From a675e06c38ec4e31a2758435a582b58a2199cfc4 Mon Sep 17 00:00:00 2001 From: Haru Date: Thu, 28 Jun 2018 03:17:32 +0200 Subject: Change functions to static where possible (Part 4 - map) This fixes issues with plugins defining symbols with the same names Signed-off-by: Haru --- src/map/status.c | 457 ++++++++++++++++++++++++++++--------------------------- 1 file changed, 233 insertions(+), 224 deletions(-) (limited to 'src/map/status.c') diff --git a/src/map/status.c b/src/map/status.c index f2275e47b..f949efd9f 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -61,17 +61,17 @@ #include #include -struct status_interface status_s; -struct s_status_dbs statusdbs; +static struct status_interface status_s; +static struct s_status_dbs statusdbs; struct status_interface *status; /** -* Returns the status change associated with a skill. -* @param skill The skill to look up -* @return The status registered for this skill -**/ -sc_type status_skill2sc(int skill_id) + * Returns the status change associated with a skill. + * @param skill The skill to look up + * @return The status registered for this skill + */ +static sc_type status_skill2sc(int skill_id) { int idx; if( (idx = skill->get_index(skill_id)) == 0 ) { @@ -82,12 +82,12 @@ sc_type status_skill2sc(int skill_id) } /** -* Returns the FIRST skill (in order of definition in initChangeTables) to use a given status change. -* Utilized for various duration lookups. Use with caution! -* @param sc The status to look up -* @return A skill associated with the status -**/ -int status_sc2skill(sc_type sc) + * Returns the FIRST skill (in order of definition in initChangeTables) to use a given status change. + * Utilized for various duration lookups. Use with caution! + * @param sc The status to look up + * @return A skill associated with the status + */ +static int status_sc2skill(sc_type sc) { if( sc < 0 || sc >= SC_MAX ) { ShowError("status_sc2skill: Unsupported status change id %d\n", sc); @@ -98,11 +98,11 @@ int status_sc2skill(sc_type sc) } /** -* Returns the status calculation flag associated with a given status change. -* @param sc The status to look up -* @return The scb_flag registered for this status (see enum scb_flag) -**/ -unsigned int status_sc2scb_flag(sc_type sc) + * Returns the status calculation flag associated with a given status change. + * @param sc The status to look up + * @return The scb_flag registered for this status (see enum scb_flag) + */ +static unsigned int status_sc2scb_flag(sc_type sc) { if( sc < 0 || sc >= SC_MAX ) { ShowError("status_sc2scb_flag: Unsupported status change id %d\n", sc); @@ -113,11 +113,11 @@ unsigned int status_sc2scb_flag(sc_type sc) } /** -* Returns the bl types which require a status change packet to be sent for a given client status identifier. -* @param type The client-side status identifier to look up (see enum si_type) -* @return The bl types relevant to the type (see enum bl_type) -**/ -int status_type2relevant_bl_types(int type) + * Returns the bl types which require a status change packet to be sent for a given client status identifier. + * @param type The client-side status identifier to look up (see enum si_type) + * @return The bl types relevant to the type (see enum bl_type) + */ +static int status_type2relevant_bl_types(int type) { if( type < 0 || type >= SI_MAX ) { ShowError("status_type2relevant_bl_types: Unsupported type %d\n", type); @@ -127,7 +127,7 @@ int status_type2relevant_bl_types(int type) return status->dbs->RelevantBLTypes[type]; } -void status_set_sc(uint16 skill_id, sc_type sc, int icon, unsigned int flag) +static void status_set_sc(uint16 skill_id, sc_type sc, int icon, unsigned int flag) { uint16 idx; if( (idx = skill->get_index(skill_id)) == 0 ) { @@ -149,7 +149,7 @@ void status_set_sc(uint16 skill_id, sc_type sc, int icon, unsigned int flag) status->dbs->Skill2SCTable[idx] = sc; } -void initChangeTables(void) +static void initChangeTables(void) { #define add_sc(skill,sc) status->set_sc((skill),(sc),SI_BLANK,SCB_NONE) // indicates that the status displays a visual effect for the affected unit, and should be sent to the client for all supported units @@ -1211,7 +1211,7 @@ void initChangeTables(void) #undef set_sc_with_vfx } -void initDummyData(void) +static void initDummyData(void) { memset(&status->dummy, 0, sizeof(status->dummy)); status->dummy.hp = @@ -1233,7 +1233,7 @@ void initDummyData(void) } //For copying a status_data structure from b to a, without overwriting current Hp and Sp -void status_copy(struct status_data *a, const struct status_data *b) +static void status_copy(struct status_data *a, const struct status_data *b) { nullpo_retv(a); nullpo_retv(b); @@ -1243,7 +1243,7 @@ void status_copy(struct status_data *a, const struct status_data *b) //Sets HP to given value. Flag is the flag passed to status->heal in case //final value is higher than current (use 2 to make a healing effect display //on players) It will always succeed (overrides Berserk block), but it can't kill. -int status_set_hp(struct block_list *bl, unsigned int hp, int flag) +static int status_set_hp(struct block_list *bl, unsigned int hp, int flag) { struct status_data *st; if (hp < 1) return 0; @@ -1261,7 +1261,7 @@ int status_set_hp(struct block_list *bl, unsigned int hp, int flag) //Sets SP to given value. Flag is the flag passed to status->heal in case //final value is higher than current (use 2 to make a healing effect display //on players) -int status_set_sp(struct block_list *bl, unsigned int sp, int flag) +static int status_set_sp(struct block_list *bl, unsigned int sp, int flag) { struct status_data *st; @@ -1276,7 +1276,7 @@ int status_set_sp(struct block_list *bl, unsigned int sp, int flag) return status_zap(bl, 0, st->sp - sp); } -int status_charge(struct block_list* bl, int64 hp, int64 sp) +static int status_charge(struct block_list *bl, int64 hp, int64 sp) { nullpo_retr((int)(hp + sp), bl); if(!