// TMW2 Script // Author: // Evol Team // Saulc // Jesusalva // Description: // Handles all major events on TMW2 (Christmas, Easter, Worker Day, etc.) // Christmas cannot be on GlobalEventMenu because it affects seasons system function script sChristmas { // Determine the drop rates based on month, and Christmas proximity if (gettime(GETTIME_MONTH) == DECEMBER) { if (gettime(GETTIME_DAYOFMONTH) <= 26) .@m=10; else .@m=8; } else { .@m=5; } // Add Christmas drops addmonsterdrop(Moggun, XmasCake, 80*.@m); addmonsterdrop(AlphaMouboo, XmasCake, 92*.@m); addmonsterdrop(BlueSlime, XmasCake, 100*.@m); addmonsterdrop(SantaSlime, XmasCake, 120*.@m); addmonsterdrop(IcedFluffy, XmasCake, 150*.@m); addmonsterdrop(Yeti, XmasCake, 500*.@m); addmonsterdrop(Bandit, XmasCandyCane, 30*.@m); addmonsterdrop(Mouboo, XmasCandyCane, 48*.@m); addmonsterdrop(WhiteSlime, XmasCandyCane, 50*.@m); addmonsterdrop(RudolphSlime,XmasCandyCane, 100*.@m); addmonsterdrop(Fluffy, XmasCandyCane, 200*.@m); addmonsterdrop(AzulSlime, XmasCandyCane, 200*.@m); addmonsterdrop(Duck, GingerBreadMan, 36*.@m); addmonsterdrop(WaterFairy, GingerBreadMan, 100*.@m); // Event drop rates, multiplied by 10 during Christmas (see .@m) addmonsterdrop(Yeti, ClosedChristmasBox, 350*.@m); addmonsterdrop(WaterFairy, ClosedChristmasBox, 108*.@m); addmonsterdrop(AlphaMouboo, ClosedChristmasBox, 83*.@m); addmonsterdrop(IcedFluffy, ClosedChristmasBox, 67*.@m); addmonsterdrop(BlueSlime, ClosedChristmasBox, 42*.@m); addmonsterdrop(Moggun, ClosedChristmasBox, 40*.@m); addmonsterdrop(SantaSlime, ClosedChristmasBox, 36*.@m); addmonsterdrop(AzulSlime, ClosedChristmasBox, 20*.@m); addmonsterdrop(Fluffy, ClosedChristmasBox, 20*.@m); addmonsterdrop(RudolphSlime,ClosedChristmasBox, 8*.@m); addmonsterdrop(WhiteSlime, ClosedChristmasBox, 3*.@m); addmonsterdrop(GiantMaggot, ClosedChristmasBox, 2*.@m); // This is not dropped outside December if (gettime(GETTIME_MONTH) == DECEMBER) { // Bugfix if (gettime(GETTIME_YEAR) == 2018) .@m+=10; addmonsterdrop(WaterFairy, XmasGift, 6*.@m); addmonsterdrop(AlphaMouboo, XmasGift, 5*.@m); addmonsterdrop(IcedFluffy, XmasGift, 4*.@m); addmonsterdrop(SantaSlime, XmasGift, 3*.@m); addmonsterdrop(Fluffy, XmasGift, 2*.@m); addmonsterdrop(AzulSlime, XmasGift, 2*.@m); } // Change maps for Christmas Season (Specially LoF maps) addmapmask "003-1", MASK_CHRISTMAS; addmapmask "005-1", MASK_CHRISTMAS; addmapmask "009-1", MASK_CHRISTMAS; addmapmask "012-1", MASK_CHRISTMAS; addmapmask "017-2", MASK_CHRISTMAS; addmapmask "017-2-1", MASK_CHRISTMAS; addmapmask "017-3", MASK_CHRISTMAS; addmapmask "020-2", MASK_CHRISTMAS; // Enable event set $EVENT$, "Christmas"; //logmes "Enabled CHRISTMAS event.", LOGMES_ATCOMMAND; return; } //MASK_CHRISTMAS function script GlobalEventMenu { function rateManagement { clear; mes l("To get the current rate:"); mes col(" @exprate", 7); next; mes l("To set the exp rate:"); mes col(" @exprate ##Brate##b hours", 7); next; mes l("To reset back to normal:"); mes col(" @exprate default", 7); // note to translators: any non-numerical value will reset so "default" is safe to translate next; return; } function dropManagement { clear; mes l("To get the current rate:"); mes col(" @rates", 7); next; mes l("To set