// TMW2 Script // Author: Jesusalva // Location Config - script loc_config 32767,{ end; OnInit: // TP_FORT TP_BOSSR setarray $@LOCMASTER_TP, TP_CANDOR,TP_TULIM,TP_HALIN,TP_HURNS, TP_LOF,TP_LILIT,TP_NIVAL, TP_FROST, TP_FORT,TP_ARTIS; setarray $@LOCMASTER_LOC$, "Candor", "Tulim", "Halin", "Hurns", "LoF", "Lilit", "Nival", "Frostia", "Fort", "Artis"; setarray $@LOCMASTER_MAP$, "005-1", "003-1", "009-1", "012-1", "017-1", "018-5", "020-1", "024-1", "025-2", "029-0"; setarray $@LOCMASTER_X, 43, 40, 26, 86, 119, 111, 56, 94, 108, 203; setarray $@LOCMASTER_Y, 99, 49, 30, 69, 87, 53, 62, 42, 32, 85; //debugmes "Locmaster: Index 0: %s [%s.gat (%d, %d)]", $@LOCMASTER_LOC$[0], $@LOCMASTER_MAP$[0], $@LOCMASTER_X[0], $@LOCMASTER_Y[0]; //debugmes "Locmaster: Index 2: %s [%s.gat (%d, %d)]", $@LOCMASTER_LOC$[2], $@LOCMASTER_MAP$[2], $@LOCMASTER_X[2], $@LOCMASTER_Y[2]; //debugmes "Locmaster: Index 5: %s [%s.gat (%d, %d)]", $@LOCMASTER_LOC$[5], $@LOCMASTER_MAP$[5], $@LOCMASTER_X[5], $@LOCMASTER_Y[5]; end; } // Resaves your respawn point function script ResaveRespawn { .@i=array_find($@LOCMASTER_LOC$, LOCATION$); savepoint $@LOCMASTER_MAP$[.@i], $@LOCMASTER_X[.@i], $@LOCMASTER_Y[.@i]; return; } // Warps you to last visited town function script ReturnTown { .@i=array_find($@LOCMASTER_LOC$, LOCATION$); warp $@LOCMASTER_MAP$[.@i], $@LOCMASTER_X[.@i], $@LOCMASTER_Y[.@i]; return; }