// TMW2 Scripts // Evol functions. // Author: // 4144 // Jesusalva // Description: // Function checking the client version and reports if it is too old. // This also handles all updates, and usually have priority. function script clientupdater { // Skip any update for newcomers if (getmap() ~= "000-0*") { UPDATE=gettimetick(2); } .@dg=0; // Update handler (use `date +%s` for this) // Current UPDATE value: Qui Jun 7 08:10:55 -03 2018 if (Lang > 5 && UPDATE < 1528369855) { UPDATE=1528369855; Lang=0; mesn "Jesus Saves"; mesc l("Oh, noes! Due lack of translators, some languages were removed from this project."); mesc l("You might have been affected. Please, select your desired language."); asklanguage(LANG_IN_SHIP); } // Report client version for debugging purposes if (is_admin() && UPDATE < 1528369855) { UPDATE=1528369855; dispbottom l("Client Version: @@", ClientVersion); // This is to debug UPDATE system. } // New skills introduced if (UPDATE < 1531786864) { UPDATE=1531786864; skill TMW2_FAKESKILL, 1, 0; skill TMW2_FAKESKILL2, 1, 0; } // Update new quest exp, and make sure you have the extended basic skills with you if (UPDATE < 1545228412) { UPDATE=1545228412; adddefaultskills; if (getq(TulimsharQuests_Fishman) >= 2) getexp 12, 0; if (getq(MineQuest_Tycoon) >= 3) getexp 250, 0; if (getq(MineQuest_Tycoon) >= 6) getexp 642, 0; if (getq(MineQuest_Tycoon) >= 9) getexp 100, 0; if (getq(MineQuest_Tycoon) >= 12) getexp 2435, 0; if (getq(MineQuest_Tycoon) >= 15) Zeny=Zeny+1000; if (getq(TulimsharQuests_Sailors) >= 2) getexp 200, 0; if (getq(TulimsharQuests_Devoir) >= 1) getexp 500, 0; if (getq(TulimsharQuests_AnwarField) >= 11) getexp 650, 0; if (getq(TulimsharQuests_WoodenSword) >= 2) getexp 1100, 0; // Off value on purpose if (getq(MineQuest_Caelum) >= 2) getexp 2000, 40; if (getq(HalinarzoQuest_Foxhound) >= 6) getexp 1500, 0; if (getq(HalinarzoQuest_TraderKing) >= 2) getexp 5000, 0; if (getq(HurnscaldQuest_Bandits) >= 8) getexp 1000, 0; //getexp 5000, 0; dispbottom l("Your experience level has been updated."); } // Gallery Contest and 2019-12-29 no-drop incident // ter jan 8 03:52:20 -02 2019 if (UPDATE < 1546926740) { UPDATE=1546926740; .@u$=strtolower(strcharinfo(0)); setarray .@apology$, "jesusalva", "mrhedx", "ziah", "soren xd", "warblade", "yuxin", "xtreem", "monking", "demure gm", "se francisc"; setarray .@gallery$, "jesusalva", "mishana", "bobr", "demure", "lawncable"; // Users connected during nodrop incident (2018-12-29) // Jesusalva Mrhedx Ziah "Soren xd" WarBlade // yuxin Xtreem monking "demure GM" "Se Francisc" if (array_exists(.@apology$, .@u$)) { getitembound GoldenGift, 1, 1; Zeny=Zeny+570; .@dg=1; showavatar NPC_LOF_RICH; mesn ("TMW2 Staff"); mesc l("Hello, @@! We just looked up and found out you were active during 2018-12-29!", strcharinfo(0)), 3; mesc l("And during that time, item dropped was bugged! We wanted to deliver you a token of apology!"), 3; mesc l("Sorry, and enjoy the game! Your TMW2 Staff Team."), 3; mesc l("Token Of Apology: 1x @@, 570 GP", getitemlink(GoldenGift)); next; } // 1st Gallery Contest Participants // Mishana LawnCable bObr Jesusalva demure if (array_exists(.