type2].per += val; - } - else if(sd->state.lr_flag == 1) { - sd->left_weapon.sp_drain[type2].rate += type3; - sd->left_weapon.sp_drain[type2].per += val; - } - break; - case SP_ADD_MONSTER_DROP_ITEMGROUP: - if (sd->state.lr_flag != 2) - pc_bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), 0, type2, 1<state.lr_flag != 2) + pc_bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), type2, 0, 1<state.lr_flag != 2) + pc_bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), type2, 0, -type3, val); + break; + case SP_AUTOSPELL: + if(sd->state.lr_flag != 2) + { + int target = skill->get_inf(type2); //Support or Self (non-auto-target) skills should pick self. + target = target&INF_SUPPORT_SKILL || (target&INF_SELF_SKILL && !(skill->get_inf2(type2)&INF2_NO_TARGET_SELF)); + pc_bonus_autospell(sd->autospell, ARRAYLENGTH(sd->autospell), + target?-type2:type2, type3, val, 0, current_equip_card_id); + } + break; + case SP_AUTOSPELL_WHENHIT: + if(sd->state.lr_flag != 2) + { + int target = skill->get_inf(type2); //Support or Self (non-auto-target) skills should pick self. + target = target&INF_SUPPORT_SKILL || (target&INF_SELF_SKILL && !(skill->get_inf2(type2)&INF2_NO_TARGET_SELF)); + pc_bonus_autospell(sd->autospell2, ARRAYLENGTH(sd->autospell2), + target?-type2:type2, type3, val, BF_NORMAL|BF_SKILL, current_equip_card_id); + } + break; + case SP_SP_DRAIN_RATE: + if(!sd->state.lr_flag) { + sd->right_weapon.sp_drain[RC_NONBOSS].rate += type2; + sd->right_weapon.sp_drain[RC_NONBOSS].per += type3; + sd->right_weapon.sp_drain[RC_NONBOSS].type = val; + sd->right_weapon.sp_drain[RC_BOSS].rate += type2; + sd->right_weapon.sp_drain[RC_BOSS].per += type3; + sd->right_weapon.sp_drain[RC_BOSS].type = val; - case SP_ADDEFF: - if (type2 > SC_MAX) { - ShowWarning("pc_bonus3 (Add Effect): %d is not supported.\n", type2); + } + else if(sd->state.lr_flag == 1) { + sd->left_weapon.sp_drain[RC_NONBOSS].rate += type2; + sd->left_weapon.sp_drain[RC_NONBOSS].per += type3; + sd->left_weapon.sp_drain[RC_NONBOSS].type = val; + sd->left_weapon.sp_drain[RC_BOSS].rate += type2; + sd->left_weapon.sp_drain[RC_BOSS].per += type3; + sd->left_weapon.sp_drain[RC_BOSS].type = val; + } + break; + case SP_HP_DRAIN_RATE_RACE: + if(!sd->state.lr_flag) { + sd->right_weapon.hp_drain[type2].rate += type3; + sd->right_weapon.hp_drain[type2].per += val; + } + else if(sd->state.lr_flag == 1) { + sd->left_weapon.hp_drain[type2].rate += type3; + sd->left_weapon.hp_drain[type2].per += val; + } + break; + case SP_SP_DRAIN_RATE_RACE: + if(!sd->state.lr_flag) { + sd->right_weapon.sp_drain[type2].rate += type3; + sd->right_weapon.sp_drain[type2].per += val; + } + else if(sd->state.lr_flag == 1) { + sd->left_weapon.sp_drain[type2].rate += type3; + sd->left_weapon.sp_drain[type2].per += val; + } + break; + case SP_ADDEFF: + if (type2 > SC_MAX) { + ShowWarning("pc_bonus3 (Add Effect): %d is not supported.\n", type2); + break; + } + pc_bonus_addeff(sd->addeff, ARRAYLENGTH(sd->addeff), (sc_type)type2, + sd->state.lr_flag!=2?type3:0, sd->state.lr_flag==2?type3:0, val); break; - } - pc_bonus_addeff(sd->addeff, ARRAYLENGTH(sd->addeff), (sc_type)type2, - sd->state.lr_flag!=2?type3:0, sd->state.lr_flag==2?type3:0, val); - break; - case SP_ADDEFF_WHENHIT: - if (type2 > SC_MAX) { - ShowWarning("pc_bonus3 (Add Effect when hit): %d is not supported.\n", type2); + case SP_ADDEFF_WHENHIT: + if (type2 > SC_MAX) { + ShowWarning("pc_bonus3 (Add Effect when hit): %d is not supported.\n", type2); + break; + } + if(sd->state.lr_flag != 2) + pc_bonus_addeff(sd->addeff2, ARRAYLENGTH(sd->addeff2), (sc_type)type2, type3, 0, val); break; - } - if(sd->state.lr_flag != 2) - pc_bonus_addeff(sd->addeff2, ARRAYLENGTH(sd->addeff2), (sc_type)type2, type3, 0, val); - break; - case SP_ADDEFF_ONSKILL: - if( type3 > SC_MAX ) { - ShowWarning("pc_bonus3 (Add Effect on skill): %d is not supported.\n", type3); + case SP_ADDEFF_ONSKILL: + if( type3 > SC_MAX ) { + ShowWarning("pc_bonus3 (Add Effect on skill): %d is not supported.\n", type3); + break; + } + if( sd->state.lr_flag != 2 ) + pc_bonus_addeff_onskill(sd->addeff3, ARRAYLENGTH(sd->addeff3), (sc_type)type3, val, type2, ATF_TARGET); break; - } - if( sd->state.lr_flag != 2 ) - pc_bonus_addeff_onskill(sd->addeff3, ARRAYLENGTH(sd->addeff3), (sc_type)type3, val, type2, ATF_TARGET); - break; - case SP_ADDELE: - if (type2 > ELE_MAX) { - ShowWarning("pc_bonus3 (SP_ADDELE): element %d is out of range.\n", type2); + case SP_ADDELE: + if (type2 > ELE_MAX) { + ShowWarning("pc_bonus3 (SP_ADDELE): element %d is out of range.\n", type2); + break; + } + if (sd->state.lr_flag != 2) + pc_bonus_addele(sd, (unsigned char)type2, type3, val); break; - } - if (sd->state.lr_flag != 2) - pc_bonus_addele(sd, (unsigned char)type2, type3, val); - break; - case SP_SUBELE: - if (type2 > ELE_MAX) { - ShowWarning("pc_bonus3 (SP_SUBELE): element %d is out of range.\n", type2); + case SP_SUBELE: + if (type2 > ELE_MAX) { + ShowWarning("pc_bonus3 (SP_SUBELE): element %d is out of range.\n", type2); + break; + } + if (sd->state.lr_flag != 2) + pc_bonus_subele(sd, (unsigned char)type2, type3, val); break; - } - if (sd->state.lr_flag != 2) - pc_bonus_subele(sd, (unsigned char)type2, type3, val); - break; - default: - ShowWarning("pc_bonus3: unknown type %d %d %d %d!\n",type,type2,type3,val); - break; + default: + ShowWarning("pc_bonus3: unknown type %d %d %d %d!\n",type,type2,type3,val); + break; } return 0; @@ -3421,24 +3418,24 @@ int pc_bonus5(struct map_session_data *sd,int type,int type2,int type3,int type4 nullpo_ret(sd); switch(type){ - case SP_AUTOSPELL: - if(sd->state.lr_flag != 2) - pc_bonus_autospell(sd->autospell, ARRAYLENGTH(sd->autospell), (val&1?type2:-type2), (val&2?-type3:type3), type4, type5, current_equip_card_id); - break; + case SP_AUTOSPELL: + if(sd->state.lr_flag != 2) + pc_bonus_autospell(sd->autospell, ARRAYLENGTH(sd->autospell), (val&1?type2:-type2), (val&2?-type3:type3), type4, type5, current_equip_card_id); + break; - case SP_AUTOSPELL_WHENHIT: - if(sd->state.lr_flag != 2) - pc_bonus_autospell(sd->autospell2, ARRAYLENGTH(sd->autospell2), (val&1?type2:-type2), (val&2?-type3:type3), type4, type5, current_equip_card_id); - break; + case SP_AUTOSPELL_WHENHIT: + if(sd->state.lr_flag != 2) + pc_bonus_autospell(sd->autospell2, ARRAYLENGTH(sd->autospell2), (val&1?type2:-type2), (val&2?-type3:type3), type4, type5, current_equip_card_id); + break; - case SP_AUTOSPELL_ONSKILL: - if(sd->state.lr_flag != 2) - pc_bonus_autospell_onskill(sd->autospell3, ARRAYLENGTH(sd->autospell3), type2, (val&1?-type3:type3), (val&2?-type4:type4), type5, current_equip_card_id); - break; + case SP_AUTOSPELL_ONSKILL: + if(sd->state.lr_flag != 2) + pc_bonus_autospell_onskill(sd->autospell3, ARRAYLENGTH(sd->autospell3), type2, (val&1?-type3:type3), (val&2?-type4:type4), type5, current_equip_card_id); + break; - default: - ShowWarning("pc_bonus5: unknown type %d %d %d %d %d %d!\n",type,type2,type3,type4,type5,val); - break; + default: + ShowWarning("pc_bonus5: unknown type %d %d %d %d %d %d!\n",type,type2,type3,type4,type5,val); + break; } return 0; @@ -3628,7 +3625,7 @@ int pc_checkadditem(struct map_session_data *sd,int nameid,int amount) if(amount > MAX_AMOUNT) return ADDITEM_OVERAMOUNT; - data = itemdb_search(nameid); + data = itemdb->search(nameid); if(!itemdb_isstackable2(data)) return ADDITEM_NEW; @@ -3863,7 +3860,7 @@ int pc_additem(struct map_session_data *sd,struct item *item_data,int amount,e_l if( amount > MAX_AMOUNT ) return 5; - data = itemdb_search(item_data->nameid); + data = itemdb->search(item_data->nameid); if( data->stack.inventory && amount > data->stack.amount ) {// item stack limitation @@ -4250,11 +4247,10 @@ int pc_isUseitem(struct map_session_data *sd,int n) * 0 = fail * 1 = success *------------------------------------------*/ -int pc_useitem(struct map_session_data *sd,int n) -{ +int pc_useitem(struct map_session_data *sd,int n) { unsigned int tick = iTimer->gettick(); int amount, nameid, i; - struct script_code *script; + struct script_code *item_script; nullpo_ret(sd); @@ -4357,7 +4353,7 @@ int pc_useitem(struct map_session_data *sd,int n) sd->catch_target_class = -1; amount = sd->status.inventory[n].amount; - script = sd->inventory_data[n]->script; + item_script = sd->inventory_data[n]->script; //Check if the item is to be consumed immediately [Skotlex] if( sd->inventory_data[n]->flag.delay_consume ) clif->useitemack(sd,n,amount,true); @@ -4380,9 +4376,14 @@ int pc_useitem(struct map_session_data *sd,int n) sd->canuseitem_tick = tick + battle_config.item_use_interval; if( itemdb_iscashfood(nameid) ) sd->canusecashfood_tick = tick + battle_config.cashfood_use_interval; - - run_script(script,0,sd->bl.id,fake_nd->bl.id); + + script->current_item_id = nameid; + + run_script(item_script,0,sd->bl.id,fake_nd->bl.id); + + script->current_item_id = 0; potion_flag = 0; + return 1; } @@ -4402,7 +4403,7 @@ int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amoun if(item_data->nameid <= 0 || amount <= 0) return 1; - data = itemdb_search(item_data->nameid); + data = itemdb->search(item_data->nameid); if( data->stack.cart && amount > data->stack.amount ) {// item stack limitation @@ -4465,7 +4466,7 @@ int pc_cart_delitem(struct map_session_data *sd,int n,int amount,int type,e_log_ struct item_data * data; nullpo_retr(1, sd); - if( sd->status.cart[n].nameid == 0 || sd->status.cart[n].amount < amount || !(data = itemdb_exists(sd->status.cart[n].nameid)) ) + if( sd->status.cart[n].nameid == 0 || sd->status.cart[n].amount < amount || !(data = itemdb->exists(sd->status.cart[n].nameid)) ) return 1; logs->pick_pc(sd, log_type, -amount, &sd->status.cart[n],data); @@ -4570,7 +4571,7 @@ int pc_show_steal(struct block_list *bl,va_list ap) sd=va_arg(ap,struct map_session_data *); itemid=va_arg(ap,int); - if((item=itemdb_exists(itemid))==NULL) + if((item=itemdb->exists(itemid))==NULL) sprintf(output,"%s stole an Unknown Item (id: %i).",sd->status.name, itemid); else sprintf(output,"%s stole %s.",sd->status.name,item->jname); @@ -4623,7 +4624,7 @@ int pc_steal_item(struct map_session_data *sd,struct block_list *bl, uint16 skil // Try dropping one item, in the order from first to last possible slot. // Droprate is affected by the skill success rate. for( i = 0; i < MAX_STEAL_DROP; i++ ) - if( md->db->dropitem[i].nameid > 0 && (data = itemdb_exists(md->db->dropitem[i].nameid)) && rnd() % 10000 < md->db->dropitem[i].p * rate/100. ) + if( md->db->dropitem[i].nameid > 0 && (data = itemdb->exists(md->db->dropitem[i].nameid)) && rnd() % 10000 < md->db->dropitem[i].p * rate/100. ) break; if( i == MAX_STEAL_DROP ) return 0; @@ -7304,12 +7305,10 @@ int pc_itemheal(struct map_session_data *sd,int itemid, int hp,int sp) bonus += bonus*(potion_flag-1)*50/100; //All item bonuses. bonus += sd->bonus.itemhealrate2; - //Item Group bonuses - bonus += bonus*itemdb_group_bonus(sd, itemid)/100; //Individual item bonuses. - for(i = 0; i < ARRAYLENGTH(sd->itemhealrate) && sd->itemhealrate[i].nameid; i++) - { - if (sd->itemhealrate[i].nameid == itemid) { + for(i = 0; i < ARRAYLENGTH(sd->itemhealrate) && sd->itemhealrate[i].nameid; i++) { + struct item_data *it = itemdb->exists(sd->itemhealrate[i].nameid); + if (sd->itemhealrate[i].nameid == itemid || (it && it->group && itemdb->in_group(it->group,itemid))) { bonus += bonus*sd->itemhealrate[i].rate/100; break; } @@ -8477,7 +8476,7 @@ int pc_load_combo(struct map_session_data *sd) { for( j = 0; j < id->slot; j++ ) { if (!sd->status.inventory[idx].card[j]) continue; - if ( ( data = itemdb_exists(sd->status.inventory[idx].card[j]) ) != NULL ) { + if ( ( data = itemdb->exists(sd->status.inventory[idx].card[j]) ) != NULL ) { if( data->combos_count ) ret += pc_checkcombo(sd,data); } @@ -8661,7 +8660,7 @@ int pc_equipitem(struct map_session_data *sd,int n,int req_pos) struct item_data *data; if (!sd->status.inventory[n].card[i]) continue; - if ( ( data = itemdb_exists(sd->status.inventory[n].card[i]) ) != NULL ) { + if ( ( data = itemdb->exists(sd->status.inventory[n].card[i]) ) != NULL ) { if( data->combos_count ) pc_checkcombo(sd,data); } @@ -8684,7 +8683,7 @@ int pc_equipitem(struct map_session_data *sd,int n,int req_pos) struct item_data *data; if (!sd->status.inventory[n].card[i]) continue; - if ( ( data = itemdb_exists(sd->status.inventory[n].card[i]) ) != NULL ) { + if ( ( data = itemdb->exists(sd->status.inventory[n].card[i]) ) != NULL ) { if( data->equip_script ) run_script(data->equip_script,0,sd->bl.id,fake_nd->bl.id); } @@ -8822,7 +8821,7 @@ int pc_unequipitem(struct map_session_data *sd,int n,int flag) { struct item_data *data; if (!sd->status.inventory[n].card[i]) continue; - if ( ( data = itemdb_exists(sd->status.inventory[n].card[i]) ) != NULL ) { + if ( ( data = itemdb->exists(sd->status.inventory[n].card[i]) ) != NULL ) { if( data->combos_count ) { if( pc_removecombo(sd,data) ) status_cacl = true; @@ -8852,7 +8851,7 @@ int pc_unequipitem(struct map_session_data *sd,int n,int flag) { if (!sd->status.inventory[n].card[i]) continue; - if ( ( data = itemdb_exists(sd->status.inventory[n].card[i]) ) != NULL ) { + if ( ( data = itemdb->exists(sd->status.inventory[n].card[i]) ) != NULL ) { if( data->unequip_script ) run_script(data->unequip_script,0,sd->bl.id,fake_nd->bl.id); } diff --git a/src/map/pc.h b/src/map/pc.h index 43d5d40c7..298808d0d 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -10,7 +10,7 @@ #include "battle.h" // battle_config #include "battleground.h" #include "buyingstore.h" // struct s_buyingstore -#include "itemdb.h" // MAX_ITEMGROUP +#include "itemdb.h" #include "map.h" // RC_MAX #include "script.h" // struct script_reg, struct script_regstr #include "searchstore.h" // struct s_search_store_info @@ -256,7 +256,6 @@ struct map_session_data { int expaddrace[RC_MAX]; int ignore_mdef[RC_MAX]; int ignore_def[RC_MAX]; - int itemgrouphealrate[MAX_ITEMGROUP]; short sp_gain_race[RC_MAX]; short sp_gain_race_attack[RC_MAX]; short hp_gain_race_attack[RC_MAX]; diff --git a/src/map/pet.c b/src/map/pet.c index 00402f9d4..8ed88c46c 100644 --- a/src/map/pet.c +++ b/src/map/pet.c @@ -592,7 +592,7 @@ int pet_menu(struct map_session_data *sd,int menunum) if(!sd->status.pet_id || sd->pd->pet.intimate <= 0 || sd->pd->pet.incuvate) return 1; - egg_id = itemdb_exists(sd->pd->petDB->EggID); + egg_id = itemdb->exists(sd->pd->petDB->EggID); if (egg_id) { if ((egg_id->flag.trade_restriction&0x01) && !pc->inventoryblank(sd)) { clif->message(sd->fd, msg_txt(451)); // You can't return your pet because your inventory is full. diff --git a/src/map/script.c b/src/map/script.c index f65c0c21c..481cb5870 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -1397,7 +1397,7 @@ const char* parse_syntax(const char* p) v = p2-p; // length of word at p2 memcpy(label,p,v); label[v]='\0'; - if( !script_get_constant(label, &v) ) + if( !script->get_constant(label, &v) ) disp_error_message("parse_syntax: 'case' label is not an integer",p); p = skip_word(p); } else { //Numeric value @@ -1951,25 +1951,32 @@ bool script_get_constant(const char* name, int* value) } /// Creates new constant or parameter with given value. -void script_set_constant(const char* name, int value, bool isparameter) -{ +void script_set_constant(const char* name, int value, bool isparameter) { int n = add_str(name); - if( script->str_data[n].type == C_NOP ) - {// new + if( script->str_data[n].type == C_NOP ) {// new script->str_data[n].type = isparameter ? C_PARAM : C_INT; script->str_data[n].val = value; - } - else if( script->str_data[n].type == C_PARAM || script->str_data[n].type == C_INT ) - {// existing parameter or constant + } else if( script->str_data[n].type == C_PARAM || script->str_data[n].type == C_INT ) {// existing parameter or constant ShowError("script_set_constant: Attempted to overwrite existing %s '%s' (old value=%d, new value=%d).\n", ( script->str_data[n].type == C_PARAM ) ? "parameter" : "constant", name, script->str_data[n].val, value); - } - else - {// existing name + } else {// existing name ShowError("script_set_constant: Invalid name for %s '%s' (already defined as %s).\n", isparameter ? "parameter" : "constant", name, script_op2name(script->str_data[n].type)); } } +/* will override if necessary */ +void script_set_constant2(const char *name, int value, bool isparameter) { + int n = add_str(name); + + if( script->str_data[n].type != C_NOP ) { + script->str_data[n].next = 0; + script->str_data[n].func = NULL; + script->str_data[n].backpatch = -1; + script->str_data[n].label = -1; + } + script->str_data[n].type = isparameter ? C_PARAM : C_INT; + script->str_data[n].val = value; +} /*========================================== * Reading constant databases * const.txt @@ -5564,11 +5571,11 @@ BUILDIN(countitem) if( data_isstring(data) ) {// item name - id = itemdb_searchname(script->conv_str(st, data)); + id = itemdb->search_name(script->conv_str(st, data)); } else {// item id - id = itemdb_exists(script->conv_num(st, data)); + id = itemdb->exists(script->conv_num(st, data)); } if( id == NULL ) @@ -5611,11 +5618,11 @@ BUILDIN(countitem2) if( data_isstring(data) ) {// item name - id = itemdb_searchname(script->conv_str(st, data)); + id = itemdb->search_name(script->conv_str(st, data)); } else {// item id - id = itemdb_exists(script->conv_num(st, data)); + id = itemdb->exists(script->conv_num(st, data)); } if( id == NULL ) @@ -5678,9 +5685,9 @@ BUILDIN(checkweight) data = script_getdata(st,i); script->get_val(st, data); // convert into value in case of a variable if( data_isstring(data) ){// item name - id = itemdb_searchname(script->conv_str(st, data)); + id = itemdb->search_name(script->conv_str(st, data)); } else {// item id - id = itemdb_exists(script->conv_num(st, data)); + id = itemdb->exists(script->conv_num(st, data)); } if( id == NULL ) { ShowError("buildin_checkweight: Invalid item '%s'.\n", script_getstr(st,i)); // returns string, regardless of what it was @@ -5794,7 +5801,7 @@ BUILDIN(checkweight2) script_removetop(st, -1, 0); if(fail) continue; //cpntonie to depop rest - if(itemdb_exists(nameid) == NULL ){ + if(itemdb->exists(nameid) == NULL ){ ShowError("buildin_checkweight2: Invalid item '%d'.\n", nameid); fail=1; continue; @@ -5852,7 +5859,7 @@ BUILDIN(getitem) if( data_isstring(data) ) {// "" const char *name=script->conv_str(st,data); - if( (item_data = itemdb_searchname(name)) == NULL ){ + if( (item_data = itemdb->search_name(name)) == NULL ){ ShowError("buildin_getitem: Nonexistant item %s requested.\n", name); return false; //No item created. } @@ -5864,7 +5871,7 @@ BUILDIN(getitem) nameid = -nameid; flag = 1; } - if( nameid <= 0 || !(item_data = itemdb_exists(nameid)) ){ + if( nameid <= 0 || !(item_data = itemdb->exists(nameid)) ){ ShowError("buildin_getitem: Nonexistant item %d requested.\n", nameid); return false; //No item created. } @@ -5939,7 +5946,7 @@ BUILDIN(getitem2) script->get_val(st,data); if( data_isstring(data) ){ const char *name=script->conv_str(st,data); - struct item_data *item_data = itemdb_searchname(name); + struct item_data *item_data = itemdb->search_name(name); if( item_data ) nameid=item_data->nameid; else @@ -5963,7 +5970,7 @@ BUILDIN(getitem2) if(nameid > 0) { memset(&item_tmp,0,sizeof(item_tmp)); - item_data=itemdb_exists(nameid); + item_data=itemdb->exists(nameid); if (item_data == NULL) return -1; if(item_data->type==IT_WEAPON || item_data->type==IT_ARMOR){ @@ -6035,7 +6042,7 @@ BUILDIN(rentitem) if( data_isstring(data) ) { const char *name = script->conv_str(st,data); - struct item_data *itd = itemdb_searchname(name); + struct item_data *itd = itemdb->search_name(name); if( itd == NULL ) { ShowError("buildin_rentitem: Nonexistant item %s requested.\n", name); @@ -6046,7 +6053,7 @@ BUILDIN(rentitem) else if( data_isint(data) ) { nameid = script->conv_num(st,data); - if( nameid <= 0 || !itemdb_exists(nameid) ) + if( nameid <= 0 || !itemdb->exists(nameid) ) { ShowError("buildin_rentitem: Nonexistant item %d requested.\n", nameid); return false; @@ -6097,7 +6104,7 @@ BUILDIN(getnameditem) script->get_val(st,data); if( data_isstring(data) ){ const char *name=script->conv_str(st,data); - struct item_data *item_data = itemdb_searchname(name); + struct item_data *item_data = itemdb->search_name(name); if( item_data == NULL) { //Failed script_pushint(st,0); @@ -6107,7 +6114,7 @@ BUILDIN(getnameditem) }else nameid = script->conv_num(st,data); - if(!itemdb_exists(nameid)/* || itemdb_isstackable(nameid)*/) + if(!itemdb->exists(nameid)/* || itemdb_isstackable(nameid)*/) { //Even though named stackable items "could" be risky, they are required for certain quests. script_pushint(st,0); return true; @@ -6146,12 +6153,30 @@ BUILDIN(getnameditem) * gets a random item ID from an item group [Skotlex] * groupranditem group_num *------------------------------------------*/ -BUILDIN(grouprandomitem) -{ - int group; +BUILDIN(grouprandomitem) { + struct item_data *data; + int nameid; + + if( script_hasdata(st, 2) ) + nameid = script_getnum(st, 2); + else if ( script->current_item_id ) + nameid = script->current_item_id; + else { + ShowWarning("buildin_grouprandomitem: no item id provided and no item attached\n"); + script_pushint(st, 0); + return true; + } - group = script_getnum(st,2); - script_pushint(st,itemdb_searchrandomid(group)); + if( !(data = itemdb->exists(nameid)) ) { + ShowWarning("buildin_grouprandomitem: unknown item id %d\n",nameid); + script_pushint(st, 0); + } else if ( !data->group ) { + ShowWarning("buildin_grouprandomitem: item '%s' (%d) isn't a group!\n",data->name,nameid); + script_pushint(st, 0); + } else { + script_pushint(st, itemdb->group_item(data->group)); + } + return true; } @@ -6171,13 +6196,13 @@ BUILDIN(makeitem) script->get_val(st,data); if( data_isstring(data) ){ const char *name=script->conv_str(st,data); - if( (item_data = itemdb_searchname(name)) ) + if( (item_data = itemdb->search_name(name)) ) nameid=item_data->nameid; else nameid=UNKNOWN_ITEM_ID; } else { nameid=script->conv_num(st,data); - if( nameid <= 0 || !(item_data = itemdb_exists(nameid)) ){ + if( nameid <= 0 || !(item_data = itemdb->exists(nameid)) ){ ShowError("makeitem: Nonexistant item %d requested.\n", nameid); return false; //No item created. } @@ -6384,7 +6409,7 @@ BUILDIN(delitem) if( data_isstring(data) ) { const char* item_name = script->conv_str(st,data); - struct item_data* id = itemdb_searchname(item_name); + struct item_data* id = itemdb->search_name(item_name); if( id == NULL ) { ShowError("script:delitem: unknown item \"%s\".\n", item_name); @@ -6396,7 +6421,7 @@ BUILDIN(delitem) else { it.nameid = script->conv_num(st,data);// - if( !itemdb_exists( it.nameid ) ) + if( !itemdb->exists( it.nameid ) ) { ShowError("script:delitem: unknown item \"%d\".\n", it.nameid); st->state = END; @@ -6453,7 +6478,7 @@ BUILDIN(delitem2) if( data_isstring(data) ) { const char* item_name = script->conv_str(st,data); - struct item_data* id = itemdb_searchname(item_name); + struct item_data* id = itemdb->search_name(item_name); if( id == NULL ) { ShowError("script:delitem2: unknown item \"%s\".\n", item_name); @@ -6465,7 +6490,7 @@ BUILDIN(delitem2) else { it.nameid = script->conv_num(st,data);// - if( !itemdb_exists( it.nameid ) ) + if( !itemdb->exists( it.nameid ) ) { ShowError("script:delitem: unknown item \"%d\".\n", it.nameid); st->state = END; @@ -8422,7 +8447,12 @@ BUILDIN(monster) if (sd && strcmp(mapn, "this") == 0) m = sd->bl.m; else { - m = iMap->mapname2mapid(mapn); + + if ( ( m = iMap->mapname2mapid(mapn) ) == -1 ) { + ShowWarning("buildin_monster: Attempted to spawn monster class %d on non-existing map '%s'\n",class_, mapn); + return false; + } + if (map[m].flag.src4instance && st->instance_id >= 0) { // Try to redirect to the instance map, not the src map if ((m = instance->mapid2imapid(m, st->instance_id)) < 0) { ShowError("buildin_monster: Trying to spawn monster (%d) on instance map (%s) without instance attached.\n", class_, mapn); @@ -8456,7 +8486,7 @@ BUILDIN(getmobdrops) { if( mob->dropitem[i].nameid < 1 ) continue; - if( itemdb_exists(mob->dropitem[i].nameid) == NULL ) + if( itemdb->exists(mob->dropitem[i].nameid) == NULL ) continue; mapreg_setreg(reference_uid(add_str("$@MobDrop_item"), j), mob->dropitem[i].nameid); @@ -9129,14 +9159,14 @@ BUILDIN(itemeffect) { if( data_isstring( data ) ){ const char *name = script->conv_str( st, data ); - if( ( item_data = itemdb_searchname( name ) ) == NULL ){ + if( ( item_data = itemdb->search_name( name ) ) == NULL ){ ShowError( "buildin_itemeffect: Nonexistant item %s requested.\n", name ); return false; } } else if( data_isint( data ) ){ int nameid = script->conv_num( st, data ); - if( ( item_data = itemdb_exists( nameid ) ) == NULL ){ + if( ( item_data = itemdb->exists( nameid ) ) == NULL ){ ShowError("buildin_itemeffect: Nonexistant item %d requested.\n", nameid ); return false; } @@ -9363,7 +9393,7 @@ BUILDIN(getareadropitem) script->get_val(st,data); if( data_isstring(data) ){ const char *name=script->conv_str(st,data); - struct item_data *item_data = itemdb_searchname(name); + struct item_data *item_data = itemdb->search_name(name); item=UNKNOWN_ITEM_ID; if( item_data ) item=item_data->nameid; @@ -11446,13 +11476,13 @@ BUILDIN(getitemname) if( data_isstring(data) ){ const char *name=script->conv_str(st,data); - struct item_data *item_data = itemdb_searchname(name); + struct item_data *item_data = itemdb->search_name(name); if( item_data ) item_id=item_data->nameid; }else item_id=script->conv_num(st,data); - i_data = itemdb_exists(item_id); + i_data = itemdb->exists(item_id); if (i_data == NULL) { script_pushconststr(st,"null"); @@ -11474,7 +11504,7 @@ BUILDIN(getitemslots) item_id=script_getnum(st,2); - i_data = itemdb_exists(item_id); + i_data = itemdb->exists(item_id); if (i_data) script_pushint(st,i_data->slot); @@ -11515,7 +11545,7 @@ BUILDIN(getiteminfo) item_id = script_getnum(st,2); n = script_getnum(st,3); - i_data = itemdb_exists(item_id); + i_data = itemdb->exists(item_id); if (i_data && n>=0 && n<=14) { item_arr = (int*)&i_data->value_buy; @@ -11557,7 +11587,7 @@ BUILDIN(setiteminfo) item_id = script_getnum(st,2); n = script_getnum(st,3); value = script_getnum(st,4); - i_data = itemdb_exists(item_id); + i_data = itemdb->exists(item_id); if (i_data && n>=0 && n<=14) { item_arr = (int*)&i_data->value_buy; @@ -13106,7 +13136,7 @@ BUILDIN(equip) sd = script_rid2sd(st); nameid=script_getnum(st,2); - if((item_data = itemdb_exists(nameid)) == NULL) + if((item_data = itemdb->exists(nameid)) == NULL) { ShowError("wrong item ID : equipitem(%i)\n",nameid); return false; @@ -13125,7 +13155,7 @@ BUILDIN(autoequip) nameid=script_getnum(st,2); flag=script_getnum(st,3); - if( ( item_data = itemdb_exists(nameid) ) == NULL ) + if( ( item_data = itemdb->exists(nameid) ) == NULL ) { ShowError("buildin_autoequip: Invalid item '%d'.\n", nameid); return false; @@ -14464,7 +14494,7 @@ BUILDIN(setitemscript) new_bonus_script = script_getstr(st,3); if( script_hasdata(st,4) ) n=script_getnum(st,4); - i_data = itemdb_exists(item_id); + i_data = itemdb->exists(item_id); if (!i_data || new_bonus_script==NULL || ( new_bonus_script[0] && new_bonus_script[0]!='{' )) { script_pushint(st,0); @@ -14630,10 +14660,10 @@ BUILDIN(searchitem) int32 i; TBL_PC* sd = NULL; - if ((items[0] = itemdb_exists(atoi(itemname)))) + if ((items[0] = itemdb->exists(atoi(itemname)))) count = 1; else { - count = itemdb_searchname_array(items, ARRAYLENGTH(items), itemname); + count = itemdb->search_name_array(items, ARRAYLENGTH(items), itemname); if (count > MAX_SEARCH) count = MAX_SEARCH; } @@ -16831,50 +16861,53 @@ BUILDIN(checkre) return true; } -/* getrandgroupitem , */ +/* getrandgroupitem , */ BUILDIN(getrandgroupitem) { - TBL_PC* sd; - int i, get_count = 0, flag, nameid, group = script_getnum(st, 2), qty = script_getnum(st,3); - struct item item_tmp; - - if( !( sd = script_rid2sd(st) ) ) - return true; - - if( qty <= 0 ) { - ShowError("getrandgroupitem: qty is <= 0!\n"); - return false; - } - - if(group < 1 || group >= MAX_ITEMGROUP) { - ShowError("getrandgroupitem: Invalid group id %d\n", group); - return false; - } - if (!itemgroup_db[group].qty) { - ShowError("getrandgroupitem: group id %d is empty!\n", group); - return false; - } - - nameid = itemdb_searchrandomid(group); - memset(&item_tmp,0,sizeof(item_tmp)); - - item_tmp.nameid = nameid; - item_tmp.identify = itemdb_isidentified(nameid); - - //Check if it's stackable. - if (!itemdb_isstackable(nameid)) - get_count = 1; - else - get_count = qty; + struct item_data *data = NULL; + struct map_session_data *sd = NULL; + int nameid = script_getnum(st, 2); + int count = script_getnum(st, 3); - for (i = 0; i < qty; i += get_count) { - // if not pet egg - if (!pet_create_egg(sd, nameid)) { - if ((flag = pc->additem(sd, &item_tmp, get_count, LOG_TYPE_SCRIPT))) { - clif->additem(sd, 0, 0, flag); - if( pc->candrop(sd,&item_tmp) ) - iMap->addflooritem(&item_tmp,get_count,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); + if( !(data = itemdb->exists(nameid)) ) { + ShowWarning("buildin_getrandgroupitem: unknown item id %d\n",nameid); + script_pushint(st, 1); + } else if ( count <= 0 ) { + ShowError("buildin_getrandgroupitem: qty is <= 0!\n"); + script_pushint(st, 1); + } else if ( !data->group ) { + ShowWarning("buildin_getrandgroupitem: item '%s' (%d) isn't a group!\n",data->name,nameid); + script_pushint(st, 1); + } else if( !( sd = script->rid2sd(st) ) ) { + ShowWarning("buildin_getrandgroupitem: no player attached!! (item %s (%d))\n",data->name,nameid); + script_pushint(st, 1); + } else { + int i, get_count, flag; + struct item it; + + memset(&it,0,sizeof(it)); + + nameid = itemdb->group_item(data->group); + + it.nameid = nameid; + it.identify = itemdb_isidentified(nameid); + + if (!itemdb_isstackable(nameid)) + get_count = 1; + else + get_count = count; + + for (i = 0; i < count; i += get_count) { + // if not pet egg + if (!pet_create_egg(sd, nameid)) { + if ((flag = pc->additem(sd, &it, get_count, LOG_TYPE_SCRIPT))) { + clif->additem(sd, 0, 0, flag); + if( pc->candrop(sd,&it) ) + iMap->addflooritem(&it,get_count,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); + } } } + + script_pushint(st, 0); } return true; @@ -17268,6 +17301,41 @@ BUILDIN(qiclear) { return true; } +/** + * packageitem({}) + * when no item id is provided it tries to assume it comes from the current item id being processed (if any) + **/ +BUILDIN(packageitem) { + struct item_data *data = NULL; + struct map_session_data *sd = NULL; + int nameid; + + if( script_hasdata(st, 2) ) + nameid = script_getnum(st, 2); + else if ( script->current_item_id ) + nameid = script->current_item_id; + else { + ShowWarning("buildin_packageitem: no item id provided and no item attached\n"); + script_pushint(st, 1); + return true; + } + + if( !(data = itemdb->exists(nameid)) ) { + ShowWarning("buildin_packageitem: unknown item id %d\n",nameid); + script_pushint(st, 1); + } else if ( !data->package ) { + ShowWarning("buildin_packageitem: item '%s' (%d) isn't a package!\n",data->name,nameid); + script_pushint(st, 1); + } else if( !( sd = script->rid2sd(st) ) ) { + ShowWarning("buildin_packageitem: no player attached!! (item %s (%d))\n",data->name,nameid); + script_pushint(st, 1); + } else { + itemdb->package_item(sd,data->package); + script_pushint(st, 0); + } + + return true; +} // declarations that were supposed to be exported from npc_chat.c #ifdef PCRE_SUPPORT @@ -17782,6 +17850,9 @@ void script_parse_builtin(void) { BUILDIN_DEF(qicheck,"i"), BUILDIN_DEF(qiget,"i"), BUILDIN_DEF(qiclear,"i"), + + BUILDIN_DEF(packageitem,"?"), + }; int i,n, len = ARRAYLENGTH(BUILDIN), start = script->buildin_count; char* p; @@ -17859,6 +17930,8 @@ void script_defaults(void) { script->word_buf = NULL; script->word_size = 0; + script->current_item_id = 0; + script->init = do_init_script; script->final = do_final_script; @@ -17874,6 +17947,9 @@ void script_defaults(void) { script->push_str = push_str; script->push_copy = push_copy; script->pop_stack = pop_stack; + script->set_constant = script_set_constant; + script->set_constant2 = script_set_constant2; + script->get_constant = script_get_constant; script->queue = script_hqueue_get; script->queue_add = script_hqueue_add; diff --git a/src/map/script.h b/src/map/script.h index 3cfcd9de4..a047779a8 100644 --- a/src/map/script.h +++ b/src/map/script.h @@ -202,9 +202,6 @@ struct DBMap* script_get_label_db(void); struct DBMap* script_get_userfunc_db(void); void script_run_autobonus(const char *autobonus,int id, int pos); -bool script_get_constant(const char* name, int* value); -void script_set_constant(const char* name, int value, bool isparameter); - void script_cleararray_pc(struct map_session_data* sd, const char* varname, void* value); void script_setarray_pc(struct map_session_data* sd, const char* varname, uint8 idx, void* value, int* refcache); @@ -357,10 +354,12 @@ struct script_interface { char *str_buf; int str_size; // size of the buffer int str_pos; // next position to be assigned - // + /* */ char *word_buf; int word_size; /* */ + unsigned short current_item_id; + /* */ void (*init) (void); void (*final) (void); /* */ @@ -376,6 +375,9 @@ struct script_interface { struct script_data* (*push_str) (struct script_stack* stack, enum c_op type, char* str); struct script_data* (*push_copy) (struct script_stack* stack, int pos); void (*pop_stack) (struct script_state* st, int start, int end); + void (*set_constant) (const char* name, int value, bool isparameter); + void (*set_constant2) (const char *name, int value, bool isparameter); + bool (*get_constant) (const char* name, int* value); /* */ struct hQueue *(*queue) (int idx); bool (*queue_add) (int idx, int var); diff --git a/src/map/searchstore.c b/src/map/searchstore.c index 3cda77e4a..d346a0de6 100644 --- a/src/map/searchstore.c +++ b/src/map/searchstore.c @@ -135,14 +135,14 @@ void searchstore_query(struct map_session_data* sd, unsigned char type, unsigned // validate lists for( i = 0; i < item_count; i++ ) { - if( !itemdb_exists(itemlist[i]) ) { + if( !itemdb->exists(itemlist[i]) ) { ShowWarning("searchstore_query: Client resolved item %hu is not known.\n", itemlist[i]); clif->search_store_info_failed(sd, SSI_FAILED_NOTHING_SEARCH_ITEM); return; } } for( i = 0; i < card_count; i++ ) { - if( !itemdb_exists(cardlist[i]) ) { + if( !itemdb->exists(cardlist[i]) ) { ShowWarning("searchstore_query: Client resolved card %hu is not known.\n", cardlist[i]); clif->search_store_info_failed(sd, SSI_FAILED_NOTHING_SEARCH_ITEM); return; diff --git a/src/map/skill.c b/src/map/skill.c index aec1ebbfc..509de6f4a 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -6474,7 +6474,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui return 1; } if( sd ) { - int x,bonus=100; + int x,bonus=100, potion = min(500+skill_lv,505); x = skill_lv%11 - 1; i = pc->search_inventory(sd,skill_db[skill_id].itemid[x]); if( i < 0 || skill_db[skill_id].itemid[x] <= 0 ) { @@ -6523,11 +6523,14 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui } } - if (sd->itemgrouphealrate[IG_POTION]>0) { - hp += hp * sd->itemgrouphealrate[IG_POTION] / 100; - sp += sp * sd->itemgrouphealrate[IG_POTION] / 100; + for(i = 0; i < ARRAYLENGTH(sd->itemhealrate) && sd->itemhealrate[i].nameid; i++) { + if (sd->itemhealrate[i].nameid == potion) { + hp += hp * sd->itemhealrate[i].rate / 100; + sp += sp * sd->itemhealrate[i].rate / 100; + break; + } } - + if( (i = pc->skillheal_bonus(sd, skill_id)) ) { hp += hp * i / 100; sp += sp * i / 100; @@ -9936,7 +9939,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui int i = skill_lv%11 - 1; struct item_data *item; i = skill_db[skill_id].itemid[i]; - item = itemdb_search(i); + item = itemdb->search(i); potion_flag = 1; potion_hp = 0; potion_sp = 0; @@ -15925,7 +15928,7 @@ int skill_produce_mix (struct map_session_data *sd, uint16 skill_id, int nameid, if( skill_id == RK_RUNEMASTERY ) { int temp_qty, skill_lv = pc->checkskill(sd,skill_id); - data = itemdb_search(nameid); + data = itemdb->search(nameid); if( skill_lv == 10 ) temp_qty = 1 + rnd()%3; else if( skill_lv > 5 ) temp_qty = 1 + rnd()%2; diff --git a/src/map/status.c b/src/map/status.c index 55b79fff7..48ad1e239 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -2371,7 +2371,6 @@ int status_calc_pc_(struct map_session_data* sd, bool first) + sizeof(sd->expaddrace) + sizeof(sd->ignore_mdef) + sizeof(sd->ignore_def) - + sizeof(sd->itemgrouphealrate) + sizeof(sd->sp_gain_race) + sizeof(sd->sp_gain_race_attack) + sizeof(sd->hp_gain_race_attack) @@ -2600,16 +2599,9 @@ int status_calc_pc_(struct map_session_data* sd, bool first) current_equip_card_id= c= sd->status.inventory[index].card[j]; if(!c) continue; - data = itemdb_exists(c); + data = itemdb->exists(c); if(!data) continue; - if(first && data->equip_script) {//Execute equip-script on login - run_script(data->equip_script,0,sd->bl.id,0); - if (!calculating) - return 1; - } - if(!data->script) - continue; for(k = 0; k < map[sd->bl.m].zone->disabled_items_count; k++) { if( map[sd->bl.m].zone->disabled_items[k] == data->nameid ) { @@ -2620,6 +2612,15 @@ int status_calc_pc_(struct map_session_data* sd, bool first) if( k < map[sd->bl.m].zone->disabled_items_count ) continue; + if(first && data->equip_script) {//Execute equip-script on login + run_script(data->equip_script,0,sd->bl.id,0); + if (!calculating) + return 1; + } + + if(!data->script) + continue; + if(i == EQI_HAND_L && sd->status.inventory[index].equip == EQP_HAND_L) { //Left hand status. sd->state.lr_flag = 1; run_script(data->script,0,sd->bl.id,0); @@ -2632,15 +2633,13 @@ int status_calc_pc_(struct map_session_data* sd, bool first) } } - if( sc->count && sc->data[SC_ITEMSCRIPT] ) - { - struct item_data *data = itemdb_exists(sc->data[SC_ITEMSCRIPT]->val1); + if( sc->count && sc->data[SC_ITEMSCRIPT] ) { + struct item_data *data = itemdb->exists(sc->data[SC_ITEMSCRIPT]->val1); if( data && data->script ) run_script(data->script,0,sd->bl.id,0); } - if( sd->pd ) - { // Pet Bonus + if( sd->pd ) { // Pet Bonus struct pet_data *pd = sd->pd; if( pd && pd->petDB && pd->petDB->equip_script && pd->pet.intimate >= battle_config.pet_equip_min_friendly ) run_script(pd->petDB->equip_script,0,sd->bl.id,0); @@ -3871,8 +3870,7 @@ void status_calc_bl_main(struct block_list *bl, /*enum scb_flag*/int flag) if(flag&SCB_DSPD) { int dmotion; - if( bl->type&BL_PC ) - { + if( bl->type&BL_PC ) { if (b_status->agi == status->agi) status->dmotion = status_calc_dmotion(bl, sc, b_status->dmotion); else { @@ -3883,16 +3881,11 @@ void status_calc_bl_main(struct block_list *bl, /*enum scb_flag*/int flag) //It's safe to ignore b_status->dmotion since no bonus affects it. status->dmotion = status_calc_dmotion(bl, sc, status->dmotion); } - } - else - if( bl->type&BL_HOM ) - { + } else if( bl->type&BL_HOM ) { dmotion = 800-status->agi*4; status->dmotion = cap_value(dmotion, 400, 800); status->dmotion = status_calc_dmotion(bl, sc, b_status->dmotion); - } - else // mercenary and mobs - { + } else { // mercenary and mobs status->dmotion = status_calc_dmotion(bl, sc, b_status->dmotion); } } @@ -3918,13 +3911,13 @@ void status_calc_bl_(struct block_list* bl, enum scb_flag flag, bool first) if( flag&SCB_BASE ) {// calculate the object's base status too switch( bl->type ) { - case BL_PC: status_calc_pc_(BL_CAST(BL_PC,bl), first); break; - case BL_MOB: status_calc_mob_(BL_CAST(BL_MOB,bl), first); break; - case BL_PET: status_calc_pet_(BL_CAST(BL_PET,bl), first); break; - case BL_HOM: status_calc_homunculus_(BL_CAST(BL_HOM,bl), first); break; - case BL_MER: status_calc_mercenary_(BL_CAST(BL_MER,bl), first); break; - case BL_ELEM: status_calc_elemental_(BL_CAST(BL_ELEM,bl), first); break; - case BL_NPC: status_calc_npc_(BL_CAST(BL_NPC,bl), first); break; + case BL_PC: status_calc_pc_(BL_CAST(BL_PC,bl), first); break; + case BL_MOB: status_calc_mob_(BL_CAST(BL_MOB,bl), first); break; + case BL_PET: status_calc_pet_(BL_CAST(BL_PET,bl), first); break; + case BL_HOM: status_calc_homunculus_(BL_CAST(BL_HOM,bl), first); break; + case BL_MER: status_calc_mercenary_(BL_CAST(BL_MER,bl), first); break; + case BL_ELEM: status_calc_elemental_(BL_CAST(BL_ELEM,bl), first); break; + case BL_NPC: status_calc_npc_(BL_CAST(BL_NPC,bl), first); break; } } @@ -6300,43 +6293,43 @@ int status_get_sc_def(struct block_list *bl, enum sc_type type, int rate, int ti else tick -= (status->vit + status->luk) / 20 * 1000; break; - case SC_BURNING: - tick -= 75 * status->luk + 125 * status->agi; - tick = max(tick,5000); // Minimum Duration 5s. - break; - case SC_FROSTMISTY: - tick -= 1000 * ((status->vit + status->dex) / 20); - tick = max(tick,6000); // Minimum Duration 10s. - break; - case SC_OBLIVIONCURSE: // 100% - (100 - 0.8 x INT) - sc_def = 100 - ( 100 - status->int_* 8 / 10 ); - sc_def = max(sc_def, 5); // minimum of 5% - break; - case SC_WUGBITE: // {(Base Success chance) - (Target's AGI / 4)} - rate -= status->agi*100/4; - rate = max(rate,5000); // minimum of 50% - break; - case SC_ELECTRICSHOCKER: - if( bl->type == BL_MOB ) - tick -= 1000 * (status->agi/10); - break; - case SC_CRYSTALIZE: - tick -= (1000*(status->vit/10))+(status_get_lv(bl)/50); - break; - case SC_MANDRAGORA: - sc_def = (status->vit+status->luk)/5; - break; - case SC_KYOUGAKU: - tick -= 1000 * status_get_int(bl) / 20; - break; - case SC_NEEDLE_OF_PARALYZE: - tick -= 50 * (status->vit + status->luk); //(1000/20); - break; - default: - //Effect that cannot be reduced? Likely a buff. - if (!(rnd()%10000 < rate)) - return 0; - return tick?tick:1; + case SC_BURNING: + tick -= 75 * status->luk + 125 * status->agi; + tick = max(tick,5000); // Minimum Duration 5s. + break; + case SC_FROSTMISTY: + tick -= 1000 * ((status->vit + status->dex) / 20); + tick = max(tick,6000); // Minimum Duration 10s. + break; + case SC_OBLIVIONCURSE: // 100% - (100 - 0.8 x INT) + sc_def = 100 - ( 100 - status->int_* 8 / 10 ); + sc_def = max(sc_def, 5); // minimum of 5% + break; + case SC_WUGBITE: // {(Base Success chance) - (Target's AGI / 4)} + rate -= status->agi*100/4; + rate = max(rate,5000); // minimum of 50% + break; + case SC_ELECTRICSHOCKER: + if( bl->type == BL_MOB ) + tick -= 1000 * (status->agi/10); + break; + case SC_CRYSTALIZE: + tick -= (1000*(status->vit/10))+(status_get_lv(bl)/50); + break; + case SC_MANDRAGORA: + sc_def = (status->vit+status->luk)/5; + break; + case SC_KYOUGAKU: + tick -= 1000 * status_get_int(bl) / 20; + break; + case SC_NEEDLE_OF_PARALYZE: + tick -= 50 * (status->vit + status->luk); //(1000/20); + break; + default: + //Effect that cannot be reduced? Likely a buff. + if (!(rnd()%10000 < rate)) + return 0; + return tick?tick:1; } if (sd) { @@ -6528,27 +6521,26 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val if( type >= SC_COMMON_MIN && type <= SC_COMMON_MAX) // Confirmed. return 0; // Immune to status ailements switch( type ) { - case SC_QUAGMIRE://Tester said it protects against this and decrease agi. - case SC_DEC_AGI: - case SC_BURNING: - case SC_FROSTMISTY: - //case SC_WHITEIMPRISON://Need confirm. Protected against this in the past. [Rytech] - case SC_MARSHOFABYSS: - case SC_TOXIN: - case SC_PARALYSE: - case SC_VENOMBLEED: - case SC_MAGICMUSHROOM: - case SC_DEATHHURT: - case SC_PYREXIA: - case SC_OBLIVIONCURSE: - case SC_LEECHESEND: - case SC_CRYSTALIZE: ////08/31/2011 - Class Balance Changes - case SC_DEEP_SLEEP: - case SC_MANDRAGORA: + case SC_QUAGMIRE://Tester said it protects against this and decrease agi. + case SC_DEC_AGI: + case SC_BURNING: + case SC_FROSTMISTY: + //case SC_WHITEIMPRISON://Need confirm. Protected against this in the past. [Rytech] + case SC_MARSHOFABYSS: + case SC_TOXIN: + case SC_PARALYSE: + case SC_VENOMBLEED: + case SC_MAGICMUSHROOM: + case SC_DEATHHURT: + case SC_PYREXIA: + case SC_OBLIVIONCURSE: + case SC_LEECHESEND: + case SC_CRYSTALIZE: ////08/31/2011 - Class Balance Changes + case SC_DEEP_SLEEP: + case SC_MANDRAGORA: return 0; } - } - else if( sc->data[SC_INSPIRATION] ) { + } else if( sc->data[SC_INSPIRATION] ) { if( type >= SC_COMMON_MIN && type <= SC_COMMON_MAX ) return 0; // Immune to status ailements switch( type ) { @@ -6590,286 +6582,286 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val || (type==SC_ANGRIFFS_MODUS && sc->data[SC_GOLDENE_FERSE]) ) return 0; - case SC_STONE: - if(sc->data[SC_POWER_OF_GAIA]) - return 0; - case SC_FREEZE: - //Undead are immune to Freeze/Stone - if (undead_flag && !(flag&1)) - return 0; - case SC_DEEP_SLEEP: - case SC_SLEEP: - case SC_STUN: - case SC_FROSTMISTY: - case SC_CRYSTALIZE: - if (sc->opt1) - return 0; //Cannot override other opt1 status changes. [Skotlex] - if((type == SC_FREEZE || type == SC_FROSTMISTY || type == SC_CRYSTALIZE) && sc->data[SC_WARMER]) - return 0; //Immune to Frozen and Freezing status if under Warmer status. [Jobbie] - break; - - //There all like berserk, do not everlap each other - case SC__BLOODYLUST: - if(!sd) return 0; //should only affect player - case SC_BERSERK: - if (((type == SC_BERSERK) && (sc->data[SC_SATURDAY_NIGHT_FEVER] || sc->data[SC__BLOODYLUST])) - || ((type == SC__BLOODYLUST) && (sc->data[SC_SATURDAY_NIGHT_FEVER] || sc->data[SC_BERSERK])) - ) - return 0; + case SC_STONE: + if(sc->data[SC_POWER_OF_GAIA]) + return 0; + case SC_FREEZE: + //Undead are immune to Freeze/Stone + if (undead_flag && !(flag&1)) + return 0; + case SC_DEEP_SLEEP: + case SC_SLEEP: + case SC_STUN: + case SC_FROSTMISTY: + case SC_CRYSTALIZE: + if (sc->opt1) + return 0; //Cannot override other opt1 status changes. [Skotlex] + if((type == SC_FREEZE || type == SC_FROSTMISTY || type == SC_CRYSTALIZE) && sc->data[SC_WARMER]) + return 0; //Immune to Frozen and Freezing status if under Warmer status. [Jobbie] break; - case SC_BURNING: - if(sc->opt1 || sc->data[SC_FROSTMISTY]) - return 0; - break; + //There all like berserk, do not everlap each other + case SC__BLOODYLUST: + if(!sd) return 0; //should only affect player + case SC_BERSERK: + if (((type == SC_BERSERK) && (sc->data[SC_SATURDAY_NIGHT_FEVER] || sc->data[SC__BLOODYLUST])) + || ((type == SC__BLOODYLUST) && (sc->data[SC_SATURDAY_NIGHT_FEVER] || sc->data[SC_BERSERK])) + ) + return 0; + break; - case SC_CRUCIS: - //Only affects demons and undead element (but not players) - if((!undead_flag && status->race!=RC_DEMON) || bl->type == BL_PC) - return 0; - break; - case SC_LEXAETERNA: - if( (sc->data[SC_STONE] && sc->opt1 == OPT1_STONE) || sc->data[SC_FREEZE] ) - return 0; - break; - case SC_KYRIE: - if (bl->type == BL_MOB) - return 0; - break; - case SC_OVERTHRUST: - if (sc->data[SC_OVERTHRUSTMAX]) - return 0; //Overthrust can't take effect if under Max Overthrust. [Skotlex] - case SC_OVERTHRUSTMAX: - if( sc->option&OPTION_MADOGEAR ) - return 0;//Overthrust and Overthrust Max cannot be used on Mado Gear [Ind] - break; - case SC_ADRENALINE: - if(sd && !pc_check_weapontype(sd,skill->get_weapontype(BS_ADRENALINE))) - return 0; - if (sc->data[SC_QUAGMIRE] || - sc->data[SC_DEC_AGI] || - sc->option&OPTION_MADOGEAR //Adrenaline doesn't affect Mado Gear [Ind] - ) - return 0; - break; - case SC_ADRENALINE2: - if(sd && !pc_check_weapontype(sd,skill->get_weapontype(BS_ADRENALINE2))) - return 0; - if (sc->data[SC_QUAGMIRE] || - sc->data[SC_DEC_AGI] - ) - return 0; - break; - case SC_MAGNIFICAT: - if( sc->data[SC_OFFERTORIUM] || sc->option&OPTION_MADOGEAR ) //Mado is immune to magnificat - return 0; + case SC_BURNING: + if(sc->opt1 || sc->data[SC_FROSTMISTY]) + return 0; break; - case SC_ONEHANDQUICKEN: - case SC_MER_QUICKEN: - case SC_TWOHANDQUICKEN: - if(sc->data[SC_DEC_AGI]) - return 0; - case SC_INC_AGI: - if(sd && pc_issit(sd)){ - pc->setstand(sd); - clif->standing(&sd->bl); - } + case SC_CRUCIS: + //Only affects demons and undead element (but not players) + if((!undead_flag && status->race!=RC_DEMON) || bl->type == BL_PC) + return 0; + break; + case SC_LEXAETERNA: + if( (sc->data[SC_STONE] && sc->opt1 == OPT1_STONE) || sc->data[SC_FREEZE] ) + return 0; + break; + case SC_KYRIE: + if (bl->type == BL_MOB) + return 0; + break; + case SC_OVERTHRUST: + if (sc->data[SC_OVERTHRUSTMAX]) + return 0; //Overthrust can't take effect if under Max Overthrust. [Skotlex] + case SC_OVERTHRUSTMAX: + if( sc->option&OPTION_MADOGEAR ) + return 0;//Overthrust and Overthrust Max cannot be used on Mado Gear [Ind] + break; + case SC_ADRENALINE: + if(sd && !pc_check_weapontype(sd,skill->get_weapontype(BS_ADRENALINE))) + return 0; + if (sc->data[SC_QUAGMIRE] || + sc->data[SC_DEC_AGI] || + sc->option&OPTION_MADOGEAR //Adrenaline doesn't affect Mado Gear [Ind] + ) + return 0; + break; + case SC_ADRENALINE2: + if(sd && !pc_check_weapontype(sd,skill->get_weapontype(BS_ADRENALINE2))) + return 0; + if (sc->data[SC_QUAGMIRE] || + sc->data[SC_DEC_AGI] + ) + return 0; + break; + case SC_MAGNIFICAT: + if( sc->data[SC_OFFERTORIUM] || sc->option&OPTION_MADOGEAR ) //Mado is immune to magnificat + return 0; + break; + case SC_ONEHANDQUICKEN: + case SC_MER_QUICKEN: + case SC_TWOHANDQUICKEN: + if(sc->data[SC_DEC_AGI]) + return 0; - case SC_CONCENTRATION: - case SC_SPEARQUICKEN: - case SC_TRUESIGHT: - case SC_WINDWALK: - case SC_CARTBOOST: - case SC_ASSNCROS: - if (sc->data[SC_QUAGMIRE]) - return 0; - if(sc->option&OPTION_MADOGEAR) - return 0;//Mado is immune to increase agi, wind walk, cart boost, etc (others above) [Ind] - break; - case SC_CLOAKING: - //Avoid cloaking with no wall and low skill level. [Skotlex] - //Due to the cloaking card, we have to check the wall versus to known - //skill level rather than the used one. [Skotlex] - //if (sd && val1 < 3 && skill_check_cloaking(bl,NULL)) - if( sd && pc->checkskill(sd, AS_CLOAKING) < 3 && !skill->check_cloaking(bl,NULL) ) - return 0; - break; - case SC_MODECHANGE: - { - int mode; - struct status_data *bstatus = status_get_base_status(bl); - if (!bstatus) return 0; - if (sc->data[type]) - { //Pile up with previous values. - if(!val2) val2 = sc->data[type]->val2; - val3 |= sc->data[type]->val3; - val4 |= sc->data[type]->val4; - } - mode = val2?val2:bstatus->mode; //Base mode - if (val4) mode&=~val4; //Del mode - if (val3) mode|= val3; //Add mode - if (mode == bstatus->mode) { //No change. - if (sc->data[type]) //Abort previous status - return status_change_end(bl, type, INVALID_TIMER); - return 0; - } - } - break; - //Strip skills, need to divest something or it fails. - case SC_NOEQUIPWEAPON: - if (sd && !(flag&4)) { //apply sc anyway if loading saved sc_data - int i; - opt_flag = 0; //Reuse to check success condition. - if(sd->bonus.unstripable_equip&EQP_WEAPON) + case SC_INC_AGI: + if(sd && pc_issit(sd)){ + pc->setstand(sd); + clif->standing(&sd->bl); + } + + case SC_CONCENTRATION: + case SC_SPEARQUICKEN: + case SC_TRUESIGHT: + case SC_WINDWALK: + case SC_CARTBOOST: + case SC_ASSNCROS: + if (sc->data[SC_QUAGMIRE]) + return 0; + if(sc->option&OPTION_MADOGEAR) + return 0;//Mado is immune to increase agi, wind walk, cart boost, etc (others above) [Ind] + break; + case SC_CLOAKING: + //Avoid cloaking with no wall and low skill level. [Skotlex] + //Due to the cloaking card, we have to check the wall versus to known + //skill level rather than the used one. [Skotlex] + //if (sd && val1 < 3 && skill_check_cloaking(bl,NULL)) + if( sd && pc->checkskill(sd, AS_CLOAKING) < 3 && !skill->check_cloaking(bl,NULL) ) + return 0; + break; + case SC_MODECHANGE: + { + int mode; + struct status_data *bstatus = status_get_base_status(bl); + if (!bstatus) return 0; + if (sc->data[type]) + { //Pile up with previous values. + if(!val2) val2 = sc->data[type]->val2; + val3 |= sc->data[type]->val3; + val4 |= sc->data[type]->val4; + } + mode = val2?val2:bstatus->mode; //Base mode + if (val4) mode&=~val4; //Del mode + if (val3) mode|= val3; //Add mode + if (mode == bstatus->mode) { //No change. + if (sc->data[type]) //Abort previous status + return status_change_end(bl, type, INVALID_TIMER); return 0; + } + } + break; + //Strip skills, need to divest something or it fails. + case SC_NOEQUIPWEAPON: + if (sd && !(flag&4)) { //apply sc anyway if loading saved sc_data + int i; + opt_flag = 0; //Reuse to check success condition. + if(sd->bonus.unstripable_equip&EQP_WEAPON) + return 0; - i = sd->equip_index[EQI_HAND_R]; - if (i>=0 && sd->inventory_data[i] && sd->inventory_data[i]->type == IT_WEAPON) { - opt_flag|=2; + i = sd->equip_index[EQI_HAND_R]; + if (i>=0 && sd->inventory_data[i] && sd->inventory_data[i]->type == IT_WEAPON) { + opt_flag|=2; + pc->unequipitem(sd,i,3); + } + if (!opt_flag) return 0; + } + if (tick == 1) return 1; //Minimal duration: Only strip without causing the SC + break; + case SC_NOEQUIPSHIELD: + if( val2 == 1 ) val2 = 0; //GX effect. Do not take shield off.. + else + if (sd && !(flag&4)) { + int i; + if(sd->bonus.unstripable_equip&EQP_SHIELD) + return 0; + i = sd->equip_index[EQI_HAND_L]; + if ( i < 0 || !sd->inventory_data[i] || sd->inventory_data[i]->type != IT_ARMOR ) + return 0; pc->unequipitem(sd,i,3); } - if (!opt_flag) return 0; - } - if (tick == 1) return 1; //Minimal duration: Only strip without causing the SC - break; - case SC_NOEQUIPSHIELD: - if( val2 == 1 ) val2 = 0; //GX effect. Do not take shield off.. - else - if (sd && !(flag&4)) { - int i; - if(sd->bonus.unstripable_equip&EQP_SHIELD) + if (tick == 1) return 1; //Minimal duration: Only strip without causing the SC + break; + case SC_NOEQUIPARMOR: + if (sd && !(flag&4)) { + int i; + if(sd->bonus.unstripable_equip&EQP_ARMOR) + return 0; + i = sd->equip_index[EQI_ARMOR]; + if ( i < 0 || !sd->inventory_data[i] ) + return 0; + pc->unequipitem(sd,i,3); + } + if (tick == 1) return 1; //Minimal duration: Only strip without causing the SC + break; + case SC_NOEQUIPHELM: + if (sd && !(flag&4)) { + int i; + if(sd->bonus.unstripable_equip&EQP_HELM) + return 0; + i = sd->equip_index[EQI_HEAD_TOP]; + if ( i < 0 || !sd->inventory_data[i] ) + return 0; + pc->unequipitem(sd,i,3); + } + if (tick == 1) return 1; //Minimal duration: Only strip without causing the SC + break; + case SC_MER_FLEE: + case SC_MER_ATK: + case SC_MER_HP: + case SC_MER_SP: + case SC_MER_HIT: + if( bl->type != BL_MER ) + return 0; // Stats only for Mercenaries + break; + case SC_FOOD_STR: + if (sc->data[SC_FOOD_STR_CASH] && sc->data[SC_FOOD_STR_CASH]->val1 > val1) return 0; - i = sd->equip_index[EQI_HAND_L]; - if ( i < 0 || !sd->inventory_data[i] || sd->inventory_data[i]->type != IT_ARMOR ) + break; + case SC_FOOD_AGI: + if (sc->data[SC_FOOD_AGI_CASH] && sc->data[SC_FOOD_AGI_CASH]->val1 > val1) return 0; - pc->unequipitem(sd,i,3); - } - if (tick == 1) return 1; //Minimal duration: Only strip without causing the SC - break; - case SC_NOEQUIPARMOR: - if (sd && !(flag&4)) { - int i; - if(sd->bonus.unstripable_equip&EQP_ARMOR) + break; + case SC_FOOD_VIT: + if (sc->data[SC_FOOD_VIT_CASH] && sc->data[SC_FOOD_VIT_CASH]->val1 > val1) return 0; - i = sd->equip_index[EQI_ARMOR]; - if ( i < 0 || !sd->inventory_data[i] ) + break; + case SC_FOOD_INT: + if (sc->data[SC_FOOD_INT_CASH] && sc->data[SC_FOOD_INT_CASH]->val1 > val1) return 0; - pc->unequipitem(sd,i,3); - } - if (tick == 1) return 1; //Minimal duration: Only strip without causing the SC - break; - case SC_NOEQUIPHELM: - if (sd && !(flag&4)) { - int i; - if(sd->bonus.unstripable_equip&EQP_HELM) + break; + case SC_FOOD_DEX: + if (sc->data[SC_FOOD_DEX_CASH] && sc->data[SC_FOOD_DEX_CASH]->val1 > val1) return 0; - i = sd->equip_index[EQI_HEAD_TOP]; - if ( i < 0 || !sd->inventory_data[i] ) + break; + case SC_FOOD_LUK: + if (sc->data[SC_FOOD_LUK_CASH] && sc->data[SC_FOOD_LUK_CASH]->val1 > val1) return 0; - pc->unequipitem(sd,i,3); - } - if (tick == 1) return 1; //Minimal duration: Only strip without causing the SC - break; - case SC_MER_FLEE: - case SC_MER_ATK: - case SC_MER_HP: - case SC_MER_SP: - case SC_MER_HIT: - if( bl->type != BL_MER ) - return 0; // Stats only for Mercenaries - break; - case SC_FOOD_STR: - if (sc->data[SC_FOOD_STR_CASH] && sc->data[SC_FOOD_STR_CASH]->val1 > val1) - return 0; - break; - case SC_FOOD_AGI: - if (sc->data[SC_FOOD_AGI_CASH] && sc->data[SC_FOOD_AGI_CASH]->val1 > val1) - return 0; - break; - case SC_FOOD_VIT: - if (sc->data[SC_FOOD_VIT_CASH] && sc->data[SC_FOOD_VIT_CASH]->val1 > val1) - return 0; - break; - case SC_FOOD_INT: - if (sc->data[SC_FOOD_INT_CASH] && sc->data[SC_FOOD_INT_CASH]->val1 > val1) - return 0; - break; - case SC_FOOD_DEX: - if (sc->data[SC_FOOD_DEX_CASH] && sc->data[SC_FOOD_DEX_CASH]->val1 > val1) - return 0; - break; - case SC_FOOD_LUK: - if (sc->data[SC_FOOD_LUK_CASH] && sc->data[SC_FOOD_LUK_CASH]->val1 > val1) - return 0; - break; - case SC_FOOD_STR_CASH: - if (sc->data[SC_FOOD_STR] && sc->data[SC_FOOD_STR]->val1 > val1) - return 0; - break; - case SC_FOOD_AGI_CASH: - if (sc->data[SC_FOOD_AGI] && sc->data[SC_FOOD_AGI]->val1 > val1) - return 0; - break; - case SC_FOOD_VIT_CASH: - if (sc->data[SC_FOOD_VIT] && sc->data[SC_FOOD_VIT]->val1 > val1) - return 0; - break; - case SC_FOOD_INT_CASH: - if (sc->data[SC_FOOD_INT] && sc->data[SC_FOOD_INT]->val1 > val1) - return 0; - break; - case SC_FOOD_DEX_CASH: - if (sc->data[SC_FOOD_DEX] && sc->data[SC_FOOD_DEX]->val1 > val1) - return 0; - break; - case SC_FOOD_LUK_CASH: - if (sc->data[SC_FOOD_LUK] && sc->data[SC_FOOD_LUK]->val1 > val1) - return 0; - break; - case SC_CAMOUFLAGE: - if( sd && pc->checkskill(sd, RA_CAMOUFLAGE) < 3 && !skill->check_camouflage(bl,NULL) ) - return 0; - break; - case SC__STRIPACCESSARY: - if( sd ) { - int i = -1; - if( !(sd->bonus.unstripable_equip&EQI_ACC_L) ) { - i = sd->equip_index[EQI_ACC_L]; - if( i >= 0 && sd->inventory_data[i] && sd->inventory_data[i]->type == IT_ARMOR ) - pc->unequipitem(sd,i,3); //L-Accessory - } if( !(sd->bonus.unstripable_equip&EQI_ACC_R) ) { - i = sd->equip_index[EQI_ACC_R]; - if( i >= 0 && sd->inventory_data[i] && sd->inventory_data[i]->type == IT_ARMOR ) - pc->unequipitem(sd,i,3); //R-Accessory - } - if( i < 0 ) + break; + case SC_FOOD_STR_CASH: + if (sc->data[SC_FOOD_STR] && sc->data[SC_FOOD_STR]->val1 > val1) return 0; - } - if (tick == 1) return 1; //Minimal duration: Only strip without causing the SC - break; - case SC_TOXIN: - case SC_PARALYSE: - case SC_VENOMBLEED: - case SC_MAGICMUSHROOM: - case SC_DEATHHURT: - case SC_PYREXIA: - case SC_OBLIVIONCURSE: - case SC_LEECHESEND: - { // it doesn't stack or even renewed - int i = SC_TOXIN; - for(; i<= SC_LEECHESEND; i++) - if(sc->data[i]) return 0; - } - break; - case SC_SATURDAY_NIGHT_FEVER: - if (sc->data[SC_BERSERK] || sc->data[SC_INSPIRATION] || sc->data[SC__BLOODYLUST]) - return 0; break; - case SC_OFFERTORIUM: - if (sc->data[SC_MAGNIFICAT]) - return 0; + case SC_FOOD_AGI_CASH: + if (sc->data[SC_FOOD_AGI] && sc->data[SC_FOOD_AGI]->val1 > val1) + return 0; break; + case SC_FOOD_VIT_CASH: + if (sc->data[SC_FOOD_VIT] && sc->data[SC_FOOD_VIT]->val1 > val1) + return 0; + break; + case SC_FOOD_INT_CASH: + if (sc->data[SC_FOOD_INT] && sc->data[SC_FOOD_INT]->val1 > val1) + return 0; + break; + case SC_FOOD_DEX_CASH: + if (sc->data[SC_FOOD_DEX] && sc->data[SC_FOOD_DEX]->val1 > val1) + return 0; + break; + case SC_FOOD_LUK_CASH: + if (sc->data[SC_FOOD_LUK] && sc->data[SC_FOOD_LUK]->val1 > val1) + return 0; + break; + case SC_CAMOUFLAGE: + if( sd && pc->checkskill(sd, RA_CAMOUFLAGE) < 3 && !skill->check_camouflage(bl,NULL) ) + return 0; + break; + case SC__STRIPACCESSARY: + if( sd ) { + int i = -1; + if( !(sd->bonus.unstripable_equip&EQI_ACC_L) ) { + i = sd->equip_index[EQI_ACC_L]; + if( i >= 0 && sd->inventory_data[i] && sd->inventory_data[i]->type == IT_ARMOR ) + pc->unequipitem(sd,i,3); //L-Accessory + } if( !(sd->bonus.unstripable_equip&EQI_ACC_R) ) { + i = sd->equip_index[EQI_ACC_R]; + if( i >= 0 && sd->inventory_data[i] && sd->inventory_data[i]->type == IT_ARMOR ) + pc->unequipitem(sd,i,3); //R-Accessory + } + if( i < 0 ) + return 0; + } + if (tick == 1) return 1; //Minimal duration: Only strip without causing the SC + break; + case SC_TOXIN: + case SC_PARALYSE: + case SC_VENOMBLEED: + case SC_MAGICMUSHROOM: + case SC_DEATHHURT: + case SC_PYREXIA: + case SC_OBLIVIONCURSE: + case SC_LEECHESEND: + { // it doesn't stack or even renewed + int i = SC_TOXIN; + for(; i<= SC_LEECHESEND; i++) + if(sc->data[i]) return 0; + } + break; + case SC_SATURDAY_NIGHT_FEVER: + if (sc->data[SC_BERSERK] || sc->data[SC_INSPIRATION] || sc->data[SC__BLOODYLUST]) + return 0; + break; + case SC_OFFERTORIUM: + if (sc->data[SC_MAGNIFICAT]) + return 0; + break; } //Check for BOSS resistances @@ -6915,236 +6907,236 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val //Before overlapping fail, one must check for status cured. switch (type) { - case SC_BLESSING: - //TO-DO Blessing and Agi up should do 1 damage against players on Undead Status, even on PvM - //but cannot be plagiarized (this requires aegis investigation on packets and official behavior) [Brainstorm] - if ((!undead_flag && status->race!=RC_DEMON) || bl->type == BL_PC) { - status_change_end(bl, SC_CURSE, INVALID_TIMER); - if (sc->data[SC_STONE] && sc->opt1 == OPT1_STONE) - status_change_end(bl, SC_STONE, INVALID_TIMER); - } - break; - case SC_INC_AGI: - status_change_end(bl, SC_DEC_AGI, INVALID_TIMER); - break; - case SC_QUAGMIRE: - status_change_end(bl, SC_CONCENTRATION, INVALID_TIMER); - status_change_end(bl, SC_TRUESIGHT, INVALID_TIMER); - status_change_end(bl, SC_WINDWALK, INVALID_TIMER); - //Also blocks the ones below... - case SC_DEC_AGI: - status_change_end(bl, SC_CARTBOOST, INVALID_TIMER); - //Also blocks the ones below... - case SC_DONTFORGETME: - status_change_end(bl, SC_INC_AGI, INVALID_TIMER); - status_change_end(bl, SC_ADRENALINE, INVALID_TIMER); - status_change_end(bl, SC_ADRENALINE2, INVALID_TIMER); - status_change_end(bl, SC_SPEARQUICKEN, INVALID_TIMER); - status_change_end(bl, SC_TWOHANDQUICKEN, INVALID_TIMER); - status_change_end(bl, SC_ONEHANDQUICKEN, INVALID_TIMER); - status_change_end(bl, SC_MER_QUICKEN, INVALID_TIMER); - status_change_end(bl, SC_ACCELERATION, INVALID_TIMER); - break; - case SC_ONEHANDQUICKEN: - //Removes the Aspd potion effect, as reported by Vicious. [Skotlex] - status_change_end(bl, SC_ATTHASTE_POTION1, INVALID_TIMER); - status_change_end(bl, SC_ATTHASTE_POTION2, INVALID_TIMER); - status_change_end(bl, SC_ATTHASTE_POTION3, INVALID_TIMER); - status_change_end(bl, SC_ATTHASTE_INFINITY, INVALID_TIMER); - break; - case SC_OVERTHRUSTMAX: - //Cancels Normal Overthrust. [Skotlex] - status_change_end(bl, SC_OVERTHRUST, INVALID_TIMER); - break; - case SC_KYRIE: - //Cancels Assumptio - status_change_end(bl, SC_ASSUMPTIO, INVALID_TIMER); - break; - case SC_DELUGE: - if (sc->data[SC_FOGWALL] && sc->data[SC_BLIND]) - status_change_end(bl, SC_BLIND, INVALID_TIMER); - break; - case SC_SILENCE: - if (sc->data[SC_GOSPEL] && sc->data[SC_GOSPEL]->val4 == BCT_SELF) - status_change_end(bl, SC_GOSPEL, INVALID_TIMER); - break; - case SC_HIDING: - status_change_end(bl, SC_RG_CCONFINE_M, INVALID_TIMER); - status_change_end(bl, SC_RG_CCONFINE_S, INVALID_TIMER); - break; - case SC__BLOODYLUST: - case SC_BERSERK: - if(battle_config.berserk_cancels_buffs) { - status_change_end(bl, SC_ONEHANDQUICKEN, INVALID_TIMER); + case SC_BLESSING: + //TO-DO Blessing and Agi up should do 1 damage against players on Undead Status, even on PvM + //but cannot be plagiarized (this requires aegis investigation on packets and official behavior) [Brainstorm] + if ((!undead_flag && status->race!=RC_DEMON) || bl->type == BL_PC) { + status_change_end(bl, SC_CURSE, INVALID_TIMER); + if (sc->data[SC_STONE] && sc->opt1 == OPT1_STONE) + status_change_end(bl, SC_STONE, INVALID_TIMER); + } + break; + case SC_INC_AGI: + status_change_end(bl, SC_DEC_AGI, INVALID_TIMER); + break; + case SC_QUAGMIRE: + status_change_end(bl, SC_CONCENTRATION, INVALID_TIMER); + status_change_end(bl, SC_TRUESIGHT, INVALID_TIMER); + status_change_end(bl, SC_WINDWALK, INVALID_TIMER); + //Also blocks the ones below... + case SC_DEC_AGI: + status_change_end(bl, SC_CARTBOOST, INVALID_TIMER); + //Also blocks the ones below... + case SC_DONTFORGETME: + status_change_end(bl, SC_INC_AGI, INVALID_TIMER); + status_change_end(bl, SC_ADRENALINE, INVALID_TIMER); + status_change_end(bl, SC_ADRENALINE2, INVALID_TIMER); + status_change_end(bl, SC_SPEARQUICKEN, INVALID_TIMER); status_change_end(bl, SC_TWOHANDQUICKEN, INVALID_TIMER); - status_change_end(bl, SC_LKCONCENTRATION, INVALID_TIMER); - status_change_end(bl, SC_PARRYING, INVALID_TIMER); - status_change_end(bl, SC_AURABLADE, INVALID_TIMER); + status_change_end(bl, SC_ONEHANDQUICKEN, INVALID_TIMER); status_change_end(bl, SC_MER_QUICKEN, INVALID_TIMER); - } -#ifdef RENEWAL - else { - status_change_end(bl, SC_TWOHANDQUICKEN, INVALID_TIMER); - } -#endif - break; - case SC_ASSUMPTIO: - status_change_end(bl, SC_KYRIE, INVALID_TIMER); - status_change_end(bl, SC_KAITE, INVALID_TIMER); - break; - case SC_KAITE: - status_change_end(bl, SC_ASSUMPTIO, INVALID_TIMER); - break; - case SC_CARTBOOST: - if(sc->data[SC_DEC_AGI]) - { //Cancel Decrease Agi, but take no further effect [Skotlex] - status_change_end(bl, SC_DEC_AGI, INVALID_TIMER); - return 0; - } - break; - case SC_FUSION: - status_change_end(bl, SC_SOULLINK, INVALID_TIMER); - break; - case SC_GS_ADJUSTMENT: - status_change_end(bl, SC_GS_MADNESSCANCEL, INVALID_TIMER); - break; - case SC_GS_MADNESSCANCEL: - status_change_end(bl, SC_GS_ADJUSTMENT, INVALID_TIMER); - break; - //NPC_CHANGEUNDEAD will debuff Blessing and Agi Up - case SC_PROPERTYUNDEAD: - status_change_end(bl, SC_BLESSING, INVALID_TIMER); - status_change_end(bl, SC_INC_AGI, INVALID_TIMER); - break; - case SC_FOOD_STR: - status_change_end(bl, SC_FOOD_STR_CASH, INVALID_TIMER); - break; - case SC_FOOD_AGI: - status_change_end(bl, SC_FOOD_AGI_CASH, INVALID_TIMER); - break; - case SC_FOOD_VIT: - status_change_end(bl, SC_FOOD_VIT_CASH, INVALID_TIMER); - break; - case SC_FOOD_INT: - status_change_end(bl, SC_FOOD_INT_CASH, INVALID_TIMER); - break; - case SC_FOOD_DEX: - status_change_end(bl, SC_FOOD_DEX_CASH, INVALID_TIMER); - break; - case SC_FOOD_LUK: - status_change_end(bl, SC_FOOD_LUK_CASH, INVALID_TIMER); - break; - case SC_FOOD_STR_CASH: - status_change_end(bl, SC_FOOD_STR, INVALID_TIMER); - break; - case SC_FOOD_AGI_CASH: - status_change_end(bl, SC_FOOD_AGI, INVALID_TIMER); - break; - case SC_FOOD_VIT_CASH: - status_change_end(bl, SC_FOOD_VIT, INVALID_TIMER); - break; - case SC_FOOD_INT_CASH: - status_change_end(bl, SC_FOOD_INT, INVALID_TIMER); - break; - case SC_FOOD_DEX_CASH: - status_change_end(bl, SC_FOOD_DEX, INVALID_TIMER); - break; - case SC_FOOD_LUK_CASH: - status_change_end(bl, SC_FOOD_LUK, INVALID_TIMER); - break; - case SC_ENDURE: - if( val4 ) - status_change_end(bl, SC_LKCONCENTRATION, INVALID_TIMER); - break; - case SC_FIGHTINGSPIRIT: - status_change_end(bl, type, INVALID_TIMER); // Remove previous one. - break; - case SC_MARSHOFABYSS: - status_change_end(bl, SC_INCAGI, INVALID_TIMER); - status_change_end(bl, SC_WINDWALK, INVALID_TIMER); - status_change_end(bl, SC_ATTHASTE_POTION1, INVALID_TIMER); - status_change_end(bl, SC_ATTHASTE_POTION2, INVALID_TIMER); - status_change_end(bl, SC_ATTHASTE_POTION3, INVALID_TIMER); - status_change_end(bl, SC_ATTHASTE_INFINITY, INVALID_TIMER); - break; - case SC_SWING: - case SC_SYMPHONY_LOVE: - case SC_MOONLIT_SERENADE: - case SC_RUSH_WINDMILL: - case SC_ECHOSONG: - case SC_HARMONIZE: //group A doesn't overlap - if (type != SC_SWING) status_change_end(bl, SC_SWING, INVALID_TIMER); - if (type != SC_SYMPHONY_LOVE) status_change_end(bl, SC_SYMPHONY_LOVE, INVALID_TIMER); - if (type != SC_MOONLIT_SERENADE) status_change_end(bl, SC_MOONLIT_SERENADE, INVALID_TIMER); - if (type != SC_RUSH_WINDMILL) status_change_end(bl, SC_RUSH_WINDMILL, INVALID_TIMER); - if (type != SC_ECHOSONG) status_change_end(bl, SC_ECHOSONG, INVALID_TIMER); - if (type != SC_HARMONIZE) status_change_end(bl, SC_HARMONIZE, INVALID_TIMER); - break; - case SC_SIREN: - case SC_DEEP_SLEEP: - case SC_GLOOMYDAY: - case SC_SONG_OF_MANA: - case SC_DANCE_WITH_WUG: - case SC_SATURDAY_NIGHT_FEVER: - case SC_LERADS_DEW: - case SC_MELODYOFSINK: - case SC_BEYOND_OF_WARCRY: - case SC_UNLIMITED_HUMMING_VOICE: //group B - if (type != SC_SIREN) status_change_end(bl, SC_SIREN, INVALID_TIMER); - if (type != SC_DEEP_SLEEP) status_change_end(bl, SC_DEEP_SLEEP, INVALID_TIMER); - if (type != SC_LERADS_DEW) status_change_end(bl, SC_LERADS_DEW, INVALID_TIMER); - if (type != SC_MELODYOFSINK) status_change_end(bl, SC_MELODYOFSINK, INVALID_TIMER); - if (type != SC_BEYOND_OF_WARCRY) status_change_end(bl, SC_BEYOND_OF_WARCRY, INVALID_TIMER); - if (type != SC_UNLIMITED_HUMMING_VOICE) status_change_end(bl, SC_UNLIMITED_HUMMING_VOICE, INVALID_TIMER); - if (type != SC_GLOOMYDAY) { - status_change_end(bl, SC_GLOOMYDAY, INVALID_TIMER); - status_change_end(bl, SC_GLOOMYDAY_SK, INVALID_TIMER); - } - if (type != SC_SONG_OF_MANA) status_change_end(bl, SC_SONG_OF_MANA, INVALID_TIMER); - if (type != SC_DANCE_WITH_WUG) status_change_end(bl, SC_DANCE_WITH_WUG, INVALID_TIMER); - if (type != SC_SATURDAY_NIGHT_FEVER) { - if (sc->data[SC_SATURDAY_NIGHT_FEVER]) { - sc->data[SC_SATURDAY_NIGHT_FEVER]->val2 = 0; //mark to not lose hp - status_change_end(bl, SC_SATURDAY_NIGHT_FEVER, INVALID_TIMER); - } - } - break; - case SC_REFLECTSHIELD: - status_change_end(bl, SC_LG_REFLECTDAMAGE, INVALID_TIMER); - break; - case SC_LG_REFLECTDAMAGE: - status_change_end(bl, SC_REFLECTSHIELD, INVALID_TIMER); - break; - case SC_SHIELDSPELL_DEF: - case SC_SHIELDSPELL_MDEF: - case SC_SHIELDSPELL_REF: - status_change_end(bl, SC_MAGNIFICAT, INVALID_TIMER); - if( type != SC_SHIELDSPELL_DEF ) - status_change_end(bl, SC_SHIELDSPELL_DEF, INVALID_TIMER); - if( type != SC_SHIELDSPELL_MDEF ) - status_change_end(bl, SC_SHIELDSPELL_MDEF, INVALID_TIMER); - if( type != SC_SHIELDSPELL_REF ) - status_change_end(bl, SC_SHIELDSPELL_REF, INVALID_TIMER); - break; - case SC_GENTLETOUCH_ENERGYGAIN: - case SC_GENTLETOUCH_CHANGE: - case SC_GENTLETOUCH_REVITALIZE: - if( type != SC_GENTLETOUCH_REVITALIZE ) - status_change_end(bl, SC_GENTLETOUCH_REVITALIZE, INVALID_TIMER); - if( type != SC_GENTLETOUCH_ENERGYGAIN ) - status_change_end(bl, SC_GENTLETOUCH_ENERGYGAIN, INVALID_TIMER); - if( type != SC_GENTLETOUCH_CHANGE ) - status_change_end(bl, SC_GENTLETOUCH_CHANGE, INVALID_TIMER); - break; - case SC_INVINCIBLE: - status_change_end(bl, SC_INVINCIBLEOFF, INVALID_TIMER); - break; - case SC_INVINCIBLEOFF: - status_change_end(bl, SC_INVINCIBLE, INVALID_TIMER); - break; - case SC_MAGICPOWER: - status_change_end(bl, type, INVALID_TIMER); - break; + status_change_end(bl, SC_ACCELERATION, INVALID_TIMER); + break; + case SC_ONEHANDQUICKEN: + //Removes the Aspd potion effect, as reported by Vicious. [Skotlex] + status_change_end(bl, SC_ATTHASTE_POTION1, INVALID_TIMER); + status_change_end(bl, SC_ATTHASTE_POTION2, INVALID_TIMER); + status_change_end(bl, SC_ATTHASTE_POTION3, INVALID_TIMER); + status_change_end(bl, SC_ATTHASTE_INFINITY, INVALID_TIMER); + break; + case SC_OVERTHRUSTMAX: + //Cancels Normal Overthrust. [Skotlex] + status_change_end(bl, SC_OVERTHRUST, INVALID_TIMER); + break; + case SC_KYRIE: + //Cancels Assumptio + status_change_end(bl, SC_ASSUMPTIO, INVALID_TIMER); + break; + case SC_DELUGE: + if (sc->data[SC_FOGWALL] && sc->data[SC_BLIND]) + status_change_end(bl, SC_BLIND, INVALID_TIMER); + break; + case SC_SILENCE: + if (sc->data[SC_GOSPEL] && sc->data[SC_GOSPEL]->val4 == BCT_SELF) + status_change_end(bl, SC_GOSPEL, INVALID_TIMER); + break; + case SC_HIDING: + status_change_end(bl, SC_RG_CCONFINE_M, INVALID_TIMER); + status_change_end(bl, SC_RG_CCONFINE_S, INVALID_TIMER); + break; + case SC__BLOODYLUST: + case SC_BERSERK: + if(battle_config.berserk_cancels_buffs) { + status_change_end(bl, SC_ONEHANDQUICKEN, INVALID_TIMER); + status_change_end(bl, SC_TWOHANDQUICKEN, INVALID_TIMER); + status_change_end(bl, SC_LKCONCENTRATION, INVALID_TIMER); + status_change_end(bl, SC_PARRYING, INVALID_TIMER); + status_change_end(bl, SC_AURABLADE, INVALID_TIMER); + status_change_end(bl, SC_MER_QUICKEN, INVALID_TIMER); + } + #ifdef RENEWAL + else { + status_change_end(bl, SC_TWOHANDQUICKEN, INVALID_TIMER); + } + #endif + break; + case SC_ASSUMPTIO: + status_change_end(bl, SC_KYRIE, INVALID_TIMER); + status_change_end(bl, SC_KAITE, INVALID_TIMER); + break; + case SC_KAITE: + status_change_end(bl, SC_ASSUMPTIO, INVALID_TIMER); + break; + case SC_CARTBOOST: + if(sc->data[SC_DEC_AGI]) + { //Cancel Decrease Agi, but take no further effect [Skotlex] + status_change_end(bl, SC_DEC_AGI, INVALID_TIMER); + return 0; + } + break; + case SC_FUSION: + status_change_end(bl, SC_SOULLINK, INVALID_TIMER); + break; + case SC_GS_ADJUSTMENT: + status_change_end(bl, SC_GS_MADNESSCANCEL, INVALID_TIMER); + break; + case SC_GS_MADNESSCANCEL: + status_change_end(bl, SC_GS_ADJUSTMENT, INVALID_TIMER); + break; + //NPC_CHANGEUNDEAD will debuff Blessing and Agi Up + case SC_PROPERTYUNDEAD: + status_change_end(bl, SC_BLESSING, INVALID_TIMER); + status_change_end(bl, SC_INC_AGI, INVALID_TIMER); + break; + case SC_FOOD_STR: + status_change_end(bl, SC_FOOD_STR_CASH, INVALID_TIMER); + break; + case SC_FOOD_AGI: + status_change_end(bl, SC_FOOD_AGI_CASH, INVALID_TIMER); + break; + case SC_FOOD_VIT: + status_change_end(bl, SC_FOOD_VIT_CASH, INVALID_TIMER); + break; + case SC_FOOD_INT: + status_change_end(bl, SC_FOOD_INT_CASH, INVALID_TIMER); + break; + case SC_FOOD_DEX: + status_change_end(bl, SC_FOOD_DEX_CASH, INVALID_TIMER); + break; + case SC_FOOD_LUK: + status_change_end(bl, SC_FOOD_LUK_CASH, INVALID_TIMER); + break; + case SC_FOOD_STR_CASH: + status_change_end(bl, SC_FOOD_STR, INVALID_TIMER); + break; + case SC_FOOD_AGI_CASH: + status_change_end(bl, SC_FOOD_AGI, INVALID_TIMER); + break; + case SC_FOOD_VIT_CASH: + status_change_end(bl, SC_FOOD_VIT, INVALID_TIMER); + break; + case SC_FOOD_INT_CASH: + status_change_end(bl, SC_FOOD_INT, INVALID_TIMER); + break; + case SC_FOOD_DEX_CASH: + status_change_end(bl, SC_FOOD_DEX, INVALID_TIMER); + break; + case SC_FOOD_LUK_CASH: + status_change_end(bl, SC_FOOD_LUK, INVALID_TIMER); + break; + case SC_ENDURE: + if( val4 ) + status_change_end(bl, SC_LKCONCENTRATION, INVALID_TIMER); + break; + case SC_FIGHTINGSPIRIT: + status_change_end(bl, type, INVALID_TIMER); // Remove previous one. + break; + case SC_MARSHOFABYSS: + status_change_end(bl, SC_INCAGI, INVALID_TIMER); + status_change_end(bl, SC_WINDWALK, INVALID_TIMER); + status_change_end(bl, SC_ATTHASTE_POTION1, INVALID_TIMER); + status_change_end(bl, SC_ATTHASTE_POTION2, INVALID_TIMER); + status_change_end(bl, SC_ATTHASTE_POTION3, INVALID_TIMER); + status_change_end(bl, SC_ATTHASTE_INFINITY, INVALID_TIMER); + break; + case SC_SWING: + case SC_SYMPHONY_LOVE: + case SC_MOONLIT_SERENADE: + case SC_RUSH_WINDMILL: + case SC_ECHOSONG: + case SC_HARMONIZE: //group A doesn't overlap + if (type != SC_SWING) status_change_end(bl, SC_SWING, INVALID_TIMER); + if (type != SC_SYMPHONY_LOVE) status_change_end(bl, SC_SYMPHONY_LOVE, INVALID_TIMER); + if (type != SC_MOONLIT_SERENADE) status_change_end(bl, SC_MOONLIT_SERENADE, INVALID_TIMER); + if (type != SC_RUSH_WINDMILL) status_change_end(bl, SC_RUSH_WINDMILL, INVALID_TIMER); + if (type != SC_ECHOSONG) status_change_end(bl, SC_ECHOSONG, INVALID_TIMER); + if (type != SC_HARMONIZE) status_change_end(bl, SC_HARMONIZE, INVALID_TIMER); + break; + case SC_SIREN: + case SC_DEEP_SLEEP: + case SC_GLOOMYDAY: + case SC_SONG_OF_MANA: + case SC_DANCE_WITH_WUG: + case SC_SATURDAY_NIGHT_FEVER: + case SC_LERADS_DEW: + case SC_MELODYOFSINK: + case SC_BEYOND_OF_WARCRY: + case SC_UNLIMITED_HUMMING_VOICE: //group B + if (type != SC_SIREN) status_change_end(bl, SC_SIREN, INVALID_TIMER); + if (type != SC_DEEP_SLEEP) status_change_end(bl, SC_DEEP_SLEEP, INVALID_TIMER); + if (type != SC_LERADS_DEW) status_change_end(bl, SC_LERADS_DEW, INVALID_TIMER); + if (type != SC_MELODYOFSINK) status_change_end(bl, SC_MELODYOFSINK, INVALID_TIMER); + if (type != SC_BEYOND_OF_WARCRY) status_change_end(bl, SC_BEYOND_OF_WARCRY, INVALID_TIMER); + if (type != SC_UNLIMITED_HUMMING_VOICE) status_change_end(bl, SC_UNLIMITED_HUMMING_VOICE, INVALID_TIMER); + if (type != SC_GLOOMYDAY) { + status_change_end(bl, SC_GLOOMYDAY, INVALID_TIMER); + status_change_end(bl, SC_GLOOMYDAY_SK, INVALID_TIMER); + } + if (type != SC_SONG_OF_MANA) status_change_end(bl, SC_SONG_OF_MANA, INVALID_TIMER); + if (type != SC_DANCE_WITH_WUG) status_change_end(bl, SC_DANCE_WITH_WUG, INVALID_TIMER); + if (type != SC_SATURDAY_NIGHT_FEVER) { + if (sc->data[SC_SATURDAY_NIGHT_FEVER]) { + sc->data[SC_SATURDAY_NIGHT_FEVER]->val2 = 0; //mark to not lose hp + status_change_end(bl, SC_SATURDAY_NIGHT_FEVER, INVALID_TIMER); + } + } + break; + case SC_REFLECTSHIELD: + status_change_end(bl, SC_LG_REFLECTDAMAGE, INVALID_TIMER); + break; + case SC_LG_REFLECTDAMAGE: + status_change_end(bl, SC_REFLECTSHIELD, INVALID_TIMER); + break; + case SC_SHIELDSPELL_DEF: + case SC_SHIELDSPELL_MDEF: + case SC_SHIELDSPELL_REF: + status_change_end(bl, SC_MAGNIFICAT, INVALID_TIMER); + if( type != SC_SHIELDSPELL_DEF ) + status_change_end(bl, SC_SHIELDSPELL_DEF, INVALID_TIMER); + if( type != SC_SHIELDSPELL_MDEF ) + status_change_end(bl, SC_SHIELDSPELL_MDEF, INVALID_TIMER); + if( type != SC_SHIELDSPELL_REF ) + status_change_end(bl, SC_SHIELDSPELL_REF, INVALID_TIMER); + break; + case SC_GENTLETOUCH_ENERGYGAIN: + case SC_GENTLETOUCH_CHANGE: + case SC_GENTLETOUCH_REVITALIZE: + if( type != SC_GENTLETOUCH_REVITALIZE ) + status_change_end(bl, SC_GENTLETOUCH_REVITALIZE, INVALID_TIMER); + if( type != SC_GENTLETOUCH_ENERGYGAIN ) + status_change_end(bl, SC_GENTLETOUCH_ENERGYGAIN, INVALID_TIMER); + if( type != SC_GENTLETOUCH_CHANGE ) + status_change_end(bl, SC_GENTLETOUCH_CHANGE, INVALID_TIMER); + break; + case SC_INVINCIBLE: + status_change_end(bl, SC_INVINCIBLEOFF, INVALID_TIMER); + break; + case SC_INVINCIBLEOFF: + status_change_end(bl, SC_INVINCIBLE, INVALID_TIMER); + break; + case SC_MAGICPOWER: + status_change_end(bl, type, INVALID_TIMER); + break; } //Check for overlapping fails @@ -9223,24 +9215,24 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const if (sce->timer != INVALID_TIMER) //Could be a SC with infinite duration iTimer->delete_timer(sce->timer,status_change_timer); if (sc->opt1) - switch (type) { - //"Ugly workaround" [Skotlex] - //delays status change ending so that a skill that sets opt1 fails to - //trigger when it also removed one - case SC_STONE: - sce->val3 = 0; //Petrify time counter. - case SC_FREEZE: - case SC_STUN: - case SC_SLEEP: - if (sce->val1) { - //Removing the 'level' shouldn't affect anything in the code - //since these SC are not affected by it, and it lets us know - //if we have already delayed this attack or not. - sce->val1 = 0; - sce->timer = iTimer->add_timer(iTimer->gettick()+10, status_change_timer, bl->id, type); - return 1; + switch (type) { + //"Ugly workaround" [Skotlex] + //delays status change ending so that a skill that sets opt1 fails to + //trigger when it also removed one + case SC_STONE: + sce->val3 = 0; //Petrify time counter. + case SC_FREEZE: + case SC_STUN: + case SC_SLEEP: + if (sce->val1) { + //Removing the 'level' shouldn't affect anything in the code + //since these SC are not affected by it, and it lets us know + //if we have already delayed this attack or not. + sce->val1 = 0; + sce->timer = iTimer->add_timer(iTimer->gettick()+10, status_change_timer, bl->id, type); + return 1; + } } - } } (sc->count)--; @@ -11417,12 +11409,11 @@ static bool status_readdb_refine(char* fields[], int columns, int current) return true; } -static bool status_readdb_scconfig(char* fields[], int columns, int current) -{ +static bool status_readdb_scconfig(char* fields[], int columns, int current) { int val = 0; char* type = fields[0]; - if( !script_get_constant(type, &val) ){ + if( !script->get_constant(type, &val) ){ ShowWarning("status_readdb_sc_conf: Invalid status type %s specified.