From 186e81014833dc57ca7bbb0ebd011ed2e6c22917 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 11 Dec 2014 18:40:33 +0300 Subject: Move tmxconverter into outdated dir. --- outdated/tmxconverter/tmx_converter.py | 354 +++++++++++++++++++++++++++++++++ tmxconverter/tmx_converter.py | 354 --------------------------------- 2 files changed, 354 insertions(+), 354 deletions(-) create mode 100644 outdated/tmxconverter/tmx_converter.py delete mode 100644 tmxconverter/tmx_converter.py diff --git a/outdated/tmxconverter/tmx_converter.py b/outdated/tmxconverter/tmx_converter.py new file mode 100644 index 0000000..ac1ba1d --- /dev/null +++ b/outdated/tmxconverter/tmx_converter.py @@ -0,0 +1,354 @@ +#!/usr/bin/env python +# -*- encoding: utf-8 -*- + +## tmx_converter.py - Extract walkmap, warp, and spawn information from maps. +## +## Copyright © 2012 Ben Longbons +## +## This file is part of The Mana World +## +## This program is free software: you can redistribute it and/or modify +## it under the terms of the GNU General Public License as published by +## the Free Software Foundation, either version 2 of the License, or +## (at your option) any later version. +## +## This program is distributed in the hope that it will be useful, +## but WITHOUT ANY WARRANTY; without even the implied warranty of +## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +## GNU General Public License for more details. +## +## You should have received a copy of the GNU General Public License +## along with this program. If not, see . + + +from __future__ import print_function + +import sys +import os +import posixpath +import struct +import xml.sax +import base64 +import zlib + +dump_all = False # wall of text + +# lower case versions of everything except 'spawn' and 'warp' +other_object_types = set([ + 'particle_effect', + 'npc', # not interpreted by client + 'script', # for ManaServ + 'fixme', # flag for things that didn't have a type before +]) + +# Somebody has put ManaServ fields in our data! +other_spawn_fields = ( + 'spawn_rate', +) +other_warp_fields = ( +) + +TILESIZE = 32 +SEPARATOR = '|' +MESSAGE = 'This file is generated automatically. All manually changes will be removed when running the Converter.' +CLIENT_MAPS = 'maps' +SERVER_WLK = 'data' +SERVER_NPCS = 'npc' +NPC_MOBS = '_mobs.txt' +NPC_WARPS = '_warps.txt' +NPC_IMPORTS = '_import.txt' +NPC_MASTER_IMPORTS = NPC_IMPORTS + +class State(object): + pass +State.INITIAL = State() +State.LAYER = State() +State.DATA = State() +State.FINAL = State() + +class Object(object): + __slots__ = ( + 'name', + #'map', + 'x', 'y', + 'w', 'h', + ) +class Mob(Object): + __slots__ = ( + 'monster_id', + 'max_beings', + 'ea_spawn', + 'ea_death', + ) + other_spawn_fields + def __init__(self): + self.max_beings = 1 + self.ea_spawn = 0 + self.ea_death = 0 + +class Warp(Object): + __slots__ = ( + 'dest_map', + 'dest_x', + 'dest_y', + ) + other_warp_fields + +class ContentHandler(xml.sax.ContentHandler): + __slots__ = ( + 'locator', # keeps track of location in document + 'out', # open file handle to .wlk + 'state', # state of collision info + 'tilesets', # first gid of each tileset + 'buffer', # characters within a section + 'encoding', # encoding of layer data + 'compression', # compression of layer data + 'width', # width of the collision layer + 'height', # height of the collision layer + 'base', # base name of current map + 'npc_dir', # world/map/npc/ + 'mobs', # open file to _mobs.txt + 'warps', # open file to _warps.txt + 'imports', # open file to _import.txt + 'name', # name property of the current map + 'object', # stores properties of the latest tag + 'mob_ids', # set of all mob types that spawn here + 'collision_fgid', # first gid in collision tileset + ) + def __init__(self, out, npc_dir, mobs, warps, imports): + xml.sax.ContentHandler.