From 69543863009ec5f51d1feb710aa355ceecbaea6f Mon Sep 17 00:00:00 2001 From: brianluau Date: Sun, 22 Apr 2012 15:17:49 +0000 Subject: - Follow-up to r15923: fixed renamed file not being svn-copied (and lacking svn history). - Added svn:eol-style=native property for some recently added text files. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15924 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/events/bossnia.txt | 244 ++++++++++++++++++++++++------------------------- 1 file changed, 122 insertions(+), 122 deletions(-) (limited to 'npc/events') diff --git a/npc/events/bossnia.txt b/npc/events/bossnia.txt index 080dee33b..9f772d308 100644 --- a/npc/events/bossnia.txt +++ b/npc/events/bossnia.txt @@ -1,122 +1,122 @@ -//===== rAthena Script ======================================= -//= Bossnia Warp NPC's. -//===== By: ================================================== -//= Masao -//===== Current Version: ===================================== -//= 1.0 -//===== Compatible With: ===================================== -//= rAthena -//===== Description: ========================================= -//= Bossnia Warp NPC's. -//===== Additional Comments: ================================= -//= 1.0 Converted from the official script. -//============================================================ - -prontera,132,125,4 script Bossnia Staff::bsw 908,{ - - mes "[Riss]"; - mes "Hello?"; - mes "I found some beautiful places"; - mes "while I travelled all over the world."; - mes "I am an adventurer."; - mes "Haha~"; - next; - mes "[Riss]"; - mes "What? My name is..."; - mes "'Bossnia Staff'?? no no.."; - mes "Well, my name is not so important."; - mes "Sometimes you should be generous."; - mes "No time for considering that kind of small stuff"; - mes "when you have to concentrate on more important things."; - next; - mes "[Riss]"; - mes "Hum... anyway i want to say..something.."; - mes "While i was travelling through some places,"; - mes "I found a really fearful place."; - next; - mes "[Riss]"; - mes "Most of the time when you come to a place,"; - mes "there is one strong and fearful monster."; - mes "Isn't it?"; - next; - mes "[Riss]"; - mes "But.. but.. in there.."; - mes "There are lots of fearful and strong monsters in there.."; - mes "That was really frightful."; - next; - mes "[Riss]"; - mes "If I had reacted a bit later.. a few seconds.."; - mes "I might have been killed."; - next; - mes "[Riss]"; - mes "What?"; - mes "You want to go in there?"; - mes "Oh~ Boy~ you didn't get me."; - mes "In there......."; - next; - mes "[Riss]"; - mes "Uh... you already know?"; - mes "Although you know the place, you want to go in.."; - mes "Good, I will send you there."; - mes "But after you went there, don't hold"; - mes "a grudge against me. Also it costs 5,000 zeny."; - next; - if (Zeny > 4999) { - mes "[Riss]"; - mes "Would you really like to take the challenge??"; - mes "Ok, just choose the course."; - next; - switch(select("First","Second","Third","Fourth")) { - case 1: - mes "[Riss]"; - mes "Take care, boy~"; - mes "Don't hold a grudge against me."; - close2; - set Zeny, Zeny - 5000; - set .@boss_x, rand(202,204); - set .@boss_y, rand(202,204); - warp "bossnia_01",.@boss_x,.@boss_y; - end; - case 2: - mes "[Riss]"; - mes "Take care, boy~"; - mes "Don't hold a grudge against me."; - close2; - set Zeny, Zeny - 5000; - set .@boss_x, rand(202,204); - set .@boss_y, rand(202,204); - warp "bossnia_02",.@boss_x,.@boss_y; - end; - case 3: - mes "[Riss]"; - mes "Take care, boy~"; - mes "Don't hold a grudge against me."; - close2; - set Zeny, Zeny - 5000; - set .@boss_x, rand(202,204); - set .@boss_y, rand(202,204); - warp "bossnia_03",.@boss_x,.@boss_y; - end; - case 4: - mes "[Riss]"; - mes "Take care, boy~"; - mes "Don't hold a grudge against me."; - close2; - set Zeny, Zeny - 5000; - set .@boss_x, rand(202,204); - set .@boss_y, rand(202,204); - warp "bossnia_04",.@boss_x,.