@gallery$, .@u$)) { getitem StrangeCoin, 30; .@dg=1; showavatar NPC_LOF_RICH; mesn ("TMW2 Staff"); mesc l("Hello, @@! We are proud to announce the @@ RESULTS!", strcharinfo(0) , b(l("1° Screenshooting Contest"))), 3; mesc l("Participants: Jesusalva * mishana * bObr * demure * LawnCable"), 3; next; mesc ("Mishana Entries: Happy"), 3; mesc ("LawnCable Entries: Login Screen, TMW2 Field"), 3; mesc ("Demure Entries: Buggy Map"), 3; mesc ("Jesusalva Entries: LoF Secret Island, GM Plotting Evil Scheme For Next Event, Crazyfefe Cave"), 3; mesc ("bObr Entries: My Very Own Tiny Orchard"), 3; next; mesc l("1st Place - Mishana, LawnCable, Jesusalva, bObr"); mesc l("5th Place - Demure"); mes ""; mesc l("Hey, look, a tie happened!"); mesc l("How's that even possible? Well, 30 @@ for all contestants!", getitemlink(StrangeCoin)); next; } } // Valentine Day Event Bug // sex fev 15 18:04:00 -02 2019 if (UPDATE < 1550261040) { UPDATE=1550261040; if (#VALENTINE_POINTS) { .@dg=1; showavatar NPC_LOF_RICH; mesn ("TMW2 Staff"); mesc l("Hello, @@! We just looked up and found out you that you were affected on a Valentine Event bug!", strcharinfo(0)), 3; mesc l("Due this bug, you didn't got a proper amount of points per sent. We wanted to deliver you a token of apology!"), 3; mesc l("Sorry, and enjoy the game! Your TMW2 Staff Team."), 3; mesc l("Token Of Apology: 1x @@, 1x @@", getitemlink(SilverGift), getitemlink(MercBoxB)); getitem SilverGift, 1; getitem MercBoxB, 1; #VALENTINE_POINTS=0; next; } } // Limited bots // sex fev 15 23:22:21 -02 2019 if (UPDATE < 1550280141) { UPDATE=1550280141; .@dg=1; mesc l("Game Rules were updated!"), 1; mesc l("Use @@ to read the new version.", "@rules"), 1; mes ""; //GameRules S_NO_NPC_NAME | S_LAST_NEXT; } // Msawis bug // ter fev 19 12:15:00 -03 2019 if (UPDATE < 1550589300) { UPDATE=1550589300; if (strcharinfo(0) == "msawis") { .@dg=1; showavatar NPC_LOF_RICH; mesn ("TMW2 Staff"); mesc l("Hello, @@! We just looked up and found out that you were affected by BotCheck Logout rules!", strcharinfo(0)), 3; mesc l("First of, you didn't logged in. Without you online, WE CANNOT UNJAIL YOU! We tried with SQL but it didn't budge."), 3; mesc l("Due this bug, when you logged off on the BotCheck Area, @@. We wanted to deliver you a token of apology!", b(l("the server jailed you"))), 3; mesc l("Sorry, and enjoy the game! Your TMW2 Staff Team."), 3; mesc l("Token Of Apology: 1x @@, 1x @@", getitemlink(SupremeGift), getitemlink(MercBoxC)); mes ""; mesc l("Please contact @@ to clear this misunderstanding.", b("Jesusalva")), 1; getitem SupremeGift, 1; getitem MercBoxC, 1; // Better safe than sorry atcommand "@unjail msawis"; // I dunno if my SQL query broke something so........... sc_end SC_JAILED; if (getmap() ~= "sec_pri") warp "Save", 0, 0; next; } if (strcharinfo(0) == "vilbou") { atcommand "@unjail vilbou"; sc_end SC_JAILED; if (getmap() ~= "sec_pri") warp "Save", 0, 0; getitem MercBoxC, 1; } // Unclaimed Rewards // 2000283 Msawis 10 points // 2000552 Mrhedx 4 points // 2000299 vilbou 1 point setarray .