the drop rate:"); mes col(" @droprate ##Brate##b hours", 7); next; mes l("To reset back to normal:"); mes col(" @droprate default", 7); // note to translators: any non-numerical value will reset so "default" is safe to translate next; return; } function sEaster { // Enable event set $EVENT$, "Easter"; logmes "Enabled EASTER event.", LOGMES_ATCOMMAND; return; } // WARNING, possibly dangerous. function sClear { // Delete all Easter Stuff from every player DelItemFromEveryPlayer(GoldenEasteregg); DelItemFromEveryPlayer(GoldenEasteregg); // Delete all Christmas stuff if ($EVENT$ != "Christmas") { $XMAS_MONEY=0; // Golbarez $XMAS_GIFTS=0; // Chief } DelItemFromEveryPlayer(ClosedChristmasBox); DelItemFromEveryPlayer(OpenedChristmasBox); DelAccRegFromEveryPlayer("#XMAS_LOGINBONUS"); } function seasonManagement { clear; mes l("Current event: @@", $EVENT$); menu l("Disable event"), -, l("Enable Easter"), -, l("Enable Worker's Day"), -, l("Enable Christmas"), -, l("Reset Kill Saulc Event (Monthly)"), -; switch (@menu) { case 1: sClear(); set $EVENT$, ""; logmes "Disabled events.", LOGMES_ATCOMMAND; break; case 2: sEaster(); break; case 3: set $EVENT$, "Worker Day"; logmes "Enabled WORKERS DAY event.", LOGMES_ATCOMMAND; /* addmonsterdrop(Snake, Pearl, 10); debugmes "Snakes are now dropping Pearls."; */ break; case 4: logmes "Enabled CHRISTMAS event.", LOGMES_ATCOMMAND; query_sql("DELETE FROM `quest` WHERE `quest_id` = '"+SQuest_Christmas+"'"); sChristmas(); break; case 5: DelItemFromEveryPlayer(MurdererCrown); break; } return; } do { clear; setnpcdialogtitle l("Event Management"); mes l("This menu allows you to manage events and gives access to event-related tools."); mes ""; mes l("What do you want to access?"); select l("Experience Rate management"), l("Drop Rate management"), l("Change Season Event"), rif(getarg(0,0), menuimage("actions/home", l("Return to Super Menu"))); //.@c = getarg(0,0) ? 2 : 1; // 1 = back to event menu, 2 = back to super menu switch (@menu) { case 1: rateManagement; break; case 2: dropManagement; break; case 3: seasonManagement; break; default: return; } } while (true); } - script @event 32767,{ end; OnCall: if (!is_gm()) { end; } GlobalEventMenu; closedialog; end; } - script @toevent 32767,{ end; OnCall: if (!$@GM_EVENT) dispbottom l("The mana bridge is closed at the moment."); else if (BaseLevel < 10) dispbottom l("You are not strong enough to survive this trip."); else if (readparam(Sp) != readparam(MaxSp)) dispbottom l("You need all your mana to do this trip."); else if (readparam(Hp) != readparam(MaxHp)) dispbottom l("You cannot be hurt to do this trip."); else if (getmapname() ~= "001-*") dispbottom l("You are already at the Mana Plane of Existence."); else if (getmapname() == "boss" || getmapname() == "sec_pri" || getmapname() ~= "000-*" || getmapname() ~= "008-*" || getmapname() ~= "sore*") dispbottom l("The Mana Plane is currently out of reach."); else { .@gt=$@AEROS_SPWN; if (.@gt == 2) .@gt=rand(0,1); switch (.@gt) { case 0: warp "001-1", 235, 26; break; case 1: warp "001-1", 23, 108; break; } specialeffect(63, AREA, getcharid(3)); } end; OnInit: bindatcmd "event", "@event::OnCall", 99, 99, 0; bindatcmd "toevent", "@toevent::OnCall", 0, 99, 0; }