From 555c7fb865bfc03d04824d776f9cae7394aea190 Mon Sep 17 00:00:00 2001 From: brianluau Date: Tue, 27 Mar 2012 03:04:34 +0000 Subject: - Changed scripted MVPs (Bio3 and Lord of Death) to spawn instantly on server start, just like other permanent monster spawns. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15802 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/mobs/fields/niflheim.txt | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'npc/mobs/fields/niflheim.txt') diff --git a/npc/mobs/fields/niflheim.txt b/npc/mobs/fields/niflheim.txt index a1f6ce7d2..1c8c2340e 100644 --- a/npc/mobs/fields/niflheim.txt +++ b/npc/mobs/fields/niflheim.txt @@ -45,12 +45,9 @@ nif_fild02,0,0,0,0 monster Lude 1509,10,5000,0,0 nif_fild02,0,0,0,0 monster Heirozoist 1510,10,5000,0,0 niflheim,0,0,0 script mvp_niflheim -1,{ -OnInit: - initnpctimer; - end; - OnTimer7980000: // delay1 = 7980000 ms (133 min) stopnpctimer; +OnInit: switch(rand(6)) { case 0: monster "niflheim",327,193,"Lord Of Death",1373,1,strnpcinfo(3)+"::OnLoDDead"; -- cgit v1.2.3-60-g2f50