From a44ba0c6c56f77c74021009fb4ca54a58dcd6773 Mon Sep 17 00:00:00 2001 From: euphyy Date: Tue, 10 Jul 2012 16:12:56 +0000 Subject: * More optimization of Ash-Vacuum quests (npc/quests/quests_13_1.txt) * Fixed a minor typo, bugreport:6191 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16387 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/pre-re/quests/quests_13_1.txt | 1574 ++++++------------------------------- 1 file changed, 255 insertions(+), 1319 deletions(-) (limited to 'npc/pre-re/quests') diff --git a/npc/pre-re/quests/quests_13_1.txt b/npc/pre-re/quests/quests_13_1.txt index 29b0671a6..73f5aa8ce 100644 --- a/npc/pre-re/quests/quests_13_1.txt +++ b/npc/pre-re/quests/quests_13_1.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 2.3 +//= 2.4 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= @@ -40,6 +40,7 @@ //= 2.1 Fixed some typos [tr0n] //= 2.2 A little optimization (-25kb). [Euphy] //= 2.3 Updated to match the new Izlude Map. [Masao] +//= 2.4 More optimization (-32kb). [Euphy] //============================================================ // Onward to the New World @@ -8120,18 +8121,15 @@ mid_camp,222,218,3 script Hansenne#ep131_rhea03 931,{ mid_campin,379,123,5 script Ryosen#ep131_rhea05 748,{ end; -OnInit: - disablenpc "Ryosen#ep131_rhea05"; - end; - OnEnable: initnpctimer; enablenpc "Ryosen#ep131_rhea05"; end; OnDisable: - disablenpc "Ryosen#ep131_rhea05"; stopnpctimer; +OnInit: + disablenpc "Ryosen#ep131_rhea05"; end; OnTimer300000: @@ -8141,18 +8139,15 @@ OnTimer300000: mid_campin,372,123,5 script Hue#ep131_rhea06 868,{ end; -OnInit: - disablenpc "Hue#ep131_rhea06"; - end; - OnEnable: initnpctimer; enablenpc "Hue#ep131_rhea06"; end; OnDisable: - disablenpc "Hue#ep131_rhea06"; stopnpctimer; +OnInit: + disablenpc "Hue#ep131_rhea06"; end; OnTimer300000: @@ -8162,18 +8157,15 @@ OnTimer300000: mid_campin,375,129,5 script Hansenne#ep131_rhea07 931,{ end; -OnInit: - disablenpc "Hansenne#ep131_rhea07"; - end; - OnEnable: initnpctimer; enablenpc "Hansenne#ep131_rhea07"; end; OnDisable: - disablenpc "Hansenne#ep131_rhea07"; stopnpctimer; +OnInit: + disablenpc "Hansenne#ep131_rhea07"; end; OnTimer300000: @@ -8228,9 +8220,6 @@ mid_camp,1,1,0 script #timer_alba01 844,{ OnInit: set $@PartTimeOn,0; set $@PartTimeSlots,0; - initnpctimer; - end; - OnEnable: initnpctimer; end; @@ -8246,21 +8235,9 @@ OnTimer1000: end; OnTimer180000: - if ($@PartTimeOn < 5) { - mapannounce "mid_camp", "Breeder Taab: I'm looking for a part-timer who can work for my breeding farm. If you're interested, please visit me at the farm.",bc_map,"0x00ff00"; - } - else { - mapannounce "mid_camp", "Breeder Taab: The recruitment for my breeding farm has ended. I'll see you next time. Thanks!",bc_map,"0x00ff00"; - } - end; - OnTimer360000: - if ($@PartTimeOn < 5) { - mapannounce "mid_camp", "Breeder Taab: I'm looking for a part-timer who can work for my breeding farm. If you're interested, please visit me at the farm.",bc_map,"0x00ff00"; - } - else { - mapannounce "mid_camp", "Breeder Taab: The recruitment for my breeding farm has ended. I'll see you next time. Thanks!",bc_map,"0x00ff00"; - } + if ($@PartTimeOn < 5) mapannounce "mid_camp", "Breeder Taab: I'm looking for a part-timer who can work for my breeding farm. If you're interested, please visit me at the farm.",bc_map,"0x00ff00"; + else mapannounce "mid_camp", "Breeder Taab: The recruitment for my breeding farm has ended. I'll see you next time. Thanks!",bc_map,"0x00ff00"; end; OnTimer600000: @@ -8725,9 +8702,7 @@ OnTouch: mid_camp,1,2,0 script #monster_master 844,{ OnEnable: - if (rand(1,3) > 1) { - initnpctimer; - } + if (rand(1,3) > 1) initnpctimer; end; Onstop: @@ -9480,82 +9455,54 @@ spl_fild02,314,165,0 script School of Fish#1::Fishinghole 844,{ specialeffect2 EF_BUBBLE; specialeffect2 EF_INVENOM; set .@fcast,15; - if (isequipped(2550)) { //Fisher's_Muffler + if (isequipped(2550)) //Fisher's_Muffler set .@fcast,.@fcast - 2; - } - if (isequipped(2443)) { //Fish_Shoes + if (isequipped(2443)) //Fish_Shoes set .@fcast,.@fcast - 2; - } - if (isequipped(2764)) { //Small_Fishing_Rod + if (isequipped(2764)) //Small_Fishing_Rod set .@fcast,.@fcast - 3; - } - if (isequipped(2775)) { //Lure + if (isequipped(2775)) //Lure set .@fcast,.@fcast - 1; - } - if (isequipped(1599)) { //Ahura_Mazda + if (isequipped(1599)) //Ahura_Mazda set .@fcast,.@fcast - 3; - } - if (isequipped(2199)) { //Angra_Manyu + if (isequipped(2199)) //Angra_Manyu set .@fcast,.@fcast - 4; - } progressbar "ffff00",.@fcast; if (ep13_1_rhea == 13) { if (rand(1,20) == 2) { getitem 6037,1; //Rough_File set ep13_1_rhea,14; specialeffect EF_BUBBLE; - mapannounce "spl_fild02","" + strcharinfo(0) + " has caught a Messy File!!",bc_map,"0xff77ff"; + mapannounce strcharinfo(3),strcharinfo(0) + " has caught a Messy File!!",bc_map,"0xff77ff"; } } set .@rhea_ran,rand(1,70); - if (.@rhea_ran < 20) { - getitem 6039,1; //Piece_Of_Fish - } - else if (.@rhea_ran == 20) { - getitem 908,1; //Spawn - } - else if (.@rhea_ran == 21) { - getitem 909,1; //Jellopy - } - else if (.@rhea_ran == 22) { - getitem 963,1; //Sharp_Scale - } - else if (.@rhea_ran == 23) { - getitem 956,1; //Gill - } - else if (.@rhea_ran == 24) { - getitem 6049,1; //Marlin - } - else if (.@rhea_ran == 25) { - getitem 918,1; //Sticky_Webfoot - } - else if (.@rhea_ran == 26) { - getitem 960,1; //Nipper - } - else if (.@rhea_ran == 27) { - getitem 910,1; //Garlet - } - else if (.@rhea_ran == 28) { - getitem 938,1; //Sticky_Mucus - } - else if ((.@rhea_ran > 28) && (.@rhea_ran < 40)) { - getitem 7049,1; //Stone - } + if (.@rhea_ran < 20) getitem 6039,1; //Piece_Of_Fish + else if (.@rhea_ran == 20) getitem 908,1; //Spawn + else if (.@rhea_ran == 21) getitem 909,1; //Jellopy + else if (.@rhea_ran == 22) getitem 963,1; //Sharp_Scale + else if (.@rhea_ran == 23) getitem 956,1; //Gill + else if (.@rhea_ran == 24) getitem 6049,1; //Marlin + else if (.@rhea_ran == 25) getitem 918,1; //Sticky_Webfoot + else if (.@rhea_ran == 26) getitem 960,1; //Nipper + else if (.@rhea_ran == 27) getitem 910,1; //Garlet + else if (.@rhea_ran == 28) getitem 938,1; //Sticky_Mucus + else if ((.@rhea_ran > 28) && (.@rhea_ran < 40)) getitem 7049,1; //Stone else { mes "Nothing was caught."; close; } if (rand(1,200) == 3) { getitem 644,1; //Gift_Box - mapannounce "spl_fild02","" + strcharinfo(0) + " has caught a Gift Box!!",bc_map,"0x00ffff"; + mapannounce strcharinfo(3),strcharinfo(0) + " has caught a Gift Box!!",bc_map,"0x00ffff"; } if (rand(1,500) == 3) { getitem 603,1; //Old_Blue_Box - mapannounce "spl_fild02","" + strcharinfo(0) + " has caught an Old Blue Box!!",bc_map,"0x00ffff"; + mapannounce strcharinfo(3),strcharinfo(0) + " has caught an Old Blue Box!!",bc_map,"0x00ffff"; } if (rand(1,3000) == 3) { getitem 617,1; //Old_Violet_Box - mapannounce "spl_fild02","" + strcharinfo(0) + " has caught an Old Purple Box!!",bc_map,"0x44ff44"; + mapannounce strcharinfo(3),strcharinfo(0) + " has caught an Old Purple Box!!",bc_map,"0x44ff44"; } end; } @@ -9565,98 +9512,9 @@ spl_fild02,314,165,0 script School of Fish#1::Fishinghole 844,{ } } -spl_fild02,321,169,0 duplicate(Fishinghole) School of Fish#2 844,{ -spl_fild02,326,171,0 duplicate(Fishinghole) School of Fish#3 844,{ - -mid_camp,75,135,0 script School of Fish#4 844,{ - if ((checkquest(12060,PLAYTIME) == -1) && (countitem(6039) < 20)) { - specialeffect2 EF_BUBBLE; - specialeffect2 EF_INVENOM; - set .@fcast,15; - if (isequipped(2550)) { //Fisher's_Muffler - set .@fcast,.@fcast - 2; - } - if (isequipped(2443)) { //Fish_Shoes - set .@fcast,.@fcast - 2; - } - if (isequipped(2764)) { //Small_Fishing_Rod - set .@fcast,.@fcast - 3; - } - if (isequipped(2775)) { //Lure - set .@fcast,.@fcast - 1; - } - if (isequipped(1599)) { //Ahura_Mazda - set .@fcast,.@fcast - 3; - } - if (isequipped(2199)) { //Angra_Manyu - set .@fcast,.@fcast - 4; - } - progressbar "ffff00",.@fcast; - if (ep13_1_rhea == 13) { - if (rand(1,20) == 2) { - getitem 6037,1; //Rough_File - set ep13_1_rhea,14; - specialeffect EF_BUBBLE; - mapannounce "mid_camp","" + strcharinfo(0) + " has caught a Messy File!!",bc_map,"0xff77ff"; - } - } - set .@rhea_ran,rand(1,70); - if (.@rhea_ran < 20) { - getitem 6039,1; //Piece_Of_Fish - } - else if (.@rhea_ran == 20) { - getitem 908,1; //Spawn - } - else if (.@rhea_ran == 21) { - getitem 909,1; //Jellopy - } - else if (.@rhea_ran == 22) { - getitem 963,1; //Sharp_Scale - } - else if (.@rhea_ran == 23) { - getitem 956,1; //Gill - } - else if (.@rhea_ran == 24) { - getitem 6049,1; //Marlin - } - else if (.@rhea_ran == 25) { - getitem 918,1; //Sticky_Webfoot - } - else if (.@rhea_ran == 26) { - getitem 960,1; //Nipper - } - else if (.@rhea_ran == 27) { - getitem 910,1; //Garlet - } - else if (.@rhea_ran == 28) { - getitem 938,1; //Sticky_Mucus - } - else if ((.@rhea_ran > 28) && (.