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//================= Hercules Configuration ================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2014-2018 Hercules Dev Team
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Hercules Log configuration file.
//=========================================================================
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
// Note 2: Value is in percents (100 means 100%)
// Note 3: Value is a bit field. If no description is given, assume unit
// types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
//=========================================================================
map_log: {
// Enable Logs? (Note 3)
// 0x0000000 - Don't log at all
// 0x0000001 - (T) Log trades
// 0x0000002 - (V) Log vending transactions
// 0x0000004 - (P) Log items drop/picked by players
// 0x0000008 - (L) Log items drop/looted by monsters
// 0x0000010 - (S) Log NPC transactions (buy/sell)
// 0x0000020 - (N) Log Script transactions (items deleted/acquired through quests)
// 0x0000040 - (D) Log items stolen from mobs (Steal/Gank)
// 0x0000080 - (C) Log player-used items (consumables/pet&hom&merc food/items used for skills&attacks)
// 0x0000100 - (O) Log produced/ingredient items
// 0x0000200 - (U) Log MVP prize items
// 0x0000400 - (A) Log player created/deleted items (through @/# commands)
// 0x0000800 - (R) Log items placed/retrieved from storage.
// 0x0001000 - (G) Log items placed/retrieved from guild storage.
// 0x0002000 - (E) Log mail system transactions.
// 0x0004000 - (I) Log auction system transactions.
// 0x0008000 - (B) Log buying store transactions
// 0x0010000 - (X) Log other transactions
// 0x0020000 - (K) Log account bank transactions
// 0x0040000 - (Y) Divorce
// 0x0080000 - (Z) Roulette
// 0x0100000 - (W) Rental
// 0x0200000 - (Q) Card
// 0x0400000 - (J) Invalid in inventory
// 0x0800000 - (H) Invalid in cart
// 0x1000000 - (@) Egg
// 0x2000000 - (0) Quest
// 0x4000000 - (1) Skill
// 0x8000000 - (2) Refine
// Example: Log trades+vending+script items+created items: 1+2+32+1024 = 1059
// Please note that moving items from inventory to cart and back is not logged by design.
enable: 0xFFFFFFF
// Logging files/tables
// Following settings specify where to log to. If 'use_sql' is
// true, SQL tables are assumed, otherwise flat files.
database: {
// Use MySQL Logs? (Note 1)
use_sql: true
// Flat files
// log_gm_db: "log/atcommandlog.log"
// log_branch_db: "log/branchlog.log"
// log_chat_db: "log/chatlog.log"
// log_mvpdrop_db: "log/mvplog.log"
// log_npc_db: "log/npclog.log"
// log_pick_db: "log/picklog.log"
// log_zeny_db: "log/zenylog.log"
// SQL tables
log_gm_db: "atcommandlog"
log_branch_db: "branchlog"
log_chat_db: "chatlog"
log_mvpdrop_db: "mvplog"
log_npc_db: "npclog"
log_pick_db: "picklog"
log_zeny_db: "zenylog"
}
// Log Dead Branch Usage (Note 1)
log_branch: false
// Track Zeny Changes
// Filter settings
// 0 - don't log; 1 - log any zeny changes; 2.....1000000 - minimal absolute logging zeny value
log_zeny: 0
// Log MVP Monster Drops (Note 1)
// Outdated. Use Pick_Log instead. But this log could be useful to keep track slayed MVPs
log_mvpdrop: false
// Log AtCommands & Charcommands (Note 1)
// Only commands issued by player groups ('conf/groups.conf') with
// 'log_commands' setting set to 'true' will be logged.
log_commands: true
// Log NPC 'logmes' commands (Note 1)
log_npc: true
// Logging filters
filter: {
item: {
// Filters
// if any condition is true then the item will be logged
// 0 = Don't log at all
// 1 = Log any item
// Advanced Filter Bits by item type: ||
// 0x002 - Healing items (0)
// 0x004 - Etc Items(3) + Arrows (10)
// 0x008 - Usable Items(2) + Lures,Scrolls(11) + Usable Cash Items(18)
// 0x010 - Weapon(4)
// 0x020 - Shields,Armor,Headgears,Accessories,etc(5)
// 0x040 - Cards(6)
// 0x080 - Pet Accessories(8) + Eggs(7) (well, monsters don't drop 'em but we'll use the same system for ALL logs)
// 0x100 - Log expensive items ( >= price_items_log)
// 0x200 - Log big amount of items ( >= amount_items_log)
// 0x400 - Log refined items (if their refine >= refine_items_log )
// 0x800 - Log rare items (if their drop chance <= rare_items_log )
// Examples: (log filters)
// log_filter: 1 = logs ANY items
// log_filter: 0x2 = logs only HEALING items
// log_filter: 0x4 = logs only Etc Items and Arrows
// log_filter: 0x40 = logs only Cards
// log_filter: 0x142 = logs only Healing items, Cards and those items which price is >= price_items_log
// log_filter: 0xff0 = logs all items (including all rare, big amount) except healing, etc, arrows and useble ones
log_filter: 1
// Log Items which Refine >= refine_items_log
refine_items_log: 5
// Log Items whith min drop rate <= rare_items_log
// 1 = 0.01%, 100 = 1% drop chance, etc
rare_items_log: 100
// don't log it if the current item buy price < price_items_log
price_items_log: 1000
// don't log it if the current item amount < amount_items_log
amount_items_log: 100
} // item
chat: {
// Log CHAT (Global, Whisper, Party, Guild, Main chat) (Note 3)
// LOGGING FILTERS
// =============================================================
// 0x00 = Don't log at all
// 0x01 - Log Global messages
// 0x02 - Log Whisper messages
// 0x04 - Log Party messages
// 0x08 - Log Guild messages
// 0x10 - Log Main chat messages
// 0x20 - Log Clan messages
// Example:
// log_chat: 0x5 = logs both Whisper & Party messages
// log_chat: 0x8 = logs only Guild messages
// log_chat: 0x2f = logs everything
// FIXME: This isn't fully functional, as of now it's only checking
// if the log is active or not [Panikon]
log_chat: 0x2f
// Disable chat logging when WoE is running? (Note 1)
log_chat_woe_disable: false
} // chat
} // filter
}
import: "conf/import/logs.conf"
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