From b4f1b3b5c5c009ed4f7635c5349ea97c80c08c25 Mon Sep 17 00:00:00 2001 From: Haru Date: Sun, 10 Nov 2013 04:28:03 +0100 Subject: Follow-up to 857bdc4f98be6cd1e185a24565d6b6b54752b9b4 - Consolidated case in variables, labels, constants. Signed-off-by: Haru --- db/re/item_combo_db.txt | 30 +++++++++++++++--------------- 1 file changed, 15 insertions(+), 15 deletions(-) (limited to 'db/re/item_combo_db.txt') diff --git a/db/re/item_combo_db.txt b/db/re/item_combo_db.txt index 1aa694317..3a9d9d015 100644 --- a/db/re/item_combo_db.txt +++ b/db/re/item_combo_db.txt @@ -5,7 +5,7 @@ 1166:2527,{ bonus2 bAddRace,RC_Dragon,5; } 1284:2892,{ bonus bBaseAtk,50; bonus2 bSkillAtk,"AS_SONICBLOW",50; bonus bFlee,-30; } -1285:2892,{ bonus bCritAtkRate,40; bonus bCritical,4; bonus bMaxHPRate,-10; } +1285:2892,{ bonus bCritAtkRate,40; bonus bCritical,4; bonus bMaxHPrate,-10; } 1420:2115,{ bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",2,5; } 1420:2133,{ bonus2 bAddRace,RC_NonBoss,4; bonus2 bAddRace,RC_Boss,4; bonus bDef,2; } 1421:2133,{ bonus2 bAddRace,RC_NonBoss,4; bonus2 bAddRace,RC_Boss,4; bonus bDef,2; } @@ -21,8 +21,8 @@ 1479:2700,{ bonus2 bResEff,Eff_Confusion,9500; } 1535:4361,{ bonus bBreakArmorRate,900; bonus bBreakWeaponRate,900; } 1572:2716:2717,{ bonus bInt,5; bonus bMaxHP,700; bonus bAspdRate,5; } -1573:2334,{ bonus bMdef,8; bonus bMaxSPRate,10; bonus bInt,4; } -1573:2372,{ bonus bMdef,8; bonus bMaxSPRate,10; bonus bInt,4; } +1573:2334,{ bonus bMdef,8; bonus bMaxSPrate,10; bonus bInt,4; } +1573:2372,{ bonus bMdef,8; bonus bMaxSPrate,10; bonus bInt,4; } 1573:2716:2717,{ bonus bInt,5; bonus bMaxHP,700; bonus bAspdRate,5; } 1615:18539,{ bonus bMatk,10*getequiprefinerycnt(EQI_HAND_R); bonus bVariableCastrate,-10; } 1616:2515,{ bonus bSpeedRate,25; } @@ -91,13 +91,13 @@ 2371:2523,{ bonus bAgi,5; bonus bFlee,10; } 2374:2729,{ bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3; } 2375:2729,{ bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3; } -2376:2435:2538,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bVit,3; bonus bMaxHPRate,12; bonus bHealpower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; } -2377:2435:2538,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor,0; } -2378:2435:2538,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; } -2379:2436:2539,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; } -2380:2436:2539,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bVariableCastrate,"AL_HOLYLIGHT",-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; } -2381:2436:2539,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; } -2382:2437:2540,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; } +2376:2435:2538,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bVit,3; bonus bMaxHPrate,12; bonus bHealPower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; } +2377:2435:2538,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bStr,3; bonus bMaxHPrate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor,0; } +2378:2435:2538,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bAgi,3; bonus bMaxHPrate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; } +2379:2436:2539,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPrate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; } +2380:2436:2539,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPrate,12; bonus2 bVariableCastrate,"AL_HOLYLIGHT",-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; } +2381:2436:2539,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bDex,3; bonus bMaxHPrate,12; bonus bLongAtkDef,10; bonus bDelayrate,-25; } +2382:2437:2540,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bDex,3; bonus bMaxHPrate,12; bonus bLongAtkDef,10; bonus bDelayrate,-25; } 2387:2440:2744,{ bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bVariableCastrate,-3; bonus bDelayrate,-15; } 2390:2749,{ bonus bFlee2,5; } 2394:2444:2549,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSkillHeal2,"AM_POTIONPITCHER",3; bonus2 bSkillHeal2,"AL_HEAL",3; bonus2 bSkillHeal2,"PR_SANCTUARY",3; } @@ -107,19 +107,19 @@ 2425:2529,{ bonus bFlee,10; } 2425:2530,{ bonus bFlee,10; } 2425:2551,{ bonus bFlee,10; } -2433:2537,{ bonus bMaxHPRate,6; } +2433:2537,{ bonus bMaxHPrate,6; } 2434:2529,{ bonus bFlee,10; } 2434:2530,{ bonus bFlee,10; } 2434:2551,{ bonus bFlee,10; } 2441:2546,{ bonus bFlee,5; } 2472:2570:15030:16013,{ bonus2 bAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bSkillAtk,"AB_ADORAMUS",100; } 2472:2570:15030:16018,{ bonus2 bAddRace,RC_Undead,30; bonus2 bMagicAddRace,RC_Undead,30; bonus2 bSkillAtk,"AB_ADORAMUS",200; bonus bVariableCastrate,-50; } -2475:2574:2883:15036,{ bonus bMaxHPRate,14; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",50; skill "CR_AUTOGUARD",1; } +2475:2574:2883:15036,{ bonus bMaxHPrate,14; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",50; skill "CR_AUTOGUARD",1; } 2476:2575:2884:15037,{ bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus2 bSkillAtk,"RK_SONICWAVE",100; bonus2 bSkillAtk,"RK_WINDCUTTER",100; autobonus "{ sc_start SC_LKCONCENTRATION,10000,getskilllv(\"LK_CONCENTRATION\")?getskilllv(\"LK_CONCENTRATION\"):1; bonus bAspd,2; }",1,10000,BF_WEAPON,"{}"; } 2477:2577:2886:15038,{ bonus bCritical,15; bonus bFlee,10; bonus bCritAtkRate,40; bonus2 bSkillAtk,"GC_CROSSIMPACT",20; } 2478:2578:2887:15039,{ bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatk,10; if(readparam(bStr)>119) { bonus bBaseAtk,30; } bonus3 bAutoSpell,"ASC_BREAKER",getskilllv("ASC_BREAKER"),10; bonus bCritical,-20; } 2479:2580:2890:15042,{ bonus bAspd,2; bonus bLongAtkRate,30; bonus3 bAutoSpell,"AC_DOUBLE",3,10; bonus2 bSkillAtk,"RA_ARROWSTORM",50; } -2480:2581:2891:15043,{ bonus bMaxHPRate,15; bonus2 bSkillAtk,"RA_CLUSTERBOMB",20; bonus bFlee2,20; bonus bLongAtkRate,-30; bonus bAspd,-7; } +2480:2581:2891:15043,{ bonus bMaxHPrate,15; bonus2 bSkillAtk,"RA_CLUSTERBOMB",20; bonus bFlee2,20; bonus bLongAtkRate,-30; bonus bAspd,-7; } 2483:2586:15046,{ bonus2 bSubRace,RC_DemiHuman,15; } 2484:2587:15047,{ bonus bDex,5; bonus2 bSubRace,RC_DemiHuman,15; } 2485:2587:15048,{ bonus bInt,5; bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,15; } @@ -171,7 +171,7 @@ 4172:4210:4230:4257:4272,{ bonus bAgi,5; bonus bStr,5; bonus bAspdRate,5; bonus bSpeedRate,25; bonus2 bSPDrainValue,1,0; if(BaseClass==Job_Thief) bonus bNoGemStone,0; } 4178:4199:4234:4252:4297,{ bonus bAgi,5; bonus bDex,3; bonus bLongAtkRate,20; bonus bPerfectHitAddRate,20; if(BaseClass==Job_Archer) { bonus2 bExpAddRace,RC_Brute,5; bonus2 bWeaponComaRace,RC_Brute,100; } } 4178:4234:4252:4297:4381,{ bonus bDex,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",5; bonus2 bSkillAtk,"DC_THROWARROW",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; if(BaseJob==Job_Bard||BaseJob==Job_Dancer) bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",2,50; } -4185:4217:4280:4293:4312,{ bonus bVit,10; bonus bVariableCastrate,-10; bonus bUseSPRate,-10; if(BaseClass==Job_Acolyte) { bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,30; bonus2 bSubRace,RC_Demon,30; } } +4185:4217:4280:4293:4312,{ bonus bVit,10; bonus bVariableCastrate,-10; bonus bUseSPrate,-10; if(BaseClass==Job_Acolyte) { bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,30; bonus2 bSubRace,RC_Demon,30; } } 4185:4293:4312:4332,{ bonus bStr,3; bonus bMaxSP,80; bonus bBaseAtk,25; bonus3 bAutoSpell,"AL_CRUCIS",5,10; bonus2 bSkillAtk,"MO_EXTREMITYFIST",10; if(BaseJob==Job_Monk) { bonus bUseSPrate,-10; bonus bNoCastCancel,0; } } 4186:4206:4233:4281:4321,{ bonus bLuk,10; bonus2 bSPDrainValue,2,0; bonus2 bSkillAtk,42,20; if(BaseClass==Job_Merchant) { bonus2 bAddMonsterDropItem,617,5; bonus bMagicDamageReturn,20; } } 4191:4208:4258:4309:4325:4327,{ bonus bMaxHP,500; bonus bDef,5; bonus bMdef,5; bonus2 bSkillAtk,14,10; bonus2 bSkillAtk,19,10; bonus2 bSkillAtk,20,10; if(BaseClass==Job_Mage) { bonus bMatkRate,3; bonus bVariableCastrate,-15; } } @@ -195,5 +195,5 @@ 5401:5653,{ bonus bInt,1; bonus bMatkRate,2; } //5470:5653,{ bonus bDex,1; bonus bLongAtkRate,3; } 13027:15044,{ bonus3 bAddMonsterDropItem,929,RC_Brute,100+(getrefine()*10); bonus3 bAddMonsterDropItem,929,RC_DemiHuman,100+(getrefine()*10); bonus3 bAddMonsterDropItem,970,RC_Brute,20+(getrefine()*2); bonus3 bAddMonsterDropItem,970,RC_DemiHuman,20+(getrefine()*2); } -13034:13035,{ bonus bMaxSP,20; bonus bMaxHPRate,5; bonus bHit,10; bonus2 bAddSize,Size_Large,30; autobonus "{ bonus bAspdRate,100; }",1,7000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; } +13034:13035,{ bonus bMaxSP,20; bonus bMaxHPrate,5; bonus bHit,10; bonus2 bAddSize,Size_Large,30; autobonus "{ bonus bAspdRate,100; }",1,7000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; } 18507:18539,{ bonus bUseSPrate,-3; } -- cgit v1.2.3-60-g2f50