@rhea_ran < 40)) { - getitem 7049,1; //Stone - } - else { - mes "Nothing was caught."; - close; - } - if (rand(1,200) == 3) { - getitem 644,1; //Gift_Box - mapannounce "mid_camp","" + strcharinfo(0) + " has caught a Gift Box!!",bc_map,"0x00ffff"; - } - if (rand(1,500) == 3) { - getitem 603,1; //Old_Blue_Box - mapannounce "mid_camp","" + strcharinfo(0) + " has caught an Old Blue Box!!",bc_map,"0x00ffff"; - } - if (rand(1,3000) == 3) { - getitem 617,1; //Old_Violet_Box - mapannounce "mid_camp","" + strcharinfo(0) + " has caught an Old Purple Box!!",bc_map,"0x44ff44"; - } - end; - } - else { - mes "Fish are swimming in the water."; - close; - } -} +spl_fild02,321,169,0 duplicate(Fishinghole) School of Fish#2 844 +spl_fild02,326,171,0 duplicate(Fishinghole) School of Fish#3 844 +mid_camp,75,135,0 duplicate(Fishinghole) School of Fish#4 844 mid_camp,66,122,55 script Henry Clifford 712,{ if (countitem(6049) > 0) { @@ -12089,121 +11947,8 @@ spl_fild03,172,71,3 script Expedition Scout#4 707,{ } prt_castle,88,165,3 script Laur 57,{ - if (ep13_1_edq == 9) { - mes "[Laur]"; - mes "I'm Laur, the aide of the Home Minister of the Rune-Midgarts Kingdom. Do you have any business with me?"; - next; - mes "[Laur]"; - mes "Oh, you brought me the report from the Midgard Expedition. What took you so long? I received a message about your departure a long time ago."; - next; - mes "[Laur]"; - mes "Well, tell the commander that I'm not happy with your tardiness. Now, give me the report."; - next; - mes "[Laur]"; - mes "I knew it was the wrong idea to out a mercenary in the commander position. See, nothing is done on time. Gosh!"; - next; - delitem 11012,1; //Expedition_Report - set ep13_1_edq,101; - mes "..."; - next; - mes "... ..."; - next; - mes "... ... ..."; - next; - mes "[Laur]"; - mes "*Ahem Ahem* Thank you for bringing me the report. I guess I was wrong about the commander. This report is actually very well done."; - next; - mes "[Laur]"; - mes "But don't forget to tell him that I need the expedition reports on time from now on. Alright? *Ahem*"; - close; - } - else if (ep13_1_edq == 111) { - mes "[Laur]"; - mes "I'm Laur, the aide of the Home Minister of the Rune-Midgarts Kingdom. Do you have any business with me?"; - next; - mes "[Laur]"; - mes "Oh, you brought me the report from the Midgard Expedition. What took you so long? I received a message about your departure a long time ago."; - next; - mes "[Laur]"; - mes "Well, tell the commander that I'm not happy with your tardiness. Now, give me the report."; - next; - mes "[Laur]"; - mes "I knew it was the wrong idea to out a mercenary in the commander position. See, nothing is done on time. Gosh!"; - next; - delitem 11012,1; //Expedition_Report - set ep13_1_edq,112; - mes "..."; - next; - mes "... ..."; - next; - mes "... ... ..."; - next; - mes "[Laur]"; - mes "*Ahem Ahem* Thank you for bringing me the report. I guess I was wrong about the commander. This report is actually very well done."; - next; - mes "[Laur]"; - mes "But don't forget to tell him that I need the expedition reports on time from now on. Alright? *Ahem*"; - close; - } - else if (ep13_1_edq == 121) { - mes "[Laur]"; - mes "I'm Laur, the aide of the Home Minister of the Rune-Midgarts Kingdom. Do you have any business with me?"; - next; - mes "[Laur]"; - mes "Oh, you brought me the report from the Midgard Expedition. What took you so long? I received a message about your departure a long time ago."; - next; - mes "[Laur]"; - mes "Well, tell the commander that I'm not happy with your tardiness. Now, give me the report."; - next; - mes "[Laur]"; - mes "I knew it was the wrong idea to out a mercenary in the commander position. See, nothing is done on time. Gosh!"; - next; - delitem 11012,1; //Expedition_Report - set ep13_1_edq,122; - mes "..."; - next; - mes "... ..."; - next; - mes "... ... ..."; - next; - mes "[Laur]"; - mes "*Ahem Ahem* Thank you for bringing me the report. I guess I was wrong about the commander. This report is actually very well done."; - next; - mes "[Laur]"; - mes "But don't forget to tell him that I need the expedition reports on time from now on. Alright? *Ahem*"; - close; - } - else if (ep13_1_edq == 113) { - mes "[Laur]"; - mes "I'm Laur, the aide of the Home Minister of the Rune-Midgarts Kingdom. Do you have any business with me?"; - next; - mes "[Laur]"; - mes "Oh, you brought me the report from the Midgard Expedition. What took you so long? I received a message about your departure a long time ago."; - next; - mes "[Laur]"; - mes "Well, tell the commander that I'm not happy with your tardiness. Now, give me the report."; - next; - mes "[Laur]"; - mes "I knew it was the wrong idea to out a mercenary in the commander position. See, nothing is done on time. Gosh!"; - next; - delitem 11012,1; //Expedition_Report - set ep13_1_edq,13; - changequest 3093,3094; - mes "..."; - next; - mes "... ..."; - next; - mes "... ... ..."; - next; - mes "[Laur]"; - mes "*Ahem Ahem* Thank you for bringing me the report. I guess I was wrong about the commander. This report is actually very well done."; - next; - mes "[Laur]"; - mes "But don't forget to tell him that I need the expedition reports on time from now on. Alright? *Ahem*"; - close; - } - else if (ep13_1_edq == 123) { - mes "[Laur]"; + mes "[Laur]"; + if (ep13_1_edq == 9 || ep13_1_edq == 111 || ep13_1_edq == 121 || ep13_1_edq == 113 || ep13_1_edq == 123) { mes "I'm Laur, the aide of the Home Minister of the Rune-Midgarts Kingdom. Do you have any business with me?"; next; mes "[Laur]"; @@ -12216,8 +11961,13 @@ prt_castle,88,165,3 script Laur 57,{ mes "I knew it was the wrong idea to out a mercenary in the commander position. See, nothing is done on time. Gosh!"; next; delitem 11012,1; //Expedition_Report - set ep13_1_edq,13; - changequest 3093,3094; + if (ep13_1_edq == 9) set ep13_1_edq,101; + else if (ep13_1_edq == 111) set ep13_1_edq,112; + else if (ep13_1_edq == 121) set ep13_1_edq,122; + else if (ep13_1_edq == 113) { + set ep13_1_edq,13; + changequest 3093,3094; + } mes "..."; next; mes "... ..."; @@ -12232,7 +11982,6 @@ prt_castle,88,165,3 script Laur 57,{ close; } else if ((ep13_1_edq == 101) || (ep13_1_edq == 102) || (ep13_1_edq == 103) || (ep13_1_edq == 112) || (ep13_1_edq == 122) || (ep13_1_edq == 13)) { - mes "[Laur]"; mes "Why are you back? You've delivered the report to me already. Are you suffering from amnesia or something?"; next; mes "[Laur]"; @@ -12240,7 +11989,6 @@ prt_castle,88,165,3 script Laur 57,{ close; } else { - mes "[Laur]"; mes "I'm Laur, the aide of the Home Minister of the Rune Midgarts Kingdom. Do you have any business with me?"; next; mes "[Laur]"; @@ -12256,8 +12004,8 @@ prt_castle,88,165,3 script Laur 57,{ } ra_temple,122,174,3 script Nuria 918,{ - if (ep13_1_edq == 9) { - mes "[Nuria]"; + mes "[Nuria]"; + if (ep13_1_edq == 9 || ep13_1_edq == 101 || ep13_1_edq == 121 || ep13_1_edq == 122 || ep13_1_edq == 103) { mes "Welcome, stranger. How can I help you?"; next; mes "[Nuria]"; @@ -12267,7 +12015,13 @@ ra_temple,122,174,3 script Nuria 918,{ mes "I regret admitting that you've brought it much later than I expected, but... I'm glad it is here safely. Please give it to me."; next; delitem 11012,1; //Expedition_Report - set ep13_1_edq,111; + if (ep13_1_edq == 9) set ep13_1_edq,111; + else if (ep13_1_edq == 101) set ep13_1_edq,102; + else if (ep13_1_edq == 121) set ep13_1_edq,123; + else if (ep13_1_edq == 122 || ep13_1_edq == 103) { + set ep13_1_edq,13; + changequest 3093,3094; + } mes "..."; next; mes "... ..."; @@ -12281,278 +12035,57 @@ ra_temple,122,174,3 script Nuria 918,{ mes "Excuse me, but it's time to pray now. Please be safe on your travels."; close; } - else if (ep13_1_edq == 101) { - mes "[Nuria]"; - mes "Welcome, stranger. How can I help you?"; + else if ((ep13_1_edq == 111) || (ep13_1_edq == 102) || (ep13_1_edq == 112) || (ep13_1_edq == 123) || (ep13_1_edq == 113) || (ep13_1_edq == 13)) { + mes "Oh, right, I already received the report from you. Don't worry, you didn't forget."; next; mes "[Nuria]"; - mes "Oh, I see. You've brought me a report from the expedition beyond the time-space gap."; + mes "Please be safe on your way back to the expedition camp."; + close; + } + else { + mes "Good day, stranger. May Freya bless you."; + close; + } +} + +lhz_in01,110,174,5 script Gerhart 903,{ + mes "[Gerhart]"; + if (ep13_1_edq == 9 || ep13_1_edq == 101 || ep13_1_edq == 111 || ep13_1_edq == 102 || ep13_1_edq == 112) { + mes "Welcome, " + strcharinfo(0) + ". What took you so long?"; next; - mes "[Nuria]"; - mes "I regret admitting that you've brought it much later than I expected, but... I'm glad it is here safely. Please give it to me."; + mes "[Gerhart]"; + mes "Oh, who am I? Let's say... That you can make ends meet because of me."; + mes "Make sense?"; + next; + mes "[Gerhart]"; + mes "Do you know how long I waited for