@boss_y; - end; - } - } - mes "[Riss]"; - mes "You don't have enough money..."; - mes "Come back when you have at least 5,000 zeny."; - close; -} - -geffen,124,169,4 duplicate(bsw) Bossnia Staff#2 908 -Payon,165,150,4 duplicate(bsw) Bossnia Staff#3 908 -morocc,142,100,4 duplicate(bsw) Bossnia Staff#4 908 -lighthalzen,203,140,4 duplicate(bsw) Bossnia Staff#5 908 -rachel,132,144,4 duplicate(bsw) Bossnia Staff#6 908 \ No newline at end of file +//===== rAthena Script ======================================= +//= Bossnia Warp NPC's. +//===== By: ================================================== +//= Masao +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= rAthena +//===== Description: ========================================= +//= Bossnia Warp NPC's. +//===== Additional Comments: ================================= +//= 1.0 Converted from the official script. +//============================================================ + +prontera,132,125,4 script Bossnia Staff::bsw 908,{ + + mes "[Riss]"; + mes "Hello?"; + mes "I found some beautiful places"; + mes "while I travelled all over the world."; + mes "I am an adventurer."; + mes "Haha~"; + next; + mes "[Riss]"; + mes "What? My name is..."; + mes "'Bossnia Staff'?? no no.."; + mes "Well, my name is not so important."; + mes "Sometimes you should be generous."; + mes "No time for considering that kind of small stuff"; + mes "when you have to concentrate on more important things."; + next; + mes "[Riss]"; + mes "Hum... anyway i want to say..something.."; + mes "While i was travelling through some places,"; + mes "I found a really fearful place."; + next; + mes "[Riss]"; + mes "Most of the time when you come to a place,"; + mes "there is one strong and fearful monster."; + mes "Isn't it?"; + next; + mes "[Riss]"; + mes "But.. but.. in there.."; + mes "There are lots of fearful and strong monsters in there.."; + mes "That was really frightful."; + next; + mes "[Riss]"; + mes "If I had reacted a bit later.. a few seconds.."; + mes "I might have been killed."; + next; + mes "[Riss]"; + mes "What?"; + mes "You want to go in there?"; + mes "Oh~ Boy~ you didn't get me."; + mes "In there......."; + next; + mes "[Riss]"; + mes "Uh... you already know?"; + mes "Although you know the place, you want to go in.."; + mes "Good, I will send you there."; + mes "But after you went there, don't hold"; + mes "a grudge against me. Also it costs 5,000 zeny."; + next; + if (Zeny > 4999) { + mes "[Riss]"; + mes "Would you really like to take the challenge??"; + mes "Ok, just choose the course."; + next; + switch(select("First","Second","Third","Fourth")) { + case 1: + mes "[Riss]"; + mes "Take care, boy~"; + mes "Don't hold a grudge against me."; + close2; + set Zeny, Zeny - 5000; + set .@boss_x, rand(202,204); + set .@boss_y, rand(202,204); + warp "bossnia_01",.@boss_x,.@boss_y; + end; + case 2: + mes "[Riss]"; + mes "Take care, boy~"; + mes "Don't hold a grudge against me."; + close2; + set Zeny, Zeny - 5000; + set .@boss_x, rand(202,204); + set .@boss_y, rand(202,204); + warp "bossnia_02",.@boss_x,.@boss_y; + end; + case 3: + mes "[Riss]"; + mes "Take care, boy~"; + mes "Don't hold a grudge against me."; + close2; + set Zeny, Zeny - 5000; + set .@boss_x, rand(202,204); + set .@boss_y, rand(202,204); + warp "bossnia_03",.@boss_x,.@boss_y; + end; + case 4: + mes "[Riss]"; + mes "Take care, boy~"; + mes "Don't hold a grudge against me."; + close2; + set Zeny, Zeny - 5000; + set .@boss_x, rand(202,204); + set .@boss_y, rand(202,204); + warp "bossnia_04",.@boss_x,.@boss_y; + end; + } + } + mes "[Riss]"; + mes "You don't have enough money..."; + mes "Come back when you have at least 5,000 zeny."; + close; +} + +geffen,124,169,4 duplicate(bsw) Bossnia Staff#2 908 +Payon,165,150,4 duplicate(bsw) Bossnia Staff#3 908 +morocc,142,100,4 duplicate(bsw) Bossnia Staff#4 908 +lighthalzen,203,140,4 duplicate(bsw) Bossnia Staff#5 908 +rachel,132,144,4 duplicate(bsw) Bossnia Staff#6 908 -- cgit v1.2.3-60-g2f50