From 1edfd8d7a943b235cbeed709404545699850ed38 Mon Sep 17 00:00:00 2001 From: MasterOfMuppets Date: Thu, 16 Mar 2006 23:01:54 +0000 Subject: Update NJ_ZENYNAGE to deal a random ammount of damage depending on its skill lvl. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5632 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/battle.c | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/map/battle.c b/src/map/battle.c index 94ce76a6b..6de02dc23 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3019,10 +3019,14 @@ struct Damage battle_calc_misc_attack( aflag = (aflag&~BF_RANGEMASK)|BF_LONG; break; case NJ_ZENYNAGE: - damage=1000*skill_lv; - if(skill_lv == 10) damage -= 1; + { + int dmgnage = (500*skill_lv)+rand()%(500*skill_lv); + damage=dmgnage; + sd->status.zeny -= dmgnage; + clif_updatestatus(sd,SP_ZENY); if(map_flag_vs(bl->m) || is_boss(bl)) damage=damage/2; //temp value + } break; } -- cgit v1.2.3-70-g09d2