this report? *Sigh* ...Fine, just give it to me."; next; delitem 11012,1; //Expedition_Report - set ep13_1_edq,102; + if (ep13_1_edq == 9) set ep13_1_edq,121; + else if (ep13_1_edq == 101) set ep13_1_edq,103; + else if (ep13_1_edq == 111) set ep13_1_edq,113; + else if (ep13_1_edq == 102 || ep13_1_edq == 112) { + set ep13_1_edq,13; + changequest 3093,3094; + } mes "..."; next; mes "... ..."; next; mes "... ... ..."; next; - mes "[Nuria]"; - mes "I'm happy to see that they've made good progress so far. Please tell the commander to keep up the good work."; + mes "[Gerhart]"; + mes "Hmmm... This report is a clear demonstration of Commander Hibba Agip's competence... Well, that's great."; next; - mes "[Nuria]"; - mes "Excuse me, but it's time to pray now. Please be safe on your travels."; - close; - } - else if (ep13_1_edq == 121) { - mes "[Nuria]"; - mes "Welcome, stranger. How can I help you?"; - next; - mes "[Nuria]"; - mes "Oh, I see. You've brought me a report from the expedition beyond the time-space gap."; - next; - mes "[Nuria]"; - mes "I regret admitting that you've brought it much later than I expected, but... I'm glad it is here safely. Please give it to me."; - next; - delitem 11012,1; //Expedition_Report - set ep13_1_edq,123; - mes "..."; - next; - mes "... ..."; - next; - mes "... ... ..."; - next; - mes "[Nuria]"; - mes "I'm happy to see that they've made good progress so far. Please tell the commander to keep up the good work."; - next; - mes "[Nuria]"; - mes "Excuse me, but it's time to pray now. Please be safe on your travels."; - close; - } - else if (ep13_1_edq == 122) { - mes "[Nuria]"; - mes "Welcome, stranger. How can I help you?"; - next; - mes "[Nuria]"; - mes "Oh, I see. You've brought me a report from the expedition beyond the time-space gap."; - next; - mes "[Nuria]"; - mes "I regret admitting that you've brought it much later than I expected, but... I'm glad it is here safely. Please give it to me."; - next; - delitem 11012,1; //Expedition_Report - set ep13_1_edq,13; - changequest 3093,3094; - mes "..."; - next; - mes "... ..."; - next; - mes "... ... ..."; - next; - mes "[Nuria]"; - mes "I'm happy to see that they've made good progress so far. Please tell the commander to keep up the good work."; - next; - mes "[Nuria]"; - mes "Excuse me, but it's time to pray now. Please be safe on your travels."; - close; - } - else if (ep13_1_edq == 103) { - mes "[Nuria]"; - mes "Welcome, stranger. How can I help you?"; - next; - mes "[Nuria]"; - mes "Oh, I see. You've brought me a report from the expedition beyond the time-space gap."; - next; - mes "[Nuria]"; - mes "I regret admitting that you've brought it much later than I expected, but... I'm glad it is here safely. Please give it to me."; - next; - delitem 11012,1; //Expedition_Report - set ep13_1_edq,13; - changequest 3093,3094; - mes "..."; - next; - mes "... ..."; - next; - mes "... ... ..."; - next; - mes "[Nuria]"; - mes "I'm happy to see that they've made good progress so far. Please tell the commander to keep up the good work."; - next; - mes "[Nuria]"; - mes "Excuse me, but it's time to pray now. Please be safe on your travels."; - close; - } - else if ((ep13_1_edq == 111) || (ep13_1_edq == 102) || (ep13_1_edq == 112) || (ep13_1_edq == 123) || (ep13_1_edq == 113) || (ep13_1_edq == 13)) { - mes "[Nuria]"; - mes "Oh, right, I already received the report from you. Don't worry, you didn't forget."; - next; - mes "[Nuria]"; - mes "Please be safe on your way back to the expedition camp."; - close; - } - else { - mes "[Nuria]"; - mes "Good day, stranger. May Freya bless you."; - close; - } -} - -lhz_in01,110,174,5 script Gerhart 903,{ - if (ep13_1_edq == 9) { - mes "[Gerhart]"; - mes "Welcome, " + strcharinfo(0) + ". What took you so long?"; - next; - mes "[Gerhart]"; - mes "Oh, who am I? Let's say... That you can make ends meet because of me."; - mes "Make sense?"; - next; - mes "[Gerhart]"; - mes "Do you know how long I waited for this report? *Sigh* ...Fine, just give it to me."; - next; - delitem 11012,1; //Expedition_Report - set ep13_1_edq,121; - mes "..."; - next; - mes "... ..."; - next; - mes "... ... ..."; - next; - mes "[Gerhart]"; - mes "Hmmm... This report is a clear demonstration of Commander Hibba Agip's competence... Well, that's great."; - next; - mes "[Gerhart]"; - mes "Thank you for bringing the report."; - mes "Please tell the commander to keep up the good work."; - next; - mes "[Gerhart]"; - mes "Now excuse me, I must go back to work."; - close; - } - else if (ep13_1_edq == 101) { - mes "[Gerhart]"; - mes "Welcome, " + strcharinfo(0) + ". What took you so long?"; - next; - mes "[Gerhart]"; - mes "Oh, who am I? Let's say... That you can make ends meet because of me."; - mes "Make sense?"; - next; - mes "[Gerhart]"; - mes "Do you know how long I waited for this report? *Sigh* ...Fine, just give it to me."; - next; - delitem 11012,1; //Expedition_Report - set ep13_1_edq,103; - mes "..."; - next; - mes "... ..."; - next; - mes "... ... ..."; - next; - mes "[Gerhart]"; - mes "Hmmm... This report is a clear demonstration of Commander Hibba Agip's competence... Well, that's great."; - next; - mes "[Gerhart]"; - mes "Thank you for bringing the report."; - mes "Please tell the commander to keep up the good work."; - next; - mes "[Gerhart]"; - mes "Now excuse me, I must go back to work."; - close; - } - else if (ep13_1_edq == 111) { - mes "[Gerhart]"; - mes "Welcome, " + strcharinfo(0) + ". What took you so long?"; - next; - mes "[Gerhart]"; - mes "Oh, who am I? Let's say... That you can make ends meet because of me."; - mes "Make sense?"; - next; - mes "[Gerhart]"; - mes "Do you know how long I waited for this report? *Sigh* ...Fine, just give it to me."; - next; - delitem 11012,1; //Expedition_Report - set ep13_1_edq,113; - mes "..."; - next; - mes "... ..."; - next; - mes "... ... ..."; - next; - mes "[Gerhart]"; - mes "Hmmm... This report is a clear demonstration of Commander Hibba Agip's competence... Well, that's great."; - next; - mes "[Gerhart]"; - mes "Thank you for bringing the report."; - mes "Please tell the commander to keep up the good work."; - next; - mes "[Gerhart]"; - mes "Now excuse me, I must go back to work."; - close; - } - else if (ep13_1_edq == 102) { - mes "[Gerhart]"; - mes "Welcome, " + strcharinfo(0) + ". What took you so long?"; - next; - mes "[Gerhart]"; - mes "Oh, who am I? Let's say... That you can make ends meet because of me."; - mes "Make sense?"; - next; - mes "[Gerhart]"; - mes "Do you know how long I waited for this report? *Sigh* ...Fine, just give it to me."; - next; - delitem 11012,1; //Expedition_Report - set ep13_1_edq,13; - changequest 3093,3094; - mes "..."; - next; - mes "... ..."; - next; - mes "... ... ..."; - next; - mes "[Gerhart]"; - mes "Hmmm... This report is a clear demonstration of Commander Hibba Agip's competence... Well, that's great."; - next; - mes "[Gerhart]"; - mes "Thank you for bringing the report."; - mes "Please tell the commander to keep up the good work."; - next; - mes "[Gerhart]"; - mes "Now excuse me, I must go back to work."; - close; - } - else if (ep13_1_edq == 112) { - mes "[Gerhart]"; - mes "Welcome, " + strcharinfo(0) + ". What took you so long?"; - next; - mes "[Gerhart]"; - mes "Oh, who am I? Let's say... That you can make ends meet because of me."; - mes "Make sense?"; - next; - mes "[Gerhart]"; - mes "Do you know how long I waited for this report? *Sigh* ...Fine, just give it to me."; - next; - delitem 11012,1; //Expedition_Report - set ep13_1_edq,13; - changequest 3093,3094; - mes "..."; - next; - mes "... ..."; - next; - mes "... ... ..."; - next; - mes "[Gerhart]"; - mes "Hmmm... This report is a clear demonstration of Commander Hibba Agip's competence... Well, that's great."; - next; - mes "[Gerhart]"; - mes "Thank you for bringing the report."; - mes "Please tell the commander to keep up the good work."; - next; - mes "[Gerhart]"; - mes "Now excuse me, I must go back to work."; + mes "[Gerhart]"; + mes "Thank you for bringing the report."; + mes "Please tell the commander to keep up the good work."; + next; + mes "[Gerhart]"; + mes "Now excuse me, I must go back to work."; close; } else if ((ep13_1_edq == 121) || (ep13_1_edq == 103) || (ep13_1_edq == 113) || (ep13_1_edq == 123) || (ep13_1_edq == 122) || (ep13_1_edq == 13)) { - mes "[Gerhart]"; mes "What is it? Do you still have business with me?"; next; mes "[Gerhart]"; @@ -12561,7 +12094,6 @@ lhz_in01,110,174,5 script Gerhart 903,{ close; } else { - mes "[Gerhart]"; mes "What is it? I don't have time for chitchat."; next; mes "[Gerhart]"; @@ -12577,20 +12109,8 @@ OnInit: end; OnEnable: - monster "spl_fild02",0,0,"Luciola Vespa",1994,1,"ep13_spl_fild02_mon_edq::OnMyMobDead"; - monster "spl_fild02",0,0,"Luciola Vespa",1994,1,"ep13_spl_fild02_mon_edq::OnMyMobDead"; - monster "spl_fild02",0,0,"Luciola Vespa",1994,1,"ep13_spl_fild02_mon_edq::OnMyMobDead"; - monster "spl_fild02",0,0,"Luciola Vespa",1994,1,"ep13_spl_fild02_mon_edq::OnMyMobDead"; - monster "spl_fild02",0,0,"Luciola Vespa",1994,1,"ep13_spl_fild02_mon_edq::OnMyMobDead"; - monster "spl_fild02",0,0,"Luciola Vespa",1994,1,"ep13_spl_fild02_mon_edq::OnMyMobDead"; - monster "spl_fild02",0,0,"Luciola Vespa",1994,1,"ep13_spl_fild02_mon_edq::OnMyMobDead"; - monster "spl_fild02",0,0,"Pinguicula",1995,1,"ep13_spl_fild02_mon_edq::OnMyMobDead"; - monster "spl_fild02",0,0,"Pinguicula",1995,1,"ep13_spl_fild02_mon_edq::OnMyMobDead"; - monster "spl_fild02",0,0,"Pinguicula",1995,1,"ep13_spl_fild02_mon_edq::OnMyMobDead"; - monster "spl_fild02",0,0,"Pinguicula",1995,1,"ep13_spl_fild02_mon_edq::OnMyMobDead"; - monster "spl_fild02",0,0,"Pinguicula",1995,1,"ep13_spl_fild02_mon_edq::OnMyMobDead"; - monster "spl_fild02",0,0,"Pinguicula",1995,1,"ep13_spl_fild02_mon_edq::OnMyMobDead"; - monster "spl_fild02",0,0,"Pinguicula",1995,1,"ep13_spl_fild02_mon_edq::OnMyMobDead"; + monster "spl_fild02",0,0,"Luciola Vespa",1994,7,"ep13_spl_fild02_mon_edq::OnMyMobDead"; + monster "spl_fild02",0,0,"Pinguicula",1995,7,"ep13_spl_fild02_mon_edq::OnMyMobDead"; initnpctimer; end; @@ -12607,52 +12127,8 @@ OnTimer600000: end; OnMyMobDead: - set .