(bl->type&BL_CONSUME)) @@ -1289,7 +1289,7 @@ int status_charge(struct block_list* bl, int64 hp, int64 sp) //If flag&2, fail if target does not has enough to subtract. //If flag&4, if killed, mob must not give exp/loot. //flag will be set to &8 when damaging sp of a dead character -int status_damage(struct block_list *src,struct block_list *target,int64 in_hp, int64 in_sp, int walkdelay, int flag) +static int status_damage(struct block_list *src, struct block_list *target, int64 in_hp, int64 in_sp, int walkdelay, int flag) { struct status_data *st; struct status_change *sc; @@ -1529,7 +1529,7 @@ int status_damage(struct block_list *src,struct block_list *target,int64 in_hp, //Heals a character. If flag&1, this is forced healing (otherwise stuff like Berserk can block it) //If flag&2, when the player is healed, show the HP/SP heal effect. -int status_heal(struct block_list *bl, int64 in_hp, int64 in_sp, int flag) +static int status_heal(struct block_list *bl, int64 in_hp, int64 in_sp, int flag) { struct status_data *st; struct status_change *sc; @@ -1609,7 +1609,7 @@ int status_heal(struct block_list *bl, int64 in_hp, int64 in_sp, int flag) //If rates are < 0, percent is of max HP/SP //If !flag, this is heal, otherwise it is damage. //Furthermore, if flag==2, then the target must not die from the subtraction. -int status_percent_change(struct block_list *src, struct block_list *target, signed char hp_rate, signed char sp_rate, int flag) +static int status_percent_change(struct block_list *src, struct block_list *target, signed char hp_rate, signed char sp_rate, int flag) { struct status_data *st; unsigned int hp = 0, sp = 0; @@ -1662,7 +1662,7 @@ int status_percent_change(struct block_list *src, struct block_list *target, sig return status->heal(target, hp, sp, 0); } -int status_revive(struct block_list *bl, unsigned char per_hp, unsigned char per_sp) +static int status_revive(struct block_list *bl, unsigned char per_hp, unsigned char per_sp) { struct status_data *st; unsigned int hp, sp; @@ -1701,7 +1701,7 @@ int status_revive(struct block_list *bl, unsigned char per_hp, unsigned char per return 1; } -int status_fixed_revive(struct block_list *bl, unsigned int per_hp, unsigned int per_sp) +static int status_fixed_revive(struct block_list *bl, unsigned int per_hp, unsigned int per_sp) { struct status_data *st; unsigned int hp, sp; @@ -1739,17 +1739,17 @@ int status_fixed_revive(struct block_list *bl, unsigned int per_hp, unsigned int } /*========================================== -* Checks whether the src can use the skill on the target, -* taking into account status/option of both source/target. [Skotlex] -* flag: -* 0 - Trying to use skill on target. -* 1 - Cast bar is done. -* 2 - Skill already pulled off, check is due to ground-based skills or splash-damage ones. -* src MAY be null to indicate we shouldn't check it, this is a ground-based skill attack. -* target MAY Be null, in which case the checks are only to see -* whether the source can cast or not the skill on the ground. -*------------------------------------------*/ -int status_check_skilluse(struct block_list *src, struct block_list *target, uint16 skill_id, int flag) + * Checks whether the src can use the skill on the target, + * taking into account status/option of both source/target. [Skotlex] + * flag: + * 0 - Trying to use skill on target. + * 1 - Cast bar is done. + * 2 - Skill already pulled off, check is due to ground-based skills or splash-damage ones. + * src MAY be null to indicate we shouldn't check it, this is a ground-based skill attack. + * target MAY Be null, in which case the checks are only to see + * whether the source can cast or not the skill on the ground. + *------------------------------------------*/ +static int status_check_skilluse(struct block_list *src, struct block_list *target, uint16 skill_id, int flag) { struct status_data *st; struct status_change *sc=NULL, *tsc; @@ -2049,7 +2049,7 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, uin //Skotlex: Calculates the initial status for the given mob //first will only be false when the mob leveled up or got a GuardUp level. -int status_calc_mob_(struct mob_data *md, enum e_status_calc_opt opt) +static int status_calc_mob_(struct mob_data *md, enum e_status_calc_opt opt) { struct status_data *mstatus; struct block_list *mbl = NULL; @@ -2220,7 +2220,7 @@ int status_calc_mob_(struct mob_data *md, enum e_status_calc_opt opt) } //Skotlex: Calculates the stats of the given pet. -int status_calc_pet_(struct pet_data *pd, enum e_status_calc_opt opt) +static int status_calc_pet_(struct pet_data *pd, enum e_status_calc_opt opt) { nullpo_ret(pd); @@ -2282,7 +2282,7 @@ int status_calc_pet_(struct pet_data *pd, enum e_status_calc_opt opt) return 1; } -unsigned int status_get_base_maxsp(const struct map_session_data *sd, const struct status_data *st) +static unsigned int status_get_base_maxsp(const struct map_session_data *sd, const struct status_data *st) { uint64 val; @@ -2303,7 +2303,7 @@ unsigned int status_get_base_maxsp(const struct map_session_data *sd, const stru return (unsigned int)cap_value(val, 0, UINT_MAX); } -unsigned int status_get_base_maxhp(const struct map_session_data *sd, const struct status_data *st) +static unsigned int status_get_base_maxhp(const struct map_session_data *sd, const struct status_data *st) { uint64 val; @@ -2330,13 +2330,13 @@ unsigned int status_get_base_maxhp(const struct map_session_data *sd, const stru return (unsigned int)cap_value(val,0,UINT_MAX); } -void status_calc_pc_additional(struct map_session_data* sd, enum e_status_calc_opt opt) +static void status_calc_pc_additional(struct map_session_data *sd, enum e_status_calc_opt opt) { /* Just used for Plugin to give bonuses. */ return; } -void status_calc_pc_recover_hp(struct map_session_data* sd, struct status_data *bstatus) +static void status_calc_pc_recover_hp(struct map_session_data *sd, struct status_data *bstatus) { nullpo_retv(sd); nullpo_retv(bstatus); @@ -2350,7 +2350,7 @@ void status_calc_pc_recover_hp(struct map_session_data* sd, struct status_data * //Calculates player data from scratch without counting SC adjustments. //Should be invoked whenever players raise stats, learn passive skills or change equipment. -int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) +static int status_calc_pc_(struct map_session_data *sd, enum e_status_calc_opt opt) { static int calculating = 0; //Check for recursive call preemption. [Skotlex] struct status_data *bstatus; // pointer to the player's base status @@ -3286,7 +3286,7 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) return 0; } -int status_calc_mercenary_(struct mercenary_data *md, enum e_status_calc_opt opt) +static int status_calc_mercenary_(struct mercenary_data *md, enum e_status_calc_opt opt) { struct status_data *mstatus; struct s_mercenary *merc; @@ -3309,7 +3309,7 @@ int status_calc_mercenary_(struct mercenary_data *md, enum e_status_calc_opt opt return 0; } -int status_calc_elemental_(struct elemental_data *ed, enum e_status_calc_opt opt) +static int status_calc_elemental_(struct elemental_data *ed, enum e_status_calc_opt opt) { struct status_data *estatus; struct s_elemental *ele; @@ -3353,7 +3353,7 @@ int status_calc_elemental_(struct elemental_data *ed, enum e_status_calc_opt opt return 0; } -int status_calc_npc_(struct npc_data *nd, enum e_status_calc_opt opt) +static int status_calc_npc_(struct npc_data *nd, enum e_status_calc_opt opt) { struct status_data *nstatus; @@ -3390,7 +3390,7 @@ int status_calc_npc_(struct npc_data *nd, enum e_status_calc_opt