\n", type); return false; } diff --git a/src/map/storage.c b/src/map/storage.c index 49cb18cbe..e3fa073af 100644 --- a/src/map/storage.c +++ b/src/map/storage.c @@ -24,9 +24,6 @@ #include #include - -static DBMap* guild_storage_db; // int guild_id -> struct guild_storage* - /*========================================== * Sort items in the warehouse *------------------------------------------*/ @@ -58,14 +55,13 @@ static void storage_sortitem(struct item* items, unsigned int size) /*========================================== * Init/Terminate *------------------------------------------*/ -int do_init_storage(void) // Called from map.c::do_init() -{ - guild_storage_db=idb_alloc(DB_OPT_RELEASE_DATA); +/* ##TODO not really init_storage but init_gstorage, should rename/move */ +int do_init_storage(void) { // Called from map.c::do_init() + gstorage->db = idb_alloc(DB_OPT_RELEASE_DATA); return 1; } -void do_final_storage(void) // by [MC Cameri] -{ - guild_storage_db->destroy(guild_storage_db,NULL); +void do_final_storage(void) { // by [MC Cameri] + gstorage->db->destroy(gstorage->db,NULL); } /** @@ -83,7 +79,7 @@ static int storage_reconnect_sub(DBKey key, DBData *data, va_list ap) //Function to be invoked upon server reconnection to char. To save all 'dirty' storages [Skotlex] void do_reconnect_storage(void) { - guild_storage_db->foreach(guild_storage_db, storage_reconnect_sub); + gstorage->db->foreach(gstorage->db, storage_reconnect_sub); } /*========================================== @@ -132,8 +128,7 @@ int compare_item(struct item *a, struct item *b) /*========================================== * Internal add-item function. *------------------------------------------*/ -static int storage_additem(struct map_session_data* sd, struct item* item_data, int amount) -{ +int storage_additem(struct map_session_data* sd, struct item* item_data, int amount) { struct storage_data* stor = &sd->status.storage; struct item_data *data; int i; @@ -141,7 +136,7 @@ static int storage_additem(struct map_session_data* sd, struct item* item_data, if( item_data->nameid <= 0 || amount <= 0 ) return 1; - data = itemdb_search(item_data->nameid); + data = itemdb->search(item_data->nameid); if( data->stack.storage && amount > data->stack.amount ) {// item stack limitation @@ -226,7 +221,7 @@ int storage_storageadd(struct map_session_data* sd, int index, int amount) if( amount < 1 || amount > sd->status.inventory[index].amount ) return 0; - if( storage_additem(sd,&sd->status.inventory[index],amount) == 0 ) + if( storage->additem(sd,&sd->status.inventory[index],amount) == 0 ) pc->delitem(sd,index,amount,0,4,LOG_TYPE_STORAGE); return 1; @@ -283,7 +278,7 @@ int storage_storageaddfromcart(struct map_session_data* sd, int index, int amoun if( amount < 1 || amount > sd->status.cart[index].amount ) return 0; - if( storage_additem(sd,&sd->status.cart[index],amount) == 0 ) + if( storage->additem(sd,&sd->status.cart[index],amount) == 0 ) pc->cart_delitem(sd,index,amount,0,LOG_TYPE_STORAGE); return 1; @@ -359,19 +354,17 @@ struct guild_storage *guild2storage(int guild_id) { struct guild_storage *gs = NULL; if(guild->search(guild_id) != NULL) - gs = idb_ensure(guild_storage_db,guild_id,create_guildstorage); + gs = idb_ensure(gstorage->db,guild_id,create_guildstorage); return gs; } //For just locating a storage without creating one. [Skotlex] -struct guild_storage *guild2storage2(int guild_id) -{ - return (struct guild_storage*)idb_get(guild_storage_db,guild_id); +struct guild_storage *guild2storage2(int guild_id) { + return (struct guild_storage*)idb_get(gstorage->db,guild_id); } -int guild_storage_delete(int guild_id) -{ - idb_remove(guild_storage_db,guild_id); +int guild_storage_delete(int guild_id) { + idb_remove(gstorage->db,guild_id); return 0; } @@ -435,7 +428,7 @@ int guild_storage_additem(struct map_session_data* sd, struct guild_storage* sto if(item_data->nameid <= 0 || amount <= 0) return 1; - data = itemdb_search(item_data->nameid); + data = itemdb->search(item_data->nameid); if( data->stack.guildstorage && amount > data->stack.amount ) {// item stack limitation @@ -745,6 +738,7 @@ void storage_defaults(void) { storage->delitem = storage_delitem; storage->open = storage_storageopen; storage->add = storage_storageadd; + storage->additem = storage_additem; storage->get = storage_storageget; storage->addfromcart = storage_storageaddfromcart; storage->gettocart = storage_storagegettocart; diff --git a/src/map/storage.h b/src/map/storage.h index 058b980b1..fc05ef06c 100644 --- a/src/map/storage.h +++ b/src/map/storage.h @@ -9,6 +9,7 @@ struct storage_data; struct guild_storage; struct item; struct map_session_data; +struct DBMap; struct storage_interface { int (*init) (void); @@ -20,6 +21,7 @@ struct storage_interface { int (*open) (struct map_session_data *sd); int (*add) (struct map_session_data *sd,int index,int amount); int (*get) (struct map_session_data *sd,int index,int amount); + int (*additem) (struct map_session_data* sd, struct item* item_data, int amount); int (*addfromcart) (struct map_session_data *sd,int index,int amount); int (*gettocart) (struct map_session_data *sd,int index,int amount); void (*close) (struct map_session_data *sd); @@ -28,6 +30,8 @@ struct storage_interface { struct storage_interface *storage; struct guild_storage_interface { + struct DBMap* db; // int guild_id -> struct guild_storage* + /* */ struct guild_storage *(*id2storage) (int guild_id); struct guild_storage *(*id2storage2) (int guild_id); int (*delete) (int guild_id); diff --git a/src/map/trade.c b/src/map/trade.c index f469f4b28..a2a29651b 100644 --- a/src/map/trade.c +++ b/src/map/trade.c @@ -257,7 +257,7 @@ int trade_check(struct map_session_data *sd, struct map_session_data *tsd) if (amount > inventory[n].amount) return 0; //qty Exploit? - data = itemdb_search(inventory[n].nameid); + data = itemdb->search(inventory[n].nameid); i = MAX_INVENTORY; if (itemdb_isstackable2(data)) { //Stackable item. for(i = 0; i < MAX_INVENTORY; i++) @@ -288,7 +288,7 @@ int trade_check(struct map_session_data *sd, struct map_session_data *tsd) if (amount > inventory2[n].amount) return 0; // search if it's possible to add item (for full inventory) - data = itemdb_search(inventory2[n].nameid); + data = itemdb->search(inventory2[n].nameid); i = MAX_INVENTORY; if (itemdb_isstackable2(data)) { for(i = 0; i < MAX_INVENTORY; i++) diff --git a/src/plugins/db2sql.c b/src/plugins/db2sql.c index 723a3cc94..a6e1c20e6 100644 --- a/src/plugins/db2sql.c +++ b/src/plugins/db2sql.c @@ -17,7 +17,7 @@ HPExport struct hplugin_info pinfo = { "DB2SQL", // Plugin name SERVER_TYPE_MAP,// Which server types this plugin works with? - "0.1", // Plugin version + "0.2", // Plugin version HPM_VERSION, // HPM Version (don't change, macro is automatically updated) }; @@ -107,9 +107,12 @@ CPCMD(db2sql) { /* link */ parse_dbrow = itemdb->parse_dbrow; itemdb->parse_dbrow = db2sql; - /* empty table */ +#ifdef RENEWAL + if ( SQL_ERROR == SQL->Query(mysql_handle, "DELETE FROM `%s`", iMap->item_db_re_db ) ) +#else if ( SQL_ERROR == SQL->Query(mysql_handle, "DELETE FROM `%s`", iMap->item_db_db) ) +#endif Sql_ShowDebug(mysql_handle); else { itemdb->reload(); -- cgit v1.2.3-70-g09d2 From c1d8f1010cb12e65d49000c29699523a0c1c9263 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Sun, 23 Jun 2013 17:16:18 -0300 Subject: Follow up fcba8a2161a392369db99ab9a516a24470c54796 Amazing, all my huge commits end up having debug left overs no matter how hard I try to not leave any behind T___T so sad ;__; /embarrassed Signed-off-by: shennetsind --- src/map/pc.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'src') diff --git a/src/map/pc.c b/src/map/pc.c index ec1036749..61655afc3 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -1811,7 +1811,7 @@ static int pc_bonus_addeff_onskill(struct s_addeffectonskill* effect, int max, e static int pc_bonus_item_drop(struct s_add_drop *drop, const short max, short id, short group, int race, int rate) { int i; - ShowDebug("Adding %s (%d) with rate %d\n",id?itemdb_name(id):"NONE",id,rate); + //Apply config rate adjustment settings. if (rate >= 0) { //Absolute drop. if (battle_config.item_rate_adddrop != 100) @@ -1851,8 +1851,6 @@ static int pc_bonus_item_drop(struct s_add_drop *drop, const short max, short id ShowWarning("pc_bonus: Reached max (%d) number of added drops per character!\n", max); return 0; } - if( id ) - ShowDebug("Adding %s (%d) with rate %d\n",itemdb_name(id),id,rate); drop[i].id = id; drop[i].group = group; drop[i].race |= race; -- cgit v1.2.3-70-g09d2 From ef51dc8087edee3346c9ac9f61c69bcbb3a8d86f Mon Sep 17 00:00:00 2001 From: shennetsind Date: Sun, 23 Jun 2013 17:41:46 -0300 Subject: Fixed Bug #7420 http://hercules.ws/board/tracker/issue-7420-killing-the-npc/ Special Thanks to kyeme, frost, ossi0110 Signed-off-by: shennetsind --- src/map/script.c | 47 +++++++++++++++++++++++++---------------------- 1 file changed, 25 insertions(+), 22 deletions(-) (limited to 'src') diff --git a/src/map/script.c b/src/map/script.c index 481cb5870..a61487332 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -2783,28 +2783,31 @@ struct script_state* script_alloc_state(struct script_code* rootscript, int pos, /// Frees a script state. /// /// @param st Script state -void script_free_state(struct script_state* st) -{ - if(st->bk_st) {// backup was not restored - ShowDebug("script_free_state: Previous script state lost (rid=%d, oid=%d, state=%d, bk_npcid=%d).\n", st->bk_st->rid, st->bk_st->oid, st->bk_st->state, st->bk_npcid); - } - - if( st->sleep.timer != INVALID_TIMER ) - iTimer->delete_timer(st->sleep.timer, run_script_timer); - script_free_vars(st->stack->var_function); - script->pop_stack(st, 0, st->stack->sp); - aFree(st->stack->stack_data); - ers_free(script->stack_ers, st->stack); - if( st->script && st->script->script_vars && !db_size(st->script->script_vars) ) { - script_free_vars(st->script->script_vars); - st->script->script_vars = NULL; - } - st->stack = NULL; - st->pos = -1; - idb_remove(script->st_db, st->id); - ers_free(script->st_ers, st); - if( --script->active_scripts == 0 ) { - script->next_id = 0; +void script_free_state(struct script_state* st) { + if( idb_exists(script->st_db,st->id) ) { + if(st->bk_st) {// backup was not restored + ShowDebug("script_free_state: Previous script state lost (rid=%d, oid=%d, state=%d, bk_npcid=%d).\n", st->bk_st->rid, st->bk_st->oid, st->bk_st->state, st->bk_npcid); + } + + if( st->sleep.timer != INVALID_TIMER ) + iTimer->delete_timer(st->sleep.timer, run_script_timer); + if( st->stack ) { + script_free_vars(st->stack->var_function); + script->pop_stack(st, 0, st->stack->sp); + aFree(st->stack->stack_data); + ers_free(script->stack_ers, st->stack); + st->stack = NULL; + } + if( st->script && st->script->script_vars && !db_size(st->script->script_vars) ) { + script_free_vars(st->script->script_vars); + st->script->script_vars = NULL; + } + st->pos = -1; + idb_remove(script->st_db, st->id); + ers_free(script->st_ers, st); + if( --script->active_scripts == 0 ) { + script->next_id = 0; + } } } -- cgit v1.2.3-70-g09d2 From 15cf156a3229532ffb2db0f78b29da228e0b2cc7 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Sun, 23 Jun 2013 17:51:45 -0300 Subject: 2012-07-16Ragexe Support Special Thanks to Frost for bringing this to me! Signed-off-by: shennetsind --- src/map/packets.h | 29 ++++++++++++++++++++++++++++- 1 file changed, 28 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/map/packets.h b/src/map/packets.h index 648e662fa..f90c3b29d 100644 --- a/src/map/packets.h +++ b/src/map/packets.h @@ -2063,9 +2063,36 @@ packet(0x020d,-1); packet(0x0886,2,clif->pReqCloseBuyingStore,0); #endif -//2012-07-16aRagExe (special thanks to Yommy!) +//2012-07-16aRagExe (special thanks to Yommy/Frost!) #if PACKETVER >= 20120716 + packet(0x0879,18,clif->pPartyBookingRegisterReq,2,4,6); + packet(0x023B,26,clif->pFriendsListAdd,2); + packet(0x0361,5,clif->pHomMenu,2,4); + packet(0x0819,36,clif->pStoragePassword,0); + packet(0x0802,26,clif->pPartyInvite2,2); + packet(0x022D,19,clif->pWantToConnection,2,6,10,14,18); + packet(0x0369,7,clif->pActionRequest,2,6); + packet(0x083C,10,clif->pUseSkillToId,2,4,6); + packet(0x0439,8,clif->pUseItem,2,4); + packet(0x0281,-1,clif->pItemListWindowSelected,2,4,8); + packet(0x0815,-1,clif->pReqOpenBuyingStore,2,4,8,9,89); + packet(0x0817,2,clif->pReqCloseBuyingStore,0); + packet(0x0360,6,clif->pReqClickBuyingStore,2); + packet(0x0940,-1,clif->pReqTradeBuyingStore,2,4,8,12); + packet(0x0811,-1,clif->pSearchStoreInfo,2,4,5,9,13,14,15); + packet(0x0835,2,clif->pSearchStoreInfoNextPage,0); + packet(0x0838,12,clif->pSearchStoreInfoListItemClick,2,6,10); + packet(0x0437,5,clif->pWalkToXY,2); + packet(0x035F,6,clif->pTickSend,2); + packet(0x0202,5,clif->pChangeDir,2,4); + packet(0x07E4,6,clif->pTakeItem,2); + packet(0x0362,6,clif->pDropItem,2,4); + packet(0x07EC,8,clif->pMoveToKafra,2,4); packet(0x0364,8,clif->pMoveFromKafra,2,4); + packet(0x0438,10,clif->pUseSkillToPos,2,4,6,8); + packet(0x0366,90,clif->pUseSkillToPosMoreInfo,2,4,6,8,10); + packet(0x096A,6,clif->pGetCharNameRequest,2); + packet(0x0368,6,clif->pSolveCharName,2); #endif //2013-03-20Ragexe (Judas + Yommy) -- cgit v1.2.3-70-g09d2 From 4ff67a9c9977e216c5b63bf5c80480dba1e2fcab Mon Sep 17 00:00:00 2001 From: shennetsind Date: Mon, 24 Jun 2013 13:13:27 -0300 Subject: Fixed Bug #7412 Special Thanks to shenhuyong http://hercules.ws/board/tracker/issue-7412-create-instancereloadscript-causes-map-server-crash/ Signed-off-by: shennetsind --- src/common/mmo.h | 2 +- src/map/instance.c | 45 ++++++++++++++++++++++++++------------------- src/map/map.c | 3 +-- src/map/npc.c | 6 ++++-- src/map/party.c | 36 ++++++++++++++++++++++-------------- src/map/party.h | 2 +- src/map/pc.c | 24 +++++++++++++++--------- src/map/pc.h | 2 +- src/map/script.c | 24 +++++++++++++++--------- 9 files changed, 86 insertions(+), 58 deletions(-) (limited to 'src') diff --git a/src/common/mmo.h b/src/common/mmo.h index 8643d2b54..6e5dae099 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -534,7 +534,7 @@ struct guild { /* TODO: still used for something?|: */ unsigned short save_flag; // for TXT saving - unsigned short *instance; + short *instance; unsigned short instances; void *channel; diff --git a/src/map/instance.c b/src/map/instance.c index 690f14cfe..6b80f5d75 100644 --- a/src/map/instance.c +++ b/src/map/instance.c @@ -46,10 +46,11 @@ bool instance_is_valid(int instance_id) { * On success return instance_id *--------------------------------------*/ int instance_create(int owner_id, const char *name, enum instance_owner_type type) { - unsigned short *iptr = NULL, *icptr = NULL; struct map_session_data *sd = NULL; + unsigned short *icptr = NULL; struct party_data *p = NULL; struct guild *g = NULL; + short *iptr = NULL; int i, j; switch ( type ) { @@ -91,7 +92,7 @@ int instance_create(int owner_id, const char *name, enum instance_owner_type typ } ARR_FIND(0, instance->instances, i, instances[i].state == INSTANCE_FREE); - + if( i == instance->instances ) RECREATE(instances, struct instance_data, ++instance->instances); @@ -109,10 +110,9 @@ int instance_create(int owner_id, const char *name, enum instance_owner_type typ instances[i].vars = idb_alloc(DB_OPT_RELEASE_DATA); safestrncpy( instances[i].name, name, sizeof(instances[i].name) ); - instances[i].map = NULL; if( type != IOT_NONE ) { - ARR_FIND(0, *icptr, j, iptr[j] == 0); + ARR_FIND(0, *icptr, j, iptr[j] == -1); if( j == *icptr ) { switch( type ) { case IOT_CHAR: @@ -162,8 +162,8 @@ int instance_add_map(const char *name, int instance_id, bool usebasename, const return -4; } - ARR_FIND( instance->start_id, iMap->map_num, i, !map[i].name[0] ); // Searching for a Free Map - + ARR_FIND( instance->start_id, iMap->map_num, i, map[i].name[0] == 0 ); // Searching for a Free Map + if( i < iMap->map_num ) im = i; // Unused map found (old instance) else { @@ -370,6 +370,7 @@ void instance_del_map(int16 m) { iMap->removemapdb(&map[m]); memset(&map[m], 0x00, sizeof(map[0])); + map[m].name[0] = 0; map[m].instance_id = -1; map[m].mob_delete_timer = INVALID_TIMER; } @@ -386,13 +387,14 @@ int instance_destroy_timer(int tid, unsigned int tick, int id, intptr_t data) { * Removes a instance, all its maps and npcs. *--------------------------------------*/ void instance_destroy(int instance_id) { - unsigned short *iptr = NULL, *icptr = NULL; struct map_session_data *sd = NULL; + unsigned short *icptr = NULL; struct party_data *p = NULL; struct guild *g = NULL; - int last = 0, type, j; + short *iptr = NULL; + int type, j, last = 0; unsigned int now = (unsigned int)time(NULL); - + if( !instance->valid(instance_id) ) return; // nothing to do @@ -402,7 +404,7 @@ void instance_destroy(int instance_id) { type = 2; else type = 3; - + clif->instance(instance_id, 5, type); // Report users this instance has been destroyed switch ( instances[instance_id].owner_type ) { @@ -430,21 +432,21 @@ void instance_destroy(int instance_id) { icptr = &g->instances; break; default: - ShowError("instance_destroy: unknown type %d for owner_id %d and name %s.\n", instances[instance_id].owner_type,instances[instance_id].owner_id,instances[instance_id].name); + ShowError("instance_destroy: unknown type %d for owner_id %d and name '%s'.\n", instances[instance_id].owner_type,instances[instance_id].owner_id,instances[instance_id].name); break; } if( iptr != NULL ) { ARR_FIND(0, *icptr, j, iptr[j] == instance_id); if( j != *icptr ) - iptr[j] = 0; + iptr[j] = -1; } while( instances[instance_id].num_map && last != instances[instance_id].map[0] ) { // Remove all maps from instance last = instances[instance_id].map[0]; instance->del_map( instances[instance_id].map[0] ); } - + if( instances[instance_id].vars ) db_destroy(instances[instance_id].vars); @@ -455,10 +457,12 @@ void instance_destroy(int instance_id) { instances[instance_id].vars = NULL; - aFree(instances[instance_id].map); + if( instances[instance_id].map ) + aFree(instances[instance_id].map); - memset( &instances[instance_id], 0x00, sizeof(struct instance_data) ); - + instances[instance_id].map = NULL; + instances[instance_id].state = INSTANCE_FREE; + instances[instance_id].num_map = 0; } /*-------------------------------------- @@ -540,12 +544,15 @@ void instance_check_kick(struct map_session_data *sd) { void do_final_instance(void) { int i; - + for(i = 0; i < instance->instances; i++) { - instance_destroy(i); + instance->destroy(i); } - aFree(instances); + if( instances ) + aFree(instances); + + instance->instances = 0; } void do_init_instance(void) { diff --git a/src/map/map.c b/src/map/map.c index 956ae5969..74e2c74e0 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -5006,8 +5006,6 @@ void do_final(void) iMap->quit(sd); mapit->free(iter); - instance->final(); - /* prepares npcs for a faster shutdown process */ do_clear_npc(); @@ -5031,6 +5029,7 @@ void do_final(void) do_final_npc(); script->final(); itemdb->final(); + instance->final(); storage->final(); guild->final(); party->do_final_party(); diff --git a/src/map/npc.c b/src/map/npc.c index d90f87f5d..8381ac409 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -3838,8 +3838,10 @@ int npc_reload(void) { "\t-'"CL_WHITE"%d"CL_RESET"' Mobs Cached\n" "\t-'"CL_WHITE"%d"CL_RESET"' Mobs Not Cached\n", npc_id - npc_new_min, npc_warp, npc_shop, npc_script, npc_mob, npc_cache_mob, npc_delay_mob); - - instance->final(); + + for(i = 0; i < instance->instances; i++) { + instance->destroy(i); + } iMap->zone_init(); diff --git a/src/map/party.c b/src/map/party.c index adcb35c5a..306c68e3e 100644 --- a/src/map/party.c +++ b/src/map/party.c @@ -319,10 +319,12 @@ int party_recv_info(struct party* sp, int char_id) clif->party_option(p,sd,0x100); clif->party_info(p,NULL); for( j = 0; j < p->instances; j++ ) { - if( instances[p->instance[j]].idle_timer == INVALID_TIMER && instances[p->instance[j]].progress_timer == INVALID_TIMER ) - continue; - clif->instance_join(sd->fd, p->instance[j]); - break; + if( p->instance[j] >= 0 ) { + if( instances[p->instance[j]].idle_timer == INVALID_TIMER && instances[p->instance[j]].progress_timer == INVALID_TIMER ) + continue; + clif->instance_join(sd->fd, p->instance[j]); + break; + } } } if( char_id != 0 )// requester @@ -441,10 +443,12 @@ void party_member_joined(struct map_session_data *sd) int j; p->data[i].sd = sd; for( j = 0; j < p->instances; j++ ) { - if( instances[p->instance[j]].idle_timer == INVALID_TIMER && instances[p->instance[j]].progress_timer == INVALID_TIMER ) - continue; - clif->instance_join(sd->fd, p->instance[j]); - break; + if( p->instance[j] >= 0 ) { + if( instances[p->instance[j]].idle_timer == INVALID_TIMER && instances[p->instance[j]].progress_timer == INVALID_TIMER ) + continue; + clif->instance_join(sd->fd, p->instance[j]); + break; + } } } else sd->status.party_id = 0; //He does not belongs to the party really? @@ -502,10 +506,12 @@ int party_member_added(int party_id,int account_id,int char_id, int flag) clif->charnameupdate(sd); //Update char name's display [Skotlex] for( j = 0; j < p->instances; j++ ) { - if( instances[p->instance[j]].idle_timer == INVALID_TIMER && instances[p->instance[j]].progress_timer == INVALID_TIMER ) - continue; - clif->instance_join(sd->fd, p->instance[j]); - break; + if( p->instance[j] >= 0 ) { + if( instances[p->instance[j]].idle_timer == INVALID_TIMER && instances[p->instance[j]].progress_timer == INVALID_TIMER ) + continue; + clif->instance_join(sd->fd, p->instance[j]); + break; + } } return 0; @@ -594,8 +600,10 @@ int party_broken(int party_id) return 0; for( j = 0; j < p->instances; j++ ) { - instance->destroy( p->instance[j] ); - instances[p->instance[j]].owner_id = 0; + if( p->instance[j] >= 0 ) { + instance->destroy( p->instance[j] ); + instances[p->instance[j]].owner_id = 0; + } } for( i = 0; i < MAX_PARTY; i++ ) { diff --git a/src/map/party.h b/src/map/party.h index e1f2d3a3b..f215baa56 100644 --- a/src/map/party.h +++ b/src/map/party.h @@ -24,7 +24,7 @@ struct party_data { struct party party; struct party_member_data data[MAX_PARTY]; uint8 itemc; //For item distribution, position of last picker in party - unsigned short *instance; + short *instance; unsigned short instances; struct { unsigned monk : 1; //There's at least one monk in party? diff --git a/src/map/pc.c b/src/map/pc.c index 61655afc3..1a5822f81 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -4722,9 +4722,11 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y if( sd->instances ) { for( i = 0; i < sd->instances; i++ ) { - ARR_FIND(0, instances[sd->instance[i]].num_map, j, map[instances[sd->instance[i]].map[j]].instance_src_map == m && !map[instances[sd->instance[i]].map[j]].cName); - if( j != instances[sd->instance[i]].num_map ) - break; + if( sd->instance[i] >= 0 ) { + ARR_FIND(0, instances[sd->instance[i]].num_map, j, map[instances[sd->instance[i]].map[j]].instance_src_map == m && !map[instances[sd->instance[i]].map[j]].cName); + if( j != instances[sd->instance[i]].num_map ) + break; + } } if( i != sd->instances ) { m = instances[sd->instance[i]].map[j]; @@ -4734,9 +4736,11 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y } if ( !stop && sd->status.party_id && (p = party->search(sd->status.party_id)) && p->instances ) { for( i = 0; i < p->instances; i++ ) { - ARR_FIND(0, instances[p->instance[i]].num_map, j, map[instances[p->instance[i]].map[j]].instance_src_map == m && !map[instances[p->instance[i]].map[j]].cName); - if( j != instances[p->instance[i]].num_map ) - break; + if( p->instance[i] >= 0 ) { + ARR_FIND(0, instances[p->instance[i]].num_map, j, map[instances[p->instance[i]].map[j]].instance_src_map == m && !map[instances[p->instance[i]].map[j]].cName); + if( j != instances[p->instance[i]].num_map ) + break; + } } if( i != p->instances ) { m = instances[p->instance[i]].map[j]; @@ -4746,9 +4750,11 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y } if ( !stop && sd->status.guild_id && sd->guild && sd->guild->instances ) { for( i = 0; i < sd->guild->instances; i++ ) { - ARR_FIND(0, instances[sd->guild->instance[i]].num_map, j, map[instances[sd->guild->instance[i]].map[j]].instance_src_map == m && !map[instances[sd->guild->instance[i]].map[j]].cName); - if( j != instances[sd->guild->instance[i]].num_map ) - break; + if( sd->guild->instance[i] >= 0 ) { + ARR_FIND(0, instances[sd->guild->instance[i]].num_map, j, map[instances[sd->guild->instance[i]].map[j]].instance_src_map == m && !map[instances[sd->guild->instance[i]].map[j]].cName); + if( j != instances[sd->guild->instance[i]].num_map ) + break; + } } if( i != sd->guild->instances ) { m = instances[sd->guild->instance[i]].map[j]; diff --git a/src/map/pc.h b/src/map/pc.h index 298808d0d..442b55965 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -482,7 +482,7 @@ struct map_session_data { struct sc_display_entry **sc_display; unsigned char sc_display_count; - unsigned short *instance; + short *instance; unsigned short instances; /* Possible Thanks to Yommy~! */ diff --git a/src/map/script.c b/src/map/script.c index a61487332..bbae42c6f 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -16105,27 +16105,33 @@ BUILDIN(has_instance) { int i = 0, j = 0; if( sd->instances ) { for( i = 0; i < sd->instances; i++ ) { - ARR_FIND(0, instances[sd->instance[i]].num_map, j, map[instances[sd->instance[i]].map[j]].instance_src_map == m); - if( j != instances[sd->instance[i]].num_map ) - break; + if( sd->instance[i] >= 0 ) { + ARR_FIND(0, instances[sd->instance[i]].num_map, j, map[instances[sd->instance[i]].map[j]].instance_src_map == m); + if( j != instances[sd->instance[i]].num_map ) + break; + } } if( i != sd->instances ) instance_id = sd->instance[i]; } if( instance_id == -1 && sd->status.party_id && (p = party->search(sd->status.party_id)) && p->instances ) { for( i = 0; i < p->instances; i++ ) { - ARR_FIND(0, instances[p->instance[i]].num_map, j, map[instances[p->instance[i]].map[j]].instance_src_map == m); - if( j != instances[p->instance[i]].num_map ) - break; + if( p->instance[i] >= 0 ) { + ARR_FIND(0, instances[p->instance[i]].num_map, j, map[instances[p->instance[i]].map[j]].instance_src_map == m); + if( j != instances[p->instance[i]].num_map ) + break; + } } if( i != p->instances ) instance_id = p->instance[i]; } if( instance_id == -1 && sd->guild && sd->guild->instances ) { for( i = 0; i < sd->guild->instances; i++ ) { - ARR_FIND(0, instances[sd->guild->instance[i]].num_map, j, map[instances[sd->guild->instance[i]].map[j]].instance_src_map == m); - if( j != instances[sd->guild->instance[i]].num_map ) - break; + if( sd->guild->instance[i] >= 0 ) { + ARR_FIND(0, instances[sd->guild->instance[i]].num_map, j, map[instances[sd->guild->instance[i]].map[j]].instance_src_map == m); + if( j != instances[sd->guild->instance[i]].num_map ) + break; + } } if( i != sd->guild->instances ) instance_id = sd->guild->instance[i]; -- cgit v1.2.3-70-g09d2 From ae69e16adc2030017cd8b409737e522162589790 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Mon, 24 Jun 2013 13:36:50 -0300 Subject: Fixed Bug #7419 Special Thanks to Axiom http://hercules.ws/board/tracker/issue-7419-pcc-error/ Signed-off-by: shennetsind --- src/map/pc.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src') diff --git a/src/map/pc.c b/src/map/pc.c index 1a5822f81..0d1a99175 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -4704,7 +4704,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y nullpo_ret(sd); - if( !mapindex || !mapindex_id2name(mapindex) ) { + if( !mapindex || !mapindex_id2name(mapindex) || ( m = iMap->mapindex2mapid(mapindex) ) == -1 ) { ShowDebug("pc_setpos: Passed mapindex(%d) is invalid!\n", mapindex); return 1; } @@ -4713,7 +4713,6 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y pc->setstand(sd); pc->setrestartvalue(sd,1); } - m = iMap->mapindex2mapid(mapindex); if( map[m].flag.src4instance ) { struct party_data *p; -- cgit v1.2.3-70-g09d2 From 045c1a44df08c1472f5a95742628a2765c1be9d1 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Mon, 24 Jun 2013 16:23:46 -0300 Subject: Follow up fcba8a2161a392369db99ab9a516a24470c54796 Fixed "random" item package rates, special thanks to Beret. Also, added the missing (+130) item package calls (special thanks to Streusel!) Signed-off-by: shennetsind --- db/pre-re/item_db.txt | 132 ++++++++++----------- db/re/item_db.txt | 260 ++++++++++++++++++++-------------------- sql-files/item_db.sql | 158 ++++++++++++------------- sql-files/item_db_re.sql | 300 +++++++++++++++++++++++------------------------ src/map/itemdb.c | 18 ++- src/plugins/db2sql.c | 7 +- 6 files changed, 445 insertions(+), 430 deletions(-) (limited to 'src') diff --git a/db/pre-re/item_db.txt b/db/pre-re/item_db.txt index c45bd0175..20351d08c 100644 --- a/db/pre-re/item_db.txt +++ b/db/pre-re/item_db.txt @@ -4696,7 +4696,7 @@ 12149,Bullet_Case,Cartridge,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13200,500; },{},{} 12150,Bullet_Case_Blood,Blood Cartridge,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13202,500; },{},{} 12151,Bullet_Case_Silver,Silver Cartridge,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13201,500; },{},{} -12152,Special_Box,Special Present,2,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12152,Special_Box,Special Present,2,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12153,Bow_Mercenary_Scroll1,Bowman Scroll 1,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6017,1800000; },{},{} 12154,Bow_Mercenary_Scroll2,Bowman Scroll 2,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6018,1800000; },{},{} 12155,Bow_Mercenary_Scroll3,Bowman Scroll 3,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6019,1800000; },{},{} @@ -4933,7 +4933,7 @@ 12388,Runstone_Crush,Rhydo Runestone For Apprentice,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ /* if(strcharinfo(3)=="job3_rune02") { itemskill "RK_CRUSHSTRIKE",1; } */ },{},{} 12389,Runstone_Storm,Pertz Runestone For Apprentice,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ /* if(strcharinfo(3)=="job3_rune02") { itemskill "RK_STORMBLAST",1; } */ },{},{} 12390,Runstone_Millennium,Verkana Runestone For Apprentice,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ /* if(strcharinfo(3)=="job3_rune02") { itemskill "RK_MILLENNIUMSHIELD",1; } */ },{},{} -12391,Lucky_Egg_C,Lucky Egg,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12391,Lucky_Egg_C,Lucky Egg,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12392,Repair_A,Repair A,0,220,,70,,,,,0x00000400,8,2,,,,,,{/* madoheal rand(200,300),0; */},{},{} 12393,Repair_B,Repair B,0,500,,70,,,,,0x00000400,8,2,,,,,,{/* madoheal rand(300,400),0; */},{},{} 12394,Repair_C,Repair C,0,1100,,70,,,,,0x00000400,8,2,,,,,,{/* madoheal rand(400,500),0; */},{},{} @@ -5013,13 +5013,13 @@ 12470,F_Wind_Walk_10_Scroll,F Wind Walk 10 Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12471,F_Adrenaline_Scroll,F Adrenaline Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12472,F_Convex_Mirror,F Convex Mirror,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12473,RWC_Parti_Box,RWC Parti Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12473,RWC_Parti_Box,RWC Parti Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12474,RWC_Final_Comp_Box,RWC Final Comp Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12475,Cure_Free,Cure Free,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_end SC_SILENCE; sc_end SC_BLOODING; sc_end SC_POISON; sc_end SC_CURSE; sc_end SC_ORCISH; sc_end SC_PROPERTYUNDEAD; itemheal 500,0; },{},{} 12476,PCBang_Coupon_Box3,PCBang Coupon Box3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12477,Gift_Bundle,Gift Bundle,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12477,Gift_Bundle,Gift Bundle,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12478,Chance_Box,Chance Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12479,Caracas_Ring_Box,Caracas Ring Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12479,Caracas_Ring_Box,Caracas Ring Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12480,Attend_3Day_Box,Attend 3Day Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12481,Attend_7Day_Box,Attend 7Day Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12482,Attend_10Day_Box,Attend 10Day Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} @@ -5032,8 +5032,8 @@ 12489,Ticket_Gift_Box2,Ticket Gift Box2,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12490,Vivid_Notation,Vivid Notation,2,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12491,Curious_Snowball,Curious Snowball,2,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12492,Crumpled_Paper,Crumpled Paper,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12493,Lucky_Egg_C4,Lucky Egg C4,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12492,Crumpled_Paper,Crumpled Paper,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12493,Lucky_Egg_C4,Lucky Egg C4,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12494,E_Giant_Fly_Wing,E Giant Fly Wing,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12495,E_Battle_Manual,E Battle Manual,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12496,E_Insurance,E Insurance,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} @@ -5077,15 +5077,15 @@ 12534,Yggdrasil_Seed_Box,Yggdrasil Seed Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12535,Iggdrasilberry_Box,Iggdrasilberry Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12536,NY_Rice_Cake_Soup,NY Rice Cake Soup,2,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12537,Solo_Gift_Basket,Solo Gift Basket,2,1000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12538,Couple_Event_Basket,Couple Event Basket,2,2000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12537,Solo_Gift_Basket,Solo Gift Basket,2,1000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12538,Couple_Event_Basket,Couple Event Basket,2,2000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12539,Splendid_Box,Splendid Box,2,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12540,GM_Warp_Box,GM Warp Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12541,Fortune_Cookie1,Fortune Cookie1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12540,GM_Warp_Box,GM Warp Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12541,Fortune_Cookie1,Fortune Cookie1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12542,Fortune_Cookie2,Fortune Cookie2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12543,Fortune_Cookie3,Fortune Cookie3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12543,Fortune_Cookie3,Fortune Cookie3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12544,Mystic_Tree_Branch,Mystic Tree Branch,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12545,Lucky_Egg_C5,Lucky Egg C5,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12545,Lucky_Egg_C5,Lucky Egg C5,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12546,Suspicious_Dish,Suspicious Dish,2,100,,50,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12547,Chalcenodny_Box,Chalcenodny Box,2,0,,200,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12548,Buy_Market_Permit2,Shabby Purchase Street Stall License,2,500,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ buyingstore 2; },{},{} @@ -5117,7 +5117,7 @@ 12574,Mora_Berry,Mora Berry,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12575,Arrow_Of_Elf_Cntr,Arrow Of Elf Cntr,2,500,,250,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12576,Hunting_Arrow_Cntr,Hunting Arrow Cntr,2,500,,250,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12577,Lucky_Egg_C6,Lucky Egg C6,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12577,Lucky_Egg_C6,Lucky Egg C6,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12578,Rapid_Life_Water,Rapid Life Water,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12579,Ring_Of_Valkyrie_Box,Ring Of Valkyrie Box,2,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12580,Vending_Search_Scroll,Universal Catalog Silver,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ searchstores 10,0; },{},{} @@ -5184,7 +5184,7 @@ 12753,Soul_Scroll,Soul Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12754,New_Year_Bun,New Year Bun,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12755,Traditional_Firecrack,Traditional Firecrack,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12756,New_Gift_Envelope,New Gift Envelope,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12756,New_Gift_Envelope,New Gift Envelope,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12757,Loyal_Ring1_Box,Loyal Ring1 Box,2,10,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12758,Loyal_Ring2_Box,Loyal Ring2 Box,2,10,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12759,Loyal_Ring3_Box,Loyal Ring3 Box,2,10,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} @@ -5195,13 +5195,13 @@ 12764,Fools_Day_Box_Tw,Fools Day Box Tw,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12765,Summer_Knight_Box,Summer Knight Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12766,Reward_Job_BM25,Reward Job BM25,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12767,Passion_FB_Hat_Box,Passion FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12768,Cool_FB_Hat_Box,Cool FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12769,Victory_FB_Hat_Box,Victory FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12770,Glory_FB_Hat_Box,Glory FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12771,Passion_Hat_Box2,Passion Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12772,Cool_Hat_Box2,Cool Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12773,Victory_Hat_Box2,Victory Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12767,Passion_FB_Hat_Box,Passion FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12768,Cool_FB_Hat_Box,Cool FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12769,Victory_FB_Hat_Box,Victory FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12770,Glory_FB_Hat_Box,Glory FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12771,Passion_Hat_Box2,Passion Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12772,Cool_Hat_Box2,Cool Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12773,Victory_Hat_Box2,Victory Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12786,Change_Slot_Card,Character Position Change Coupon,2,,,,,,,,0xFFFFFFFF,7,2,,,,,,{ set SlotChange, SlotChange + 1; },{},{} 12790,Change_Name_Card,Name Change Coupon,2,,,,,,,,0xFFFFFFFF,7,2,,,,,,{ set CharRename, CharRename + 1; },{},{} 12848,Falcon_Flute,Falcon Flute,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ if(getskilllv("HT_FALCON")) { if(checkoption(Option_Wug)||checkoption(Option_Wugrider)) end; if(checkfalcon()==1) { setfalcon 0; } else { setfalcon 1; } } },{},{} @@ -5230,16 +5230,16 @@ 12922,Token_Of_Siegfried_Box,Token of Siegfried Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7621,10; },{},{} 12923,Pet_Egg_Scroll_Box1,December Lucky Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12925,1; },{},{} 12924,Pet_Egg_Scroll_Box2,Pet Egg Box 2,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12926,1; },{},{} -12925,Pet_Egg_Scroll1,Kafra Item Mall Prize Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12926,Pet_Egg_Scroll2,December Lucky Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12925,Pet_Egg_Scroll1,Kafra Item Mall Prize Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12926,Pet_Egg_Scroll2,December Lucky Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12927,J_Aspersio_5_Scroll_Box,Aspersio Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12928,10; },{},{} 12928,J_Aspersio_5_Scroll,Sacred Scroll,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "PR_ASPERSIO",5; },{},{} 12929,Pet_Egg_Scroll_Box3,Pet Egg Box 3,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12932,1; },{},{} 12930,Pet_Egg_Scroll_Box4,Pet Egg Box 4,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12933,1; },{},{} 12931,Pet_Egg_Scroll_Box5,Pet Egg Box 5,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12934,1; },{},{} -12932,Pet_Egg_Scroll3,Episode 13.2 Key Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12933,Pet_Egg_Scroll4,Summer Hat Pack,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12934,Pet_Egg_Scroll5,Pet Egg Scroll5,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12932,Pet_Egg_Scroll3,Episode 13.2 Key Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12933,Pet_Egg_Scroll4,Summer Hat Pack,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12934,Pet_Egg_Scroll5,Pet Egg Scroll5,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12935,Infiltrator_Box,Infiltrator Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1267,604800; },{},{} 12936,Muramasa_Box,Muramasa Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1173,604800; },{},{} 12937,Excalibur_Box,Excalibur Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13401,604800; },{},{} @@ -5294,12 +5294,12 @@ 12986,Pet_Egg_Scroll_Box9,Adventurer Pack Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12992,1; },{},{} 12987,Pet_Egg_Scroll_Box10,Pet Egg Scroll Box 10,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12993,1; },{},{} 12988,Pet_Egg_Scroll_Box11,Pet Egg Scroll Box 11,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12994,1; },{},{} -12989,Pet_Egg_Scroll6,Pet Egg Scroll 6,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12990,Pet_Egg_Scroll7,Pet Egg Scroll 7,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12991,Pet_Egg_Scroll8,Party Hard Pack,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12992,Pet_Egg_Scroll9,Adventurer Pack,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12993,Pet_Egg_Scroll10,Pet Egg Scroll 10,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12994,Pet_Egg_Scroll11,Pet Egg Scroll 11,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12989,Pet_Egg_Scroll6,Pet Egg Scroll 6,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12990,Pet_Egg_Scroll7,Pet Egg Scroll 7,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12991,Pet_Egg_Scroll8,Party Hard Pack,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12992,Pet_Egg_Scroll9,Adventurer Pack,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12993,Pet_Egg_Scroll10,Pet Egg Scroll 10,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12994,Pet_Egg_Scroll11,Pet Egg Scroll 11,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12995,White_Herb_Box,White Herb Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 509,15; },{},{} 12996,Blue_Herb_Box,Blue Herb Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 510,15; },{},{} 12997,Elunium_Box,Elunium Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 985,5; },{},{} @@ -5608,10 +5608,10 @@ 13614,Super_Pet_Egg_Box2,Super Pet Egg Box 2,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13618,1; },{},{} 13615,Super_Pet_Egg_Box3,Super Pet Egg Box 3,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13619,1; },{},{} 13616,Super_Pet_Egg_Box4,Super Pet Egg Box 4,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13620,1; },{},{} -13617,Super_Pet_Egg1,Super Pet Egg 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13618,Super_Pet_Egg2,Super Pet Egg 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13619,Super_Pet_Egg3,Super Pet Egg 3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13620,Super_Pet_Egg4,Super Pet Egg 4,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +13617,Super_Pet_Egg1,Super Pet Egg 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13618,Super_Pet_Egg2,Super Pet Egg 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13619,Super_Pet_Egg3,Super Pet Egg 3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13620,Super_Pet_Egg4,Super Pet Egg 4,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 13621,Greed_Box30,Greed Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14529,30; },{},{} 13622,Greed_Box50,Greed Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14529,50; },{},{} 13623,Greed_Box100,Greed Scroll 100 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14529,100; },{},{} @@ -5621,10 +5621,10 @@ 13627,Super_Card_Pet_Egg_Box2,Super Card Pet Egg Box 2,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13631,1; },{},{} 13628,Super_Card_Pet_Egg_Box3,Super Card Pet Egg Box 3,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13632,1; },{},{} 13629,Super_Card_Pet_Egg_Box4,Super Card Pet Egg Box 4,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13633,1; },{},{} -13630,Super_Card_Pet_Egg1,Super Card Pet Egg 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13631,Super_Card_Pet_Egg2,Super Card Pet Egg 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13632,Super_Card_Pet_Egg3,Super Card Pet Egg 3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13633,Super_Card_Pet_Egg4,Super Card Pet Egg 4,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +13630,Super_Card_Pet_Egg1,Super Card Pet Egg 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13631,Super_Card_Pet_Egg2,Super Card Pet Egg 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13632,Super_Card_Pet_Egg3,Super Card Pet Egg 3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13633,Super_Card_Pet_Egg4,Super Card Pet Egg 4,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 13634,Vigorgra_Package1,1 Hour Package Vol. 1,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12250,2; getitem 12251,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1; },{},{} 13635,Vigorgra_Package2,1 Hour Package Vol. 2,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12250,2; getitem 12255,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1; },{},{} 13636,Vigorgra_Package3,1 Hour Package Vol. 3,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12252,2; getitem 12253,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1; },{},{} @@ -5692,14 +5692,14 @@ 13698,J_Inc_Agi10_Box,Increase Agility Scroll 10 Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12216,10; },{},{} 13699,J_Wind_Walk10_Box,Wind Walk Scroll 10 Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12219,10; },{},{} 13700,J_Adrenaline10_Box,Adrenaline Rush Scroll 10 Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12220,10; },{},{} -13701,Pet_Egg_Scroll12,Pet Egg Scroll 12,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13702,Pet_Egg_Scroll13,Pet Egg Scroll 13,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13703,Pet_Egg_Scroll14,Pet Egg Scroll 14,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13704,Super_Pet_Egg5,Super Pet Egg 5,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13705,Super_Pet_Egg6,Super Pet Egg 6,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13706,Super_Pet_Egg7,Super Pet Egg 7,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13707,Super_Pet_Egg8,Super Pet Egg 8,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13708,Pet_Egg_Scroll_E,Pet Egg Scroll E,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +13701,Pet_Egg_Scroll12,Pet Egg Scroll 12,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13702,Pet_Egg_Scroll13,Pet Egg Scroll 13,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13703,Pet_Egg_Scroll14,Pet Egg Scroll 14,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13704,Super_Pet_Egg5,Super Pet Egg 5,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13705,Super_Pet_Egg6,Super Pet Egg 6,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13706,Super_Pet_Egg7,Super Pet Egg 7,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13707,Super_Pet_Egg8,Super Pet Egg 8,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13708,Pet_Egg_Scroll_E,Pet Egg Scroll E,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 13709,BRO_Package_1,BRO Package Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 13710,Max_Weight_Up_Box,Gym Pass Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7776,10; },{},{} 13711,Small_Life_Potion_Box,Small Life Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14534,10; },{},{} @@ -5836,10 +5836,10 @@ 13842,Mbl_Kafra_Card_Box,Payment Statement for Kafra Employee Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12249,1; },{},{} 13843,Mbl_Battle_Manual_Box,Field Manual Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14532,1; },{},{} 13844,Heroic_Stone_Box,Heroic Stone Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7825,1; },{},{} -13845,Mysterious_Travel_Sack1,Mystery Travel Sack A,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13846,Mysterious_Travel_Sack2,Mystery Travel Sack B,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13847,Mysterious_Travel_Sack3,Mystery Travel Sack C,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13848,Mysterious_Travel_Sack4,Mystery Travel Sack D,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +13845,Mysterious_Travel_Sack1,Mystery Travel Sack A,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13846,Mysterious_Travel_Sack2,Mystery Travel Sack B,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13847,Mysterious_Travel_Sack3,Mystery Travel Sack C,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13848,Mysterious_Travel_Sack4,Mystery Travel Sack D,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 13849,WOB_Box_Rune5,Yellow Butterfly Wing 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14582,5; },{},{} 13850,WOB_Box_Rune10,Yellow Butterfly Wing Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14582,10; },{},{} 13851,WOB_Box_Schawaltz5,Green Butterfly Wing 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14583,5; },{},{} @@ -6287,29 +6287,29 @@ //14293,Mercenary_Contract_Box,Mercenary Contract Box,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6050,1; },{},{} //14294,Mercenary_Contract_Box5,Mercenary Contract Box 5ea,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6050,5; },{},{} //14295,Mercenary_Contract_Box10,Mercenary Contract Box 10ea,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6050,10; },{},{} -14296,Angel_Scroll,Angel Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14297,Devil_Scroll,Devil Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +14296,Angel_Scroll,Angel Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +14297,Devil_Scroll,Devil Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 14300,Mask_Of_Ifrit_Box,Mask Of Ifrit Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5420,1; },{},{} 14301,Ifrit's_Ear_Box,Ears Of Ifrit Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5421,1; },{},{} 14304,Scuba_Mask_Box,Scuba Mask Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5397,1; },{},{} 14314,Phreeoni_Scroll_Box,Phreeoni Scroll Box,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14597,10; },{},{} 14315,Ghostring_Scroll_Box,Ghostring Scroll Box,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14598,10; },{},{} -14316,July7_Scroll,July7 Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14317,Bacsojin_Scroll,Bacsojin Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +14316,July7_Scroll,July7 Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +14317,Bacsojin_Scroll,Bacsojin Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 14343,Spiked_Scarf_Box,Spiked Scarf Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5462,1; },{},{} 14344,Rainbow_Scarf_Box,Rainbow Scarf Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5463,1; },{},{} -14345,Animal_Scroll,Animal Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +14345,Animal_Scroll,Animal Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 14349,Mental_Potion20_Box,Mental Potion 20 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14600,20; },{},{} 14350,Mental_Potion50_Box,Mental Potion 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14600,50; },{},{} 14351,Tyr's_Blessing20_Box,Tyr's Blessing 20 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14601,20; },{},{} 14352,Tyr's_Blessing50_Box,Tyr's Blessing 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14601,50; },{},{} -14363,Heart_Scroll,Heart Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +14363,Heart_Scroll,Heart Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 14375,Holy_Celestial_Axe_Box,Celestial Axe Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1383,1; },{},{} 14376,Angeling_Pot_Box,Angeling Potion Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12350,1; },{},{} 14377,Shout_Megaphone_Box,Scream Megaphone Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12351,1; },{},{} 14380,Anubis_Helm_Box,Anubis Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5490,1; },{},{} 14393,Almighty_Charm_Box,Universal Amulet Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7945,1; },{},{} -14408,New_Year_Scroll,New Year Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +14408,New_Year_Scroll,New Year Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 14440,Dice_Hat_Box,Dice Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5496,1; },{},{} 14441,King_Tiger_Doll_Hat_Box,King Tiger Doll Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5497,1; },{},{} 14447,Pirate's_Pride_Box,Pirate's Pride Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5501,1; },{},{} @@ -6317,8 +6317,8 @@ 14459,Rabbit_Magic_Hat_Box,Magic Rabbit Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5503,1; },{},{} 14460,China_Wedding_Veil_Box,RO 5th Wedding Anniversary Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5504,1; },{},{} 14461,Asara_Fairy_Hat_Box,Ashura Fairy Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5505,1; },{},{} -14466,Valentine_Pledge_Box,Valentine's Emblem Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14469,Ox_Tail_Scroll,Ox Tail Egg,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +14466,Valentine_Pledge_Box,Valentine's Emblem Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +14469,Ox_Tail_Scroll,Ox Tail Egg,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 14500,Insurance60,Life Insurrance Certificate,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_CASH_DEATHPENALTY,3600000,0; },{},{} 14508,Zeny_Scroll,Zeny Pet Egg Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 14509,Light_Center_Pot,Light Concentration Potion,2,800,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ATTHASTE_POTION1,1800000,0; },{},{} @@ -6444,7 +6444,7 @@ //16250,Valkyrie's_Gift_Box //16251,Gemini_Diadem_Box //16252,Gemini_Crown_Box -16257,Buddah_Scroll,Buddah Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +16257,Buddah_Scroll,Buddah Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} //16258,HD_Bradium_5_Box, //16259,HD_Carnium_5_Box, //16260,HD_Bradium_10_Box, @@ -6457,13 +6457,13 @@ //16268,HE_Bubble_Gum_Box //16269,Cancer_Diadem_Box //16270,Cancer_Crown_Box, -16304,Evil_Incarnation,Evil Incarnation,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +16304,Evil_Incarnation,Evil Incarnation,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} //16343,Leo_Crown_Box //16344,Leo_Diadem_Box //16345,Leo_Crown_Box //16346,Leo_Diadem_Box //16368,Virgo_Crown_Box -16371,Tw_Aug_Scroll,Tw Aug Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +16371,Tw_Aug_Scroll,Tw Aug Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} //16381,WoE_Teleport_Scroll_100_Box //16397,Virgo_Diadem_Box //16398,Virgo_Crown_Box @@ -6499,7 +6499,7 @@ //16550,Sagittarius_Crown_Box //16551,Sagittarius_Diadem_Box //16554,Elven_Sunglasses_Box -16555,Pr_Reset_Stone_Box,Pr Reset Stone Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +16555,Pr_Reset_Stone_Box,Pr Reset Stone Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} //16565,Capricorn_Crown_Box //16566,Capricorn_Crown_Box //16567,Capricorn_Diadem_Box diff --git a/db/re/item_db.txt b/db/re/item_db.txt index b5fa2e12a..60f49bcee 100644 --- a/db/re/item_db.txt +++ b/db/re/item_db.txt @@ -5448,7 +5448,7 @@ 12149,Bullet_Case,Cartridge,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13200,500; },{},{} 12150,Bullet_Case_Blood,Blood Cartridge,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13202,500; },{},{} 12151,Bullet_Case_Silver,Silver Cartridge,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13201,500; },{},{} -12152,Special_Box,Special Present,2,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12152,Special_Box,Special Present,2,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12153,Bow_Mercenary_Scroll1,Bowman Scroll 1,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6017,1800000; },{},{} 12154,Bow_Mercenary_Scroll2,Bowman Scroll 2,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6018,1800000; },{},{} 12155,Bow_Mercenary_Scroll3,Bowman Scroll 3,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6019,1800000; },{},{} @@ -5685,7 +5685,7 @@ 12388,Runstone_Crush,Rhydo Runestone For Apprentice,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ if(strcharinfo(3)=="job3_rune02") { itemskill "RK_CRUSHSTRIKE",1; } },{},{} 12389,Runstone_Storm,Pertz Runestone For Apprentice,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ if(strcharinfo(3)=="job3_rune02") { itemskill "RK_STORMBLAST",1; } },{},{} 12390,Runstone_Millennium,Verkana Runestone For Apprentice,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ if(strcharinfo(3)=="job3_rune02") { itemskill "RK_MILLENNIUMSHIELD",1; } },{},{} -12391,Lucky_Egg_C,Lucky Egg,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12391,Lucky_Egg_C,Lucky Egg,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12392,Repair_A,Repair A,0,220,,70,,,,,0x00000400,8,2,,,,,,{/*madoheal rand(200,300),0; */},{},{} 12393,Repair_B,Repair B,0,500,,70,,,,,0x00000400,8,2,,,,,,{/*madoheal rand(300,400),0; */},{},{} 12394,Repair_C,Repair C,0,1100,,70,,,,,0x00000400,8,2,,,,,,{/*madoheal rand(400,500),0; */},{},{} @@ -5765,13 +5765,13 @@ 12470,F_Wind_Walk_10_Scroll,F Wind Walk 10 Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12471,F_Adrenaline_Scroll,F Adrenaline Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12472,F_Convex_Mirror,F Convex Mirror,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12473,RWC_Parti_Box,RWC Parti Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12473,RWC_Parti_Box,RWC Parti Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12474,RWC_Final_Comp_Box,RWC Final Comp Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(12474); },{},{} 12475,Cure_Free,Cure Free,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_end SC_SILENCE; sc_end SC_BLOODING; sc_end SC_POISON; sc_end SC_CURSE; sc_end SC_ORCISH; sc_end SC_CHANGEUNDEAD; itemheal 500,0; },{},{} 12476,PCBang_Coupon_Box3,PCBang Coupon Box3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12477,Gift_Bundle,Gift Bundle,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12477,Gift_Bundle,Gift Bundle,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12478,Chance_Box,Chance Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12479,Caracas_Ring_Box,Caracas Ring Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12479,Caracas_Ring_Box,Caracas Ring Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12480,Attend_3Day_Box,Attend 3Day Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12481,Attend_7Day_Box,Attend 7Day Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12482,Attend_10Day_Box,Attend 10Day Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} @@ -5784,8 +5784,8 @@ 12489,Ticket_Gift_Box2,Ticket Gift Box2,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12490,Vivid_Notation,Vivid Notation,2,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12491,Curious_Snowball,Curious Snowball,2,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12492,Crumpled_Paper,Crumpled Paper,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12493,Lucky_Egg_C4,Lucky Egg C4,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12492,Crumpled_Paper,Crumpled Paper,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12493,Lucky_Egg_C4,Lucky Egg C4,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12494,E_Giant_Fly_Wing,E Giant Fly Wing,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12495,E_Battle_Manual,E Battle Manual,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12496,E_Insurance,E Insurance,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} @@ -5829,15 +5829,15 @@ 12534,Yggdrasil_Seed_Box,Yggdrasil Seed Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12535,Iggdrasilberry_Box,Iggdrasilberry Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12536,NY_Rice_Cake_Soup,NY Rice Cake Soup,2,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12537,Solo_Gift_Basket,Solo Gift Basket,2,1000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12538,Couple_Event_Basket,Couple Event Basket,2,2000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12537,Solo_Gift_Basket,Solo Gift Basket,2,1000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12538,Couple_Event_Basket,Couple Event Basket,2,2000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12539,Splendid_Box,Splendid Box,2,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12540,GM_Warp_Box,GM Warp Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12541,Fortune_Cookie1,Fortune Cookie1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12540,GM_Warp_Box,GM Warp Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12541,Fortune_Cookie1,Fortune Cookie1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12542,Fortune_Cookie2,Fortune Cookie2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} -12543,Fortune_Cookie3,Fortune Cookie3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12543,Fortune_Cookie3,Fortune Cookie3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12544,Mystic_Tree_Branch,Mystic Tree Branch,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12545,Lucky_Egg_C5,Lucky Egg C5,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12545,Lucky_Egg_C5,Lucky Egg C5,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12546,Suspicious_Dish,Suspicious Dish,2,100,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_Poison,50000,0; },{},{} 12547,Chalcenodny_Box,Chalcenodny Box,2,0,,200,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12548,Buy_Market_Permit2,Shabby Purchase Street Stall License,2,500,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ buyingstore 2; },{},{} @@ -5869,7 +5869,7 @@ 12574,Mora_Berry,Mora Berry,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 0,rand(50,65); },{},{} 12575,Arrow_Of_Elf_Cntr,Arrow Of Elf Cntr,2,500,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1773,500; },{},{} 12576,Hunting_Arrow_Cntr,Hunting Arrow Cntr,2,500,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1774,500; },{},{} -12577,Lucky_Egg_C6,Lucky Egg C6,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12577,Lucky_Egg_C6,Lucky Egg C6,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12578,Rapid_Life_Water,Rapid Life Water,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12579,Ring_Of_Valkyrie_Box,Ring Of Valkyrie Box,2,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12580,Vending_Search_Scroll,Universal Catalog Silver,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ searchstores 10,0; },{},{} @@ -5983,7 +5983,7 @@ 12753,Soul_Scroll,Soul Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12754,New_Year_Bun,New Year Bun,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12755,Traditional_Firecrack,Traditional Firecrack,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12756,New_Gift_Envelope,New Gift Envelope,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12756,New_Gift_Envelope,New Gift Envelope,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12757,Loyal_Ring1_Box,Loyal Ring1 Box,2,10,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12758,Loyal_Ring2_Box,Loyal Ring2 Box,2,10,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12759,Loyal_Ring3_Box,Loyal Ring3 Box,2,10,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} @@ -5994,13 +5994,13 @@ 12764,Fools_Day_Box_Tw,Fools Day Box Tw,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12765,Summer_Knight_Box,Summer Knight Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12766,Reward_Job_BM25,Reward Job BM25,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12767,Passion_FB_Hat_Box,Passion FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12768,Cool_FB_Hat_Box,Cool FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12769,Victory_FB_Hat_Box,Victory FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12770,Glory_FB_Hat_Box,Glory FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12771,Passion_Hat_Box2,Passion Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12772,Cool_Hat_Box2,Cool Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12773,Victory_Hat_Box2,Victory Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12767,Passion_FB_Hat_Box,Passion FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12768,Cool_FB_Hat_Box,Cool FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12769,Victory_FB_Hat_Box,Victory FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12770,Glory_FB_Hat_Box,Glory FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12771,Passion_Hat_Box2,Passion Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12772,Cool_Hat_Box2,Cool Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12773,Victory_Hat_Box2,Victory Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} // 12775,Ancient_Spirit_Amulet,Ancient Spirit Amulet,2,20,,600,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} // @@ -6033,16 +6033,16 @@ 12922,Token_Of_Siegfried_Box,Token of Siegfried Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7621,10; },{},{} 12923,Pet_Egg_Scroll_Box1,December Lucky Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12925,1; },{},{} 12924,Pet_Egg_Scroll_Box2,Pet Egg Box 2,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12926,1; },{},{} -12925,Pet_Egg_Scroll1,Kafra Item Mall Prize Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12926,Pet_Egg_Scroll2,December Lucky Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12925,Pet_Egg_Scroll1,Kafra Item Mall Prize Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12926,Pet_Egg_Scroll2,December Lucky Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12927,J_Aspersio_5_Scroll_Box,Aspersio Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12928,10; },{},{} 12928,J_Aspersio_5_Scroll,Sacred Scroll,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "PR_ASPERSIO",5; },{},{} 12929,Pet_Egg_Scroll_Box3,Pet Egg Box 3,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12932,1; },{},{} 12930,Pet_Egg_Scroll_Box4,Pet Egg Box 4,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12933,1; },{},{} 12931,Pet_Egg_Scroll_Box5,Pet Egg Box 5,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12934,1; },{},{} -12932,Pet_Egg_Scroll3,Episode 13.2 Key Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12933,Pet_Egg_Scroll4,Summer Hat Pack,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12934,Pet_Egg_Scroll5,Pet Egg Scroll5,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12932,Pet_Egg_Scroll3,Episode 13.2 Key Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12933,Pet_Egg_Scroll4,Summer Hat Pack,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12934,Pet_Egg_Scroll5,Pet Egg Scroll5,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12935,Infiltrator_Box,Infiltrator Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1267,604800; },{},{} 12936,Muramasa_Box,Muramasa Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1173,604800; },{},{} 12937,Excalibur_Box,Excalibur Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13401,604800; },{},{} @@ -6097,12 +6097,12 @@ 12986,Pet_Egg_Scroll_Box9,Adventurer Pack Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12992,1; },{},{} 12987,Pet_Egg_Scroll_Box10,Pet Egg Scroll Box 10,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12993,1; },{},{} 12988,Pet_Egg_Scroll_Box11,Pet Egg Scroll Box 11,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12994,1; },{},{} -12989,Pet_Egg_Scroll6,Pet Egg Scroll 6,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12990,Pet_Egg_Scroll7,Pet Egg Scroll 