From ff2af609b86f5c35007fc30d0ef69214bd76bc12 Mon Sep 17 00:00:00 2001 From: MasterOfMuppets Date: Sun, 28 May 2006 17:07:32 +0000 Subject: Changed undeads to by default always sustain 100% of the damage from firewalls. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6805 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf-tmpl/battle/skill.conf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'conf-tmpl') diff --git a/conf-tmpl/battle/skill.conf b/conf-tmpl/battle/skill.conf index 7cf9bbc6f..ec863e97b 100644 --- a/conf-tmpl/battle/skill.conf +++ b/conf-tmpl/battle/skill.conf @@ -174,7 +174,7 @@ finger_offensive_type: 0 // NOTE: Officially, it is one hit at a time on a very fast rate, however eA's timer system // doesn't triggers enough "hits" to exhaust the firewall before the mob walks through it. // A value of 5 would suffice for a vertical firewall to take full effect on undead. -firewall_hits_on_undead: 1 +firewall_hits_on_undead: 5 // Grandcross Settings (Dont mess with these) // If set to no, hit interval is increased based on the amount of mobs standing on the same cell -- cgit v1.2.3-60-g2f50