#ifndef _DRAW_FUNCS_H_ #define _DRAW_FUNCS_H_ #include "spritedrawingarea.h" void interactor_sprite_layer_draw_func ( SDALayer *layer, cairo_t *cr, gpointer user_data ); void background_layer_draw_func ( SDALayer *layer, cairo_t *cr, gpointer user_data ); void tile_grid_layer_draw_func ( SDALayer *layer, cairo_t *cr, gpointer user_data ); void pixel_grid_layer_draw_func ( SDALayer *layer, cairo_t *cr, gpointer user_data ); #endif