// TMW2 scripts. // Authors: // Jesusalva // Description: // Questmaker Handbook 14.0 (F = Favorable) 024-8,22,27,0 script Jeremy NPC_ELF,{ .@q = getq(FrostiaQuest_Jeremy); if (BaseLevel < 50) { mesc l("The old man seems busy. He ignores you."); close; } if (.@q == 0) { if (frally()) goto L_Start_F; else goto L_Start_U; } else if (.@q == 1) { if (frally()) goto L_Submit_F; else goto L_Submit_U; } else if (.@q == 2) { if (frally()) goto L_Done_F; else goto L_Done_U; } Exception("Invalid quest state - "+str(.@q)); end; L_Start_F: mesn; mesq lg("Hey gal, could you do me a little favor?", "Hey pal, could you do me a little favor?"); next; mesn; mesq l("Bring me %d %s, the white slimes keep stealing them and I am a bit too old to go running around, hunting slimes!", 3, getitemlink(SilverMirror)); setq FrostiaQuest_Jeremy, 1; close; L_Submit_F: mesn; mesq l("Did you got the %d %s I've asked?", 3, getitemlink(SilverMirror)); next; if (askyesno() == ASK_YES) { if (countitem(SilverMirror) < 3) { mesn; mesq l("You've been spending too much time with humans. You are picking up bad habits from them like lying. Be careful."); close; } delitem SilverMirror, 3; getexp 24000, 0; setq FrostiaQuest_Jeremy, 2; mesn; mesq lg("Thanks, my friend."); } close; L_Done_F: mesn; mesq l("Thanks for the help earlier."); next; mesn; mesq l("Did you knew that %s was the wizard whom sealed the path to Aethyr, the sacred elf land? I wonder what happened afterwards.", b("Tametomo")); close; ///////////////////////////////////////////////////////////////////////////////// L_Start_U: mesn; mesq l("What is a %s doing here? Eugh, you stink! You should keep away from our children!", get_race()); next; mesn; mesq l("I hate asking this of a lesser being like you, but if you plan in staying in our town, you should at very least make yourself useful."); next; mesn; mesq l("Bring me %d %s, we elves are infinitely beautiful and the white slimes, just like your kin, seems to envy us. So please recover the stolen mirrors.", 3, getitemlink(SilverMirror)); setq FrostiaQuest_Jeremy, 1; close; L_Submit_U: mesn; mesq l("Did you got the %d %s I've asked?", 3, getitemlink(SilverMirror)); next; if (askyesno() == ASK_YES) { if (countitem(SilverMirror) < 3) { mesn; mesq l("You liar, I'll teach you a lesson you won't forget!"); mesc l("%s slaps you!", .name$); percentheal -30, 0; close; } delitem SilverMirror, 3; getexp 24000, 0; setq FrostiaQuest_Jeremy, 2; mesn; mesq l("Hmpf, for a %s, you're a bit resourceful.", get_race()); } close; L_Done_U: mesn; mesq l("What are you still doing here? Begone!"); next; mesn; mesq l("Hmpf, if %s was still around... He sealed the path to Aethyr, the sacred elf land. I'm sure he could protect Frostia from the likes of you as well!", b("Tametomo")); close; OnInit: .@npcId = getnpcid(.name$); setunitdata(.@npcId, UDT_HEADBOTTOM, CottonTrousers); setunitdata(.@npcId, UDT_HEADMIDDLE, LeatherShirt); setunitdata(.@npcId, UDT_HEADTOP, Beard); setunitdata(.@npcId, UDT_HAIRSTYLE, 26); setunitdata(.@npcId, UDT_HAIRCOLOR, 3); npcsit; .sex = G_MALE; .distance = 5; end; }