From 2685644efe22ad7b250d1c3de02141993f287d38 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Thu, 9 Feb 2012 03:09:25 +0000 Subject: Added some renewal behaviors of skills from bugreport:5302 (all under renewal mode) - Venom Splasher no longer requires target to be at 3/4 or lower health to work. - Deluge, Volcano and Violent Gale no longer require user to be of it's specific armor property to receive it's bonus. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15555 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/skill.c | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) (limited to 'src/map/skill.c') diff --git a/src/map/skill.c b/src/map/skill.c index 5b931e99f..b060e7db5 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -6224,7 +6224,14 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in break; case AS_SPLASHER: - if(tstatus->mode&MD_BOSS || tstatus-> hp > tstatus->max_hp*3/4) { + if(tstatus->mode&MD_BOSS + /** + * Renewal dropped the 3/4 hp requirement + **/ + #if isOFF(REMODE) + || tstatus-> hp > tstatus->max_hp*3/4 + #endif + ) { if (sd) clif_skill_fail(sd,skillid,USESKILL_FAIL_LEVEL,0); map_freeblock_unlock(); return 1; -- cgit v1.2.3-70-g09d2