From 818823f51d1c995883568200f0de791ee42b3e48 Mon Sep 17 00:00:00 2001 From: csnv Date: Sat, 6 Sep 2014 17:44:16 +0200 Subject: Fix ASPD bonus with some skills Bug introduced in ca9b662d436d16c4ea5244cef51a2fb41eccf23d --- src/map/skill.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/map/skill.c') diff --git a/src/map/skill.c b/src/map/skill.c index 94aa32599..73a51bfaf 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -11021,6 +11021,7 @@ struct skill_unit_group* skill_unitsetting(struct block_list *src, uint16 skill_ val1 = 10 + skill_lv + (st->agi/10); // ASPD increase if(sd) val1 += (pc->checkskill(sd,BA_MUSICALLESSON) + 1) / 2; + val1 *= 10; // ASPD works with 1000 as 100% break; case DC_FORTUNEKISS: val1 = 10+skill_lv+(st->luk/10); // Critical increase -- cgit v1.2.3-70-g09d2