// TMW2 scripts. // Authors: // Pyndragon // Jesusalva // Description: // Warp Crystal - script Warp Crystal NPC_HIDDEN,{ close; function Cooldown { mesn; mesc l("Successive warps cause time-space distortions and thus, are not allowed."); mesc l("You can use it again in @@.", FuzzyTime(TELEPORTER_TIME)); getitem @itemid, 1; close; } function ReturnItem { getitem @itemid, 1; end; } OnUse: // Receives @dest$ if (TELEPORTER_TIME > gettimetick(2)) Cooldown(); if (BaseLevel < 20) { dispbottom l("This is too powerful to you. Get level 20 before attempting to use."); ReturnItem(); } // TODO: Are you already at target point? // It have at least 20% chance to break // Chances begin at 100%, and lower in 0.01% each second // It will never be below 20%, which happens after 8000 seconds .@adj_breakrate=max(2000, 10000-(gettimetick(2)-TELEPORTER_TIME) ); //debugmes "Adjusted break ratio: %d", .@adj_breakrate; if (rand(0,10000) > .@adj_breakrate) getitem @itemid, 1; else getitem BrokenWarpCrystal, 1; // Apply Cooldown, same variable as LoF Teleporter, cancel ship travels TELEPORTER_TIME=gettimetick(2)+300; @timer_navio_running=0; // Save new location and warp you there EnterTown(@dest$); doevent "Emergency Exit::OnVisitLX"; end; }