@apology, 2000552, 2000283, 2000299; if (array_exists(.@apology, getcharid(3)) && (#VALENTINE_SENT+#VALENTINE_OPENED) > 0) { if (getcharid(3) == 2000552) { getitem BronzeGift, 1; } else if (getcharid(3) == 2000283) { getitem GoldenGift, 1; } else if (getcharid(3) == 2000299) { getitem StrangeCoin, 1; } dispbottom l("Valentine Day Event Reward automatically claimed"); #VALENTINE_SENT=0; #VALENTINE_OPENED=0; #VALENTINE_RECEIVED=0; } } // Update Tycoon quest exp // dom mar 3 12:22:04 -03 2019 if (UPDATE < 1551626524) { UPDATE=1551626524; if (getq(MineQuest_Tycoon) >= 15) getexp 43000, 0; } // Update Karma for the flexibility I need // sex mar 15 18:10:00 -03 2019 if (UPDATE < 1552684200) { UPDATE=1552684200; if (Karma >= 250) Karma=98; else Karma=100+Karma; } // Update Tycoon quest Miner Knife + Hinnak & Oscar Scythe + @ucp // ter mar 26 10:00:22 -03 2019 if (UPDATE < 1553605222) { if (UPDATE <= 1551626524) { if (getq(MineQuest_Tycoon) >= 6) { getitem MinerKnife, 1; } } if (getq(HurnscaldQuest_Farmers) >= 2 && getq(HurnscaldQuest_Farmers) < 5) { getitem Scythe, 1; } else if (getq(HurnscaldQuest_Farmers) >= 5) { getitem CottonBoots, 1; } .@dg=1; mesc l("WARNING: Use @ucp to change @@.", b(l("GAME SETTINGS"))), 1; mesc l("New default game settings:"); mesc l(" - Soul Menhir auto-saving"); mesc l(" - Daily Login Screen"); mes ""; mesc b(l("These can be reverted to previous behavior on User Control Panel!")), 3; mes ""; if (countitem(LEGACY_MiereCleaver)) mesc l("Your @@ Knockback effect expired.", getitemlink(LEGACY_MiereCleaver)), 1; if (countitem(LEGACY_Broadsword)) mesc l("Your @@ Knockback effect expired.", getitemlink(LEGACY_Broadsword)), 1; UPDATE=1553605222; } // Shovel Auto-dig option // seg mai 27 21:22:55 -03 2019 if (UPDATE < 1559002975) { UPDATE=1559002975; if (countitem(IronShovel) + countitem(SteelShovel)) dispbottom l("Shovel have been changed, right-click it to bury items."); } // General Updates // sex jun 21 13:20:21 -03 2019 if (UPDATE < 1561134021) { UPDATE=1561134021; if (Karma >= 200) Karma=98; else if (Karma < 80) Karma=100+Karma; if (getq(General_Narrator) >= 3) getitem MercBoxAA, 1; // Well, you don't need this crap I hope... if (BaseLevel < 40) getitem TulimMap, 1; if (getq(TulimsharQuest_Sailors) == 4) getexp 1508, 15; .@cr=countitem(CroconutBox); if (.@cr) { getitem CroconutBox, .@cr; dispbottom l("Croconut Box magically became two in inventory. Storage unaffected."); // Too much hassle affecting storage/cart/etc. } } // General Updates // seg jul 15 16:41:35 -03 2019 if (UPDATE < 1565039378) { UPDATE=1565039378; .