__init__(self) + self.locator = None + self.out = open(out, 'w') + self.state = State.INITIAL + self.tilesets = set([0]) # consider the null tile as its own tileset + self.buffer = bytearray() + self.encoding = None + self.compression = None + self.width = None + self.height = None + self.base = posixpath.basename(npc_dir) + self.npc_dir = npc_dir + self.mobs = mobs + self.warps = warps + self.imports = imports + self.object = None + self.mob_ids = set() + self.collision_fgid = 0 + + def setDocumentLocator(self, loc): + self.locator = loc + + # this method randomly cuts in the middle of a line; thus funky logic + def characters(self, s): + if not s.strip(): + return + if self.state is State.DATA: + self.buffer += s.encode('ascii') + + def startDocument(self): + pass + + def startElement(self, name, attr): + if dump_all: + attrs = ' '.join('%s="%s"' % (k,v) for k,v in attr.items()) + if attrs: + print('<%s %s>' % (name, attrs)) + else: + print('<%s>' % name) + + if self.state is State.INITIAL: + if name == u'property' and attr[u'name'].lower() == u'name': + self.name = attr[u'value'] + self.mobs.write('// %s\n' % MESSAGE) + self.mobs.write('// %s mobs\n\n' % self.name) + self.warps.write('// %s\n' % MESSAGE) + self.warps.write('// %s warps\n\n' % self.name) + + if name == u'tileset': + self.tilesets.add(int(attr[u'firstgid'])) + if attr.get(u'name','').lower().startswith(u'collision'): + self.collision_fgid = int(attr[u'firstgid']) + + if name == u'layer' and attr[u'name'].lower().startswith(u'collision'): + self.width = int(attr[u'width']) + self.height = int(attr[u'height']) + self.out.write(struct.pack(' 0: + self.out.write(chr(int(attr.get(u'gid',0)) - self.collision_fgid)) + else: + self.out.write(chr(0)) + elif self.state is State.FINAL: + if name == u'object': + if attr.get(u'type') == None: + return + obj_type = attr[u'type'].lower() + x = int(attr[u'x']) / TILESIZE; + y = int(attr[u'y']) / TILESIZE; + w = int(attr.get(u'width', 0)) / TILESIZE; + h = int(attr.get(u'height', 0)) / TILESIZE; + # I'm not sure exactly what the w/h shrinking is for, + # I just copied it out of the old converter. + # I know that the x += w/2 is to get centers, though. + if obj_type == 'spawn': + self.object = Mob() + if w > 1: + w -= 1 + if h > 1: + h -= 1 + x += w/2 + y += h/2 + elif obj_type == 'warp': + self.object = Warp() + x += w/2 + y += h/2 + w -= 2 + h -= 2 + else: + if obj_type not in other_object_types: + print('Unknown object type:', obj_type, file=sys.stderr) + self.object = None + return + obj = self.object + obj.x = x + obj.y = y + obj.w = w + obj.h = h + obj.name = attr[u'name'] + elif name == u'property': + obj = self.object + if obj is None: + return + key = attr[u'name'].lower() + value = attr[u'value'] + # Not true due to defaulting + #assert not hasattr(obj, key) + try: + value = int(value) + except ValueError: + pass + setattr(obj, key, value) + + def add_warp_line(self, line): + self.warps.write(line) + + def endElement(self, name): + if dump_all: + print('' % name) + + if name == u'object': + obj = self.object + if isinstance(obj, Mob): + if not hasattr(obj, u'max_beings') or not hasattr(obj, u'ea_spawn') or not hasattr(obj, u'ea_death'): + return + mob_id = obj.monster_id + if mob_id < 1000: + mob_id += 1002 + self.mob_ids.add(mob_id) + self.mobs.write( + SEPARATOR.join([ + '%s.gat,%d,%d,%d,%d' % (self.base, obj.x, obj.y, obj.w, obj.h), + 'monster', + obj.name, + '%d,%d,%d,%d,Mob%s::On%d\n' % (mob_id, obj.max_beings, obj.ea_spawn, obj.ea_death, self.base, mob_id), + ]) + ) + elif isinstance(obj, Warp): + if not hasattr(obj, u'dest_map') or not hasattr(obj, u'dest_x') or not hasattr(obj, u'dest_y'): + return + self.warps.write( + SEPARATOR.join([ + '%s.gat,%d,%d' % (self.base, obj.x, obj.y), + 'warp', + obj.name, + '%d,%d,%s.gat,%d,%d\n' % (obj.w, obj.h, obj.dest_map, obj.dest_x / 32, obj.dest_y / 32), + ]) + ) + + if name == u'data': + if self.state is State.DATA: + if self.encoding == u'csv': + for x in self.buffer.split(','): + if x <> 0: + self.out.write(chr(int(x) - self.collision_fgid)) + else: + self.out.write(chr(0)) + elif self.encoding == u'base64': + data = base64.b64decode(str(self.buffer)) + if