7,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12991,Pet_Egg_Scroll8,Party Hard Pack,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12992,Pet_Egg_Scroll9,Adventurer Pack,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12993,Pet_Egg_Scroll10,Pet Egg Scroll 10,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12994,Pet_Egg_Scroll11,Pet Egg Scroll 11,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +12989,Pet_Egg_Scroll6,Pet Egg Scroll 6,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12990,Pet_Egg_Scroll7,Pet Egg Scroll 7,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12991,Pet_Egg_Scroll8,Party Hard Pack,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12992,Pet_Egg_Scroll9,Adventurer Pack,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12993,Pet_Egg_Scroll10,Pet Egg Scroll 10,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12994,Pet_Egg_Scroll11,Pet Egg Scroll 11,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12995,White_Herb_Box,White Herb Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 509,15; },{},{} 12996,Blue_Herb_Box,Blue Herb Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 510,15; },{},{} 12997,Elunium_Box,Elunium Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 985,5; },{},{} @@ -6474,10 +6474,10 @@ 13614,Super_Pet_Egg_Box2,Super Pet Egg Box 2,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13618,1; },{},{} 13615,Super_Pet_Egg_Box3,Super Pet Egg Box 3,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13619,1; },{},{} 13616,Super_Pet_Egg_Box4,Super Pet Egg Box 4,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13620,1; },{},{} -13617,Super_Pet_Egg1,Super Pet Egg 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13618,Super_Pet_Egg2,Super Pet Egg 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13619,Super_Pet_Egg3,Super Pet Egg 3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13620,Super_Pet_Egg4,Super Pet Egg 4,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +13617,Super_Pet_Egg1,Super Pet Egg 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13618,Super_Pet_Egg2,Super Pet Egg 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13619,Super_Pet_Egg3,Super Pet Egg 3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13620,Super_Pet_Egg4,Super Pet Egg 4,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 13621,Greed_Box30,Greed Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14529,30; },{},{} 13622,Greed_Box50,Greed Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14529,50; },{},{} 13623,Greed_Box100,Greed Scroll 100 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14529,100; },{},{} @@ -6487,10 +6487,10 @@ 13627,Super_Card_Pet_Egg_Box2,Super Card Pet Egg Box 2,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13631,1; },{},{} 13628,Super_Card_Pet_Egg_Box3,Super Card Pet Egg Box 3,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13632,1; },{},{} 13629,Super_Card_Pet_Egg_Box4,Super Card Pet Egg Box 4,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13633,1; },{},{} -13630,Super_Card_Pet_Egg1,Super Card Pet Egg 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13631,Super_Card_Pet_Egg2,Super Card Pet Egg 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13632,Super_Card_Pet_Egg3,Super Card Pet Egg 3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13633,Super_Card_Pet_Egg4,Super Card Pet Egg 4,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +13630,Super_Card_Pet_Egg1,Super Card Pet Egg 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13631,Super_Card_Pet_Egg2,Super Card Pet Egg 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13632,Super_Card_Pet_Egg3,Super Card Pet Egg 3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13633,Super_Card_Pet_Egg4,Super Card Pet Egg 4,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 13634,Vigorgra_Package1,1 Hour Package Vol. 1,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12250,2; getitem 12251,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1; },{},{} 13635,Vigorgra_Package2,1 Hour Package Vol. 2,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12250,2; getitem 12255,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1; },{},{} 13636,Vigorgra_Package3,1 Hour Package Vol. 3,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12252,2; getitem 12253,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1; },{},{} @@ -6558,14 +6558,14 @@ 13698,J_Inc_Agi10_Box,Increase Agility Scroll 10 Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12216,10; },{},{} 13699,J_Wind_Walk10_Box,Wind Walk Scroll 10 Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12219,10; },{},{} 13700,J_Adrenaline10_Box,Adrenaline Rush Scroll 10 Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12220,10; },{},{} -13701,Pet_Egg_Scroll12,Pet Egg Scroll 12,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13702,Pet_Egg_Scroll13,Pet Egg Scroll 13,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13703,Pet_Egg_Scroll14,Pet Egg Scroll 14,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13704,Super_Pet_Egg5,Super Pet Egg 5,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13705,Super_Pet_Egg6,Super Pet Egg 6,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13706,Super_Pet_Egg7,Super Pet Egg 7,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13707,Super_Pet_Egg8,Super Pet Egg 8,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13708,Pet_Egg_Scroll_E,Pet Egg Scroll E,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +13701,Pet_Egg_Scroll12,Pet Egg Scroll 12,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13702,Pet_Egg_Scroll13,Pet Egg Scroll 13,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13703,Pet_Egg_Scroll14,Pet Egg Scroll 14,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13704,Super_Pet_Egg5,Super Pet Egg 5,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13705,Super_Pet_Egg6,Super Pet Egg 6,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13706,Super_Pet_Egg7,Super Pet Egg 7,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13707,Super_Pet_Egg8,Super Pet Egg 8,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13708,Pet_Egg_Scroll_E,Pet Egg Scroll E,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 13709,BRO_Package_1,BRO Package Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 13710,Max_Weight_Up_Box,Gym Pass Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7776,10; },{},{} 13711,Small_Life_Potion_Box,Small Life Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14534,10; },{},{} @@ -6702,10 +6702,10 @@ 13842,Mbl_Kafra_Card_Box,Payment Statement for Kafra Employee Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12249,1; },{},{} 13843,Mbl_Battle_Manual_Box,Field Manual Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14532,1; },{},{} 13844,Heroic_Stone_Box,Heroic Stone Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7825,1; },{},{} -13845,Mysterious_Travel_Sack1,Mystery Travel Sack A,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13846,Mysterious_Travel_Sack2,Mystery Travel Sack B,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13847,Mysterious_Travel_Sack3,Mystery Travel Sack C,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13848,Mysterious_Travel_Sack4,Mystery Travel Sack D,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +13845,Mysterious_Travel_Sack1,Mystery Travel Sack A,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13846,Mysterious_Travel_Sack2,Mystery Travel Sack B,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13847,Mysterious_Travel_Sack3,Mystery Travel Sack C,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +13848,Mysterious_Travel_Sack4,Mystery Travel Sack D,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 13849,WOB_Box_Rune5,Yellow Butterfly Wing 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14582,5; },{},{} 13850,WOB_Box_Rune10,Yellow Butterfly Wing Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14582,10; },{},{} 13851,WOB_Box_Schawaltz5,Green Butterfly Wing 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14583,5; },{},{} @@ -7153,8 +7153,8 @@ 14293,Mercenary_Contract_Box,Mercenary Contract Box,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6050,1; },{},{} 14294,Mercenary_Contract_Box5,Mercenary Contract Box 5ea,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6050,5; },{},{} 14295,Mercenary_Contract_Box10,Mercenary Contract Box 10ea,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6050,10; },{},{} -14296,Angel_Scroll,Angel Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14297,Devil_Scroll,Devil Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +14296,Angel_Scroll,Angel Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +14297,Devil_Scroll,Devil Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 14298,Surprise_Scroll,Surprise Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 14300,Mask_Of_Ifrit_Box,Mask Of Ifrit Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5420,1; },{},{} 14301,Ifrit's_Ear_Box,Ears Of Ifrit Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5421,1; },{},{} @@ -7163,22 +7163,22 @@ 14307,RWC_Limited_Scroll,RWC Limited Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 14314,Phreeoni_Scroll_Box,Phreeoni Scroll Box,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14597,10; },{},{} 14315,Ghostring_Scroll_Box,Ghostring Scroll Box,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14598,10; },{},{} -14316,July7_Scroll,July7 Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14317,Bacsojin_Scroll,Bacsojin Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +14316,July7_Scroll,July7 Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +14317,Bacsojin_Scroll,Bacsojin Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 14343,Spiked_Scarf_Box,Spiked Scarf Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5462,1; },{},{} 14344,Rainbow_Scarf_Box,Rainbow Scarf Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5463,1; },{},{} -14345,Animal_Scroll,Animal Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +14345,Animal_Scroll,Animal Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 14349,Mental_Potion20_Box,Mental Potion 20 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14600,20; },{},{} 14350,Mental_Potion50_Box,Mental Potion 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14600,50; },{},{} 14351,Tyr's_Blessing20_Box,Tyr's Blessing 20 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14601,20; },{},{} 14352,Tyr's_Blessing50_Box,Tyr's Blessing 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14601,50; },{},{} -14363,Heart_Scroll,Heart Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +14363,Heart_Scroll,Heart Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 14375,Holy_Celestial_Axe_Box,Celestial Axe Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1383,1; },{},{} 14376,Angeling_Pot_Box,Angeling Potion Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12350,1; },{},{} 14377,Shout_Megaphone_Box,Scream Megaphone Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12351,1; },{},{} 14380,Anubis_Helm_Box,Anubis Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5490,1; },{},{} 14393,Almighty_Charm_Box,Universal Amulet Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7945,1; },{},{} -14408,New_Year_Scroll,New Year Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +14408,New_Year_Scroll,New Year Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 14440,Dice_Hat_Box,Dice Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5496,1; },{},{} 14441,King_Tiger_Doll_Hat_Box,King Tiger Doll Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5497,1; },{},{} 14447,Pirate's_Pride_Box,Pirate's Pride Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5501,1; },{},{} @@ -7186,8 +7186,8 @@ 14459,Rabbit_Magic_Hat_Box,Magic Rabbit Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5503,1; },{},{} 14460,China_Wedding_Veil_Box,RO 5th Wedding Anniversary Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5504,1; },{},{} 14461,Asara_Fairy_Hat_Box,Ashura Fairy Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5505,1; },{},{} -14466,Valentine_Pledge_Box,Valentine's Emblem Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14469,Ox_Tail_Scroll,Ox Tail Egg,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +14466,Valentine_Pledge_Box,Valentine's Emblem Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +14469,Ox_Tail_Scroll,Ox Tail Egg,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 14500,Insurance60,Life Insurrance Certificate,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_CASH_DEATHPENALTY,3600000,0; },{},{} 14508,Zeny_Scroll,Zeny Pet Egg Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 14509,Light_Center_Pot,Light Concentration Potion,2,800,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ATTHASTE_POTION1,1800000,0; },{},{} @@ -7387,7 +7387,7 @@ //16250,Valkyrie's_Gift_Box //16251,Gemini_Diadem_Box //16252,Gemini_Crown_Box -16257,Buddah_Scroll,Buddah Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +16257,Buddah_Scroll,Buddah Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} //16258,HD_Bradium_5_Box, //16259,HD_Carnium_5_Box, //16260,HD_Bradium_10_Box, @@ -7400,20 +7400,20 @@ //16268,HE_Bubble_Gum_Box //16269,Cancer_Diadem_Box //16270,Cancer_Crown_Box, -16304,Evil_Incarnation,Evil Incarnation,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +16304,Evil_Incarnation,Evil Incarnation,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} //16343,Leo_Crown_Box //16344,Leo_Diadem_Box //16345,Leo_Crown_Box //16346,Leo_Diadem_Box //16368,Virgo_Crown_Box -16371,Tw_Aug_Scroll,Tw Aug Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +16371,Tw_Aug_Scroll,Tw Aug Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 16372,F_Clover_Box_Mouth,F Clover Box Mouth,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -16374,Mouth_Bubble_Gum_Box,Mouth Bubble Gum Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +16374,Mouth_Bubble_Gum_Box,Mouth Bubble Gum Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} //16381,WoE_Teleport_Scroll_100_Box 16385,F_Clover_Box_Mouth2,F Clover Box Mouth2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 16386,F_Clover_Box_Mouth4,F Clover Box Mouth4,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -16389,BGum_Box_In_Mouth2,BGum Box In Mouth2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -16390,BGum_Box_In_Mouth4,BGum Box In Mouth4,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +16389,BGum_Box_In_Mouth2,BGum Box In Mouth2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +16390,BGum_Box_In_Mouth4,BGum Box In Mouth4,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 16393,HD_Ori_Box5,HD Ori Box5,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6240,5; },{},{} 16394,HD_Ori_Box10,HD Ori Box10,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6240,10; },{},{} 16395,HD_Elu_Box5,HD Elu Box5,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6241,5; },{},{} @@ -7423,7 +7423,7 @@ //16399,Virgo_Diadem_Box 16405,Midgard_Coin_Box,Midgard Coin Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6242,1; },{},{} 16406,FMidgard_Coin_Box,FMidgard Coin Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6242,1; },{},{} -16409,Tw_Sep_Scroll,Tw Sep Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +16409,Tw_Sep_Scroll,Tw Sep Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 16410,Chung_Hairband_Box,Chung Hairband Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5609,1; },{},{} 16411,FChung_Hairband_Box,FChung Hairband Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5609,1; },{},{} 16412,Ice_Wing_Ear_Box,Ice Wing Ear Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5610,1; },{},{} @@ -7449,17 +7449,17 @@ 16438,Libra_Diadem_Box,Libra Diadem Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5663,1; },{},{} //16439,Libra_Diadem_Box 16440,Filir_Wing_Box,Filir Wing Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5664,1; },{},{} -16446,Tw_October_Scroll,Tw October Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +16446,Tw_October_Scroll,Tw October Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 16447,Scorpio_Crown_Box,Scorpio Crown Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5676,1; },{},{} 16448,Scorpio_Diadem_Box,Scorpio Diadem Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5677,1; },{},{} //16449,Scorpio_Crown_Box 16450,FScorpio_Diadem_Box,FScorpio Diadem Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5677,1; },{},{} -16456,My_Scroll1,My Scroll1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -16457,Tw_Nov_Scroll,Tw Nov Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +16456,My_Scroll1,My Scroll1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +16457,Tw_Nov_Scroll,Tw Nov Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} // 16461,Red_Wing_Hat_Box,Red Wing Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5690,1; },{},{} 16462,FRed_Wing_Hat_Box,FRed Wing Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5690,1; },{},{} -16466,My_Scroll2,My Scroll2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +16466,My_Scroll2,My Scroll2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} // 16503,E_Insurance_Package,E Insurance Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12209,10; },{},{} // @@ -7471,21 +7471,21 @@ //16550,Sagittarius_Crown_Box //16551,Sagittarius_Diadem_Box //16554,Elven_Sunglasses_Box -16555,Pr_Reset_Stone_Box,Pr Reset Stone Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -16556,FPr_Reset_Stone_Box,FPr Reset Stone Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +16555,Pr_Reset_Stone_Box,Pr Reset Stone Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +16556,FPr_Reset_Stone_Box,FPr Reset Stone Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 16557,CP_Helm_Scroll10,CP Helm Scroll10,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14517,10; },{},{} 16558,CP_Shield_Scroll10,CP Shield Scroll10,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14518,10; },{},{} 16559,CP_Armor_Scroll10,CP Armor Scroll10,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14519,10; },{},{} 16560,CP_Weapon_Scroll10,CP Weapon Scroll10,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14520,10; },{},{} 16561,CP_Scroll_Package,CP Scroll Package,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -16562,Majestic_Devil_Scroll,Majestic Devil Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +16562,Majestic_Devil_Scroll,Majestic Devil Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 16563,BM100_Box_5,BM100 Box 5,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14533,5; },{},{} 16565,Capricorn_Crown_Box,Capricorn Crown Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5744,1; },{},{} //16566,Capricorn_Crown_Box 16567,Capricorn_Diadem_Box,Capricorn Diadem Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5745,1; },{},{} 16568,FCapricorn_Diadem_Box,FCapricorn Diadem Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5745,1; },{},{} 16569,Summer_Scroll,Summer Scroll,2,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -16576,Illusion_Nothing,Illusion Nothing,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +16576,Illusion_Nothing,Illusion Nothing,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 16577,Dragon_Captain,Dragon Captain,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 16582,Red_Bunny_Band_Box,Red Bunny Band Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5763,1; },{},{} 16584,Sloth_Hat_Box,Sloth Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5761,1; },{},{} @@ -7505,27 +7505,27 @@ 16639,Life_Ribbon_Box2,Life Ribbon Box2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 16640,Life_Ribbon_Box3,Life Ribbon Box3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} // -16652,Flame_Light,Flame Light,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +16652,Flame_Light,Flame Light,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 16653,BM75_10Box,BM75 10Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12563,10; },{},{} 16654,Valiant_Will,Valiant Will,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 16664,Leo_Scroll,Leo Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 16665,Virgo_Scroll,Virgo Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 16666,Magic_Candy_Box10,Magic Candy Box10,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -16673,Libra_Scroll,Libra Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -16675,Splash_Scroll,Splash Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +16673,Libra_Scroll,Libra Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +16675,Splash_Scroll,Splash Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} // 16677,Universal_Catalog_Gold_Box10,Universal Catalog Gold 10 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,10; },{},{} 16678,Universal_Catalog_Gold_Box50,Universal Catalog Gold 50 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,50; },{},{} 16679,Universal_Catalog_Gold_Box10,Universal Catalog Gold 10 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,10; },{},{} 16680,Universal_Catalog_Gold_Box50,Universal Catalog Gold 50 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,50; },{},{} -16681,BR_Independence_Scroll,BR Independence Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +16681,BR_Independence_Scroll,BR Independence Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 16682,Boarding_Halter_Box,Boarding Halter Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12622,1; },{},{} 16683,B_Halter_Box_30Days,B Halter Box 30Days,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 16684,Wing_Of_Fly_Box10,Wing Of Fly Box10,18,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 601,10; },{},{} 16685,Wing_Of_Fly_Box50,Wing Of Fly Box50,18,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 601,50; },{},{} 16686,Wing_Of_Fly_Box100,Wing Of Fly Box100,18,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 601,100; },{},{} -16687,RWC2010_SuitcaseA,RWC2010 SuitcaseA,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -16688,RWC2010_SuitcaseB,RWC2010 SuitcaseB,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +16687,RWC2010_SuitcaseA,RWC2010 SuitcaseA,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +16688,RWC2010_SuitcaseB,RWC2010 SuitcaseB,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 16691,Scorpius_Scroll,Scorpius Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} // 16740,The_Sea_God's_Call_23_Hour_Box,The Sea God's Call 23 Hour Box,2,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 6436,86400; },{},{} @@ -7545,9 +7545,9 @@ 16754,F_Unbreak_Weap_Box,F Unbreak Weap Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6438,1; },{},{} 16755,Unbreak_Def_Box,Unbreak Def Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6439,1; },{},{} 16756,F_Unbreak_Def_Box,F Unbreak Def Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6439,1; },{},{} -16757,Hallo_Scroll,Hallo Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -16760,Umbala_Spirit_Box2,Umbala Spirit Box2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -16761,F_Umbala_Spirit_Box2,F Umbala Spirit Box2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +16757,Hallo_Scroll,Hallo Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +16760,Umbala_Spirit_Box2,Umbala Spirit Box2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +16761,F_Umbala_Spirit_Box2,F Umbala Spirit Box2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} // 16763,The_Sea_God's_Call_7_Day_Box,The Sea God's Call 7 Day Box,2,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 6436,604800; },{},{} 16764,The_Sea_God's_Call_15_Day_Box,The Sea God's Call 15 Day Box,2,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 6436,1209600; },{},{} @@ -7558,14 +7558,14 @@ 16770,Silvervine_Fruit_Box10,Silvervine 10 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6417,10; getitem 12636,30; },{},{} 16771,Silvervine_Fruit_Box40,Silvervine 40 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6417,40; getitem 12636,120; },{},{} // -16774,Asgard_Scroll,Asgard Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -16775,Sagittarius_Scroll,Sagittarius Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +16774,Asgard_Scroll,Asgard Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +16775,Sagittarius_Scroll,Sagittarius Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 16776,Universal_Catalog_Gold_Box10,Universal Catalog Gold 10 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,10; },{},{} 16777,Universal_Catalog_Gold_Box50,Universal Catalog Gold 50 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,50; },{},{} // 16826,Sagittarius_Scr_Box,Sagittarius Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} // -16972,Weather_Report_Box,Weather Report Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +16972,Weather_Report_Box,Weather Report Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 16973,Yellow_Hat_Box,Yellow Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 19515,1; },{},{} 16974,Comin_Actor_Box,Comin Actor Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 16975,Singing_Bird_Box,Singing Bird Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 19516,1; },{},{} @@ -7573,12 +7573,12 @@ 16977,Red_Minicrown_Box,Red Minicrown Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 19522,1; },{},{} 16979,Silvervine_Fruit_Box4,Silvervine 4 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6417,4; getitem 12636,12; },{},{} // -16990,Sagittar_Diadem_Scroll,Sagittar Diadem Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -16991,Sagittar_Di_Scroll_Box,Sagittar Di Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +16990,Sagittar_Diadem_Scroll,Sagittar Diadem Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +16991,Sagittar_Di_Scroll_Box,Sagittar Di Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 16992,Butterfly_Wing_Box20,Butterfly Wing Box20,18,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 602,20; },{},{} 16993,Butterfly_Wing_Box50,Butterfly Wing Box50,18,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 602,50; },{},{} -16996,Capri_Crown_Scroll,Capri Crown Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -16997,Capri_Crown_Scroll_Box,Capri Crown Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +16996,Capri_Crown_Scroll,Capri Crown Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +16997,Capri_Crown_Scroll_Box,Capri Crown Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 16998,Archangel_Wings_Box,Archangel Wings Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2573,1; },{},{} 16999,Bravery_Bag_Box,Bravery Bag Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2576,1; },{},{} 17000,Wander_Man_Box5,Wander Man Box5,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12626,5; },{},{} @@ -7591,27 +7591,27 @@ 17007,Salamander_Box10,Salamander Box10,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12629,10; },{},{} 17008,Teddy_Bear_Box5,Teddy Bear Box5,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12630,5; },{},{} 17009,Teddy_Bear_Box10,Teddy Bear Box10,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12630,10; },{},{} -17011,Capricon_Di_Scroll,Capricon Di Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17012,Capricon_Di_Scroll_Box,Capricon Di Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +17011,Capricon_Di_Scroll,Capricon Di Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +17012,Capricon_Di_Scroll_Box,Capricon Di Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 17013,Malang_Woe_Encard_Box,Malang Woe Encard Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 16740,1; getitem 16765,1; },{},{} 17014,Butterfly_ear_Box,Butterfly ear Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 19509,1; },{},{} 17015,Stuckhead_Screw_Box,Stuckhead Screw Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 19510,1; },{},{} -17016,Aquarius_Diadem_Scroll,Aquarius Diadem Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17017,Aquarius_Di_Scroll_Box,Aquarius Di Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +17016,Aquarius_Diadem_Scroll,Aquarius Diadem Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +17017,Aquarius_Di_Scroll_Box,Aquarius Di Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 17018,Libra_Scroll2,Libra Scroll2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 17019,Scorpio_Scroll2,Scorpio Scroll2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17020,Tw_Nov_Scroll2,Tw Nov Scroll2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17021,Summer_Scroll3,Summer Scroll3,2,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17022,Super_Pet_Egg1_2,Super Pet Egg1 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17023,Super_Pet_Egg4_2,Super Pet Egg4 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17024,Lovely_Aquarius_Scroll,Lovely Aquarius Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17025,Lovely_Aquarius_Box,Lovely Aquarius Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17026,Boitata_Scroll,Boitata Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17028,Pisces_Diadem_Scroll,Pisces Diadem Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17029,Pisces_Diadem_Box,Pisces Diadem Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +17020,Tw_Nov_Scroll2,Tw Nov Scroll2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +17021,Summer_Scroll3,Summer Scroll3,2,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +17022,Super_Pet_Egg1_2,Super Pet Egg1 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +17023,Super_Pet_Egg4_2,Super Pet Egg4 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +17024,Lovely_Aquarius_Scroll,Lovely Aquarius Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +17025,Lovely_Aquarius_Box,Lovely Aquarius Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +17026,Boitata_Scroll,Boitata Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +17028,Pisces_Diadem_Scroll,Pisces Diadem Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +17029,Pisces_Diadem_Box,Pisces Diadem Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 17030,St_Pat_Hat_box,St Pat Hat box,18,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 18565,1; },{},{} -17035,Energetic_Pisces_Scroll,Energetic Pisces Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17036,Energetic_Pisces_Box,Energetic Pisces Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +17035,Energetic_Pisces_Scroll,Energetic Pisces Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +17036,Energetic_Pisces_Box,Energetic Pisces Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 17037,Trans_Box_Devi,Trans Box Devi,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12658,10; },{},{} 17038,Trans_Box_Ray_Arch,Trans Box Ray Arch,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12659,10; },{},{} 17039,Trans_Box_Mavka,Trans Box Mavka,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12660,10; },{},{} @@ -7620,7 +7620,7 @@ 17042,Trans_Box_Poring,Trans Box Poring,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12663,10; },{},{} 17043,Trans_Box_Golem,Trans Box Golem,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12664,10; },{},{} 17050,Aries_Scroll,Aries Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17051,Aries_Scroll_Box,Aries Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +17051,Aries_Scroll_Box,Aries Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 17052,Holy_Mom_Blaze_Box,Holy Mom Blaze Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6472,1; },{},{} 17056,Wiz_Card_Album,Wiz Card Album,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 17057,Swordman_Card_Album,Swordman Card Album,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} @@ -7628,8 +7628,8 @@ 17059,Acolyte_Card_Album,Acolyte Card Album,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 17060,Merchant_Card_Album,Merchant Card Album,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 17061,Archer_Card_Album,Archer Card Album,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17062,Taurus_Diadem_Scroll,Taurus Diadem Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17063,Taurus_Di_Scroll_Box,Taurus Di Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +17062,Taurus_Diadem_Scroll,Taurus Diadem Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +17063,Taurus_Di_Scroll_Box,Taurus Di Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 17064,Tw_Sagitt_Scroll,Tw Sagitt Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 17066,Poison_Bottle_Box50,Poison Bottle Box50,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 678,50; },{},{} 17067,Poison_Bottle_Box100,Poison Bottle Box100,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 678,100; },{},{} @@ -7642,12 +7642,12 @@ 17074,Empty_Bottle_Box10,Empty Bottle Box10,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 713,10; },{},{} 17075,Empty_Bottle_Box100,Empty Bottle Box100,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 713,100; },{},{} 17076,Empty_Bottle_Box500,Empty Bottle Box500,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 713,500; },{},{} -17077,Taurus_Crown_Scroll,Taurus Crown Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17078,Taurus_Crown_Scroll_Box,Taurus Crown Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +17077,Taurus_Crown_Scroll,Taurus Crown Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +17078,Taurus_Crown_Scroll_Box,Taurus Crown Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 17080,Scorpio_Scroll3,Scorpio Scroll3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 17081,Yggdrasil_Crown_Box,Yggdrasil Crown Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 18580,1; },{},{} -17082,Gemi_Diadem_Scroll,Gemi Diadem Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17083,Gemi_Diadem_Scroll_Box,Gemi Diadem Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +17082,Gemi_Diadem_Scroll,Gemi Diadem Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +17083,Gemi_Diadem_Scroll_Box,Gemi Diadem Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 17084,Upg_Katar_Box,Upg Katar Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1292,1; },{},{} 17085,Upg_Two_Handed_Axe_Box,Upg Two Handed Axe Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1394,1; },{},{} 17086,Upg_Lance_Box,Upg Lance Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1491,1; },{},{} @@ -7662,15 +7662,15 @@ 17104,HD_Oridecon_50Box,HD Oridecon 50Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6240,50; },{},{} 17105,HD_Elunium_50Box,HD Elunium 50Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6241,50; },{},{} 17106,Max_Weight_Up_10Box,Max Weight Up 10Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7776,10; },{},{} -17107,Gemi_Crown_Scroll,Gemi Crown Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17108,Gemi_Crown_Scroll_Box,Gemi Crown Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +17107,Gemi_Crown_Scroll,Gemi Crown Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +17108,Gemi_Crown_Scroll_Box,Gemi Crown Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 17109,Capri_Scroll,Capri Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 17110,Aquarius_Scroll,Aquarius Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 17113,Pisces_Scroll,Pisces Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 17114,Horn_Of_Ancient_Box,Horn Of Ancient Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 18595,1; },{},{} 17115,Sprout_Hat_Box,Sprout Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 18596,1; },{},{} 17116,Mercury_Helm_Box,Mercury Helm Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 18597,1; },{},{} -17117,Aries_Scroll,Aries Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +17117,Aries_Scroll,Aries Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 17120,Taurus_Scroll,Taurus Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 17121,Starry_Scroll,Starry Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 17122,Immuned_Shield_Box,Immuned Shield Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2168,1; },{},{} @@ -7679,11 +7679,11 @@ 17125,Red_Bread_Hat_Box,Red Bread Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 18601,1; },{},{} 17127,Leo_Scroll2,Leo Scroll2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 17134,RWC_Scroll,RWC Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17138,Ms_Cancer_Scroll,Ms Cancer Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17139,RWC_Super_Scroll,RWC Super Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17140,Leo_Scroll,Leo Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17141,Ms_Virgo_Scroll,Ms Virgo Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17143,Ms_Scorpio_Scroll,Ms Scorpio Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +17138,Ms_Cancer_Scroll,Ms Cancer Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +17139,RWC_Super_Scroll,RWC Super Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +17140,Leo_Scroll,Leo Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +17141,Ms_Virgo_Scroll,Ms Virgo Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +17143,Ms_Scorpio_Scroll,Ms Scorpio Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 17146,Dep_Alice_Hat_Box,Dep Alice Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 18630,1; },{},{} 17147,Ribbon_Chef_Hat_Box,Ribbon Chef Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 18631,1; },{},{} 17152,Bridal_Ribbon_Box,Bridal Ribbon Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 18636,1; },{},{} @@ -7692,15 +7692,15 @@ 17157,Vital_Flower_Box,Vital Flower Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6113,10; },{},{} 17158,Flame_Gemstone_Box,Flame Gemstone Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6114,10; },{},{} 17162,Boarding_Halter_Box7,Boarding Halter Box7,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17165,Challenge_Kit,Challenge Kit,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +17165,Challenge_Kit,Challenge Kit,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 17181,Jan_Groove_Box,Jan Groove Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 17184,3rd_Test_Pass_Box,3rd Test Pass Box,18,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6583,1; },{},{} 17203,Free_Pass_Box,Free Pass Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 17207,Idn_Heart_Scroll,Idn Heart Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17209,Tw_Rainbow_Scroll,Tw Rainbow Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17210,Tw_Red_Scroll,Tw Red Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17211,Tw_Orange_Scroll,Tw Orange Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17212,Tw_Yellow_Scroll,Tw Yellow Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +17209,Tw_Rainbow_Scroll,Tw Rainbow Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +17210,Tw_Red_Scroll,Tw Red Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +17211,Tw_Orange_Scroll,Tw Orange Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +17212,Tw_Yellow_Scroll,Tw Yellow Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 17233,Scroll_Of_Death,Scroll Of Death,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 17234,Scroll_Of_Life,Scroll Of Life,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 17235,Scroll_Of_Magic,Scroll Of Magic,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} @@ -7710,7 +7710,7 @@ 17239,Horned_Scroll,Horned Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 17240,Mercury_Scroll,Mercury Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 17251,C_Wing_Of_Fly_3Day_Box,C Wing Of Fly 3Day Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17252,RWC_2012_Set_Box,RWC 2012 Set Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +17252,RWC_2012_Set_Box,RWC 2012 Set Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 17253,RWC_2012_Ring_Box,RWC 2012 Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2966,1; },{},{} 17254,RWC_2012_Pendant_Box,RWC 2012 Pendant Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2968,1; },{},{} // Mechanic/Genetic Cannonballs @@ -8050,4 +8050,4 @@ 21002,Velum_Katzbalger,Vellum Katzbalger,4,20,,2500,100,,1,0,0x00004082,7,2,34,4,95,1,3,{ bonus2 bSPVanishRate,10000,8; },{},{} 21003,Muramasa_,Muramasa ,4,20,,1000,155,,1,2,0x00004082,7,2,34,4,48,1,3,{},{},{} 21004,Alca_Bringer_,Alca Bringer ,4,20,,3400,280,,2,2,125,7,2,34,3,100,1,3,{},{},{} -21005,Metal_Two_Hand_Sword,Metal Two Hand Sword,4,20,,0,95,,1,1,0x00004082,7,2,34,3,1,1,3,{},{},{} +21005,Metal_Two_Hand_Sword,Metal Two Hand Sword,4,20,,0,95,,1,1,0x00004082,7,2,34,3,1,1,3,{},{},{} \ No newline at end of file diff --git a/sql-files/item_db.sql b/sql-files/item_db.sql index c766ce364..45bbf9d39 100644 --- a/sql-files/item_db.sql +++ b/sql-files/item_db.sql @@ -4445,7 +4445,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12149, 'Bullet_Case', 'Cartridge', 2, 2, 1, 250, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 13200,500;', '', ''), (12150, 'Bullet_Case_Blood', 'Blood Cartridge', 2, 2, 1, 250, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 13202,500;', '', ''), (12151, 'Bullet_Case_Silver', 'Silver Cartridge', 2, 2, 1, 250, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 13201,500;', '', ''), -(12152, 'Special_Box', 'Special Present', 2, 0, 0, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(12152, 'Special_Box', 'Special Present', 2, 0, 0, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12153, 'Bow_Mercenary_Scroll1', 'Bowman Scroll 1', 2, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'mercenary_create 6017,1800000;', '', ''), (12154, 'Bow_Mercenary_Scroll2', 'Bowman Scroll 2', 2, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'mercenary_create 6018,1800000;', '', ''), (12155, 'Bow_Mercenary_Scroll3', 'Bowman Scroll 3', 2, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'mercenary_create 6019,1800000;', '', ''), @@ -4681,7 +4681,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12388, 'Runstone_Crush', 'Rhydo Runestone For Apprentice', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12389, 'Runstone_Storm', 'Pertz Runestone For Apprentice', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12390, 'Runstone_Millennium', 'Verkana Runestone For Apprentice', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12391, 'Lucky_Egg_C', 'Lucky Egg', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(12391, 'Lucky_Egg_C', 'Lucky Egg', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12392, 'Repair_A', 'Repair A', 0, 220, 110, 70, 0, 0, 0, 0, 1024, 8, 2, 0, 0, 0, 0, 0, '', '', ''), (12393, 'Repair_B', 'Repair B', 0, 500, 250, 70, 0, 0, 0, 0, 1024, 8, 2, 0, 0, 0, 0, 0, '', '', ''), (12394, 'Repair_C', 'Repair C', 0, 1100, 550, 70, 0, 0, 0, 0, 1024, 8, 2, 0, 0, 0, 0, 0, '', '', ''), @@ -4762,13 +4762,13 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12470, 'F_Wind_Walk_10_Scroll', 'F Wind Walk 10 Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12471, 'F_Adrenaline_Scroll', 'F Adrenaline Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12472, 'F_Convex_Mirror', 'F Convex Mirror', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12473, 'RWC_Parti_Box', 'RWC Parti Box', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(12473, 'RWC_Parti_Box', 'RWC Parti Box', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12474, 'RWC_Final_Comp_Box', 'RWC Final Comp Box', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12475, 'Cure_Free', 'Cure Free', 2, 20, 10, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_end SC_SILENCE; sc_end SC_BLOODING; sc_end SC_POISON; sc_end SC_CURSE; sc_end SC_ORCISH; sc_end SC_PROPERTYUNDEAD; itemheal 500,0;', '', ''), (12476, 'PCBang_Coupon_Box3', 'PCBang Coupon Box3', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12477, 'Gift_Bundle', 'Gift Bundle', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(12477, 'Gift_Bundle', 'Gift Bundle', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12478, 'Chance_Box', 'Chance Box', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12479, 'Caracas_Ring_Box', 'Caracas Ring Box', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(12479, 'Caracas_Ring_Box', 'Caracas Ring Box', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12480, 'Attend_3Day_Box', 'Attend 3Day Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12481, 'Attend_7Day_Box', 'Attend 7Day Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12482, 'Attend_10Day_Box', 'Attend 10Day Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), @@ -4781,8 +4781,8 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12489, 'Ticket_Gift_Box2', 'Ticket Gift Box2', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12490, 'Vivid_Notation', 'Vivid Notation', 2, 20, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12491, 'Curious_Snowball', 'Curious Snowball', 2, 20, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12492, 'Crumpled_Paper', 'Crumpled Paper', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12493, 'Lucky_Egg_C4', 'Lucky Egg C4', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(12492, 'Crumpled_Paper', 'Crumpled Paper', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12493, 'Lucky_Egg_C4', 'Lucky Egg C4', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12494, 'E_Giant_Fly_Wing', 'E Giant Fly Wing', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12495, 'E_Battle_Manual', 'E Battle Manual', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12496, 'E_Insurance', 'E Insurance', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), @@ -4826,15 +4826,15 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12534, 'Yggdrasil_Seed_Box', 'Yggdrasil Seed Box', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12535, 'Iggdrasilberry_Box', 'Iggdrasilberry Box', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12536, 'NY_Rice_Cake_Soup', 'NY Rice Cake Soup', 2, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12537, 'Solo_Gift_Basket', 'Solo Gift Basket', 2, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12538, 'Couple_Event_Basket', 'Couple Event Basket', 2, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(12537, 'Solo_Gift_Basket', 'Solo Gift Basket', 2, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12538, 'Couple_Event_Basket', 'Couple Event Basket', 2, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12539, 'Splendid_Box', 'Splendid Box', 2, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12540, 'GM_Warp_Box', 'GM Warp Box', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12541, 'Fortune_Cookie1', 'Fortune Cookie1', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(12540, 'GM_Warp_Box', 'GM Warp Box', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12541, 'Fortune_Cookie1', 'Fortune Cookie1', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12542, 'Fortune_Cookie2', 'Fortune Cookie2', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12543, 'Fortune_Cookie3', 'Fortune Cookie3', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(12543, 'Fortune_Cookie3', 'Fortune Cookie3', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12544, 'Mystic_Tree_Branch', 'Mystic Tree Branch', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12545, 'Lucky_Egg_C5', 'Lucky Egg C5', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(12545, 'Lucky_Egg_C5', 'Lucky Egg C5', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12546, 'Suspicious_Dish', 'Suspicious Dish', 2, 100, 50, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12547, 'Chalcenodny_Box', 'Chalcenodny Box', 2, 0, 0, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12548, 'Buy_Market_Permit2', 'Shabby Purchase Street Stall License', 2, 500, 250, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'buyingstore 2;', '', ''), @@ -4866,7 +4866,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12574, 'Mora_Berry', 'Mora Berry', 2, 0, 0, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12575, 'Arrow_Of_Elf_Cntr', 'Arrow Of Elf Cntr', 2, 500, 250, 250, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12576, 'Hunting_Arrow_Cntr', 'Hunting Arrow Cntr', 2, 500, 250, 250, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12577, 'Lucky_Egg_C6', 'Lucky Egg C6', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(12577, 'Lucky_Egg_C6', 'Lucky Egg C6', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12578, 'Rapid_Life_Water', 'Rapid Life Water', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12579, 'Ring_Of_Valkyrie_Box', 'Ring Of Valkyrie Box', 2, 20, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12580, 'Vending_Search_Scroll', 'Universal Catalog Silver', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'searchstores 10,0;', '', ''), @@ -4927,7 +4927,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12753, 'Soul_Scroll', 'Soul Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12754, 'New_Year_Bun', 'New Year Bun', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12755, 'Traditional_Firecrack', 'Traditional Firecrack', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12756, 'New_Gift_Envelope', 'New Gift Envelope', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(12756, 'New_Gift_Envelope', 'New Gift Envelope', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12757, 'Loyal_Ring1_Box', 'Loyal Ring1 Box', 2, 10, 5, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12758, 'Loyal_Ring2_Box', 'Loyal Ring2 Box', 2, 10, 5, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12759, 'Loyal_Ring3_Box', 'Loyal Ring3 Box', 2, 10, 5, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), @@ -4938,13 +4938,13 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12764, 'Fools_Day_Box_Tw', 'Fools Day Box Tw', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12765, 'Summer_Knight_Box', 'Summer Knight Box', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12766, 'Reward_Job_BM25', 'Reward Job BM25', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12767, 'Passion_FB_Hat_Box', 'Passion FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12768, 'Cool_FB_Hat_Box', 'Cool FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12769, 'Victory_FB_Hat_Box', 'Victory FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12770, 'Glory_FB_Hat_Box', 'Glory FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12771, 'Passion_Hat_Box2', 'Passion Hat Box2', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12772, 'Cool_Hat_Box2', 'Cool Hat Box2', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12773, 'Victory_Hat_Box2', 'Victory Hat Box2', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(12767, 'Passion_FB_Hat_Box', 'Passion FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12768, 'Cool_FB_Hat_Box', 'Cool FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12769, 'Victory_FB_Hat_Box', 'Victory FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12770, 'Glory_FB_Hat_Box', 'Glory FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12771, 'Passion_Hat_Box2', 'Passion Hat Box2', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12772, 'Cool_Hat_Box2', 'Cool Hat Box2', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12773, 'Victory_Hat_Box2', 'Victory Hat Box2', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12786, 'Change_Slot_Card', 'Character Position Change Coupon', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'set SlotChange, SlotChange + 1;', '', ''), (12790, 'Change_Name_Card', 'Name Change Coupon', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'set CharRename, CharRename + 1;', '', ''), (12848, 'Falcon_Flute', 'Falcon Flute', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(getskilllv("HT_FALCON")) { if(checkoption(Option_Wug)||checkoption(Option_Wugrider)) end; if(checkfalcon()==1) { setfalcon 0; } else { setfalcon 1; } }', '', ''), @@ -4973,16 +4973,16 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12922, 'Token_Of_Siegfried_Box', 'Token of Siegfried Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 7621,10;', '', ''), (12923, 'Pet_Egg_Scroll_Box1', 'December Lucky Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12925,1;', '', ''), (12924, 'Pet_Egg_Scroll_Box2', 'Pet Egg Box 2', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12926,1;', '', ''), -(12925, 'Pet_Egg_Scroll1', 'Kafra Item Mall Prize Package', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12926, 'Pet_Egg_Scroll2', 'December Lucky Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(12925, 'Pet_Egg_Scroll1', 'Kafra Item Mall Prize Package', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12926, 'Pet_Egg_Scroll2', 'December Lucky Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12927, 'J_Aspersio_5_Scroll_Box', 'Aspersio Scroll Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12928,10;', '', ''), (12928, 'J_Aspersio_5_Scroll', 'Sacred Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "PR_ASPERSIO",5;', '', ''), (12929, 'Pet_Egg_Scroll_Box3', 'Pet Egg Box 3', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12932,1;', '', ''), (12930, 'Pet_Egg_Scroll_Box4', 'Pet Egg Box 4', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12933,1;', '', ''), (12931, 'Pet_Egg_Scroll_Box5', 'Pet Egg Box 5', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12934,1;', '', ''), -(12932, 'Pet_Egg_Scroll3', 'Episode 13.2 Key Package', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12933, 'Pet_Egg_Scroll4', 'Summer Hat Pack', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12934, 'Pet_Egg_Scroll5', 'Pet Egg Scroll5', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(12932, 'Pet_Egg_Scroll3', 'Episode 13.2 Key Package', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12933, 'Pet_Egg_Scroll4', 'Summer Hat Pack', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12934, 'Pet_Egg_Scroll5', 'Pet Egg Scroll5', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12935, 'Infiltrator_Box', 'Infiltrator Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 1267,604800;', '', ''), (12936, 'Muramasa_Box', 'Muramasa Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 1173,604800;', '', ''), (12937, 'Excalibur_Box', 'Excalibur Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 13401,604800;', '', ''), @@ -5037,12 +5037,12 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12986, 'Pet_Egg_Scroll_Box9', 'Adventurer Pack Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12992,1;', '', ''), (12987, 'Pet_Egg_Scroll_Box10', 'Pet Egg Scroll Box 10', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12993,1;', '', ''), (12988, 'Pet_Egg_Scroll_Box11', 'Pet Egg Scroll Box 11', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12994,1;', '', ''), -(12989, 'Pet_Egg_Scroll6', 'Pet Egg Scroll 6', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12990, 'Pet_Egg_Scroll7', 'Pet Egg Scroll 7', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12991, 'Pet_Egg_Scroll8', 'Party Hard Pack', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12992, 'Pet_Egg_Scroll9', 'Adventurer Pack', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12993, 'Pet_Egg_Scroll10', 'Pet Egg Scroll 10', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12994, 'Pet_Egg_Scroll11', 'Pet Egg Scroll 11', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(12989, 'Pet_Egg_Scroll6', 'Pet Egg Scroll 6', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12990, 'Pet_Egg_Scroll7', 'Pet Egg Scroll 7', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12991, 'Pet_Egg_Scroll8', 'Party Hard Pack', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12992, 'Pet_Egg_Scroll9', 'Adventurer Pack', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12993, 'Pet_Egg_Scroll10', 'Pet Egg Scroll 10', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12994, 'Pet_Egg_Scroll11', 'Pet Egg Scroll 11', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12995, 'White_Herb_Box', 'White Herb Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 509,15;', '', ''), (12996, 'Blue_Herb_Box', 'Blue Herb Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 510,15;', '', ''), (12997, 'Elunium_Box', 'Elunium Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 985,5;', '', ''), @@ -5107,11 +5107,11 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (13107, 'Wasteland_Outlaw', 'Wasteland''s Outlaw', 4, 20, 10, 580, 68, 0, 7, 2, 16777216, 7, 2, 34, 3, 70, 1, 17, 'bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14;', '', ''), (13108, 'BF_Pistol1', 'Soldier Revolver', 4, 0, 0, 0, 70, 0, 7, 0, 16777216, 7, 2, 34, 3, 80, 1, 17, 'bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus "{ bonus bAspdRate,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,0;', '', ''), (13109, 'Wasteland_Outlaw_C', 'Wasteland Outlaw', 4, 20, 10, 0, 100, 0, 7, 0, 16777216, 7, 2, 34, 3, 0, 0, 17, 'bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatkRate,10;', '', ''), -(13110, 'Krieger_Pistol1', 'Glorious Pistol', 4, 0, 0, 0, 80, 0, 7, 0, 16777216, 7, 2, 34, 4, 80, 1, 17, 'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5){ bonus2 bAddRace,RC_DemiHuman,pow(getrefine()-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000; bonus2 bSkillAtk,"GS_RAPIDSHOWER",getrefine()*2; }', '', ''), +(13110, 'Krieger_Pistol1', 'Glorious Pistol', 4, 0, 0, 0, 80, 0, 7, 0, 16777216, 7, 2, 34, 4, 80, 1, 17, 'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5){ bonus2 bAddRace,RC_DemiHuman,pow(getrefine()-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000; bonus2 bSkillAtk,"GS_RAPIDSHOWER",getrefine()*2; }', '', ''); +INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES (13112, 'P_Revolver1', 'Eden Revlover I', 4, 0, 0, 0, 4, 0, 7, 0, 16777216, 7, 2, 34, 1, 26, 0, 17, 'bonus bHit,-5;', '', ''), (13113, 'P_Revolver2', 'Eden Revlover II', 4, 0, 0, 0, 60, 0, 7, 0, 16777216, 7, 2, 34, 1, 40, 0, 17, 'bonus bHit,-5;', '', ''), -(13150, 'Branch', 'Branch', 4, 3000, 1500, 500, 50, 0, 9, 3, 16777216, 7, 2, 34, 1, 1, 1, 18, '', '', ''); -INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(13150, 'Branch', 'Branch', 4, 3000, 1500, 500, 50, 0, 9, 3, 16777216, 7, 2, 34, 1, 1, 1, 18, '', '', ''), (13151, 'The_Cyclone', 'Cyclone', 4, 17500, 8750, 700, 120, 0, 9, 1, 16777216, 7, 2, 34, 2, 24, 1, 18, 'bonus bHit,10; bonus bCritical,10;', '', ''), (13152, 'The_Cyclone_', 'Cyclone', 4, 17500, 8750, 700, 120, 0, 9, 2, 16777216, 7, 2, 34, 2, 24, 1, 18, 'bonus bHit,10; bonus bCritical,10;', '', ''), (13153, 'Dusk', 'Dusk', 4, 23500, 11750, 750, 150, 0, 9, 1, 16777216, 7, 2, 34, 2, 56, 1, 18, 'bonus bHit,10; bonus bCritical,10;', '', ''), @@ -5340,10 +5340,10 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (13614, 'Super_Pet_Egg_Box2', 'Super Pet Egg Box 2', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 13618,1;', '', ''), (13615, 'Super_Pet_Egg_Box3', 'Super Pet Egg Box 3', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 13619,1;', '', ''), (13616, 'Super_Pet_Egg_Box4', 'Super Pet Egg Box 4', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 13620,1;', '', ''), -(13617, 'Super_Pet_Egg1', 'Super Pet Egg 1', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(13618, 'Super_Pet_Egg2', 'Super Pet Egg 2', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(13619, 'Super_Pet_Egg3', 'Super Pet Egg 3', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(13620, 'Super_Pet_Egg4', 'Super Pet Egg 4', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(13617, 'Super_Pet_Egg1', 'Super Pet Egg 1', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13618, 'Super_Pet_Egg2', 'Super Pet Egg 2', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13619, 'Super_Pet_Egg3', 'Super Pet Egg 3', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13620, 'Super_Pet_Egg4', 'Super Pet Egg 4', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (13621, 'Greed_Box30', 'Greed Scroll 30 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 14529,30;', '', ''), (13622, 'Greed_Box50', 'Greed Scroll 50 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 14529,50;', '', ''), (13623, 'Greed_Box100', 'Greed Scroll 100 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 14529,100;', '', ''), @@ -5353,10 +5353,10 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (13627, 'Super_Card_Pet_Egg_Box2', 'Super Card Pet Egg Box 2', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 13631,1;', '', ''), (13628, 'Super_Card_Pet_Egg_Box3', 'Super Card Pet Egg Box 3', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 13632,1;', '', ''), (13629, 'Super_Card_Pet_Egg_Box4', 'Super Card Pet Egg Box 4', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 13633,1;', '', ''), -(13630, 'Super_Card_Pet_Egg1', 'Super Card Pet Egg 1', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(13631, 'Super_Card_Pet_Egg2', 'Super Card Pet Egg 2', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(13632, 'Super_Card_Pet_Egg3', 'Super Card Pet Egg 3', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(13633, 'Super_Card_Pet_Egg4', 'Super Card Pet Egg 4', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(13630, 'Super_Card_Pet_Egg1', 'Super Card Pet Egg 1', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13631, 'Super_Card_Pet_Egg2', 'Super Card Pet Egg 2', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13632, 'Super_Card_Pet_Egg3', 'Super Card Pet Egg 3', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13633, 'Super_Card_Pet_Egg4', 'Super Card Pet Egg 4', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (13634, 'Vigorgra_Package1', '1 Hour Package Vol. 1', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12250,2; getitem 12251,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;', '', ''), (13635, 'Vigorgra_Package2', '1 Hour Package Vol. 2', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12250,2; getitem 12255,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;', '', ''), (13636, 'Vigorgra_Package3', '1 Hour Package Vol. 3', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12252,2; getitem 12253,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;', '', ''), @@ -5402,11 +5402,11 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (13676, 'Drooping_Kitty_Box1', 'Refined Drooping Cat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 5279,1209600;', '', ''), (13677, 'Magestic_Goat_Box1', 'Refined Majestic Goat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 5280,1209600;', '', ''), (13678, 'Deviruchi_Cap_Box1', 'Refined Deviruchi Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 5281,1209600;', '', ''), -(13679, 'Executioner_Box1', 'Refined Executioner Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 1174,604800;', '', ''), +(13679, 'Executioner_Box1', 'Refined Executioner Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 1174,604800;', '', ''); +INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES (13680, 'Brood_Axe_Box1', 'Refined Bloody Axe Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 1373,604800;', '', ''), (13681, 'Tomahawk_Box1', 'Refined Tomahawk Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 1374,604800;', '', ''), -(13682, 'Bow_Of_Rudra_Box1', 'Refined Rudra Bow Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 1729,604800;', '', ''); -INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(13682, 'Bow_Of_Rudra_Box1', 'Refined Rudra Bow Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 1729,604800;', '', ''), (13683, 'Cutlas_Box1', 'Refined Cutlus Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 13402,604800;', '', ''), (13684, 'Solar_Sword_Box1', 'Refined Solar Sword Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 13403,604800;', '', ''), (13685, 'Sword_Breaker_Box1', 'Refined Swordbreaker Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 13024,604800;', '', ''), @@ -5425,14 +5425,14 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (13698, 'J_Inc_Agi10_Box', 'Increase Agility Scroll 10 Box', 18, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12216,10;', '', ''), (13699, 'J_Wind_Walk10_Box', 'Wind Walk Scroll 10 Box', 18, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12219,10;', '', ''), (13700, 'J_Adrenaline10_Box', 'Adrenaline Rush Scroll 10 Box', 18, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12220,10;', '', ''), -(13701, 'Pet_Egg_Scroll12', 'Pet Egg Scroll 12', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(13702, 'Pet_Egg_Scroll13', 'Pet Egg Scroll 13', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(13703, 'Pet_Egg_Scroll14', 'Pet Egg Scroll 14', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(13704, 'Super_Pet_Egg5', 'Super Pet Egg 5', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(13705, 'Super_Pet_Egg6', 'Super Pet Egg 6', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(13706, 'Super_Pet_Egg7', 'Super Pet Egg 7', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(13707, 'Super_Pet_Egg8', 'Super Pet Egg 8', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(13708, 'Pet_Egg_Scroll_E', 'Pet Egg Scroll E', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(13701, 'Pet_Egg_Scroll12', 'Pet Egg Scroll 12', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13702, 'Pet_Egg_Scroll13', 'Pet Egg Scroll 13', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13703, 'Pet_Egg_Scroll14', 'Pet Egg Scroll 14', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13704, 'Super_Pet_Egg5', 'Super Pet Egg 5', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13705, 'Super_Pet_Egg6', 'Super Pet Egg 6', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13706, 'Super_Pet_Egg7', 'Super Pet Egg 7', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13707, 'Super_Pet_Egg8', 'Super Pet Egg 8', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13708, 'Pet_Egg_Scroll_E', 'Pet Egg Scroll E', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (13709, 'BRO_Package_1', 'BRO Package Box', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (13710, 'Max_Weight_Up_Box', 'Gym Pass Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 7776,10;', '', ''), (13711, 'Small_Life_Potion_Box', 'Small Life Potion 10 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 14534,10;', '', ''), @@ -5567,10 +5567,10 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (13842, 'Mbl_Kafra_Card_Box', 'Payment Statement for Kafra Employee Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12249,1;', '', ''), (13843, 'Mbl_Battle_Manual_Box', 'Field Manual Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 14532,1;', '', ''), (13844, 'Heroic_Stone_Box', 'Heroic Stone Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 7825,1;', '', ''), -(13845, 'Mysterious_Travel_Sack1', 'Mystery Travel Sack A', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(13846, 'Mysterious_Travel_Sack2', 'Mystery Travel Sack B', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(13847, 'Mysterious_Travel_Sack3', 'Mystery Travel Sack C', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(13848, 'Mysterious_Travel_Sack4', 'Mystery Travel Sack D', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(13845, 'Mysterious_Travel_Sack1', 'Mystery Travel Sack A', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13846, 'Mysterious_Travel_Sack2', 'Mystery Travel Sack B', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13847, 'Mysterious_Travel_Sack3', 'Mystery Travel Sack C', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13848, 'Mysterious_Travel_Sack4', 'Mystery Travel Sack D', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (13849, 'WOB_Box_Rune5', 'Yellow Butterfly Wing 5 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 14582,5;', '', ''), (13850, 'WOB_Box_Rune10', 'Yellow Butterfly Wing Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 14582,10;', '', ''), (13851, 'WOB_Box_Schawaltz5', 'Green Butterfly Wing 5 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 14583,5;', '', ''), @@ -5734,12 +5734,12 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (14022, 'F_Refresh_Shoes_Box', 'Refresh Shoes Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 2439,604800;', '', ''), (14023, 'F_Toast_Box', 'Crunch Toast Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 5391,604800;', '', ''), (14024, 'F_Robo_Eye_Box', 'Robo Eye Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5325,1;', '', ''), -(14025, 'F_Twin_Ribbon_Box', 'Maiden''s Twin Ribbon Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5187,1;', '', ''), +(14025, 'F_Twin_Ribbon_Box', 'Maiden''s Twin Ribbon Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5187,1;', '', ''); +INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES (14027, 'F_Fish_Head_Hat_Box', 'Fish Head Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5380,1;', '', ''), (14028, 'F_Santa_Poring_Hat_Box', 'SantaPoring Cap Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5381,1;', '', ''), (14029, 'F_Bell_Ribbon_Box', 'Bell Ribbon Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5382,1;', '', ''), -(14030, 'F_Mimic_Scroll_Box5', 'Mimic Summoning 5 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12276,5;', '', ''); -INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(14030, 'F_Mimic_Scroll_Box5', 'Mimic Summoning 5 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12276,5;', '', ''), (14031, 'F_Disguise_Scroll_Box5', 'Disguise Summoning 5 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12277,5;', '', ''), (14032, 'F_Alice_Scroll_Box5', 'Alice Summoning 5 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12278,5;', '', ''), (14033, 'F_Mimic_Scroll_Box10', 'Mimic Summoning 10 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12276,10;', '', ''), @@ -5992,29 +5992,29 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (14290, 'Cloth_Dye_Coupon2_Box', 'Original Clothing Dye Coupon Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 6047,1;', '', ''), (14291, 'Cloth_Dye_Coupon3_Box', 'Clothing Dye Coupon Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 6046,1;', '', ''), (14292, 'Cloth_Dye_Coupon4_Box', 'Clothing Dye Coupon Box II', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 6047,1;', '', ''), -(14296, 'Angel_Scroll', 'Angel Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(14297, 'Devil_Scroll', 'Devil Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(14296, 'Angel_Scroll', 'Angel Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(14297, 'Devil_Scroll', 'Devil Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (14300, 'Mask_Of_Ifrit_Box', 'Mask Of Ifrit Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5420,1;', '', ''), (14301, 'Ifrit''s_Ear_Box', 'Ears Of Ifrit Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5421,1;', '', ''), (14304, 'Scuba_Mask_Box', 'Scuba Mask Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5397,1;', '', ''), (14314, 'Phreeoni_Scroll_Box', 'Phreeoni Scroll Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 14597,10;', '', ''), (14315, 'Ghostring_Scroll_Box', 'Ghostring Scroll Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 14598,10;', '', ''), -(14316, 'July7_Scroll', 'July7 Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(14317, 'Bacsojin_Scroll', 'Bacsojin Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(14316, 'July7_Scroll', 'July7 Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(14317, 'Bacsojin_Scroll', 'Bacsojin Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (14343, 'Spiked_Scarf_Box', 'Spiked Scarf Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5462,1;', '', ''), (14344, 'Rainbow_Scarf_Box', 'Rainbow Scarf Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5463,1;', '', ''), -(14345, 'Animal_Scroll', 'Animal Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(14345, 'Animal_Scroll', 'Animal Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (14349, 'Mental_Potion20_Box', 'Mental Potion 20 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 14600,20;', '', ''), (14350, 'Mental_Potion50_Box', 'Mental Potion 50 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 14600,50;', '', ''), (14351, 'Tyr''s_Blessing20_Box', 'Tyr''s Blessing 20 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 14601,20;', '', ''), (14352, 'Tyr''s_Blessing50_Box', 'Tyr''s Blessing 50 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 14601,50;', '', ''), -(14363, 'Heart_Scroll', 'Heart Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(14363, 'Heart_Scroll', 'Heart Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (14375, 'Holy_Celestial_Axe_Box', 'Celestial Axe Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 1383,1;', '', ''), (14376, 'Angeling_Pot_Box', 'Angeling Potion Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12350,1;', '', ''), (14377, 'Shout_Megaphone_Box', 'Scream Megaphone Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12351,1;', '', ''), (14380, 'Anubis_Helm_Box', 'Anubis Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5490,1;', '', ''), (14393, 'Almighty_Charm_Box', 'Universal Amulet Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 7945,1;', '', ''), -(14408, 'New_Year_Scroll', 'New Year Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(14408, 'New_Year_Scroll', 'New Year Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (14440, 'Dice_Hat_Box', 'Dice Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5496,1;', '', ''), (14441, 'King_Tiger_Doll_Hat_Box', 'King Tiger Doll Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5497,1;', '', ''), (14447, 'Pirate''s_Pride_Box', 'Pirate''s Pride Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5501,1;', '', ''), @@ -6022,8 +6022,8 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (14459, 'Rabbit_Magic_Hat_Box', 'Magic Rabbit Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5503,1;', '', ''), (14460, 'China_Wedding_Veil_Box', 'RO 5th Wedding Anniversary Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5504,1;', '', ''), (14461, 'Asara_Fairy_Hat_Box', 'Ashura