// script from TMW, change by Crazyfefe function script mobpoint { if (killedrid < 1002) goto L_Return; setarray @points, 1, //Piou 10 //Piousse 1 //Tortuga 2 //Ratto 1005 3 //Croc 1 //Little Blub 1 //bub 1 //topyblub 1 //crocotree 1010 1 //plushrommfield 1 //frostiana 1 //pikpik 1 //croconut 1 //tipiu 1015 1 //tipiou 1 //mananatress 1 //crafty 1 //pumpkin 1 //cuco 1020 1 //pilardummy 1 //fluffy 1 //mouboo 1 //bandt 1 //butterfly 1025 1 //archant 1 //cavemaggot 1 //cloverpatch 1 //duck 1 //maggot 1030 1 //plant 1 //pumpkin 1 //silkworm 1 //cavesnake 1035 1 //demonicscythe 1 //wolvern 1 //zombie 1 //bat 1 //yetyking 1040 1 //icedfluffy 1 //redmushroom 1 //poisonskikymush 1 //giantmutatedbat 10 //warlordskull 1045 100 //reddragon 10 //goldenskull 100 //smokedragon 1 //bhopfluffy 1 //forestdragon 1050 1 //darklizard 1 //demonicgoblin 1 //halloweenjacko 1 //witchjacko 1 //scar 1055 1 //alphamouboo 1 //witchedzombie 1 //bif 200 //night dragon 1 //forestmushroom 1060 1 //forain 1061 1 //assassin 1062 1 //vampirebat 500 //yety 1 //bee 1065 1 //loghead 1 //firegoblin 1 //managhost 1 //moonshroom 1 //moggun1070 3 //scorpion 8 //redscorpion 2 //candorscorpion 25 //blackscorpion 2 //manabug 1075 50 //saxsoghost 1 //nightscorpion 1 //goldenscorpion ; if (getq(MPQUEST) == 1) set Mobpt, Mobpt + @points[killedrid - 1002]; L_Return: set @value, 0; return; }