From 51680d33aa582128f94a6091fba2e203ebba8faa Mon Sep 17 00:00:00 2001 From: ultramage Date: Thu, 31 Jul 2008 05:37:40 +0000 Subject: Removed the mob controller system, now a customization (see topic:194375). The system consists of * script command to spawn a controlled mob * script commands to attach npcs to such mobs and manipulate their AI * a page of documentation for these commands * callbacks at various source code locations that invoke the attached npcs * two npc examples git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13021 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/npc.h | 1 - 1 file changed, 1 deletion(-) (limited to 'src/map/npc.h') diff --git a/src/map/npc.h b/src/map/npc.h index d6b27491d..b2fd2954f 100644 --- a/src/map/npc.h +++ b/src/map/npc.h @@ -80,7 +80,6 @@ struct npc_data { #ifdef PCRE_SUPPORT void npc_chat_finalize(struct npc_data* nd); -int mob_chat_sub(struct block_list* bl, va_list ap); #endif //Script NPC events. -- cgit v1.2.3-70-g09d2