@spl_fild02_mob_dead,mobcount("spl_fild02","ep13_spl_fild02_mon_edq::OnMyMobDead"); - if (.@spl_fild02_mob_dead < 14) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@spl_fild02_mob_dead < 13) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { + if (mobcount("spl_fild02","ep13_spl_fild02_mon_edq::OnMyMobDead") < 14 && (ep13_1_edq == 71 || ep13_1_edq == 72)) getitem 6040,1; //Some_Of_Report - } - else if (.@spl_fild02_mob_dead < 12) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@spl_fild02_mob_dead < 11) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@spl_fild02_mob_dead < 10) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@spl_fild02_mob_dead < 9) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@spl_fild02_mob_dead < 9) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@spl_fild02_mob_dead < 8) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@spl_fild02_mob_dead < 7) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@spl_fild02_mob_dead < 6) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@spl_fild02_mob_dead < 5) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@spl_fild02_mob_dead < 4) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@spl_fild02_mob_dead < 3) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@spl_fild02_mob_dead < 2) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@spl_fild02_mob_dead < 1) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } end; } @@ -12663,20 +12139,9 @@ OnInit: end; OnEnable: - monster "spl_fild03",0,0,"Luciola Vespa",1994,1,"ep13_spl_fild03_mon_edq::OnMyMobDead"; - monster "spl_fild03",0,0,"Luciola Vespa",1994,1,"ep13_spl_fild03_mon_edq::OnMyMobDead"; - monster "spl_fild03",0,0,"Luciola Vespa",1994,1,"ep13_spl_fild03_mon_edq::OnMyMobDead"; - monster "spl_fild03",0,0,"Luciola Vespa",1994,1,"ep13_spl_fild03_mon_edq::OnMyMobDead"; - monster "spl_fild03",0,0,"Cornus",1992,1,"ep13_spl_fild03_mon_edq::OnMyMobDead"; - monster "spl_fild03",0,0,"Cornus",1992,1,"ep13_spl_fild03_mon_edq::OnMyMobDead"; - monster "spl_fild03",0,0,"Cornus",1992,1,"ep13_spl_fild03_mon_edq::OnMyMobDead"; - monster "spl_fild03",0,0,"Cornus",1992,1,"ep13_spl_fild03_mon_edq::OnMyMobDead"; - monster "spl_fild03",0,0,"Cornus",1992,1,"ep13_spl_fild03_mon_edq::OnMyMobDead"; - monster "spl_fild03",0,0,"Naga",1993,1,"ep13_spl_fild03_mon_edq::OnMyMobDead"; - monster "spl_fild03",0,0,"Naga",1993,1,"ep13_spl_fild03_mon_edq::OnMyMobDead"; - monster "spl_fild03",0,0,"Naga",1993,1,"ep13_spl_fild03_mon_edq::OnMyMobDead"; - monster "spl_fild03",0,0,"Naga",1993,1,"ep13_spl_fild03_mon_edq::OnMyMobDead"; - monster "spl_fild03",0,0,"Naga",1993,1,"ep13_spl_fild03_mon_edq::OnMyMobDead"; + monster "spl_fild03",0,0,"Luciola Vespa",1994,4,"ep13_spl_fild03_mon_edq::OnMyMobDead"; + monster "spl_fild03",0,0,"Cornus",1992,5,"ep13_spl_fild03_mon_edq::OnMyMobDead"; + monster "spl_fild03",0,0,"Naga",1993,5,"ep13_spl_fild03_mon_edq::OnMyMobDead"; initnpctimer; end; @@ -12694,51 +12159,8 @@ OnTimer600000: OnMyMobDead: set .@spl_fild03_mob_dead,mobcount("spl_fild03","ep13_spl_fild03_mon_edq::OnMyMobDead"); - if (.@spl_fild03_mob_dead < 14) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@spl_fild03_mob_dead < 13) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@spl_fild03_mob_dead < 12) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@spl_fild03_mob_dead < 11) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@spl_fild03_mob_dead < 10) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@spl_fild03_mob_dead < 9) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@spl_fild03_mob_dead < 9) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@spl_fild03_mob_dead < 8) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@spl_fild03_mob_dead < 7) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@spl_fild03_mob_dead < 6) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { + if (mobcount("spl_fild03","ep13_spl_fild03_mon_edq::OnMyMobDead") < 14 && (ep13_1_edq == 71 || ep13_1_edq == 72)) getitem 6040,1; //Some_Of_Report - } - else if (.@spl_fild03_mob_dead < 5) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@spl_fild03_mob_dead < 4) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@spl_fild03_mob_dead < 3) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@spl_fild03_mob_dead < 2) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@spl_fild03_mob_dead < 1) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } end; } @@ -12749,20 +12171,8 @@ OnInit: end; OnEnable: - monster "man_fild01",0,0,"Nepenthes",1988,1,"ep13_man_fild01_mon_edq::OnMyMobDead"; - monster "man_fild01",0,0,"Nepenthes",1988,1,"ep13_man_fild01_mon_edq::OnMyMobDead"; - monster "man_fild01",0,0,"Nepenthes",1988,1,"ep13_man_fild01_mon_edq::OnMyMobDead"; - monster "man_fild01",0,0,"Nepenthes",1988,1,"ep13_man_fild01_mon_edq::OnMyMobDead"; - monster "man_fild01",0,0,"Nepenthes",1988,1,"ep13_man_fild01_mon_edq::OnMyMobDead"; - monster "man_fild01",0,0,"Nepenthes",1988,1,"ep13_man_fild01_mon_edq::OnMyMobDead"; - monster "man_fild01",0,0,"Nepenthes",1988,1,"ep13_man_fild01_mon_edq::OnMyMobDead"; - monster "man_fild01",0,0,"Hillslion",1989,1,"ep13_man_fild01_mon_edq::OnMyMobDead"; - monster "man_fild01",0,0,"Hillslion",1989,1,"ep13_man_fild01_mon_edq::OnMyMobDead"; - monster "man_fild01",0,0,"Hillslion",1989,1,"ep13_man_fild01_mon_edq::OnMyMobDead"; - monster "man_fild01",0,0,"Hillslion",1989,1,"ep13_man_fild01_mon_edq::OnMyMobDead"; - monster "man_fild01",0,0,"Hillslion",1989,1,"ep13_man_fild01_mon_edq::OnMyMobDead"; - monster "man_fild01",0,0,"Hillslion",1989,1,"ep13_man_fild01_mon_edq::OnMyMobDead"; - monster "man_fild01",0,0,"Hillslion",1989,1,"ep13_man_fild01_mon_edq::OnMyMobDead"; + monster "man_fild01",0,0,"Nepenthes",1988,7,"ep13_man_fild01_mon_edq::OnMyMobDead"; + monster "man_fild01",0,0,"Hillslion",1989,7,"ep13_man_fild01_mon_edq::OnMyMobDead"; initnpctimer; end; @@ -12779,52 +12189,8 @@ OnTimer600000: end; OnMyMobDead: - set .@man_fild01_mob_dead,mobcount("man_fild01","ep13_man_fild01_mon_edq::OnMyMobDead"); - if (.@man_fild01_mob_dead < 14) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@man_fild01_mob_dead < 13) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@man_fild01_mob_dead < 12) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@man_fild01_mob_dead < 11) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@man_fild01_mob_dead < 10) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@man_fild01_mob_dead < 9) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@man_fild01_mob_dead < 9) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { + if (mobcount("man_fild01","ep13_man_fild01_mon_edq::OnMyMobDead") < 14 && (ep13_1_edq == 71 || ep13_1_edq == 72)) getitem 6040,1; //Some_Of_Report - } - else if (.