Fairy Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5505,1;', '', ''), -(14466, 'Valentine_Pledge_Box', 'Valentine''s Emblem Box', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(14469, 'Ox_Tail_Scroll', 'Ox Tail Egg', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(14466, 'Valentine_Pledge_Box', 'Valentine''s Emblem Box', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(14469, 'Ox_Tail_Scroll', 'Ox Tail Egg', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (14500, 'Insurance60', 'Life Insurrance Certificate', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_CASH_DEATHPENALTY,3600000,0;', '', ''), (14508, 'Zeny_Scroll', 'Zeny Pet Egg Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (14509, 'Light_Center_Pot', 'Light Concentration Potion', 2, 800, 400, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_ATTHASTE_POTION1,1800000,0;', '', ''), @@ -6063,13 +6063,13 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (14543, 'S_Mdef_Potion', 'Small Magic Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_SPELLBREAKER; sc_start SC_PROTECT_MDEF,60000,3;', '', ''), (14544, 'B_Mdef_Potion', 'Big Magic Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_SPELLBREAKER; sc_start SC_PROTECT_MDEF,180000,3;', '', ''), (14545, 'Battle_Manual_X3', 'Field Manual 300%', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_CASH_PLUSEXP,1800000,300;', '', ''), -(14546, 'Fire_Cracker_Love', 'I Love You Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'end;', '', ''), +(14546, 'Fire_Cracker_Love', 'I Love You Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'end;', '', ''); +INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES (14547, 'Fire_Cracker_Wday', 'Whiteday Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'end;', '', ''), (14548, 'Fire_Cracker_Valentine', 'Valentine''s Day Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'end;', '', ''), (14549, 'Fire_Cracker_Bday', 'Birthday Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'end;', '', ''), (14550, 'Fire_Cracker_Xmas', 'Xmas Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'end;', '', ''), -(14551, 'Str_Dish01_', 'Fried Grasshopper Legs', 0, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_STR,1200000,1; percentheal 5,0;', '', ''); -INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(14551, 'Str_Dish01_', 'Fried Grasshopper Legs', 0, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_STR,1200000,1; percentheal 5,0;', '', ''), (14552, 'Str_Dish02_', 'Seasoned Sticky Webfoot', 0, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_STR,1200000,2; percentheal 5,0;', '', ''), (14553, 'Str_Dish03_', 'Bomber Steak', 0, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_STR,1200000,3; percentheal 5,0;', '', ''), (14554, 'Int_Dish01_', 'Grape Juice Herbal Tea', 0, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_INT,1200000,1; percentheal 0,5;', '', ''), @@ -6137,11 +6137,11 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (16135, 'Evil''s_Bone_Hat_Box', 'Satanic Bone Helm Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5529,1;', '', ''), (16247, 'Dragon_Arhat_Mask_Box', 'Dragon Arhat Mask Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5565,1;', '', ''), (16248, 'Tiger_Arhat_Mask_Box', 'Tiger Arhat Mask Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5566,1;', '', ''), -(16257, 'Buddah_Scroll', 'Buddah Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(16304, 'Evil_Incarnation', 'Evil Incarnation', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(16371, 'Tw_Aug_Scroll', 'Tw Aug Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(16257, 'Buddah_Scroll', 'Buddah Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(16304, 'Evil_Incarnation', 'Evil Incarnation', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(16371, 'Tw_Aug_Scroll', 'Tw Aug Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (16461, 'Red_Wing_Hat_Box', 'Red Wing Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5690,1;', '', ''), -(16555, 'Pr_Reset_Stone_Box', 'Pr Reset Stone Box', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(16555, 'Pr_Reset_Stone_Box', 'Pr Reset Stone Box', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (16677, 'Universal_Catalog_Gold_Box10', 'Universal Catalog Gold 10 Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12581,10;', '', ''), (16678, 'Universal_Catalog_Gold_Box50', 'Universal Catalog Gold 50 Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12581,50;', '', ''), (16679, 'Universal_Catalog_Gold_Box10', 'Universal Catalog Gold 10 Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12581,10;', '', ''), @@ -6177,4 +6177,4 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (19504, 'T_Sunglasses', 'T Sunglasses', 5, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 2048, 0, 0, 0, 12, '', '', ''), (19505, 'T_Cigarette', 'T Cigarette', 5, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 4096, 0, 0, 0, 54, '', '', ''), (19506, 'T_Valkyrie_Feather_Band', 'T Valkyrie Feather Band', 5, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 0, 1, 300, '', '', ''), -(19507, 'Clear_Sun', 'Clear Sun', 5, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 1, 0, 654, '', '', ''); \ No newline at end of file +(19507, 'Clear_Sun', 'Clear Sun', 5, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 1, 0, 654, '', '', ''); diff --git a/sql-files/item_db_re.sql b/sql-files/item_db_re.sql index b57fbf5e6..5a1bef302 100644 --- a/sql-files/item_db_re.sql +++ b/sql-files/item_db_re.sql @@ -142,7 +142,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (613, 'Iron_Hammer', 'Iron Hammer', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'produce 1;', '', ''), (614, 'Golden_Hammer', 'Golden Hammer', 2, 3000, 1500, 300, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'produce 2;', '', ''), (615, 'Oridecon_Hammer', 'Oridecon Hammer', 2, 5000, 2500, 400, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'produce 3;', '', ''), -(616, 'Old_Card_Album', 'Old Card Album', 2, 10000, 5000, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 615,1;', '', ''), +(616, 'Old_Card_Album', 'Old Card Album', 2, 10000, 5000, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 616,1;', '', ''), (617, 'Old_Violet_Box', 'Old Purple Box', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 617,1;', '', ''), (618, 'Worn_Out_Scroll', 'Worn Out Scroll', 2, 50, 25, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (619, 'Unripe_Apple', 'Unripe Apple', 2, 1000, 500, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'pet 1002;', '', ''), @@ -5351,7 +5351,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12149, 'Bullet_Case', 'Cartridge', 2, 2, 1, 250, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 13200,500;', '', ''), (12150, 'Bullet_Case_Blood', 'Blood Cartridge', 2, 2, 1, 250, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 13202,500;', '', ''), (12151, 'Bullet_Case_Silver', 'Silver Cartridge', 2, 2, 1, 250, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 13201,500;', '', ''), -(12152, 'Special_Box', 'Special Present', 2, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(12152, 'Special_Box', 'Special Present', 2, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12153, 'Bow_Mercenary_Scroll1', 'Bowman Scroll 1', 2, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'mercenary_create 6017,1800000;', '', ''), (12154, 'Bow_Mercenary_Scroll2', 'Bowman Scroll 2', 2, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'mercenary_create 6018,1800000;', '', ''), (12155, 'Bow_Mercenary_Scroll3', 'Bowman Scroll 3', 2, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'mercenary_create 6019,1800000;', '', ''), @@ -5588,7 +5588,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12388, 'Runstone_Crush', 'Rhydo Runestone For Apprentice', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_rune02") { itemskill "RK_CRUSHSTRIKE",1; }', '', ''), (12389, 'Runstone_Storm', 'Pertz Runestone For Apprentice', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_rune02") { itemskill "RK_STORMBLAST",1; }', '', ''), (12390, 'Runstone_Millennium', 'Verkana Runestone For Apprentice', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_rune02") { itemskill "RK_MILLENNIUMSHIELD",1; }', '', ''), -(12391, 'Lucky_Egg_C', 'Lucky Egg', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(12391, 'Lucky_Egg_C', 'Lucky Egg', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12392, 'Repair_A', 'Repair A', 0, 220, 110, 70, 0, 0, 0, 0, 0, 1024, 8, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12393, 'Repair_B', 'Repair B', 0, 500, 250, 70, 0, 0, 0, 0, 0, 1024, 8, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12394, 'Repair_C', 'Repair C', 0, 1100, 550, 70, 0, 0, 0, 0, 0, 1024, 8, 2, 0, 0, 0, 0, 0, 0, '', '', ''), @@ -5668,13 +5668,13 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12470, 'F_Wind_Walk_10_Scroll', 'F Wind Walk 10 Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12471, 'F_Adrenaline_Scroll', 'F Adrenaline Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12472, 'F_Convex_Mirror', 'F Convex Mirror', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12473, 'RWC_Parti_Box', 'RWC Parti Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(12473, 'RWC_Parti_Box', 'RWC Parti Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12474, 'RWC_Final_Comp_Box', 'RWC Final Comp Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem(12474);', '', ''), (12475, 'Cure_Free', 'Cure Free', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_end SC_SILENCE; sc_end SC_BLOODING; sc_end SC_POISON; sc_end SC_CURSE; sc_end SC_ORCISH; sc_end SC_CHANGEUNDEAD; itemheal 500,0;', '', ''), (12476, 'PCBang_Coupon_Box3', 'PCBang Coupon Box3', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12477, 'Gift_Bundle', 'Gift Bundle', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(12477, 'Gift_Bundle', 'Gift Bundle', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12478, 'Chance_Box', 'Chance Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12479, 'Caracas_Ring_Box', 'Caracas Ring Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(12479, 'Caracas_Ring_Box', 'Caracas Ring Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12480, 'Attend_3Day_Box', 'Attend 3Day Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12481, 'Attend_7Day_Box', 'Attend 7Day Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12482, 'Attend_10Day_Box', 'Attend 10Day Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), @@ -5687,8 +5687,8 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12489, 'Ticket_Gift_Box2', 'Ticket Gift Box2', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12490, 'Vivid_Notation', 'Vivid Notation', 2, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12491, 'Curious_Snowball', 'Curious Snowball', 2, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12492, 'Crumpled_Paper', 'Crumpled Paper', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12493, 'Lucky_Egg_C4', 'Lucky Egg C4', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(12492, 'Crumpled_Paper', 'Crumpled Paper', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12493, 'Lucky_Egg_C4', 'Lucky Egg C4', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12494, 'E_Giant_Fly_Wing', 'E Giant Fly Wing', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12495, 'E_Battle_Manual', 'E Battle Manual', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12496, 'E_Insurance', 'E Insurance', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), @@ -5732,15 +5732,15 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12534, 'Yggdrasil_Seed_Box', 'Yggdrasil Seed Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12535, 'Iggdrasilberry_Box', 'Iggdrasilberry Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12536, 'NY_Rice_Cake_Soup', 'NY Rice Cake Soup', 2, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12537, 'Solo_Gift_Basket', 'Solo Gift Basket', 2, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12538, 'Couple_Event_Basket', 'Couple Event Basket', 2, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(12537, 'Solo_Gift_Basket', 'Solo Gift Basket', 2, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12538, 'Couple_Event_Basket', 'Couple Event Basket', 2, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12539, 'Splendid_Box', 'Splendid Box', 2, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12540, 'GM_Warp_Box', 'GM Warp Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12541, 'Fortune_Cookie1', 'Fortune Cookie1', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(12540, 'GM_Warp_Box', 'GM Warp Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12541, 'Fortune_Cookie1', 'Fortune Cookie1', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12542, 'Fortune_Cookie2', 'Fortune Cookie2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), -(12543, 'Fortune_Cookie3', 'Fortune Cookie3', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(12543, 'Fortune_Cookie3', 'Fortune Cookie3', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12544, 'Mystic_Tree_Branch', 'Mystic Tree Branch', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12545, 'Lucky_Egg_C5', 'Lucky Egg C5', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(12545, 'Lucky_Egg_C5', 'Lucky Egg C5', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12546, 'Suspicious_Dish', 'Suspicious Dish', 2, 100, 50, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_Poison,50000,0;', '', ''), (12547, 'Chalcenodny_Box', 'Chalcenodny Box', 2, 0, 0, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12548, 'Buy_Market_Permit2', 'Shabby Purchase Street Stall License', 2, 500, 250, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'buyingstore 2;', '', ''), @@ -5772,7 +5772,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12574, 'Mora_Berry', 'Mora Berry', 2, 0, 0, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemheal 0,rand(50,65);', '', ''), (12575, 'Arrow_Of_Elf_Cntr', 'Arrow Of Elf Cntr', 2, 500, 250, 250, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 1773,500;', '', ''), (12576, 'Hunting_Arrow_Cntr', 'Hunting Arrow Cntr', 2, 500, 250, 250, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 1774,500;', '', ''), -(12577, 'Lucky_Egg_C6', 'Lucky Egg C6', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(12577, 'Lucky_Egg_C6', 'Lucky Egg C6', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12578, 'Rapid_Life_Water', 'Rapid Life Water', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12579, 'Ring_Of_Valkyrie_Box', 'Ring Of Valkyrie Box', 2, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12580, 'Vending_Search_Scroll', 'Universal Catalog Silver', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'searchstores 10,0;', '', ''), @@ -5868,25 +5868,25 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12753, 'Soul_Scroll', 'Soul Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12754, 'New_Year_Bun', 'New Year Bun', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12755, 'Traditional_Firecrack', 'Traditional Firecrack', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12756, 'New_Gift_Envelope', 'New Gift Envelope', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(12756, 'New_Gift_Envelope', 'New Gift Envelope', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12757, 'Loyal_Ring1_Box', 'Loyal Ring1 Box', 2, 10, 5, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12758, 'Loyal_Ring2_Box', 'Loyal Ring2 Box', 2, 10, 5, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12759, 'Loyal_Ring3_Box', 'Loyal Ring3 Box', 2, 10, 5, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12760, 'Bubble_Gum_Green', 'Bubble Gum Green', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12761, 'Bubble_Gum_Yellow', 'Bubble Gum Yellow', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12762, 'Bubble_Gum_Orange', 'Bubble Gum Orange', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12763, 'Bubble_Gum_Red', 'Bubble Gum Red', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12764, 'Fools_Day_Box_Tw', 'Fools Day Box Tw', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''); +(12763, 'Bubble_Gum_Red', 'Bubble Gum Red', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''); INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(12764, 'Fools_Day_Box_Tw', 'Fools Day Box Tw', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12765, 'Summer_Knight_Box', 'Summer Knight Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12766, 'Reward_Job_BM25', 'Reward Job BM25', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12767, 'Passion_FB_Hat_Box', 'Passion FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12768, 'Cool_FB_Hat_Box', 'Cool FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12769, 'Victory_FB_Hat_Box', 'Victory FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12770, 'Glory_FB_Hat_Box', 'Glory FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12771, 'Passion_Hat_Box2', 'Passion Hat Box2', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12772, 'Cool_Hat_Box2', 'Cool Hat Box2', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12773, 'Victory_Hat_Box2', 'Victory Hat Box2', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(12767, 'Passion_FB_Hat_Box', 'Passion FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12768, 'Cool_FB_Hat_Box', 'Cool FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12769, 'Victory_FB_Hat_Box', 'Victory FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12770, 'Glory_FB_Hat_Box', 'Glory FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12771, 'Passion_Hat_Box2', 'Passion Hat Box2', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12772, 'Cool_Hat_Box2', 'Cool Hat Box2', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12773, 'Victory_Hat_Box2', 'Victory Hat Box2', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12775, 'Ancient_Spirit_Amulet', 'Ancient Spirit Amulet', 2, 20, 10, 600, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12786, 'Change_Slot_Card', 'Character Position Change Coupon', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'set SlotChange, SlotChange + 1;', '', ''), (12790, 'Char_Rename_Card', 'Character Name Change Coupon', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'set CharRename, CharRename + 1;', '', ''), @@ -5916,16 +5916,16 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12922, 'Token_Of_Siegfried_Box', 'Token of Siegfried Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 7621,10;', '', ''), (12923, 'Pet_Egg_Scroll_Box1', 'December Lucky Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12925,1;', '', ''), (12924, 'Pet_Egg_Scroll_Box2', 'Pet Egg Box 2', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12926,1;', '', ''), -(12925, 'Pet_Egg_Scroll1', 'Kafra Item Mall Prize Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12926, 'Pet_Egg_Scroll2', 'December Lucky Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(12925, 'Pet_Egg_Scroll1', 'Kafra Item Mall Prize Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12926, 'Pet_Egg_Scroll2', 'December Lucky Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12927, 'J_Aspersio_5_Scroll_Box', 'Aspersio Scroll Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12928,10;', '', ''), (12928, 'J_Aspersio_5_Scroll', 'Sacred Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "PR_ASPERSIO",5;', '', ''), (12929, 'Pet_Egg_Scroll_Box3', 'Pet Egg Box 3', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12932,1;', '', ''), (12930, 'Pet_Egg_Scroll_Box4', 'Pet Egg Box 4', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12933,1;', '', ''), (12931, 'Pet_Egg_Scroll_Box5', 'Pet Egg Box 5', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12934,1;', '', ''), -(12932, 'Pet_Egg_Scroll3', 'Episode 13.2 Key Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12933, 'Pet_Egg_Scroll4', 'Summer Hat Pack', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12934, 'Pet_Egg_Scroll5', 'Pet Egg Scroll5', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(12932, 'Pet_Egg_Scroll3', 'Episode 13.2 Key Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12933, 'Pet_Egg_Scroll4', 'Summer Hat Pack', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12934, 'Pet_Egg_Scroll5', 'Pet Egg Scroll5', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12935, 'Infiltrator_Box', 'Infiltrator Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 1267,604800;', '', ''), (12936, 'Muramasa_Box', 'Muramasa Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 1173,604800;', '', ''), (12937, 'Excalibur_Box', 'Excalibur Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 13401,604800;', '', ''), @@ -5980,12 +5980,12 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12986, 'Pet_Egg_Scroll_Box9', 'Adventurer Pack Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12992,1;', '', ''), (12987, 'Pet_Egg_Scroll_Box10', 'Pet Egg Scroll Box 10', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12993,1;', '', ''), (12988, 'Pet_Egg_Scroll_Box11', 'Pet Egg Scroll Box 11', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12994,1;', '', ''), -(12989, 'Pet_Egg_Scroll6', 'Pet Egg Scroll 6', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12990, 'Pet_Egg_Scroll7', 'Pet Egg Scroll 7', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12991, 'Pet_Egg_Scroll8', 'Party Hard Pack', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12992, 'Pet_Egg_Scroll9', 'Adventurer Pack', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12993, 'Pet_Egg_Scroll10', 'Pet Egg Scroll 10', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12994, 'Pet_Egg_Scroll11', 'Pet Egg Scroll 11', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(12989, 'Pet_Egg_Scroll6', 'Pet Egg Scroll 6', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12990, 'Pet_Egg_Scroll7', 'Pet Egg Scroll 7', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12991, 'Pet_Egg_Scroll8', 'Party Hard Pack', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12992, 'Pet_Egg_Scroll9', 'Adventurer Pack', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12993, 'Pet_Egg_Scroll10', 'Pet Egg Scroll 10', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(12994, 'Pet_Egg_Scroll11', 'Pet Egg Scroll 11', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12995, 'White_Herb_Box', 'White Herb Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 509,15;', '', ''), (12996, 'Blue_Herb_Box', 'Blue Herb Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 510,15;', '', ''), (12997, 'Elunium_Box', 'Elunium Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 985,5;', '', ''), @@ -6172,10 +6172,10 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (13294, 'Explosive_Kunai', 'Explosive Kunai', 10, 100, 50, 30, 50, 0, 0, 0, 0, 33554432, 7, 2, 32768, 0, 100, 0, 0, 7, 'bonus bAtkEle,Ele_Neutral;', '', ''), (13300, 'Huuma_Bird_Wing', 'Huuma Wing Shuriken', 4, 90000, 45000, 3000, 150, 0, 0, 1, 0, 33554432, 7, 2, 34, 4, 65, 0, 1, 22, 'bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Wind; bonus bDex,-2; bonus bAgi,-1;', '', ''), (13301, 'Huuma_Giant_Wheel', 'Huuma Giant Wheel Shuriken', 4, 40000, 20000, 2500, 50, 0, 0, 1, 3, 33554432, 7, 2, 34, 4, 42, 0, 1, 22, 'bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Bleeding,100;', '', ''), -(13302, 'Huuma_Giant_Wheel_', 'Huuma Giant Wheel Shuriken', 4, 40000, 20000, 2500, 50, 0, 0, 1, 4, 33554432, 7, 2, 34, 4, 42, 0, 1, 22, 'bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Bleeding,100;', '', ''), -(13303, 'Huuma_Blaze', 'Huuma Blaze Shuriken', 4, 78000, 39000, 1500, 185, 0, 0, 1, 0, 33554432, 7, 2, 34, 4, 55, 0, 1, 22, 'bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Fire; bonus bDex,-2; bonus3 bAutoSpell,"MG_FIREBALL",5,30;', '', ''), -(13304, 'Huuma_Calm_Mind', 'Huuma Calm Mind', 4, 20, 10, 1550, 112, 0, 0, 1, 2, 33554432, 7, 2, 34, 3, 70, 0, 1, 22, 'bonus bUnbreakableWeapon,0; bonus2 bSkillAtk,"NJ_HUUMA",30; bonus bNoCastCancel,0;', '', ''); +(13302, 'Huuma_Giant_Wheel_', 'Huuma Giant Wheel Shuriken', 4, 40000, 20000, 2500, 50, 0, 0, 1, 4, 33554432, 7, 2, 34, 4, 42, 0, 1, 22, 'bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Bleeding,100;', '', ''); INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(13303, 'Huuma_Blaze', 'Huuma Blaze Shuriken', 4, 78000, 39000, 1500, 185, 0, 0, 1, 0, 33554432, 7, 2, 34, 4, 55, 0, 1, 22, 'bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Fire; bonus bDex,-2; bonus3 bAutoSpell,"MG_FIREBALL",5,30;', '', ''), +(13304, 'Huuma_Calm_Mind', 'Huuma Calm Mind', 4, 20, 10, 1550, 112, 0, 0, 1, 2, 33554432, 7, 2, 34, 3, 70, 0, 1, 22, 'bonus bUnbreakableWeapon,0; bonus2 bSkillAtk,"NJ_HUUMA",30; bonus bNoCastCancel,0;', '', ''), (13305, 'BF_Huuma_Shuriken1', 'Brave Huuma Front Shuriken', 4, 20, 10, 0, 55, 0, 0, 1, 0, 33554432, 7, 2, 34, 3, 80, 0, 1, 22, 'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;', '', ''), (13306, 'BF_Huuma_Shuriken2', 'Valorous Huuma Front Shuriken', 4, 20, 10, 0, 55, 0, 0, 1, 0, 33554432, 7, 2, 34, 3, 80, 0, 1, 22, 'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; autobonus "{ bonus2 bSkillAtk,\\"NJ_HUUMA\\",100; bonus2 bSkillAtk,\\"NJ_ISSEN\\",100; }",50,10000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,0;', '', ''), (13307, 'Krieger_Huuma_Shuriken1', 'Glorious Shuriken', 4, 20, 10, 0, 55, 90, 0, 1, 0, 33554432, 7, 2, 34, 4, 80, 0, 1, 22, 'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bMatkRate,15; autobonus "{ bonus2 bSkillAtk,\\"NJ_HUUMA\\",100; bonus2 bSkillAtk,\\"NJ_ISSEN\\",100; }",50,10000; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-3,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; }', '', ''), @@ -6338,10 +6338,10 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (13614, 'Super_Pet_Egg_Box2', 'Super Pet Egg Box 2', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 13618,1;', '', ''), (13615, 'Super_Pet_Egg_Box3', 'Super Pet Egg Box 3', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 13619,1;', '', ''), (13616, 'Super_Pet_Egg_Box4', 'Super Pet Egg Box 4', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 13620,1;', '', ''), -(13617, 'Super_Pet_Egg1', 'Super Pet Egg 1', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(13618, 'Super_Pet_Egg2', 'Super Pet Egg 2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(13619, 'Super_Pet_Egg3', 'Super Pet Egg 3', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(13620, 'Super_Pet_Egg4', 'Super Pet Egg 4', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(13617, 'Super_Pet_Egg1', 'Super Pet Egg 1', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13618, 'Super_Pet_Egg2', 'Super Pet Egg 2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13619, 'Super_Pet_Egg3', 'Super Pet Egg 3', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13620, 'Super_Pet_Egg4', 'Super Pet Egg 4', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (13621, 'Greed_Box30', 'Greed Scroll 30 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14529,30;', '', ''), (13622, 'Greed_Box50', 'Greed Scroll 50 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14529,50;', '', ''), (13623, 'Greed_Box100', 'Greed Scroll 100 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14529,100;', '', ''), @@ -6351,10 +6351,10 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (13627, 'Super_Card_Pet_Egg_Box2', 'Super Card Pet Egg Box 2', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 13631,1;', '', ''), (13628, 'Super_Card_Pet_Egg_Box3', 'Super Card Pet Egg Box 3', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 13632,1;', '', ''), (13629, 'Super_Card_Pet_Egg_Box4', 'Super Card Pet Egg Box 4', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 13633,1;', '', ''), -(13630, 'Super_Card_Pet_Egg1', 'Super Card Pet Egg 1', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(13631, 'Super_Card_Pet_Egg2', 'Super Card Pet Egg 2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(13632, 'Super_Card_Pet_Egg3', 'Super Card Pet Egg 3', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(13633, 'Super_Card_Pet_Egg4', 'Super Card Pet Egg 4', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(13630, 'Super_Card_Pet_Egg1', 'Super Card Pet Egg 1', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13631, 'Super_Card_Pet_Egg2', 'Super Card Pet Egg 2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13632, 'Super_Card_Pet_Egg3', 'Super Card Pet Egg 3', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13633, 'Super_Card_Pet_Egg4', 'Super Card Pet Egg 4', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (13634, 'Vigorgra_Package1', '1 Hour Package Vol. 1', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12250,2; getitem 12251,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;', '', ''), (13635, 'Vigorgra_Package2', '1 Hour Package Vol. 2', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12250,2; getitem 12255,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;', '', ''), (13636, 'Vigorgra_Package3', '1 Hour Package Vol. 3', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12252,2; getitem 12253,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;', '', ''), @@ -6422,14 +6422,14 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (13698, 'J_Inc_Agi10_Box', 'Increase Agility Scroll 10 Box', 18, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12216,10;', '', ''), (13699, 'J_Wind_Walk10_Box', 'Wind Walk Scroll 10 Box', 18, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12219,10;', '', ''), (13700, 'J_Adrenaline10_Box', 'Adrenaline Rush Scroll 10 Box', 18, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12220,10;', '', ''), -(13701, 'Pet_Egg_Scroll12', 'Pet Egg Scroll 12', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(13702, 'Pet_Egg_Scroll13', 'Pet Egg Scroll 13', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(13703, 'Pet_Egg_Scroll14', 'Pet Egg Scroll 14', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(13704, 'Super_Pet_Egg5', 'Super Pet Egg 5', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(13705, 'Super_Pet_Egg6', 'Super Pet Egg 6', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(13706, 'Super_Pet_Egg7', 'Super Pet Egg 7', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(13707, 'Super_Pet_Egg8', 'Super Pet Egg 8', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(13708, 'Pet_Egg_Scroll_E', 'Pet Egg Scroll E', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(13701, 'Pet_Egg_Scroll12', 'Pet Egg Scroll 12', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13702, 'Pet_Egg_Scroll13', 'Pet Egg Scroll 13', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13703, 'Pet_Egg_Scroll14', 'Pet Egg Scroll 14', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13704, 'Super_Pet_Egg5', 'Super Pet Egg 5', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13705, 'Super_Pet_Egg6', 'Super Pet Egg 6', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13706, 'Super_Pet_Egg7', 'Super Pet Egg 7', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13707, 'Super_Pet_Egg8', 'Super Pet Egg 8', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13708, 'Pet_Egg_Scroll_E', 'Pet Egg Scroll E', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (13709, 'BRO_Package_1', 'BRO Package Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (13710, 'Max_Weight_Up_Box', 'Gym Pass Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 7776,10;', '', ''), (13711, 'Small_Life_Potion_Box', 'Small Life Potion 10 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14534,10;', '', ''), @@ -6479,12 +6479,12 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (13757, 'B_Mdef_Potion_Box50', 'Big Magic Defense Potion 50 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14544,50;', '', ''), (13758, 'Battle_Manual_X3_Box', 'Field Manual 300% Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14545,20;', '', ''), (13759, 'In_Blue_Herb_Box', 'Blue Herb Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 510,50;', '', ''), -(13760, 'Honey_Box', 'Honey Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 518,100;', '', ''), +(13760, 'Honey_Box', 'Honey Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 518,100;', '', ''); +INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES (13761, 'Empty_Bottle_Box', 'Empty Bottle Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 713,500;', '', ''), (13762, 'In_Royal_Jelly_Box', 'Royal Jelly Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 526,70;', '', ''), (13763, '5_Anniversary_Coin_Box', 'Coin Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2709,1;', '', ''), -(13764, 'Battle_Manual_Box_TW', 'Beginner''s Field Manual 5 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 7803,5;', '', ''); -INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(13764, 'Battle_Manual_Box_TW', 'Beginner''s Field Manual 5 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 7803,5;', '', ''), (13765, 'Certificate_TW_Box', 'Certificate Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 7804,1;', '', ''), (13766, 'Nagan_Box', 'Refined Nagan Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 13407,604800;', '', ''), (13767, 'Skewer_Box', 'Refined Brocca Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 1424,604800;', '', ''), @@ -6565,10 +6565,10 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (13842, 'Mbl_Kafra_Card_Box', 'Payment Statement for Kafra Employee Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12249,1;', '', ''), (13843, 'Mbl_Battle_Manual_Box', 'Field Manual Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14532,1;', '', ''), (13844, 'Heroic_Stone_Box', 'Heroic Stone Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 7825,1;', '', ''), -(13845, 'Mysterious_Travel_Sack1', 'Mystery Travel Sack A', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(13846, 'Mysterious_Travel_Sack2', 'Mystery Travel Sack B', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(13847, 'Mysterious_Travel_Sack3', 'Mystery Travel Sack C', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(13848, 'Mysterious_Travel_Sack4', 'Mystery Travel Sack D', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(13845, 'Mysterious_Travel_Sack1', 'Mystery Travel Sack A', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13846, 'Mysterious_Travel_Sack2', 'Mystery Travel Sack B', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13847, 'Mysterious_Travel_Sack3', 'Mystery Travel Sack C', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(13848, 'Mysterious_Travel_Sack4', 'Mystery Travel Sack D', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (13849, 'WOB_Box_Rune5', 'Yellow Butterfly Wing 5 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14582,5;', '', ''), (13850, 'WOB_Box_Rune10', 'Yellow Butterfly Wing Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14582,10;', '', ''), (13851, 'WOB_Box_Schawaltz5', 'Green Butterfly Wing 5 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14583,5;', '', ''), @@ -6799,12 +6799,12 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (14079, 'F_Holy_Armor_S_Box5', 'Scroll of Holy Armor 5 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14540,5;', '', ''), (14080, 'F_Holy_Armor_S_Box10', 'Scroll of Holy Armor 10 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14540,10;', '', ''), (14081, 'F_Holy_Armor_S_Box30', 'Scroll of Holy Armor 30 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14540,30;', '', ''), -(14082, 'FS_Def_Potion_Box10', 'Small Defense Potion 10 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14541,10;', '', ''), +(14082, 'FS_Def_Potion_Box10', 'Small Defense Potion 10 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14541,10;', '', ''); +INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES (14083, 'FS_Def_Potion_Box30', 'Small Physical Defense Potion 30 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14541,30;', '', ''), (14084, 'FS_Def_Potion_Box50', 'Small Physical Defense Potion 50 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14541,50;', '', ''), (14085, 'FB_Def_Potion_Box10', 'Big Defense Potion 10 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14542,10;', '', ''), -(14086, 'FB_Def_Potion_Box30', 'Large Physical Defense Potion 30 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14542,30;', '', ''); -INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(14086, 'FB_Def_Potion_Box30', 'Large Physical Defense Potion 30 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14542,30;', '', ''), (14087, 'FB_Def_Potion_Box50', 'Large Physical Defense Potion 50 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14542,50;', '', ''), (14088, 'FS_Mdef_Potion_Box10', 'Small Magic Defense Potion 10 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14543,10;', '', ''), (14089, 'FS_Mdef_Potion_Box30', 'Small Magical Defense Potion 30 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14543,30;', '', ''), @@ -7014,8 +7014,8 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (14293, 'Mercenary_Contract_Box', 'Mercenary Contract Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6050,1;', '', ''), (14294, 'Mercenary_Contract_Box5', 'Mercenary Contract Box 5ea', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6050,5;', '', ''), (14295, 'Mercenary_Contract_Box10', 'Mercenary Contract Box 10ea', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6050,10;', '', ''), -(14296, 'Angel_Scroll', 'Angel Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(14297, 'Devil_Scroll', 'Devil Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(14296, 'Angel_Scroll', 'Angel Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(14297, 'Devil_Scroll', 'Devil Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (14298, 'Surprise_Scroll', 'Surprise Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (14300, 'Mask_Of_Ifrit_Box', 'Mask Of Ifrit Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5420,1;', '', ''), (14301, 'Ifrit''s_Ear_Box', 'Ears Of Ifrit Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5421,1;', '', ''), @@ -7024,22 +7024,22 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (14307, 'RWC_Limited_Scroll', 'RWC Limited Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (14314, 'Phreeoni_Scroll_Box', 'Phreeoni Scroll Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14597,10;', '', ''), (14315, 'Ghostring_Scroll_Box', 'Ghostring Scroll Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14598,10;', '', ''), -(14316, 'July7_Scroll', 'July7 Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(14317, 'Bacsojin_Scroll', 'Bacsojin Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(14316, 'July7_Scroll', 'July7 Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(14317, 'Bacsojin_Scroll', 'Bacsojin Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (14343, 'Spiked_Scarf_Box', 'Spiked Scarf Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5462,1;', '', ''), (14344, 'Rainbow_Scarf_Box', 'Rainbow Scarf Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5463,1;', '', ''), -(14345, 'Animal_Scroll', 'Animal Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(14345, 'Animal_Scroll', 'Animal Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (14349, 'Mental_Potion20_Box', 'Mental Potion 20 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14600,20;', '', ''), (14350, 'Mental_Potion50_Box', 'Mental Potion 50 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14600,50;', '', ''), (14351, 'Tyr''s_Blessing20_Box', 'Tyr''s Blessing 20 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14601,20;', '', ''), (14352, 'Tyr''s_Blessing50_Box', 'Tyr''s Blessing 50 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14601,50;', '', ''), -(14363, 'Heart_Scroll', 'Heart Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(14363, 'Heart_Scroll', 'Heart Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (14375, 'Holy_Celestial_Axe_Box', 'Celestial Axe Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 1383,1;', '', ''), (14376, 'Angeling_Pot_Box', 'Angeling Potion Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12350,1;', '', ''), (14377, 'Shout_Megaphone_Box', 'Scream Megaphone Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12351,1;', '', ''), (14380, 'Anubis_Helm_Box', 'Anubis Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5490,1;', '', ''), (14393, 'Almighty_Charm_Box', 'Universal Amulet Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 7945,1;', '', ''), -(14408, 'New_Year_Scroll', 'New Year Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(14408, 'New_Year_Scroll', 'New Year Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (14440, 'Dice_Hat_Box', 'Dice Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5496,1;', '', ''), (14441, 'King_Tiger_Doll_Hat_Box', 'King Tiger Doll Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5497,1;', '', ''), (14447, 'Pirate''s_Pride_Box', 'Pirate''s Pride Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5501,1;', '', ''), @@ -7047,8 +7047,8 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (14459, 'Rabbit_Magic_Hat_Box', 'Magic Rabbit Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5503,1;', '', ''), (14460, 'China_Wedding_Veil_Box', 'RO 5th Wedding Anniversary Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5504,1;', '', ''), (14461, 'Asara_Fairy_Hat_Box', 'Ashura Fairy Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5505,1;', '', ''), -(14466, 'Valentine_Pledge_Box', 'Valentine''s Emblem Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(14469, 'Ox_Tail_Scroll', 'Ox Tail Egg', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(14466, 'Valentine_Pledge_Box', 'Valentine''s Emblem Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(14469, 'Ox_Tail_Scroll', 'Ox Tail Egg', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (14500, 'Insurance60', 'Life Insurrance Certificate', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_CASH_DEATHPENALTY,3600000,0;', '', ''), (14508, 'Zeny_Scroll', 'Zeny Pet Egg Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (14509, 'Light_Center_Pot', 'Light Concentration Potion', 2, 800, 400, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_ATTHASTE_POTION1,1800000,0;', '', ''), @@ -7117,13 +7117,13 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (14572, 'Holy_Marble', 'Holy Marble', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'pet 1385;', '', ''), (14573, 'Red_Burning_Stone', 'Red Burning Stone', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'pet 1382;', '', ''), (14574, 'Skull_Of_Vagabond', 'Vagabond''s Skull', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'pet 1208;', '', ''), -(14575, 'Str_Dish05_', 'Lutie Lady''s Pancake', 0, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_STR,1200000,5; percentheal 10,0;', '', ''), +(14575, 'Str_Dish05_', 'Lutie Lady''s Pancake', 0, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_STR,1200000,5; percentheal 10,0;', '', ''); +INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES (14576, 'Int_Dish05_', 'Mastela Fruit Wine', 0, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_INT,1200000,5; percentheal 0,10;', '', ''), (14577, 'Vit_Dish05_', 'Spicy Fried Bao', 0, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_VIT,1200000,5; percentheal 10,0;', '', ''), (14578, 'Agi_Dish05_', 'Steamed Bat Wing in Pumpkin', 0, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_AGI,1200000,5; percentheal 6,2;', '', ''), (14579, 'Dex_Dish05_', 'Green Salad', 0, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_DEX,1200000,5; percentheal 5,5;', '', ''), -(14580, 'Luk_Dish05_', 'Fried Scorpion Tails', 0, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_LUK,1200000,5; percentheal 5,2;', '', ''); -INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(14580, 'Luk_Dish05_', 'Fried Scorpion Tails', 0, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_LUK,1200000,5; percentheal 5,2;', '', ''), (14581, 'Dun_Tele_Scroll2', 'Dungeon Teleport Scroll II', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'callfunc "F_CashDungeon";', '', ''), (14582, 'WOB_Rune', 'Yellow Butterfly Wing', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'callfunc "F_CashCity",1;', '', ''), (14583, 'WOB_Schwaltz', 'Green Butterfly Wing', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'callfunc "F_CashCity",2;', '', ''), @@ -7226,22 +7226,22 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (16135, 'Evil''s_Bone_Hat_Box', 'Satanic Bone Helm Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5529,1;', '', ''), (16247, 'Dragon_Arhat_Mask_Box', 'Dragon Arhat Mask Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5565,1;', '', ''), (16248, 'Tiger_Arhat_Mask_Box', 'Tiger Arhat Mask Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5566,1;', '', ''), -(16257, 'Buddah_Scroll', 'Buddah Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(16304, 'Evil_Incarnation', 'Evil Incarnation', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(16371, 'Tw_Aug_Scroll', 'Tw Aug Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(16257, 'Buddah_Scroll', 'Buddah Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(16304, 'Evil_Incarnation', 'Evil Incarnation', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(16371, 'Tw_Aug_Scroll', 'Tw Aug Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (16372, 'F_Clover_Box_Mouth', 'F Clover Box Mouth', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(16374, 'Mouth_Bubble_Gum_Box', 'Mouth Bubble Gum Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(16374, 'Mouth_Bubble_Gum_Box', 'Mouth Bubble Gum Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (16385, 'F_Clover_Box_Mouth2', 'F Clover Box Mouth2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (16386, 'F_Clover_Box_Mouth4', 'F Clover Box Mouth4', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(16389, 'BGum_Box_In_Mouth2', 'BGum Box In Mouth2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(16390, 'BGum_Box_In_Mouth4', 'BGum Box In Mouth4', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(16389, 'BGum_Box_In_Mouth2', 'BGum Box In Mouth2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(16390, 'BGum_Box_In_Mouth4', 'BGum Box In Mouth4', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (16393, 'HD_Ori_Box5', 'HD Ori Box5', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6240,5;', '', ''), (16394, 'HD_Ori_Box10', 'HD Ori Box10', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6240,10;', '', ''), (16395, 'HD_Elu_Box5', 'HD Elu Box5', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6241,5;', '', ''), (16396, 'HD_Elu_Box10', 'HD Elu Box10', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6241,10;', '', ''), (16405, 'Midgard_Coin_Box', 'Midgard Coin Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6242,1;', '', ''), (16406, 'FMidgard_Coin_Box', 'FMidgard Coin Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6242,1;', '', ''), -(16409, 'Tw_Sep_Scroll', 'Tw Sep Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(16409, 'Tw_Sep_Scroll', 'Tw Sep Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (16410, 'Chung_Hairband_Box', 'Chung Hairband Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5609,1;', '', ''), (16411, 'FChung_Hairband_Box', 'FChung Hairband Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5609,1;', '', ''), (16412, 'Ice_Wing_Ear_Box', 'Ice Wing Ear Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5610,1;', '', ''), @@ -7251,35 +7251,35 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (16436, 'Libra_Crown_Box', 'Libra Crown Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5662,1;', '', ''), (16438, 'Libra_Diadem_Box', 'Libra Diadem Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5663,1;', '', ''), (16440, 'Filir_Wing_Box', 'Filir Wing Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5664,1;', '', ''), -(16446, 'Tw_October_Scroll', 'Tw October Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(16446, 'Tw_October_Scroll', 'Tw October Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (16447, 'Scorpio_Crown_Box', 'Scorpio Crown Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5676,1;', '', ''), (16448, 'Scorpio_Diadem_Box', 'Scorpio Diadem Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5677,1;', '', ''), (16450, 'FScorpio_Diadem_Box', 'FScorpio Diadem Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5677,1;', '', ''), -(16456, 'My_Scroll1', 'My Scroll1', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(16457, 'Tw_Nov_Scroll', 'Tw Nov Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(16456, 'My_Scroll1', 'My Scroll1', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(16457, 'Tw_Nov_Scroll', 'Tw Nov Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (16461, 'Red_Wing_Hat_Box', 'Red Wing Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5690,1;', '', ''), (16462, 'FRed_Wing_Hat_Box', 'FRed Wing Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5690,1;', '', ''), -(16466, 'My_Scroll2', 'My Scroll2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(16466, 'My_Scroll2', 'My Scroll2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (16503, 'E_Insurance_Package', 'E Insurance Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12209,10;', '', ''), (16542, 'Xmas_Bless', 'Xmas Bless', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (16543, 'Snowman_Hat_Box', 'Snowman Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5738,1;', '', ''), (16544, 'FSnowman_Hat_Box', 'FSnowman Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5738,1;', '', ''), (16548, 'Sagittarius_Crown_Box', 'Sagittarius Crown Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5739,1;', '', ''), (16549, 'Sagittarius_Diadem_Box', 'Sagittarius Diadem Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5740,1;', '', ''), -(16555, 'Pr_Reset_Stone_Box', 'Pr Reset Stone Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(16556, 'FPr_Reset_Stone_Box', 'FPr Reset Stone Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(16555, 'Pr_Reset_Stone_Box', 'Pr Reset Stone Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(16556, 'FPr_Reset_Stone_Box', 'FPr Reset Stone Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (16557, 'CP_Helm_Scroll10', 'CP Helm Scroll10', 18, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14517,10;', '', ''), (16558, 'CP_Shield_Scroll10', 'CP Shield Scroll10', 18, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14518,10;', '', ''), (16559, 'CP_Armor_Scroll10', 'CP Armor Scroll10', 18, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14519,10;', '', ''), (16560, 'CP_Weapon_Scroll10', 'CP Weapon Scroll10', 18, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14520,10;', '', ''), (16561, 'CP_Scroll_Package', 'CP Scroll Package', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(16562, 'Majestic_Devil_Scroll', 'Majestic Devil Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(16562, 'Majestic_Devil_Scroll', 'Majestic Devil Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (16563, 'BM100_Box_5', 'BM100 Box 5', 18, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14533,5;', '', ''), (16565, 'Capricorn_Crown_Box', 'Capricorn Crown Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5744,1;', '', ''), (16567, 'Capricorn_Diadem_Box', 'Capricorn Diadem Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5745,1;', '', ''), (16568, 'FCapricorn_Diadem_Box', 'FCapricorn Diadem Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5745,1;', '', ''), (16569, 'Summer_Scroll', 'Summer Scroll', 2, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(16576, 'Illusion_Nothing', 'Illusion Nothing', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(16576, 'Illusion_Nothing', 'Illusion Nothing', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (16577, 'Dragon_Captain', 'Dragon Captain', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (16582, 'Red_Bunny_Band_Box', 'Red Bunny Band Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5763,1;', '', ''), (16584, 'Sloth_Hat_Box', 'Sloth Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5761,1;', '', ''), @@ -7294,26 +7294,26 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (16638, 'Life_Ribbon_Box', 'Life Ribbon Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (16639, 'Life_Ribbon_Box2', 'Life Ribbon Box2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (16640, 'Life_Ribbon_Box3', 'Life Ribbon Box3', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(16652, 'Flame_Light', 'Flame Light', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(16652, 'Flame_Light', 'Flame Light', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (16653, 'BM75_10Box', 'BM75 10Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12563,10;', '', ''), (16654, 'Valiant_Will', 'Valiant Will', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (16664, 'Leo_Scroll', 'Leo Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (16665, 'Virgo_Scroll', 'Virgo Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (16666, 'Magic_Candy_Box10', 'Magic Candy Box10', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(16673, 'Libra_Scroll', 'Libra Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(16675, 'Splash_Scroll', 'Splash Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(16673, 'Libra_Scroll', 'Libra Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(16675, 'Splash_Scroll', 'Splash Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (16677, 'Universal_Catalog_Gold_Box10', 'Universal Catalog Gold 10 Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12581,10;', '', ''), (16678, 'Universal_Catalog_Gold_Box50', 'Universal Catalog Gold 50 Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12581,50;', '', ''), (16679, 'Universal_Catalog_Gold_Box10', 'Universal Catalog Gold 10 Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12581,10;', '', ''), (16680, 'Universal_Catalog_Gold_Box50', 'Universal Catalog Gold 50 Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12581,50;', '', ''), -(16681, 'BR_Independence_Scroll', 'BR Independence Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(16681, 'BR_Independence_Scroll', 'BR Independence Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (16682, 'Boarding_Halter_Box', 'Boarding Halter Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12622,1;', '', ''), (16683, 'B_Halter_Box_30Days', 'B Halter Box 30Days', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (16684, 'Wing_Of_Fly_Box10', 'Wing Of Fly Box10', 18, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 601,10;', '', ''), (16685, 'Wing_Of_Fly_Box50', 'Wing Of Fly Box50', 18, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 601,50;', '', ''), (16686, 'Wing_Of_Fly_Box100', 'Wing Of Fly Box100', 18, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 601,100;', '', ''), -(16687, 'RWC2010_SuitcaseA', 'RWC2010 SuitcaseA', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(16688, 'RWC2010_SuitcaseB', 'RWC2010 SuitcaseB', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(16687, 'RWC2010_SuitcaseA', 'RWC2010 SuitcaseA', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(16688, 'RWC2010_SuitcaseB', 'RWC2010 SuitcaseB', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (16691, 'Scorpius_Scroll', 'Scorpius Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (16740, 'The_Sea_God''s_Call_23_Hour_Box', 'The Sea God''s Call 23 Hour Box', 2, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 6436,86400;', '', ''), (16741, 'Cutlass_1_Day_Box', 'Cutlass 1 Day Box', 2, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 1198,86400;', '', ''), @@ -7332,9 +7332,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (16754, 'F_Unbreak_Weap_Box', 'F Unbreak Weap Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6438,1;', '', ''), (16755, 'Unbreak_Def_Box', 'Unbreak Def Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6439,1;', '', ''), (16756, 'F_Unbreak_Def_Box', 'F Unbreak Def Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6439,1;', '', ''), -(16757, 'Hallo_Scroll', 'Hallo Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(16760, 'Umbala_Spirit_Box2', 'Umbala Spirit Box2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(16761, 'F_Umbala_Spirit_Box2', 'F Umbala Spirit Box2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(16757, 'Hallo_Scroll', 'Hallo Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(16760, 'Umbala_Spirit_Box2', 'Umbala Spirit Box2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(16761, 'F_Umbala_Spirit_Box2', 'F Umbala Spirit Box2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (16763, 'The_Sea_God''s_Call_7_Day_Box', 'The Sea God''s Call 7 Day Box', 2, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 6436,604800;', '', ''), (16764, 'The_Sea_God''s_Call_15_Day_Box', 'The Sea God''s Call 15 Day Box', 2, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 6436,1209600;', '', ''), (16765, 'Octopus_Hunting_Skewer_23_Hour_Box', 'Octopus Hunting Skewer 23 Hour Box', 2, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 6442,86400;', '', ''), @@ -7342,24 +7342,24 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (16767, 'Octopus_Hunting_Skewer_7_Day_Box', 'Octopus Hunting Skewer 7 Day Box', 2, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 6442,604800;', '', ''), (16770, 'Silvervine_Fruit_Box10', 'Silvervine 10 Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6417,10; getitem 12636,30;', '', ''), (16771, 'Silvervine_Fruit_Box40', 'Silvervine 40 Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6417,40; getitem 12636,120;', '', ''), -(16774, 'Asgard_Scroll', 'Asgard Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(16775, 'Sagittarius_Scroll', 'Sagittarius Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(16774, 'Asgard_Scroll', 'Asgard Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(16775, 'Sagittarius_Scroll', 'Sagittarius Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (16776, 'Universal_Catalog_Gold_Box10', 'Universal Catalog Gold 10 Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12581,10;', '', ''), (16777, 'Universal_Catalog_Gold_Box50', 'Universal Catalog Gold 50 Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12581,50;', '', ''), (16826, 'Sagittarius_Scr_Box', 'Sagittarius Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), -(16972, 'Weather_Report_Box', 'Weather Report Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(16972, 'Weather_Report_Box', 'Weather Report Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (16973, 'Yellow_Hat_Box', 'Yellow Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 19515,1;', '', ''), (16974, 'Comin_Actor_Box', 'Comin Actor Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (16975, 'Singing_Bird_Box', 'Singing Bird Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 19516,1;', '', ''), (16976, 'Hen_Set_Box', 'Hen Set Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (16977, 'Red_Minicrown_Box', 'Red Minicrown Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 19522,1;', '', ''), (16979, 'Silvervine_Fruit_Box4', 'Silvervine 4 Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6417,4; getitem 12636,12;', '', ''), -(16990, 'Sagittar_Diadem_Scroll', 'Sagittar Diadem Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(16991, 'Sagittar_Di_Scroll_Box', 'Sagittar Di Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(16990, 'Sagittar_Diadem_Scroll', 'Sagittar Diadem Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(16991, 'Sagittar_Di_Scroll_Box', 'Sagittar Di Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (16992, 'Butterfly_Wing_Box20', 'Butterfly Wing Box20', 18, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 602,20;', '', ''), (16993, 'Butterfly_Wing_Box50', 'Butterfly Wing Box50', 18, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 602,50;', '', ''), -(16996, 'Capri_Crown_Scroll', 'Capri Crown Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(16997, 'Capri_Crown_Scroll_Box', 'Capri Crown Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(16996, 'Capri_Crown_Scroll', 'Capri Crown Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(16997, 'Capri_Crown_Scroll_Box', 'Capri Crown Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (16998, 'Archangel_Wings_Box', 'Archangel Wings Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2573,1;', '', ''), (16999, 'Bravery_Bag_Box', 'Bravery Bag Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2576,1;', '', ''), (17000, 'Wander_Man_Box5', 'Wander Man Box5', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12626,5;', '', ''), @@ -7372,27 +7372,27 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (17007, 'Salamander_Box10', 'Salamander Box10', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12629,10;', '', ''), (17008, 'Teddy_Bear_Box5', 'Teddy Bear Box5', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12630,5;', '', ''), (17009, 'Teddy_Bear_Box10', 'Teddy Bear Box10', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12630,10;', '', ''), -(17011, 'Capricon_Di_Scroll', 'Capricon Di Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17012, 'Capricon_Di_Scroll_Box', 'Capricon Di Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(17011, 'Capricon_Di_Scroll', 'Capricon Di Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(17012, 'Capricon_Di_Scroll_Box', 'Capricon Di Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (17013, 'Malang_Woe_Encard_Box', 'Malang Woe Encard Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 16740,1; getitem 16765,1;', '', ''), (17014, 'Butterfly_ear_Box', 'Butterfly ear Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 19509,1;', '', ''), (17015, 'Stuckhead_Screw_Box', 'Stuckhead Screw Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 19510,1;', '', ''), -(17016, 'Aquarius_Diadem_Scroll', 'Aquarius Diadem Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17017, 'Aquarius_Di_Scroll_Box', 'Aquarius Di Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(17016, 'Aquarius_Diadem_Scroll', 'Aquarius Diadem Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(17017, 'Aquarius_Di_Scroll_Box', 'Aquarius Di Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (17018, 'Libra_Scroll2', 'Libra Scroll2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (17019, 'Scorpio_Scroll2', 'Scorpio Scroll2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17020, 'Tw_Nov_Scroll2', 'Tw Nov Scroll2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17021, 'Summer_Scroll3', 'Summer Scroll3', 2, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17022, 'Super_Pet_Egg1_2', 'Super Pet Egg1 2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17023, 'Super_Pet_Egg4_2', 'Super Pet Egg4 2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17024, 'Lovely_Aquarius_Scroll', 'Lovely Aquarius Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17025, 'Lovely_Aquarius_Box', 'Lovely Aquarius Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17026, 'Boitata_Scroll', 'Boitata Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17028, 'Pisces_Diadem_Scroll', 'Pisces Diadem Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17029, 'Pisces_Diadem_Box', 'Pisces Diadem Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(17020, 'Tw_Nov_Scroll2', 'Tw Nov Scroll2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(17021, 'Summer_Scroll3', 'Summer Scroll3', 2, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(17022, 'Super_Pet_Egg1_2', 'Super Pet Egg1 2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(17023, 'Super_Pet_Egg4_2', 'Super Pet Egg4 2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(17024, 'Lovely_Aquarius_Scroll', 'Lovely Aquarius Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(17025, 'Lovely_Aquarius_Box', 'Lovely Aquarius Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(17026, 'Boitata_Scroll', 'Boitata Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(17028, 'Pisces_Diadem_Scroll', 'Pisces Diadem Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(17029, 'Pisces_Diadem_Box', 'Pisces Diadem Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (17030, 'St_Pat_Hat_box', 'St Pat Hat box', 18, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 18565,1;', '', ''), -(17035, 'Energetic_Pisces_Scroll', 'Energetic Pisces Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17036, 'Energetic_Pisces_Box', 'Energetic Pisces Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(17035, 'Energetic_Pisces_Scroll', 'Energetic Pisces Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(17036, 'Energetic_Pisces_Box', 'Energetic Pisces Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (17037, 'Trans_Box_Devi', 'Trans Box Devi', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12658,10;', '', ''), (17038, 'Trans_Box_Ray_Arch', 'Trans Box Ray Arch', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12659,10;', '', ''), (17039, 'Trans_Box_Mavka', 'Trans Box Mavka', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12660,10;', '', ''), @@ -7401,7 +7401,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (17042, 'Trans_Box_Poring', 'Trans Box Poring', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12663,10;', '', ''), (17043, 'Trans_Box_Golem', 'Trans Box Golem', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12664,10;', '', ''), (17050, 'Aries_Scroll', 'Aries Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17051, 'Aries_Scroll_Box', 'Aries Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(17051, 'Aries_Scroll_Box', 'Aries Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (17052, 'Holy_Mom_Blaze_Box', 'Holy Mom Blaze Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6472,1;', '', ''), (17056, 'Wiz_Card_Album', 'Wiz Card Album', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (17057, 'Swordman_Card_Album', 'Swordman Card Album', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), @@ -7409,8 +7409,8 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (17059, 'Acolyte_Card_Album', 'Acolyte Card Album', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (17060, 'Merchant_Card_Album', 'Merchant Card Album', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (17061, 'Archer_Card_Album', 'Archer Card Album', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17062, 'Taurus_Diadem_Scroll', 'Taurus Diadem Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17063, 'Taurus_Di_Scroll_Box', 'Taurus Di Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(17062, 'Taurus_Diadem_Scroll', 'Taurus Diadem Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(17063, 'Taurus_Di_Scroll_Box', 'Taurus Di Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (17064, 'Tw_Sagitt_Scroll', 'Tw Sagitt Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (17066, 'Poison_Bottle_Box50', 'Poison Bottle Box50', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 678,50;', '', ''), (17067, 'Poison_Bottle_Box100', 'Poison Bottle Box100', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 678,100;', '', ''), @@ -7423,12 +7423,12 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (17074, 'Empty_Bottle_Box10', 'Empty Bottle Box10', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 713,10;', '', ''), (17075, 'Empty_Bottle_Box100', 'Empty Bottle Box100', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 713,100;', '', ''), (17076, 'Empty_Bottle_Box500', 'Empty Bottle Box500', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 713,500;', '', ''), -(17077, 'Taurus_Crown_Scroll', 'Taurus Crown Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17078, 'Taurus_Crown_Scroll_Box', 'Taurus Crown Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(17077, 'Taurus_Crown_Scroll', 'Taurus Crown Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(17078, 'Taurus_Crown_Scroll_Box', 'Taurus Crown Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (17080, 'Scorpio_Scroll3', 'Scorpio Scroll3', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (17081, 'Yggdrasil_Crown_Box', 'Yggdrasil Crown Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 18580,1;', '', ''), -(17082, 'Gemi_Diadem_Scroll', 'Gemi Diadem Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17083, 'Gemi_Diadem_Scroll_Box', 'Gemi Diadem Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(17082, 'Gemi_Diadem_Scroll', 'Gemi Diadem Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(17083, 'Gemi_Diadem_Scroll_Box', 'Gemi Diadem Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (17084, 'Upg_Katar_Box', 'Upg Katar Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 1292,1;', '', ''), (17085, 'Upg_Two_Handed_Axe_Box', 'Upg Two Handed Axe Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 1394,1;', '', ''), (17086, 'Upg_Lance_Box', 'Upg Lance Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 1491,1;', '', ''), @@ -7440,31 +7440,31 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (17092, 'Upg_Bow_Box', 'Upg Bow Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 18112,1;', '', ''), (17093, 'Upg_Twohand_Sword_Box', 'Upg Two-Handed Sword Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 21000,1;', '', ''), (17104, 'HD_Oridecon_50Box', 'HD Oridecon 50Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6240,50;', '', ''), -(17105, 'HD_Elunium_50Box', 'HD Elunium 50Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6241,50;', '', ''), +(17105, 'HD_Elunium_50Box', 'HD Elunium 50Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6241,50;', '', ''); +INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES (17106, 'Max_Weight_Up_10Box', 'Max Weight Up 10Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 7776,10;', '', ''), -(17107, 'Gemi_Crown_Scroll', 'Gemi Crown Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17108, 'Gemi_Crown_Scroll_Box', 'Gemi Crown Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(17107, 'Gemi_Crown_Scroll', 'Gemi Crown Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(17108, 'Gemi_Crown_Scroll_Box', 'Gemi Crown Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (17109, 'Capri_Scroll', 'Capri Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (17110, 'Aquarius_Scroll', 'Aquarius Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (17113, 'Pisces_Scroll', 'Pisces Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (17114, 'Horn_Of_Ancient_Box', 'Horn Of Ancient Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 18595,1;', '', ''), (17115, 'Sprout_Hat_Box', 'Sprout Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 18596,1;', '', ''), (17116, 'Mercury_Helm_Box', 'Mercury Helm Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 18597,1;', '', ''), -(17117, 'Aries_Scroll', 'Aries Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(17117, 'Aries_Scroll', 'Aries Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (17120, 'Taurus_Scroll', 'Taurus Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (17121, 'Starry_Scroll', 'Starry Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17122, 'Immuned_Shield_Box', 'Immuned Shield Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2168,1;', '', ''); -INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(17122, 'Immuned_Shield_Box', 'Immuned Shield Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2168,1;', '', ''), (17123, 'Black_Devil_Mask_Box', 'Black Devil Mask Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 18599,1;', '', ''), (17124, 'Cat_Ears_Beret_Box', 'Cat Ears Beret Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 18600,1;', '', ''), (17125, 'Red_Bread_Hat_Box', 'Red Bread Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 18601,1;', '', ''), (17127, 'Leo_Scroll2', 'Leo Scroll2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (17134, 'RWC_Scroll', 'RWC Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17138, 'Ms_Cancer_Scroll', 'Ms Cancer Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17139, 'RWC_Super_Scroll', 'RWC Super Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17140, 'Leo_Scroll', 'Leo Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17141, 'Ms_Virgo_Scroll', 'Ms Virgo Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17143, 'Ms_Scorpio_Scroll', 'Ms Scorpio Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(17138, 'Ms_Cancer_Scroll', 'Ms Cancer Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(17139, 'RWC_Super_Scroll', 'RWC Super Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(17140, 'Leo_Scroll', 'Leo Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(17141, 'Ms_Virgo_Scroll', 'Ms Virgo Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(17143, 'Ms_Scorpio_Scroll', 'Ms Scorpio Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (17146, 'Dep_Alice_Hat_Box', 'Dep Alice Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 18630,1;', '', ''), (17147, 'Ribbon_Chef_Hat_Box', 'Ribbon Chef Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 18631,1;', '', ''), (17152, 'Bridal_Ribbon_Box', 'Bridal Ribbon Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 18636,1;', '', ''), @@ -7473,15 +7473,15 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (17157, 'Vital_Flower_Box', 'Vital Flower Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6113,10;', '', ''), (17158, 'Flame_Gemstone_Box', 'Flame Gemstone Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6114,10;', '', ''), (17162, 'Boarding_Halter_Box7', 'Boarding Halter Box7', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17165, 'Challenge_Kit', 'Challenge Kit', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(17165, 'Challenge_Kit', 'Challenge Kit', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (17181, 'Jan_Groove_Box', 'Jan Groove Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (17184, '3rd_Test_Pass_Box', '3rd Test Pass Box', 18, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6583,1;', '', ''), (17203, 'Free_Pass_Box', 'Free Pass Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (17207, 'Idn_Heart_Scroll', 'Idn Heart Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17209, 'Tw_Rainbow_Scroll', 'Tw Rainbow Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17210, 'Tw_Red_Scroll', 'Tw Red Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17211, 'Tw_Orange_Scroll', 'Tw Orange Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17212, 'Tw_Yellow_Scroll', 'Tw Yellow Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(17209, 'Tw_Rainbow_Scroll', 'Tw Rainbow Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(17210, 'Tw_Red_Scroll', 'Tw Red Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(17211, 'Tw_Orange_Scroll', 'Tw Orange Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), +(17212, 'Tw_Yellow_Scroll', 'Tw Yellow Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (17233, 'Scroll_Of_Death', 'Scroll Of Death', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (17234, 'Scroll_Of_Life', 'Scroll Of Life', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (17235, 'Scroll_Of_Magic', 'Scroll Of Magic', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), @@ -7491,7 +7491,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (17239, 'Horned_Scroll', 'Horned Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (17240, 'Mercury_Scroll', 'Mercury Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (17251, 'C_Wing_Of_Fly_3Day_Box', 'C Wing Of Fly 3Day Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(17252, 'RWC_2012_Set_Box', 'RWC 2012 Set Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(17252, 'RWC_2012_Set_Box', 'RWC 2012 Set Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (17253, 'RWC_2012_Ring_Box', 'RWC 2012 Ring Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2966,1;', '', ''), (17254, 'RWC_2012_Pendant_Box', 'RWC 2012 Pendant Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2968,1;', '', ''), (18000, 'Cannon_Ball', 'Cannon Ball', 10, 100, 50, 10, 100, 0, 0, 0, 0, 263168, 8, 2, 32768, 0, 99, 0, 0, 8, '', '', ''), @@ -7780,7 +7780,8 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (19526, 'C_Helm', 'Costume Helm', 5, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 1, 0, 0, 40, 'bonus bUnbreakableHelm,0;', '', ''), (19527, 'C_Spiky_Band', 'Costume Spiky Band', 5, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 1, 0, 0, 43, 'bonus bUnbreakableHelm,0;', '', ''), (19528, 'C_Iron_Cain', 'Costume Iron Cain', 5, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 4096, 0, 1, 0, 0, 53, 'bonus bUnbreakableHelm,0;', '', ''), -(19529, 'C_Angel_Wing', 'Costume Angel Wing', 5, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 1, 0, 0, 38, 'bonus bUnbreakableHelm,0; bonus bVit,1; bonus bAgi,1;', '', ''), +(19529, 'C_Angel_Wing', 'Costume Angel Wing', 5, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 1, 0, 0, 38, 'bonus bUnbreakableHelm,0; bonus bVit,1; bonus bAgi,1;', '', ''); +INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES (19530, 'C_Wild_Rose', 'Costume Wild Rose', 5, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 1, 0, 0, 541, 'bonus bUnbreakableHelm,0; bonus bAtk,2; bonus bMatk,2;', '', ''), (19532, 'C_Red_Bunny_Band', 'Red Bunny Band', 5, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 1, 0, 0, 640, 'bonus bUnbreakableHelm,0; bonus bDex,1;', '', ''), (19533, 'C_Spore_Hat', 'Costume Spore Hat', 5, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 1, 0, 0, 114, 'bonus bUnbreakableHelm,0; bonus bVit,1; bonus2 bExpAddRace,RC_NonBoss,1; bonus2 bExpAddRace,RC_Boss,1;', '', ''), @@ -7790,8 +7791,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (19537, 'C_Gryphon_Hat', 'Costume Gryphon Hat', 5, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 1, 0, 0, 591, 'bonus bUnbreakableHelm,0;', '', ''), (19538, 'Full_Moon', 'Full Moon', 5, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 1, 0, 0, 780, 'bonus bUnbreakableHelm,0;', '', ''), (19539, 'C_Hairband_Of_Reginleif', 'Hairband Of Reginleif', 5, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 256, 0, 1, 0, 0, 468, 'bonus bAllStats,1;', '', ''), -(19540, 'C_Rabbit_Earplugs', 'Costume Rabbit Earplugs', 5, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 768, 0, 1, 0, 0, 515, 'bonus bAgi,1; bonus bFlee,2;', '', ''); -INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(19540, 'C_Rabbit_Earplugs', 'Costume Rabbit Earplugs', 5, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 768, 0, 1, 0, 0, 515, 'bonus bAgi,1; bonus bFlee,2;', '', ''), (19541, 'C_Romantic_White_Flower', 'Costume Romantic White Flower', 5, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 4096, 0, 1, 0, 0, 259, 'bonus bUnbreakableHelm,0;', '', ''), (19542, 'C_Devil_Whisper', 'Costume Devil Whisper', 5, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 2048, 0, 1, 0, 0, 712, 'bonus bUnbreakableHelm,0;', '', ''), (19543, 'Oliver_Wolf_Hood', 'Oliver Wold Hood', 5, 20, 10, 300, 0, 0, 0, 0, 1, 4294967295, 7, 2, 1024, 0, 70, 0, 0, 849, 'bonus bUnbreakableHelm,0;', '', ''), diff --git a/src/map/itemdb.c b/src/map/itemdb.c index 0ff991bad..6fd8b166c 100644 --- a/src/map/itemdb.c +++ b/src/map/itemdb.c @@ -199,7 +199,7 @@ void itemdb_package_item(struct map_session_data *sd, struct item_package *packa entry = &package->random_list[rnd()%package->random_qty]; - for( i = 0; i < package->random_qty; i++ ) { + while( 1 ) { if( rnd()%10000 >= entry->rate ) { entry = entry->next; continue; @@ -625,7 +625,7 @@ void itemdb_read_groups(void) { const char *itname; int i = 0, count = 0, c; unsigned int *gsize = NULL; - + if (conf_read_file(&item_group_conf, config_filename)) { ShowError("can't read %s\n", config_filename); return; @@ -760,7 +760,7 @@ void itemdb_read_packages(void) { int r = 0, m = 0; data->package = &itemdb->packages[count]; - + itemdb->packages[count].id = data->nameid; itemdb->packages[count].random_list = NULL; itemdb->packages[count].must_items = NULL; @@ -811,12 +811,16 @@ void itemdb_read_packages(void) { } else { if( prev ) prev->next = &itemdb->packages[count].random_list[r]; + itemdb->packages[count].random_list[r].id = data ? data->nameid : 0; itemdb->packages[count].random_list[r].qty = icount; + itemdb->packages[count].random_list[r].rate = rate; itemdb->packages[count].random_list[r].hours = expire; itemdb->packages[count].random_list[r].announce = announce == true ? 