// This file is generated automatically. All manually added changes will be removed when running the Converter. // Map 032-2: Tree Maze warps 032-2,25,178,0 script #032-2_25_178 NPC_HIDDEN,0,0,{ end; OnTouch: slide 41,136; end; } 032-2,41,135,0 script #032-2_41_135 NPC_HIDDEN,0,0,{ end; OnTouch: slide 36,109; end; } 032-2,36,108,0 script #032-2_36_108 NPC_HIDDEN,0,0,{ end; OnTouch: slide 34,71; end; } 032-2,34,70,0 script #032-2_34_70 NPC_HIDDEN,0,0,{ end; OnTouch: slide 159,56; end; } 032-2,75,27,0 warp #032-2_75_27 0,0,032-3,121,101 032-2,133,28,0 script #032-2_133_28 NPC_HIDDEN,0,0,{ end; OnTouch: slide 48,150; end; } 032-2,177,38,0 script #032-2_177_38 NPC_HIDDEN,0,0,{ end; OnTouch: slide 53,78; end; } 032-2,147,67,0 script #032-2_147_67 NPC_HIDDEN,0,0,{ end; OnTouch: slide 130,72; end; } 032-2,130,71,0 script #032-2_130_71 NPC_HIDDEN,0,0,{ end; OnTouch: slide 153,172; end; } 032-2,165,78,0 script #032-2_165_78 NPC_HIDDEN,0,0,{ end; OnTouch: slide 117,30; end; } 032-2,178,89,0 script #032-2_178_89 NPC_HIDDEN,0,0,{ end; OnTouch: slide 170,107; end; } 032-2,170,106,0 script #032-2_170_106 NPC_HIDDEN,0,0,{ end; OnTouch: slide 178,88; end; } 032-2,168,149,0 script #032-2_168_149 NPC_HIDDEN,0,0,{ end; OnTouch: slide 146,153; end; } 032-2,146,152,0 script #032-2_146_152 NPC_HIDDEN,0,0,{ end; OnTouch: slide 159,56; end; } 032-2,119,153,0 script #032-2_119_153 NPC_HIDDEN,0,0,{ end; OnTouch: slide 153,172; end; } 032-2,87,173,0 script #032-2_87_173 NPC_HIDDEN,0,0,{ end; OnTouch: slide 145,95; end; } 032-2,47,166,0 script #032-2_47_166 NPC_HIDDEN,0,0,{ end; OnTouch: slide 25,179; end; } 032-2,40,19,0 warp #032-2_40_19 0,0,032-1,53,109 032-2,75,53,0 script #032-2_75_53 NPC_HIDDEN,0,0,{ end; OnTouch: slide 24,166; end; }