@man_fild01_mob_dead < 8) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@man_fild01_mob_dead < 7) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@man_fild01_mob_dead < 6) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@man_fild01_mob_dead < 5) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@man_fild01_mob_dead < 4) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@man_fild01_mob_dead < 3) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@man_fild01_mob_dead < 2) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@man_fild01_mob_dead < 1) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } end; } @@ -12835,20 +12201,8 @@ OnInit: end; OnEnable: - monster "man_fild03",0,0,"Centipede",1987,1,"ep13_man_fild03_mon_edq::OnMyMobDead"; - monster "man_fild03",0,0,"Centipede",1987,1,"ep13_man_fild03_mon_edq::OnMyMobDead"; - monster "man_fild03",0,0,"Centipede",1987,1,"ep13_man_fild03_mon_edq::OnMyMobDead"; - monster "man_fild03",0,0,"Centipede",1987,1,"ep13_man_fild03_mon_edq::OnMyMobDead"; - monster "man_fild03",0,0,"Centipede",1987,1,"ep13_man_fild03_mon_edq::OnMyMobDead"; - monster "man_fild03",0,0,"Centipede",1987,1,"ep13_man_fild03_mon_edq::OnMyMobDead"; - monster "man_fild03",0,0,"Centipede",1987,1,"ep13_man_fild03_mon_edq::OnMyMobDead"; - monster "man_fild03",0,0,"Tatacho",1986,1,"ep13_man_fild03_mon_edq::OnMyMobDead"; - monster "man_fild03",0,0,"Tatacho",1986,1,"ep13_man_fild03_mon_edq::OnMyMobDead"; - monster "man_fild03",0,0,"Tatacho",1986,1,"ep13_man_fild03_mon_edq::OnMyMobDead"; - monster "man_fild03",0,0,"Tatacho",1986,1,"ep13_man_fild03_mon_edq::OnMyMobDead"; - monster "man_fild03",0,0,"Tatacho",1986,1,"ep13_man_fild03_mon_edq::OnMyMobDead"; - monster "man_fild03",0,0,"Tatacho",1986,1,"ep13_man_fild03_mon_edq::OnMyMobDead"; - monster "man_fild03",0,0,"Tatacho",1986,1,"ep13_man_fild03_mon_edq::OnMyMobDead"; + monster "man_fild03",0,0,"Centipede",1987,7,"ep13_man_fild03_mon_edq::OnMyMobDead"; + monster "man_fild03",0,0,"Tatacho",1986,7,"ep13_man_fild03_mon_edq::OnMyMobDead"; initnpctimer; end; @@ -12865,52 +12219,8 @@ OnTimer600000: end; OnMyMobDead: - set .@man_fild03_mob_dead,mobcount("man_fild03","ep13_man_fild03_mon_edq::OnMyMobDead"); - if (.@man_fild03_mob_dead < 14) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@man_fild03_mob_dead < 13) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@man_fild03_mob_dead < 12) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@man_fild03_mob_dead < 11) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@man_fild03_mob_dead < 10) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@man_fild03_mob_dead < 9) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@man_fild03_mob_dead < 9) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@man_fild03_mob_dead < 8) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@man_fild03_mob_dead < 7) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@man_fild03_mob_dead < 6) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@man_fild03_mob_dead < 5) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@man_fild03_mob_dead < 4) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@man_fild03_mob_dead < 3) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@man_fild03_mob_dead < 2) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { - getitem 6040,1; //Some_Of_Report - } - else if (.@man_fild03_mob_dead < 1) && ((ep13_1_edq == 71) || (ep13_1_edq == 72)) { + if (mobcount("man_fild03","ep13_man_fild03_mon_edq::OnMyMobDead") < 14 && (ep13_1_edq == 71 || ep13_1_edq == 72)) getitem 6040,1; //Some_Of_Report - } end; } @@ -13052,251 +12362,67 @@ mid_campin,68,185,3 script Pursuit Party Leader#1 803,{ mes "I don't practice magic, so I wouldn't know anything about it."; close; } - else if ((mao_morocc2 > 22) && (mao_morocc2 < 26)) { - mes "[Echinacea]"; - mes "Oh, welcome back."; - mes "How can I help you?"; - mes "Oh.. You've brought the journal.."; - next; - mes "[Echinacea]"; - mes "........."; - mes "......"; - mes "..."; - next; - mes "[Echinacea]"; - mes "I see.."; - mes ".. Basically it all comes down to Rayan."; - mes "He's been abducted by Satan Morocc."; - mes "If we find Rayan using this location-tracing spell."; - next; - select("We'll find Satan Morocc too!"); - mes "[Echinacea]"; - mes "That's right."; - mes "But it'll work only if Satan Morocc actually abducted Rayan."; - next; + else if ((mao_morocc2 > 22) && (mao_morocc2 < 29)) { + if (mao_morocc2 < 26) { + mes "[Echinacea]"; + mes "Oh, welcome back."; + mes "How can I help you?"; + mes "Oh... You've brought the journal.."; + next; + mes "[Echinacea]"; + mes "........."; + mes "......"; + mes "..."; + next; + mes "[Echinacea]"; + mes "I see..."; + mes "...Basically it all comes down to Rayan."; + mes "He's been abducted by Satan Morocc."; + mes "If we find Rayan using this location-tracing spell."; + next; + select("We'll find Satan Morocc too!"); + mes "[Echinacea]"; + mes "That's right."; + mes "But it'll work only if Satan Morocc actually abducted Rayan."; + next; + } mes "[Echinacea]"; mes "Say, what's the tracing pattern number?"; next; input .@input$; - if (mao_morocc2 == 23) { - if (.@input$ == "SDHF92F-SDF") { - mes "[Echinacea]"; - mes "[" + .@input$ + "]"; - mes "...Ah, there it is."; - next; - mes "[Echinacea]"; - mes "This location-tracing spell uses a pair of magic stones of the same wavelength.."; - mes "We can use the spell with one stone to find the other stone with the matching wavelength."; - next; - mes "[Echinacea]"; - mes "We'll analyze this pattern number and detect the wavelength."; - mes "It'll take some time before we get the results."; - if (countitem(6029) > 0) { - delitem 6029,countitem(6029); //Morocc_Tracing_Log - } - set mao_morocc2,29; - changequest 7031,7034; - close; - } - else { - mes "[Echinacea]"; - mes "[" + .@input$ + "]"; - mes "It's not working for some reason."; - mes "I can't find a magic stone that has the same wavelength as yours."; - next; - mes "[Echinacea]"; - mes "This location-tracing spell uses a pair of magic stones of the same wavelength.."; - mes "I can't find a magic stone that has the same wavelength as your pattern number."; - next; - mes "[Echinacea]"; - mes "Go check the number again."; - set mao_morocc2,26; - close; - } - } - else if (mao_morocc2 == 24) { - if (.@input$ == "VWNM94GVWN90") { - mes "[Echinacea]"; - mes "[" + .@input$ + "]"; - mes "...Ah, there it is."; - next; - mes "[Echinacea]"; - mes "This location-tracing spell uses a pair of magic stones of the same wavelength.."; - mes "We can use the spell with one stone to find the other stone with the matching wavelength."; - next; - mes "[Echinacea]"; - mes "We'll analyze this pattern number and detect the wavelength."; - mes "It'll take some time before we get the results."; - if (countitem(6029) > 0) { - delitem 6029,countitem(6029); //Morocc_Tracing_Log - } - set mao_morocc2,29; - changequest 7032,7034; - close; - } - else { - mes "[Echinacea]"; - mes "[" + .@input$ + "]"; - mes "It's not working for some reason."; - mes "I can't find a magic stone that has the same wavelength as yours."; - next; - mes "[Echinacea]"; - mes "This location-tracing spell uses a pair of magic stones of the same wavelength.."; - mes "I can't find a magic stone that has the same wavelength as your pattern number."; - next; - mes "[Echinacea]"; - mes "Go check the number again."; - set mao_morocc2,27; - close; - } - } - else { - if (.@input$ == "CM3-TRDFGHE0") { - mes "[Echinacea]"; - mes "[" + .@input$ + "]"; - mes "...Ah, there it is."; - next; - mes "[Echinacea]"; - mes "This location-tracing spell uses a pair of magic stones of the same wavelength.."; - mes "We can use the spell with one stone to find the other stone with the matching wavelength."; - next; - mes "[Echinacea]"; - mes "We'll analyze this pattern number and detect the wavelength."; - mes "It'll take some time before we get the results."; - if (countitem(6029) > 0) { - delitem 6029,countitem(6029); //Morocc_Tracing_Log - } - set mao_morocc2,29; - changequest 7033,7034; - close; - } - else { - mes "[Echinacea]"; - mes "[" + .@input$ + "]"; - mes "It's not working for some reason."; - mes "I can't find a magic stone that has the same wavelength as yours."; - next; - mes "[Echinacea]"; - mes "This location-tracing spell uses a pair of magic stones of the same wavelength.."; - mes "I can't find a magic stone that has the same wavelength as your pattern number."; - next; - mes "[Echinacea]"; - mes "Go check the number again."; - set mao_morocc2,28; - close; - } - } - } - else if ((mao_morocc2 > 25) && (mao_morocc2 < 29)) { + setarray .@pattern$[0],"SDHF92F-SDF","VWNM94GVWN90","CM3-TRDFGHE0"; + set .@quest, mao_morocc2; + if (.@quest > 25) set .@quest,.@quest-3; mes "[Echinacea]"; - //custom translation - mes "Hey, did you find the tracing pattern number?"; - next; - input .@input$; - if (mao_morocc2 == 26) { - if (.@input$ == "SDHF92F-SDF") { - mes "[Echinacea]"; - mes "[" + .@input$ + "]"; - mes "...Ah, there it is."; - next; - mes "[Echinacea]"; - mes "This location-tracing spell uses a pair of magic stones of the same wavelength.."; - mes "We can use the spell with one stone to find the other stone with the matching wavelength."; - next; - mes "[Echinacea]"; - mes "We'll analyze this pattern number and detect the wavelength."; - mes "It'll take some time before we get the results."; - if (countitem(6029) > 0) { - delitem 6029,countitem(6029); //Morocc_Tracing_Log - } - set mao_morocc2,29; - changequest 7031,7034; - close; - } - else { - mes "[Echinacea]"; - mes "[" + .