From 1a6bb87686dd770b3f072fb5d687ba71ff29c51a Mon Sep 17 00:00:00 2001 From: Haru Date: Mon, 16 Nov 2015 02:40:31 +0100 Subject: Standardized header in scripts (part 9) - Now including GPL-compliant license/copyright info - Restored some missing copyrights - Quest scripts folders Signed-off-by: Haru --- npc/quests/quests_moscovia.txt | 290 ++++++++++++++--------------------------- 1 file changed, 101 insertions(+), 189 deletions(-) (limited to 'npc/quests/quests_moscovia.txt') diff --git a/npc/quests/quests_moscovia.txt b/npc/quests/quests_moscovia.txt index 2ae62a0ae..a0fa9d941 100644 --- a/npc/quests/quests_moscovia.txt +++ b/npc/quests/quests_moscovia.txt @@ -1,40 +1,54 @@ -//===== Hercules Script ====================================== +//================= Hercules Script ======================================= +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2012-2015 Hercules Dev Team +//= Copyright (C) Lemongrass +//= Copyright (C) Euphy +//= Copyright (C) Joseph +//= Copyright (C) L0ne_W0lf +//= Copyright (C) Gepard +//= Copyright (C) brianluau +//= Copyright (C) Kisuka +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see . +//========================================================================= //= Moscovia Quests -//===== By: ================================================== -//= Kisuka -//===== Current Version: ===================================== -//= 2.3 -//===== File Encoding ======================================== +//================= File Encoding ========================================= //= CP-949 (EUC-KR compatible). Do NOT read/save it as UTF-8. -//===== Description: ========================================= +//= -If the encoding is correct, the next three lines have the same length- +//= ============ กฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤ ============ +//= ============ ============================================= ============ +//= ============ กมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกม ============ +//================= Description =========================================== //= Quests for Moscovia. -//= The Moving Island, Help Mikhail, Acorn Exchange, -//= Banish Winter, Shafka Hat, Koshei the Immortal. -//===== Additional Comments: ================================= -//= 1.0 First version. [Kisuka] -//= 1.1 Small fixes on The Moving Island. [Kisuka] -//= 1.2 Fixed a "player not attached" error. [brianluau] -//= 1.3 Replaced occurrences of PcName. [brianluau] -//= 1.4 Added 'Koshei the Immortal' quest. [Kisuka] -//= 1.5 Fixes to 'Koshei the Immortal' quest. [Kisuka] -//= 1.6 Added 'tides' to Ibanoff & Fixed time check for Marozka. [Kisuka] -//= 1.7 Fixes on donpcevents and fixed some left over aegis stuff. [Kisuka] -//= 1.8 Fixed some condition checks. [Gepard] -//= 1.9 Corrected NPC counting mobs for the wrong NPC. (bugreport:4736) [L0ne_W0lf] -//= 2.0 Optimized. [Joseph] -//= 2.0a Bug fixes. [Euphy] -//= 2.0b Bug fixes. [Lemongrass] -//= 2.1 Fixed incorrect use of 'close'. [Joseph] -//= 2.2 Updated RE/Pre-RE EXP. [Euphy] -//= 2.3 Added GM management NPC. [Euphy] -//============================================================ - -// The Moving Island :: mos_whale_edq -//============================================================ - -//---------------------------------------------------------------------------- -// Berbayeff - Starting Point -//---------------------------------------------------------------------------- +//= The Moving Island, Help Mikhail, Acorn Exchange, Banish Winter, Shafka +//= Hat, Koshei the Immortal. +//================= Current Version ======================================= +//= 2.3 +//========================================================================= + +//== The Moving Island :: mos_whale_edq ==================== + +//- Berbayeff - Starting Point - moscovia,171,71,3 script Berbayeff#npc 4_M_RUSMAN2,{ if (!mos_whale_edq) { emotion e_an; @@ -248,9 +262,7 @@ moscovia,171,71,3 script Berbayeff#npc 4_M_RUSMAN2,{ close; } -//---------------------------------------------------------------------------- -// Bulletin