// TMW2 Script // // @grantpower // Grants a legendary weapon to . Cannot be undone. // Only way to bypass restrictions on legendary weapons. - script @grantpower 32767,{ end; OnCall: .@request$ = ""; .@request$ += implode(.@atcmd_parameters$, " "); if (is_admin()) { if (!$LEGENDARYINIT) { inventoryplace Lightbringer, 3; // Script Handled: LB and AS getitembound DemureAxe, 1, 1; getitembound Tyranny, 1, 1; getitembound Runestaff, 1, 1; $LEGENDARYINIT=true; Exception("Legendary weapons not previously initialized.", RB_ISFATAL|RB_DISPBOTTOM); } } // Player is not attached .@id = getcharid(3, .@request$); if (!.@id) { Exception("Player not found.", RB_ISFATAL|RB_DISPBOTTOM); } mes ".:: " + l("Grant Power") + " ::."; mesc l("You're about to transfer a legendary weapon to @@.", .@request$), 1; mesc l("This action CANNOT BE UNDONE."), 1; mes l("Are you sure?"); if (askyesno() == ASK_NO) close; mes ""; mes ".:: " + l("Grant Power") + " ::."; mes l("Please select the weapon to transfer."); menuint l("None"), 0, rif(countitem(DemureAxe), l("Demure's Axe")), DemureAxe, rif(countitem(Tyranny), l("Tyranny")), Tyranny, rif(countitem(Runestaff), l("Runestaff")), Runestaff, rif(countitem(AegisShield), l("Aegis Shield")), AegisShield, l("Abort"), 0; mes ""; .@ori=getcharid(3); .@ite=@menuret; if (!.@ite) close; // Transfer the weapon if (attachrid(.@id)) { getitembound .@ite, 1, 1; // Account bound or char bound? (1 or 4) dispbottom l("You received the @@ from @@.", getitemlink(.@ite), strcharinfo(0, "someone", .@ori)); detachrid(); attachrid(.@ori); delitem .@ite, 1; } else { Exception("Player not found.", RB_ISFATAL|RB_SPEECH); } close; OnInit: bindatcmd "grantpower", "@grantpower::OnCall", 0, 100, 1; }