self.compression == u'zlib': + data = zlib.decompress(data) + elif self.compression == u'gzip': + data = zlib.decompressobj().decompress('x\x9c' + data[10:-8]) + for i in range(self.width*self.height): + gid = int(struct.unpack(' 0: + self.out.write(chr(gid - self.collision_fgid)) + else: + self.out.write(chr(0)) + self.state = State.FINAL + + def endDocument(self): + self.mobs.write('\n\n%s.gat,0,0,0|script|Mob%s|-1,{\n' % (self.base, self.base)) + for mob_id in sorted(self.mob_ids): + self.mobs.write('On%d:\n set @mobID, %d;\n callfunc "MobPoints";\n end;\n\n' % (mob_id, mob_id)) + self.mobs.write(' end;\n}\n') + self.imports.write('// Map %s: %s\n' % (self.base, self.name)) + self.imports.write('// %s\n' % MESSAGE) + self.imports.write('map: %s.gat\n' % self.base) + + npcs = os.listdir(self.npc_dir) + npcs.sort() + for x in npcs: + if x == NPC_IMPORTS: + continue + if x.startswith('.'): + continue + if x.endswith('.txt'): + self.imports.write('npc: %s\n' % posixpath.join(SERVER_NPCS, self.base, x)) + pass + +def main(argv): + _, client_data, server_data = argv + tmx_dir = posixpath.join(client_data, CLIENT_MAPS) + wlk_dir = posixpath.join(server_data, SERVER_WLK) + npc_dir = posixpath.join(server_data, SERVER_NPCS) + + npc_master = [] + + for arg in os.listdir(tmx_dir): + base, ext = posixpath.splitext(arg) + + if ext == '.tmx': + tmx = posixpath.join(tmx_dir, arg) + wlk = posixpath.join(wlk_dir, base + '.wlk') + this_map_npc_dir = posixpath.join(npc_dir, base) + os.path.isdir(this_map_npc_dir) or os.mkdir(this_map_npc_dir) + print('Converting %s to %s' % (tmx, wlk)) + with open(posixpath.join(this_map_npc_dir, NPC_MOBS), 'w') as mobs: + with open(posixpath.join(this_map_npc_dir, NPC_WARPS), 'w') as warps: + with open(posixpath.join(this_map_npc_dir, NPC_IMPORTS), 'w') as imports: + xml.sax.parse(tmx, ContentHandler(wlk, this_map_npc_dir, mobs, warps, imports)) + npc_master.append('import: %s\n' % posixpath.join(SERVER_NPCS, base, NPC_IMPORTS)) + + with open(posixpath.join(npc_dir, NPC_MASTER_IMPORTS), 'w') as out: + out.write('// %s\n\n' % MESSAGE) + npc_master.sort() + for line in npc_master: + out.write(line) + +if __name__ == '__main__': + main(sys.argv) \ No newline at end of file diff --git a/tmxconverter/tmx_converter.py b/tmxconverter/tmx_converter.py deleted file mode 100644 index ac1ba1d..0000000 --- a/tmxconverter/tmx_converter.py +++ /dev/null @@ -1,354 +0,0 @@ -#!/usr/bin/env python -# -*- encoding: utf-8 -*- - -## tmx_converter.py - Extract walkmap, warp, and spawn information from maps. -## -## Copyright © 2012 Ben Longbons -## -## This file is part of The Mana World -## -## This program is free software: you can redistribute it and/or modify -## it under the terms of the GNU General Public License as published by -## the Free Software Foundation, either version 2 of the License, or -## (at your option) any later version. -## -## This program is distributed in the hope that it will be useful, -## but WITHOUT ANY WARRANTY; without even the implied warranty of -## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -## GNU General Public License for more details. -## -## You should have received a copy of the GNU General Public License -## along with this program. If not, see . - - -from __future__ import print_function - -import sys -import os -import posixpath -import struct -import xml.sax -import base64 -import zlib - -dump_all = False # wall of text - -# lower case versions of everything except 'spawn' and 'warp' -other_object_types = set([ - 'particle_effect', - 'npc', # not interpreted by client - 'script', # for ManaServ - 'fixme', # flag for things that didn't have a type before -]) - -# Somebody has put ManaServ fields in our data! -other_spawn_fields = ( - 'spawn_rate', -) -other_warp_fields = ( -) - -TILESIZE = 32 -SEPARATOR = '|' -MESSAGE = 'This file is generated automatically. All manually changes will be removed when running the Converter.' -CLIENT_MAPS = 'maps' -SERVER_WLK = 