@dg=true; mesc l(".:: This is Release 9.5 Academy ::."), 0; //mesc l(".:: This is Release 10.0 Infinity ::."), 0; // Fix mounts unequip(EQI_SHADOW_SHOES); setmount 0; // You got recipe book by BSS Quest - mark as complete and get Blueprint if (getq(NivalisQuest_BlueSageSlimes) == 2) { getitem any(AncientBlueprint, AlchemyBlueprintA, EquipmentBlueprintA), 1; CRAFTQUEST=1; mesc l("You got a blueprint as reward for Blue Sage Slimes Quest completion."), 3; } // If you have TMW2_CRAFT skill, you need the bonus recipe if (getskilllv(TMW2_CRAFT)) { RECIPES_EQUIPMENT[CraftDagger]=true; mesc l("Dagger Crafting recipe learnt."), 2; } // Bounty Hunter Helmet if (MERCENARY_DAILYQUEST > 100) { getitem BountyHunterHelmet, 1; mesc l("You got a @@ for completing 100+ daily bountyhunter quests!", getitemlink(BountyHunterHelmet)), 2; } // Cindy quest new rewards if (getq(NivalisQuest_Cindy) >= 3) { getexp 120000, 0; mesc l("You got 120,000 XP for completing Mercury's quest."), 2; } // Mercenary Rank removed if (MERC_RANK) { THIEF_RANK=MERC_RANK; THIEF_EXP=MERC_EXP; MERC_RANK=0; MERC_EXP=0; mesc l("Your class has been changed from %s to %s.", b(l("Merchant Police")), b(l("Thief"))), 1; } if (getskilllv(ALL_INCCARRY)) { skill TF_STEAL, getskilllv(ALL_INCCARRY); skill ALL_INCCARRY, 0, 0; mesc l("Increase Weight skill replaced with Stealing."); } // NEW MAGIC SYSTEM if (getskilllv(SN_SHARPSHOOTING)) { skill AC_CHARGEARROW, getskilllv(SN_SHARPSHOOTING); skill AC_CHARGEARROW, 0, 0; getexp 2000, 150; mesc l("Sharpshooting skill replaced with Charged Arrow."), 1; mesc l("You've got 2000 xp and 150 job xp in apology tokens."); } getskilllist(); for (.@i=0; .@i < @skilllist_count; .@i++) { // skip temporary skills if (@skilllist_flag[.@i] != 0) continue; // Only “paid” skills will result in a Scholarship Badge .@id=@skilllist_id[.@i]; .@am=0; switch (.@id) { case SM_BASH: case TMW2_DEMURE: case MG_FIREBALL: case MG_SRECOVERY: case AL_DP: .@am=1; case SM_ENDURE: case KN_AUTOCOUNTER: case KN_TWOHANDQUICKEN: case AL_ANGELUS: case CR_TRUST: case CR_DEFENDER: case AL_HOLYLIGHT: case TF_DETOXIFY: case ALL_RESURRECTION: case SM_RECOVERY: case PR_ASPERSIO: case AB_HIGHNESSHEAL: case SA_FREECAST: case SA_DRAGONOLOGY: case TMW2_SAGE: case SA_FLAMELAUNCHER: case SA_FROSTWEAPON: case SA_LIGHTNINGLOADER: case SA_SEISMICWEAPON: case MG_ENERGYCOAT: case MG_NAPALMBEAT: case MG_FIREBOLT: case MG_COLDBOLT: case MG_LIGHTNINGBOLT: case WZ_EARTHSPIKE: mesc l("A skill has been replaced with an @@.", getitemlink(ScholarshipBadge)); if (!.@am) .@am=min(5, @skilllist_lv[.@i]); getitem ScholarshipBadge, .@am; skill @skilllist_id[.@i], 0, 0; getexp 5, (@skilllist_lv[.@i]-1)*1000; break; // Free skills (AL_HEAL and mass provoke) will result in XP // Only Jakod's skills with level 3+ will result in a badge case AL_HEAL: case EVOL_MASS_PROVOKE: if (@skilllist_lv[.@i] >= 3) getitem ScholarshipBadge, 1; case SM_PROVOKE: case NV_TRICKDEAD: .@delval=@skilllist_lv[.@i]; mesc l("A skill has been removed, you got @@ job exp and @@ Strange Coin as an apology token.", .@delval*100, .@delval); skill @skilllist_id[.@i], 0, 0; getexp .@delval, .