From 97162fc3c49631a054532b3ad135cbf24198010f Mon Sep 17 00:00:00 2001 From: skotlex Date: Tue, 25 Apr 2006 20:47:26 +0000 Subject: - When battle_damage's flag is &2, the flag 3 is passed to mob_damage so that it won't give exp nor items. NPC_SUICIDE was updated to reflect this. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6282 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/skill.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/skill.c') diff --git a/src/map/skill.c b/src/map/skill.c index 678aaac42..e1f5b52ac 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -4910,7 +4910,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in case NPC_SUICIDE: /* Ž©Œˆ */ clif_skill_nodamage(src,bl,skillid,skilllv,1); - battle_damage(NULL, src,status_get_hp(src),0,3); //Suicidal Mobs should give neither exp (flag&1) not items (flag&2) [Skotlex] + battle_damage(NULL, src,status_get_hp(src),0,3); //Suicidal Mobs should give neither exp nor items. (flag&2 passed to battle_damage) [Skotlex] break; case NPC_SUMMONSLAVE: /* Žè‰º?¢Š« */ -- cgit v1.2.3-70-g09d2