@input$ + "]"; - mes "It's not working for some reason."; - mes "I can't find a magic stone that has the same wavelength as yours."; - next; - mes "[Echinacea]"; - mes "This location-tracing spell uses a pair of magic stones of the same wavelength.."; - mes "I can't find a magic stone that has the same wavelength as your pattern number."; - next; - mes "[Echinacea]"; - mes "Go check the number again."; - close; - } - } - else if (mao_morocc2 == 27) { - if (.@input$ == "VWNM94GVWN90") { - mes "[Echinacea]"; - mes "[" + .@input$ + "]"; - mes "...Ah, there it is."; - next; - mes "[Echinacea]"; - mes "This location-tracing spell uses a pair of magic stones of the same wavelength.."; - mes "We can use the spell with one stone to find the other stone with the matching wavelength."; - next; - mes "[Echinacea]"; - mes "We'll analyze this pattern number and detect the wavelength."; - mes "It'll take some time before we get the results."; - if (countitem(6029) > 0) { - delitem 6029,countitem(6029); //Morocc_Tracing_Log - } - set mao_morocc2,29; - changequest 7032,7034; - close; - } - else { - mes "[Echinacea]"; - mes "[" + .@input$ + "]"; - mes "It's not working for some reason."; - mes "I can't find a magic stone that has the same wavelength as yours."; - next; - mes "[Echinacea]"; - mes "This location-tracing spell uses a pair of magic stones of the same wavelength.."; - mes "I can't find a magic stone that has the same wavelength as your pattern number."; - next; - mes "[Echinacea]"; - mes "Go check the number again."; - close; - } + mes "[" + .@input$ + "]"; + if (.@input$ == .@pattern$[.@quest-23]) { + mes "...Ah, there it is."; + next; + mes "[Echinacea]"; + mes "This location-tracing spell uses a pair of magic stones of the same wavelength..."; + mes "We can use the spell with one stone to find the other stone with the matching wavelength."; + next; + mes "[Echinacea]"; + mes "We'll analyze this pattern number and detect the wavelength."; + mes "It'll take some time before we get the results."; + if (countitem(6029) > 0) + delitem 6029,countitem(6029); //Morocc_Tracing_Log + set mao_morocc2,29; + changequest 7031+(.@quest-23),7034; + close; } else { - if (.@input$ == "CM3-TRDFGHE0") { - mes "[Echinacea]"; - mes "[" + .@input$ + "]"; - mes "...Ah, there it is."; - next; - mes "[Echinacea]"; - mes "This location-tracing spell uses a pair of magic stones of the same wavelength.."; - mes "We can use the spell with one stone to find the other stone with the matching wavelength."; - next; - mes "[Echinacea]"; - mes "We'll analyze this pattern number and detect the wavelength."; - mes "It'll take some time before we get the results."; - if (countitem(6029) > 0) { - delitem 6029,countitem(6029); //Morocc_Tracing_Log - } - set mao_morocc2,29; - changequest 7033,7034; - close; - } - else { - mes "[Echinacea]"; - mes "[" + .@input$ + "]"; - mes "It's not working for some reason."; - mes "I can't find a magic stone that has the same wavelength as yours."; - next; - mes "[Echinacea]"; - mes "This location-tracing spell uses a pair of magic stones of the same wavelength.."; - mes "I can't find a magic stone that has the same wavelength as your pattern number."; - next; - mes "[Echinacea]"; - mes "Go check the number again."; - close; - } + mes "It's not working for some reason."; + mes "I can't find a magic stone that has the same wavelength as yours."; + next; + mes "[Echinacea]"; + mes "This location-tracing spell uses a pair of magic stones of the same wavelength.."; + mes "I can't find a magic stone that has the same wavelength as your pattern number."; + next; + mes "[Echinacea]"; + mes "Go check the number again."; + set mao_morocc2,.@quest+3; + close; } } else if (mao_morocc2 == 29) { @@ -13346,10 +12472,10 @@ mid_campin,68,185,3 script Pursuit Party Leader#1 803,{ next; mes "[Echinacea]"; mes "Pursuing Satan Morocc was supposed to be our last resort.."; - mes "..I guess we have no choice now.."; + mes "...I guess we have no choice now.."; next; mes "[Echinacea]"; - mes "..I should log a report entry into this journal."; + mes "...I should log a report entry into this journal."; mes "Our pursuit of Satan Morocc is at an end for now."; next; mes "[Echinacea]"; @@ -13368,22 +12494,20 @@ mid_campin,68,185,3 script Pursuit Party Leader#1 803,{ mes "[Echinacea]"; mes "...."; next; - switch(select(".....")) { - } + select("....."); mes "[Echinacea]"; mes "Hmm.."; next; - switch(select("... . ..")) { - } + select("... . .."); mes "[Echinacea]"; - mes ".. Grr..!"; + mes "...Grr...!"; mes "What?! What do you want?"; mes "Why do you keep giving me that dirty look?!"; next; switch(select("Nothing.:Something is bothering me...")) { case 1: mes "[Echinacea]"; - mes "Argh..!"; + mes "Argh...!"; mes "Are you annoying me on purpose?"; mes "Go and find something else to do!"; next; @@ -13397,13 +12521,13 @@ mid_campin,68,185,3 script Pursuit Party Leader#1 803,{ mes "Please, I've got enough worries already."; next; mes "[Echinacea]"; - mes "So, tell me; what is it?"; - mes ", you've done a great job helping us.."; + mes "So, tell me, what is it?"; + mes strcharinfo(0)+", you've done a great job helping us..."; mes "Oh, you must have questions about that last case, is that right?"; next; mes "[Echinacea]"; - mes "..Wait, are you worried because of him?"; - mes "..I see, you're worried about him being supported by the country."; + mes "...Wait, are you worried because of him?"; + mes "...I see, you're worried about him being supported by the country."; next; mes "[Echinacea]"; mes "This isn't a good time to disclose the truth. It'll cause more confusion."; @@ -13501,8 +12625,8 @@ mid_camp,191,206,3 script Manager#moc2_finder 852,{ mes "Everything's okay so far!"; mes "How may I help you?"; next; + mes "[Manager]"; if (mao_morocc2 == 30) { - mes "[Manager]"; mes "Everything's okay so far!"; mes "How may I help you?"; next; @@ -13538,7 +12662,6 @@ mid_camp,191,206,3 script Manager#moc2_finder 852,{ close; } else if (mao_morocc2 == 31) { - mes "[Manager]"; mes "Everything's okay so far!"; mes "How may I help you?"; next; @@ -13549,7 +12672,6 @@ mid_camp,191,206,3 script Manager#moc2_finder 852,{ close; } else { - mes "[Manager]"; mes "This device detects mana and magic wavelengths around this area. identifying what enemies we're dealing with."; mes "It can be used to trace the wavelengths of location-tracing spells."; next; @@ -14254,30 +13376,30 @@ mid_camp,256,272,3 script Defaria#moc2 897,{ next; select("...No."); mes "[Defaria]"; - mes "..No? Then what brings you here?"; - mes "..Huh?"; + mes "...No? Then what brings you here?"; + mes "...Huh?"; mes "A spell scroll? May I see?"; next; mes "[Defaria]"; - mes "..Isn't.. Isn't this?!"; - mes "..Hmm.."; - mes "Eek..So Echinacea referred you to me, huh?"; + mes "...Isn't... Isn't this?!"; + mes "...Hmm..."; + mes "Eek... So Echinacea referred you to me, huh?"; mes "...Does that means she knows everything...?"; next; mes "[Defaria]"; - mes "..Alright then, I'll tell you."; + mes "...Alright then, I'll tell you."; mes "As you can see, this scroll is sealed."; mes "It can only be unsealed by a secret method."; - mes "..And.."; + mes "...And..."; next; mes "[Defaria]"; - mes "..It is from..."; - mes "..Arunafeltz."; + mes "...It is from...."; + mes "...Arunafeltz?"; mes "The way it's sealed is the same method used by the temple..."; next; mes "[Defaria]"; mes "I don't know how you've gotten this scroll,"; - mes "..but I'll try to help you on behalf of the respectable scholars of Arunafeltz."; + mes "...but I'll try to help you on behalf of the respectable scholars of Arunafeltz."; next; mes "[Defaria]"; mes "But remember; I'm not doing this officially. Please don't make me disgrace my country by helping you. Do you understand what I'm saying?"; @@ -14340,7 +13462,7 @@ mid_camp,256,272,3 script Defaria#moc2 897,{ mes "That's the spell contained in this scroll."; next; mes "[Defaria]"; - mes "The only difference is.."; + mes "The only difference is..."; mes "This scroll will teleport you to a specific location."; mes "Such scrolls are generally used by ^4d4dfforganizations to gather their members^000000."; next; @@ -14350,8 +13472,8 @@ mid_camp,256,272,3 script Defaria#moc2 897,{ mes "Here, please take this."; next; mes "[" + strcharinfo(0) + "]"; - mes "'To gather members..?'"; - mes "..Right! I remember"; + mes "'To gather members...?'"; + mes "...Right! I remember"; mes "Rayan mentioned a gathering somewhere!"; mes "So this scroll will take me to that meeting?"; next; @@ -14424,14 +13546,14 @@ mid_camp,256,272,3 script Defaria#moc2 897,{ case 2: mes "[Defaria]"; mes "Then..."; - mes "..Umm.. Can you bring me some Logs?"; - mes "..And some sweet potatoes too, if you don't mind."; + mes "...Umm... Can you bring me some Logs?"; + mes "...And some sweet potatoes too, if you don't mind."; next; select("Sure thing. How many?"); mes "[Defaria]"; - mes "..Let's see.."; - mes "I need sweet potatoes for me, Mr. Kidd, and Echi.. Umm.."; - mes "..And then I need.. Yes!"; + mes "...Let's see..."; + mes "I need sweet potatoes for me, Mr. Kidd, and Echi... Umm..."; + mes "...And then I need... Yes!"; next; mes "[Defaria]"; mes "Please bring me ^4d4dff20 Sweet Potatoes and 30 Logs^000000."; @@ -14454,8 +13576,8 @@ mid_camp,256,272,3 script Defaria#moc2 897,{ } else if (.