opt) return 0; } -int status_calc_homunculus_(struct homun_data *hd, enum e_status_calc_opt opt) +static int status_calc_homunculus_(struct homun_data *hd, enum e_status_calc_opt opt) { struct status_data *hstatus; struct s_homunculus *hom; @@ -3480,7 +3480,7 @@ int status_calc_homunculus_(struct homun_data *hd, enum e_status_calc_opt opt) } //Calculates base regen values. -void status_calc_regen(struct block_list *bl, struct status_data *st, struct regen_data *regen) +static void status_calc_regen(struct block_list *bl, struct status_data *st, struct regen_data *regen) { struct map_session_data *sd; int val, skill_lv, reg_flag; @@ -3581,7 +3581,7 @@ void status_calc_regen(struct block_list *bl, struct status_data *st, struct reg } //Calculates SC related regen rates. -void status_calc_regen_rate(struct block_list *bl, struct regen_data *regen, struct status_change *sc) +static void status_calc_regen_rate(struct block_list *bl, struct regen_data *regen, struct status_change *sc) { nullpo_retv(bl); if (!(bl->type&BL_REGEN) || !regen) @@ -3705,7 +3705,7 @@ void status_calc_regen_rate(struct block_list *bl, struct regen_data *regen, str /// Recalculates parts of an object's battle status according to the specified flags. /// @param flag bitfield of values from enum scb_flag -void status_calc_bl_main(struct block_list *bl, /*enum scb_flag*/int flag) +static void status_calc_bl_main(struct block_list *bl, /*enum scb_flag*/int flag) { const struct status_data *bst = status->get_base_status(bl); struct status_data *st = status->get_status_data(bl); @@ -4104,7 +4104,7 @@ void status_calc_bl_main(struct block_list *bl, /*enum scb_flag*/int flag) /// Also sends updates to the client wherever applicable. /// @param flag bitfield of values from enum scb_flag /// @param first if true, will cause status_calc_* functions to run their base status initialization code -void status_calc_bl_(struct block_list *bl, enum scb_flag flag, enum e_status_calc_opt opt) +static void status_calc_bl_(struct block_list *bl, enum scb_flag flag, enum e_status_calc_opt opt) { struct status_data bst; // previous battle status struct status_data *st; // pointer to current battle status @@ -4289,7 +4289,7 @@ void status_calc_bl_(struct block_list *bl, enum scb_flag flag, enum e_status_ca } //Checks whether the source can see and chase target. -int status_check_visibility(struct block_list *src, struct block_list *target) +static int status_check_visibility(struct block_list *src, struct block_list *target) { int view_range; struct status_change *tsc = NULL; @@ -4341,7 +4341,7 @@ int status_check_visibility(struct block_list *src, struct block_list *target) } // Basic ASPD value -int status_base_amotion_pc(struct map_session_data *sd, struct status_data *st) +static int status_base_amotion_pc(struct map_session_data *sd, struct status_data *st) { int amotion; #ifdef RENEWAL_ASPD /* [malufett/Hercules] */ @@ -4396,7 +4396,7 @@ int status_base_amotion_pc(struct map_session_data *sd, struct status_data *st) return amotion; } -unsigned short status_base_atk(const struct block_list *bl, const struct status_data *st) +static unsigned short status_base_atk(const struct block_list *bl, const struct status_data *st) { int flag = 0, str, dex, dstr; @@ -4456,19 +4456,19 @@ unsigned short status_base_atk(const struct block_list *bl, const struct status_ return cap_value(str, 0, USHRT_MAX); } -unsigned short status_base_matk_min(const struct status_data *st) +static unsigned short status_base_matk_min(const struct status_data *st) { nullpo_ret(st); return st->int_ + (st->int_ / 7) * (st->int_ / 7); } -unsigned short status_base_matk_max(const struct status_data *st) +static unsigned short status_base_matk_max(const struct status_data *st) { nullpo_ret(st); return st->int_ + (st->int_ / 5)*(st->int_ / 5); } -unsigned short status_base_matk(struct block_list *bl, const struct status_data *st, int level) +static unsigned short status_base_matk(struct block_list *bl, const struct status_data *st, int level) { #ifdef RENEWAL nullpo_ret(bl); @@ -4490,7 +4490,7 @@ unsigned short status_base_matk(struct block_list *bl, const struct status_data } //Fills in the misc data that can be calculated from the other status info (except for level) -void status_calc_misc(struct block_list *bl, struct status_data *st, int level) +static void status_calc_misc(struct block_list *bl, struct status_data *st, int level) { nullpo_retv(bl); nullpo_retv(st); @@ -4572,9 +4572,9 @@ void status_calc_misc(struct block_list *bl, struct status_data *st, int level) } /*========================================== -* Apply shared stat mods from status changes [DracoRPG] -*------------------------------------------*/ -unsigned short status_calc_str(struct block_list *bl, struct status_change *sc, int str) + * Apply shared stat mods from status changes [DracoRPG] + *------------------------------------------*/ +static unsigned short status_calc_str(struct block_list *bl, struct status_change *sc, int str) { if(!sc || !sc->count) return cap_value(str,0,USHRT_MAX); @@ -4637,7 +4637,7 @@ unsigned short status_calc_str(struct block_list *bl, struct status_change *sc, return (unsigned short)cap_value(str,0,USHRT_MAX); } -unsigned short status_calc_agi(struct block_list *bl, struct status_change *sc, int agi) +static unsigned short status_calc_agi(struct block_list *bl, struct status_change *sc, int agi) { if(!sc || !sc->count) return cap_value(agi,0,USHRT_MAX); @@ -4700,7 +4700,7 @@ unsigned short status_calc_agi(struct block_list *bl, struct status_change *sc, return (unsigned short)cap_value(agi,0,USHRT_MAX); } -unsigned short status_calc_vit(struct block_list *bl, struct status_change *sc, int vit) +static unsigned short status_calc_vit(struct block_list *bl, struct status_change *sc, int vit) { if(!sc || !sc->count) return cap_value(vit,0,USHRT_MAX); @@ -4751,7 +4751,7 @@ unsigned short status_calc_vit(struct block_list *bl, struct status_change *sc, return (unsigned short)cap_value(vit,0,USHRT_MAX); } -unsigned short status_calc_int(struct block_list *bl, struct status_change *sc, int int_) +static unsigned short status_calc_int(struct block_list *bl, struct status_change *sc, int int_) { nullpo_ret(bl); if(!sc || !sc->count) @@ -4818,7 +4818,7 @@ unsigned short status_calc_int(struct block_list *bl, struct status_change *sc, return (unsigned short)cap_value(int_,0,USHRT_MAX); } -unsigned short status_calc_dex(struct block_list *bl, struct status_change *sc, int dex) +static unsigned short status_calc_dex(struct block_list *bl, struct status_change *sc, int dex) { nullpo_ret(bl); if(!sc || !sc->count) @@ -4881,7 +4881,7 @@ unsigned short status_calc_dex(struct block_list *bl, struct status_change *sc, return (unsigned short)cap_value(dex,0,USHRT_MAX); } -unsigned short status_calc_luk(struct block_list *bl, struct status_change *sc, int luk) +static unsigned short status_calc_luk(struct block_list *bl, struct status_change *sc, int luk) { nullpo_ret(bl); @@ -4936,7 +4936,7 @@ unsigned short status_calc_luk(struct block_list *bl, struct status_change *sc, return (unsigned short)cap_value(luk, 0, USHRT_MAX); } -unsigned short status_calc_batk(struct block_list *bl, struct status_change *sc, int batk, bool viewable) +static unsigned short status_calc_batk(struct block_list *bl, struct status_change *sc, int batk, bool viewable) { nullpo_ret(bl); if(!sc || !sc->count) @@ -5032,7 +5032,7 @@ unsigned short status_calc_batk(struct block_list *bl, struct status_change *sc, return (unsigned short)cap_value(batk,0,USHRT_MAX); } -unsigned short status_calc_watk(struct block_list *bl, struct status_change *sc, int watk, bool viewable) +static unsigned short status_calc_watk(struct block_list *bl, struct status_change *sc, int watk, bool viewable) { nullpo_ret(bl); if(!sc || !sc->count) @@ -5125,7 +5125,7 @@ unsigned short status_calc_watk(struct block_list *bl, struct status_change *sc, return (unsigned short)cap_value(watk,0,USHRT_MAX); } -unsigned short status_calc_ematk(struct block_list *bl, struct status_change *sc, int matk) +static unsigned short status_calc_ematk(struct block_list *bl, struct status_change *sc, int matk) { #ifdef RENEWAL if (!sc || !sc->count) @@ -5156,7 +5156,7 @@ unsigned short status_calc_ematk(struct block_list *bl, struct status_change *sc #endif } -unsigned short status_calc_matk(struct block_list *bl, struct status_change *sc, int matk, bool viewable) +static unsigned short status_calc_matk(struct block_list *bl, struct status_change *sc, int matk, bool viewable) { if (!sc || !sc->count) return cap_value(matk,0,USHRT_MAX); @@ -5226,7 +5226,7 @@ unsigned short status_calc_matk(struct block_list *bl, struct status_change *sc, return (unsigned short)cap_value(matk, 0, USHRT_MAX); } -signed short status_calc_critical(struct block_list *bl, struct status_change *sc, int critical, bool viewable) +static signed short status_calc_critical(struct block_list *bl, struct status_change *sc, int critical, bool viewable) { if (!sc || !sc->count) return cap_value(critical, 10, SHRT_MAX); @@ -5267,7 +5267,7 @@ signed short status_calc_critical(struct block_list *bl, struct status_change *s return (short)cap_value(critical, 10, SHRT_MAX); } -signed short status_calc_hit(struct block_list *bl, struct status_change *sc, int hit, bool viewable) +static signed short status_calc_hit(struct block_list *bl, struct status_change *sc, int hit, bool viewable) { if (!sc || !sc->count) @@ -5322,7 +5322,7 @@ signed short status_calc_hit(struct block_list *bl, struct status_change *sc, in return (short)cap_value(hit, 1, SHRT_MAX); } -signed short status_calc_flee(struct block_list *bl, struct status_change *sc, int flee, bool viewable) +static signed short status_calc_flee(struct block_list *bl, struct status_change *sc, int flee, bool viewable) { nullpo_retr(1, bl); @@ -5419,7 +5419,7 @@ signed short status_calc_flee(struct block_list *bl, struct status_change *sc, i return (short)cap_value(flee, 1, SHRT_MAX); } -signed short status_calc_flee2(struct block_list *bl, struct status_change *sc, int flee2, bool viewable) +static signed short status_calc_flee2(struct block_list *bl, struct status_change *sc, int flee2, bool viewable) { if(!sc || !sc->count) return cap_value(flee2,10,SHRT_MAX); @@ -5441,7 +5441,7 @@ signed short status_calc_flee2(struct block_list *bl, struct status_change *sc, return (short)cap_value(flee2,10,SHRT_MAX); } -defType status_calc_def(struct block_list *bl, struct status_change *sc, int def, bool viewable) +static defType status_calc_def(struct block_list *bl, struct status_change *sc, int def, bool viewable) { nullpo_retr(DEFTYPE_MIN, bl); @@ -5546,7 +5546,7 @@ defType status_calc_def(struct block_list *bl, struct status_change *sc, int def return (defType)cap_value(def,DEFTYPE_MIN,DEFTYPE_MAX); } -signed short status_calc_def2(struct block_list *bl, struct status_change *sc, int def2, bool viewable) +static signed short status_calc_def2(struct block_list *bl, struct status_change *sc, int def2, bool viewable) { nullpo_retr(1, bl); if(!sc || !sc->count) @@ -5623,7 +5623,7 @@ signed short status_calc_def2(struct block_list *bl, struct status_change *sc, i #endif } -defType status_calc_mdef(struct block_list *bl, struct status_change *sc, int mdef, bool viewable) +static defType status_calc_mdef(struct block_list *bl, struct status_change *sc, int mdef, bool viewable) { if(!sc || !sc->count) @@ -5680,7 +5680,7 @@ defType status_calc_mdef(struct block_list *bl, struct status_change *sc, int md return (defType)cap_value(mdef,DEFTYPE_MIN,DEFTYPE_MAX); } -signed short status_calc_mdef2(struct block_list *bl, struct status_change *sc, int mdef2, bool viewable) +static signed short status_calc_mdef2(struct block_list *bl, struct status_change *sc, int mdef2, bool viewable) { if(!sc || !sc->count) #ifdef RENEWAL @@ -5719,7 +5719,7 @@ signed short status_calc_mdef2(struct block_list *bl, struct status_change *sc, #endif } -unsigned short status_calc_speed(struct block_list *bl, struct status_change *sc, int speed) +static unsigned short status_calc_speed(struct block_list *bl, struct status_change *sc, int speed) { struct map_session_data *sd = BL_CAST(BL_PC, bl); int speed_rate = -1; @@ -5922,7 +5922,7 @@ unsigned short status_calc_speed(struct block_list *bl, struct status_change *sc // flag&1 - fixed value [malufett] // flag&2 - percentage value -short status_calc_aspd(struct block_list *bl, struct status_change *sc, short flag) +static short status_calc_aspd(struct block_list *bl, struct status_change *sc, short flag) { #ifdef RENEWAL_ASPD int pots = 0, bonus = 0; @@ -6054,7 +6054,7 @@ short status_calc_aspd(struct block_list *bl, struct status_change *sc, short fl #endif } -short status_calc_fix_aspd(struct block_list *bl, struct status_change *sc, int aspd) +static short status_calc_fix_aspd(struct block_list *bl, struct status_change *sc, int aspd) { nullpo_ret(bl); if (!sc || !sc->count) @@ -6074,7 +6074,7 @@ short status_calc_fix_aspd(struct block_list *bl, struct status_change *sc, int /// Calculates an object's ASPD modifier (alters the base amotion value). /// Note that the scale of aspd_rate is 1000 = 100%. -short status_calc_aspd_rate(struct block_list *bl, struct status_change *sc, int aspd_rate) +static short status_calc_aspd_rate(struct block_list *bl, struct status_change *sc, int aspd_rate) { int i; @@ -6217,7 +6217,7 @@ short status_calc_aspd_rate(struct block_list *bl, struct status_change *sc, int return (short)cap_value(aspd_rate,0,SHRT_MAX); } -unsigned short status_calc_dmotion(struct block_list *bl, struct status_change *sc, int dmotion) +static unsigned short status_calc_dmotion(struct block_list *bl, struct status_change *sc, int dmotion) { nullpo_ret(bl); // It has been confirmed on official servers that MvP mobs have no dmotion even without endure @@ -6235,7 +6235,7 @@ unsigned short status_calc_dmotion(struct block_list *bl, struct status_change * return (unsigned short)cap_value(dmotion,0,USHRT_MAX); } -unsigned int status_calc_maxhp(struct block_list *bl, struct status_change *sc, uint64 maxhp) +static unsigned int status_calc_maxhp(struct block_list *bl, struct status_change *sc, uint64 maxhp) { if (!sc || !sc->count) @@ -6315,7 +6315,7 @@ unsigned int status_calc_maxhp(struct block_list *bl, struct status_change *sc, return (unsigned int)cap_value(maxhp, 1, UINT_MAX); } -unsigned int status_calc_maxsp(struct block_list *bl, struct status_change *sc, unsigned int maxsp) +static unsigned int status_calc_maxsp(struct block_list *bl, struct status_change *sc, unsigned int maxsp) { if (!sc || !sc->count) return cap_value(maxsp, 1, UINT_MAX); @@ -6354,7 +6354,7 @@ unsigned int status_calc_maxsp(struct block_list *bl, struct status_change *sc, return cap_value(maxsp, 1, UINT_MAX); } -unsigned char status_calc_element(struct block_list *bl, struct status_change *sc, int element) +static unsigned char status_calc_element(struct block_list *bl, struct status_change *sc, int element) { if(!sc || !sc->count) return element; @@ -6375,7 +6375,7 @@ unsigned char status_calc_element(struct block_list *bl, struct status_change *s return (unsigned char)cap_value(element,0,UCHAR_MAX); } -unsigned char status_calc_element_lv(struct block_list *bl, struct status_change *sc, int lv) +static unsigned char status_calc_element_lv(struct block_list *bl, struct status_change *sc, int lv) { if(!sc || !sc->count) return lv; @@ -6398,7 +6398,7 @@ unsigned char status_calc_element_lv(struct block_list *bl, struct status_change return (unsigned char)cap_value(lv,1,4); } -unsigned char status_calc_attack_element(struct block_list *bl, struct status_change *sc, int element) +static unsigned char status_calc_attack_element(struct block_list *bl, struct status_change *sc, int element) { if(!sc || !sc->count) return element; @@ -6439,7 +6439,7 @@ unsigned char status_calc_attack_element(struct block_list *bl, struct status_ch * @param mode The starting mode. * @return The calculated mode. */ -uint32 status_calc_mode(const struct block_list *bl, const struct status_change *sc, uint32 mode) +static uint32 status_calc_mode(const struct block_list *bl, const struct status_change *sc, uint32 mode) { if (sc == NULL || sc->count == 0) return mode & MD_MASK; @@ -6460,7 +6460,7 @@ uint32 status_calc_mode(const struct block_list *bl, const struct status_change * @param bl The requested bl. * @return The bl's name or NULL if not available. */ -const char *status_get_name(const struct block_list *bl) +static const char *status_get_name(const struct block_list *bl) { nullpo_ret(bl); switch (bl->type) { @@ -6480,12 +6480,12 @@ const char *status_get_name(const struct block_list *bl) } /*========================================== -* Get the class of the current bl -* return -* 0 = fail -* class_id = success -*------------------------------------------*/ -int status_get_class(const struct block_list *bl) + * Get the class of the current bl + * return + * 0 = fail + * class_id = success + *------------------------------------------*/ +static int status_get_class(const struct block_list *bl) { nullpo_ret(bl); switch (bl->type) { @@ -6500,12 +6500,12 @@ int status_get_class(const struct block_list *bl) return 0; } /*========================================== -* Get the base level of the current bl -* return -* 1 = fail -* level = success -*------------------------------------------*/ -int status_get_lv(const struct block_list *bl) + * Get the base level of the current bl + * return + * 1 = fail + * level = success + *------------------------------------------*/ +static int status_get_lv(const struct block_list *bl) { nullpo_ret(bl); switch (bl->type) { @@ -6520,7 +6520,7 @@ int status_get_lv(const struct block_list *bl) return 1; } -struct regen_data *status_get_regen_data(struct block_list *bl) +static struct regen_data *status_get_regen_data(struct block_list *bl) { nullpo_retr(NULL, bl); switch (bl->type) { @@ -6533,7 +6533,7 @@ struct regen_data *status_get_regen_data(struct block_list *bl) } } -struct status_data *status_get_status_data(struct block_list *bl) +static struct status_data *status_get_status_data(struct block_list *bl) { nullpo_retr(&status->dummy, bl); @@ -6554,7 +6554,7 @@ struct status_data *status_get_status_data(struct block_list *bl) } } -struct status_data *status_get_base_status(struct block_list *bl) +static struct status_data *status_get_base_status(struct block_list *bl) { nullpo_retr(NULL, bl); switch (bl->type) { @@ -6578,7 +6578,7 @@ struct status_data *status_get_base_status(struct block_list *bl) } } -defType status_get_def(struct block_list *bl) +static defType status_get_def(struct block_list *bl) { struct unit_data *ud; struct status_data *st = status->get_status_data(bl); @@ -6590,7 +6590,7 @@ defType status_get_def(struct block_list *bl) return cap_value(def, DEFTYPE_MIN, DEFTYPE_MAX); } -unsigned short status_get_speed(struct block_list *bl) +static unsigned short status_get_speed(struct block_list *bl) { nullpo_ret(bl); if (bl->type == BL_NPC) //Only BL with speed data but no status_data [Skotlex] @@ -6598,7 +6598,7 @@ unsigned short status_get_speed(struct block_list *bl) return status->get_status_data(bl)->speed; } -int status_get_party_id(const struct block_list *bl) +static int status_get_party_id(const struct block_list *bl) { nullpo_ret(bl); switch (bl->type) { @@ -6654,7 +6654,7 @@ int status_get_party_id(const struct block_list *bl) return 0; } -int status_get_guild_id(const struct block_list *bl) +static int status_get_guild_id(const struct block_list *bl) { nullpo_ret(bl); switch (bl->type) { @@ -6720,7 +6720,7 @@ int status_get_guild_id(const struct block_list *bl) return 0; } -int status_get_emblem_id(const struct block_list *bl) +static int status_get_emblem_id(const struct block_list *bl) { nullpo_ret(bl); switch (bl->type) { @@ -6782,7 +6782,7 @@ int status_get_emblem_id(const struct block_list *bl) return 0; } -int status_get_mexp(const struct block_list *bl) +static int status_get_mexp(const struct block_list *bl) { nullpo_ret(bl); if (bl->type == BL_MOB) @@ -6792,7 +6792,7 @@ int status_get_mexp(const struct block_list *bl) return 0; } -int status_get_race2(const struct block_list *bl) +static int