From f4edc7e4431b929acc62e4c2427e815ba9d69779 Mon Sep 17 00:00:00 2001 From: skotlex Date: Wed, 6 Dec 2006 18:21:32 +0000 Subject: - Cleaned up the implementation of map_foreachinmovearea so that the number of arguments passed is less. - Moved setting a mob's chase/attack states from the mob_ai to unit_attack and unit_walktobl. - Cleaned the change-target/cast-sensor code to account for the new mob modes. - Cleaned up a bit the mob ai sub hard function. - Made the monster_active_enable config setting take effect on mob load. - Updated the doc explaining mob modes. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9422 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/map.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/map.h') diff --git a/src/map/map.h b/src/map/map.h index 2f61a07d5..5bf9ab006 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -1327,7 +1327,7 @@ int map_foreachinshootrange(int (*)(struct block_list*,va_list),struct block_lis int map_foreachinarea(int (*)(struct block_list*,va_list),int,int,int,int,int,int,...); // -- moonsoul (added map_foreachincell) int map_foreachincell(int (*)(struct block_list*,va_list),int,int,int,int,...); -int map_foreachinmovearea(int (*)(struct block_list*,va_list),int,int,int,int,int,int,int,int,...); +int map_foreachinmovearea(int (*)(struct block_list*,va_list),struct block_list*,int,int,int,int,...); int map_foreachinpath(int (*func)(struct block_list*,va_list),int m,int x0,int y0,int x1,int y1,int range,int type,...); // Celest int map_foreachinmap(int (*)(struct block_list*,va_list),int,int,...); int map_countnearpc(int,int,int); -- cgit v1.2.3-60-g2f50