diff options
author | Thorbjørn Lindeijer <thorbjorn.lindeijer@nokia.com> | 2009-01-19 12:48:28 +0100 |
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committer | Thorbjørn Lindeijer <thorbjorn.lindeijer@nokia.com> | 2009-01-19 12:48:28 +0100 |
commit | 82f97c6c6a5904536aaf34cbd7e1c8dc8a0c2e37 (patch) | |
tree | 7afb11c0175345521814dd9b7ee3dde9e918fd85 /graphics/sprites/monster-skull-fire.xml | |
parent | 38c40f33530ff187460346724d23e57c61a54c19 (diff) | |
download | clientdata-82f97c6c6a5904536aaf34cbd7e1c8dc8a0c2e37.tar.gz clientdata-82f97c6c6a5904536aaf34cbd7e1c8dc8a0c2e37.tar.bz2 clientdata-82f97c6c6a5904536aaf34cbd7e1c8dc8a0c2e37.tar.xz clientdata-82f97c6c6a5904536aaf34cbd7e1c8dc8a0c2e37.zip |
Converted DOS newlines to UNIX format
Sorry, but DOS got it wrong. :P
Diffstat (limited to 'graphics/sprites/monster-skull-fire.xml')
-rw-r--r-- | graphics/sprites/monster-skull-fire.xml | 108 |
1 files changed, 54 insertions, 54 deletions
diff --git a/graphics/sprites/monster-skull-fire.xml b/graphics/sprites/monster-skull-fire.xml index f589ad88..5400a4e3 100644 --- a/graphics/sprites/monster-skull-fire.xml +++ b/graphics/sprites/monster-skull-fire.xml @@ -1,55 +1,55 @@ -<?xml version="1.0"?>
-<sprite>
-
- <imageset name="base" src="graphics/sprites/monster-skull-fire.png" width="50" height="64" />
-
- <action name="stand" imageset="base">
- <animation direction="down">
- <sequence start="0" end="3" delay="100" />
- </animation>
- <animation direction="left">
- <sequence start="10" end="13" delay="100" />
- </animation>
- <animation direction="up">
- <sequence start="20" end="23" delay="100" />
- </animation>
- <animation direction="right">
- <sequence start="30" end="33" delay="100" />
- </animation>
- </action>
-
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="9" />
- </animation>
- <animation direction="left">
- <frame index="19" />
- </animation>
- <animation direction="up">
- <frame index="29" />
- </animation>
- <animation direction="right">
- <frame index="39" />
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="4" end="8" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="14" end="18" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="24" end="28" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="34" end="38" delay="75" />
- <end />
- </animation>
- </action>
-
+<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monster-skull-fire.png" width="50" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="3" delay="100" /> + </animation> + <animation direction="left"> + <sequence start="10" end="13" delay="100" /> + </animation> + <animation direction="up"> + <sequence start="20" end="23" delay="100" /> + </animation> + <animation direction="right"> + <sequence start="30" end="33" delay="100" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" /> + </animation> + <animation direction="left"> + <frame index="19" /> + </animation> + <animation direction="up"> + <frame index="29" /> + </animation> + <animation direction="right"> + <frame index="39" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="4" end="8" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="14" end="18" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="24" end="28" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="34" end="38" delay="75" /> + <end /> + </animation> + </action> + </sprite>
\ No newline at end of file |