status_get_race2(const struct block_list *bl) { nullpo_ret(bl); if (bl->type == BL_MOB) @@ -6802,13 +6802,13 @@ int status_get_race2(const struct block_list *bl) return 0; } -int status_isdead(struct block_list *bl) +static int status_isdead(struct block_list *bl) { nullpo_ret(bl); return status->get_status_data(bl)->hp == 0; } -int status_isimmune(struct block_list *bl) +static int status_isimmune(struct block_list *bl) { struct status_change *sc = NULL; nullpo_ret(bl); @@ -6825,7 +6825,7 @@ int status_isimmune(struct block_list *bl) return 0; } -struct view_data *status_get_viewdata(struct block_list *bl) +static struct view_data *status_get_viewdata(struct block_list *bl) { nullpo_retr(NULL, bl); switch (bl->type) { @@ -6840,7 +6840,7 @@ struct view_data *status_get_viewdata(struct block_list *bl) return NULL; } -void status_set_viewdata(struct block_list *bl, int class_) +static void status_set_viewdata(struct block_list *bl, int class_) { struct view_data* vd; nullpo_retv(bl); @@ -6991,7 +6991,7 @@ void status_set_viewdata(struct block_list *bl, int class_) } /// Returns the status_change data of bl or NULL if it doesn't exist. -struct status_change *status_get_sc(struct block_list *bl) +static struct status_change *status_get_sc(struct block_list *bl) { if (bl != NULL) { switch (bl->type) { @@ -7006,7 +7006,7 @@ struct status_change *status_get_sc(struct block_list *bl) return NULL; } -void status_change_init(struct block_list *bl) +static void status_change_init(struct block_list *bl) { struct status_change *sc = status->get_sc(bl); nullpo_retv(sc); @@ -7019,7 +7019,7 @@ void status_change_init(struct block_list *bl) * @see status_change_start for the expected parameters. * @return the adjusted duration based on flag values. */ -int status_get_sc_def(struct block_list *src, struct block_list *bl, enum sc_type type, int rate, int tick, int flag) +static int status_get_sc_def(struct block_list *src, struct block_list *bl, enum sc_type type, int rate, int tick, int flag) { //Percentual resistance: 10000 = 100% Resist //Example: 50% -> sc_def=5000 -> 25%; 5000ms -> tick_def=5000 -> 2500ms @@ -7380,7 +7380,7 @@ int status_get_sc_def(struct block_list *src, struct block_list *bl, enum sc_typ } /* [Ind/Hercules] fast-checkin sc-display array */ -void status_display_add(struct map_session_data *sd, enum sc_type type, int dval1, int dval2, int dval3) +static void status_display_add(struct map_session_data *sd, enum sc_type type, int dval1, int dval2, int dval3) { struct sc_display_entry *entry; int i; @@ -7409,7 +7409,7 @@ void status_display_add(struct map_session_data *sd, enum sc_type type, int dval sd->sc_display[ sd->sc_display_count - 1 ] = entry; } -void status_display_remove(struct map_session_data *sd, enum sc_type type) +static void status_display_remove(struct map_session_data *sd, enum sc_type type) { int i; @@ -7461,7 +7461,7 @@ void status_display_remove(struct map_session_data *sd, enum sc_type type) * @retval 0 if no status change happened. * @retval 1 if the status change was successfully applied. */ -int status_change_start(struct block_list *src, struct block_list *bl, enum sc_type type, int rate, int val1, int val2, int val3, int val4, int tick, int flag) +static int status_change_start(struct block_list *src, struct block_list *bl, enum sc_type type, int rate, int val1, int val2, int val3, int val4, int tick, int flag) { struct map_session_data *sd = NULL; struct status_change* sc; @@ -9728,7 +9728,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t return 1; } -bool status_change_start_unknown_sc(struct block_list *src, struct block_list *bl, enum sc_type type, int calc_flag, int rate, int val1, int val2, int val3, int val4, int tick, int flag) +static bool status_change_start_unknown_sc(struct block_list *src, struct block_list *bl, enum sc_type type, int calc_flag, int rate, int val1, int val2, int val3, int val4, int tick, int flag) { Assert_retr(false, type >= SC_NONE && type < SC_MAX); if (calc_flag == SCB_NONE && status->dbs->SkillChangeTable[type] == 0 && status->dbs->IconChangeTable[type] == 0) { @@ -9739,7 +9739,7 @@ bool status_change_start_unknown_sc(struct block_list *src, struct block_list *b return false; } -void status_change_start_display(struct map_session_data *sd, enum sc_type type, int val1, int val2, int val3, int val4) +static void status_change_start_display(struct map_session_data *sd, enum sc_type type, int val1, int val2, int val3, int val4) { Assert_retv(type >= SC_NONE && type < SC_MAX); @@ -9769,7 +9769,7 @@ void status_change_start_display(struct map_session_data *sd, enum sc_type type, * * @retval val_flag. */ -int status_get_val_flag(enum sc_type type) +static int status_get_val_flag(enum sc_type type) { int val_flag = 0; switch (type) { @@ -9921,7 +9921,7 @@ int status_get_val_flag(enum sc_type type) * * @retval option flag. */ -int status_change_start_set_option(struct block_list *bl, struct status_change* sc, enum sc_type type, int val1, int val2, int val3, int val4) +static int status_change_start_set_option(struct block_list *bl, struct status_change *sc, enum sc_type type, int val1, int val2, int val3, int val4) { int opt_flag = 1; @@ -10111,7 +10111,7 @@ int status_change_start_set_option(struct block_list *bl, struct status_change* * @param bl Status change target bl. * @param type Status change type. */ -void status_change_start_stop_action(struct block_list *bl, enum sc_type type) +static void status_change_start_stop_action(struct block_list *bl, enum sc_type type) { nullpo_retv(bl); switch (type) { @@ -10198,7 +10198,7 @@ void status_change_start_stop_action(struct block_list *bl, enum sc_type type) * @retval false if no status change happened, or the other sc can be started regardless. * @retval true if the status change was successfully applied and the other sc shouldn't be started. */ -bool status_end_sc_before_start(struct block_list *bl, struct status_data *st, struct status_change* sc, enum sc_type type, int undead_flag, int val1, int val2, int val3, int val4) +static bool status_end_sc_before_start(struct block_list *bl, struct status_data *st, struct status_change *sc, enum sc_type type, int undead_flag, int val1, int val2, int val3, int val4) { nullpo_retr(true, bl); nullpo_retr(true, st); @@ -10479,7 +10479,7 @@ bool status_end_sc_before_start(struct block_list *bl, struct status_data *st, s * @retval true if boss resist. * @retval false if boss not resist. */ -bool status_is_boss_resist_sc(enum sc_type type) +static bool status_is_boss_resist_sc(enum sc_type type) { if (type >= SC_COMMON_MIN && type <= SC_COMMON_MAX) return true; @@ -10544,7 +10544,7 @@ bool status_is_boss_resist_sc(enum sc_type type) * @retval true if immune resist. * @retval false if not