// TMW2 Script // Authors: // Jesusalva // Description: // Dungeon utilities - script #DungeonCore NPC_HIDDEN,{ end; // Main initialization OnInit: setarray .heatmap$, "007-2"; end; // Heartbeat for Heat effects OnHeat: // Did you left? .@i=array_find(.heatmap$, getmap()); if (.@i < 0) { @heat$=""; end; } // First time seeing this if (@heat$ != getmap()) { @heat$=getmap(); dispbottom l("This is a hot map, you're suffering damage over time."); } // You are in a HEATMAP$, so suffer damage from heat if (@coolio > gettimetick(2)) percentheal -1, 0; else percentheal -5, 0; // New tick (dies in 140~180 seconds) addtimer2 rand2(7000, 9000), .name$+"::OnHeat"; end; } ////////////////////////////// 007-2 mapflag nosave 007-1,99,189