@input$ == "Arunafeltz") { mes "[Defaria]"; - mes ".. Arunafeltz..?"; - mes "Yes, I'm from Arunafeltz.."; + mes "...Arunafeltz...?"; + mes "Yes, I'm from Arunafeltz..."; mes "So what?"; close; } @@ -14517,10 +13639,10 @@ mid_camp,256,272,3 script Defaria#moc2 897,{ mes "if Dandelion is really supported by Arunafeltz?"; next; mes "[Defaria]"; - mes "Umm.. I don't know what to say.. I don't feel comfortable talking about politics."; + mes "Umm... I don't know what to say... I don't feel comfortable talking about politics."; next; mes "[Defaria]"; - mes "..Do you mind delivering these to Mr. Kidd?"; + mes "...Do you mind delivering these to Mr. Kidd?"; next; mes "- Defaria has given you 2 Nice Sweet Potatoes. -"; set mao_morocc2,104; @@ -14536,7 +13658,7 @@ mid_camp,256,272,3 script Defaria#moc2 897,{ else if (mao_morocc2 == 105) { mes "[Defaria]"; mes "Say, did he like them?"; - mes "Hahaha.."; + mes "Hahaha..."; mes "... ... "; next; mes "[Defaria]"; @@ -14642,15 +13764,14 @@ mid_camp,255,269,0 script Wet Firewood#moc2 844,{ } morocc,43,108,5 script Sharp-Looking Boy#dan_07 82,{ + mes "[Jack]"; if (BaseClass == Job_Assassin) { - mes "[Jack]"; mes "Almost half of this town has been destroyed,"; mes "and yet some people still come to visit."; mes "I must say that it's amazing that our stronghold is still intact, and withstood all the devastation."; close; } else { - mes "[Jack]"; mes "As you see, half of this town is gone. I guess there's no real reason to control access to this tavern."; mes "Just feel free to go in."; next; @@ -14890,11 +14011,7 @@ que_job01,82,95,3 script Bar Master#moc2_01 46,{ que_job01,80,77,0 script que_job01#04 45,2,2,{ OnTouch: - if (BaseClass == Job_Assassin) { - warp "que_job01",61,50; - end; - } - else if ((mao_request > 0) || (mao_morocc2 > 4)) { + if (BaseClass == Job_Assassin || mao_request > 0 || mao_morocc2 > 4) { warp "que_job01",61,50; end; } @@ -14942,8 +14059,8 @@ OnTouch: next; switch(select("Sure:Why should I?!")) { case 1: + mes "[Litheron]"; if (Zeny > 999) { - mes "[Litheron]"; mes "Heh, that's what"; mes "I'm talking about!"; mes "Hey, bartender! Gimme"; @@ -14961,7 +14078,6 @@ OnTouch: end; } else { - mes "[Litheron]"; mes "Huh..."; mes "Oh, you don't even"; mes "have enough zeny to"; @@ -15003,9 +14119,8 @@ que_job01,81,79,5 script Idle Knight#dan_08 733,{ mes "[Litheron]"; mes "What, haven't you seen a Knight before?"; mes "You think Knights don't belong here?"; - if (BaseClass == Job_Knight) { + if (BaseClass == Job_Knight) mes "Looks like this is a case of the pot calling the kettle black."; - } next; mes "[Litheron]"; mes "You know, I'm just here to take a break from the town restoration work."; @@ -15016,8 +14131,8 @@ que_job01,81,79,5 script Idle Knight#dan_08 733,{ que_job01,65,50,0 warp que_job01#05 2,2,que_job01,84,77 que_job01,49,49,5 script Tao#dan_09 877,{ + mes "[Tao]"; if (BaseClass == Job_Assassin) { - mes "[Tao]"; mes "Welcome, meow."; mes "Say, how's it like outside? Meow?"; next; @@ -15048,13 +14163,12 @@ que_job01,49,49,5 script Tao#dan_09 877,{ mes "Somehow you're here, but you can't go in the room."; next; mes "[Tao]"; - mes "No, wait.. I think you may be able to go in.. I don't know, meow!"; + mes "No, wait... I think you may be able to go in... I don't know, meow!"; mes "Tao is tired of being a door keeper, meow! Meow!"; close; } } else { - mes "[Tao]"; mes "Why are you here, meow?"; next; switch(select("Hey kid, are you alone?:What are you, meow?!:Why do you keep meowing?!")) { @@ -15100,24 +14214,18 @@ que_job01,49,49,5 script Tao#dan_09 877,{ que_job01,51,55,0 script que_job01#room_1 45,1,1,{ OnInit: - set $@moc_mao_room1,0; //Global Variable - // remove the old global variable. - if ($maobar_room) { - set $maobar_room,0; - } - end; - + if ($maobar_room) set $maobar_room,0; Onreset: set $@moc_mao_room1,0; //Global Variable end; OnTouch: + mes "[Tao]"; if (prt_curse == 24) { if ($@moc_mao_room1 == 0) { set $@moc_mao_room1,1; //Global Variable donpcevent " #room1timer::OnEnable"; donpcevent "Marjana#poison::OnEnable"; - mes "[Tao]"; mes "Ah, that place is protected"; mes "by security magic, so you'll"; mes "only have ^4D4DFF4 minutes^000000 to remain"; @@ -15127,7 +14235,6 @@ OnTouch: end; } else { - mes "[Tao]"; mes "Sooo sorry, meow~"; mes "Someone else is already"; mes "inside. Just come back"; @@ -15142,7 +14249,6 @@ OnTouch: set $@moc_mao_room1,1; //Global Variable donpcevent " #room1timer::OnEnable"; donpcevent "Valdes#moc_master_1::OnEnable"; - mes "[Tao]"; mes "Ah, that place is protected"; mes "by security magic, so you'll"; mes "only have ^4D4DFF4 minutes^000000 to remain"; @@ -15152,7 +14258,6 @@ OnTouch: end; } else { - mes "[Tao]"; mes "Sooo sorry, meow~"; mes "Someone else is already"; mes "inside. Just come back"; @@ -15163,7 +14268,6 @@ OnTouch: } } else { - mes "[Tao]"; mes "Who are you, meow?!"; mes "Only authorized personnel can enter the inner room, meow!"; mes "You are not authorized!"; @@ -15207,6 +14311,7 @@ OnTimer250000: que_job01,12,13,0 script #room1_warp13 -1,15,15,{ OnInit: +OnDisable: disablenpc "#room1_warp13"; end; @@ -15214,10 +14319,6 @@ OnEnable: enablenpc "#room1_warp13"; end; -OnDisable: - disablenpc "#room1_warp13"; - end; - OnTouch: warp "que_job01",52,50; end; @@ -15231,62 +14332,49 @@ OnTouch: } que_job01,16,21,5 script Valdes#moc_master_1 55,{ + mes "[Valdes]"; if (BaseClass == Job_Assassin) { - mes "[Valdes]"; mes "What is it? I have nothing to ask you to do."; mes "Could you please leave me alone? I have a bad headache."; next; mes "[Valdes]"; mes "I'll ask you for a help some other time."; mes "You look pretty passionate after all."; - if (countitem(6029) > 0) { + if (countitem(6029) > 0) delitem 6029,countitem(6029); //Morocc_Tracing_Log - } - if (countitem(7418) > 0) { + if (countitem(7418) > 0) delitem 7418,countitem(7418); //Mission_ScrollB - } - if (countitem(7416) > 0) { + if (countitem(7416) > 0) delitem 7416,countitem(7416); //Letter_Of_Recommend - } close; } else { - mes "[Valdes]"; - mes "....Sorry, but could you please leave?"; + mes "...Sorry, but could you please leave?"; mes "I'm really stressed out right now."; mes "If you're here for the request that we made earlier, you can just forget about it."; - if (countitem(6029) > 0) { + if (countitem(6029) > 0) delitem 6029,countitem(6029); //Morocc_Tracing_Log - } - if (countitem(7418) > 0) { + if (countitem(7418) > 0) delitem 7418,countitem(7418); //Mission_ScrollB - } - if (countitem(7416) > 0) { + if (countitem(7416) > 0) delitem 7416,countitem(7416); //Letter_Of_Recommend - } close; } OnInit: +OnDisable: disablenpc "Valdes#moc_master_1"; end; OnEnable: enablenpc "Valdes#moc_master_1"; end; - -OnDisable: - disablenpc "Valdes#moc_master_1"; - end; } que_job01,51,44,0 script que_job01#room_2 45,1,1,{ end; OnInit: - set $@moc_mao_room2,0; //Global Variable - end; - Onreset: set $@moc_mao_room2,0; //Global Variable end; @@ -15406,6 +14494,7 @@ OnTimer250000: que_job01,80,17,0 script #room2_1_warp -1,15,15,{ OnInit: +OnDisable: disablenpc "#room2_1_warp"; end; @@ -15413,10 +14502,6 @@ OnEnable: enablenpc "#room2_1_warp"; end; -OnDisable: - disablenpc "#room2_1_warp"; - end; - OnTouch: warp "que_job01",52,50; end; @@ -15424,6 +14509,7 @@ OnTouch: que_job01,144,51,0 script #room2_2_warp -1,15,15,{ OnInit: +OnDisable: disablenpc "#room2_2_warp"; end; @@ -15431,10 +14517,6 @@ OnEnable: enablenpc "#room2_2_warp"; end; -OnDisable: - disablenpc "#room2_2_warp"; - end; - OnTouch: warp "que_job01",52,50; end; @@ -15825,7 +14907,7 @@ que_job01,144,54,3 script Rin#moc_room2_2 885,{ break; case 2: specialeffect EF_HIT4,AREA,"Rayan#moc_room2_2"; - mes "- Wanting to stop Rayan from going berserk, you sucker punched him in the 'ole bread basket. Rayan staggered and then fell to the ground..! -"; + mes "- Wanting to stop Rayan from going berserk, you sucker punched him in the 'ole bread basket. Rayan staggered and then fell to the ground...! -"; next; break; case 3: @@ -15864,7 +14946,7 @@ que_job01,144,54,3 script Rin#moc_room2_2 885,{ next; cutin "moc2_rin04",2; mes "[Rin]"; - mes "What.. What just happened?"; + mes "What... What just happened?"; mes "Are you Rayan? Or are you someone else now?!"; next; cutin "moc2_dan01",0; @@ -15874,7 +14956,7 @@ que_job01,144,54,3 script Rin#moc_room2_2 885,{ mes "You're too foolish to understand his great