'data' -SERVER_NPCS = 'npc' -NPC_MOBS = '_mobs.txt' -NPC_WARPS = '_warps.txt' -NPC_IMPORTS = '_import.txt' -NPC_MASTER_IMPORTS = NPC_IMPORTS - -class State(object): - pass -State.INITIAL = State() -State.LAYER = State() -State.DATA = State() -State.FINAL = State() - -class Object(object): - __slots__ = ( - 'name', - #'map', - 'x', 'y', - 'w', 'h', - ) -class Mob(Object): - __slots__ = ( - 'monster_id', - 'max_beings', - 'ea_spawn', - 'ea_death', - ) + other_spawn_fields - def __init__(self): - self.max_beings = 1 - self.ea_spawn = 0 - self.ea_death = 0 - -class Warp(Object): - __slots__ = ( - 'dest_map', - 'dest_x', - 'dest_y', - ) + other_warp_fields - -class ContentHandler(xml.sax.ContentHandler): - __slots__ = ( - 'locator', # keeps track of location in document - 'out', # open file handle to .wlk - 'state', # state of collision info - 'tilesets', # first gid of each tileset - 'buffer', # characters within a section - 'encoding', # encoding of layer data - 'compression', # compression of layer data - 'width', # width of the collision layer - 'height', # height of the collision layer - 'base', # base name of current map - 'npc_dir', # world/map/npc/ - 'mobs', # open file to _mobs.txt - 'warps', # open file to _warps.txt - 'imports', # open file to _import.txt - 'name', # name property of the current map - 'object', # stores properties of the latest tag - 'mob_ids', # set of all mob types that spawn here - 'collision_fgid', # first gid in collision tileset - ) - def __init__(self, out, npc_dir, mobs, warps, imports): - xml.sax.ContentHandler.__init__(self) - self.locator = None - self.out = open(out, 'w') - self.state = State.INITIAL - self.tilesets = set([0]) # consider the null tile as its own tileset - self.buffer = bytearray() - self.encoding = None - self.compression = None - self.width = None - self.height = None - self.base = posixpath.basename(npc_dir) - self.npc_dir = npc_dir - self.mobs = mobs - self.warps = warps - self.imports = imports - self.object = None - self.mob_ids = set() - self.collision_fgid = 0 - - def setDocumentLocator(self, loc): - self.locator = loc - - # this method randomly cuts in the middle of a line; thus funky logic - def characters(self, s): - if not s.strip(): - return - if self.state is State.DATA: - self.buffer += s.encode('ascii') - - def startDocument(self): - pass - - def startElement(self, name, attr): - if dump_all: - attrs = ' '.join('%s="%s"' % (k,v) for k,v in attr.items()) - if attrs: - print('<%s %s>' % (name, attrs)) - else: - print('<%s>' % name) - - if self.state is State.INITIAL: - if name == u'property' and attr[u'name'].lower() == u'name': - self.name = attr[u'value'] - self.mobs.write('// %s\n' % MESSAGE) - self.mobs.write('// %s mobs\n\n' % self.name) - self.warps.write('// %s\n' % MESSAGE) - self.warps.write('// %s warps\n\n' % self.name) - - if name == u'tileset': - self.tilesets.add(int(attr[u'firstgid'])) - if attr.get(u'name','').lower().startswith(u'collision'): - self.collision_fgid = int(attr[u'firstgid']) - - if name == u'layer' and attr[u'name'].lower().startswith(u'collision'): - self.width = int(attr[u'width']) - self.height = int(attr[u'height']) - self.out.write(struct.pack(' 0: - self.out.write(chr(int(attr.get(u'gid',0)) - self.collision_fgid)) - else: - self.out.write(chr(0)) - elif self.state is State.FINAL: - if name == u'object': - if attr.get(u'type') == None: - return - obj_type = attr[u'type'].lower() - x = int(attr[u'x']) / TILESIZE; - y = int(attr[u'y']) / TILESIZE; - w = int(attr.get(u'width', 0)) / TILESIZE; - h = int(attr.get(u'height', 0)) / TILESIZE; - # I'm not sure exactly what the w/h shrinking is for, - # I just copied it out of the old converter. - # I know that the x += w/2 is to get centers, though. - if obj_type == 'spawn': - self.object = Mob() - if w > 1: - w -= 1 - if h > 1: - h -= 1 - x += w/2 - y += h/2 - elif obj_type == 'warp': - self.object = Warp() - x += w/2 - y += h/2 - w -= 2 - h -= 2 - else: - if obj_type not in other_object_types: - print('Unknown object type:', obj_type, file=sys.stderr) - self.object = None - return - obj = self.object - obj.x = x - obj.y = y - obj.w = w - obj.h = h - obj.name = attr[u'name'] - elif name == u'property': - obj = self.object - if obj is None: - return - key = attr[u'name'].lower() - value = attr[u'value'] - # Not true due to defaulting - #assert not hasattr(obj, key) - try: - value = int(value) - except ValueError: - pass - setattr(obj, key, value) - - def add_warp_line(self, line): - self.warps.write(line) - - def endElement(self, name): - if dump_all: - print('' % name) - - if name == u'object': - obj = self.object - if isinstance(obj, Mob): - if not hasattr(obj, u'max_beings') or not hasattr(obj, u'ea_spawn') or not hasattr(obj, u'ea_death'): - return - mob_id = obj.monster_id - if mob_id < 1000: - mob_id += 1002 - self.mob_ids.add(mob_id) - self.mobs.write( - SEPARATOR.join([ - '%s.gat,%d,%d,%d,%d' % (self.base, obj.x, obj.y, obj.w, obj.h), - 'monster', - obj.name, - '%d,%d,%d,%d,Mob%s::On%d\n' % (mob_id, obj.max_beings, obj.ea_spawn, obj.ea_death, self.base, mob_id), - ]) - ) - elif isinstance(obj, Warp): - if not hasattr(obj, u'dest_map') or not hasattr(obj, u'dest_x') or not hasattr(obj, u'dest_y'): - return - self.warps.write( - SEPARATOR.join([ - '%s.gat,%d,%d' % (self.base, obj.x, obj.y), - 'warp', - obj.name, - '%d,%d,%s.gat,%d,%d\n' % (obj.w, obj.h, obj.dest_map, obj.dest_x / 32, obj.dest_y / 32), - ]) - ) - - if name == u'data': - if self.state is State.DATA: - if self.encoding == u'csv': - for x in self.buffer.split(','): - if x <> 0: - self.out.write(chr(int(x) - self.collision_fgid)) - else: - self.out.write(chr(0)) - elif self.encoding == u'base64': - data = base64.b64decode(str(self.buffer)) - if self.compression == u'zlib': - data = zlib.decompress(data) - elif self.compression == u'gzip': - data = zlib.decompressobj().decompress('x\x9c' + data[10:-8]) - for i in range(self.width*self.height): - gid = int(struct.unpack(' 0: - self.out.write(chr(gid - self.collision_fgid)) - else: - self.out.write(chr(0)) - self.state = State.FINAL - - def endDocument(self): - self.mobs.write('\n\n%s.gat,0,0,0|script|Mob%s|-1,{\n' % (self.base, self.base)) - for mob_id in sorted(self.mob_ids): - self.mobs.write('On%d:\n set @mobID, %d;\n callfunc "MobPoints";\n end;\n\n' % (mob_id, mob_id)) - self.mobs.write(' end;\n}\n') - self.imports.write('// Map %s: %s\n' % (self.base, self.name)) - self.imports.write('// %s\n' % MESSAGE) - self.imports.write('map: %s.gat\n' % self.base) - - npcs = os.listdir(self.npc_dir) - npcs.sort() - for x in npcs: - if x == NPC_IMPORTS: - continue - if x.startswith('.'): - continue - if x.endswith('.txt'): - self.imports.write('npc: %s\n' % posixpath.join(SERVER_NPCS, self.base, x)) - pass - -def main(argv): - _, client_data, server_data = argv - tmx_dir = posixpath.join(client_data, CLIENT_MAPS) - wlk_dir = posixpath.join(server_data, SERVER_WLK) - npc_dir = posixpath.join(server_data, SERVER_NPCS) - - npc_master = [] - - for arg in os.listdir(tmx_dir): - base, ext = posixpath.splitext(arg) - - if ext == '.tmx': - tmx = posixpath.join(tmx_dir, arg) - wlk = posixpath.join(wlk_dir, base + '.wlk') - this_map_npc_dir = posixpath.join(npc_dir, base) - os.path.isdir(this_map_npc_dir) or os.mkdir(this_map_npc_dir) - print('Converting %s to %s' % (tmx, wlk)) - with open(posixpath.join(this_map_npc_dir, NPC_MOBS), 'w') as mobs: - with open(posixpath.join(this_map_npc_dir, NPC_WARPS), 'w') as warps: - with open(posixpath.join(this_map_npc_dir, NPC_IMPORTS), 'w') as imports: - xml.sax.parse(tmx, ContentHandler(wlk, this_map_npc_dir, mobs, warps, imports)) - npc_master.append('import: %s\n' % posixpath.join(SERVER_NPCS, base, NPC_IMPORTS)) - - with open(posixpath.join(npc_dir, NPC_MASTER_IMPORTS), 'w') as out: - out.write('// %s\n\n' % MESSAGE) - npc_master.sort() - for line in npc_master: - out.write(line) - -if __name__ == '__main__': - main(sys.argv) \ No newline at end of file -- cgit v1.2.3-70-g09d2