From 91fff27a22dc850eeb81d72ce42a03cba0e4e9b1 Mon Sep 17 00:00:00 2001 From: Kenpachi Developer Date: Wed, 8 Apr 2020 04:22:10 +0200 Subject: Prevent SC_NO_SWITCH_EQUIP from falsely being recognized as unknown status change --- src/map/skill.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/skill.c') diff --git a/src/map/skill.c b/src/map/skill.c index 3dccf7a9e..cc769108e 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -11296,7 +11296,7 @@ static int skill_castend_pos2(struct block_list *src, int x, int y, uint16 skill FALLTHROUGH case GS_GROUNDDRIFT: //Ammo should be deleted right away. if ( skill_id == WM_SEVERE_RAINSTORM ) - sc_start(src,src,SC_NO_SWITCH_EQUIP,100,0,skill->get_time(skill_id,skill_lv)); + sc_start(src, src, type, 100, 0, skill->get_time(skill_id, skill_lv)); skill->unitsetting(src,skill_id,skill_lv,x,y,0); break; case WZ_ICEWALL: -- cgit v1.2.3-70-g09d2