From 124ab2a1cdb344f24170a4d91f7000ebabf39b40 Mon Sep 17 00:00:00 2001 From: Kisuka Date: Mon, 28 Oct 2013 00:42:23 -0700 Subject: Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this. --- npc/airports/einbroch.txt | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'npc/airports/einbroch.txt') diff --git a/npc/airports/einbroch.txt b/npc/airports/einbroch.txt index 4ad8749a7..bd6b72fcc 100644 --- a/npc/airports/einbroch.txt +++ b/npc/airports/einbroch.txt @@ -8,7 +8,7 @@ //= Official NPCs. //============================================================ -airport,143,43,5 script Airport Staff#airport1a::airport1 90,{ +airport,143,43,5 script Airport Staff#airport1a::airport1 4_F_01,{ mes "[Airport Staff]"; mes "Welcome to the"; mes "Einbroch Airport,"; @@ -51,10 +51,10 @@ airport,143,43,5 script Airport Staff#airport1a::airport1 90,{ close; } -airport,158,43,5 duplicate(airport1) Airport Staff#airport1b 90 -airport,126,43,5 duplicate(airport1) Airport Staff#airport1c 90 +airport,158,43,5 duplicate(airport1) Airport Staff#airport1b 4_F_01 +airport,126,43,5 duplicate(airport1) Airport Staff#airport1c 4_F_01 -airport,143,49,3 script Arrival Staff#airport2a::airport2 90,{ +airport,143,49,3 script Arrival Staff#airport2a::airport2 4_F_01,{ mes "[Arrival Staff]"; mes "Welcome to Einbroch Airport."; mes "If you are arriving from your"; @@ -83,10 +83,10 @@ airport,143,49,3 script Arrival Staff#airport2a::airport2 90,{ close; } -airport,126,51,3 duplicate(airport2) Arrival Staff#airport2b 90 -airport,158,50,3 duplicate(airport2) Arrival Staff#airport2c 90 +airport,126,51,3 duplicate(airport2) Arrival Staff#airport2b 4_F_01 +airport,158,50,3 duplicate(airport2) Arrival Staff#airport2c 4_F_01 -einbroch,94,267,3 script Airship Staff#ein01 91,{ +einbroch,94,267,3 script Airship Staff#ein01 4_F_02,{ mes "[Airship Staff]"; mes "Welcome to the"; mes "Einbroch Airport."; -- cgit v1.2.3-70-g09d2