@delval*100; getitem StrangeCoin, .@delval; break; } } // Grant you AL_DP based on magic level if (MAGIC_LVL) { skill AL_DP, MAGIC_LVL, 0; mesc l("You have learnt \"Divine Protection\" level @@.", MAGIC_LVL), 3; } // Grant you Thief Skill Tier 3 if (THIEF_RANK >= 3) { skill(ALL_INCCARRY,1,0); mesc l("You have learnt \"Increase Weight\" in Thief Skills."), 2; } // If you got a Scholarship Badge, you need to travel to Tulimshar. // Give you a Warp Crystal to do so. if (countitem(ScholarshipBadge)) { getitem TulimWarpCrystal, 1; mesc l("You've obtained a @@ to visit Magic Academy.", getitemlink(TulimWarpCrystal)), 1; } // Cleanup deletearray RNGTREASURE_DATE; // Open Beta 2019 Main Event Rewards .@u$=strtolower(strcharinfo(0)); setarray .@officialnick$, "jesusalva", "kolchak", "xanthem", "seeds", "dangerduck", "test123", "sertrop", "lawncable", "pookie", "saulc", "apane", "omatt"; setarray .@expval, 211625, 1955041, 938439, 59663, 73899, 10338, 7494, 7857, 1992, 360, 443, 193, 5180; setarray .@gpval, 150321, 863215, 3263, 973137, 5650, 18343, 45227, 42002, 37381, 50000, 50450, 50275, 49988; setarray .@summer, 19, 30, 55, 0, 4, 2, 3, 4, 0, 0, 0, 0, 2; /* Data for python # import exp from exptable i=0 THEARRAY=[] while i < len(names): raw=overflow[i] c=0 while c < level[i]: raw+=exp[c] c+=1 print("%s: %d exp" % (names[i], raw)) THEARRAY.append(int(raw*0.3)) i+=1 setarray .@levelval, 48, 66, 60, 39, 40, 28, 25, 26, 17, 10, 10, 8, 23; setarray .@overflow, 25762, 338713, 55746, 1275, 14516, 504, 2855, 640, 360, 0, 277, 18, 598; */ // Open Beta 2019 .@ranking=array_find(.@officialnick$, .@u$); // Mishana LawnCable bObr Jesusalva demure showavatar NPC_LOF_RICH; mes ""; mes "*************************************"; mes ""; mesn ("TMW2 Staff"); mesc l("Hello, @@! We are proud to announce the @@ RESULTS!", strcharinfo(0) , b(l("Open Beta 2019"))), 3; mes ""; mesc l("1st Place - Jesusalva (65)"); mesc l("2nd Place - Kolchak (63)"); mesc l("3rd Place - Xanthem (56)"); mesc l("4th Place - seeds (43)"); mesc l("5th Place - dangerDuck (23)"); mesc l("6th Place - test123 (20)"); mesc l("7th Place - Sertrop (17)"); mesc l("8th Place - Pookie (13)"); mesc l("9th Place - LawnCable (13)"); mesc l("10th Place - Saulc (8)"); mes ""; mesc l("It was a reeeeeealy close dispute for the podium, but Jesusalva crafted an item at the last minute and took the first place!"); mesc l("Although KOLCHAK managed to rank first in almost every ranking, Jesusalva was too close, and the Crafting gave him the edge he needed to take first place."); mesc l("Congratulations to everyone who participated on the event, even those who didn't made to the top 10!"); if (.@ranking >= 0) { #ADD_LVL=.@expval[.@ranking]; // Force Ched quest start if you haven't done so already .@year=getq(SQuest_Ched); if (.@year != (gettime(GETTIME_YEAR)-2000)) setq SQuest_Ched, (gettime(GETTIME_YEAR)-2000), 0, 0; @ched=getq2(SQuest_Ched); .@pts=.@summer[.@ranking]; if (.@pts) { getexp rand2(.@pts-1, .