1 : 0; itemdb->packages[count].random_list[r].named = named == true ? 1 : 0; + prev = &itemdb->packages[count].random_list[r]; + r++; } @@ -825,6 +829,12 @@ void itemdb_read_packages(void) { if( prev ) prev->next = &itemdb->packages[count].random_list[0]; + if( itemdb->packages[count].random_qty == 1 ) { + //item packages dont stop looping until something comes out of them, so if you have only one item in it the drop is guaranteed. + ShowWarning("itemdb_read_packages: '%s' has only 1 random option, drop rate will be 100%!\n",itemdb_name(itemdb->packages[count].id)); + itemdb->packages[count].random_list[0].rate = 10000; + } + count++; } @@ -1625,7 +1635,6 @@ int itemdb_uid_load() { * read all item-related databases *------------------------------------*/ static void itemdb_read(void) { - if (iMap->db_use_sqldbs) itemdb_read_sqldb(); else @@ -1635,6 +1644,7 @@ static void itemdb_read(void) { itemdb->read_groups(); itemdb->read_chains(); itemdb->read_packages(); + sv->readdb(iMap->db_path, "item_avail.txt", ',', 2, 2, -1, &itemdb_read_itemavail); sv->readdb(iMap->db_path, DBPATH"item_trade.txt", ',', 3, 3, -1, &itemdb_read_itemtrade); sv->readdb(iMap->db_path, "item_delay.txt", ',', 2, 2, -1, &itemdb_read_itemdelay); diff --git a/src/plugins/db2sql.c b/src/plugins/db2sql.c index a6e1c20e6..c4d4adff1 100644 --- a/src/plugins/db2sql.c +++ b/src/plugins/db2sql.c @@ -17,7 +17,7 @@ HPExport struct hplugin_info pinfo = { "DB2SQL", // Plugin name SERVER_TYPE_MAP,// Which server types this plugin works with? - "0.2", // Plugin version + "0.3", // Plugin version HPM_VERSION, // HPM Version (don't change, macro is automatically updated) }; @@ -98,6 +98,11 @@ int db2sql(char** str, const char* source, int line, int scriptopt) { CPCMD(db2sql) { + if( iMap->db_use_sqldbs ) { + ShowInfo("db2sql: this should not be used with 'db_use_sqldbs' enabled, skipping...\n"); + return; + } + stmt = SQL->StmtMalloc(mysql_handle); if( stmt == NULL ) { SqlStmt_ShowDebug(stmt); -- cgit v1.2.3-70-g09d2 From 02bb58d320f16ddc30ac3d1e6508cf08997f583a Mon Sep 17 00:00:00 2001 From: shennetsind Date: Mon, 24 Jun 2013 17:02:01 -0300 Subject: Added missing status icons for 14602,14603,14604 and 14605 As proposed by evilpuncker in http://hercules.ws/board/topic/1230-few-items-missing-buff-icons/ Signed-off-by: shennetsind --- src/map/status.c | 43 ++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 42 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/map/status.c b/src/map/status.c index 48ad1e239..fdee5b954 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -8814,6 +8814,27 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val if (battle_config.sc_castcancel&bl->type) unit_skillcastcancel(bl, 0); break; + /* */ + case SC_ITEMSCRIPT: + if( sd ) { + switch( val1 ) { + //case 4121://Phree + //case 4047://Ghostring + case 4302://Gunka + clif->status_change(bl,SI_MVPCARD_TAOGUNKA,1,tick,0,0,0); + break; + case 4132://Mistress + clif->status_change(bl,SI_MVPCARD_MISTRESS,1,tick,0,0,0); + break; + case 4143://Orc Hero + clif->status_change(bl,SI_MVPCARD_ORCHERO,1,tick,0,0,0); + break; + case 4135://Orc Lord + clif->status_change(bl,SI_MVPCARD_ORCLORD,1,tick,0,0,0); + break; + } + } + break; } // Set option as needed. @@ -9245,7 +9266,7 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const vd = status_get_viewdata(bl); calc_flag = StatusChangeFlagTable[type]; - switch(type){ + switch(type) { case SC_GRANITIC_ARMOR:{ int dammage = status->max_hp*sce->val3/100; if(status->hp < dammage) //to not kill him @@ -9657,6 +9678,26 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const case SC_FULL_THROTTLE: sc_start(bl,SC_REBOUND,100,sce->val1,skill->get_time2(ALL_FULL_THROTTLE,sce->val1)); break; + case SC_ITEMSCRIPT: + if( sd ) { + switch( sce->val1 ) { + //case 4121://Phree + //case 4047://Ghostring + case 4302://Gunka + clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_MVPCARD_TAOGUNKA); + break; + case 4132://Mistress + clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_MVPCARD_MISTRESS); + break; + case 4143://Orc Hero + clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_MVPCARD_ORCHERO); + break; + case 4135://Orc Lord + clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_MVPCARD_ORCLORD); + break; + } + } + break; } opt_flag = 1; -- cgit v1.2.3-70-g09d2 From 5b40d0c2937c2fe4f8e133271d05602543d86277 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Mon, 24 Jun 2013 17:40:54 -0300 Subject: Fixed db2sql Wasn't taking in account the delay_consume flag which actually means the item type is 11 not 2. Also added a extra warning in the item packages parser. Special Thanks to ossi0110 for bringing this up. Signed-off-by: shennetsind --- db/pre-re/item_db.txt | 12 +-- db/re/item_db.txt | 12 +-- sql-files/item_db.sql | 185 +++++++++++++++++++------------------- sql-files/item_db_re.sql | 226 +++++++++++++++++++++++------------------------ src/map/itemdb.c | 6 +- src/plugins/db2sql.c | 6 +- 6 files changed, 225 insertions(+), 222 deletions(-) (limited to 'src') diff --git a/db/pre-re/item_db.txt b/db/pre-re/item_db.txt index 20351d08c..9a85151ab 100644 --- a/db/pre-re/item_db.txt +++ b/db/pre-re/item_db.txt @@ -5294,12 +5294,12 @@ 12986,Pet_Egg_Scroll_Box9,Adventurer Pack Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12992,1; },{},{} 12987,Pet_Egg_Scroll_Box10,Pet Egg Scroll Box 10,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12993,1; },{},{} 12988,Pet_Egg_Scroll_Box11,Pet Egg Scroll Box 11,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12994,1; },{},{} -12989,Pet_Egg_Scroll6,Pet Egg Scroll 6,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} -12990,Pet_Egg_Scroll7,Pet Egg Scroll 7,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} -12991,Pet_Egg_Scroll8,Party Hard Pack,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} -12992,Pet_Egg_Scroll9,Adventurer Pack,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} -12993,Pet_Egg_Scroll10,Pet Egg Scroll 10,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} -12994,Pet_Egg_Scroll11,Pet Egg Scroll 11,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12989,Pet_Egg_Scroll6,Pet Egg Scroll 6,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12990,Pet_Egg_Scroll7,Pet Egg Scroll 7,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12991,Pet_Egg_Scroll8,Party Hard Pack,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12992,Pet_Egg_Scroll9,Adventurer Pack,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12993,Pet_Egg_Scroll10,Pet Egg Scroll 10,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12994,Pet_Egg_Scroll11,Pet Egg Scroll 11,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12995,White_Herb_Box,White Herb Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 509,15; },{},{} 12996,Blue_Herb_Box,Blue Herb Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 510,15; },{},{} 12997,Elunium_Box,Elunium Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 985,5; },{},{} diff --git a/db/re/item_db.txt b/db/re/item_db.txt index 60f49bcee..5571437b8 100644 --- a/db/re/item_db.txt +++ b/db/re/item_db.txt @@ -6097,12 +6097,12 @@ 12986,Pet_Egg_Scroll_Box9,Adventurer Pack Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12992,1; },{},{} 12987,Pet_Egg_Scroll_Box10,Pet Egg Scroll Box 10,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12993,1; },{},{} 12988,Pet_Egg_Scroll_Box11,Pet Egg Scroll Box 11,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12994,1; },{},{} -12989,Pet_Egg_Scroll6,Pet Egg Scroll 6,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} -12990,Pet_Egg_Scroll7,Pet Egg Scroll 7,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} -12991,Pet_Egg_Scroll8,Party Hard Pack,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} -12992,Pet_Egg_Scroll9,Adventurer Pack,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} -12993,Pet_Egg_Scroll10,Pet Egg Scroll 10,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} -12994,Pet_Egg_Scroll11,Pet Egg Scroll 11,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12989,Pet_Egg_Scroll6,Pet Egg Scroll 6,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12990,Pet_Egg_Scroll7,Pet Egg Scroll 7,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12991,Pet_Egg_Scroll8,Party Hard Pack,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12992,Pet_Egg_Scroll9,Adventurer Pack,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12993,Pet_Egg_Scroll10,Pet Egg Scroll 10,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} +12994,Pet_Egg_Scroll11,Pet Egg Scroll 11,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12995,White_Herb_Box,White Herb Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 509,15; },{},{} 12996,Blue_Herb_Box,Blue Herb Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 510,15; },{},{} 12997,Elunium_Box,Elunium Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 985,5; },{},{} diff --git a/sql-files/item_db.sql b/sql-files/item_db.sql index 45bbf9d39..cdde18699 100644 --- a/sql-files/item_db.sql +++ b/sql-files/item_db.sql @@ -125,17 +125,17 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (597, 'Lovely_Choco_Tart', 'Lovely Choco-Tart', 0, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemheal rand(10,400),0;', '', ''), (598, 'Light_Red_Pot', 'Light Red Potion', 0, 50, 25, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemheal rand(45,65),0;', '', ''), (599, 'Light_Orange_Pot', 'Light Orange Potion', 0, 200, 100, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemheal rand(105,145),0;', '', ''), -(601, 'Wing_Of_Fly', 'Fly Wing', 2, 60, 30, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",1;', '', ''), -(602, 'Wing_Of_Butterfly', 'Butterfly Wing', 2, 300, 150, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",3;', '', ''), +(601, 'Wing_Of_Fly', 'Fly Wing', 11, 60, 30, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",1;', '', ''), +(602, 'Wing_Of_Butterfly', 'Butterfly Wing', 11, 300, 150, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",3;', '', ''), (603, 'Old_Blue_Box', 'Old Blue Box', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 603,1;', '', ''), (604, 'Branch_Of_Dead_Tree', 'Dead Branch', 2, 50, 25, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'monster "this",-1,-1,"--ja--",-1,1,"";', '', ''), -(605, 'Anodyne', 'Anodyne', 2, 2000, 1000, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "SM_ENDURE",1;', '', ''), -(606, 'Aloebera', 'Aloevera', 2, 1500, 750, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "SM_SELFPROVOKE",1;', '', ''), +(605, 'Anodyne', 'Anodyne', 11, 2000, 1000, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "SM_ENDURE",1;', '', ''), +(606, 'Aloebera', 'Aloevera', 11, 1500, 750, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "SM_SELFPROVOKE",1;', '', ''), (607, 'Yggdrasilberry', 'Yggdrasil Berry', 0, 5000, 2500, 300, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 100,100;', '', ''), (608, 'Seed_Of_Yggdrasil', 'Yggdrasil Seed', 0, 5000, 2500, 300, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 50,50;', '', ''), (609, 'Amulet', 'Amulet', 2, 100, 50, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(610, 'Leaf_Of_Yggdrasil', 'Yggdrasil Leaf', 2, 4000, 2000, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ALL_RESURRECTION",1;', '', ''), -(611, 'Spectacles', 'Magnifier', 2, 40, 20, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MC_IDENTIFY",1;', '', ''), +(610, 'Leaf_Of_Yggdrasil', 'Yggdrasil Leaf', 11, 4000, 2000, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ALL_RESURRECTION",1;', '', ''), +(611, 'Spectacles', 'Magnifier', 11, 40, 20, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MC_IDENTIFY",1;', '', ''), (612, 'Portable_Furnace', 'Mini Furnace', 2, 150, 75, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'produce 21;', '', ''), (613, 'Iron_Hammer', 'Iron Hammer', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'produce 1;', '', ''), (614, 'Golden_Hammer', 'Golden Hammer', 2, 3000, 1500, 300, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'produce 2;', '', ''), @@ -200,21 +200,21 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (683, 'Exorcize_Herb', 'Herb of Incantation', 2, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_PLUSMAGICPOWER,60000,30;', '', ''), (684, 'Durian', 'Durian', 2, 15000, 7500, 300, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_PLUSATTACKPOWER,60000,10; sc_start SC_PLUSMAGICPOWER,60000,10;', '', ''), (685, 'RAMADAN', 'Ramadan', 0, 5000, 2500, 300, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 100,50;', '', ''), -(686, 'Earth_Scroll_1_3', 'Level 3 Earth Spike', 2, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "WZ_EARTHSPIKE",3;', '', ''), -(687, 'Earth_Scroll_1_5', 'Level 5 Earth Spike', 2, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "WZ_EARTHSPIKE",5;', '', ''), -(688, 'Cold_Scroll_1_3', 'Level 3 Cold Bolt', 2, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_COLDBOLT",3;', '', ''), -(689, 'Cold_Scroll_1_5', 'Level 5 Cold Bolt', 2, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_COLDBOLT",5;', '', ''), -(690, 'Fire_Scroll_1_3', 'Level 3 Fire Bolt', 2, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBOLT",3;', '', ''), -(691, 'Fire_Scroll_1_5', 'Level 5 Fire Bolt', 2, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBOLT",5;', '', ''), -(692, 'Wind_Scroll_1_3', 'Level 3 Lightening Bolt', 2, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_LIGHTNINGBOLT",3;', '', ''), -(693, 'Wind_Scroll_1_5', 'Level 5 Lightening Bolt', 2, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_LIGHTNINGBOLT",5;', '', ''), -(694, 'Ghost_Scroll_1_3', 'Level 3 Soul Strike', 2, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_SOULSTRIKE",3;', '', ''), -(695, 'Ghost_Scroll_1_5', 'Level 5 Soul Strike', 2, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_SOULSTRIKE",5;', '', ''), -(696, 'Fire_Scroll_2_1', 'Level 1 Fire Ball', 2, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBALL",1;', '', ''), -(697, 'Fire_Scroll_2_5', 'Level 5 Fire Ball', 2, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBALL",5;', '', ''), -(698, 'Fire_Scroll_3_1', 'Level 1 Fire Wall', 2, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FIREWALL",1;', '', ''), -(699, 'Fire_Scroll_3_5', 'Level 5 Fire Wall', 2, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FIREWALL",5;', '', ''), -(700, 'Cold_Scroll_2_1', 'Level 1 Frost Diver', 2, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FROSTDIVER",1;', '', ''), +(686, 'Earth_Scroll_1_3', 'Level 3 Earth Spike', 11, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "WZ_EARTHSPIKE",3;', '', ''), +(687, 'Earth_Scroll_1_5', 'Level 5 Earth Spike', 11, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "WZ_EARTHSPIKE",5;', '', ''), +(688, 'Cold_Scroll_1_3', 'Level 3 Cold Bolt', 11, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_COLDBOLT",3;', '', ''), +(689, 'Cold_Scroll_1_5', 'Level 5 Cold Bolt', 11, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_COLDBOLT",5;', '', ''), +(690, 'Fire_Scroll_1_3', 'Level 3 Fire Bolt', 11, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBOLT",3;', '', ''), +(691, 'Fire_Scroll_1_5', 'Level 5 Fire Bolt', 11, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBOLT",5;', '', ''), +(692, 'Wind_Scroll_1_3', 'Level 3 Lightening Bolt', 11, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_LIGHTNINGBOLT",3;', '', ''), +(693, 'Wind_Scroll_1_5', 'Level 5 Lightening Bolt', 11, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_LIGHTNINGBOLT",5;', '', ''), +(694, 'Ghost_Scroll_1_3', 'Level 3 Soul Strike', 11, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_SOULSTRIKE",3;', '', ''), +(695, 'Ghost_Scroll_1_5', 'Level 5 Soul Strike', 11, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_SOULSTRIKE",5;', '', ''), +(696, 'Fire_Scroll_2_1', 'Level 1 Fire Ball', 11, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBALL",1;', '', ''), +(697, 'Fire_Scroll_2_5', 'Level 5 Fire Ball', 11, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBALL",5;', '', ''), +(698, 'Fire_Scroll_3_1', 'Level 1 Fire Wall', 11, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FIREWALL",1;', '', ''), +(699, 'Fire_Scroll_3_5', 'Level 5 Fire Wall', 11, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FIREWALL",5;', '', ''), +(700, 'Cold_Scroll_2_1', 'Level 1 Frost Diver', 11, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FROSTDIVER",1;', '', ''), (701, 'Ora_Ora', 'Ora Ora', 3, 55000, 27500, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (702, 'Animal_Blood', 'Animal Gore', 3, 450, 225, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (703, 'Hinalle', 'Hinalle', 3, 500, 250, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), @@ -4292,10 +4292,10 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (11710, 'Sakura_Mist', 'Sakura Mist', 0, 800, 400, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemheal rand(50,70),rand(10,12);', '', ''), (11711, 'Sakura_Milk_Tea', 'Sakura Milk Tea', 0, 800, 400, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemheal rand(50,70),rand(10,12);', '', ''), (11712, 'First_Leaf_Tea', 'Flower', 0, 800, 400, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemheal rand(50,70),rand(10,12);', '', ''), -(12000, 'Cold_Scroll_2_5', 'Level 5 Frost Diver', 2, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FROSTDIVER",5;', '', ''), -(12001, 'Holy_Scroll_1_3', 'Level 3 Heal', 2, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AL_HEAL",3;', '', ''), -(12002, 'Holy_Scroll_1_5', 'Level 5 Heal', 2, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AL_HEAL",5;', '', ''), -(12003, 'Holy_Scroll_2_1', 'Level 1 Teleport', 2, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",1;', '', ''), +(12000, 'Cold_Scroll_2_5', 'Level 5 Frost Diver', 11, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FROSTDIVER",5;', '', ''), +(12001, 'Holy_Scroll_1_3', 'Level 3 Heal', 11, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AL_HEAL",3;', '', ''), +(12002, 'Holy_Scroll_1_5', 'Level 5 Heal', 11, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AL_HEAL",5;', '', ''), +(12003, 'Holy_Scroll_2_1', 'Level 1 Teleport', 11, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",1;', '', ''), (12004, 'Arrow_Container', 'Quiver', 2, 2, 1, 250, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 1750,500;', '', ''), (12005, 'Iron_Arrow_Container', 'Iron Arrow Quiver', 2, 2, 1, 250, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 1770,500;', '', ''), (12006, 'Steel_Arrow_Container', 'Steel Arrow Quiver', 2, 2, 1, 250, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 1753,500;', '', ''), @@ -4311,8 +4311,8 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12016, 'Speed_Up_Potion', 'Speed Potion', 2, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_MOVHASTE_INFINITY,5000,0;', '', ''), (12017, 'Slow_Down_Potion', 'Slow Potion', 2, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_SlowDown,5000,0;', '', ''), (12018, 'Fire_Cracker', 'Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'end;', '', ''), -(12019, 'Holy_Egg', 'Holy Egg', 2, 2, 1, 150, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ALL_RESURRECTION",2;', '', ''), -(12020, 'Water_Of_Darkness', 'Cursed Water', 2, 2, 1, 30, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",8;', '', ''), +(12019, 'Holy_Egg', 'Holy Egg', 11, 2, 1, 150, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ALL_RESURRECTION",2;', '', ''), +(12020, 'Water_Of_Darkness', 'Cursed Water', 11, 2, 1, 30, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",8;', '', ''), (12021, 'Pork_Belly', 'Pork', 0, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemheal rand(70,99),0;', '', ''), (12022, 'Spareribs', 'Galbi', 0, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemheal rand(70,99),0;', '', ''), (12023, 'Giftbox_China', 'Wrapped Box', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12023,1;', '', ''), @@ -4321,10 +4321,10 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12026, 'Egg_Girl', 'Dano Festival Egg', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12026,1;', '', ''), (12027, 'Giggling_Box', 'Giggling Box', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 9,0; if(rand(1000)<300) sc_start SC_Curse,30000,0;', '', ''), (12028, 'Box_Of_Thunder', 'Box of Thunder', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_MOVHASTE_HORSE,20000,0;', '', ''), -(12029, 'Gloomy_Box', 'Box of Gloom', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AC_CONCENTRATION",1;', '', ''), +(12029, 'Gloomy_Box', 'Box of Gloom', 11, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AC_CONCENTRATION",1;', '', ''), (12030, 'Box_Of_Grudge', 'Box of Resentment', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_PLUSATTACKPOWER,60000,20;', '', ''), (12031, 'Sleepy_Box', 'Box of Drowsiness', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_PLUSMAGICPOWER,60000,20;', '', ''), -(12032, 'Box_Of_Storm', 'Box of Storms', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",2;', '', ''), +(12032, 'Box_Of_Storm', 'Box of Storms', 11, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",2;', '', ''), (12033, 'Box_Of_Sunlight', 'Box of Sunlight', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_CLAIRVOYANCE,30000,0;', '', ''), (12034, 'Painting_Box', 'Box of Panting', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 0,9; if(rand(1000)<300) sc_start SC_Silence,30000,0;', '', ''), (12035, 'Lotto_Box01', 'Lotto Box 01', 2, 0, 0, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem rand(7361,7370),1;', '', ''), @@ -4406,10 +4406,10 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12111, 'Food_Package', 'Bundle of Food', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12111,1; getrandgroupitem 12111,1; getrandgroupitem 12111,1;', '', ''), (12112, 'Tropical_Sograt', 'Tropical Sograt', 2, 1000, 500, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_Curse,10000,1;', '', ''), (12113, 'Vermilion_The_Beach', 'Vermilion on the Beach', 2, 1000, 500, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_Stun,10000,1;', '', ''), -(12114, 'Elemental_Fire', 'Elemental Converter', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",4;', '', ''), -(12115, 'Elemental_Water', 'Elemental Converter', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",2;', '', ''), -(12116, 'Elemental_Earth', 'Elemental Converter', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",3;', '', ''), -(12117, 'Elemental_Wind', 'Elemental Converter', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",5;', '', ''), +(12114, 'Elemental_Fire', 'Elemental Converter', 11, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",4;', '', ''), +(12115, 'Elemental_Water', 'Elemental Converter', 11, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",2;', '', ''), +(12116, 'Elemental_Earth', 'Elemental Converter', 11, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",3;', '', ''), +(12117, 'Elemental_Wind', 'Elemental Converter', 11, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",5;', '', ''), (12118, 'Resist_Fire', 'Fireproof Potion', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start4 SC_ARMOR_ELEMENT,1200000,-15,0,20,0;', '', ''), (12119, 'Resist_Water', 'Coldproof Potion', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start4 SC_ARMOR_ELEMENT,1200000,20,0,0,-15;', '', ''), (12120, 'Resist_Earth', 'Earthproof Potion', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start4 SC_ARMOR_ELEMENT,1200000,0,20,-15,0;', '', ''), @@ -4493,7 +4493,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12197, 'Salty_Rice_Cake', 'Salty Rice Cake', 0, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 10,10;', '', ''), (12198, 'Lucky_Rice_Cake', 'Lucky Rice Cake', 2, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_INCLUK,1200000,21;', '', ''), (12199, 'Rice_Scroll', 'Scroll of Magic', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12200, 'Event_Cake', 'X-mas Cake', 2, 20, 10, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "PR_MAGNIFICAT",3;', '', ''), +(12200, 'Event_Cake', 'X-mas Cake', 11, 20, 10, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "PR_MAGNIFICAT",3;', '', ''), (12201, 'Red_Box_C', 'Commonplace Red Box', 2, 20, 10, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12202, 'Str_Dish10_', 'Steamed Tongue', 0, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_STR_CASH,1800000,10; percentheal 15,5;', '', ''), (12203, 'Agi_Dish10_', 'Steamed Scorpion', 0, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_AGI_CASH,1800000,10; percentheal 15,5;', '', ''), @@ -4506,7 +4506,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12210, 'Bubble_Gum', 'Bubble Gum', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_CASH_RECEIVEITEM,1800000,200;', '', ''), (12211, 'Kafra_Card', 'Kafra Card', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'callfunc "F_CashStore";', '', ''), (12212, 'Giant_Fly_Wing', 'Giant Fly Wing', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'callfunc "F_CashPartyCall";', '', ''), -(12213, 'Neuralizer', 'Neuralizer', 2, 2, 1, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'callfunc "F_CashReset";', '', ''), +(12213, 'Neuralizer', 'Neuralizer', 11, 2, 1, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'callfunc "F_CashReset";', '', ''), (12214, 'Convex_Mirror', 'Convex Mirror', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_CASH_BOSS_ALARM,600000,0;', '', ''), (12215, 'Blessing_10_Scroll', 'LV10 Blessing Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,240000,10;', '', ''), (12216, 'Inc_Agi_10_Scroll', 'LV10 Agil Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(Hp>15) { skilleffect "AL_INCAGI",0; sc_start SC_INC_AGI,240000,10; heal -15,0; }', '', ''), @@ -4526,7 +4526,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12233, 'Kvass', 'Kvass', 0, 20, 10, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 100,100;', '', ''), (12234, 'Cacao99', 'Fierce Cacao 99%', 0, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 25,0;', '', ''), (12235, 'Strawberry_Choco', 'Chocolate Strawberry', 2, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 0,5; skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,240000,10;', '', ''), -(12236, 'Choco_Tart', 'Chocolate Tart', 2, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 5,0; itemskill "AL_ANGELUS",5;', '', ''), +(12236, 'Choco_Tart', 'Chocolate Tart', 11, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 5,0; itemskill "AL_ANGELUS",5;', '', ''), (12237, 'Choco_Lump', 'Junky Chocolate', 2, 0, 0, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 0,5; sc_start SC_Poison,18000,0; sc_start SC_BLOODING,18000,0;', '', ''), (12238, 'New_Year_Rice_Cake_1', 'New Year Rice Cake', 2, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(rand(1000)<100) sc_start SC_DPoison,10000,0; sc_start SC_Poison,50000,0;', '', ''), (12239, 'New_Year_Rice_Cake_2', 'New Year Rice Cake', 2, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(rand(1000)<100) sc_start SC_DPoison,10000,0; sc_start SC_Poison,50000,0;', '', ''), @@ -4601,7 +4601,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12308, 'Magic_Castle', 'Magic Magic Powder', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'setfont 8;', '', ''), (12309, 'Bulging_Head', 'JJangu Magic Powder', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'setfont 9;', '', ''), (12310, 'Spray_Of_Flowers', 'Spray Of Flowers', 2, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_INCFLEE,600000,10;', '', ''), -(12311, 'Large_Spray_Of_Flowers', 'Huge Spray Of Flowers', 2, 0, 0, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ALL_PARTYFLEE",1;', '', ''), +(12311, 'Large_Spray_Of_Flowers', 'Huge Spray Of Flowers', 11, 0, 0, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ALL_PARTYFLEE",1;', '', ''), (12312, 'Thick_Manual50', 'Thick Battle Manual', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_CASH_PLUSEXP,3600000,50;', '', ''), (12313, 'Protection_Of_Angel', 'Guardian Angel', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12314, 'Noive_Box', 'Noive Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), @@ -4613,9 +4613,9 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12320, 'Pineapple_Juice', 'Schwartzwald Pine Jubilee', 2, 0, 0, 300, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_INCHIT,600000,10; sc_start SC_INCFLEE2,600000,20;', '', ''), (12321, 'Spicy_Sandwich', 'Arunafeltz Desert Sandwich', 2, 0, 0, 300, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_CRITICALPERCENT,600000,7;', '', ''), (12322, 'Chocolate_Pie', 'Chocolate Pie', 0, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 5,5;', '', ''), -(12323, 'N_Fly_Wing', 'Novice Fly Wing', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",1;', '', ''), -(12324, 'N_Butterfly_Wing', 'Novice Butterfly Wing', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",3;', '', ''), -(12325, 'N_Magnifier', 'Novice Magnifier', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MC_IDENTIFY",1;', '', ''), +(12323, 'N_Fly_Wing', 'Novice Fly Wing', 11, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",1;', '', ''), +(12324, 'N_Butterfly_Wing', 'Novice Butterfly Wing', 11, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",3;', '', ''), +(12325, 'N_Magnifier', 'Novice Magnifier', 11, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MC_IDENTIFY",1;', '', ''), (12326, 'J_Firecracker', 'Large Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12327, 'Charm_Of_Luck', 'Charm Of Luck', 2, 1000, 500, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12328, 'Charm_Of_Happiness', 'Charm Of Happiness', 2, 1800, 900, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_INCLUK,3600000,20;', '', ''), @@ -4640,8 +4640,8 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12347, 'Acorn_Jelly', 'Acorn Jelly', 2, 11, 5, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ALL_REVERSEORCISH",1;', '', ''), (12348, 'Manuk''s_Faith', 'Manuk''s Faith', 2, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_MATK,600000,10;', '', ''), (12349, 'Cornus''_Tears', 'Cornus'' Tears', 2, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_POTION_BERSERK; sc_start SC_SPL_MATK,600000,10;', '', ''), -(12350, 'Angeling_Potion', 'Angeling Potion', 2, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,120000,5; itemskill "AL_ANGELUS",5;', '', ''), -(12351, 'Shout_Megaphone', 'Scream Megaphone', 2, 20, 10, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MC_LOUD",1;', '', ''), +(12350, 'Angeling_Potion', 'Angeling Potion', 11, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,120000,5; itemskill "AL_ANGELUS",5;', '', ''), +(12351, 'Shout_Megaphone', 'Scream Megaphone', 11, 20, 10, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MC_LOUD",1;', '', ''), (12352, 'Dun_Tele_Scroll3', 'Dungeon Teleport Scroll 3', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12353, 'Tiny_Waterbottle', 'Small Bottle', 2, 800, 400, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_PROPERTYWATER,90000,1;', '', ''), (12354, 'Buche_De_Noel', 'Buche De Noel', 2, 2, 1, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_ANGELUS; sc_start SC_INCMHPRATE,600000,3; sc_start SC_INCMSPRATE,600000,3; sc_start SC_INCHITRATE,600000,3; sc_start SC_CRITICALPERCENT,600000,7;', '', ''), @@ -4674,20 +4674,20 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12381, 'ValkyrieA_Scroll', 'Ancient Languages Scroll', 2, 10, 5, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_arch02") { mercenary_create 2037,1800000; }', '', ''), (12382, 'ValkyrieB_Scroll', 'Ancient Languages Scroll', 2, 10, 5, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_arch02") { mercenary_create 2038,1800000; }', '', ''), (12383, 'Vulcan_Bullet_Magazine', 'Vulcan Bullet Magazine', 2, 11000, 5500, 500, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12384, 'Rainbow_Ruby_Water', 'Rainbow Ruby', 2, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12385, 'Rainbow_Ruby_Fire', 'Rainbow Ruby', 2, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12386, 'Rainbow_Ruby_Wind', 'Rainbow Ruby', 2, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12387, 'Rainbow_Ruby_Earth', 'Rainbow Ruby', 2, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12388, 'Runstone_Crush', 'Rhydo Runestone For Apprentice', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12389, 'Runstone_Storm', 'Pertz Runestone For Apprentice', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(12390, 'Runstone_Millennium', 'Verkana Runestone For Apprentice', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(12384, 'Rainbow_Ruby_Water', 'Rainbow Ruby', 11, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(12385, 'Rainbow_Ruby_Fire', 'Rainbow Ruby', 11, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(12386, 'Rainbow_Ruby_Wind', 'Rainbow Ruby', 11, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(12387, 'Rainbow_Ruby_Earth', 'Rainbow Ruby', 11, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(12388, 'Runstone_Crush', 'Rhydo Runestone For Apprentice', 11, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(12389, 'Runstone_Storm', 'Pertz Runestone For Apprentice', 11, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(12390, 'Runstone_Millennium', 'Verkana Runestone For Apprentice', 11, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12391, 'Lucky_Egg_C', 'Lucky Egg', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12392, 'Repair_A', 'Repair A', 0, 220, 110, 70, 0, 0, 0, 0, 1024, 8, 2, 0, 0, 0, 0, 0, '', '', ''), (12393, 'Repair_B', 'Repair B', 0, 500, 250, 70, 0, 0, 0, 0, 1024, 8, 2, 0, 0, 0, 0, 0, '', '', ''), (12394, 'Repair_C', 'Repair C', 0, 1100, 550, 70, 0, 0, 0, 0, 1024, 8, 2, 0, 0, 0, 0, 0, '', '', ''), (12395, 'Tantanmen', 'Tantan Noodle', 2, 20, 10, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'pet 1519;', '', ''), -(12396, 'Fools_Day_Box', 'Gift Box?', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(rand(1,10)==1) itemskill "AL_TELEPORT",1; else if(rand(1,10)==2) itemskill "AL_TELEPORT",3; else if(rand(1,10)==3) percentheal 50,0; else if(rand(1,10)==4) percentheal 0,50; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 512,1; else if(rand(1,10)==7) itemskill "ALL_REVERSEORCISH",1; else if(rand(1,10)==8) specialeffect2 247; else if(rand(1,10)==9) specialeffect2 338; else specialeffect2 10;', '', ''), -(12397, 'Fools_Day_Box2', 'Gift Box?', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(rand(1,10)==1) itemskill "TF_DETOXIFY",1; else if(rand(1,10)==2) itemskill "TF_PICKSTONE",1; else if(rand(1,10)==3) itemskill "BA_FROSTJOKER",1; else if(rand(1,10)==4) itemskill "DC_SCREAM",1; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 909,1; else if(rand(1,10)==7) itemskill "AL_RUWACH",1; else if(rand(1,10)==8) specialeffect2 328; else if(rand(1,10)==9) specialeffect2 68; else specialeffect2 196;', '', ''), +(12396, 'Fools_Day_Box', 'Gift Box?', 11, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(rand(1,10)==1) itemskill "AL_TELEPORT",1; else if(rand(1,10)==2) itemskill "AL_TELEPORT",3; else if(rand(1,10)==3) percentheal 50,0; else if(rand(1,10)==4) percentheal 0,50; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 512,1; else if(rand(1,10)==7) itemskill "ALL_REVERSEORCISH",1; else if(rand(1,10)==8) specialeffect2 247; else if(rand(1,10)==9) specialeffect2 338; else specialeffect2 10;', '', ''), +(12397, 'Fools_Day_Box2', 'Gift Box?', 11, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(rand(1,10)==1) itemskill "TF_DETOXIFY",1; else if(rand(1,10)==2) itemskill "TF_PICKSTONE",1; else if(rand(1,10)==3) itemskill "BA_FROSTJOKER",1; else if(rand(1,10)==4) itemskill "DC_SCREAM",1; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 909,1; else if(rand(1,10)==7) itemskill "AL_RUWACH",1; else if(rand(1,10)==8) specialeffect2 328; else if(rand(1,10)==9) specialeffect2 68; else specialeffect2 196;', '', ''), (12398, 'PCBang_Gift_Box', 'PCBang Gift Box', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12399, 'Castle_Treasure_Box', 'Castle Treasure Box', 2, 20, 10, 1000, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12400, 'Water_Of_Blessing_', 'Water Of Blessing ', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), @@ -4874,12 +4874,12 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12591, 'Vending_Search_Scroll3', 'Universal Catalog Bronze', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'searchstores 10,1;', '', ''), (12701, 'Old_Blue_Box_F', 'Old Blue Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12702, 'Old_Bleu_Box', 'Old Navy Box', 2, 0, 0, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12702,1; getrandgroupitem 12702,1;', '', ''), -(12703, 'Holy_Egg_2', 'Holy Egg', 2, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), +(12703, 'Holy_Egg_2', 'Holy Egg', 11, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12704, 'Elixir_Of_Life', 'Elixir of Life', 0, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 85, 0, 0, 'percentheal 100,0;', '', ''), (12705, 'Noble_Nameplate', 'Noble Nameplate', 2, 0, 0, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 90, 0, 0, 'sc_start SC_CASH_PLUSEXP,1800000,100;', '', ''), -(12706, 'Lucky_Cookie01', 'Lucky Cookie', 2, 0, 0, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "PR_GLORIA",5;', '', ''), -(12707, 'Lucky_Cookie02', 'Lucky Cookie', 2, 0, 0, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "PR_MAGNIFICAT",1;', '', ''), -(12708, 'Lucky_Cookie03', 'Lucky Cookie', 2, 0, 0, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "PR_IMPOSITIO",3;', '', ''), +(12706, 'Lucky_Cookie01', 'Lucky Cookie', 11, 0, 0, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "PR_GLORIA",5;', '', ''), +(12707, 'Lucky_Cookie02', 'Lucky Cookie', 11, 0, 0, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "PR_MAGNIFICAT",1;', '', ''), +(12708, 'Lucky_Cookie03', 'Lucky Cookie', 11, 0, 0, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "PR_IMPOSITIO",3;', '', ''), (12709, 'Guyak_Candy', 'Guyak Candy', 0, 0, 0, 150, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 30,30;', '', ''), (12710, 'Guyak_Pudding', 'Guyak Pudding', 2, 0, 0, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), (12711, 'Pretzel', 'Pretzel', 0, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemheal rand(50,90),0;', '', ''), @@ -4896,15 +4896,15 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12722, 'Poison_Fever', 'Pyrexia', 0, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(rand(10000)<10) sc_start SC_PYREXIA,300000,0;', '', ''), (12723, 'Poison_Laughing', 'Magic Mushroom', 0, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(rand(10000)<10) sc_start SC_MAGICMUSHROOM,300000,0;', '', ''), (12724, 'Poison_Fatigue', 'Venom Bleed', 0, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(rand(10000)<10) sc_start SC_VENOMBLEED,15000,0;', '', ''), -(12725, 'Runstone_Nosiege', 'Nauthiz Rune', 2, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_REFRESH",1;', '', ''), -(12726, 'Runstone_Rhydo', 'Raido Rune', 2, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_CRUSHSTRIKE",1;', '', ''), -(12727, 'Runstone_Verkana', 'Berkana Rune', 2, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_MILLENNIUMSHIELD",1;', '', ''), -(12728, 'Runstone_Isia', 'Isa Rune', 2, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_VITALITYACTIVATION",1;', '', ''), -(12729, 'Runstone_Asir', 'Othila Rune', 2, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_FIGHTINGSPIRIT",1;', '', ''), -(12730, 'Runstone_Urj', 'Uruz Rune', 2, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_ABUNDANCE",1;', '', ''), -(12731, 'Runstone_Turisus', 'Thurisaz Rune', 2, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_GIANTGROWTH",1;', '', ''), -(12732, 'Runstone_Pertz', 'Wyrd Rune', 2, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_STORMBLAST",1;', '', ''), -(12733, 'Runstone_Hagalas', 'Hagalaz Rune', 2, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_STONEHARDSKIN",1;', '', ''), +(12725, 'Runstone_Nosiege', 'Nauthiz Rune', 11, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_REFRESH",1;', '', ''), +(12726, 'Runstone_Rhydo', 'Raido Rune', 11, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_CRUSHSTRIKE",1;', '', ''), +(12727, 'Runstone_Verkana', 'Berkana Rune', 11, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_MILLENNIUMSHIELD",1;', '', ''), +(12728, 'Runstone_Isia', 'Isa Rune', 11, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_VITALITYACTIVATION",1;', '', ''), +(12729, 'Runstone_Asir', 'Othila Rune', 11, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_FIGHTINGSPIRIT",1;', '', ''), +(12730, 'Runstone_Urj', 'Uruz Rune', 11, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_ABUNDANCE",1;', '', ''), +(12731, 'Runstone_Turisus', 'Thurisaz Rune', 11, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_GIANTGROWTH",1;', '', ''), +(12732, 'Runstone_Pertz', 'Wyrd Rune', 11, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_STORMBLAST",1;', '', ''), +(12733, 'Runstone_Hagalas', 'Hagalaz Rune', 11, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_STONEHARDSKIN",1;', '', ''), (12734, 'Runstone_Quality', 'Luxurious Rune', 0, 2, 1, 100, 0, 0, 0, 0, 128, 8, 2, 0, 0, 0, 0, 0, 'makerune 5;', '', ''), (12735, 'Runstone_Ancient', 'Ancient Rune', 0, 2, 1, 100, 0, 0, 0, 0, 128, 8, 2, 0, 0, 0, 0, 0, 'makerune 11;', '', ''), (12736, 'Runstone_Mystic', 'Mystic Rune', 0, 2, 1, 100, 0, 0, 0, 0, 128, 8, 2, 0, 0, 0, 0, 0, 'makerune 14;', '', ''), @@ -4947,7 +4947,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12773, 'Victory_Hat_Box2', 'Victory Hat Box2', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12786, 'Change_Slot_Card', 'Character Position Change Coupon', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'set SlotChange, SlotChange + 1;', '', ''), (12790, 'Change_Name_Card', 'Name Change Coupon', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'set CharRename, CharRename + 1;', '', ''), -(12848, 'Falcon_Flute', 'Falcon Flute', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(getskilllv("HT_FALCON")) { if(checkoption(Option_Wug)||checkoption(Option_Wugrider)) end; if(checkfalcon()==1) { setfalcon 0; } else { setfalcon 1; } }', '', ''), +(12848, 'Falcon_Flute', 'Falcon Flute', 11, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(getskilllv("HT_FALCON")) { if(checkoption(Option_Wug)||checkoption(Option_Wugrider)) end; if(checkfalcon()==1) { setfalcon 0; } else { setfalcon 1; } }', '', ''), (12900, 'Battle_Manual_Box', 'Battle Manual Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12208,10;', '', ''), (12901, 'Insurance_Package', 'Insurance Package', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12209,10;', '', ''), (12902, 'Bubble_Gum_Box', 'Bubble Gum Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12210,10;', '', ''), @@ -4976,7 +4976,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12925, 'Pet_Egg_Scroll1', 'Kafra Item Mall Prize Package', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12926, 'Pet_Egg_Scroll2', 'December Lucky Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12927, 'J_Aspersio_5_Scroll_Box', 'Aspersio Scroll Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12928,10;', '', ''), -(12928, 'J_Aspersio_5_Scroll', 'Sacred Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "PR_ASPERSIO",5;', '', ''), +(12928, 'J_Aspersio_5_Scroll', 'Sacred Scroll', 11, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "PR_ASPERSIO",5;', '', ''), (12929, 'Pet_Egg_Scroll_Box3', 'Pet Egg Box 3', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12932,1;', '', ''), (12930, 'Pet_Egg_Scroll_Box4', 'Pet Egg Box 4', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12933,1;', '', ''), (12931, 'Pet_Egg_Scroll_Box5', 'Pet Egg Box 5', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12934,1;', '', ''), @@ -5016,9 +5016,9 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (12965, 'Emergency_Box1', 'Emergency Level 1 Scroll Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12968,1;', '', ''), (12966, 'Emergency_Box2', 'Emergency Level 2 Scroll Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12969,1;', '', ''), (12967, 'Emergency_Box3', 'Emergency Level 3 Scroll Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12970,1;', '', ''), -(12968, 'Emergency_Scroll1', 'Emergency Level 1 Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "GD_EMERGENCYCALL",1;', '', ''), -(12969, 'Emergency_Scroll2', 'Emergency Level 2 Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "GD_EMERGENCYCALL",1;', '', ''), -(12970, 'Emergency_Scroll3', 'Emergency Level 3 Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "GD_EMERGENCYCALL",1;', '', ''), +(12968, 'Emergency_Scroll1', 'Emergency Level 1 Scroll', 11, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "GD_EMERGENCYCALL",1;', '', ''), +(12969, 'Emergency_Scroll2', 'Emergency Level 2 Scroll', 11, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "GD_EMERGENCYCALL",1;', '', ''), +(12970, 'Emergency_Scroll3', 'Emergency Level 3 Scroll', 11, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "GD_EMERGENCYCALL",1;', '', ''), (12971, 'Teleport_Box1', 'Teleport Scroll Box 1', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12977,10;', '', ''), (12972, 'Teleport_Box2', 'Teleport Scroll Box 2', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12978,10;', '', ''), (12973, 'Teleport_Box3', 'Teleport Scroll Box 3', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12979,10;', '', ''), @@ -5106,9 +5106,9 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (13106, 'Gold_Lux', 'Gold Lux', 4, 100000, 50000, 500, 20, 0, 7, 0, 16777216, 7, 2, 34, 3, 12, 1, 17, 'bonus bHit,-10; if(getskilllv("GS_GLITTERING")>0) bonus3 bAutoSpell,"GS_GLITTERING",getskilllv("GS_GLITTERING"),100;', '', ''), (13107, 'Wasteland_Outlaw', 'Wasteland''s Outlaw', 4, 20, 10, 580, 68, 0, 7, 2, 16777216, 7, 2, 34, 3, 70, 1, 17, 'bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14;', '', ''), (13108, 'BF_Pistol1', 'Soldier Revolver', 4, 0, 0, 0, 70, 0, 7, 0, 16777216, 7, 2, 34, 3, 80, 1, 17, 'bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus "{ bonus bAspdRate,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,0;', '', ''), -(13109, 'Wasteland_Outlaw_C', 'Wasteland Outlaw', 4, 20, 10, 0, 100, 0, 7, 0, 16777216, 7, 2, 34, 3, 0, 0, 17, 'bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatkRate,10;', '', ''), -(13110, 'Krieger_Pistol1', 'Glorious Pistol', 4, 0, 0, 0, 80, 0, 7, 0, 16777216, 7, 2, 34, 4, 80, 1, 17, 'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5){ bonus2 bAddRace,RC_DemiHuman,pow(getrefine()-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000; bonus2 bSkillAtk,"GS_RAPIDSHOWER",getrefine()*2; }', '', ''); +(13109, 'Wasteland_Outlaw_C', 'Wasteland Outlaw', 4, 20, 10, 0, 100, 0, 7, 0, 16777216, 7, 2, 34, 3, 0, 0, 17, 'bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatkRate,10;', '', ''); INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(13110, 'Krieger_Pistol1', 'Glorious Pistol', 4, 0, 0, 0, 80, 0, 7, 0, 16777216, 7, 2, 34, 4, 80, 1, 17, 'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5){ bonus2 bAddRace,RC_DemiHuman,pow(getrefine()-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000; bonus2 bSkillAtk,"GS_RAPIDSHOWER",getrefine()*2; }', '', ''), (13112, 'P_Revolver1', 'Eden Revlover I', 4, 0, 0, 0, 4, 0, 7, 0, 16777216, 7, 2, 34, 1, 26, 0, 17, 'bonus bHit,-5;', '', ''), (13113, 'P_Revolver2', 'Eden Revlover II', 4, 0, 0, 0, 60, 0, 7, 0, 16777216, 7, 2, 34, 1, 40, 0, 17, 'bonus bHit,-5;', '', ''), (13150, 'Branch', 'Branch', 4, 3000, 1500, 500, 50, 0, 9, 3, 16777216, 7, 2, 34, 1, 1, 1, 18, '', '', ''), @@ -5399,11 +5399,11 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (13673, 'Vesper_Core02_Box1', 'Refined Vesper Core 02 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 2697,604800;', '', ''), (13674, 'Vesper_Core03_Box1', 'Refined Vesper Core 03 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 2698,604800;', '', ''), (13675, 'Vesper_Core04_Box1', 'Refined Vesper Core 04 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 2699,604800;', '', ''), -(13676, 'Drooping_Kitty_Box1', 'Refined Drooping Cat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 5279,1209600;', '', ''), +(13676, 'Drooping_Kitty_Box1', 'Refined Drooping Cat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 5279,1209600;', '', ''); +INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES (13677, 'Magestic_Goat_Box1', 'Refined Majestic Goat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 5280,1209600;', '', ''), (13678, 'Deviruchi_Cap_Box1', 'Refined Deviruchi Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 5281,1209600;', '', ''), -(13679, 'Executioner_Box1', 'Refined Executioner Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 1174,604800;', '', ''); -INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(13679, 'Executioner_Box1', 'Refined Executioner Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 1174,604800;', '', ''), (13680, 'Brood_Axe_Box1', 'Refined Bloody Axe Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 1373,604800;', '', ''), (13681, 'Tomahawk_Box1', 'Refined Tomahawk Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 1374,604800;', '', ''), (13682, 'Bow_Of_Rudra_Box1', 'Refined Rudra Bow Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 1729,604800;', '', ''), @@ -5730,12 +5730,12 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (14018, 'F_Spritual_Tunic_Box', 'Spiritual Tunic Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 2384,604800;', '', ''), (14019, 'F_Recuperative_Box', 'Recuvative Armor Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 2385,604800;', '', ''), (14020, 'F_Shelter_Resist_Box', 'Shell Of Resistance Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 2132,604800;', '', ''), -(14021, 'F_Sylphid_Manteau_Box', 'Silf Manteau Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 2543,604800;', '', ''), +(14021, 'F_Sylphid_Manteau_Box', 'Silf Manteau Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 2543,604800;', '', ''); +INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES (14022, 'F_Refresh_Shoes_Box', 'Refresh Shoes Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 2439,604800;', '', ''), (14023, 'F_Toast_Box', 'Crunch Toast Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 5391,604800;', '', ''), (14024, 'F_Robo_Eye_Box', 'Robo Eye Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5325,1;', '', ''), -(14025, 'F_Twin_Ribbon_Box', 'Maiden''s Twin Ribbon Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5187,1;', '', ''); -INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(14025, 'F_Twin_Ribbon_Box', 'Maiden''s Twin Ribbon Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5187,1;', '', ''), (14027, 'F_Fish_Head_Hat_Box', 'Fish Head Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5380,1;', '', ''), (14028, 'F_Santa_Poring_Hat_Box', 'SantaPoring Cap Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5381,1;', '', ''), (14029, 'F_Bell_Ribbon_Box', 'Bell Ribbon Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5382,1;', '', ''), @@ -6029,11 +6029,11 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (14509, 'Light_Center_Pot', 'Light Concentration Potion', 2, 800, 400, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_ATTHASTE_POTION1,1800000,0;', '', ''), (14510, 'Light_Awakening_Pot', 'Light Awakening Potion', 2, 1500, 750, 20, 0, 0, 0, 0, 4294442735, 7, 2, 0, 0, 40, 0, 0, 'sc_start SC_ATTHASTE_POTION2,1800000,0;', '', ''), (14511, 'Light_Berserk_Pot', 'Light Berserk Potion', 2, 3000, 1500, 20, 0, 0, 0, 0, 31868582, 7, 2, 0, 0, 85, 0, 0, 'sc_start SC_ATTHASTE_POTION3,1800000,0;', '', ''), -(14512, 'Meteor_10_Scroll', 'Meteor Storm Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "WZ_METEOR",10;', '', ''), -(14513, 'Storm_10_Scroll', 'Storm Gust Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "WZ_STORMGUST",10;', '', ''), -(14514, 'Vermilion_10_Scroll', 'Lord of Vermilion Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "WZ_VERMILION",10;', '', ''), -(14515, 'Lex_Aeterna_Scroll', 'Lex Aeterna Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "PR_LEXAETERNA",1;', '', ''), -(14516, 'Magnificat_5_Scroll', 'Magnificat Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "PR_MAGNIFICAT",5;', '', ''), +(14512, 'Meteor_10_Scroll', 'Meteor Storm Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "WZ_METEOR",10;', '', ''), +(14513, 'Storm_10_Scroll', 'Storm Gust Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "WZ_STORMGUST",10;', '', ''), +(14514, 'Vermilion_10_Scroll', 'Lord of Vermilion Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "WZ_VERMILION",10;', '', ''), +(14515, 'Lex_Aeterna_Scroll', 'Lex Aeterna Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "PR_LEXAETERNA",1;', '', ''), +(14516, 'Magnificat_5_Scroll', 'Magnificat Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "PR_MAGNIFICAT",5;', '', ''), (14517, 'CP_Helm_Scroll', 'Chemical Protection Helm Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'unitskilluseid getcharid(3),237,5;', '', ''), (14518, 'CP_Shield_Scroll', 'Chemical Protection Shield Scrol', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'unitskilluseid getcharid(3),235,5;', '', ''), (14519, 'CP_Armor_Scroll', 'Chemical Protection Armor Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'unitskilluseid getcharid(3),236,5;', '', ''), @@ -6046,7 +6046,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (14526, 'Oriental_Pastry', 'Oriental Pastry', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_PLUSMAGICPOWER,180000,10;', '', ''), (14527, 'Dun_Tele_Scroll1', 'Dungeon Teleport Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'callfunc "F_CashDungeon";', '', ''), (14528, 'PVP_Tele_Scroll', 'PVP Teleport Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(14529, 'Greed_Scroll', 'Greed Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "BS_GREED",1;', '', ''), +(14529, 'Greed_Scroll', 'Greed Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "BS_GREED",1;', '', ''), (14530, 'Flee_30_Scroll', 'Evasion Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_INCFLEE,1800000,30;', '', ''), (14531, 'Accuracy_30_Scroll', 'Concentration Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_INCHIT,1800000,30;', '', ''), (14532, 'Battle_Manual25', 'Field Manual 25%', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_CASH_PLUSEXP,1800000,25;', '', ''), @@ -6060,11 +6060,11 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (14540, 'Holy_Armor_S', 'Holy Armor Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 91; sc_start4 SC_ARMOR_PROPERTY,1800000,1,Ele_Holy,1,0;', '', ''), (14541, 'S_Def_Potion', 'Small Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_GUARD; sc_start SC_PROTECT_DEF,60000,3;', '', ''), (14542, 'B_Def_Potion', 'Big Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_GUARD; sc_start SC_PROTECT_DEF,180000,3;', '', ''), -(14543, 'S_Mdef_Potion', 'Small Magic Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_SPELLBREAKER; sc_start SC_PROTECT_MDEF,60000,3;', '', ''), +(14543, 'S_Mdef_Potion', 'Small Magic Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_SPELLBREAKER; sc_start SC_PROTECT_MDEF,60000,3;', '', ''); +INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES (14544, 'B_Mdef_Potion', 'Big Magic Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_SPELLBREAKER; sc_start SC_PROTECT_MDEF,180000,3;', '', ''), (14545, 'Battle_Manual_X3', 'Field Manual 300%', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_CASH_PLUSEXP,1800000,300;', '', ''), -(14546, 'Fire_Cracker_Love', 'I Love You Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'end;', '', ''); -INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(14546, 'Fire_Cracker_Love', 'I Love You Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'end;', '', ''), (14547, 'Fire_Cracker_Wday', 'Whiteday Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'end;', '', ''), (14548, 'Fire_Cracker_Valentine', 'Valentine''s Day Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'end;', '', ''), (14549, 'Fire_Cracker_Bday', 'Birthday Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'end;', '', ''), @@ -6105,14 +6105,14 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (14584, 'WOB_Rachel', 'Red Butterfly Wing', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'callfunc "F_CashCity",3;', '', ''), (14585, 'WOB_Local', 'Blue Butterfly Wing', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'callfunc "F_CashCity",4;', '', ''), (14586, 'Spark_Candy', 'Jumping Candy', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''), -(14587, 'Repair_Scroll_', 'Equipment Repair Spell Book', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "BS_REPAIRWEAPON",1;', '', ''), -(14588, 'Pty_Blessing_Scroll', 'Party Blessing 10 Scroll', 2, 10, 5, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "CASH_BLESSING",10;', '', ''), -(14589, 'Pty_Inc_Agi_Scroll', 'Party Increase Agi 10 Scroll', 2, 10, 5, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "CASH_INCAGI",10;', '', ''), -(14590, 'Pty_Assumptio_Scroll', 'Party Assumptio 5 Scroll', 2, 10, 5, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "CASH_ASSUMPTIO",5;', '', ''), +(14587, 'Repair_Scroll_', 'Equipment Repair Spell Book', 11, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "BS_REPAIRWEAPON",1;', '', ''), +(14588, 'Pty_Blessing_Scroll', 'Party Blessing 10 Scroll', 11, 10, 5, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "CASH_BLESSING",10;', '', ''), +(14589, 'Pty_Inc_Agi_Scroll', 'Party Increase Agi 10 Scroll', 11, 10, 5, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "CASH_INCAGI",10;', '', ''), +(14590, 'Pty_Assumptio_Scroll', 'Party Assumptio 5 Scroll', 11, 10, 5, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "CASH_ASSUMPTIO",5;', '', ''), (14591, 'Siege_Teleport_Scroll', 'WoE Teleport Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'callfunc "F_CashSeigeTele";', '', ''), (14592, 'Job_Manual50', 'JOB Battle Manual', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_CASH_PLUSONLYJOBEXP,1800000,50;', '', ''), -(14593, 'Magic_Power_Scroll', 'Mystical Amplification Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "HW_MAGICPOWER",10;', '', ''), -(14594, 'Quagmire_Scroll', 'Quagmire Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "WZ_QUAGMIRE",5;', '', ''), +(14593, 'Magic_Power_Scroll', 'Mystical Amplification Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "HW_MAGICPOWER",10;', '', ''), +(14594, 'Quagmire_Scroll', 'Quagmire Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "WZ_QUAGMIRE",5;', '', ''), (14595, 'Unsealed_Magic_Spell', 'Unsealed Magic Spell', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'warp "yuno_fild09",255,127;', '', ''), (14596, 'Pierre_Treasurebox', 'Pierre''s Treasure Box', 2, 0, 0, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1;', '', ''), (14597, 'PhreeoniS', 'Phreeoni Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_ITEMSCRIPT,180000,4121;', '', ''), @@ -6178,3 +6178,4 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy (19505, 'T_Cigarette', 'T Cigarette', 5, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 4096, 0, 0, 0, 54, '', '', ''), (19506, 'T_Valkyrie_Feather_Band', 'T Valkyrie Feather Band', 5, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 0, 1, 300, '', '', ''), (19507, 'Clear_Sun', 'Clear Sun', 5, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 1, 0, 654, '', '', ''); + diff --git a/sql-files/item_db_re.sql b/sql-files/item_db_re.sql index 5a1bef302..1df585585 100644 --- a/sql-files/item_db_re.sql +++ b/sql-files/item_db_re.sql @@ -127,17 +127,17 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (597, 'Lovely_Choco_Tart', 'Lovely Choco-Tart', 0, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemheal rand(10,400),0;', '', ''), (598, 'Light_Red_Pot', 'Light Red Potion', 0, 50, 25, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemheal rand(45,65),0;', '', ''), (599, 'Light_Orange_Pot', 'Light Orange Potion', 0, 200, 100, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemheal rand(105,145),0;', '', ''), -(601, 'Wing_Of_Fly', 'Fly Wing', 2, 60, 30, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",1;', '', ''), -(602, 'Wing_Of_Butterfly', 'Butterfly Wing', 2, 300, 150, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",3;', '', ''), +(601, 'Wing_Of_Fly', 'Fly Wing', 11, 60, 30, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",1;', '', ''), +(602, 'Wing_Of_Butterfly', 'Butterfly Wing', 11, 300, 150, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",3;', '', ''), (603, 'Old_Blue_Box', 'Old Blue Box', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 603,1;', '', ''), (604, 'Branch_Of_Dead_Tree', 'Dead Branch', 2, 50, 25, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'monster "this",-1,-1,"--ja--",-1,1,"";', '', ''), -(605, 'Anodyne', 'Anodyne', 2, 2000, 1000, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "SM_ENDURE",1;', '', ''), -(606, 'Aloebera', 'Aloevera', 2, 1500, 750, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "SM_SELFPROVOKE",1;', '', ''), +(605, 'Anodyne', 'Anodyne', 11, 2000, 1000, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "SM_ENDURE",1;', '', ''), +(606, 'Aloebera', 'Aloevera', 11, 1500, 750, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "SM_SELFPROVOKE",1;', '', ''), (607, 'Yggdrasilberry', 'Yggdrasil Berry', 0, 5000, 2500, 300, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 100,100;', '', ''), (608, 'Seed_Of_Yggdrasil', 'Yggdrasil Seed', 0, 5000, 2500, 300, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 50,50;', '', ''), (609, 'Amulet', 'Amulet', 2, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(610, 'Leaf_Of_Yggdrasil', 'Yggdrasil Leaf', 2, 4000, 2000, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ALL_RESURRECTION",1;', '', ''), -(611, 'Spectacles', 'Magnifier', 2, 40, 20, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MC_IDENTIFY",1;', '', ''), +(610, 'Leaf_Of_Yggdrasil', 'Yggdrasil Leaf', 11, 4000, 2000, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ALL_RESURRECTION",1;', '', ''), +(611, 'Spectacles', 'Magnifier', 11, 40, 20, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MC_IDENTIFY",1;', '', ''), (612, 'Portable_Furnace', 'Mini Furnace', 2, 150, 75, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'produce 21;', '', ''), (613, 'Iron_Hammer', 'Iron Hammer', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'produce 1;', '', ''), (614, 'Golden_Hammer', 'Golden Hammer', 2, 3000, 1500, 300, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'produce 2;', '', ''), @@ -202,21 +202,21 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (683, 'Exorcize_Herb', 'Herb of Incantation', 2, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_PLUSMAGICPOWER,60000,30;', '', ''), (684, 'Durian', 'Durian', 2, 15000, 7500, 300, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_PLUSATTACKPOWER,60000,10; sc_start SC_PLUSMAGICPOWER,60000,10;', '', ''), (685, 'RAMADAN', 'Ramadan', 0, 5000, 2500, 300, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 100,50;', '', ''), -(686, 'Earth_Scroll_1_3', 'Level 3 Earth Spike', 2, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "WZ_EARTHSPIKE",3;', '', ''), -(687, 'Earth_Scroll_1_5', 'Level 5 Earth Spike', 2, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "WZ_EARTHSPIKE",5;', '', ''), -(688, 'Cold_Scroll_1_3', 'Level 3 Cold Bolt', 2, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_COLDBOLT",3;', '', ''), -(689, 'Cold_Scroll_1_5', 'Level 5 Cold Bolt', 2, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_COLDBOLT",5;', '', ''), -(690, 'Fire_Scroll_1_3', 'Level 3 Fire Bolt', 2, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBOLT",3;', '', ''), -(691, 'Fire_Scroll_1_5', 'Level 5 Fire Bolt', 2, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBOLT",5;', '', ''), -(692, 'Wind_Scroll_1_3', 'Level 3 Lightening Bolt', 2, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_LIGHTNINGBOLT",3;', '', ''), -(693, 'Wind_Scroll_1_5', 'Level 5 Lightening Bolt', 2, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_LIGHTNINGBOLT",5;', '', ''), -(694, 'Ghost_Scroll_1_3', 'Level 3 Soul Strike', 2, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_SOULSTRIKE",3;', '', ''), -(695, 'Ghost_Scroll_1_5', 'Level 5 Soul Strike', 2, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_SOULSTRIKE",5;', '', ''), -(696, 'Fire_Scroll_2_1', 'Level 1 Fire Ball', 2, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBALL",1;', '', ''), -(697, 'Fire_Scroll_2_5', 'Level 5 Fire Ball', 2, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBALL",5;', '', ''), -(698, 'Fire_Scroll_3_1', 'Level 1 Fire Wall', 2, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FIREWALL",1;', '', ''), -(699, 'Fire_Scroll_3_5', 'Level 5 Fire Wall', 2, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FIREWALL",5;', '', ''), -(700, 'Cold_Scroll_2_1', 'Level 1 Frost Diver', 2, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FROSTDIVER",1;', '', ''), +(686, 'Earth_Scroll_1_3', 'Level 3 Earth Spike', 11, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "WZ_EARTHSPIKE",3;', '', ''), +(687, 'Earth_Scroll_1_5', 'Level 5 Earth Spike', 11, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "WZ_EARTHSPIKE",5;', '', ''), +(688, 'Cold_Scroll_1_3', 'Level 3 Cold Bolt', 11, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_COLDBOLT",3;', '', ''), +(689, 'Cold_Scroll_1_5', 'Level 5 Cold Bolt', 11, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_COLDBOLT",5;', '', ''), +(690, 'Fire_Scroll_1_3', 'Level 3 Fire Bolt', 11, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBOLT",3;', '', ''), +(691, 'Fire_Scroll_1_5', 'Level 5 Fire Bolt', 11, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBOLT",5;', '', ''), +(692, 'Wind_Scroll_1_3', 'Level 3 Lightening Bolt', 11, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_LIGHTNINGBOLT",3;', '', ''), +(693, 'Wind_Scroll_1_5', 'Level 5 Lightening Bolt', 11, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_LIGHTNINGBOLT",5;', '', ''), +(694, 'Ghost_Scroll_1_3', 'Level 3 Soul Strike', 11, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_SOULSTRIKE",3;', '', ''), +(695, 'Ghost_Scroll_1_5', 'Level 5 Soul Strike', 11, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_SOULSTRIKE",5;', '', ''), +(696, 'Fire_Scroll_2_1', 'Level 1 Fire Ball', 11, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBALL",1;', '', ''), +(697, 'Fire_Scroll_2_5', 'Level 5 Fire Ball', 11, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBALL",5;', '', ''), +(698, 'Fire_Scroll_3_1', 'Level 1 Fire Wall', 11, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FIREWALL",1;', '', ''), +(699, 'Fire_Scroll_3_5', 'Level 5 Fire Wall', 11, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FIREWALL",5;', '', ''), +(700, 'Cold_Scroll_2_1', 'Level 1 Frost Diver', 11, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FROSTDIVER",1;', '', ''), (701, 'Ora_Ora', 'Ora Ora', 3, 55000, 27500, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (702, 'Animal_Blood', 'Animal Gore', 3, 450, 225, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (703, 'Hinalle', 'Hinalle', 3, 500, 250, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), @@ -423,9 +423,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (1051, 'Detonator', 'Detonator', 3, 450, 225, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (1052, 'Single_Cell', 'Single Cell', 3, 46, 23, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (1053, 'Tooth_Of_Ancient_Fish', 'Ancient Tooth', 3, 548, 274, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), -(1054, 'Lip_Of_Ancient_Fish', 'Ancient Lips', 3, 1000, 500, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), -(1055, 'Earthworm_Peeling', 'Earthworm Peeling', 3, 196, 98, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''); +(1054, 'Lip_Of_Ancient_Fish', 'Ancient Lips', 3, 1000, 500, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''); INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(1055, 'Earthworm_Peeling', 'Earthworm Peeling', 3, 196, 98, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (1056, 'Grit', 'Grit', 3, 306, 153, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (1057, 'Moth_Dust', 'Moth Dust', 3, 138, 69, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (1058, 'Wing_Of_Moth', 'Moth Wings', 3, 200, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), @@ -736,9 +736,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (1405, 'Spear_', 'Spear', 4, 1700, 850, 850, 44, 0, 0, 3, 4, 16514, 7, 2, 2, 1, 4, 0, 1, 4, '', '', ''), (1406, 'Spear__', 'Spear', 4, 1700, 850, 850, 44, 0, 0, 3, 0, 16514, 7, 2, 2, 1, 4, 0, 1, 4, '', '', ''), (1407, 'Pike', 'Pike', 4, 3450, 1725, 1000, 60, 0, 0, 3, 3, 16514, 7, 2, 2, 1, 4, 0, 1, 4, '', '', ''), -(1408, 'Pike_', 'Pike', 4, 3450, 1725, 1000, 60, 0, 0, 3, 4, 16514, 7, 2, 2, 1, 4, 0, 1, 4, '', '', ''), -(1409, 'Pike__', 'Pike', 4, 3450, 1725, 1000, 60, 0, 0, 3, 0, 16514, 7, 2, 2, 1, 4, 0, 1, 4, '', '', ''); +(1408, 'Pike_', 'Pike', 4, 3450, 1725, 1000, 60, 0, 0, 3, 4, 16514, 7, 2, 2, 1, 4, 0, 1, 4, '', '', ''); INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(1409, 'Pike__', 'Pike', 4, 3450, 1725, 1000, 60, 0, 0, 3, 0, 16514, 7, 2, 2, 1, 4, 0, 1, 4, '', '', ''), (1410, 'Lance', 'Lance', 4, 60000, 30000, 2500, 185, 0, 0, 3, 0, 16514, 7, 2, 34, 3, 33, 0, 1, 5, '', '', ''), (1411, 'Lance_', 'Lance', 4, 60000, 30000, 2500, 185, 0, 0, 3, 0, 16514, 7, 2, 34, 3, 33, 0, 1, 5, '', '', ''), (1412, 'Lance__', 'Lance', 4, 60000, 30000, 2500, 185, 0, 0, 3, 0, 16514, 7, 2, 34, 3, 33, 0, 1, 5, '', '', ''), @@ -1011,9 +1011,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (1750, 'Arrow', 'Arrow', 10, 1, 0, 1, 25, 0, 0, 0, 0, 661576, 7, 2, 32768, 0, 1, 0, 0, 1, '', '', ''), (1751, 'Silver_Arrow', 'Silver Arrow', 10, 3, 1, 2, 30, 0, 0, 0, 0, 661576, 7, 2, 32768, 0, 1, 0, 0, 1, 'bonus bAtkEle,Ele_Holy;', '', ''), (1752, 'Fire_Arrow', 'Fire Arrow', 10, 3, 1, 2, 30, 0, 0, 0, 0, 661576, 7, 2, 32768, 0, 1, 0, 0, 1, 'bonus bAtkEle,Ele_Fire;', '', ''), -(1753, 'Steel_Arrow', 'Steel Arrow', 10, 4, 2, 2, 40, 0, 0, 0, 0, 661576, 7, 2, 32768, 0, 1, 0, 0, 1, '', '', ''), -(1754, 'Crystal_Arrow', 'Crystal Arrow', 10, 3, 1, 2, 30, 0, 0, 0, 0, 661576, 7, 2, 32768, 0, 1, 0, 0, 1, 'bonus bAtkEle,Ele_Water;', '', ''); +(1753, 'Steel_Arrow', 'Steel Arrow', 10, 4, 2, 2, 40, 0, 0, 0, 0, 661576, 7, 2, 32768, 0, 1, 0, 0, 1, '', '', ''); INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(1754, 'Crystal_Arrow', 'Crystal Arrow', 10, 3, 1, 2, 30, 0, 0, 0, 0, 661576, 7, 2, 32768, 0, 1, 0, 0, 1, 'bonus bAtkEle,Ele_Water;', '', ''), (1755, 'Arrow_Of_Wind', 'Arrow of Wind', 10, 3, 1, 2, 30, 0, 0, 0, 0, 661576, 7, 2, 32768, 0, 1, 0, 0, 1, 'bonus bAtkEle,Ele_Wind;', '', ''), (1756, 'Stone_Arrow', 'Stone Arrow', 10, 3, 1, 2, 30, 0, 0, 0, 0, 661576, 7, 2, 32768, 0, 1, 0, 0, 1, 'bonus bAtkEle,Ele_Earth;', '', ''), (1757, 'Immatrial_Arrow', 'Immaterial Arrow', 10, 3, 1, 1, 30, 0, 0, 0, 0, 661576, 7, 2, 32768, 0, 1, 0, 0, 1, 'bonus bAtkEle,Ele_Ghost;', '', ''), @@ -1306,9 +1306,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (2273, 'Doctor_Cap', 'Doctor Band', 5, 20, 10, 100, 0, 0, 5, 0, 0, 4294967294, 7, 2, 256, 0, 0, 0, 1, 60, 'bonus bInt,1;', '', ''), (2274, 'Ghost_Bandana', 'Ghost Bandana', 5, 20, 10, 100, 0, 0, 0, 0, 0, 4294967294, 7, 2, 256, 0, 0, 0, 1, 61, 'bonus bAgi,2; bonus2 bSubEle,Ele_Ghost,10;', '', ''), (2275, 'Red_Bandana', 'Red Bandana', 5, 20, 10, 100, 0, 0, 4, 0, 0, 4294967295, 7, 2, 256, 0, 0, 0, 1, 62, '', '', ''), -(2276, 'Eagle_Eyes', 'Angled Glasses', 5, 20, 10, 100, 0, 0, 2, 0, 0, 4294967295, 7, 2, 512, 0, 0, 0, 0, 63, '', '', ''), -(2277, 'Nurse_Cap', 'Nurse Cap', 5, 20, 10, 100, 0, 0, 4, 0, 0, 33040, 7, 2, 256, 0, 0, 0, 1, 64, 'bonus bInt,1;', '', ''); +(2276, 'Eagle_Eyes', 'Angled Glasses', 5, 20, 10, 100, 0, 0, 2, 0, 0, 4294967295, 7, 2, 512, 0, 0, 0, 0, 63, '', '', ''); INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(2277, 'Nurse_Cap', 'Nurse Cap', 5, 20, 10, 100, 0, 0, 4, 0, 0, 33040, 7, 2, 256, 0, 0, 0, 1, 64, 'bonus bInt,1;', '', ''), (2278, 'Mr_Smile', 'Mr. Smile', 5, 60, 30, 100, 0, 0, 1, 0, 0, 4294967295, 7, 2, 513, 0, 0, 0, 0, 65, '', '', ''), (2279, 'Bomb_Wick', 'Bomb Wick', 5, 20, 10, 100, 0, 0, 1, 0, 0, 4294967295, 7, 2, 256, 0, 0, 0, 0, 66, '', '', ''), (2280, 'Sahkkat', 'Sakkat', 5, 20, 10, 300, 0, 0, 4, 0, 0, 4294967295, 7, 2, 256, 0, 0, 0, 1, 67, 'bonus bAgi,1;', '', ''), @@ -1604,9 +1604,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (2583, 'Holy_Cape', 'Holy Cape', 5, 20, 10, 100, 0, 0, 5, 0, 1, 4294967295, 7, 2, 4, 0, 50, 0, 1, 0, 'bonus bDex,-5; bonus bMdef,5;', '', ''), (2584, 'Wanderer_Outer', 'Wanderer Outer', 5, 20, 10, 500, 0, 0, 8, 0, 1, 4294967295, 7, 2, 4, 0, 0, 0, 1, 0, '', '', ''), (2585, 'Muffler_Of_Valor', 'Muffler Of Valor', 5, 0, 0, 0, 0, 0, 4, 0, 0, 4294967295, 7, 2, 4, 0, 0, 0, 0, 0, '', '', ''), -(2586, 'Siege_Manteau', 'Siege Manteau', 5, 10, 5, 600, 0, 0, 32, 0, 1, 4294967294, 7, 2, 4, 0, 95, 0, 1, 0, 'bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,2;', '', ''), -(2587, 'Siege_Muffler', 'Siege Muffler', 5, 10, 5, 400, 0, 0, 15, 0, 1, 4294967295, 7, 2, 4, 0, 95, 0, 1, 0, 'bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,2;', '', ''); +(2586, 'Siege_Manteau', 'Siege Manteau', 5, 10, 5, 600, 0, 0, 32, 0, 1, 4294967294, 7, 2, 4, 0, 95, 0, 1, 0, 'bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,2;', '', ''); INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(2587, 'Siege_Muffler', 'Siege Muffler', 5, 10, 5, 400, 0, 0, 15, 0, 1, 4294967295, 7, 2, 4, 0, 95, 0, 1, 0, 'bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,2;', '', ''), (2588, 'Ragamuffin_Cape_', 'Ragamuffin Cape', 5, 56000, 28000, 500, 0, 0, 4, 0, 1, 4294967294, 7, 2, 4, 0, 40, 0, 1, 0, 'bonus bMdef,10;', '', ''), (2589, 'Fallen_Angel_Wing', 'Fallen Angel Wing', 5, 0, 0, 200, 0, 0, 18, 0, 0, 4294967295, 7, 2, 4, 0, 0, 0, 1, 3, 'bonus bLuk,2; bonus bMdef,18;', '', ''), (2590, 'Buwaya_Skin_Clothes', 'Buwaya Skin Clothes', 5, 20, 10, 200, 0, 0, 8, 0, 0, 4294967295, 7, 2, 4, 0, 1, 0, 1, 0, 'bonus bHealpower2,getrefine()/3; bonus bAddItemHealRate,getrefine()/3; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10;', '', ''), @@ -1909,9 +1909,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (2896, 'Medal_Of_Valor2', 'Medal Of Valor2', 5, 0, 0, 0, 0, 0, 4, 0, 0, 4294967295, 7, 2, 136, 0, 0, 0, 0, 0, '', '', ''), (2897, '2011RWC_Necklace_J', '2011RWC Necklace J', 5, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 136, 0, 0, 0, 0, 0, '', '', ''), (2898, 'Dark_Rosary', 'Dark Rosary', 5, 20, 10, 100, 0, 0, 0, 0, 1, 4294967295, 7, 2, 136, 0, 90, 0, 0, 0, 'bonus bMdef,15;', '', ''), -(2899, 'Sound_Amplification_Device', 'Sound Amplification Device', 5, 20, 10, 100, 0, 0, 0, 0, 1, 526336, 7, 2, 136, 0, 90, 0, 0, 0, 'bonus2 bSkillAtk,"WM_METALICSOUND",25; bonus bVariableCastrate,-50;', '', ''), -(2900, 'Morrigane''s_Belt_', 'Morrigane''s Belt', 5, 30000, 15000, 200, 0, 0, 0, 0, 1, 4294967294, 7, 2, 136, 0, 61, 0, 0, 0, '', '', ''); +(2899, 'Sound_Amplification_Device', 'Sound Amplification Device', 5, 20, 10, 100, 0, 0, 0, 0, 1, 526336, 7, 2, 136, 0, 90, 0, 0, 0, 'bonus2 bSkillAtk,"WM_METALICSOUND",25; bonus bVariableCastrate,-50;', '', ''); INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(2900, 'Morrigane''s_Belt_', 'Morrigane''s Belt', 5, 30000, 15000, 200, 0, 0, 0, 0, 1, 4294967294, 7, 2, 136, 0, 61, 0, 0, 0, '', '', ''), (2901, 'Morrigane''s_Pendant_', 'Morrigane''s Pendant', 5, 30000, 15000, 200, 0, 0, 0, 0, 1, 4294967294, 7, 2, 136, 0, 61, 0, 0, 0, 'bonus bStr,2;', '', ''), (2902, 'Morpheus''s_Ring_', 'Morpheus''s Ring', 5, 30000, 15000, 100, 0, 0, 0, 0, 1, 4294967294, 7, 2, 136, 0, 33, 0, 0, 0, 'bonus bInt,1;', '', ''), (2903, 'Morpheus''s_Armlet_', 'Morpheus''s Armlet', 5, 30000, 15000, 100, 0, 0, 0, 0, 1, 4294967294, 7, 2, 136, 0, 33, 0, 0, 0, 'bonus bInt,1;', '', ''), @@ -2231,9 +2231,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (4280, 'Geographer_Card', 'Geographer Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus3 bAutoSpellWhenHit,"AL_BLESSING",2+8*(getskilllv("AL_BLESSING")==10),30;', '', ''), (4281, 'Zipper_Bear_Card', 'Zipper Bear Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 'bonus bBaseAtk,30; bonus2 bSPDrainValue,-1,0; if(BaseClass==Job_Merchant) bonus bUnbreakableWeapon,0;', '', ''), (4282, 'Tengu_Card', 'Tengu Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus bAddMonsterDropChainItem,ITMCHAIN_HEAL;', '', ''), -(4283, 'Greatest_General_Card', 'Greatest General Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus3 bAutoSpell,"MO_CALLSPIRITS",5,2+18*(BaseClass==Job_Acolyte);', '', ''), -(4284, 'Chepet_Card', 'Chepet Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 'bonus4 bAutoSpell,"AL_HEAL",5,50,1;', '', ''); +(4283, 'Greatest_General_Card', 'Greatest General Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus3 bAutoSpell,"MO_CALLSPIRITS",5,2+18*(BaseClass==Job_Acolyte);', '', ''); INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(4284, 'Chepet_Card', 'Chepet Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 'bonus4 bAutoSpell,"AL_HEAL",5,50,1;', '', ''), (4285, 'Choco_Card', 'Choco Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 'bonus bFlee2,5; bonus bFlee,10;', '', ''), (4286, 'Karakasa_Card', 'Karakasa Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus2 bAddEffWhenHit,Eff_Confusion,300+600*(readparam(bStr)>=77);', '', ''), (4287, 'Kapha_Card', 'Kapha Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 'if(getrefine()<6) bonus bMdef,8;', '', ''), @@ -2507,9 +2507,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (4705, 'Strength6', 'STR+6', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bStr,6;', '', ''), (4706, 'Strength7', 'STR+7', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bStr,7;', '', ''), (4707, 'Strength8', 'STR+8', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bStr,8;', '', ''), -(4708, 'Strength9', 'STR+9', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bStr,9;', '', ''), -(4709, 'Strength10', 'STR+10', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bStr,10;', '', ''); +(4708, 'Strength9', 'STR+9', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bStr,9;', '', ''); INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(4709, 'Strength10', 'STR+10', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bStr,10;', '', ''), (4710, 'Inteligence1', 'INT+1', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bInt,1;', '', ''), (4711, 'Inteligence2', 'INT+2', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bInt,2;', '', ''), (4712, 'Inteligence3', 'INT+3', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bInt,3;', '', ''), @@ -2874,9 +2874,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (5206, 'Romantic_White_Flower', 'Romantic White Flower', 5, 20, 10, 100, 0, 0, 0, 0, 0, 4294967294, 7, 2, 1, 0, 0, 0, 0, 259, 'bonus2 bSubRace,RC_Plant,3;', '', ''), (5207, 'Gold_Spirit_Chain', 'Angel Blessing', 5, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 256, 0, 0, 0, 0, 260, 'bonus bLuk,1; bonus2 bSubEle,Ele_Holy,5;', '', ''), (5208, 'Rideword_Hat', 'Rideword Hat', 5, 20, 10, 300, 0, 0, 2, 0, 1, 4294967294, 7, 2, 256, 0, 40, 0, 1, 262, 'bonus2 bHPDrainRate,50,8; bonus2 bSPDrainRate,10,4; bonus2 bHPLossRate,10,5000;', '', ''), -(5209, 'Yellow_Baseball_Cap', 'Love Dad Cap', 5, 20, 10, 300, 0, 0, 2, 0, 0, 4294967295, 7, 2, 256, 0, 0, 0, 1, 263, '', '', ''), -(5210, 'Flying_Angel', 'Flapping Angel Wing', 5, 20, 10, 300, 0, 0, 1, 0, 0, 4294967295, 7, 2, 256, 0, 10, 0, 1, 264, 'bonus bVariableCastrate,-3; bonus bAspdRate,3; bonus bInt,1; bonus bAgi,1;', '', ''); +(5209, 'Yellow_Baseball_Cap', 'Love Dad Cap', 5, 20, 10, 300, 0, 0, 2, 0, 0, 4294967295, 7, 2, 256, 0, 0, 0, 1, 263, '', '', ''); INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(5210, 'Flying_Angel', 'Flapping Angel Wing', 5, 20, 10, 300, 0, 0, 1, 0, 0, 4294967295, 7, 2, 256, 0, 10, 0, 1, 264, 'bonus bVariableCastrate,-3; bonus bAspdRate,3; bonus bInt,1; bonus bAgi,1;', '', ''), (5211, 'Dress_Hat', 'Dress Hat', 5, 0, 0, 200, 0, 0, 2, 0, 1, 4294967295, 7, 2, 256, 0, 20, 0, 1, 265, 'bonus bMdef,7; bonus bStr,1; bonus bInt,1; bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bMAtkRate,2; bonus bHealPower,5; if(getrefine()>=7) { bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; bonus bMAtkRate,1; bonus bHealPower,1; }', '', ''), (5212, 'Satellite_Hairband', 'Satellite Hairband', 5, 0, 0, 1000, 0, 0, 3, 0, 1, 4294967295, 7, 2, 256, 0, 30, 0, 1, 266, 'bonus bMaxHP,50; bonus bMaxSP,10; skill "AL_RUWACH",1;', '', 'sc_end SC_RUWACH;'), (5213, 'Black_Bunny_Band', 'Sheila Hairnet', 5, 0, 0, 200, 0, 0, 2, 0, 0, 4294967295, 7, 2, 256, 0, 1, 0, 1, 267, 'bonus bAgi,2; bonus bMdef,3;', '', ''), @@ -3162,9 +3162,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (5494, 'Spinx_Helm_I', 'Sphinx Hat', 5, 0, 0, 0, 0, 0, 5, 0, 0, 16514, 7, 2, 257, 0, 0, 0, 0, 137, 'bonus bStr,5;', '', ''), (5495, 'Power_Of_Thor', 'Power Of Thor', 5, 20, 10, 100, 0, 0, 6, 0, 1, 4294967295, 7, 2, 256, 0, 0, 0, 1, 493, 'bonus bInt,1; bonus bDex,1; bonus bMdef,3; bonus bFlee,5;', '', ''), (5496, 'Dice_Hat', 'Dice Hat', 5, 20, 10, 300, 0, 0, 3, 0, 0, 4294967295, 7, 2, 256, 0, 50, 0, 0, 494, 'bonus bLuk,4;', '', ''), -(5497, 'King_Tiger_Doll_Hat', 'King Tiger Doll Hat', 5, 20, 10, 400, 0, 0, 3, 0, 1, 4294967294, 7, 2, 256, 0, 0, 0, 1, 495, 'bonus bStr,2;', '', ''), -(5498, 'Wondering_Wolf_Helm', 'Wandering Wolf Helm', 5, 20, 10, 600, 0, 0, 5, 0, 0, 4294967294, 7, 2, 768, 0, 20, 0, 0, 490, 'bonus bVit,5; bonus bFlee,10;', '', ''); +(5497, 'King_Tiger_Doll_Hat', 'King Tiger Doll Hat', 5, 20, 10, 400, 0, 0, 3, 0, 1, 4294967294, 7, 2, 256, 0, 0, 0, 1, 495, 'bonus bStr,2;', '', ''); INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(5498, 'Wondering_Wolf_Helm', 'Wandering Wolf Helm', 5, 20, 10, 600, 0, 0, 5, 0, 0, 4294967294, 7, 2, 768, 0, 20, 0, 0, 490, 'bonus bVit,5; bonus bFlee,10;', '', ''), (5499, 'Pizza_Hat', 'Pizza Hat', 5, 20, 10, 600, 0, 0, 0, 0, 0, 4294967295, 7, 2, 256, 0, 0, 0, 0, 487, 'skill "SM_PROVOKE",1;', '', ''), (5500, 'Icecream_Hat', 'Icecream Hat', 5, 0, 0, 300, 0, 0, 6, 0, 0, 4294967295, 7, 2, 256, 0, 30, 0, 1, 488, 'bonus bMdef,3; skill "MG_FROSTDIVER",3;', '', ''), (5501, 'Pirate''s_Pride', 'Pirate''s Pride', 5, 0, 0, 100, 0, 0, 6, 0, 0, 4294967295, 7, 2, 256, 0, 10, 0, 0, 496, 'bonus2 bAddRace2,6,5; bonus2 bSubRace2,6,5;', '', ''), @@ -3454,9 +3454,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (5841, 'Shaman_Hat_', 'Shaman_Hat', 5, 20, 10, 100, 0, 0, 1, 0, 1, 4294967295, 7, 2, 256, 0, 30, 0, 1, 596, 'bonus bLuk,2; bonus3 bSubEle,Ele_Neutral,3,BF_MAGIC; bonus3 bSubEle,Ele_Water,3,BF_MAGIC; bonus3 bSubEle,Ele_Earth,3,BF_MAGIC; bonus3 bSubEle,Ele_Fire,3,BF_MAGIC; bonus3 bSubEle,Ele_Wind,3,BF_MAGIC; bonus3 bSubEle,Ele_Poison,3,BF_MAGIC; bonus3 bSubEle,Ele_Holy,3,BF_MAGIC; bonus3 bSubEle,Ele_Dark,3,BF_MAGIC; bonus3 bSubEle,Ele_Ghost,3,BF_MAGIC; bonus3 bSubEle,Ele_Undead,3,BF_MAGIC;', '', ''), (5842, 'Loyal_Ring1', 'Loyal Ring1', 5, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 136, 0, 1, 0, 1, 0, '', '', ''), (5843, 'Loyal_Ring2', 'Loyal Ring2', 5, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 136, 0, 1, 0, 1, 0, 'bonus bAllStats,2;', '', ''), -(5844, 'Loyal_Ring3', 'Loyal Ring3', 5, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 136, 0, 1, 0, 1, 0, 'bonus bAllStats,3;', '', ''), -(5845, 'Buzzy_Ball_Board', 'Buzzy Ball Board', 5, 50, 25, 400, 0, 0, 0, 0, 0, 4294967295, 7, 2, 256, 0, 1, 0, 1, 641, '', '', ''); +(5844, 'Loyal_Ring3', 'Loyal Ring3', 5, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 136, 0, 1, 0, 1, 0, 'bonus bAllStats,3;', '', ''); INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(5845, 'Buzzy_Ball_Board', 'Buzzy Ball Board', 5, 50, 25, 400, 0, 0, 0, 0, 0, 4294967295, 7, 2, 256, 0, 1, 0, 1, 641, '', '', ''), (5846, 'Buzzy_Ball_Gum', 'Buzzy Ball Gum', 5, 50, 25, 100, 0, 0, 1, 0, 0, 4294967295, 7, 2, 1, 0, 1, 0, 0, 572, 'bonus bMdef,5;', '', ''), (5851, 'Summer_Knight', 'Summer Knight', 5, 20, 10, 0, 0, 0, 1, 0, 0, 4294967295, 7, 2, 768, 0, 60, 0, 0, 138, '', '', ''), (5856, 'Passion_FB_Hat', 'Passion FB Hat', 5, 20, 10, 600, 0, 0, 2, 0, 1, 4294967295, 7, 2, 256, 0, 1, 0, 1, 671, 'bonus bStr,2; bonus bDex,2;', '', ''), @@ -3892,9 +3892,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (6434, 'Fix_Kit', 'Fix Kit', 3, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (6436, 'Sea_God''s_Call', 'Sea God''s Call', 3, 20, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (6437, 'Scaraba_Perfume', 'Scaraba Perfume', 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), -(6438, 'Unbreakable_Weap', 'Unbreakable Weap', 3, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), -(6440, 'General_Lubrication', 'General Lubrication', 3, 20, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''); +(6438, 'Unbreakable_Weap', 'Unbreakable Weap', 3, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''); INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(6440, 'General_Lubrication', 'General Lubrication', 3, 20, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (6441, 'High_RankLubricant', 'High Ranked Lubricant', 3, 20, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (6442, 'Octopus_Hunt_Stick', 'Octopus Hunting Stick', 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (6443, 'Sillit_Pong_Bottle', 'Sillit Pong Bottle', 3, 20, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), @@ -4342,9 +4342,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (7302, 'KRATHONG', 'Krathong', 3, 2, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (7303, 'Bag_Of_Rice', 'Straw Rice Bag', 3, 0, 0, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (7304, 'Witch''s_Spell_Book', 'Witch''s Spell Scroll', 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), -(7305, 'Authority_Of_Nine_World', 'Symbol of the Nine Realms', 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), -(7306, 'Fragment_Of_Soul', 'Piece of Spirit', 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''); +(7305, 'Authority_Of_Nine_World', 'Symbol of the Nine Realms', 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''); INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(7306, 'Fragment_Of_Soul', 'Piece of Spirit', 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (7307, 'Whisper_Of_Soul', 'Spiritual Whispers', 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (7308, 'Witch''s_Potion', 'Witch''s Tonic', 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (7309, 'Wing_Of_Crow', 'Crow Wing', 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), @@ -4798,9 +4798,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (7820, 'Morroc_Skin', 'Piece of Morocc Skin', 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (7821, 'Green_Apple', 'Green Apple', 3, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (7822, 'Whole_Barbecue', 'Whole Barbecue', 3, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), -(7823, 'Meat_Veg_Skewer', 'Meat Veg Skewer', 3, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), -(7824, 'Spirit_Liquor', 'Spirit Liquor', 3, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''); +(7823, 'Meat_Veg_Skewer', 'Meat Veg Skewer', 3, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''); INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(7824, 'Spirit_Liquor', 'Spirit Liquor', 3, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (7825, 'Heroic_Stone', 'Heroic Stone', 3, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (7826, 'Continental_Guard_Paper', 'Continental Guard Paper', 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), (7827, 'Mineral_Report', 'Mineral Evals', 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''), @@ -5198,10 +5198,10 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (11711, 'Sakura_Milk_Tea', 'Sakura Milk Tea', 0, 800, 400, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemheal rand(50,70),rand(10,12);', '', ''), (11712, 'First_Leaf_Tea', 'Flower', 0, 800, 400, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemheal rand(50,70),rand(10,12);', '', ''), (11713, 'Julia''s_Candy', 'Julia''s Candy', 0, 0, 0, 30, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemheal rand(40,45),0;', '', ''), -(12000, 'Cold_Scroll_2_5', 'Level 5 Frost Diver', 2, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FROSTDIVER",5;', '', ''), -(12001, 'Holy_Scroll_1_3', 'Level 3 Heal', 2, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_HEAL",3;', '', ''), -(12002, 'Holy_Scroll_1_5', 'Level 5 Heal', 2, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_HEAL",5;', '', ''), -(12003, 'Holy_Scroll_2_1', 'Level 1 Teleport', 2, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",1;', '', ''), +(12000, 'Cold_Scroll_2_5', 'Level 5 Frost Diver', 11, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FROSTDIVER",5;', '', ''), +(12001, 'Holy_Scroll_1_3', 'Level 3 Heal', 11, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_HEAL",3;', '', ''), +(12002, 'Holy_Scroll_1_5', 'Level 5 Heal', 11, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_HEAL",5;', '', ''), +(12003, 'Holy_Scroll_2_1', 'Level 1 Teleport', 11, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",1;', '', ''), (12004, 'Arrow_Container', 'Quiver', 2, 2, 1, 250, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 1750,500;', '', ''), (12005, 'Iron_Arrow_Container', 'Iron Arrow Quiver', 2, 2, 1, 250, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 1770,500;', '', ''), (12006, 'Steel_Arrow_Container', 'Steel Arrow Quiver', 2, 2, 1, 250, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 1753,500;', '', ''), @@ -5217,8 +5217,8 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12016, 'Speed_Up_Potion', 'Speed Potion', 2, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_MOVHASTE_INFINITY,5000,0;', '', ''), (12017, 'Slow_Down_Potion', 'Slow Potion', 2, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_SlowDown,5000,0;', '', ''), (12018, 'Fire_Cracker', 'Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'end;', '', ''), -(12019, 'Holy_Egg', 'Holy Egg', 2, 2, 1, 150, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ALL_RESURRECTION",2;', '', ''), -(12020, 'Water_Of_Darkness', 'Cursed Water', 2, 2, 1, 30, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",8;', '', ''), +(12019, 'Holy_Egg', 'Holy Egg', 11, 2, 1, 150, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ALL_RESURRECTION",2;', '', ''), +(12020, 'Water_Of_Darkness', 'Cursed Water', 11, 2, 1, 30, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",8;', '', ''), (12021, 'Pork_Belly', 'Pork', 0, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemheal rand(70,99),0;', '', ''), (12022, 'Spareribs', 'Galbi', 0, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemheal rand(70,99),0;', '', ''), (12023, 'Giftbox_China', 'Wrapped Box', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12023,1;', '', ''); @@ -5228,10 +5228,10 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12026, 'Egg_Girl', 'Dano Festival Egg', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12026,1;', '', ''), (12027, 'Giggling_Box', 'Giggling Box', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 9,0; if(rand(1000)<300) sc_start SC_Curse,30000,0;', '', ''), (12028, 'Box_Of_Thunder', 'Box of Thunder', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_MOVHASTE_HORSE,20000,0;', '', ''), -(12029, 'Gloomy_Box', 'Box of Gloom', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AC_CONCENTRATION",1;', '', ''), +(12029, 'Gloomy_Box', 'Box of Gloom', 11, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AC_CONCENTRATION",1;', '', ''), (12030, 'Box_Of_Grudge', 'Box of Resentment', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_PLUSATTACKPOWER,60000,20;', '', ''), (12031, 'Sleepy_Box', 'Box of Drowsiness', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_PLUSMAGICPOWER,60000,20;', '', ''), -(12032, 'Box_Of_Storm', 'Box of Storms', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",2;', '', ''), +(12032, 'Box_Of_Storm', 'Box of Storms', 11, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",2;', '', ''), (12033, 'Box_Of_Sunlight', 'Box of Sunlight', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_CLAIRVOYANCE,30000,0;', '', ''), (12034, 'Painting_Box', 'Box of Panting', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 0,9; if(rand(1000)<300) sc_start SC_Silence,30000,0;', '', ''), (12035, 'Lotto_Box01', 'Lotto Box 01', 2, 0, 0, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem rand(7361,7370),1;', '', ''), @@ -5313,10 +5313,10 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12111, 'Food_Package', 'Bundle of Food', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12111,1; getrandgroupitem 12111,1; getrandgroupitem 12111,1;', '', ''), (12112, 'Tropical_Sograt', 'Tropical Sograt', 2, 1000, 500, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_Curse,10000,1;', '', ''), (12113, 'Vermilion_The_Beach', 'Vermilion on the Beach', 2, 1000, 500, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_Stun,10000,1;', '', ''), -(12114, 'Elemental_Fire', 'Elemental Converter', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",4;', '', ''), -(12115, 'Elemental_Water', 'Elemental Converter', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",2;', '', ''), -(12116, 'Elemental_Earth', 'Elemental Converter', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",3;', '', ''), -(12117, 'Elemental_Wind', 'Elemental Converter', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",5;', '', ''), +(12114, 'Elemental_Fire', 'Elemental Converter', 11, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",4;', '', ''), +(12115, 'Elemental_Water', 'Elemental Converter', 11, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",2;', '', ''), +(12116, 'Elemental_Earth', 'Elemental Converter', 11, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",3;', '', ''), +(12117, 'Elemental_Wind', 'Elemental Converter', 11, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",5;', '', ''), (12118, 'Resist_Fire', 'Fireproof Potion', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start4 SC_ARMOR_ELEMENT,1200000,-15,0,20,0;', '', ''), (12119, 'Resist_Water', 'Coldproof Potion', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start4 SC_ARMOR_ELEMENT,1200000,20,0,0,-15;', '', ''), (12120, 'Resist_Earth', 'Earthproof Potion', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start4 SC_ARMOR_ELEMENT,1200000,0,20,-15,0;', '', ''), @@ -5399,7 +5399,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12197, 'Salty_Rice_Cake', 'Salty Rice Cake', 0, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 10,10;', '', ''), (12198, 'Lucky_Rice_Cake', 'Lucky Rice Cake', 2, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_INCLUK,1200000,21;', '', ''), (12199, 'Rice_Scroll', 'Scroll of Magic', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12200, 'Event_Cake', 'X-mas Cake', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "PR_MAGNIFICAT",3;', '', ''), +(12200, 'Event_Cake', 'X-mas Cake', 11, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "PR_MAGNIFICAT",3;', '', ''), (12201, 'Red_Box_C', 'Commonplace Red Box', 2, 20, 10, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12202, 'Str_Dish10_', 'Steamed Tongue', 0, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_STR_CASH,1800000,10; percentheal 15,5;', '', ''), (12203, 'Agi_Dish10_', 'Steamed Scorpion', 0, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_AGI_CASH,1800000,10; percentheal 15,5;', '', ''), @@ -5412,7 +5412,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12210, 'Bubble_Gum', 'Bubble Gum', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_CASH_RECEIVEITEM,1800000,200;', '', ''), (12211, 'Kafra_Card', 'Kafra Card', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'callfunc "F_CashStore";', '', ''), (12212, 'Giant_Fly_Wing', 'Giant Fly Wing', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'callfunc "F_CashPartyCall";', '', ''), -(12213, 'Neuralizer', 'Neuralizer', 2, 2, 1, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'callfunc "F_CashReset";', '', ''), +(12213, 'Neuralizer', 'Neuralizer', 11, 2, 1, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'callfunc "F_CashReset";', '', ''), (12214, 'Convex_Mirror', 'Convex Mirror', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_CASH_BOSS_ALARM,600000,0;', '', ''), (12215, 'Blessing_10_Scroll', 'LV10 Blessing Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,240000,10;', '', ''), (12216, 'Inc_Agi_10_Scroll', 'LV10 Agil Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(Hp>15) { skilleffect "AL_INCAGI",0; sc_start SC_INC_AGI,240000,10; heal -15,0; }', '', ''), @@ -5432,7 +5432,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12233, 'Kvass', 'Kvass', 0, 20, 10, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 100,100;', '', ''), (12234, 'Cacao99', 'Fierce Cacao 99%', 0, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 25,0;', '', ''), (12235, 'Strawberry_Choco', 'Chocolate Strawberry', 2, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 0,5; skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,240000,10;', '', ''), -(12236, 'Choco_Tart', 'Chocolate Tart', 2, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 5,0; itemskill "AL_ANGELUS",5;', '', ''), +(12236, 'Choco_Tart', 'Chocolate Tart', 11, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 5,0; itemskill "AL_ANGELUS",5;', '', ''), (12237, 'Choco_Lump', 'Junky Chocolate', 2, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 0,5; sc_start SC_Poison,18000,0; sc_start SC_BLOODING,18000,0;', '', ''), (12238, 'New_Year_Rice_Cake_1', 'New Year Rice Cake', 2, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(rand(1000)<100) sc_start SC_DPoison,10000,0; sc_start SC_Poison,50000,0;', '', ''), (12239, 'New_Year_Rice_Cake_2', 'New Year Rice Cake', 2, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(rand(1000)<100) sc_start SC_DPoison,10000,0; sc_start SC_Poison,50000,0;', '', ''), @@ -5507,7 +5507,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12308, 'Magic_Castle', 'Magic Magic Powder', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'setfont 8;', '', ''), (12309, 'Bulging_Head', 'JJangu Magic Powder', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'setfont 9;', '', ''), (12310, 'Spray_Of_Flowers', 'Spray Of Flowers', 2, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_INCFLEE,600000,10;', '', ''), -(12311, 'Large_Spray_Of_Flowers', 'Huge Spray Of Flowers', 2, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ALL_PARTYFLEE",1;', '', ''), +(12311, 'Large_Spray_Of_Flowers', 'Huge Spray Of Flowers', 11, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ALL_PARTYFLEE",1;', '', ''), (12312, 'Thick_Manual50', 'Thick Battle Manual', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_CASH_PLUSEXP,3600000,50;', '', ''), (12313, 'Protection_Of_Angel', 'Guardian Angel', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12314, 'Noive_Box', 'Noive Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), @@ -5519,9 +5519,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12320, 'Pineapple_Juice', 'Schwartzwald Pine Jubilee', 2, 0, 0, 300, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_INCHIT,600000,10; sc_start SC_INCFLEE2,600000,20;', '', ''), (12321, 'Spicy_Sandwich', 'Arunafeltz Desert Sandwich', 2, 0, 0, 300, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_CRITICALPERCENT,600000,7;', '', ''), (12322, 'Chocolate_Pie', 'Chocolate Pie', 0, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 5,5;', '', ''), -(12323, 'N_Fly_Wing', 'Novice Fly Wing', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",1;', '', ''), -(12324, 'N_Butterfly_Wing', 'Novice Butterfly Wing', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",3;', '', ''), -(12325, 'N_Magnifier', 'Novice Magnifier', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MC_IDENTIFY",1;', '', ''), +(12323, 'N_Fly_Wing', 'Novice Fly Wing', 11, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",1;', '', ''), +(12324, 'N_Butterfly_Wing', 'Novice Butterfly Wing', 11, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",3;', '', ''), +(12325, 'N_Magnifier', 'Novice Magnifier', 11, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MC_IDENTIFY",1;', '', ''), (12326, 'J_Firecracker', 'Large Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12327, 'Charm_Of_Luck', 'Charm Of Luck', 2, 1000, 500, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''); INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES @@ -5547,8 +5547,8 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12347, 'Acorn_Jelly', 'Acorn Jelly', 2, 11, 5, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ALL_REVERSEORCISH",1;', '', ''), (12348, 'Manuk''s_Faith', 'Manuk''s Faith', 2, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_MATK,600000,10;', '', ''), (12349, 'Cornus''_Tears', 'Cornus'' Tears', 2, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_POTION_BERSERK; sc_start SC_SPL_MATK,600000,10;', '', ''), -(12350, 'Angeling_Potion', 'Angeling Potion', 2, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,120000,5; itemskill "AL_ANGELUS",5;', '', ''), -(12351, 'Shout_Megaphone', 'Scream Megaphone', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MC_LOUD",1;', '', ''), +(12350, 'Angeling_Potion', 'Angeling Potion', 11, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,120000,5; itemskill "AL_ANGELUS",5;', '', ''), +(12351, 'Shout_Megaphone', 'Scream Megaphone', 11, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MC_LOUD",1;', '', ''), (12352, 'Dun_Tele_Scroll3', 'Dungeon Teleport Scroll 3', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12353, 'Tiny_Waterbottle', 'Small Bottle', 2, 800, 400, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_PROPERTYWATER,90000,1;', '', ''), (12354, 'Buche_De_Noel', 'Buche De Noel', 2, 2, 1, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_ANGELUS; sc_start SC_INCMHPRATE,600000,3; sc_start SC_INCMSPRATE,600000,3; sc_start SC_INCHITRATE,600000,3; sc_start SC_CRITICALPERCENT,600000,7;', '', ''), @@ -5581,20 +5581,20 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12381, 'ValkyrieA_Scroll', 'Ancient Languages Scroll', 2, 10, 5, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_arch02") { mercenary_create 2037,1800000; }', '', ''), (12382, 'ValkyrieB_Scroll', 'Ancient Languages Scroll', 2, 10, 5, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_arch02") { mercenary_create 2038,1800000; }', '', ''), (12383, 'Vulcan_Bullet_Magazine', 'Vulcan Bullet Magazine', 2, 11000, 5500, 500, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12384, 'Rainbow_Ruby_Water', 'Rainbow Ruby', 2, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_war02") { itemskill "WL_FROSTMISTY",5; }', '', ''), -(12385, 'Rainbow_Ruby_Fire', 'Rainbow Ruby', 2, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_war02") { itemskill "WL_CRIMSONROCK",5; }', '', ''), -(12386, 'Rainbow_Ruby_Wind', 'Rainbow Ruby', 2, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_war02") { itemskill "WL_CHAINLIGHTNING",5; }', '', ''), -(12387, 'Rainbow_Ruby_Earth', 'Rainbow Ruby', 2, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_war02") { itemskill "WL_EARTHSTRAIN",5; }', '', ''), -(12388, 'Runstone_Crush', 'Rhydo Runestone For Apprentice', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_rune02") { itemskill "RK_CRUSHSTRIKE",1; }', '', ''), -(12389, 'Runstone_Storm', 'Pertz Runestone For Apprentice', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_rune02") { itemskill "RK_STORMBLAST",1; }', '', ''), -(12390, 'Runstone_Millennium', 'Verkana Runestone For Apprentice', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_rune02") { itemskill "RK_MILLENNIUMSHIELD",1; }', '', ''), +(12384, 'Rainbow_Ruby_Water', 'Rainbow Ruby', 11, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_war02") { itemskill "WL_FROSTMISTY",5; }', '', ''), +(12385, 'Rainbow_Ruby_Fire', 'Rainbow Ruby', 11, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_war02") { itemskill "WL_CRIMSONROCK",5; }', '', ''), +(12386, 'Rainbow_Ruby_Wind', 'Rainbow Ruby', 11, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_war02") { itemskill "WL_CHAINLIGHTNING",5; }', '', ''), +(12387, 'Rainbow_Ruby_Earth', 'Rainbow Ruby', 11, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_war02") { itemskill "WL_EARTHSTRAIN",5; }', '', ''), +(12388, 'Runstone_Crush', 'Rhydo Runestone For Apprentice', 11, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_rune02") { itemskill "RK_CRUSHSTRIKE",1; }', '', ''), +(12389, 'Runstone_Storm', 'Pertz Runestone For Apprentice', 11, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_rune02") { itemskill "RK_STORMBLAST",1; }', '', ''), +(12390, 'Runstone_Millennium', 'Verkana Runestone For Apprentice', 11, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_rune02") { itemskill "RK_MILLENNIUMSHIELD",1; }', '', ''), (12391, 'Lucky_Egg_C', 'Lucky Egg', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12392, 'Repair_A', 'Repair A', 0, 220, 110, 70, 0, 0, 0, 0, 0, 1024, 8, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12393, 'Repair_B', 'Repair B', 0, 500, 250, 70, 0, 0, 0, 0, 0, 1024, 8, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12394, 'Repair_C', 'Repair C', 0, 1100, 550, 70, 0, 0, 0, 0, 0, 1024, 8, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12395, 'Tantanmen', 'Tantan Noodle', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'pet 1519;', '', ''), -(12396, 'Fools_Day_Box', 'Gift Box?', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(rand(1,10)==1) itemskill "AL_TELEPORT",1; else if(rand(1,10)==2) itemskill "AL_TELEPORT",3; else if(rand(1,10)==3) percentheal 50,0; else if(rand(1,10)==4) percentheal 0,50; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 512,1; else if(rand(1,10)==7) itemskill "ALL_REVERSEORCISH",1; else if(rand(1,10)==8) specialeffect2 247; else if(rand(1,10)==9) specialeffect2 338; else specialeffect2 10;', '', ''), -(12397, 'Fools_Day_Box2', 'Gift Box?', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(rand(1,10)==1) itemskill "TF_DETOXIFY",1; else if(rand(1,10)==2) itemskill "TF_PICKSTONE",1; else if(rand(1,10)==3) itemskill "BA_FROSTJOKER",1; else if(rand(1,10)==4) itemskill "DC_SCREAM",1; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 909,1; else if(rand(1,10)==7) itemskill "AL_RUWACH",1; else if(rand(1,10)==8) specialeffect2 328; else if(rand(1,10)==9) specialeffect2 68; else specialeffect2 196;', '', ''), +(12396, 'Fools_Day_Box', 'Gift Box?', 11, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(rand(1,10)==1) itemskill "AL_TELEPORT",1; else if(rand(1,10)==2) itemskill "AL_TELEPORT",3; else if(rand(1,10)==3) percentheal 50,0; else if(rand(1,10)==4) percentheal 0,50; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 512,1; else if(rand(1,10)==7) itemskill "ALL_REVERSEORCISH",1; else if(rand(1,10)==8) specialeffect2 247; else if(rand(1,10)==9) specialeffect2 338; else specialeffect2 10;', '', ''), +(12397, 'Fools_Day_Box2', 'Gift Box?', 11, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(rand(1,10)==1) itemskill "TF_DETOXIFY",1; else if(rand(1,10)==2) itemskill "TF_PICKSTONE",1; else if(rand(1,10)==3) itemskill "BA_FROSTJOKER",1; else if(rand(1,10)==4) itemskill "DC_SCREAM",1; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 909,1; else if(rand(1,10)==7) itemskill "AL_RUWACH",1; else if(rand(1,10)==8) specialeffect2 328; else if(rand(1,10)==9) specialeffect2 68; else specialeffect2 196;', '', ''), (12398, 'PCBang_Gift_Box', 'PCBang Gift Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12399, 'Castle_Treasure_Box', 'Castle Treasure Box', 2, 20, 10, 1000, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12400, 'Water_Of_Blessing_', 'Water Of Blessing ', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), @@ -5789,7 +5789,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12619, 'C_Grade_Coin_Bag', 'C Grade Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12620, 'D_Grade_Coin_Bag', 'D Grade Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12621, 'E_Grade_Coin_Bag', 'E Grade Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12622, 'Reins_Of_Mount', 'Reins Of Mount', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'setmounting();', '', ''), +(12622, 'Reins_Of_Mount', 'Reins Of Mount', 11, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'setmounting();', '', ''), (12623, 'Advanced_Weapons_Box', 'Advanced Weapons Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12623,1;', '', ''), (12624, 'Delicious_Jelly', 'Delicious Jelly', 0, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 3,3;', '', ''), (12636, 'Malangdo_Canned_Specialties', 'Malangdo Canned Specialties', 2, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'warp "malangdo",140,114;', '', ''), @@ -5815,12 +5815,12 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12700, 'Upside_Down_Shirt', 'Upside Down Shirt', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'warp "malaya",242,211;', '', ''), (12701, 'Old_Blue_Box_F', 'Old Blue Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12702, 'Old_Bleu_Box', 'Old Navy Box', 2, 0, 0, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12702,1; getrandgroupitem 12702,1;', '', ''), -(12703, 'Holy_Egg_2', 'Holy Egg', 2, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), +(12703, 'Holy_Egg_2', 'Holy Egg', 11, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12704, 'Elixir_Of_Life', 'Elixir of Life', 0, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 85, 0, 0, 0, 'percentheal 100,0;', '', ''), (12705, 'Noble_Nameplate', 'Noble Nameplate', 2, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 90, 0, 0, 0, 'sc_start SC_CASH_PLUSEXP,1800000,100;', '', ''), -(12706, 'Lucky_Cookie01', 'Lucky Cookie', 2, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "PR_GLORIA",5;', '', ''), -(12707, 'Lucky_Cookie02', 'Lucky Cookie', 2, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "PR_MAGNIFICAT",1;', '', ''), -(12708, 'Lucky_Cookie03', 'Lucky Cookie', 2, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "PR_IMPOSITIO",3;', '', ''), +(12706, 'Lucky_Cookie01', 'Lucky Cookie', 11, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "PR_GLORIA",5;', '', ''), +(12707, 'Lucky_Cookie02', 'Lucky Cookie', 11, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "PR_MAGNIFICAT",1;', '', ''), +(12708, 'Lucky_Cookie03', 'Lucky Cookie', 11, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "PR_IMPOSITIO",3;', '', ''), (12709, 'Guyak_Candy', 'Guyak Candy', 0, 0, 0, 150, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 30,30;', '', ''), (12710, 'Guyak_Pudding', 'Guyak Pudding', 2, 0, 0, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12711, 'Pretzel', 'Pretzel', 0, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemheal rand(50,90),0;', '', ''), @@ -5837,15 +5837,15 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12722, 'Poison_Fever', 'Pyrexia', 0, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(rand(10000)<10) sc_start SC_PYREXIA,300000,0;', '', ''), (12723, 'Poison_Laughing', 'Magic Mushroom', 0, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(rand(10000)<10) sc_start SC_MAGICMUSHROOM,300000,0;', '', ''), (12724, 'Poison_Fatigue', 'Venom Bleed', 0, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(rand(10000)<10) sc_start SC_VENOMBLEED,15000,0;', '', ''), -(12725, 'Runstone_Nosiege', 'Nauthiz Rune', 2, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_REFRESH",1;', '', ''), -(12726, 'Runstone_Rhydo', 'Raido Rune', 2, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_CRUSHSTRIKE",1;', '', ''), -(12727, 'Runstone_Verkana', 'Berkana Rune', 2, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_MILLENNIUMSHIELD",1;', '', ''), -(12728, 'Runstone_Isia', 'Isa Rune', 2, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_VITALITYACTIVATION",1;', '', ''), -(12729, 'Runstone_Asir', 'Othila Rune', 2, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_FIGHTINGSPIRIT",1;', '', ''), -(12730, 'Runstone_Urj', 'Uruz Rune', 2, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_ABUNDANCE",1;', '', ''), -(12731, 'Runstone_Turisus', 'Thurisaz Rune', 2, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_GIANTGROWTH",1;', '', ''), -(12732, 'Runstone_Pertz', 'Wyrd Rune', 2, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_STORMBLAST",1;', '', ''), -(12733, 'Runstone_Hagalas', 'Hagalaz Rune', 2, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_STONEHARDSKIN",1;', '', ''), +(12725, 'Runstone_Nosiege', 'Nauthiz Rune', 11, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_REFRESH",1;', '', ''), +(12726, 'Runstone_Rhydo', 'Raido Rune', 11, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_CRUSHSTRIKE",1;', '', ''), +(12727, 'Runstone_Verkana', 'Berkana Rune', 11, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_MILLENNIUMSHIELD",1;', '', ''), +(12728, 'Runstone_Isia', 'Isa Rune', 11, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_VITALITYACTIVATION",1;', '', ''), +(12729, 'Runstone_Asir', 'Othila Rune', 11, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_FIGHTINGSPIRIT",1;', '', ''), +(12730, 'Runstone_Urj', 'Uruz Rune', 11, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_ABUNDANCE",1;', '', ''), +(12731, 'Runstone_Turisus', 'Thurisaz Rune', 11, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_GIANTGROWTH",1;', '', ''), +(12732, 'Runstone_Pertz', 'Wyrd Rune', 11, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_STORMBLAST",1;', '', ''), +(12733, 'Runstone_Hagalas', 'Hagalaz Rune', 11, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_STONEHARDSKIN",1;', '', ''), (12734, 'Runstone_Quality', 'Luxurious Rune', 0, 2, 1, 100, 0, 0, 0, 0, 0, 128, 8, 2, 0, 0, 0, 0, 0, 0, 'makerune 5;', '', ''), (12735, 'Runstone_Ancient', 'Ancient Rune', 0, 2, 1, 100, 0, 0, 0, 0, 0, 128, 8, 2, 0, 0, 0, 0, 0, 0, 'makerune 11;', '', ''), (12736, 'Runstone_Mystic', 'Mystic Rune', 0, 2, 1, 100, 0, 0, 0, 0, 0, 128, 8, 2, 0, 0, 0, 0, 0, 0, 'makerune 14;', '', ''), @@ -5874,9 +5874,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12759, 'Loyal_Ring3_Box', 'Loyal Ring3 Box', 2, 10, 5, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12760, 'Bubble_Gum_Green', 'Bubble Gum Green', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12761, 'Bubble_Gum_Yellow', 'Bubble Gum Yellow', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12762, 'Bubble_Gum_Orange', 'Bubble Gum Orange', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(12763, 'Bubble_Gum_Red', 'Bubble Gum Red', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''); +(12762, 'Bubble_Gum_Orange', 'Bubble Gum Orange', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''); INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES +(12763, 'Bubble_Gum_Red', 'Bubble Gum Red', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12764, 'Fools_Day_Box_Tw', 'Fools Day Box Tw', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12765, 'Summer_Knight_Box', 'Summer Knight Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12766, 'Reward_Job_BM25', 'Reward Job BM25', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), @@ -5890,7 +5890,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12775, 'Ancient_Spirit_Amulet', 'Ancient Spirit Amulet', 2, 20, 10, 600, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), (12786, 'Change_Slot_Card', 'Character Position Change Coupon', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'set SlotChange, SlotChange + 1;', '', ''), (12790, 'Char_Rename_Card', 'Character Name Change Coupon', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'set CharRename, CharRename + 1;', '', ''), -(12848, 'Falcon_Flute', 'Falcon Flute', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(getskilllv("HT_FALCON")) { if(checkoption(Option_Wug)||checkoption(Option_Wugrider)) end; if(checkfalcon()==1) { setfalcon 0; } else { setfalcon 1; } }', '', ''), +(12848, 'Falcon_Flute', 'Falcon Flute', 11, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(getskilllv("HT_FALCON")) { if(checkoption(Option_Wug)||checkoption(Option_Wugrider)) end; if(checkfalcon()==1) { setfalcon 0; } else { setfalcon 1; } }', '', ''), (12900, 'Battle_Manual_Box', 'Battle Manual Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12208,10;', '', ''), (12901, 'Insurance_Package', 'Insurance Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12209,10;', '', ''), (12902, 'Bubble_Gum_Box', 'Bubble Gum Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12210,10;', '', ''), @@ -5919,7 +5919,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12925, 'Pet_Egg_Scroll1', 'Kafra Item Mall Prize Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12926, 'Pet_Egg_Scroll2', 'December Lucky Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''), (12927, 'J_Aspersio_5_Scroll_Box', 'Aspersio Scroll Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12928,10;', '', ''), -(12928, 'J_Aspersio_5_Scroll', 'Sacred Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "PR_ASPERSIO",5;', '', ''), +(12928, 'J_Aspersio_5_Scroll', 'Sacred Scroll', 11, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "PR_ASPERSIO",5;', '', ''), (12929, 'Pet_Egg_Scroll_Box3', 'Pet Egg Box 3', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12932,1;', '', ''), (12930, 'Pet_Egg_Scroll_Box4', 'Pet Egg Box 4', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12933,1;', '', ''), (12931, 'Pet_Egg_Scroll_Box5', 'Pet Egg Box 5', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12934,1;', '', ''), @@ -5959,9 +5959,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (12965, 'Emergency_Box1', 'Emergency Level 1 Scroll Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12968,1;', '', ''), (12966, 'Emergency_Box2', 'Emergency Level 2 Scroll Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12969,1;', '', ''), (12967, 'Emergency_Box3', 'Emergency Level 3 Scroll Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12970,1;', '', ''), -(12968, 'Emergency_Scroll1', 'Emergency Level 1 Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "GD_EMERGENCYCALL",1;', '', ''), -(12969, 'Emergency_Scroll2', 'Emergency Level 2 Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "GD_EMERGENCYCALL",1;', '', ''), -(12970, 'Emergency_Scroll3', 'Emergency Level 3 Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "GD_EMERGENCYCALL",1;', '', ''), +(12968, 'Emergency_Scroll1', 'Emergency Level 1 Scroll', 11, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "GD_EMERGENCYCALL",1;', '', ''), +(12969, 'Emergency_Scroll2', 'Emergency Level 2 Scroll', 11, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "GD_EMERGENCYCALL",1;', '', ''), +(12970, 'Emergency_Scroll3', 'Emergency Level 3 Scroll', 11, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "GD_EMERGENCYCALL",1;', '', ''), (12971, 'Teleport_Box1', 'Teleport Scroll Box 1', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12977,10;', '', ''), (12972, 'Teleport_Box2', 'Teleport Scroll Box 2', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12978,10;', '', ''), (12973, 'Teleport_Box3', 'Teleport Scroll Box 3', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12979,10;', '', ''), @@ -7054,11 +7054,11 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (14509, 'Light_Center_Pot', 'Light Concentration Potion', 2, 800, 400, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_ATTHASTE_POTION1,1800000,0;', '', ''), (14510, 'Light_Awakening_Pot', 'Light Awakening Potion', 2, 1500, 750, 20, 0, 0, 0, 0, 0, 4294442735, 7, 2, 0, 0, 40, 0, 0, 0, 'sc_start SC_ATTHASTE_POTION2,1800000,0;', '', ''), (14511, 'Light_Berserk_Pot', 'Light Berserk Potion', 2, 3000, 1500, 20, 0, 0, 0, 0, 0, 31868582, 7, 2, 0, 0, 85, 0, 0, 0, 'sc_start SC_ATTHASTE_POTION3,1800000,0;', '', ''), -(14512, 'Meteor_10_Scroll', 'Meteor Storm Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "WZ_METEOR",10;', '', ''), -(14513, 'Storm_10_Scroll', 'Storm Gust Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "WZ_STORMGUST",10;', '', ''), -(14514, 'Vermilion_10_Scroll', 'Lord of Vermilion Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "WZ_VERMILION",10;', '', ''), -(14515, 'Lex_Aeterna_Scroll', 'Lex Aeterna Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "PR_LEXAETERNA",1;', '', ''), -(14516, 'Magnificat_5_Scroll', 'Magnificat Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "PR_MAGNIFICAT",5;', '', ''), +(14512, 'Meteor_10_Scroll', 'Meteor Storm Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "WZ_METEOR",10;', '', ''), +(14513, 'Storm_10_Scroll', 'Storm Gust Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "WZ_STORMGUST",10;', '', ''), +(14514, 'Vermilion_10_Scroll', 'Lord of Vermilion Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "WZ_VERMILION",10;', '', ''), +(14515, 'Lex_Aeterna_Scroll', 'Lex Aeterna Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "PR_LEXAETERNA",1;', '', ''), +(14516, 'Magnificat_5_Scroll', 'Magnificat Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "PR_MAGNIFICAT",5;', '', ''), (14517, 'CP_Helm_Scroll', 'Chemical Protection Helm Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'unitskilluseid getcharid(3),237,5;', '', ''), (14518, 'CP_Shield_Scroll', 'Chemical Protection Shield Scrol', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'unitskilluseid getcharid(3),235,5;', '', ''), (14519, 'CP_Armor_Scroll', 'Chemical Protection Armor Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'unitskilluseid getcharid(3),236,5;', '', ''), @@ -7071,7 +7071,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (14526, 'Oriental_Pastry', 'Oriental Pastry', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_PLUSMAGICPOWER,180000,10;', '', ''), (14527, 'Dun_Tele_Scroll1', 'Dungeon Teleport Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'callfunc "F_CashDungeon";', '', ''), (14528, 'PVP_Tele_Scroll', 'PVP Teleport Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''), -(14529, 'Greed_Scroll', 'Greed Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "BS_GREED",1;', '', ''), +(14529, 'Greed_Scroll', 'Greed Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "BS_GREED",1;', '', ''), (14530, 'Flee_30_Scroll', 'Evasion Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_INCFLEE,1800000,30;', '', ''), (14531, 'Accuracy_30_Scroll', 'Concentration Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_INCHIT,1800000,30;', '', ''), (14532, 'Battle_Manual25', 'Field Manual 25%', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_CASH_PLUSEXP,1800000,25;', '', ''), @@ -7130,14 +7130,14 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (14584, 'WOB_Rachel', 'Red Butterfly Wing', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'callfunc "F_CashCity",3;', '', ''), (14585, 'WOB_Local', 'Blue Butterfly Wing', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'callfunc "F_CashCity",4;', '', ''), (14586, 'Spark_Candy', 'Jumping Candy', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'bonus2 bHPLossRate,100,10000;', '', ''), -(14587, 'Repair_Scroll_', 'Equipment Repair Spell Book', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "BS_REPAIRWEAPON",1;', '', ''), -(14588, 'Pty_Blessing_Scroll', 'Party Blessing 10 Scroll', 2, 10, 5, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "CASH_BLESSING",10;', '', ''), -(14589, 'Pty_Inc_Agi_Scroll', 'Party Increase Agi 10 Scroll', 2, 10, 5, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "CASH_INCAGI",10;', '', ''), -(14590, 'Pty_Assumptio_Scroll', 'Party Assumptio 5 Scroll', 2, 10, 5, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "CASH_ASSUMPTIO",5;', '', ''), +(14587, 'Repair_Scroll_', 'Equipment Repair Spell Book', 11, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "BS_REPAIRWEAPON",1;', '', ''), +(14588, 'Pty_Blessing_Scroll', 'Party Blessing 10 Scroll', 11, 10, 5, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "CASH_BLESSING",10;', '', ''), +(14589, 'Pty_Inc_Agi_Scroll', 'Party Increase Agi 10 Scroll', 11, 10, 5, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "CASH_INCAGI",10;', '', ''), +(14590, 'Pty_Assumptio_Scroll', 'Party Assumptio 5 Scroll', 11, 10, 5, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "CASH_ASSUMPTIO",5;', '', ''), (14591, 'Siege_Teleport_Scroll', 'WoE Teleport Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'callfunc "F_CashSeigeTele";', '', ''), (14592, 'Job_Manual50', 'JOB Battle Manual', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_CASH_PLUSONLYJOBEXP,1800000,50;', '', ''), -(14593, 'Magic_Power_Scroll', 'Mystical Amplification Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "HW_MAGICPOWER",10;', '', ''), -(14594, 'Quagmire_Scroll', 'Quagmire Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "WZ_QUAGMIRE",5;', '', ''), +(14593, 'Magic_Power_Scroll', 'Mystical Amplification Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "HW_MAGICPOWER",10;', '', ''), +(14594, 'Quagmire_Scroll', 'Quagmire Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "WZ_QUAGMIRE",5;', '', ''), (14595, 'Unsealed_Magic_Spell', 'Unsealed Magic Spell', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'warp "yuno_fild09",255,127;', '', ''), (14596, 'Pierre_Treasurebox', 'Pierre''s Treasure Box', 2, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1;', '', ''), (14597, 'PhreeoniS', 'Phreeoni Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_ITEMSCRIPT,180000,4121;', '', ''), @@ -7817,4 +7817,4 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_ (21002, 'Velum_Katzbalger', 'Vellum Katzbalger', 4, 20, 10, 2500, 100, 0, 0, 1, 0, 16514, 7, 2, 34, 4, 95, 0, 1, 3, 'bonus2 bSPVanishRate,10000,8;', '', ''), (21003, 'Muramasa_', 'Muramasa ', 4, 20, 10, 1000, 155, 0, 0, 1, 2, 16514, 7, 2, 34, 4, 48, 0, 1, 3, '', '', ''), (21004, 'Alca_Bringer_', 'Alca Bringer ', 4, 20, 10, 3400, 280, 0, 0, 2, 2, 125, 7, 2, 34, 3, 100, 0, 1, 3, '', '', ''), -(21005, 'Metal_Two_Hand_Sword', 'Metal Two Hand Sword', 4, 20, 10, 0, 95, 0, 0, 1, 1, 16514, 7, 2, 34, 3, 1, 0, 1, 3, '', '', ''); \ No newline at end of file +(21005, 'Metal_Two_Hand_Sword', 'Metal Two Hand Sword', 4, 20, 10, 0, 95, 0, 0, 1, 1, 16514, 7, 2, 34, 3, 1, 0, 1, 3, '', '', ''); diff --git a/src/map/itemdb.c b/src/map/itemdb.c index 6fd8b166c..5fae29500 100644 --- a/src/map/itemdb.c +++ b/src/map/itemdb.c @@ -760,7 +760,7 @@ void itemdb_read_packages(void) { int r = 0, m = 0; data->package = &itemdb->packages[count]; - + itemdb->packages[count].id = data->nameid; itemdb->packages[count].random_list = NULL; itemdb->packages[count].must_items = NULL; @@ -814,7 +814,9 @@ void itemdb_read_packages(void) { itemdb->packages[count].random_list[r].id = data ? data->nameid : 0; itemdb->packages[count].random_list[r].qty = icount; - itemdb->packages[count].random_list[r].rate = rate; + if( (itemdb->packages[count].random_list[r].rate = rate) == 10000 ) { + ShowWarning("itemdb_read_packages: item '%s' in '%s' has 100% drop rate!! set this item as 'Random: false' or other items won't drop!!!\n",itname,config_setting_name(itg)); + } itemdb->packages[count].random_list[r].hours = expire; itemdb->packages[count].random_list[r].announce = announce == true ? 1 : 0; itemdb->packages[count].random_list[r].named = named == true ? 1 : 0; diff --git a/src/plugins/db2sql.c b/src/plugins/db2sql.c index c4d4adff1..8db4a006f 100644 --- a/src/plugins/db2sql.c +++ b/src/plugins/db2sql.c @@ -17,7 +17,7 @@ HPExport struct hplugin_info pinfo = { "DB2SQL", // Plugin name SERVER_TYPE_MAP,// Which server types this plugin works with? - "0.3", // Plugin version + "0.4", // Plugin version HPM_VERSION, // HPM Version (don't change, macro is automatically updated) }; @@ -55,10 +55,10 @@ int db2sql(char** str, const char* source, int line, int scriptopt) { /* renewal has the 'matk' and 'equip_level' is now 'equip_level_min', and there is a new 'equip_level_max' field */ #ifdef RENEWAL if( SQL_SUCCESS != SQL->StmtPrepare(stmt, "REPLACE INTO `%s` (`id`,`name_english`,`name_japanese`,`type`,`price_buy`,`price_sell`,`weight`,`atk`,`matk`,`defence`,`range`,`slots`,`equip_jobs`,`equip_upper`,`equip_genders`,`equip_locations`,`weapon_level`,`equip_level_min`,`equip_level_max`,`refineable`,`view`,`script`,`equip_script`,`unequip_script`) VALUES ('%u',?,?,'%u','%u','%u','%u','%u','%u','%u','%u','%u','%u','%u','%u','%u','%u','%u','%u','%u','%u',?,?,?)",iMap->item_db_re_db, - it->nameid,it->type,it->value_buy,it->value_sell,it->weight,it->atk,it->matk,it->def,it->range,it->slot,(unsigned int)strtoul(str[11+offset],NULL,0),atoi(str[12+offset]),atoi(str[13+offset]),atoi(str[14+offset]),it->wlv,it->elv,it->elvmax,atoi(str[17+offset]),it->look) ) + it->nameid,it->flag.delay_consume?IT_DELAYCONSUME:it->type,it->value_buy,it->value_sell,it->weight,it->atk,it->matk,it->def,it->range,it->slot,(unsigned int)strtoul(str[11+offset],NULL,0),atoi(str[12+offset]),atoi(str[13+offset]),atoi(str[14+offset]),it->wlv,it->elv,it->elvmax,atoi(str[17+offset]),it->look) ) #else if( SQL_SUCCESS != SQL->StmtPrepare(stmt, "REPLACE INTO `%s` (`id`,`name_english`,`name_japanese`,`type`,`price_buy`,`price_sell`,`weight`,`atk`,`defence`,`range`,`slots`,`equip_jobs`,`equip_upper`,`equip_genders`,`equip_locations`,`weapon_level`,`equip_level`,`refineable`,`view`,`script`,`equip_script`,`unequip_script`) VALUES ('%u',?,?,'%u','%u','%u','%u','%u','%u','%u','%u','%u','%u','%u','%u','%u','%u','%u','%u',?,?,?)",iMap->item_db_db, - it->nameid,it->type,it->value_buy,it->value_sell,it->weight,it->atk,it->def,it->range,it->slot,(unsigned int)strtoul(str[11],NULL,0),atoi(str[12]),atoi(str[13]),atoi(str[14]),it->wlv,it->elv,atoi(str[17]),it->look) ) + it->nameid,it->flag.delay_consume?IT_DELAYCONSUME:it->type,it->value_buy,it->value_sell,it->weight,it->atk,it->def,it->range,it->slot,(unsigned int)strtoul(str[11],NULL,0),atoi(str[12]),atoi(str[13]),atoi(str[14]),it->wlv,it->elv,atoi(str[17]),it->look) ) #endif SqlStmt_ShowDebug(stmt); else { -- cgit v1.2.3-70-g09d2 From ee23711201ddbcd9d92712e8d2b9c1e3c05e7194 Mon Sep 17 00:00:00 2001 From: CairoLee Date: Tue, 25 Jun 2013 10:58:04 +0800 Subject: Implemented notomb Mapflag --- npc/mapflag/notomb.txt | 17 +++++++++++++++++ npc/scripts_mapflags.conf | 3 ++- src/map/atcommand.c | 4 +++- src/map/map.h | 1 + src/map/mob.c | 2 +- src/map/npc.c | 2 ++ src/map/script.c | 6 +++++- 7 files changed, 31 insertions(+), 4 deletions(-) create mode 100644 npc/mapflag/notomb.txt (limited to 'src') diff --git a/npc/mapflag/notomb.txt b/npc/mapflag/notomb.txt new file mode 100644 index 000000000..282fddb65 --- /dev/null +++ b/npc/mapflag/notomb.txt @@ -0,0 +1,17 @@ +//===== Hercules Script ====================================== +//= Mapflag: Disable MVP Tomb. +//===== By: ================================================== +//= Hercules Dev Team +//===== Current Version: ===================================== +//= 1.0 +//===== Description: ========================================= +//= Disables MVP tomb on some maps. +//===== Additional Comments: ================================= +//= 1.0 - Added Bossnia maps. [CairoLee] +//============================================================ + +// Bossnia ===== +bossnia_01 mapflag notomb +bossnia_02 mapflag notomb +bossnia_03 mapflag notomb +bossnia_04 mapflag notomb diff --git a/npc/scripts_mapflags.conf b/npc/scripts_mapflags.conf index c0d2787f8..2fe92eb0a 100644 --- a/npc/scripts_mapflags.conf +++ b/npc/scripts_mapflags.conf @@ -28,4 +28,5 @@ npc: npc/mapflag/novending.txt npc: npc/mapflag/town.txt npc: npc/mapflag/reset.txt npc: npc/mapflag/skillmodifier.txt -npc: npc/mapflag/skillduration.txt \ No newline at end of file +npc: npc/mapflag/skillduration.txt +npc: npc/mapflag/notomb.txt \ No newline at end of file diff --git a/src/map/atcommand.c b/src/map/atcommand.c index a1bc52924..b199a63dc 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -7568,6 +7568,7 @@ return true;\ checkflag(nojobexp); checkflag(nomobloot); checkflag(nomvploot); checkflag(nightenabled); checkflag(nodrop); checkflag(novending); checkflag(loadevent); checkflag(nochat); checkflag(partylock); checkflag(guildlock); checkflag(src4instance); + checkflag(notomb); clif->message(sd->fd," "); clif->message(sd->fd,msg_txt(1312)); // Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On) clif->message(sd->fd,msg_txt(1313)); // Type "@mapflag available" to list the available mapflags. @@ -7604,6 +7605,7 @@ return true;\ setflag(nojobexp); setflag(nomobloot); setflag(nomvploot); setflag(nightenabled); setflag(nodrop); setflag(novending); setflag(loadevent); setflag(nochat); setflag(partylock); setflag(guildlock); setflag(src4instance); + setflag(notomb); clif->message(sd->fd,msg_txt(1314)); // Invalid flag name or flag. clif->message(sd->fd,msg_txt(1312)); // Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On) @@ -7615,7 +7617,7 @@ return true;\ clif->message(sd->fd,"nozenypenalty, notrade, noskill, nowarp, nowarpto, noicewall, snow, clouds, clouds2,"); clif->message(sd->fd,"fog, fireworks, sakura, leaves, nobaseexp, nojobexp, nomobloot,"); clif->message(sd->fd,"nomvploot, nightenabled, nodrop, novending, loadevent, nochat, partylock,"); - clif->message(sd->fd,"guildlock, src4instance"); + clif->message(sd->fd,"guildlock, src4instance, notomb"); #undef checkflag #undef setflag diff --git a/src/map/map.h b/src/map/map.h index 1b15b477d..3b53b71cc 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -605,6 +605,7 @@ struct map_data { unsigned reset :1; // [Daegaladh] unsigned chsysnolocalaj : 1; unsigned noknockback : 1; + unsigned notomb : 1; } flag; struct point save; struct npc_data *npc[MAX_NPC_PER_MAP]; diff --git a/src/map/mob.c b/src/map/mob.c index 3f282bf7e..93ef81811 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -2629,7 +2629,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) return 5; // Note: Actually, it's 4. Oh well... // MvP tomb [GreenBox] - if (battle_config.mvp_tomb_enabled && md->spawn->state.boss) + if (battle_config.mvp_tomb_enabled && md->spawn->state.boss && map[md->bl.m].flag.notomb != 1) mvptomb_create(md, mvp_sd ? mvp_sd->status.name : NULL, time(NULL)); if( !rebirth ) { diff --git a/src/map/npc.c b/src/map/npc.c index 8381ac409..94ad1667c 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -3372,6 +3372,8 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char map[m].flag.guildlock=state; else if (!strcmpi(w3,"reset")) map[m].flag.reset=state; + else if (!strcmpi(w3,"notomb")) + map[m].flag.notomb=state; else if (!strcmpi(w3,"adjust_unit_duration")) { int skill_id, k; char skill_name[MAP_ZONE_MAPFLAG_LENGTH], modifier[MAP_ZONE_MAPFLAG_LENGTH]; diff --git a/src/map/script.c b/src/map/script.c index bbae42c6f..fdebcb452 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -238,7 +238,8 @@ enum { MF_MONSTER_NOTELEPORT, MF_PVP_NOCALCRANK, //50 MF_BATTLEGROUND, - MF_RESET + MF_RESET, + MF_NOTOMB }; const char* script_op2name(int op) @@ -10344,6 +10345,7 @@ BUILDIN(getmapflag) case MF_PVP_NOCALCRANK: script_pushint(st,map[m].flag.pvp_nocalcrank); break; case MF_BATTLEGROUND: script_pushint(st,map[m].flag.battleground); break; case MF_RESET: script_pushint(st,map[m].flag.reset); break; + case MF_NOTOMB: script_pushint(st,map[m].flag.notomb); break; } } @@ -10460,6 +10462,7 @@ BUILDIN(setmapflag) case MF_PVP_NOCALCRANK: map[m].flag.pvp_nocalcrank = 1; break; case MF_BATTLEGROUND: map[m].flag.battleground = (val <= 0 || val > 2) ? 1 : val; break; case MF_RESET: map[m].flag.reset = 1; break; + case MF_NOTOMB: map[m].flag.notomb = 1; break; } } @@ -10548,6 +10551,7 @@ BUILDIN(removemapflag) case MF_PVP_NOCALCRANK: map[m].flag.pvp_nocalcrank = 0; break; case MF_BATTLEGROUND: map[m].flag.battleground = 0; break; case MF_RESET: map[m].flag.reset = 0; break; + case MF_NOTOMB: map[m].flag.notomb = 0; break; } } -- cgit v1.2.3-70-g09d2 From 71627e92fbe36c23993456486a308acd0428fd3d Mon Sep 17 00:00:00 2001 From: Susu Date: Tue, 25 Jun 2013 14:12:21 +0200 Subject: - Added chrif interface --- src/map/atcommand.c | 16 ++--- src/map/battle.c | 6 +- src/map/buyingstore.c | 4 +- src/map/chrif.c | 190 +++++++++++++++++++++++++++++++++----------------- src/map/chrif.h | 104 +++++++++++++++------------ src/map/clif.c | 16 ++--- src/map/intif.c | 16 ++--- src/map/map.c | 40 ++++++----- src/map/pc.c | 22 +++--- src/map/pet.c | 2 +- src/map/quest.c | 8 +-- src/map/script.c | 2 +- src/map/skill.c | 2 +- src/map/storage.c | 12 ++-- src/map/trade.c | 10 +-- src/map/vending.c | 4 +- 16 files changed, 266 insertions(+), 188 deletions(-) (limited to 'src') diff --git a/src/map/atcommand.c b/src/map/atcommand.c index a1bc52924..13519c804 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -745,7 +745,7 @@ ACMD(save) if (sd->status.pet_id > 0 && sd->pd) intif_save_petdata(sd->status.account_id, &sd->pd->pet); - chrif_save(sd,0); + chrif->save(sd,0); clif->message(fd, msg_txt(6)); // Your save point has been changed. @@ -2745,7 +2745,7 @@ ACMD(char_block) return false; } - chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block + chrif->char_ask_name(sd->status.account_id, atcmd_player_name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block clif->message(fd, msg_txt(88)); // Character name sent to char-server to ask it. return true; @@ -2842,7 +2842,7 @@ ACMD(char_ban) return false; } - chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 2, year, month, day, hour, minute, second); // type: 2 - ban + chrif->char_ask_name(sd->status.account_id, atcmd_player_name, 2, year, month, day, hour, minute, second); // type: 2 - ban clif->message(fd, msg_txt(88)); // Character name sent to char-server to ask it. return true; @@ -2863,7 +2863,7 @@ ACMD(char_unblock) } // send answer to login server via char-server - chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 3, 0, 0, 0, 0, 0, 0); // type: 3 - unblock + chrif->char_ask_name(sd->status.account_id, atcmd_player_name, 3, 0, 0, 0, 0, 0, 0); // type: 3 - unblock clif->message(fd, msg_txt(88)); // Character name sent to char-server to ask it. return true; @@ -2884,7 +2884,7 @@ ACMD(char_unban) } // send answer to login server via char-server - chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 4, 0, 0, 0, 0, 0, 0); // type: 4 - unban + chrif->char_ask_name(sd->status.account_id, atcmd_player_name, 4, 0, 0, 0, 0, 0, 0); // type: 4 - unban clif->message(fd, msg_txt(88)); // Character name sent to char-server to ask it. return true; @@ -3688,7 +3688,7 @@ ACMD(reloadbattleconf) ) { // Exp or Drop rates changed. mob_reload(); //Needed as well so rate changes take effect. - chrif_ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common); + chrif->ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common); } clif->message(fd, msg_txt(255)); return true; @@ -5010,7 +5010,7 @@ ACMD(email) return false; } - chrif_changeemail(sd->status.account_id, actual_email, new_email); + chrif->changeemail(sd->status.account_id, actual_email, new_email); clif->message(fd, msg_txt(148)); // Information sended to login-server via char-server. return true; } @@ -6513,7 +6513,7 @@ ACMD(changesex) // to avoid any problem with equipment and invalid sex, equipment is unequiped. for( i=0; iequip_index[i] >= 0 ) pc->unequipitem(sd, sd->equip_index[i], 3); - chrif_changesex(sd); + chrif->changesex(sd); return true; } diff --git a/src/map/battle.c b/src/map/battle.c index 9e65146e2..b818e7ef4 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1489,7 +1489,7 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block skillratio += 300 + 100 * skill_lv + status_get_int(src); RE_LVL_DMOD(100); break; - case WL_FROSTMISTY: // MATK [{( Skill Level x 100 ) + 200 } x ( Caster’s Base Level / 100 )] % + case WL_FROSTMISTY: // MATK [{( Skill Level x 100 ) + 200 } x ( Caster�s Base Level / 100 )] % skillratio += 100 + 100 * skill_lv; RE_LVL_DMOD(100); break; @@ -6536,14 +6536,14 @@ void Hercules_report(char* date, char *time_c) { WBUFL(buf,6 + 12 + 9 + 24 + 41 + 4 + 4 + 4 + BFLAG_LENGTH + ( i * ( BFLAG_LENGTH + 4 ) ) ) = *battle_data[i].val; } - chrif_send_report(buf, 6 + 12 + 9 + 24 + 41 + 4 + 4 + 4 + ( bd_size * ( BFLAG_LENGTH + 4 ) ) ); + chrif->send_report(buf, 6 + 12 + 9 + 24 + 41 + 4 + 4 + 4 + ( bd_size * ( BFLAG_LENGTH + 4 ) ) ); aFree(buf); #undef BFLAG_LENGTH } static int Hercules_report_timer(int tid, unsigned int tick, int id, intptr_t data) { - if( chrif_isconnected() ) {/* char server relays it, so it must be online. */ + if( chrif->isconnected() ) {/* char server relays it, so it must be online. */ Hercules_report(__DATE__,__TIME__); } return 0; diff --git a/src/map/buyingstore.c b/src/map/buyingstore.c index dc07c2409..7041042df 100644 --- a/src/map/buyingstore.c +++ b/src/map/buyingstore.c @@ -384,8 +384,8 @@ void buyingstore_trade(struct map_session_data* sd, int account_id, unsigned int } if( iMap->save_settings&128 ) { - chrif_save(sd, 0); - chrif_save(pl_sd, 0); + chrif->save(sd, 0); + chrif->save(pl_sd, 0); } // check whether or not there is still something to buy diff --git a/src/map/chrif.c b/src/map/chrif.c index a95193363..9e8b18d3b 100644 --- a/src/map/chrif.c +++ b/src/map/chrif.c @@ -53,39 +53,39 @@ static const int packet_len_table[0x3d] = { // U - used, F - free //2af9: Incoming, chrif_connectack -> 'answer of the 2af8 login(ok / fail)' //2afa: Outgoing, chrif_sendmap -> 'sending our maps' //2afb: Incoming, chrif_sendmapack -> 'Maps received successfully / or not ..' -//2afc: Outgoing, chrif_scdata_request -> request sc_data for pc->authok'ed char. <- new command reuses previous one. -//2afd: Incoming, chrif_authok -> 'client authentication ok' +//2afc: Outgoing, chrif->scdata_request -> request sc_data for pc->authok'ed char. <- new command reuses previous one. +//2afd: Incoming, chrif->authok -> 'client authentication ok' //2afe: Outgoing, send_usercount_tochar -> 'sends player count of this map server to charserver' -//2aff: Outgoing, send_users_tochar -> 'sends all actual connected character ids to charserver' +//2aff: Outgoing, chrif->send_users_tochar -> 'sends all actual connected character ids to charserver' //2b00: Incoming, iMap->setusers -> 'set the actual usercount? PACKET.2B COUNT.L.. ?' (not sure) -//2b01: Outgoing, chrif_save -> 'charsave of char XY account XY (complete struct)' -//2b02: Outgoing, chrif_charselectreq -> 'player returns from ingame to charserver to select another char.., this packets includes sessid etc' ? (not 100% sure) +//2b01: Outgoing, chrif->save -> 'charsave of char XY account XY (complete struct)' +//2b02: Outgoing, chrif->charselectreq -> 'player returns from ingame to charserver to select another char.., this packets includes sessid etc' ? (not 100% sure) //2b03: Incoming, clif_charselectok -> '' (i think its the packet after enterworld?) (not sure) //2b04: Incoming, chrif_recvmap -> 'getting maps from charserver of other mapserver's' -//2b05: Outgoing, chrif_changemapserver -> 'Tell the charserver the mapchange / quest for ok...' +//2b05: Outgoing, chrif->changemapserver -> 'Tell the charserver the mapchange / quest for ok...' //2b06: Incoming, chrif_changemapserverack -> 'awnser of 2b05, ok/fail, data: dunno^^' -//2b07: Outgoing, chrif_removefriend -> 'Tell charserver to remove friend_id from char_id friend list' -//2b08: Outgoing, chrif_searchcharid -> '...' +//2b07: Outgoing, chrif->removefriend -> 'Tell charserver to remove friend_id from char_id friend list' +//2b08: Outgoing, chrif->searchcharid -> '...' //2b09: Incoming, map_addchariddb -> 'Adds a name to the nick db' //2b0a: Incoming/Outgoing, socket_datasync() //2b0b: Outgoing, update charserv skillid2idx -//2b0c: Outgoing, chrif_changeemail -> 'change mail address ...' +//2b0c: Outgoing, chrif->changeemail -> 'change mail address ...' //2b0d: Incoming, chrif_changedsex -> 'Change sex of acc XY' -//2b0e: Outgoing, chrif_char_ask_name -> 'Do some operations (change sex, ban / unban etc)' +//2b0e: Outgoing, chrif->char_ask_name -> 'Do some operations (change sex, ban / unban etc)' //2b0f: Incoming, chrif_char_ask_name_answer -> 'answer of the 2b0e' -//2b10: Outgoing, chrif_updatefamelist -> 'Update the fame ranking lists and send them' -//2b11: Outgoing, chrif_divorce -> 'tell the charserver to do divorce' +//2b10: Outgoing, chrif->updatefamelist -> 'Update the fame ranking lists and send them' +//2b11: Outgoing, chrif->divorce -> 'tell the charserver to do divorce' //2b12: Incoming, chrif_divorceack -> 'divorce chars //2b13: FREE //2b14: Incoming, chrif_accountban -> 'not sure: kick the player with message XY' //2b15: FREE -//2b16: Outgoing, chrif_ragsrvinfo -> 'sends base / job / drop rates ....' -//2b17: Outgoing, chrif_char_offline -> 'tell the charserver that the char is now offline' -//2b18: Outgoing, chrif_char_reset_offline -> 'set all players OFF!' -//2b19: Outgoing, chrif_char_online -> 'tell the charserver that the char .. is online' -//2b1a: Outgoing, chrif_buildfamelist -> 'Build the fame ranking lists and send them' +//2b16: Outgoing, chrif->ragsrvinfo -> 'sends base / job / drop rates ....' +//2b17: Outgoing, chrif->char_offline -> 'tell the charserver that the char is now offline' +//2b18: Outgoing, chrif->char_reset_offline -> 'set all players OFF!' +//2b19: Outgoing, chrif->char_online -> 'tell the charserver that the char .. is online' +//2b1a: Outgoing, chrif->buildfamelist -> 'Build the fame ranking lists and send them' //2b1b: Incoming, chrif_recvfamelist -> 'Receive fame ranking lists' -//2b1c: Outgoing, chrif_save_scdata -> 'Send sc_data of player for saving.' +//2b1c: Outgoing, chrif->save_scdata -> 'Send sc_data of player for saving.' //2b1d: Incoming, chrif_load_scdata -> 'received sc_data of player for loading.' //2b1e: Incoming, chrif_update_ip -> 'Reqest forwarded from char-server for interserver IP sync.' [Lance] //2b1f: Incoming, chrif_disconnectplayer -> 'disconnects a player (aid X) with the message XY ... 