From 3d6011c46f2f556aa0b9ad41c9e6139ba687e90d Mon Sep 17 00:00:00 2001 From: skotlex Date: Thu, 9 Mar 2006 16:54:36 +0000 Subject: - Moved a bunch of sc_effects that should be cancelled on hit from mob_damage/pc_damage to battle_damage. - Changed ITEM_NAME_LENGTH to 50. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5533 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/mob.c | 9 --------- 1 file changed, 9 deletions(-) (limited to 'src/map/mob.c') diff --git a/src/map/mob.c b/src/map/mob.c index 5a0b7d422..2b267f201 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -2308,15 +2308,6 @@ int mob_damage(struct block_list *src,struct mob_data *md,int damage,int type) return 0; } - if(md->sc.count) { - if(md->sc.data[SC_CONFUSION].timer != -1) - status_change_end(&md->bl, SC_CONFUSION, -1); - if(md->sc.data[SC_HIDING].timer != -1) - status_change_end(&md->bl, SC_HIDING, -1); - if(md->sc.data[SC_CLOAKING].timer != -1) - status_change_end(&md->bl, SC_CLOAKING, -1); - } - if(damage > max_hp>>2) skill_stop_dancing(&md->bl); -- cgit v1.2.3-70-g09d2