immune resist. */ -bool status_is_immune_to_status(struct status_change* sc, enum sc_type type) +static bool status_is_immune_to_status(struct status_change *sc, enum sc_type type) { nullpo_retr(true, sc); if (sc->data[SC_REFRESH]) { @@ -10618,15 +10618,15 @@ bool status_is_immune_to_status(struct status_change* sc, enum sc_type type) } /*========================================== -* Ending all status except those listed. -* @TODO maybe usefull for dispel instead reseting a liste there. -* type: -* 0 - PC killed -> Place here statuses that do not dispel on death. -* 1 - If for some reason status_change_end decides to still keep the status when quitting. -* 2 - Do clif -* 3 - Do not remove some permanent/time-independent effects -*------------------------------------------*/ -int status_change_clear(struct block_list* bl, int type) + * Ending all status except those listed. + * @TODO maybe usefull for dispel instead reseting a liste there. + * type: + * 0 - PC killed -> Place here statuses that do not dispel on death. + * 1 - If for some reason status_change_end decides to still keep the status when quitting. + * 2 - Do clif + * 3 - Do not remove some permanent/time-independent effects + *------------------------------------------*/ +static int status_change_clear(struct block_list *bl, int type) { struct status_change* sc; int i; @@ -10683,9 +10683,9 @@ int status_change_clear(struct block_list* bl, int type) } /*========================================== -* Special condition we want to effectuate, check before ending a status. -*------------------------------------------*/ -int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const char* file, int line) + * Special condition we want to effectuate, check before ending a status. + *------------------------------------------*/ +static int status_change_end_(struct block_list *bl, enum sc_type type, int tid, const char *file, int line) { struct map_session_data *sd; struct status_change *sc; @@ -11428,7 +11428,8 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const return 1; } -int kaahi_heal_timer(int tid, int64 tick, int id, intptr_t data) { +static int kaahi_heal_timer(int tid, int64 tick, int id, intptr_t data) +{ struct block_list *bl; struct status_change *sc; struct status_change_entry *sce; @@ -11460,10 +11461,10 @@ int kaahi_heal_timer(int tid, int64 tick, int id, intptr_t data) { } /*========================================== -* For recusive status, like for each 5s we drop sp etc. -* Reseting the end timer. -*------------------------------------------*/ -int status_change_timer(int tid, int64 tick, int id, intptr_t data) + * For recusive status, like for each 5s we drop sp etc. + * Reseting the end timer. + *------------------------------------------*/ +static int status_change_timer(int tid, int64 tick, int id, intptr_t data) { enum sc_type type = (sc_type)data; struct block_list *bl; @@ -12339,9 +12340,9 @@ int status_change_timer(int tid, int64 tick, int id, intptr_t data) } /*========================================== -* Foreach iteration of repetitive status -*------------------------------------------*/ -int status_change_timer_sub(struct block_list* bl, va_list ap) + * Foreach iteration of repetitive status + *------------------------------------------*/ +static int status_change_timer_sub(struct block_list *bl, va_list ap) { struct status_change* tsc; @@ -12417,10 +12418,17 @@ int status_change_timer_sub(struct block_list* bl, va_list ap) return 0; } -int status_get_total_def(struct block_list *src) { return status->get_status_data(src)->def2 + (short)status->get_def(src); } -int status_get_total_mdef(struct block_list *src) { return status->get_status_data(src)->mdef2 + (short)status_get_mdef(src); } +static int status_get_total_def(struct block_list *src) +{ + return status->get_status_data(src)->def2 + (short)status->get_def(src); +} + +static int status_get_total_mdef(struct block_list *src) +{ + return status->get_status_data(src)->mdef2 + (short)status_get_mdef(src); +} -int status_get_weapon_atk(struct block_list *bl, struct weapon_atk *watk, int flag) +static int status_get_weapon_atk(struct block_list *bl, struct weapon_atk *watk, int flag) { #ifdef RENEWAL int min = 0, max = 0; @@ -12483,13 +12491,13 @@ int status_get_weapon_atk(struct block_list *bl, struct weapon_atk *watk, int fl } /** -* Get bl's matk_max and matk_min values depending on flag -* @param flag -* 0 - Get MATK -* 1 - Get MATK w/o SC bonuses -* 3 - Get MATK w/o EATK & SC bonuses -**/ -void status_get_matk_sub(struct block_list *bl, int flag, unsigned short *matk_max, unsigned short *matk_min) + * Get bl's matk_max and matk_min values depending on flag + * @param flag + * 0 - Get MATK + * 1 - Get MATK w/o SC bonuses + * 3 - Get MATK w/o EATK & SC bonuses + */ +static void status_get_matk_sub(struct block_list *bl, int flag, unsigned short *matk_max, unsigned short *matk_min) { struct status_data *st; struct status_change *sc; @@ -12601,9 +12609,9 @@ void status_get_matk_sub(struct block_list *bl, int flag, unsigned short *matk_m #undef status_get_homluk /** -* Gets a random matk value depending on min matk and max matk -**/ -unsigned short status_get_rand_matk(unsigned short matk_max, unsigned short matk_min) + * Gets a random matk value depending on min matk and max matk + */ +static unsigned short status_get_rand_matk(unsigned short matk_max, unsigned short matk_min) { if ( matk_max > matk_min ) return matk_min + rnd() % (matk_max - matk_min); @@ -12612,17 +12620,17 @@ unsigned short status_get_rand_matk(unsigned short matk_max, unsigned short matk } /** -* Get bl's matk value depending on flag -* @param flag [malufett] -* 1 - Get MATK w/o SC bonuses -* 2 - Get modified MATK -* 3 - Get MATK w/o eATK & SC bonuses -* @retval 1 failure -* @retval MATK success -* -* Shouldn't change _any_ value! [Panikon] -**/ -int status_get_matk(struct block_list *bl, int flag) + * Get bl's matk value depending on flag + * @param flag [malufett] + * 1 - Get MATK w/o SC bonuses + * 2 - Get modified MATK + * 3 - Get MATK w/o eATK & SC bonuses + * @retval 1 failure + * @retval MATK success + * + * Shouldn't change _any_ value! [Panikon] + */ +static int status_get_matk(struct block_list *bl, int flag) { struct status_data *st; unsigned short matk_max, matk_min; @@ -12649,9 +12657,9 @@ int status_get_matk(struct block_list *bl, int flag) } /** -* Updates bl's MATK values -**/ -void status_update_matk(struct block_list *bl) + * Updates bl's MATK values + */ +static void status_update_matk(struct block_list *bl) { struct status_data *st; struct status_change *sc; @@ -12676,11 +12684,11 @@ void status_update_matk(struct block_list *bl) } /*========================================== -* Clears buffs/debuffs