0x81 ..' [Sirius] @@ -95,10 +95,9 @@ static const int packet_len_table[0x3d] = { // U - used, F - free //2b23: Outgoing, chrif_keepalive. charserver ping. //2b24: Incoming, chrif_keepalive_ack. charserver ping reply. //2b25: Incoming, chrif_deadopt -> 'Removes baby from Father ID and Mother ID' -//2b26: Outgoing, chrif_authreq -> 'client authentication request' +//2b26: Outgoing, chrif->authreq -> 'client authentication request' //2b27: Incoming, chrif_authfail -> 'client authentication failed' -int chrif_connected = 0; int char_fd = -1; int srvinfo; static char char_ip_str[128]; @@ -106,14 +105,13 @@ static uint32 char_ip = 0; static uint16 char_port = 6121; static char userid[NAME_LENGTH], passwd[NAME_LENGTH]; static int chrif_state = 0; -int other_mapserver_count=0; //Holds count of how many other map servers are online (apart of this instance) [Skotlex] //Interval at which map server updates online listing. [Valaris] #define CHECK_INTERVAL 3600000 //Interval at which map server sends number of connected users. [Skotlex] #define UPDATE_INTERVAL 10000 //This define should spare writing the check in every function. [Skotlex] -#define chrif_check(a) { if(!chrif_isconnected()) return a; } +#define chrif_check(a) { if(!chrif->isconnected()) return a; } /// Resets all the data. @@ -139,7 +137,7 @@ struct auth_node* chrif_search(int account_id) { } struct auth_node* chrif_auth_check(int account_id, int char_id, enum sd_state state) { - struct auth_node *node = chrif_search(account_id); + struct auth_node *node = chrif->search(account_id); return ( node && node->char_id == char_id && node->state == state ) ? node : NULL; } @@ -147,7 +145,7 @@ struct auth_node* chrif_auth_check(int account_id, int char_id, enum sd_state st bool chrif_auth_delete(int account_id, int char_id, enum sd_state state) { struct auth_node *node; - if ( (node = chrif_auth_check(account_id, char_id, state) ) ) { + if ( (node = chrif->auth_check(account_id, char_id, state) ) ) { int fd = node->sd ? node->sd->fd : node->fd; if ( session[fd] && session[fd]->session_data == node->sd ) @@ -171,7 +169,7 @@ bool chrif_auth_delete(int account_id, int char_id, enum sd_state state) { static bool chrif_sd_to_auth(TBL_PC* sd, enum sd_state state) { struct auth_node *node; - if ( chrif_search(sd->status.account_id) ) + if ( chrif->search(sd->status.account_id) ) return false; //Already exists? node = ers_alloc(auth_db_ers, struct auth_node); @@ -208,12 +206,12 @@ static bool chrif_auth_logout(TBL_PC* sd, enum sd_state state) { } bool chrif_auth_finished(TBL_PC* sd) { - struct auth_node *node= chrif_search(sd->status.account_id); + struct auth_node *node= chrif->search(sd->status.account_id); if ( node && node->sd == sd && node->state == ST_LOGIN ) { node->sd = NULL; - return chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN); + return chrif->auth_delete(node->account_id, node->char_id, ST_LOGIN); } return false; @@ -276,8 +274,8 @@ int chrif_save(struct map_session_data *sd, int flag) { if (flag && sd->state.active) { //Store player data which is quitting //FIXME: SC are lost if there's no connection at save-time because of the way its related data is cleared immediately after this function. [Skotlex] - if ( chrif_isconnected() ) - chrif_save_scdata(sd); + if ( chrif->isconnected() ) + chrif->save_scdata(sd); if ( !chrif_auth_logout(sd,flag == 1 ? ST_LOGOUT : ST_MAPCHANGE) ) ShowError("chrif_save: Failed to set up player %d:%d for proper quitting!\n", sd->status.account_id, sd->status.char_id); } @@ -367,7 +365,7 @@ int chrif_recvmap(int fd) { if (battle_config.etc_log) ShowStatus("Received maps from %d.%d.%d.%d:%d (%d maps)\n", CONVIP(ip), port, j); - other_mapserver_count++; + chrif->other_mapserver_count++; return 0; } @@ -381,7 +379,7 @@ int chrif_removemap(int fd) { for(i = 10, j = 0; i < RFIFOW(fd, 2); i += 4, j++) iMap->eraseipport(RFIFOW(fd, i), ip, port); - other_mapserver_count--; + chrif->other_mapserver_count--; if(battle_config.etc_log) ShowStatus("remove map of server %d.%d.%d.%d:%d (%d maps)\n", CONVIP(ip), port, j); @@ -391,15 +389,15 @@ int chrif_removemap(int fd) { // received after a character has been "final saved" on the char-server static void chrif_save_ack(int fd) { - chrif_auth_delete(RFIFOL(fd,2), RFIFOL(fd,6), ST_LOGOUT); - chrif_check_shutdown(); + chrif->auth_delete(RFIFOL(fd,2), RFIFOL(fd,6), ST_LOGOUT); + chrif->check_shutdown(); } // request to move a character between mapservers int chrif_changemapserver(struct map_session_data* sd, uint32 ip, uint16 port) { nullpo_retr(-1, sd); - if (other_mapserver_count < 1) {//No other map servers are online! + if (chrif->other_mapserver_count < 1) {//No other map servers are online! clif->authfail_fd(sd->fd, 0); return -1; } @@ -430,7 +428,7 @@ int chrif_changemapserver(struct map_session_data* sd, uint32 ip, uint16 port) { int chrif_changemapserverack(int account_id, int login_id1, int login_id2, int char_id, short map_index, short x, short y, uint32 ip, uint16 port) { struct auth_node *node; - if ( !( node = chrif_auth_check(account_id, char_id, ST_MAPCHANGE) ) ) + if ( !( node = chrif->auth_check(account_id, char_id, ST_MAPCHANGE) ) ) return -1; if ( !login_id1 ) { @@ -440,7 +438,7 @@ int chrif_changemapserverack(int account_id, int login_id1, int login_id2, int c clif->changemapserver(node->sd, map_index, x, y, ntohl(ip), ntohs(port)); //Player has been saved already, remove him from memory. [Skotlex] - chrif_auth_delete(account_id, char_id, ST_MAPCHANGE); + chrif->auth_delete(account_id, char_id, ST_MAPCHANGE); return 0; } @@ -458,7 +456,7 @@ int chrif_connectack(int fd) { ShowStatus("Successfully logged on to Char Server (Connection: '"CL_WHITE"%d"CL_RESET"').\n",fd); chrif_state = 1; - chrif_connected = 1; + chrif->chrif_connected = 1; chrif_sendmap(fd); @@ -470,7 +468,7 @@ int chrif_connectack(int fd) { } socket_datasync(fd, true); - chrif_skillid2idx(fd); + chrif->skillid2idx(fd); return 0; } @@ -485,13 +483,13 @@ static int chrif_reconnect(DBKey key, DBData *data, va_list ap) { case ST_LOGIN: if ( node->sd && node->char_dat == NULL ) {//Since there is no way to request the char auth, make it fail. pc->authfail(node->sd); - chrif_char_offline(node->sd); - chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN); + chrif->char_offline(node->sd); + chrif->auth_delete(node->account_id, node->char_id, ST_LOGIN); } break; case ST_LOGOUT: //Re-send final save - chrif_save(node->sd, 1); + chrif->save(node->sd, 1); break; case ST_MAPCHANGE: { //Re-send map-change request. struct map_session_data *sd = node->sd; @@ -499,7 +497,7 @@ static int chrif_reconnect(DBKey key, DBData *data, va_list ap) { uint16 port; if( iMap->mapname2ipport(sd->mapindex,&ip,&port) == 0 ) - chrif_changemapserver(sd, ip, port); + chrif->changemapserver(sd, ip, port); else //too much lag/timeout is the closest explanation for this error. clif->authfail_fd(sd->fd, 3); @@ -517,10 +515,10 @@ void chrif_on_ready(void) { chrif_state = 2; - chrif_check_shutdown(); + chrif->check_shutdown(); //If there are players online, send them to the char-server. [Skotlex] - send_users_tochar(); + chrif->send_users_tochar(); //Auth db reconnect handling auth_db->foreach(auth_db,chrif_reconnect); @@ -572,9 +570,9 @@ int chrif_scdata_request(int account_id, int char_id) { * Request auth confirmation *------------------------------------------*/ void chrif_authreq(struct map_session_data *sd) { - struct auth_node *node= chrif_search(sd->bl.id); + struct auth_node *node= chrif->search(sd->bl.id); - if( node != NULL || !chrif_isconnected() ) { + if( node != NULL || !chrif->isconnected() ) { set_eof(sd->fd); return; } @@ -622,7 +620,7 @@ void chrif_authok(int fd) { if ( ( sd = iMap->id2sd(account_id) ) != NULL ) return; - if ( ( node = chrif_search(account_id) ) == NULL ) + if ( ( node = chrif->search(account_id) ) == NULL ) return; // should not happen if ( node->state != ST_LOGIN ) @@ -632,7 +630,7 @@ void chrif_authok(int fd) { /* //When we receive double login info and the client has not connected yet, //discard the older one and keep the new one. - chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN); + chrif->auth_delete(node->account_id, node->char_id, ST_LOGIN); */ return; // should not happen } @@ -651,8 +649,8 @@ void chrif_authok(int fd) { pc->authfail(sd); } - chrif_char_offline(sd); //Set him offline, the char server likely has it set as online already. - chrif_auth_delete(account_id, char_id, ST_LOGIN); + chrif->char_offline(sd); //Set him offline, the char server likely has it set as online already. + chrif->auth_delete(account_id, char_id, ST_LOGIN); } // client authentication failed @@ -667,7 +665,7 @@ void chrif_authfail(int fd) {/* HELLO WORLD. ip in RFIFOL 15 is not being used ( login_id1 = RFIFOL(fd,10); sex = RFIFOB(fd,14); - node = chrif_search(account_id); + node = chrif->search(account_id); if( node != NULL && node->account_id == account_id && @@ -677,7 +675,7 @@ void chrif_authfail(int fd) {/* HELLO WORLD. ip in RFIFOL 15 is not being used ( node->state == ST_LOGIN ) {// found a match clif->authfail_fd(node->fd, 0); - chrif_auth_delete(account_id, char_id, ST_LOGIN); + chrif->auth_delete(account_id, char_id, ST_LOGIN); } } @@ -695,13 +693,13 @@ int auth_db_cleanup_sub(DBKey key, DBData *data, va_list ap) { case ST_LOGOUT: //Re-save attempt (->sd should never be null here). node->node_created = iTimer->gettick(); //Refresh tick (avoid char-server load if connection is really bad) - chrif_save(node->sd, 1); + chrif->save(node->sd, 1); break; default: //Clear data. any connected players should have timed out by now. ShowInfo("auth_db: Node (state %s) timed out for %d:%d\n", states[node->state], node->account_id, node->char_id); - chrif_char_offline_nsd(node->account_id, node->char_id); - chrif_auth_delete(node->account_id, node->char_id, node->state); + chrif->char_offline_nsd(node->account_id, node->char_id); + chrif->auth_delete(node->account_id, node->char_id, node->state); break; } return 1; @@ -825,7 +823,7 @@ int chrif_changesex(struct map_session_data *sd) { /*========================================== * R 2b0f .l .24B .w .w - * Processing a reply to chrif_char_ask_name() (request to modify an account). + * Processing a reply to chrif->char_ask_name() (request to modify an account). * type of operation: * 1: block, 2: ban, 3: unblock, 4: unban, 5: changesex * type of answer: @@ -1037,9 +1035,9 @@ int chrif_disconnectplayer(int fd) { sd = iMap->id2sd(account_id); if( sd == NULL ) { - struct auth_node* auth = chrif_search(account_id); + struct auth_node* auth = chrif->search(account_id); - if( auth != NULL && chrif_auth_delete(account_id, auth->char_id, ST_LOGIN) ) + if( auth != NULL && chrif->auth_delete(account_id, auth->char_id, ST_LOGIN) ) return 0; return -1; @@ -1333,11 +1331,11 @@ int chrif_char_online(struct map_session_data *sd) { /// Called when the connection to Char Server is disconnected. void chrif_on_disconnect(void) { - if( chrif_connected != 1 ) + if( chrif->chrif_connected != 1 ) ShowWarning("Connection to Char Server lost.\n\n"); - chrif_connected = 0; + chrif->chrif_connected = 0; - other_mapserver_count = 0; //Reset counter. We receive ALL maps from all map-servers on reconnect. + chrif->other_mapserver_count = 0; //Reset counter. We receive ALL maps from all map-servers on reconnect. iMap->eraseallipport(); //Attempt to reconnect in a second. [Skotlex] @@ -1447,7 +1445,7 @@ int chrif_parse(int fd) { switch(cmd) { case 0x2af9: chrif_connectack(fd); break; case 0x2afb: chrif_sendmapack(fd); break; - case 0x2afd: chrif_authok(fd); break; + case 0x2afd: chrif->authok(fd); break; case 0x2b00: iMap->setusers(RFIFOL(fd,2)); chrif_keepalive(fd); break; case 0x2b03: clif->charselectok(RFIFOL(fd,2), RFIFOB(fd,6)); break; case 0x2b04: chrif_recvmap(fd); break; @@ -1546,15 +1544,15 @@ static int check_connect_char_server(int tid, unsigned int tick, int id, intptr_ realloc_fifo(char_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK); chrif_connect(char_fd); - chrif_connected = (chrif_state == 2); + chrif->chrif_connected = (chrif_state == 2); srvinfo = 0; } else { if (srvinfo == 0) { - chrif_ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common); + chrif->ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common); srvinfo = 1; } } - if ( chrif_isconnected() ) + if ( chrif->isconnected() ) displayed = 0; return 0; } @@ -1648,3 +1646,65 @@ int do_init_chrif(void) { return 0; } + +/*===================================== +* Default Functions : chrif.h +* Generated by HerculesInterfaceMaker +* created by Susu +*-------------------------------------*/ +void chrif_defaults(void) { + chrif = &chrif_s; + + /* vars */ + + chrif->chrif_connected = 0; + chrif->other_mapserver_count = 0; + + /* funcs */ + + chrif->setuserid = chrif_setuserid; + chrif->setpasswd = chrif_setpasswd; + chrif->checkdefaultlogin = chrif_checkdefaultlogin; + chrif->setip = chrif_setip; + chrif->setport = chrif_setport; + + chrif->isconnected = chrif_isconnected; + chrif->check_shutdown = chrif_check_shutdown; + + chrif->search = chrif_search; + chrif->auth_check = chrif_auth_check; + chrif->auth_delete = chrif_auth_delete; + chrif->auth_finished = chrif_auth_finished; + + chrif->authreq = chrif_authreq; + chrif->authok = chrif_authok; + chrif->scdata_request = chrif_scdata_request; + chrif->save = chrif_save; + chrif->charselectreq = chrif_charselectreq; + chrif->changemapserver = chrif_changemapserver; + + chrif->searchcharid = chrif_searchcharid; + chrif->changeemail = chrif_changeemail; + chrif->char_ask_name = chrif_char_ask_name; + chrif->updatefamelist = chrif_updatefamelist; + chrif->buildfamelist = chrif_buildfamelist; + chrif->save_scdata = chrif_save_scdata; + chrif->ragsrvinfo = chrif_ragsrvinfo; + chrif->char_offline = chrif_char_offline; + chrif->char_offline_nsd = chrif_char_offline_nsd; + chrif->char_reset_offline = chrif_char_reset_offline; + chrif->send_users_tochar = send_users_tochar; + chrif->char_online = chrif_char_online; + chrif->changesex = chrif_changesex; + //chrif->chardisconnect = chrif_chardisconnect; + chrif->divorce = chrif_divorce; + + chrif->removefriend = chrif_removefriend; + chrif->send_report = chrif_send_report; + + chrif->do_final_chrif = do_final_chrif; + chrif->do_init_chrif = do_init_chrif; + + chrif->flush_fifo = chrif_flush_fifo; + chrif->skillid2idx = chrif_skillid2idx; +} diff --git a/src/map/chrif.h b/src/map/chrif.h index 9c7142905..faabedeed 100644 --- a/src/map/chrif.h +++ b/src/map/chrif.h @@ -1,13 +1,10 @@ // Copyright (c) Hercules Dev Team, licensed under GNU GPL. // See the LICENSE file // Portions Copyright (c) Athena Dev Teams - #ifndef _CHRIF_H_ #define _CHRIF_H_ - #include "../common/cbasetypes.h" #include - enum sd_state { ST_LOGIN, ST_LOGOUT, ST_MAPCHANGE }; struct auth_node { int account_id, char_id; @@ -19,53 +16,72 @@ struct auth_node { enum sd_state state; //To track whether player was login in/out or changing maps. }; -void chrif_setuserid(char* id); -void chrif_setpasswd(char* pwd); -void chrif_checkdefaultlogin(void); -int chrif_setip(const char* ip); -void chrif_setport(uint16 port); - -int chrif_isconnected(void); -void chrif_check_shutdown(void); -extern int chrif_connected; -extern int other_mapserver_count; -struct auth_node* chrif_search(int account_id); -struct auth_node* chrif_auth_check(int account_id, int char_id, enum sd_state state); -bool chrif_auth_delete(int account_id, int char_id, enum sd_state state); -bool chrif_auth_finished(struct map_session_data* sd); -void chrif_authreq(struct map_session_data* sd); -void chrif_authok(int fd); -int chrif_scdata_request(int account_id, int char_id); -int chrif_save(struct map_session_data* sd, int flag); -int chrif_charselectreq(struct map_session_data* sd, uint32 s_ip); -int chrif_changemapserver(struct map_session_data* sd, uint32 ip, uint16 port); +/*===================================== +* Interface : chrif.h +* Generated by HerculesInterfaceMaker +* created by Susu +*-------------------------------------*/ +struct chrif_interface { -int chrif_searchcharid(int char_id); -int chrif_changeemail(int id, const char *actual_email, const char *new_email); -int chrif_char_ask_name(int acc, const char* character_name, unsigned short operation_type, int year, int month, int day, int hour, int minute, int second); -int chrif_updatefamelist(struct map_session_data *sd); -int chrif_buildfamelist(void); -int chrif_save_scdata(struct map_session_data *sd); -int chrif_ragsrvinfo(int base_rate,int job_rate, int drop_rate); -int chrif_char_offline(struct map_session_data *sd); -int chrif_char_offline_nsd(int account_id, int char_id); -int chrif_char_reset_offline(void); -int send_users_tochar(void); -int chrif_char_online(struct map_session_data *sd); -int chrif_changesex(struct map_session_data *sd); -int chrif_chardisconnect(struct map_session_data *sd); -int chrif_divorce(int partner_id1, int partner_id2); + /* vars */ + + int chrif_connected; + int other_mapserver_count; //Holds count of how many other map servers are online (apart of this instance) [Skotlex] -int chrif_removefriend(int char_id, int friend_id); -void chrif_send_report(char* buf, int len); + /* funcs */ + + void (*setuserid) (char* id); + void (*setpasswd) (char* pwd); + void (*checkdefaultlogin) (void); + int (*setip) (const char* ip); + void (*setport) (uint16 port); + + int (*isconnected) (void); + void (*check_shutdown) (void); + + struct auth_node* (*search) (int account_id); + struct auth_node* (*auth_check) (int account_id, int char_id, enum sd_state state); + bool (*auth_delete) (int account_id, int char_id, enum sd_state state); + bool (*auth_finished) (struct map_session_data* sd); + + void (*authreq) (struct map_session_data* sd); + void (*authok) (int fd); + int (*scdata_request) (int account_id, int char_id); + int (*save) (struct map_session_data* sd, int flag); + int (*charselectreq) (struct map_session_data* sd, uint32 s_ip); + int (*changemapserver) (struct map_session_data* sd, uint32 ip, uint16 port); + + int (*searchcharid) (int char_id); + int (*changeemail) (int id, const char *actual_email, const char *new_email); + int (*char_ask_name) (int acc, const char* character_name, unsigned short operation_type, int year, int month, int day, int hour, int minute, int second); + int (*updatefamelist) (struct map_session_data *sd); + int (*buildfamelist) (void); + int (*save_scdata) (struct map_session_data *sd); + int (*ragsrvinfo) (int base_rate,int job_rate, int drop_rate); + int (*char_offline) (struct map_session_data *sd); + int (*char_offline_nsd) (int account_id, int char_id); + int (*char_reset_offline) (void); + int (*send_users_tochar) (void); + int (*char_online) (struct map_session_data *sd); + int (*changesex) (struct map_session_data *sd); + int (*chardisconnect) (struct map_session_data *sd); + int (*divorce) (int partner_id1, int partner_id2); + + int (*removefriend) (int char_id, int friend_id); + void (*send_report) (char* buf, int len); + + int (*do_final_chrif) (void); + int (*do_init_chrif) (void); + + int (*flush_fifo) (void); + void (*skillid2idx) (int fd); +} chrif_s; -int do_final_chrif(void); -int do_init_chrif(void); +struct chrif_interface *chrif; -int chrif_flush_fifo(void); -void chrif_skillid2idx(int fd); +void chrif_defaults(void); #endif /* _CHRIF_H_ */ diff --git a/src/map/clif.c b/src/map/clif.c index 3e01230b2..f98df7ec3 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -9295,7 +9295,7 @@ void clif_parse_WantToConnection(int fd, struct map_session_data* sd) { } if (bl || - ((node=chrif_search(account_id)) && //An already existing node is valid only if it is for this login. + ((node=chrif->search(account_id)) && //An already existing node is valid only if it is for this login. !(node->account_id == account_id && node->char_id == char_id && node->state == ST_LOGIN))) { clif->authfail_fd(fd, 8); //Still recognizes last connection @@ -9321,7 +9321,7 @@ void clif_parse_WantToConnection(int fd, struct map_session_data* sd) { WFIFOSET(fd,packet_len(0x283)); #endif - chrif_authreq(sd); + chrif->authreq(sd); } void clif_hercules_chsys_mjoin(struct map_session_data *sd) { if( !map[sd->bl.m].channel ) { @@ -10334,7 +10334,7 @@ void clif_parse_Restart(int fd, struct map_session_data *sd) { if( !sd->sc.data[SC_CLOAKING] && !sd->sc.data[SC_HIDING] && !sd->sc.data[SC_CHASEWALK] && !sd->sc.data[SC_CLOAKINGEXCEED] && (!battle_config.prevent_logout || DIFF_TICK(iTimer->gettick(), sd->canlog_tick) > battle_config.prevent_logout) ) { //Send to char-server for character selection. - chrif_charselectreq(sd, session[fd]->client_addr); + chrif->charselectreq(sd, session[fd]->client_addr); } else { clif->disconnect_ack(sd, 1); } @@ -13869,7 +13869,7 @@ void clif_parse_FriendsListRemove(int fd, struct map_session_data *sd) } } else { //friend not online -- ask char server to delete from his friendlist - if(chrif_removefriend(char_id,sd->status.char_id)) { // char-server offline, abort + if(chrif->removefriend(char_id,sd->status.char_id)) { // char-server offline, abort clif->message(fd, msg_txt(673)); //"This action can't be performed at the moment. Please try again later." return; } @@ -14560,7 +14560,7 @@ void clif_parse_Mail_getattach(int fd, struct map_session_data *sd) int i; bool fail = false; - if( !chrif_isconnected() ) + if( !chrif->isconnected() ) return; if( mail_id <= 0 ) return; @@ -14621,7 +14621,7 @@ void clif_parse_Mail_delete(int fd, struct map_session_data *sd) int mail_id = RFIFOL(fd,2); int i; - if( !chrif_isconnected() ) + if( !chrif->isconnected() ) return; if( mail_id <= 0 ) return; @@ -14670,7 +14670,7 @@ void clif_parse_Mail_setattach(int fd, struct map_session_data *sd) int amount = RFIFOL(fd,4); unsigned char flag; - if( !chrif_isconnected() ) + if( !chrif->isconnected() ) return; if (idx < 0 || amount < 0) return; @@ -14704,7 +14704,7 @@ void clif_parse_Mail_send(int fd, struct map_session_data *sd) struct mail_message msg; int body_len; - if( !chrif_isconnected() ) + if( !chrif->isconnected() ) return; if( sd->state.trading ) return; diff --git a/src/map/intif.c b/src/map/intif.c index e364f5c25..294d79656 100644 --- a/src/map/intif.c +++ b/src/map/intif.c @@ -147,7 +147,7 @@ int intif_broadcast(const char* mes, int len, int type) if (CheckForCharServer()) return 0; - if (other_mapserver_count < 1) + if (chrif->other_mapserver_count < 1) return 0; //No need to send. WFIFOHEAD(inter_fd, 16 + lp + len); @@ -175,7 +175,7 @@ int intif_broadcast2(const char* mes, int len, unsigned long fontColor, short fo if (CheckForCharServer()) return 0; - if (other_mapserver_count < 1) + if (chrif->other_mapserver_count < 1) return 0; //No need to send. WFIFOHEAD(inter_fd, 16 + len); @@ -219,7 +219,7 @@ int intif_wis_message(struct map_session_data *sd, char *nick, char *mes, int me if (CheckForCharServer()) return 0; - if (other_mapserver_count < 1) + if (chrif->other_mapserver_count < 1) { //Character not found. clif->wis_end(sd->fd, 1); return 0; @@ -502,7 +502,7 @@ int intif_party_message(int party_id,int account_id,const char *mes,int len) if (CheckForCharServer()) return 0; - if (other_mapserver_count < 1) + if (chrif->other_mapserver_count < 1) return 0; //No need to send. WFIFOHEAD(inter_fd,len + 12); @@ -637,7 +637,7 @@ int intif_guild_message(int guild_id,int account_id,const char *mes,int len) if (CheckForCharServer()) return 0; - if (other_mapserver_count < 1) + if (chrif->other_mapserver_count < 1) return 0; //No need to send. WFIFOHEAD(inter_fd, len + 12); @@ -950,7 +950,7 @@ int intif_parse_Registers(int fd) struct global_reg *reg; int *qty; int account_id = RFIFOL(fd,4), char_id = RFIFOL(fd,8); - struct auth_node *node = chrif_auth_check(account_id, char_id, ST_LOGIN); + struct auth_node *node = chrif->auth_check(account_id, char_id, ST_LOGIN); if (node) sd = node->sd; else { //Normally registries should arrive for in log-in chars. @@ -1723,7 +1723,7 @@ static void intif_parse_Mail_send(int fd) { clif->mail_send(sd->fd, false); if( iMap->save_settings&16 ) - chrif_save(sd, 0); + chrif->save(sd, 0); } } } @@ -1814,7 +1814,7 @@ static void intif_parse_Auction_register(int fd) { clif->auction_message(sd->fd, 1); // Confirmation Packet ?? if( iMap->save_settings&32 ) - chrif_save(sd,0); + chrif->save(sd,0); } else { diff --git a/src/map/map.c b/src/map/map.c index 74e2c74e0..ee56f140f 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -1566,7 +1566,7 @@ void map_reqnickdb(struct map_session_data * sd, int charid) CREATE(req, struct charid_request, 1); req->next = p->requests; p->requests = req; - chrif_searchcharid(charid); + chrif->searchcharid(charid); } /*========================================== @@ -1629,11 +1629,11 @@ int map_quit(struct map_session_data *sd) { int i; if(!sd->state.active) { //Removing a player that is not active. - struct auth_node *node = chrif_search(sd->status.account_id); + struct auth_node *node = chrif->search(sd->status.account_id); if (node && node->char_id == sd->status.char_id && node->state != ST_LOGOUT) //Except when logging out, clear the auth-connect data immediately. - chrif_auth_delete(node->account_id, node->char_id, node->state); + chrif->auth_delete(node->account_id, node->char_id, node->state); //Non-active players should not have loaded any data yet (or it was cleared already) so no additional cleanups are needed. return 0; } @@ -1728,7 +1728,7 @@ int map_quit(struct map_session_data *sd) { party->booking_delete(sd); // Party Booking [Spiria] pc->makesavestatus(sd); pc->clean_skilltree(sd); - chrif_save(sd,1); + chrif->save(sd,1); unit_free_pc(sd); return 0; } @@ -1790,7 +1790,7 @@ const char* map_charid2nick(int charid) if( *p->nick ) return p->nick;// name in nick_db - chrif_searchcharid(charid);// request the name + chrif->searchcharid(charid);// request the name return NULL; } @@ -3354,13 +3354,13 @@ int map_config_read(char *cfgName) { if( msg_silent ) // only bother if its actually enabled ShowInfo("Console Silent Setting: %d\n", atoi(w2)); } else if (strcmpi(w1, "userid")==0) - chrif_setuserid(w2); + chrif->setuserid(w2); else if (strcmpi(w1, "passwd") == 0) - chrif_setpasswd(w2); + chrif->setpasswd(w2); else if (strcmpi(w1, "char_ip") == 0) - char_ip_set = chrif_setip(w2); + char_ip_set = chrif->setip(w2); else if (strcmpi(w1, "char_port") == 0) - chrif_setport(atoi(w2)); + chrif->setport(atoi(w2)); else if (strcmpi(w1, "map_ip") == 0) map_ip_set = clif->setip(w2); else if (strcmpi(w1, "bind_ip") == 0) @@ -5018,12 +5018,12 @@ void do_final(void) ShowStatus("Cleaned up %d maps."CL_CLL"\n", iMap->map_num); id_db->foreach(id_db,cleanup_db_sub); - chrif_char_reset_offline(); - chrif_flush_fifo(); + chrif->char_reset_offline(); + chrif->flush_fifo(); atcommand->final(); battle->final(); - do_final_chrif(); + chrif->do_final_chrif(); ircbot->final();/* before clif. */ clif->final(); do_final_npc(); @@ -5075,7 +5075,7 @@ void do_final(void) static int map_abort_sub(struct map_session_data* sd, va_list ap) { - chrif_save(sd,1); + chrif->save(sd,1); return 1; } @@ -5093,7 +5093,7 @@ void do_abort(void) return; } run = 1; - if (!chrif_isconnected()) + if (!chrif->isconnected()) { if (pc_db->size(pc_db)) ShowFatalError("Server has crashed without a connection to the char-server, %u characters can't be saved!\n", pc_db->size(pc_db)); @@ -5101,7 +5101,7 @@ void do_abort(void) } ShowError("Server received crash signal! Attempting to save all online characters!\n"); iMap->map_foreachpc(map_abort_sub); - chrif_flush_fifo(); + chrif->flush_fifo(); } /*====================================================== @@ -5161,7 +5161,7 @@ void do_shutdown(void) mapit->free(iter); flush_fifos(); } - chrif_check_shutdown(); + chrif->check_shutdown(); } } @@ -5233,6 +5233,7 @@ void map_hp_symbols(void) { HPM->share(bg,"battlegrounds"); HPM->share(buyingstore,"buyingstore"); HPM->share(clif,"clif"); + HPM->share(chrif,"chrif"); HPM->share(guild,"guild"); HPM->share(gstorage,"gstorage"); HPM->share(homun,"homun"); @@ -5266,6 +5267,7 @@ void load_defaults(void) { battleground_defaults(); buyingstore_defaults(); clif_defaults(); + chrif_defaults(); guild_defaults(); gstorage_defaults(); homunculus_defaults(); @@ -5398,7 +5400,7 @@ int do_init(int argc, char *argv[]) // loads npcs iMap->reloadnpc(false); - chrif_checkdefaultlogin(); + chrif->checkdefaultlogin(); if (!map_ip_set || !char_ip_set) { char ip_str[16]; @@ -5416,7 +5418,7 @@ int do_init(int argc, char *argv[]) if (!map_ip_set) clif->setip(ip_str); if (!char_ip_set) - chrif_setip(ip_str); + chrif->setip(ip_str); } battle->config_read(iMap->BATTLE_CONF_FILENAME); @@ -5461,7 +5463,7 @@ int do_init(int argc, char *argv[]) atcommand->init(); battle->init(); instance->init(); - do_init_chrif(); + chrif->do_init_chrif(); clif->init(); ircbot->init(); script->init(); diff --git a/src/map/pc.c b/src/map/pc.c index 0d1a99175..b1ba2b5c8 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -360,7 +360,7 @@ void pc_addfame(struct map_session_data *sd,int count) clif->fame_taekwon(sd,count); break; } - chrif_updatefamelist(sd); + chrif->updatefamelist(sd); } // Check whether a player ID is in the fame rankers' list of its job, returns his/her position if so, 0 else @@ -1238,13 +1238,13 @@ int pc_reg_received(struct map_session_data *sd) iMap->addiddb(&sd->bl); iMap->delnickdb(sd->status.char_id, sd->status.name); - if (!chrif_auth_finished(sd)) + if (!chrif->auth_finished(sd)) ShowError("pc_reg_received: Failed to properly remove player %d:%d from logging db!\n", sd->status.account_id, sd->status.char_id); pc->load_combo(sd); status_calc_pc(sd,1); - chrif_scdata_request(sd->status.account_id, sd->status.char_id); + chrif->scdata_request(sd->status.account_id, sd->status.char_id); intif_Mail_requestinbox(sd->status.char_id, 0); // MAIL SYSTEM - Request Mail Inbox intif_request_questlog(sd); @@ -4838,8 +4838,8 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y sd->bl.x=x; sd->bl.y=y; pc->clean_skilltree(sd); - chrif_save(sd,2); - chrif_changemapserver(sd, ip, (short)port); + chrif->save(sd,2); + chrif->changemapserver(sd, ip, (short)port); //Free session data from this map server [Kevin] unit_free_pc(sd); @@ -7579,16 +7579,16 @@ int pc_jobchange(struct map_session_data *sd,int job, int upper) //if you were previously famous, not anymore. if (fame_flag) { - chrif_save(sd,0); - chrif_buildfamelist(); + chrif->save(sd,0); + chrif->buildfamelist(); } else if (sd->status.fame > 0) { //It may be that now they are famous? switch (sd->class_&MAPID_UPPERMASK) { case MAPID_BLACKSMITH: case MAPID_ALCHEMIST: case MAPID_TAEKWON: - chrif_save(sd,0); - chrif_buildfamelist(); + chrif->save(sd,0); + chrif->buildfamelist(); break; } } @@ -9032,7 +9032,7 @@ int pc_divorce(struct map_session_data *sd) if( (p_sd = iMap->charid2sd(sd->status.partner_id)) == NULL ) { // Lets char server do the divorce - if( chrif_divorce(sd->status.char_id, sd->status.partner_id) ) + if( chrif->divorce(sd->status.char_id, sd->status.partner_id) ) return -1; // No char server connected return 0; @@ -9210,7 +9210,7 @@ int pc_autosave(int tid, unsigned int tick, int id, intptr_t data) last_save_id = sd->bl.id; save_flag = 2; - chrif_save(sd,0); + chrif->save(sd,0); break; } mapit->free(iter); diff --git a/src/map/pet.c b/src/map/pet.c index 8ed88c46c..e6ef0a488 100644 --- a/src/map/pet.c +++ b/src/map/pet.c @@ -408,7 +408,7 @@ int pet_birth_process(struct map_session_data *sd, struct s_pet *pet) intif_save_petdata(sd->status.account_id,pet); if (iMap->save_settings&8) - chrif_save(sd,0); //is it REALLY Needed to save the char for hatching a pet? [Skotlex] + chrif->save(sd,0); //is it REALLY Needed to save the char for hatching a pet? [Skotlex] if(sd->bl.prev != NULL) { iMap->addblock(&sd->pd->bl); diff --git a/src/map/quest.c b/src/map/quest.c index b56088886..3776d603f 100644 --- a/src/map/quest.c +++ b/src/map/quest.c @@ -100,7 +100,7 @@ int quest_add(TBL_PC * sd, int quest_id) clif->quest_add(sd, &sd->quest_log[i], sd->quest_index[i]); if( iMap->save_settings&64 ) - chrif_save(sd,0); + chrif->save(sd,0); return 0; } @@ -148,7 +148,7 @@ int quest_change(TBL_PC * sd, int qid1, int qid2) clif->quest_add(sd, &sd->quest_log[i], sd->quest_index[i]); if( iMap->save_settings&64 ) - chrif_save(sd,0); + chrif->save(sd,0); return 0; } @@ -179,7 +179,7 @@ int quest_delete(TBL_PC * sd, int quest_id) clif->quest_delete(sd, quest_id); if( iMap->save_settings&64 ) - chrif_save(sd,0); + chrif->save(sd,0); return 0; } @@ -250,7 +250,7 @@ int quest_update_status(TBL_PC * sd, int quest_id, quest_state status) { clif->quest_delete(sd, quest_id); if( iMap->save_settings&64 ) - chrif_save(sd,0); + chrif->save(sd,0); return 0; } diff --git a/src/map/script.c b/src/map/script.c index bbae42c6f..06830704b 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -9965,7 +9965,7 @@ BUILDIN(changesex) // to avoid any problem with equipment and invalid sex, equipment is unequiped. for( i=0; iequip_index[i] >= 0 ) pc->unequipitem(sd, sd->equip_index[i], 3); - chrif_changesex(sd); + chrif->changesex(sd); return true; } diff --git a/src/map/skill.c b/src/map/skill.c index 509de6f4a..413233b4f 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -17845,7 +17845,7 @@ void skill_reload (void) { } } } - chrif_skillid2idx(0); + chrif->skillid2idx(0); /* lets update all players skill tree : so that if any skill modes were changed they're properly updated */ iter = mapit_getallusers(); for( sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); sd = (TBL_PC*)mapit->next(iter) ) diff --git a/src/map/storage.c b/src/map/storage.c index e3fa073af..5b3c75d58 100644 --- a/src/map/storage.c +++ b/src/map/storage.c @@ -321,7 +321,7 @@ void storage_storageclose(struct map_session_data* sd) clif->storageclose(sd); if( iMap->save_settings&4 ) - chrif_save(sd,0); //Invokes the storage saving as well. + chrif->save(sd,0); //Invokes the storage saving as well. sd->state.storage_flag = 0; } @@ -334,7 +334,7 @@ void storage_storage_quit(struct map_session_data* sd, int flag) nullpo_retv(sd); if (iMap->save_settings&4) - chrif_save(sd, flag); //Invokes the storage saving as well. + chrif->save(sd, flag); //Invokes the storage saving as well. sd->state.storage_flag = 0; } @@ -688,7 +688,7 @@ int storage_guild_storageclose(struct map_session_data* sd) if (stor->storage_status) { if (iMap->save_settings&4) - chrif_save(sd, 0); //This one also saves the storage. [Skotlex] + chrif->save(sd, 0); //This one also saves the storage. [Skotlex] else gstorage->save(sd->status.account_id, sd->status.guild_id,0); stor->storage_status=0; @@ -711,13 +711,13 @@ int storage_guild_storage_quit(struct map_session_data* sd, int flag) stor->storage_status = 0; clif->storageclose(sd); if (iMap->save_settings&4) - chrif_save(sd,0); + chrif->save(sd,0); return 0; } if(stor->storage_status) { if (iMap->save_settings&4) - chrif_save(sd,0); + chrif->save(sd,0); else gstorage->save(sd->status.account_id,sd->status.guild_id,1); } @@ -762,4 +762,4 @@ void gstorage_defaults(void) { gstorage->pc_quit = storage_guild_storage_quit; gstorage->save = storage_guild_storagesave; gstorage->saved = storage_guild_storagesaved; -} \ No newline at end of file +} diff --git a/src/map/trade.c b/src/map/trade.c index a2a29651b..c44f04884 100644 --- a/src/map/trade.c +++ b/src/map/trade.c @@ -206,13 +206,13 @@ int impossible_trade_check(struct map_session_data *sd) intif_wis_message_to_gm(iMap->wisp_server_name, PC_PERM_RECEIVE_HACK_INFO, message_to_gm); // if we block people if (battle_config.ban_hack_trade < 0) { - chrif_char_ask_name(-1, sd->status.name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block + chrif->char_ask_name(-1, sd->status.name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block set_eof(sd->fd); // forced to disconnect because of the hack // message about the ban strcpy(message_to_gm, msg_txt(540)); // This player has been definitively blocked. // if we ban people } else if (battle_config.ban_hack_trade > 0) { - chrif_char_ask_name(-1, sd->status.name, 2, 0, 0, 0, 0, battle_config.ban_hack_trade, 0); // type: 2 - ban (year, month, day, hour, minute, second) + chrif->char_ask_name(-1, sd->status.name, 2, 0, 0, 0, 0, battle_config.ban_hack_trade, 0); // type: 2 - ban (year, month, day, hour, minute, second) set_eof(sd->fd); // forced to disconnect because of the hack // message about the ban sprintf(message_to_gm, msg_txt(507), battle_config.ban_hack_trade); // This player has been banned for %d minute(s). @@ -603,8 +603,8 @@ void trade_tradecommit(struct map_session_data *sd) // save both player to avoid crash: they always have no advantage/disadvantage between the 2 players if (iMap->save_settings&1) { - chrif_save(sd,0); - chrif_save(tsd,0); + chrif->save(sd,0); + chrif->save(tsd,0); } } @@ -621,4 +621,4 @@ void trade_defaults(void) trade->ok = trade_tradeok; trade->cancel = trade_tradecancel; trade->commit = trade_tradecommit; -} \ No newline at end of file +} diff --git a/src/map/vending.c b/src/map/vending.c index b9575c8dd..898008a3a 100644 --- a/src/map/vending.c +++ b/src/map/vending.c @@ -198,8 +198,8 @@ void vending_purchasereq(struct map_session_data* sd, int aid, unsigned int uid, //Always save BOTH: buyer and customer if( iMap->save_settings&2 ) { - chrif_save(sd,0); - chrif_save(vsd,0); + chrif->save(sd,0); + chrif->save(vsd,0); } //check for @AUTOTRADE users [durf] -- cgit v1.2.3-70-g09d2 From 5d467dd19d1756e42d3c95f553054177be6b5290 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Tue, 25 Jun 2013 11:26:53 -0300 Subject: Fixed item package announcer Made Possible Thanks to Yommy (<3!) Special Thanks to kyeme and Beret for bringing this issue to our attention. Signed-off-by: shennetsind --- src/map/clif.c | 12 +++++++----- src/map/packets_struct.h | 3 ++- 2 files changed, 9 insertions(+), 6 deletions(-) (limited to 'src') diff --git a/src/map/clif.c b/src/map/clif.c index 3e01230b2..2bb272cd2 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -17445,18 +17445,20 @@ void clif_scriptclear(struct map_session_data *sd, int npcid) { clif->send(&p,sizeof(p), &sd->bl, SELF); } - +/* Made Possible Thanks to Yommy! */ void clif_package_item_announce(struct map_session_data *sd, unsigned short nameid, unsigned short containerid) { struct packet_package_item_announce p; p.PacketType = package_item_announceType; - p.PacketLength = 10+NAME_LENGTH; + p.PacketLength = 11+NAME_LENGTH; p.type = 0x0; - p.ItemID = containerid; + p.ItemID = nameid; p.len = NAME_LENGTH; safestrncpy(p.Name, sd->status.name, sizeof(p.Name)); - p.BoxItemID = nameid; - clif->send(&p,p.PacketLength, &sd->bl, ALL_CLIENT); + p.unknown = 0x2; // some strange byte, IDA shows.. BYTE3(BoxItemIDLength) = 2; + p.BoxItemID = containerid; + + clif->send(&p,sizeof(p), &sd->bl, ALL_CLIENT); } /* */ unsigned short clif_decrypt_cmd( int cmd, struct map_session_data *sd ) { diff --git a/src/map/packets_struct.h b/src/map/packets_struct.h index 1a52040a8..d77784dc5 100644 --- a/src/map/packets_struct.h +++ b/src/map/packets_struct.h @@ -459,7 +459,7 @@ struct packet_script_clear { short PacketType; unsigned int NpcID; } __attribute__((packed)); - +/* made possible thanks to Yommy!! */ struct packet_package_item_announce { short PacketType; short PacketLength; @@ -467,6 +467,7 @@ struct packet_package_item_announce { unsigned short ItemID; char len; char Name[NAME_LENGTH]; + char unknown; unsigned short BoxItemID; } __attribute__((packed)); -- cgit v1.2.3-70-g09d2 From 70ee2e2545d150f21392fb7d7f47b5479307f29f Mon Sep 17 00:00:00 2001 From: shennetsind Date: Tue, 25 Jun 2013 11:42:47 -0300 Subject: Fixed Bug #7429 Special Thanks to Poison, Haru. http://hercules.ws/board/tracker/issue-7429-partymembercount-gone-missing-when-reloadscript-is-executed/ Signed-off-by: shennetsind --- src/map/npc.c | 3 --- 1 file changed, 3 deletions(-) (limited to 'src') diff --git a/src/map/npc.c b/src/map/npc.c index 8381ac409..2dd02e88f 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -3847,9 +3847,6 @@ int npc_reload(void) { npc->motd = npc_name2id("HerculesMOTD"); /* [Ind/Hercules] */ - /* re-insert */ - itemdb->name_constants(); - //Re-read the NPC Script Events cache. npc_read_event_script(); -- cgit v1.2.3-70-g09d2 From 5785dbae3f513da20611e3147dadef2b9c911443 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Tue, 25 Jun 2013 17:32:22 -0300 Subject: For Bug #7402 Temporary measure until malufett is capable of adjusting it himself. Special Thanks to Xgear for going thru all the testing for this with me, Also Special Thanks to VyLow for making it possible for me to reproduce the issue, and Zopokx, mofo and malufett. http://hercules.ws/board/tracker/issue-7402-damage-with-reduction-cards/ Signed-off-by: shennetsind --- src/map/battle.c | 63 +++++++++++++++++++++++++++++++++++--------------------- src/map/battle.h | 4 +++- 2 files changed, 42 insertions(+), 25 deletions(-) (limited to 'src') diff --git a/src/map/battle.c b/src/map/battle.c index 9e65146e2..65c86cefd 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -488,8 +488,9 @@ int battle_calc_weapon_damage(struct block_list *src, struct block_list *bl, uin * &8: Skip target size adjustment (Extremity Fist?) *&16: Arrow attack but BOW, REVOLVER, RIFLE, SHOTGUN, GATLING or GRENADE type weapon not equipped (i.e. shuriken, kunai and venom knives not affected by DEX) */ - -#ifdef RENEWAL +/* modifying until malufett is able to adjust the formula */ +//#ifdef RENEWAL +#if 0 int battle_calc_base_damage(struct block_list *src, struct block_list *bl, uint16 skill_id, uint16 skill_lv, int nk, bool n_ele, short s_ele, short s_ele_, int type, int flag, int flag2) { int damage, batk; @@ -818,8 +819,10 @@ int battle_calc_elefix(struct block_list *src, struct block_list *target, uint16 } if( sc && sc->data[SC_WATK_ELEMENT] ) { // Descriptions indicate this means adding a percent of a normal attack in another element. [Skotlex] - damage = -#ifndef RENEWAL + damage = +/* modifying until malufett can adjust the formula */ +//#ifndef RENEWAL +#if 1 battle->calc_base_damage(sstatus, &sstatus->rhw, sc, tstatus->size, BL_CAST(BL_PC, src), (flag?2:0)) #else battle->calc_base_damage(src, target, skill_id, skill_lv, nk, n_ele, s_ele, s_ele_, EQI_HAND_R, (flag?2:0)|(sc && sc->data[SC_MAXIMIZEPOWER]?1:0)|(sc && sc->data[SC_WEAPONPERFECT]?8:0), 0) @@ -829,7 +832,9 @@ int battle_calc_elefix(struct block_list *src, struct block_list *target, uint16 damage += battle->attr_fix(src, target, damage, sc->data[SC_WATK_ELEMENT]->val1, tstatus->def_ele, tstatus->ele_lv); if( left ){ damage = -#ifndef RENEWAL +/* modifying until malufett can adjust the formula */ +//#ifndef RENEWAL +#if 1 battle->calc_base_damage(sstatus, &sstatus->lhw, sc, tstatus->size, BL_CAST(BL_PC, src), (flag?2:0)) #else battle->calc_base_damage(src, target, skill_id, skill_lv, nk, n_ele, s_ele, s_ele_, EQI_HAND_L, (flag?2:0)|(sc && sc->data[SC_MAXIMIZEPOWER]?1:0)|(sc && sc->data[SC_WEAPONPERFECT]?8:0), 0) @@ -863,7 +868,7 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li sstatus = status_get_status_data(src); tstatus = status_get_status_data(target); s_race2 = status_get_race2(src); - + switch(attack_type){ case BF_MAGIC: if ( sd && !(nk&NK_NO_CARDFIX_ATK) ) { @@ -1056,7 +1061,7 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li else if( cardfix != 1000 ) damage = damage * cardfix / 1000; - }else if( tsd && !(nk&NK_NO_CARDFIX_DEF) ){ + } else if( tsd && !(nk&NK_NO_CARDFIX_DEF) && !(left&2) ){ if( !(nk&NK_NO_ELEFIX) ) { int ele_fix = tsd->subele[s_ele]; @@ -3373,9 +3378,10 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list } } #endif -#ifdef RENEWAL - ad.damage = battle->calc_cardfix(BF_MAGIC, src, target, nk, s_ele, 0, ad.damage, 0, ad.flag); -#endif +/* temporarily disabling until malufett can adjust */ +//#ifdef RENEWAL +// ad.damage = battle->calc_cardfix(BF_MAGIC, src, target, nk, s_ele, 0, ad.damage, 0, ad.flag); +//#endif if(sd) { //Damage bonuses if ((i = pc->skillatk_bonus(sd, skill_id))) @@ -3439,10 +3445,10 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list ad.damage = 0; } } - -#ifndef RENEWAL +/* temporarily making global until malufett can adjust */ +//#ifndef RENEWAL ad.damage = battle->calc_cardfix(BF_MAGIC, src, target, nk, s_ele, 0, ad.damage, 0, ad.flag); -#endif +//#endif } damage_div_fix(ad.damage, ad.div_); @@ -3585,8 +3591,10 @@ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list * case PA_GOSPEL: md.damage = 1+rnd()%9999; break; - case CR_ACIDDEMONSTRATION: -#ifdef RENEWAL + case CR_ACIDDEMONSTRATION: +/* modifying until malufett can adjust the formula */ +//#ifdef RENEWAL +#if 0 {// [malufett] int matk=0, atk; short tdef = status_get_total_def(target); @@ -3655,7 +3663,9 @@ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list * break ; case ASC_BREAKER: { -#ifndef RENEWAL +/* modifying until malufett can adjust the formula */ +//#ifndef RENEWAL +#if 1 md.damage = 500+rnd()%500 + 5*skill_lv * sstatus->int_; nk|=NK_IGNORE_FLEE|NK_NO_ELEFIX; //These two are not properties of the weapon based part. #else @@ -4346,7 +4356,9 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list wd.damage2 = 0; break; case NJ_ISSEN: // [malufett] -#ifndef RENEWAL +/* modifying until malufett can adjust the formula */ +//#ifndef RENEWAL +#if 1 wd.damage = 40*sstatus->str +skill_lv*(sstatus->hp/10 + 35); wd.damage2 = 0; #else @@ -4444,7 +4456,9 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list default: i |= 16; // for ex. shuriken must not be influenced by DEX } -#ifdef RENEWAL +/* modifying until malufett can adjust the formula */ +//#ifdef RENEWAL +#if 0 wd.damage = battle->calc_base_damage(src, target, skill_id, skill_lv, nk, n_ele, s_ele, s_ele_, EQI_HAND_R, i, wd.flag); wd.damage = battle->calc_masteryfix(src, target, skill_id, skill_lv, wd.damage, wd.div_, 0, flag.weapon); if (flag.lh){ @@ -4771,8 +4785,9 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list #endif if(skill_id==TF_POISON) ATK_ADD(15*skill_lv); - -#ifndef RENEWAL +/* temp-fix until malufett adjusts */ +//#ifndef RENEWAL +#if 1 wd.damage = battle->calc_elefix(src, target, skill_id, skill_lv, wd.damage, nk, n_ele, s_ele, s_ele_, false, flag.arrow); if( flag.lh ) wd.damage2 = battle->calc_elefix(src, target, skill_id, skill_lv, wd.damage2, nk, n_ele, s_ele, s_ele_, true, flag.arrow); @@ -4799,7 +4814,9 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list } } #endif -#ifndef RENEWAL +/* modiftying until malufett adjusts */ +//#ifndef RENEWAL +#if 1 if (sd) { if (skill_id != CR_SHIELDBOOMERANG) //Only Shield boomerang doesn't takes the Star Crumbs bonus. ATK_ADD2(wd.div_*sd->right_weapon.star, wd.div_*sd->left_weapon.star); @@ -4825,9 +4842,7 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list } //Card Fix, tsd side if(tsd){ //if player on player then it was already measured above - wd.damage = battle->calc_cardfix(BF_WEAPON, src, target, nk, s_ele, s_ele_, wd.damage, 2, wd.flag); - if( flag.lh ) - wd.damage2 = battle->calc_cardfix(BF_WEAPON, src, target, nk, s_ele, s_ele_, wd.damage2, 3, wd.flag); + wd.damage = battle->calc_cardfix(BF_WEAPON, src, target, nk, s_ele, s_ele_, wd.damage, 0, wd.flag); } #endif if( flag.infdef ) { //Plants receive 1 damage when hit diff --git a/src/map/battle.h b/src/map/battle.h index 37968f53a..2b502beaf 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -535,7 +535,9 @@ struct battle_interface { /* skill range criteria */ int (*range_type) (struct block_list *src, struct block_list *target, uint16 skill_id, uint16 skill_lv); int (*calc_base_damage) -#ifdef RENEWAL +/* temporary until malufett is able to adjust the formula */ +//#ifdef RENEWAL +#if 0 (struct block_list *src, struct block_list *bl, uint16 skill_id, uint16 skill_lv, int nk, bool n_ele, short s_ele, short s_ele_, int type, int flag, int flag2); #else (struct status_data *status, struct weapon_atk *wa, struct status_change *sc, unsigned short t_size, struct map_session_data *sd, int flag); -- cgit v1.2.3-70-g09d2 From 2c80baac08003c0ddb2df4db661dd631897c7cf2 Mon Sep 17 00:00:00 2001 From: Matias Date: Tue, 25 Jun 2013 17:04:20 -0400 Subject: Fixing an issue with "@channel ban" not allowing you to ban a character with a space after the first char of their name --- src/map/atcommand.c | 14 ++++++++++---- 1 file changed, 10 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/map/atcommand.c b/src/map/atcommand.c index a1bc52924..224aede5a 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -9045,11 +9045,17 @@ ACMD(channel) { return false; } - if( sub2[0] == '\0' || ( pl_sd = iMap->nick2sd(sub2) ) == NULL ) { - sprintf(atcmd_output, msg_txt(1434), sub2);// Player '%s' was not found - clif->message(fd, atcmd_output); - return false; + if (!message || !*message || sscanf(message, "%s %s %24[^\n]", key, sub1, sub2) < 1) { + sprintf(atcmd_output, msg_txt(1434), sub2);// Player '%s' was not found + clif->message(fd, atcmd_output); + return false; } + + if( sub2[0] == '\0' || ( pl_sd = map_nick2sd(sub2) ) == NULL ) { + sprintf(atcmd_output, msg_txt(1434), sub2);// Player '%s' was not found + clif->message(fd, atcmd_output); + return false; + } if( pc_has_permission(pl_sd, PC_PERM_HCHSYS_ADMIN) ) { clif->message(fd, msg_txt(1464)); // Ban failed, not possible to ban this user. -- cgit v1.2.3-70-g09d2 From 0d2cb05e7ded96c694bfe768c3c97e3c5b3615ec Mon Sep 17 00:00:00 2001 From: Matias Date: Tue, 25 Jun 2013 17:54:46 -0400 Subject: - Fixed a bug with Ensemble songs allowing the Buffed target to leave party and keep the buff. Also fixed a strange issue that'd allow non-party members to receive the buff under specific case --- src/map/party.c | 7 ++++++- src/map/status.c | 9 +++++++++ 2 files changed, 15 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/map/party.c b/src/map/party.c index 306c68e3e..154f84207 100644 --- a/src/map/party.c +++ b/src/map/party.c @@ -585,7 +585,12 @@ int party_member_withdraw(int party_id, int account_id, int char_id) if( p->instances ) instance->check_kick(sd); } - + if (sd && sd->sc.data[SC_DANCING]) { + status_change_end(&sd->bl, SC_DANCING, INVALID_TIMER); + status_change_end(&sd->bl, SC_DRUMBATTLE, INVALID_TIMER); + status_change_end(&sd->bl, SC_NIBELUNGEN, INVALID_TIMER); + status_change_end(&sd->bl, SC_SIEGFRIED, INVALID_TIMER); + } return 0; } diff --git a/src/map/status.c b/src/map/status.c index fdee5b954..1105e97c0 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -6576,6 +6576,15 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val undead_flag = battle->check_undead(status->race,status->def_ele); //Check for inmunities / sc fails switch (type) { + case SC_DRUMBATTLE: + case SC_NIBELUNGEN: + case SC_INTOABYSS: + case SC_SIEGFRIED: + if( bl->type == BL_PC) { + struct map_session_data *sd = BL_CAST(BL_PC,bl); + if (!sd->status.party_id) return 0; + } + break; case SC_ANGRIFFS_MODUS: case SC_GOLDENE_FERSE: if ((type==SC_GOLDENE_FERSE && sc->data[SC_ANGRIFFS_MODUS]) -- cgit v1.2.3-70-g09d2 From da905aa66028e4bdf66ce54cf3649bb213099728 Mon Sep 17 00:00:00 2001 From: Matias Date: Tue, 25 Jun 2013 17:59:09 -0400 Subject: - Fixing an isue with Disguise that'd make chatrooms disappear when @disguise'ing after creating a chat --- src/map/pc.c | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src') diff --git a/src/map/pc.c b/src/map/pc.c index 0d1a99175..7a423e3fe 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -18,6 +18,7 @@ #include "atcommand.h" // get_atcommand_level() #include "battle.h" // battle_config #include "battleground.h" +#include "chat.h" #include "chrif.h" #include "clif.h" #include "date.h" // is_day_of_*() @@ -1692,6 +1693,13 @@ int pc_disguise(struct map_session_data *sd, int class_) { clif->cartlist(sd); clif->updatestatus(sd,SP_CARTINFO); } + if (sd->chatID) { + struct chat_data* cd; + nullpo_retr(1, sd); + cd = (struct chat_data*)map_id2bl(sd->chatID); + if( cd != NULL || (struct block_list*)sd == cd->owner ) + clif->dispchat(cd,0); + } } return 1; } -- cgit v1.2.3-70-g09d2 From 1b035a978d52bfc6c17c63bb7afd9210abd4983c Mon Sep 17 00:00:00 2001 From: shennetsind Date: Tue, 25 Jun 2013 20:44:44 -0300 Subject: Follow up 5785dbae3f513da20611e3147dadef2b9c911443 Adjusted asura, special thanks to VyLow for bringing it up. Signed-off-by: shennetsind --- src/map/battle.c | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/map/battle.c b/src/map/battle.c index 65c86cefd..8e4fd305c 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1868,7 +1868,9 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block case MO_INVESTIGATE: skillratio += 75 * skill_lv; break; - #ifndef RENEWAL + /* modifying until malufett can adjust the formula */ + //#ifndef RENEWAL + #if 1 case MO_EXTREMITYFIST: { //Overflow check. [Skotlex] unsigned int ratio = skillratio + 100*(8 + status->sp/10); @@ -4439,7 +4441,9 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list #endif ?1:0)| (flag.arrow?2:0)| -#ifndef RENEWAL +/* modifying until malufett can adjust the formula */ +//#ifndef RENEWAL +#if 1 (skill_id == HW_MAGICCRASHER?4:0)| (skill_id == MO_EXTREMITYFIST?8:0)| #endif -- cgit v1.2.3-70-g09d2 From 074662a4b30e5d380fda32fd7df2d3ae2de759e0 Mon Sep 17 00:00:00 2001 From: malufett Date: Wed, 26 Jun 2013 10:27:55 -0700 Subject: Fixed Bug#7402 -Added some missing calc in re atk. Fixed Bug#7378 -PA_GOSPEL should now clear buffs upon casting. Fixed Bug#7399 -Neutral skills should work properly with ghost type monsters. RENEWAL UPDATES: Updated some ninja & gunslinger skills to there renewal formula. Added exploit fix(RE fixed) with hunter stacking trap trick. Added some misc skills more to follow. --- db/sc_config.txt | 6 +- src/map/battle.c | 477 +++++++++++++++++++++++++++++-------------------------- src/map/battle.h | 4 +- src/map/pc.c | 1 + src/map/skill.c | 93 ++++++++--- src/map/status.c | 37 +++-- src/map/status.h | 10 +- 7 files changed, 355 insertions(+), 273 deletions(-) (limited to 'src') diff --git a/db/sc_config.txt b/db/sc_config.txt index 06de0bdf6..cbc4f2070 100644 --- a/db/sc_config.txt +++ b/db/sc_config.txt @@ -100,7 +100,7 @@ SC_MINDBREAKER, 18 SC_MEMORIZE, 18 SC_FOGWALL, 26 SC_SPIDERWEB, 47 -//SC_SUB_WEAPONPROPERTY, 23 +SC_SUB_WEAPONPROPERTY, 23 SC_RUN, 26 SC_STRUP, 26 SC_PROPERTYDARK, 26 @@ -154,7 +154,7 @@ SC_FOOD_BASICAVOIDANCE, 88 SC_FOOD_BASICHIT, 88 //SC_FOOD_CRITICALSUCCESSVALUE, 24 SC_CASH_PLUSEXP, 29 -SC_CASH_DEATHPENALTY, 29 +SC_CASH_DEATHPENALTY, 28 SC_CASH_RECEIVEITEM, 29 SC_CASH_BOSS_ALARM, 30 //SC_DA_ENERGY, 26 @@ -209,7 +209,7 @@ SC_HELLPOWER, 29 //SC_REUSE_LIMIT_F, 29 SC_CASH_PLUSONLYJOBEXP, 29 SC_PARTYFLEE, 24 -//SC_ANGEL_PROTECT, 24 +SC_ANGEL_PROTECT, 24 //SC_ENDURE_MDEF, 21 SC_ENCHANTBLADE, 16 SC_DEATHBOUND, 30 diff --git a/src/map/battle.c b/src/map/battle.c index 8e4fd305c..804f08cb8 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -429,18 +429,19 @@ int battle_calc_weapon_damage(struct block_list *src, struct block_list *bl, uin damage = battle->calc_sizefix(sd, damage, EQI_HAND_R, size, flag&8); else damage = battle->calc_sizefix(sd, damage, EQI_HAND_L, size, flag&8); + + if( flag&2 && sd->bonus.arrow_atk ) + damage += sd->bonus.arrow_atk; if( sd->bonus.eatk > 0 ) eatk = sd->bonus.eatk; - if( flag&2 && sd->bonus.arrow_atk ) - eatk += sd->bonus.arrow_atk; } - + if( sc && sc->count ){ if( sc->data[SC_ZENKAI] && watk->ele == sc->data[SC_ZENKAI]->val2 ) eatk += 200; #ifdef RENEWAL_EDP - if( sc->data[SC_EDP] && skill_id != AS_GRIMTOOTH && skill_id != AS_VENOMKNIFE ){ + if( sc->data[SC_EDP] && skill_id != AS_GRIMTOOTH && skill_id != AS_VENOMKNIFE && skill_id != ASC_BREAKER ){ eatk = eatk * sc->data[SC_EDP]->val3 / 100; // 400% damage = damage * sc->data[SC_EDP]->val4 / 100; // 500% damage--; // temporary until we find the correct formula [malufett] @@ -448,19 +449,14 @@ int battle_calc_weapon_damage(struct block_list *src, struct block_list *bl, uin #endif } - /* [malufett] - some unknown factors that needs to be discovered. PS: it's something related with ranged attacks - if( eatk ){ - eatk += unknown value; - eatk = eatk * (unknown value) / 100; + if( skill_id != ASC_METEORASSAULT ){ + if( sc && sc->data[SC_SUB_WEAPONPROPERTY] ) // Temporary. [malufett] + damage += damage * sc->data[SC_SUB_WEAPONPROPERTY]->val2 / 100; } - */ - if( sc && sc->data[SC_WATK_ELEMENT] ) - damage = damage + eatk; - else - damage = battle->calc_elefix(src, bl, skill_id, skill_lv, damage + eatk, nk, n_ele, s_ele, s_ele_, false, flag); - + // Temporary. [malufett] + damage = battle->calc_elefix(src, bl, skill_id, skill_lv, damage, nk, n_ele, s_ele, s_ele_, type == EQI_HAND_L, flag); + /** * In RE Shield Bommerang takes weapon element only for damage calculation, * - resist calculation is always against neutral @@ -468,11 +464,12 @@ int battle_calc_weapon_damage(struct block_list *src, struct block_list *bl, uin if ( skill_id == CR_SHIELDBOOMERANG ) s_ele = s_ele_ = ELE_NEUTRAL; - if( type == EQI_HAND_R ) - damage = battle->calc_cardfix(BF_WEAPON, src, bl, nk, s_ele, s_ele_, damage, 2, flag2); - else - damage = battle->calc_cardfix(BF_WEAPON, src, bl, nk, s_ele, s_ele_, damage, 3, flag2); + // attacker side + damage = battle->calc_cardfix(BF_WEAPON, src, bl, nk, s_ele, s_ele_, damage, 2|(type == EQI_HAND_L), flag2); + // target side + damage = battle->calc_cardfix(BF_WEAPON, src, bl, nk, s_ele, s_ele_, damage, 0, flag2); + return damage; } #endif @@ -488,19 +485,13 @@ int battle_calc_weapon_damage(struct block_list *src, struct block_list *bl, uin * &8: Skip target size adjustment (Extremity Fist?) *&16: Arrow attack but BOW, REVOLVER, RIFLE, SHOTGUN, GATLING or GRENADE type weapon not equipped (i.e. shuriken, kunai and venom knives not affected by DEX) */ -/* modifying until malufett is able to adjust the formula */ -//#ifdef RENEWAL -#if 0 +#ifdef RENEWAL int battle_calc_base_damage(struct block_list *src, struct block_list *bl, uint16 skill_id, uint16 skill_lv, int nk, bool n_ele, short s_ele, short s_ele_, int type, int flag, int flag2) { int damage, batk; - struct status_change *sc = status_get_sc(src); struct status_data *status = status_get_status_data(src); - if( sc && sc->data[SC_TK_SEVENWIND] && !sc->data[SC_WATK_ELEMENT] ) - batk = battle->calc_elefix(src, bl, skill_id, skill_lv, status->batk, nk, n_ele, s_ele, s_ele_, false, flag); - else - batk = status->batk; + batk = battle->calc_elefix(src, bl, skill_id, skill_lv, status_calc_batk(bl, status_get_sc(src), status->batk, false), nk, n_ele, ELE_NEUTRAL, ELE_NEUTRAL, false, flag); if( type == EQI_HAND_L ) damage = batk + 3 * battle->calc_weapon_damage(src, bl, skill_id, skill_lv, &status->lhw, nk, n_ele, s_ele, s_ele_, status_get_size(bl), type, flag, flag2) / 4; @@ -733,13 +724,19 @@ int battle_calc_masteryfix(struct block_list *src, struct block_list *target, ui case CR_ACIDDEMONSTRATION: return damage; case NJ_SYURIKEN: - if( (skill = pc->checkskill(sd,NJ_TOBIDOUGU)) > 0 && weapon ) + if( (skill = pc->checkskill(sd,NJ_TOBIDOUGU)) > 0 +#ifndef RENEWAL + && weapon +#endif + ) damage += 3 * skill; break; +#ifndef RENEWAL case NJ_KUNAI: if( weapon ) damage += 60; break; +#endif case RA_WUGDASH: case RA_WUGSTRIKE: case RA_WUGBITE: @@ -817,39 +814,26 @@ int battle_calc_elefix(struct block_list *src, struct block_list *target, uint16 damage += battle_attr_fix(src,target,50*skill_lv,ELE_NEUTRAL,tstatus->def_ele, tstatus->ele_lv); } } - if( sc && sc->data[SC_WATK_ELEMENT] ) +#ifndef RENEWAL + if( sc && sc->data[SC_SUB_WEAPONPROPERTY] ) { // Descriptions indicate this means adding a percent of a normal attack in another element. [Skotlex] - damage = -/* modifying until malufett can adjust the formula */ -//#ifndef RENEWAL -#if 1 - battle->calc_base_damage(sstatus, &sstatus->rhw, sc, tstatus->size, BL_CAST(BL_PC, src), (flag?2:0)) -#else - battle->calc_base_damage(src, target, skill_id, skill_lv, nk, n_ele, s_ele, s_ele_, EQI_HAND_R, (flag?2:0)|(sc && sc->data[SC_MAXIMIZEPOWER]?1:0)|(sc && sc->data[SC_WEAPONPERFECT]?8:0), 0) -#endif - * sc->data[SC_WATK_ELEMENT]->val2 / 100; - - damage += battle->attr_fix(src, target, damage, sc->data[SC_WATK_ELEMENT]->val1, tstatus->def_ele, tstatus->ele_lv); + damage = battle->calc_base_damage(sstatus, &sstatus->rhw, sc, tstatus->size, BL_CAST(BL_PC, src), (flag?2:0)) * sc->data[SC_SUB_WEAPONPROPERTY]->val2 / 100; + damage += battle->attr_fix(src, target, damage, sc->data[SC_SUB_WEAPONPROPERTY]->val1, tstatus->def_ele, tstatus->ele_lv); if( left ){ - damage = -/* modifying until malufett can adjust the formula */ -//#ifndef RENEWAL -#if 1 - battle->calc_base_damage(sstatus, &sstatus->lhw, sc, tstatus->size, BL_CAST(BL_PC, src), (flag?2:0)) -#else - battle->calc_base_damage(src, target, skill_id, skill_lv, nk, n_ele, s_ele, s_ele_, EQI_HAND_L, (flag?2:0)|(sc && sc->data[SC_MAXIMIZEPOWER]?1:0)|(sc && sc->data[SC_WEAPONPERFECT]?8:0), 0) -#endif - * sc->data[SC_WATK_ELEMENT]->val2 / 100; - damage += battle->attr_fix(src, target, damage, sc->data[SC_WATK_ELEMENT]->val1, tstatus->def_ele, tstatus->ele_lv); + damage = battle->calc_base_damage(sstatus, &sstatus->lhw, sc, tstatus->size, BL_CAST(BL_PC, src), (flag?2:0)) * sc->data[SC_SUB_WEAPONPROPERTY]->val2 / 100; + damage += battle->attr_fix(src, target, damage, sc->data[SC_SUB_WEAPONPROPERTY]->val1, tstatus->def_ele, tstatus->ele_lv); } } - +#endif return damage; } /*========================================== * Calculates card bonuses damage adjustments. + * cflag(cardfix flag): + * &1 - calc for left hand. + * &2 - atker side cardfix(BF_WEAPON) otherwise target side(BF_WEAPON). *------------------------------------------*/ -int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_list *target, int nk, int s_ele, int s_ele_, int damage, int left, int flag){ +int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_list *target, int nk, int s_ele, int s_ele_, int damage, int cflag, int wflag){ struct map_session_data *sd, *tsd; short cardfix = 1000, t_class, s_class, s_race2, t_race2; struct status_data *sstatus, *tstatus; @@ -872,15 +856,15 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li switch(attack_type){ case BF_MAGIC: if ( sd && !(nk&NK_NO_CARDFIX_ATK) ) { - cardfix=cardfix*(100+sd->magic_addrace[tstatus->race])/100; + cardfix = cardfix * (100 + sd->magic_addrace[tstatus->race]) / 100; if (!(nk&NK_NO_ELEFIX)) - cardfix=cardfix*(100+sd->magic_addele[tstatus->def_ele])/100; - cardfix=cardfix*(100+sd->magic_addsize[tstatus->size])/100; - cardfix=cardfix*(100+sd->magic_addrace[is_boss(target)?RC_BOSS:RC_NONBOSS])/100; - cardfix=cardfix*(100+sd->magic_atk_ele[s_ele])/100; - for(i=0; i< ARRAYLENGTH(sd->add_mdmg) && sd->add_mdmg[i].rate;i++) { + cardfix = cardfix*(100+sd->magic_addele[tstatus->def_ele]) / 100; + cardfix = cardfix * (100 + sd->magic_addsize[tstatus->size]) / 100; + cardfix = cardfix * (100 + sd->magic_addrace[is_boss(target)?RC_BOSS:RC_NONBOSS]) / 100; + cardfix = cardfix * (100 + sd->magic_atk_ele[s_ele])/100; + for(i=0; i< ARRAYLENGTH(sd->add_mdmg) && sd->add_mdmg[i].rate; i++) { if(sd->add_mdmg[i].class_ == t_class) { - cardfix=cardfix*(100+sd->add_mdmg[i].rate)/100; + cardfix = cardfix * (100 + sd->add_mdmg[i].rate) / 100; break; } } @@ -896,29 +880,29 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li for (i = 0; ARRAYLENGTH(tsd->subele2) > i && tsd->subele2[i].rate != 0; i++) { if(tsd->subele2[i].ele != s_ele) continue; - if(!(tsd->subele2[i].flag&flag&BF_WEAPONMASK && - tsd->subele2[i].flag&flag&BF_RANGEMASK && - tsd->subele2[i].flag&flag&BF_SKILLMASK)) + if(!(tsd->subele2[i].flag&wflag&BF_WEAPONMASK && + tsd->subele2[i].flag&wflag&BF_RANGEMASK && + tsd->subele2[i].flag&wflag&BF_SKILLMASK)) continue; ele_fix += tsd->subele2[i].rate; } - cardfix=cardfix*(100-ele_fix)/100; + cardfix = cardfix * (100 - ele_fix) / 100; } - cardfix=cardfix*(100-tsd->subsize[sstatus->size])/100; - cardfix=cardfix*(100-tsd->subrace2[s_race2])/100; - cardfix=cardfix*(100-tsd->subrace[sstatus->race])/100; - cardfix=cardfix*(100-tsd->subrace[is_boss(src)?RC_BOSS:RC_NONBOSS])/100; + cardfix = cardfix * (100 - tsd->subsize[sstatus->size]) / 100; + cardfix = cardfix * (100 - tsd->subrace2[s_race2]) / 100; + cardfix = cardfix * (100 - tsd->subrace[sstatus->race]) / 100; + cardfix = cardfix * (100 - tsd->subrace[is_boss(src)?RC_BOSS:RC_NONBOSS]) / 100; if( sstatus->race != RC_DEMIHUMAN ) - cardfix=cardfix*(100-tsd->subrace[RC_NONDEMIHUMAN])/100; + cardfix = cardfix * (100-tsd->subrace[RC_NONDEMIHUMAN]) / 100; for(i=0; i < ARRAYLENGTH(tsd->add_mdef) && tsd->add_mdef[i].rate;i++) { if(tsd->add_mdef[i].class_ == s_class) { - cardfix=cardfix*(100-tsd->add_mdef[i].rate)/100; + cardfix = cardfix * (100-tsd->add_mdef[i].rate) / 100; break; } } //It was discovered that ranged defense also counts vs magic! [Skotlex] - if ( flag&BF_SHORT ) + if ( wflag&BF_SHORT ) cardfix = cardfix * ( 100 - tsd->bonus.near_attack_def_rate ) / 100; else cardfix = cardfix * ( 100 - tsd->bonus.long_attack_def_rate ) / 100; @@ -928,78 +912,78 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li if( tsd->sc.data[SC_PROTECT_MDEF] ) cardfix = cardfix * ( 100 - tsd->sc.data[SC_PROTECT_MDEF]->val1 ) / 100; - if (cardfix != 1000) + if( cardfix != 1000 ) damage = damage * cardfix / 1000; } break; case BF_WEAPON: t_race2 = status_get_race2(target); - if( sd && !(nk&NK_NO_CARDFIX_ATK) && (left&2) ) + if( cflag&2 && sd && !(nk&NK_NO_CARDFIX_ATK) ) { short cardfix_ = 1000; if(sd->state.arrow_atk) { - cardfix=cardfix*(100+sd->right_weapon.addrace[tstatus->race]+sd->arrow_addrace[tstatus->race])/100; + cardfix = cardfix * (100 + sd->right_weapon.addrace[tstatus->race] + sd->arrow_addrace[tstatus->race]) / 100; if (!(nk&NK_NO_ELEFIX)) { int ele_fix = sd->right_weapon.addele[tstatus->def_ele] + sd->arrow_addele[tstatus->def_ele]; for (i = 0; ARRAYLENGTH(sd->right_weapon.addele2) > i && sd->right_weapon.addele2[i].rate != 0; i++) { if (sd->right_weapon.addele2[i].ele != tstatus->def_ele) continue; - if(!(sd->right_weapon.addele2[i].flag&flag&BF_WEAPONMASK && - sd->right_weapon.addele2[i].flag&flag&BF_RANGEMASK && - sd->right_weapon.addele2[i].flag&flag&BF_SKILLMASK)) + if(!(sd->right_weapon.addele2[i].flag&wflag&BF_WEAPONMASK && + sd->right_weapon.addele2[i].flag&wflag&BF_RANGEMASK && + sd->right_weapon.addele2[i].flag&wflag&BF_SKILLMASK)) continue; ele_fix += sd->right_weapon.addele2[i].rate; } - cardfix=cardfix*(100+ele_fix)/100; + cardfix = cardfix * (100 + ele_fix) / 100; } - cardfix=cardfix*(100+sd->right_weapon.addsize[tstatus->size]+sd->arrow_addsize[tstatus->size])/100; - cardfix=cardfix*(100+sd->right_weapon.addrace2[t_race2])/100; - cardfix=cardfix*(100+sd->right_weapon.addrace[is_boss(target)?RC_BOSS:RC_NONBOSS]+sd->arrow_addrace[is_boss(target)?RC_BOSS:RC_NONBOSS])/100; + cardfix = cardfix * (100 + sd->right_weapon.addsize[tstatus->size]+sd->arrow_addsize[tstatus->size]) / 100; + cardfix = cardfix * (100 + sd->right_weapon.addrace2[t_race2]) / 100; + cardfix = cardfix * (100 + sd->right_weapon.addrace[is_boss(target)?RC_BOSS:RC_NONBOSS] + sd->arrow_addrace[is_boss(target)?RC_BOSS:RC_NONBOSS]) / 100; if( tstatus->race != RC_DEMIHUMAN ) - cardfix=cardfix*(100+sd->right_weapon.addrace[RC_NONDEMIHUMAN]+sd->arrow_addrace[RC_NONDEMIHUMAN])/100; + cardfix = cardfix * (100 + sd->right_weapon.addrace[RC_NONDEMIHUMAN]+sd->arrow_addrace[RC_NONDEMIHUMAN]) / 100; } else { // Melee attack if( !battle_config.left_cardfix_to_right ) { - cardfix=cardfix*(100+sd->right_weapon.addrace[tstatus->race])/100; + cardfix=cardfix*(100+sd->right_weapon.addrace[tstatus->race])/100; if (!(nk&NK_NO_ELEFIX)) { int ele_fix = sd->right_weapon.addele[tstatus->def_ele]; for (i = 0; ARRAYLENGTH(sd->right_weapon.addele2) > i && sd->right_weapon.addele2[i].rate != 0; i++) { if (sd->right_weapon.addele2[i].ele != tstatus->def_ele) continue; - if(!(sd->right_weapon.addele2[i].flag&flag&BF_WEAPONMASK && - sd->right_weapon.addele2[i].flag&flag&BF_RANGEMASK && - sd->right_weapon.addele2[i].flag&flag&BF_SKILLMASK)) + if(!(sd->right_weapon.addele2[i].flag&wflag&BF_WEAPONMASK && + sd->right_weapon.addele2[i].flag&wflag&BF_RANGEMASK && + sd->right_weapon.addele2[i].flag&wflag&BF_SKILLMASK)) continue; ele_fix += sd->right_weapon.addele2[i].rate; } - cardfix=cardfix*(100+ele_fix)/100; + cardfix = cardfix * (100+ele_fix) / 100; } - cardfix=cardfix*(100+sd->right_weapon.addsize[tstatus->size])/100; - cardfix=cardfix*(100+sd->right_weapon.addrace2[t_race2])/100; - cardfix=cardfix*(100+sd->right_weapon.addrace[is_boss(target)?RC_BOSS:RC_NONBOSS])/100; + cardfix = cardfix * (100+sd->right_weapon.addsize[tstatus->size]) / 100; + cardfix = cardfix * (100+sd->right_weapon.addrace2[t_race2]) / 100; + cardfix = cardfix * (100+sd->right_weapon.addrace[is_boss(target)?RC_BOSS:RC_NONBOSS]) / 100; if( tstatus->race != RC_DEMIHUMAN ) - cardfix=cardfix*(100+sd->right_weapon.addrace[RC_NONDEMIHUMAN])/100; + cardfix = cardfix * (100 + sd->right_weapon.addrace[RC_NONDEMIHUMAN]) / 100; - if( left&1 ) + if( cflag&1 ) { - cardfix_=cardfix_*(100+sd->left_weapon.addrace[tstatus->race])/100; + cardfix_=cardfix_*(100+sd->left_weapon.addrace[tstatus->race])/100; if (!