@pts*11/10), rand2(0,.@pts/25); setq2 SQuest_Ched, @ched+.@pts; } switch (.@ranking+1) { case 1: getitembound Tyranny, 1, 1; getitem MercBoxEE, 1; getitem EquipmentBlueprintE, 1; getitem HousingLetterI, 1; getitem StrangeCoin, 150; break; case 2: getitem MercBoxEE, 1; getitem EquipmentBlueprintE, 1; getitem HousingLetterI, 1; getitem StrangeCoin, 100; break; case 3: getitem MercBoxDD, 1; getitem EquipmentBlueprintD, 1; getitem HousingLetterI, 1; getitem StrangeCoin, 100; break; case 4: case 5: getitem MercBoxCC, 1; getitem EquipmentBlueprintC, 1; getitem HousingLetterI, 1; getitem StrangeCoin, 50; break; case 6: case 7: getitem MercBoxBB, 1; getitem StrangeCoin, 30; break; case 8: case 9: getitem MercBoxAA, 1; getitem StrangeCoin, 10; break; case 10: getitem MercBoxAA, 1; break; } // switch(ranking) // GP conversion rules // if you have less than 50k, we'll return you to initial amount // Because it is a thankyou for participating on the event ;-) .@trugp=max(50000, .@gpval[.@ranking]); // You get to carry over 1 GP for each 1000 GP too (max 1000 GP bonus) Zeny+=min(1000, .@trugp/1000); // You'll get 1 Rare Point for every 1k GP obtained // Top was 1,000,000 → 1000 rare points #RARE_POINTS+=.@trugp/1000; } // if ranking } // Negative Karma = good. And positive karma allows PvP. So... // sex ago 9 18:10:20 -03 201 if (UPDATE < 1565385020) { UPDATE=1565385020; // PVP bugfix Karma=0; // Allow to skip quest if you already have the Grimorium if (countitem(JesusalvaGrimorium) && getskilllv(TMW2_SKILLPERMIT) == 2) { skill TMW2_SKILLPERMIT, 3, 0; } // This can't happen but anyway, just in case... if (getskilllv(TMW2_TRANSMIGRATION) > 10) { skill TMW2_TRANSMIGRATION, 10, 0; } // Magic Skill Points for this skill went from 3 to 2 if (getskilllv(ASC_METEORASSAULT)) MAGIC_PTS-=1; // Treasure Key from Lua if (getq(General_Narrator) >= 3) getitem TreasureKey, 1; // Post-poned Referral Rewards if (#REFERRAL_PROG && BaseLevel >= 25 && #REFERRAL_CTRL < 1) { #REFERRAL_CTRL=1; rodex_sendmail(gf_charid(#REFERRAL_PROG), "TMW2 Team", "Recruited Player got Lv 25!", strcharinfo(0)+" just got level 25!\nAs they get stronger, more rewards will be sent to you!", 0, SilverGift, 1); } if (#REFERRAL_PROG && BaseLevel >= 50 && #REFERRAL_CTRL < 2) { #REFERRAL_CTRL=2; rodex_sendmail(gf_charid(#REFERRAL_PROG), "TMW2 Team", "Recruited Player got Lv 50!", strcharinfo(0)+" just got level 50!\nAs they get stronger, more rewards will be sent to you!", 0, ArcmageBoxset, 1); } #REFERRAL_CTRL=3; if (#REFERRAL_PROG && BaseLevel >= 75 && #REFERRAL_CTRL < 3) { rodex_sendmail(gf_charid(#REFERRAL_PROG), "TMW2 Team", "Recruited Player got Lv 75!", strcharinfo(0)+" just got level 75!