From 1042e9919f18d4aac21583a675d28758ba233e03 Mon Sep 17 00:00:00 2001 From: Dastgir Date: Tue, 10 Dec 2019 12:44:51 +0530 Subject: Changed logic of skill_get_index skill_get_index can be edited easily to add custom skills --- src/common/mmo.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/common/mmo.h') diff --git a/src/common/mmo.h b/src/common/mmo.h index ed74f11df..f4cf92508 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -218,7 +218,7 @@ #define MAX_FAME 1000000000 #define MAX_CART 100 #ifndef MAX_SKILL_DB -#define MAX_SKILL_DB 1510 ///< Maximum number of skills in the skill DB (compacted array size) +#define MAX_SKILL_DB 1314 ///< Maximum number of skills in the skill DB (compacted array size) #endif #ifndef MAX_SKILL_ID #define MAX_SKILL_ID 10015 // [Ind/Hercules] max used skill ID -- cgit v1.2.3-70-g09d2