From a9763770c28c1e79cc43a0a43b46745ea3090940 Mon Sep 17 00:00:00 2001 From: L0ne_W0lf Date: Tue, 3 Nov 2009 01:39:45 +0000 Subject: * Added battle_config.mob_slave_keep_target config option (monster.conf) - When yes (default) MVP slaves will always keep their prior targets. - When no the old behavior of switching to the closest target is enabled. * Updated MAX_MOB_DB to 4000 (Monsters are starting to appear in the 2k ranges) * Changed default respawn time (when 0) to 500 from 5000. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14119 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf/battle/monster.conf | 3 +++ 1 file changed, 3 insertions(+) (limited to 'conf/battle/monster.conf') diff --git a/conf/battle/monster.conf b/conf/battle/monster.conf index 6746930b1..44039ef24 100644 --- a/conf/battle/monster.conf +++ b/conf/battle/monster.conf @@ -210,3 +210,6 @@ mob_npc_event_type: 1 // If this is activated and a player is using @noks, damage from others players (KS) not in the party // will be reduced to 0. ksprotection: 0 + +// Should MVP slaves retain their target when summoned back to their master? +mob_slave_keep_target: yes -- cgit v1.2.3-60-g2f50