\nAs they get stronger, more rewards will be sent to you!", 0, PrismGift, 1); } // Eisten Rewards if (BaseLevel >= 50 && getq(TulimsharQuest_Eistein) == 2) getitem SilverGift, 1; if (BaseLevel >= 75 && getq(TulimsharQuest_Eistein) == 3) getitem GoldenGift, 1; if (BaseLevel >= 75 && getq(TulimsharQuest_Eistein) >= 3) getitem GraduationRobe, 1; // Grant you Thief Skill Tier 4 if (THIEF_RANK >= 4) { skill(MC_OVERCHARGE,1,0); dispbottom l("You have learnt \"Barter\" in Thief Skills."); } // Update Crafting Score CRAFTING_SCORE_COMPLETE=CRAFTING_SCORE*39; } // Test Server Updates // seg jul 22 21:23:00 -03 2019 if (UPDATE < 1563841380) { UPDATE=1563841380; // If you have TMW2_CRAFT skill, you need the bonus recipe if (getskilllv(TMW2_CRAFT)) { RECIPES_EQUIPMENT[CraftDagger]=true; dispbottom l("Dagger Crafting recipe learnt."); } } // #ADD_LVL means the user have to right to get some levels. This is a sketch. The code might be deleted. if (#ADD_LVL) { .@dg=1; /* mesn "Jesus Saves"; mesc l("Oh - Welcome to TMW2: Moubootaur Legends!"), 3; next; mesn "Jesus Saves"; mesc l("Please, fell at home. You can use ##B#world##b channel to speak to everyone on Discord, IRC and ingame."), 3; next; mesn "Jesus Saves"; mesc l("Our mission statement is to bring fun to all players. You'll get some levels automatically. We advise you to join a guild."), 3; next; mesn "Jesus Saves"; mesc l("If you have any trouble or doubt, don't hesit to call us. There are some cooperative quests, and more of them are being added."), 3; next; mesn "Jesus Saves"; mesc l("Anyway, ##Bwelcome##b, and have fun! If you need anything, we are a keypress from distance!"), 3; //atcommand "@blvl "+#ADD_LVL; //getitem TimeFlask, 1; #ADD_LVL=(#ADD_LVL*9)/10; */ if ((readparam(BaseExp)+#ADD_LVL > readparam(NextBaseExp))) { do { .@v=readparam(NextBaseExp)-readparam(BaseExp); getexp .@v, 0; #ADD_LVL-=.@v; } while (readparam(BaseExp)+#ADD_LVL > readparam(NextBaseExp)); } getexp #ADD_LVL, 0; #ADD_LVL=0; // TODO: Use @super debug functions and force player to join a guild. We will need the guild ID, though. rodex_sendmail(getcharid(0), "TMW2 Team", "Welcome to Moubootaur Legends", "Hey, thanks for believing on us! We hope to have a great time togheter. Any problem, ask for help in #world - the Discord bridge! Enjoy our game!", 20); } if (.@dg) { next; closeclientdialog; } return; } // Just be sure your client version is OK function script checkclientversion { if (ClientVersion >= 25) return; mesn "Narrator"; mesc l("Warning."), 1; mesc l("Warning."), 1; mesc l("Warning: You are using an old client."), 1; next; mesc l("Please install the new client from [@@https://manaplus.org/|https://manaplus.org/@@]"); mesc l("Or use our awesome [@@https://tmw2.org/manalauncher/InstallManaLauncher.exe|Mana Launcher@@] if you're on Windows."); next; if (ClientVersion >= 22) mesc l("Compatibility Support mode enabled. Client may crash AT RANDOM, beware."); if (ClientVersion >= 22) mesc l("Crazy stuff can happen in overall. YOU HAVE BEEN WARNED TO UPDATE YOUR CLIENT."); if (ClientVersion >= 22) closeclientdialog; if (ClientVersion >= 22) return; mesc l("You won't be allowed to play this game until you have an updated client."); next; // Force user to disconnect atcommand "@kick "+strcharinfo(0); return; }