From 4dde9f9302f5ccbb778dd0370de5475920c5d1bd Mon Sep 17 00:00:00 2001 From: skotlex Date: Fri, 31 Mar 2006 14:00:28 +0000 Subject: - Adjusted the range of Wall of Fog to 9 and Spider Web to 7 - Modified a bit the skill packets of Sharp-Shooting and Brandish Spear in hopes of fixing it. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5824 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/skill.c | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/map/skill.c b/src/map/skill.c index 6ccb90b2e..84ba770df 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -1911,7 +1911,6 @@ int skill_attack( int attack_type, struct block_list* src, struct block_list *ds switch(skillid){ //Skills who's damage should't show any skill-animation. case SM_MAGNUM: - case KN_BRANDISHSPEAR: case AS_SPLASHER: case ASC_METEORASSAULT: case SG_SUN_WARM: @@ -1919,6 +1918,15 @@ int skill_attack( int attack_type, struct block_list* src, struct block_list *ds case SG_STAR_WARM: clif_skill_damage(dsrc,bl,tick,dmg.amotion,dmg.dmotion, damage, dmg.div_, skillid, -1, 5); break; + case KN_BRANDISHSPEAR: + case SN_SHARPSHOOTING: + { //Only display skill animation for skill's target. + struct unit_data *ud = unit_bl2ud(src); + if (ud && ud->skilltarget == bl->id) + clif_skill_damage(dsrc,bl,tick,dmg.amotion,dmg.dmotion, damage, dmg.div_, skillid, (lv!=0)?lv:skilllv, type); + else + clif_skill_damage(dsrc,bl,tick,dmg.amotion,dmg.dmotion, damage, dmg.div_, skillid, -1, type); + } case PA_GOSPEL: //Should look like Holy Cross [Skotlex] clif_skill_damage(dsrc,bl,tick,dmg.amotion,dmg.dmotion, damage, dmg.div_, CR_HOLYCROSS, -1, 5); break; @@ -1940,7 +1948,6 @@ int skill_attack( int attack_type, struct block_list* src, struct block_list *ds dmg.blewcount = 10; break; case KN_AUTOCOUNTER: //Skills that need be passed as a normal attack for the client to display correctly. - case SN_SHARPSHOOTING: case TF_DOUBLE: case GS_CHAINACTION: clif_damage(src,bl,tick,dmg.amotion,dmg.dmotion,damage,dmg.div_,dmg.type,dmg.damage2); @@ -8268,7 +8275,6 @@ int skill_check_condition(struct map_session_data *sd,int skill, int lv, int typ */ int skill_castfix( struct block_list *bl, int skill_id, int skill_lv) { - struct status_change *sc; int castnodex = skill_get_castnodex(skill_id, skill_lv); int time = skill_get_cast(skill_id, skill_lv); struct map_session_data *sd; -- cgit v1.2.3-70-g09d2