of a character. -* type&1 -> buffs, type&2 -> debuffs -* type&4 -> especific debuffs(implemented with refresh) -*------------------------------------------*/ -int status_change_clear_buffs (struct block_list* bl, int type) + * Clears buffs/debuffs of a character. + * type&1 -> buffs, type&2 -> debuffs + * type&4 -> especific debuffs(implemented with refresh) + *------------------------------------------*/ +static int status_change_clear_buffs(struct block_list *bl, int type) { int i; struct status_change *sc= status->get_sc(bl); @@ -12742,7 +12750,7 @@ int status_change_clear_buffs (struct block_list* bl, int type) return 0; } -int status_change_spread(struct block_list *src, struct block_list *bl) +static int status_change_spread(struct block_list *src, struct block_list *bl) { int i, flag = 0; struct status_change *sc = status->get_sc(src); @@ -12833,7 +12841,7 @@ int status_change_spread(struct block_list *src, struct block_list *bl) } //Natural regen related stuff. -int status_natural_heal(struct block_list* bl, va_list args) +static int status_natural_heal(struct block_list *bl, va_list args) { struct regen_data *regen; struct status_data *st; @@ -13021,7 +13029,7 @@ int status_natural_heal(struct block_list* bl, va_list args) } //Natural heal main timer. -int status_natural_heal_timer(int tid, int64 tick, int id, intptr_t data) +static int status_natural_heal_timer(int tid, int64 tick, int id, intptr_t data) { // This difference is always positive and lower than UINT_MAX (~24 days) status->natural_heal_diff_tick = (unsigned int)cap_value(DIFF_TICK(tick,status->natural_heal_prev_tick), 0, UINT_MAX); @@ -13031,12 +13039,12 @@ int status_natural_heal_timer(int tid, int64 tick, int id, intptr_t data) } /** -* Get the chance to upgrade a piece of equipment. -* @param wlv The weapon type of the item to refine (see see enum refine_type) -* @param refine The target refine level -* @return The chance to refine the item, in percent (0~100) -**/ -int status_get_refine_chance(enum refine_type wlv, int refine, enum refine_chance_type type) + * Get the chance to upgrade a piece of equipment. + * @param wlv The weapon type of the item to refine (see see enum refine_type) + * @param refine The target refine level + * @return The chance to refine the item, in percent (0~100) + */ +static int status_get_refine_chance(enum refine_type wlv, int refine, enum refine_chance_type type) { Assert_ret((int)wlv >= REFINE_TYPE_ARMOR && wlv < REFINE_TYPE_MAX); @@ -13049,7 +13057,7 @@ int status_get_refine_chance(enum refine_type wlv, int refine, enum refine_chanc return status->dbs->refine_info[wlv].chance[type][refine]; } -int status_get_sc_type(sc_type type) +static int status_get_sc_type(sc_type type) { if( type <= SC_NONE || type >= SC_MAX ) @@ -13058,7 +13066,7 @@ int status_get_sc_type(sc_type type) return status->dbs->sc_conf[type]; } -void status_read_job_db_sub(int idx, const char *name, struct config_setting_t *jdb) +static void status_read_job_db_sub(int idx, const char *name, struct config_setting_t *jdb) { struct config_setting_t *temp = NULL; int i32 = 0; @@ -13288,14 +13296,15 @@ void status_read_job_db_sub(int idx, const char *name, struct config_setting_t * } } +/* [malufett/Hercules] */ /*------------------------------------------ -* DB reading. -* job_db.conf - weight, hp, sp, aspd -* job_db2.txt - job level stat bonuses -* size_fix.txt - size adjustment table for weapons -* refine_db.txt - refining data table -*------------------------------------------*/ -void status_read_job_db(void) /* [malufett/Hercules] */ + * DB reading. + * job_db.conf - weight, hp, sp, aspd + * job_db2.txt - job level stat bonuses + * size_fix.txt - size adjustment table for weapons + * refine_db.txt - refining data table + *------------------------------------------*/ +static void status_read_job_db(void) { int i = 0; struct config_t job_db_conf; @@ -13326,7 +13335,7 @@ void status_read_job_db(void) /* [malufett/Hercules] */ libconfig->destroy(&job_db_conf); } -bool status_readdb_job2(char* fields[], int columns, int current) +static bool status_readdb_job2(char *fields[], int columns, int current) { int idx, class, i; @@ -13346,7 +13355,7 @@ bool status_readdb_job2(char* fields[], int columns, int current) return true; } -bool status_readdb_sizefix(char* fields[], int columns, int current) +static bool status_readdb_sizefix(char *fields[], int columns, int current) { unsigned int i; @@ -13370,7 +13379,7 @@ bool status_readdb_sizefix(char* fields[], int columns, int current) * validation errors. * @return # of the validated entry, or 0 in case of failure. */ -int status_readdb_refine_libconfig_sub(struct config_setting_t *r, const char *name, const char *source) +static int status_readdb_refine_libconfig_sub(struct config_setting_t *r, const char *name, const char *source) { struct config_setting_t *rate = NULL; int type = REFINE_TYPE_ARMOR, bonus_per_level = 0, rnd_bonus_v = 0, rnd_bonus_lv = 0; @@ -13491,7 +13500,7 @@ int status_readdb_refine_libconfig_sub(struct config_setting_t *r, const char *n * @param *filename File name, relative to the database path. * @return The number of found entries. */ -int status_readdb_refine_libconfig(const char *filename) +static int status_readdb_refine_libconfig(const char *filename) { bool duplicate[REFINE_TYPE_MAX]; struct config_t refine_db_conf; @@ -13523,7 +13532,7 @@ int status_readdb_refine_libconfig(const char *filename) return count; } -bool status_readdb_scconfig(char* fields[], int columns, int current) +static bool status_readdb_scconfig(char *fields[], int columns, int current) { int val = 0; char* type = fields[0]; @@ -13549,7 +13558,7 @@ bool status_readdb_scconfig(char* fields[], int columns, int current) * size_fixe.txt * refine_db.txt **/ -int status_readdb(void) +static int status_readdb(void) { int i, j; @@ -13590,9 +13599,9 @@ int status_readdb(void) } /*========================================== -* Status db init and destroy. -*------------------------------------------*/ -int do_init_status(bool minimal) + * Status db init and destroy. + *------------------------------------------*/ +static int do_init_status(bool minimal) { if (minimal) return 0; @@ -13609,16 +13618,16 @@ int do_init_status(bool minimal) return 0; } -void do_final_status(void) +static void do_final_status(void) { ers_destroy(status->data_ers); } /*===================================== -* Default Functions : status.h -* Generated by HerculesInterfaceMaker -* created by Susu -*-------------------------------------*/ + * Default Functions : status.h + * Generated by HerculesInterfaceMaker + * created by Susu + *-------------------------------------*/ void status_defaults(void) { status = &status_s; -- cgit v1.2.3-70-g09d2