Board - List Tide Times -//---------------------------------------------------------------------------- +//- Bulletin Board - List Tide Times - moscovia,135,52,0 script Bulletin Board#npc 2_BULLETIN_BOARD,{ mes "[Charabel Schedule]"; mes "NOTICE, due to the varying"; @@ -268,9 +280,7 @@ moscovia,135,52,0 script Bulletin Board#npc 2_BULLETIN_BOARD,{ close; } -//---------------------------------------------------------------------------- -// Mr. Ibanoff - Docks -//---------------------------------------------------------------------------- +//- Mr. Ibanoff - Docks - moscovia,135,49,5 script Mr. Ibanoff#npc 4_M_RUSBALD,{ if (mos_whale_edq == 0) { mes "[Mr. Ibanoff]"; @@ -780,9 +790,7 @@ moscovia,135,49,5 script Mr. Ibanoff#npc 4_M_RUSBALD,{ close; } -//---------------------------------------------------------------------------- -// Mr. Ibanoff - Ship -//---------------------------------------------------------------------------- +//- Mr. Ibanoff - Ship - mosk_ship,98,110,3 script Mr. Ibanoff#npc2 4_M_RUSBALD,{ if (mos_whale_edq == 4) { mes "[Mr. Ibanoff]"; @@ -983,9 +991,7 @@ S_D_2: close; } -//---------------------------------------------------------------------------- -// Rudder -//---------------------------------------------------------------------------- +//- Rudder - mosk_ship,101,111,4 script rudder#ship HIDDEN_NPC,{ if (mos_whale_edq == 5) { callsub S_Rud1,1,0; @@ -1172,9 +1178,7 @@ S_Rud1: close; } -//---------------------------------------------------------------------------- -// Aged Stranger - Whale Island -//---------------------------------------------------------------------------- +//- Aged Stranger - Whale Island - mosk_fild01,86,104,3 script Aged Stranger#npc 4_M_GUSLIMAN,{ if ((MaxWeight-Weight) < 2000) { mes "[Aged Stranger]"; @@ -1808,9 +1812,7 @@ S_AS_3: return; } -//---------------------------------------------------------------------------- -// Csar Alexsay III - Moscovia Palace -//---------------------------------------------------------------------------- +//- Csar Alexsay III - Moscovia Palace - mosk_in,131,92,3 script Csar Alexsay III#npc 4_M_RUSKING,{ if ((MaxWeight-Weight) < 2000) { mes "[Csar Alexsay III]"; @@ -2343,9 +2345,7 @@ mosk_in,131,92,3 script Csar Alexsay III#npc 4_M_RUSKING,{ close; } -//---------------------------------------------------------------------------- -// Prime Minister Dmitree - Moscovia Palace -//---------------------------------------------------------------------------- +//- Prime Minister Dmitree - Moscovia Palace - mosk_in,127,89,3 script Prime Minister Dmitree#m 4_M_RUSMAN1,{ if (mos_nowinter > 11 && mos_nowinter < 14) { mes "[Prime Minister Dmitree]"; @@ -2467,9 +2467,7 @@ mosk_in,127,89,3 script Prime Minister Dmitree#m 4_M_RUSMAN1,{ close; } -//---------------------------------------------------------------------------- -// Island Trigger - Docks -//---------------------------------------------------------------------------- +//- Island Trigger - Docks - moscovia,136,46,4 script Find#ship CLEAR_NPC,4,4,{ end; @@ -2519,10 +2517,7 @@ OnTouch: close; } -//---------------------------------------------------------------------------- -// Triggers -//---------------------------------------------------------------------------- - +//- Triggers - mosk_ship,1,1,4 script Baehideun#ship -1,{ OnInit: $@mos1_edq = 0; @@ -2629,12 +2624,9 @@ mosk_ship,3,3,4 duplicate(Baehideun#main) Baehideun2#ship -1 mosk_ship,5,5,4 duplicate(Baehideun#main) Baehideun3#ship -1 mosk_ship,15,15,4 duplicate(Baehideun#main) Baehideun4#ship -1 -// Help Mikhail :: mos_swan & mos_swan_pt2 -//============================================================ +//== Help Mikhail :: mos_swan & mos_swan_pt2 =============== -//---------------------------------------------------------------------------- -// Gallina - Starting Point -//---------------------------------------------------------------------------- +//- Gallina - Starting Point - function script F_MOS_1 { mes "[Gallina]"; mes "Oh, where the heck is he?"; @@ -2769,9 +2761,7 @@ mosk_in,144,279,5 script Gallina#mos 4_F_RUSWOMAN1,{ close; } -//---------------------------------------------------------------------------- -// Anna - Sister -//---------------------------------------------------------------------------- +//- Anna - Sister - mosk_in,148,274,1 script Anna#mos 4_F_RUSCHILD,{ if (!mos_swan) { callfunc("F_MOS_1"); @@ -2951,9 +2941,7 @@ mosk_in,148,274,1 script Anna#mos 4_F_RUSCHILD,{ close; } -//---------------------------------------------------------------------------- -// Bed -//---------------------------------------------------------------------------- +//- Bed - mosk_in,136,279,3 script Bed#mos1 HIDDEN_NPC,{ mes "- There are sheets and a pillow which seem so neat and soft that I'll probably fall asleep as soon as I lie down on them. -"; if (mos_swan != 11) close; @@ -2976,9 +2964,7 @@ mosk_in,136,279,3 script Bed#mos1 HIDDEN_NPC,{ mosk_in,161,279,3 duplicate(Bed#mos1) Bed#mos2 HIDDEN_NPC -//---------------------------------------------------------------------------- -// Fire pot + Mikhail -//---------------------------------------------------------------------------- +//- Fire pot + Mikhail - mosk_in,205,268,3 script Fire pot#mos HIDDEN_NPC,{ if (!mos_swan) { mes "- It's a fire pot to heat the room or bake something -"; @@ -3168,9 +3154,7 @@ OnEnable: end; } -//---------------------------------------------------------------------------- -// Sticky Herb Tree Inn NPCs -//---------------------------------------------------------------------------- +//- Sticky Herb Tree Inn NPCs - mosk_in,135,191,5 script Landlord#mos 4_F_RUSWOMAN3,{ mes "[Landlord]"; mes "Oh, welcome to the Inn 'Sticky Herb Tree'."; @@ -3727,9 +3711,7 @@ OnTouch: close; } -//---------------------------------------------------------------------------- -// Swamp -//---------------------------------------------------------------------------- +//- Swamp - mosk_dun03,153,90,3 script Bubbling Swamp#mos1 CLEAR_NPC,{ if ((MaxWeight-Weight) < 2000) { mes "- Your bag is very heavy today -"; @@ -3777,9 +3759,7 @@ mosk_dun03,153,90,3 script Bubbling Swamp#mos1 CLEAR_NPC,{ close; } -//---------------------------------------------------------------------------- -// Larissa - Hotcake Quests -//---------------------------------------------------------------------------- +//- Larissa - Hotcake Quests - mosk_in,211,259,5 script Larissa#mos_01 4_F_RUSWOMAN2,{ if ((MaxWeight-Weight) < 2000) { mes "- Please stop here !! -"; @@ -3943,12 +3923,9 @@ mosk_in,211,259,5 script Larissa#mos_01 4_F_RUSWOMAN2,{ close; } -// Acorn Exchange :: mos_squirrel -//============================================================ +//== Acorn Exchange :: mos_squirrel ======================== -//---------------------------------------------------------------------------- -// Acorn Dealer - Sells Acorns -//---------------------------------------------------------------------------- +//- Acorn Dealer - Sells Acorns - moscovia,208,182,7 script Acorn Dealer#mos 4_M_RUSMAN1,{ mes "[Acorn Dealer]"; mes "We have very fresh acorns. Everyone will like them!"; @@ -4008,9 +3985,7 @@ moscovia,208,182,7 script Acorn Dealer#mos 4_M_RUSMAN1,{ close; } -//---------------------------------------------------------------------------- -// Big Squirrel - Trade Acorns for Gems -//---------------------------------------------------------------------------- +//- Big Squirrel - Trade Acorns for Gems - - script Squirrel#mos_main -1,{ if (compare(strnpcinfo(0),"mos_sq")) end; OnTouch: @@ -4124,12 +4099,9 @@ S_BS_1: mosk_fild01,113,108,3 duplicate(Squirrel#mos_main) Big Squirrel#mos HIDDEN_NPC mosk_fild01,113,108,5 duplicate(Squirrel#mos_main) #mos_sq COCO,2,2 -// Banish Winter :: mos_nowinter -//============================================================ +//== Banish Winter :: mos_nowinter ========================= -//---------------------------------------------------------------------------- -// Baba Yaga, the Horrible - Starting Point -//---------------------------------------------------------------------------- +//- Baba Yaga, the Horrible - Starting Point - mosk_in,215,46,5 script #babayaga -1,7,7,{ end; OnTouch: @@ -4961,9 +4933,7 @@ S_BY_1: close; } -//---------------------------------------------------------------------------- -// Book -//---------------------------------------------------------------------------- +//- Book - mosk_in,217,45,0 script #book_russia HIDDEN_NPC,{ if (mos_nowinter == 15) { mes "-Beside the pot,"; @@ -5208,9 +5178,7 @@ mosk_in,217,45,0 script #book_russia HIDDEN_NPC,{ close; } -//---------------------------------------------------------------------------- -// Mixing Pot -//---------------------------------------------------------------------------- +//- Mixing Pot - mosk_in,221,43,0 script #bowl HIDDEN_NPC,{ if (mos_nowinter != 16) end; mes "-It is a very dirty pot."; @@ -5482,9 +5450,7 @@ mosk_in,221,43,0 script #bowl HIDDEN_NPC,{ } } -//---------------------------------------------------------------------------- -// Center of Town -//---------------------------------------------------------------------------- +//- Center of Town - moscovia,224,190,0 script #nowinterplz CLEAR_NPC,{ if (mos_nowinter != 19) end; if (countitem(7765)) { @@ -5522,9 +5488,7 @@ moscovia,224,190,0 script #nowinterplz CLEAR_NPC,{ close; } -//---------------------------------------------------------------------------- -// Villagers -//---------------------------------------------------------------------------- +//- Villagers - moscovia,252,203,5 script A Little Girl#mos1 4_F_RUSCHILD,{ if (mos_nowinter == 10) { if (mos_kid == 1) { @@ -6320,9 +6284,7 @@ moscovia,228,80,3 script A Little Boy#mos16 4_M_RUSCHILD,{ close; } -//---------------------------------------------------------------------------- -// Magic Bottle -//---------------------------------------------------------------------------- +//- Magic Bottle - mosk_dun03,225,233,0 script Pile of skeletons#mosk HIDDEN_NPC,{ if (mos_nowinter == 8) { mes "-There are ugly skulls"; @@ -6387,9 +6349,7 @@ OnTouch: } } -//---------------------------------------------------------------------------- -// Csar Alexsay III -//---------------------------------------------------------------------------- +//- Csar Alexsay III - mosk_in,131,92,3 script #Csar -1,7,7,{ if (mos_nowinter == 12) { mes "[Csar Alexsay III]"; @@ -6481,8 +6441,7 @@ mosk_in,131,92,3 script #Csar -1,7,7,{ end; } -// Shafka Hat :: mos_whale_edq -//============================================================ +//== Shafka Hat :: mos_whale_edq =========================== moscovia,211,93,3 script Irina#edq 4_F_RUSCHILD,{ if (!checkweight(1201,1)) { mes "Wait a moment!!"; @@ -6590,12 +6549,9 @@ moscovia,211,93,3 script Irina#edq 4_F_RUSCHILD,{ close; } -// Koshei the Immortal :: mos_request -//============================================================ +//== Koshei the Immortal :: mos_request ==================== -//---------------------------------------------------------------------------- -// Sage - Starting Point -//---------------------------------------------------------------------------- +//- Sage - Starting Point - mosk_fild02,198,252,3 script Sage#rus01 4_M_SAGE_C,{ if (!rhea_rus_main) { mes "[Sage]"; @@ -6681,9 +6637,7 @@ mosk_fild02,198,252,3 script Sage#rus01 4_M_SAGE_C,{ close; } -//---------------------------------------------------------------------------- -// Mysterious Stone -//---------------------------------------------------------------------------- +//- Mysterious Stone - mosk_dun01,169,162,0 script Mysterious Stone#rus02 HIDDEN_NPC,{ if (!rhea_rus_main) { mes "- The road forks here -"; @@ -6779,9 +6733,7 @@ mosk_dun01,169,162,0 script Mysterious Stone#rus02 HIDDEN_NPC,{ } } -//---------------------------------------------------------------------------- -// Gray Wolf -//---------------------------------------------------------------------------- +//- Gray Wolf - mosk_dun01,167,160,3 script Gray Wolf#rus03 4_RUS_DWOLF,{ if (rhea_rus_main < 2) { mes "[Gray Wolf]"; @@ -6902,9 +6854,7 @@ OnTimer120000: end; } -//---------------------------------------------------------------------------- -// Wall (Maria Morebna, Gray Wolf, Koshei) -//---------------------------------------------------------------------------- +//- Wall (Maria Morebna, Gray Wolf, Koshei) - mosk_dun01,45,259,0 script Wall#rus04 HIDDEN_NPC,{ if (rhea_rus_main < 5) { mes "["+ strcharinfo(0) +"]"; @@ -7377,9 +7327,7 @@ OnMyMobDead: end; } -//---------------------------------------------------------------------------- -// Koshei, The Immortal -//---------------------------------------------------------------------------- +//- Koshei, The Immortal - mosk_dun01,5,5,0 script Koshei#rus47 -1,0,0,{ end; OnInit: @@ -7414,9 +7362,7 @@ OnTimer300000: end; } -//---------------------------------------------------------------------------- -// Gray Wolf & Maria Morebna -//---------------------------------------------------------------------------- +//- Gray Wolf & Maria Morebna - - script mos_rus#main -1,{ end; OnInit: @@ -7442,9 +7388,7 @@ OnTimer120000: mosk_dun01,50,256,3 duplicate(mos_rus#main) Gray Wolf#rus05 4_RUS_DWOLF mosk_dun01,46,256,3 duplicate(mos_rus#main) Maria Morebna#rus46 4_F_RUSCHILD -//---------------------------------------------------------------------------- -// The Blacksmith (Golden Key) -//---------------------------------------------------------------------------- +//- The Blacksmith (Golden Key) - moscovia,178,127,0 script The Blacksmith#rus06 1_M_SMITH,{ if ((MaxWeight-Weight) < 3500) { mes "[The Blacksmith]"; @@ -7716,9 +7660,7 @@ moscovia,178,127,0 script The Blacksmith#rus06 1_M_SMITH,{ } } -//---------------------------------------------------------------------------- -// Vassili Grandpapa (Red Ring) -//---------------------------------------------------------------------------- +//- Vassili Grandpapa (Red Ring) - moscovia,206,81,0 script Vassili Grandpapa#rus07 4_M_05,{ if ((MaxWeight-Weight) < 3500) { mes "[Vassili Grandpapa]"; @@ -7984,9 +7926,7 @@ moscovia,206,81,0 script Vassili Grandpapa#rus07 4_M_05,{ close; } -//---------------------------------------------------------------------------- -// Ryubaba (Red Ring) -//---------------------------------------------------------------------------- +//- Ryubaba (Red Ring) - moscovia,213,216,3 script Ryubaba#rus08 4_F_RUSWOMAN2,{ if ((MaxWeight-Weight) < 3500) { mes "[Ryubaba]"; @@ -8313,9 +8253,7 @@ moscovia,213,216,3 script Ryubaba#rus08 4_F_RUSWOMAN2,{ close; } -//---------------------------------------------------------------------------- -// Little Boy (Ryubaba Info) -//---------------------------------------------------------------------------- +//- Little Boy (Ryubaba Info) - moscovia,223,210,3 script Little Boy#rus09 4_M_RUSCHILD,{ if (rhea_rus_main < 8) { mes "[Little Boy]"; @@ -8378,9 +8316,7 @@ moscovia,223,210,3 script Little Boy#rus09 4_M_RUSCHILD,{ close; } -//---------------------------------------------------------------------------- -// Shepherdess (Wooden Flute for Red Ring) -//---------------------------------------------------------------------------- +//- Shepherdess (Wooden Flute for Red Ring) - mosk_fild02,157,233,0 script Shepherdess#rus10 1_F_04,{ if (rhea_rus_main < 8) { mes "[Shepherdess]"; @@ -8507,9 +8443,7 @@ mosk_fild02,157,233,0 script Shepherdess#rus10 1_F_04,{ close; } -//---------------------------------------------------------------------------- -// Pointed Trees (Wooden Flute) -//---------------------------------------------------------------------------- +//- Pointed Trees (Wooden Flute) - - script PTree#rusmain -1,{ if (rhea_rus_ring == 6) { if (countitem(7882) < 50) { @@ -8554,9 +8488,7 @@ mosk_fild02,114,223,0 duplicate(PTree#rusmain) Pointed Tree#rus16 HIDDEN_NPC mosk_fild02,101,197,0 duplicate(PTree#rusmain) Pointed Tree#rus17 HIDDEN_NPC mosk_fild02,125,182,0 duplicate(PTree#rusmain) Pointed Tree#rus18 HIDDEN_NPC -//---------------------------------------------------------------------------- -// Worried Mother (Lusalka's Hair) -//---------------------------------------------------------------------------- +//- Worried Mother (Lusalka's Hair) - moscovia,166,145,1 script Worried Mother#rus19 4_F_RUSWOMAN3,{ if (rhea_rus_main < 8) { mes "[Worried Mother]"; @@ -8657,9 +8589,7 @@ moscovia,166,145,1 script Worried Mother#rus19 4_F_RUSWOMAN3,{ close; } -//---------------------------------------------------------------------------- -// Marsh Warning Signs -//---------------------------------------------------------------------------- +//- Marsh Warning Signs - - script Caution#07rus::NoSwim 2_BULLETIN_BOARD,{ mes " WARNING !! "; mes "No Swimming"; @@ -8668,9 +8598,7 @@ moscovia,166,145,1 script Worried Mother#rus19 4_F_RUSWOMAN3,{ mosk_fild02,101,204,0 duplicate(NoSwim) Caution#rus01 2_BULLETIN_BOARD mosk_fild02,101,200,0 duplicate(NoSwim) Caution#rus02 2_BULLETIN_BOARD -//---------------------------------------------------------------------------- -// Lusalka Trigger (Lusalka's Hair) -//---------------------------------------------------------------------------- +//- Lusalka Trigger (Lusalka's Hair) - mosk_fild02,116,202,3 script Lusalka#07russai_22 -1,3,3,{ end; OnTouch: @@ -8751,9 +8679,7 @@ OnTouch: } } -//---------------------------------------------------------------------------- -// Lusalka (Lusalka's Hair) -//---------------------------------------------------------------------------- +//- Lusalka (Lusalka's Hair) - mosk_fild02,124,202,3 script Lusalka#rus23 4_F_RUSGREEN,{ if (countitem(523)) { if (rhea_rus_main < 8) { @@ -8978,9 +8904,7 @@ OnTimer300000: end; } -//---------------------------------------------------------------------------- -// Wanderer (Lusalka's Hair) -//---------------------------------------------------------------------------- +//- Wanderer (Lusalka's Hair) - prontera,228,279,3 script Wanderer#rus24 4_M_RUSMAN2,{ if (rhea_rus_main < 8) { mes "[A Wanderer from a strange land]"; @@ -9083,9 +9007,7 @@ prontera,228,279,3 script Wanderer#rus24 4_M_RUSMAN2,{ close; } -//---------------------------------------------------------------------------- -// Morroc Villager (Lusalka's Hair) -//---------------------------------------------------------------------------- +//- Morroc Villager (Lusalka's Hair) - morocc,165,82,0 script Morroc Villager#rus25 1_M_02,{ if (rhea_rus_main < 8) { mes "[Morroc Villager]"; @@ -9156,9 +9078,7 @@ morocc,165,82,0 script Morroc Villager#rus25 1_M_02,{ close; } -//---------------------------------------------------------------------------- -// Soldier/Igor (Lusalka's Hair) -//---------------------------------------------------------------------------- +//- Soldier/Igor (Lusalka's Hair) - moc_pryd04,126,120,0 script Soldier#rus26 4_M_RUSMAN1,{ if (rhea_rus_main < 8) { mes "[A gloomy looking soldier]"; @@ -9299,9 +9219,7 @@ moc_pryd04,126,120,0 script Soldier#rus26 4_M_RUSMAN1,{ close; } -//---------------------------------------------------------------------------- -// Marozka's Dungeon (Golden Thread) -//---------------------------------------------------------------------------- +//- Marozka's Dungeon (Golden Thread) - mosk_dun01,45,250,3 script 1#rus27 WARPNPC,3,3,{ end; OnTouch: @@ -9485,9 +9403,7 @@ mosk_que,56,202,0 script Occult Apple Tree#rus29 HIDDEN_NPC,{ mosk_que,47,217,0 warp Escape#rus30 1,1,mosk_fild02,237,266 -//---------------------------------------------------------------------------- -// Marozka (Golden Thread) -//---------------------------------------------------------------------------- +//- Marozka (Golden Thread) - mosk_fild02,243,270,0 script Marozka#rus31 4_M_LGTGRAND,{ if (rhea_rus_main < 8) { mes "[Marozka]"; @@ -9645,9 +9561,7 @@ mosk_fild02,243,270,0 script Marozka#rus31 4_M_LGTGRAND,{ close; } -//---------------------------------------------------------------------------- -// Baba Yaga (Golden Key) -//---------------------------------------------------------------------------- +//- Baba Yaga (Golden Key) - mosk_dun02,48,214,5 script Baba Yaga#rus32 4_F_BABAYAGA,{ if (rhea_rus_main < 9) { mes "[Baba Yaga]"; @@ -10379,9 +10293,7 @@ OnMyMobDead: end; } -//---------------------------------------------------------------------------- -// Baba Yaga's Tasks (Golden Key) -//---------------------------------------------------------------------------- +//- Baba Yaga's Tasks (Golden Key) - mosk_dun02,257,193,0 script Cow#rus33 4_BULL,3,3,{ end; OnInit: -- cgit v1.2.3-60-g2f50