From c25d6f5e6c3f092f70bf28cb0a3ac71e2ab89ead Mon Sep 17 00:00:00 2001 From: ultramage Date: Wed, 15 Aug 2007 17:13:04 +0000 Subject: * Some serious code cleanups - adjusted @reloadbattleconf to not depend on variable ordering - changed all battle vars to 'int' (removes pointless duplicit coding) - added min, max and default columns to battle config data structure - added properly bounded values for these columns (or at least tried to) - battle-conf loading will now complain if it finds unknown settings, and will reject values that are outside of the allowed range - added CHATROOM_TITLE_SIZE and CHATROOM_PASS_SIZE - partially cleaned up chatroom manipulation code * Fixed 'Job_Professer' typo in mage jobchange quest git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11017 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf-tmpl/battle/monster.conf | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) (limited to 'conf-tmpl/battle/monster.conf') diff --git a/conf-tmpl/battle/monster.conf b/conf-tmpl/battle/monster.conf index c8f01be40..58111ab2d 100644 --- a/conf-tmpl/battle/monster.conf +++ b/conf-tmpl/battle/monster.conf @@ -17,12 +17,8 @@ //-------------------------------------------------------------- // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) -// Note 3: Value is not limited to 60k (see below) -// Note 4: Value is a bit field. If no description is given, +// Note 3: Value is a bit field. If no description is given, // assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun) -// Other Information: -// All values are limited to a number between 0 and 60k -// (60000, 600%, 60secs, ...), unless otherwise specified. //-------------------------------------------------------------- // [MVP] Summoned monsters HP rate, that is, monsters summoned by an MVP will have this much HP. (Note 2) @@ -34,7 +30,7 @@ monster_hp_rate: 100 // The maximum attack speed of a monster monster_max_aspd: 199 -// Defines various mob AI related settings. [Note 4] +// Defines various mob AI related settings. (Note 3) // 0x001: When enabled mobs will update their target cell every few iterations // (normally they never update their target cell until they reach it while // chasing) -- cgit v1.2.3-60-g2f50