From 0f4b1a36a2552e62227ee1350e8034a8f122c028 Mon Sep 17 00:00:00 2001 From: ultramage Date: Thu, 19 Jul 2007 00:15:02 +0000 Subject: Added delay_dependon_agi since people actually use and need it... git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10887 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/battle.c | 2 ++ src/map/battle.h | 3 ++- src/map/skill.c | 10 +++++++++- 3 files changed, 13 insertions(+), 2 deletions(-) (limited to 'src/map') diff --git a/src/map/battle.c b/src/map/battle.c index cda47fc8c..0a8fb57ed 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3341,6 +3341,7 @@ static const struct battle_data_short { { "casting_rate", &battle_config.cast_rate }, { "delay_rate", &battle_config.delay_rate }, { "delay_dependon_dex", &battle_config.delay_dependon_dex }, + { "delay_dependon_agi", &battle_config.delay_dependon_agi }, { "skill_delay_attack_enable", &battle_config.sdelay_attack_enable }, { "left_cardfix_to_right", &battle_config.left_cardfix_to_right }, { "skill_add_range", &battle_config.skill_add_range }, @@ -3735,6 +3736,7 @@ void battle_set_defaults() battle_config.cast_rate=100; battle_config.delay_rate=100; battle_config.delay_dependon_dex=0; + battle_config.delay_dependon_agi=0; battle_config.sdelay_attack_enable=0; battle_config.left_cardfix_to_right=0; battle_config.skill_add_range=0; diff --git a/src/map/battle.h b/src/map/battle.h index 64efa3f70..bc1036203 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -94,7 +94,8 @@ extern struct Battle_Config { unsigned short critical_rate; unsigned short enable_baseatk; unsigned short enable_perfect_flee; - unsigned short cast_rate,delay_rate,delay_dependon_dex; + unsigned short cast_rate, delay_rate; + unsigned short delay_dependon_dex, delay_dependon_agi; unsigned short sdelay_attack_enable; unsigned short left_cardfix_to_right; unsigned short skill_add_range; diff --git a/src/map/skill.c b/src/map/skill.c index 9ce83d48e..1f609117d 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -8694,7 +8694,7 @@ int skill_castfix_sc (struct block_list *bl, int time) } /*========================================== - * Does delay reductions based on dex, sc data, item bonuses, ... + * Does delay reductions based on dex/agi, sc data, item bonuses, ... *------------------------------------------*/ int skill_delayfix (struct block_list *bl, int skill_id, int skill_lv) { @@ -8733,6 +8733,14 @@ int skill_delayfix (struct block_list *bl, int skill_id, int skill_lv) else //To be capped later to minimum. time = 0; } + if (battle_config.delay_dependon_agi && !(delaynodex&1)) + { // if skill delay is allowed to be reduced by agi + int scale = battle_config.castrate_dex_scale - status_get_agi(bl); + if (scale > 0) + time = time * scale / battle_config.castrate_dex_scale; + else //To be capped later to minimum. + time = 0; + } } if (!(delaynodex&2)) -- cgit v1.2.3-70-g09d2