// TMW2 script // Author: Jesusalva // // Magic Script: TMW2_CUTEHEART // // Summons mouboo - script sk#cuteheart 32767,{ end; OnCall: // Other requeriments: 1x WhiteFur if (countitem(WhiteFur) < 1) { dispbottom l("You need 1x @@ to cast this skill.", getitemlink(WhiteFur)); end; } // Check cooldown if (@cuteheart_at > gettimetick(2)) { dispbottom l("Skill is in cooldown for @@.", FuzzyTime(@cuteheart_at)); end; } // Setup @sk=TMW2_CUTEHEART; @mp=25; @amp=4; // Check if you have mana to cast // MagicCheck(SkillID, Mana{, MP per level}) if (!MagicCheck(@sk, @mp, @amp)) end; // Destroy reagents delitem WhiteFur, 1; // set cooldown @cuteheart_at=gettimetick(2); @cuteheart_at=@cuteheart_at+44; // As usual, magic profeciency affects success ratio if (rand(1,6) < abizit()+1) { .@mobId=Fluffy; // Summon Magic // SummonMagic(SkillID, MobID{, SkillLevelPerMob=2{, Level Override}}) SummonMagic(@sk, .@mobId, 4, MAGIC_LVL+getskilllv(@sk)-1); } else { dispbottom l("The spell fails!"); } // Get 4~5 mana experience point (this is NOT used by Mana Stone) GetManaExp(@sk, rand(4,5)); end; OnInit: bindatcmd "sk-cuteheart", "sk#cuteheart::OnCall", 0, 100, 0; end; }