(nk&NK_NO_ELEFIX)) { - int ele_fix_lh = sd->left_weapon.addele[tstatus->def_ele]; + int ele_fix_lh = sd->left_weapon.addele[tstatus->def_ele]; for (i = 0; ARRAYLENGTH(sd->left_weapon.addele2) > i && sd->left_weapon.addele2[i].rate != 0; i++) { if (sd->left_weapon.addele2[i].ele != tstatus->def_ele) continue; - if(!(sd->left_weapon.addele2[i].flag&flag&BF_WEAPONMASK && - sd->left_weapon.addele2[i].flag&flag&BF_RANGEMASK && - sd->left_weapon.addele2[i].flag&flag&BF_SKILLMASK)) + if(!(sd->left_weapon.addele2[i].flag&wflag&BF_WEAPONMASK && + sd->left_weapon.addele2[i].flag&wflag&BF_RANGEMASK && + sd->left_weapon.addele2[i].flag&wflag&BF_SKILLMASK)) continue; ele_fix_lh += sd->left_weapon.addele2[i].rate; } - cardfix=cardfix*(100+ele_fix_lh)/100; + cardfix = cardfix * (100+ele_fix_lh) / 100; } - cardfix_=cardfix_*(100+sd->left_weapon.addsize[tstatus->size])/100; - cardfix_=cardfix_*(100+sd->left_weapon.addrace2[t_race2])/100; - cardfix_=cardfix_*(100+sd->left_weapon.addrace[is_boss(target)?RC_BOSS:RC_NONBOSS])/100; + cardfix_ = cardfix_ * (100+sd->left_weapon.addsize[tstatus->size]) / 100; + cardfix_ = cardfix_ * (100+sd->left_weapon.addrace2[t_race2]) / 100; + cardfix_ = cardfix_ * (100+sd->left_weapon.addrace[is_boss(target)?RC_BOSS:RC_NONBOSS]) / 100; if( tstatus->race != RC_DEMIHUMAN ) cardfix_=cardfix_*(100+sd->left_weapon.addrace[RC_NONDEMIHUMAN])/100; } @@ -1007,114 +991,122 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li else { int ele_fix = sd->right_weapon.addele[tstatus->def_ele] + sd->left_weapon.addele[tstatus->def_ele]; - for (i = 0; ARRAYLENGTH(sd->right_weapon.addele2) > i && sd->right_weapon.addele2[i].rate != 0; i++) { + for (i = 0; ARRAYLENGTH(sd->right_weapon.addele2) > i && sd->right_weapon.addele2[i].rate != 0; i++) { if (sd->right_weapon.addele2[i].ele != tstatus->def_ele) continue; - if(!(sd->right_weapon.addele2[i].flag&flag&BF_WEAPONMASK && - sd->right_weapon.addele2[i].flag&flag&BF_RANGEMASK && - sd->right_weapon.addele2[i].flag&flag&BF_SKILLMASK)) + if(!(sd->right_weapon.addele2[i].flag&wflag&BF_WEAPONMASK && + sd->right_weapon.addele2[i].flag&wflag&BF_RANGEMASK && + sd->right_weapon.addele2[i].flag&wflag&BF_SKILLMASK)) continue; ele_fix += sd->right_weapon.addele2[i].rate; } for (i = 0; ARRAYLENGTH(sd->left_weapon.addele2) > i && sd->left_weapon.addele2[i].rate != 0; i++) { if (sd->left_weapon.addele2[i].ele != tstatus->def_ele) continue; - if(!(sd->left_weapon.addele2[i].flag&flag&BF_WEAPONMASK && - sd->left_weapon.addele2[i].flag&flag&BF_RANGEMASK && - sd->left_weapon.addele2[i].flag&flag&BF_SKILLMASK)) + if(!(sd->left_weapon.addele2[i].flag&wflag&BF_WEAPONMASK && + sd->left_weapon.addele2[i].flag&wflag&BF_RANGEMASK && + sd->left_weapon.addele2[i].flag&wflag&BF_SKILLMASK)) continue; ele_fix += sd->left_weapon.addele2[i].rate; } - cardfix=cardfix*(100+sd->right_weapon.addrace[tstatus->race]+sd->left_weapon.addrace[tstatus->race])/100; - cardfix=cardfix*(100+ele_fix)/100; - cardfix=cardfix*(100+sd->right_weapon.addsize[tstatus->size]+sd->left_weapon.addsize[tstatus->size])/100; - cardfix=cardfix*(100+sd->right_weapon.addrace2[t_race2]+sd->left_weapon.addrace2[t_race2])/100; - cardfix=cardfix*(100+sd->right_weapon.addrace[is_boss(target)?RC_BOSS:RC_NONBOSS]+sd->left_weapon.addrace[is_boss(target)?RC_BOSS:RC_NONBOSS])/100; + cardfix = cardfix * (100 + sd->right_weapon.addrace[tstatus->race] + sd->left_weapon.addrace[tstatus->race]) / 100; + cardfix = cardfix * (100 + ele_fix) / 100; + cardfix = cardfix * (100 + sd->right_weapon.addsize[tstatus->size] + sd->left_weapon.addsize[tstatus->size])/100; + cardfix = cardfix * (100 + sd->right_weapon.addrace2[t_race2] + sd->left_weapon.addrace2[t_race2])/100; + cardfix = cardfix * (100 + sd->right_weapon.addrace[is_boss(target)?RC_BOSS:RC_NONBOSS] + sd->left_weapon.addrace[is_boss(target)?RC_BOSS:RC_NONBOSS]) / 100; if( tstatus->race != RC_DEMIHUMAN ) - cardfix=cardfix*(100+sd->right_weapon.addrace[RC_NONDEMIHUMAN]+sd->left_weapon.addrace[RC_NONDEMIHUMAN])/100; + cardfix = cardfix * (100+sd->right_weapon.addrace[RC_NONDEMIHUMAN] + sd->left_weapon.addrace[RC_NONDEMIHUMAN]) / 100; } } + for( i = 0; i < ARRAYLENGTH(sd->right_weapon.add_dmg) && sd->right_weapon.add_dmg[i].rate; i++ ) { if( sd->right_weapon.add_dmg[i].class_ == t_class ) { - cardfix=cardfix*(100+sd->right_weapon.add_dmg[i].rate)/100; + cardfix = cardfix * (100 + sd->right_weapon.add_dmg[i].rate) / 100; break; } } - if( left&1 ) + if( cflag&1 ) { for( i = 0; i < ARRAYLENGTH(sd->left_weapon.add_dmg) && sd->left_weapon.add_dmg[i].rate; i++ ) { if( sd->left_weapon.add_dmg[i].class_ == t_class ) { - cardfix_=cardfix_*(100+sd->left_weapon.add_dmg[i].rate)/100; + cardfix_ = cardfix_ * (100 + sd->left_weapon.add_dmg[i].rate) / 100; break; } } } - if( flag&BF_LONG ) - cardfix = cardfix * ( 100 + sd->bonus.long_attack_atk_rate ) / 100; - if( (left&1) && cardfix_ != 1000 ) + if( wflag&BF_LONG ) + cardfix = cardfix * (100 + sd->bonus.long_attack_atk_rate) / 100; + + if( (cflag&1) && cardfix_ != 1000 ) damage = damage * cardfix_ / 1000; else if( cardfix != 1000 ) damage = damage * cardfix / 1000; - } else if( tsd && !(nk&NK_NO_CARDFIX_DEF) && !(left&2) ){ - if( !(nk&NK_NO_ELEFIX) ) + break; // end Attacker side + } + // Target side + if( tsd && !(nk&NK_NO_CARDFIX_DEF) ) { - int ele_fix = tsd->subele[s_ele]; - for (i = 0; ARRAYLENGTH(tsd->subele2) > i && tsd->subele2[i].rate != 0; i++) - { - if(tsd->subele2[i].ele != s_ele) continue; - if(!(tsd->subele2[i].flag&flag&BF_WEAPONMASK && - tsd->subele2[i].flag&flag&BF_RANGEMASK && - tsd->subele2[i].flag&flag&BF_SKILLMASK)) - continue; - ele_fix += tsd->subele2[i].rate; - } - cardfix=cardfix*(100-ele_fix)/100; - if( left&1 && s_ele_ != s_ele ) + if( !(nk&NK_NO_ELEFIX) ) { - int ele_fix_lh = tsd->subele[s_ele_]; + int ele_fix = tsd->subele[s_ele]; for (i = 0; ARRAYLENGTH(tsd->subele2) > i && tsd->subele2[i].rate != 0; i++) { - if(tsd->subele2[i].ele != s_ele_) continue; - if(!(tsd->subele2[i].flag&flag&BF_WEAPONMASK && - tsd->subele2[i].flag&flag&BF_RANGEMASK && - tsd->subele2[i].flag&flag&BF_SKILLMASK)) + if(tsd->subele2[i].ele != s_ele) continue; + if(!(tsd->subele2[i].flag&wflag&BF_WEAPONMASK && + tsd->subele2[i].flag&wflag&BF_RANGEMASK && + tsd->subele2[i].flag&wflag&BF_SKILLMASK)) continue; - ele_fix_lh += tsd->subele2[i].rate; + ele_fix += tsd->subele2[i].rate; + } + cardfix=cardfix*(100-ele_fix)/100; + if( cflag&1 && s_ele_ != s_ele ) + { + int ele_fix_lh = tsd->subele[s_ele_]; + for (i = 0; ARRAYLENGTH(tsd->subele2) > i && tsd->subele2[i].rate != 0; i++) + { + if(tsd->subele2[i].ele != s_ele_) continue; + if(!(tsd->subele2[i].flag&wflag&BF_WEAPONMASK && + tsd->subele2[i].flag&wflag&BF_RANGEMASK && + tsd->subele2[i].flag&wflag&BF_SKILLMASK)) + continue; + ele_fix_lh += tsd->subele2[i].rate; + } + cardfix = cardfix * (100 - ele_fix_lh) / 100; } - cardfix=cardfix*(100-ele_fix_lh)/100; } - } - cardfix=cardfix*(100-tsd->subsize[sstatus->size])/100; - cardfix=cardfix*(100-tsd->subrace2[s_race2])/100; - cardfix=cardfix*(100-tsd->subrace[sstatus->race])/100; - cardfix=cardfix*(100-tsd->subrace[is_boss(src)?RC_BOSS:RC_NONBOSS])/100; - if( sstatus->race != RC_DEMIHUMAN ) - cardfix=cardfix*(100-tsd->subrace[RC_NONDEMIHUMAN])/100; + cardfix = cardfix * (100-tsd->subsize[sstatus->size]) / 100; + cardfix = cardfix * (100-tsd->subrace2[s_race2]) / 100; + cardfix = cardfix * (100-tsd->subrace[sstatus->race]) / 100; + cardfix = cardfix * (100-tsd->subrace[is_boss(src)?RC_BOSS:RC_NONBOSS]) / 100; + if( sstatus->race != RC_DEMIHUMAN ) + cardfix = cardfix * (100-tsd->subrace[RC_NONDEMIHUMAN]) / 100; - for( i = 0; i < ARRAYLENGTH(tsd->add_def) && tsd->add_def[i].rate;i++ ) { - if( tsd->add_def[i].class_ == s_class ) { - cardfix=cardfix*(100-tsd->add_def[i].rate)/100; - break; + for( i = 0; i < ARRAYLENGTH(tsd->add_def) && tsd->add_def[i].rate;i++ ) + { + if( tsd->add_def[i].class_ == s_class ) + { + cardfix = cardfix * (100 - tsd->add_def[i].rate) / 100; + break; + } } - } - if( flag&BF_SHORT ) - cardfix = cardfix * ( 100 - tsd->bonus.near_attack_def_rate ) / 100; - else // BF_LONG (there's no other choice) - cardfix = cardfix * ( 100 - tsd->bonus.long_attack_def_rate ) / 100; + if( wflag&BF_SHORT ) + cardfix = cardfix * (100 - tsd->bonus.near_attack_def_rate) / 100; + else // BF_LONG (there's no other choice) + cardfix = cardfix * (100 - tsd->bonus.near_attack_def_rate) / 100; - if( tsd->sc.data[SC_PROTECT_DEF] ) - cardfix = cardfix * ( 100 - tsd->sc.data[SC_PROTECT_DEF]->val1 ) / 100; + if( tsd->sc.data[SC_PROTECT_DEF] ) + cardfix = cardfix * (100 - tsd->sc.data[SC_PROTECT_DEF]->val1) / 100; - if( cardfix != 1000 ) - damage = damage * cardfix / 1000; - } + if( cardfix != 1000 ) + damage = damage * cardfix / 1000; + } break; case BF_MISC: if( tsd && !(nk&NK_NO_CARDFIX_DEF) ){ @@ -1125,25 +1117,25 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li for (i = 0; ARRAYLENGTH(tsd->subele2) > i && tsd->subele2[i].rate != 0; i++) { if(tsd->subele2[i].ele != s_ele) continue; - if(!(tsd->subele2[i].flag&flag&BF_WEAPONMASK && - tsd->subele2[i].flag&flag&BF_RANGEMASK && - tsd->subele2[i].flag&flag&BF_SKILLMASK)) + if(!(tsd->subele2[i].flag&wflag&BF_WEAPONMASK && + tsd->subele2[i].flag&wflag&BF_RANGEMASK && + tsd->subele2[i].flag&wflag&BF_SKILLMASK)) continue; ele_fix += tsd->subele2[i].rate; } - cardfix=cardfix*(100-ele_fix)/100; + cardfix = cardfix * (100 - ele_fix) / 100; } - cardfix=cardfix*(100-tsd->subsize[sstatus->size])/100; - cardfix=cardfix*(100-tsd->subrace2[s_race2])/100; - cardfix=cardfix*(100-tsd->subrace[sstatus->race])/100; - cardfix=cardfix*(100-tsd->subrace[is_boss(src)?RC_BOSS:RC_NONBOSS])/100; + cardfix = cardfix*(100-tsd->subsize[sstatus->size]) / 100; + cardfix = cardfix*(100-tsd->subrace2[s_race2]) / 100; + cardfix = cardfix*(100-tsd->subrace[sstatus->race]) / 100; + cardfix = cardfix*(100-tsd->subrace[is_boss(src)?RC_BOSS:RC_NONBOSS]) / 100; if( sstatus->race != RC_DEMIHUMAN ) - cardfix=cardfix*(100-tsd->subrace[RC_NONDEMIHUMAN])/100; + cardfix = cardfix * (100 - tsd->subrace[RC_NONDEMIHUMAN]) / 100; cardfix = cardfix * ( 100 - tsd->bonus.misc_def_rate ) / 100; - if( flag&BF_SHORT ) + if( wflag&BF_SHORT ) cardfix = cardfix * ( 100 - tsd->bonus.near_attack_def_rate ) / 100; - else // BF_LONG (there's no other choice) + else // BF_LONG (there's no other choice) cardfix = cardfix * ( 100 - tsd->bonus.long_attack_def_rate ) / 100; if (cardfix != 1000) @@ -1265,12 +1257,12 @@ int battle_calc_defense(int attack_type, struct block_list *src, struct block_li #ifdef RENEWAL /** * RE DEF Reduction - * Damage = Attack * (4000+eDEF)/(4000+eDEF*10) - sDEF * Pierce defence gains 1 atk per def/2 **/ - if( def1 == -400 ) /* being hit by a gazillion units, you hit the jackpot and got -400 which creates a division by 0 and subsequently crashes */ - def1 = -399; + if( def1 < -399 ) // it stops at -399 + def1 = 399; // in aegis it set to 1 but in our case it may lead to exploitation so limit it to 399 + //return 1; if( flag&2 ) damage += def1 >> 1; @@ -1279,7 +1271,7 @@ int battle_calc_defense(int attack_type, struct block_list *src, struct block_li if( flag&4 ) damage -= (def1 + vit_def); else - damage = damage * (4000+def1) / (4000+10*def1) - vit_def; + damage = (int)((100.0f - def1 / (def1 + 400.0f) * 90.0f) / 100.0f * damage - vit_def); } #else @@ -1323,9 +1315,12 @@ int battle_calc_defense(int attack_type, struct block_list *src, struct block_li #ifdef RENEWAL /** * RE MDEF Reduction - * Damage = Magic Attack * (1000+eMDEF)/(1000+eMDEF) - sMDEF **/ - damage = damage * (1000 + mdef) / (1000 + mdef * 10) - mdef2; + if( mdef < -99 ) // it stops at -99 + mdef = 99; // in aegis it set to 1 but in our case it may lead to exploitation so limit it to 99 + //return 1; + + damage = (int)((100.0f - mdef / (mdef + 100.0f) * 90.0f) / 100.0f * damage - mdef2); #else if(battle_config.magic_defense_type) damage = damage - mdef*battle_config.magic_defense_type - mdef2; @@ -1868,9 +1863,7 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block case MO_INVESTIGATE: skillratio += 75 * skill_lv; break; - /* modifying until malufett can adjust the formula */ - //#ifndef RENEWAL - #if 1 + #ifndef RENEWAL case MO_EXTREMITYFIST: { //Overflow check. [Skotlex] unsigned int ratio = skillratio + 100*(8 + status->sp/10); @@ -1982,7 +1975,12 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block skillratio += 100 * (skill_lv+1); break; case GS_PIERCINGSHOT: - skillratio += 20 * skill_lv; +#ifdef RENEWAL + if( sd && sd->weapontype1 == W_RIFLE ) + skillratio += 50 + 30 * skill_lv; + else +#endif + skillratio += 20 * skill_lv; break; case GS_RAPIDSHOWER: skillratio += 10 * skill_lv; @@ -2015,6 +2013,11 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block case NJ_KIRIKAGE: skillratio += 100 * (skill_lv-1); break; +#ifdef RENEWAL + case NJ_KUNAI: + skillratio += 50 + 150 * skill_lv; + break; +#endif case KN_CHARGEATK: { int k = (flag-1)/3; //+100% every 3 cells of distance @@ -2077,7 +2080,7 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block } break; case RK_STORMBLAST: - skillratio += -100 + 100 * (sd ? pc->checkskill(sd,RK_RUNEMASTERY) : 1) + 100 * (status_get_int(src) / 4); + skillratio += -100 + 100 *(sd ? pc->checkskill(sd,RK_RUNEMASTERY) : 1) + status_get_int(src) / 8; break; case RK_PHANTOMTHRUST: skillratio += -100 + 50 * skill_lv + 10 * ( sd ? pc->checkskill(sd,KN_SPEARMASTERY) : 10); @@ -2097,7 +2100,6 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block //ATK [{(Skill Level x 100) + 300} x Caster's Base Level / 120]% + ATK [(AGI x 2) + (Caster's Job Level x 4)]% skillratio += 200 + (100 * skill_lv); RE_LVL_DMOD(120); - skillratio += status_get_agi(src) * 2 + (sd?sd->status.job_level:0) * 4; break; case GC_ROLLINGCUTTER: skillratio += -50 + 50 * skill_lv; @@ -3380,10 +3382,9 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list } } #endif -/* temporarily disabling until malufett can adjust */ -//#ifdef RENEWAL -// ad.damage = battle->calc_cardfix(BF_MAGIC, src, target, nk, s_ele, 0, ad.damage, 0, ad.flag); -//#endif +#ifdef RENEWAL + ad.damage = battle->calc_cardfix(BF_MAGIC, src, target, nk, s_ele, 0, ad.damage, 0, ad.flag); +#endif if(sd) { //Damage bonuses if ((i = pc->skillatk_bonus(sd, skill_id))) @@ -3447,10 +3448,9 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list ad.damage = 0; } } -/* temporarily making global until malufett can adjust */ -//#ifndef RENEWAL +#ifndef RENEWAL ad.damage = battle->calc_cardfix(BF_MAGIC, src, target, nk, s_ele, 0, ad.damage, 0, ad.flag); -//#endif +#endif } damage_div_fix(ad.damage, ad.div_); @@ -3594,9 +3594,7 @@ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list * md.damage = 1+rnd()%9999; break; case CR_ACIDDEMONSTRATION: -/* modifying until malufett can adjust the formula */ -//#ifdef RENEWAL -#if 0 +#ifdef RENEWAL {// [malufett] int matk=0, atk; short tdef = status_get_total_def(target); @@ -3665,9 +3663,7 @@ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list * break ; case ASC_BREAKER: { -/* modifying until malufett can adjust the formula */ -//#ifndef RENEWAL -#if 1 +#ifndef RENEWAL md.damage = 500+rnd()%500 + 5*skill_lv * sstatus->int_; nk|=NK_IGNORE_FLEE|NK_NO_ELEFIX; //These two are not properties of the weapon based part. #else @@ -4350,38 +4346,50 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list //Adds an absolute value to damage. 100 = +100 damage #define ATK_ADD( a ) { wd.damage+= a; if (flag.lh) wd.damage2+= a; } #define ATK_ADD2( a , b ) { wd.damage+= a; if (flag.lh) wd.damage2+= b; } - +#ifdef RENEWAL +#define GET_NORMAL_ATTACK( f ) { wd.damage = battle->calc_base_damage(src, target, skill_id, skill_lv, nk, n_ele, s_ele, s_ele_, EQI_HAND_R, f, wd.flag); } +#define GET_NORMAL_ATTACK2( f ) { wd.damage2 = battle->calc_base_damage(src, target, skill_id, skill_lv, nk, n_ele, s_ele, s_ele_, EQI_HAND_L, f, wd.flag); } +#endif switch (skill_id) { //Calc base damage according to skill case PA_SACRIFICE: wd.damage = sstatus->max_hp* 9/100; wd.damage2 = 0; +#ifdef RENEWAL + wd.damage = battle->calc_elefix(src, target, skill_id, skill_lv, wd.damage, nk, n_ele, s_ele, s_ele_, false, wd.flag); // temporary [malufett] +#endif break; case NJ_ISSEN: // [malufett] -/* modifying until malufett can adjust the formula */ -//#ifndef RENEWAL -#if 1 +#ifndef RENEWAL wd.damage = 40*sstatus->str +skill_lv*(sstatus->hp/10 + 35); wd.damage2 = 0; #else { short totaldef = status_get_total_def(target); i = 0; - wd.damage = battle->calc_base_damage(src, target, skill_id, skill_lv, nk, n_ele, s_ele, s_ele_, EQI_HAND_R, (sc && sc->data[SC_MAXIMIZEPOWER]?1:0)|(sc && sc->data[SC_WEAPONPERFECT]?8:0), wd.flag); + GET_NORMAL_ATTACK( (sc && sc->data[SC_MAXIMIZEPOWER]?1:0)|(sc && sc->data[SC_WEAPONPERFECT]?8:0) ); if( sc && sc->data[SC_NJ_BUNSINJYUTSU] && (i=sc->data[SC_NJ_BUNSINJYUTSU]->val2) > 0 ) wd.div_ = ~( i++ + 2 ) + 1; - wd.damage *= sstatus->hp * skill_lv; - wd.damage = wd.damage / sstatus->max_hp + sstatus->hp + i * (wd.damage / sstatus->max_hp + sstatus->hp) / 5; + if( wd.damage ){ + wd.damage *= sstatus->hp * skill_lv; + wd.damage = wd.damage / sstatus->max_hp + sstatus->hp + i * (wd.damage / sstatus->max_hp + sstatus->hp) / 5; + } ATK_ADD(-totaldef); if( is_boss(target) ) ATK_RATE(50); flag.idef = 1; } break; + case NJ_SYURIKEN: // [malufett] + GET_NORMAL_ATTACK( (sc && sc->data[SC_MAXIMIZEPOWER]?1:0)|(sc && sc->data[SC_WEAPONPERFECT]?8:0) ); + wd.damage += battle->calc_masteryfix(src, target, skill_id, skill_lv, 4 * skill_lv + (sd ? sd->bonus.arrow_atk : 0), wd.div_, 0, flag.weapon) - status_get_total_def(target); + flag.idef = 1; + break; case MO_EXTREMITYFIST: // [malufett] - wd.damage = battle->calc_base_damage(src, target, skill_id, skill_lv, nk, n_ele, s_ele, s_ele_, EQI_HAND_R, (sc && sc->data[SC_MAXIMIZEPOWER]?1:0)|8, wd.flag); + GET_NORMAL_ATTACK( (sc && sc->data[SC_MAXIMIZEPOWER]?1:0)|8 ); // first value is still not confirm. - wd.damage = status_get_sp(src) + 10 * status_get_sp(src) * wd.damage / 100 + 8 * wd.damage; + if( wd.damage ) + wd.damage = status_get_sp(src) + 10 * status_get_sp(src) * wd.damage / 100 + 8 * wd.damage + 250 + 150 * skill_lv; flag.tdef = 1; #endif break; @@ -4441,9 +4449,7 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list #endif ?1:0)| (flag.arrow?2:0)| -/* modifying until malufett can adjust the formula */ -//#ifndef RENEWAL -#if 1 +#ifndef RENEWAL (skill_id == HW_MAGICCRASHER?4:0)| (skill_id == MO_EXTREMITYFIST?8:0)| #endif @@ -4460,13 +4466,11 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list default: i |= 16; // for ex. shuriken must not be influenced by DEX } -/* modifying until malufett can adjust the formula */ -//#ifdef RENEWAL -#if 0 - wd.damage = battle->calc_base_damage(src, target, skill_id, skill_lv, nk, n_ele, s_ele, s_ele_, EQI_HAND_R, i, wd.flag); +#ifdef RENEWAL + GET_NORMAL_ATTACK( i ); wd.damage = battle->calc_masteryfix(src, target, skill_id, skill_lv, wd.damage, wd.div_, 0, flag.weapon); if (flag.lh){ - wd.damage2 = battle->calc_base_damage(src, target, skill_id, skill_lv, nk, n_ele, s_ele, s_ele_, EQI_HAND_L, i, wd.flag); + GET_NORMAL_ATTACK2( i ); wd.damage2 = battle->calc_masteryfix(src, target, skill_id, skill_lv, wd.damage2, wd.div_, 1, flag.weapon); } #else @@ -4518,6 +4522,7 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list if( sc->data[SC_UNLIMIT] && wd.flag&BF_LONG ) ATK_ADD( 50 * sc->data[SC_UNLIMIT]->val1 ); } + if( tsc && skill_id != PA_SACRIFICE ){ if( tsc->data[SC_DARKCROW] && wd.flag&BF_SHORT ) ATK_ADD( 30 * tsc->data[SC_DARKCROW]->val1 ); @@ -4529,6 +4534,13 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list } else { + + #ifdef RENEWAL + if( sd && skill_id == NJ_KUNAI ){ + flag.tdef = 1; + ATK_ADD( sd->bonus.arrow_atk ); + } + #endif switch(skill_id){ #ifdef RENEWAL case LK_SPIRALPIERCE: @@ -4553,13 +4565,14 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list //Constant/misc additions from skills switch (skill_id) { - case MO_EXTREMITYFIST: - ATK_ADD(250 + 150*skill_lv); - break; #ifdef RENEWAL case HW_MAGICCRASHER: ATK_ADD(battle->calc_magic_attack(src, target, skill_id, skill_lv, wflag).damage / 5); break; +#else + case MO_EXTREMITYFIST: + ATK_ADD(250 + 150*skill_lv); + break; #endif case TK_DOWNKICK: case TK_STORMKICK: @@ -4577,8 +4590,10 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list ATK_ADD( battle->calc_magic_attack(src, target, skill_id, skill_lv, wflag).damage ); flag.tdef = 1; #endif +#ifndef RENEWAL case NJ_SYURIKEN: ATK_ADD(4*skill_lv); +#endif break; case HT_FREEZINGTRAP: if(sd) @@ -4588,6 +4603,9 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list if( sd && sd->weight ) ATK_ADD( sd->weight / 8 ); break; + case GC_COUNTERSLASH: + ATK_ADD( status_get_agi(src) * 2 + (sd?sd->status.job_level:0) * 4 ); + break; case SR_TIGERCANNON: // (Tiger Cannon skill level x 240) + (Target Base Level x 40) ATK_ADD( skill_lv * 240 + status_get_lv(target) * 40 ); if( sc && sc->data[SC_COMBOATTACK] @@ -4629,18 +4647,20 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list skill_id == LG_SHIELDPRESS || skill_id == RK_HUNDREDSPEAR || skill_id == CR_SHIELDCHARGE ) ) ATK_ADDRATE(sc->data[SC_GLOOMYDAY_SK]->val2); + +#ifndef RENEWAL_EDP if( sc->data[SC_EDP] ){ switch(skill_id){ -#ifndef RENEWAL_EDP - case AS_SPLASHER: case AS_VENOMKNIFE: + case AS_SPLASHER: case AS_GRIMTOOTH: - break; + case ASC_BREAKER: + case AS_VENOMKNIFE: case ASC_METEORASSAULT: break; default: ATK_ADDRATE(sc->data[SC_EDP]->val3); -#endif } } +#endif if(sc->data[SC_STYLE_CHANGE]){ TBL_HOM *hd = BL_CAST(BL_HOM,src); if (hd) ATK_ADD(hd->homunculus.spiritball * 3); @@ -4789,9 +4809,8 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list #endif if(skill_id==TF_POISON) ATK_ADD(15*skill_lv); -/* temp-fix until malufett adjusts */ -//#ifndef RENEWAL -#if 1 + +#ifndef RENEWAL wd.damage = battle->calc_elefix(src, target, skill_id, skill_lv, wd.damage, nk, n_ele, s_ele, s_ele_, false, flag.arrow); if( flag.lh ) wd.damage2 = battle->calc_elefix(src, target, skill_id, skill_lv, wd.damage2, nk, n_ele, s_ele, s_ele_, true, flag.arrow); @@ -4818,9 +4837,8 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list } } #endif -/* modiftying until malufett adjusts */ -//#ifndef RENEWAL -#if 1 + +#ifndef RENEWAL if (sd) { if (skill_id != CR_SHIELDBOOMERANG) //Only Shield boomerang doesn't takes the Star Crumbs bonus. ATK_ADD2(wd.div_*sd->right_weapon.star, wd.div_*sd->left_weapon.star); @@ -4846,7 +4864,7 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list } //Card Fix, tsd side if(tsd){ //if player on player then it was already measured above - wd.damage = battle->calc_cardfix(BF_WEAPON, src, target, nk, s_ele, s_ele_, wd.damage, 0, wd.flag); + wd.damage = battle->calc_cardfix(BF_WEAPON, src, target, nk, s_ele, s_ele_, wd.damage, (flag.lh?1:0), wd.flag); } #endif if( flag.infdef ) { //Plants receive 1 damage when hit @@ -5782,6 +5800,9 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f case ASC_METEORASSAULT: case RG_RAID: case MC_CARTREVOLUTION: + case HT_CLAYMORETRAP: + case RA_ICEBOUNDTRAP: + case RA_FIRINGTRAP: #endif state |= BCT_ENEMY; strip_enemy = 0; diff --git a/src/map/battle.h b/src/map/battle.h index 2b502beaf..37968f53a 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -535,9 +535,7 @@ struct battle_interface { /* skill range criteria */ int (*range_type) (struct block_list *src, struct block_list *target, uint16 skill_id, uint16 skill_lv); int (*calc_base_damage) -/* temporary until malufett is able to adjust the formula */ -//#ifdef RENEWAL -#if 0 +#ifdef RENEWAL (struct block_list *src, struct block_list *bl, uint16 skill_id, uint16 skill_lv, int nk, bool n_ele, short s_ele, short s_ele_, int type, int flag, int flag2); #else (struct status_data *status, struct weapon_atk *wa, struct status_change *sc, unsigned short t_size, struct map_session_data *sd, int flag); diff --git a/src/map/pc.c b/src/map/pc.c index 0d1a99175..f7f06999f 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -5048,6 +5048,7 @@ int pc_checkallowskill(struct map_session_data *sd) SC_DANCING, SC_GS_GATLINGFEVER, #ifdef RENEWAL + SC_LKCONCENTRATION, SC_EDP, #endif SC_FEARBREEZE diff --git a/src/map/skill.c b/src/map/skill.c index 509de6f4a..a625fb9c1 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -3781,6 +3781,8 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint clif->skill_nodamage(src,bl,skill_id,skill_lv,1); break; case SR_TIGERCANNON: + case GC_COUNTERSLASH: + case GC_ROLLINGCUTTER: flag |= SD_ANIMATION; case LG_MOONSLASHER: clif->skill_damage(src,bl,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6); @@ -5314,6 +5316,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui status_kill(bl); break; case SA_REVERSEORCISH: + case ALL_REVERSEORCISH: clif->skill_nodamage(src,bl,skill_id,skill_lv, sc_start(bl,type,100,skill_lv,skill->get_time(skill_id, skill_lv))); break; @@ -5460,7 +5463,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui src,skill_id,skill_lv,tick, flag|BCT_ENEMY|1, skill->castend_damage_id); clif->skill_nodamage (src,src,skill_id,skill_lv,1); // Initiate 10% of your damage becomes fire element. - sc_start4(src,SC_WATK_ELEMENT,100,3,20,0,0,skill->get_time2(skill_id, skill_lv)); + sc_start4(src,SC_SUB_WEAPONPROPERTY,100,3,20,0,0,skill->get_time2(skill_id, skill_lv)); if( sd ) skill->blockpc_start(sd, skill_id, skill->get_time(skill_id, skill_lv), false); else if( bl->type == BL_MER ) @@ -5634,6 +5637,13 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui skill->blockpc_start (sd, skill_id, skill->get_time2(skill_id,skill_lv), false); break; + case ALL_ANGEL_PROTECT: + if( dstsd ) + clif->skill_nodamage(src,bl,skill_id,skill_lv, + sc_start(bl,type,100,skill_lv,skill->get_time(skill_id,skill_lv))); + else if( sd ) + clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); + break; case AS_ENCHANTPOISON: // Prevent spamming [Valaris] if (sd && dstsd && dstsd->sc.count) { if (dstsd->sc.data[SC_PROPERTYFIRE] || @@ -7703,6 +7713,8 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui break; case NPC_TALK: case ALL_WEWISH: + case ALL_CATCRY: + case ALL_DREAM_SUMMERNIGHT: clif->skill_nodamage(src,bl,skill_id,skill_lv,1); break; case ALL_BUYING_STORE: @@ -10025,6 +10037,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui if (!sg) break; if (sce) status_change_end(src, type, INVALID_TIMER); //Was under someone else's Gospel. [Skotlex] + status_change_clear_buffs(src,3); sc_start4(src,type,100,skill_lv,0,sg->group_id,BCT_SELF,skill->get_time(skill_id,skill_lv)); clif->skill_poseffect(src, skill_id, skill_lv, 0, 0, tick); // PA_GOSPEL music packet } @@ -11374,14 +11387,17 @@ int skill_unit_onplace_timer (struct skill_unit *src, struct block_list *bl, uns if( bl->id == ss->id )// it won't trigger on caster break; case UNT_LANDMINE: - case UNT_CLAYMORETRAP: case UNT_BLASTMINE: case UNT_SHOCKWAVE: case UNT_SANDMAN: case UNT_FLASHER: case UNT_FREEZINGTRAP: case UNT_FIREPILLAR_ACTIVE: - iMap->foreachinrange(skill->trap_splash,&src->bl, skill->get_splash(sg->skill_id, sg->skill_lv), sg->bl_flag, &src->bl,tick); + case UNT_CLAYMORETRAP: + if( sg->unit_id == UNT_FIRINGTRAP || sg->unit_id == UNT_ICEBOUNDTRAP || sg->unit_id == UNT_CLAYMORETRAP ) + iMap->foreachinrange(skill->trap_splash,&src->bl, skill->get_splash(sg->skill_id, sg->skill_lv), sg->bl_flag|BL_SKILL|~BCT_SELF, &src->bl,tick); + else + iMap->foreachinrange(skill->trap_splash,&src->bl, skill->get_splash(sg->skill_id, sg->skill_lv), sg->bl_flag, &src->bl,tick); if (sg->unit_id != UNT_FIREPILLAR_ACTIVE) clif->changetraplook(&src->bl, sg->unit_id==UNT_LANDMINE?UNT_FIREPILLAR_ACTIVE:UNT_USED_TRAPS); sg->limit=DIFF_TICK(tick,sg->tick)+1500 + @@ -14640,16 +14656,23 @@ int skill_detonator(struct block_list *bl, va_list ap) case UNT_CLUSTERBOMB: case UNT_FIRINGTRAP: case UNT_ICEBOUNDTRAP: - if( unit_id == UNT_TALKIEBOX ) { - clif->talkiebox(bl,unit->group->valstr); - unit->group->val2 = -1; - } else - iMap->foreachinrange(skill->trap_splash,bl,skill->get_splash(unit->group->skill_id,unit->group->skill_lv),unit->group->bl_flag,bl,unit->group->tick); - - clif->changetraplook(bl,unit_id == UNT_FIRINGTRAP ? UNT_DUMMYSKILL : UNT_USED_TRAPS); - unit->group->unit_id = UNT_USED_TRAPS; + switch(unit_id){ + case UNT_TALKIEBOX: + clif->talkiebox(bl,unit->group->valstr); + unit->group->val2 = -1; + break; + case UNT_CLAYMORETRAP: + case UNT_FIRINGTRAP: + case UNT_ICEBOUNDTRAP: + iMap->foreachinrange(skill->trap_splash,bl,skill->get_splash(unit->group->skill_id,unit->group->skill_lv),unit->group->bl_flag|BL_SKILL|~BCT_SELF,bl,unit->group->tick); + break; + default: + iMap->foreachinrange(skill->trap_splash,bl,skill->get_splash(unit->group->skill_id,unit->group->skill_lv),unit->group->bl_flag,bl,unit->group->tick); + } + clif->changetraplook(bl, UNT_USED_TRAPS); unit->group->limit = DIFF_TICK(iTimer->gettick(),unit->group->tick) + - (unit_id == UNT_TALKIEBOX ? 5000 : (unit_id == UNT_CLUSTERBOMB || unit_id == UNT_ICEBOUNDTRAP? 2500 : 1500) ); + (unit_id == UNT_TALKIEBOX ? 5000 : (unit_id == UNT_CLUSTERBOMB || unit_id == UNT_ICEBOUNDTRAP? 2500 : (unit_id == UNT_FIRINGTRAP ? 0 : 1500)) ); + unit->group->unit_id = UNT_USED_TRAPS; break; } return 0; @@ -14831,12 +14854,6 @@ int skill_trap_splash (struct block_list *bl, va_list ap) { case UNT_ELECTRICSHOCKER: clif->skill_damage(src,bl,tick,0,0,-30000,1,sg->skill_id,sg->skill_lv,5); break; - case UNT_FIRINGTRAP: - case UNT_ICEBOUNDTRAP: - case UNT_CLUSTERBOMB: - if( ss != bl ) - skill->attack(BF_MISC,ss,src,bl,sg->skill_id,sg->skill_lv,tick,sg->val1|SD_LEVEL); - break; case UNT_MAGENTATRAP: case UNT_COBALTTRAP: case UNT_MAIZETRAP: @@ -14848,6 +14865,38 @@ int skill_trap_splash (struct block_list *bl, va_list ap) { skill->addtimerskill(ss,tick+50,bl->id,0,0,WM_REVERBERATION_MELEE,sg->skill_lv,BF_WEAPON,0); // for proper skill delay animation when use with Dominion Impulse skill->addtimerskill(ss,tick+250,bl->id,0,0,WM_REVERBERATION_MAGIC,sg->skill_lv,BF_MAGIC,0); break; + case UNT_FIRINGTRAP: + case UNT_ICEBOUNDTRAP: + if( src->id == bl->id ) break; + if( bl->type == BL_SKILL ){ + struct skill_unit *su = (struct skill_unit *)bl; + if( su->group->unit_id == UNT_USED_TRAPS ) + break; + } + case UNT_CLUSTERBOMB: + if( ss != bl ) + skill->attack(BF_MISC,ss,src,bl,sg->skill_id,sg->skill_lv,tick,sg->val1|SD_LEVEL); + break; + case UNT_CLAYMORETRAP: + if( src->id == bl->id ) break; + if( bl->type == BL_SKILL ){ + struct skill_unit *su = (struct skill_unit *)bl; + switch( su->group->unit_id ){ + case UNT_CLAYMORETRAP: + case UNT_LANDMINE: + case UNT_BLASTMINE: + case UNT_SHOCKWAVE: + case UNT_SANDMAN: + case UNT_FLASHER: + case UNT_FREEZINGTRAP: + case UNT_FIRINGTRAP: + case UNT_ICEBOUNDTRAP: + clif->changetraplook(bl, UNT_USED_TRAPS); + su->group->limit = DIFF_TICK(iTimer->gettick(),su->group->tick) + 1500; + su->group->unit_id = UNT_USED_TRAPS; + } + break; + } default: skill->attack(skill->get_type(sg->skill_id),ss,src,bl,sg->skill_id,sg->skill_lv,tick,0); break; @@ -16789,16 +16838,18 @@ int skill_destroy_trap( struct block_list *bl, va_list ap ) { if (su->alive && (sg = su->group) && skill->get_inf2(sg->skill_id)&INF2_TRAP) { switch( sg->unit_id ) { - case UNT_LANDMINE: case UNT_CLAYMORETRAP: + case UNT_FIRINGTRAP: + case UNT_ICEBOUNDTRAP: + iMap->foreachinrange(skill->trap_splash,&su->bl, skill->get_splash(sg->skill_id, sg->skill_lv), sg->bl_flag|BL_SKILL|~BCT_SELF, &su->bl,tick); + break; + case UNT_LANDMINE: case UNT_BLASTMINE: case UNT_SHOCKWAVE: case UNT_SANDMAN: case UNT_FLASHER: case UNT_FREEZINGTRAP: case UNT_CLUSTERBOMB: - case UNT_FIRINGTRAP: - case UNT_ICEBOUNDTRAP: iMap->foreachinrange(skill->trap_splash,&su->bl, skill->get_splash(sg->skill_id, sg->skill_lv), sg->bl_flag, &su->bl,tick); break; } diff --git a/src/map/status.c b/src/map/status.c index fdee5b954..f209ebea4 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -196,7 +196,7 @@ void initChangeTables(void) { //The main status definitions add_sc( SM_BASH , SC_STUN ); set_sc( SM_PROVOKE , SC_PROVOKE , SI_PROVOKE , SCB_DEF|SCB_DEF2|SCB_BATK|SCB_WATK ); - add_sc( SM_MAGNUM , SC_WATK_ELEMENT ); + add_sc( SM_MAGNUM , SC_SUB_WEAPONPROPERTY ); set_sc( SM_ENDURE , SC_ENDURE , SI_ENDURE , SCB_MDEF|SCB_DSPD ); add_sc( MG_SIGHT , SC_SIGHT ); add_sc( MG_SAFETYWALL , SC_SAFETYWALL ); @@ -348,9 +348,9 @@ void initChangeTables(void) { set_sc( LK_AURABLADE , SC_AURABLADE , SI_AURABLADE , SCB_NONE ); set_sc( LK_PARRYING , SC_PARRYING , SI_PARRYING , SCB_NONE ); #ifndef RENEWAL - set_sc( LK_CONCENTRATION , SC_LKCONCENTRATION , SI_CONCENTRATION , SCB_BATK|SCB_WATK|SCB_HIT|SCB_DEF|SCB_DEF2); + set_sc( LK_CONCENTRATION , SC_LKCONCENTRATION , SI_LKCONCENTRATION , SCB_BATK|SCB_WATK|SCB_HIT|SCB_DEF|SCB_DEF2); #else - set_sc( LK_CONCENTRATION , SC_LKCONCENTRATION , SI_CONCENTRATION , SCB_HIT|SCB_DEF); + set_sc( LK_CONCENTRATION , SC_LKCONCENTRATION , SI_LKCONCENTRATION , SCB_HIT|SCB_DEF); #endif set_sc( LK_TENSIONRELAX , SC_TENSIONRELAX , SI_TENSIONRELAX , SCB_REGEN ); set_sc( LK_BERSERK , SC_BERSERK , SI_BERSERK , SCB_DEF|SCB_DEF2|SCB_MDEF|SCB_MDEF2|SCB_FLEE|SCB_SPEED|SCB_ASPD|SCB_MAXHP|SCB_REGEN ); @@ -511,7 +511,7 @@ void initChangeTables(void) { add_sc( MER_CRASH , SC_STUN ); set_sc( MER_PROVOKE , SC_PROVOKE , SI_PROVOKE , SCB_DEF|SCB_DEF2|SCB_BATK|SCB_WATK ); - add_sc( MS_MAGNUM , SC_WATK_ELEMENT ); + add_sc( MS_MAGNUM , SC_SUB_WEAPONPROPERTY ); add_sc( MER_SIGHT , SC_SIGHT ); set_sc( MER_DECAGI , SC_DEC_AGI , SI_DEC_AGI , SCB_AGI|SCB_SPEED ); set_sc( MER_MAGNIFICAT , SC_MAGNIFICAT , SI_MAGNIFICAT , SCB_REGEN ); @@ -757,6 +757,9 @@ void initChangeTables(void) { set_sc( ALL_FULL_THROTTLE , SC_FULL_THROTTLE , SI_FULL_THROTTLE , SCB_SPEED|SCB_STR|SCB_AGI|SCB_VIT|SCB_INT|SCB_DEX|SCB_LUK ); + add_sc( ALL_REVERSEORCISH , SC_ORCISH ); + set_sc( ALL_ANGEL_PROTECT , SC_ANGEL_PROTECT , SI_ANGEL_PROTECT , SCB_REGEN ); + // Storing the target job rather than simply SC_SOULLINK simplifies code later on. SkillStatusChangeTable[SL_ALCHEMIST] = (sc_type)MAPID_ALCHEMIST, SkillStatusChangeTable[SL_MONK] = (sc_type)MAPID_MONK, @@ -3295,7 +3298,6 @@ static unsigned short status_calc_vit(struct block_list *,struct status_change * static unsigned short status_calc_int(struct block_list *,struct status_change *,int); static unsigned short status_calc_dex(struct block_list *,struct status_change *,int); static unsigned short status_calc_luk(struct block_list *,struct status_change *,int); -static unsigned short status_calc_batk(struct block_list *,struct status_change *,int,bool); static unsigned short status_calc_watk(struct block_list *,struct status_change *,int,bool); static unsigned short status_calc_matk(struct block_list *,struct status_change *,int,bool); static signed short status_calc_hit(struct block_list *,struct status_change *,int,bool); @@ -4398,18 +4400,21 @@ static unsigned short status_calc_luk(struct block_list *bl, struct status_chang return (unsigned short)cap_value(luk,0,USHRT_MAX); } -static unsigned short status_calc_batk(struct block_list *bl, struct status_change *sc, int batk, bool viewable) +unsigned short status_calc_batk(struct block_list *bl, struct status_change *sc, int batk, bool viewable) { if(!sc || !sc->count) return cap_value(batk,0,USHRT_MAX); if( !viewable ){ /* some statuses that are hidden in the status window */ + if(sc->data[SC_PLUSATTACKPOWER]) + batk += sc->data[SC_PLUSATTACKPOWER]->val1; return (unsigned short)cap_value(batk,0,USHRT_MAX); } - +#ifndef RENEWAL if(sc->data[SC_PLUSATTACKPOWER]) batk += sc->data[SC_PLUSATTACKPOWER]->val1; +#endif if(sc->data[SC_BATKFOOD]) batk += sc->data[SC_BATKFOOD]->val1; if(sc->data[SC_GS_GATLINGFEVER]) @@ -10863,7 +10868,7 @@ int status_get_weapon_atk(struct block_list *bl, struct weapon_atk *watk, int fl struct status_change *sc = status_get_sc(bl); if ( bl->type == BL_PC && watk->atk ){ - if ( flag&16 ) + if ( flag&2 ) dstr = status_get_dex(bl); else dstr = status_get_str(bl); @@ -10884,10 +10889,10 @@ int status_get_weapon_atk(struct block_list *bl, struct weapon_atk *watk, int fl else max = min; } - - if( bl->type == BL_PC && ((TBL_PC*)bl)->right_weapon.overrefine > 0) - max += rnd()%((TBL_PC*)bl)->right_weapon.overrefine + 1; + if( bl->type == BL_PC && ((TBL_PC*)bl)->right_weapon.overrefine > 0 && !(flag&2) ) + max += rnd()%((TBL_PC*)bl)->right_weapon.overrefine + 1; + max = status_calc_watk(bl, sc, max, false); return max; @@ -11000,11 +11005,15 @@ int status_change_clear_buffs (struct block_list* bl, int type) if( !sc->data[i] || !status_get_sc_type(i) ) continue; - if( type&1 && !(status_get_sc_type(i)&SC_BUFF) ) + if( type&3 && !(status_get_sc_type(i)&SC_BUFF) && !(status_get_sc_type(i)&SC_DEBUFF) ) continue; - if( type&2 && !(status_get_sc_type(i)&SC_DEBUFF) ) - continue; + if( !(type&3) ){ + if( type&1 && !(status_get_sc_type(i)&SC_BUFF) ) + continue; + if( type&2 && !(status_get_sc_type(i)&SC_DEBUFF) ) + continue; + } switch (i) { case SC_DEEP_SLEEP: diff --git a/src/map/status.h b/src/map/status.h index fbce95f17..a469dc71f 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -147,7 +147,7 @@ typedef enum sc_type { SC_VOLCANO, //100, SC_DELUGE, SC_VIOLENTGALE, - SC_WATK_ELEMENT, + SC_SUB_WEAPONPROPERTY, SC_ARMOR, SC_ARMORPROPERTY, SC_NOCHAT, @@ -672,6 +672,7 @@ typedef enum sc_type { SC_HANBOK, SC_MONSTER_TRANSFORM, + SC_ANGEL_PROTECT, SC_MAX, //Automatically updated max, used in for's to check we are within bounds. } sc_type; @@ -993,7 +994,7 @@ enum si_type { SI_INVINCIBLE = 311, SI_CASH_PLUSONLYJOBEXP = 312, SI_PARTYFLEE = 313, -// SI_ANGEL_PROTECT = 314, + SI_ANGEL_PROTECT = 314, // SI_ENDURE_MDEF = 315, SI_ENCHANTBLADE = 316, SI_DEATHBOUND = 317, @@ -1850,11 +1851,12 @@ int status_check_visibility(struct block_list *src, struct block_list *target); int status_change_spread( struct block_list *src, struct block_list *bl ); defType status_calc_def(struct block_list *bl, struct status_change *sc, int, bool); -signed short status_calc_def2(struct block_list *,struct status_change *, int, bool); +signed short status_calc_def2(struct block_list *, struct status_change *, int, bool); defType status_calc_mdef(struct block_list *bl, struct status_change *sc, int, bool); -signed short status_calc_mdef2(struct block_list *,struct status_change *, int, bool); +signed short status_calc_mdef2(struct block_list *, struct status_change *, int, bool); #ifdef RENEWAL +unsigned short status_calc_batk(struct block_list *, struct status_change *, int, bool); unsigned short status_base_matk(const struct status_data* status, int level); int status_get_weapon_atk(struct block_list *src, struct weapon_atk *watk, int flag); int status_get_total_mdef(struct block_list *src); -- cgit v1.2.3-70-g09d2 From 8a248444bc140c9e3770105aae1f3cd6af569dbe Mon Sep 17 00:00:00 2001 From: malufett Date: Wed, 26 Jun 2013 22:15:22 -0700 Subject: Fixed bug#7438 -fixed some compilation warning in PRE mode. --- src/map/status.c | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/map/status.c b/src/map/status.c index f209ebea4..97fed4ceb 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -3318,6 +3318,8 @@ static unsigned char status_calc_element_lv(struct block_list *bl, struct status static unsigned short status_calc_mode(struct block_list *bl, struct status_change *sc, int mode); #ifdef RENEWAL static unsigned short status_calc_ematk(struct block_list *,struct status_change *,int); +#else +static unsigned short status_calc_batk(struct block_list *,struct status_change *,int,bool); #endif //Calculates base regen values. @@ -4399,8 +4401,11 @@ static unsigned short status_calc_luk(struct block_list *bl, struct status_chang return (unsigned short)cap_value(luk,0,USHRT_MAX); } - +#ifdef RENEWAL unsigned short status_calc_batk(struct block_list *bl, struct status_change *sc, int batk, bool viewable) +#else +static unsigned short status_calc_batk(struct block_list *bl, struct status_change *sc, int batk, bool viewable) +#endif { if(!sc || !sc->count) return cap_value(batk,0,USHRT_MAX); -- cgit v1.2.3-70-g09d2 From dbb4ce9421aed2defb4f3566e8c0b330c08b58bc Mon Sep 17 00:00:00 2001 From: malufett Date: Thu, 27 Jun 2013 13:56:46 +0800 Subject: Fixed Bug#7404 -ALL_ODINS_POWER should now work properly. Follow up@074662a4b30e5d380fda32fd7df2d3ae2de759e0 -added some missing entry in dbs. Signed-off-by: malufett --- db/const.txt | 3 ++- db/pre-re/item_db.txt | 20 ++++++++++---------- db/pre-re/skill_require_db.txt | 2 +- db/re/item_db.txt | 24 ++++++++++++------------ db/re/skill_cast_db.txt | 4 ++++ db/re/skill_db.txt | 20 ++++++++++---------- db/re/skill_require_db.txt | 6 +++++- db/sc_config.txt | 2 +- src/map/skill.c | 1 + 9 files changed, 46 insertions(+), 36 deletions(-) (limited to 'src') diff --git a/db/const.txt b/db/const.txt index d0c3bf729..b048dfd86 100644 --- a/db/const.txt +++ b/db/const.txt @@ -778,7 +778,7 @@ SC_PROPERTYGROUND 99 SC_VOLCANO 100 SC_DELUGE 101 SC_VIOLENTGALE 102 -SC_WATK_ELEMENT 103 +SC_SUB_WEAPONPROPERTY 103 SC_ARMOR 104 SC_ARMORPROPERTY 105 SC_NOCHAT 106 @@ -1227,6 +1227,7 @@ SC_TELEKINESIS_INTENSE 558 SC_OFFERTORIUM 559 SC_FRIGG_SONG 560 SC_MONSTER_TRANSFORM 563 +SC_ANGEL_PROTECT 564 e_gasp 0 e_what 1 diff --git a/db/pre-re/item_db.txt b/db/pre-re/item_db.txt index 9a85151ab..c01d60b75 100644 --- a/db/pre-re/item_db.txt +++ b/db/pre-re/item_db.txt @@ -4662,10 +4662,10 @@ 12115,Elemental_Water,Elemental Converter,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",2; },{},{} 12116,Elemental_Earth,Elemental Converter,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",3; },{},{} 12117,Elemental_Wind,Elemental Converter,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",5; },{},{} -12118,Resist_Fire,Fireproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMOR_ELEMENT,1200000,-15,0,20,0; },{},{} -12119,Resist_Water,Coldproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMOR_ELEMENT,1200000,20,0,0,-15; },{},{} -12120,Resist_Earth,Earthproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMOR_ELEMENT,1200000,0,20,-15,0; },{},{} -12121,Resist_Wind,Thunderproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMOR_ELEMENT,1200000,0,-15,0,20; },{},{} +12118,Resist_Fire,Fireproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMORPROPERTY,1200000,-15,0,20,0; },{},{} +12119,Resist_Water,Coldproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMORPROPERTY,1200000,20,0,0,-15; },{},{} +12120,Resist_Earth,Earthproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMORPROPERTY,1200000,0,20,-15,0; },{},{} +12121,Resist_Wind,Thunderproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMORPROPERTY,1200000,0,-15,0,20; },{},{} 12122,Sesame_Pastry,Sesame Pastry,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_BASICHIT,1200000,30; },{},{} 12123,Honey_Pastry,Honey Pastry,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_BASICAVOIDANCE,1200000,30; },{},{} 12124,Rainbow_Cake,Rainbow Cake,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_BATKFOOD,1200000,10; sc_start SC_MATKFOOD,120000,10; },{},{} @@ -4825,7 +4825,7 @@ 12280,Holy_Element_Scroll,Holy Elemental Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_BENEDICTIO; sc_start SC_BENEDICTIO,300000,1; },{},{} 12281,Tresure_Box_WoE,Event Treasure Box,2,20,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12281,1; },{},{} 12282,Internet_Cafe1,Internet Cafe1,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCALLSTATUS,5400000,3; sc_start SC_PLUSATTACKPOWER,5400000,15; sc_start SC_PLUSMAGICPOWER,5400000,15; },{},{} -12283,Internet_Cafe2,Internet Cafe2,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCSTR,5400000,8; sc_start SC_INCDEX,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,32; sc_start SC_INCFLEE,5400000,5; },{},{} +12283,Internet_Cafe2,Internet Cafe2,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_CHASEWALK2,5400000,8; sc_start SC_INCDEX,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,32; sc_start SC_INCFLEE,5400000,5; },{},{} 12284,Internet_Cafe3,Internet Cafe3,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCINT,5400000,8; sc_start SC_INCVIT,5400000,4; sc_start SC_INCDEX,5400000,6; sc_start SC_PLUSMAGICPOWER,5400000,40; },{},{} 12285,Internet_Cafe4,Internet Cafe4,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCDEX,5400000,8; sc_start SC_INCLUK,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,24; sc_start SC_PLUSMAGICPOWER,5400000,24; },{},{} 12286,Masquerade_Ball_Box2,Masquerade Ball Box2,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12286,1; },{},{} @@ -4841,7 +4841,7 @@ 12296,PC_Bang_Coin_Box3,PC-Room Coin Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2738,1; },{},{} 12297,PC_Bang_Coin_Box4,PC-Room Coin Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2738,2; },{},{} 12298,SP_Potion,SP Consumption Reduction Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ATKER_BLOOD,3600000,15; },{},{} -12299,Mega_Resist_Potion,Mega Resist Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_COMMONSC_RESIST,3600000,10; },{},{} +12299,Mega_Resist_Potion,Mega Resist Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_TARGET_BLOOD,3600000,10; },{},{} 12300,Wild_Rose_Scroll,Wild Rose Contract,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 1965,1800000; },{},{} 12301,Doppelganger_Scroll,Doppelganger Contract,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 1966,1800000; },{},{} 12302,Ygnizem_Scroll,Egnigem Cenia Contract,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 1967,1800000; },{},{} @@ -4862,7 +4862,7 @@ 12317,Powder_Snow,Snow Powder,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ end; },{},{} 12318,Little_Heart,Small Hearts,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12319,Strawberry_Cake,Rune Strawberry Cake,2,0,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCATKRATE,600000,5; sc_start SC_INCMATKRATE,600000,5; },{},{} -12320,Pineapple_Juice,Schwartzwald Pine Jubilee,2,0,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCHIT,600000,10; sc_start SC_INCFLEE2,600000,20; },{},{} +12320,Pineapple_Juice,Schwartzwald Pine Jubilee,2,0,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCHIT,600000,10; sc_start SC_PLUSAVOIDVALUE,600000,20; },{},{} 12321,Spicy_Sandwich,Arunafeltz Desert Sandwich,2,0,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_CRITICALPERCENT,600000,7; },{},{} 12322,Chocolate_Pie,Chocolate Pie,0,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 5,5; },{},{} 12323,N_Fly_Wing,Novice Fly Wing,11,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "AL_TELEPORT",1; },{},{} @@ -4880,7 +4880,7 @@ 12335,Yummy_Skewered_Dish,Grilled Delicious Skewer,0,1000,,350,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 60,60; },{},{} 12336,Baked_Mushroom,Grilled Mushroom,0,500,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 30,30; },{},{} 12337,Grilled_Sausage,Grilled Sausages,0,300,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 20,20; },{},{} -12338,Grilled_Corn,Grilled Corn,2,100,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCSTR,180000,2; sc_start SC_INCINT,180000,2; sc_start SC_INCAGI,180000,2; },{},{} +12338,Grilled_Corn,Grilled Corn,2,100,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_CHASEWALK2,180000,2; sc_start SC_INCINT,180000,2; sc_start SC_INCAGI,180000,2; },{},{} 12339,Cherish_Box_Ori,Treasure Edition Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12339,1; },{},{} 12340,Mysterious_Rice_Powder,Chewy Rice Powder,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1815; },{},{} 12341,Special_Alloy_Trap_Box,Special Alloy Trap Box,2,30000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7940,100; },{},{} @@ -5821,7 +5821,7 @@ 13827,Power_Box2,Power Box 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 683,1; getitem 12123,1; getitem 12122,1; },{},{} 13828,Resist_Box1,Resist Box 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12118,1; getitem 12119,1; },{},{} 13829,Resist_Box2,Resist Box 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12120,1; getitem 12121,1; },{},{} -13830,Stat_Boost1,Stat Boost 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCSTR,60000,5; sc_start SC_INCAGI,60000,5; sc_start SC_INCVIT,60000,5; },{},{} +13830,Stat_Boost1,Stat Boost 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_CHASEWALK2,60000,5; sc_start SC_INCAGI,60000,5; sc_start SC_INCVIT,60000,5; },{},{} 13831,Stat_Boost2,Stat Boost 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCINT,60000,5; sc_start SC_INCLUK,60000,5; sc_start SC_INCDEX,60000,5; },{},{} 13832,Stat_Boost3,Stat Boost 3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCAGI,60000,5; sc_start SC_INCVIT,60000,5; sc_start SC_INCDEX,60000,5; },{},{} 13833,Stat_Boost4,Stat Boost 4,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCINT,60000,5; sc_start SC_INCVIT,60000,5; sc_start SC_INCDEX,60000,5; },{},{} @@ -6350,7 +6350,7 @@ 14535,Med_Life_Potion,Medium Life Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 320; sc_start4 SC_L_LIFEPOTION,600000,-7,4,0,0; },{},{} 14536,Abrasive,Abrasive,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 182; sc_start SC_CRITICALPERCENT,300000,30; },{},{} 14537,Regeneration_Potion,Regeneration Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 348; sc_start SC_HEALPLUS,1800000,20; },{},{} -14538,Glass_Of_Illusion,Glass of Illusion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_STEAL; sc_start SC_INCFLEE2,60000,20; },{},{} +14538,Glass_Of_Illusion,Glass of Illusion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_STEAL; sc_start SC_PLUSAVOIDVALUE,60000,20; },{},{} 14539,Shadow_Armor_S,Shadow Armor Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_CLOAKING; sc_start4 SC_ARMOR_PROPERTY,1800000,1,Ele_Dark,1,0; },{},{} 14540,Holy_Armor_S,Holy Armor Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 91; sc_start4 SC_ARMOR_PROPERTY,1800000,1,Ele_Holy,1,0; },{},{} 14541,S_Def_Potion,Small Defense Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_GUARD; sc_start SC_PROTECT_DEF,60000,3; },{},{} diff --git a/db/pre-re/skill_require_db.txt b/db/pre-re/skill_require_db.txt index 3eb00ff95..96568de53 100644 --- a/db/pre-re/skill_require_db.txt +++ b/db/pre-re/skill_require_db.txt @@ -783,7 +783,7 @@ 2534,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RETURN_TO_ELDICASTES#Return To Eldicastes# 2535,0,0,1,0,0,0,99,0,0,none,0,6377,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store 2536,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_GUARDIAN_RECALL#Guardian's Recall# -//2537,0,0,70:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_ODINS_POWER#Odin's Power# +2537,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_ODINS_POWER#Odin's Power# //2538,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //BEER_BOTTLE_CAP#Beer Bottle Cap# diff --git a/db/re/item_db.txt b/db/re/item_db.txt index 5571437b8..98dd24ea6 100644 --- a/db/re/item_db.txt +++ b/db/re/item_db.txt @@ -5414,10 +5414,10 @@ 12115,Elemental_Water,Elemental Converter,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",2; },{},{} 12116,Elemental_Earth,Elemental Converter,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",3; },{},{} 12117,Elemental_Wind,Elemental Converter,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",5; },{},{} -12118,Resist_Fire,Fireproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMOR_ELEMENT,1200000,-15,0,20,0; },{},{} -12119,Resist_Water,Coldproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMOR_ELEMENT,1200000,20,0,0,-15; },{},{} -12120,Resist_Earth,Earthproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMOR_ELEMENT,1200000,0,20,-15,0; },{},{} -12121,Resist_Wind,Thunderproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMOR_ELEMENT,1200000,0,-15,0,20; },{},{} +12118,Resist_Fire,Fireproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMORPROPERTY,1200000,-15,0,20,0; },{},{} +12119,Resist_Water,Coldproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMORPROPERTY,1200000,20,0,0,-15; },{},{} +12120,Resist_Earth,Earthproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMORPROPERTY,1200000,0,20,-15,0; },{},{} +12121,Resist_Wind,Thunderproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMORPROPERTY,1200000,0,-15,0,20; },{},{} 12122,Sesame_Pastry,Sesame Pastry,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_BASICHIT,1200000,30; },{},{} 12123,Honey_Pastry,Honey Pastry,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_BASICAVOIDANCE,1200000,30; },{},{} 12124,Rainbow_Cake,Rainbow Cake,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_BATKFOOD,1200000,10; sc_start SC_MATKFOOD,120000,10; },{},{} @@ -5577,7 +5577,7 @@ 12280,Holy_Element_Scroll,Holy Elemental Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_BENEDICTIO; sc_start SC_BENEDICTIO,300000,1; },{},{} 12281,Tresure_Box_WoE,Event Treasure Box,2,20,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12282,Internet_Cafe1,Internet Cafe1,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCALLSTATUS,5400000,3; sc_start SC_PLUSATTACKPOWER,5400000,15; sc_start SC_PLUSMAGICPOWER,5400000,15; },{},{} -12283,Internet_Cafe2,Internet Cafe2,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCSTR,5400000,8; sc_start SC_INCDEX,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,32; sc_start SC_INCFLEE,5400000,5; },{},{} +12283,Internet_Cafe2,Internet Cafe2,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_CHASEWALK2,5400000,8; sc_start SC_INCDEX,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,32; sc_start SC_INCFLEE,5400000,5; },{},{} 12284,Internet_Cafe3,Internet Cafe3,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCINT,5400000,8; sc_start SC_INCVIT,5400000,4; sc_start SC_INCDEX,5400000,6; sc_start SC_PLUSMAGICPOWER,5400000,40; },{},{} 12285,Internet_Cafe4,Internet Cafe4,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCDEX,5400000,8; sc_start SC_INCLUK,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,24; sc_start SC_PLUSMAGICPOWER,5400000,24; },{},{} 12286,Masquerade_Ball_Box2,Masquerade Ball Box2,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12286,1; },{},{} @@ -5593,7 +5593,7 @@ 12296,PC_Bang_Coin_Box3,PC-Room Coin Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2738,1; },{},{} 12297,PC_Bang_Coin_Box4,PC-Room Coin Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2738,2; },{},{} 12298,SP_Potion,SP Consumption Reduction Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ATKER_BLOOD,3600000,15; },{},{} -12299,Mega_Resist_Potion,Mega Resist Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_COMMONSC_RESIST,3600000,10; },{},{} +12299,Mega_Resist_Potion,Mega Resist Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_TARGET_BLOOD,3600000,10; },{},{} 12300,Wild_Rose_Scroll,Wild Rose Contract,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 1965,1800000; },{},{} 12301,Doppelganger_Scroll,Doppelganger Contract,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 1966,1800000; },{},{} 12302,Ygnizem_Scroll,Egnigem Cenia Contract,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 1967,1800000; },{},{} @@ -5614,7 +5614,7 @@ 12317,Powder_Snow,Snow Powder,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ end; },{},{} 12318,Little_Heart,Small Hearts,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12319,Strawberry_Cake,Rune Strawberry Cake,2,0,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCATKRATE,600000,5; sc_start SC_INCMATKRATE,600000,5; },{},{} -12320,Pineapple_Juice,Schwartzwald Pine Jubilee,2,0,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCHIT,600000,10; sc_start SC_INCFLEE2,600000,20; },{},{} +12320,Pineapple_Juice,Schwartzwald Pine Jubilee,2,0,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCHIT,600000,10; sc_start SC_PLUSAVOIDVALUE,600000,20; },{},{} 12321,Spicy_Sandwich,Arunafeltz Desert Sandwich,2,0,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_CRITICALPERCENT,600000,7; },{},{} 12322,Chocolate_Pie,Chocolate Pie,0,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 5,5; },{},{} 12323,N_Fly_Wing,Novice Fly Wing,11,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "AL_TELEPORT",1; },{},{} @@ -5632,7 +5632,7 @@ 12335,Yummy_Skewered_Dish,Grilled Delicious Skewer,0,1000,,350,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 60,60; },{},{} 12336,Baked_Mushroom,Grilled Mushroom,0,500,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 30,30; },{},{} 12337,Grilled_Sausage,Grilled Sausages,0,300,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 20,20; },{},{} -12338,Grilled_Corn,Grilled Corn,2,100,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCSTR,180000,2; sc_start SC_INCINT,180000,2; sc_start SC_INCAGI,180000,2; },{},{} +12338,Grilled_Corn,Grilled Corn,2,100,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_CHASEWALK2,180000,2; sc_start SC_INCINT,180000,2; sc_start SC_INCAGI,180000,2; },{},{} 12339,Cherish_Box_Ori,Treasure Edition Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12339,1; },{},{} 12340,Mysterious_Rice_Powder,Chewy Rice Powder,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1815; },{},{} 12341,Special_Alloy_Trap_Box,Special Alloy Trap Box,2,30000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7940,100; },{},{} @@ -5767,7 +5767,7 @@ 12472,F_Convex_Mirror,F Convex Mirror,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12473,RWC_Parti_Box,RWC Parti Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12474,RWC_Final_Comp_Box,RWC Final Comp Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(12474); },{},{} -12475,Cure_Free,Cure Free,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_end SC_SILENCE; sc_end SC_BLOODING; sc_end SC_POISON; sc_end SC_CURSE; sc_end SC_ORCISH; sc_end SC_CHANGEUNDEAD; itemheal 500,0; },{},{} +12475,Cure_Free,Cure Free,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_end SC_SILENCE; sc_end SC_BLOODING; sc_end SC_POISON; sc_end SC_CURSE; sc_end SC_ORCISH; sc_end SC_PROPERTYUNDEAD; itemheal 500,0; },{},{} 12476,PCBang_Coupon_Box3,PCBang Coupon Box3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12477,Gift_Bundle,Gift Bundle,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} 12478,Chance_Box,Chance Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} @@ -6687,7 +6687,7 @@ 13827,Power_Box2,Power Box 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 683,1; getitem 12123,1; getitem 12122,1; },{},{} 13828,Resist_Box1,Resist Box 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12118,1; getitem 12119,1; },{},{} 13829,Resist_Box2,Resist Box 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12120,1; getitem 12121,1; },{},{} -13830,Stat_Boost1,Stat Boost 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCSTR,60000,5; sc_start SC_INCAGI,60000,5; sc_start SC_INCVIT,60000,5; },{},{} +13830,Stat_Boost1,Stat Boost 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_CHASEWALK2,60000,5; sc_start SC_INCAGI,60000,5; sc_start SC_INCVIT,60000,5; },{},{} 13831,Stat_Boost2,Stat Boost 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCINT,60000,5; sc_start SC_INCLUK,60000,5; sc_start SC_INCDEX,60000,5; },{},{} 13832,Stat_Boost3,Stat Boost 3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCAGI,60000,5; sc_start SC_INCVIT,60000,5; sc_start SC_INCDEX,60000,5; },{},{} 13833,Stat_Boost4,Stat Boost 4,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCINT,60000,5; sc_start SC_INCVIT,60000,5; sc_start SC_INCDEX,60000,5; },{},{} @@ -7219,7 +7219,7 @@ 14535,Med_Life_Potion,Medium Life Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 320; sc_start4 SC_L_LIFEPOTION,600000,-7,4,0,0; },{},{} 14536,Abrasive,Abrasive,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 182; sc_start SC_CRITICALPERCENT,300000,30; },{},{} 14537,Regeneration_Potion,Regeneration Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 348; sc_start SC_HEALPLUS,1800000,20; },{},{} -14538,Glass_Of_Illusion,Glass of Illusion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_STEAL; sc_start SC_INCFLEE2,60000,20; },{},{} +14538,Glass_Of_Illusion,Glass of Illusion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_STEAL; sc_start SC_PLUSAVOIDVALUE,60000,20; },{},{} 14539,Shadow_Armor_S,Shadow Armor Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_CLOAKING; sc_start4 SC_ARMOR_PROPERTY,1800000,1,Ele_Dark,1,0; },{},{} 14540,Holy_Armor_S,Holy Armor Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 91; sc_start4 SC_ARMOR_PROPERTY,1800000,1,Ele_Holy,1,0; },{},{} 14541,S_Def_Potion,Small Defense Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_GUARD; sc_start SC_PROTECT_DEF,60000,3; },{},{} @@ -8050,4 +8050,4 @@ 21002,Velum_Katzbalger,Vellum Katzbalger,4,20,,2500,100,,1,0,0x00004082,7,2,34,4,95,1,3,{ bonus2 bSPVanishRate,10000,8; },{},{} 21003,Muramasa_,Muramasa ,4,20,,1000,155,,1,2,0x00004082,7,2,34,4,48,1,3,{},{},{} 21004,Alca_Bringer_,Alca Bringer ,4,20,,3400,280,,2,2,125,7,2,34,3,100,1,3,{},{},{} -21005,Metal_Two_Hand_Sword,Metal Two Hand Sword,4,20,,0,95,,1,1,0x00004082,7,2,34,3,1,1,3,{},{},{} \ No newline at end of file +21005,Metal_Two_Hand_Sword,Metal Two Hand Sword,4,20,,0,95,,1,1,0x00004082,7,2,34,3,1,1,3,{},{},{} diff --git a/db/re/skill_cast_db.txt b/db/re/skill_cast_db.txt index 5766f5217..446f0d698 100644 --- a/db/re/skill_cast_db.txt +++ b/db/re/skill_cast_db.txt @@ -1026,8 +1026,12 @@ //-- ALL_CATCRY 692,0,5000,0,0,0,0,-1 +//-- ALL_ANGEL_PROTECTION +694,0,0,0,30000,0,0,-1 //-- ALL_DREAM_SUMMERNIGHT 695,0,12000,0,0,0,0,-1 +//-- ALL_REVERSEORCISH +697,0,0,0,1200000,0,0,-1 //-- ALL_WEWISH 698,0,20000,0,0,0,0,-1 //========================================== diff --git a/db/re/skill_db.txt b/db/re/skill_db.txt index cf53b968c..45ec76c38 100644 --- a/db/re/skill_db.txt +++ b/db/re/skill_db.txt @@ -635,12 +635,12 @@ 689,0,6,4,0,0x3,-1,10,1,yes,0,0x2,0,magic,0, CASH_BLESSING,Party Blessing 690,0,6,4,0,0x3,-1,10,1,yes,0,0x2,0,magic,0, CASH_INCAGI,Party Increase AGI 691,0,6,4,0,0x3,-1,5,1,yes,0,0x2,0,magic,0, CASH_ASSUMPTIO,Party Assumptio -//692,0,0,0,0,0,0,9,0,no,0,0x2,0,none,0, ALL_CATCRY,Cat Cry +692,0,6,4,0,0x01,0,1,1,no,0,0x2,0,none,0, ALL_CATCRY,Cat Cry 693,0,6,4,0,0x3,-1,1,1,yes,0,0x2,0,magic,0, ALL_PARTYFLEE,Party Flee -//694,0,0,0,0,0,0,9,0,no,0,0x2,0,none,0, ALL_ANGEL_PROTECT,Angel's Protection -//695,0,0,0,0,0,0,9,0,no,0,0x2,0,none,0, ALL_DREAM_SUMMERNIGHT,Summer Night Dream +694,6,6,16,0,0x1,0,1,0,no,0,0x202,0,magic,0, ALL_ANGEL_PROTECT,Angel's Protection +695,0,6,4,0,0x01,0,1,1,no,0,0x2,0,none,0, ALL_DREAM_SUMMERNIGHT,Summer Night Dream //696,0,0,0,0,0,0,9,0,no,0,0x2,0,none,0, NPC_CHANGEUNDEAD2,Change Undead -//697,9,6,4,0,0x1,0,1,1,yes,0,0x2,0,magic,0, ALL_REVERSEORCISH,Reverse Orcish +697,0,6,4,0,0x1,0,1,1,yes,0,0x2,0,magic,0, ALL_REVERSEORCISH,Reverse Orcish 698,0,6,4,0,0x01,0,1,1,no,0,0x2,0,none,0, ALL_WEWISH,Christmas Carol //699,0,0,0,0,0,0,9,0,no,0,0x2,0,none,0, ALL_SONKRAN,ALL_SONKRAN @@ -1028,12 +1028,12 @@ 2535,0,0,4,0,0x1,0,1,0,no,0,0x1,0,none,0, ALL_BUYING_STORE,Open Buying Store 2536,0,0,4,0,0x1,0,1,0,no,0,0,0,none,0, ALL_GUARDIAN_RECALL,Guardian's Recall 2537,9,6,16,0,0x1,0,2,1,yes,0,0,0,magic,0, ALL_ODINS_POWER,Odin's Power -//2538,0,0,0,0,0,0,??,0,no,0,0,0,none,0, BEER_BOTTLE_CAP,Beer Bottle Cap -//2539,0,0,0,0,0,0,??,0,no,0,0,0,none,0, NPC_ASSASSINCROSS,Assassin Cross of Sunset 2 -//2540,0,0,0,0,0,0,??,0,no,0,0,0,none,0, NPC_DISSONANCE,Dissonance 2 -//2541,0,0,0,0,0,0,??,0,no,0,0,0,none,0, NPC_UGLYDANCE,Ugly Dance 2 -//2542,0,0,0,0,0,0,??,0,no,0,0,0,none,0, ALL_TETANY,Tetany -//2543,0,0,0,0,0,0,??,0,no,0,0,0,none,0, ALL_RAY_OF_PROTECTION,Ray of Protection +//2538,0,0,0,0,0,0,??,0,no,0,0,0,none,0, BEER_BOTTLE_CAP,Beer Bottle Cap +//2539,0,0,0,0,0,0,??,0,no,0,0,0,none,0, NPC_ASSASSINCROSS,Assassin Cross of Sunset 2 +//2540,0,0,0,0,0,0,??,0,no,0,0,0,none,0, NPC_DISSONANCE,Dissonance 2 +//2541,0,0,0,0,0,0,??,0,no,0,0,0,none,0, NPC_UGLYDANCE,Ugly Dance 2 +//2542,0,0,0,0,0,0,??,0,no,0,0,0,none,0, ALL_TETANY,Tetany +//2543,0,0,0,0,0,0,??,0,no,0,0,0,none,0, ALL_RAY_OF_PROTECTION,Ray of Protection //2544,0,0,0,0,0,0,??,0,no,0,0,0,none,0, MC_CARTDECORATE,Decorate Cart //2545,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GM_ITEM_ATKMAX#Maximum Attack# //2546,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GM_ITEM_ATKMIN#Minimal Attack# diff --git a/db/re/skill_require_db.txt b/db/re/skill_require_db.txt index 6202ba94f..75ac6d3cf 100644 --- a/db/re/skill_require_db.txt +++ b/db/re/skill_require_db.txt @@ -444,6 +444,10 @@ 544,0,0,55:60:65:70:75:80:85:90:95:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NJ_ISSEN 688,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GM_SANDMAN +692,0,0,50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0//ALL_CATCRY#Cat Cry +694,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_ANGEL_PROTECT#Angel's Protection +695,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_DREAM_SUMMERNIGHT#Summer Night Dream +697,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_REVERSEORCISH#Reverse Orcish 698,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_WEWISH#Christmas Carol 1001,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#ƒ`ƒƒ?[ƒWƒAƒ^ƒbƒN# @@ -793,7 +797,7 @@ 2534,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RETURN_TO_ELDICASTES#Return To Eldicastes# 2535,0,0,1,0,0,0,99,0,0,none,0,6377,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store 2536,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_GUARDIAN_RECALL#Guardian's Recall# -//2537,0,0,70:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_ODINS_POWER#Odin's Power# +2537,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_ODINS_POWER#Odin's Power# //2538,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //BEER_BOTTLE_CAP#Beer Bottle Cap# diff --git a/db/sc_config.txt b/db/sc_config.txt index cbc4f2070..c286d9cce 100644 --- a/db/sc_config.txt +++ b/db/sc_config.txt @@ -154,7 +154,7 @@ SC_FOOD_BASICAVOIDANCE, 88 SC_FOOD_BASICHIT, 88 //SC_FOOD_CRITICALSUCCESSVALUE, 24 SC_CASH_PLUSEXP, 29 -SC_CASH_DEATHPENALTY, 28 +SC_CASH_DEATHPENALTY, 29 SC_CASH_RECEIVEITEM, 29 SC_CASH_BOSS_ALARM, 30 //SC_DA_ENERGY, 26 diff --git a/src/map/skill.c b/src/map/skill.c index a625fb9c1..45cfc99ca 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -5567,6 +5567,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case RK_VITALITYACTIVATION: case RK_ABUNDANCE: case RK_CRUSHSTRIKE: + case ALL_ODINS_POWER: clif->skill_nodamage(src,bl,skill_id,skill_lv, sc_start(bl,type,100,skill_lv,skill->get_time(skill_id,skill_lv))); break; -- cgit v1.2.3-70-g09d2 From 85ac3b03b9e642bc322109ea8c176c43192eb4bd Mon Sep 17 00:00:00 2001 From: shennetsind Date: Thu, 27 Jun 2013 16:23:30 -0300 Subject: Fixed Bug #7444 Special Thanks to shenhuyong, Haruna. http://hercules.ws/board/tracker/issue-7444-partymembercount-gone-missing-when-reloaditemdb-is-executed/ Signed-off-by: shennetsind --- src/map/script.c | 1 - 1 file changed, 1 deletion(-) (limited to 'src') diff --git a/src/map/script.c b/src/map/script.c index bbae42c6f..8b9b87322 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -1968,7 +1968,6 @@ void script_set_constant2(const char *name, int value, bool isparameter) { int n = add_str(name); if( script->str_data[n].type != C_NOP ) { - script->str_data[n].next = 0; script->str_data[n].func = NULL; script->str_data[n].backpatch = -1; script->str_data[n].label = -1; -- cgit v1.2.3-70-g09d2 From 7ca4dfb8cb8df6a5900ec52d24cb3c8238ae1ac0 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Thu, 27 Jun 2013 18:47:04 -0300 Subject: Follow up f98484699e820d8a6cd2eb656244a9178b1ecc61 Signed-off-by: shennetsind --- src/map/atcommand.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/map/atcommand.c b/src/map/atcommand.c index f1b4a3ed6..7b0d45199 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -9053,7 +9053,7 @@ ACMD(channel) { return false; } - if( sub2[0] == '\0' || ( pl_sd = map_nick2sd(sub2) ) == NULL ) { + if( sub2[0] == '\0' || ( pl_sd = iMap->nick2sd(sub2) ) == NULL ) { sprintf(atcmd_output, msg_txt(1434), sub2);// Player '%s' was not found clif->message(fd, atcmd_output); return false; -- cgit v1.2.3-70-g09d2 From 13b36158e9acc1845e2ac8e102bae0d5c7542279 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Thu, 27 Jun 2013 18:47:12 -0300 Subject: Follow up e5b1d3bdff66c9475755651a94d20057fc4d02dd Signed-off-by: shennetsind --- src/map/pc.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/map/pc.c b/src/map/pc.c index 10c7642c5..3e823bb97 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -1696,7 +1696,7 @@ int pc_disguise(struct map_session_data *sd, int class_) { if (sd->chatID) { struct chat_data* cd; nullpo_retr(1, sd); - cd = (struct chat_data*)map_id2bl(sd->chatID); + cd = (struct chat_data*)iMap->id2bl(sd->chatID); if( cd != NULL || (struct block_list*)sd == cd->owner ) clif->dispchat(cd,0); } -- cgit v1.2.3-70-g09d2 From 0ef72c659c3e7b706f39eac36ce9d61bd0b37ee7 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Thu, 27 Jun 2013 18:48:19 -0300 Subject: Fixed Bug #7321 Special Thanks to Xgear, he and I spent about 3h to figure this little thing. http://hercules.ws/board/tracker/issue-7321-map-server-connectivity-on-windows/ Signed-off-by: shennetsind --- src/map/clif.c | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src') diff --git a/src/map/clif.c b/src/map/clif.c index 06363c8a2..e5132a938 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -17305,6 +17305,9 @@ void clif_partytickack(struct map_session_data* sd, bool flag) { void clif_status_change_end(struct block_list *bl, int tid, enum send_target target, int type) { struct packet_status_change_end p; + if( bl->type == BL_PC && !((TBL_PC*)bl)->state.active ) + return; + p.PacketType = status_change_endType; p.index = type; p.AID = tid; -- cgit v1.2.3-70-g09d2 From bd509c99b5015b3590d25598ae1ddabcb3c01434 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Thu, 27 Jun 2013 18:58:21 -0300 Subject: Fixed Bug #7433 http://hercules.ws/board/tracker/issue-7433-mount-and-mount2-command-bug/ Signed-off-by: shennetsind --- conf/messages.conf | 2 ++ src/map/atcommand.c | 10 ++++++++++ 2 files changed, 12 insertions(+) (limited to 'src') diff --git a/conf/messages.conf b/conf/messages.conf index d9472952d..21e24e91a 100644 --- a/conf/messages.conf +++ b/conf/messages.conf @@ -1505,5 +1505,7 @@ //src/map/pc.c::pc_isUseitem 1474: You cannot use this item while sitting +1476: You are already mounting something else + //Custom translations import: conf/import/msg_conf.txt diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 7b0d45199..b778aab6c 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -4023,6 +4023,11 @@ ACMD(mount_peco) return false; } + if( sd->sc.data[SC_ALL_RIDING] ) { + clif->message(fd, msg_txt(1476)); // You are already mounting something else + return false; + } + if( (sd->class_&MAPID_THIRDMASK) == MAPID_RUNE_KNIGHT && pc->checkskill(sd,RK_DRAGONTRAINING) > 0 ) { if( !(sd->sc.option&OPTION_DRAGON1) ) { clif->message(sd->fd,msg_txt(1119)); // You have mounted your Dragon. @@ -8473,6 +8478,11 @@ ACMD(charcommands) /* for new mounts */ ACMD(mount2) { + if( sd->sc.option&(OPTION_WUGRIDER|OPTION_RIDING|OPTION_DRAGON|OPTION_MADOGEAR) ) { + clif->message(fd, msg_txt(1476)); // You are already mounting something else + return false; + } + clif->message(sd->fd,msg_txt(1362)); // NOTICE: If you crash with mount your LUA is outdated. if( !(sd->sc.data[SC_ALL_RIDING]) ) { clif->message(sd->fd,msg_txt(1363)); // You have mounted. -- cgit v1.2.3-70-g09d2 From c02aa12ef651b47a4f866568558538335d10b8f0 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Thu, 27 Jun 2013 20:50:55 -0300 Subject: Map Zone mapflag unload fix map[].units and map[].skills do not store the actual memory, they're pointers. Signed-off-by: shennetsind --- src/map/npc.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/map/npc.c b/src/map/npc.c index df9a9426f..77758bc00 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -3412,8 +3412,8 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char if( map[m].units[k] == NULL ) continue; - memmove(&map[m].units[cursor], &map[m].units[k], sizeof(struct mapflag_skill_adjust)); - + map[m].units[cursor] = map[m].units[k]; + cursor++; } if( !( map[m].unit_count = cursor ) ) { @@ -3452,7 +3452,7 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char ShowWarning("npc_parse_mapflag: Invalid modifier '%d' for skill '%s' for 'adjust_skill_damage' flag! removing flag from %s (file '%s', line '%d').\n", atoi(modifier), skill_name, map[m].name, filepath, strline(buffer,start-buffer)); } else { int idx = map[m].skill_count; - + ARR_FIND(0, idx, k, map[m].skills[k]->skill_id == skill_id); if( k < idx ) { @@ -3466,8 +3466,8 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char if( map[m].skills[k] == NULL ) continue; - memmove(&map[m].skills[cursor], &map[m].skills[k], sizeof(struct mapflag_skill_adjust)); - + map[m].skills[cursor] = map[m].skills[k]; + cursor++; } if( !( map[m].skill_count = cursor ) ) { -- cgit v1.2.3-70-g09d2 From 2154c0fa9cee582a36f9a8d7923a646a6d47adf0 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Thu, 27 Jun 2013 21:05:34 -0300 Subject: Fixed Bug #7439 Special Thanks to Wend. http://hercules.ws/board/tracker/issue-7439-queue-system-error/ Signed-off-by: shennetsind --- src/map/script.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/map/script.c b/src/map/script.c index f014aab7e..4ceb32991 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -17251,11 +17251,12 @@ BUILDIN(queueiterator) { } } - if( i == script->hqis ) + if( i == script->hqis ) { RECREATE(script->hqi, struct hQueueIterator, ++script->hqis); - else + script->hqi[ idx ].item = NULL; + } else idx = i; - + RECREATE(script->hqi[ idx ].item, int, queue->items); memcpy(&script->hqi[idx].item, &queue->item, sizeof(int)*queue->items); -- cgit v1.2.3-70-g09d2