will."; next; mes "[Rayan]"; - mes "Haha.. Muhahaha!"; + mes "Haha... Muhahaha!"; mes "He's calling me!"; mes "He needs me now!"; next; @@ -15892,8 +14974,8 @@ que_job01,144,54,3 script Rin#moc_room2_2 885,{ mes "What just happened?"; next; mes "[" + strcharinfo(0) + "]"; - mes "..I don't know.."; - mes "..I think he's gone..?"; + mes "...I don't know..."; + mes "...I think he's gone...?"; delitem 6029,1; //Morocc_Tracing_Log delitem 6027,1; //Crystal_Of_Feardoom set mao_morocc2,22; @@ -15919,7 +15001,7 @@ que_job01,144,54,3 script Rin#moc_room2_2 885,{ cutin "moc2_rin01",2; mes "[Rin]"; mes "..Maybe."; - mes "Based on what the more normal Rayan has told us,"; + mes "B.ased on what the more normal Rayan has told us,"; mes "it seems that another personality within him was forcibly created by Satan Morocc."; next; mes "[Rin]"; @@ -15927,7 +15009,7 @@ que_job01,144,54,3 script Rin#moc_room2_2 885,{ mes "He's been controlling Rayan from deep inside his mind.."; next; mes "[Rin]"; - mes "And.. That Mad Rayan seems to have a connection with your Bloody Crystal of Darkness."; + mes "And... That Mad Rayan seems to have a connection with your Bloody Crystal of Darkness."; next; cutin "moc2_rin02",2; mes "[Rin]"; @@ -15960,36 +15042,17 @@ que_job01,144,54,3 script Rin#moc_room2_2 885,{ mes "She'll take care of the rest."; next; set .@rotto,rand(1,3); - if (.@rotto == 1) { - mes "[Rin]"; - mes "The pattern number is..."; - mes "^4d4dff[SDHF92F-SDF]^000000"; - mes "Don't leave out even one character. Okay?"; - set mao_morocc2,23; - getitem 6029,1; //Morocc_Tracing_Log - changequest 7030,7031; - next; - } - else if (.@rotto == 2) { - mes "[Rin]"; - mes "The pattern number is..."; - mes "^4d4dff[VWNM94GVWN90]^000000"; - mes "Don't leave out even one character. Okay?"; - set mao_morocc2,24; - getitem 6029,1; //Morocc_Tracing_Log - changequest 7030,7032; - next; - } - else { - mes "[Rin]"; - mes "The pattern number is..."; - mes "^4d4dff[CM3-TRDFGHE0]^000000"; - mes "Don't leave out even one character. Okay?"; - set mao_morocc2,25; - getitem 6029,1; //Morocc_Tracing_Log - changequest 7030,7033; - next; - } + if (.@rotto == 1) set .@pattern$,"SDHF92F-SDF"; + else if (.@rotto == 2) set .@pattern$,"VWNM94GVWN90"; + else set .@pattern$,"CM3-TRDFGHE0"; + mes "[Rin]"; + mes "The pattern number is..."; + mes "^4d4dff["+.@pattern$+"]^000000"; + mes "Don't leave out even one character. Okay?"; + set mao_morocc2,22+.@rotto; + getitem 6029,1; //Morocc_Tracing_Log + changequest 7030,7030+.@rotto; + next; mes "[Rin]"; mes "Here, bring this journal with you."; mes "Please don't forget the pattern number. Alright? Make sure that Echinacea gets it."; @@ -16020,27 +15083,22 @@ que_job01,144,54,3 script Rin#moc_room2_2 885,{ // Missed cutin "moc2_rin01",2; mes "[Rin]"; - mes "Ouch, my head.."; + mes "Ouch, my head..."; mes "Yes? Why are you back again?"; mes "What...you forgot the pattern number?"; mes "Sigh...Oh well."; next; mes "[Rin]"; - mes "Make sure you don't forget it again. The pattern number is.."; - if (mao_morocc2 == 26) { - mes "^4d4dff[SDHF92F-SDF]^000000. Don't leave out even one character. Okay?"; - } - else if (mao_morocc2 == 27) { - mes "^4d4dff[VWNM94GVWN90]^000000. Don't leave out even one character. Okay?"; - } - else { - mes "^4d4dff[CM3-TRDFGHE0]^000000. Don't leave out even one character. Okay?"; - } + mes "Make sure you don't forget it again. The pattern number is..."; + if (mao_morocc2 == 26) set .@pattern$,"SDHF92F-SDF"; + else if (mao_morocc2 == 27) set .@pattern$,"VWNM94GVWN90"; + else set .@pattern$,"CM3-TRDFGHE0"; + mes "^4d4dff["+.@pattern$+"]^000000. Don't leave out even one character. Okay?"; mes "Got it?"; next; mes "[Rin]"; - mes "Sigh. Get going, then.."; - mes "I need to take a break.."; + mes "Sigh. Get going, then..."; + mes "I need to take a break..."; close2; } else { @@ -16055,16 +15113,13 @@ que_job01,144,54,3 script Rin#moc_room2_2 885,{ end; OnInit: +OnDisable: disablenpc "Rin#moc_room2_2"; end; OnEnable: enablenpc "Rin#moc_room2_2"; end; - -OnDisable: - disablenpc "Rin#moc_room2_2"; - end; } que_job01,143,50,1 script Rayan#moc_room2_2 456,{ @@ -16080,16 +15135,13 @@ que_job01,143,50,1 script Rayan#moc_room2_2 456,{ end; OnInit: +OnDisable: disablenpc "Rayan#moc_room2_2"; end; OnEnable: enablenpc "Rayan#moc_room2_2"; end; - -OnDisable: - disablenpc "Rayan#moc_room2_2"; - end; } hu_fild04,235,103,0 script Heap of Earth#mao2_01 844,4,4,{ @@ -16208,15 +15260,15 @@ OnTouch: end; OnTimer300000: - mapannounce "que_dan01", "...Hey-!!.. Where are you?!!.... Hey-!",bc_map,"0xdda0dd"; + mapannounce "que_dan01", "...Hey-!!... Where are you?!!.... Hey-!",bc_map,"0xdda0dd"; end; OnTimer303000: - mapannounce "que_dan01", "..Isn't this voice..? ..Kidd?",bc_map,"0xdda0dd"; + mapannounce "que_dan01", "...Isn't this voice...? ...Kidd?",bc_map,"0xdda0dd"; end; OnTimer306000: - mapwarp "que_dan01","mid_camp",205,312; + mapwarp "que_dan01","mid_camp",205,312; end; OnTimer307000: @@ -16241,6 +15293,7 @@ OnTimer308000: que_dan01,31,27,0 script #moc2_event01 -1,2,2,{ OnInit: +OnDisable: disablenpc "#moc2_event01"; end; @@ -16248,10 +15301,6 @@ OnEnable: enablenpc "#moc2_event01"; end; -OnDisable: - disablenpc "#moc2_event01"; - end; - OnTouch: soundeffect "wander_man_move.wav",1; sc_start sc_blind,600000,0; @@ -16408,6 +15457,7 @@ que_dan01,49,36,5 script Corpse#moc2_dead01 457,{ end; OnInit: +OnDisable: disablenpc "Corpse#moc2_dead01"; end; @@ -16415,10 +15465,6 @@ OnEnable: enablenpc "Corpse#moc2_dead01"; end; -OnDisable: - disablenpc "Corpse#moc2_dead01"; - end; - Oncall: monster "que_dan01",26,40,"Dandelion Member",1985,1,"Corpse#moc2_dead01::OnMyMobDead"; monster "que_dan01",21,35,"Dandelion Member",1985,1,"Corpse#moc2_dead01::OnMyMobDead"; @@ -16461,134 +15507,27 @@ OnTimer11000: end; } -que_dan01,34,34,7 script Rin#moc2_bt_rin01 885,{ - end; - -OnInit: - disablenpc "Rin#moc2_bt_rin01"; - end; - -OnEnable: - enablenpc "Rin#moc2_bt_rin01"; - end; - -OnDisable: - disablenpc "Rin#moc2_bt_rin01"; - end; -} - -que_dan01,29,34,7 script Rin#moc2_bt_rin02 885,{ - end; - -OnInit: - disablenpc "Rin#moc2_bt_rin02"; - end; - -OnEnable: - enablenpc "Rin#moc2_bt_rin02"; - end; - -OnDisable: - disablenpc "Rin#moc2_bt_rin02"; - end; -} - -que_dan01,36,34,3 script Rayan#moc2_bt_r01 456,{ - end; - -OnInit: - disablenpc "Rayan#moc2_bt_r01"; - end; - -OnEnable: - enablenpc "Rayan#moc2_bt_r01"; - end; - -OnDisable: - disablenpc "Rayan#moc2_bt_r01"; - end; -} - -que_dan01,39,37,3 script Dandelion Member#moc2_1 456,{ - end; - -OnInit: - disablenpc "Dandelion Member#moc2_1"; - end; - -OnEnable: - enablenpc "Dandelion Member#moc2_1"; - end; - -OnDisable: - disablenpc "Dandelion Member#moc2_1"; - end; - -} - -que_dan01,41,34,3 script Dandelion Member#moc2_2 456,{ - end; - -OnInit: - disablenpc "Dandelion Member#moc2_2"; - end; - -OnEnable: - enablenpc "Dandelion Member#moc2_2"; - end; - -OnDisable: - disablenpc "Dandelion Member#moc2_2"; - end; -} - -que_dan01,26,40,5 script Dandelion Member#moc2_3 456,{ +- script #dandelion_duplicates -1,{ end; OnInit: - disablenpc "Dandelion Member#moc2_3"; - end; - -OnEnable: - enablenpc "Dandelion Member#moc2_3"; - end; - OnDisable: - disablenpc "Dandelion Member#moc2_3"; - end; -} - -que_dan01,21,35,5 script Dandelion Member#moc2_4 456,{ - end; - -OnInit: - disablenpc "Dandelion Member#moc2_4"; + disablenpc strnpcinfo(0); end; OnEnable: - enablenpc "Dandelion Member#moc2_4"; - end; - -OnDisable: - disablenpc "Dandelion Member#moc2_4"; + enablenpc strnpcinfo(0); end; } -que_dan01,25,32,7 script Dandelion Member#moc2_5 456,{ - end; - -OnInit: - disablenpc "Dandelion Member#moc2_5"; - end; - -OnEnable: - enablenpc "Dandelion Member#moc2_5"; - end; - -OnDisable: - disablenpc "Dandelion Member#moc2_5"; - end; -} +que_dan01,34,34,7 duplicate(#dandelion_duplicates) Rin#moc2_bt_rin01 885 +que_dan01,29,34,7 duplicate(#dandelion_duplicates) Rin#moc2_bt_rin02 885 +que_dan01,36,34,3 duplicate(#dandelion_duplicates) Rayan#moc2_bt_r01 456 +que_dan01,39,37,3 duplicate(#dandelion_duplicates) Dandelion Member#moc2_1 456 +que_dan01,41,34,3 duplicate(#dandelion_duplicates) Dandelion Member#moc2_2 456 +que_dan01,26,40,5 duplicate(#dandelion_duplicates) Dandelion Member#moc2_3 456 +que_dan01,21,35,5 duplicate(#dandelion_duplicates) Dandelion Member#moc2_4 456 +que_dan01,25,32,7 duplicate(#dandelion_duplicates) Dandelion Member#moc2_5 456 yuno_fild09,234,133,0 warp #moc2_fild09-que_dan02 1,1,que_dan02,13,10 que_dan02,13,6,0 warp #moc_que_dan02-fild09 1,1,yuno_fild09,234,129 @@ -16786,16 +15725,13 @@ que_dan02,115,54,5 script Mr. Kidd#moc_extra01 884,{ end; OnInit: +OnDisable: disablenpc "Mr. Kidd#moc_extra01"; end; OnEnable: enablenpc "Mr. Kidd#moc_extra01"; end; - -OnDisable: - disablenpc "Mr. Kidd#moc_extra01"; - end; } que_dan02,108,17,3 script Dismembered Corpse#moc2 457,{ -- cgit v1.2.3-60-g2f50