// TMW2 scripts. // Author: // Jesusalva // Description: // Fires of Steam: The Death of Andrei Sakar ////////////////////////////////////////// // Warp Control // FiresOfSteam_Warp(ID) function script FiresOfSteam_Warp { if ($FIRESOFSTEAM < getarg(0)) { dispbottom l("Monsters remaining: %s", fnum(mobcount(getmap(), "all"))); end; } if ($FIRESOFSTEAM > getarg(0)) return true; if ($FIRESOFSTEAM_CD > gettimetick(2)) { dispbottom l("Time left until warp can be used: %s", FuzzyTime($FIRESOFSTEAM_CD)); end; } return false; } ////////////////////////////////////////// 029-1,147,153,0 script #291to292 NPC_HIDDEN,1,0,{ end; OnTouch: if (FiresOfSteam_Warp(2)) goto L_Warp; // Additional conditions here if ($FIRESOFSTEAM[1] > 0 || $FIRESOFSTEAM[2] > 0 || $FIRESOFSTEAM[3] > 0 || $FIRESOFSTEAM[4] > 0 || $FIRESOFSTEAM[5] > 0) { dispbottom l("A magic barrier prevents you from enterering. Maybe it is a good idea to shut down the pentagrams first?"); end; } // Fallthrough L_Warp: warp "029-2", 35, 70; end; } 029-2,35,38,0 script #292to293 NPC_HIDDEN,3,0,{ end; OnTouch: if (FiresOfSteam_Warp(3)) goto L_Warp; // Fallthrough L_Warp: warp "029-3", 25, 68; end; } 029-3,126,99,0 script #293to294 NPC_HIDDEN,3,0,{ end; OnTouch: if (FiresOfSteam_Warp(4)) goto L_Warp; // Fallthrough L_Warp: warp "029-4", 125, 18; end; } 029-4,21,98,0 script #294to295 NPC_HIDDEN,3,0,{ end; OnTouch: if (FiresOfSteam_Warp(5)) goto L_Warp; // Fallthrough L_Warp: warp "029-5", 125, 18; end; } 029-5,70,25,0 script #295to296 NPC_HIDDEN,1,0,{ end; OnTouch: if (FiresOfSteam_Warp(6)) goto L_Warp; // Fallthrough L_Warp: warp "029-6", 134+9, 31; end; } // 27+9 = 36 029-6,36,90,0 script Great Tree#296to297 NPC_NO_SPRITE,{ if (FiresOfSteam_Warp(7)) goto L_Warp; // Additional conditions here mes l("Apparently, you'll need to use a %s to get this to work!", getitemlink(DruidTreeBranch)); if (!countitem(DruidTreeBranch)) close; next; if (askyesno() == ASK_NO) close; closeclientdialog; delitem DruidTreeBranch, 1; // Fallthrough L_Warp: warp "029-7", 96, 121; end; OnInit: .distance=3; end; } 029-7,80,49,0 script Dead Tree#297to298 NPC_NO_SPRITE,{ if (FiresOfSteam_Warp(8)) goto L_Warp; // Additional conditions here (TODO) // Fallthrough L_Warp: warp "029-8", 51, 174; end; OnInit: .distance=3; end; } 029-8,174,77,0 script #298to299 NPC_HIDDEN,1,0,{ end; OnTouch: if (FiresOfSteam_Warp(9)) goto L_Warp; // Additional conditions here (TODO) // Fallthrough L_Warp: warp "029-9", 96, 48; end; } 029-9 mapflag zone MMO